Nov. 2002. This mod is compatible with the 531 patch IF you get the 531 update here: http://sfc3.filefront.com/file.info?ID=27523 This File will detect where SFC3 is on your PC. You will end up with several files on your desktop. TNG Mega Mod.bat activates this mod. SFC3Orig returns you to the original game. Here's a treat: The new Galaxy Class is a Knox1711 conversion/kitbash. He did several registries. One for the Enterprise D, the original USS Galaxy, the USS Odyssey that was destroyed when a Jem Hadar Fighter rammed it, and the Venture class Dominion War re-fit Galaxy. I have included batch files (on your desktop) that will switch to which Galaxy hull you wish to play! cool or what?... HAVE A BLAST! Some new textures will be installed. Orange smoke instead of purple is one.. new atmosphere look for planets. Orig.bat puts the game back to its original state before you intalled this. (if, of course, you backed up the models mentioned above) If you did not back up the models above, you can still play online on GSA and with your unmodded friends, and you will see new versions of the Galaxy, Nebula, Sovereign, Intrepid, and Akira while your friends will see the original game models. The Galaxy Batch files let you select which Galaxy hull you wish to play. Enterprise D, USS Galaxy, USS Odyssey, USS Venture. There's a Dominion Wars.bat sitting in the game directoty for variety as you can select to play just that. Dominion Wars was the 1st part of this mega-mod released early January 2003. There is some new audio here. Look in a directory called Dominion Wars audio in your game directory, and the sounds and voices to your game per these instructions: To install the new audio... use Winzip with no compression. Open Winzip and Windows Explorer at the same time. Browse to your game directory and look for the 'Dominion Wars Audio' folder. Open up the folder inside there called SFCVoice. In Winzip open the file assetssoundSFCVoice.zip. Drag all the sounds in the SFCVoice Folder into the zip file, making sure compression is set to none ('store' if using Winrar). Add the files. Do the same for the SFCSounds. Open up SFCSounds.zip in Winzip. This procedure will greatly enhance your Dominion Wars/TNG Experience, and is required to have the audio work correctly. The Federation gets some new audio to make things seem more authentic, as well as the Dominion. Due to the way this mod had to be done, The Romulans are with the Klingons and will lose thier own exclusive audio. You will hear some Romulan audio with the Dominion. There are new taunts! Gul Dukat, Legate Damar, Weyoun, Jem Hadar (Victory is Life!), and the Founder. Audio credits: Resources: ------------- Star Trek DS9: Dominion Wars http://www.stinsv.com/ Star Trek Deep Space 9 TV Series Star Trek Armada 2 and Dominion Wars TC -> Compiled by $iLk, registered member of SFC3.net Forum email@example.com Two weapons sounds, Photon Torp, and Quantum Torp, taken from Bridge Commander audio, from http://www.bcfiles.com All new audio files in WAV Format. Upgrades/additions from the Dominion Wars in Jan. 2003 include: Armoured Voyager AND Rhode Island Voyager Series Finale 1999 USS Equinox from a Voyager episode Enterprise C Ambassador Constellation Scimitar (same model as the official Nemesis add on) Galaxy-X TNG Series Finale 1994 New Norway Destroyer Model High Detail USS Voyager Miranda The original game files included here are from the 1.01 Beta 2 patched version of SFC 3 The following folders in assetsmodels will have changes to them. If you do not back them up you can still play the normal game, some models will be different. Akira BorgFrigate BorgCube BorgDiamond BorgSphere Defiant feklhr Galaxy Intrepid klingon_neghvar K'Vort Marauder Nebula PirateFrigate PirateLtCruiser Race_Y_attack Race_Y_light romulan_battle_cruiser romulan_heavy_cruiser romulan_light_cruiser romulan_warbird RomulanDestroyer RomulanFrigate Saber Sovereign vorhca Of the above, There will be completely new models of: Akira BorgFrigate feklhr Galaxy Intrepid Nebula RomulanDestroyer RomulanFrigate Sovereign The rest are gf file adjustments for the UI. _______________________________________________________________________________________________ The following written by my friend Captain Ravenous late 2002.. WELCOME TO THE TNG MEGA MOD FOR SFC: III - Put together by Chris Jones and based on the Capt. Ravenous/Chris Jones re-balancing mod released in Nov. 2002. Rebalance mod readme below... STARFLEET COMMAND III THE WRATH OF RAVENOUS' REBALANCING a mod for SFC3 This mod was created solely for the purpose of bringing the look and feel of TNG Trek battles to your Starfleet Command game. Out of the box, SFC3 looks and feels like the old SFC games, but with TNG ships. This rebalancing mod brings you ships updated with actual starship data as a guide. All ships will come fully loaded already, its up to you to try different configurations. Will you sacrifice manueverability & speed for more weapons and better power? Or vice-versa? Will you take a weaker tractor for a better computer? The refit potential for ships remains endless, as before. This is how the game would have been out of the box had I been balancing the ships. This is what a TNG game should feel like. I hope you enjoy playing this as much as I do. Credit: Capt. Ravenous - main project type-guy leader, I guess (on the original re-balance Mod in Nov.2002 - the basis for this TNG Mega Mod) Chris Jones - the guy that filled the gaps (there were a lot) Modellers - whose models made this mod more interesting, their read-me's are in their model folders. Taldren - for their great game engine and lousy ship balancing, both of which were necessary for the creation of the original re-balancing mod! _______________________________________________________________________________________________ Backup the following folders in assetsmodels of your game directory before install if you wish to keep original models of the ships involved. Akira BorgFrigate Excelsior Galaxy Intrepid Nebula RomulanDestroyer RomulanFrigate Sovereign Eagle Eye made up a strings file that tells you the damage rating of each weapon in the refit screens of any ship. That is included here, in the both the mod and original files, and it has been adjusted for 1.02. I very much debated leaving the Feds, Klingons, and Roms unto themselves and just put the Dominion, Cardassians, Breen in the Borg slot; but did not like the idea of those 3 races having regenerative armour. I went with the following: Playable Race breakdown: Federation Alliance consists of: Federation Ferengi Klingon and Romulan Empires are combined The Dominion Axis consists of: Dominion Cardassians Breen Borg are here because they come with the game. I did not use the Borg slot for the Dominion Axis as it would be unfair for them to have regenerating hulls. Although it never happened in any show, It might be interesting to see a Dominion Battleship take on a Borg Cube. New Models in this mod: USS Defiant Akira Excelsior Galaxy Intrepid (Not USS Voyager) Nebula Sovereign Steamrunner Ambassador Miranda Breen Battleship JemHadar (Fighter) DomBB (Dominion Battleship) DomHC (Dominion Heavy Cruiser - Conjectural) DomHCP (Dominion Heavy Cruiser w/ sensor pod - Conjectural) JemHadarLC (Light Cruiser Fighter - Conjectural) ((above 3 models kitbashed by Ancient Angel - readmes in the model folders)) Galor Class Cardassian Keldon Class Cardassian Hutet Class Cardassian Cardassian Starbase Cfreighter (Cardassian Freighter) DS9 (Terok Nor-Deep Space Nine) So'Na Battleship BorgAssimilator BorgTacticalCube any questions e-mail Chris Jones firstname.lastname@example.org Copyright and Distribution Permissions -------------------------------------- THIS MOD IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION TM & (C) ACTIVISION & TALDREN & PARAMOUNT PICTURES. Copyright notices: Star Trek, Star Fleet Command, Star Trek: Deep Space Nine, Star Trek: The Next Generation, Star Trek: Voyager (and the various logo devices used in them) are copyright Paramount Pictures, as are the characters, related images, and sound from the productions.
grey box next the install directory listing. It\'s not just a spec update, there\'s new audio and music - new sound effects (check out the Fed Quantum torpedo and phaser audio) - and new music for the Feds and Klingons. The DS9 theme (rock version) is your race and ship select screen music. You\'ll see.. The new audio will automatically be installed, no need to mess with WinZip. Install in this order. 1. The game (of course) 2. Patch to 531 http://sfc3.filefront.com/file.info?ID=27290 3. TNG Mega Mod Single File Download http://sfc3.filefront.com/file.info?ID=19638 4. This file OR 1. The game (of course) 2. Patch to 531 http://sfc3.filefront.com/file.info?ID=27290 3. The six parts of the mod here on SFC3 Files 4. This file Have fun! - Chris
textures alone are adding a lot of size to the mod. THIS IS PART ONE OF THE SIX REQUIRED PARTS FOR THE FULL TNG MEGA MOD. YOU'LL ALSO NEED TO UPDATE TO 531. This mod will work by itself without the other parts, but only with the original install of SFC3.. no patch. and you will be missing a lot.. GET ALL PARTS for full enjoyment.. Chris Jones
2/24/03 Activision Beta Patch. Please note here that my original intent for the mod was for single player skirmish or multi-player via TCP, LAN, or perhaps Gamespy. I welcome all your comments, but please refrain from the 'do not download' kind of post. Simply present the bugs as you see them. Thank you and have some fun! Please Install your game first, Patch to 1.01 Beta(Activision) then install the four parts of this mod... in order.. 1, 2, 3, and 4 (this one), 5, 6. There is some new audio here.. Full Mod read me below..
FilesActivisionStarfleet Command IIIUninstal.exe: unknown version or (game's file path)/Uninstal.exe: unknown version follow the path of where that Uninstal.exe is and delete it. then re-install this file. Because of the original way I made this particular file I cannot re-make that easily to correct the error..
have hardpoints available, and are in the Federation slot. There are several new models in this update. You will notice. Go exploring, lol. New ships, updated scripts. I'm not sure how much longer the server will be around.. as I know the host will be moving soon. Thanks to the Pelican for some of the scripts, and models as well. My real life has not allowed for many ships conversions to SFC3 recently, so he allowed the use of some ships from his mod. Way cool. As of this writing, there are some single player missions being worked by my buddy Centauri Vaughn for this mod. I will release them as add-ons when they are ready! Enjoy! report any bugs in the comments area here please... :)
will detect where SFC3 is on your hard drive, and is compatible with the 531 patch IF you get the update here: http://sfc3.filefront.com/file.info?ID=27523 The spec files do not change here. This adds in the models that were missing from the mod. Maquis Raider Oberth Scorpion DS9 This file reverts the missions/scripts back to the beta patch version.. as in there are no new scripts here. There is not a server for this mod, It is designed for single player and multiplayer use. Engage! Chris Jones