Medal of Honor
only sniper users on both axis and allies. Shotgun has a little more power/distance.(deadly at close range, not so at a distance) STG & BAR- increased the bash strength due to the fact it takes longer/slower to bash someone with these heavy weapons. MG42- lowered the spread on this weapon a little to make it tad more accurate but not much may not be noticeable. ALL weapons now carry (2) two grenades, this seems to be more of the realistic amount per soldier.
been adjusted to be set for the best in realism & gameplay for SPEARHEAD- not to strong and not to weak. Overall weapons in each class have been made to be close to equal on both axis and allies far as damage & spread goes.. See the readme for a more detailed description of what the mod does.
was brought up and also sniper rifles are a bit more powerful. Hand guns now have more ammo.
suggestions from players like you and these new adjustments MPSH should now be a more rounded and better Realism mod then ever and continue to deliver satisfaction & maintain the highest ratings. Please read the README for detail information.
that manufactured them down to the soldiers who carried them. Each weapon is ranged in according to their actual specifications and all of the weapon damages take into account the ammunition type that was used as well as all relevant ballistic data. Each weapon is given a server side viewkick which helps to add to the realistic experience of the player. Every weapon class is now related more toward their actual use, rifles shoot farther and smg’s are good for close quarters battles. All emplaced weapons have been modified to be close to WW2 specifications as well, like the MG42, which now fires 1500rpm. Full documentation is included along with six versions of the mod to help you tailor it to whatever type of gameplay you desire.
for the MP40/STG, and the firespread for the Thompson. In addition proper grenade alotments and the Anti-Tank/Personel weapons are disabled
bulletspread, damage on some weapons & mild speed adjustments on the bar. This has been fully tested in public servers.
only.pk3 = Only rifles (no ammo for others) User-CYGR-Rifles only-no M1.pk3 = Only rifles, but no M1 (no ammo for others) Use one at a time.
when not moving while fireing rifles. With this mod you\'ll have same high accuracy even while moving. In this way you got better chances against clippers and campers who normally got the advantage because they dont move.
realistic since only officers in WW2 were issued submachine guns. 2.) Some reload sounds changed, and some other real life sounds for the weapons. 3.) Some new grenade explosions.
can now experience our mod to a closer way it was meant to be made.[/quote] Below are a list of fixes in this version: 1. We listened to your complaints about the weapon realism and we edited it further. It is as realistic as we can get it currently. But we don\'t want it so real that it ruins the fun. 2.Several New Weapon Skins,Luger P08 9.mm Parabellum,Hudson M3A1 Grease Gun,and a Kar98. Our Version of the M3A1 Grease Gun is chambered for the 45.ACP instead of 9.MM. The bash for the Grease Gun is made almost ineffective as it would be in real life. New MP44,PPSH-41 and M1 Garand Skin and now the 1911 Automatic. 3. Almost all-new Weapon Sounds. M1 Garand Clip Eject Fixed 4. New Effects for Grenades. 5.New Trench Skins for the allied side and few changes to the German trench skins. We heard your complaints and we tried to fix that as much as possible. 6.New First Aid Kit Skin. Read the read-me for full instructions. Enjoy
are now semi-auto or should be. Pistols and some other weapons now have more ammo to start with (pistols have more than 150 bullets to start with). All weapons now carry 4 frag grenades and 4 smoke grenades.
ammo! Have fun with it The_Black_Ghost