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7,261 downloads

Uploaded:11/08/2003

Tides of Blood

tides_of_blood.w3x | 174.3 KB

at once to attack the opposition. Overall I would say this is a great map.

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3,729 downloads

Uploaded:23/01/2010

Rise of Civilizations

rise_of_civilizations_v1.41e.w3x | 4.79 MB

are relatively cheap and fast to produce compared to standard melee maps (only workers and markets do). You start off at the stone age and work your way up to the Nano and Post-Apocolapytic Age, increasing your technology and economy while fending off rivaling civilizations. Choose allies wisely and remember that ultimately it is the last capital remaining that determines the winner.

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2,599 downloads

Uploaded:06/06/2003

Diablo Hero Arena God

diabloheroarenaegod.zip | 1.3 MB

get access to the cow level and kill the cowking!

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2,567 downloads

Uploaded:01/03/2003

Aeon of Elder Heroes Extra

aeon_of_elder_heroes_v_5.1_extra.w3m | 133.34 KB

Multi tier heroes

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2,474 downloads

Uploaded:16/07/2003

MoHF: Your Finest Hour

mohf_your_finest_hour_v2.2.zip | 475.75 KB

kill all normal units in one hit and hit your hero pretty hard too. I\'ve also made the icons for all the weapons actually look like guns. The biggest change is now computer players are fully operational in the map and if you host the game I recommend having all the empty slots filled with computer players to act as cannon fodder while you get your guys past the beach and into the bunkers. This is most likely the last version of the map (except for a Frozen Throne version which will be released soon as a map protector for it is available) because I just simply can\'t think of any more to add to the map. But if anyone wants something added to the map, I\'ll see if I can get it into the Frozen Throne version. BTW, thanks to everyone who helped me in testing this map and making it the polished beauty it is today. Enjoy

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2,320 downloads

Uploaded:26/03/2003

Footman War 2

footmanwar2.zip | 383.85 KB


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1,661 downloads

Uploaded:20/03/2003

Aeon of Ultimate Heroes

aos.zip | 137.25 KB


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1,546 downloads

Uploaded:23/06/2003

Rival Nations Pro

rival_nations_3.6_pro.zip | 343.3 KB

now have 1 charge - Anti-Magic potions have a max stock of 2 - Anti-Magic potions have decreased cooldown - Anti-Magic potion are now 150 gold (down from 300) - Wand of Negation sold in town (replaced manastone) - Wand of Negation now has 2 charges - Sorceress damage and initial mana decreased slightly - Mana potions are slightly more expensive - Each additional hero that you purchase will gain exp a little slower (off by default) - More trainers have been added - Killing buildings now gives more wood. - Mortar Teams and Gunships now benefit from the Long Rifles upgrade (War Technology lvl 2) - Guard Tower range has been increaed by 100 - Mortar Team range has been decreased by 100 - Added Spell Caster\'s Upgrade, improves effectiveness of magic and medical trainers. - Golem cost increased to 1500 gold 500 wood - Golems deal 85 avg dmg down from 95 - Sorceress aquisition range increased to 800 - Trainers now restock much slower and have a lower maximum stock - Building Armor Upgrade price increased by 50% - Barracks now have a garison that is released when it is severly damaged, similar to castles. - Keeper of the Grove: Devotion Aura replaced by Thorns Aura. - Mass Teleport cooldown increased to 50 seconds. Exp Rates: exp rates are calculated using this formula: 5400 / ( 5400 * ( 1.1 - 0.1 * 2 ^ (1 - NUMBER OF HEROS) ) ) * 100% two heros will need 105% of the normal experience to level three heros need 107.5%, four 108.75% etc. Bug Fixes and Improvements/Additions: - Optimized code and reduced lag - Fixed dropping issues - Removed numerous exploits - Fixed rare scoreboard and -take bugs - Fixed incorrect \'Cheater\' message - Improved Anti-cheater system to warn users before punishing - New Upgrades Interface - Team 2 center barracks pathing improved - Added \'random tips.\' can be turned off by typing -notips - Trainers no longer are affected by townportals and mass teleport - Fixed minor supply related bug - Fixed a bug that would \'eat\' heros when tring to revive them without enough food - Added Game Summary and Credits - Added -taunt command. ex: type \"-taunt red\" - The InfoBoard now shows the map version number - Added Anti-Ally Attack system - Center Dragons have been named - Added Max Unit Limits for each town to prevent laggy motionless units. - Changed -take command to check for supply and hero types. - Added -take functionality to work on single units only. You must first select a unit to take then type -take. - Added info tip for buying extra heros indicating price and a warning if you don\'t have enough supply - Added info tip for buying upgrades indicating what they do and time left on the current research - Added info tip for buying trainers indicating how to use them. - New Gamble item added to center shop - Added new gold/lumber transfer commands - Type -gold to give of gold - Type -wood to give of lumber - Added Anti-buildup system which will prevent units from cloging pathways - Added low level bounty adjustment for players with more than 1 hero. Bounty for killing heros is adjusted by -40% for heros level 1-3 and -20% for heros level 4-6. This applies to both gold gained and bounty drop. - Allies now recieve a warning message when one of their teammates kills an enemy. - Added -give command if you want to give an ally a hero. You cannot -give unless you have more than 1 hero and you cannot give an ally a hero of a type that they already have. - Added Custom Rules option. Bring up menu by typing -options within 6 seconds of game start. - Added -up and -down commands to change the order of your hero portraits. To use: select a hero to move, and type -up or -down - Added User Commands section to quest log that lists all the commands and what they do. Basically this is a more traditional and mabye a little easier version of Rival Nations than the SE version, but its still really good.

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1,525 downloads

Uploaded:05/03/2006

Wrath of the Gods

wrathofthegods.zip | 5.7 MB


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1,500 downloads

Uploaded:11/09/2006

EWArmageddon

ewarmageddon2.7c.rar | 1.74 MB

and not straight...this is a pretty good map with an engaging storey, the quality is sweet, and the potential for tonnes of fun is always present! Although, we have no previous versions of this map on this site, in case you've downloaded it (them) from another place, some of the changes in this version include: Repaired the terrain. Attribute Bonus now has 12 levels instead of 10. Fixed Cobra Ward, should require lvl 7. Refer to the readme for the complete list.

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1,382 downloads

Uploaded:23/08/2003

Escape From Weed World

escape_from_weed_world_v2.5.zip | 508.24 KB

\"Puff the Magic Dragon\" music that has been sped up to sound like chipmunks are singing it. It creates the perfect atmosphere of being stoned, and if you are already stoned while playing WarCraft, this level will [i]really[/i] make you feel high!

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1,366 downloads

Uploaded:09/06/2007

EWArmageddon

ewarmageddon2.8.zip | 2.46 MB

busy, and seeings how the developer has learned C++ while in school, the use and understanding of JASS is something totally new, and because of this, the release of of this version is exceptional! An example of the bonuses that come from this new found knowledge include no more bugs when you use the two triggered spells at the same time, and more and more... [b]Some of the changes in this version are:[/b] Various changes in stats, like stats gain per lvl again... Lots of stuff is re-encoded using JASS, good things is that now you guys will have less problem playing same/duplicate mode. More gold, more bounty. Hero bounty is only given to the killer. Lots of changes in abilities & spells. Other stuff, fix other bugs. But from the outside, it doesn't look that much of changes. You will have to try for yourself. Improved loading time (which makes the map bigger) [i]"The Well of Eternity once again raised up over the Broken Island. In this battle, the battle between the Night Elves themselves, the Naga and the Sentinel, which side will you stand for?"[/i] Refer to the readme for additional information.

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1,231 downloads

Uploaded:23/07/2007

EWArmageddon

ewarmageddon2.8b.zip | 1.78 MB

of C++ and now JASS, Zeka is on a role, producing another version with a number of changes and some additions, making this newest release of EWArmageddon one that is too sweet to pass up! [b]Among the changes included, expect to see:[/b] Changed all item price/stock in Zoko's Flying Vendor Level 2 towers now has increases attack rate, damage and more. Changed prices and components of various items Changed item name: Fatal Shear ------------> Darthscythe Aero Lash --------------------> Wing of Icarus Helm of Inviolability --------> Wigar Boots of Hermes -----------> Hermes's Winged Boots Saviour Scepter ------------> Caduceus Bayonet of Virtuality --------> Durandal Halberd of Khaz Modan ---> Gae Bolg And more... Changed the price/abilities of: Siegmund, Sieglinde, Nosferatu, Shadogranz, Frostguard, Oni Orb, Batherrist, Shamshir Changed buildings' power [i]"The Well of Eternity once again raised up over the Broken Island. In this battle, the battle between the Night Elves themselves, the Naga and the Sentinel, which side will you stand for?"[/i] Refer to the readme for more information.

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1,134 downloads

Uploaded:10/08/2002

MrMog and Bio3\'s Hero Arena

heroarena1.3.5.w3m | 443.2 KB


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1,098 downloads

Uploaded:08/08/2002

Battlefield Defense

battlefield_defense.w3m | 102.5 KB

if you added it to your database.

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1,084 downloads

Uploaded:07/09/2002

Gladiators

gladiatorsv3.9.w3m | 165.88 KB


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1,069 downloads

Uploaded:03/02/2003

AoS Tri War

aos_tri_war_v9.0_final.zip | 87.81 KB


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1,062 downloads

Uploaded:11/09/2007

EWArmageddon

ewa2.9.zip | 1.83 MB

of fun is always present! With the knowledge of C++ and with JASS, Zeka is on a roll, producing another version with a number of changes and some additions, making this newest release of EWArmageddon one that is too sweet to pass up! [b]Among the changes included, expect to see:[/b] Dwarven Hunter: Explosive Shell: damage enemy only Attack range: reduce from 550 to 500 Enhance Rifle: reduce to increase 100 attack range and 5 damage each level Various changes for the following abilities: Frost Wave Strafe Piercing Shot Howl of Terror Tornado And more! Summoned units are stronger: Naga Siren now has Slow Naga Warrior now has Slow Poison Felhound now has Slow Poison and Endurance Aura Dark Portal now has 35% Trueshot Aura Phoenix's attack type changes from Pierce to Chaos Phimx's attack type changes from Magic to Pierce All summoned units have increased attack speed Hermes Boots now deal damage equal to (move speed - 300) Changed Saviour's Ring to Amethyst Ring New item: Emerald Ring Saphire Ring Removed Pendant of Power & Enchanted Shield AdddednEmerald Ring, Saphire Ring & Orb of Water Modified Oni Orb [i]"The Well of Eternity once again raised up over the Broken Island. In this battle, the battle between the Night Elves themselves, the Naga and the Sentinel, which side will you stand for?"[/i] Refer to the readme for more information.

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1,052 downloads

Uploaded:01/03/2003

AOS Tri Ultimate

aos-tri_ultimate_final~1.w3m | 244.84 KB


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999 downloads

Uploaded:12/10/2002

Ncromentic Wars

necromanticwars_barena.zip | 103.83 KB

creature ------------------------------------------------------------------------------------------- Unzip files to your WarcraftIII\\Maps\\Scenario folder. note: -Summoned creatures changes whenever hero reaches lvl 4, 7, and 10. Some heroes do not change on the mentioned levels. (ex. the Golem Summoner has the same summoned unit type in its lvl 1-9 but gives of a strong creature in lvl 10 and the ghoul summoner\'s summons do not change but his ghouls has the cannibalize ability.) -You must have a fast computer (at least 700Mhz and 256MBs of RAM) for computer opponents and a fast network connection for multiplay. -Computer opponents can sometimes be dumbass. (they will hump the wall on the northern part of the map) -beta test only... report any comments, suggestions, violent reactions. -Some known issues of system lockups and stuff when fighting 6 computer opponents (rare). -------------------------------------------------------------------------------------------

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883 downloads

Uploaded:22/04/2003

Neo Warcraft Gladiators

neogladiators305.zip | 775.83 KB

match - Play with 30+ New Items - Vote for the next game - Bet for the teams that they think will win - Bet for the next game - Fill empty slots with AI gladiators that will fight like real players - Enter into duels with other players. - Access a help menu from within the game.

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863 downloads

Uploaded:31/03/2003

Aeon of Evolution

aeonofevolution.zip | 426.46 KB


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854 downloads

Uploaded:19/07/2003

Battleship Command

battleship_command.zip | 371.14 KB

the lastest in destructive weapons technology, allowing you to cruise around while your auto weapons fire away without you having to target a thing. The map even uses a lot of buttons taken right out of StarCraft for upgrades, so if you are a StarCraft fan, you'll feel right at home. Great map for all you AOS/StarCraft lovers.

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853 downloads

Uploaded:24/05/2003

Aeon of Starcraft

aeon_of_starcraft_2.03.w3m | 72.29 KB

mine but is a nice new twist to the original Aeon using some classic Warcraft 3 heros and some of the Units from Starcraft

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760 downloads

Uploaded:28/07/2003

MoNkEY JuNgLe

monkey_jungle_1.02.w3x | 224.28 KB

and traps!

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735 downloads

Uploaded:06/02/2003

4 Pack Night Maps

4_pack_night_maps.zip | 530.46 KB

for Ashenvale. You: Human Enemy: Undead Map 2: The Human Garrison You: Human Enemies: Undead Map 3: The Orcish Siege You: Orcs Enemies: Humans Map 4: The Scourge Begins You: Humans/Elves Enemies: Undead Note: Some of the maps have enemies that are more powerful than usual (such as Orcish Seige, where the humans supply cost is lower).

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713 downloads

Uploaded:24/05/2003

Region Wars

region_wars_1.4.w3m | 254.66 KB

any other. Your town is protected by 4 elite veterens who have unlocked their hidden powers. You need to fight to increase your powers to unlock your hidden powers and make a difference in this war. 3 fraction Aos/Rival Nations type map. Made Some Major Improvements since the Beta version. It\'s now fun and not so, uh, not fun. Some new things -Supporting computer Hero Every ten minutes. -New Lvl ten Item (Hidden Power) And new Look -Gave The hero Overseers an air attack -Improved the Ai routing, instead of going through each stakeout location reguardless of which ones haven\'t been destroyed, they now go DIRECTLY to the next one, although now you MUST destroy each one in order, otherwise your region will get confused (Advice on how to fix this E-mail soleradiance@hotmail.com Or IM Whitedew915) I kinda made it one of the catches in the game so people would know about it. -The Castle/Fortress/Ancient by the mercenerie camp is invulnerable until the other one is destroyed -anti-magic potion is now 10,000g up from 5,000 -The scrolls now come in higher quantities (They are useful I promise) -Merceneries Are useful too (mass them) -Placed a food usage limit on the AI so the Armies don\'t get massively huge near the end of the game -Once your hero dies, he\'s gone. Posess a messenger hound to get a new one an advantage you want to have is a higher lvl hero, and a lvl10 hero is 5x more powerful than a lvl9 hero. -You can buy extra soul catchers (reincarnation) in the center shop

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576 downloads

Uploaded:01/04/2003

Aos Epic-Mithril

aosepicmithril.zip | 393.65 KB


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543 downloads

Uploaded:19/07/2003

Rival Nations

rivalsx.zip | 339.49 KB

Serpent Ward Range increased - Demon Hunter (meta form) dmg type reset to chaos - Pit Lord collision size reduced to 32.00 - Anti-magic potion duration set to 20 and number of charges reset to 2 - Wand of Negation replaced with Wand of Neutralization which is much more effective at dispelling - Orb of Corruption added to Armory - Siphon Mana adjusted Bug Fixes and Improvements/Additions: - Desync issue improved - Heros are now invulnerable for 2 seconds after they revive - TPs that would 'break' if stunned are fixed - Bully award added x1.0 Balance Changes: - Scroll of Town Portal has been replaced with Wand of Town Portal which teleports to ANY allied building - Anti-magic duration reduced to 30 seconds - Golems have been adjusted slightly - Dragons have been adjusted slightly - Catapaults have been replaced with Demolishers Bug Fixes and Improvements/Additions: - Lag issues improved - Trainers are fixed - Tower building bug is fixed - Militia are now permanent - Peasants are no longer ordered to leave base - the Captain is no longer ordered to leave base - Upgrade and Hint messages are disabled in the ending sequence - Demolition Man award now shows the correct # of buildings killed - Most Powerful Hero award fixed - Sound issue is fixed

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536 downloads

Uploaded:30/10/2004

Chaos of Battle II

aeonofstrife-chaos2v7-1.zip | 191.84 KB

- 5v5 Multiplayer map, big hit on BattleNet and very well tested. This is a Aeon of Strife (Hero Wars) type medium sized map, 1v1 - 5v5 players. The Tileset is Dalaran and it\'s a multiplayer only map!

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504 downloads

Uploaded:17/09/2002

Aeon_of_Strife_2_v.final.w3m

aeon_of_strife_2_v.final.w3m | 51.71 KB

map and the Scorpion Clan on the West side of the Map. There are fountains, merc camps and shops to buy stuff from in your base, There are 3 paths which you have to fight the enemy along to get to the enemy base. Quite Hard, But extremely Good,

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457 downloads

Uploaded:03/09/2002

Battlefield

battlefield.zip | 60.02 KB

in a place you could call an arena.

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445 downloads

Uploaded:29/08/2009

Tokyo Rampage

tokyo_rampage.w3x | 6.04 MB

you are defeated by the hordes of soldiers, tanks, and helicopters of the Japanese army. The goal is not to kill other players (although there are various items you can find in the rubble to indirectly damage them). The goal is to score as many points as possible before you all die. Every time you destroy a building, a car, a civilian, or a military unit, you get points. Whoever has the most by the time everyone's dead wins. This map is loaded with content downloaded from The Hive Workshop, and while the map itself was created entirely by BLOT ink, there are many, many others who contributed models to Tokyo Rampage. To see their names, type "-credits" at any time during the game. I intend to create an update to this game featuring unlockable characters and achievements, so stay tuned for more! Until then, enjoy. BLOT ink - tylers@pacific.net

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427 downloads

Uploaded:23/02/2003

2 trenches

2trenches.zip | 41.41 KB

Marine, Sniper (Rifleman), F16 (Gyrocopter), Tank (Steamtank) Buildings: Barracks, Outpost (Town Hall), Artillary (Cannon Tower (Steamtank skin))

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424 downloads

Uploaded:23/06/2003

Rival Nations SE

rival_nations_se_v1.6.zip | 443.29 KB

time - Can no longer carry multiple armor rings - Fixed issue with miscolored Assassin Shadows after using -take - Magic Towers have reduced damage but benefit from Ranged Attack Upgrade (Lvl 2 towers will be the same as previous versions) - Peastants cost 0 food - Catapaults cost less and more effective - Shade mercenary removed - Added Troll High Priest to merc camp - Improved item drops for center dragons - Anti-Magic potions now have 1 charge - Anti-Magic potions have a max stock of 2 - Anti-Magic potions have decreased cooldown - Anti-Magic potion are now 150 gold (down from 300) - Wand of Negation sold in town (replaced manastone) - Wand of Negation now has 2 charges - Sorceress damage and initial mana decreased slightly - Mana potions are slightly more expensive - Each additional hero that you purchase will gain exp a little slower (off by default) - More trainers have been added - Killing buildings now gives more wood. - Mortar Teams and Gunships now benefit from the Long Rifles upgrade (War Technology lvl 2) - Guard Tower range has been increaed by 100 - Mortar Team range has been decreased by 100 - Added Spell Caster's Upgrade, improves effectiveness of magic and medical trainers. - Golem cost increased to 1500 gold 500 wood - Golems deal 85 avg dmg down from 95 - Sorceress aquisition range increased to 800 - Trainers now restock much slower and have a lower maximum stock - Building Armor Upgrade price increased by 50% - Barracks now have a garison that is released when it is severly damaged, similar to castles. - Keeper of the Grove: Devotion Aura replaced by Thorns Aura. - Mass Teleport cooldown increased to 50 seconds. Exp Rates: exp rates are calculated using this formula: 5400 / ( 5400 * ( 1.1 - 0.1 * 2 ^ (1 - NUMBER OF HEROS) ) ) * 100% two heros will need 105% of the normal experience to level three heros need 107.5%, four 108.75% etc. Bug Fixes and Improvements/Additions: - Optimized code and reduced lag - Fixed dropping issues - Removed numerous exploits - Fixed rare scoreboard and -take bugs - Fixed incorrect 'Cheater' message - Improved Anti-cheater system to warn users before punishing - New Upgrades Interface - Team 2 center barracks pathing improved - Added 'random tips.' can be turned off by typing -notips - Trainers no longer are affected by townportals and mass teleport - Fixed minor supply related bug - Fixed a bug that would 'eat' heros when tring to revive them without enough food - Added Game Summary and Credits - Added -taunt command. ex: type "-taunt red" - The InfoBoard now shows the map version number - Added Anti-Ally Attack system - Center Dragons have been named - Added Max Unit Limits for each town to prevent laggy motionless units. - Changed -take command to check for supply and hero types. - Added -take functionality to work on single units only. You must first select a unit to take then type -take. - Added info tip for buying extra heros indicating price and a warning if you don't have enough supply - Added info tip for buying upgrades indicating what they do and time left on the current research - Added info tip for buying trainers indicating how to use them. - New Gamble item added to center shop - Added new gold/lumber transfer commands - Type -gold to give of gold - Type -wood to give of lumber - Added Anti-buildup system which will prevent units from cloging pathways - Added low level bounty adjustment for players with more than 1 hero. Bounty for killing heros is adjusted by -40% for heros level 1-3 and -20% for heros level 4-6. This applies to both gold gained and bounty drop. - Allies now recieve a warning message when one of their teammates kills an enemy. - Added -give command if you want to give an ally a hero. You cannot -give unless you have more than 1 hero and you cannot give an ally a hero of a type that they already have. - Added Custom Rules option. Bring up menu by typing -options within 6 seconds of game start. - Added -up and -down commands to change the order of your hero portraits. To use: select a hero to move, and type -up or -down - Added User Commands section to quest log that lists all the commands and what they do. Hero and Skill Changes: - Many skills were balanced to slow down economy - Mage: Replaced Energy Burst with Far Sight - Mage: Fissure hotkey changed to R - Mage: Teleport no longer teleports other units - Mage: Teleport cost reduced to 75 - Knight: Manaburn reduced to 50/100/150 - Knight: Replaced Endurance with Blood Aura - Knight: Rage now also increases attack rate and movespeed - Ice Witch renamed to Ice Queen - Ice Queen Ultimate changed to Arctic Wind - Ice Queen: Replaced Frost Armor with Blizzard - Giant: Tremer dmg significantly sped up - Beast M.: Call of the Wild duration decreased - Beast M.: Call of the Wild number of summons increased - Beast M.: Call of the Wild furbolg shaman replaced with tracker - Beast M.: Call of the Wild summons less HP, dmg adjusted - Beast M.: Ensnare replaced with Reinforced Hides Aura - Assassin: Omnislash hotkey now N - Assassin: Omnislash no longer gives +3000 agility and 700 armor - Assassin: Omnislash can no longer be used with anti-magic shell - Assassin: Critical Strike changed to higher % chance but damage multiplier is 2 for all levels - Assassin: Shadows are now colored darker for easy identification - Warlock: Chainlightning cooldown increased - Monk: Healing Touch heal amt increased - Monk: Healing Touch cooldown reduced - Monk: Judgement cooldown reduced - Monk: Judgement damage reduced slightly - Ranger renamed to Night Hunter - Night Hunter: Cold Arrows replaced with Sentry Ward - Night Hunter: Improved damage, lowered damage per second - Dwarf: Spirit Fire replaced with Battle Aura - Hunter: Removed this hero - New Hero: Magus added - Magus: Crush added - Magus: Dark Portal added - Magus: Evil Force added - Magus: Armageddon added As you can see, its very different from the previous version, and in my opinion, SE is much better than the Rival Nations Pro version. So if you like an AOS style game with a bunch of custom goodies, this is the map for you.

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417 downloads

Uploaded:10/01/2003

Pauls animal Arena

12pauls_animal_arena.zip | 76.78 KB

at the centre of the map. ITEMS located at places besides the centre of them map can only be taken once-NO RESPAWNING. You can reselect your hero/animal every 5 mins during the game. There will be an announcement saying that the gates to the reselection area at the top of the map are open. They will close within 2 mins. This are 4 teams- each will be revived at each corner of the map when their animals are killed. This map supports up to 12 players.

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404 downloads

Uploaded:17/09/2002

Total Warcraft: Ruins of Nagorath

totalwarcraft_ruinsofnagorath_v2.01.w3m | 180.52 KB

(no creeps though). When battle begins you can enter enemy territory and subdue it. Battle ends when one team has no living units left or if all players in a team surrender. After battle, it starts over - you get resources, prepare, and fight until one team has won the set number of battles for victory. The idea about Total Warcraft is to skip the resource collecting and base building and just concentrate on the battle (as in Total War). Teamwork and strategy is crucial to win. A single army rushing in is cannon-fodder to a well organized team. Spell caster/aura combos is another vital key to victory. Try it out to see if you can find the ultimate WC3 army. Features: - Battlefield Ruins of Nagorath with strategic spots including life and mana fountains - Game options set in beginning by first player (not necessarily player 1): 1. Available resources for each battle: 5000, 7500, or 10000 2. Available troops: All units available or Ground troops only 3. Number of battles to win for victory: 1, 2, or 3 - Upgrades and hero levels are kept between battles - Full shared unit control of quitters - Victory if whole opponent team chickens out and quits - Surrender option (to prevent the other team\'s heroes to get exp by massacring you) - Unwanted troops can be retired at top of the map - a lil\' ending movie Size: Large Players: 1v1 to 6v6 (no comps) Tileset: Cityscape Install: Simply download the map to your maps directory, create a game and buckle up Credits: All gamers on bnet who\'ve given me a good fight on previous versions of TWC. I hope I got it bug-free this time :)

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392 downloads

Uploaded:07/08/2002

Golem Madness

fstorm_golem_madness.zip | 967.57 KB

maximum number of 4 players, with a minimum of 2.

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362 downloads

Uploaded:09/08/2002

MrMog and Bio3s HeroArena v1.3

mrmognbio3sheroarena1.3.w3m | 443.2 KB

aids you!!! For install just Downlaod the map and put in in your maps dir (if you like you can make an map called Hero Arena\'s To put all arena\'s in that folder)

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341 downloads

Uploaded:30/10/2004

Chaos of Battle

chaosofbattle51.zip | 180.34 KB

Aeon of Strife (Hero Wars) type medium sized map, 1v1 - 5v5 players.

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328 downloads

Uploaded:17/09/2002

Total Warcraft: Ancients Pass

totalwarcraft_ancientspass_2.01.w3m | 207.76 KB

(no creeps though). When battle begins you can enter enemy territory and subdue it. Battle ends when one team has no living units left or if all players in a team surrender. After battle, it starts over - you get resources, prepare, and fight until one team has won the set number of battles for victory. The idea about Total Warcraft is to skip the resource collecting and base building and just concentrate on the battle (as in Total War). Teamwork and strategy is crucial to win. A single army rushing in is cannon-fodder to a well organized team. Spell caster/aura combos is another vital key to victory. Try it out to see if you can find the ultimate WC3 army. Features: - Battlefield: Ancient\'s Pass traversing mountainous highlands - Game options set in beginning by first player (not necessarily player 1): 1. Available resources for each battle: 5000, 7500, or 10000 2. Available troops: All units available or Ground troops only 3. Number of battles to win for victory: 1, 2, or 3 - Upgrades and hero levels are kept between battles - Full shared unit control of quitters - Victory if whole opponent team chickens out and quits - Surrender option (to prevent the other team\'s heroes to get exp by massacring you) - Unwanted troops can be retired at top of the map - a lil\' ending movie Size: Large Players: 1v1 to 6v6 (no comps) Tileset: Lordaeron winter Install: Simply download the map to your maps directory, create a game and buckle up Credits: All gamers on bnet who\'ve given me a good fight on previous versions of TWC. I hope I got it bug-free this time :)

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322 downloads

Uploaded:30/07/2010

Defend Your Castle 2.0

defendyourcastle.w3x | 134.32 KB

deaths of the enemy & yourself) -You can not choose Computer(Difficulty) -Very Hard AI Opponent -Easy Play -No level ups -Very Little Map -Easy to locate enemies -Limited Money but 10 Gold will be produced every sec. -Controllable Ancient Protectors Towers(works only if you are 2nd to the side of Allied) -Garena Supported -Re spawning units for Undead and Night Elf -Upgrades Gameplay: 1. What should I do to finish the game? Just destroy the gate, Kill the 2 units Their(Heroes King & Queen). 2. What about the enemy? Protect the gate and the towers and also the King & Queen. You can destroy their producer the (Big Bird Standing, The Big Bone, The Circle Like Building, The House with chimney(2)) 3. Where are my Friends? They are near you just beside your producer! 4. Why they are not producing unit? Maybe their are unused slots(The one that is Closed or Open in the main menu) 5. How to make my units strong? Just upgradeResearch(It is seen in your producer the one in the upper) 6. I am nearly Dead Produce many as you can then counter it destroy their gate then kill their king & queen(Just run out the towers!!) New Features: -Added 4 Skills for each Race -Organized Training and Upgrade + Skills

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309 downloads

Uploaded:26/03/2003

Evolution Unleashed

evolutionunleashed.zip | 365.72 KB

when the timer reaches 0 wins.

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304 downloads

Uploaded:06/11/2010

30 Flags to Survive

30fts.w3x | 4.78 MB


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300 downloads

Uploaded:30/10/2004

Black & White Battleground

black_n_white_battleground.zip | 213.89 KB

victorious ?

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274 downloads

Uploaded:15/08/2009

Immortal Essence

immortal_essence_v1.19.w3x | 3.96 MB

battle they are trying to find a powerful relic to use against their ancient enemies. This is a small teaser for the map: http://www.youtube.com/watch?v=hEBh0PPUMGE Since I am working on a bigger project ( 1.5 hours storyline movie with voice actors and warcraft 3 TFT material ) I stopped the working on this project but since I "wasted" months on this map I would like to share with you.

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270 downloads

Uploaded:21/08/2002

Assault to Town

assaulttown.zip | 48.78 KB

they cant be attacked (if defenders go too further, they'll be pushed back). And, they can be 4 against 3.

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260 downloads

Uploaded:24/05/2003

Aeon of (6) Six Gods

aeon_of_6_six_gods.v2.01p.w3m | 224.81 KB

Check this one out.

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230 downloads

Uploaded:14/04/2003

Golems

golems_3.3.zip | 414.53 KB


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212 downloads

Uploaded:16/02/2003

Trench Warfare Ultra (UE)

twu_ue.zip | 107.34 KB


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208 downloads

Uploaded:04/09/2002

Facing Worlds II

facingworlds2.w3m | 93.75 KB

have to support your forces into the other teams base and destroy their Castles or Fortresses. It's a a very fun multi player map. Give it a shot. This map supports a max of 10 players.

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204 downloads

Uploaded:11/05/2003

Light vs Darkness

6lightvsdarkness.zip | 106.49 KB

team. The undead can be vampires, enchanted creatures, or skeletons. The forces of light can be the nature faction, humans, or dwarves. The object is to destroy the enemy team\'s Castle. Players have a unique hero and can purchase unique items. Taking over barracks around the map provides additional power and forces. When a area is taken over by darkness is begins to rain, if it is taken of by light it recives rays of light. Thus Light vs Darkness!!!

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200 downloads

Uploaded:17/08/2002

The Real Bomberman

real_bomberman.w3m | 51.09 KB

Supports up to a maximum of 10 players.

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199 downloads

Uploaded:11/03/2003

Rival Nations

rival_nations_v3.3.zip | 365.34 KB

something since v2.8. The map is still as addictive as hell, just like its predecessors, and this one is the most like an RPG to date, since you can do a lot of different things to enhance your army. So if you're a fan of all-out war on huge scales, DOWNLOAD NOW!

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193 downloads

Uploaded:18/09/2002

Chaotic Wars

chaoticwars1[1].001.zip | 85.93 KB


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162 downloads

Uploaded:23/02/2009

WarZ!!!!

warz.w3x | 41.13 KB

play it ENJOY :)

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151 downloads

Uploaded:11/05/2003

Chaos Zones

6chaoszones.zip | 255.63 KB

over control points and recieve units from them. \"Spawns\" occur, where the more locations you have, the more units spawn under your control. There is a unit spawn limit to discourage massing and allow agressive play. Players recive special units for getting kill milestones. This map is loads of fun, please give it a try.

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141 downloads

Uploaded:07/08/2002

Mercenaries: the highest bidder

merc-the_highest_bidder.w3m | 97.43 KB

offering to the guild. A local hiltop militia will be happy to fight for any squad... but only if you are the highest bidder. Up to 4 Multi-race Players + 1 computer Militia

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139 downloads

Uploaded:07/08/2002

Mercenaries demo

merc-demo.w3m | 81.72 KB

others from the region. Of course, you could always just kill your enemies... Up to 4 Multi-race Players

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139 downloads

Uploaded:18/01/2003

Shulldips hero challenger

shulldips_hero_challenger_beta.zip | 280.21 KB

in battle. Can you be the last team standing? the map supports up to 5 teams of 2 players or 5 single player teams

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138 downloads

Uploaded:01/03/2003

The Monk\'s Paintball

themonkspaintball.w3m | 52.8 KB


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131 downloads

Uploaded:01/02/2003

Eriks AOSE 100

ericks_aose_100.zip | 84.6 KB


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99 downloads

Uploaded:30/10/2004

Capture the Key

capture_the_key.zip | 48.12 KB


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46 downloads

Uploaded:30/10/2004

Chaos of Battle II

chaosofbattle2v4-0.zip | 210.3 KB