Call of Duty: United Offensive
Glitch's got another great, super-enhanced MOHAA map conversion for UO, which includes tons of great new features, such as the dynamic plane fly-bys.
Here's the third version of Viking's Omaha for CoDUO.
UO Viking's Omaha (v3 (1.3))
The second version of UO Central River has been released; it addresses a texture bug that was present in the old version.
The|)r has made a new map with the theme from the movie 300. A big arena with plenty of pillars to hide behind and there is a hole in the center just like in the movie.
This one has an American twist to it: an American football field.
Here's the third installment of the weapon realism mod for CODUO by [AFK]_SMoKI.
Here's a new CoDUO multi-player map by ~TWZ~The])r*. It is compatible in DM, TDM, and CTF and features a medium-sized town separated into two parts by an exposed bridge over a river.
This version features the UO gametypes CTF and DOM added to the already extensive list (DM, TDM, BEL, HQ, and SD), along with some lighting fixes and the opening of more buildings to provide for more Russian winter action.
A cool new CoDUO multi-player map by ~TWZ~The])r*.
There's no indication as to what has been changed in this "Final" release of ~TWZ~The[)r's CoDUO map WoodLand.
~TWZ~The[)r* has created a jungle theme map for Call of Duty: United Offensive.
This map called "Portfolio" is pretty darn cool, too, and features a very interesting layout that actually makes for great gameplay on DM, TDM, and CTF.
This one represents a snowy city with big buildings, wide-open spaces, and plenty of potential for good battles.
Here's a small reinterpretation of the classic map Foy for CoDUO. The map is a great alternative to the stock map if you're only playing with a few friends, and it supports DM, TDM, and CTF with decent playability.
You'll find yourself staring hard at the screen verifying your targets (especially if friendly fire on) because this jungle map is super dark and based on silhouettes.
This one portrays the familiar boot camp theme, but there's really not much in the way of obstacles or map elements of that nature.
This version of WoodLand features a fixed skybox.
A Soldiers of Fortune 2 Map converted to CODUO.
A CTF gametype is now available to play in Ephyra.
This CoDUO map is available in DM, TDM, and CTF and features a fairly complex layout to accomodate a decent number of players in fierce close-quarters combat.
Here's the final version of ~TWZ~The[)r*'s CSS Cobble for CoDUO.
The first map is De_Cbble_Remix, which seems to be a remake from the CS:S map De_Cbble. The second one here is De_Csl_Cbble, which seems to be a spin off of the De_Cbble_Remix.
This map is compatibile with DM, TDM, and CTF. This map deals with the streets of Prague.
Cobble, available in DM, TDM, and CTF, should provide fast-paced, close-quarters action for a medium or medium-large number of players on its relatively expansive playing field.
A SOF2 MAP Converted to CODUO.
What's this? A SOF2 MAP Converted to CODUO.
This one is called "The Corridor," and of course, in this "Arty Edition," features both corridors and artillery for you to enjoy.
A Frostbite Map.
Here's ~TWZ~The])r* latest creation for CoDUO, the multi-player map Insanity. This is his first WWII map and features compatibility with DM, TDM, and CTF gametypes.
Here's a cool new CoDUO CQB map by Crip102468 (a.k.a. ~TWZ~The])r*) that would be perfect for any LAN or arena-type games. Best of all, it supports DM, TDM, and CTF, so you won't get bored fast.
WoodLand (capital L) features a nice layout of buildings, backyards, alleyways, and more to keep you in the close-quarters action the whole map over.
This map is made for CoDUO with compatibility in DM, TDM, and CTF.