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70,587 downloads

Uploaded:30/07/2004

Operation: Sam Sites

operation_sam_beta2.zip | 16.87 KB

that are located around the island.The enemies carry everything from sniper rifles to Stingers so watch out. THe best weapons to use would be one of the sniper rifles so that you can atleast take out a good deal of the enemies beffore engaging in CQB. One of your team members must be an engineer so that they can blow up the sam sites. Though most sam sites have an armory close by so that you don't have to be an engineer through the entire mission

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23,666 downloads

Uploaded:07/08/2004

Paco sweep and destroy

pacoscoop1.zip | 380.4 KB

jeeps are avalible to take you south of the island to take the first objective be advised enemies are swarming hear the hillside at the objective so any choppers that goes near it WILL get blown outta the sky; land closed to it and sweep for stinger dudes before you proceed; enemy choppers also patrol the area so when you\'re on a patrol boat; be sure to bring a few gunners along for the ride. A nicely made map ; full of beautiful beaches and vehicles for your team to cause some serious mayhem; best played on a medium sized server.

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16,327 downloads

Uploaded:06/08/2004

Paco Co-Op 5

pacoscoop5.zip | 378.19 KB

from one of the remote islands and your objective is located deep within the enemy compound towards the centre of the large island. Rushing directly no matter how big the force will only get you a grusume death, try to take the spawn points 1 at a time, the AI not only attack you from land but by sea and air as well; to defend youself, you must take the fight to them using the vast amount of abandoned choppers and gunboats avaliable; if you're the boat capitan, be sure to load up a few gunners; goin alone just dont cut it. The central island is surrounded by rolling hills ; so use them to your advantage, a little moutain warfare could go a long way in helping your team break through the enemy base defense; the enemy also have APCs so pack a few AT4s and stingers for those airborne targets; this map should be played on a small to medium sized server, nothing like well oiled covert ops team

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14,284 downloads

Uploaded:20/10/2004

-BGB- Castle Sweep

bgb_castle_sweep.zip | 10.43 KB

must destroy the large group of weapon crates on the southeast part of the fortress. Then destroy the 50 cals on tripods. Good luck and Have fun!

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10,449 downloads

Uploaded:21/08/2004

A Tunnel Life

a_tunnel_life.zip | 13.84 KB

mean you can drop 2 enemies at a time; but the 3rd one will always get ya. However if you move in and clear the room as a team; you will rarely be gunned down. Use Flashbangs, frag nades and etc to your advantage. This map is set in a maze of tunnels with a fair number of objectives so be prepared to do a lot of room clearing; and its probably best to take along a few medics as running around lookin for spawn points can get old. Note that the spawn points are not shown on the map but if you've already taken them , just press the corresponding key and you will be able to spawn there.

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10,105 downloads

Uploaded:07/08/2004

Paco Cooperative 3

pacoscoop3.zip | 414.61 KB

team must work from the southern most tip to the objectives located towards the central and northern side of the island. Its always tempting to rush'em with the few choopers at your disposal ; but tried and true all that will bring is death; the littlebirds are more useful as a transport than a gunship in this map because the amount of snipers and stingers they have ; you're better off taking them on land than air! nicely made map with a far cry like enviroment, best played on medium sized servers

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9,986 downloads

Uploaded:07/08/2004

Paco Cooperative 6

paco_s_coop_6.zip | 38.17 KB

get your butts organized or you\'ll never make it through; drive down the road towards a small encampment where you\'ll find an armory, be sure to stack up on a varity of weapons, snipers and AT4s are most useful in this case, dont worry bout the choopers roaring overhead; they tend to ignore you unless you\'re being annoying. your next target is a spwan point outside the enemy fotress, and oh , dont just rush in; you WILL NOT make it ; doesnt matter if you\'re goin by air or land, you\'ll be blown up sky high, try to go around and take the other surrounding spawn point , then go on a major sniping mission to take out miles after miles of machine gun nest, focus on the machine guns and the stinger dudes; once they\'re all but gone, take a few choppers and blast the remainder of the base personnel, the final rush will be towards the main tower in the middle of the encampment , where you\'ll find some short yet intense CQB action

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9,716 downloads

Uploaded:07/08/2004

Paco Cooperative 4

pacoscoop4.zip | 556.66 KB

detonated, there\'s no armory in this area so dont bother looking, your team must use what you have in hopes to extradite yourself out of this situation, the next spawn point is rather far so effective teamwork is a must in this map, on the way to your first spawn point; you\'ll face enmies attacking you from land sea and air, so evade them if you cant take\'em on! theres no shame in living to fight another day, the first spawn point is most vulnerable to a simutainous zodiac and land insertion so hit\'em hard and take it. After that you have base of operations overlooking a larger enemy encampment, there are a few abandoned enemy choppers so make use of them, pick up more ppl from spawn and get them into posision befor the final rush!

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9,059 downloads

Uploaded:30/08/2004

Badlands

bad_lands.zip | 14.52 KB

block CQB. Fairly unique in its setting; you start off in the middle of a hangar loaded with vehicles along with an armory, so saddle up and man those guns in the vehicles. Just a note to my sniper friends, probably best to change your class now to grab a SR25. The enemies are many and there'll be lotsa runnin up and down so a m82 probably isnt the best choice. Your average target will come inside the range of 300 meters anyway. Now thats said and done; grab a vehicle and be sure to man its guns. you'll need to do some drive-by shooting down that valley of hell. Expect RPG encounters and Sniper ambushes. Those who are on foot should probably take the high road and go up in the mountains , givin the vehicle team a chance to break through the enemy lines. You'll then come across a spawn point, be sure to sweep the area first, or yout team will get slaughtered when they spawn ; as there's a ambush trigger there. The later part of the mission takes place in a city where there'll be objectives that needs detonating inside houses; and watch it, they're guarded; apperance is definiatly deceiving here. In the final part of the mission you'll run into a run down military base, complete with aircrafts and armors, so make good use of them to aid you clear the rest of the opposing force out.

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7,099 downloads

Uploaded:20/08/2004

Black Ops Beach Party

black_ops_beach_party.zip | 17.42 KB

armory here as there wont be so many later on; its also a good idea to have few snipers and an engineer, the rest should ideally be medics; you wont need any AT4s on this map anyway. After a lil trip acorss the ocean ; we come to what looks like a modded ver of dormant volcano; make your landing next to the rocks and proceed carefullly to attack the bunker; this'll be your first PSP. As there's no transportation except the initial zodiacs; its probably a good thing to keep them safe from harm; and if the situation allows; take a team on a zodiac to snipe from the coast to soften'em up. Be sure to move in with teammates; those who walks alone on this map dies alone; the bots have perfect shots and only teamwork is gonna win the day. Snipers are a must in this map coz the bots have sniper too and sometimes you could get shot without ever knowing from where. Note; there are MINES on this map, yes you read it right; so watch your step, they're "generally" marked by red sticks.

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7,091 downloads

Uploaded:20/10/2004

-BGB- Coop

bgb_coop.zip | 7.09 KB

trying to get the PSP located in the center of the island first). After you have done that you must go destroy the 5 SAMs and Satellite Dishes. Good luck :) and have fun!

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6,789 downloads

Uploaded:31/08/2004

Der Damm

der_damm.zip | 74.59 KB

you\'ll have to get through some serious naval action; beachead assault. Secure an outopst on an moutain, go CQB in tight tunnels and maybe do a lil sniping to pick unweary opponents off the dam itself. Your team spawans from the bay ; but note that there\'s a hidden AH6 at the back of it; be sure to keep it safe the first time; if it blows and respawns , lets say gettin into it again will be a problem. Your first objective is an outmost in the moutain, that itself is well protected so direct fire is ineffective; try to mortor it to soften it up a lil; then move in with 203s ; once you\'ve taken the PSP, you\'ll be led into a tunnel where it\'ll eventually take you over to the dam.

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6,621 downloads

Uploaded:07/09/2004

Enemy Compound

sch_enemy_compound.zip | 23.15 KB

scenes. Transportation is wildly avaliable so there isnt a whole of of jogging around to do. Although i wouldnt suggest flying into any of the enemy compounds, or their 50cal will tear you a new one. Bottom line; there\'re 3 different scenes on this map; a remote outpost sittin next to a forest, City based CQB action, and a large enemy encampment isolated yet well defended. The doctrine here would be to land just ouside thier 50cal range, snipe a lil to take down their heavies; then rush\'em with full on ground assault. note there there are objectives to take out at the majority of the objectives.

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6,608 downloads

Uploaded:06/09/2004

Razor Blade

razorbladev1.0.zip | 39 KB

blow up:), but essentially we're dealing with block by block CQB action with a kick, 50% of the enemies do respawn and that includes their hardwares so the action just keep comin and coming. Your mission is to take out 3 rebel commanders who are located around the cities. Do watch for enemy helis through, because their miniguns are actually pretty effective , and most definitly their .50 Cal emplacements, expect to be torn up if you charge in, so snipe them out before running into their line of fire.

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6,574 downloads

Uploaded:07/08/2004

Paco Cooperative 2

pacos_coop_2.zip | 27.37 KB

the enemy camp; be advised that enemy choppers and patrol boats are there too so be sure you have the right weapons to take\'em on; the enemy base is a large encampment spanning cross the cove of a bay; a beachfront and an urban area further inland. That translate into naval battles, sniper sweeps and CQB towards the end of the mission; because of the sheer size of the enemy base and the nubmer of units; expact a little gfx lag when the action starts

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6,078 downloads

Uploaded:02/09/2004

Ending Terror

sch_ending_terror.zip | 107.15 KB

objectives, which are radar dishes and supply trucks. Expect some resistance, although they dont have the best shots ive seen, still quite deadly through, probably a good idea to snipe them out ; those RPGers pack a lot of heat. Note that you're free to go off road and try to flank them from the sides. Direct attack usually lead to humilation, espically your enemies are well hidden.

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5,950 downloads

Uploaded:05/09/2004

Pacos Coop 9U

pacos_coop_9u.zip | 45.79 KB


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5,920 downloads

Uploaded:20/10/2004

Operation: RazorBlade

operation_razorblade.zip | 39 KB

Witness Relocation Program

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5,708 downloads

Uploaded:20/08/2004

Black Ops Last Stand

black_ops_last_stand_v2.zip | 14.39 KB

addition ; there're skybridges; whilist they may not be much of an eye candy; they are however destructable, so use them to your advantage, now heres the deal; this map is great if you have a team that you know and have voice comm. one squad can push down the rivine whilist the other make their way up to the mountains and be the eyes in the skies; the mountains go pretty much all the way down the map so snipers on ridges can cover you as you take the PSPs. Note that the bots on this level is extremely well placed so if you have any suspisions; empty your nade stash

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5,698 downloads

Uploaded:05/09/2004

Birdie Down

sch_birdie_down.zip | 19.24 KB

hill ; either in the trucks or on foot and prepare to engage the enemy; they're hiding in the bushes and gettin ready to roll out the red carpet. Further down the road, you'll hit the first PSP, so secure it, this pretty much sets the tone for the final battle, so saddle up and head down the hill; you'll see the burning blackhawk in the distance but watch it, as there're snipers and RPGers around. Once you've secured the crash site and the final PSP. Set up a defensive premieter immediately or you'll be completely overrun. Expect to encounter low flying heli, BTRs, and human rushes! Save the crew by destroying the incoming opfors

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5,588 downloads

Uploaded:05/09/2004

Bridge Attack

bgbbridge_attack.zip | 10.17 KB

snipers along , its always best to take'em out before they get a chance to fire a shot. Your team spawns from a beach front and there's an armory nearby so saddle up and make your way over the rolling hills; expect to enounter resistance immediately; there're enemies both on hillsides, campsites and in water. the RPGers are pretty deadly as their refire rate has been tweaked. Also expect to encounter a series of patrol boats; all of which will tear your team up if you're unable to take out the gunners. This is a fairly small map; once you're on the other side of the river; you'll run into the main rebel encampment, try to snipe a lil before you head in or expect to be shot in the face. Your enemies will also call for reinforcements towards the end of the level so be prepared to have support weapons standing by near the bridge just in case they try to rush you. if you C4 the bridge and live to tell about it; victory is yours.

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5,490 downloads

Uploaded:22/08/2004

Black Ops Sniper Wall

blackopsgreatsniperwall.zip | 17.16 KB

side this great wall; with armory every 50 meters for a good few KMs. Note that there are subterrain passways and gangways on the side of the wall; use them to your advantage. Your basic objective is to head to the other side of the wall; which involves running , and a lot of it. There are 2 other walls on the map , which is home sweet home to enemy snipers and RPGers. Its set so that as soon as you pop your head up; you will be shot at so reflexes and courage really pays off in this map

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5,163 downloads

Uploaded:30/08/2004

Beach Pt 1

the_beach_i.zip | 68.44 KB

so keep your heads up folks. The map is based around 2 islands, you start off on one where you can load up on the armory and attempt to overrun the enemy encampment; there\'re enemy waitin just for you so if in doubt; empty your mag or toss a few frags around the corners. Note that for some reason the dock cannot be reached through the encampment; you have to go around to the beach front to enter it. Thats also where the PSP is. Your next next task would be to conduct a beachfront assault on the other island, There are enemys in tents and guard towers so watch it, also note there\'re objectives here for you to C4. The PSP is sealed for some reason and there\'s no way to enter except by means of driving an AAV and jumpin of the fence. The final task is to clear out the enemy compund where you\'l find radio equipment you need to destroy; and dozens of enemys waitin in ambush.

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5,133 downloads

Uploaded:05/09/2004

Khit Khat Ride

khit_khat_ride.zip | 101.02 KB

interconnected islands, your team starts from a small island complete with an armory and manned Helis (dont shoot the bots btw), so get on board the CH47 and it\'ll take you over to PSP-A, once secured; proceed to the shores and take out the bad guys lurking in the hills. You\'ll then reach the main bridges that connects the islands, so do a lil sniping before crossing the bridge, unless you want to get RPGed to pieces. The main rebel encampment lies on the other side of the bridge, where you\'ll find the objectives to blow up and plenty of action to go around.

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4,887 downloads

Uploaded:07/04/2005

Behind Enemy Lines

behind_enemy_lines.zip | 33.7 KB


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4,777 downloads

Uploaded:20/08/2004

Island Hopper

island_hopper.zip | 93.31 KB

teamwork and tactics you wont make it; brute force just doesnt work in this map. Going by the map's name, the best thing to do is to clear island by island, as you begin you'll be spawned near a hillside which you should use as cover; dont bother with the vehicles yet; you've got more immediate problems, problems such as you have a sizeable rebel force waiting for you on the other side of the hill! try to attack them from multiple flanks, dont charge them or you'll embarass yourself. tkae out the defending force in the guard tower and re-arm at the armory if you so wish. This's basically your starting point in the map. if you procced to the other side of the island you'll find more hardwares for you to play with. Bear in mind there're generally rebels hiding behind every bush, you should try to go with a team , and always occupy a vehile with a team; a boat without a gunner is a sittin duck.

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4,678 downloads

Uploaded:11/01/2005

Operation Husky

operation_husky.zip | 25.43 KB


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4,663 downloads

Uploaded:22/08/2004

Black Ops Revenge

black_ops_revenge.zip | 18.14 KB

and ram through the city gate; once you\'re through; you can either proceed building to building clearing as you go, or you can park the truck next to the city wall and jump onto it, that way you can proceed further around the city without interruptions, and take your first PSP point. There\'re different objective you need to take out with a satchel charge at every PSP but probably best to clear the area first. Once you\'re done; have your team gather to the NE edge of the city and prepare for the final rush to take the chopper

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4,486 downloads

Uploaded:20/08/2004

Black Ops River Patrol

black_ops_river_patrol.zip | 10.87 KB

and you should probably take care of the vehicles too; they\'re not avaliable anywhere else but spawn. The layout of this map is pretty simple; a deep water river enclosed by 2 high cliffs; there\'re enemy dock facilities which doubles as PSPs. A even class blance is a must on this map, 80% of your team should be medics whilist the other 20% snipers; there\'s suprises as you proceed down the river and believe me when i say you\'ll get shot ; even with your MK19s blasting away at the enemy; they\'re just that good. a small team could head up the hills and try to cover the river team, because the river team will already have their hands full dealing with threats in water / slopes.

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4,438 downloads

Uploaded:22/08/2004

Search and Rescue

search_rescue.zip | 212.67 KB

servers. Your team starts near the initial black hawk crash site and you may take the AAVs to procceed down to the next PSP, and yea stay off the road if you wanna grow old. You\'ll soon reach a fortified compound where a direct assault is probably less than effective; so best to have some players to snipe and give the assault element an overwatch of the target area.

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4,165 downloads

Uploaded:21/08/2004

Paco Cooperative 7

pacos_coop_7.zip | 51.77 KB

this map has been significantly lowered and they cant take much punishment, so bear that in mind before attempting to land in a hotzone:) One other thing of note is that the enemys on this level are few; and have rather bad shots lol, but they're in pretty well covered positions so always go in with the assumption there's someone in the bush etc. PACO's co-op's known for its combined arms approach; land , air and sea vehicles are readily avaliable here, take advantage of them, there's even a mobile armory which you can load onto a LCAC. That alone gives your team a tactical advantage. The map is pretty linear; you start from the LCAC and make your way downstream, you'll encounter enemy encampments and docks which after securing , you can use its boats to further blast the enmy. Do watch out for enemy reinformcents through; they come in forms of heli drop-offs and pre-positioned respawn

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3,912 downloads

Uploaded:15/01/2006

Explosive Chase Trilogy - Tunnel Pursuit v1.0 (part 2 of trilogy)

explosive_chase_trilogy_tunnel_pursuit_v2_0.zip | 5.03 MB

of your fellow mates to join you. The map trilogy is designed for 1-5 people. There will be plenty spawnpoints so you don\'t have to run several miles just to get back into action. You spawn right near the action and can easily swith between your favourite players. There will be plenty surprises in this intense combat adventure!

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3,883 downloads

Uploaded:31/08/2004

Operation Delta nine One

operationdeltanine1.zip | 26.66 KB

up, the other class you'll need is medics; as its a long stroll if you happen to die between PSPs. The enemies on this map prefers quality over quantity , their numbers may be few but their shots are dead accurate so you'll have to recipocate with equal accuracy; prferably holding the element of surprise at the same time. Note that there is a AH6 you can use, but dont blow it through coz its a one -off bonus. You can take pleasure in the long drives if're goin via zodiac/buggy do watch it; there's enemies hiding in both water and in the shadowed areas of the hill. You'll reach the final objective towards the end of the riverine and you 'll need an enginner to c4'em

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3,812 downloads

Uploaded:01/09/2004

Opium Field

opiumfeld.zip | 79.57 KB

The enemies are few but they have deadly shots, and those RPGers will tear your jeep up like hot knive slicing up butter. Meaning a pre-emptive long range strike is more effective, so head off with a few snipers and medics will probably be a good idea. The terrain on this map consists of low laying lands, rice puddies surrounded by fairly high mountains. Your objective is located in a major rebel encampment surrounded by barb-wire and .50cals so do a lil sniping before rushing in! you\'ll also have to deal with 2 BTRs later on in the mission.

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3,752 downloads

Uploaded:05/09/2004

Maintenance Tunnels

tb2_maintenance_tunnels.zip | 196.27 KB

although if you like fireworks, a few AT4s isnt gonna hurt. the bottom line here, there\'re enemies around every corner, so watch it ; and use the frag nades wisely; sometimes direct fire wont do the job; espically when your enemy is a couple of dozen feet below/ above you. Once you\'re done with the primary tunnel complex, you\'ll be led to a skybridge, but watch it, not only there\'re snipers out there to ruin your day, you can also fall from the bridge too, and its a long way down. Proceed across the bridge, then head down via the ladder; where after taking down a few bad guys you\'ll reach the heli base, and you can use the NBO to exfil the area.

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3,560 downloads

Uploaded:20/04/2005

Amp_Terrorarium_SV

amp_terrorarium_sv.zip | 24.4 KB

Parachutes become a dominiate asset. Keep an eye on your hud for critical mission orders and clues. Read brieifng closely 6 win conditions 3 lose conditions. Please some feedback would be appriciated. [i](For JO: Typhoon Rising)[/i]

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3,498 downloads

Uploaded:07/09/2004

One Foggy Day

one_foggy_day.zip | 17.43 KB

arrival. Medics and Snipers are a must in this map. Its always best to keep the element of surprise before you charge into the action; one shot from the sniper\'s gonna kill so watch yourself. The map is pretty simplictic in nature; just follow the river down to a point where you can get up onto the mountain; C4 the bridge and take out the resistance camp and docks at the end.

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3,468 downloads

Uploaded:05/09/2004

Paco Cooperative 8

pacos_coop_8u.zip | 50.37 KB

puddies, and riverines which you can cruise down. The enemies are few on this map but they have pretty good shots so watch for snipers and Stinger dudes. Most of the transportation on this map is gonna come from the Helis so clearing the enemy anti air forces should be a priority or you'll get torned up pretty fast.

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3,433 downloads

Uploaded:03/09/2004

Hub and Ghees war

hub_and_ghees_war.zip | 14.51 KB

in this co-op and it certainly wouldnt be a bad idea for a few medics to tag along for the ride. Most of the structures have multi-levels and you should use that to your advantage. Enemy snipers are hiding in/ on top of buildings so watch yourself. There\'re buggys for your crusing pleasure but make sure you have someone manning the .50 or you\'d be a sitting duck. The BTR is located towards the end of the level , to give it a final kick before finishing up the final objective towards the other end of the city in the guard tower.

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3,336 downloads

Uploaded:23/08/2004

Kyber Kill

kyber_kill.zip | 17.87 KB

from the combat area armed with rockets ripe for your picking! The enemy convoy\'s are protected by countless snipers and RPGers. so if you fly in low and slow you\'ll get blown up to kingdom come, Since the default AH6 is a transport varient, put it to good use, land some snipers on the moutains surrounding each convoy group and take it slow, of course it\'d never hurt to have a few medics around either. You have some long range firepower of your own as well from the MK19 ; use it to your advantage.

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3,195 downloads

Uploaded:21/03/2005

Zero Hour

zero_hour.zip | 101.9 KB

nations. Mission layout: ALPHA [i]Insert at 1000.ft grab a parachute, destroy all enemy here. Move to GULF.[/i] GULF [i]Eliminate all enemy here, then proceed to FOXTROT.[/i] FOXTROT [i]Destroy all enemy here. Proceed to ECHO.[/i] ECHO [i]Eliminate all enemy and destroy the radio equipment. Once you destroy the radio equipment stay put. Enemy reinforcements will be coming. Once you have eliminated all threats at ECHO, proceed to BRAVO.[/i] BRAVO [i]Eliminate all enemy here. Proceed to DELTA.[/i] DELTA [i]Eliminate all enemy. Destroy all computer equipment. Destroy all Radar Dishes. Proceed to CHARLIE.[/i] CHARLIE [i]Eliminate all enemy. Destroy the radio microphones. Destroy all computer equipment. Destroy the Launch Pad Control arms, then all the rockets will explode at the same time. You must destroy the Launch Pad Control arms, in order to dismantle the landmines at HOTEL. Now head North to HOTEL.[/i] HOTEL [i]Eliminate all enemy and destroy the Sam Launchers. If you have done everything correctly.[/i] BLUE WIN! Good luck. BA-CPT.BOVA out. Special Notes: You need Escalation to play this map.

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3,088 downloads

Uploaded:18/04/2005

Freecrac Maps

freecracmaps_v01.zip | 246.46 KB

are 2 ways to move around, the tradiational car or a boat. Be careful though because the enemy is lurking on both sides of the river waiting for an unsuspecting stranger to come along (you). I'd say this is a pretty large map with lots of buildings and other little things that make it a very nice map like a bridge. There were some flaws in the big compound with the walls around it, I noticed quite a lot of overlapping textures which is kind of a shame looking at the rest of the beautiful map. The red river looks quite astonishing. I would suggest playing this with more than one player though. Let's face it, it's not fun on your own anyway. Warm Up Warm Up takes places on a island in the middle of the ocean. The goal is to defend the island from the hostile enemies which come by either a helicopter or a boat. Plenty or artillerie is placed for you to use. Also several buildings have been placed, each having its own strategic benefits. Make no mistake, the enemy is very powerful, if you do not take cover you will die within seconds. They will keep bringing reinforcements. I thought the buildings didn't look that bad, but they didn't look great either. I felt a bit cramped in the main building since it was a bit small. Several armories have been included, perhaps a bit too much. This map really requires to be working together as a team. Zwergbau This is a interesting map. Zwergbau takes places in the ruines of a old city. There is plenty of vegetation and buildings to sneak up on your opponent and move unnoticed. After you've eliminated the enemies on the surface you'll need to go in some sort of mine. A lot of corridors and enemies make it very difficult to make your way through the mine. Even though you can respawn I had some difficulty in the mine. I found a few minor inconsistincies like the ability to walk through walls and some of the bots kept shooting at me 'through the wall' if you know what I mean. Other than that this map is really cool and definately worth to check out. The ruines seem to quiet and peaceful, until the firing begins! Use different moves and tactics before you get shot which of course is not a pretty thing. I liked how the ruines looked, they really look like old ruines, some of them are even crooked like the ground beneath them was kind of muddy. Dschungelfieber This map takes place on marshland in a rainy thunderstorm. In the Joint Ops base there are many helicopters and also some barrels with fire inside. There are several areas with trees and bushes to hide in throughout the map. You can try taking one of the many helicopters to the rebel base but if you do it is likely you will be blown up by one of their many missiles. The rebel base has many buildings and is surrounded on all sides by trees and bushes, again making it hard to land a helicopter near or launch an air attack. It does however present a good oportunity for a ground assault. There is lots of puddles in this map so make sure not to get your feet wet :). There is also some steep hills a little way off from the rebel base. As long as you keep moving fast you can kill some rebels without dying right away. Aside from the main two bases there isn't much else in the map to keep yourself amused, however the rebels seem to have strayed outside their base quite a bit. Broken Paradies You start at a base with some old houses inside some sort of encloseure. There are several walkways made out of planks of wood that will take you from roof to roof. If however you choose to go outside you will find that on the roof of the enclosure lies two buggies in which you can ride. If you go straight on and take a left you may find you are shortly dead either by the car exploding as you race too fast and find yourself upsidedown or by a sniper in his tower shooting you in the head. If you survive that you will find yourself in the first enemy base which contains some helicopters and you may encounter the odd enemy racing past in a car, there are also a few enemies on foot, one of which is on a walkway inside a barn with one of the helicopters. The next base is nearby and is heavily forified with several towers and walls in a castle like structure. If you decide to fly over you will most likely die within seconds. A careful planned attack with some teammate might be a better approach. Operation Strandburg Your initial spawn will take place on a nice little somewhat rusty ship in the middle of the ocean. The land can be reached by means of a speedboat. That's where you will need to capture several control points. Most of them are really not that hard to take but 2 of them were quite tricky. The bunker on top of the hill should be taken out with a sniper rifle. This is the most efficient way. The last control point is housed inside the big compound. Everything is surrounded by a wall, there's really no easy way in. Also a lot of guards are present to kill you if you do manage to get inside. Once again, a sniper rifle can easily be used to take out all the guards from a distance. Did notice some little errors like overlapping textures and some pilars stopped somewhere in the air instead of the ground. All in all, i'd say this is definately something worth to check out. I liked how everything was placed with a big mountain in the center. There are some shafts for you to use which provide a way through or should I say under the mountain to the other side. Be careful, you can get lost quite easily. Mokka Blue Starting behind some rubble and old chairs, you can continue down the path to a sort of tank. Behind this there is a gathering of enemies. Past them you can either go into a shed like structure or get to the armory further on and come back. Inside the 'shed' are a series of interconnecting tunnels and scattered enemy forces. Get used to these tunnels, you will be walking through them a lot unfortunately for you. At the end of the tunnels is objective point A which is a sort of mini base with enemy snipers towering above and around you. There is also a large amount of the previously mentioned tanks which are fun to blow up with a sachet charge if you're bored. I died several times here and had to restart at the beginning, which became annoying after a while. I hope you fair better, play with a team :). Freischuss On this map you are spawned inside of a tent. Outside is a civillian on his wooden boat, a car for you to drive, and a river. Lucky for you, you're car is a magic water vehicle, so hop in and head over the river. On this side of the river is a lot of enemy bots, some more civillians and some boats for you to get in. You can either drive or ride a boat over to objective A, personally I found driving easier. Watch out for a crazy guy with a rocket launcher who will start firing rapidly at you when you start to aproach objective A, he is hiding inside a boat next to a dock. The rest of the map is filled with trees, rivers and grass and a clear blue sky. [b]Overall the map pack is definately worth a download, have fun![/b]

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2,921 downloads

Uploaded:04/11/2005

Wolfenstein

wolfenstein.zip | 540.27 KB


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2,753 downloads

Uploaded:17/02/2005

Island Liberation

island_liberation.zip | 36.62 KB

will fail the mission.Island Liberation Created By: SoBeK Overkill.

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2,723 downloads

Uploaded:12/07/2005

Avenging Panda

avenging_panda.zip | 24.66 KB

Escalation[/i]

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2,508 downloads

Uploaded:26/03/2006

Amp Combat IV

amp_combat_iv.zip | 43.63 KB

storage. Weaken his defenses and eliminate.

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2,477 downloads

Uploaded:21/03/2005

The Predator

the_predator.zip | 25.22 KB

on your way. [i](This is a map for JO: Escalation)[/i]

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2,467 downloads

Uploaded:07/04/2005

Bridge Escalation

amp_bridge_escalation.zip | 31.63 KB


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2,390 downloads

Uploaded:15/10/2006

Atomic Island

atomic_island.zip | 18.88 KB


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2,387 downloads

Uploaded:12/07/2005

Collateral Damage

collateral_damage.zip | 34.05 KB

infiltrate this facility by rail and destroy any and all threats to the civilized world.

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2,383 downloads

Uploaded:22/08/2004

Black Ops Last Stand

blackopslaststandparti.zip | 14.37 KB

there ; so gear up and fly low and fast to the troubled outpost; try to go around at first to land safely inside the outpost to take the PSP. After that you can progressively clear the front gate of any enemies you see. Sniper and Mortor support is a must; a few well placed motors can go a long way into wiping out the OPFOR; its probably best for the sniper to designate the target for the motor crew for accurate shots.

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2,364 downloads

Uploaded:12/03/2006

Chopper attack

chopper_attack.zip | 46.27 KB


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2,215 downloads

Uploaded:05/04/2005

OP Golden-Cobra 2

op_goldencobra_2.zip | 47.36 KB

follow Island to the other islands then S & D all before you find the Serect Chemical War Head Missles. Have fun to all. [i](For JO: Escalation)[/i]

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2,190 downloads

Uploaded:25/07/2006

Omaha Beach

omaha_beach.zip | 307.13 KB


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2,161 downloads

Uploaded:07/09/2006

GE´s Black Hawk Down

ges_black_hawk_down.zip | 68.16 KB

be able to participate in any unit ( Deltas, Rangers,pilots,hummvee) Just hop on board of one of the vehicles and try your best. The dimensions and the plot have been scripted to be exactly how they were. Mission objectives : 2 blackhawk helicopters will go down during that campain. Get to the crashsite with your squadmates and secure the perimeter. Secondly get a special littlebird and rescue the remaining Blackhawk crew. Fly them back to your base and let them get off the chopper. Then advance to the second crashsite and repeat the rescue mission. 2 things for any raters: In order to keep the mission as close to the reality as possible I had to make the convoy meet in front of the target building, that will cause some lag for 2-3 minutes. Secondly the mission is short ( about 30 -60 minutes) but that is also because of the unmodified baclgroundstory. For all who like the layout, there is aserver version to come that has no time limit. A fast PC is required - (256 VGA RAM, 2,4 GHz CPU.

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2,120 downloads

Uploaded:06/05/2005

In and Out

in_and_out.zip | 15.66 KB

for you to use. There are two control points that you must capture. The first is situated on a small beach. You can pick off most of the enemy bots near this control point with a sniper rifle if you\'re careful. Control point C is a little more difficult as it is inside a small crator at the top of a hill. Some bots with rockets launchers are lurking around here and a few are occuping armored vehicles. There seems to be a big area past the two points that is not particularly useful, but overall it\'s definately worth a download.

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2,081 downloads

Uploaded:12/07/2005

Final Destination

final_destination.zip | 49.08 KB

order.

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2,065 downloads

Uploaded:25/02/2006

Flashback: Vietnam

flashback_vietnam.zip | 25.75 KB


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2,057 downloads

Uploaded:25/02/2006

R38 Desert Storm Day 2 coop

r38_desert_storm_day_2_coop.zip | 32.06 KB

mosque. then a convoy will arive to take you to the extraction point.

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2,025 downloads

Uploaded:13/08/2006

Explosive Chase Quadrilogy v2.0

explosive_chase_quadrilogy_v2.0.rar | 6.98 MB

Attack updated to v4.0. • Tunnel Pursuit updated to v4.0. • Escalated Attack updated to v2.0. • Final Attack updated to v2.0.

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2,021 downloads

Uploaded:29/03/2005

Weapout VC 1

dgx_weapout_vc1.zip | 34.74 KB

serect way to enter or not destroy the target before move to the other yellow cirles. Press I for more information about the goals. (I feel very laggies when I test the map with my FX5200 128MB serries Nvidia video card. If someone laggies please command for help me. Don\'t forget read me files if you want to play in Single mission.) Have fun to all and thank you to all. [i](For JO: Escalation)[/i]

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2,021 downloads

Uploaded:17/11/2006

IC-World-War-by-MIA

icworldwarbymia.zip | 19.3 KB

kept, thanks to air recon. I\'ve got a feeling this will be the big push, so if we get it right we\'ll be receiving some well deserved R & R. Ok, get it together men, and lets do this. #UPDATED to improve the TDM version of this map

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2,000 downloads

Uploaded:23/07/2005

Dark Harvest

dark_harvest.zip | 126.13 KB

equipment. Weather:Night, Warm, Rain, Overcast. Terrain:Water, Highland, Wet, some high grass. Enemy: Rebels are armed with latest technology..

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1,987 downloads

Uploaded:20/04/2006

Bakara Market Reality

bakara_market_reality.zip | 42.1 KB

the market and reinforce the soldiers in that building. 2.Some troops will go to the ministry of public health. Free the building of any skinnies. We will need it to land a blackhawk on the roof of it. 3.Charlie company will extract from Bakara market on foot. You will help them to get out. Littlebirds will support you while on your way. Sounds like a cake walk to me ! Well, in case , just in case something goes wrong, you must rescue the pilots of the littlebirds and the blackhawk and the pinned soldiers with other means. This is my first published reality map and it is quite dynamic and almost non-linear. Each time you play , things will be different. This is no arcade-shooter. Its for true reality fans.One of the few Coop maps where snipers have running targets to chase and claymores against AIs make sense. This is the updated V1.1 Version with an even more agressive enemy and all possible endings. Non-linear setup- each time you play you can make a new approach!

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1,987 downloads

Uploaded:17/01/2006

Mission: Eager Smoke

mission_eager_smoke.zip | 787.35 KB

took out one of our Blackhawks. The pilot and the weapons officer both bailed out before impact, but the rebels picked them up shortly after they activated their beacons. They\'re being held for interrogation at a farm near the crash site. You\'re job is to go in and bring them back out alive. And try to minimize Ossetian casualties - the Russians are already making a big stink at the U.N. about us being here and we don\'t want to give them any more ammunition. If Moscow decides to intervene, we\'re going to find ourselves smack in the middle of a major war.

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1,986 downloads

Uploaded:08/04/2005

Sniper Training

sniper_training.zip | 25.27 KB

outposts are for a mobile sniper team; find a snipe position of your choice and provide cover. Special notes: mission map movement not fully enabled until the radio is shot above the lighted tower, below the platform. The mission will not end until the radio is shot above the lighted tower at last PSP. [i](For JO: Typhoon Rising)[/i]

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1,964 downloads

Uploaded:11/09/2006

Apocalypse Now III Reality

apocalypse_now_iii_reality.zip | 789.58 KB

forward Coop without many twists. Exspecially designed without the usage of any mod. 3-4 players will do. Mission autoends after 3 hrs if objectives are not met. All objectives are marked in red on the spinning map. Due to the nature of the Kutu arms layout FPS is higer if moving zigzag instead along main alley. Non-dedicated server with at least 256 MB VGA and 2,8 GHz CPU recommended. The ZIP file contains a PDF with information on how to solve the map. Read it for best performance ! Includes loading screen !

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1,931 downloads

Uploaded:07/09/2006

Apocalypse Now III

apocalypse_now_iii.zip | 193.53 KB

held obstacles. Free 10 hostage pilots and kill the bad commander with a sniper attack. Straight forward Coop without many twists. Exspecially designed without the usage of any mod. 3-4 players will do. Mission autoends after 3 hrs if objectives are not met. All objectives are marked in red on the spinning map. Due to the nature of the Kutu arms layout FPS is higer if moving zigzag instead along main alley. Non-dedicated server with at least 256 MB VGA and 2,8 GHz CPU recommended. Enjoy and if you like the concept - part I and II are currently under work, will be available within the next 2-3 weeks. The ZIP file contains information on how to solve the map. Read it for best performance !

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1,826 downloads

Uploaded:04/01/2006

Black Trench

black_trench.zip | 32.22 KB


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1,796 downloads

Uploaded:12/07/2005

Cold Creek

cold_creek.zip | 39.92 KB


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1,790 downloads

Uploaded:20/05/2005

Rebels Canyon

rebel_s_canyon.zip | 17.44 KB


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1,775 downloads

Uploaded:08/04/2005

Scrapper IV

amp_scrapper_iv.zip | 17.13 KB

breach tower security. Rebels have created an ATV made of ultra high explosives. Remove ATV from tower roof and transport to nearest PSP ground level. Destroy all targets which may breach tower security. Mission orders: 1/. Destroy techs at outposts. 2/. Remove atv and transport to nearest psp groung level. 3/. Destroy weapon crates on tower level 2. 4/. Regroup mount an offensive capture all tower levels. 5/. Destroy techs lower tower level. [i](For JO: Typhoon Rising)[/i]

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1,684 downloads

Uploaded:07/09/2006

Boot Camp

boot_camp_v1.zip | 57.61 KB


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1,657 downloads

Uploaded:12/07/2005

Shanghai Cobra

shanghai_cobra.zip | 380.72 KB

forces in the region [i]For Joint Ops Escalation[/i]

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1,580 downloads

Uploaded:17/11/2006

Island Terror [IC]

island_terror_ic.zip | 18.35 KB


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1,574 downloads

Uploaded:07/02/2006

Operation: Death Run

operation_death_run.zip | 926.19 KB


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1,515 downloads

Uploaded:13/04/2006

Mogadishu Prison Reality

mogadishu_prison_reality.zip | 41.68 KB

prison and try your best. We will have to give this facility up. So buy us some time, because we are sure that the insurgants will try to storm the UN headquarter east of the city. Catch any prisoner you can. Plan B is quite simple. Try to find Abdallah Aidid the cousin of the warlord using a UN vehicle. We will persuade him to make a transmission to his people to stop the standoff - This will take some money of course.... Drive the vehicle just in front of the UN building and he will go inside. We expect the insurgents to intensify their attack on the UN building in order to avoid Aidid to either become a defector or giving away precious info on his organistion. They will try to avoid that by any means even if that would mean his death. So from there on you must also protect him!

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1,514 downloads

Uploaded:05/10/2006

Tonka Island

tonka_island.zip | 1004.99 KB


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1,484 downloads

Uploaded:07/10/2006

Taliban Compound

taliban_compound.zip | 28.33 KB


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1,434 downloads

Uploaded:16/08/2006

OP - M.I.A_qXp

op_m.i.a_qxp.zip | 27.16 KB


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1,425 downloads

Uploaded:09/08/2006

Amp DagNabitt

amp_dagnabitt.zip | 81.4 KB


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1,409 downloads

Uploaded:16/08/2006

OP - City Angel_qXp

op_city_angel_qxp.zip | 26.51 KB


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1,387 downloads

Uploaded:25/08/2005

XDO-Medic panic

xdomedic_panic.zip | 50.22 KB


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1,381 downloads

Uploaded:22/03/2005

Small Mission

small_mission.zip | 156.76 KB

welcome to download this mission then open it for more help. Please read-me file before you are trying to setup your own map. Hope this will help and have fun during the time you are making your mission as you want. Any misstake in this mission, please forgive me. [i](This is a map for JO: Escalation)[/i]

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1,370 downloads

Uploaded:17/05/2006

Marlboro House

marlboro_house.zip | 68.84 KB

Then follow the PSP\'s to your final target. 17 Objectives have been hidden throughout the mission, can you find and destroy them all? 3 documents have to be found and recovered as well. Lots of ticks and traps, you better watch your back! Enjoy!

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1,344 downloads

Uploaded:25/08/2005

The Cage 3

the_cage_3.zip | 291.77 KB

for a very long time.

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1,330 downloads

Uploaded:29/09/2006

Breaking Point

breaking_point.zip | 24.51 KB


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1,305 downloads

Uploaded:17/11/2006

Code Sweet Smoke

code_sweet_smoke.zip | 39.54 KB

to send a distress signal before they were captured. As you are the closest unit to Quan Bo, you must launch a rescue attempt immediately. Find the aircrew and destroy the captured weapons along with the aircraft computer/black box. The island has a large Cannabis plantation as well which provides a cash flow to the rebels. HQ thinks you should put a match to the leaf. They are confident you will not inhale the smoke........they hope you will not. This map was not made for single player, it\'s best played with 3 or more people, hope you enjoy in.

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1,295 downloads

Uploaded:17/11/2006

Blitz

blitz.zip | 43.46 KB

the map was not made for single play so it could be hard for some, hope your enjoy it!

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1,276 downloads

Uploaded:07/08/2006

Explosive Chase Quadrilogy

explosive_chase_quadrilogy.zip | 8.72 MB

Attack v1.0 • Explosive Chase - Part 4 of 4 - Final Attack v1.0 There will be plenty surprises and new things that has never been done or seen before in this intense combat adventure!

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1,273 downloads

Uploaded:15/01/2006

Explosive Chase Trilogy - Primary Attack v2.0 (part 1 of trilogy)

explosive_chase_trilogy_primary_attack_v2_0.zip | 2.51 MB

of your fellow mates to join you. The map trilogy is designed for 1-5 people. There will be plenty spawnpoints so you don\'t have to run several miles just to get back into action. You spawn right near the action and can easily swith between your favourite players. There will be plenty surprises in this intense combat adventure!

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1,247 downloads

Uploaded:17/11/2006

IC-World-War-Pt4-by-MIA

icworldwarpt4bymia.zip | 13.84 KB

the way to the city, and now I\'ve led my men into an ambush. There must be something worth guarding here, as it\'s the largest force we\'ve come up against since the fighting began...Further, private Jones has just informed me that there are nuclear missiles hidden in the forest. I\'m losing too many men, but I have no choice, I\'ve got to order them to take out those missiles.

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1,192 downloads

Uploaded:17/11/2006

IC-World-War-Pt2-by-MIA

icworldwarpt2bymia.zip | 9.78 KB

The bad news is that we\'ve been given another job to do...put your hand down private Jones, there\'ll be plenty of time for questions later. Now then, Command wants us to take out three bridges, unfortunately these bridges are fifty miles up the road and we have a large force between us and them. Intel tells us that there are reinforcements on the way as well, so the quicker we deal with these guys the better.

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1,161 downloads

Uploaded:21/12/2005

WildFire: Part 1

wildfire_part_1.zip | 114 KB

estimated play time of approximately 25 to 30 minutes or less, depending on the amount of people in the map.

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1,153 downloads

Uploaded:17/11/2006

IC-World-War-Pt3-by-MIA

icworldwarpt3bymia.zip | 10.08 KB

you\'ll see them soon enough. Intel tells us we\'re not going to get it easy, as if that\'s news. Once the bridges are down, we\'re to head for their head-quarters and destroy their weapon crates. Tuna, you lead that assault...don\'t give me that look son, I want to see how you fair under pressure.

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1,150 downloads

Uploaded:26/10/2006

Massacre-by-MIA

massacrebymia.zip | 6.02 KB

control of the diamond mine. So with the help of a few mercenaries, you set a trap and wait for the massacre to begin. You also can\'t help remembering a movie that feels just like this, The Magnificent seven, and although the odds are against you, you\'re going to make them regret ever setting foot in this part of the world. Sorry, no single player version. Enjoy MIA

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1,144 downloads

Uploaded:05/01/2006

Hardday

mp_hardday_v1.zip | 7.23 KB


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1,114 downloads

Uploaded:30/06/2005

SWC_TogetherWeLive

swc_togetherwelive.zip | 26.12 KB

Elite 12th=SOC=, CRU, TAG, SO2, HMS, CAF, 911th, and all who join to help out in map testing.

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1,097 downloads

Uploaded:23/10/2006

Midway-by-MIA

midwaybymia.zip | 5.94 KB

attacking your position. Sorry, no single player version. #UPDATED# to fix an error.

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1,097 downloads

Uploaded:02/11/2005

New Ages

new_ages.zip | 129.46 KB


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1,097 downloads

Uploaded:23/11/2005

Le Guepier

le_gupier.zip | 191.94 KB


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1,088 downloads

Uploaded:22/08/2008

Operation: Noose

joe_noose.zip | 42.75 KB

cruisers. Intel reports recon images show high levels of activity at the main docking area. The freight areas appear to be full of unknown cargo. Your objectives are to locate and secure and intel about the cargo, troop movements and numbers and to cause fast damage to targets of opportunity. First, your teams insertion point gives you access to a drop ladder built into the lower side of the dock and there is most likely an access ladder hanging from the port side of the freighter you can use as well. Use it to gain fast access to the freight area, search the control buildings on the dock, more than likely if there's any intel it will be in there. Also, while you're in the freight area and main buildings, locate and destroy any technical equipment you find. This includes radio equipment, computers any of it. If it beeps, kill it. Secondly, while on the docks and freight areas, destroy any vehicles you find(red). In case things go south, this will slow the enemy efforts to assault your team. From the docks, work north and locate the helo staging area on the hilltop. Assault it and destroy everything you can but, mainly the helo that is grounded there. When the overall assault is finished, you will proceed to the small beach marked on your gps for extraction from the AO. On a side note, if there are any civilians in the area, DO NOT KILL THEM. They are more than likely working the freighters and could be useful in questioning later.

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1,074 downloads

Uploaded:07/09/2006

Lebanon Katyusha

lebanon_katyusha.zip | 36.9 KB


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1,069 downloads

Uploaded:30/06/2005

Jungle Hopper

jungle_hopper.zip | 14.86 KB

chopper a nice map with plenty of space to fight and drive vehicles etc. watch the weather ? For Joint Ops Typhoon Rising

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1,021 downloads

Uploaded:06/07/2006

Genesis

genesis.zip | 20.59 KB

Containers. 2. Destroy all 8 Desktop Computers and 12 Monitors. 3. Destroy all 4 Computer Stations and 9 Pieces of Electronics. 4. Destroy all 6 Radios and 2 pieces of Equipment. 5. Find and recover the 2 stolen Documents. Hints: - Look behind, above and under things as I have hidden things. Note: - Teamwork is a real must to complete this mission.

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1,017 downloads

Uploaded:20/05/2005

Final Assault

finalassualt.zip | 40.68 KB

weapons cache at the end. Good luck Soldier

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954 downloads

Uploaded:23/04/2006

ToW [IC] Peacemaker

tow_ic_peacemaker.zip | 49.38 KB

weapons traffic in the region. Since learning of the new Joint Operations outpost, the al Qursah terrorists - supported by a company-sized element of western nation mercenaries - have taken hostages and deployed defensive positions throughout the town. Your mission is to engage the enemy and restore peace in al Qursah. Expect heavy, organized resistance. [Time: 0100. Weather: overcast, rain. Visibility: 250m] [GOALS: 1. Destroy all emplaced weapons and weapon caches. 2. Rescue hostages in warehouse district and provide security for extract team 3. Rescue hostages in the town park and provide security for extract team] [IMPORTANT: Rules of Engagement are in effect. More than 3 civilian deaths will terminate this mission.]

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932 downloads

Uploaded:25/07/2006

Tunnel of Death

tunnel_of_death.zip | 125.03 KB

tunnels that will let you go on get to all of the commanders and kill them follow the arrows to get to the last commander game over enjoy this map can be done by one but better with team Thanks Snipei oh and if you would please rate this map and give me you feedback thanks Sorry yes this is an IC MOD MAP. Sorry this map will be updated soon with directional arrows to get around in the map.

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924 downloads

Uploaded:18/10/2006

H2O-by-MIA

h2obymia.zip | 16.35 KB

bigger, and more open than this but I lost my way during the construction of this map so it turned into something else. I believed it would be fun taking the enemy out and getting the targets, so I decided to release it. There are seven buildings in this map, with two targets per building making a total of fourteen targets to eliminate. #UPDATED to fix an error. Enjoy MIA

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923 downloads

Uploaded:03/10/2006

The-Alamo-Jo-by-MIA

thealamojobymia.zip | 19.9 KB

have a small camp and you\'re under seige, the only objective is to take out twelve weapon crates which are situated in three different locations.

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923 downloads

Uploaded:23/10/2006

Ninho de Ratos_Nest of Rats

ninho_de_ratos_nest_of_rats.zip | 168.31 KB

die mission failed. a small village proximo the Cordoba Colombia, this vilareijo hides the Nest Of Rats in the Submundo of the darknesses it has rescued the pilot with life.

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920 downloads

Uploaded:13/09/2006

Gauntlet Of Darkness [IC 3]

gauntlet_of_darkness_ic_3.zip | 121.97 KB

made for about 10 players.

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899 downloads

Uploaded:12/01/2006

Explosive Chase Trilogy - Primary Attack v1.0

explosive_chase_trilogy_primary_attack_v1.0.zip | 2.78 MB

of your fellow mates to join you. The map trilogy is designed for 1-5 people. There will be plenty spawnpoints so you don\'t have to run several miles just to get back into action. You spawn right near the action and can easily swith between your favourite players. There will be plenty surprises in this intense combat adventure!

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883 downloads

Uploaded:16/08/2006

OP - City Hell_qXp

op_city_hell_qxp.zip | 27.37 KB


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840 downloads

Uploaded:05/10/2006

Terrorism-by-MIA

terrorismbymia.zip | 19.09 KB

mind. I\'m glad I did, because I\'ve created quite an intense map here. The premise is simple, you\'ve located a terrorist strong hold and your mission is to destroy every weapon crate you can find. Take no prisoners. There are respawns in this map, but only a select few. It\'s mainly the drivers and pilots, although there are twenty four soldiers (six per door) that respawn five times.

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812 downloads

Uploaded:12/01/2006

Explosive Chase Trilogy Tunnel Pursuit v1.0

explosive_chase_trilogy_tunnel_pursuit_v1.0.zip | 5.21 MB

of your fellow mates to join you. The map trilogy is designed for 1-5 people. There will be plenty spawnpoints so you don\'t have to run several miles just to get back into action. You spawn right near the action and can easily swith between your favourite players. There will be plenty surprises in this intense combat adventure!

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811 downloads

Uploaded:26/08/2006

Mekon NR Phon Penh

mekon_nr_phon_penh.zip | 29.03 KB


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810 downloads

Uploaded:04/08/2005

Free Crac Maps

freecracmaps_v03.zip | 215.95 KB

----- -------- freecracMaps.txt 16601 Map-Briefing(all maps) CreateMaps.txt 8299 German-help for NILE Coop-Map(Zip.-Archiv) Bytes Objects Briefing ------------------------ ----- ------- ---------------- Halliwaad.zip 54051 1464 Rescue Scarecrow.zip 39675 977 Wippsteert.zip 36475 826 Aristarcus.zip 32070 804 Timocharis.zip 29427 684 Mare Crisium.zip 20696 484 ------------------------------- ------------------------- freecracMaps_V03.zip 221129 6 Coop-Maps+Briefing+Help ---------------------------------------------------------- ---------->>> freecracMaps_V03 briefings bring your Heli near him in range of 35m, >to make clear that you want to rescue him. >Than you can bring down the heli >on the nearest dry landingpoint, >because there is no way to come in, >when the heli is brought down on water. >If there are one(or more) missed soldier(s) in your heli, >you can bring them to the base. >Near the base, it is the landingpoint "H" >to finalize a rescue. Your team has to rescue by heli the 10 missed Bots. When all Bots are in the base, a second message shows up: >Good work, our missed soldiers are now saved. >Ride to the next Base in the north. Now your team can fly to the next bases. >>Importend notes

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733 downloads

Uploaded:20/05/2005

Military Justice

military_justice.zip | 41.23 KB

you may be fighting someone you trained with in the academy, although dont hesitate to shoot him, he\'l shoot you. they still are equipped as JO\'s be warned... a group of mercenaries with silenced MP5\'s can be lethal. i wouldnt class this map as a single player , although definately a COOP. you will need medics, engineers, riflemen and to work as a team to get through this.

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708 downloads

Uploaded:16/08/2006

OP - G15_qXp

op_g15_qxp.zip | 19.84 KB


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483 downloads

Uploaded:13/04/2005

The Cage

the_cage_v2.zip | 109.99 KB

information) Average play time with 5 players: 1hr 35min [i](For JO: Typhoon Rising)[/i]

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428 downloads

Uploaded:14/04/2005

Rainy Jungle

rainy_jungle.zip | 50.13 KB


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333 downloads

Uploaded:06/06/2005

The Rush

the_rush.zip | 8.26 KB

eliminated - the map will end. It was created to just have fun with - please do enjoy it.