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43,690 downloads

Uploaded:21/10/2004

ROCmod 2.0c Client FIles

rocmod2.0cclient.zip | 288.4 KB

SOF2. It is similar to existing mods such as OSP and Sneaky, but the intent in creating ROCmod was to take the best features from all admin mods and combine them into a single "ultimate admin" mod, with many additional features thrown in as well. ROCmod is well on its way to achieving this goal, and already contains an impressive list of features and options for both server admins and players. ROCmod is not a weapon mod, and should not be mistaken as one. ROCmod does not modify the weapons and damage properties of weapons within SOF2. Servers are free to use (or not use) any damage configuration they wish with ROCmod. ROCmod includes the following features: - All mod features can be configured - Both client/server and server-only modes - Admin users, with a huge set of commands available - Sysop "super admin" users, with many admin management features such as sysop immunity and detailed admin command restrictions - Referee users, temporary admins with limited powers - Clan members, with special scrim management commands - Client-side admin control center - Many admin punishment commands and settings - Team management commands for shuffling, swapping, and evening teams - Many scrim features such as team/spec locking and admin suspending - Match mode, for quickly organizing scrims and matches in a predictable and fair environment - Configurable admin rcon access - Anonymous admin options - Penalty box, with automatic punishment for team killing, spawn killing, and flag stealing - Fully customizable voice commands, with over 80 included standard - Many customizable gameplay notifications, such as headshots - Admin-only voice commands - Persistent player text tokens - Colored names - Detailed kill info - Fast chat shortcuts, to use admin/referee/clan chat without having to drop the console - A completely redesigned game HUD and scoreboard - Ability to view teammate health/armor/weapon info, as well as a team overlay for an overview of teammate locations and status - On-screen spectator list, to see who's spectating you - In-game MOTD - Server messaging system - New player greetings - A large number of intermission player stats with scores and medals - Killing sprees - Detailed logging of gametypes and admin usage - Server-side client mod verification - Custom server logo on loading screen - Player list to show client id, ip, and rate - Explosion gore - Minimum rate settings to kick laggers - Anti-camping punishment - Player cvar checking - Auto-demo recording and auto-screenshot options - Fully customizable team names and team colors - Vote management settings and commands to prevent spamming - Player reconnect tracking - Bad word chat filter - Classic CTF gametype - Plus a multitude of additional tweaks and additions! See the included reference docs for details Keep an eye on our website for updates! http://rocmod.rocclan.com For questions, support, suggestions or comments, visit the ROCmod forum: http://rocmod.rocclan.com/forum/

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40,446 downloads

Uploaded:03/05/2003

goldrush-pub12-full.zip

goldrush-pub12-full.zip | 67.14 MB

Goldrush Public beta 1 update 2 (1.2) Full version! Thank you for downloading the 1.2 beta version of Goldrush... this is the full (complete) version of Goldrush 1.2! You play this mod you need a legal copy of Soldier of Fortune 2, made by Raven,

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34,328 downloads

Uploaded:05/12/2003

I.C.S.

ics_2-0_full.zip | 59.86 MB

[url=http://www.sof2files.com/file.info?ID=21251]1.0 to 2.0 update[/url] (which is only 26mb)! Here is small summary of the changes: [quote]- [b]Healing teammates[/b] In 2.0 your teammate's health is now displayed under their name when you have them in your sites. A health icon will appear when you press against a wounded teammate. To heal a teammate, press against them and hit your 'use' key. A bar graph will show the healing progress. Your ability to heal is unlimited but you can only restore a percentage of each player's health (default 80%). Servers can override the default by setting g_maxHealPercentage ## in their server configs. - [b]Hitmen gametype[/b] At the beginning of each round, one red player is given a briefcase full of cash. The blue team must seek out this player and assassinate him in order to win. When carried, the case emits a tone that can help the opposing team track the carrier. The player with the case may drop it or pass it to another teammate at any time. Be warned though. When the case is not being carried, it will show up on the blue team's radar and all they need to do is touch it to win. In 2.0 we've added a limit to the time the briefcase can remain dropped. If the case is dropped for longer than the timelimit (default :10), it explodes and the red team loses the round. This is to counter the exploit where players could drop the case in places where it was impossible to retrieve. Servers can override the default by setting gt_caseDropTime in their configs. 0 = no limit. - [b]Gametype Support[/b] ICS adds Hitmen and Elimination support to all Raven maps. Any custom maps that support Elimination will also support Hitmen. - [b]Infiltration Enhancements[/b] ICS offers up two models, aside from the briefcase, for the blue team to steal in Infiltration; a laptop computer and the Mona Lisa. The Mona Lisa is used in our Art Gallery map and the laptop is used in the Siberian Express map along with several Raven maps. - [b]Custom Maps[/b] ICS sports 8 custom maps, 3 of which are brand new for 2.0; ICS - Invasion Corsica, ICS - International Bank Of France and ICS - Nuclear plant B. All 8 maps support hitmen, ctf, inf, dem, elim, dm and tdm, with the exception of ICS - Invasion Corsica, which we felt was not suited to dem. - [b]New Skins[/b] ICS includes 5 custom skin sets, 2 brand new for 2.0; GIGN (Groupe d'Intervention de la Gendarmerie Nationale) and Special Operations. As with all the ICS skin sets, female models are supported. - [b]Weapon Enhancements[/b] Under ICS all weapons get brand new, more realistic, kick-ass sounds, sampled from real firearms as opposed to the weak, synthesized stock SOF2 sounds. Many also get brand new skins. In addition, ICS offers a distinct new weapons balance called ACM (accuracy compensated modeling) where we have adjusted weapons performance for: · improved balance · greater utility of all weapons · improved performance under lag · increased weapon specialization · improved quality of weapon feel and efficacy · more realistic relative weapon performance · more consistent weapon behavior In 2.0, we've made the following changes: - SIG551: Increased the kick to make it slightly less effective under scoped during stained fire - M590: The damage has been taken down a few points - USAS12: Now fires 12 gauge military AP sabots as opposed to shot. Includes a new firing sound - M4: Gets a facelift and a brand new sound - OICW Grenade Launcher/Assualt Rifle In ICS 2.0 we've brought back several weapons from the single player game, including the OICW. The Objective Individual Combat Weapon (OICW) is a combination weapon which has a 20mm semi-automatic, magazine fed grenade launcher and a 5.56mm compact assault rifle. In addition, the OICW has a mounted video sighting unit that can zoom to 1.5x or 6x. To zoom the camera, use the 'alt-fire' key, just like the other scoped weapons.To fire 20mm grenades, cycle through the fire modes single, burst, auto) until you come to 20mm. To fire 5.56 rounds, toggle the fire mode to either single, burst or auto. The OICW is available as a primary weapon - US SOCOM Pistol with Silencer In 2.0 a silencer has been added to the US SOCOM pistol. The weapon also sports a brand new skin and sound - F1, M67, L2A2, MDN11 Frag Grenades Also re-introduced from the single player game for 2.0, these grenades are all frag grenades like the SMOHG92. Each one has a different damage/radius ratio compared to the SMPHG92 but should be well balanced to each other - M7A3 Teargas Grenade and Gas Mask We've created 2 brand new grenades for ICS 2.0. One of them, the M7A3 is a CS teargas grenade, that causes temporary, partial blindness and sends players into a coughing fit. To counter the effects of the M7A3, players can now select a gas mask as an accessory, instead of armor or nv/ir goggles - M18 Yellow Smoke Grenade Our other custom grenade, the M18 is used for signaling and obscuring player movement - M15 White Phosphorus Grenade In ICS 2.0, this grenade causes damage. The white phosphorus filler burns at a tempurature of 5000 degrees fahrenheit on the ground and lasts about as long as the fire from the ANM14. - [b]Referee Menu and Commands[/b] For ICS 2.0 we have created a passworded referee. Referees are not as powerful as rcons but they have full control over key settings and changing maps, as well as the ability to move and kick players. Servers mearly need to set ref_pwd "[password]" in their server.cfg to use this function. The refreee menu is in the top menu bar between the vote and exit menus. It's very straight forward. You simply need to enter the password in the proper field, then the entire menu is at your disposal. For a list of referee console commands, check out the cvars section. - [b]Radio Messages[/b] We've replaced all the radio messages and made both the male and female sound sets complete. The radio menu has been enhanced to include all available sounds. The radio menu now offers a choice of 3 sub-menus; Radio Orders, Radio Responses and Radio Misc. These sub menus contain assigned keys for all the sounds. Players can assign keys directly to the sub menus in the Chat section of the Setup / controls menu. In 2.0 we've gone back to using the default SoF2 male voice for the automatic responses: Grenade, Sniper, Fire In The Hole and Check Your Fire. - [b]Headshot Messages[/b] The word Headshot! will appear on center screen of clients who kill their opponents by shooting them in the head. All players will see this message in the upper left of screen...[/quote] For an even longer list (and with screenshots) of the 2.0 changes please check out [url=http://www.planetsoldier.com/ics/index.html]the official ICS website[/url]! Enjoy :beer:

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33,851 downloads

Uploaded:06/08/2003

OSP

osp-serverside-0.3g-beta.zip | 676.12 KB

:beer:

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28,121 downloads

Uploaded:06/08/2003

OSP

osp-clientside-0.3g-beta.zip | 334.28 KB

need the [url=http://www.sof2files.com/file.info?ID=17506]serverside version[/url]! Please read the \'readme\' to see the changes... Have fun with it :beer:

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25,421 downloads

Uploaded:24/02/2003

New Man Down

mandown022203b.zip | 9.57 MB

with the 1.03 Gold patch Below are a quick list of changes to the mod :- removed secondary weapon outfitting slot moved M590 and M3A1 to primary slot moved Microuzi to sidearm slot made silencer an accessory to MP5, US Socom and MSG90A1 made m203 an accessory to M4 Assault added binoculars accessory added support for different first person hand skins added OSP style admin commands redid all menus adjusted sig kick angles and accuracy added female serverside hit model The new menus are roughly based on the layout of the RTCW menus. **Using the inbuilt \"mod\" menu is not recommended**

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24,381 downloads

Uploaded:08/09/2004

ROC Mod 2.0a / 2.0b Client Side Files

rocmod_2.0a_client.zip | 570.94 KB

admin mods and combine them into a single "ultimate admin" mod, with many additional features thrown in as well. ROCmod is well on its way to achieving this goal, and already contains an impressive list of features and options for both server admins and players. ROCmod is not a weapon mod, and should not be mistaken as one. ROCmod does not modify the weapons and damage properties of weapons within SOF2. Servers are free to use (or not use) any damage configuration they wish with ROCmod. ROCmod includes the following features: - All mod features can be configured - Both client/server and server-only modes - Admin users, with a huge set of commands available - Sysop "super admin" users, with many admin management features such as sysop immunity and detailed admin command restrictions - Referee users, temporary admins with limited powers - Clan members, with special scrim management commands - Client-side admin control center - Many admin punishment commands and settings - Team management commands for shuffling, swapping, and evening teams - Many scrim features such as team/spec locking and admin suspending - Match mode, for quickly organizing scrims and matches in a predictable and fair environment - Configurable admin rcon access - Anonymous admin options - Penalty box, with automatic punishment for team killing, spawn killing, and flag stealing - Fully customizable voice commands, with over 80 included standard - Many customizable gameplay notifications, such as headshots - Admin-only voice commands - Persistent player text tokens - Colored names - Detailed kill info - Fast chat shortcuts, to use admin/referee/clan chat without having to drop the console - A completely redesigned game HUD and scoreboard - Ability to view teammate health/armor/weapon info, as well as a team overlay for an overview of teammate locations and status - On-screen spectator list, to see who's spectating you - In-game MOTD - Server messaging system - New player greetings - A large number of intermission player stats with scores and medals - Killing sprees - Detailed logging of gametypes and admin usage - Server-side client mod verification - Custom server logo on loading screen - Player list to show client id, ip, and rate - Explosion gore - Minimum rate settings to kick laggers - Anti-camping punishment - Player cvar checking - Auto-demo recording and auto-screenshot options - Fully customizable team names and team colors - Vote management settings and commands to prevent spamming - Player reconnect tracking - Bad word chat filter - Classic CTF gametype - Plus a multitude of additional tweaks and additions! See the included reference docs for details Keep an eye on our website for updates! http://rocmod.rocclan.com For questions, support, suggestions or comments, visit the ROCmod forum: http://rocmod.rocclan.com/forum/ You can also get the Server Files for the mod [url="http://soldieroffortune2.filefront.com/file/ROCmod_20b_Server_FIles;30912"]here[/url]

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24,207 downloads

Uploaded:22/01/2006

ROCMod Client Files

rocmod2.1cclient.zip | 497.48 KB

currently in the process of moving, so work fills all my time. Given that I no longer play SOF2 and don\'t know when I\'ll have time to do another proper release beyond these fixes, this is likely to be the last official release of ROCmod from me. But, it may not be the end of the mod... see the end of this post.[/quote] So you\'ve heard it lads enjoy this last release of the famous ROCMod, And Armor thanks for all the work you have done for the community have fun with whatever you are goin to do man peace bro ;) ROCmod is an admin mod for SOF2. It is similar to existing mods such as OSP and Sneaky, but the intent in creating ROCmod was to take the best features from all admin mods and combine them into a single \"ultimate admin\" mod, with many additional features thrown in as well. ROCmod is well on its way to achieving this goal, and already contains an impressive list of features and options for both server admins and players. ROCmod is not a weapon mod, and should not be mistaken as one. ROCmod does not modify the weapons and damage properties of weapons within SOF2. Servers are free to use (or not use) any damage configuration they wish with ROCmod. ROCmod includes the following features: - All mod features can be configured - Both client/server and server-only modes - Admin users, with a huge set of commands available - Sysop \"super admin\" users, with many admin management features such as sysop immunity and detailed admin command restrictions - Referee users, temporary admins with limited powers - Clan members, with special scrim management commands - Client-side admin control center - Many admin punishment commands and settings - Team management commands for shuffling, swapping, and evening teams - Many scrim features such as team/spec locking and admin suspending - Match mode, for quickly organizing scrims and matches in a predictable and fair environment - Match moderators, to safely referee matches and scrims - Configurable admin rcon access - Anonymous admin options - Penalty box, with automatic punishment for team killing, spawn killing, and flag stealing - Fully customizable voice commands, with over 80 included standard - Many customizable gameplay notifications, such as headshots - Admin-only voice commands - Persistent player text tokens - Colored names - Detailed kill info - Fast chat shortcuts, to use admin/referee/clan chat without having to drop the console - A completely redesigned game HUD and scoreboard - Ability to view teammate health/armor/weapon info, as well as a team overlay for an overview of teammate locations and status - On-screen spectator list, to see non-admin players spectating you - In-game MOTD - Server messaging system - New player greetings - A large number of intermission player stats with scores and medals - Killing sprees - Detailed logging of gametypes and admin usage - Server-side client mod verification - Custom server logo on loading screen - Player list to show client id, ip, and rate - Explosion gore - Minimum rate settings to kick laggers - Anti-camping punishment - Player cvar checking - Auto-demo recording and auto-screenshot options - Fully customizable team names and team colors - Vote management settings and commands to prevent spamming - Player reconnect tracking - Bad word chat filter - Player tagging, to execute admin commands on multiple players at once - Classic CTF gametype - Smear The Queer gametype - Female team models - Several security fixes to prevent server exploits - Built-in customizable file scanner for modified file and skin detection - Plus a multitude of additional tweaks and additions! See the included reference docs for details Keep an eye on our website for updates! http://rocmod.rocclan.com For questions, support, suggestions or comments, visit the ROCmod forum: http://rocmod.rocclan.com/forum/

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23,103 downloads

Uploaded:11/02/2003

goldrush-pub1.zip

goldrush-pub1.zip | 58.44 MB

Goldrush Public beta 1 Thank you for downloading the first public beta of Goldrush, a multiplayer modification for Soldier of Fortune 2! You play this mod you need a legal copy of Soldier of Fortune 2, made by Raven, published by Activision!

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20,980 downloads

Uploaded:01/05/2003

OSP-Clientside

osp-clientside-0.3d-beta.zip | 335.75 KB

clear everything up, the client pk3 in the server pak wasnt the same as in the client zip - fix: draw team overlay now limits to the correct amount of players - fix: team overlay overlapping health in old hud - fix: scoreboard info was way too long, might be causing the "duplicates" of player #0 on scoreboard - fix: too many stats on scoreboard

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18,480 downloads

Uploaded:15/06/2003

X-Mod 3.1 c

xmod31.zip | 1.98 MB


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18,134 downloads

Uploaded:14/07/2003

JEEL SpecOps

jeel-specops21.zip | 14.44 MB


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17,695 downloads

Uploaded:14/03/2004

ROC Mod 1.7b Client

rocmod17bclient.zip | 277.12 KB

combine them into a single \"ultimate admin\" mod, with many new features thrown in as well. ROCmod is well on its way to achieving this goal, and already contains an impressive list of features and options for both server admins and players.[/quote] Enjoy :thumbsup:

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16,762 downloads

Uploaded:17/03/2005

RPM

rpm_0.7_with_installer_by_skullbones.zip | 3.77 MB

development since 2002, when the first version was released for Sof2 v1.00. RPM now has a large following and many people contributing with ideas, graphics, coding and beta testing. RPM is now being developed for SOF2 Gold Edition in hope to revitalize the game. It is being released as an open-source project and all programmers are invited to contribute with anything they think will make the game better.[/quote] Go get it :thumbsup:

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14,100 downloads

Uploaded:10/05/2005

RPM

rpm_0.7_beta2.final.zip | 4.17 MB


Download

14,100 downloads

Uploaded:09/06/2003

goldrush-patch12to13.zip

goldrush-patch12to13.zip | 1.35 MB

Goldrush 1.3 patch: * New gametype: Classic Team Deathmatch (each team has their own base) > For now, pickups have been disabled otherwise there won't be too much maps ready to play CTDM > CTDM works with all maps that support ELIM (including Finca

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13,812 downloads

Uploaded:21/10/2004

ROCmod 2.0c Server FIles

rocmod2.0cserver.zip | 616.87 KB

SOF2. It is similar to existing mods such as OSP and Sneaky, but the intent in creating ROCmod was to take the best features from all admin mods and combine them into a single \"ultimate admin\" mod, with many additional features thrown in as well. ROCmod is well on its way to achieving this goal, and already contains an impressive list of features and options for both server admins and players. ROCmod is not a weapon mod, and should not be mistaken as one. ROCmod does not modify the weapons and damage properties of weapons within SOF2. Servers are free to use (or not use) any damage configuration they wish with ROCmod. ROCmod includes the following features: - All mod features can be configured - Both client/server and server-only modes - Admin users, with a huge set of commands available - Sysop \"super admin\" users, with many admin management features such as sysop immunity and detailed admin command restrictions - Referee users, temporary admins with limited powers - Clan members, with special scrim management commands - Client-side admin control center - Many admin punishment commands and settings - Team management commands for shuffling, swapping, and evening teams - Many scrim features such as team/spec locking and admin suspending - Match mode, for quickly organizing scrims and matches in a predictable and fair environment - Configurable admin rcon access - Anonymous admin options - Penalty box, with automatic punishment for team killing, spawn killing, and flag stealing - Fully customizable voice commands, with over 80 included standard - Many customizable gameplay notifications, such as headshots - Admin-only voice commands - Persistent player text tokens - Colored names - Detailed kill info - Fast chat shortcuts, to use admin/referee/clan chat without having to drop the console - A completely redesigned game HUD and scoreboard - Ability to view teammate health/armor/weapon info, as well as a team overlay for an overview of teammate locations and status - On-screen spectator list, to see who\'s spectating you - In-game MOTD - Server messaging system - New player greetings - A large number of intermission player stats with scores and medals - Killing sprees - Detailed logging of gametypes and admin usage - Server-side client mod verification - Custom server logo on loading screen - Player list to show client id, ip, and rate - Explosion gore - Minimum rate settings to kick laggers - Anti-camping punishment - Player cvar checking - Auto-demo recording and auto-screenshot options - Fully customizable team names and team colors - Vote management settings and commands to prevent spamming - Player reconnect tracking - Bad word chat filter - Classic CTF gametype - Plus a multitude of additional tweaks and additions! See the included reference docs for details Keep an eye on our website for updates! http://rocmod.rocclan.com For questions, support, suggestions or comments, visit the ROCmod forum: http://rocmod.rocclan.com/forum/

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12,569 downloads

Uploaded:03/11/2004

Pwn[BOT]

pwnbot_v133.zip | 658.98 KB

skilled enough for you or your clan to practice against. They are a bit like the bots from the UT series.[/quote] Enjoy this new version :thumbsup:

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12,415 downloads

Uploaded:04/08/2003

Trainmarket

trainmarket_v21.zip | 2.22 MB

2.1)! Have fun with it!

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12,396 downloads

Uploaded:07/09/2003

I.C.S.

ics_1.0_full.zip | 33.63 MB

leave! Head to our download part and see what all the fuss is about. You won't be sorry. [quote]I.C.S. is `the` must have `Balls-To-The-Walls` mod for Soldier Of Fortune II, with all new commercial quality content and improvements; not just a mod, I.C.S. is a better way to play and enjoy SOF2! ICS enhances the familiar SOF II 'action' experience with a new theme, expanded scenarios, game-modes, commercial quality level and sound design, and all new feature content. Smoothing out SOF II's rough edges ICS offers a feature rich higher quality game. The International Crime Syndicate is a well financed, organized, offensive criminal mercenary force with suspected ties to the Corsican Mafia. The ICS takes crime to the 'next level' with high-tech, modern weapons and motivated talent. Defending game objectives are SWAT, Special Police or Private Security teams. ICS expands SOF II with contemporary urban settings like Banks, Casinos, Art Galleries, and more.[/quote]

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11,903 downloads

Uploaded:19/03/2004

I.C.S. 2.1

ics21afull.zip | 69.12 MB

Date: March 5, 2004 · Website: http://www.planetsoldier.com/ics · Forums: http://www.nachos.net/forums/forumdisplay.php?f=173 · moddb: http://mods.moddb.com/1403/ · Contact: mrwhite@planetquake.com I.C.S. is `the` must have `Balls-To-The-Walls` mod for Soldier Of Fortune II, with all new commercial quality content and improvements; not just a mod, I.C.S. is a better way to play and enjoy SOF2! ICS enhances the familiar SOF II 'action' experience with a new theme, expanded scenarios, game-modes, commercial quality level and sound design, and all new feature content. Smoothing out SOF II's rough edges ICS offers a feature rich higher quality game. The International Crime Syndicate is a well financed, organized, offensive criminal mercenary force with suspected ties to the Corsican Mafia. The ICS takes crime to the 'next level' with high-tech, modern weapons and motivated talent. Defending game objectives are SWAT, Special Police or Private Security teams. ICS expands SOF II with contemporary urban settings like Banks, Casinos, Art Galleries, and more. For a full list of features, check out: http://www.planetsoldier.com/ics/about.html [/quote] Here is the latest version of ICS... Enjoy!

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10,926 downloads

Uploaded:01/10/2003

JEEL SpecOps

jeel_specops_22.zip | 17.75 MB

... GL-OICW is removed too much powerfull weapon. M590 : to much people want this fxxxck gun ! , It comes back, but its power and accuracy is modified. PISTOL : All pistol have an ironsight , to simulate aiming with ironsight, more difficult to shoot, but very accurate ! This functionality replace gun wip. M60: this weapon has also an iron sight for more acurate firing (alt weapon) WEAPON SELECTION: Weapons and equipement are selected now with new slots like in selection menu: slot 1 = primary weapon ( cycle on multiple weapons) slot 2 = secondary weapon( cycle on multiple weapons) slot 3 = side arms ( cycle on multiple pistols) slot 4 = grenade ( use grenade) slot 5 = equipement (use equipement) slot 6 = knike ( cycle on multiple weapons) Enjoy :thumbsup:

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10,391 downloads

Uploaded:26/10/2005

OSP

osp_1.0l_client.zip | 1.01 MB

contains all the client side files, Please make sure you read the "Readme" to see all the changes ;) Enjoy...

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10,109 downloads

Uploaded:11/06/2003

Can Spec Force

can_spec_force.zip | 14.07 MB

zoom on the sniper riffle (MSG90A1) 2) New sounds to the USSOCOM, SIG551, OICW, SilverTalon 3) Silencer on the MSG90A1, Sig551, USSOCOM, OICW, SilverTalon 4) Addition of the OICW, replacing the M4 (so no M4) 5) Changes to weapon accuracy mostly Sig551 6) Scope on the Sig551 and OICW now 3X, 6X, 12X 7) All modified weapons are camo'd 8) Colored tracres, Sig551 green, OICW blue 9) Custom menu, scope, and hud. Note: Scope, and hud, are Canadian themed, They will not be in the next version allowing you to use your own scope and hud. 10) Also the ability to go prone, provided by the ManDown code.[/quote] Another great mod hits the Sof2 Community enjoy:)

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10,020 downloads

Uploaded:21/03/2003

Phoenix

sofpx-pb-10.zip | 26.09 MB

standard INF/DEM gametypes, there is something here for YOU! FEATURES INCLUDE: GAMEPLAY: Faster running speed (Identical to SoF1) Strafejumps enabled (Further, faster, no pause) ULTIMATE M590 Shotgun (Based around SoF1, meaning new skin, 8 shells firing 12 pellets, faster firing rate, faster reload rate, slightly more accurate, slightly shorter range, damage balanced in line with these changes) TNT Explosive added (Based around SoF1\'s C4) Instant Grenade/Flash/Explosive attacks (Grenades work like SoF1, can be thrown instantly without switching from your current weapon, frag grenade explodes on impact, counter displayed under the health bar showing grenades left) Weapon Stay (Meaning weapons do not disappear after they have been picked up, they stay for someone else, unless they were dropped - please note SoF1\'s \'weapon drop\' cheat will not work! - AWESOME feature for DM/TDM, and of course CTFX) Female skins added to every team (making six in each, females use a new \'radio\' bindlist, use the male hitbox for fair play, 3 new skins added) Console, visual and audible notification of HEADSHOTS (\"Why did I die so quickly?\" etc.) Crosshairs change to green for friendly targets, red for enemy targets (like SoF1) Skins can be reselected/reviewed after map changes Rocket launcher and grenade launcher disabled by default NEW MAPS: IRQCTFX - Wastelands (ctfx ctf) Based on SoF1\'s IRQCTF1 JPNCTFX - Parking (ctfx ctf) Based on SoF1\'s JPNCTF1 NYCCTFX - Gangland (ctfx ctf) Based on SoF1\'s NYCCTF1 GERCTFX – Castle Kill (ctfx ctf) Based on SoF1\'s GERCTF1 SUDCTFX – Flag Frag (ctfx ctf) Based on SoF1\'s SUDCTF1 DUSPX - Dust (ctfx ctf tdm elim inf dem) A faithful conversion of Counter-Strike\'s de_dust, scaled to the original - supports ALL gametypes NEW GAMETYPE: CTFX (CTF PhoeniX) based around SoF1\'s classic CTF mode Your flag must be at home to capture the enemy\'s You can reclaim your flag yourself 15 points for a capture, 2 points for a flag return Flagcarrier generates a local siren to alert their location Flagcarrier generates a \'glow\' to prevent hiding in dark corners EFFECTS CHANGES: You can use your coloured name in team games Corpses can be damaged/dismembered immediately after death (\'gibbable\' corpses, client-side effect which can be enabled or disabled, doesn\'t affect the server, doesn\'t prevent shots hitting living players, enabled by default) Many improved/familiar sounds fine-tuned in Wavelab Many improved/familiar graphics fine-tuned in Photoshop Slightly quieter footsteps NEW OPTIONAL FEATURES Infinite Ammo Mode (optional, disabled by default) InstaGib Mode (optional, disabled by default, only the M590 Shotgun is affected) Disable shooting while leaning (optional, disabled by default) INTERFACE CHANGES: New cvars/binds built into the menu system MOD filter on the serverlist to easily locate SoFPX servers Small tweaks to layout Of course, the game has all the benefits of PunkBuster support, weapon balances have been maintained (only the M590 has been radically altered, but is balanced all the same), and there is a full manual included which covers every point in detail, including a Tweak Guide to get you started. A dedicated server config is included as an example, along with the default CTFX mapcycle. This SoF2 modification has ongoing support, and Public Beta 1.0 is, in some ways, just the beginning. Is is supported/sponsored by Jolt.co.uk, Europe\'s biggest and best GSP, and has a 16 player public server up and running right now (currently Jolt 15). Website: http://www.sofpx.com Email: support@sofpx.com Enjoy ... and feel free to visit our forums, linked at the website. The PhoeniX Is Rising...

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8,479 downloads

Uploaded:02/12/2003

SoF2 Nude Edition

sof2_nude_edition.zip | 57.53 MB

this a try and see for your self :thumbsup: *** Warning this Mod contains material of an Adult nature, Please DO NOT downlaod if easily offended ***

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8,180 downloads

Uploaded:24/02/2004

JEEL SpecOps 3.0

sof2jeelspecops3.zip | 35.31 MB

integrated to SpecOps, and you can customize solo maps or mp maps without having map source. You can modify position of flag ,escape zone, briefcase position etc... You can add a new gametype not supported to a map. You can add new objects like mine ( mine field) Other functionnalities in progress. CUSTOMs MAPS From Single Player game: Columbia 3 : tdm + inf Columbia 7 : tdm + inf + ctf LeonSof2-4 : tdm + inf + ctf Finca2 : tdm + inf From Multiplayer game: (SOF2), new gametype + initial gametype mp_col2 : Nuke mp_dust2 : Nuke, mine fields on TDM mp_jor1 : Nuke mp_kam1 : Nuke mp_kam2 : Nuke mp_kam4 : Nuke mp_kam5 : Nuke[/quote] Enjoy :thumbsup:

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8,154 downloads

Uploaded:22/12/2004

RPM Mod for SOF2 Gold Edition

rpm_gold_1.0_file.zip | 1.56 MB

development since 2002, when the first version was released for Sof2 v1.00. RPM now has a large following and many people contributing with ideas, graphics, coding and beta testing. RPM is now being developed for SOF2 Gold Edition in hope to revitalize the game. It is being released as an open-source project and all programmers are invited to contribute with anything they think will make the game better.[/quote] The focus of RPM is: • To provide servers with more administration capabilities by adding administration commands and features. Also allowing the server to designate others to Administrate it. • Provide a good setting for competitions (clan wars etc..).By adding a special competition mode, referees and team captains who have special commands to regulate the game. • Make the game more enjoyable by adding features such as chat sounds, tokens and icons etc... • Challenge players by giving them awards, providing stats etc... RPM is an open-source mod, which will be released under the GNU GPL.

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7,670 downloads

Uploaded:28/07/2003

Nade Timer

nadetimer.zip | 161.7 KB


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7,654 downloads

Uploaded:22/01/2006

ROCMod Server + Bot Files

rocmod2.1cserverbots.zip | 895.04 KB

currently in the process of moving, so work fills all my time. Given that I no longer play SOF2 and don\'t know when I\'ll have time to do another proper release beyond these fixes, this is likely to be the last official release of ROCmod from me. But, it may not be the end of the mod... see the end of this post.[/quote] So you\'ve heard it lads enjoy this last release of the famous ROCMod, And Armor thanks for all the work you have done for the community have fun with whatever you are goin to do man peace bro ;) ROCmod is an admin mod for SOF2. It is similar to existing mods such as OSP and Sneaky, but the intent in creating ROCmod was to take the best features from all admin mods and combine them into a single \"ultimate admin\" mod, with many additional features thrown in as well. ROCmod is well on its way to achieving this goal, and already contains an impressive list of features and options for both server admins and players. ROCmod is not a weapon mod, and should not be mistaken as one. ROCmod does not modify the weapons and damage properties of weapons within SOF2. Servers are free to use (or not use) any damage configuration they wish with ROCmod. ROCmod includes the following features: - All mod features can be configured - Both client/server and server-only modes - Admin users, with a huge set of commands available - Sysop \"super admin\" users, with many admin management features such as sysop immunity and detailed admin command restrictions - Referee users, temporary admins with limited powers - Clan members, with special scrim management commands - Client-side admin control center - Many admin punishment commands and settings - Team management commands for shuffling, swapping, and evening teams - Many scrim features such as team/spec locking and admin suspending - Match mode, for quickly organizing scrims and matches in a predictable and fair environment - Match moderators, to safely referee matches and scrims - Configurable admin rcon access - Anonymous admin options - Penalty box, with automatic punishment for team killing, spawn killing, and flag stealing - Fully customizable voice commands, with over 80 included standard - Many customizable gameplay notifications, such as headshots - Admin-only voice commands - Persistent player text tokens - Colored names - Detailed kill info - Fast chat shortcuts, to use admin/referee/clan chat without having to drop the console - A completely redesigned game HUD and scoreboard - Ability to view teammate health/armor/weapon info, as well as a team overlay for an overview of teammate locations and status - On-screen spectator list, to see non-admin players spectating you - In-game MOTD - Server messaging system - New player greetings - A large number of intermission player stats with scores and medals - Killing sprees - Detailed logging of gametypes and admin usage - Server-side client mod verification - Custom server logo on loading screen - Player list to show client id, ip, and rate - Explosion gore - Minimum rate settings to kick laggers - Anti-camping punishment - Player cvar checking - Auto-demo recording and auto-screenshot options - Fully customizable team names and team colors - Vote management settings and commands to prevent spamming - Player reconnect tracking - Bad word chat filter - Player tagging, to execute admin commands on multiple players at once - Classic CTF gametype - Smear The Queer gametype - Female team models - Several security fixes to prevent server exploits - Built-in customizable file scanner for modified file and skin detection - Plus a multitude of additional tweaks and additions! See the included reference docs for details Keep an eye on our website for updates! http://rocmod.rocclan.com For questions, support, suggestions or comments, visit the ROCmod forum: http://rocmod.rocclan.com/forum/

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7,578 downloads

Uploaded:10/11/2003

ROC Mod Client

roc_mod_1.6b_client.zip | 276.59 KB

into a single \"ultimate admin\" mod, with many new features thrown in as well. ROCmod is well on its way to achieving this goal, and already contains an impressive list of features and options for both server admins and players.[/quote] This is the new version of the awesome ROC Mod, so hey go download it now :thumbsup:

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7,462 downloads

Uploaded:09/05/2003

Sneaky Mod

sneaky.zip | 198.43 KB

candidate... Therefore you will probably find things that don't work as they are supposed to, not that I know of anything though. Please report back to me how it works. This mod was never intended to be released to the public...but lots of people asked for it so we reconsidered and it is now available for download.[/quote]

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7,300 downloads

Uploaded:20/10/2002

Man Down

ndown101502.zip | 7.21 MB

patch :D Below are all the new updates to the mod :- - Fully 1.02 compatible. - League game support - Capture and Hold gametype. - Classic Capture the Flag gametype. - ktmwtb & tktmwtb gametypes by ReverendTed. - Last Man Standing gametype - Full female team member support and updated female radio sounds. - New LAPD Team provided by FRAGGER. - Alternate version of lean fix. - Improved gametype support. - Ability to edit existing maps in-game, with out the need to recompile .bsp - Team Info client option. - Multiple HUD support. - Ability to define default items/item choices, globally or on a per team basis. - Four chasecam modes. - Profanity check - Name checker - Spectator password - Numerous bug fixes and misc improvements, including 1.02 problems. - Much, much more...

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7,151 downloads

Uploaded:22/12/2004

RPM Mod .exe

rpm_gold_1.0_exe.zip | 1.67 MB


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7,054 downloads

Uploaded:22/10/2004

ROCmod 2.0c Bot Server FIles

rocmod2.0cserverbots.zip | 617.39 KB

IP (West): 65.75.149.121:20100 ------------------------------------ABOUT------------------------------------- ROCmod is a fairly new admin mod for SOF2. It is similar to existing mods such as OSP and Sneaky, but the intent in creating ROCmod was to take the best features from all admin mods and combine them into a single \"ultimate admin\" mod, with many new features thrown in as well. ROCmod is well on its way to achieving this goal, and already contains an impressive list of features and options for both server admins and players. Development is progressing quickly so keep an eye on our website for updates! http://rocmod.rocclan.com For questions or support, visit our forum: http://rocmod.rocclan.com/forum/ ---------------------------------INSTALLATION--------------------------------- Installation for Servers: 1. Download the RoCMOD.zip either from http://rocmod.rocclan.com or http://www.sof2files.com 2. Unzip the entire contents to your server\'s SOF2 folder (this will create a \"rocmod\" folder within the SOF2 folder) 3. Add +set fs_game rocmod to your command line 4. Run your server! Installation for Clients: 1. Connect to a ROCMOD server and have Autodownloading ON 2. OR go to http://rocmod.rocclan.com and Download the client files and place them in a folder you create in your SOF2 Folder named \"rocmod\" without the quotes. Obviously the easier way is to just connect to a server running the RocMod. -----------------------------------HISTORY------------------------------------ For a complete list of changes and additions in this release (too much to list here), please see the history.txt file. ------------------------------------THANKS------------------------------------ Thanks go out to the following people/groups: Orange Smoothie Productions, Sneaky Nordic, PSYCHO MOD - For creating the best admin mods out there, and giving me the inspiration to do it even better. -]RoC[- General Disorder - For beta testing and overwhelming excitement about the project -]Reign of Chaos[- Clan - For beta testing the first versions of the mod, and generally just being a great bunch of guys. ROC RULES!! Teal\'C and the [Made] Clan - For helping test the mod, and providing great feedback and ideas Milker - For bugging the hell out of me to get features added and released on a regular basis ------------------------------------------------------------------------------ Oh, I promised -]RoC[- MuthrFKR I\'d include this in the readme. CACKSUCccA!

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6,895 downloads

Uploaded:20/06/2003

3rd Mod

3rd_mod.zip | 376.69 KB

try :) [b]NOTE: This will not work with OSP, and in no way can it be used to cheat, or hack the regular SOF2.[/b]

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6,384 downloads

Uploaded:06/02/2003

Mandown

mandown013103.zip | 1.88 MB

totally changing everything about the game. In this Updated version here are some of the changes * fixed 'disconnect' symbol always appearing * added /mandown/configs directory * added cvars to define list .cfg's (g_adminConfig, g_nameConfig & g_wordConfig) * added 'binoculars' to accesory slot * removed g_sof2defaults option * removed secondary weapon outfitting slot * changed CTF to CCTF style - there is no CTF & CCTF anymore * removed elim2 - added 'noteamspawns' spawntogether option * changed how shotgun aim is calc'd * changed default ManDown item choices (may remove SoF2 defaults all together??) - can no longer select secondary weapon - m590, m3a1 and MP5 are now all primary weapons - microuzi is now in the 'pistol' class of weapons * improved bots - they move a bit better - they shoot a lot better - they choose weapons a lot better etc

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6,056 downloads

Uploaded:20/10/2004

PRO RoC Sound

pro_roc_sound.zip | 3.89 MB


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5,980 downloads

Uploaded:20/06/2003

Sof2 Mp B.A.R.D

sof2mpbard_11.zip | 760.68 KB

well as bots, whilst making minimal changes to the code. This is a great alternative for server administrators running the regular SOF2, but want the option to use “Realistic Damage” and online bots, whilst keeping the base game play as Raven intended it. This is the most up-to date version, with more features. A big round of applause to Arkanis for making such a good mod. So what are you waiting for, give it a try :)

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5,362 downloads

Uploaded:23/07/2006

OSP Clientside Files

osp1_1_clientside.zip | 1.06 MB

:) [img]http://screenshots.filesnetwork.com/12/files2/49473_1t.jpg[/img]

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5,259 downloads

Uploaded:14/03/2004

ROC Mod 1.7b Server

rocmod17bserver.zip | 526.46 KB

combine them into a single \"ultimate admin\" mod, with many new features thrown in as well. ROCmod is well on its way to achieving this goal, and already contains an impressive list of features and options for both server admins and players.[/quote] Enjoy :thumbsup:

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5,171 downloads

Uploaded:18/01/2004

Bufu Bot Mod 2

bufu_bot_mod2.zip | 1.9 MB


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5,101 downloads

Uploaded:22/01/2006

ROCMod Server Files

rocmod2.1cserver.zip | 894.77 KB

currently in the process of moving, so work fills all my time. Given that I no longer play SOF2 and don\'t know when I\'ll have time to do another proper release beyond these fixes, this is likely to be the last official release of ROCmod from me. But, it may not be the end of the mod... see the end of this post.[/quote] So you\'ve heard it lads enjoy this last release of the famous ROCMod, And Armor thanks for all the work you have done for the community have fun with whatever you are goin to do man peace bro ;) ROCmod is an admin mod for SOF2. It is similar to existing mods such as OSP and Sneaky, but the intent in creating ROCmod was to take the best features from all admin mods and combine them into a single \"ultimate admin\" mod, with many additional features thrown in as well. ROCmod is well on its way to achieving this goal, and already contains an impressive list of features and options for both server admins and players. ROCmod is not a weapon mod, and should not be mistaken as one. ROCmod does not modify the weapons and damage properties of weapons within SOF2. Servers are free to use (or not use) any damage configuration they wish with ROCmod. ROCmod includes the following features: - All mod features can be configured - Both client/server and server-only modes - Admin users, with a huge set of commands available - Sysop \"super admin\" users, with many admin management features such as sysop immunity and detailed admin command restrictions - Referee users, temporary admins with limited powers - Clan members, with special scrim management commands - Client-side admin control center - Many admin punishment commands and settings - Team management commands for shuffling, swapping, and evening teams - Many scrim features such as team/spec locking and admin suspending - Match mode, for quickly organizing scrims and matches in a predictable and fair environment - Match moderators, to safely referee matches and scrims - Configurable admin rcon access - Anonymous admin options - Penalty box, with automatic punishment for team killing, spawn killing, and flag stealing - Fully customizable voice commands, with over 80 included standard - Many customizable gameplay notifications, such as headshots - Admin-only voice commands - Persistent player text tokens - Colored names - Detailed kill info - Fast chat shortcuts, to use admin/referee/clan chat without having to drop the console - A completely redesigned game HUD and scoreboard - Ability to view teammate health/armor/weapon info, as well as a team overlay for an overview of teammate locations and status - On-screen spectator list, to see non-admin players spectating you - In-game MOTD - Server messaging system - New player greetings - A large number of intermission player stats with scores and medals - Killing sprees - Detailed logging of gametypes and admin usage - Server-side client mod verification - Custom server logo on loading screen - Player list to show client id, ip, and rate - Explosion gore - Minimum rate settings to kick laggers - Anti-camping punishment - Player cvar checking - Auto-demo recording and auto-screenshot options - Fully customizable team names and team colors - Vote management settings and commands to prevent spamming - Player reconnect tracking - Bad word chat filter - Player tagging, to execute admin commands on multiple players at once - Classic CTF gametype - Smear The Queer gametype - Female team models - Several security fixes to prevent server exploits - Built-in customizable file scanner for modified file and skin detection - Plus a multitude of additional tweaks and additions! See the included reference docs for details Keep an eye on our website for updates! http://rocmod.rocclan.com For questions, support, suggestions or comments, visit the ROCmod forum: http://rocmod.rocclan.com/forum/

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5,018 downloads

Uploaded:19/09/2003

ROC Mod 1.5d Client

rocmod_1.5d_client.zip | 271.02 KB

intent in creating ROCmod was to take the best features from all admin mods and combine them into a single "ultimate admin" mod, with many new features thrown in as well. ROCmod is well on its way to achieving this goal, and already contains an impressive list of features and options for both server admins and players.[/quote] ** Additional features: - Many small performance and bandwidth usage tweaks - Players can now be set as referees - temporary admins with limited powers - New /adm friendlyfire command - New /adm passvote command, to force the current vote to pass - New /adm lock command, for locking/unlocking teams - New /adm suspendall command, to force all admins to suspend their admin status - New /admtell command, like /tell but with admin tag/sound - Server cvar to allow a server to display a logo on the loading screen - Server cvar to force all admins to initially be suspended when they join

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4,928 downloads

Uploaded:08/01/2004

GT3 Mod

gt3b40_30122003.zip | 12.58 MB

radar and scoreboard. Download this great mod and let the fragging begin! :)

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4,852 downloads

Uploaded:22/01/2006

ROCMod Source

rocmod2.1csrc.zip | 7.78 MB

and forth whether to release it or hold on for another update, but I think this is it for me, at least for SOF2. The source is being provided publically under the following two conditions: 1. If you use and of the ROCmod source code in your own mod, all I ask is that you please give me credit somewhere in your mod for it. A post here in the forums telling how or where you\'re using it would be fun to hear too. 2. If you need help working with the code, post your questions here in the ROCmod forum, or any other SOF2 modding forum. But DO NOT contact me on MSN or via email about it. If I had time to help with someone else\'s mod, I\'d still be working on ROCmod. There are plenty of people on the forums that can answer your questions. I may stop by on occasion and answer questions I see in the forum, but it will be limited to the forum. This is basically an unedited copy of my development folder, so the paths within all of the batch files will have to be changed to fit the location of your SOF2 compiler. Have a look around, there\'s a lot here beyond the standard SDK. I\'ve also created a few new categories here in the forum that you may have noticed, feel free to use them for your modding discussion and help as you explore the source code and/or work on your own mods.[/quote] So, there it is. Enjoy! ;)

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4,791 downloads

Uploaded:08/05/2005

RPM

rpm_0.7_beta2.zip | 3.81 MB

many people contributing with ideas, graphics, coding and beta testing. RPM is now being developed for SOF2 Gold Edition in hope to revitalize the game. It is being released as an open-source project and all programmers are invited to contribute with anything they think will make the game better.[/quote] Here's the new Beta of the RPM Mod. Go download it right away!

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4,784 downloads

Uploaded:02/08/2003

Kamchatka Blaster

nuke_kamchatka_blasterv2.zip | 1.96 MB


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4,773 downloads

Uploaded:02/05/2003

Full Metal Rocket v1.0 Final

fmr_1.zip | 1.71 MB

other code changes. Remember, FMR isn\'t just an RPG mod - you can now play with MM1\'s only, Grenades only, or alternating weapon mode where you spawn with one of the 3 weapons each time. Read the \'FMR Manual.txt\' or \'FMR Manual.rtf\' in the \'Documents\' folder for more info.[/quote]

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4,771 downloads

Uploaded:31/08/2004

JEEL SpecOps 3.1

jeel_specops_3.1.zip | 45.6 MB

make , will be added to the combat simulator , without removing old weapons Ready to use: New: AK47 with TRIJICON Scope ( it replace my first AK model). *in 3.1** New: WA2000 , a german sniper rifle 7.62mm *in 3.1** New: Steyr AUG 5.56mm assault rifle *in 3.1** Working on: New: SR25 , sniper rifle from STONER 5.56mm New: SA80 (L85) 5.56mm ( british assault rifle) 4x SuZAT scope New: FN-FAL , belgian assault rifle 7.62mm New: M21 , 7.62mm us sniper rifle New: SIG 550 commando, short barrel 5.56mm + TRIJICON scope New: GALIL 7.62mm assault rifle (israel) New: M16-A2 last vesion of M16 in us army. New: SAW , us army 5.56 machine gun And more , but I make them one by one ...[/quote] *** Warning.. this is a very large file to download 46mb ***

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4,517 downloads

Uploaded:05/05/2004

OSP-Serverside

osp-serverside-0.3d-beta.zip | 668.98 KB

up, the client pk3 in the server pak wasnt the same as in the client zip - fix: draw team overlay now limits to the correct amount of players - fix: team overlay overlapping health in old hud - fix: scoreboard info was way too long, might be causing the "duplicates" of player #0 on scoreboard - fix: too many stats on scoreboard

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4,473 downloads

Uploaded:19/09/2004

ROCmod 2.0b Server Files

rocmod2.0bserver.zip | 611.65 KB

admin mods and combine them into a single "ultimate admin" mod, with many additional features thrown in as well. ROCmod is well on its way to achieving this goal, and already contains an impressive list of features and options for both server admins and players. ROCmod is not a weapon mod, and should not be mistaken as one. ROCmod does not modify the weapons and damage properties of weapons within SOF2. Servers are free to use (or not use) any damage configuration they wish with ROCmod. ROCmod includes the following features: - All mod features can be configured - Both client/server and server-only modes - Admin users, with a huge set of commands available - Sysop "super admin" users, with many admin management features such as sysop immunity and detailed admin command restrictions - Referee users, temporary admins with limited powers - Clan members, with special scrim management commands - Client-side admin control center - Many admin punishment commands and settings - Team management commands for shuffling, swapping, and evening teams - Many scrim features such as team/spec locking and admin suspending - Match mode, for quickly organizing scrims and matches in a predictable and fair environment - Configurable admin rcon access - Anonymous admin options - Penalty box, with automatic punishment for team killing, spawn killing, and flag stealing - Fully customizable voice commands, with over 80 included standard - Many customizable gameplay notifications, such as headshots - Admin-only voice commands - Persistent player text tokens - Colored names - Detailed kill info - Fast chat shortcuts, to use admin/referee/clan chat without having to drop the console - A completely redesigned game HUD and scoreboard - Ability to view teammate health/armor/weapon info, as well as a team overlay for an overview of teammate locations and status - On-screen spectator list, to see who's spectating you - In-game MOTD - Server messaging system - New player greetings - A large number of intermission player stats with scores and medals - Killing sprees - Detailed logging of gametypes and admin usage - Server-side client mod verification - Custom server logo on loading screen - Player list to show client id, ip, and rate - Explosion gore - Minimum rate settings to kick laggers - Anti-camping punishment - Player cvar checking - Auto-demo recording and auto-screenshot options - Fully customizable team names and team colors - Vote management settings and commands to prevent spamming - Player reconnect tracking - Bad word chat filter - Classic CTF gametype - Plus a multitude of additional tweaks and additions! See the included reference docs for details Keep an eye on our website for updates! http://rocmod.rocclan.com For questions, support, suggestions or comments, visit the ROCmod forum: http://rocmod.rocclan.com/forum/ You can also get the Client Files for the mod [url="http://soldieroffortune2.filefront.com/file/ROC_Mod_20a_20b;30633"]here[/url]

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4,411 downloads

Uploaded:10/11/2003

ROC Mod Server

roc_mod_1.6b_server.zip | 508.16 KB

into a single \"ultimate admin\" mod, with many new features thrown in as well. ROCmod is well on its way to achieving this goal, and already contains an impressive list of features and options for both server admins and players.[/quote] This is the ROC Mod Server update, go download it now awesome :thumbsup:

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4,326 downloads

Uploaded:05/12/2003

I.C.S.

ics_2-0_upgrade.zip | 26.22 MB

installed!! Here is small summary of the changes: [quote]- [b]Healing teammates[/b] In 2.0 your teammate's health is now displayed under their name when you have them in your sites. A health icon will appear when you press against a wounded teammate. To heal a teammate, press against them and hit your 'use' key. A bar graph will show the healing progress. Your ability to heal is unlimited but you can only restore a percentage of each player's health (default 80%). Servers can override the default by setting g_maxHealPercentage ## in their server configs. - [b]Hitmen gametype[/b] At the beginning of each round, one red player is given a briefcase full of cash. The blue team must seek out this player and assassinate him in order to win. When carried, the case emits a tone that can help the opposing team track the carrier. The player with the case may drop it or pass it to another teammate at any time. Be warned though. When the case is not being carried, it will show up on the blue team's radar and all they need to do is touch it to win. In 2.0 we've added a limit to the time the briefcase can remain dropped. If the case is dropped for longer than the timelimit (default :10), it explodes and the red team loses the round. This is to counter the exploit where players could drop the case in places where it was impossible to retrieve. Servers can override the default by setting gt_caseDropTime in their configs. 0 = no limit. - [b]Gametype Support[/b] ICS adds Hitmen and Elimination support to all Raven maps. Any custom maps that support Elimination will also support Hitmen. - [b]Infiltration Enhancements[/b] ICS offers up two models, aside from the briefcase, for the blue team to steal in Infiltration; a laptop computer and the Mona Lisa. The Mona Lisa is used in our Art Gallery map and the laptop is used in the Siberian Express map along with several Raven maps. - [b]Custom Maps[/b] ICS sports 8 custom maps, 3 of which are brand new for 2.0; ICS - Invasion Corsica, ICS - International Bank Of France and ICS - Nuclear plant B. All 8 maps support hitmen, ctf, inf, dem, elim, dm and tdm, with the exception of ICS - Invasion Corsica, which we felt was not suited to dem. - [b]New Skins[/b] ICS includes 5 custom skin sets, 2 brand new for 2.0; GIGN (Groupe d'Intervention de la Gendarmerie Nationale) and Special Operations. As with all the ICS skin sets, female models are supported. - [b]Weapon Enhancements[/b] Under ICS all weapons get brand new, more realistic, kick-ass sounds, sampled from real firearms as opposed to the weak, synthesized stock SOF2 sounds. Many also get brand new skins. In addition, ICS offers a distinct new weapons balance called ACM (accuracy compensated modeling) where we have adjusted weapons performance for: · improved balance · greater utility of all weapons · improved performance under lag · increased weapon specialization · improved quality of weapon feel and efficacy · more realistic relative weapon performance · more consistent weapon behavior In 2.0, we've made the following changes: - SIG551: Increased the kick to make it slightly less effective under scoped during stained fire - M590: The damage has been taken down a few points - USAS12: Now fires 12 gauge military AP sabots as opposed to shot. Includes a new firing sound - M4: Gets a facelift and a brand new sound - OICW Grenade Launcher/Assualt Rifle In ICS 2.0 we've brought back several weapons from the single player game, including the OICW. The Objective Individual Combat Weapon (OICW) is a combination weapon which has a 20mm semi-automatic, magazine fed grenade launcher and a 5.56mm compact assault rifle. In addition, the OICW has a mounted video sighting unit that can zoom to 1.5x or 6x. To zoom the camera, use the 'alt-fire' key, just like the other scoped weapons.To fire 20mm grenades, cycle through the fire modes single, burst, auto) until you come to 20mm. To fire 5.56 rounds, toggle the fire mode to either single, burst or auto. The OICW is available as a primary weapon - US SOCOM Pistol with Silencer In 2.0 a silencer has been added to the US SOCOM pistol. The weapon also sports a brand new skin and sound - F1, M67, L2A2, MDN11 Frag Grenades Also re-introduced from the single player game for 2.0, these grenades are all frag grenades like the SMOHG92. Each one has a different damage/radius ratio compared to the SMPHG92 but should be well balanced to each other - M7A3 Teargas Grenade and Gas Mask We've created 2 brand new grenades for ICS 2.0. One of them, the M7A3 is a CS teargas grenade, that causes temporary, partial blindness and sends players into a coughing fit. To counter the effects of the M7A3, players can now select a gas mask as an accessory, instead of armor or nv/ir goggles - M18 Yellow Smoke Grenade Our other custom grenade, the M18 is used for signaling and obscuring player movement - M15 White Phosphorus Grenade In ICS 2.0, this grenade causes damage. The white phosphorus filler burns at a tempurature of 5000 degrees fahrenheit on the ground and lasts about as long as the fire from the ANM14. - [b]Referee Menu and Commands[/b] For ICS 2.0 we have created a passworded referee. Referees are not as powerful as rcons but they have full control over key settings and changing maps, as well as the ability to move and kick players. Servers mearly need to set ref_pwd "[password]" in their server.cfg to use this function. The refreee menu is in the top menu bar between the vote and exit menus. It's very straight forward. You simply need to enter the password in the proper field, then the entire menu is at your disposal. For a list of referee console commands, check out the cvars section. - [b]Radio Messages[/b] We've replaced all the radio messages and made both the male and female sound sets complete. The radio menu has been enhanced to include all available sounds. The radio menu now offers a choice of 3 sub-menus; Radio Orders, Radio Responses and Radio Misc. These sub menus contain assigned keys for all the sounds. Players can assign keys directly to the sub menus in the Chat section of the Setup / controls menu. In 2.0 we've gone back to using the default SoF2 male voice for the automatic responses: Grenade, Sniper, Fire In The Hole and Check Your Fire. - [b]Headshot Messages[/b] The word Headshot! will appear on center screen of clients who kill their opponents by shooting them in the head. All players will see this message in the upper left of screen...[/quote] For an even longer list (and with screenshots) of the 2.0 changes please check out [url=http://www.planetsoldier.com/ics/index.html]the official ICS website[/url] Enjoy :beer:

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4,131 downloads

Uploaded:26/07/2003

Train Market

trainmarket_v2.zip | 2.15 MB

2.1)! Have fun with it!

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3,760 downloads

Uploaded:27/05/2003

The X-Mod

xmod30.zip | 1.54 MB

Shot-gun M1014 - binocular & m203 launcher as accessories - new gametype \"Protection\" (supported map - Italy , Army Base , Shop) - Female characters for all teams (Now team has 6 players !) - New crosshair names infos - Bots in game support - HeadShot & NeckShot detection with sound effect [/quote] Another cracking version from =CW=Xena.WarriorPrincess this mod is getting better and better, go give it a test run and make your own mind up;)

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3,661 downloads

Uploaded:23/07/2003

RoC Mod

roc_mod11.2_server.zip | 551.36 KB

into a single "ultimate admin" mod, with many new features thrown in as well. ROCmod is well on its way to achieving this goal, and already contains an impressive list of features and options for both server admins and players. Development is progressing quickly so keep an eye on our website for updates! [/quote] Sounds good go give it a try, full instructions in the read me.:)

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3,639 downloads

Uploaded:04/02/2003

Jihad

jihad.zip | 1.13 MB

Everyone else gets a single grenade (frag or flame, based on outfitting), which they may arm...but not throw. The objective is to blow up the Infidel. If you succeed - you become the Infidel There are only two ways to score Blow up the Infidel (a default 3 points, plus 1 point for the kill) Be the Infidel and shoot those trying to blow you up (1 point each) There are no points awarded for blowing up non-Infidels, and there is no suicide penalty. The first Infidel is the first person to blow themselves up at the start of the round. If the Infidel suicides (cowardly leaps off a cliff) or disconnects, a new Infidel is selected by the same method.

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3,460 downloads

Uploaded:26/10/2005

OSP

osp_1.0l_server.zip | 1.44 MB

contains all the server side files, Please make sure you read the "Readme" to see all the changes ;) Enjoy...

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3,373 downloads

Uploaded:21/03/2003

Mandown Mullins Identity Error Patch

mullins_error_patch.zip | 2.37 KB

mandown folder. There is no coding on my part. I have not edited any files or script in this patch. However - it fixes the problem and allows you to play on mandown servers without getting the mullins identity error.

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3,151 downloads

Uploaded:03/08/2003

Roc Mod

rocmod-1.3b-server.zip | 716.3 KB

this handy tool and have your server be the best out there! :)

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3,000 downloads

Uploaded:20/05/2003

JEEL SpecOps

jeel_specops_2_0.zip | 11.31 MB

arrow key, down arrow key to reset view, left and right to rotate view.[/quote] A lot of new features here in this new release read the readme for all the new info, this mod just gets better, go give it a try;)

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2,968 downloads

Uploaded:21/03/2004

ICS 2.1a Upgrade

ics21aupgrade.zip | 9.08 MB

handling and performance update (balance between 1.0 and 2.0) · USAS 12 slug damage increased slightly · tighter shot pattern & damage on M590 · new weapon skins for USAS 12 and MSG90 A1 skins · new M1911 A1 skin courtesy of Reverend Ted · new crouch/lean code courtesy of Kris - http://www.planetquake.com/brazen/altshtfix/index.html · fixed the M1911-A1/MP5 combination ammo bug (required removal of RPG7) · respawn invulnerability for the M7A3 Tear Gas grenade · increased transparency on M7A3 Tear Gas cloud effect

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2,821 downloads

Uploaded:02/07/2004

SOF2 Extended [player]

sof2ext1.1.0.zip | 243.98 KB

Bugs can be reported either on our forum: http://omgwtflol.rivercrew.net by mail: RCFmember@rivercrew.net, insano@boobcrew.be[/quote] SOF2 Extended player file, download this for some real fun game play, go grab it now and get it on your servers:)

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2,787 downloads

Uploaded:10/02/2006

Rocmod 2.1c Swarm Client C

rocmod_21.1c_swarm_c_client.zip | 1.42 MB

necessity for the 10MB stock maps pack. (Basegametype support was fixed in NadeSwarm! but I simply forgot to consider it for KtMwtB, since it never worked with stock SoF2.) 2.1c-swarm-b adds a few small radar enhancements for all gametypes: * Out-of-range items (and item carriers) are drawn on the radar perifery * Items above and below the player are indicated by small up or down arrow icons More information on NadeSwarm! and KtMwtB can be found in the /docs/ subfolder. The NadeSwarm! gametype (g_gametype swarm) may be run on any map that supports dm. KtMwtB (ktmwtb, tktmwtb) runs on any map that supports INF, or KtMwtB specifically. -ReverendTed -ReverendTed@satx.rr.com -February 9th, 2006 http://rocmod.rocclan.com Created by -]Roc[- Arrnor -]RoC[- Server IP: 70.86.178.246:20102[/quote] Here is another addition of the Rocmod Swarm series from ReverendTed, this is version C. Go give it a try and see what you think :)

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2,733 downloads

Uploaded:30/01/2006

Rocmod 2.1 C Swarm (Client)

rocmod2.1cswarmclient.zip | 1.42 MB

server files, click [url="http://soldieroffortune2.filefront.com/file/;56041"]HERE[/url] [quote]This is a (very slightly) altered version of ROCmod 2.1c. To keep it distinct from -]RoC[- Arrnor's work, and to avoid complications from conflicting client versions (just in case), I've given it a different mod folder and version name. It is being released with -]RoC[- Arrnor's knowledge and permission under the terms of the ROCmod 2.1c source release. Version: ROCmod 2.1c-swarm Mod Folder: /rocmod-swarm/ The ROCmod portions of the code function exactly the same as the released 2.1c, but I've also added the ability for the server to run the NadeSwarm! and Kill the Man with the Ball gametypes. Both are fast-paced, lighthearted gametypes that serve well as "tension breaker" rounds every few maps or so. Each also comes with a number of cvars that can be customized to suit your preferences. In NadeSwarm! (gametype "swarm"), players are each given a grenade which they may arm, but not throw, effectively turning every player into a walking bomb. The first one to detonate themselves at the start of the round becomes the Gunrunner, who gets a gun (type based on a server cvar, customizable for the size of game you expect), and must then fend off the rest of the players, all looking to blow him up. The player whose grenade finally does in the Gunrunner becomes the next Gunrunner. NadeSwarm is playable on ANY map that supports Deathmatch, and is particularly fun on the included dm-enabled mp_barn map. (If the gameplay sounds familiar, it's because I've changed the original names so that they're more accessible, and less likely to offend in these sensitive times. It's a concession to political correctness, but the gameplay is still just as fun.) In Kill the Man with the Ball and its Team variant (gametypes "ktmwtb" and "tktmwtb"), also known in-game as "Scramble" and "Team Scramble", there is Ball placed on the map. The objective is simple: grab the ball and hold it. Think of it as Deathmatch with an Objective. The gameplay is similar to "Smear the Queer", but is much more robust, and is backed with a host of cvars to customize play to your preferences. In addition, ROCmod 2.1c-swarm enables radar for these modes, which significantly enhances the fun factor. (In addition, during these modes items out of radar range are drawn on the radar perifery, so you can still tell which direction to go.) Scramble and Team Scramble require a map supporting ktmwtb or tktmwtb, though I recommend the ktmwtb Stock Map Pack, which includes a number of stock Raven maps recompiled to support Scramble and Team Scramble. All other gametypes and ROCmod features function as before. -ReverendTed [/quote] Keep in mind, this is [b]NOT[/b] an official Rocmod release!

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2,581 downloads

Uploaded:03/03/2006

ROCmod 2.1c Bots and Penalty Box Fix

rocmod21.1c_bots_penaltyboxfix.zip | 199.33 KB

provided the necessary botroutes and botfiles have been installed as per the mod instructions.

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2,544 downloads

Uploaded:09/05/2003

Sneaky mod config helper

sneaky_cfg.zip | 20.02 KB

configuration helper for the Sneaky mod. Please try it out and let me know how it works. Select your Sneaky config file when you start the program (sof2_sneaky.cfg).[/quote] [SNOR] Maverick www.sneakynordic.com Please use with the sneaky mod

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2,530 downloads

Uploaded:14/10/2003

Unofficial 1.04 mod

unf104v2102003.zip | 5.35 MB

mod is totally unofficial and not supported by Raven Software in any way.

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2,502 downloads

Uploaded:26/07/2003

Kamchatka Blaster

mp_blaster.zip | 1.83 MB

it :beer:

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2,421 downloads

Uploaded:23/07/2006

OSP Serverside Files

osp1_1_serverside.zip | 1.49 MB


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2,289 downloads

Uploaded:22/03/2004

PwnBot

pwnbotv101.zip | 380.67 KB

a work in progress and is being released in this state due to popular demand. I have focused on CTF mode to begin with and all official CTF maps (plus the excellent mp_subway) are supported and included in the pwnbotsctf.mapcycle file. Some maps support inf/dem/dm but with mixed results - i am working on these gametypes and some other stuff like OSP tokens and a new navigation system now.[/quote] Heres a rundown of some of the commands. g_weaponmod 0 - Use normal outfitting. g_weaponmod 1 - Knives only. (yes yes im working on barn :D) g_weaponmod 2 - Knives and Pistols only. g_weaponmod 3 - Knives and rockets only. g_weaponmod also works with callvote and kicks in after the next respawn. g_botskill (1-5) - 5 attempts to simulate the intensity of a clan match. 1 are wusses(ish). you can change g_botskill ingame but it wont kick in until a map restart. Enjoy:thumbsup:

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2,275 downloads

Uploaded:11/07/2005

I.C.S 2.2

ics_22_upgrade.zip | 2.46 MB

in-game information, this update is attempting to give the player a more rounded experience. Players get information back during the game, admins get to keep players under control. Additional game modes expand the experience and the game play, with new distinctive game modes encouraging different game styles. Website: [url]http://www.planetsoldier.com/ics[/url] · Forums: [url]http://www.nachos.net/forums/forumdisplay.php?f=173[/url] · moddb: [url]http://mods.moddb.com/1403/[/url] For a full list of features, check out: [url]http://www.planetsoldier.com/ics/about.html[/url] Enjoy! Neller, June 2005. d_neller@hotmail.com [/quote]

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2,228 downloads

Uploaded:08/01/2004

Bard

sof2mpbard_12.zip | 2.07 MB

what is in Bard. Headshot notifications, Score board changes and also a few weapon changes. Check out the read me then download this great mod to spice up sof2 mp :rock:

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2,204 downloads

Uploaded:15/11/2005

UNF104 - Maximum Pain

unf104_maximum_pain.zip | 4.52 MB

with! Unfortunately, for most of us SOF2 MULTIPLAYER was never developed to be the game we hoped it would be. Sure it’s hella fun and better than your average G-rated FPS shooter, but still it fell short in two major areas: 1) It lacked the full-out violence of the single player game and; 2) The weapons were rather disappointing compared to single player or even anything close to the real world weapons upon which they were based. [/quote] [quote]UNF104 - MAXIMUM PAIN changes these 2 shortcomings forever! Completely based on “MANDOWN Chris’s” original UNF104 mod (that never recieved credit for being the truly revolutionary mod it is)… UNF104 - MAXIMUM PAIN takes up the gauntlet to bring you the addition of realistic and deadly weapons modifications that will literally blow your entrails out of your ASS!{/quote] This is a must have for all you gore and reality freaks out there, read the readme for full instructions, go give it a try you won't be sorry :thumbsup:

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2,171 downloads

Uploaded:23/11/2003

Phoenix

sofpx-pb-11_patch.zip | 510.44 KB

of Phoenix v1.0[/url] :beer: [quote]VERSION: 1.1 BETA CHANGES SINCE V1.0 BETA: ======================== FIXED: When pickups are disabled in CTFX (g_pickupsDisabled = 1) the respawn interval will be used, whatever it is set to, allowing SoF2 CTF maps to be enjoyed with CTFX rules. FIXED: When the shotgun finishes loading the 8th shell, the 'finished reloading' animation is played, but it does not stop the gun from firing if you pull the trigger. You can now fire, at will, during any part of the reload sequence, from beginning to end. This way, you never miss a shot. FIXED: 'Double sounds' have been prevented when cg_predictItems is set to 0. This was a bug affecting weapon pickups, which has now been corrected. FIXED: Strafejumps improved to match SoF1's speed and distance, extensively tested and compared. FIXED: Massive issue finally fixed, something that's been bothering me for many, many months! You may have noticed, sometimes, when you went over steep inclines you would 'sail' over the edge, the momentum keeping you going. A bit like going over a ramp. It was particularly noticeable on GERCTFX. No longer - the physics are now working like SoF1, meaning that it's a LOT easier to control your player. FIXED: Items now respawn after 15 seconds, like SoF1, as opposed to the previous value of 30. ADDED: This is a great new feature, and much requested. There is now a CVAR called g_allowSkins which allows server admins to decide whether or not to enforce 'team skins'. If g_allowSkins is set to 1, the default value, players can use ANY skins ... even in team games![/quote] Have fun with this great mod :rock:

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2,111 downloads

Uploaded:14/10/2003

Psycho Mod

psychomod0.1e.zip | 199.32 KB


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2,019 downloads

Uploaded:14/10/2003

Lxg RealDamage

lxg_realdamagev6.zip | 7.99 KB


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1,987 downloads

Uploaded:31/07/2004

NS Gore Mod

nsgore.zip | 497.15 KB


Download

1,923 downloads

Uploaded:19/09/2003

Roc Mod 1.5d Server

rocmod_1.5d_server.zip | 487.66 KB

in creating ROCmod was to take the best features from all admin mods and combine them into a single \"ultimate admin\" mod, with many new features thrown in as well. ROCmod is well on its way to achieving this goal, and already contains an impressive list of features and options for both server admins and players.[/quote] ** Serverside-only mode! You now have the option of disabling the clientside and deleting it from the server, so no client download is required! There are a few clientside things you lose, but I have tried to keep it to a minimum. ** Additional features: - Many small performance and bandwidth usage tweaks - Players can now be set as referees - temporary admins with limited powers - New /adm friendlyfire command - New /adm passvote command, to force the current vote to pass - New /adm lock command, for locking/unlocking teams - New /adm suspendall command, to force all admins to suspend their admin status - New /admtell command, like /tell but with admin tag/sound - Server cvar to allow a server to display a logo on the loading screen - Server cvar to force all admins to initially be suspended when they join - Server cvar to disable tk doubling for gametype items - Server cvar to control the default timelength for the penalty box - Server cvar to disable player death when switching teams - Enabled the cvar to allow ghosts to talk to players in non-respawn games

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1,922 downloads

Uploaded:17/09/2003

Herecy 3rd Mod

herecy3rdmod.zip | 838.88 KB


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1,865 downloads

Uploaded:27/01/2003

Full Metal Rocket

fmr_a02.zip | 2.46 MB

insanely fast-paced arcade-style mod, designed primarily for single player deathmatch against bots or over a LAN - although it can also be played online for those adventurous enough. The premise of Full Metal Rocket's game play is very simple but a lot fun – your only weapon is an RPG7 and a hell of a lot of rockets! Full Metal Rocket is about fun, not realism. This mod is a LOT of fun at LAN parties, and to kill some time when you are offline and need a fast-paced action injection. If are a rocket whore or you would enjoy a sort of "SOF2 meets Quake 3" rocket match hybrid, then Full Metal Rocket might be right up your alley. With the raft of "ultra-realism counter terrorist" clones that keep being spewed out, and the "I want more guns!" whining - Full Metal Rocket goes against the grain and tries to deliver some insane fast-paced action. Full Metal Rocket is still a work in progress and hopefully there will be lots of new features and game types in future versions. Read the 'FMR Manual.txt' or 'FMR Manual.rtf' in the 'Documents' folder for more info.

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1,828 downloads

Uploaded:03/05/2003

goldrush-patch11to12.zip

goldrush-patch11to12.zip | 17.67 MB

Version 1.2 beta: Added: gallowColoredTeamNames (0 off, 1 on) Default 0 Added: gallowEnemyNames (01) Default 0 (off) > If set to 1 the names of enemies will be shown in teamgames Added: gallowAutoUnderFire (01) Default 1 (on) > Under certain

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1,753 downloads

Uploaded:07/12/2003

GT3 Mod - Yellow Edition

gt3b30_06122003.zip | 12.4 MB

features: - 3 Teams simultaneously - Jail for teamkill damage in all gametypes with respawn interval, also for spawn killers in some maps/gametypes - Balance of teams in all gametypes with respawn interval - Player\'s rank saved & hold for eternity on the server ... in progress - REAL Damage mode & REALISTIC mode ( stamina, weariness, weapon jamming... )... in progress - New gametypes : TDM3, FCTF3, CTF3, SELIM3, DINF3, TDUEL, DMC and 3 scheduled almost finished - Customize your teams - Team informations : location, health & armor - Tokens compatible OSP - Camper detector - Complete and nice statistics at the end of a game - Admin interface... in progress - New good maps : between 4 and 12 - Communication hud for multiple messages... in progress - 1 additional weapon... in progress - Volumetric alarm detector in some gametypes... in progress - ALL single player maps can be used for multiplayer game Changes DEM - 1 point if RED or BLUE team eliminated - 2 points for BLUE team for an exploded bomb - 2 points for RED team if the bomb is not armed during round time - 3 points for RED team for a defused bomb INF - 1 point if RED or BLUE team eliminated - 2 points for BLUE team if briefcase is captured - 2 points for RED team if the briefcase is not captured during round time CTF, TDM, DM : see some new features and improvements - Use of BOTS activated, but not recommended ( ! ) Improvements Graphics 2D - Wide scoreboard with additional informations in header (game options, left time, etc...) - Playboard more functional for the player (guns, score gaps, flag return time, etc...) - In scoreboard : Flags & briefcases captured, lost or defended, errors & team kills, medals, Headshots, in a row kills / deaths, duels won and lost, contracts done... - Graphical representation of votes - New radar - Multiple modified screens - Additional alert screen messages Sounds : Some replacements of sounds Above Information taken from the

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1,721 downloads

Uploaded:14/01/2004

Dangerous Gun Mods

dangerous_gun_mods.zip | 18.33 KB

M4! 2nd is The Real Damage Mod (A Realistic Weapons Mod With Real Damage) 3rd is The Training Mod (This Mods Just For A Bit Of Fun, Or Even Training) with loads of bullits To Fire At Your Foes, The Damage Mod Has Been Tweaked To Last Alot Longer![/quote] Download it now and enjoy some fragging fun! :rock:

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1,654 downloads

Uploaded:05/05/2003

The X-Mod

xmod25.zip | 664.71 KB

MINISTER red team is TERRORIST ORGANISATION RED DRAGONS Blue must protect PRIME MINISTER and RED must kill him. VERY EASY - NO MERCY *[/quote] Appart from this it also adds female characters, bot support, neck and headshot detection, headshot counter, player rating, new hit effect Fatality and Animality... the list goes on. This is well worth a try :)

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1,629 downloads

Uploaded:31/01/2006

Heretic Mod

sof2files_hereticmod_release.zip | 1.38 MB


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1,604 downloads

Uploaded:24/08/2004

B.A.R.D

sof2mpbard_14.zip | 3.58 MB

damage mode to the standard SOF2 multiplayer, as well as bots, whilst making minimal changes to the code. Since the 1.1, BARD has expanded beyond just Realistic Damage and bots. While a lot of changes have been made, BARD still strives to allow server admins/hosts to turn 95% of the new features off - allowing you to change only the things you want. BARD strives to pack in as many of your favorite requested features, leave out the crap you don\'t want, let you enable only the features that you want, and still remain under 5 megabytes. No flashy gimmicks, no stupid catchphrases, no false advertising. For the foreseeable future, this will most likely be the final version of BARD. Thanks for all of the support and kind words over the last two years.[/quote] Some of the updates/Changes in ver 1.4: - g_realisticDamage 3 Gives the ability to load a custom .WPN file for custom real damage files Edit the mp_damage values in the ext_data/sof2custom.wpn file - g_respawnWaveDelay defaulted from 90 to 60 seconds - g_profanityCheck default set to 0 - Intermission waits 10 seconds minimum instead of 5 seconds - Changed default forcerespawn from 20 to 5, 20 allowed a dead player to stay dead on the ground watching his enemies moving around for way too long - Kick/recoil on MP5 secondary increased slightly - g_botsReady set to 1 by default - g_profanityCheck set to 0 by default - Warmup message changed from \"map restarts in\" to \"warmup over in\" - g_noFallingDamage renamed to g_fallingDamage The old cvar name was too confusing. (Default 1 for on) - Molotov Cocktails reduced from 2 to 1, damage also slightly reduced Go give this a try its awesome :thumbsup:

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1,565 downloads

Uploaded:10/07/2002

Man Down

mandown061802.zip | 449.82 KB

II. That is not to say regular SoF II mutliplayer is bad : rather the opposite. It is simply my hope that it will be even *better* with the things this mod adds and tweaks. This version is *mainly* about testing the ability to go prone and roll. If you have any suggestions, complaints or general feed-back about prone, feel free to email me at kris@dude.com.au.

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1,461 downloads

Uploaded:17/09/2007

xS ROCmod 2.1c CrashFix

xs_rocmod_2.1c_crashfix.zip | 428.02 KB

letters on a chat or team chat messages, and floods the max tokens chars variable a string can have. The spam messages will still show on screen but server will not crash, this is good to see who are the hackers that are spamming a high amount of invalid ascii chars so admins can ban them.

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1,433 downloads

Uploaded:11/04/2007

XSmod

xsmod_3_0.zip | 1 MB

game. This weapons mainly grenades are inspired BARD-14 and ICS weapon mods but with the idea of keeping file size as smaller as possible. Thanks to -]Roc[- Arrnor for releasing his ROCmod source code on wich I based my proyect. The main credit goes to him and to -]Roc[- Clan.[/quote] Thanks again. Basically XSmod is a client-side mod, that changes the weapons, go give it a try and see what you think. Read the readme for the full info. Remember to leave some feed back.

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1,376 downloads

Uploaded:10/04/2005

Real Tournament 2005

rt_2005_beta.zip | 11.1 MB

a new custom Soundtrack A must see and a must download :thumbsup:

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1,347 downloads

Uploaded:17/09/2003

Psycho Mod

psychomod.zip | 189.44 KB


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1,289 downloads

Uploaded:30/07/2008

RoCmod V8 2.0b Cient Side

rocmod_v82.0bclient.zip | 2.95 MB


Download

1,288 downloads

Uploaded:07/09/2003

I.C.S.

ics_beta02.zip | 324.01 KB

have to offer upon full release. Despite the fact we already have a large number of maps and skins, we decided to keep this beta code-only to simplify testing. We hope that server ops will set sv_allowDownload "1" to enable clients to autodownload the small 322k pk3 file. From this beta we hope to get your feedback on the new Hitmen gametype and the other features we've included as well as reports on any bugs you may come across. Here's what's new in .02: Added Medals for kills, grenade kills, melee kills, sniper kills and headshots to be awarded at the end of each round. Added /stats command so players can display their stats in the above medal catagories. Added briefcase beep in Hitmen gametype to make carrier easier to track. Added g_briefcaseBeepDelay server var to control number of seconds between briefcase beeps. (default=8 | 0=off) Fixed last man sound effect so it only plays for the last man alive and those observing him. Disabled health and armor tokens for ghosts.[/quote]

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1,271 downloads

Uploaded:02/07/2004

SOF2 Extended [Serverside]

sof2ext1.1.0serverside.zip | 438.86 KB

play.[/quote] Go give this mod a try its well worth the download, read the readme for full instructions :thumbsup:

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1,213 downloads

Uploaded:27/02/2004

PwnBot

pwnbotv1.zip | 380.95 KB

is still a work in progress and is being released in this state due to popular demand. I have focused on CTF mode to begin with and all official CTF maps (plus the excellent mp_subway) are supported and included in the pwnbotsctf.mapcycle file. Some maps support inf/dem/dm but with mixed results - i am working on these gametypes and some other stuff like OSP tokens and a new navigation system now.[/quote] Heres are some of the commands. g_weaponmod 0 - Use normal outfitting. g_weaponmod 1 - Knives only. (yes yes im working on barn :D) g_weaponmod 2 - Knives and Pistols only. g_weaponmod 3 - Knives and rockets only. g_weaponmod also works with callvote and kicks in after the next respawn. g_botskill (1-5) - 5 attempts to simulate the intensity of a clan match. 1 are wusses(ish). you can change g_botskill ingame but it wont kick in until a map restart. Go give it a try and have some fun :thumbsup:

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1,200 downloads

Uploaded:16/12/2003

Real Damage Mod for ICS

innocent_ics_rdmod_beta_v11.zip | 13.81 KB

values over to ICS.wpn/SoF2.wpn and used equivalent values for the new weapons.[/quote]

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1,150 downloads

Uploaded:03/04/2004

-=SoD=-Game Mod

sodgamemod.zip | 11.2 MB

Servers Ammount Of Bullets 4) Your Knife Cutting Distance (On Your Own Server, Just Like \"Smallys Modded Weapons\"

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1,121 downloads

Uploaded:01/12/2003

Santa Squad

santasquad03.zip | 3.53 MB

these skins with a Christmas gametype - Santa Squad 2002 was born! It\'s now a year later and I have decided to re-release the mod earlier with a couple of improvements, and also combine Fuz2y\'s skins so you don\'t have to make two downloads. There are now two new Christmas gametypes, Xmas Infiltration and Xmas Assassination. In Xmas Infiltration the Santa Squad must recover Santa\'s sack of toys and return them to the extraction zone. In Xmas Assassination, the Santa Squad must assassinate the Xmas Wrecker\'s leader who is trying to flee with Santa\'s sack. Santa Squad is all in good fun, and is one of those novelty mods that is great to wack on your server during the days leading up to Christmas. Thanks to Fuz2y\'s for his Xmas skin pack! NOTE: This mod should be compatible with all mods like OSP, check the Information section on how to do this. Also it will only work on specific maps, check the Information again.[/quote] Enjoy :)

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1,092 downloads

Uploaded:22/03/2003

JEEL SpecOps

jeel_specops1_8.zip | 6.84 MB

1.8: Weapons: Balanced weapons in two groups, primary weapons are only long range and mid range, (AK47,AK74,M4,M4SD,M4M203,MSG90A1,MSG90A1SD,SIG551,OICW,M60) secondary weapons short range and heavy weapon ( MP5,MP5SD,M590,USAS,GLOICW) Continuing the weapon serie, we have now US SOCOM and US SOCOMSD.

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1,039 downloads

Uploaded:14/08/2008

.wS|RocMod 2.1c Crash Fix

wsrocmodcrashfix.pk3 | 193.42 KB

letters on a chat or team chat messages, and floods the max tokens chars variable a string can have. The spam messages will still show on screen but server will not crash, this is good to see who are the hackers that are spamming a high amount of invalid ascii chars so admins can ban them. With this file, server will ignore high ammount of invalid chars as: % . / $ + ! * & ~ or special ascii symbols like the ones Funky Name Maker and Proxy name maker use. Although, this crashfix unlike ~xS|RocMod Crashfix, will let you use the @ characters instead of turning the @ symbol into & (handy for giving out emails so it says wright-servers@hotmail.com not wright-servers&hotmail.com)

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949 downloads

Uploaded:30/09/2005

Pure Pwnage Sound Mod

_purepwnage_soundmod_.zip | 1.44 MB

with other mods. Some of the taunts that come with sound mods are changed in sof2 itself but not overwritten. I've tested it with both RPM and RPMpro but i can't guarantee it working if you have a lot of different other sound mods.[/quote] Enjoy... :D

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949 downloads

Uploaded:05/03/2003

Xmod

xmod155.zip | 382.5 KB

Worth the addon if you have the Xmod. If not go get it :)

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942 downloads

Uploaded:23/03/2003

Zare

zare_sof2_mod24.zip | 94.58 KB


Download

910 downloads

Uploaded:02/08/2003

Guile Mod

guilemod2.zip | 197.83 KB

servers and wondered what a few modifications might do here,and there. Thus,What I came up with was all guile! The weapons have all been pretuned (per say).Infact the in game weapons accuracy is a little tighter,along with emense damage values.[/quote]

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909 downloads

Uploaded:13/01/2003

Xmod Destroy The Enemy Base

xmod_deb.zip | 165.34 KB

member of the other team must stand infront of the bomb. This is and interesting mod but the only thing i did not like was the fact that there was no period of time required to start the bomb. Normaly when placing the bomb and again when disarming the bomb it take 10-15sec to arm and dissarm.

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905 downloads

Uploaded:28/02/2003

Full Metal Rocket

fmr_05.zip | 1.29 MB

adventurous enough. The premise of Full Metal Rocket's game play is very simple but a lot fun – your only weapon is an RPG7 and a hell of a lot of rockets! Version 0.5 of Full Metal Rocket incorporates the new changes made in the 0.3 update, as well as various new code changes for 0.5. Full Metal Rocket now includes a new game type called "Rocketman", new bot personalities, third person mode, updated menus and many small gameplay tweaks and fixes. Read the 'FMR Manual.txt' or 'FMR Manual.rtf' in the 'Documents' folder for more info.

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841 downloads

Uploaded:22/02/2003

JEEL SpecOps

jeel-specops1-6.zip | 4.31 MB

1.6: New weapon: M4SD + scope ( killer gun !) External view of M4SD + scope , anim, sound are now correct , good usage ! Adjust the sound of MSG90A1SD with real 7.62mm suppressed weapon. Adjust some param in weapons file. New vision mode : you can have a third person view in game, for better visibility (key ALT)

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827 downloads

Uploaded:23/09/2006

JA-Mod 1.0

ja_mod_1.0.zip | 15.36 MB

supports ctf. And now it has a more interesting roof ;) -The bug that crashes server in mp_shop is now fixed -3 new weapons, Sig, MP5 and Silver Talor -New huds. JA, RPM and OSP -Mandown ui rebuilted to work on SoF:2 1.0 -Now if you select a server running a MP map a video is played at the background. -Rank Prefixes (spec,ghost,clan,admins) For all you people out there still playing ver 1.0 go give it a try and see what you think.

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801 downloads

Uploaded:31/01/2003

Full Metal Rocket Update

fmr_03up.zip | 443.42 KB


Download

763 downloads

Uploaded:19/03/2003

goldrush-texturesfix11.zip

goldrush-texturesfix11.zip | 258.81 KB

Goldrush, texturefix for 1.1: Sadly enough the 1.1 update contains a faulty file (grtexturesp02.pk3). This small fix eliminates that problem! Please extract this zip into your SOF2 directory, including all folders (after installing 1.0 and 1.1)!

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741 downloads

Uploaded:27/08/2007

Soldiers from Hell

soldiersfromhell1.2ins.zip | 54.61 MB


Download

728 downloads

Uploaded:20/02/2003

Hammered Mod

hammered.zip | 13.9 KB


Download

707 downloads

Uploaded:16/01/2003

Full Metal Rocket - Reduced Rocket Speed Mod

fmr_rrs.zip | 8.89 KB

just for you old folks with slow reflexes. ;)

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673 downloads

Uploaded:12/10/2004

Za Real Damage Mod

za_rd.pk3 | 6.22 KB


Download

624 downloads

Uploaded:30/01/2006

Rocmod 2.1 C Swarm Server

rocmod2.1cswarmserver.zip | 1.87 MB

client files, click [url=\"http://soldieroffortune2.filefront.com/file/;56039\"]HERE[/url] [quote]This is a (very slightly) altered version of ROCmod 2.1c. To keep it distinct from -]RoC[- Arrnor\'s work, and to avoid complications from conflicting client versions (just in case), I\'ve given it a different mod folder and version name. It is being released with -]RoC[- Arrnor\'s knowledge and permission under the terms of the ROCmod 2.1c source release. Version: ROCmod 2.1c-swarm Mod Folder: /rocmod-swarm/ The ROCmod portions of the code function exactly the same as the released 2.1c, but I\'ve also added the ability for the server to run the NadeSwarm! and Kill the Man with the Ball gametypes. Both are fast-paced, lighthearted gametypes that serve well as \"tension breaker\" rounds every few maps or so. Each also comes with a number of cvars that can be customized to suit your preferences. In NadeSwarm! (gametype \"swarm\"), players are each given a grenade which they may arm, but not throw, effectively turning every player into a walking bomb. The first one to detonate themselves at the start of the round becomes the Gunrunner, who gets a gun (type based on a server cvar, customizable for the size of game you expect), and must then fend off the rest of the players, all looking to blow him up. The player whose grenade finally does in the Gunrunner becomes the next Gunrunner. NadeSwarm is playable on ANY map that supports Deathmatch, and is particularly fun on the included dm-enabled mp_barn map. (If the gameplay sounds familiar, it\'s because I\'ve changed the original names so that they\'re more accessible, and less likely to offend in these sensitive times. It\'s a concession to political correctness, but the gameplay is still just as fun.) In Kill the Man with the Ball and its Team variant (gametypes \"ktmwtb\" and \"tktmwtb\"), also known in-game as \"Scramble\" and \"Team Scramble\", there is Ball placed on the map. The objective is simple: grab the ball and hold it. Think of it as Deathmatch with an Objective. The gameplay is similar to \"Smear the Queer\", but is much more robust, and is backed with a host of cvars to customize play to your preferences. In addition, ROCmod 2.1c-swarm enables radar for these modes, which significantly enhances the fun factor. (In addition, during these modes items out of radar range are drawn on the radar perifery, so you can still tell which direction to go.) Scramble and Team Scramble require a map supporting ktmwtb or tktmwtb, though I recommend the ktmwtb Stock Map Pack, which includes a number of stock Raven maps recompiled to support Scramble and Team Scramble. All other gametypes and ROCmod features function as before. -ReverendTed [/quote] Keep in ind, this is [b]NOT[/b] an official Rocmod release!

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570 downloads

Uploaded:13/05/2003

towerbattle_bot_route.zip

towerbattle_bot_route.zip | 18.78 KB

*INFORMATION* Title: Towerbattle Bot Route Creator: Dude100 Build time: 20 Mins Contact: Randomcreator@hotmail.com Requirements: Mandown Notes: This is a big map so you should add atleast 12 bots for some serious carnage! Also since this map

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568 downloads

Uploaded:03/03/2003

Sof2Mp: B.A.R.D

sof2mpbard_1.zip | 658.07 KB

well as bots, whilst making minimal changes to the code. This is a great alternative for server administrators running the regular SOF2, but want the option to use “Realistic Damage” and online bots, whilst keeping the base game play as Raven intended it. :)

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565 downloads

Uploaded:07/09/2003

I.C.S. BETA

ics_beta01.zip | 322.58 KB

skins, we decided to keep this beta code-only to simplify testing. From this beta we hope to get your feedback on the new Hitmen gametype and the other features we've included as well as reports on any bugs you may come across. Enjoy :)

Download

557 downloads

Uploaded:11/04/2003

JEEL SpecOps

jeel_specops1_9.zip | 10.46 MB

indicate your inaccuray ( or accuracy) Parameters crouch,run,walk,stand,direction,weapon parameters,health are use to compute inaccuracy. Gameplay: some work in progress Medic: medikit ... Demolition: C4 (or nitro) ... Support : Claymore ( remote mine) ... Sniper : High Explosive ammo , 1 shoot = 1 KILL ! ... Rifleman: 2x pistol usage ... Weapons: Continuing the weapon serie, we have now custom M1911A1 SD , custom Silver TALON SD A new weapon for the Support group : RPD machinegun Note: in actual version class system is not really active on server mode , a lot of work is not yet finish ! I prefer to provide to players a stable evolutive beta version every 2 weeks ... it's good for development process ! You can test new weapons, and have a lot of fun[/quote]:) ** Warning this file is rather large **

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542 downloads

Uploaded:02/09/2007

Soldiers from Hell Update to 1.3

sfh_1.3_updater.zip | 4.03 MB

little to fast with 2 updates in just over a week. This says to me that beta testing is not a big thing to it's developer.

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529 downloads

Uploaded:08/07/2007

SOF2 OSP Client Crash Fix

osp_crash_fix.zip | 755.08 KB


Download

507 downloads

Uploaded:06/02/2006

Rocmod 2.1 C Swarmclient B

rocmod2.1cswarmbclient.zip | 1.42 MB

items (and item-carriers) are drawn on the radar perifery - Items above and below the player are indicated by small arrow icons You can see on the screenshots what happens if an item is out of radar range. Enjoy this small update :) Please note that these are the client files.

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498 downloads

Uploaded:14/01/2004

Raven Sheild Damage

ravensheilddmg_v.1.zip | 7.37 KB


Download

450 downloads

Uploaded:08/12/2008

PP update

pp_update1.0.zip | 103.81 MB


Download

435 downloads

Uploaded:08/01/2003

fmr_02.zip

fmr_02.zip | 2.46 MB

// // Bot addon v1.0 by arkanis50 for "Full Metal // Rocket" mod by arkanis50 // // Addon adds 20 extra bots and personalities // for use with the FMR (adapted from the Man Down // personalities. // // FMR by arkanis50 arkanis50@yahoo.com // Mandown

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410 downloads

Uploaded:26/07/2007

Soldiers from Hell

soldiers_from_hell_1.0.zip | 18.54 MB


Download

385 downloads

Uploaded:06/08/2007

Soldiers from Hell

soldiers_from_hell_1.1.zip | 22.43 MB


Download

366 downloads

Uploaded:03/09/2006

JA Mod

ja_mod.zip | 15.84 MB

files, check out the screen shots below, give it a test and leave some feed back :)

Download

350 downloads

Uploaded:03/03/2006

ROCmod 2.1c Penalty Box Fix

rocmod21.1cpenaltyboxfix.zip | 198.84 KB

default penalty box time and a reason of "Bad Behavior". Previously, a player receiving a Penalty in this fashion would be ghosted, but would not actually be placed in the Penalty Box, and would be unable to return to the game without changing to spectator and returning. Automatic penalties were unaffected.

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347 downloads

Uploaded:03/11/2003

The X-Mod

x_mod185.zip | 383.7 KB

:) Some of the Features: -bot in game support -HeadShot & NeckShot detection with sound effect - new server variable: g_noM203 - new statistics: * Best HeadShooter * Best Rating * New hit effect "FATALITY" * New Event "EarthQuake"

Download

324 downloads

Uploaded:26/07/2003

Guile Mod

guile_nbsp_mod_nbsp_1.0.zip | 7.92 KB

radius! This is a cool mod that should be added to yuor collection so download it now :rock:

Download

319 downloads

Uploaded:06/02/2006

Rocmod 2.1 C Swarmserver B

rocmod2.1cswarmbserver.zip | 1.87 MB

items (and item-carriers) are drawn on the radar perifery - Items above and below the player are indicated by small arrow icons You can see on the screenshots what happens if an item is out of radar range. Enjoy this small update. :) Please note that these are the server files.

Download

283 downloads

Uploaded:03/03/2006

ROCmod 2.1c-swarm-c Penalty Box Fix

rocmod21.1cswarmpenaltyboxfix.zip | 200.03 KB

the penalty box behavior in ROCmod 2.1c. Administering a Penalty to a player through the menu or through the console without specifying a reason or time will now revert to the default penalty box time and a reason of \"Bad Behavior\".

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275 downloads

Uploaded:27/02/2003

JEEL SpecOps

jeel-specops1-7.zip | 5.21 MB

1.7: AK47 is scoped weapon now ... not so bad ... AK74 bayonet stab is faster and single MP5,MP5SD,AK47,M4SD,M4 3d model have a scope now , and visible in external view M203 only with M4 combo Sound: AK47 and M4 , changed sounds , AK74 standard sound from SOF2. Third view player: add crosshair to help you to shoot (only when behind player), but its accuracy is less than first view or scoped view !

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236 downloads

Uploaded:12/02/2003

JEEL's SpecOps Mod

jeels_specops_1.3.zip | 4.92 MB

,burst , auto *burst fire selector is (x2) like the real weapon. *scope is x6 like the real weapon. -Usage of OICW assault rifle is primary weapon , 20mm is secondary weapon -For a full usage of OICW , select OICW in primary and secondary weapon -Modified sound on OICW , primary weapon sound is close than HK-G36, because , -OICW rifle weapon is based on HK-G36 -Usage of the scope, first position is NONE , next position is Zoomed (x). -Accuracy is enhanced if we use scope on position NONE rather than no scope. -Level of ammo is active in scope hud. -MP5 and MP5SD have a scoped vision in alternate attack (x2) ... good weapon ! -Added weapon SIG551: scope is x3 fire selector burst is (x3) , auto and single. resample sound , cause original sound seem to be a toy rifle! -AK47: fire selector single and auto -AK74: resample sound weapon from video demo of russian AK factory. -M19 (colt .45): resample sound weapon from video movie factory. -Armor is a default item now , do not select it ! -You can choose between night vision or thermal vision.

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235 downloads

Uploaded:25/09/2006

ja Mod Gold Outfit

zja_mod_gold_outfit.zip | 111.07 KB


Download

180 downloads

Uploaded:03/08/2008

KbS Skins

kbs_skins.zip | 9.6 MB

weapons skins (hence the name) but I moved it to the mod section because of the additional stuff. Please leave the dev some feedback.

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167 downloads

Uploaded:11/01/2004

Toss N Turn

tossnturn.zip | 2.25 KB

some feedback on how you find it :)

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167 downloads

Uploaded:19/02/2003

JEEL SpecOps

jeel-specops1_5.zip | 3.16 MB

features in version 1.5: Bug correction Now the mouse handler runs ... for people who use the mouse ... keyboard also works fine. Modification: My team game partner (SOFR) , want to use also classical combo M4+M203 ... Ok , I do it, we have now M4+scope (primary) and M203+scope (secondary) or clasical M4+M203 (secondary)

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158 downloads

Uploaded:30/05/2010

OMWMod-Server V.1.0c

omwmod1.0cserver.zip | 1023.93 KB

showes Not Ping . 3) Add* New Loading Screen . 4) Fix* Crash Fix . 5) Add* HeadShots Counter * HeadShot Counter on ur ScoreBord . 6) Add* 15/10 Minutes Left * Add this into ur Voicecmds.cfg.

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158 downloads

Uploaded:15/05/2010

OMWMod-Server-Botsfiles

omwmod1.0bserverbots.zip | 1.31 MB

mutch more , but dont forget guys its still version 1.0b so more comming .

Download

142 downloads

Uploaded:01/06/2010

OMWMod-Client-v1.0c

omwmod1.0cclient.zip | 649.8 KB

Fix* Crash Fix . 5) Add* HeadShots Counter * HeadShot Counter on ur ScoreBord . 6) Add* 15/10 Minutes Left * Add this into ur Voicecmds.cfg.

Download

131 downloads

Uploaded:14/12/2003

Real Damage Mod for ICS

innocent_ics_rdmod_beta_v1.zip | 7.59 KB

UNTESTED. Unfortunately I don't have my own server to test this on, and >WP< is not currently running an ICS server, so I have not been able to test if/how this mod works as yet. Also, I am not sure if ICS will cooperate with mods such as this, but I would hope that it would. I don't claim to understand all the fine workings of ICS, so it's possible that ICS won't accept this mod even when it's loaded on the server. I'm simply releasing this to the community so people who like RD can test it on their servers. If it works, great, let me know what you think. If not, be sure to tell me so I can try to fix it. I can be reached at johnnyblacknote@hotmail.com or ICQ#149107395. Thanks.[/quote] Go give it a try and see what you think ;)

Download

126 downloads

Uploaded:15/05/2010

OMWMod-Client

omwmod1.0bclient.zip | 969.3 KB

mutch more , but dont forget guys its still version 1.0b so more comming .

Download

75 downloads

Uploaded:15/05/2010

OMWMod

omwmod1.0bserver.zip | 1.3 MB

mutch more , but dont forget guys its still version 1.0b so more comming .

Download

66 downloads

Uploaded:19/06/2011

JA-Mod 1.20 Source Code

jamod_1.20_source.rar | 4.15 MB

a server side anti-cheating tool in order to detect people who used commands associated with cheats, as version 1.0 lacks any anti-cheating software. It did not work out, and the mod remains incomplete. Someone out there, however, may find the source code useful. All credit goes to EaroCool. G.Killer