Star Trek: Armada 2
On-top of the previous 1.2.1 version, you can expect a few more ship/station textures replaced and weapons...and the background...and it still works online!
This file contains the necessary files allowing you to blow up your enemy with either the enhanced Federation against the modded Dominion, vie verca, or in a combination against a bigger threat.
This is a ranking mod created by otwolverine that will increase your officers limit by 1200 when you build a starbase.
This is a new texture for the sov, again it will work for multi and its a significant improvement so if you're still using the stock models then your going to be wanting this.
I made this mod because the transwarp in the game looked rubbish. This is a more realistic version of the transwarp drive. As we all know transwarp is a series of tunnels through subspace this mod makes it look like the ship is traveling through one of th
These are new textures for Borg sphere, Borg colony ship, Borg assimilator, Borg cube, Borg tactical cube, Borg fusion cube and Borg tactical fusion cube.
The final version of the A2 Physics Project. This version replaces all previous versions and has all of the various improvement and refinements I could think of included within it.
What started as one edit of the original textures now consists of 3 different texture sets all darkened and recoloured to the more canon grey.
Some superb textures for a superb ship.
CompactClear 2.0 offers resolutions of both 16:9 and 16:10 to complement the older resolutions AND, best of all, now comes in colour!
This is a new utility from Freyr himself which can change the single and multiplayer menu backgrounds ingame.
It is the Alpha & Beta quadrants showing all the places that presumable are going to be in KA2.
Here we have a small ODF mod which renames the Federation bases in Armada 2 the same way the bases are denoted in SFC3.
This is a mod that contains two new texture renders for the Cheyenne and Excalibur Classes.
The first mod from the intriguingly named Omega_Mod_God. It seems odd for a god of modding to not, y'know, use godlike powers and create Armada III or something, but perhaps in time the name and the achievements will match each other.
This is a refit/upgrade for the Klingon Vorcha cruisers including ODF's for the variants made by chiletrek.
Here is a range of ODF files which change the Federation Pulse Weapons to mirror the way the Federation Phaser weapons behave.
We are the Borg. Lower your shields and surrender your ships. We will add your biological and technological distinctiveness to our own. Your culture will adapt to service us. Resistance is futile.
This is a modders resource to aid in creating new maps and new mods. Nearly all of the Map Editor Menu ODF files have been renamed and reorganized for easier navigation within the directory and more slots to add units into the menu.
This is essentially a ODF mod using the new separate feature in the Fleet Operations 1.2.5 patch that allows the Tatical Fusion Cube and Fusion Cube to separate after being fused.
The static wave renders everything around it static.
Simple .ODF mod from Firestorm603 offers no new model, but a sufficiently beefed-up Federation mining freighter capable of disabling enemy weapons as well as improved shields and overall strength.
Firestorm603 has given us the means to access the aforementioned vestigial Collective station. So now you can build as many of 'em as you want.
This mod will allow the Species 8472 Mothership to travel faster at impulse and goto warp.
Borg freighter .ODF mod giving the ship weapons and better strength.
Fleet Operations is a popular multiplayer orientated total conversion modification for Activision's real-time strategy game Star Trek Armada II.
This is a simple .ODF modification ONLY, and doesn't include the previously uploaded Valiant Class in any way. It's simply a slightly bigger Defiant, with a cloaking device and the engine overload special weapon added.
Completing the set for Firestorm603's .ODF modding of your stock freighters, the Romulan freighter now bears weapons.
New Cardassian stock freighter .ODF mod does what it says on the tin-- a tougher, armed Cardassian freighter. Makes it a little easier to fight it out with your freighters. Typical spoonhead trickery.
Unlike most freighters, the Klingon freighter comes armed in stock. Now it's MORE armed. And tougher. Typical Klingon hijinks. Simple .ODF mod brought to you by Firestorm603.
A simple modification of the orbit time of an orbital station, this replaces the orbital.odf file in your odf/stations folder.
An odf mod that gives the ORIGINAL ships and stations in Armada 2 the option to have no crew.
In this BETA version of Codah-Mod: Raging warships armed with biological pulsephasers, Tactical Fusion Cubes with TWELVE biological pulsephasers, and biopulse-armed starbases and mothers.
It is almost twice the size of a Sovereign and has weapons that could easily rival the Tactical Cube. It has several Phaser and photon/quantum torpedo bays, and a crew compliment of 750.
Have you ever had trouble telling which button you've selected, especially on the SAVE/LOAD screen? Well, here's the solution.
A brand new Main Menu, and with animation.
This edits the stock Griffin to fire 4 very powerful pulse disruptors at the expense of the sensor jammer it originally carried.
If you want a hero ship (I.e Voyager anyone?) as a standard Intrepid, this is the odf replacement you'll want for your stock ship.
Here is the third part of the Project Blue GUI Mod released by FahRes. This third installment changes the generic race GUI items such as the Grid Select button and Ship Info handlers.
This one affects the GUI in the build box area around stations as well as the filter buttons in the map, and those top-right corner buttons as well.
This is a retexture of the stock Sabre Class by Icewolf132.
This upgrade replaces the original graphics by Mad doc with upgraded graphics that we think look better and it also replaces the borg voices with the ones from Armada one.
This simple mod includes a pretty nicely done build button for the Species 8472 Dreadnaught made by DM some time ago.
Here is preview of an online texture replacement pack im working on that is seperate from the armade upgrade project. These are my own stock texture edits for online play with armada II patch 1.1
What is good about this GUI is it has a distinct Freespace feel to it but it still has the structure of Armada 2's GUI so it's got the best of both worlds if you look at it in that context.
All of these planets are armed with a 4000 meter range planet phaser. All my planets will be armed from now on and you can use the examples here to arm any planet.
This simple ODF mod allows you to build an unlimited number of Martok's Negh'var from the Klingon Starbase.
This simple mod includes a simple retexture for the Akira adding a few details and a (ahem) registry too. It also includes a text document with new ship names.
This background is a combination of various NASA/public domain long-range photographs of interstellar objects.
This is a long range sensor for all races. This mod will let you see the entire screen with just one sensor.
Simple set of .ODF modifications designed to give the Romulans a Cardassian weapon on a Federation cargo ship.
A phaser ODF mod.
This little ODF file for the Puddle Jumper by ColdDarkParanoia disables the shields of the ship to make it more canon.
This is the CompactClear Gui mod which will change the selected races menu buttons so that they are arranged in a numpad-type pallete where the tactical window is placed.
This mod changes the tooltips to contain better information on the ship which is moused over.
This is another list of Klingon Ship Names.
This one follows the tradition by providing a "squad" of Griffin class starships at the opening of instant action, for the Romulans.
Another installment of Curtis' texture replacements.
This supersedes the original blank fonts mod that I produced a couple of years back for taking action shots for screenshots and POTD's.
Get your biomatter faster with weapons on your collector. Sure makes defending those vulnerable Transmuters a lot easier.
Well here we have a simple but effective retexture mod from Jetfreak based on Scotchy's Galaxy textures.
All of the map backgrounds from A1 work in A2. Some need a different verbiage when making a map. When you use red you simply put mbgred in the control box during map creation. Others require the .sod suffix to work like rom1.sod.