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Unreal Tournament 2004

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10,378 downloads

Uploaded:30/07/2004

ONS-Aliens

onsaliens.zip | 10.07 MB


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10,289 downloads

Uploaded:28/04/2004

ONS-Icarus

onsicarus.zip | 4.1 MB


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6,676 downloads

Uploaded:31/07/2004

ONS-Toon Country 3.0 Fixed

onstooncountryv3fixed.zip | 4.43 MB

something in it that is so stupid, it's because it's Cel-Shaded. IF you’ve ever played Zelda: The Wind-Waker you know the kind of style I mean. A friend recommended this map to me a few days ago and I can’t believe I haven’t seen this before somewhere! Seriously, one look at this and I was hooked. The island is so lush and green, and the sea so nicely done you could just stay in the level for ever and ever. That’s how nice this level looks. Sure, the Power Nodes and weapons can look a little out of place, but if you really find that as this map’s worst point then you haven’t got a very strong argument. So, after you’ve gaped at the screenshots for a while, I’ll tell you what the map is like to play. It’s everything an ONS map should be, the Powernode setup works, the bot-pathing is reasonable, and the vehicles and weapons are all placed nicely. The only faults I can find with this map are as follows: Firstly, you can’t go into the sea due to invisible walls Secondly, if you go into the lakes on the land you blow up and die. I am really disappointed with this, I had hoped to go hide down there, but oh well… maybe for a v2? And that’s about the best description I can give. However before I leave make sure you check out the volcano, it looks really nice, as do the mountains… and... yeah, you get my point Oh, one last thing, there’s a small clipping problem around one of the rocks, I’ll mark it on my screenshot. Nothing to worry about though, it’s nothing major. [/quote] And this is great, not only has this map fixed all of those little invisible wall areas, but you can now go into the water! Awesomeness!! :D ~Szico VII~

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6,617 downloads

Uploaded:29/07/2004

Exion Umod

exionv200ut4mod.zip | 68.35 MB

and opened one of the Exion maps. The maps are remakes of original UT2004 maps, but with some massive changes. The ones that have the ONS-Exion prefix have destructable buildings. While this is nothing like what one would see in Red Faction, it is still fun to hop in a tank and blast the hell out of a wall instead of going around. The destructableness is pre-programmed, so it isn\'t as pretty as I expected. I thought, from what the readme said, that it was fully destructable buildings. Most of us, in ONS games, use the link gun to help speed up the building of nodes in those times of dire need. Well, there is no link gun in this. That upset me greatly. The weapons system is somewhat different, you start with the shield gun and the regular assault rifle, but when you hit up a weapon locker, you get all the guns available. When you switch to your assault rifle again, you drop the original assault and get the Exion Assault Rifle (or whatever it is called). Which is basically the same thing with what seems to be a huge boost in power on the damage side. You also get a Exion Assault Rifle Pro (don\'t quote me on the weapon names). This gun is the assault rifle, but with no grenades, a scope, extra power, and huge amounts of recoil. The order of the weapons is changed for no apparent reason and any weapon that is energy based is gone. So no Shock Rifle, no Link Gun, no Ion Painter, etc. I don\'t know if it was just me, but it seemed that the assault rifles were MUCH better to use than the other weapons. Ah, now on to the bugs. I am no beta tester that can find a tiny 2 pixel tear in the map, but these were bugs that litterally bugged the crap out of me. (I gotta clean my pants after this review.) The assault rifles shouldn\'t be as powerful as they are. With the pro rifle (or whatever the new one is called), I can tear through a power node with a full clip and still have some ammo to kill about 10 guys. Since it takes only 2-3 shots to kill someone with it. When you have the scope enabled on that pro assault rifle, there is no recoil, when you don\'t have it scoped, don\'t expect to hit much. The way the buildings break is terrible, I can shoot it with a rocket or an AVRIL and it doesn\'t break apart. Shoot it with the assault rifle for a few secs and it breaks nicely. The only thing that broke them easily is the tank. Another thing, I don\'t know where the maker of this mod lives, but I have never seen a tree the size of a tank bend like the trees in these maps do. All in all, I wish I could have the maps with all their break-up action and not have the crappy re-work of the weapons. I enjoy blowing up buildings and hiding behind crates and boxes that I can push around (I am just so strong). But the weapons modifications are gonna scare me away from these maps. Seriously, no link gun on Onslaught? What the hell can you be drinking that will make you do that? So download this mod if you can deal with what I consider terrible weapon modifications. PS. If there are typos or spelling errors. I don\'t care, it is 12:07 AM and I was bored so I felt like writing a review for this since my mom is a *bleep*-ing *bleep* that sucks on *bleep* and decided to take away my internet when she isn\'t around.

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5,459 downloads

Uploaded:09/06/2005

ONS-Airmars

onsairmars.zip | 3.6 MB

play great, so offline players should also have a good time.[/quote] ONS-Air Mars is one of the best maps I have seen in a very long while! Second to[url="http://unrealtournament2004.filefront.com/file/ONSDKGunshop;31512"]{D$K}-Gunshop[/url], this is my favorite map. I fully recommend that you download this map to put on servers with a large capacity. The map will provide VERY long game play even if the teams are a bit uneven. Also don’t stray to far from the convoy or you will be destroyed by orbital ion cannons. -Smartguy087

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5,121 downloads

Uploaded:14/04/2004

ONS-Top Gun

onstopgun.zip | 388.07 KB


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4,800 downloads

Uploaded:08/09/2004

ONS-Dinora (MSU-F)

onsdinora.zip | 12.77 MB

like most of those!

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4,199 downloads

Uploaded:07/01/2006

ONS UP Operahouse

onsupoperahouse.zip | 14.85 MB

buildings. Both the Axis and Allies wish to capture the opera house due to its strategic location. Take a gun and get a move on. -Special thanks to Lord_Simeon for the flag meshes, and their textures. And to Lunarbunny, for the war propaganda. Enjoy.

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4,147 downloads

Uploaded:07/04/2005

Bramideon

onsbramideon_se_beta4.zip | 10.1 MB

was taken over by the Liandri corperation. It has been a battleground in the tournament ever since.

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4,137 downloads

Uploaded:19/02/2005

ONS-RoadRage

onsroadrage.zip | 11.31 MB

bridge that looks like it was modeled after the Golden Gate Bridge in San Francisco.

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4,041 downloads

Uploaded:30/07/2004

ONS-Apocalypse

onsapocalypse.zip | 15.97 MB


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3,984 downloads

Uploaded:18/04/2004

ONS-Tank Wars

onstankwars.zip | 2.96 MB

one) are very enjoyable. Basically, this is a very small Onslaught Map with a difference. One powernode right in the middle, and a Powercore about 500m away on each side. The problem is that there's also about 12 tanks inbetween each team's powercore *gulp.* I think there should also have been a Leviathan tank that spawns at the middle node, but unfortunately its not my map and I can't do anything about it. So basically with a lot of people you get carnage - and It's really fun. The problem is that nobody will ever win unless the teams are really small or 1-sided. Usally this ends up with me getting bored and leaving after at least 30mins. Also theres not too much detail on the ground flooring, and from a high view it seems a little empty - but what the hell, that's not what counts in this map :) All I can say it try it, but prepare to be frustrated. One last point. Due to the amount of vehicles this map is pretty heavy on CPU and FPS, so be warned. Good work here Tristan Griffith, can't wait to see more from you :D ~Szico VII~

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3,521 downloads

Uploaded:26/09/2005

ONS Maelstrom

onsmaelstrom.zip | 6 MB

with the amount of nodes results in massive alterations to gameplay mechanics. ONS-Maelstrom is like no other map made - it is a new kind of Onslaught. ***This map requires the ECE Bonus Pak!

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3,326 downloads

Uploaded:07/05/2005

ONS-BigDam

onsbigdamver1_3.zip | 23.74 MB


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3,201 downloads

Uploaded:16/01/2006

ONS Alien Crossfire

onsaliencrossfire.zip | 16.12 MB


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2,930 downloads

Uploaded:28/04/2004

ONS-(RTS)Sanctuary

onsrtssanctuary.zip | 1.74 MB


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2,719 downloads

Uploaded:13/10/2004

ONS-{D$K}Gunshop

onsdkgunshop.zip | 15.65 MB

http://www.studiobytes.com The custom static meshes seen in the map can be found at http://www.planetunreal.com/staticreality Thanks to all that helped on it and helped test it. There are 4 redeemers in this map. One in each base, 1 in the light above the middle base, and 1 in the corner in the wall by the middle base. 2 painters and 2 airstrikes. Only trouble with the map is the is with the pathnodes. Bots get in around in it good though. Please do not modify the map without asking me first. ENJOY!

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2,329 downloads

Uploaded:20/11/2008

ONS-Hyrule

onshyrule_fanupdate.zip | 12.53 MB

the world of Hyrule. The main attraction, the castle, stands large and proud. Players can see the castle throughout the map, making the player feel small and making one feel like they are there. Other regions are a housing section, a windmill wall, and a structure overseeing the volcano among other regions that aren't highlighted here. Some of the New Updates in this Version Include: [list][*]Many missing weapons added, more powerful weapons harder to get. [*]Vehicles added, Leviathan for Default Link Setup and Bonus Vehicles in all Link Setups. [*]Health Packs and Armor at nodes, Keg O' Health in secret room. [*]Redeemer added in hardest to reach place. [*]Target Painter added in secret places. [/list] A full list can be seen in the readme. New missing weapons, power-ups, and other things that you would expect to see in a death match map are here as well. If you like or remember playing to old Link games, this map is for you.

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2,308 downloads

Uploaded:30/07/2006

ONS Falloutfield

onsfalloutfield.zip | 26.39 MB

themselves far underground survived the initial devistation. Once the humanoid\'s supplies were exhausted, they were forced to surface. Some died within days, others went completely insane before dying of their radiation burns, and there were the ones who lived on. It was a select few that saw the power of a nation waiting to be taken like candy from a baby. They remembered their past and how the support and loyalty of thousands had been the result of live blood sport. And so it was, FalloutField was constructed from the remains of a past long forgotten. The tribes of earth rejoiced in the games and for the contestants, it was an honor to die in any combat for their leader. The organizers of the Unreal Tournament got wind of the field from some low life bounty hunters (who else would be caught hanging out in the sh$t hole of the galaxy), they decided to contact the \"Leader\". Well lets just say the negotiations didn\'t work out, the tournament decided earth would be a nicer place without the inhabitants and so they crushed the humanoids of earth. Earth and FalloutField are now Official Property of Tournament. Welcome to the sh%tt%$st place in the galaxy, but WOW! I\'ve got to hand it to the earthlings for putting together one hell of a track. Enjoy just don\'t hurt yourself. A win here can put your team up big in the overall standings.

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2,271 downloads

Uploaded:21/01/2006

ONS UrbanWarfare

onsurbanwarfare.zip | 5.96 MB

sniper towers, weapon buildings and numerous other things of interest as you explore the city, but it also makes for a great Onslaught map as well. The node setup is the same as the map Dawn and there is a jump pad transit system that allows you to make Matrix-like jumps from building top to building top. A map like no other!

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2,255 downloads

Uploaded:03/08/2004

ONS-FireStorm

onsfirestorm.zip | 2.07 MB


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2,227 downloads

Uploaded:25/02/2005

ONS-Pipeline

onspipeline.zip | 2.53 MB

region would ensure a sufficient quantity of fresh water for your people that would last for years, while at the same time effectively cutting most other factions from the supply line. Unfortunately, the enemy did once again foresee your actions, and if it wasn\'t for the viscious sandstorm scourging the dry plains, you could almost see the enemy war-khan prepare for an open assault on your fortress... This map was sumbitted into a mapping contest along with Coldfusion and 30 others. Its in the last 8. Do I need say more? ~Szico VII~

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2,199 downloads

Uploaded:31/08/2004

ONS-TIM-Gravitrek

onstimgravitrek.zip | 1.07 MB

particularly unique one wherein gravitational experiments are performed. The strange gravitational fields of the platform are reason alone to watch the tournament occur here.

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2,174 downloads

Uploaded:04/10/2007

ONS-AirMars-G8

onsairmarsg8.rar | 4.07 MB

you may have guessed, a primary feature, which is complemented by two new variations of classic vehicles. First, there\'s the Falcon, a heavily modified Raptor which is quicker, more agile, and fires link gun blasts. Secondary fire launches a burst shot. The second vehicle is the Hornet, a modified Manta capable of flight, which has a built-in gatling weapon. Not very exotic, but who can complain about more ways to nuke people? The map itself uses an interesting concept. Each team starts on a carrier craft which houses their power core and a plethora of vehicles. Defending these craft is anything but easy, so the best way to defend them is to make sure the enemy can\'t reach them. Three of the powernodes are located on the freighter in the center of the map, and the other four of the powernodes are situated on the four escort craft. Two of the powernodes on the central freighter are in hangars, and capturing them will obtain an extra Falcon, Raptor and Hornet for your team. Essentially, it\'s a two-way version of Assault, with the main objective being capturing the fleet before your enemies can. Much of the map, as mentioned before, involves air travel. Unlike other ONS maps, however, there\'s an emphasis on teamwork. With Cicadas in the air, ground positions are difficult to fortify. With Raptors and Falcons hovering around, Cicadas aren\'t safe. With Hornets cruising around spitting out high-velocity bullets at a rate of 20 rounds per second, unwary Raptor and Falcon pilots will get shredded in moments. The only way to succeed is to use all three types of craft in coordination. The overall design and texturing is really nothing to write home about, but in all the simplicity comes great gameplay. Perfect for getting 32 people in a server and waging war in the armosphere of Mars. A solid map that any aerial combat fan should enjoy. Did notice one minor error. Bots are incapable of traversing ladders when there\'s a human player nearby. Oh, and final note, you\'ll need the [file=\"30967\"]ECE Bonus Pack[/file] for this map to work. ~ Kouen

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2,141 downloads

Uploaded:01/08/2004

ONS-CataldiPark

onscataldipark.zip | 6.11 MB


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2,071 downloads

Uploaded:15/08/2004

ONS-An Honorable Death

onsanhonorabledeath.zip.zip | 13.9 MB

won\'t spoil it for all of you though. Bot support isn\'t perfect on the map, but it does the job. I do wish it had weapon lockers, I couldn\'t find one anywhere. There are weapons sitting around, just no weapon lockers. Definately worth a download for you ONS fans.

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1,982 downloads

Uploaded:31/07/2004

ONS_p3846

onsp3846.zip | 2.9 MB


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1,960 downloads

Uploaded:26/03/2006

ONS All Fall Down

onsallfalldown.zip | 8.49 MB

humans. If you have a server, please try it in your rotation. Note: Requires ECE bonus pack, and if you dislike Skaarj, use a \'no skaarj\' link setup --or create a new link setup with \"No_Skaarj\" in the name.

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1,956 downloads

Uploaded:28/04/2004

ONS-Biohazard

onsbiohazard.zip | 3.21 MB


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1,940 downloads

Uploaded:09/05/2005

Flamboria

flamboria.zip | 8.14 MB

defense system for which King Mentor dwells. I wasn\'t sure if I would ever release it but I am thinking now why not? I am also the creator of Hollenberg for Call of Duty United Offensive which has had over 10,000 downloads on www.codfiles.com Anyway enjoy. PS... There is a secret way to get inside the network of houses that you can see and eventually these lead to the inside of the water tower. The way in is through the Cave of Dave which can be entered by standing on a certain spot and sniping a skull. LOL When you make it to the top of the inside of the tower there are 2 Redeemers waiting as a reward. You can enter and re-enter via teleport from a high cliff in order fire them off.

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1,915 downloads

Uploaded:28/04/2004

ONS-ChainsIsileFinal

onschainsisilefinal.zip | 1.04 MB


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1,904 downloads

Uploaded:28/04/2004

ONS-Deadlock

onsdeadlock.zip | 8.33 MB


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1,901 downloads

Uploaded:29/01/2005

ONS-Tuolumne meadows

onstuolumne_meadows.zip | 2.51 MB

coniferous bushes and trees I especially like this map because it is good for going rallying ;)

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1,896 downloads

Uploaded:30/07/2004

ONS_Alien][

onsalien2.zip | 9.36 MB


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1,876 downloads

Uploaded:24/08/2004

ONS-Torlan-Winters

onstorlanwinters.ut2 | 11 MB

Avril or tank shell or what ever. The central area\'s plants have also been removed which equals less lag in that area.

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1,818 downloads

Uploaded:08/03/2006

ONS TCMP DG Meadowland

onstcmpdgmeadowland.zip | 22.01 MB

A larger depth of flora would be nice, however, due to limitations of the Unreal Engine and current computer video hardware, to keep the framerate respectable only a medium amount of trees and deco were implemented. Features - plenty of custom scripts, sounds, staticmeshes, and textures - many custom designed and developed staticmeshes - no CSG (BSP brushes) was used for greater map speed - realistic high resolution terrain with erosion and multiple textures - custom in-house developed software was used in making the terrain - plenty of shader textures - custom scripted audio effects - emitter objects

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1,795 downloads

Uploaded:20/05/2006

ONS Warlords

onswarlords.zip | 15.94 MB

Skaarj and Humans had started behind the passed tournament and no one knows the end. Liandri Corporation gave up control.

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1,748 downloads

Uploaded:18/07/2006

ONS ChainsIsle2

onschainsisle2.zip | 10.73 MB


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1,738 downloads

Uploaded:11/07/2006

ONS-DG-SandStone

onsdgsandstone.zip | 28.26 MB

resulting in a super-human race with increased aggression and shameless disregard for human life. The super-humans dedicated their contentious lives to travelling through the web of space portals, destroying other worlds. Deep within the Magellanic Cloud your battle to survive now begins. Welcome to the planet SandSton

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1,727 downloads

Uploaded:08/04/2004

ONS-Highland

onshighland.zip | 2.35 MB

definitely the right kind of size (think Torlan) but getting from one node to the other, especially with a lot of bots or players can be exceptionally difficult. The vehicles in this map are so few and far between that it became a chore to get where I wanted to. Same goes for weapons.. Geez, all I wanted was a link gun and could I find one? Could I hell. Aside from that, the terrain is okay - Theres quite a few hills and castle-type areas for the powernodes, but apart from that its just flat with a few trees sprinkled here and there. Finally, the grass looks very oversized. I think when the author applied it he stretched it too much, because it definitely was blurred. Aside from all this bad stuff just think - Hey! We got ourselves a new Onslaught Map! :) And admittedly it can be just as fun as any other map when you've got a vehicle and weapons. The only problem is if you dont have these (chances are you wont) then it becomes tedious and boring. Just add some more vehicles spawns and weapon lockers and I'll be a very happy reviewer :) ~Szico VII~

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1,695 downloads

Uploaded:04/01/2006

ONS Galadriël System

onsgaladrilsystem.zip | 9.44 MB


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1,694 downloads

Uploaded:28/04/2004

ONS-Desolate

onsdesolate.zip | 2.67 MB


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1,673 downloads

Uploaded:04/02/2006

ONS FBU Stonehaven

onsfbustonehaven.zip | 12.56 MB

How long will you last.

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1,621 downloads

Uploaded:31/07/2004

ONS-Cruiser_VL-5

onscruiservl5.zip | 3.98 MB

begun, one of these now home of the unreal tournament onslaught matches.....Welcome to the Cruiser VL-15

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1,616 downloads

Uploaded:12/07/2006

ONS Islands Rock

onsislandsrock.zip | 8.84 MB

leather tomb!

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1,582 downloads

Uploaded:28/04/2004

ONS-AlbatrossSanctuary

onsalbatrosssanctuary.zip | 2.62 MB


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1,563 downloads

Uploaded:19/02/2005

ONS-Annihilation

onsannihilation.zip | 21.82 MB

included and when used as a mutator it will replace both the lightning gun and the 18th century muzzle loader that they call the Classic Sniper Rifle in both the xWeapons and XWeaponLocker pickup bases. Please Note: You must have at least the v3339 patch and ECE Bonus Pack installed to play the map.

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1,553 downloads

Uploaded:28/03/2006

ONS BeerBattle

onsbeerbattle.zip | 1.85 MB

Redeemers are easily accessible at the bases as well as the super shock rifle - created to be a furious frag-fest!

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1,546 downloads

Uploaded:31/07/2004

ONS-Calliope

onscalliope.zip | 4.13 MB


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1,539 downloads

Uploaded:08/03/2006

ONS GizaOasis

onsgizaoasis.zip | 4.8 MB


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1,531 downloads

Uploaded:17/01/2006

ONS Araja

onsaraja.zip | 7.23 MB


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1,523 downloads

Uploaded:26/02/2005

ONS-BoilingParadise

onsboilingparadise.zip | 3.76 MB


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1,493 downloads

Uploaded:28/04/2004

ONS-GZ_FortisErectus

onsgzfortiserectus.zip | 2.78 MB


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1,482 downloads

Uploaded:28/04/2004

ONS-ColdFusion

onscoldfusion.zip | 3.48 MB


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1,480 downloads

Uploaded:26/01/2007

the Vine

onsthevine.zip | 1.63 MB

unorthodox approach to game balance - if you want to cross the map, you're either going to have to fly and be a sitting duck, or battle your way across land bridges which serve as chokepoints. This really tests your team's ability to coordinate and over each other, which is unfortunate for me because my teams usually end up being filled with clowns. Heh. Although the style isn't to my personal taste, it certainly looks good. The terrain work represents marshland pretty well, and the lakes just add to that effect, also adding a nice hazard for Scorpion and Manta drivers. The bases and small outposts covering the powernodes all have that rustic and abandoned feel to them, which is what the map aims for and succeeds at achieving. The bases themselves have a great layout, they've got an open but well-defended entrance, and the frontal walls make good defense points. Base assaults can quickly turn into siege if the defenders are cunning. The generators are anything but easy targets, which can make all the difference in the end game. What would I have done differently if I had made this map? Well, to be honest, it's a bit [i]too[/i] open. There are plenty of long-range weapons available (sniper rifle, for one), but there aren't any good positions to use them. Sniping just leaves the players vulnerable. Also, the lack of ground cover makes Raptors a dominating force against infantry. Visually, I wouldn't change how the map looks. It looks different to other ONS maps, and that's a good thing. This map looks great and plays great as it is, though, so I see no real reason to nitpick. Give it a go. If you like Onslaught, there's no reason why you won't like this. ~ Kouen [b]NOTE:[/b] This map apparently uses vehicles from the Editor's Choice Edition bonus pack. If you don't have the ECE pack, you can get it by installing the [file="52476"]UT2004 Mega Bonus Pack[/file].

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1,466 downloads

Uploaded:20/01/2007

ONS Transmission

onstrtransmission.zip | 7.85 MB

map provides, as well as a few other fun purposes. General layout? OK. The two generators are each on top of large buildings at either side of the map. There are several other tall buildings in the middle, but it\'s mostly flat ground. There\'s a road going around the whole central park, as well as two highways each leading to a powernode. Other node locations are on top of buildings and on the flat ground underneath the highways. In direct contrast to it\'s official counterpart, ONS-Urban, most of the map is a wide, sunny, and open area. This gives plenty of room for sniping, but there\'s also plenty of cover, so there\'ll be times where you have to get up close and personal. Aerial assaults are viable, but thanks to the turrets guarding the highway powernodes, you\'re not untouchable by any stretch of the imagination - piloting skills are necessary here to avoid the hail of fire you\'ll attract. You could also, if you like mini games, use the roads for street racing. Why? Because it\'s kinda fun. :p Relic scores again with a good multi-purpose ONS map. There\'s a bit of everything in here, and it doesn\'t excel in any field, likewise it doesn\'t fail in any field either. Plus, you can fit at least 22 players in this before it gets anywhere near cramped. Fun for all the family. ~ Kouen [b]NOTE:[/b] You will need the [file=52476]UT2004 Mega Bonus Pack[/file] to use this map, as it includes the Cicada bomber.

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1,460 downloads

Uploaded:25/02/2005

ONS-Urban Strike

onsurbanstrikes.zip | 7.44 MB

excellent and quite frankly this map looks and feels brilliant, but the FPS sucks. Bad FPS =game lag. Which is a huge disappointment because the rest of this map is quite simply stunning. The only thing i can suggest is to perhaps get a city skybox, so that it seems larger? :) The map itself is for Onslaught, and there are powernodes and teleporters. The cool thing is the teleporters. You see, they look exactly like the nodes, so at a first try I found myselft ending up of roofs when all i wanted was to get a powernode! Its annoying at first but servers as a nice feature once you get to recognise them. I believe they\'re colour coded too. So yeah, theres also a train/monorail track running around the arena, with lots of tanks and raptors to mess around in. Perhaps next time you could improve FPS and make a monorail actually go around thet track? That would be awesome :D What else can I say - I\'m disappointed about the FPS, because this makes it hard to play online, and yes I do have a decent GFX card. Apart from that though this map is amazing, although it is a little smaller ingame that it seems in the screenshots. :( ~Szico VII~

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1,395 downloads

Uploaded:17/04/2006

ONS Skybase

onsskybase_b1.zip | 924.93 KB

bullet/laser/missile/tank/tank-shell, you should like this map. The layout is set up so there\'s a huge choke point in the middle, which makes for some pretty awesome battles, especally with the \"Excessive 3.02\" mutator.

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1,387 downloads

Uploaded:21/08/2005

ONS Dream

onsdream.zip | 5.39 MB

triggers, located in the building in the middle.The bridges opens after 45 seconds automaticly. The tactical possibilities of the bridges is shown especially in the end of a game, when enemie\'s vehicles shouldn\'t reach the other side (i.e. for an \"over-time\").

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1,367 downloads

Uploaded:13/05/2005

ONS-Minus

onsminusece.zip | 10.73 MB

onslaught map for Unreal Tournament 2004 set in a vast sun-drenched classic cityscape.

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1,358 downloads

Uploaded:14/04/2004

ONS-Evil Mood

onsevilmood.zip | 8.69 MB


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1,349 downloads

Uploaded:18/09/2004

ONS_An Honorable Death

onsanhonorabledeathse.zip.zip | 15.95 MB

lol. I won\'t spoil it for all of you though. Bot support isn\'t perfect on the map, but it does the job. I do wish it had weapon lockers, I couldn\'t find one anywhere. There are weapons sitting around, just no weapon lockers. Definately worth a download for you ONS fans. [/quote] I stand by my prior statement, except the author has fixed alot of stuff. The bots are still a little iffy, but they play better than they did. [quote] 1)Decreased the max distance for the deco layer, Increased performance considerably. 2)Lowered the poly count by 300. 3)Reduced the brushes by 98. 4)Uncluttered the sky box. 5)Put weapon lockers in the map. 6)Redesigned the 4 corner node bases for better game flow. 7)Added a few more vehicles 8)fixed some stretched textures 9)fixed the holes in the caves. 10)Re-did the bot path network, and tried a few things to make them play better, but they still dont play normally. 11)Added more playerstarts 12)did some terrain tweaking for the raptors by the side bases 13)Overall performance of the map should play better for everybody, including those with slower machines. [/quote]

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1,319 downloads

Uploaded:27/01/2006

ONS-DG-FalloutIsland

onsdgfalloutisland.zip | 17.74 MB


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1,297 downloads

Uploaded:07/09/2004

ONS-Mothership (MSU-F)

onsmothership.zip | 11.03 MB

barren world light-years away. Now two rival Skaarj clans, the Iron Skull clan and the Red Claw clan, have landed to battle over the Mothership. Will you fight alongside the Iron Skull, or with the Red Claw? [/quote] I can't run this map at all, it is gi-normous, but from what I read in the Atari forums, it is wicked good. USE THIS LINK TO DOWNLOAD THE FILE. FOR SOME REASON, IF THERE IS A FILE OF THE SAME NAME ON FILESFRONT, THIS SITE CANNOT LINK TO IT. http://files.filefront.com/3627437;/pub2/Unreal%20Tournament%202004/Maps%20Levels%20Missions/Other/

Download

1,259 downloads

Uploaded:28/04/2004

ONS-Desert_JunkYard

onsdeserjunkyard.zip | 5.45 MB


Download

1,242 downloads

Uploaded:18/12/2004

ONS-Torlan [Redeemer Paradise]

ons-torlan-redeemerparadise.zip | 2.39 MB

in each base. [/quote] [quote] A MODIFIED VERSION OF TORLAN PHOENIX PARADISE TO INCLUDE A LOT MORE REDEEMERS, AND A FEW MINI GUN TURRETS IN EACH BASE TO SHOOT DOWN ALL THOSE PESKY NUKES!! [/quote]

Download

1,222 downloads

Uploaded:19/02/2005

ONS-Tim-SlateSE

onstimslatese_final_final.zip | 2.77 MB


Download

1,222 downloads

Uploaded:06/01/2005

ONS Tokara Swamps

onstokaraswampsbeta.zip | 1.46 MB


Download

1,207 downloads

Uploaded:29/10/2004

ONS-JungleHill3

onsjunglehill3.zip | 9.12 MB

vehicles from. [/quote]

Download

1,192 downloads

Uploaded:04/06/2005

ONSVehicleFactory

vyngorilla2.zip | 1.77 MB

system attacks any approaching vehicles, while the 2 gunners lay down suppressing fire on enemy infantry and \"soft\" targets. Three passengers can go along for the ride. A Mutator is included to replace the Hellbender

Download

1,180 downloads

Uploaded:28/04/2004

ONS-Eire

onseire.zip | 4.8 MB


Download

1,156 downloads

Uploaded:10/10/2006

ONS Raptors Rage

onsraptors_rage.zip | 1.98 MB

have the advantage. -- Bot Navigation=Yes -- NOW is the TIME to FLY Sky High or Die. -- Good LucK !

Download

1,151 downloads

Uploaded:28/08/2005

ONS 3on3 Colossal

ons3on3colossal.zip | 13.83 MB


Download

1,150 downloads

Uploaded:28/04/2004

ONS-Camo

onscamo.zip | 2.39 MB


Download

1,136 downloads

Uploaded:27/10/2005

ONS-VolcanoHigh

onsvolcanohighv2.zip | 9.55 MB

research facilities quickly became known as "VolcanoHigh" and "Arf Room" by the scientists due in part from early testing of the now famous X12 Magma Core Submunition.

Download

1,135 downloads

Uploaded:29/08/2004

ONS_Impregnable Revised

onsimpregnablerevised.zip | 7.82 MB

core is inside a giant fortress. I enjoyed playing the map, though it did give me poor fps. I recommend you all download it. [/quote] The FPS seems to be fixed, which makes me very happy indeed. A few small bug fixes I guess, not sure what though.

Download

1,125 downloads

Uploaded:01/08/2004

ONS-LastBattle

onslastbattle.zip | 3.18 MB

spectacular dog fights with lots of your peeps. Bots DO NOT play this map well. Hoping the author will release a bot pathed version.

Download

1,112 downloads

Uploaded:12/12/2005

ONS TropicNightfall 32P

onstropicnightfall32p.zip | 4.55 MB


Download

1,069 downloads

Uploaded:23/04/2006

ONS Blastdark

onsblastbark.zip | 1.65 MB

map is intended for a playerload of 6-14 players but can easily accomodate more. Intended for fast paced onslaught games with heavy Z-Axis fighting around the center 3 nodes. Enjoy!

Download

1,062 downloads

Uploaded:27/10/2004

ONS - Uallyr

onsuallyr.zip | 24.86 MB

dropped quickly, the lake froze over and the stone of the tombs turned blue as a thin layer of frost spread over it. At sunset the ancient torches are relit for combatants fighting man against man - without vehicles, in one of the tournaments oldest arenas. [/quote] I have no energy to say anything. Great map though.

Download

1,054 downloads

Uploaded:30/01/2005

ONS-Ligeia-Omegareactor

onsligeiaomegareactor.zip | 17.12 MB

in a while!! All of the movers and landscapes in this map provide that it is full of fun filled adventure. Like the story said the map is set 50 years into the future from the original ligeia. In that time the grass has grown and the buildings have rusted, but the tournament days are not over yet. The graphics and detail in this map rival any of the original maps by Epic, they would be lucky to have this map designer. This is a map that promises long game play whether you are playing on a server or in instant action. So download it now -Smartguy087

Download

1,036 downloads

Uploaded:11/07/2006

ONS-DG-SandStone-Night

onsdgsandstonenight.zip | 27.46 MB

resulting in a super-human race with increased aggression and shameless disregard for human life. The super-humans dedicated their contentious lives to travelling through the web of space portals, destroying other worlds. Deep within the Magellanic Cloud your battle to survive now begins. Welcome to the planet SandStone.

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1,033 downloads

Uploaded:26/03/2006

ONS 2on2 JardindeAnimba

ons2on2jardindeanimba.zip | 5.62 MB

vines through their early stages, and they soon shot up to become part of a grand garden. To protect the meager remnants of life on this planet the warrior commisioned an Onslaught arena within in the hopes that the tournament\'s popularity would prevent the land-hungry Liandri corp. from wiping the garden out forever. -Small 2v2 map with 5 nodes.

Download

1,010 downloads

Uploaded:30/07/2005

ONS-A_New_Dawn

onsanewdawn.zip | 4.87 MB

amusement parks, with large fish in them. Other than that, the map seems much the same as ONS-Dawn.

Download

988 downloads

Uploaded:19/08/2006

ONS Spiffingrad T32

onsspiffingradt32.zip | 10.99 MB

modified by Titan Onslaught communit.

Download

985 downloads

Uploaded:28/04/2004

ONS-Icybo2

onsicybo2.zip | 2.3 MB


Download

980 downloads

Uploaded:26/08/2008

ONS-Rathole

onsrathole.zip | 95.84 MB

to be a classic on the onslaught servers. There's plenty of room in this map for your entire clan ! Nicely done...

Download

978 downloads

Uploaded:14/06/2005

ONS Dreamus

onsdreamus2.zip | 14.68 MB


Download

977 downloads

Uploaded:18/04/2006

ONS-DG-Meadowland-32

onsdgmeadowland32.zip | 22.55 MB

Butterflies flutter over the flowers, birds sing their morning hymns, eagles soar among the clouds, while engines roar and weapons fire... in the meadowlands. Control the Nodes and attack the opposing team Core in the peaceful Meadows. This map is a 32 player version of ONS-TCMP-DG-Meadowland, and is optimized for 32 player online matches. It also includes more Nodes, new Link setups, additional vehicles, a different weapon loadout and other small changes.

Download

969 downloads

Uploaded:28/04/2004

ONS-IronSpine-Fixx0r

onsironspinefixx0r.zip | 8.76 MB


Download

969 downloads

Uploaded:26/07/2005

ONS-Coldsteel

onscoldsteel.zip | 6.83 MB


Download

964 downloads

Uploaded:26/03/2004

ONS-Serration

onsserration.zip | 2.89 MB

promptly converted it for the tournaments.

Download

961 downloads

Uploaded:06/09/2005

ONS-VolcanoHigh

onsvolcanohigh.zip | 9.31 MB

research facilities quickly became known as "VolcanoHigh" and "Arf Room" by the scientists due in part from early testing of the now famous X12 Magma Core Submunition.

Download

950 downloads

Uploaded:25/01/2006

ONS-RFKitchen

onsrfkitchen.zip | 7.36 MB


Download

944 downloads

Uploaded:03/07/2004

ONS-Dreamus Beta 3

onsdreamusbeta2.zip | 9.34 MB


Download

942 downloads

Uploaded:10/06/2007

ONS-MBB-WeaponOutpost

onsmbbweapon_outpost_v3b.zip | 4.67 MB

see them a bit more aggressive. Lighting looks good...geometry could use a little eye candy. Overall a well thought out warplan, but I think this map has more potential. Maybe we will see a version 4 :P Relic

Download

938 downloads

Uploaded:05/01/2006

Torlan Night

onstorlannight.zip | 2.27 MB


Download

930 downloads

Uploaded:22/10/2005

ONS Lantanius

onslantanius.zip | 4.44 MB

included. The screenshots may look very bright but it did not look bright ingame. So yeah, check this baby out.

Download

913 downloads

Uploaded:30/11/2004

ONS-Toon Country

onstooncountry_final.zip | 8.68 MB

Cel-Shaded. IF you’ve ever played Zelda: The Wind-Waker you know the kind of style I mean. A friend recommended this map to me a few days ago and I can’t believe I haven’t seen this before somewhere! Seriously, one look at this and I was hooked. The island is so lush and green, and the sea so nicely done you could just stay in the level for ever and ever. That’s how nice this level looks. Sure, the Power Nodes and weapons can look a little out of place, but if you really find that as this map’s worst point then you haven’t got a very strong argument. So, after you’ve gaped at the screenshots for a while, I’ll tell you what the map is like to play. It’s everything an ONS map should be, the Powernode setup works, the bot-pathing is reasonable, and the vehicles and weapons are all placed nicely.

Download

911 downloads

Uploaded:01/08/2004

ONS-Resilience

onsresilience.zip | 4.55 MB


Download

892 downloads

Uploaded:01/08/2004

ONS-SnowValley

onssnowvalley.zip | 2.58 MB

bridge meaning that bots will do some stupid stuff getting that node. Its a good map anyways. (>^_^)>

Download

885 downloads

Uploaded:25/02/2005

ONS-Torlan [Phoenix Paradise]

onstorlanphoenixparadise.zip | 2.01 MB

Paradise is at its core, Torlan, but with a difference. Being an Ion Tank fanatic, I can\'t help but love this map, especially as I haven\'t seen another map aside from the sssault one with it in, although It\'s a shame they automatically blow up if you leave them for about 10 seconds! :( There\'s also a rather excessive amount of Pheonix painters -hence the name, however I think 10 is perhaps a slight bit too much, especially as they respawn very quickly for superweapons. Theres now 2 redeemers on one of the middle towers. Yes you heard me, ONE of the middle towers, because there\'s now four! Its a nice touch, although I\'m a bit disappointed they all look the same.. :( The thing about this is that is is Torlan in a way, but its just different too, I spent a while looking around and very few areas looked the same, but perhaps this was just because of the towers, perhaps not, but still I find it a welcome change. There is a Leviathan at each base, and an extra 3 Mantas, and an Ion tank. Fun fun fun. :D And thats about it. It can get quite laggy with a lot of people playing, which is an extreme disadvantage, but this is due to the extreme wealth of vehicles in the map. If you plan on doing this again, perhaps make it more original and remove some of the target painters, make them ion painters. And that\'s about all I have to say on the matter. I\'m not going to go on about it not being the author\'s own work, and yes I do agree that the author doesn\'t deserve all the credit, but at least give him a break from any abusive comments, especially if you havent pklayed this map, because it really IS fun :) Oh, and one last thing - why aren\'t there any vehicles on the top area above the middle node?! Do you know how annoying it is to be up there without a vehicle! Also, check out the screenshots for more info. ~Szico VII~

Download

870 downloads

Uploaded:28/04/2004

ONS-WasteLand

onswastelandv21.0.zip | 2.3 MB


Download

858 downloads

Uploaded:01/08/2004

ONS-Caldera

onscaldera.zip | 4.03 MB


Download

840 downloads

Uploaded:21/05/2005

ONS-Echo

ons_echo_v101.zip | 10.63 MB

through a lot of beta versions, while it is bug free as far as I can tell, let me know if you find any problem.

Download

838 downloads

Uploaded:02/03/2007

ONS-TR-ThePlaza

onstrtheplaza.zip | 10.07 MB

community. The Plaza, by Giles Cresswell, is no exception. Originally a UT2003 CTF map, Relic has, with Giles' permission, taken the map and converted it to Onslaught, making for a new ONS experience. The first thing you should know is that you won't find a vehicle here. Nada. Not one. The map is at such a size that vehicles aren't necessary, and it certainly forces you to coordinate with team members more. I'm not going to cut any corners here, so I'll just come out and say that if you've played the original map, you'll instantly see that virtually nothing has changed visibly. You'll only notice the changes once you start playing. Effectively coordinating a rush is impossible, since defensive tactics have such an advantage. The game skews itself in the favour of whoever has the most tactical capability. The map looks good, provides a good gameflow, and balances out evenly. Not one you want to miss if you're an Onslaught fan - but it's not Onslaught as you're likely accustomed to. ~ Kouen

Download

834 downloads

Uploaded:26/06/2006

ONS B3WintersHollow

onsb3wintershollow.zip | 6.38 MB


Download

811 downloads

Uploaded:30/07/2004

ONS-UP-SandCrack

onsupsandcrack.zip | 7.01 MB


Download

810 downloads

Uploaded:29/11/2005

ONS Sleepy Ruins

onssleepyruins.zip | 6.66 MB

really neccessary.

Download

804 downloads

Uploaded:21/03/2005

ONS-Atoll

onsatoll.zip | 4.75 MB


Download

791 downloads

Uploaded:17/05/2006

ONS Cinder

onscinder.zip | 2.69 MB

and it\'s going to be miserable.

Download

777 downloads

Uploaded:21/03/2005

ONS-Squalor

onssqualor.zip | 7.65 MB


Download

771 downloads

Uploaded:18/09/2006

ONS ZeroImpact 32p

onszeroimpact32p.zip | 5.47 MB

Enidlareg-Ogop plane. Button your overcoat tournament players and prepare to experience all the gut splattering brutality that this sub-zero arctic paradise can offer you.

Download

770 downloads

Uploaded:19/08/2004

ONS-Impregnable

onsimpregnableprefinal.zip | 5.3 MB

the power core is inside a giant fortress. I enjoyed playing the map, though it did give me poor fps. I recommend you all download it.

Download

760 downloads

Uploaded:26/02/2005

ONS-KillZoneMetro

onskillzonemetro1.zip | 3.42 MB

map. You WILL need team work on this puppy!

Download

759 downloads

Uploaded:22/01/2005

ONS-Storm valley

onsstormvalley.zip | 10.14 MB

look :-)

Download

751 downloads

Uploaded:07/02/2006

ONS WindField

onswindfield.zip | 6.92 MB

was the offline play, looking at the bomber coming from a long distance, and the 2 nodes that lie to the power core. Which means that you have 2 nodes that link on the power core instead of 1. So if there is like 2 good players camping on a node the other team can use the other path and try to make it fast to the enemy base. Somehow, sine the map was built in 2 days, it is not the best around. It feature a new vehicle, the black manta. It has basicaly the same stastics as the stock manta that comes with the game, except it have different statistics.

Download

750 downloads

Uploaded:12/02/2005

ONS-Cosimia Final

onscosimiafinal.zip | 4.78 MB


Download

742 downloads

Uploaded:31/07/2004

ONS-Grit Night

onsgritnights.zip | 7.53 MB

and bright atmosphere has gone, but it's been replaced by the eerie shadow of darkness. ;) Admittedly the edges of the arena do look worse from closer proximity, but in the air they look much better than in the first versions. I miss the change in music for the hidden area (Yet the new normal music is thankfully much better), and the little messages are long missed, but the new ambient sounds and atmosphere do this map proud. Whilst it is better in some ways though, it is also worse in other ways. The pyramids look particularly pretty in the night version, with the blue glow, and the raptors look nice and 'neon' on the first pyramid, I loved that. :D However, although FPS is improved, it was fine before, and now the darkness fog prevents you from seeing very far in the map. I also think you could make a better skybox which is dark and includes the pyramids. However it's always nice to see night-time maps, they appeal to me, and although this map isn't new, this element gives its gameplay a whole new interesting slant :) ~Szico VII~

Download

740 downloads

Uploaded:29/05/2005

ONS-Midworld

onsmidworld.zip | 2.81 MB

the weapons and vehicles are balanced pretty well, though some of the powernodes could be closer together. Overall, a very gorgeous, original, and fun map that you will be playing for hours. Notes: Last 2 screenshots courtesy of Buffy, a fellow File Network member. :)

Download

731 downloads

Uploaded:23/01/2005

ONS-Ligeia-Final

onsligeiafinal.zip | 11.15 MB


Download

723 downloads

Uploaded:15/11/2004

ONS-FacingGiants2004

onsfacinggiants2004v2.zip | 23.52 MB

medieval castle and the other an ancient pyramid. This is the updated version where the former skybox has been removed and been replaced by fog for performance\'s sake. A lot of detail is also now only visible with high world detail on. This version also contains working botpaths! I hope you enjoy the map, there is much to discover! :-) [/quote] Beautiful doesn\'t describe this map well enough.

Download

710 downloads

Uploaded:21/10/2005

ONS-CTCanyonRun

onsctcanyonrun.zip | 17.3 MB

lot of fun.

Download

709 downloads

Uploaded:30/07/2004

ONS-Reciprocty

onsreciprocty.zip | 1.93 MB


Download

690 downloads

Uploaded:24/05/2006

ONS Majestic-ECE

onsmajesticnewvehicles.zip | 9.48 MB


Download

681 downloads

Uploaded:18/04/2006

ONS-TWMushroomForest

onstwmushroomforest.zip | 7.79 MB

vehicles all follow the TW theme. Enjoy.

Download

679 downloads

Uploaded:13/10/2004

ONS-Twilight (MSU-HM)

onstwilight.zip | 6.67 MB


Download

677 downloads

Uploaded:23/08/2005

ONS Pericale

onspericale.zip | 1.18 MB


Download

673 downloads

Uploaded:26/06/2005

ONS-Tek

onstek.zip | 5.16 MB


Download

664 downloads

Uploaded:21/01/2006

ONS Suicide

onssuicide.zip | 4.42 MB


Download

657 downloads

Uploaded:28/12/2005

ONS Reaver

onsreaver.zip | 127.07 KB


Download

657 downloads

Uploaded:15/09/2006

ONS SnowBatts

onssnowbatts.rar | 3.6 MB


Download

638 downloads

Uploaded:25/05/2004

ONS-Aswan

onsaswan.zip | 3.86 MB


Download

634 downloads

Uploaded:01/08/2004

ONS-Ranger

onsranger.zip | 6.43 MB

and Ligeia, and then there\'s maps such as this that feel just a little plain to me. The music is the kinda stuff you\'d find with the game, but even so It wouldn\'t have been the music I\'d have picked. Anway, aside from my personal dislike, I know that different styles appeal to different people. Some of the green hills are a little spikey, and the texture isn\'t ideal in some cases, however the little bridges and node setup works very well. It\'s also good to see theat that map isn\'t perfectly repeated, but still gives neither side an unfair advantage. I am annoyed that my manta fell through one of the wooden bridges, grrrrrr. :( The pathways through the small hills and the little river with the pool and the waterfall is very nice, but perhaps the transition between the lake and the river\'s textures could\'ve been a little better. The indoor areas were also nice, but again, a little plain for me. Aside from this though, you\'ve got an Onslaught map thats fun and easy to play, seeing as FPS is pretty easy going, and even people with lower-spec machines should be able to play this reasnably comfortably. :D I also like he powernode setups, they make for interesting strategy gaming :) ~Szico VII~

Download

628 downloads

Uploaded:19/08/2006

ONS-Nevermore-ECE-T32

onsnevermoreecet32.zip | 5.09 MB

Volpon, modified by : Titan Onslaught community

Download

626 downloads

Uploaded:12/04/2005

ONS-B3LushGreen2

onsb3lushgreen2.zip | 3.82 MB


Download

625 downloads

Uploaded:14/12/2004

ONS-Torlan (WMD)

onstorlanwmd.zip | 2.29 MB

HELLBINDER AND THE SPMA.[/quote] Its ONS-Torlan like you've never seen it before! Twice the vehicles, thrice the explosives, 10 times the fun! Added are several redeemer, ion painter and target painter pickups, with a couple of Leviathans thrown in! Gives Torlan an extra kick for those whose like completely wiping each other out.

Download

621 downloads

Uploaded:02/11/2004

ONS-Vertigo

onsvertigo.zip | 2.97 MB


Download

621 downloads

Uploaded:12/12/2005

ONS Crossfire SLE

onscrossfiresle.zip | 4.3 MB

www.teamwarfare.com. Bots do not work with this map.

Download

619 downloads

Uploaded:15/05/2004

ONS-Ligeia v1.2

onsliegiav1.2.zip | 9.33 MB

although the map is pretty much the same as before, the bug fixes really do make a difference, as I no longer have to worry about invisible walls or my mant getting stuck in the scenery. Sure theres a place where the terrain looks a bit odd inside the underground bit exits, and outside each base, but it's not technically a bug. :) So what else is there? Well like i said before, I love the smooth hange in scenery as you go higher up the mountain from bare rock to a snowy peak, and the lghting change really helps too. The skybox has also had an overhaul, and while not extensively different, the stars do make it a bit more interesting. The next thing is the powernode setup. While amazingly long and cool, it can be a bit boring on the default one, because there's only one route to each base, so I'd recommend using a custom setup or the other one provided. What else? The lower grassy terrain is large and sprawling, and klooks very good in the darkness of this map, with little lamposts shining light here and there. Very atmosphericl, especially with the Timesplitters 2 music I added to it, called Industrial Tile. Theres also another song which comes with it but the author said I could change it, and in my opinion selecting this one gives the map much more atmosphere and feeling, if you get what i mean :) Finally I'll just make a few points about the vehiles and weapons. The 2 superweapons do exist in this map, and you can find them if you look hard enough. I couldn't find a raptor which was a bit annoying, because it can make getting to the top a bit too long, especially in a tenk e.t.c. Theres a Leviathan at the top and a Pheonix Bomber. Unfortunately you cant get in it :( So thats about it fot the v1.2, I think this might be the final, but I hope it's not because I would love to see what alterations the author can make :) ~Szico VII~

Download

607 downloads

Uploaded:24/10/2005

ONS-Evergreen

onsevergreen.zip | 13.87 MB


Download

602 downloads

Uploaded:10/09/2005

ONS-BattleMesas

onsbattlemesas.zip | 1.43 MB

planet, your fight awaits you, are you ready! This map is Bot tested and player approved :)

Download

589 downloads

Uploaded:27/10/2004

ONS-Dark Zone

onsdarkzone.zip | 2.98 MB


Download

584 downloads

Uploaded:19/01/2009

ONS-Naturaleza Artificial

12onsnaturaleza_artificial.7z | 8.39 MB

contaminated by the smog, it presented itself as a tourist place for excursion and rest.The conditions of the terrain complicates the driving of heavy vehicles, which does more hard your job of conquering the top of this place, you must search in all the corners and hiding places, you will find valuable objects. The "painter" will be very useful, but alone will be liberated when your team falls down in desperation before an imminent defeat, if you try to take it before. Do not let it live.

Download

578 downloads

Uploaded:10/05/2009

ONS- Torlan GroundWar

onstorlan_groundwar.zip | 2 MB

change the dynamic, in some respects making this an easier map as your opponent has none of the (arguably) tricker-to-destroy air vehicles, but at the same time harder since neither do you. It's definitely one for fans of the original Torlan who are after variants with an adjusted metagame. ~Mikouen

Download

565 downloads

Uploaded:10/10/2005

ONS-SpiffingradSE-TSE

onsspiffingradsetse.zip | 9.94 MB

and Some other minor fix and tweak. Edited by Talir Sagar

Download

563 downloads

Uploaded:09/01/2006

ONS Tranquility

onstranquility.zip | 2.71 MB


Download

538 downloads

Uploaded:28/06/2005

Shyron

onsshyron.zip | 11.32 MB

might have better games in the other included layouts. Although the map itself is pretty large, nodes are spaced similarly to Tropic, so action is always constant even with a few players. vehicles are plentiful, even with a full load, and all have their jobs to fulfill. ***This map requires the ECE Bonus Pak!

Download

531 downloads

Uploaded:28/04/2004

ONS-cobrapass

onscobrapass.zip | 1.78 MB


Download

530 downloads

Uploaded:24/12/2004

ONS-Torlan Exhale

torlanexhale.zip | 2.62 MB

AND GIVE A MASSIVE ADVANTAGE IF YOU FIND THEM. [/quote]

Download

528 downloads

Uploaded:22/05/2005

Tropic 32

onstropic32p.zip | 7.01 MB


Download

527 downloads

Uploaded:19/12/2005

ONS-Meteorite

onsmeteorite.zip | 726.34 KB

make for a unique stage. Unfortunately, there are some imbalances in the stage. First, there are multiple superweapons near the beginning of the stage, so don't be surprised when you see two or three Redeemer missles coming your way in the beginning of the level. It doesn't create a great deal of off-balance, though, as it allows for long range attacking of the opponent's power core. There are also no vehicles on this stage, which may not be to the liking of fans of the UT2004 vehicles. Overall, this is not a bad map. There was some definite effort put into the level, but some slip-ups can still be seen. It's not bad for a first map, though. Note: If this file does not work for you, please make a comment about it in this file. I want to be sure that this file works for most everyone. (From your friendly Site Admin :) ).

Download

518 downloads

Uploaded:20/03/2005

Ons(RTS)Redbluff

rtsredbluffece.zip | 16.65 MB

Skunk) Walker destroyed this peace by taking over the town of Dry Gulch and hogging all the water for himself. This caused a ruckus between the two towns because old Walker made it look like the people of Dry Gulch were getting greedy. The Chipawha now no longer trusted any of us pale faces,\" \"So the peaceful life that once was is no longer.\"

Download

515 downloads

Uploaded:12/09/2005

ONS-SnowDunes

onssnowdunes.zip | 7.09 MB


Download

509 downloads

Uploaded:13/02/2005

ONS-Spiffingrade-SE

onsspiffingradse.zip | 9.64 MB


Download

496 downloads

Uploaded:03/03/2005

ONS-Blight

onsblight.zip | 1.84 MB

has it\'s advantages and disadvantages, no levi here but you can grab a deemer if you find you want to. Raptor, tank, tons of mantas and scorps and benders. Thanks to Donator for beta testing as well as my clanmate VLD|Alco for some specific ONS tips.[/quote]

Download

491 downloads

Uploaded:27/10/2004

ONS-Strait

onsstrait.zip | 3.29 MB

simple, realy fast, and made for multyplayer only.. sure it works in single player to but i did not spend a lot of time on the bot paths etc etc. so for people who test it in single player, think how it will play on multyplayer becose thats what it is made for. i wanted to make a map where its not only about driving around in a car and whit some luck see a other player, this map is more dm than ons.. it only 3 got power nodes where 2 of them are the base nodes, the nutreal node in the center most be captured and when u finaly got it.. it wont be easy to keep it and atack the enemy basenode at the same time. this map is fast,kinda simple... and its just the way i like it hope u guys like it to [/quote] cbp2 bonus packs and the ece pack are required

Download

484 downloads

Uploaded:22/03/2005

ONS-Torment

onstorment.zip | 4.94 MB


Download

481 downloads

Uploaded:12/09/2005

ONS-first-encounter

onsfirstencounter.zip | 1.1 MB

thank SuperApe from UnrealPlayground for the use of his SuperVehcleFactory script. I whish to thank SuperApe from UnrealPlayground for providing a modified attack craft exhaust for me.

Download

481 downloads

Uploaded:18/07/2006

ONS-Deserted

ons_desertedv1.5_by_raygen.zip | 7.02 MB

source, right?..

Download

477 downloads

Uploaded:21/07/2008

ONS-MercenaryValley

onsmercenaryvalley.zip | 13.9 MB


Download

473 downloads

Uploaded:04/03/2005

ONS-TokaraSwamps

onstokaraswamps.zip | 2.31 MB

can be hidden on this mysterious land?[/quote]

Download

472 downloads

Uploaded:25/02/2005

ONS-KAKMO[UPC]

onskakmoupc.zip | 11.64 MB


Download

471 downloads

Uploaded:18/07/2006

ONS-GravCore-UNK

onsgravcore.zip | 1.02 MB

variable gravity fields as both teams battle for dominance inside the grav-core.

Download

464 downloads

Uploaded:20/02/2005

ONS-Thunderstruck

onsthunderstruck.zip | 1.85 MB


Download

440 downloads

Uploaded:21/10/2005

ONS-=LOD=DomeOfDoom

onsloddomeofdoom.zip.zip | 942.69 KB


Download

436 downloads

Uploaded:15/06/2006

ONS ZeroImpact

onszeroimpact.zip | 5.21 MB

Enidlareg-Ogop plain. Button your overcoat tournament players and prepare to experience all the gut splattering brutality that this sub-zero arctic paradise can offer you.

Download

402 downloads

Uploaded:11/09/2005

ONS-DeathTollRPG(ECE)

onsdeathtollrpgece.zip | 1.32 MB


Download

389 downloads

Uploaded:12/08/2006

ONS-MBB-Storage Facility

onsmbbstorage_facility_se.rar | 841.71 KB

corporations that sometimes this Storage will be as an Onslaught arena. Warrior ready your gun, prepare for fight... because battle on the Storage Facility begins!

Download

378 downloads

Uploaded:26/03/2006

ONS-SandsofDestruction(ECE)Beta

onssandsofdestructionece.zip | 2.68 MB

jump pads to hopefullly speed up the foot soldiers and left it with the 3 node setup to stay true to the inspiration. Bot play is better in this map than most of my others imo as I used a lot of forced paths to and from nodes. Deemers are out of the way so you have to really want to go fly and get them. Can be somewhat stalematey in the middle but just like MassD you can move on to the next node and attack the base with good teamwork.

Download

368 downloads

Uploaded:22/06/2005

ONS-Gallipoli

onsgallipolibeta3.zip | 17.94 MB

the fog of war; it makes me think I’m really on a battlefield. This should be a great map when the final version comes out. -Smartguy087

Download

366 downloads

Uploaded:23/10/2005

ONS-valleyfalls

onsvalleyfalls.zip | 1.9 MB


Download

363 downloads

Uploaded:25/02/2005

ONS-ColdFusion][

onscoldfusionv2.zip | 4.09 MB

Cool and cold atmosphere! This version has adjustments since V1.

Download

350 downloads

Uploaded:20/04/2005

ONS-Stormyweather

onsstormyweather.zip | 8.66 MB

map has been extensively playtested online, and a lot of bugs and issues have been ironed out in the beta stages, so the map should play very well and allow a good back-and-forth match.

Download

345 downloads

Uploaded:03/06/2006

ONS-Thunderstruck

onsthunderstruckece.zip | 1.75 MB

include raising of base walls, wider outside path, fixing of blocking volumes and emitters. Have fun!

Download

343 downloads

Uploaded:18/05/2005

ONS-SMC-Sedna

onssmcsedna.zip | 17.95 MB

plutonium, a group of SMC Nuclear Concepts and Liandri\'s millitary unit established a permanent base on the planet and two of its inner moons. Unfortunately, Axon Research Corporation became jealous of SMC\'s and Liandri\'s monopoly of uranium and plutonium. In 2160, Axon Research Corporation\'s millitary forces invaded the planet and its inner moons. The siege lasted for a year and there were massive casualties on both sides of the conflict. After the siege ended, the innermost moon of Sedna, 150 miles in diameter, was substantially scarred in the aftermath, leaving the moon much more susceptible to tidal forces. Tidal forces induced on the moon by Sedna and the planet\'s second moon fragmented the moon\'s outer surface, which formed a ring around the planet within a few years along the moon\'s orbit. In 2165, the innermost moon was set up as an onslaught arena to test those that enter it.

Download

329 downloads

Uploaded:24/10/2005

ONS-Serpentine

onsserpentine.zip | 2.8 MB

Time: 4days? Player Count : 4-10 Bugs: ?? this map is narrow ... :( Release Date: 2005/10/22 one download one comment anything please

Download

328 downloads

Uploaded:11/04/2005

ONS-Sempervirens

onssempervirens.zip | 2.33 MB


Download

321 downloads

Uploaded:26/02/2005

ONS-Castaway

onscastaway.zip | 1.38 MB

boom! boom! Die Beeoch!

Download

316 downloads

Uploaded:15/05/2004

ONS-DryIce

onsdryice.zip | 4.5 MB

raptors, lots of nodes and very nice snowy scenery with a kind of industrial feel :) So this map goees into my selection. The only bad thing is it can take longer than other maps to load, although I\'m not sure why. ~Szico VII~

Download

315 downloads

Uploaded:31/07/2004

ONS-Grit SE

onsgritse.zip | 7.23 MB

ever seen the movie. I\'m saying this because most maps with this texture set feel very \'Unrealish\' - You know, like they were made by some people trying to recreate egypt? Even if you dont understand what I just said, you\'re still looking at a fabulous map. The background blends with the skybox very well at ground level, I almost thought the pyramids were part of the level at first. Once you get into the air though, the ground of the skybox doesnt match with the actual level very well. But the map is very cool. The little pyramids and burned vehicles scattered around the level look like they\'ve been blasted into pieces (You know, all those egyptian legends, creepy stuff.) The level is however,very spare in terms of detail, but I feel that this adds to the atmosphere, as in a real desert there wouldn\'t just be trees anywhere. The little oasis in the center of the map is a nice touch though - perfect for screnshots My favourite part though has to be this large pyramid sitting at the back of the map, and the fact that it isn\'t actually part of the node setup makes it seem more foreboding. It\'s like in a game where theres this cave where you dont have to go into, but if you do theres like level 100 enemies and stuff like that. Once again, the atmopshere here really rules. You can hear all these screams and clattering noises when you go down into the depths of the pyramid, and every now and again you get little messages saying \'You should not be here\' and things like that. The best bit (I wont spoil it for you) is down the passages here though. Aside from the dangerous jumps with massive spikes below, theres also a few \'traps\' you should look out for. It\'s a slight pity that in a competetive match on this map you wont have time to go iinto the pyramid. So yeah, the whole map is awesome, even the indoor bases and things like that look very nice. Maybe the vehicles dont fit for Egypt, but if you look at it as if it\'s stargate then I\'m sure you people can cope. Oh, and I didn\'t like the music at all, so I removed it. But its there if you do like it.[/quote] And here are the author\'s notes for the SE. This is the Daytime Second Edition of the original ONS-Grit. Changes include fog (3x better framerate), increased ammo at weapon lockers, different music, and various bug fixes. Look for ONS-Grit-Nights if you feel stealthy :) A sandstorm has covered the desert, obscuring its many secrets... The bases of two warring factions reside in the South-Eastern and South-Western regions of the vast desert. The Oasis in the center of the Wastes has miraculous healing properties. Special runes in the Western and Eastern regions call on the power of the Gods themselves to provide protection against foes. The far Northern temple holds great rewards for those who are worthy. TrickTrap Temple Traps and spike pits guard the greatest weapons on the map. (Pedestrian-only area) Underground people mover Get from the bottom of the map to the top of the map faster than any other vehicle (Peds-only area) Player Controlled Node-Shields Buttons at Node 1 and 9. As long as the player stands on the trigger, the shield will be up - however, the player is completely vulnerable while standing on the trigger.Healing Oasis: Anything within the water\'s range is healed 10 points per second (Anything==Friendlies, Enemies, Small Vehicles) 7 Link Setups in addition to the Default setup (about 14 nodes total on the map for extra customization)

Download

311 downloads

Uploaded:25/02/2005

ONS-Spiffingrad

onsspiffingrad.zip | 9.94 MB

peeps and is a keeper for the hard drive!

Download

305 downloads

Uploaded:02/08/2006

ONS-MBB-Storage Facility

onsmbbstorage_facility.zip | 756.23 KB

players.

Download

300 downloads

Uploaded:01/08/2004

ONS-Julia

onsjulia.zip | 2.4 MB


Download

299 downloads

Uploaded:21/06/2005

ONS-Tankbattle

tankbattles.rar | 7.7 MB

Tankwars, this map takes place indoors. There is also a hidden room with new weapons in it. The hidden room is accessible from either tower on each side of the map; you will have to figure out the way in from that. I feel that there are too many tanks in the map, but who am I to judge. -Smartguy087

Download

294 downloads

Uploaded:26/02/2005

ONS-Nevermore

onsnevermore.zip | 3.43 MB


Download

292 downloads

Uploaded:30/10/2004

ONS-MassDestruction

onsmassdestruction.zip | 488.53 KB

smaller maps and want to cripple your hands for a few days so you can get out of work or school... get this and play it:)

Download

287 downloads

Uploaded:12/03/2005

ONS-draor

onsdraor.zip | 3.45 MB


Download

274 downloads

Uploaded:01/08/2004

ONS-Ranger MSU

onsrangermsu.zip | 7.02 MB

the norm, such as Toon Country and Ligeia, and then there\'s maps such as this that feel just a little plain to me. The music is the kinda stuff you\'d find with the game, but even so It wouldn\'t have been the music I\'d have picked. Anway, aside from my personal dislike, I know that different styles appeal to different people. Some of the green hills are a little spikey, and the texture isn\'t ideal in some cases, however the little bridges and node setup works very well. It\'s also good to see theat that map isn\'t perfectly repeated, but still gives neither side an unfair advantage. I am annoyed that my manta fell through one of the wooden bridges, grrrrrr. The pathways through the small hills and the little river with the pool and the waterfall is very nice, but perhaps the transition between the lake and the river\'s textures could\'ve been a little better. The indoor areas were also nice, but again, a little plain for me. Aside from this though, you\'ve got an Onslaught map thats fun and easy to play, seeing as FPS is pretty easy going, and even people with lower-spec machines should be able to play this reasnably comfortably. I also like he powernode setups, they make for interesting strategy gaming [/quote] Well, what\'s changed for what the author claims to be the final version of this map? Well, to be honest not a lot. The author says framerate is better, and it is, but it\'s not noticeable fo higher-spec machines, however if you had problems with the old one (i.e your PC was REALLY outdated) then this could be for you. The river still looks odd, and the mountain texture hasn\'t changed. So this final version doesn\'t offer a whole new experience from the new one. I do want to mention the small passageways filled with flowing energy which are nice, but theres not much more here. The author also says botpathing has been improved but I didn\'t have time to test it. ~Szico VII~

Download

270 downloads

Uploaded:17/11/2004

ONS-VerticalLimitECE

onsverticallimitece.zip | 11.34 MB

abandoned. Currently it expierences a revival as Onslaught- Arena to test man and machine to their vertical limit.” This is my first Onslaught Map. Can Vehicles drive and fight vertically in a different gravitational field? They can! So this map brings man, bot and machine to their vertical limit. This version needs the newest patch (I used HoverPathNodes) and the ECE-BP. In comparison with the normal version, the botpathing is better, of course there are more vehicles and I added some visuals. [/quote]

Download

269 downloads

Uploaded:14/06/2005

ONS-TwilightSE

onstwilightse.zip | 6.57 MB

recieved an honourable mention in the Make Something Unreal Competition 2004 :) The second edition features completely re-made side nodes, more performance optimisation, the ECE vehicles and other misc fixes.

Download

268 downloads

Uploaded:14/06/2005

ONS-AthwartTundra

onsathwarttundra.zip | 2.27 MB

attack offers a variety of strategy and varied terrain and meshes will keep the tanks from ruling but offer cover from the roaming rapters. There is both a deemer and a painter to be located and you will have plenty of vehicles out of the base and at each node pickup. Beta version is being tweaked and feedback is appreciated.

Download

258 downloads

Uploaded:20/03/2005

ONS-AndAction

onsandaction.zip | 294 KB

ONS-AndAction3 has small airships with multiple guns, I don\'t recall the name of that type of airship.

Download

256 downloads

Uploaded:10/08/2004

ONS-Toon Country

onstooncountry.zip | 3.82 MB

Cel-Shaded. IF you’ve ever played Zelda: The Wind-Waker you know the kind of style I mean. A friend recommended this map to me a few days ago and I can’t believe I haven’t seen this before somewhere! Seriously, one look at this and I was hooked. The island is so lush and green, and the sea so nicely done you could just stay in the level for ever and ever. That’s how nice this level looks. Sure, the Power Nodes and weapons can look a little out of place, but if you really find that as this map’s worst point then you haven’t got a very strong argument. So, after you’ve gaped at the screenshots for a while, ;) I’ll tell you what the map is like to play. It’s everything an ONS map should be, the Powernode setup works, the bot-pathing is reasonable, and the vehicles and weapons are all placed nicely. The only faults I can find with this map are as follows: Firstly, you can’t go into the sea due to invisible walls :( Secondly, if you go into the lakes on the land you blow up and die. I am really disappointed with this, I had hoped to go hide down there, but oh well… maybe for a v2? And that’s about the best description I can give. However before I leave make sure you check out the volcano, it looks really nice, as do the mountains… and... yeah, you get my point :D Oh, one last thing, there’s a small clipping problem around one of the rocks, I’ll mark it on my screenshot. Nothing to worry about though, it’s nothing major. ~Szico VII~

Download

251 downloads

Uploaded:30/09/2004

ONS-AHD-TE-BV

onsahdtebv.zip | 12.9 MB

http://unrealtournament2004.filefront.com/file/ONSAn_Honorable_Death;29512 Note that you have to DL the ECE vehicles in order to play this map. Get em here http://unrealtournament2004.filefront.com/file/UT2004_Editors_Choice_Edition_Content;30967 Its gotta chinese feel to it. (>^_^)>

Download

245 downloads

Uploaded:27/05/2005

ONS-CosimiaSE

onscosimiase.zip | 4.29 MB


Download

241 downloads

Uploaded:31/07/2004

ONS-Lucid

onslucid.zip | 3.33 MB

the map in half with the middle node being in that fault! This map is worth a look. (>^_^)>

Download

241 downloads

Uploaded:09/03/2005

ONS-JungleHill2

onsjunglehill2.zip | 8.3 MB

there was some sort of civilization here.... at one point:) This map also has the assault cannons in it!!!

Download

239 downloads

Uploaded:06/08/2004

ONS-Rail

onsrail.zip | 5.5 MB

right. -Saiyaman

Download

222 downloads

Uploaded:05/07/2006

ONS Deserted

ons_deserted_by_raygen.zip | 7.12 MB

the middle now spawns another Ion Plasma-tank, a Paladin and a Cicada instead of a Scorpion, a Manta and a Raptor

Download

217 downloads

Uploaded:07/10/2004

ONS-DryIce-ECE

onsdryiceece.zip | 3.8 MB


Download

214 downloads

Uploaded:12/04/2005

ONS-Tuolumne_Meadows-ECE

onstuolumne_meadowsece.zip | 2.62 MB

guantlet style instead of torlan style. Have fun, \"Major_Labia\" Gammie

Download

195 downloads

Uploaded:30/06/2012

ONS MyRoom

onsmyroom.rar | 4.69 MB


Download

182 downloads

Uploaded:08/03/2005

ONS-Hollon2

onshollon2.zip | 4.54 MB

visiting the planet....hmmmm. Great mappage!

Download

171 downloads

Uploaded:22/05/2005

Urban Warfare

urbanwarfare_betav1.zip | 265.1 KB


Download

169 downloads

Uploaded:25/02/2005

ONS-NX-Torride

onsnxtorride.zip | 4.25 MB


Download

168 downloads

Uploaded:11/03/2005

ONS-SandCrack-OMC

onssandcrackomc.zip | 6.73 MB

ground....wink wink:)

Download

136 downloads

Uploaded:02/08/2004

ONS-Grit

onsgrit.zip | 9.11 MB

this because most maps with this texture set feel very 'Unrealish' - You know, like they were made by some people trying to recreate egypt? Even if you dont understand what I just said, you're still looking at a fabulous map. The background blends with the skybox very well at ground level, I almost thought the pyramids were part of the level at first. Once you get into the air though, the ground of the skybox doesnt match with the actual level very well. But the map is very cool. The little pyramids and burned vehicles scattered around the level look like they've been blasted into pieces (You know, all those egyptian legends, creepy stuff.) The level is however,very spare in terms of detail, but I feel that this adds to the atmosphere, as in a real desert there wouldn't just be trees anywhere. The little oasis in the center of the map is a nice touch though - perfect for screnshots :) My favourite part though has to be this large pyramid sitting at the back of the map, and the fact that it isn't actually part of the node setup makes it seem more foreboding. It's like in a game where theres this cave where you dont have to go into, but if you do theres like level 100 enemies and stuff like that. Once again, the atmopshere here really rules. You can hear all these screams and clattering noises when you go down into the depths of the pyramid, and every now and again you get little messages saying 'You should not be here' and things like that. The best bit (I wont spoil it for you) is down the passages here though. Aside from the dangerous jumps with massive spikes below, theres also a few 'traps' you should look out for. It's a slight pity that in a competetive match on this map you wont have time to go iinto the pyramid. So yeah, the whole map is awesome, even the indoor bases and things like that look very nice. Maybe the vehicles dont fit for Egypt, but if you look at it as if it's stargate then I'm sure you people can cope. Oh, and I didn't like the music at all, so I removed it. But its there if you do like it. ~Szico VII~

Download

130 downloads

Uploaded:31/10/2004

ONS-VerticalLimit

onsverticallimit.zip | 10.95 MB

abandoned. Currently it expierences a revival as Onslaught- Arena to test man and machine to their vertical limit.” This is my first Onslaught Map. Can Vehicles drive and fight vertically in a different gravitational field? They can! So this map brings man, bot and machine to their vertical limit. This version needs only UT2k4 and its newest patch (I used HoverPathNodes). A version for ECE is in progress (the new karmaboostvolume will bring a better flow). [/quote]