Soldier of Fortune
bots and they like to talk! For more info, read the included textfile. The bots are: RenderMan, DarkLord, Trinity, and Console. Enjoy!
every game mode (DM, Assassin, Arsenal, Realistic, Team DM, CTF, Control, Conquer the Bunker) allowed automatically and casually chooses a map among the installed ones automatically supports every .bsp map installed into base/maps, base/maps/dm, user/maps, user/maps/dm supports also the .pak ones, if you teach it you have them automatically recognizes (and uses) every skin installed into user/ghoul/pmodels cycle trough the skins, so you'll see different ones every time, until you see them all (if you have enough of them) allows you to exclude every map (so you can avoid the single player ones) skin (i.e. to reserve some of them for the human players) updates the map list with a click allows the user to save and reuse specific configuration (and once for every supported bot...) allows the user to change map without loosing the bots allows (obviously!) the user to customize the deathmatch flag through config text files allows bot chat!!! adds 18 new skins for bots ("hidden" into pak0.pak) especially, and I stress especially, it starts with 3 mouse clicks![/b]"
info: "[b]Reverted to an older code base. This automatically fixed a great deal of problems that show up in the official SoF Gold release, such as bots being added incorrectly in team modes and getting stuck on routes while navigating. Redid the route file format. Old route files will no longer be compatible, but route files in the new format are included for all of the standard SoF/SoF Gold levels. Support has been re-added for all available play modes in Soldier of Fortune, including the new play modes which were introduced in SoF Gold. Bot movement is now generally smoother and more human-like. Fixed a bug causing bots to sometimes stop firing their weapon and fail to reload. Improved strafing and general movement in combat situations. Improved somewhat on the edit mode from the old code base by adding various new utility functions (such as the ability to easilly add and remove waypoints inside a trail). Looking at a waypoint in edit mode also shows information about the waypoint. A good deal of things have been done to lessen the amount of CPU power the bots take. I'm not exactly sure how fast this release is in comparison to the official release that came with SoF Gold, but it's approximately twice as fast as the old code base which I reverted to.[/b]" Well what are you waiting for!? Get the best bot around..
which can be found here. If you do not have these two maps, Undertow can be found here and Crossfire can be found here. Although they originally both came in seperate zips, I decided to put them both into one zip to make it easier for the downloaders. Enjoy!