Unreal Tournament 2004
Giant Kitchen Fun Map.
This is a two player map from VoodariuS.
This is my first released UT2K4 map. Medium sized DeathMatch map. Full bot-pathing for single-player. Arena style, *as much as I know it's a very common theme.
An update to the DM KGalleon map.
A DM map with green feel.
Kaminari: Thunder (In japanese). Kaminari goes well with the MonkeyMatrix Moves Mutator. Makes a very fun blood bath.
A two player deathmatch map from Green Loves.
This place has been the training grounds for many Gen Mo'Kai generations...
A little (2-6 player) arena map made to get familiar with building custom meshes. The architecture and overall theme was inspired by Native American totems.
A 4-8 player, deathmatch map from djsilt.
Easy to learn but hard to master, a completely new genre of 'little me' map. Over 70 moving objects and plenty of Z-room make gameplay interactive and hectic.
Colin Womack / wagwostudios has taken the K-Nex construction set pieces and modeled them in Unreal. The map is constructed totally out of the K-Nex pieces.
Easy to learn but hard to master, a completely new genre of 'little me' map.
Little_MOM created a deathmatch map for 8-12 players. It's a big underground map with gothic and industrial elements.
Once the jewel of the Liandri distribution network this station fell into disuse, along with thousands of others, when Liandri switched all of its resources over to its most profitable enterprise, the Tournament.
A 2-4 player, deathmatch map from Hellkeeper.
A 1-12 player, deathmatch map from Whole Lotta Holes.
My personal interpretation of DM-Morbias.
A 2-4 player, UT2004 deathmatch map from Pseudo Safari.