Warhammer 40,000: Dawn of War
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This is my second map and i m happy to present you this great map! You fight on a big Island with up to 7 Opponents in teams or free for all. The point on this map is that all Relics, Slag Depos and Missionobjectives are in the center of the island, so
This map is designed for 8 players on 4 teams. Set it up as follows: Players 1 and 2 are Team 1, 3&4 Team 2, etc. Another interesting variation is teaming players 1-4 vs. players 5-8.
The Mehnra Saga returns as a Special Edition Installer by dr2sheds.
Once you have downloaded Agriworld, you'll find that it contains three maps; All three of the maps are the same, however, they are setup as 1v1, 2v2 and 3v3.
A map of an old city for Dawn of War.
The gameplay is designed as players vs AI. FORGET EVERYTHING YOU KNOW ABOUT COMP STOMPS - This is not designed as a simple comp stomp you could get anywhere online, or using the Skirmish AI Mod.
This mean features semi-urban and semi-jungle terrain. Ideal for annihilate or take and hold modes.
Volcano Town is an 8 player map designed for free for all, 4v4, 3v3, 2v2 and can also be played 1v1.
A map from jack051093 based on the Brigde of Hazadum in LOTR: Fellowship of the Ring.
This file contens 4 fantastic maps which introduce new kinds and styles of playing.
This is a survival map for DoW, WA and DC.
The players start in the 4 corners, if the game is take and hold you must get the critical points (4) in the middle of the Castle.
This includes three skybox textures for use in your Dawn of War game or your Dawn of War maps.
This file from hivetyrant765 contains two jungle maps, Jungle Defense and Jungle Assault.
This map is best played when all of the players agree to limit their infantry and instead focus on vehicles.
One side of the river is held by the Imperium, the other by forces of chaos. Can you hold the defenses?
For all CMP map playing people, finally you can get rid of the pink minimap icon when playing CMP maps with this patch.
Urban-themed map designed for Take-and-Hold missions. Works with all DoW mods. Designed with high-performance computers in mind, but will work fine on lower-performance computers.
The Temple of Doom invites you for some four on four action!
This map contains a minefield in the center, acting as a barricade between the two teams, which will force you to bring your troops through a small opening in the middle.
Here's a map for the Dawn of War.
Fortress Assault is a 4vs4 map designed for Take and Hold but it should also work fine with Annihalate.
It is a chaos infected city being be siged by the imps and sm.
This map was designed for mass slaughter in the center of the map. It works best on ffa but anything else will work.
A 2v2 map where you play in a gully surrounded by mountains with a gate in the middle (control by player 1) with a squiggoth (doesn’t attack any 1) and a drop ship and an old man and that daemon floating head thing and a crashed bomba.
This is a HUGELY cinematic quality map! It has hundreds of fires, explosions, meteors, buldings, etc.
It's a 1v1 fighting over the craters in the middle, and they contain a critical location. This map is best for take and hold.
This map is just for muckin around on, be care full though you could get amushed from either side as your base is surrounded.
This is the old "The Quarry" map with a minor bug fix where units could not walk through chest high water. Enjoy.
This is a 8 player map based around the idea of 4 players versus another 4 players.
Another 8 Player map but this one has a bit of a twist!
My 6th map . Again this is a 2 v1 map for those of you that want a challenge. this map includes hand made bunkers which work quite well, however vehicles will poke out if you place them in a bunker.
Jungle-themed Dawn of War map from Pieman Blake.
New version of the Shores of Incurro Map! Enjoy!
Warped Map (v1).
This is a standard 8 player map, based around a standard 8 pointed star!
Map Size 512x512 , 1v1.
My 3rd map and 2nd of three that I have made and I am still experimenting with new things. The final map will be the best and the most detailed installation.
Map desing for 1v1 battle.You fight in a forest near the lake.There was some tweaks to the enviroment in this version.
This map is for 2 - 8 players. It's just you, 60 Grotz, and 3 Mad Dokz (Slavedriverz), against the rampagin' runtz of everyone else.
This is the same map as the Bloodshed Ally one except this one contains snow.
A complicated 4 player map.... have fun!
Map 7. This is a fairly restrictive map, i wanted to have a canyon look to it, not sure if ive pulled it off If you play this as a rush map i dont think your going to get much fun out of it. best played as a take and hold map
This is a update to DA-SmackDown
2 bases(1 on each team when playing 2 teams) are located in negative cover under meteor showers. Other bases are located behind defensive walls or within different types of cover placed strategically around the map. The center area hold the 2 critical p
Labyrinth mine (named this because of the winding tracks) was abandoned by the miners of the imperium when orks crash landed there.
A colony on Mars was attacked by a force of Chaos. Soon after the attack began it ended with only a section of wall missing.
The best way to play this map is in two teams, it is not suggested that you try to make this into a free-for-all, the proximity of the players will make it unplayable.
Another 8 player map, which is simply based around brutal force!
Here it is! Sorry for the inconvenience, everyone, but THIS should get rid of the 'Pink Glitch'. Just put these files in the same folder as where you keep your Maps!