Age of Mythology
accurate portrait of the world -Randomly placed Settlements and Relics on the map. Over 100 Quest Var triggers controlling the randomly placed Settlements. -Weather, sometimes it’s cloudy, sometimes it isn’t… it might be foggy in the morning, it might not, and who knows sometimes a storm might even brew up :) -Proper starting conditions: Players get their appropriate starting units when the map loads. -Balanced start. Due to changes in V3X, the game plays more like a random map, Economy and starting positions are once again very important. -200+ Triggers are in the map used to control events and variable events on the map. -a 30 minute spanning day-to-night cycle using the VX lighting pack. (So yes, you can play at night, which alot of people I\'m sure would find cool) -The Legendary Killer Giant Duck Billed Platypus – there is only one in the world, hunt it for 9000 food. (Note, the LKGDBP is often disguised as a bear surrounded by it’s monkey Body Guards, beware!) -Eye candy worked into the map, such as tents, abandoned settlements, waterfalls, Neutral players, and even a quarry. -Hidden surprises - look under a tent to see what’s inside, loot relics from pyramids, and an appearance by the killer giant duck billed platypus, a Legendary Animal. -Audio atmosphere – there’s about 20 triggers in the World Map that control the sounds and music in the game. -Balanced start out - Everyone starts on a small island with a Roc Transport. Everyone also gets 2 sets of the Vision god power to help them choose a location in which to settle in. -Smooth Map Layout - the map is designed to be played like a Random Map, meaning that there are fair settlement areas throughout the map, along with resources and terrain elements to take advantage of in the surroundings. The map is tweaked to be fair from almost every place. -Terrain Elements - there’s cliffs, hills, ditches, rivers, lakes, more cliffs, mountains, valleys, and tundras, all transitioning smoothly throughout the map. Terrains blend, shorelines blend, hills transition, everything looks good more or less.
team, don't venture off by your self. Be sure to read all instructions, especially when it comes to the healing areas. All 4 players must make it through or else you will not be able to finish the scenario. Features: 1. Three themed songs from the movie/play 2. Use of cinematics throughout the cinematic 3. Themed lands like the movie 4. Credits section followed by; 5. An arena match where you fight with your different animals and the objective is to destroy your opponents breeder pen. At this point the teams become p1 and p2 vs p3 and p4, so dont forget to turn on select all chat! Be sure to tell the people your playing with to come here and download this, as they cant hear any music until the arena match at the end of the scenario. Check out the screenshot at http://www.aomfiles.com/file.potd?ID=18014 Enjoy! Any questions or comments please email me at email@example.com
Paintball in Age of Kings. In Rogue Wars the objective is to use strategy and battle manneuvers to defeat your enemies. The last person (or team) left alive wins. This map pack includes 3 skins of the map. Mountain, Rivers, and Plateaus. The different maps have the exact same gameplay, just on a different map.
teleport your rider through the map, to use the portal right click them to enter. Hosting this map: If you're going to host the game make sure player 7 and 8 are computers, and that everyone is on team 1 besides player 8who is on team 2. ------------------------------------------------------------- Reviewer: Shimano55 This is great map in which you must race your scout to the other end of the map. There are many obstacles along the way, including enemies and dead ends. The map employs eye candy along with great effects to creat a GREAT scenario. There are portals throughout the course that will help you in getting to the other end, as well as god powers cast by Mother Nature. The music is great, and really adds to the scenario. This is a MUST for all Age of Mythology players. Download ASAP!!!
But there is someone evil and powerful trying to stop them.
randomly as one of 6 historical city-states (Athens, Sparta, Thessaly, Thebes, Elis, and Corinth). Each player has its own unique set of bonuses and abilities based on historical records and good gameplay. Advancement is very fast with more starting resources than a supremacy game, but less than a Death Match. Researching upgrades is also nearly instantaneous once the upgrade has been selected. Fight the titanic Peloponnesian War today, and recreate (or rewrite) history!
BY: AURON_2 this is one of the best multiplayer scenarios there is. it almost plays liike a random map, with different starting places, and players have different advantages and disadvantages bonuses. a great map to play, i totally recommend to download it and play it
scenario? An escape is a scenario in which there are 2 teams - one team is composed of the hunters, and the other is composed of escapees. The hunter team is usually smaller than the escapees. The hunters must use powerful units to destroy the escapee\'s single villager. However, the villager can build buildings and towers to defend himself.
players! --------------------------------------------------------------------------------------------------- REVIEWED BY: AURON_2 The scenario seems okay. the map design was just wonderful for being a blood map. the way you used straight lines and different terrains was a very nice detail into the map. I was playing your scenario a couple of times on ESO. and these were the problems i found: 1). no hints, no instrctions. i just found myself in the map without knowing exactly what to do until the map got revealed. dont expect everybody to know how to paly bloodmaps. use the message or objective effect to tell the people about the scenario. it was also weird that you didnt mention your name as the creator of the author, or at least i didnt noticed. 2). impossible to win. you can play as much as 2 hours and still without the game ending!. the trolls are far to weak to destroy 4 statues of lighting which are right beside the hillfort that you have to destroy in order to win. your units deploy in front of the statues of lighting which makes it impossible to reach the hillfort to destroy it. the statues of lightings are far too strong! a simple attack killed 5 trolls of my army and left others with half energy. meanwhile the enemy trolls were deploying in front of the hillfort killing my trolls, plus blocking my way into getting close enough to thehillfort. to fix this problem, make the map bigger and give all the players base more space so this doesnt happen. also, increase the damage on buildings to the trolls. 3). when i started playing this map, i expected to get better units if i get certain amount of kills, like a blood map. however, no matter what you do, or where you go, everyone will get new units, and godpowers at the same time!, which makes it even more unbalance. i suggest making levels with kill counter. also grand some siege weapons because the buildings are too strong. 4). I suggest putting the map revealed but not making it visible like is currenly. it wasnt fair that i could jsut invoke the thunderstorm in everyplace in the map. 5). the scenario needed some music, sounds. maybe some kind of intro or decent precentation. i suggest if you know cinematics, make a really nonlaggy-shot one. if not, use the "camera start" object and camera cut. this is a really good idea for a blood map. it only needs some playtesting, and work more on the triggers and balance.
gain victory. Second version of the original map.
not base sitting. -Beautiful scenes for you to build and take advantage upon. -Up to 8 people multiplayer based.
online. You can play it in single player but its not recommended. In the map, there are may mountians. In the east corner is a mountain with many gold mines but BEWARE THE WOLVES! The atlantian base is in a mountain fortress to the north. A river separates it from the greeks, on the south coast of the river.
buildings at all. The only military buildings are at your town. You must protect them and bring your troops across a small forest into the mountians. Remeber you have many fortifications in the cliffs. Use them wisely. Player 2 you cannot rush for the first three minutes because of limited resources. Once you settle down you arte able to build any building any where. You already have two armies postioned in your bases. Use them wisely. But resources isint a problem for you, neither is population get villagers working fast build camps and claim that mountian for yourself! But you could also attack there city and cut of there supply of renforcements. There is river separiting your two bases. You could wall it up.... Be sure to look around for secrets like caves stockpiled with gold. Features: |- Opening Cinimatic |- Closing cinimatic if player 2 wins |- Eyecandy |- Story |- Most triggers ever used in a Canadian Clan map
super-power hersir (loki for player 5, hel for player 6) Note that this is still beta version.
bloodbath. You will fail. * FEATURES * - Pick from 13 different units. - A different set of recharging god-powers for each unit type, (hero, human soldier, myth unit.) - 12 difficulty levels, each longer and harder than the last! - Infinite level-ups, (your counter is your wood stockpile.) - A lot of random BONUSes for your unit every difficulty level passed: everything from additional attack, to your very own healing caladria, or even \"God-Like Regeneration\"! - Extremely difficult and addictive gameplay. - Tiny 50x50 map size. - Kill value counter at the end - to tell you just how much enemy HP you have munched away at. - Random lighting at the start. - Ever annoying and angry \"Narrator\" greetings at the start. In summary, this scenario is a short, but fun game and a totally unique playing experience. Try it for yourself and see how far you can get with some friends!
opponent will obtain a 30 seconds lasting \"boost\" that doubles the speed of his giants. The dwarf is invulnerable and runs if it gets kicked towards the border of the court. The advanced Quest Var work and the proper playtesting guarantee a nice bug-free gaming experience.
newest version now!)
these can be found in the middle of the canyon where there are also mythunits protecting a plenty vault. The only objective is too wipe out your opponent.
and water\" types and was fun to play. Enjoy!
random god acts every 3 minutes.
watch the clock!