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454,151 downloads

Uploaded:09/07/2002

Blood Mod

blood.zip | 55.44 KB

instead of those yellow sparks.. you have drops of blood;) You can kind of see the "blood" in this screenshot:

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445,238 downloads

Uploaded:11/11/2002

Jedi Knight 2 Patch 1.04

jkiiup104.exe | 9.08 MB

up and down properly when using the backstab move in light saber stance. [*] Corrected bug allowing players to pivot while executing backstab moves in all stances. Players may no longer pivot when executing these moves. [*] Fixed bug causing force pull to be unblockable by people with equal or greater pull rank. [*] Adjusted ammo usage of the Imperial repeater alt-fire. [*] Fixed bug allowing inventory items to be used in FFA saber challenges. [*] Corrected an exploit which allowed players to fall from large heights at a slow rate. [*] Corrected issue which caused pain sounds not to play properly when hit by opponents. Pain sounds should now be relative to the amount of damage taken.[/list]And more!! Be sure to download this patch and check out the very much improved JK2!

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115,793 downloads

Uploaded:29/07/2002

Callisto Mod

callisto.zip | 1.69 MB

some "oomph" to the game ;). [quote]Changes: saber is now kinda orangy and the blurcore is changed Kyle is wearing leather clothes with an exposed sixpac, kyle sprayed his hair red, jan is now a blondie, luke thought he'd join the circus and has never taken off his makeup ever since, the flechette skin is now really cool ^_^ the thermal detonater is a smily face the e-11 is now a 'snowtroop rifle' and shoots purple lasers, the emp secondary shockwave is red orange yellowy force push is now TONS mad since i turned it into toxic gas, there is blood rain at the swamp, force gem is now sith stone, bacta is red, ghost morgan is now a gold statue.[/quote] It's pretty neat, check it out :D Just a few screenies showing some of the skinned stuff :)

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106,284 downloads

Uploaded:29/07/2002

Yoda

yoda_kinja.zip | 2.07 MB

KMan and Tchouky looks just incredible. Stop reading and download this NOW :D [b]Note:[/b] It it suggested you use JediMod to help with the player scaling so that Yoda is at the right height :D Get JediMod here: http://www.jk2files.com/file.info?ID=4148

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100,065 downloads

Uploaded:11/07/2002

Darth Maul

model_maul_mp.zip | 2.77 MB

your duel blading pleasure. :D

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91,503 downloads

Uploaded:09/06/2003

ForceMod II - The Mercs Strike Back

forcemod2_install.zip | 3.16 MB

with the review of ForceMod II - The Mercs Strike Back. :) For those who liked the first ForceMod, I think you guys are going to love this one. Between the grappling hook, jetpack, flame gauntlet, cloaking for Mercs (like Mindtrick), Optic Radar (like Seeing), dual pistols (!!!) and dozens of other features, this mod has something for everyone. So much, in fact, that I can't list everything here. But that's what the readme is for! I should also note that this has to be one of the most user-friendly mods I've seen yet. Every setting has been worked into the menus and makes it pretty much idiot-proof. ;) Force powers are combinable now, so you can have Light and Dark force powers and there are 4 levels of Force. There are 4 classes for Jedi and 5 classes for Merc. Model scaling has been included and many emotes and admin commands. I can see this quickly turning into many players' favorite mod. :) Good work Azymn and all the others who put so much work into making this incredible mod! ~AmosMagee

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86,292 downloads

Uploaded:22/06/2003

Jedi Knight 2 Demo

jk2demo.exe | 66.45 MB

access to five different weapons (Bryar Pistol, Stormtrooper Rifle, Flechette, Thermal Detonators and the Seeker), but he also has his lightsaber and various Force Powers including Force Jump, Push, Heal and Mind Trick. [/quote] The new level is the one showed at E3, except it has been worked on a little more. Very cool level and lets you get a taste of what's in the retail version. Here are some shots of the level included:

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78,471 downloads

Uploaded:30/04/2004

Kill Tracker 5.0 Final

killtracker.zip | 1.39 MB

as well. The interface was reskinned giving it a fresher look. The only downside to this version is that the new encrypted strings cause you to lose your current stats. This is very easy to set up and use making this the best and easiest kill tracker to use. I am guessing this is the last version because of Jedi Academy will be here before we know it. Great update as usual. The EXE file has been scanned and determined free of viruses, worms or trojans. Maddog Below is list of all the newest options: [quote]New Features in 5.0 -Now Tracks Duels, Duels won, and Duels Lost -Added some % commands for the messages -Added Duel Won message(no longer only duel lost) -!duels command added (shows total duels, total won and lost, and percent won) -!mini minimizes JK2 -Added Winamp Support (The songs must be in your play list) -Added option to echo or send text to chat for Winamp messages -Fixed some bugs -New Look and Icon -Encrypted the saved strings, Problem with this is that you will loose all your current kills and death count[/quote]

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77,791 downloads

Uploaded:03/08/2002

JediMod Official

jedimod1_2.zip | 5.44 MB

JediMod Main Features: New stuff in 1.2: -Amazing new hilt pack made by |:|ReMaRk|:| specially for JediMod v1.2 with 45 new hilts. (be sure to read saber_readme.txt) -22 new emotes! For a total of 31 emotes! -Multiple Taunt Sounds! (you can hear yoda go weeeeehehehewhoohehe) -New move for orange style if your using only one saber -mod_cheatprotection variable that makes it so players can't change models if they are close to other players. -bots can now use hilts. -no more file size limit on tckmodel.cfg[/quote] And ofcourse everything else that was in v1.0 and v1.1. This is the entire mod in one package, so you [u]don't need[/u] the older versions to run JediMod. There is an FAQ also included inside the zip, so if you're new to the mod or still unsure how to get things working, make sure you check that file out. Along with that is also a file called "cvar.txt" which contains the new commands added by JediMod. Fantastic mod, makes MP so much fun!! :D

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72,812 downloads

Uploaded:21/09/2002

Darth Sidious/Emperor Palpatine

ct_palpatine_v1_01.zip | 7.27 MB

Palpatine by Arco, Grafox, Psynex and Sithlord. Psynex has even provided a 'Holo Sidious' which is the holo image of Palpatine that we see in the movies. Download this now!! [b]Bot Support:[/b] Yes [b]CTF/CTY Support:[/b] Yes [b]New Sounds:[/b] Yes [b]LODs:[/b] No

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67,148 downloads

Uploaded:30/10/2002

Blade

blade2.zip | 818.64 KB

is barely any bad deformations and as far as I could tell the model moved quite nicely in the animations :) The skin icon looks cool too ;) (you'll see) [b]Bot Support:[/b] [b]CTF/CTY Support:[/b] [b]New Sounds:[/b] Yes [b]LODs:[/b] ??

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64,553 downloads

Uploaded:14/04/2004

Country Academy

countryacademy.zip | 9.59 MB

is James Culley - you guys might know him as Sith-J-Cull, a prolific JA mapper. Thanks for the review, James! :) ~Amy ----------------------------------------------------------------------------- First of all, I would like to thank Amos for giving me the chance and the honour to review this ShroomDuck exclusive – yes, that’s right, EXCLUSIVE - and what a map … so imaginative, with such a lot to do. Description: Well as the name states this is a country theme based map, essentially a country fair with stalls and games for you to enjoy, with countryside farmyard surroundings, animals, blue skies and lake complete with rickety bridge! (Sounds like a holiday brochure!) The idea behind this map is to have fun - there is so much to do. Basically you have a farmyard with some booths which give you access to the various games on the map: Get Lost a very mad maze Flying pig who can stay on the flying pig? Well an interesting bottomless pit for your falling pleasure! Square Dance a game of death using crushers The square dance is my favourite game which should be really fun with a load of players – unfortunately I was testing this map out alone so I couldn’t actually have the satisfaction of killing anyone. The map has its own public transport provided by the native chicken - yeah that’s right, Shroom brings us the Chickenvator :), trust me wherever you see chickens ... fun is sure to follow, make sure you jump on every chicken in your sight, as most serve as a means of transport to and from the different areas the map (oh yes and look out for the Turtle!) Textures / Lighting: 7/10 Country Academy uses almost all custom textures to pull off the country fair farmyard theme and it does so very well, the signs are amazing and the theme stays consistent throughout the map, there are lots of wooden textures of differing colours all of which are well done, there were a few completely black buttons here and there which I don’t know were intentional, if so maybe they could be sorted. The landscape was kept simplistic I think to keep the brush count low for frame rate reasons – as I know many people now use Easygen for landscapes which gives you more control over texturing. The hills that surround the map if I’m not wrong are made from huge brushes which have been clipped into slopes, the texture applied when viewing a large area of it do seem repetitive, although I know there isn’t a lot that can be done about that as stretching them too far looks ugly, so I think the way it was done here gives the right feel for the map :) The lighting again Is simplistic but it doesn’t need to anything else – the farmyard is such eye candy I do feel that it could look even better with a touch of ambient coloured light, ambient light would have helped reduce the completely black :( areas in the Maze area for example. Architecture: 7/10 This was the aspect of the map where I was both amazed and sometimes left wanting more. The whole feel and look of the map is generally brilliant, although the architecture goes from “wow that’s very cool” to “hmm that could look better” but then I am a mapper and I know Shroom would have thought the same about any of mine maps, I think that generally mappers go around playing maps and spend too much time looking at the technical aspects rather than having some fun playing – although I DID have a lot of fun playing this. Some highlights were the Barn and the Windmill very cool :) and I enjoyed the various technical aspects used to create the fun things in the map, things like func_trains, triggers and teleporters, crushers and jump pads! The map seems to be full of simple shaped brushes that in part are simple, but when they come together they form something that’s more than the sum of its parts. Game play / Level flow: 9/10 Well I don’t think anyone will be taking this map as a serious gunfight and that’s because there are no weapons on the map – The idea of this it to HAVE FUN and fun you will. The level is laid out well with the farmyard being the main area that connects all of the other areas together – for example the stalls can all be found here and each stall leads you the games, although getting back from each area normally requires getting on a chicken which gradually lifts you up like a lift into a teleporter that zaps you back to the main area again, this may be a problem with a lot of players as there may be arguments when it comes to getting on and off the chicken now ya’ll behave you hear! There are plenty of areas perfect for duelling which I am sure will please a lot of you, and there are also lots of things In the map that I probably didn’t mention in this review – but you will find them as you explore this world that is Country Academy (by the way make sure you use the outside toilet)! Music hmm/hmm Ok it was good the first time round The second time round it wasn’t bad The third time round I turned down my music volume! Fun Factor: 20/10 Fun, Fun, Fun :) Well I hope this review gives you guys the right message which I think is basically this: DOWNLOAD THIS NOW because ShroomChicken has provided us with hours of fun! Bot Support: No New Textures: Yes New Music: Yes Game Types: FFA Sith-J-Cull (James Culley)

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62,305 downloads

Uploaded:12/05/2003

Griffinclaw's Jedi Council

jedicouncilgc.zip | 8.26 MB

said about the beta of this map: [quote] For a first time mapper, damn good! There is a lot mapped out, some of it is quite familiar from the Episode II Movie. There are lots of rooms lined up on the walls, though some are a little empty, there are some rooms which are interesting; a pitch black one with these white circles in the air (a little freaky because you have no idea where you are going if it wasn't for the small light leaking in from outside it would be hard to get out) another room has small pools and ledges, a training room of some sort. All in all, the map was quite good, it needs some skyboxes rather than statix images that can be seen in the main council chamber and another room, I'm sure it'll be there in the final release To see what all is being put in the final release check the readme out Bot Support: No New Textures: No New Sounds: No [/quote] Now, the most significant change to this map has to be the add-on of the "Room of a Thousand Fountains". As noted by the author in the readme, there aren't a thousand fountains. But it is a very peaceful outdoors areas with a waterfall and rivers and trees and it's just lovely. GC has also added several more bedrooms and one, like, uber bedroom, a medical center and he changed a few details here and there in some of the rooms. Almost every door now only opens by pressing a button. The chairs in the council room are no longer just an illusion. ;) And there's just ... so much to see. Personally, I gotta tell ya, I love this map. I've always liked this map, but now with the add-ons, it's even better. There's just something about this map that's fun to play. And it seems to be pretty much a staple map on every server. The only thing that really, really bugs me about this map are the buttons. I can understand why they're there, but they really inhibit an FFA or CTF or any other fast-paced game. But it does seem that the reason the buttons are there is to keep the FFA in the main room and out of the training rooms where training could be going on. :/ Either way, great map - I love it. And I can't wait for the next update! (And yeah, there's still no bot support, but he promised it'd be in the next update - I think he promised. He at least said he'd try. So, yeah.) Bot Support: No New Textures: Yes New Music: Yes Game Types: CTF, CTY, Duel, FFA, TFFA, JM, HFFA ~AmosMagee

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61,440 downloads

Uploaded:17/12/2002

Qui-Gon Jinn

tex_quigon.zip | 1.74 MB

comes tan and brown, and an optional open robe is included. Team colors are handled in a beautiful fashion, rather than simply tinting the entire skin blue or red. The red skin is more suited to Sith than Jedi, if you feel more like playing an evil Qui-Gon Jinn. The skin includes a number of taunts, as well as unique bot behaviors for each skin type. Wonderful work. Team Colors: Yes Bot Support: Yes Custom Taunt: Yes - Astyanax

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57,704 downloads

Uploaded:21/12/2003

RCon Unlimted V1.0

rconunlimitedv1.zip | 2.25 MB

more. It allows you to have easier and closer control over your gaming server. This file is only for people with or access to a Quake 3 powered gaming server. In my opinion, this sounds most promising and a must download for those of you who can use it. For more in-depth information, see the readme. WORKS FOR JEDI KNIGHT II AND JEDI ACADEMY. Technical Data: Pros: 1. Out-of-game rcon abilities. Cons: 1. N/A Rating: 10/10 JEDIofONE :mepimp:

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55,324 downloads

Uploaded:17/12/2002

Mace Windu

ctwindu1_1.zip | 2.19 MB

yes! ;) Toonces graces us with this excellent offering. You get Mace with or without his robe, as well as a very scary sith version when you go with the red team color. Facial detail is really fantastic. Not much more to be said except that this is a superior model, and highly recommended. Team Colors; Yes Bot Support: Yes Custom Taunt: Yes - Astyanax

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52,679 downloads

Uploaded:27/01/2003

Jedi Knight 2 Patch 1.03

jkiiup5_6.exe | 6.77 MB

MP:[list] [*] Added a keyboard icon that appears over the player's head when the player is chatting or configuring force powers. [*] Corrected an exploit to prevent players from using illegal models in the game. [*] Lightsabers will do less damage at the very start and very end of a swing. This should prevent kills from just touching an opponent with the tip of your lightsaber. [*] Force Heal and Force Drain have been adjusted to require more force energy to use them. [/list] And much more! (all fixes/addons are in the readme) Obviously, a must download ;):p [b]Note:[/b] You will not be able to join servers who are running the original 1.2 version, the server HAS to run 1.3 in order for you to play on it. The MP light saber stances have been changed somewhat, for the good or bad is up to you to decide. [b]Uninstall:[/b] The only way (according to me) is to reinstall the game itself. If you do reinstall, make sure you backup whatever you put in the "base" folder in terms of skins/maps/cfg's, etc. because it will get wiped out (do not backup the assets#.pk3's just the custom files).

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52,083 downloads

Uploaded:07/07/2003

Matrix Reloaded

matrix_reloaded.zip | 13.67 MB

seen Matrix: Reloaded - wait, did I just say [i]if[/i]?! Of course you\'ve seen this movie - right?! Okay, so there\'s that scene with Neo and several dozen Agent Smiths. Yes, yes, how could you forget that scene? Well, that\'s the focus and main area of this map. And it was done very well. Once you find the right door to go through, you\'ll find yourself being thrown through a teleporter and into that long hallway of doors. Explore a little and you\'ll be in the same room where Neo fought the program Seraph. If you happen to turn the other direction, you\'ll find yourself headed for the Source. The phone booths in the park, upon closer inspection, you\'ll find are teleporters. One will take you to the scene where Trinity breaks into the power plant in order to shut down ... well ... yeah. I\'ll stop there, for those who haven\'t seen it. Oh, and another place one of the teleporters will take you is the castle where Neo fights those cronies of that French program guy. The buildings surrounding the cement park are tall and a few are scalable. To get to the top of a building, you can try to climb it, but the easiest way is to take one of the portals at the bottom of a fire escape. Once on the roof, you can, like, go duel on the helipad or go to the Matrix bar and ... oh ... surprise, surprise, there\'s a door. Go through it and you\'ll find yourself in a house, it seems. So yeah, tons here to explore. Many places to duel and FFA. I really like this map. I had a lot of fun on it and could see it quickly becoming a favourite and added to many map rotations. With bot support included and music from the movie soundtrack, this is a very complete map. Great job! Bot Support: Yes New Textures: Yes New Music: Yes Game Types: FFA ~AmosMagee

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49,961 downloads

Uploaded:14/11/2002

The Geonosian Battle Arena

sp_genarena.zip | 13.81 MB

spent a lot of time yesterday playing this and wow... great sequence of events, very 'intelligent' thinking on how the map played out. Unlike some maps where you're bombarded with 390480802 enemies, this one brings them out in sizeable waves. Alongside you, there is Padme and ObiWan (who thankfully don't die in one second, so you can be assured that they will be there for you till the end :D). Along the way, you'll get re-enforcements from other Jedi and also Clonetroopers that are "dropped off"! Oh also, Dooku and Jango make appearance as well }> Unfortunately I was too wrapped up in the game to take any screenies, luckily I took this one though hehe [b]Install:[/b] Extract to your "GameData" directory! (further installation instructions in the readme incase you're still confused) [b]Running:[/b] Start JK2 SP, and load the Mod through the Mod menu (it should be called sp_genarena). Note: I had trouble loading the game through the "newgame" option. If going this way crashes your game, then there is a save file provided.. just load the game through the save file (Load menu in JK2) [b]New Textures:[/b] Yes [b]New Sounds:[/b] Yes

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46,452 downloads

Uploaded:02/10/2002

Kit Fisto

ct_fisto.zip | 10.42 MB

they don't even deform or do anything weird (i.e. they look good ;)). Funny sounds too hehe. But the model also has a ton of skins to go along with it! Skins by Arco, Mars Marshall, Sithlord and Bleek. Good job all! [i]Ani-Gel by Bleek[/i] [i]Red version of Kit Fisto by Arco[/i] [b]Bot Support:[/b] Yes [b]CTF/CTY Support:[/b] Yes [b]New Sounds:[/b] Yes [b]LODs:[/b] Yes (First time I've seen a model with LODs I think ;))

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45,606 downloads

Uploaded:11/07/2002

Darth Vader

glm-vader.zip | 988.98 KB

to download this updated version instead. Update include: [quote]Fixed saber backstab error Fixed placement of saber grip in all detail version models Added extra sound effects for jumping, etc Replaced texture with improved set by Arco[/quote] Still looks amazing! :D

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44,231 downloads

Uploaded:10/07/2002

FFA Episode1

ffaepisode1.zip | 20.26 MB

where Darth Maul faces off with Obi Wan!! There are many cool spots to check out, there are some nice sniping areas in the hangar, there is a LARGE area in the middle of the map for some fun fights :D and sooo much more, you just HAVE to see for yourself! A short note from LivingDeadJedi himself :) : [quote]This is a recreation of end of episode 1, where Maul fights with Qui Gon and Obi Wan, with a little added Extras and new areas to add a bit more to the level.[/quote] Don't forget to read the readme for the 'known bugs'.. oh and also a short story too about some background :) One more cool aspect of the level, I'll just quote the readme: [quote]Ive added a random time to the red laser doors this means they can shut early, before they have all opened meaning some are open while others are closed, this is ok though it returns to normal after and i think adds to the WILL IT SHUT ON ME feeling LOL[/quote] Have fun with this map ;) :D [b]Extra screenies :D[/b]:

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43,350 downloads

Uploaded:29/07/2002

Count Dooku / Lord Tyranus

jk2countdookumodel.zip | 3.46 MB

Kman, Darth Tyranus, Grafoxm, Toonces, Luuke and Loran. In the zip file you\'ll even find Dooku\'s saber hilt made by [PS]Optik! Nice pick of sounds for the model too :D

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42,115 downloads

Uploaded:19/07/2002

Darth Vader

cheshire_arco_vader.zip | 994.72 KB

retouch the model a slight bit. There were only about 3 key changes made to the model, namely in UV mapping, several model parts, and some skinning. Arco redid the arms and legs for the model, and Cheshire provided a new helmet for Vader to use. To those already with Vader, this is a completely seperate model and will NOT affect the existing Vader model. It is simply being provided as an update to the model. I did away with LOD model support for this model, i am sorry about that but i felt was necessary, and plus i just felt too lazy to create LOD\'s right now. heh[/quote] A collective effore by sithlord-II, Cheshire and Arco, Vader 2.0 is just as great as it\'s predecessor. The updates/changes are noticeable and (to me) worth the download.

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42,021 downloads

Uploaded:22/04/2003

Episode 3: Begining of Darth Vader SE

episode_3_se.zip | 16.97 MB

mean new to SP). From the title you should get the idea of what is going on here, Kyle is replaced with Anakin and Jan with Padme. To be honest with you I only play the MP version of this game but I actually enjoyed playing this version with Anakin. It looks like the authors took some time in making this as the whole menu is revamped and lots more. Nice work I can’t wait till the total conversion is available. Large in size but well worth it. Listed below are some of the changes: [quote]Modifications: : New Menu (like in MP) : New miusic (in final battle) : New skins (New Skin Pack) : New characters (Padme is a Jedi) : New Sounds (BattleDroid,saber) : New menu miusic : New diffiucit levels (with different Lightsaber colors and health & armor settings) : New Weapon effects (ROTJ bowcast) : New Force effect (lightning - Lord Osiris) : New Loding screens : New Moves : New Hud : New AT-ST hud.... : New force level settings on each maps : New Textures (few maps have new looking) : New Sounds (saber sounds (just few)) : New Strip (Anakin has die instead of Kyle Katarn has die) : New force status bar (Green instead of Blue) : Improved diffucit level (desann is now VERY hard opponent) : And many many more..[/quote] Maddog

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39,744 downloads

Uploaded:07/09/2002

Episode 3: A Jedi's Worst Fear

ep3se.zip | 12.18 MB

Yoda Jeditrainer- Mace Windu (fixed head and face) Morgan- Obi Wan Kenobi robed Stormtroopers-battledroids (diffrent colors) Stormpilots-Battledroid pilots ImperialCommaners- commaner battledroids Bespin Cop- clonetrooper (yellow) Rebel- clonetrooper (red and/or white) Jedi Female- Yin *new saber sounds (prequel sounds) *new menu *new start up screen *the brayr pistol has ben changed to red beams, *the bowcaster beams have also been changes to red beams, *the battledroids have custom combat sounds and health has been reduced to 1 (more realistic) *DOOKU HAS CUSTOM COMBAT SOUNDS TOO, SO DOES YODA *the lightsaber cores have been reduced ( to be more like the ones in the movies) *new opening credits *new hud and lightsaber icons *new saberhilts anakins, dooku's and yoda's *some new loading pics[/quote] A whole lota work Quigon007 put into this mod. It might seem easy enough to just replace characters with others but there's more to it and frankly, it's almost like a Total Conversion! You need no extra files for this mod except the Dooku and Padme models which you can get here: Count Dooku - http://www.jediknight2files.com/file.info?ID=4164 Padme - http://www.jediknight2files.com/file.info?ID=3967

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36,953 downloads

Uploaded:03/08/2003

Colosseum Version 1.0

colosseum_1.0.zip | 65.46 MB

of war or slaves and would fight to the death for the entertainment of the Romans. In Jake Keating\'s \"Colosseum\", you play a gladiator, never before been in battle. A fellow prisoner takes her time to explain to you what you can expect and even the guard allows you to witness the bloody fate of two gladiators before you. Without even a few moments to really let what you just saw sink in, it\'s your turn to enter the enormous arena, packed tight with up to 45,000 Romans - all cheering for your death. Having played quite a few SP mods now, I have to say that this is definitely my favorite one. The map, the characters, the scripting, the music - everything is just wonderful. And you can learn so much about everything around you. From what weapons were used by whom, to what duties were expected from the Roman Legionnaires. Unfortunately, the prison guard was Mon Mothma and my prison-mate who later helped me kill the Legionnaires, was Tavion. =/ I don\'t know if that was intentional or if skins were missing or something, but that did kind of pull me back out of the era and put me back into JK2. I would\'ve loved to have had more of a story. Like maybe some background on some of the characters, especially my own. Like why I was in there, did I have family? Do that for other characters too - create a certain poignancy when you befriend them, go into battle, knowing they have a family waiting for them, hoping he\'ll win just one more fight so he can win his freedom and go home, only to be killed, fighting alongside you - er, I\'m getting a bit carried away here, aren\'t I? Yes, well ... just a thought. *giggle* The only other thing I can say about this is - it\'s just too darn short! I want more! I didn\'t want it to end. I want to play more, learn more, see more. \"Ave Jake Keating, morituri te salutant.\" ~AmosMagee

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34,667 downloads

Uploaded:11/07/2002

Mandalorian

mandalorian.zip | 11 MB

warriors for your playing pleasure. Highly recommended. And a must for all JK2 players. :D

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34,224 downloads

Uploaded:22/07/2003

Jedi Academy 1.4

jamod14.zip | 285.5 KB

mod and contains all of the past features plus more. Most if not all of the changes are for the admins and the person running the server. You can now ban a whole range of I.P. addresses, there is a new command that enforces the no force/no weapons even if terminator or empowered modes are on, there is a few new sound effects added to exploding body parts and the login of admins and much much more. Personal I like this mod and we run the 1.3 version on the ICoP server and plan on taking this mod for a test run. I suggest giving this newest version a download, most of the new commands will help out the admins and who doesn’t like sound effects LOL. Great job, only time will tell if this is the final version ;). Maddog Below is Amos’s review of version 1.3: [quote] Jedi Academy 1.3 is the final version of this great mod - no really - it IS the final version. Seriously. This update is chocked full of admin commands and emotes and just all kinds of stuff. There are quite a few bug fixes and this is just the best mod out there for admin-ing servers. The gameplay remains the same, but now, like if you're in a duel on an FFA server, you can't use bacta, or emotes. Any sleeping or punished person cannot be killed - they can't even /kill - fabulous feature for admins trying to deal with lamers. Ooo ... and if a Padawan connects and there's already a Pad on the server, the one connecting gets renamed. And, and, and ... there's just so much here. Read the readme. Trust me ... you're going to need to read it. It's a freakin' tome, but there's just so much there and every feature is just ... well, okay, I'm gushing. But I love this mod. Remember, it's a serverside mod, so you don't have to download it to play at a server that runs it. ~AmosMagee[/quote] Below is a list of updates from the last version: [quote]1.4 - Updates · New IP Range Banning Admin Command ( mbanrange) · g_mAllowPowerups - Enforces the use of powerups when 1 or more (Except for ALL) force powers are disabled. · g_mDebugTerminator - Will enforce the "Saber Only" server rule and will allow no weapons other than saber upon it. · g_mDebugEmpower - Will enforce the "No Force" rule and will not allow empowered clients to have force. · g_mAllActivity - detects all activity by client when using the g_timeouttospec cvar, thanks Lee · bot_honorableduelacceptance - now available without cheats, default is enabled. · Spectator Followers can now be kicked, banned, etc. without affecting others. · mvstr - command that allows you to choose which map you want in the rotation, without disrupting the order. · mnextmap - executes next map available in rotation. · g_mAllowAdminMap - controls the mnextmap command usage. · g_mAllowAdminVSTR - controls the mvstr command usage. · g_mAllowTeamSuicide - allows clients to use the \kill command when in team games. · Added Thunder sound effect to admin & knight login. · Added Explode sound effect to the mexplode admin command. · Most default settings that were in academy.cfg are now hardcoded into mod for faster and easier configuration. · jk2logbackup.pl - this is a perl script for BSD and Linux servers only, designed to archive your games.log file weekly. (written by neoE) · Minor Code Tweaks[/quote]

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34,131 downloads

Uploaded:15/11/2002

Han Solo

mc_hansolo.zip | 2.37 MB

Falcon. Reckless and foolhardy, he is also corageous and daring, a match for any adventure.[/quote] Not that we all know Han Solo anyway ;) Another model that has been very much wanted by everyone and it won't disappoint :). Pretty good model, with again equally good skins to match. There are actually 3 different models reflecting Han through ANH, ESB and ROJ (I think ANH and ROJ are the same though?). The models also have facial animations should the need arise :D Packaged in the zip file is also a replacement for the Bryar pistol, nothing else but teh Blastech DL-44 blaster used by Han Solo. The gun has it's own sounds, fits perfectly in the player's hand, and properly changes the bullet colour (;)) [b]Bot Support:[/b] Yes [b]CTF/CTY Support:[/b] Yes [b]New Sounds:[/b] Yes [b]LODs:[/b] No

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33,938 downloads

Uploaded:10/09/2002

Padme Amidala

padme_v2.zip | 1.79 MB

outfit(Padme_Geonosis_Battle) doesn't show blaster in holster. New skin of non-ripped outfit (Padme_Geonosis) that includes cape. New icons. New bot files. [i]Screenshot from JediKnightii.net[/i]

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33,775 downloads

Uploaded:16/08/2003

Link

link_3.zip | 4.49 MB

looks a LOT better than the previous version of Link we saw. Also added in this version was 2 additional models - Link with only the Master Sword sheath, and Fierce Deity Link from Majora\'s Mask. With 4 different meshes and CTF variations of each, this is definitely worth the download. I...have no problems whatsoever with this model. Other than some clipping issues with the sheath and shield (which are given, anyway) there is nothing I can pick at. The sounds I wish were a little more taunting than just his video game sounds, but hey - to each his own. The Master Sword and Diety Sword (included as separate PK3s) are VERY well done and to boot are BOTH mod compatible (how awesome is that?)! Whether or not you are a Link fan, update your Link model or download this now. Especially in time for Jedi Academy and the supposed backwards compatibility! - Chrono Bot Support - Yes New Sounds - No (previous version) Team Support - Yes Original Review of Previous version by Maddog: [quote] Dan Kapphahn brings us the second version of his Link model. The face on the model was tweaked ever so slightly, the eyebrows have been moved, the sheath for the sword was added and more detail was added to the straps on the torso. All three versions of the skin are still intact, and the sound problems were also fixed. This is a great update to an already decent model, my only complaint is the feet/boots look very large. If you like Zelda or are a fan of the first version of this model you will love this, so click the download now button NOW! Great job, keep on modeling. Bot Support: Yes Team Colors: Yes New Sounds: Yes Maddog [/quote]

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33,759 downloads

Uploaded:09/08/2002

JediCouncil GC

jedicouncilgc.zip | 1.27 MB

from the movies to help build it, while putting in my own twist. The lower floors are designed to train our padawans away from the FFA madness that tends to happen in the main hall :) The upper levels in the hall include the archives, based roughly on the scene from Episode 2, while the other rooms are a basic duel room, and an advanced duel room using water as a 'booby-trap' :) On the top floor is the meditation room, also seen in Ep. 2, as well as the Jedi Council room beyond a small waiting room. There are 13 chairs in the room, as we have 13 Council members in our Order. Enjoy!!![/quote] For a first time mapper, damn good! There is a lot mapped out, some of it is quite familiar from the Episode II Movie. There are lots of rooms lined up on the walls, though some are a little empty, there are some rooms which are interesting; a pitch black one with these white circles in the air (a little freaky because you have no idea where you are going ;) if it wasn't for the small light leaking in from outside it would be hard to get out) another room has small pools and ledges, a training room of some sort. All in all, the map was quite good, it needs some skyboxes rather than statix images that can be seen in the main council chamber and another room, I'm sure it'll be there in the final release :D To see what all is being put in the final release check the readme out :D [b]Bot Support:[/b] No [b]New Textures:[/b] No [b]New Sounds:[/b] No

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32,116 downloads

Uploaded:20/08/2002

Battle Droid Multi-Player

bd_prophet_mp.zip | 6.99 MB

droid Officer The yellow headed command droid. Geonosis The reddish-pink droid from the AOTC arena All of these skins have bot support. In addition, the model has red and blue skins for CTF and team games. It also has full sounds.[/quote] The Battle Droid in the screeny is the Geonosis one :D along with that are several other skin variations so pick to your liking. The model is VERY cool indeed! Nicely detailed and no funny model warping. It works very well in-game almost like Raven did it themselves ;). Highly recommend a download! [b]Bot Support:[/b] Yes [b]CTF/CTY Support:[/b] Yes [b]New Sounds:[/b] Yes (Roger Roger ;)) [b]LODs:[/b] No

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31,087 downloads

Uploaded:18/07/2002

JediMod

jedimod.zip | 638.99 KB

[quote]This is version 1.0 of JediMod. It includes: [list][*] Can have two sabers at once [*] Two new stances [*] New special move [*] Can scale how often blocks occur [*] Saber scaling [*] Emotes /sit /taunt /kiss [*] Chose to nerf or un-nerf back stab dammage [*] Chose to allow players to spin mouse during backstabs [*] funSize [*] Kick Tag [*] kicking off walls while not on ground [*] The goal of this mod is to customize your saber and to let you have the color you want. (because a lightsaber is personal and everyone is different so they need to be diferent in game) so you can define the color of your saber with the R G and B parameters. in the setup screen choose TCK MOD and define the colors with the sliding bars or setting the exact values. [*] Your oponents will see the custom color of your saber and bots may have custom colors too (for bots open bots.txt in the pk3). [*] The double bladed light saber are not cheat protected anymore but a server cvar : g_enabledoublesaber allows or not the activation of double bladed sabers. [*] Added a new feature extended blade (like Corran horn's saber or Gantorris' saber).toggoled by the command tck_dualphase(or go to the controls/other setup screen) .Admins can remove it with g_enableextended 0. [*] Added 2 diferent colors for each players. The normal one, and one for the extended saber or the second blade of your double bladed saber. [*] Added the model scaling possibility. So you can have yoda at a good height :).[/list][/quote] And a host of other things as well. In the zip you will find a "cvar.txt" file which will tell you about all the commands and how to use the features in this mod (Please read it first thoroughly before posting comments on how to get something to work! Most likely that file will answer your question :D). [b]Install:[/b] Extract all the files to your "GameData" directory. Run the game and choose "JediMod v1.0" from the MODS list. [b]Note:[/b] To enable the double sabers, you must first holster your saber and then type in the command. : It's probably a good idea to bind the 'emotions' to a key (like sit, nod, shake, etc.) : To change the colours for your saber, while in-game, press "esc" key and then go to 'Setup'. Select the 'TCK' option at the very end and you can give each of your sabers a different colour! The 'sit' emotion: The double saber in action ;): Fight fight fight!!! :D

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30,417 downloads

Uploaded:29/12/2003

Anakin Skywalker

kc_anakin_jo.zip | 4.47 MB

Now, when I tested the model at the resolution I play at, the nose was a bit angular, but it still looked amazing. The team skins are as you'd expect, so I didn't take screens of 'em. You may recognize the author's name because he's also the creator of the Diablo Barbarian model, the Old Ben model and Londo (from B5). All of those models were just as impressive as his newest submission. There is bot support included and several taunts to choose from. If you're looking for a model to add to your collection, this is definitely a must-download. This will probably be used by many people - so get it. Now. :D Bot Support: Yes Team Colors: Yes New Sounds: Yes ~AmosMagee

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30,010 downloads

Uploaded:30/07/2004

Old Ben Kenobi

kc_oldbenkenobiv1.zip | 3.3 MB

Wars Trilogy. This model looks almost Life-Like. Personally, I think that this model and the skins made for it are all awesome. The taunts are perfect, the model is perfect. If i could put this on a rating scale, it would be off the scale. Bot Support: Yes Team Support: Yes New Textures: Yes Taunts: Yes - Spectrum

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29,619 downloads

Uploaded:24/02/2004

Jedi Academy Mod (1.6)

jamod16.zip | 286.88 KB

staple for JK2. Hands down, the best mod for the game. Admin commands were simple, you didn\'t drown in a sea of cvars and there were just enough emotes to keep the players satisfied. It\'s the mod that probably had the fewest updates, and was the most stable. But then JA came out. And 1.5 of Jedi Academy mod for JK2 was going to be the last. Since most people jumped over to JA, JK2 was kinda left behind. Then, several people decided they liked JK2 better and went back - only to find that idle hands are the devil\'s tools. Some bored \"hackers\" (and I use that term loosely) discovered an exploit in the 1.5 mod that would allow that person to join empowered and with full admin access. This was wreaking havoc on JK2 servers. ChosenOne was contacted by many regarding this exploit, but having moved on to other things, Chosen didn\'t intend to update his mod. Instead, he handed over the code to Orion who has now, finally, thankfully updated the mod and fixed the exploit for this favorite mod for JK2. So if you run a JK2 server and you like the JA mod, but didn\'t use it because of the exploit, go ahead and download 1.6. It should fix that exploit and once again bring order and peace to your server. :) Good work Orion. Can\'t wait to see what you do with the JAR mod for Jedi Academy! ~AmosMagee

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29,547 downloads

Uploaded:15/12/2004

Dark Origins Total Conversion

darkorigins_tc.zip | 106.78 MB

The story has been rewritten, the voices are all new and the dialogue in the cut scenes has been changed. Much to my entertainment when I reached that one scene with the bartender. *giggle* The only other file that obijon1138 has released was a skin pack of Mandalorians. I wasn't too impressed with that, but that was a long time ago. And this SP mod/TC almost never saw the light of day. I'm glad you released it though, John. It's a great mod that breathes new life into an overplayed and essentially dead SP game. I mean, this is worth the download simply to watch the cut scenes and stuff. The voice acting was decent and the story was intriguing. Sure, it's a little buggy, but it wasn't anything too bad. Yes, this file is big. Yes, I'm way late getting this file on our site. I'm kinda glad I'm late though. Maybe this will make File of the Week. Who knows? Download it, play it and then rate it. If you rate it based on the screenshots, I will hunt you down and ... give you a noogie or something. And I've got to applaud you John for giving credit to all those you borrowed from. I don't think one name was left off of your readme. Great job! I hope to see maybe some original SP campaigns from you. That would be awesome. ~AmosMagee

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28,051 downloads

Uploaded:15/10/2002

Sephiroth

sephiroth.zip | 977.37 KB

JK2 modelling is a bit of a headache). It doesn't warp or distort horribly during animations. The hair at the back of his head looks a bit funny (straight lines n all) not sure if it's supposed to be that way though. The skin is a little blurry, but again, not a bad job! Included in the zip file is another pk3 which is a saber replacement. It basically is a really, really big sword :D It has it's own sounds and everything, and I thought it was quite cool! [b]Bot Support:[/b] Yes [b]CTF/CTY Support:[/b] Yes [b]New Sounds:[/b] Yes [b]LODs:[/b] No

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26,982 downloads

Uploaded:03/06/2003

They Might Be Jedi - Clan Map

ffa_tmbj.zip | 16.99 MB

all Shroom's fault. :P Now, onto the review. ShroomDuck created this clan map for TMBJ (They Might Be Jedi) long ago (like, November of last year) but never sent it to JK2Files.com. This map is a favorite for many and is not your typical clan FFA map. Instead of, say, giving each member of the clan their own room, Shroom had many of them submit art that has been added to one room. Very nice personal touch, I thought, that allowed him to concentrate on making a fun map without a lot of bedrooms that serve no purpose really. Each room has a different theme, but every room is a great size for duels and FFA's alike. The main room where everyone spawns is small enough so you can find people easily and is set up so that you're encouraged to pick a room and not like, hang out in the "lobby" (for lack of a better term). The screenies below show all the rooms (well, almost), but to really form an opinion of this map, you gotta play it. This is, by far, my favorite ShroomDuck map. Anytime we play it on my server, I'm always asked to extend the timelimit. Shroom is known for making brightly colored (or is that coloured?) and fun maps. And the music. I rarely mention the music, but knowing how much time was spent on this, well, I gotta say something. There, I said something. ;) He really did a great job on this map, but I still question one thing - the Rainbow Room. Rrrright. ;) Bot Support: No New Textures: Yes New Music: Yes Game Types: FFA ~AmosMagee

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26,641 downloads

Uploaded:19/07/2002

Palace

palace.zip | 1.47 MB


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26,241 downloads

Uploaded:21/10/2002

The Challenge in Jedi Valley

the_challenge.zip | 15.71 MB

resembles the Jedi Valley map we saw in JK2 SP, though it has been made completely by Darth Arth! A nice open map, plenty of room, and best of all, you have Mara Jade to accompany you :D. You meet some of the good and bad in the Star Wars Universe so keep a look out! Lots of fun, great map, despite the size it's definitely worth the download!

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26,058 downloads

Uploaded:26/11/2002

Episode 3 SP Mod

episode3_mod.zip | 12.21 MB

changes a lot more than previous StarWars Trilogy MODs. I would have liked, however, is the author would have maybe added a level or two, to make it more unique. One thing the author did do very well is pick just the right skins for their MOD. Usually with MODs, the authors have many different skins for one character, and more times than not, they don\'t choose the best. I would really like to see the author add some maps to this MOD in an updated version. Other than that, great job Adam!

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25,874 downloads

Uploaded:11/07/2002

Clonetrooper

clone.zip | 1.59 MB

sounds, using the storm troopers sounds. LOD\'s to come soon, and there are a few mesh deformation problems, but nothing that would effect game play.[/quote] Very good Clonetrooper model! Definitely worth the download! This model comes with CTF/CTY and Bot support. An additional Commander skin is also included.

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25,813 downloads

Uploaded:11/07/2002

Jar Jar Binks

mc_jarjar.zip | 1.64 MB

Enjoy this very fun model. :)[img]http://www.gamingfiles.com/screenshots/7/files_extra/3815a.jpg[/img]

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25,532 downloads

Uploaded:08/10/2002

Anakin Skywalker

glm_anakin.zip | 9.92 MB

are done by Fardreamer and though he did attempt to make them look like Anakin it just didn't come out, but you can tell it's Anakin (who says everything has to look like the movies ;)). The body looks right on though! Great job on the clothing! The only thing missing however are some good sound files :) [b]Bot Support:[/b] Yes [b]CTF/CTY Support:[/b] Yes [b]New Sounds:[/b] No [b]LODs:[/b] No

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23,955 downloads

Uploaded:21/10/2002

Lord of the Rings Weapon Pack

jedi_mod_swords.zip | 4.9 MB

sword The graphics are a bit pixelated, however recognizable. Great models too btw! Sting and the RingWraith sword came out well! There are new sounds included so it all 'sounds right' too :) These swords are JediMod/JediPLUS compatible as well. There are two pk3's in the zip, I'm not quite sure what the difference is between all of them though. This is part of a larger pack, there are 6 packs in all including skin packs! Pack A : http://www.jk2files.com/file.info?ID=6914 Pack B : http://www.jk2files.com/file.info?ID=6915 Pack C : http://www.jk2files.com/file.info?ID=6916 Pack D : http://www.jk2files.com/file.info?ID=6918 SP/MP Replacement Swords: http://www.jk2files.com/file.info?ID=6920 Made collectively by: KOTORMRJay, Tim Underbakke and JT Sims (Various other contributors are mentioned in the readme)

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23,727 downloads

Uploaded:11/07/2002

Aayla

aayla_secura.zip | 4.49 MB

collection :D Better screenshot:

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23,708 downloads

Uploaded:29/08/2003

SpiderMan

spider2k.zip | 1.97 MB

Spidy -Junior Murell[/quote] [img]http://www.gamingfiles.com/screenshots/7/files_extra/3809a.jpg[/img]

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23,706 downloads

Uploaded:25/04/2002

Software Development Kit (SDK) (Editing Tools)

jk2editingtools.zip | 3.95 MB

"__QERPATHMP_entities.def"[/quote][/i]Well, one thumb down for the typo :) and 2 thumbs up for sending us the updated / fixed file! This official SDK includes the following: [b]JK2Radiant[/b] - the map editor. [b]MD3View[/b] - model viewer for .md3 format models [b]ModView[/b] - model viewer for .glm (Ghoul2) format model [b]ShaderEd2[/b] - the shader editor/viewer [b]sof2map[/b] - the map compiler, you will not be using this directly, JK2Radiant uses this. Enjoy and hit our modding / editing forums with questions and suggestions! [b]Note:[/b] These tools are released "as is" and are unsupported by Raven Software, Activision or LucasArts.

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23,598 downloads

Uploaded:11/07/2002

Wookiee Player Model

mc_wookiee.zip | 5.24 MB

The Wookie!! :D

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22,825 downloads

Uploaded:10/07/2002

The Ladder - Full (Map + Music)

ladder_music.zip | 11.83 MB

[file="2199"][b]ladder_no_music.zip[/b][/file] - [i]Just the Map[/i] - A small download for dial-up users (broadband impaired :D). Everything but the music. - [file="2200"][b]ladder_music_only.zip[/b][/file] - [i]Just the Music[/i] - For those who got the map and now want the music. To start off with a quote from the author, JediNight: "The Ladder is pure, nonstop combat", and that's just what it is! This map is actually more of a "training map" but it sure is a lot of fun. Here's another quote from the author, describing the map very well: [quote]You will have to fight your way through endless waves of reborn (54 of them), each wave progressively tougher than the last. But, [b]you start the map with full saber and force powers[/b] (except saber throw 3 because level 3 saberthrow is better for fighting stormtroopers than jedi). You will even fight Tavion and, at the very end, Desann! IF YOU HAVE NOT FINISHED THE FULL GAME, DO NOT PLAY THIS AS IT WILL RUIN THE ENDING FOR YOU![/quote] To be honest, I was playing some eurotrash trance while testing this baby out, I forgot music was included so I can't comment on the music, although I believe I did hear some Prodigy with Smack my bitch up! Good stuff! While playing this I took 71 screenshots, mainly to show off my skillz ofcourse :) lol, of which I have placed 13 thumbs and 13 full size shots for you below! Now I played this map on the hardest setting (which is the default when you load the map through the savegames menu, see readme.txt) and to be honest, it wasn't hard at all... but then again, I can't remember the last time I didn't end up #1 while playing on jolt.co.uk FFA servers :) But then again, maybe my lame tips are to blame for finding this easy hehe :) [b](Lame) Tips[/b]: - Stun the enemy with lightning, then shrike 3 (or more?) of 'em at once with a heavy saber horizontal swing. - Run around the arena's outer ring to recharge your force so you can heal yourself (F5), the enemies will just walk behind you, looks like they're to friggin' dumb to cut you off hehe :) [b]Some Notes:[/b] - This could be considered a spoiler for those that didn't finish the Single Player campaign yet. - Tavion is easy as pie... if you know what I mean. - Desann only took 4 heavy saber strikes to kill, he didn't even scratch me :D - Some tips / cool things you can try out can be found in the included readme.txt - F9 and F12 (default keys for quick-save and quick-load) are your only friends here... :D [b]Installation Instructions:[/b] These can also be found in the included readme.txt file (which can be viewed below), but I just wanted to stick 'em here too: 1) Drop the ladder.pk3 file in your Jedi Knight II's GameData/base folder. 2a) Bring down the console (SHIFT+~) and type "map ladder". 2b) Go to your load menu and load the savegame named "ladder". Be warned, however, that I saved the game on hard difficulty, if you want to play on an easier difficulty, either set it in the menu or on the console (set "g_spskill" to "0" or "1"). [b]Screenshots:[/b] And now, the screenshots, featuring me (Pro-Filer) :D Me Vs. 4 Reborn | "The Sucking Hole" Bring it on! Action! And more action! Even Pro-Filer's die :( Kicking Black Jedi ass! Tavion Dies | Desann Dies :cya: What a happy end! :cya: Now go and try this map out already! Enjoy! :beer:

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22,050 downloads

Uploaded:09/07/2002

Mau'dae's Kill Tracker

killtracker.zip | 11.76 KB

and saves them -When you kill someone it reports it like this "Person, you are the (# of kills) person i have killed" -Gamespy/QTracker and any other server getter support. -2 Chat Commands !time - sends current time to the chat !kills - sends the amount of kills you have total. [/quote]

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21,700 downloads

Uploaded:16/08/2003

Plo Koon VM

plokoonvm.zip | 402.54 KB

may have seen out there. Mars struts his stuff by skinning Aaron Smith\'s beautiful Plo Koon model. 3 variations are included for our use (including team colors) - Dark Jedi, Council, and Normal. No new sounds, but hey - this is Plo Koon. Record your own if you really need them that bad ^_^. Only beef with these skins (and I\'m a huge Mars fan, ever since he skinned the stormtrooper as Plo Koon) is that the Dark Jedi and Red CTF are the same. But Mars has all but outdone himself on this model (which looked rather difficult to skin anyway). This all but completes the Jedi Council - including Mace, Yoda, Kit, Coleman, Ki-Adi...but missing is Saesee Tin and Bultar Swan. You never know, we might see these guys (recently released was Shaak Ti) relatively soon. If this model had its own sounds, it would feel more complete. - Chrono Bot Support: Yes New Sounds: No Team Support: Yes

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21,674 downloads

Uploaded:10/07/2002

Duel Vengeance

vengeance.zip | 776.87 KB

there.[/quote] The map also has glass elevators which let you go between the two levels. if you fall off the ledges in the lower level, you\'ll die ;)

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21,453 downloads

Uploaded:17/10/2002

Bushido Pack

bushido_pack.zip | 12.42 MB

place inside a building, plenty of room all around with a statue sitting in the middle. Great lighting effects coming from the window (gives a sense of source of light). The last map looks much like the theme of the first one though it has more buildings in it, a stream and bridge. The skin looks excellent too, pretty cool how it gives a whole new look to the JediTrainer model! All 5 things in the pack are definitely worth the download, so check it out! [b]Bot Support:[/b] Yes (for maps and the skin) [b]CTF/CTY Support:[/b] Yes (for the skin) [b]New Textures:[/b] Yes (for the maps) [b]New Sounds:[/b] Yes (for the maps and katana)

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21,370 downloads

Uploaded:10/06/2003

FFA Helms Deep

ffa_helms_deep.zip | 8.7 MB

I'm going to. Darth.Hunter's map is much more accurate, but it's nearly impossible to play on. This map, however, is quite playable. :) In fact, the layout of weapons is even well-thought out for reenacting that famous scene. I won't even touch on the subject of my FPS. ;) But it was better than I expected, anyway. There are several passageways and hallways and staircases all over inside. This could be a fun map to play with a large group. The tower appropriately houses a disrupter with ammo and, of course, the mines are found deep within the keep. Now, it's not exactly a secret if you're smart and read the readme first (which I didn't) - the wall explodes. It freakin' explodes! I had no warning whatsoever. OMG! The explosion scared the living $#&! out of me. I jumped about 2 feet out of my chair. OMG. Okay, so that was SO freakin' cool. So, bottom line, I really enjoyed this map. It was fun to explore and it looks like you could have a great time with a guns FFA on this map. Also, it includes bot support, so if you don't play online, you can still hope the bots will help you either defend Helm's Deep or maybe you can fend them all off on your own. ;) Bot Support: Yes New Textures: Yes New Music: Yes Game Types: FFA, Duel ~AmosMagee

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21,175 downloads

Uploaded:30/08/2002

Ki Adi Mundi Model

glm-kiadi.zip | 2.46 MB

Geonosis, Ki-Adi-Mundi accompanies Mace Windu on a desperate mission to subdue the Separatists and their ever-expanding droid armies.[/quote] What can I say? I love models, especially models done as well as this. It looks nice, will be a good model to skin, has bot and ctf support, and custom sounds. What more could you want?

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20,919 downloads

Uploaded:10/09/2002

Geonosis Hanger Duel

ghanger.zip | 4.44 MB

the Ep 2 movie. Quite tough though! [b]Note:[/b] Extract the pk3 to your 'base' folder. Open SP and go to "Load a game".. in the saved game list find the name called "ghanger" and load it. This might replace Kyle/Desann models also so keep note of that :)

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20,810 downloads

Uploaded:01/09/2002

Enhanced Sabers

es2.zip | 1.23 MB


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19,977 downloads

Uploaded:09/07/2002

JK2 Console Commands & Moves list

jk2ccaml.zip | 771.94 KB

JK2, it\'ll show you how to get your server on gamespy, it has (probably) the most advanced scripts on the net, it has a skin editing tutorial, it shows you how to open .cfg & .pk3 files correctly, & it shows you in-game bugs that you can use to your advantage (V1.03).[/quote] Inside the zip file, you will see a file called \"Marker0077.zip\" this contains many .cfg files that have scripts and such that might be of use to you. It also contains the skinning tutorial by Raven\'s Mike Gummelt. The scripts are kinda useful and certainly extensive, I think this file might be useful for quite a few of you!

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19,372 downloads

Uploaded:15/11/2002

Indiana Jones

mc_indiana.zip | 1.02 MB

the skin) and obviously the face are all so real. Finally something to bring some REAL addition to JK2... This model also has facial animations! Which means his mouth/eyes move when he talks! [b]Bot Support:[/b] Yes [b]CTF/CTY Support:[/b] Yes [b]New Sounds:[/b] Yes [b]LODs:[/b] No

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19,323 downloads

Uploaded:14/08/2002

Battle Droid

battle_droidv1_0.zip | 929.87 KB

a new name. It\'s skinned by ALIEN_JL and now, finally, the sounds should work. No LOD\'s yet, but the geometry has been (very) slightly tweaked.[/quote] Yay 1.0 finally :D! I have to say the skin has made a big difference! More realistic looking, more like the movies :D. Be sure to check this model out! (Cool taunt too lol) [b]Bot Support:[/b] Yes [b]CTF/CTY Support:[/b] Yes [b]New Sounds:[/b] Yes [b]LODs:[/b] No

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19,194 downloads

Uploaded:31/05/2002

JK2 Editing Tools

jk2editingtools2.exe | 9.98 MB

create Icarus scripts. IBIZE.exe - the Icarus script compiler (Note: the ICARUS compiler used in JK2 is the same as the Elite Force version, but the BehavEd.bhc file has changed.) roq.exe - tool to compile images into a RoQ video. and these Documents: bot_tutorialot_tutorial.txt - how to make bots for MP Bot waypoint tutorial.doc Guide to SOF2JK2 Vertigons.doc Guide to SOF2JK2 Weather.doc ICARUS Manual.doc JK2_Model_Tutorial_by_Tim_Appleby_JK2.doc Model Constuction Conventions.doc Using_EffectsEd.doc and SPscripts.zip - all the scripts from JK2 Single Player as reference. It will also extract the game source folders: Code - all the source code for the game VMs. (see CodeMakeAMod_readme.txt for more info) bin - the folder for code compiling ui - support folder to compile code Plus some more example maps and models to Base as well. ========================================== There are quite a few .maps included, ctf_ns_streets for example. There are also some more player models included. [b]Note:[/b] These tools are unsupported by Raven Software, Activision or LucasArts.

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19,028 downloads

Uploaded:24/04/2003

JK2 Minimizer (v2)

jk2minimizer_v2.zip | 18.24 KB

ALT-ENTER all the time when you get an instant message or email? Don\'t you hate how the game has to reload the map every time, and you have to lag for almost a good minute while it happens? Well, the solution to the dilemma lies in this small-but-powerful program. Now, you will be able to INSTANTLY minimize and restore your game, with no interruptions or delays! I cannot recommend this enough as a critical program for daily gamers. One word of warning. This works best when you run your JK2 at the same or greater screen resolution as you run Windows. While playing JK2, the utility displays your Windows desktop at the same size as your JK2 settings, so if you run JK2 smaller, you\'ll miss part of your Windows screen. I have tested this in Windows XP, Windows 2000 and Windows 98. It does NOT work in 98. Hopefully a new version will be released supporting 98 very soon. Otherwise, this program has become one of my new favorite mini-utilities for gaming. Get it now! [/quote] Unfortunately, the first version didn\'t work for 98 and ME users. Fortunately, Deathwish (B) gave us this version! Yep, now Windows 98 & ME users should be able to use the JK2 Minimizer just fine. If you are having problems with brightness or other issues, be sure to check the readme. He has included answers to some of those FAQs. :) ~AmosMagee

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18,754 downloads

Uploaded:20/12/2002

Yarael Poof

yarael_poof.zip | 1.84 MB

of Yarael Poof in the Expanded Universe: Hidden beneath his traditional robes were four delicate arms which granted Yarael Poof remarkably dexterity. He is a member of the Quermian species, a race of sentient invertebrates related to the Troiken of Xexto. Poof's sensitive olfactory glands were located in his hands. Poof had two brains, one located inside his skull and the other in his chest cavity. A sly Jedi Master, Poof was a master of Jedi mind tricks and could use the Force to quickly befuddle and mislead targets by conjuring false images in their minds. This is Poof's preferred method of combat, though like all Jedi, he carried a lightsaber. This is really an incredible modeling job. The detail of the face is exquisite, very soulful, and while you can't necessarily see four arms, it makes sense that the extra arms would be hidden under the robe so as not to interfere with sabering. ;) The model comes with five skins, with 3 robe variants (including Sith) with the standard red and blue team colors. Also included is a greenish skin tone (see readme). Scaling Poof to his proper height via Mod is recommended. Audio taunts are numerous and innovative, and although I have no idea how authentic they may be, I found them quite fitting. Team Colors: Yes Bot Support: Yes Custom Taunt: Yes - Astyanax

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18,517 downloads

Uploaded:16/08/2003

Shaak Ti (VM)

shaak_ti_vm.zip | 519.93 KB

variations for a total of 5 skins. No new sounds to be found here, but Tavion can keep you company on this one. The only problem I found was that her head has a tendency to clip through the robe. I really don\'t like the fact that the extra skin and red CTF are the same skin (as it was in Plo\'s model), but Mars more than makes up for it with the detail he put into this skin. Download it, ship it into your base directory, and get playing! Why are you still reading this?! Scroll down!! - Chrono Bot Support: Yes New Sounds: No Team Support: Yes

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18,427 downloads

Uploaded:04/08/2002

C3PO and 4LOM

c3po_4lom.zip | 8.73 MB

beginning of The Phantom Menace, and RA-7 is your standard, every day, Death Star Droid.[/quote] Excellent models, with great skins too :D. Finally some good droids to use in MP. Everyone\'s favourite droid C3Po (;)) is the one from SP with a few adjustments to it (head in specific). Either way, both models are excellent, definitely check them out :D \"We\'re doomed\" ;) [b]Bot Support:[/b] Yes [b]CTF/CTY Support:[/b] Yes [b]New Sounds:[/b] Yes [b]LODs:[/b] Yes

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18,317 downloads

Uploaded:09/10/2003

Dragonball Z Mod

dbz_mod.zip | 1007.33 KB

character shoot the blasts directly from the hands. It uses the coding from The Eternal\'s & RenegadeOfPhunk\'s jetpack modification and some effects from aS^Tetsuo\'s Nuclear mod, as Sanj credits in the readme. This idea has definite possibilities. With the ability to fly and shoot the ki, you can almost go \"super-Saiyan\" (forgive any misspellings...it\'s way past 1:00 am) on someone. Unfortunately, I was disappointed that you don\'t see the blast build up or shoot, just hit the target. With a little more tweaking, I think it would be incredibly smooth to see the energy ball up around your hands, then shoot out in a steady beam to hit the target. Try using coding from the tenloss to get a long beam, or possibly coding from Raven\'s Elite Force phaser (Interesetingly enough, you\'ll find a whole lot of leftover coding in JKII from EF, like bot/NPC species and ranks.). Technical Data: Pros: 1. Imaginative and fun. Cons: 1. Kinda incomplete without the whole energy beam. Rating: 6/10 JEDIofONE :mepimp:

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18,295 downloads

Uploaded:07/09/2002

The Emperor\'s DeathStar

sp_deathstar.zip | 10.67 MB

pretty damned hard (you have to fight 5 reborn bosses at once and a Vader who can turn completely invisible at will).

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18,196 downloads

Uploaded:21/12/2002

Covenant Elite - FINAL

covelite.zip | 14.18 MB

that plagued the beta. Well done! - Astyanax

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18,074 downloads

Uploaded:11/09/2002

Tusken Raider

mc_tusken.zip | 4.53 MB

Tatooine, the Tusken Raiders prowl areas like the Dune Sea and the Jundland Wastes, blending invisibly into the landscape. Masters of the desert, they survive where no one else can, protected from the suns by heavy clothing. Extremely territorial and xenophobic, Tusken Raiders will attack with very little provocation.[/quote] The zip also contains a Gaderffi Stick which will replace the lightsaber in JK2. What more could you want ;) (I\'m not sure if the Gaderffi is JediMod compatible though) [b]Bot Support:[/b] Yes [b]CTF/CTY Support:[/b] Yes [b]New Sounds:[/b] Yes [b]LODs:[/b] No

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17,835 downloads

Uploaded:28/07/2002

JediMod

jedimod1_1.zip | 571.36 KB

dualbladed saber now makes you move slower. -Saber blades now come on one at a time for dualsabers and dualbladed saber -You can search for JediMod games by hitting the all/Jedi Knight II game toggle button -skill mode, toggled with mod_skillMode, causes damage to be area specific. So if you get hit in the head it does 2x damage while getting hit in the legs does 0.9x damage -mod_hilts variable: If it is 0 then different hilts arent allowed on the sever. -mod_allStances variable: If it is 1 then the double saber and double bladed saber can use all the stances -can now type /dualsaber instead of /twosaber and /dualblade instead of /thedestroyer Bug Fixes: -Bots with dualsabers now work. They have to have dualsabers enabled in their bots.txt file though. -fixed a bug with the disruptor firing from 3rd person. -Cheataccess now last until the map is changed. -fixed a bug that caused an overflow if g_enableextended or mod_tckcolors were 0[/quote] Definitely makes the Mod more user-friendly ;) but also adds some really cool stuff! I really like the skillmode.. nice incentive for getting people to start using the guns rather than sabers all the time ;) lol. [b]Imporant!!![/b] You MUST have JediMod v1.0 also installed to make this work!!!! v1.0 can be found here: http://www.jk2files.com/file.info?ID=3942 (Screenies are coming soon :D)

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17,827 downloads

Uploaded:20/07/2003

Cloud

cloud.zip | 1.9 MB

replication of the FF7 hero except he doesn’t look like a cartoon. The team versions just change the hue and saturation of the outfit to match its respective team color. The buster sword looks great except the saber blade shows through giving it a tint of the saber color. This is my least favorite model from Chairwalker, but maybe that’s because I am not a big fan of RPG games. The skin need a little work and the face kind of looks funny IMO, all of the other modelers get great skins from some of the JK2 communities best skinners. I suggest the author reaches out to theses skinners or vice versa. Any way enough useless babbling, great job as usual. All of you FF7 fans out there download this now, even if your not download it now and enjoy something different. Bot Support: Yes Team Colors: Yes New Sounds: Yes Maddog

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17,805 downloads

Uploaded:16/01/2003

Sebulba

sebulba20.zip | 2.87 MB

puts it: The strong Dug physique comes from evolution on a high gravity world. On Malastare, the Dugs are arboreal beings, brachiating among the canopies with alarming speed. They have built primitive villages called tree thorps in the Malastare forests of the western continent. An especially dangerous Dug who could once be found roaming the streets of Mos Espa, Sebulba is a shifty Podracing champion who never lets such trite concepts as rules and sportsmanship get in the way of victory. Sebulba is a perfectionist. He personally organizes and rehearses the bands that play his fanfare whenever he enters a racing arena. This model's physique is pretty darn close to the real Sebulba. He definitely looks like he is walking on his hands and holding a saber with his feet, and in action, he freakishly looks like a thing from another world. Facial geometry detail is not super-fine, but a really great balance between excellent detail and limited polygons. Should be pretty smooth on most renderers. There is no LOD support...yet. Not only will you find team colors, but also Racer and Jedi outfits for Sebulba, coming to a total of 5 variations. The taunt is crystal clear, and very much sounding like Sebulba's insults from Episode I. Use your Mod to scale him down to 0.7 size, so he's more in line with the real Sebulba. Bot Support: Yes Team Colors: Yes New Taunt: Yes Most impressive! - Astyanax

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17,801 downloads

Uploaded:09/07/2002

Jedi Runner

jedirunner.exe | 8.27 MB

options you wanted, but didn't know how... plus some more you maybe didn't even know about ;). See these screenshots which show *some* of the things you can do with the program: [b]Install:[/b] Run the .exe file and it will automatically install itself. When you first run the program, it will ask to find the JK2 exe file. Locate "jk2mp.exe" or "jk2ded.exe" on your hard drive. It will then scan your base folder for maps and bots ([b]note:[/b] this may take some time depending on the amount of files you have). If you have a faulty map/bot the scan will stop and notify you of the file, you MUST remove that file from your base folder and then run the scan again. ([b]note2:[/b] you cannot run the program without running the scan first!)

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17,638 downloads

Uploaded:07/09/2002

Jedi Knight II: Dragon Remix

dr2-game.zip | 31.09 MB

looks (and feels) different somehow. What's more is that this mod utilises files made by our very own community! The Authors of all the files can be found in the readme as well as in-game (you'll see ;)) All in all, a brilliant mod and one I thoroughly enjoyed! Bits about the Mod: [quote][Story] First I was just going to do a skin pack for myself and my freind at the Writer's Block, dubbed 'WB: Tornament'. Then I stared throwing in dragon pictures on all of the skins and I realized that Desann would be an ultimate 'Dragon Warlord'. I figured the Ladder mod needed some spicing up and there are a TON of 'little' modifications that get ignored. So now I decided to 'Remix' the full game and create a MOD that would add a cool spin to a classic game. The music files are seperate from this one. [Description] This is a 'total conversion' of the Single Player experience. - Most of the skins and weapon models have been changed in some way. - Red and Blue sowrd styles are now Desann's and Tavion's respectively - Sparks and smoke replaced by blood. Stumps are dark red rather than yellow. - Better acrobatics: Cartwheel and Butterfly Kick relaces the rolls. - Jump: 'Force Jump' style and 'Force Getup'. - Dismemberment is now fully enabled. This also has the effect of making the swords very lethal. - Every one of the weapons leaves the cool glowing mark that the disruptor usually leaves. - Force Lightning replaced with a Fire effect. [Weapons] Kyle and Luku's Lightsaber - Katana Shadow Sword - Desann Lightasber Ninja Sword - Everyone else Colt .357 Pistol - Bryar Pistol & Imperial Blaster M-16 Rifle - Blaster Rifle Bowcaster - Crossbow SPAS-12 Shotgun - G.A. Flechette Weapon AWP Sniper Rifle - Disruptor Minigun - Imperial Repeater [Cast] Dragon Remix Kyle - Kyle Katarn Anatares - Jan Ors Covax - Luke Skywalker Shaft - Lando Calrissian Blackwolf - Jedi Knight Warrick - Jedi Trainer Born 2 ReSpawn - Bespin Cop Nyles - Republic Soldier Thanatos - Morgan Katarn's Ghost Kingu - Desann Andraste Mordon - Tavion Unkown Variable X - Shadowtrooper* Ninja-in-Training - Reborn[/quote] And alot more, just check the readme out! [b]Note:[/b] This mod has separate music files to lighten the download load. There are 5 different music packs that basically change the background music during cinematics and during the game. Trust me it really completes the mod! Music Pack 1 - http://www.jediknight2files.com/file.info?ID=5321 Music Pack 2 - http://www.jediknight2files.com/file.info?ID=5322 Music Pack 3 - http://www.jediknight2files.com/file.info?ID=5324 Music Pack 4 - http://www.jediknight2files.com/file.info?ID=5325 Music Pack 5 - http://www.jediknight2files.com/file.info?ID=5326

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17,471 downloads

Uploaded:08/04/2003

Boinga1's Episode 1 MOD

ep1.zip | 18.99 MB

skins. Tavion is now Aurra Sing, Stormtroopers are appropriately transformed into Battle Droids, the bartender is now Watto, Lando is Mace Windu and of course, Luke is Qui-Gon. There are new sounds for everything, it seems and even new music for Yavin_final. I think the best part about this mod has to be that you have a saber and limited force from the very beginning. As you go through the game, your force increases. None of the story has changed and there are no new maps. So just think of this as an enhanced JK2 SP game. Unfortunately, I did run into a few shader errors, but it didn't seem to affect the game, so ... yeah. Anyway, my opinion of this mod is sort of neutral. I didn't have any expectations, so I wasn't disappointed, but I wasn't blown away by anything because not much was changed here. ~AmosMagee Ps. Completely unimportant, but thought I'd tell you anyway. There is a point in which there's a close up of Desann's face (in a cut scene, I believe). Since Darth Maul replaces Desann and he's not nearly as big, you get a close up of the Zabrak's horns on his head ...which is rather funny, considering how dramatic it's supposed to be at that moment. ;) (PPS. Opps! Silly me, that's Obi-Wan, not Anakin. I blame it on lack of caffiene, I had no coffee, and there wasn't a can of Jolt to be found in the house. Did I mention I had no caffiene? ~AmosMagee)

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17,400 downloads

Uploaded:06/10/2002

Palace Wars

ctf_palace.zip | 26.75 MB

level look gooooood ;). The central courtyard has two entrances to each base, one is more direct while the other does wind around here and there. Each base has a very small yet very beautiful (yes, I meant to say beautiful ;)) garden/courtyard. These also contains health pools which are team based (i.e. people from the blue team use the health pool and vice versa for the red team). The many parts to the palace are connected by teleporters, so it would be a good idea to get used to this map and know where you are going to get teleported to ;) The flag rooms are long hallways with the flags at one end (also what the Author calls the 'Throne Room'. Again very detailed, the walls, the pillars, everything! Lastly, yes, there is a secret to this map, and OMG is it a cool secret! I love how you get to the secret place and once you get there, it's just ... amazing :D. Very realistic.... but I don't want to give it away so no screenies or description of that area :p If you ask me, the big file size is completely worth the download! [b]Bot Support:[/b] Yes [b]New Textures:[/b] Yes [b]New Sounds:[/b] No [b]Game Types:[/b] CTF (Though it seems the map is capable of FFA's as well)

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17,121 downloads

Uploaded:09/07/2002

Enyak's Mutilator (Saber-cutoff limbs)

enyak_mutilate.zip | 4.92 KB

dice! [b]Instructions:[/b] Unzip the "enyak_mutilate.pk3" file into your GameData/base directory and you're all set! [b]Notes:[/b] - Works in Single Player only - Doesn't always cut off limbs etc. but it does every so often

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16,947 downloads

Uploaded:14/08/2002

Royal Guard / Carnor Jax / Kir Kanos

royalguard.zip | 5.32 MB

Support:[/b] Yes [b]New Sounds:[/b] No [b]LODs:[/b] ??

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16,859 downloads

Uploaded:02/10/2003

JK2 Special Scripts

queen_of_noobs.zip | 25.1 KB

also be used to load your favorite skins or your custom controls. But, just as with the Force, there is a dark side to scripting. Queen of Noobs has sent us a massive collection of scripts for JK2 that do pretty much anything you want them to. With the press of a key you can do a backstab, you can do the red DFA, the yellow DFA, both at normal speed and at an increased rate. All you need to do to get them working is drop them into base and go into each file and tell it which key you want to use. And when I say each file, I mean all of the 38 files. The cool thing is, because there are so many files you can pick and choose what you want to use. So, after doing all that the hacking and slashing fun begins. While most servers ban the use of such scripts, I’m sure some out there will have no problem with them. So if you’re feeling a little noobish and maybe you need some help racking up some kills this could be the file, or group of files I should say, for you. Just watch where you use them, there’s no need to anger anyone. - Daku

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16,778 downloads

Uploaded:23/07/2003

Coleman Trebor Model

coleman_update.zip | 2.41 MB

downloaded as of 2:55 PM Eastern time. Less then 24 hours we get an update to fix the caps, I should’ve noticed they were missing during testing (but I wouldn’t let the bot get close enough to kill me) Any way great job and what a fast update, please finish the Saesee Tiin and you will be my GOD :). If this is your last JK2 model I hope you will make some cool ones for Jedi Academy or port the old ones over. Bot Support: Yes Team Colors: Yes New Sounds: Yes Maddog Below is my review of the original file: [quote]Psyk0Sith brings us another great model for JK2; some of his past works are Ki-Adi-Mundi and Yarael Poof for all of you who have been asleep for the last few months. This great model of an episode two character comes with skins from Inbredyokel and NeoMarz1. There are three default skins included. The Darkside version comes with a mostly black outfit with gray shadows and a pale colored skin. The main default skin comes with the same colored head with your traditional Jedi clothing. The last default version has more of a teal blue colored head with a lighter and slightly different outfit. The team versions change the color of the torso red and blue for each respective team, and the pants change to a purple toned pair for the blue version. This is a great model with awesome skins and great sounds; all of this was compiled with a lot of help and great work from the JK2 community. If I didn’t mention your name in the review it is in the readme. I really can’t pick a favorite version of this skin, they are all so great. If you haven’t hit the download now button yet continue to do so, you will not be upset. Great job, good luck in your future endeavors (even if they aren’t for JK2 !) Bot Support: Yes Team Colors: Yes New Sounds: Yes Maddog One last note here. I am begging the author to please finish the Saesee Tiin model. Please[/quote]

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16,291 downloads

Uploaded:27/10/2002

Cantina Cloud Cartography Pack

cccp.zip | 21.31 MB

Kurek (FFA, Duel) Matrix Lobby (FFA) Some really amazing work, great attention to detail and ofcourse, cool gameplay :D. Inexistence is set out in space and has an industrial feeling to it. Evening Glow has a Bespin theme and some nice lighting/ambience. Gaspoet is more of a city side map with trees and plants and walkways. [i]Gaspoet by Dracard[/i] River of Blood is one of the best, a broken down building with all kind of debris around, and alot of breakables too }>. Sanctuary is equally good, it's mostly inside a 2 level building and has a really creepy feel to it, really nice! [i]River of Blood by Wazzit[/i] Kurek seems more like a fast paced map with jump pads, teleporters, lava and more. Matrix Lobby is ofcourse the infamous scene in The Matrix where Neo fights the bad guys, don't be suprised if things get messy ;). [i]Inexistence by Gonk[/i] [b]Bot Support:[/b] Yes - only for Evening Glow and River of Blood though [b]New Textures:[/b] Yes [b]New Sounds:[/b] Yes [b]Game Types:[/b] (Mentioned above with each map)

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16,217 downloads

Uploaded:21/01/2003

Blade, The Daywalker

daywalker.zip | 2.55 MB

saber blades and your saber sounds. To revert these back to normal delete the file silverblade_mod.pk3

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16,213 downloads

Uploaded:09/07/2002

Ultimate Blood

ultimateblood.zip | 135.85 KB

weapons that use the \"WhiteGlow\" spark shader to use the new \"blood\" shader. Desann originally modified the \"black_smoke\" graphic, but this caused all smoke effects to be red. StrWrsXprt went back and renamed Desann\'s blood effect to \"blood_smoke\" and changed the weapons that used the \"black_smoke\" graphic to use the new one.[/quote] Cool mod for sure. If ya into blood with jk2 :D then this is the perfect mod for you :cool:

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16,141 downloads

Uploaded:09/07/2002

GLM Importer for Milkshape3D

msglmimport2.zip | 25.26 KB

Texture Coordinate UV info [/quote] [b]Install: [/b]Unzip \'msGLMImporter.dll\' to your \'Milkshape 1.x.x\' folder (1.x.x is your version of Milkshape). This is the default directory for Milkshape, so if you have it installed somewhere else, just make sure you have this .dll in the same folder as \'ms3d.exe\'. Open Milkshape, go to \"File > Import > Ghoul2 .glm\" and then select the glm you wish to open. This is an IMPORT ONLY file!! You cannot export to glm. This is unsupported, so use at your own risk.

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16,073 downloads

Uploaded:11/07/2002

Exar Kun by Sithlord II

exarkunsithlordii.zip | 2.47 MB

entire model. This model has CTF/CTY and Bot support. Large screenshot:

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15,424 downloads

Uploaded:30/05/2003

Country Roads 2

ffa_country2.zip | 6.57 MB

on JK2Files.com. *gasp* Yes, I know. Shocking. Now on with the review. In this sequel to the popular first Country Roads map, there is now a maze, a pig\'s sty and a rideable tractor. ShroomDuck\'s signiture slippery surface makes a reappearance in the familiar \"Xpress way\". Thankfully the music has been updated with a more (in my opinion) tolerable version of the fitting song \"Country Roads\". Bottom line, this map is fun to play. Sure, it\'s ... blocky here and there. And it\'s not exactly ... visually stunning. But that wasn\'t the point of this map or the map before it. When asked why he made the Country Roads maps, Shroom says he simply asked himself \"What is the exact opposite of Star Wars?\" And this, most definitely, is the answer. Have fun, kids. :) Bot Support: No New Textures: Yes New Music: Yes Game Types: FFA ~AmosMagee

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15,276 downloads

Uploaded:27/12/2002

LADDER - The Xmas Story

ladder_xmas.zip | 17.05 MB

cutscenes, and maps for this well-made mod, easily par for the course for Arth and Kenshin. I had a lot of fun playing it. Good job! - Astyanax

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15,272 downloads

Uploaded:11/07/2002

Piccolo

piccolo.zip | 1.35 MB

are a fan of the show (Dragon Ball,DBZ/GT), then you might wanna check out this skin.

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15,263 downloads

Uploaded:09/07/2002

Jedi Outcast Console Command List

joconsole.zip | 4.93 KB

present) modders out there. This will hopefully help them in the developing of some great mods, configs, and who knows what else. All console commands and be completed using the [TAB] key. You can also see the default and present values of most commands/settings by pressing the [ENTER] key.[/quote] You can also get a list of commands by typing "cmdlist" or "cmdlst" (forgot which one it was eh...) in the console (Shift + ~), but this list is sorted by alphabet! Print it out and hang it on your bedroom and bathroom walls, and cram all the commands in your head so you'll never forget em :D

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15,138 downloads

Uploaded:30/07/2004

Gray Fox

grayfox.zip | 3.14 MB

pixel. Opening the face mask reveals an evil, synthetic-looking face, with eyes that seem to be missing/bloody, or glowing a very dark red. My personal opinion of the model is that it looks like it would be a very powerful character if applied to the Star Wars universe in any way, but as I have no experience with Metal Gear Solid, I do not know how powerful it actually is. The taunts give it an even more evil feel to it, especially the one that says "Hurt me more!" In terms of detail and quality, I give it a 11/10. Bot Support: Yes New Textures: Yes Team Support: Yes Multiple Versions of Model: Yes - Spectrum

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15,042 downloads

Uploaded:06/07/2003

Not another Episode 3 mod!

notanotherep3mod.zip | 14.88 MB

screen that has Clone troopers lined up on it. This is pretty good and brings a breath of fresh air to the SP version of the game. As I said above this is simple and effective, the author gives the credit to those who did the original work and only is admitting all he did was change the models. The start up screen needs a little work but over all great job, keep on modding. Maddog Below is a list of the features : [quote] Features : Tavion- Aurra Sing with Blaster Kyle- New ep2 Obi-Wan skin Jan-Aalya with saber and force powers Desann- Anakin/Darth Vader Bartender- Watto Luke- Mace Windu Jeditrainer- Yoda Morgan- Qui-Gon Jinn Stormtroopers-Clonetroopers Stormpilots-Clonetroopers ImperialCommaners- More Clonetroopers Rebel- Gungans Jedi Female- Yarael Poof jedi- Kit Fisto *obi-wan, mace, anakin all have their custom sabers. *new start up screen[/quote]

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15,017 downloads

Uploaded:12/08/2007

Bloody Dismemberment

bloody_dismemberment_jk2.zip | 137.72 KB

ties up some potentially issue-causing loose ends. In particular, the NPC files that don\'t exist in JK2. The original mod, made by Dark Maul, was converted by J_B_ for use in JK2 without any of the added baggage that isn\'t necessary. I assume it\'s otherwise unmodified, or any modifications are very subtle. However, as with the original, you will be able to partake of \"copious amounts of blood\" and because JK2 is so much cooler than JK3 in the dismemberment department, you can scatter stormtrooper bits everywhere along with gallons of blood! Sound disgusting and gorey? Excellent. Naturally if you don\'t [i]want[/i] your game to be disgusting and gorey, you\'re more than welcome to skip over this mod. Those of you who aren\'t bothered by a little unrealistically over-the-top gore (that\'s the way we like it, right?!) will be very pleased at the new addition for Outcast! Make sure you take a look, or grab the original if you\'re looking for the JK3 variant! ~Inyri

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14,976 downloads

Uploaded:09/07/2002

Blacklight saber

blacklightsaber.zip | 164 KB


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14,927 downloads

Uploaded:09/07/2002

Flame Saber

flamesaberv2.zip | 50.73 KB

your Jedi Outcast directory. :) [b]Uninstall:[/b] Brutally remove the "flamesaberv2.pk3" file from the GameData/base folder in your Jedi Outcast directory. :D

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14,886 downloads

Uploaded:10/07/2002

IRG Coruscant

irgcoruscantmappack.zip | 3.97 MB

has it own style and yet very playable , my personnal fav is the darker ctf "saweeet!" ... enjoy it

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14,837 downloads

Uploaded:10/07/2002

Carbon Freeze

ffa_carbonfreeze.zip | 7.26 MB

enemy, but also fight yourself from falling down :p The map still has some textural glitches plus a bug mentioned in the readme, however, consider this a beta as it was rendered for LivingDeadJedi by the fine folks at Ravensoft because the SDK / JO Radiant isn't out yet, so this does not allow a mapper to fully optimize a map. Nonetheless a great map and a must have! Be sure to also get the final when it gets unleashed! I posted 16 screenies if you're not convinced yet. Oh and congratz to LivingDeadJedi for being the first person to release a Multiplayer level! You may have 1 :beer:'s now! (or more) [b]Note:[/b] I did not RATE this map yet as it is a beta and a newer version will be out once the SDK hits the scene! I did however take 80 screenshots (yeah I tend to overdo it) and you can find them if you scroll down a bit! Enjoy! [b]And some final notes from the author:[/b] [quote]This map will be part of a MUCH bigger cloud city map later this year with a falcon you can walk inside (which ive seen by the way =]) which is being made by my friend [XG]Darth Vader OH TRY TO BREAK WINDOW IN ERM WINDOW ROOM LOL one that breaks it gets a surprise HEHEHE[/quote]Check the readme for additional info, known bugs, credits and installation instructions! Be sure to tell us what you think by posting in the comments and by rating this map (near the top of the page)! [b]Inside Shots:[/b] [b]Let's take this outside![/b]

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14,793 downloads

Uploaded:10/07/2002

Matrix: Sparring Program

duel_matrix_dojo.zip | 2.51 MB

nice details . this will become a favorite of many. Dont forget to rub the budda\'s belly for good luck before your duel! ;)

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14,751 downloads

Uploaded:30/08/2002

Jedimaster Mod

jedimaster.zip | 256.69 KB

anymore and goggles are also gone.

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14,515 downloads

Uploaded:23/11/2002

Jango Fett\'s Pistol

jango_pistol.zip | 443.31 KB


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14,161 downloads

Uploaded:03/08/2002

Jabbas Palace

jabbav2.zip | 17.36 MB

this one. For the original file review go to http://www.jk2files.com/file.info?ID=4324 and for the zipped screenshots go to http://www.jk2files.com/file.info?ID=4325

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14,102 downloads

Uploaded:15/10/2002

Duffman

duffman.zip | 1.96 MB

own sounds and everything! Ohh Yeaaahh! [b]Bot Support:[/b] Yes [b]CTF/CTY Support:[/b] Yes [b]New Sounds:[/b] Yes [b]LODs:[/b] No

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14,073 downloads

Uploaded:09/07/2002

Jedi Moves

jedimoves20.zip | 405.42 KB

saber can now be activated without using cheats in multiplayer, just type \"thedestroyer\" into the console at any time, or bind it to a key - ex. \"bind z thedestroyer\", Z being the key you want to use to activate the dual blade. *Dismemberment is now enabled in multiplayer (with the v1.04 code) to enable, type: g_dismember 100 cg_dismember 100 into the console (must be enabled on server to work) (this only needs to be set once) *The moves that have been altered- -roll forward, left, or right: cartwheel -roll backward: butterfly -jump: force jump style instead of pansy normal one -fast saber style: replaced with one-handed (Tavion) style -strong saber style: replaced with one-handed (Desann) style -backstab: all saber styles now do backstab instead of swing back -walk: now walks with saber raised, for effect while dueling -getup: instead of struggling off of the ground, you \"force\" getup[/quote]

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13,953 downloads

Uploaded:06/11/2003

Dante

dante.zip | 3.5 MB

wonderful model of Dante. Often we see characters from other games brought over to the JK world and frankly, it doesn\'t always work. In this case, however, the authors very much captured Dante\'s look, presence and attitude in this model. There are two versions of the model included here. One with a sword slung over his back, one without. I don\'t need to tell you guys how great this looks, just take a look at the screenshots. There is nothing lacking in this model. The model and skins look great, there\'s bot support and team colors. The only improvement I would want is for the sounds. But hey, we can\'t have everything we want, right? Bottom line, this is a great model and I can\'t wait to see more from graves and Freeman. :D Bot Support: Yes Team Colors: Yes New Sounds: Yes ~AmosMagee

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13,781 downloads

Uploaded:16/02/2003

Arena File Creator

destyjk2ae_030.zip | 218.82 KB


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13,716 downloads

Uploaded:02/04/2003

Jawa

jkii_jawa.zip | 1.61 MB

black skin. Plenty of new sounds are provided, who doesn’t love that taunt. Nice and small file size for quick and easy download. This is one of the better models made for JK2 in my opinion. There was a lot of work put into this model just wish they would’ve sent it in sooner. This is the total package nothing was left out. Keep the Tusken Raiders away from these guys and watch out for faulty droids. Keep up the good work. Bot Support: Yes Team Colors: Yes New Sounds: Yes Maddog

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13,609 downloads

Uploaded:17/11/2002

The Dark Alliance

sp_darkalliance.zip | 17.49 MB


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13,337 downloads

Uploaded:28/11/2002

Cool Saber Sounds

coolsabersoundsv2.zip | 440.79 KB

practically everything saber-related in the game. Each sounds itself is very crisp and unique. Very nice work by young Obi-Wan, keep em coming!!!

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13,072 downloads

Uploaded:09/07/2002

Hydroball

hydroball_r2.zip | 8.19 MB

gameplay mode: Hydroball. Compete against other players in an underwater game. Fists will be your only weapon while in the arena, and alt fire while holding a direction will allow you to tackle or side-burst. While in the arena, your health will always be full - when you take damage, use force power, do a special move (including tackles), or move while carrying the ball, your stamina will drain. While in posession of the ball you cannot use tackle moves, and primary fire will charge the ball to throw (the longer the charge, the further it goes, up to 4 seconds) instead of punching. Great music included.[/quote] Bots don't play very well, so you have to play with other people (trust me, much more fun when you play with other people, you should try it ;)) The readme also gives instructions on how you can create your own Hydroball maps! [b]Important[/b]: Make sure you download the patch! : http://www.jediknight2files.com/file.info?ID=3381 [b]Note:[/b] If your installation was successful, all the files in this .zip should be in this folder: "GameData/Hydroball"

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12,954 downloads

Uploaded:10/10/2003

Spawn

spawn.zip | 1.37 MB

mercilessly executed by his own men. Resurrected from the ashes of his own grave in a flawed agreement with the powers of darkness, Simmons is reborn as a creature from the depths of Hell. A Hellspawn. Now Spawn must choose between his life on Earth and his place on a throne in Hell.. Cloaked in original black and white, with sinister green eyes and skull accessories, Todd McFarlane\'s Spawn can be yours for the minimal price of 1.37MB. Wow. It\'s been a while since I\'ve seen a skin this good. Although it\'s not entirely perfect (some seams are mismatched), the final result is astounding! The subtle shader is an excellent choice for this skin, giving a very comic book feel of vinyl or leather to the costume. Two big thumbs up to the author, LightNinja. :D All it need\'s now is bot support to be an easy 10. Download now! :) Technical Data: Pros: 1) Perfect shader work and great texturing! Cons: 1) No bot support. Rating: 9/10 Bot Support: No Team Colors: Yes New Sounds: Yes JEDIofONE :mepimp:

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12,858 downloads

Uploaded:19/06/2003

Assembled Jedi Kyle Mod

assembled_jedi_kyle.zip | 5.7 MB

in blue and red stances, and different saber colors for each reborn. Kyle is reskinned, Chris Reed's blood mod, and Andrew McLaughlin's dark-lightning mod are all implimented. It is an interesting idea for a mod. I definately prefer the reskin of kyle to normal kyle, but I'm not a fan of the blood mod, and most of the new animations (Forward and Backward rolls are akin to "amspin2" in vulcanus, pull and push look really messed up, and the way you hold your saber in blue stance looks REALLY stupid, held outward like you had just lost a saber lock). The side rolling cartwheels looked cool, and the dark-lightning looks good. I also like the way your character looks like he's "breathing", his chest and shoulders moving up and down slowly. Other then that though... I don't really see much reason to download this mod. It has a few perks, but mostly not. The changes aren't that big, but they're small in a bad way. However I can see why some people would want to download this mod. If you want a little twist on the game, maybe the old animations bore you, then feel free to download this. I, however, will not. (This mod will also permanently replace your startup screen.) Ultima

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12,639 downloads

Uploaded:09/08/2002

Royal Guard MP

guard2_0.zip | 1.52 MB

done by MaxiNeo. Does NOT SUPPORT TEAM COLORS![/quote] Wow! Cool model! The head has a metallic kinda effect to it, and overall, the model works great in-game. Must check out! [b]Bot Support:[/b] No [b]CTF/CTY Support:[/b] No [b]LODs:[/b] ?? [b]New Sounds:[/b] No

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12,619 downloads

Uploaded:10/07/2002

Duel of the Fates

ffa_duelofthefates.zip | 4.69 MB

nicely. Have fun with it!! This is a Must Download! Larger Screenshot (from the Author):D:

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12,404 downloads

Uploaded:16/10/2002

Cinematic Saber and Weapons SFX

cinematic_saber_weapons_sfx.zip | 1.81 MB

reflect those that I associate with the classic trilogy, but hadn\'t heard in any existing mod. There are also new weapons sounds from the movies.[/quote] Definitely another mod to help make JK2 more \"Star Warsy\" :D. The readme even states from where all the author got the sounds from (just incase you were wondering ;)). There are other mods like this, but it just boils down to personal preferrance to which sounds you like :)

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12,357 downloads

Uploaded:09/07/2002

Bot Maker

botmaker.zip | 40.91 KB

own bot for your skin. Just click on the "Creat a bot" button at the bottom and you should end up with a .bot file and a .jkb file in their appropriate folders. Screenshot of the program: [b]Install:[/b] Extract the files to any folder you like. Play around with the setting till you're happy :D then click on the "create" button. (note: go to the "other options" button for a bunch of extra stuff) In the folder where you installed you will now find a new folder with the name you put for the bot and inside you'll find two more folder (botfiles and scripts) which contain the files you need :).

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12,354 downloads

Uploaded:05/09/2002

ForceMod

forcemod_beta.zip | 1.38 MB

size-scaled effects. Team Assault Jetpack included (see bottom for links and more information) Expansion on JediMod 1.2 platform.[/quote] The readme has a lot more detail on how the Forces have been changed and what Level 4 has in store for you. The mod also contains the Jetpack with some adjustments (look in the readme ;))

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12,224 downloads

Uploaded:03/01/2003

Watto

watto.zip | 2.17 MB

of credits and gambling. Although considered one of the smaller shops of Mos Espa, Watto's junkyard was nonetheless a treasure trove of discarded machinery and spare parts. Watto is a stout, blue-skinned Toydarian, with rapidly flapping wings that keep him hovering at about a meter off the ground. The craggy-toothed merchant not only has a knack for haggling, but also cannot be affected by Jedi mind tricks. [b]Author's notes:[/b] [quote]I'm planning to keep working on the model making little changes here and there also LODs are underconstruction and finally I will try to add more custom sounds in the weeks ahead. Bot support exists but will be improved in later versions.[/quote]

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12,012 downloads

Uploaded:19/06/2003

Galak Mech

galakmech.zip | 1.75 MB

blue team version is a silver/chrome looking skin with a red eye across the front of the face not like the defaults many eyes. The skin is as faithfull to SP as it can be. Chairwalker had originally sent this file in a while ago but there was a slight problem and I had to send him another email to make sure we all got this awesome SP conversion. I have a strong feeling we will be seeing more work from Chairwalker, maybe even a new model…guess we will all have to wait and see. Awesome job, I love this and was so stoked when I say this file and couldn’t wait to get my greedy little hands on it. There are a few little holes in this file like the little seam where the torso joins the legs, and a seam in the neck area. A good skinner with a little bit of work can most likely fix these minor problems. These little problems shouldn’t stop anybody and yes I mean anybody from downloading this awesome file. As I said above awesome job and on behalf of the JK2 community I THANK YOU! Bot Support: No Team Colors: Yes New Sounds: No (SP) Maddog

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11,698 downloads

Uploaded:08/04/2004

Final Fantasy X - Auron v1.0

ffxauron.zip | 1.51 MB

a picture to compare it to this model that was based off of Kyle. All I can say is ... wow. This is a very impressive model considering how much detail there is on the character. If you look at the third screenshot there, you\'ll see that I took pics of the sides of the model as well. The author even included that jug at the side that\'s being held by a colorful beaded string. The clothes seems to be perfect and the face, hair, glasses ... all of it seems to be included. And the author didn\'t leave out the other extras either. There\'s bot support, of course. And the team skins are just the default for red and then a blue version. And there are a bunch of new sounds. This is a great JK2 model of an FF character, even though the look is a bit cluttered and busy. Good job! :) Bot Support: Yes Team Colors: Yes New Sounds: Yes ~AmosMagee

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11,690 downloads

Uploaded:08/05/2003

The Deluxe Maul Package

the_deluxe_maul_package.zip | 7.54 MB

course, Darth Maul replaces Kyle but you\'re fighting the same guys and you have the same goals. There are so many details that have been changed which includes your hilt, the way you roll, the color of your force, there is now blood when you kill someone whether with a gun or your saber. Pretty much this mod is a conglomeration of other mods all wrapped up into this neat little package with some new graphics and sounds here and there that just gives it that Sith feel. Just check out the readme to see all that\'s included in this SP mod. So if you\'re a Sith at heart and need to play the SP through as Darth Maul, this is a good mod to go with. It gives you more than just replacing Kyle with Maul. (Keep in mind that if you keep the pk3 in your base folder when you play MP, Darth Maul will replace your Kyle and a lot of the graphics from screens will stay too.) ~AmosMagee

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11,624 downloads

Uploaded:18/12/2003

Jedi Academy Mod (1.5 win installer)

jamod_15_setup.zip | 4.85 MB

was supposed to be the last version of this great mod: Quote: -------------------------------------------------------------------------------- Michael B.K.A. cHoSeN oNe brings us the newest and final version of his mod. What wasn’t the last version supposed to be the last? Hmmm anyway on to the review. As always this mod is a server side mod and contains all of the past features plus more. Most if not all of the changes are for the admins and the person running the server. You can now ban a whole range of I.P. addresses, there is a new command that enforces the no force/no weapons even if terminator or empowered modes are on, there is a few new sound effects added to exploding body parts and the login of admins and much much more. Personal I like this mod and we run the 1.3 version on the ICoP server and plan on taking this mod for a test run. I suggest giving this newest version a download, most of the new commands will help out the admins and who doesn’t like sound effects LOL. Great job, only time will tell if this is the final version . Maddog Below is Amos’s review of version 1.3: Quote: -------------------------------------------------------------------------------- Jedi Academy 1.3 is the final version of this great mod - no really - it IS the final version. Seriously. This update is chocked full of admin commands and emotes and just all kinds of stuff. There are quite a few bug fixes and this is just the best mod out there for admin-ing servers. The gameplay remains the same, but now, like if you\'re in a duel on an FFA server, you can\'t use bacta, or emotes. Any sleeping or punished person cannot be killed - they can\'t even /kill - fabulous feature for admins trying to deal with lamers. Ooo ... and if a Padawan connects and there\'s already a Pad on the server, the one connecting gets renamed. And, and, and ... there\'s just so much here. Read the readme. Trust me ... you\'re going to need to read it. It\'s a freakin\' tome, but there\'s just so much there and every feature is just ... well, okay, I\'m gushing. But I love this mod. Remember, it\'s a serverside mod, so you don\'t have to download it to play at a server that runs it. ~AmosMagee -------------------------------------------------------------------------------- Below is a list of updates from the last version: Quote: -------------------------------------------------------------------------------- 1.4 - Updates · New IP Range Banning Admin Command ( mbanrange) · g_mAllowPowerups - Enforces the use of powerups when 1 or more (Except for ALL) force powers are disabled. · g_mDebugTerminator - Will enforce the \"Saber Only\" server rule and will allow no weapons other than saber upon it. · g_mDebugEmpower - Will enforce the \"No Force\" rule and will not allow empowered clients to have force. · g_mAllActivity - detects all activity by client when using the g_timeouttospec cvar, thanks Lee · bot_honorableduelacceptance - now available without cheats, default is enabled. · Spectator Followers can now be kicked, banned, etc. without affecting others. · mvstr - command that allows you to choose which map you want in the rotation, without disrupting the order. · mnextmap - executes next map available in rotation. · g_mAllowAdminMap - controls the mnextmap command usage. · g_mAllowAdminVSTR - controls the mvstr command usage. · g_mAllowTeamSuicide - allows clients to use the \\kill command when in team games. · Added Thunder sound effect to admin & knight login. · Added Explode sound effect to the mexplode admin command. · Most default settings that were in academy.cfg are now hardcoded into mod for faster and easier configuration. · jk2logbackup.pl - this is a perl script for BSD and Linux servers only, designed to archive your games.log file weekly. (written by neoE) · Minor Code Tweaks -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- So, though ChosenOne has promised time and again that the last update really was the last one, you can\'t really blame him for updating this one ... last ... time. He\'s removed over 60 cvars that just seemed to bog the thing down. Doing so has streamlined the mod, making it faster, the filesize smaller and it doesn\'t use as much RAM as before. One of the great things about JAR (for JA) is that Server Admins are able to pick and choose which commands they want their Admins and Knights to have. Chosen has included that same feature here, for those still playing JK2! He\'s also customized the aminfo command according to what level of admin you are, or if you\'re just a player. Two new little cvars were included to let you change the health regeneration of bactas and adjust the value of which the bacta regenerates your HP. I\'d say those are some decent updates for this mod and worth the download - especially with the removal of those cvars. Great job, as always, Chosen! ~AmosMagee

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11,578 downloads

Uploaded:26/01/2003

Mon Calamari

ackbar.zip | 6.06 MB

Alliance. The Empire pressed these gentle, amphibious people into war by subjugating their watery world. In retaliation, the Mon Calamari became one of the key species of the Rebellion, supplying badly needed warships to the outnumbered Alliance fleet. The most respected of the Alliance Mon Calamari is Admiral Ackbar, leader of the fleet. The stern gravelly-voiced tacticians led the fleet as it engaged the Empire at the critical Battle of Endor. The Mon Calamari people are humanoid, about 1.7 meters tall. They have salmon-colored skin, high-domed heads, webbed hands and large, goggle-like eyes.Model detail is quite good, down to the fish-like whiskers. Skin detail is prety nice as well. There is a helmeted and non-helmeted version of the model, and you will find five default skin styles to choose from, plus team color variations. Wonderful work! Moooa promises us a Jedi Mon Cal model very soon! Bot Support: Yes Team Colors: Yes New Sounds: Yes Astyanax

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11,507 downloads

Uploaded:22/05/2003

Jedi Academy Mod (1.3)

jamod13se.zip | 284.16 KB

time in VS.NET. Worr Sonn's original review is as follows: Quote: -------------------------------------------------------------------------------- This MOD is based off the AdminMOD core. It is very useful for clans that run a trial system, and highly useful for having sub-admins. I recommend it to mostly clan servers. Personally, I use this mod on my duel server, and I found it extremely useful. The MOD functions great, I love the trainer and padawan type command system, and I love the /amwait emote. The only problem I found was that /amstatus did not function. Other than that the MOD is perfect. For improvement I'd add TCK's Saber MOD for more customization. -------------------------------------------------------------------------------- Great mod! Astyanax [/quote] Jedi Academy 1.3 is the final version of this great mod - no really - it IS the final version. Seriously. ;) This update is chocked full of admin commands and emotes and just all kinds of stuff. There are quite a few bug fixes and this is just the best mod out there for admin-ing servers. The gameplay remains the same, but now, like if you're in a duel on an FFA server, you can't use bacta, or emotes. :D Any sleeping or punished person cannot be killed - they can't even /kill - fabulous feature for admins trying to deal with lamers. Ooo ... and if a Padawan connects and there's already a Pad on the server, the one connecting gets renamed. And, and, and ... there's just so much here. Read the readme. Trust me ... you're going to need to read it. It's a freakin' tome, but there's just so much there and every feature is just ... well, okay, I'm gushing. But I love this mod. Remember, it's a serverside mod, so you don't have to download it to play at a server that runs it. :) ~AmosMagee

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11,468 downloads

Uploaded:09/07/2002

1-Hit-Kill Mod

1-hit-kill_mod.zip | 115.88 KB

sabers have higher health, for better lightsaber dules that last longer, and then, beings w/o sabers just die in one hit. I didn\'t make it so that rebels and stuff have one health, cause that would be tough. But I did rise jedis\' and jeditrainers\' health so that they will be near the same as all the reborns\'. A: v1.0 makes it so that all enemies have 1 health. B: v1.1 makes it so that EVERYONE has 1 health. C: v1.2 makes it so that enemies with sabers\' health rises for longer saber battles, but everyone without saber dies in one slice, shot, etc...[/quote] The zip file contains 3 pk3\'s, only extract one (the 3 pk3\'s are mentioned just above to what they do) An interesting twist to the game :D

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11,303 downloads

Uploaded:08/02/2005

Homer Simpson

homer.zip | 1.1 MB

And who really cares if he's not perfect!? He's Homer Simpson, ffs! The default skin is Homer in his regular outfit of white collared shirt and blue pants. What I love are the team skins. They're not your basic red and blue team skins. The red skin is Homer in a devil suit - complete with horns and a horned tail! The blue Homer is him in overalls. There's no bot support included, which is disappointing because I'd love to play against Homer - with his great sounds and stuff. Aaaaanyway, there are also several bonus skins included here. Like Homer in his bowling uniform, a prison jumpsuit, as the Hulk and in a pink shirt. Great job, WrATh MayheM, AKA XK-47, AKA ArchAngel, AKA Kurt Vonnegut, AKA .. whoever you are. :D Bot Support: No Team Colors: Yes New Sounds: Yes ~AmosMagee

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11,262 downloads

Uploaded:11/07/2002

Anakin's Lightsaber Hilt

mkfanakinsaber.zip | 338.26 KB

cool screenshot :D:

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11,215 downloads

Uploaded:01/08/2002

Saber Hilt Pack

saber_pack_1.zip | 1.7 MB

none of them are my own and I give the real creators full credit. I made this \"mod\" for all the people who are too lazy to change the folder names in the PK3. I have a couple same hilts by different authors :). I took out the menu and sounds that were included in the Author\'s Model cuz they would conflict. I put em into seperate PK3s. If u have any hilts that you would like to see in this pack e-mail them to me, I\'d be happy to add it :).[/quote] Using JediMod\'s capabilities to switch saber hilts in-game, this pack has a lot of the reaallly good saber hilts out there. The Author did not make the hilts himself, just compiled them into this very useful pack :D [b]Important:[/b] Read the readme on how to get these working!!!! And you MUST have JediMod installed and running to get this to work. JediMod can be downloaded here: http://www.jk2files.com/file.info?ID=4148

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11,047 downloads

Uploaded:29/08/2003

Comic Book Heroes

comix.zip | 6.61 MB


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10,996 downloads

Uploaded:29/10/2004

JAMod 1.6 Fix

jamod16fix.zip | 287.04 KB


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10,988 downloads

Uploaded:04/09/2003

DCMoD v 1.1

dcmod.zip | 376.67 KB

of all a complete and unabridged help function, available in or out of the game. Personally, I think this mod could easily rival the JA mod, or at least be a good alternative. I was impressed by the intensive help file and the ease at which I could get questions or problems dealt with. I'd advise everyone to at least give it a try on their servers, and see which one mod is better. Download now! :D Technical Data: Pros: 1. Inclusive help and how-to. 2. No bugs (some visual distortions with certain functions due to game programming) 3. Lots of new or secret commands! Some of them were most fun...}> Cons: 1. N/A Rating: 9/10 JEDIofONE :mepimp:

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10,984 downloads

Uploaded:30/08/2002

Ninja Mod

ninjav2.zip | 1.2 MB

like to put in a suggestion right now: The button you press to put away your lightsaber, should shieth the sword in this game. Just a suggestion.....

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10,891 downloads

Uploaded:20/08/2002

Large Sand Arena

sandarena2.zip | 7.47 MB

indoor-areas, music from the arena in ep2 and more guns and stuff. There is also a version without the music file, it's about 2 meg.[/quote] One of the best parts about the map is the fact that you can play it in multiple game modes. While it's pretty fun playing FFA with a whollleee bunch of people, CTF(and CTY) is just as good! This version has so much more atmosphere than the previous they look quite different. Under the two bases there is a corridor and 2 rooms connected with an elevator, not only are these new areas to the map, but also provide an easier route to your flag. Along with all that, there is also cool Episode II music playing in the background :D [b]Bot Support:[/b] Yes [b]New Textures:[/b] Yes [b]New Sounds:[/b] Yes [b]Game Mods:[/b] CTF, CTY, Team, FFA, JediMaster [b]Note:[/b] A version WITHOUT music is also available: http://www.jediknight2files.com/file.info?ID=4779 (2.96Mb)

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10,852 downloads

Uploaded:19/08/2002

Samurai Saber

samurai_saber.zip | 179.41 KB


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10,843 downloads

Uploaded:18/06/2003

Movie Battles mod v1.2

movie_battlesv1_2b18.zip | 4.79 MB

through online servers to find servers using this mod. There is a new flag for CTF, the author refers to it as a drone. The flags are pretty cool with no poll and it kind of hovers over you. Holocron, Jedi master and Duel game types are not affected by this mod as of this time. The main reason the author created this mod was to try and recreate the battles from the movies, and to try and broaden the game play experience for all of us. With easy installation this mod is worth the download, just be sure to read the readme included. Be sure to visit their site to find out which models can be downloaded for use with this mod. You can play in Original Trilogy or the Prequel film characters.[/quote] In v1.2, RenegadeOfPhunk has fixed a few bugs including TFFA games that would end before they should\'ve been, or not ending when they were supposed to. Also, there was a bug that allowed incorrect team and class models to be used - now fixed so that can\'t happen. And now, non-Jedi have a way to protect themselves from being knocked over by push or pull, by simply standing still, walking or crouching. Force Block works the way Absorb would, except that it\'s a neutral power and it does not feed the person using it more force. Force Regeneration works constantly, meaning, if you have this force power, there is no need to activate it - it simply speeds up your force regen time as you play. Mind trick has been changed so that you cannot use it as an offensive power, but rather more for simply slipping by your enemies. When using this force power now, it forces you to walk, have your saber off and if you activate your saber, mind trick will immediately wear off. It also now uses 75 points of force, rather than the previous 50. A cvar has been added for saber vs. saber combat so you can choose to play without the saber damage changed at all so duels are shorter, or you can go with a setting that will reduce saber damage dramatically for longer duels and there\'s even a setting for in between those two. :) Heroes can no longer dodge close range shots, but they also can no longer be shot in the back. There are a few other updates to this mod, so you might want to read about them yourself in the file provided in the zip. This mod is extensive and complex and just ... amazing. The only real competitor I see Movie Battles mod having is ForceMod II. Great job, RenegadeOfPhunk! :D ~AmosMagee

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10,766 downloads

Uploaded:06/02/2004

Leela Jedi

leelajedi.zip | 3.73 MB

female for the game. Leela has more hairstyles and clothing options than any female model before her. The default skins for her are perfect for a Jedi, I suppose, but they are kinda boring. The team skins are fine, though I don\'t like that they colored her eyes red for the red skin. Also, there\'s a cloaked version of the default skin. I didn\'t take screenshots of the other available options, because there were no skins made for them. But the author has also included a miniskirt and a dress option. The dress is ... interesting. I can\'t imagine running around with a saber in a ballgown, but hey ... at least we have that option now! Yay for more female skins! I really can\'t wait to see what reskins come from this Leela. I love all of her hairstyles, especially the short hair style (default). There\'s also the ponytail and long hair styles. They all work really well for this model. The only complaints I have are that Leela has no custom sounds! I suppose that\'s okay though. She seems more like a blank canvas for reskinning than anything else. So if you reskin her - give her some custom sounds! Also, there\'s a seam there at her neck. I don\'t know if that\'s the model, or the skin ... or what. I don\'t know if it can be fixed even - I hope so. That really does bug me. But this is a great model and as I said before, I can\'t wait to see the reskins - especially the skin that\'s being made for me from this model! :D Yay! Bot Support: Yes Team Colors: Yes New Sounds: No ~AmosMagee

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10,690 downloads

Uploaded:03/03/2004

Temple of the Dragon (final)

dragon10jo.zip | 19.39 MB

is as blue as blue can be and the lush landscape suggests a tropical setting. There\'s a bridge over the small river that leads to a large door. Before entering the building, I\'m sure you are relaxed by the tranquil place you\'ve just arrived at. Prepare yourself for the unexpected. Once inside, I thought this must be a map of contrasts. While outside it was bright and sunny and made a nature-lover out of me, inside is a large, round room full of marble and fire. A river of red lava runs around the outside of the room (and possibly under). Enormous columns demand your attention, with large DRaGON murals spotlighted and hanging from two of the columns. Obviously this grand entrance is like a lobby of sorts, a meeting place for those who\'ve come to see the clan and their leader. There are tables and chairs set up on the platform and a small podium just below for the speaker to address the council. Far in the back is a large and quite intimidating chair for their leader, the Empress. If you can tear your gaze away from the shiny and mesmerizing marble all around, you\'ll notice some nifty little transporter things. One of those transporters will take you to a very Matrix-esque dojo. Murals are hung high. Daylight seeps in through the windows. Oooh ... and the best part ... some stuff is destructable! Yay! Take a different transporter from the main room and you\'ll find yourself in a very futuristically (is that a word?) textured duel arena. The entire room is actually dome shaped. If you know what that means, have fun with it. The four discs on the corners there are bouncy pad thingies. Yay! This actually reminds me of another duel map I played once on DarkSide servers. Just in it\'s gameplay, not design or textures. The third room the author told me what it was based on, but frankly, I\'ve forgotten. I have a horrible memory. But I like this room! It\'s all stone and has two very deep, very cool windows with a view of like, um, outside. There\'s a patio of sorts with tables and chairs. Maybe Night Shade said it was based on Mask of Zorro. I think that\'s it. Well, in any case, great room for dueling. And finally there\'s a lovely room outdoors for dueling, with old stone textures and trees. Nothing exciting or special about this room, but it makes for nice variety. That last screenshot you see there is of the disco/bar included. There\'s room to duel up above on a glass platform. This room is actually not all that easy to find. In fact, there are about half a dozen secrets in this map. And I\'m not telling you where they are, how to find them, or how cool they are. It\'s your job to hunt them down. Oh, and Night Shade asked me to tell you guys to not email him and ask him what the secrets are - he\'s not tellin\'. Just search and hunt and ... you\'ll find them eventually. Now, my favorite part about this whole map, besides the design in general is how the author handled music. Normally when I play a map, I don\'t listen to the music included because the loop of the same thing over and over is bound to drive anyone nuts. Look at what listening to \"Country Roads\" did to TMBJ! Anyhow, so I\'m taking this tour with the author of the map and I hear lovely sound effects where I\'ve spawned. So I turn up my sound effects and remember to move my music slider up as well. But I hear no music. So we get to the first room and I notice this little podium over on the side. It has a music note on it. Naturally, I run over and press the button. !!! Matrix-flavored music starts playing. We go to the next room and there\'s another podium there. Yup. New music. And the music stops when you leave the room, cause it\'s like, sound effects and stuff. OMG Yay! I\'ve seen this done before but it seemed more like a novelty. In this map, it\'s like specialized duel music depending on what kind of duel you\'re in the mood for. Night Shade\'s map reminds me a lot of other maps. I won\'t mention names of those other maps, but it\'s obvious that the author here was inspired by many different mappers. I have seen better maps before, I\'ve played maps that I\'ve had more fun playing, but can I just tell you guys something here? This is Night Shade\'s first map - EVER. I didn\'t notice any glaring errors anywhere. Sure, there were a few things I didn\'t like, but meh, there isn\'t one map out there that I like completely. For a first-time mapper ... no, I\'m not gonna do that. This is a great map, period. I could totally see this map joining the rotation on many FFA servers out there. Fabulous job, Night Shade. [/quote] I really liked the first version of this map and I didn\'t think it could get better. In fact, I\'m still not sure if it\'s better or not. I can\'t remember the music from the first version of this map and if there\'s a new secret area, it\'s hidden well, because I don\'t think I found it. Bot support was added for this final version of the Temple of the Dragon, so download it and don\'t worry, you won\'t have to download it again. This is the final version. Right? Isn\'t it always the final if the author says it is? Well, we\'ll see. ;) Bot Support: Yes New Textures: Yes New Music: Yes Game Types: FFA ~AmosMagee

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10,658 downloads

Uploaded:28/10/2002

Dragon Remix Weapons Pack

drwp.zip | 6.58 MB

Remix weapons to go along with it. Seeing as how I'll be focusing on the Blade Mod for the next few months this'll be the last Remix mod/pack for a good while[/quote]

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10,606 downloads

Uploaded:21/08/2002

The great Saiyaman

saiyaman_dbz.zip | 751.11 KB


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10,602 downloads

Uploaded:02/08/2003

Mercenary Kyle Katarn

ib_merc_kyle.zip | 2.78 MB

Kyle. Personally, I love this model. It\'s everything Kyle should have looked like in JK2 (albeit a lot older) and gives you that definite mercenary feel. The team colors add to the variety of an already growing amount of new models out there, and the bonus PK3 for Single Player is great - considering many model and skins are not released with them at all. I hope to see more from this guy, especially for JKA. - Chrono Bot Support: Yes New Sounds: No New Textures: Yes

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10,481 downloads

Uploaded:28/11/2002

Stargate SG-1

ffa_sg1.zip | 10.03 MB

(did I just say simple? I meant to say, don't miss the wall detail in the corridor! Each pillar is made of a number of brushes) the corridor leads to a medium sized room where right infront of you is the amazing gate glowing :D There is also this console infront of it (not sure what it's called) but it too is very detailed! When you enter the gate, you are taken to the main SG Complex. This part is kinda small, you can only go in a rather linear route (though once again, many details to see on the wall!) There are two rooms to explore in this area, one has many computers (some kind of control room most probably) and above it is a conference room. The map seems to be canon to the show (though I haven't seen alot of the show) but I really was amazed at the detail. Little did I know something to take my breath away was coming next ;) Looking back to go back through the gate I thought I'd check out the first area again.. But only to find that the gate takes me to this station floating in space! Truly another piece of hard work that did not go unnoticed. Working with curves is hard, and this part of the map is flawless to the naked eye. It's huge! I mean HUGE! There are elevators that take you between the levels.. and this really gives a feeling of walking around a deserted/abandoned station.. Definitely a must download! If there is one file to dowload today, make it this one :D [b]Bot Support:[/b] No [b]New Textures:[/b] Yes [b]New Sounds:[/b] No [b]Note:[/b] This map may require some extra memory. If you get a hunc_alloc error then do this: 1. Open the console 2. Type com_hunkmegs 128 (If you don't have 128mb of RAM then don't do this!!!!!!)

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10,468 downloads

Uploaded:14/08/2002

Dragonballz Episode 290 Tournament

dbz290.zip | 212.62 KB

map has 3 Secret Areas , where you can get better Weapons and items , Happy Searching !![/quote] I don\'t watch Dragonballz, but the map was fun none the less. There is a lot of breakable stuff in here, pretty much all the benches/sofas inside the house are destroyable, and the main arena outside, the floor tiles will actually break up too! I found the 3 secrets to the map, all containing a powerful weapon and some powerups, though finding out how to get to these secret places is a big challenge! [b]Bot Support:[/b] No [b]New Textures:[/b] Yes [b]New Sounds:[/b] Yes [b]Game Modes:[/b] FFA, Duel, Holocron

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10,423 downloads

Uploaded:06/07/2006

Forest House

forest_house.zip | 19.54 MB

likely be facing the house. First off, the woods are very dark. In fact, there is almost no lighting in the forest area. This just really ruins a lot of the effect that the woods would have, and forces you to stumble around until you find something. And then there are the trees in the forest. Or all the trees in the map, as a matter of fact. I can walk through them all. That\'s great if you want fake trees, but I don\'t think that the author really wanted that. The next little area is a graveyard, which transitions from the very dark lighting of the forest to somewhat better lighting. I found the names on the gravestones rather funny, and I also found the \"sign here\" gravestone interesting. ;) I also found the smiley face tombstone to be funny. :) One side note about this map is that there is a wall all along the side. And guess what? You can walk on it! Yay! There\'s nothing I like more than going to places in a map that I\'m not supposed to get to! With this you can go on top of the tunnel leading to the graveyard, and have a nice time looking around. :p Okay, onto the house. You walk in and there\'s a desk to the right I believe. There\'s a button on the desk. Now what are you supposed to do when you find a button? That\'s right. You\'re supposed to press it. It took me a while to find out what this did, but when I did I thought \"Oh cool\". What it does is change the skybox so that the map is set in the daytime instead of nighttime. However, this doesn\'t really work. While the skybox changes, the lighting doesn\'t. So it\'s dark in the same places as it was before, and doesn\'t look realistic. So in that instance the lighting needs to be worked on. In fact, it needs to be worked on in general. It gets really dark in some areas, and really bright in others. Okay, so the inside. There are a few areas on the inside, and I\'m only going to mention a few. One of them is the dance area. ever hear the hamster dance song? Well it\'s a real uppity and happy song, and I think you\'ll enjoy it. Anyways, it plays when you turn it on when you go onto the dance floor. Watch your step, it\'s slippery. :) Another area in the map was a big piano, kind of like the one in the Old West map. Only the sound quality of this piano isn\'t nearly as good, and sounds more like an electronic piano that\'s out of tune. And the final area in the house that I\'m going to talk about is the little dining area. hungry? Grab some ysalamari. While this is a nice touch, I think that it could have been made better if the author had placed the spawn point for the ysalamari a bit lower just so that it\'d look like it was actually sitting on the table. I did find one or two missing textures, but you probably won\'t notice them. But the big thing that needed working on in this map was the lighting. There wasn\'t hardly enough in some areas, while there was enough in some. But, it\'s not a bad little map. But there is one little side note. You don\'t have to put color codes into the name of a map. Just put them into the arena file.. Bot Support: No New Models: No New Textures: No New Music: Yes Gametypes: FFA ~Zach

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10,330 downloads

Uploaded:11/07/2002

Yuuzhan Vong

yuuzhanvong2.zip | 3.54 MB

stumbled on this file right now, and have no clue what this model is then check this link out: http://www.starwars.com/databank/species/yuuzhanvong/eu.html Model is pretty close to what you see in those pictures! Definite download.

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10,210 downloads

Uploaded:02/06/2003

Adult Link

jediknight3.zip | 3.65 MB

model and skinning job. My only two complaints are that the arms of this model go through the shield on some swings, and the face needs work, his eyes are way too big. Besides that, this is a very good model, one that I'd be willing to use. I recommend this download to any Zelda fans out there. I look forward to more models/skins from you Dan. Bot Support: Yes Team Colors: Yes New Sounds: Yes Ultima

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10,205 downloads

Uploaded:26/10/2003

Dueler\'s Mod 1.4

duelers1_4.zip | 5.07 MB

duels are totally interference free (it is literally like no one else is there but the two people dueling) and what\'s more, there are several modes of play to choose from. As a duelist, you can choose the rules with your opponent. I mean, if that\'s not great what is?! Also, there is a Tournament Mode which automatically picks players based on skill and score and pairs them up in a ladder-like formation. The latter of the two is not FFA-style, but still really innovative on its own. The step up from 1.4 to 1.3 was minute in some changes (took out a few things at another author\'s request I believe) but this is an excellent mod for JK2. Now if only someone was capable of making one for JA...I\'d die a happy duelist. * waits patiently for Raven to release the JA SDK * - Chrono

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10,178 downloads

Uploaded:30/03/2003

Mau\'Dae\'s Kill Tracker (3.5)

maudae_kill_tracker_3_5.zip | 1.38 MB

duels, # of times you\'ve killed a specific person. It does not yet tell you how many times you have been killed by someone yet. Personally I like the idea behind this, but im a little against kill trackers. Those who like to keep count of who they kill and how many times, go ahead. Its great for those bounty hunters. [/quote] It is now possible to track how many times a player has killed you. You can have your saber rapidly change colors, and you can now toggle messages on and off. MauDae has also changed the color scheme of the software. The installation is slick, and the program is easy to use. Some of the default messages have strong language, so please be warned. If you\'re into kill trackers, this is the only way to go. The EXE file has been scanned and determined free of viruses, worms or trojans. Enjoy! Astyanax

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10,087 downloads

Uploaded:09/07/2002

StarWars Classic Saga

starwars_classic_saga.zip | 1.41 MB

and last but not least, luke with none other than ben kenobi!!!![/quote]Interesting single player mod. Changes the sp to the settings of the old school star wars characters. :D . Some skins/models may be needed.

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10,083 downloads

Uploaded:09/08/2002

Rx-178 Mark II Gundam

jk2-rx178.zip | 1.57 MB

of place ;)). The detail is again fantastic! Scale it with the JediMod for a more realistic effect :D [b]Bot Support:[/b] Yes [b]CTF/CTY Support:[/b] Yes/No (You can play the model in both teams, but the skin is the same ;)) [b]LODs:[/b] No [b]New Sounds:[/b] Yes

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10,083 downloads

Uploaded:07/01/2003

Yavin Ruins CTF

ctf_ruins.zip | 996.88 KB


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9,992 downloads

Uploaded:21/10/2002

Lord of the Rings Weapon Pack

no_patch_swords.zip | 4.41 MB

sword The graphics are a bit pixelated, however recognizable. Great models too btw! Sting and the RingWraith sword came out well! There are new sounds included so it all 'sounds right' too :) This version contains the swords in separate pk3 files which replace the saber in JK2. This means you can use it in normal JK2 (without mods like JediMod/JediPLUS) and also in Single Player! This is part of a larger pack, there are 6 packs in all including skin packs! Pack A : http://www.jk2files.com/file.info?ID=6914 Pack B : http://www.jk2files.com/file.info?ID=6915 Pack C : http://www.jk2files.com/file.info?ID=6916 Pack D : http://www.jk2files.com/file.info?ID=6918 Mod Compatible Swords: http://www.jk2files.com/file.info?ID=6919 Made collectively by: KOTORMRJay, Tim Underbakke and JT Sims (Various other contributors are mentioned in the readme)

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9,945 downloads

Uploaded:11/07/2002

Boushh

boushh.zip | 4.96 MB

leia :D. Even has the matching taunt. Very :cool: work.. Check it out

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9,836 downloads

Uploaded:15/04/2003

Kill Tracker 4.1

killtracker_4_1.zip | 1.39 MB

get killed, great for those last people like me. New features below as well as Asty’s review of version 3.5 [quote] New Features in 4.1 -Now tracks total deaths -2 new message commands (Total deaths, Kills per death ratio) -Added more message commands to for the Duel initiated and Duel Lost messages. -Reset kills/deaths button in the options It is now possible to track how many times a player has killed you. You can have your saber rapidly change colors, and you can now toggle messages on and off. MauDae has also changed the color scheme of the software. The installation is slick, and the program is easy to use. Some of the default messages have strong language, so please be warned. If you\'re into kill trackers, this is the only way to go. The EXE file has been scanned and determined free of viruses, worms or trojans. Enjoy! Astyanax [/quote] The EXE file has been scanned and determined free of viruses, worms or trojans. Maddog

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9,829 downloads

Uploaded:10/07/2002

The Emperor\'s Villa

sp_thevilla.zip | 4.76 MB

name it. This map is filled with action around every corner and I\'m sure it\'s going to keep you busy for a while. The objectives are quite clear, and I quite liked the whole idea. What\'s more is that Zeus incorporated custom skins made by our own community! These include Darth Mekanus, Diablo jedi, Darth Maul and more. There is a small pre-story in the readme worth reading as it sets the background to your mission on Endor.

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9,775 downloads

Uploaded:24/11/2002

Kashyyyk Tree Canopy

ctf_forest.zip | 4.75 MB

as an alternative to their usual inaccurate firefights. Since the Battle of Endor, with increased freedom of travellers to explore the galaxy again, one of the original arenas for this sport was discovered in an isolated forest on Kashyyyk. It was quickly transformed for use with the more evolved and deadly sport of Capture the Flag."[/quote] You think you've seen all the forest possibilities for maps...You see Ewok Villages...then you see this...Kashyyyk, the Wookiee homeworld. This is as different from Ewok village type maps as night from day. The Trees are huge towering columns that almost disappear into the darkness, above and below, with a canopy of leaves and branches way overhead...almost too far above to see. The tree trunks are carved out in numerous places, and you can run through them. The walkways are often very wide, and very meticulously structured. You get the feeling that the Wookiees had a greater sense of craftsmanship than the Ewoks. When you fall, you fall into blackness. There is a subtle blend of technology, in the form of a few doors, lights, and panels, and this authenticates the portrayal of the Wookiee way of life in my mind. The forest feels so massive I would almost say it is "cavernous". The flags are kept inside two large, main huts. Between the huts you will find two mirrored "staging" platforms, where confrontations are most likely to take place when flag carriers and defenders bump into each other. For this reason, I think this will make a very good FFA map as well (hint, hint). And between these two staging areas is a large circular room, with two levels. Upper levels take you to the flag huts the front way, lower levels take you the back way. I am reminded of the bridge crossway at the Bespin Exhaust Shafts CTF map. These five major areas are linked up with a network of bridges, catwalks, ropes, platforms and tunnels through tree trunks. Some bridges don't have railing, to placate the force push people, and others do. There are short step-ladders in several places; when you walk up to a stepladder, an invisible trampoline jumps you right up to the next level. VERY clever. You can actually run across the ropes that link bridges to platforms if you want to take a somewhat unnecessary shortcut. The tunnels through massive tree trunks are very squarely cut. Torches and wall fires are harmless. For each team there is a somewhat-removed hollowed-out tree with a working shield charger inside. Background music is from the Bespin maps. Only one downside, and it's minor: No bot support. Other than that, this is one of the great CTF maps, and I would say it definitely lends itself to the good FFA, if DeTRiTiC-iQ will consider porting it! Get this one NOW! - Astyanax

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9,732 downloads

Uploaded:26/09/2003

The Matrix Remodded

the_matrix_remodded.zip | 13.52 MB

a look. Once you bust open the readme, you see that a lot of items have been changed. The usual character conversions are here, Kyle and Neo, Jan and Trinity, the usual Matrix stuff. The StormTroopers are now robots. All kinds of cool stuff. The blaster pistol is now a regular pistol, the blaster rifle is now a machine gun, the disruptor rifle is a rifle and the lightsaber has been changed into a sword. In addition to the new models, Dr.X also threw in some new animations. There’s a new roll and different saber stances. All these and more can be found in the readme, which includes all the readmes for all these items. I had a couple issues though. First and foremost was the sound. I’m not sure what the problem is exactly, but whenever I play this mod my sound gets severely messed up. The voices become choppy and the sounds start to lag. This is most noticeable with the new weapon models. The pistol sound comes long after it’s been fired. Since I don’t play with the music on, sound effects are very important to me and this was very distracting. Secondly, if you don’t take this out of the base folder it will completely change everything you know and love in multiplayer. Saber stances, acrobatics, weapon and skins will all be set to the way they are in the new single-player. If you take it out of base, you’re good to go, but it can be something of a nuisance to have to do that every time. It’s also pretty big. At 13 megs I don’t think it’ll be popular with many of the 56Kers out there. If you want another Matrix mod or are just in the mood for another challenge give it a download. It’s pretty fun to play through single-player again, especially when it’s got a new twist to it. - Daku

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9,708 downloads

Uploaded:09/07/2002

Demo Recorder

recorddemos4jk2.zip | 1.57 KB

have a autoexec in the base dir. be sure to put exec recordingdemos.cfg in there. Also the binding for the recording and stoprecording is set to O and P. Be sure to change that to your liking if you wish to do so : If you dont know how by now simply right click and open with wordpad on the file recordingdemos.cfg =) This was tested and works flawlessly in MP with no lag or FPS loss as it sets the g_synchronousClient to 1 and starts the record and then sets the client back to 0[/quote]

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9,700 downloads

Uploaded:09/07/2002

The Mainframe

mainframe_20.zip | 6.5 MB

been bigger. Well now IT IS! There are now two maps, one called part 1 and the other called part 2. Part 2 will be familiar to all those who have played the original. I don\'t want to spoil any surprises, so what are you waiting for go play! Kyle and Luke have found that Tavion has somehow resurrected Darth Vader. Luke decides to go to Kejim alone and defeat his father once again. At the meantime Kyle must try and find out where Tavion is hiding. However Kyle senses a disturbance in the force and feels that Luke is in trouble. Kyle decides to go to Kejim and help out Luke. Kyle arrives at the Imperial outpost on Kejim. Luke\'s ship is there but he is nowhere in sight. However Kyle can sense were he went and follows his trail. Just as he is about to enter the base a Reborn and two stormtroopers come through a door followed by a familiar droid sound approaching from behind. This is it there is no turning back. Can you defeat Darth Vader? or will you fail and allow Vader to bring about the rebirth of the empire. DO OR DO NOT, THERE IS NO TRY. - Jedi Master Yoda Mission Objectives: 1.) Kill Darth Vader 2.) Engage all Remnant troops in the area 3.) Find Luke 4.) Escape with Luke alive[/quote]Very cool second version of the popular Mainframe first version. Now with 2 levels of jedi knight fun :D . Enjoy this great sp mod :cool:

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9,699 downloads

Uploaded:05/09/2003

[SP] Silver Phoenix SP Gate

sp_gate_v3.zip | 22.12 MB

RP-ing or exploring, as there are many secret areas and death traps. The duel map consists of a main pad with two smaller ones connected by a walkway to it. Some of the secret rooms and areas had some really impressive shader work. And none of the secret entrances use the same technique; some have hidden buttons, others hidden teleporters, etc. I still haven\'t found some of the rooms after playing the map several times. There was some z-fighting and missing textures, but other than that the map itself was very well done. I also liked the background music collage; it sounded like a mixture of Scottish bagpipes, then an Oriental song (possibly an anime soundtrack), and finally a techno/funk remix. Alhtough the download\'s a bit big, I\'d take the time to go ahead and d/l! Technical Data: Pros: 1. Lots of secrets: hidden rooms, platform training rooms, security camera rooms, death traps, and more! 2. Fantastic eye-candy shader work, several sky boxes, etc. Cons: 1. Low FPS in areas 2. Missing textures in Phoenixus Temple room; z-fighting in the smaller wood and stone building. 3. No bot support Rating: 8/10 Bot Support: No New Textures: Yes New Sounds/Music: Yes Game Types: FFA, Duel; Duel JEDIofONE :mepimp:

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9,691 downloads

Uploaded:11/07/2002

Vader\'s Saber

vadersaber.zip | 84.76 KB


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9,649 downloads

Uploaded:19/07/2002

Mace Windu\'s saber hilt

windusaberhilt.zip | 146.29 KB


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9,648 downloads

Uploaded:14/04/2003

Universal (beta)

universal.zip | 8.2 MB

Unfortunately, as I\'ve noted before, my puter sucks, so my FPS was considerably low in some areas. But, I can deal with occasional low FPS for this map. I thoroughly enjoyed this map. It really does have something for everyone. It has a dance floor, a bar, at least three very different dueling areas (I didn\'t cap all of them) and one of them is the landing pad at Bespin. LOL I love that. I mean, usually it\'s not a good idea to copy something that\'s already been done, but this is just one area of a large map with several unique and creative places. Each area is easy to get to and while it may not seem obvious how to get back to the main part of the map, well, just take a leap of faith. ;) Great job, Sevker! Bot Support: No New Textures: No Game Types: FFA, Duel(?) ~AmosMagee Ps. If you devs want better reviews of your maps from me - upgrade my puter for me. ;)

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9,625 downloads

Uploaded:29/07/2002

Rx-93 HiNu

jk2-hinu.zip | 1.98 MB

this is model has 'gundam' proportion, it was very hard to me to fit it to the jk2 skeleton. Hence, many of the deformations will 'disjoint', but I've tried to minimize it as much as possible. The shield, and all the back verniers and funnels will clip into walls alot and may block your sabering views :( [/quote] There is a bit of model clipping.. but honestly, I can look over stuff like that :D The model itself is very nicely detailed and really looks 'in character'.

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9,555 downloads

Uploaded:29/08/2003

Darth Vader 2.5

dvader.zip | 1.32 MB

the Vader/Anakin ghost version. The shader effect added is the only thing new going on here. It’s a pretty cool effect and worth the download just wish there was more added to this version making it more unique. Bot Support: Yes Team Colors: Yes (Not for the Ghost version) New Sounds: No Maddog

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9,539 downloads

Uploaded:08/12/2002

Jerec

jerec.zip | 3.75 MB

to seize the power of the Valley of the Jedi. A cruel individual, with a heavy brow that shadows what would normally embrace eyes. Jerec killed the jedi Rahn, and murdered Morgan Katarn, father of Kyle Katarn.[/quote] This is a truly great model coupled with a great skin. The model was made by David \"Madjai\" Henry , the skin by Chris \"Inbredyokel\" Brenny , and some help with the shaders from Toonces. I recommend an immediate download. -Crawlius

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9,460 downloads

Uploaded:27/10/2002

Dash Rendar

rendar.zip | 1.21 MB

skin was made by KMan. Great team behind this model, hope there is more to come :D [b]Bot Support:[/b] Yes [b]CTF/CTY Support:[/b] Yes [b]New Sounds:[/b] Yes [b]LODs:[/b] No

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9,390 downloads

Uploaded:10/07/2002

Bespin Towers

ctf_bespintowers.zip | 1.97 MB


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9,347 downloads

Uploaded:22/08/2002

The Emperor's Courthouse

sp_courthouse.zip | 6.46 MB

Emperor's ship to a fairly large courthouse on the planet of Bakura. Kyle and a small force of Rebel soldiers are on there way to locate the Emperor and seek out his devious plans...[/quote] A continuation of Zeus's previous map, this one has some great improvements and (to me) more challenging. You start off with a couple reenforcements, but maybe it just the way I played but let's just say they won't be with you till the end, much less half way lol. The map is filled with enemies, I'd advise you to save often because there is no telling when you'll die :D! Some community made skins have also been used so you might see some familiar things. There are some great in-game cinematics and overall smooth gameplay. The map is pretty huge but I'm sure it'll satisfy your sabering appetite ;). The ending was the hardest to me, but I won't tell you what all happens so check for yourself! :D And the game has just begun :eek: Struggling to stay alive.. Mr. Palpatine himself ;) His personal guards no doubt Here we go, FINALLY he gets up lol (You might want to give the readme a glance over too) [b]New Textures:[/b] Yes [b]New Sounds:[/b] Yes [b]New Skins:[/b] Yes [b]New Models:[/b] No

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9,330 downloads

Uploaded:08/10/2002

A Fistfull of Sabers

ffsmodcomp.zip | 440.34 KB


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9,289 downloads

Uploaded:31/08/2002

Jabba the Hutt Model

hutt1.0.zip | 2.2 MB

get your hands on the ilghtsaber? All around an awesome model, not realistic when it comes to size (made it hard to get a screenshot).... but he probably wouldn\'t fit through the doorways otherwise.

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9,268 downloads

Uploaded:20/12/2006

Bespin Christmas

bespinchristmas.zip | 9.45 MB

white. Well, not really. But I did get a pleasant surprise to find almost everything retextured to be Christmas-y. Things have been added on, changed, and areas have been expanded. For instance that one spire thingy in the original map has been replaced with a Christmas tree. Lights have been strewn across the map. There are wreaths all over. And there’s even a sleigh flying! And you can even jump up onto it and ride it. I liked how the snow in the map piled up to the walls, and how the lights flickered on and off. The sleigh was also fun to ride on. But the niceness of the map was counteracted because in some areas the textures were not redone, so you have regular Bespin textures in a snowy map. I did enjoy this map, and I suggest that you download it, just for a change of scenery. Bot Support: Yes New Music: Yes New Sounds: No New Models: No New Textures: Yes Gametypes: Duel, FFA, Jedi Master ~Zach

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9,197 downloads

Uploaded:09/07/2002

Cool Moves Mod

coolmoves11jk2.zip | 10.21 KB

reduced by quite a bit! The taunt seems "funny" the first time you see it ;) but it's quite hilarious lol! And as the Author said, in SP it works perfectly!

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9,047 downloads

Uploaded:17/10/2003

Dragon Remix: EndGame Edition

dree.zip | 56.11 MB

have the same single player game, with a new face. Dressed up a bit. Sure, Jan as a reskin of Mara Jade is much easier on the eyes and having unlimited ammo is a plus for some, but overall, there\'s nothing new here. The author calls it a total conversion, but there\'s no new story, no new maps - just the appearance of the characters and weapons and other effects have changed. If you are interested in playing JK2 SP all over again, but you want a twist to it, I do suggest you download a single player mod. Would I suggest this one? I\'m not so sure. I did test it and the game did crash. :/ But maybe that won\'t happen to you. :) There\'s a lot included with this mod, be sure you look at the readme ... it\'s all there. That\'s one thing I have to note. The readme included here is like, the most thorough readme EVER. Oh, I should also mention that this mod is approximately 60MB ... so ... yeah. ~AmosMagee Ps. I wrote my review before I realized that this was an update to a previous version. My opinion still hasn\'t changed. This is just a replacement of characters and effects and not necessarily worth the almost 60MB download - but it still looks great. :)

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8,999 downloads

Uploaded:20/05/2003

Legolas

legolas.zip | 927.37 KB

looks a bit like the actor, Orlando Bloom, who portrayed Legolas in the Lord of the Rings movies. I\'m assuming that this is Hindy\'s first attempt at modeling (since I haven\'t found anything else with his name stamped on it) and if this is the case, I\'m quite impressed. As with almost any file submitted, this model does leave a bit of room for improvement. But I\'ll leave that up to you guys to comment on. I really hope that Hindy intends on updating this model with more skins, (the skin he did make looks great), bot support, of course and new sounds. Sounds are key in completing skins/model, IMO. This just isn\'t Legolas to me when his taunt is \"Come out!\" Y\'know? Otherwise, great job, Hindy!!! Can\'t wait to see what else you produce. :D Bot Support: No Team Colors: No New Sounds: No (Prisoner) ~AmosMagee

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8,991 downloads

Uploaded:27/11/2002

Qui-Gon Jinn SP

jk2quigonjinnsp.zip | 857.8 KB

blade. I replaced the blue saber into green so that the cutscenes will show Qui-gon holding his green-colored lightsaber) and complete HUD icons. NOTE THAT THIS MOD WILL ALSO REPLACE GOOD OL' KYLE KATARN IN MULTIPLAYER.

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8,991 downloads

Uploaded:11/02/2003

Imperial Scout Trooper w/ pistol - BETA

scout.zip | 526.09 KB

online, adapted it to JK2, and has released it as a non-textured beta. Detail is moderately decent; a few clever textures will do the trick. I think this is an EXCELLENT attempt at making a model work using this method. The proportions are ever-so-slightly off, but I think overall it would make for a great player character as soon as some textures are created. The pistol needs just a bit of work as well, as it currently is only visible in third-person mode. Any texture gurus out there, get with Slurpy, give us a final release! Bot Support: Yes Team Colors: Yes New Sounds: No (Stormtrooper) Astyanax

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8,950 downloads

Uploaded:08/10/2002

The Arena Showdown

the_arena_showdown1_0.zip | 496.04 KB

others. They follow you around (and also walk too slow :p) so just be a bit careful as they can get themselves stuck and are too stupid to 'unstick' themselves ;). Make sure they stay close to you also otherwise they will get locked behind the door when you leave. There are many battle droids waiting for you outside.... so if you left any of your people behind you'll need them now (for body armour if not to help you kill }>). There is no Jango or any of those other big evil guys here.. just battle droids. [i]FYI : I have a GeForce4 4200 and look at my FPS :eek: But I only turned down model detail... so just beware[/i] [b]IMPORTANT:[/b] For this to look right, you need two files. 1. Large Sand Arena map : http://www.jediknight2files.com/file.info?ID=4778 2. Episode 3 mod : http://www.jediknight2files.com/file.info?ID=5319 [b]Install:[/b] Extract the .sav file to your /gamedata/episode 3/saves/ folder. Go into JK2 SP and select it from the list.

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8,744 downloads

Uploaded:10/07/2002

ENTE's PadPack

padpack.zip | 13.14 MB

from the Author: [quote]This PADPack contains four so called PADMaps, which are espacially designed for Duel-Matches. PADMaps represent a high detailed and very harmonic sort of Maps, which also are outstanding in their colourfulness. I wanted to create a PadPack with four totally different Duel Maps for a nice time of action. So I hope your Hardware takes this "Map-hit", otherwise i beg for your pardon :)[/quote] And guess what! Bots are supported as well! Screenshots of the four maps :D: PadHall PadHangar PadReactor PadTemple

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8,662 downloads

Uploaded:10/07/2002

Nintendo Duel Pack

nintendopack.zip | 1.99 MB

double tube thingie! Don't forget the original Zelda! Slash your foe to bits while pretending to be the powerful Link! Woo![/quote] 2 good maps that fit the Nintendo theme perfectly! The repeating textures, the block-like structures, down to the skybox even! ;) The Zelda map has a cave and a small open area, the Mario map has many blocks (some breakable :D) and those plumbing tube things!      

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8,631 downloads

Uploaded:20/09/2003

Cloud (New)

cloudnew.zip | 1.72 MB

reskin of a reskin, which can be found here http://www.jk2files.com/file.info?ID=17531, it is completely worth a look if you’re interested in getting another cloud skin. I feel the quality of this file, while lacking in certain areas, is probably overall the best I’ve seen as far as Cloud skins go. I found the above-mentioned file to be a little too digital looking, while this one tends to look more realistic. The face is cleaner and has some personal touches added. The red line underneath the eye is a nice touch, as is the scar along the left arm. I find these little touches to be the most important part of any skin. As far as the body of the skin goes, it’s pretty nice. From what I can see, Ekko took the Shadow Trooper’s body and customized it to look better on clouds body. It works surprisingly well. He also redid Cloud’s gloves. I find these to be infinitely better than the previous version’s simple coverings. Besides the main skin, Ekko created a new Sith version of Cloud. This alone makes the download completely worthwhile. The silver hair and crazy face and eyes remind so much of Sephiroth, Final Fantasy VII’s antagonist. It’s as if the two characters were merged to create some sort of super-human Sith guy. Fantastic work. The team skins need some work though, the red in particular. The blue skin is just the default skin, no changes at all. While this is an easy way to go about doing this, I like to see some extra creativity thrown into the mix. Why not throw some more colors on his face or something? Just a suggestion. The red version is, to put it simply, bad. The texture of the body and the arms does not match up. The colors are different, not just slightly different, obviously different. Different to the point of distraction. I feel that had they been the same shade, this would have been an excellent skin. All in all, the skin is nice. A good face, a good body, what more can you ask for? It’s even got bot support; don’t think you need much else. :D - Daku New Sounds: No (Original Cloud sounds) Team Support: Yes Bot Support: Yes

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8,578 downloads

Uploaded:01/08/2003

Chapel of the Ysalamiri (final)

chapel_v2.zip | 9.04 MB

you as you make your way up the grassy path and under a great arch to the doors of the chapel. Off to one side is a brightly lit door that leads to a small dueling area. If you continue walking past the viewing area, you come to a door that opens outside to a small, enclosed area with another statue of the Ysalamiri. A carefully laid stone path takes you to an old broken well. If you retrace your steps and continue towards the main doors of the chapel, you might find yourself distracted by the bright blue light off to the side. Found at the bottom of the long, winding staircase is the coveted Ysalamiri, with a beam of light shining down on it. Again, back to the chapel doors where upon entering the solemnity is nearly palpable. The only light in the large temple comes in from the beautiful stained glass windows, creating lovely patterns on the bare floor. Above, though, you do see the faint glow of lanterns. Go back out the large doors of the chapel and there on your right, through the door there, is a staircase, leading up to bridges and ledges and the roof and finally, as you round a corner, is a door that opens to reveal a long platform that goes almost the entire length of the chapel. A beautiful map to look at, yes. But I also think duels on the ledges and roof above could be exciting and dramatic. The only problem I see with gameplay is that not many will have the patience to climb those stairs everytime to just play up there, though there are some spawn points up high. Also, there are plenty of other areas to duel and have some great FFA\'s. I really haven\'t decided whether I like the lighting yet or not. In some areas, it adds to the drama, but is a bit dark for my taste. Though, could be great for hiding. The skybox ... well ... eh. *shrug* I love the curve details added outside and inside the buildings, they seem to draw the eye away from sharp edges. I think the only thing I didn\'t like about this map was the texture used on the umbrellas - just didn\'t seem to fit with the theme, to me, anyway. Keeping in mind this is a beta map, I won\'t get onto Rgoer about bot support. I anticipate the update to this map and I really hope he adds music too. Great job, Rgoer! (By the way, I think this is his first map, but don\'t quote me on that.) [/quote] Okay, it\'s obvious that I liked the beta version of this map, so can you think of any reason why I wouldn\'t like the final version? Yeah, me neither. There are some extra rooms here and there and some lighting changes which I think are a huge improvement. Remember the staircase down to the ysalamiri? Now you don\'t have to like, shield your eyes from the bright blue-white light. He\'s toned that down quite a bit. :) No more missing textures by that broken down well. And the biggest, most noticable change - the skybox! The large ysalamiri statues look so much nicer against the bright blue. Very pretty. :) Oooo ... and the reward for finding the secret area ... very cool, indeed. You can bet that this map will be updated on the JK2Files server very soon. :D Bot Support: Yes New Textures: Yes New Music: No Game Types: FFA, TFFA, Duel ~AmosMagee

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8,524 downloads

Uploaded:19/11/2002

Perfect Sabers

perfectsabers_20.zip | 261.71 KB


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8,513 downloads

Uploaded:23/12/2002

Kaminoan Landing Platform

duel_kaminoan.zip | 5.06 MB

is a bit more authentic. From the cloudy sky with sun peeking through overhead, to the waves below, to the pouring rain, I feel like I'm really in the action from AOTC. The detail is quite fine, and the platform is a bit larger than Diesal's Kamino map. You'll also find that this one is a little darker, adding to the brooding mood of this duel map. Nice loop of music. Awesome! Must download! Bot Support: Yes New Music: Yes - Astyanax

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8,444 downloads

Uploaded:09/07/2002

White Lightsaber (SP and MP)

whitesaber.zip | 6.34 KB

share! And it works in Multiplayer as well :D Also don't mind the "---Last comments---" part in the readme of this file, I think the author accidentally left that in but it doesn't apply here. I would fix it but I'm not allowed to change author their readme's :eek:

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8,428 downloads

Uploaded:29/08/2003

Photo Realistic Yoda

photo_realistic_yoda.zip | 2.06 MB

better. It's perfect, the detail, WOW!!!! He actually ripped headshots from the DVD, so it's truly amazing. Bot Support: No New Sounds: Yes - Worr Sonn

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8,415 downloads

Uploaded:11/07/2002

AurraSing

aurrasubmission.zip | 5.2 MB

thin sensor implant that aids her in her hunts. Sing is clad in a functional red jumpsuit and wears little armor.[/quote] This model and skin were collectively made by SpaceMonkey and Cheshire. This is a Very cool model from the phantom menace movie. It comes with it's own sounds which are once again, cool ;). Definately download this model, great work! This model has CTF/CTY and Bot support!

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8,324 downloads

Uploaded:26/09/2003

Darth Vader (Kartoon Version 2.0)

finalvader.zip | 1.39 MB

favorite dark lord of the sith. He comes complete with all sounds (albeit the sithlord-ii sounds), bot support, all the bells and whistles (including CTF skins). My only problem with this model is that at first glance it doesn't APPEAR too different from the Cheshire Cat and Sithlord-ii versions. However, seeing as how Sithlord himself skinned this, then it doesn't surprise me at all ^_^. Download this dark lord and slap him in your file directory so you can play around and have fun taunting people without your cape clipping through your shoulders. Be prepared though, this increases the Darth Vader model number to 3 now. Personally, I'd like to see a better Darth Maul or Darth Tyranus - but hey - Darth Vader can kill them both anyway. - Chrono Bot Support - Yes New Sounds - Sort of Team Support – Yes[/quote] As Chrono said, this is third Vader model available for JK2. It comes loaded with bot support, some new sounds, and team support. And once again, at first glance, this update to the Kartoon Vader model does not appear to have anything changed! Maybe the changes were a little too subtle for me? I dunno. But anyways, this looks like the same thing as before. The readme file mentions compatibility with Jedi Academy. I tried to load the file in JA, but when I attempted to use the skin, the game would crash every time. And I was under the impression that skins can’t be directly ported to JA. Whatever the case, this model looks and sounds the best of all three of the models available. I especially like it just because it IS very detailed, and holds true to the image of Vader in the movies. Download this update! ~Lord Griever~ [b]Bot Support - Yes New Sounds - Yes and No (Same sounds as Version 1 of the skin) Team Support - Yes

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8,304 downloads

Uploaded:19/03/2003

Zam Wessel

zamwesell.zip | 1.15 MB

unveiled position, clawdite shapeshifter skin, and a few others. Soon to come are her weapon models (rifle v2, pistol). Personally I love this model to the point as when i got it, I immediately put it on my server for usage. I hope everyone loves this, as they can now play with their favorite pawn/sniper/mercenary in Jedi vs Merc mode. This model is perfectly designed, and Im proud to be the person posting it. - Spectrum Bot Support: Yes Team Modes: Yes Shaders: Yes Taunts: Yes

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8,290 downloads

Uploaded:21/07/2003

The Jedimatrix

thetjedimatrix.zip | 23.47 MB

skin. The file is in mpeg format and is two minutes and thirty-five seconds in length. The music playing in the background works well with clip, I am not too sure if this is from the matrix or not. This clip was made with a lot of help from the people at the [JHC] and Dominator(APP). The clip is pretty cool and worth the download even if you have never seen the matrix movies. Be sure to have the latest codec download for divx, don’t worry if you don’t have it there is a link provided by the author. My only complaint is the file size, at a little over 23MBs some of our 56kers out there might want to pass this up. Anyway great job, keep up the good work. Maddog

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8,266 downloads

Uploaded:26/09/2003

Solid Snake (v2)

snake_v2.zip | 3.14 MB

author, Graves. The difference between the two versions have something to do with two different games. The first one is a bit darker, with less detail of his body showing. The differences really are quite subtle. I'm quite impressed by the attention to such intricate details in both skins. The team skins for the first version are muted colors, which I like. It's definitely better than a bold red and blue, which is what a lot of skins do simply because that's what's expected for the team skins. I do prefer team skins to keep with red and blue, so there's no confusion when playing a game and your teammate is like, orange or purple or something. The second version is a more traditional red and blue, but they still have a bit of personality to them. The lines in his face, the scowl, the squint of his eyes. Really, this is beautiful work. I have to say this is one of my favorite models. The detail is incredible - he looks almost real. And the author didn't stop at making a great looking model and skins - he includes bot support and new sounds. I would be surprised if this isn't considered a staple in your collection. Great work Graves! Bot Support: Yes Team Colors: Yes New Sounds: Yes ~AmosMagee

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8,254 downloads

Uploaded:15/04/2003

Funny Video: Conan O' Brian meets Star Wars premier!

sw-triumph.wmv | 0 Bytes

sense of humor to watch this clip. ;) Y'know what? I'm not even gonna tell you what to expect - except that it may be offensive to you (i.e., language, insults). And if it does offend you ... um, lighten up. :p For more Star Wars funnies, check out this thread: http://www.gamingforums.com/showthread.php?s=&threadid=68326 ~AmosMagee

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8,251 downloads

Uploaded:21/09/2003

Temple of the DRaGON

dragon10.zip | 18.98 MB

tropical setting. There's a bridge over the small river that leads to a large door. Before entering the building, I'm sure you are relaxed by the tranquil place you've just arrived at. Prepare yourself for the unexpected. Once inside, I thought this must be a map of contrasts. While outside it was bright and sunny and made a nature-lover out of me, inside is a large, round room full of marble and fire. A river of red lava runs around the outside of the room (and possibly under). Enormous columns demand your attention, with large DRaGON murals spotlighted and hanging from two of the columns. Obviously this grand entrance is like a lobby of sorts, a meeting place for those who've come to see the clan and their leader. There are tables and chairs set up on the platform and a small podium just below for the speaker to address the council. Far in the back is a large and quite intimidating chair for their leader, the Empress. If you can tear your gaze away from the shiny and mesmerizing marble all around, you'll notice some nifty little transporter things. One of those transporters will take you to a very Matrix-esque dojo. Murals are hung high. Daylight seeps in through the windows. Oooh ... and the best part ... some stuff is destructable! Yay! Take a different transporter from the main room and you'll find yourself in a very futuristically (is that a word?) textured duel arena. The entire room is actually dome shaped. If you know what that means, have fun with it. :D The four discs on the corners there are bouncy pad thingies. Yay! This actually reminds me of another duel map I played once on DarkSide servers. Just in it's gameplay, not design or textures. The third room the author told me what it was based on, but frankly, I've forgotten. :) I have a horrible memory. But I like this room! It's all stone and has two very deep, very cool windows with a view of like, um, outside. There's a patio of sorts with tables and chairs. Maybe Night Shade said it was based on Mask of Zorro. I think that's it. Well, in any case, great room for dueling. And finally there's a lovely room outdoors for dueling, with old stone textures and trees. Nothing exciting or special about this room, but it makes for nice variety. :) That last screenshot you see there is of the disco/bar included. There's room to duel up above on a glass platform. This room is actually not all that easy to find. In fact, there are about half a dozen secrets in this map. And I'm not telling you where they are, how to find them, or how cool they are. It's your job to hunt them down. Oh, and Night Shade asked me to tell you guys to not email him and ask him what the secrets are - he's not tellin'. ;) Just search and hunt and ... you'll find them eventually. Now, my favorite part about this whole map, besides the design in general is how the author handled music. Normally when I play a map, I don't listen to the music included because the loop of the same thing over and over is bound to drive anyone nuts. Look at what listening to "Country Roads" did to TMBJ! ;) Anyhow, so I'm taking this tour with the author of the map and I hear lovely sound effects where I've spawned. So I turn up my sound effects and remember to move my music slider up as well. But I hear no music. So we get to the first room and I notice this little podium over on the side. It has a music note on it. Naturally, I run over and press the button. !!! Matrix-flavored music starts playing. We go to the next room and there's another podium there. Yup. New music. And the music stops when you leave the room, cause it's like, sound effects and stuff. OMG Yay! I've seen this done before but it seemed more like a novelty. In this map, it's like specialized duel music depending on what kind of duel you're in the mood for. Night Shade's map reminds me a lot of other maps. I won't mention names of those other maps, but it's obvious that the author here was inspired by many different mappers. I have seen better maps before, I've played maps that I've had more fun playing, but can I just tell you guys something here? This is Night Shade's first map - EVER. I didn't notice any glaring errors anywhere. Sure, there were a few things I didn't like, but meh, there isn't one map out there that I like completely. For a first-time mapper ... no, I'm not gonna do that. This is a great map, period. I could totally see this map joining the rotation on many FFA servers out there. Fabulous job, Night Shade. :D Bot Support: No New Textures: Yes New Sounds/Music: Yes Game Types: FFA ~AmosMagee

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8,227 downloads

Uploaded:03/09/2002

FFA WOV

ffa_wov.zip | 14.12 MB

some background music too which I think sounds cool :D and again adds to the atmosphere. The only crib I have with the map is that the windows aren\'t breakable :O! Because of that you kinda get stuck in corners i.e. dead ends (like in the offices, etc.) which generally is never a good idea to have on a map. The map is made for clan WOV and has some personal things like landing pads for some of the members, conferenve rooms, training rooms, etc. Overall a pretty good map, has some cool stuff to it, definitely check it out! [b]Bot Support:[/b] No [b]New Textures:[/b] Yes [b]New Sounds:[/b] Yes

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8,167 downloads

Uploaded:08/08/2002

Jedi Mod 1.2 Taunt Selector

taunts.zip | 1.83 KB

if you did try to bind them all, and not to mention that there are a limited about of keys on a keyboard anyway, so who wants to take away from your key that selects your rocket launcher on the fly, or the one that starts force absorb with lightning fast reflexes because the key is right next to where your movement keys are. [/quote] Handy script for a lot of you I\'m sure :D, even I didn\'t know all the 31 taunts ;). [b]Install:[/b] Extract \"taunts.cfg\" to your \'base\' folder. The default key binds are \",\" \".\" and \"/\" The \",\" and \".\" cycle through the taunts, and it will tell you which taunt you have selected, and then you press the \"/\" key to use that taunt. Simple :D If you want to change those keys because they don\'t suit your keyboard style, just open up the .cfg and edit the first 3 \"bind\" lines there to the keys you want :D When you\'re in-game, just type \"exec taunts.cfg\" in your console to activate the script.

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8,116 downloads

Uploaded:17/02/2003

Cloud\'s Buster Sword

buster_sword_2k.zip | 606.08 KB


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8,062 downloads

Uploaded:07/12/2004

Solid Snake v3 (JK2)

snakev3_jk2.zip | 3.03 MB

little chest strap down to the muscle outlines on his biceps. Unbelievable. The face is one of the most detailed faces I have seen in a LONG time. I don’t think I can stress just how good this thing looks. And it’s also a shame that it was sitting in the inbox for so long (since the sixth of November, for those of you wondering how far away your files are). The main body itself is quite detailed too. As in, take out how nice the straps look, and you still have an amazingly good “background” spandex shirt thing. I myself have never played the Solid Snake games, and I have to say that this thing is nothing short of amazing! It just looks that great. Included are (as you can expect from an author who does this sort of quality) team skins. However, the team skins aren’t as fantastic as the skin itself. Well, they are, but they are mostly just recolors and probably some photoshop “colorizing” of the spandex thing I mentioned above. While they retain the detail, they are still just blue and red. However, the shades of blue and red picked were quite nice. Something just seems fitting about it. Graves has ALSO supplied us with some bot support. This is just great as an extra, although I myself have never done much in Solo Mode. Still, new sounds were included, and those are what make this skin absolutely stick out as a character, and not a model. The sounds weren’t too long, weren’t too fuzzy, and were nicely picked from what I understand to be a good selection of lines. They were quite fitting, and made me enjoy this model even more. Overall, this is a skin to add to your collection. If you see a billion Kyles running around in Chop Shop, there’s a good chance that this is why. I highly suggest getting it even if you don’t plan to use it, because I suspect everyone else will have it. Nice job Graves! Team Support: Yes Bot Support: Yes! New sounds YES! ~Wassup1444465

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7,972 downloads

Uploaded:10/07/2002

CloudShark

duel_cloudshark.zip | 1.88 MB

arenas. 1 arena is in space, another is a landing area where you can see the RavenClaw hovering above (nice :D) and last is a simple arena that is surrounded by invisible walls, so once you\'re in there you\'re IN THERE! Only way out is the way you came in :P. In the zip file there is a \"Note from Lando\" where Lando himself talks about his latest ship :)

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7,956 downloads

Uploaded:21/05/2003

Eerin Bant Jedi Mon Calamari

eerin_bant_jedi_mon_calamari.zip | 2.79 MB

does not. Darth Loki is a pretty good Sith looking Mon Calamari with tattoos on his face while being dressed in black. All three of the defaults have the option to be robbed or unrobed giving these skins some variety. This model had me a little confused because of the three default skins, the Sith skin is the red team skin and the blue team skin has the blue head. I wasn’t sure if this was an accident and it was supposed to be one model with team support. Any way I like Darth Loki skin the best out of the three, nothing against the other skin. I just like Darkside and Sith like skins. Great work, keep on modeling. Bot Support: Yes Team Colors: Yes New Sounds: Yes Maddog

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7,954 downloads

Uploaded:26/07/2002

FFA Sarlacc

ffa_sarlacc.zip | 10.85 MB

there called :confused: ). The Sarlacc\'s insides make for a good dueling area if u mind the water ;) but the only way out is through death, which makes sence. Jabba\'s ship come with its own gun (which dont fire, radient prob i\'m told), jabba\'s seat thingy, a dinning area and for some of you the most important place, a bar :beer: All in all a very good map however you will need a relativly good PC to run it i would have thought 1Ghz would be ok but u might need more or less depending on RAM/GFx card.

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7,942 downloads

Uploaded:10/07/2002

Ewok Village

ewok_village.zip | 2.23 MB

The many also has many hidden passages and secret traps :D. As the author said, this it lotsa fun with many people!

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7,900 downloads

Uploaded:18/03/2003

Izanagi Survival Mod

izanagimod.zip | 10.52 MB

shadowtroopers, and other gun using enemies. In the end u have to fight Boba Fett, with force and a lightsaber, which makes him very tough. This mod makes the game a lot more interesting, as it gives you a lot of combat to go through. Personally, I loved this mod, every second of it. The enemies were finally of a toughness that gave me the challenge of a real player. Ive played it twice already, and still love it, and intend to continue playing it, due to the difficulty. - Spectrum New Skins: Yes New Sounds: Yes New Textures: Yes New Maps: Yes

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7,899 downloads

Uploaded:10/07/2002

JK2 Demo Map for Retail Version

demomap.zip | 6.34 MB

\'demo.bat\' and NOT through the normal menu.

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7,720 downloads

Uploaded:09/07/2002

Swords

swords.zip | 905.31 KB

Sword from FFX), Ninja Sword (From Metal Gear Solid), a Shadow Sword that i just made up, and an Axe. This mod includes sword sounds too. This mod is ment for people who dont like lightsabers that much, and just play the game for the sword fighting (like me), or if u just like swords.[/quote]

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7,701 downloads

Uploaded:13/06/2003

Vampire Hunter D

vampire.zip | 457.12 KB

namesake, and would go great with a sword mod, as Leviathan suggests. I love this skin. Love it. Being a fan of this series, this skin brings back good memories. The skinning job is good, and the hat causes only ONE clipping problem (Red stance goes through it). My biggest complaint is the lack of new sounds and team colors, as well as bot support. The skin is great, but is lacking without the whole package. Hopefully an update will come soon? (Note): This skin will replace Kyle. Bot Support: No Team Colors: No New Sounds: No (Kyle) Ultima

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7,683 downloads

Uploaded:21/08/2002

Exar Kun Lightsaber

exar_kun_saber.zip | 106.41 KB

Jedi: Dark Lords of the Sith.[/quote] A nice hilt indeed! Beautifully detailed and very much like it should be. Definitely download this one!!

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7,658 downloads

Uploaded:01/06/2003

Blood

bloodmod.zip | 14.18 KB

your saber, or other certain weapons (like a blaster shot). I noticed small mists of blood and blood droplets showered the floor and wall of the wounded. (Screens are a little dark, but you get the idea.) I don\'t use sword mods, though, I will probably be keeping this blood mod. I know there are other mods out there, but I never really tested one before, and I like it for some reason. So if you\'ve never thought of trying a blood mod before, why not now? You just might like it too. :) ~AmosMagee

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7,635 downloads

Uploaded:14/04/2004

Leela Civilian

leelaciv.zip | 3.92 MB

course, the skins included were still a little boring. But that was just the Jedi version. Now DAK releases a civilian version. The default skin is very basic. Just some pants that are much like Jan\'s, but black, a little black shirt and a jacket. She has a few accessories and unlike Jan, no ugly, cumbersome glove. There\'s also a version that\'s very similiar, but sans the jacket. And then there\'s a less clothed version. Leela wears a little leather-like skirt and a tiny corset that shows a lot of skin, but not too much. My only problem with this skin is the lack of navel. I mean, is it just me or does that look a bit odd? The last two screens just show the two different ponytails. There is bot support included, but no team support or new sounds. But let me explain why I\'m not terribly disappointed by that. This skin/model is more like a blank canvas for skinners out there. So it makes sense that if anyone uses her for their own skin that they\'ll add team skins and customized sounds for themselves. Y\'know? Anyway, great work DAK, as always. :) Bot Support: Yes Team Colors: No New Sounds: No ~AmosMagee

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7,599 downloads

Uploaded:09/07/2002

Menace of the Sith

menace00.zip | 24.96 KB

improved! [b]From the author:[/b] [quote]A vast improvement upon the lightsaber special effects in MP. Added lens flares, new flashes, a new damage effect, and increased the likeliness of saber blocks in MP by about 37%.[/quote]

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7,566 downloads

Uploaded:03/10/2002

OverTake

overtake.zip | 5.45 MB

can kyle do it?[/quote] The entire mission is spread over 6 maps, and I can tell you it\'s a toughy! I don\'t exactly know how you are expected to get through this entire level in one go because seriously, there are wayyyyyy too many reborns/stormtroopers at the same time. The map design isn\'t too bad, though with the number of enemies you might get some lag on lower-end systems. The map design is a bit closed up, but again it isn\'t too bad. If you ever get stuck and don\'t know where to go, just look around carefully (up and down ;)). I got stuck for about half an hour before I finally realized where to go... hopefully it won\'t be the same headache for you ;) j/k, it\'s a bit of a workout really, oooh fun!

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7,554 downloads

Uploaded:24/11/2003

Darth Revan

darth_revan.zip | 273.14 KB

There\'s not all that much to look at here. It almost just looks like a Bounty Hunter model that has been taken and colored almost all black. And the stormtrooper sounds that are used seem... very out of place on a dark skin like this. It almost gives it a more comical feel, because the storm trooper sounds ARE kinda funny. Overall, this is mediocre at best. ~Lord Griever~ [b]Bot Support - No Team Colors - No New Sounds - No[/b]

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7,541 downloads

Uploaded:10/07/2002

Imperial Base

imp_base.zip | 2.05 MB

too! The level is pretty detailed and has many different aspects to it than just hallways to shoot in. Have fun! Also a word from the Author: [quote]At the moment the end of the level will load you back into level two of the main game.[/quote]

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7,466 downloads

Uploaded:26/07/2002

Country Roads

countryroads.zip | 6.59 MB

map :D

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7,463 downloads

Uploaded:18/07/2002

Kill Tracker Ultimate

ktufinalpost.zip | 2.22 MB

MUST EXTRACT TO THE GAMEDATA FOLDER BEFORE RUNNING THE INSTALL.EXE FILE, OR IT WILL NOT WORK. Bug Fixes / Color Guide has been properly tuned / Activation key added / Built-in security feature to trap future errors / News Updates bar with live updates / Added Instructions section / modified installer to be more compatible (still not on XP)[/quote] An interesting program that keeps tracks of all your kills in JK2. You can also use it to send \'kill\' messages (hehe like mean taunts ;)).

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7,438 downloads

Uploaded:11/12/2004

Battle Droid Model (JKO)

protodroidmp.zip | 1.09 MB

Well, here we have a Battle Droid model, and FOUR skins by the author to go with it. Sweet. This is the sort of thing that makes you just say “wow, some added effort.” The skins follow what I call LA Squads. That is, red, blue, green, and yellow. Good job here, too. While there isn’t much else to say on this (which is unfortunate because of its quality), the droid does come with sounds. However, unlike most skins and models, these sounds aren’t blurry or lengthy. While I imagine they are taken from the movies and games, they sounds just like you are there hearing them. No fuzz, no static, just the sounds. Awesomeness. And finally, we have bot support. Not much to say on that, but it is useful for 56kers who want a movie-like experience. While I usually don’t think bot support is vital to a skin or model, it is nice to have it on a Star Wars model. People want the full experience, you know? Overall, this is worth your download. I suggest you get it. Team Support: Yes Bot Support: YES New Sounds Yes! We have a winnar! ~Wassup1444465

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7,435 downloads

Uploaded:31/07/2003

TrueSabers 1.0

truesabersv1.zip | 4.19 MB

with ForceMod and will work with some versions of JediMod/OmniMod (though he isn\'t sure about all versions). Smoke Ring Halo hasn\'t given all the author\'s credit simply because there would be too many to list. Suffice it to say that the author here is not taking credit from the original creators, he is simply improving upon their already great work. :) ~AmosMagee

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7,419 downloads

Uploaded:30/09/2002

WLS: CTF Map Pack

wls_ctf.zip | 13.99 MB

Jesterspaz[/i] CTF_WLS1 has got multiple ways to go form one base to another and definitely is my fav ;). [i]CTF_WLS2 by Takimoto[/i] CTF_WLS 2 takes place on planet side, half of the map is above the ground while the rest is underground. The two places are interconnected by two transporters in each base. This one is fairly open then the rest too. [i]CTF_WLS3 by Dubbilan[/i] CTF_WLS 3 is just green :p. Actually this one has a medeival-ish effect to it, stone walls, though there are curves and some cool architecture. There are also these green light tube things which look cool ;) [i]CTF_WLS4 by Expandable[/i] CTF_WLS 4 is kinda like an Imperial theme to it. This one feels like some abandoned station but it's still alive with sounds and hums from the machines ;)... this map is also pretty big and many passages and such to get around. [b]Bot Support:[/b] Yes [b]New Sounds:[/b] No [b]New Textures:[/b] Yes [b]Game Types:[/b] CTF, CTY [some maps support FFA, TFFA and JediMaster]

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7,383 downloads

Uploaded:20/09/2002

SP Darth Vader

darth_vader_sp.zip | 886.18 KB


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7,361 downloads

Uploaded:09/07/2002

SP Darth Maul

singelplayer_maul.zip | 2.66 MB


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7,359 downloads

Uploaded:10/07/2002

House of Madness

sp_houseofmadness.zip | 1.1 MB

these transporter type doors which take you the next room/level. Also you can free the Jedi trapped in the glass box! He can help you out a bit, though he will not follow you after a short while. Overall, pretty good :)

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7,345 downloads

Uploaded:25/10/2003

DMF Clanbase

ffa_dmf_v2.zip | 30.18 MB

thirty-megabyte download? To be perfectly honest with you, I have no idea whatsoever. Don't get me wrong, this is an awesome map, but about a third of it is completely unnecessary. You'll understand what I mean in a bit. Until then, on with the review! The DMF Clanbase (version two, in case you care) is a veritable monstrosity, and it has it all when it comes to detail. So much, in fact, that it would be almost impossible for me to even attempt to give you all an idea of everything it has -- in detail, that is -- without making the review so incredibly long that the FilesNetwork server would collapse from the upload. Instead, you'll get a little rundown of the kind of things you can expect, in a nifty little list I've created because I'm too lazy to work the list into some sort of cohesive sentence: [list][*]Spawn room / hangar, replete with Slave I, X-Wings, Delta-Wings, astromechs, and even spawn tubes[*]Canyon river area with trees, great fighting spots, and a two-way monorail that runs its length, in case you need to get to the...[*]Two separate bars, one not-so-classy with a pool table and an easy atmosphere, the other more so with flashing lights, secluded booths, and a very New York Nightlife feel[*]A grand hall area with a pretty spinning globe that serves no purpose whatsoever except to be pretty and spinning[*]Two separate duel training areas with varied layouts for various skillsets[*]A swimming pool and heated spa for those times when you just need to relax in water... in a game... or something[*]A pair of jail cells designed just to make those with the keys feel important[*]A security camera network designed for security... on a map... in a game...[*]A network of underground tunnels that can transport you anywhere on the map, but that take just as long to travel by as the normal routes[*]And last, but certainly not least, row after row after row of offices, tailor-customized for the occupants.[/list]Now, I ask you: why in the world is a FULL THIRD of the map dedicated to OFFICE SPACE? The map's already so freaking huge that if JK2 supported 100-man servers, you'd see another player every ten minutes or so. Everyone has their own office, so if everyone in the clan sits in their own offices, they never get to see each other. What's the point? Yes, I can understand the novelty of being able to say "This is my office." The question remains, is it really worth it to waste ten megabytes on rooms that will never be used except to make the occupants feel a little more secure about themselves? Now, as far as the map goes, in general, it rocks. It's one of the best RP-style maps I've seen in a long time. If you're into using JK2 as a GUI IRC, a la There, then it will suit you just fine, if not more than fine. If not, your gaming experiences will be confined to two duel pads and anywhere else that you can scrounge into a battlefield. We've all played the Jedi Council map by GriffinClaw, right? That thing's riddled with offices too (although less so than this one), and they are NEVER used. Two entire levels of the main structure in this map are devoted to office doorways and office space. They're cool, but they aren't worth the ten megs that it took to pull them and all their furnishings (custom paintings = more textures = bigger map filesize) together. The Bottom Line: This is an awesome map. It's an RP-player's dream. It's also about ten megabytes too big, and is really designed for use by the clan members themselves, not by the public; there's simply not enough here, gameplay-wise, to keep folks interested. It's all novelty. If you can stand the minute-long wait it takes to load up the map each time you want to play, and if you can bother with the obscene download size, then jump at this map, because what it does well, it does very, very well (if you can't follow that train of thought, don't try, because I can't follow it myself, and I wrote it). If you're a hardcore FFA player with a craving desire for a new battleground, this one's not for you; it's a tiny soccer ball in a package a mile long. Ahh, I love analogies. Bot Support: YES New Music: YES New Textures: YES Game Types: FFA - Dan "ViperEye" Tennant [ORIGINAL REVIEW FOR V1 BELOW] [quote]The main room of the DMF clan map is like an art gallery - that is, if you can stretch your imagination enough to consider a portrait of Homer Simpson fine art. ;) The DMF Jedi's Inn is a cozy place to grab a shot of Bespin Brandy and a bite to eat. Then upstairs are quite a few rooms that seem to be the offices of the clan leaders. Each room has a little bit of the owner's personality in them that makes them unique. There are also a few places to duel outside. While this map is well-designed and it seems the author didn't forget a thing - he must've forgotten those whose puters can't handle such a detailed map. =/ My fps was constantly at 15 fps, and even dropped to 5! EEP! Then again, my computer sucks. ;) In spite of my low fps, I liked this map. There was a lot of work put into a lot of details. Could be a great map for some RPing, even. Bot Support: No New Textures: Yes Game Types: FFA ~AmosMagee[/quote]

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7,336 downloads

Uploaded:03/11/2002

SilverBlade

silverblade.zip | 751.24 KB


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7,303 downloads

Uploaded:20/01/2003

epiisabersoundv2.zip

epiisabersoundv2.zip | 227.55 KB

* JEDI KNIGHT II MODIFICATION * Title :Episode II saber sounds V2 Author :lukasavin EMail :lukasavin@yahoo.com Website : File Name :epiisabersound.pk3 File Size :228Kb Date Released :16.01.2003 Description :This is a new version of

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7,287 downloads

Uploaded:31/08/2002

Hutt Model

hutt10.zip | 2.26 MB

is in his best age, olny about 130 years old. Hutts can get up to 1000 years old, when they havent an unfortunate encounter of the bloody kind with an unnicely lawfollowing Jedi.[/quote] THE PREVIOUS HUTT MODEL (actually called a Jabba the Hutt model) WAS ACTUALLY A STOLEN BETA OF THIS MODEL. With that out of the way.... let me say that this one has less bugs and we will close with the exact quote of the true creator of this model: [quote]I am Duncan_10158, creator of the Hutt model. [OTF]Lord XepHiroTH sent in the hutt model with some sounds he added under his name. He dident asked me, nothing, also cause he took a beta model of the Hutt that i uploaded for people to test it. there are a lot of bugs in that version. meanwhile i released a fixed version of the Hutt model with sounds and and so on. here is a link to my site: http://io.meskinaw.net/hutt-proj.php [/quote]

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7,275 downloads

Uploaded:31/08/2002

SP Yoda Luke

sp_yoda_luke_mk.zip | 2.49 MB

that fight in the hangar with you, Luke, and the Reborns gets real interesting. Could this be the beginning of a mod that replaces everyone in the game with different versions of Yoda? We could only hope....

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7,262 downloads

Uploaded:17/09/2002

JediMOD: Dragon Remix

jmdr.zip | 9.6 MB

now is added with the JediMod/JediPLUS mix! [b]Install:[/b] Extract the files to your \"GameData\" folder.

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7,260 downloads

Uploaded:07/01/2003

Zam Wessels Sniper Rifle

zam_rifle_v1.zip | 300.37 KB


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7,251 downloads

Uploaded:10/07/2002

WLS Duel Map Pack

duelwls101.zip | 8.07 MB

is the file for you as it contains all the 13 duel maps weighing in at about 8 MB. If you do already have the map pack, or you just want Tems map then [url=/file.info?ID=2814]this file[/url] if for you! Duel_WLS10 (screenshots of the other maps can be found [url=/file.info?ID=2657]Here[/url] )

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7,242 downloads

Uploaded:09/11/2002

Ep2 Blades

ep2bladesv3.zip | 155.22 KB


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7,242 downloads

Uploaded:23/02/2003

Occupation (Version2)

occupationv2.zip | 23.52 MB

effort for this mod. There are several cut scenes and while the people who did the voice acting are not professionals, they did their best, and considering the final product, I am impressed. Some of the buildings are really interesting to explore and the story moves along quickly. Unfortunately, I didn\'t really get much farther than, like, the third street. After going through a few waves of stormtroopers, I seemed to have exhausted the army. No one else tried to kill me. So I wandered and tried to open doors or break things, but to no avail. I finally gave up after leaving and coming back to the game three times. Maybe I was just overlooking one very small detail that would\'ve opened everything up for me. Or maybe I was impatient. In any case, this mod looks better than any other SP mod I\'ve ever played. The details are fantastic and the new textures are perfect. So, do this: download this mod, play it, then email me a walkthrough. LOL In spite of getting frustrated that I couldn\'t get any farther in the game, I did have fun playing it. :) More than anything, I\'m just amazed at the amount of work that must have gone into this mod. Very well done. And I\'ll have even more praise if I ever get through the darn thing. LOL ~AmosMagee

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7,230 downloads

Uploaded:02/08/2002

Otoh Gunga - Gungan City

ffa_otohgunga.zip | 8.31 MB


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7,230 downloads

Uploaded:10/07/2002

The Mainframe

themainframe.zip | 3.13 MB


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7,192 downloads

Uploaded:18/07/2003

Trade Federation Droid Control Ship

ffa_tradefed.zip | 15.99 MB

the map. This is an enormous map with many rooms and large corridors. The weapon placement does seem well thought out, except that since the map is so big, the weapons are very spread out and seem few and far between. There are some intersting shaders here and there and really the screenshots should tell you all you need to know. Is this map visually appealing? Sure. I mean, it does seem a little bit bland because so few textures are used in such large areas, but it still looks great. The only issue I have with the map is with the spawn points in relation to the biggest area of the map, which would be the most likely place for an FFA. Then again, that is where my FPS takes the biggest hit, so ... yeah. It\'s a lovely map and would be best for gun FFA\'s, in my opinion. Beautiful work, Breath. :) Bot Support: Yes New Textures: Yes New Music: Yes Game Types: FFA ~AmosMagee

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7,167 downloads

Uploaded:23/07/2003

Obi-Wan Kenobi\'s Lightsaber

venomiiid_obiwan.zip | 327.86 KB

don\'t know who taught this guy how to model and skin, but they taught him rather well. Download this saber now, and use it for the rest of your days. It\'s another great saber to add to your collection, and if this is any indication of what we are seeing from Venom now - we will see great things from him yet. Mod Support: No (GAAAAAAH! Make a mod compatible saber!) New Textures: Yes New HUD: Yes - Chrono

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7,163 downloads

Uploaded:25/07/2002

The Matrix: Subway Station

matrix_subway.zip | 10.36 MB

the subway station of THE MATRIX where the Fight between Neo and Agent Smith takes place. This version is FINAL. It includes everything that has been planed for this map. If you would like to have some more features, just contact me! This map now has BOT SUPPORT. It is not perfect I know, but at least, you may play this map offline without bunny-hopping bots.[/quote] Way to go Multi!! This is a definite download! 'There is no spoon!'

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7,147 downloads

Uploaded:10/11/2006

Exploration

exploration2.zip | 18.53 MB

doorway above the temple in the top of the village. This trigger allows you to blowup a hole in the center that is a secret area. 2) I also added a secret door that can be pressed inside the temple near the village. There are two new pics you can jump in from there. One lets you pull up a door to annoy people attempting the Jump. The other lets you knock people off who are trying to climb the mountain. 3) other small changes that aren\'t worth mentioning. -Acrobat[/quote] And since those are the changes, here is the original and detailed review of the map. [quote]Been a while since there was a big JK2 map. Quite a while indeed. Believe me when I say this one is big. Anyway, a run-down of the main areas. You\'ll spawn on a landing pad outside the temple. Look around. See all those little ridges in the cliff? Yeah, those ones. And the little holes? Good. That\'s a fully explorable cavern system. Anyway, let\'s ignore that, and look at the map itself rather than the out-of-the-way extras. Going inside, we\'ve got the temple set-up. Lava, pillars, doors and stairways. So far, so standard. I found the texturing here somewhat bland, like I did with the rest of the map. In the two back rooms, there are big floating blocks with pictures on them. Not attached to the wall, just floating. The lava doesn\'t reach all the way dwown, so if you jump in, you\'ll end up underneath it with only 60% hp lost - something the author should fix in a future version. Through the door to the left (from the entrance), you\'ll find a small jump challenge, and another two doors. The door on the right will take you to the council room. That place is a break from the usual mould - go see for yourself. Straight ahead, you\'ll come to the \"city\" area. Wide, open area with a large courtyard and a lot of wooden buildings to jump around, as well as a bit of rock climbing. Like everywhere else, the lighting is mostly ambient. Not much to comment on here, the screenshot explains it all. Back at the entrance again, the door on the right leads to a large duel room, where the duels take place on a floating platform. If you fall to the floor in here, you\'ll notice a massive glitch - you can see through the void. Try not to fall, though, because you can\'t get out. Behind the teleport point in the \"city\", you\'ll find portraits teleporting you to two other rooms. There\'s the long jump room, which is pretty plain, and another jumping room which involves vaulting - again quite plain. The one room that wins it, however, is the massive climbing room. It really is that big, and fun to try getting to the top of, although there are a few parts you can\'t possibly get past via legitimate means. One fun thing I found was getting to the top and jumping down, trying to land in the pool at the bottom - which brings me to another glitch, when accessing this pool from the tunnel below, it\'s possible to get trapped between the water brushes, as they haven\'t been appropriately caulked. OK, so that\'s the tour (with a few rooms omitted, for the sake of them being hidden). Now onto good and weak points. The good points. The map is big, there\'s plenty to explore, and there are plenty of areas which will give some rather unorthodox duels. Some areas are almost standard, but this map adds a somewhat unique twist to them. Structurally, the map isn\'t really lacking, although the architectural style is somewhat primitive it\'s very appropriate. Take into account this is a first map, and I\'d say it\'s leagues ahead of it\'s brethren. For things which need improvement, the lighting is uniform almost everywhere, although there are shadows and some entities have been used. At least it\'s not a -meta compile. Texture choices are somewhat plain, and in most cases not the prettiest textures which could have been used. Z-fighting shows up in quite a few places, and in some areas you can see right into the void. The sheer size of the map causes FPS issues at times, and some of the areas could be a little more closed-off. Some of the challenges are borderline impossible. I\'m really not going to bother sending Acrobat to the Master Sticky in search of tutorials - it seems there\'s more than enough understanding of Radiant here. As far as first maps go, it has all the cliché problems new mappers leave, but those habits will fade over time. It\'s very rare for me to see a map I enjoy playing about on, so kudos for getting through to the harshest critic, Acrobat. All I can really suggest is to practice and refine your technique. For the downloaders, I\'m going to be honest - there are better maps out there. However, should you want some fun rather than eye candy, and/or a fun little game of cat \'n\' mouse, this map should suit your needs well enough. There\'s certainly plenty of space for it. ~ Kouen [/quote] Bot Support: Yes New Textures: Yes New Music: Yes New sounds: No Gametypes: Free For All ~Zach

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7,145 downloads

Uploaded:15/11/2002

Duel of the Fates

dotf.zip | 23.75 MB

area. The hangar opens out to a perfect view of Naboo which really looks good! The architecture reminded me alot of the movie (which I guess is the point ;)) very clean brush work and very nice lighting! The Reactor complex is equally amazing, very neat work and looks so cool it's almost real! I loved how the Reactor core things faded away into the darkness, compared to other maps this seemed to look much more natural. The 'duel room' where QuiGon and Maul fight also follows the same above pattern of 'goodness' :D. Nice lighting again and the very clear textures definitely made the room MUCH better than anything else I've seen. (Well overall, the textures were very well done and if they weren't half as good I doubt the map would have been the same) Another cool thing: the colour of the brick walls is kinda reddish. But if you like the yellowish colour (like in LivingDeadJedi's map) then there is a pk3 file that you will need to extract also that does this. Lastly, there are also two maps in here. One is an FFA map (FFA_DotF) and the second is a duel version (Duel_DotF). The Duel version is basically includes the room where QuiGon and Maul fight. I found this view by mistake, but I thought it looked pretty cool! So here is the screeny ;) [b]Bot Support:[/b] Yes [b]New Textures:[/b] Yes [b]New Sounds:[/b] Yes [b]Game Types:[/b] FFA_DotF: FFA, TFFA JediMaster; Duel_DotF: Duel

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7,144 downloads

Uploaded:10/07/2002

Episode VI: Jabba\'s Palace

ffa_jabbas_palace.zip | 2.44 MB

;)) details. There are many rooms to explore and buttons to push :D One thing I found was that soem rooms and corridors had dead ends, so try not to get yourself trapped ;)

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7,102 downloads

Uploaded:09/08/2002

Clones

clonetroopers8802.zip | 1.92 MB

I decided to include at the last minute. In the film, you only get to see the side and the back of his head, so certain artistic liberties had to be taken regarding the rest of the body.[/quote] On the whole, great job for someone who has never done skinning or modelling before. There were some clipping problems with the model, and I\'m not sure if it was just me, but the clonepilot had a dent in his head (??). The pack contains a normal Clonetrooper, and a Clonepilot. Both pretty good models :D [b]Bot Support:[/b] Yes [b]CTF/CTY Support:[/b] Yes [b]LODs:[/b] Yes [b]New Sounds:[/b] No

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7,074 downloads

Uploaded:19/07/2002

Geonosis Droid Factory

ffa_factory.zip | 495.97 KB

, watch your step. Check this one out is :cool:.

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7,011 downloads

Uploaded:17/04/2003

Cheat Mod

cheats.zip | 913 Bytes

the map first. I really don\'t see the point to this file. If I do use cheats after beating the game, I don\'t need them binded because I already know them. Maybe they would be of more use to new players. Download if you want. ~OmegaDir

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7,006 downloads

Uploaded:24/06/2003

Desann and Tavion Strike Back

desann_tavion_strikes_back.zip | 496.05 KB

Stormtroopers who are ready to riddle you with their ammo. If you can get past them, be prepared to face a few more baddies in the next few rooms, but it\'s not long before you come to a glass maze where you you will fight the eager Tavion. Once you defeat her, you move through the maze all the while being taunted by Desann who just can\'t seem to wait to tear you apart. The end. Yeah, it\'s a really small SP mod, which leads me to believe that this is Sverrearagorn\'s first mod. There really aren\'t many bad guys to kill on your way to Desann and Tavion. Then again, this isn\'t titled Troopers Strike Back. :P All things considered, this was a decent SP mod. I had fun playing it, though it was a short game. :) Good job! ~AmosMagee

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7,005 downloads

Uploaded:25/02/2003

Jedi Knight: The New Republic SP Mod

jkrepublic.zip | 10.58 MB

story has. In keeping with the Mysteries of the Sith (MOTS) Jedi Knight conversion, this mod is intended to be more true to the original Jedi Knight game. Here's the back story: [quote]Takes place 3 years after Jedi Knight: Dark Forces 2 and 2 years before Jedi Knight: Mysteries of The Sith. Arkon, Jerec's brother is seeking revenge against Kyle Katarn for killing his brother.[/quote] So as you play this conversion of the SP game, the primary story elements are the same. Remnant on Kejim, Cortosis crystals, supposed death of Jan, return to the Jedi Academy, and so on. The key change is the principal characters. Desann is now Arkon, Jerec's brother; Jedi Trainer is now Mara Jade; Luke is now Jacen Solo; Lando is Dash Rendar; and so forth. There is quite a bit of reskinning of existing skins in the mod as well. You'll find that Kyle's look is new, as well as Tavion's, among others. I found this mod enjoyable to play. I don't know if I would say the character choices were better than the basic SP game, but if you're a big fan of the old Jedi Knight game, this will definitely entertain. Overall, a decent job. Nothing too drastic. VERY IMPORTANT: Installing this mod will seriously mess with the display of your MultiPlayer games, so be sure to remove the PK3 before playing MultiPlayer! Astyanax

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6,960 downloads

Uploaded:10/07/2002

Mos Eisley Cantina

ffa_cantina.zip | 4.24 MB

transports lying around, more detail and definitely still cool! :D Here's a picture of this version: --------------------------------------------- If it's any map you must check it, this should be one of them! While still in it's preview stage, the map is certainly quite good. It follows the theme rather well and ofcourse, it contains a rather well known place seen in the very first Star Wars movie. The Author will be releasing another version with some light fixes and such so keep a look out for that!!

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6,940 downloads

Uploaded:10/07/2002

Sky High

skyhigh.zip | 1.62 MB

think anything less than 10 would not be enough. The only niggle i have is the depth of the hole in what looks like a power room. Also the hight in there could be just a bit more to allow jumping from the higher platform. Overall its a must get for TDM and large FFA players.

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6,831 downloads

Uploaded:18/07/2003

Outcast Palace II

outcast_palace2.zip | 11.13 MB

crosses over to the double doors of the palace. Once inside, you face three thrones and on either side is a door. One door will take you to offices and a meeting/council room, of sorts. The other door will take you to a couple of dojos and a large sparring room. By far the coolest thing has to be the hallway there, with the torches that are triggered when you walk by. There are a few other rooms throughout the map that are a bit more difficult to find access to, but the room on top of the palace is very nice. Keeping in mind what this map was made to be, it is a great map. The textures are nice, the palace looks great and I especially like the dojos and Orbitius\' office. The choice of music, a piece by Sergei Rachmaninov, is lovely and sets the mood for this palace that seems tucked away in the corner of some remote location. It\'s a place of peace and quiet and maybe meditation. Unfortunately, this is not a fun FFA map. It looks great and serves its purpose as a clan map with a few areas to duel, but I can\'t imagine adding this to my rotation. Overall though, it\'s a beautiful map and is definitely worth a download to just explore. Bot Support: No New Textures: Yes New Music: Yes Game Types: FFA ~AmosMagee

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6,830 downloads

Uploaded:18/07/2002

OneClickJedi script

oneclickjedi.zip | 1.02 KB

and replace the \"CHANGE ME\"\'s with the key you wish to bind. I\'m not sure if this will work with 1.04 since a lot of these things are kinda eliminated.. but it should work with 1.03. (Sidenote: I know I know that this might cause some rather nasty comments ;) but let\'s try to be civil ok? :D)

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6,802 downloads

Uploaded:17/01/2003

JK2 Swimsuit Calendar 2003

jk2_swimsuit_calendar_2003.zip | 9.72 MB

files, suitable for serving as Windows wallpaper, or just plain ogling if that's what you prefer. These photos were created by starting with screen captures of real JK2 skins inside the game, adding a few PhotoShop retouches to get rid of seams, and integrating them with some form of background image. In some cases, specific skins were created exclusively for this calendar. We have taken great care to not exceed a PG-13 rating in the decency category, sort of what you'd find in the Swimsuit Issue of Sports Illustrated or some similar magazine. ... We have attempted to be very careful about crediting every skin/model creator, but if we missed someone, we sincerely apologize! We have gone across the far reaches of the galaxy to bring you these lovely ladies. Enjoy! Here's a few reduced screen shots:

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6,784 downloads

Uploaded:22/09/2003

Project Lighthouse

lighthouse_v12.zip | 30.39 MB

cutscene you start out in the lighthouse basement. I love his cutscenes by the way. But Anyways....you start in the basement, if you set the alarm off.. all these machines attack you, then you trick tis guy into unlocking you. Awesome job! The Second one is called a Lighthouse, his 1.2 version. You start out walking into this building where two Grans fight each other, then you go down this elevator and fight these Stormies. He\'s also managed to keep the FPS up high, I was averaging 60. :) But anyways, there is a fight arena where you invade. That\'s about it sadly :\\ I really like his sky he made, very nice touch ;) I really love these maps, I can\'t believe what a good job he did, it\'s very rare to get maps like... well.. as awesome as this! Awesome job bud! 10/10! New Skins- Yes New Sounds- No ~ReVan~

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6,755 downloads

Uploaded:17/01/2003

Jedi Knight 2 Minimizer

jk2minimizer.zip | 17 KB

email? Don't you hate how the game has to reload the map every time, and you have to lag for almost a good minute while it happens? Well, the solution to the dilemma lies in this small-but-powerful program. Now, you will be able to INSTANTLY minimize and restore your game, with no interruptions or delays! I cannot recommend this enough as a critical program for daily gamers. One word of warning. This works best when you run your JK2 at the same or greater screen resolution as you run Windows. While playing JK2, the utility displays your Windows desktop at the same size as your JK2 settings, so if you run JK2 smaller, you'll miss part of your Windows screen. I have tested this in Windows XP, Windows 2000 and Windows 98. It does NOT work in 98. Hopefully a new version will be released supporting 98 very soon. Otherwise, this program has become one of my new favorite mini-utilities for gaming. Get it now! - Astyanax

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6,751 downloads

Uploaded:06/09/2002

Gamorrean

gamorrean20.zip | 1.27 MB

extremly dangerous!!!!![/quote] The model kinda looks like a that animal that Pumba from Lion King is (can't remember the name right now hehe). The model looks really cool actually, I barely noticed any model clipping (as is common with msot 'fat' models). A new and fresh model out there for all of you! Check it out! [b]Bot Support:[/b] Yes [b]CTF/CTY Support:[/b] Yes [b]New Sounds:[/b] Yes [b]LODs:[/b] No

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6,717 downloads

Uploaded:01/01/2003

Nomak

nomak.zip | 1.31 MB

with his hood raised or lowered, and with "feeding" mouth open or closed. These modes are accessed via the team color settings. So you won't find major red or blue tinting for the team colors. But binding the changing of these skins mid-game allows you to change your character with his mood easily. Brilliant. :) The facial detail is absolutely amazing, The trenchcoat, boots and high-collar shirt are also very nicely detailed. And of course the taunts rock. :) This is one of the best models I have seen in a long time. Team Colors: Yes Bot Support: Yes Custom Taunt: Yes - Astyanax

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6,673 downloads

Uploaded:29/07/2004

Clone Wars Model & Weapon Pack

clonewarspack.zip | 10.66 MB

and a battle droid blaster. How much of this is AnKura\'s work? Um, I have no idea. None? Seems to me all he did was put all of these pieces together. Which I suppose is a conveinent little package. In any case, here are the skins in order of appearance in the screenshots (not including the first two screenshots sent in from the author): arc arc2 arc3 default clonecpt1 pilot clonelt clonept2 clonescout_fett clonesgt default_sniperclone default pilot default default_security default_command default_geonosis And there ya have it! Bot Support: Yes Team Colors: Yes New Sounds: Yes (well, not really) ~AmosMagee

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6,666 downloads

Uploaded:06/11/2002

Anchorhead

anchorheadsaga.zip | 12.86 MB

architecture, I like the many elevators and ways of getting around the map. Two things I thought could have used some improvement was the lighting (which 'white washed' alot of the buildings) and also the tiling effect on the main big walls. Due to the size of the map, I doubt it will run well on everyone's computer so some of you might get some pretty bad FPS with slow machines. On to the Saga mode :) The pk3 file itself contains the Saga mod so it's advisable to make sure this file is not put in your 'base' directory but in the GameData/Saga folder. [b]IMPORTANT:[/b] I couldn't run the map unless I removed ALL the files from my base folder EXCEPT the assets#.pk3 files. So if you get an error like this: Client/Server game mismatch: team assault 0.1b/basejk-1 Then you HAVE to remove all custom pk3's out of your base directory! i.e. a 'fresh' JK2 ;) The Saga mode is like an objective based game. The two teams, red and blue, have certain objectives to be completed. The objectives are listed to you when you spawn (note: this is the ONLY time the objectives will be displayed so pay attention to them!) Each team has it's own objectives, and they must be carried out while preventing the other team from preventing their objectives... fun :) Note: This Saga mode is not officialy supported so it's not guaranteed to run EXACTLY the way it should have.. so you have to piece some things together yourself. [The objectives are also listed in the readme if you want to look them over] [b]Bot Support:[/b] Yes [b]New Textures:[/b] Yes [b]New Sounds:[/b] No [b]Game Types:[/b] FFA, TFFA, Duel, CTF, CTY, Holocron, JediMaster, Saga

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6,585 downloads

Uploaded:24/07/2002

Count Dooku

count2.zip | 1.66 MB

Count Dooku. The included gold dooku hilt gives this a perfect feel. :D

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6,584 downloads

Uploaded:10/07/2002

Dantooine

ffa_dantooine.zip | 3.27 MB

to hide and ambush from and lots of open places to fight it out on. This map supports weapons and is actually pretty neat when you use them (even though I prefer saber fights).[/quote] I think this map is pretty good! It\'s big and it\'s open and has a nice design/layout. On one side you have these tall circular type structures which give you the opporunity to snipe over the rest }> or even fight in. The corridors are filled with many weapons so really it\'s your pick what you like! The rest of the map is water with a walkway going around the map. In the centre you have circular platforms in different levels that let you get into the building and between the different levels. Everything about this map I really liked except for the \"imitation skybox\" ;) for those who map you know what I mean, everyone else, it doesn\'t really matter :D the map is great and definitely worth a download!

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6,530 downloads

Uploaded:30/06/2003

STOWAWAY

stowaway.zip | 2.48 MB

base and find the cause of the disturbance. There is a little opening cut scene and a few others in the game making this feel pretty good. Not a bad SP level for a first attempt. I played it for a little bit and enjoyed myself until I was rocketed by a damn Storm Trooper unexpectedly :) and I am not a big SP fan of PC games. Overall I enjoyed this and think most of you out there will. One side note the author’s installation directions aren’t right, place this file in your base load the SP version of the game then type map stowaway just like that and enjoy. Nice job keep on modding. Maddog

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6,517 downloads

Uploaded:03/07/2003

Yavin Training Temple

yavintemple.zip | 4.72 MB

carefully placed throughout the map, and ammo seems plentiful enough. Work your way up the ramps and the towers to a mid-level dueling area, flanked by torches on either side. Then, when you finally manage to get inside the glass corridors, you'll make your way into a small glass dueling area. From there, the only way to go is up. If you do finally make it to the very top, and there's someone else around, well, I'm thinkin' - kick duel! [TMBJ]Force Master has created a great training map with plenty of room for dueling and FFAing. I mean, this map is huge. No new textures were used in the creation of this map. None were needed really, considering the theme. With such a large map and being limited to just these Yavin textures, one would think it would just end up looking, I dunno, boring - redundant? But I thought everything was quite balanced. My FPS was decent throughout most of the map, occasionally bordered on average, but never dropped below 20. (Hey - that's good for me!) The music included is "Gerudo Valley" from Zelda 64 Ocarina of Time and works well for this map, I think. Many will be disappointed that bot support isn't included, but I don't think the bots could make it up to the top anyway. :P This is such a lovely map. So obviously Yavin, nice design, challenging jumps here and there. In fact, I tested this map on one of my servers a few weeks ago, and the average rating given by the people who tested it, ended up being an 8.5. For a first time mapper - great job! Bot Support: No New Textures: No New Music: Yes Game Types: FFA ~AmosMagee Ps. On a completely-unrelated-to-this-map note - thanks guys (they know who they are) - cause you were all SOOOOO helpful. :P (Um, especially Beebs!) ;)

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6,516 downloads

Uploaded:09/07/2002

Temple of Count Dooku

templeofdooku.zip | 6.68 MB

the Galaxy! This Sith Lord has found the Secret Location of the Valley of the Jedi! This Sith Lord is not like' Desann. He does not have the brain the size of a pea. Luke’s Academy has flourished and the New Republic has just about eliminated all of the Remnant Troops. Jedi’s now number in the Thousands, instead of the hundreds, and Kyle is teaching at the Academy. [/quote]Nicely done map. With lots of reborn and shadowtroopers to fight , along with Tavion and finally Desann. :D

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6,495 downloads

Uploaded:16/07/2003

Diablo II Barbarian Version 2.0

b2barbarianv2.zip | 3.02 MB

were added as well as team support, the shoulder gear and skirt change to the color of their respective team. The model looks a lot better then the original release and looks as close as it is going to the original model from Diablo 2. There is still a slight clipping problem in certain areas but hey no one is perfect. In the readme the author mentions a possible update to the team versions in the near future. This model is just like the rest of the author’s models; they are great and deliver the goods. Great job as usual, I can’t wait to see more of you great models :). Bot Support: Yes Team Colors: Yes New Sounds: Yes Maddog Below is the review of the original file: [quote]Better than decent, it\'s cool!!! I noticed only small clipping bits and seam leaks, the model is just amazing, the skin could have been a little more detailed but it\'s not bad. Something different from what you normally see out there Bot Support: Yes CTF/CTY Support: Yes/No (Team colours are the same ) New Sounds: Yes LODs: ??[/quote]

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6,477 downloads

Uploaded:11/07/2002

Count Dooku's Lightsaber Hilt

mkfdookusaber.zip | 289.13 KB

curved. It's not too bad looking though.[/quote] Even despite that (minor) setback I loved this hilt. It's different and also noticeable! Author's cool screenshot :D:

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6,476 downloads

Uploaded:11/07/2002

Tyrion

tyrion.zip | 6.98 MB

Bloodriot and Absath have asked that you do not reskin this model or make an SP mod of it as they have plans for this model in the future. Please respect their wishes :)

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6,461 downloads

Uploaded:09/07/2002

Jedi Enhancers

jedienhancers10.zip | 950.24 KB

multiplayer by default *Saber fights in multiplayer more like single-player *Saber-locks outside of duels in multiplayer *More than 2 people can be in a saber lock together *The moves that have been altered: -roll forward, left, or right: cartwheel -roll backward: butterfly -jump: force jump style instead of pansy normal one -fast saber style: replaced with one-handed (Tavion) style -strong saber style: replaced with one-handed (Desann) style -backstab: all saber styles now do backstab instead of swing back -walk: walks with saber raised, for effect while dueling -getup: instead of struggling off of the ground, you "force" getup[/quote]Great mod compilation. Two of the coolest Mods combined. :cool:

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6,455 downloads

Uploaded:24/07/2002

JediStyle

jedistyle1_1.zip | 509.2 KB

\"ninja\" wall flips -wallrun jump boosted slightly -jump kick is now a dropkick (only works on downward velocity of jump) -sideways kick removed -saber throw does progressive damage, the longer its in the air the more damage it does (ex. quick throw at someone infront of you only does 10 damage) -one handed styles used during run and has slightly less defense -2 handed styles used during walk have more defense and damage -walk speed is closer to run speed -new \"tornado\" jump attack for one-handed blue style -backstab and lunge belong to 2 handed blue -\"new\" jump saber slash and hop back attack for one handed yellow -special attacks cannot be executed immediately after one another -special attacks do not need enemies \"in sight\" or directly behind -new stagger effect when blocking a saber strike -saber defense arc smaller, no deflecting shots from behind -1 second buffer between each roll -dismember automatically on Weapons- -more realistic velocity and damage -blasters and repeater shots randomly ricochet sometimes -laser main mode is rapid fire -repeater alt is a stun blast -homing missile can bounce and does not lose lock from a push -portable force field fixed so it does not cause \"lag\"; also the dimensions have been changed into a smaller shield you can crouch behind for cover -removed the flechette gun for redesign -explosions now do the same damage to their owners as well as their enemies if caught in the blast Player- -shield soft ceiling at 75 instead of 100 -standing still while crouched regenerates shield -health kits and bacta increase health over time instead of instant -force heal causes you to kneel while healing -force speed now works like in the movies allowing you to move at blinding speed briefly -protect does not drain force unless hit -force push/pull does not knock you down as long [/quote] Long list isn\'t it? ;) As you can see this mod affects many aspects of the games (weapons, players, etc.) The zip file contains 2 zip files which will be helpful in executing the moves and letting you know the changes/features. Be sure to check those out as well. [b]Install:[/b] Extract the files to your \'GameData\' folder! Go to the Mods menu in JK2 and select \'jedistyle\'

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6,370 downloads

Uploaded:08/09/2002

Jacen Solo

jsolo.zip | 1.02 MB


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6,368 downloads

Uploaded:23/02/2005

NT Bespin

ffa_ntbespin.zip | 11.66 MB

is this really familiar, it doesn\'t feel that different. There are some new lights here and there, and there are a few areas that have been expanded. Also, I noticed that everything seems a bit smaller in scale. But in some places, things are more spread out. Much more friendly to short people. :D Anyway, I didn\'t think there were any new additions to the map except the giant Rodian statue - until I decided to check out that one area where the thermal dets are tucked away. And I found that this spot had been expanded. I walked around the corner and found an elevator up a tower. At the top is a Repeater - which is a good thing, because it totally wasn\'t in the spot it was supposed to be. Now you have a great place for sniping up here. And not just from this tower. There\'s another Repeater on a little tower to the side. At the very top of the center building, you\'ll find a pool has been added. Overall impression of this map is that it\'s Bespin, but a bit better. Then again, there are a few things that are missing that I\'d want back - like the Flechette! I didn\'t see it anywhere. Anyway, it\'s nice to see people customizing things the way they want them. :) Bot Support: Yes New Textures: Yes New Music: Yes Game Types: FFA ~AmosMagee

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6,353 downloads

Uploaded:18/07/2002

SP Unlimited Force

unlimitedforce.zip | 1.21 KB

keys to the different force powers and then go fight in SP :D [b]Install:[/b] Extract the .cfg file to your \'base\' folder. Open it in NotePad and replace the bits with the keys you like. Start SP and use those same keys :) Read the readme for some hints and things on using this script.

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6,263 downloads

Uploaded:23/06/2003

JK2 1.04/JAMod 1.3 Dedicated Server Pack

jk2dedjamod.zip | 2.06 MB

execution and config files. I\'ll let Kage explain in greater detail: [quote]An installer that installs a dedicated server for JK2 1.04 with JAMOD 1.3, installs public(ffa) private(ffa) duel1 , duel2 ctf and tffa servers automatically with a readme wich explains the process of editing those servers and creating new ones. options include the option to start any given server on boot.[/quote] I\'ll let the readme explain for itself what configurations are available, but if you are relatively new to game server installations, particularly the Jedi Academy Mod installations, then this server install pack should help make your life a lot easier. Only downside is that if you\'ve installed your game to any location other than the default one, you\'ll need to install this pack manually. Nice work, especially useful for those who are new to JK2 server setups. This EXE has been scanned for viruses and is clean. Astyanax

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6,201 downloads

Uploaded:11/07/2002

Lady Brena

ladybrenamodel_jk2.zip | 4.37 MB

:) (broke the screenshot in two so it would fit):

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6,183 downloads

Uploaded:26/02/2003

-AJC- Academy

ajcacademy.zip | 1.74 MB

the same time, quite a few areas for dueling. For those who just like to explore, there\'s a lot to see on this map. There are even some elements for a good RPG. I really like this map because it seems very well constructed. The creator didn\'t just slap some rooms on the side of a building with no rhyme or reason. And my FPS was decent too, considering the size of the main room. This is the first map I\'ve seen by Count_Vispusous. Please, keep making maps! Bot Support: No New Textures: Yes Game Type: FFA ~AmosMagee

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6,181 downloads

Uploaded:09/07/2002

Mau\'dae\'s Kill Tracker

killtrackerv2.zip | 39.82 KB

your name of just start playing with it, use this and it will refresh your name into the textbox. I got the idea for this when i was thinking of Tribes 1 and this one script this guy made that reported the number of kills he has made since he started it. Plz report bugs or ideas to my email or AIM SN above. Or you can post it at my clans forums. http://sithshadows.mygamesite.net[/quote]

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6,171 downloads

Uploaded:22/07/2002

Saberist Mod

saberist.zip | 213.95 KB

other big jk2 site's downloads were down again) I've also reset the rating and download counters - Pro-Filer [quote]This is version 1.0 of Saberistmod. It includes: - new standing idles from single player - new stance idle (player moving a little like in real life) - new Red stance (much better then the origanl) - 2 New attacks in red stance - flip slash changed to downward flipstab in yellow stance - yellow stance 10% faster for more real intense battles - 5% speed increese in yellow and red back sweep - New force getup and and regular getup animations - New rolls: left,right,and back roll animations - Works great with Jedimod v1.0[/quote] People Iv'e played this mod and the new stances are sweet, especially the red sttanding idle.

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6,143 downloads

Uploaded:09/07/2002

Lightning Saber

lightningsaber1.zip | 15.52 KB


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6,124 downloads

Uploaded:03/08/2003

New NPCs Mod

new_npcs.zip | 19.14 KB

spawnable Heres what this release is capable of hansolo=shows up fine wookiee=shows up fine dooku=shows up fine macewindu=some problems with textures showing up ingame Jawa= shows up fine and is scaled down to the right size! :) MorganKatarn now follows you and assists you in battle instead of just running on the spot Bartender now follows you and assists you in battle instead of just running on the spot R2D2, R5D2 and C3PO(Protocol npc name) now follow you and assist you in battle Yoda shows up fine and is scaled to the right size! :) JarJar=shows up fine Gungan=shows up fine Gamorrean=shows up fine Hutt=shows up fine I still think I need to scale him to the right size though Watto=Shows up fine and is scaled to the right size! :) Sebulba=Shows up fine and is scaled to the right size! :) Battledroid=Shows up fine KitFisto=shows up fine Clonetrooper=Shows up fine More to be added in next version:)[/quote] I wish there were more of these kind of mods. It'd be nice to have a team add coding whenever a popular skin comes out. IMO, the SP game gets ragged on far too much. I've had just as much playing SP as I have MP; the graphics are a whole lot better and I've never lagged there. :D P.S. It took me about 30 minutes to get all the links to the files and html code it. If you people don't appreciate this, I'll start singing :o until this gets downloaded 2000 times. And believe me...You reeeeeeealy don't want that. ;) Technical Data: Pros: 1. 20 new or updated NPCs! Woot! Killing spree! }> Cons: 1. Too many downloads if you haven't done so already. 2. Several bugs: all of the saber-wielding NPCs use E-11s instead and it sometimes appears in a painful spot. :eek: Rating: 6/10 JEDIofONE :mepimp: P.S. [quote]if you want darth vader to show ingame just download the appropriate mod that replaces tavion with it. JoO's Edit: Click here for the mod's web page[/quote]

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6,103 downloads

Uploaded:16/06/2003

Bryar Lightsaber

bryarsaber.zip | 110.23 KB

for reference. The saber seems to be a little bit longer and slimmer with some yellow lights and is black and grey. Khaliban has gone as far as replacing the saber icons on the HUD to match his creation. I am so glad that this file was made because I myself was getting tired of using the default saber. The author did an awesome job at making this a complete package. In the readme there is a little story explaining his reasons for the design, and it makes sense. What are you waiting for? start downloading this now…… I said now! Maddog

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6,087 downloads

Uploaded:22/02/2003

No Limits Mod

knsnolimits.zip | 598.98 KB

your own trip mines, which makes leaving them in places a bit safer for the person planting them. And third, ALL weapons are set to severe rapid-fire, even alternate modes. I blew through my entire blaster fire ammo in about 3 seconds. It may seem like a bad thing to deplete your ammo so quick, but just imagine the devastation of hitting one person with 10 alt-fire repeater Plasma Grenades in a single shot! Or how about 10 rockets in one blast? Beware, though. No matter how fast you're firing, your opponent's saber can keep up with the blocks. I emptied my Blaster's ALT-fire at AmosMagee while she had her saber drawn, and I was wasted in seconds by the deflection fire, and she didn't take a scratch. Way cool! This mod significantly changes the dynamic of the game, and opens up new possibilities!! Astyanax

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6,066 downloads

Uploaded:29/08/2003

Darth Vader skin by Condor

darth_vader.zip | 1.39 MB

time this does not replace the original. (Thank God) In my opinion there is no real difference between this reskin and the original model. The sounds are loud and gritty not very good in quality. The bot support is the same as included with the Cheshire model. There is nothing really new here and in my opinion no need to download this file. You be the judge. Bot Support: Yes Team Colors: Yes New Sounds: Yes Maddog

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6,030 downloads

Uploaded:09/07/2002

Jedi Knight II: Jedi Outcast Win32 Dedicated Server

jk2win32ded103a.zip | 263.54 KB

readme/instructions/disclaimer provided in the zip for important information.

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6,005 downloads

Uploaded:06/07/2003

Bryar Lightsaber Mod Compatible

bryarsaber_mod.zip | 109.98 KB

fine. I am pretty sure there is a lot of people that have been waiting for this... what are doing still reading download this it’s the same great saber now mod compatible. Great job as usual. The author slapped this together with no way of testing it since he didn’t have any mods, and what do you know it worked. Next time I suggest having somebody test it for just incase :). Maddog Below is my review of the original saber model: [quote]Khaliban brings us a new saber model based his feelings of how the default saber should be. Bryar Lightsaber resembles the pistol it is named after. The author used Park’s version of Mara Jades saber for reference. The saber seems to be a little bit longer and slimmer with some yellow lights and is black and grey. Khaliban has gone as far as replacing the saber icons on the HUD to match his creation. I am so glad that this file was made because I myself was getting tired of using the default saber. The author did an awesome job at making this a complete package. In the readme there is a little story explaining his reasons for the design, and it makes sense. What are you waiting for? start downloading this now…… I said now! Maddog[/quote]

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5,968 downloads

Uploaded:31/08/2002

Death Monkey\'s Unlimited Ammo + High Rate of Fire Mod

ammo.zip | 3.46 KB

primary fire of the Bowcaster and secondary fire of the EMP gun) along with the secondary feature of the missle launcher are uneffected by the rapid fire.

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5,966 downloads

Uploaded:03/11/2002

Dark Lightning

dark_lightning.zip | 423.05 KB


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5,955 downloads

Uploaded:14/01/2004

Kel-Dor Soldier

aotctc_keldor.zip | 2.62 MB

this model, from the realistic look of the armour to the fact that you can see reflections in the helmet. Sadly this model does not have team support, which is enough to make me cry, because I would have loved to use this model in a nice TFFA match. This model has some really good custom sounds to accompany the gameplay. The taunts are cool and there are three of them. Also this model has bot support, so you can use your favorite model to fight against the Kel-Dor bot. hmmmm, things I would improve...Definately add Team Support, the custom sounds are good, but not great, maybe change those up a little...I find I can not really understand what he\'s saying in his taunt without straining to listen, and finally...add team support...=) Overall a good model, keep it up Psyk0Sith, I expect great things to come in the future from you! Bot Support: Yes Team Support: No New Sounds: Yes SanosuKe

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5,925 downloads

Uploaded:15/02/2004

More Reborn

moreborn.zip | 62.51 MB

more of a challenge. Well, Jolt gives you - More Reborn! Yes, now you can play the SP game with a saber from the beginning and fight many more Reborn than before. The author says he put the Imperial Base single player map into his mod, but unfortunately, I couldn\'t find it anywhere. :/ So is this mod worth playing? Meh, not yet. Not until the author yells at me, tells me I did something wrong and that the map really is there or until he fixes it and submits a second version. :) ~AmosMagee

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5,912 downloads

Uploaded:09/07/2002

Hydroball Patch

hydrop_01.zip | 567.87 KB


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5,906 downloads

Uploaded:13/10/2002

ERU Echo Base

eru_echobase.zip | 16.28 MB

base is a hangar of sorts with a couple rooms to explore, while the outside seems to be a battlefield :eek: with an Imperial base on the other side. It looks great, and for a beta, I was quite impressed, especially with the little "thing" in the battlefield ;) (won't say what it is, gotta check it for yourself). The only thing I was a bit disappointed on was the insides of the base wasn't as 'detailed' as the outside. Very blocky looking, but then again it still is a beta and judging from what I see it should turn out great! [b]Bot Support:[/b] No [b]New Textures:[/b] Yes [b]New Sounds:[/b] Yes

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5,903 downloads

Uploaded:12/05/2003

Dynamic Stances V.2.0

dynamic_stancev2.zip | 34.96 KB

options. There is one file in here that will be very use full for all of you who use sword mods, the mod removes the yellow saber blade so it doesn’t show through the sword. There is plenty more I didn’t list here check out the readme for full details. This is a good update, the author is trying to please all of those who download this file. My only real complaint was that the saber stances could be a little different or cooler. (The red one likes kind of weird when you’re standing still) Overall a very good update can’t wait to se more of your work. Maddog Below is my review of the original file: [quote] Paradox1 brings us his mod entitled Dynamic Stance. This mod is very simple but does some very interesting things and makes the saber stances and some moves different. With the new versions of the saber stances my least favorite is red because he looks like he is typing into something. The yellow is my favorite he looks like he wants to take on the world and isn’t afraid of anything, the blue is ok as well. The forward roll was replaced with a very cool forward flip. This mod also replaces the saber blocking bullets with a dodge animation, which is very reminiscent of bullet time but not as slow. The animations are changed for changing between weapons and you now walk with your hands behind your back. The only known bugs are if this is used with a mod that allows the use of two sabers the blue stance is a bit dodgy as the author says. All you omni users will see a better barf emote now. This in my opinion is a very cool mode reminiscent of the Saberist mod with regards to changing the saber stance but this does much more. All I can say is download this now if you want to change these things. I am going to use this mod, this will make for some cool screenshots as well. Maddog[/quote]

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5,865 downloads

Uploaded:09/07/2002

Tavion

sp_tavion.zip | 7.51 MB

the freedom of your leather-clad, badgirl, sister[/quote] Tavion's younger sister, Alexis, was captured by Jedi officials. Tavion filled with anger wants to get break her out of prison! She gets word of the prison location and heads for the planet. The last lines of the story: [quote]"Heightened security..." Tavion pondered to herself. "...and three jedi in the city," A wicked smile spread across her face. "they must know who her big sister is"[/quote] ;) In the zip file there is a "story.txt", it's good to read through it as it gives you the history of the first map so atleast you know what's happening ;) The map has some funny bits (hehe) when you go to the bar you can see (scantily clad) women doing this "jig" in glass cubicles.. (you can break the glass btw and kill the women }> ) there is another hilarious bit which I'll let you see for yourselves :D) I did take screenshots but they didn't show! No worries! The author's website has 3 screenshots of the mod: http://www.geocities.com/p_atchx This mod is the first of three, so can't wait to continue the story! Have fun!

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5,851 downloads

Uploaded:09/07/2002

Imperial Smelting Facility

sp_imperial_smelting_factory.zip | 5.45 MB

avoid many pitfalls not to mention an abundance of Imperial scum.[/quote] This is a really nice sp mod. Lots of imperials to fight. Several tough levels to make it thru. Check it out :D

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5,822 downloads

Uploaded:09/07/2002

Full Power in Single Player

fullpower_mod.zip | 10.6 KB


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5,814 downloads

Uploaded:29/08/2003

Solid Snake - Camouflage

snake_camo.zip | 1.35 MB

Mmkay, so this skin is only camouflage by name. Unless you were trying to blend in with, like, the Matrix code or in Las Vegas. This Solid Snake reskin is supposed to be from the upcoming Metal Gear Solid 3: Snake Eater. Camouflage like this is suicide. The bright green is practically like neon, screaming at your enemies \"Hey! I\'m over here!\" Why the author used the Prisoner model and not the Solid Snake model that\'s available, I\'ll never know. He did include three taunts, but I\'m thinking that the pk3 wasn\'t packed properly because when I tested the taunt, it was just the Reborn laugh. Team support is included, but the skin doesn\'t change a bit. Oh, and there\'s bot support. I think this is the first skin I\'ve come across that has everything that I like to see in a skin - bot support, team support and new sounds (or at least a taunt) - but in spite of it all, I can\'t recommend this to anyone. It\'s not a terrible skin, but compared to the Solid Snake model and skins for it, this just doesn\'t give MGS fans what they deserve. Good try though! Bot Support: Yes Team Colors: Yes New Sounds: Yes ~AmosMagee

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5,809 downloads

Uploaded:10/07/2002

Jedi Council Special Edition

duel_jedi_council_se.zip | 1.81 MB

is much better than the last and has more eye candy. Enjoy. [/quote] Whoo! Vast improvement from the first version of this map! The room\'s architecture has definitely changed and looks more canon. Outside the windows you can see the 4 towers surrounding the room as in the movie, you can also see the busy traffic zipping this way and that outside! Great map, a must download!

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5,803 downloads

Uploaded:09/06/2003

Soul Reaver

soul.zip | 556.68 KB

that the sounds were annoying so the sounds for this sword are optional and added in a separate pk3. I have played the Soul Reaver series and think this sword is awesome and looks like the original. The sounds aren’t to bad but some original sounds would be much better :) . Makes me want to fire up my PS2 (it is kinda dusty) and get back into the other world. Don’t let the small file size fool you this is the real deal. Great job, keep up the good work. Maddog

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5,791 downloads

Uploaded:09/07/2002

Jedi Knight II: Jedi Outcast Win32 Dedicated Server

jk2win32ded_c.zip | 257.9 KB

in the glm model loader which *may* have been causing a crash after a player joins. (this was a dedicated only bug) - Fixed a bug in the code which runs the VMs that was causing the "opStack corrupted in compiled code" (this was the normal executable as well as the dedicated-only binaries.) This is the Win32 Dedicated Server patch for Jedi Outcast: Jedi Knight II, so you can run your own dedicated server from a windows machine. Check the included readme.txt for details and instructions. [b]Note:[/b] This Win32 dedicated server file is offered "as is". So don't expect official support from Raven Software nor LucasArts.

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5,758 downloads

Uploaded:06/10/2002

Gallimar

gallimar_model_fixed.zip | 853.55 KB


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5,738 downloads

Uploaded:25/07/2003

Jedi Assassin

sp_jediassassin.zip | 735.87 KB

much cooler than a New Republic mercenary. I was impressed by the fact that that the texturing of the nose lined up with the texturing of the face. From personal experience, I know how difficult and time-consuming this can be to tweak. I found it kinda fun to run through some levels again in the SP, especially with someone besides Kyle. Technical Data: Pros: 1. Great looking skin evidence of hard work. :) Cons: 1. Pfft, there are none. This does what it's supposed to. Except totally redoing all Kyle's in game speech, there's nothing else that can be done. Rating: 7/10 JEDIofONE

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5,732 downloads

Uploaded:22/07/2002

[PS] Dooku & QuiGon sabers

ps_dooku_quigon_sabers.zip | 576.18 KB

slot: The Dooku saber hilt was modeled and skinned by [PS]Optik who deserves equal amout of credit for his hard work. Good job guys.

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5,730 downloads

Uploaded:10/07/2002

Echo Base CTF

echobasectf.zip | 2.57 MB


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5,669 downloads

Uploaded:20/04/2003

DKS Warring Gods

ctf_dkswarringgods.zip | 11.07 MB

place) everytime where you can load up on mines and dets galore and then take a small lift up to a lookout that seems like the perfect sniper\'s loft where lo and behold, a disrupter and ammo. :) As you can see from the screens, this is a beautiful Egyptian themed map with incredible textures in amazing detail. So speaking of that detail... ;) Yep, the FPS was kinda low for me, but it\'s still worth it. The music in the map is fast-paced, matching the play of this map, I think. IMO, this was cleverly mapped, down to the smallest detail. Oh, and tell me, do you see something ... lurking in the water? I could\'ve sworn I saw something ... moving. *shudders* Great job, Wraith! Bot Support: No New Textures: Yes (tons) Game Types: CTF, FFA, Duel ~AmosMagee

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5,584 downloads

Uploaded:28/07/2009

The ShroomDuck Inc. Map Pack v2.0

_shroomduckincmappackv2.zip | 287.51 MB

[i]every kilobyte[/i] of your bandwidth. [b]If you aren't fond of explicit music, you may want to adjust the volume on this one. Don't let that hinder you from downloading, though - don't miss out![/b] [b]Bespin Ruins v6:[/b] Wow, seems like ffa_bespin flew into an asteroid field! This is a destroyed version of Bespin - buildings are broken and leaning over, fires abound, walkways have collapsed, many random areas are broken out, and asteroids (the probable cause of the destruction) are falling from the sky. I was quite impressed with the atmosphere on this one - it's a well-made twist on the same old Bespin most of you JK2ers are used to. There's also a great deal of new material underneath the map...completely new areas! [b]Big Cannon:[/b] This one was fun. You spawn on an orbital space station with a gigantic nuclear cannon in the center. If you enter it through the door (or jumping in the top, like I did) a 10 second countdown begins. At the end, the cannon launches you into space. I found it pretty neat...I have never gone that fast in-game before without using noclip at full speed. It was awesome. The downside is that it will probably wear off after a while...once the cannon launches you, you need to quickly get off the pad where you land, because the force field you stand on turns off each time a person is shot from the cannon. Would have been nice to see a one-sided wall there, maybe...basically, this map is an all-out space station slice-up or a king-of-the-hill brawl on the asteroids above. Take your pick. [b]Big Hill:[/b] Hmmmmm...I have no idea how this map was created. The entire map consists of simply a steep mound in the middle of a small courtyard. On top of the mound is a small stone structure, that when stood on, will begin making noises and glowing. There are eight cannons surrounding the mound, and off to one side, there are some stairs. These stairs lead to a console that will fire each of the cannons. All the shots went straight to the top of the hill, and I assume whoever is standing there gawking at the pretty glowy effects and sound will be blasted away. I found this map to be quite small, so I assume this may be some kind of proof-of-concept deal. Correct me if I'm wrong. [b]Bikini Bottom:[/b] Spongebob Squarepants has made his way into Quake III. Quick, everyone run for the coral reefs! This is an incredible likeness of the Spongebob world. The skybox is perfect, and many random locations from the show are scattered abroad There are also a bunch of oversized fishing hooks hanging down and several boats traveling back and forth across the 'roadways'. Among the locations available are the Krusty Krab, the rest home, the driving school, and of course, Spongebob, Squidward, Patrick and Sandy's houses. The only thing I could mention negative is that Spongebob, Squidward and Patrick's houses are too close together...but that's it. This is about as good as Spongebob for JK2 can get. Great work! [b]CTF Country Roads:[/b] CTF is all about speed. This map is very fast-paced...so much so that I'd say you could get a lot of high-scoring matches here. There are two barns with the flags in the silos next to them. Between them is a road that goes through a dug-out tunnel in the rocks. Underneath this, a boat travels on the water between the two barns. It's a very small setup, yet elegant at the same time. I enjoyed running around on this one for a while. The atmosphere is great, with a dusty, dirty look inside the barns and a clear, sunny day feel outside. My favorite part was definitely the roadway, though...the automatic means of getting from base to base was definitely awesome. There is also a boat that goes between the two bases, although it seems a little slower than the roadway. There are hidden missile launchers in the water...if you can get them without drowning. Oh, and that water shader is awesome. [b]CTF Mines of Boognish:[/b] It took me a while to figure this one out, but I finally did. This is a mining asteroid. You can enter the mines by sabering out the floor in the towers you start in. Once you get to the bottom, you can enter the mines and begin your run towards the other side of the asteroid. The mines are rather short, but once you get to the bottom you can either continue on to the other side of the asteroid, or cut across the middle of a lava pit and try to disable the force field up above. This makes for very interesting gameplay. The only problem with this one was that [i]I couldn't find the flags![/i] Laugh if you wish, but I couldn't find them anywhere! Wherever they are, it must be in plain sight or hidden just around a corner out of sight. [b]Duel Caribbean:[/b] I found this one a little confusing. The duel takes place on a high rock overlooking the sea with a lighthouse built into the side of the cliff. There's plenty of room for a good duel, although there is a lack of detail on most of the objects, as if they were supposed to be viewed from far away. I say that because at the bottom of the lighthouse, there is a ship. The side is blown out, the masts have broken off , the bottom no longer exists and the whole thing is flooded. But you can't reach it...I tried every possible way to get down there without noclip, and I just couldn't. The only thing I can figure is that there's a hidden button somewhere, or you aren't supposed to reach it. Which is kind of a bummer, because the ship is much more interesting than the hilltop. I hope it's just a glitch. [b]Duel Pinworld:[/b] This is an interesting idea. The entire map consists of a pink environment, wooden walkways and bowling pins. Ok, so there is a platform off to the side, but that's not the point...the point is that this place is unique. Whatever gave the author the idea to make a map from bowling pins, I have no idea, but it's pretty neat! Honestly, you just have to take a look to understand Pinworld. It seems like an interesting place, and for a duel, it has a few elements that should enhance gameplay a little. [b]FFA Mustafar:[/b] This remake didn't go for accuracy, but rather for a mapper's recreation of the facility. It's not bad, actually - many of the key areas are here, intact. There's a few secrets I found, and there are more somewhere that I was unable to find/open. (Yunz are really good at hiding em!) I really can't find many words for this map. There's nothing wrong with it - I'm just unable to put it to words. Put it this way: If you like Mustafar, you'll probably like this map. If not, *waves hand and performs a mind trick* then you [i]will[/i] like it anyway. [b]Jedi of the Caribbean:[/b] This was a good one, though a tad small. You spawn on a ship sailing through shark-infested waters. There is a ship on either side of you (hopefully friendly!) and some sharks in the water. Oh, there's a nice, thick fog, too. Construction was excellent. The upper deck had no cannons on it, but it did have a bunch of crates. Below deck, there are more crates of this 'n that, hammocks and a few other items of interest. It was a little bare for my taste, but with some good players, that won't be noticed. [i][b]Note from the author:[/b] Inside the captain's deck, there is a giant map. If you touch this, you're teleported to another ship with the lighthouse area from JotC Duel. The map is much bigger than the first ship!![/i] [b]Jedi of the Caribbean II:[/b] I was a little disappointed with this one. The map consists of a donut-shaped cave with two short passageways on opposite sides. There are several boats with umbrellas sailing around the cave. That's it...did I miss something? [b]Khomm CTF:[/b]: I like the khomm maps. All of them deal with lava, and most of them consist of a network of platforms supported above it. I like the setup...it gives a Mustafar kind of feel, actually. Not half-bad. This particular one consists of a blue base in a big lava-filled cave and a red base in the open air getting pelted with asteroids. Unlike Country Roads, this one is geared toward low-scoring matches - players will have to rush in as teams with large forces to blast through the enemy's defenses. Lots of strategy will be involved for sure. [b]Khomm FFA:[/b] I think this was my favorite map in the whole pack. It's a combination of Khomm Lavacave, Khomm Lab, Khomm Pad and a few elements from the Khomm TFFA as well. The center of the map is a cave, almost completely sealed off from the outside world. The Millennium Falcon sits on the platform above the lava. There are force fields in a few areas in place of the grates, and several doors leading to other places. There are plenty of interconnecting hallways, and there was even an evil secret area that had a camera system and some cool buttons. I loved it. Just a sidenote, from evidence seen in the Laboratory and Lavacave maps, I'd say the FFA version was made first and split up into the separate maps included in this pack. Either way, they're all well done. [b]Khomm Laboratory:[/b] More Khomm! This one is a small laboratory next to an underground lava flow. Looks pretty snazzy. There are some shadowtrooper suits hanging on the wall, and two tubes in the middle of the room with lava running down them. This one seemed a little empty, especially compared to the other Khomm maps, but it's good overall. [b]Khomm Lavacave:[/b] Hmm, another underground location on Khomm. This is a cave, and like the laboratory, it appears completely closed to the outside air. There are multiple lava flows, and in one area there is a rotating JK logo hovering above a pad. Lava drips from the ceiling in multiple areas. There isn't really much to say, except that the atmosphere is [i]perfect[/i]. A jorb well done. [b]Khomm Pad:[/b] This map consists of a landing pad under a pitch black sky, with a pitch black pit below it. There's a rock face into which it is anchored, and a door in said face. The rock can be walked on for a short distance, but not much. You can get on the supports under the pad, but good luck getting back up once you're down there. There really isn't much to say here, it's a very simple map. [b]Khomm Pit:[/b] If I'm not mistaken, this is the third entirely underground Khomm map. The entire map consists of a junction between three caves. There are torches along the walls, and in the middle is a small pit half filled with lava. Steam rises from the pit, as the lava angrily growls at the potential morsels dueling on the walkway above. There are three closed doorways, and none of them open - you're stuck with hungry lava or a saber-wielding adversary to kill you. [b]Khomm TFFA:[/b] The final Khomm map in the pack. This appears to be an inner part of a facility where lava is collected and stirred. Asteroids are falling, and when I looked up, I saw the reason why. That's an awesome skybox, I have to say! The facility has two floors in addition to the walkways over the lava. On the second floor, there are buttons that toggle the force fields on the walkways on or off. It seems a tad small for a tffa, but seeing as every player will be in constant danger, I'm sure it'll be interesting with a massive amount of players. [b]Ook's Haunted House:[/b] Hoooo boy. Where to start! This is definitely an awesome map. It's not really a "house" per say...maybe that's what makes it just a tad creepier. You have to understand, this isn't really meant to be scary, it's just meant for fun. There are at least two instances of cats, an inverting bedroom, and a special guest appearance from Dave Thomas and the Taco Bell Chihuahua followed by death. There's even an Indiana Jones 3 style puzzle in the "shed" thing behind the house, which I thought was pretty neat. After completing the puzzle, I "called" a "special team" to fix up the house and I moved on, because it was simply too much fun. XD [i]Edit: Thanks for that song, by the way. It irritates my brother to no end. =D[/i] [b]ShroomDuck's Yavin Duel:[/b] This appears to be a partially destroyed variation of the Skywalker Room (Is that what it's called?). The room has been slightly redesigned and a few things have been added, but it still says Jedi Academy to me. There were a few visual elements that bothered me, though...specifically the gradient light beams from the window and the blocky shadows on the ceiling. Both could be fixed without a whole lot of hassle, and it would definitely make the map feel even more yavin-ish. It also seemed a bit empty, but that's how the Jedi Academy is so there's no problem with that. [b]Shroom's Death Star:[/b] Not really as big as the death star, but still very large and incorporating many of the key elements to make it a good Death Star, it's Shroom's Death Star! This place looked FUUUUUNNNN. Crates everywhere, computers everywhere, at least one hangar, several platforms-stretched-out-over-pits areas, a mouse droid, and a garbage crusher. Really now, need I say more? It's the Death Star. It's done very well, and I would highly recommend this map to anyone. [b]SM64:[/b] Ah, yes. Mario, the little plumber with a red hat and more problems than you can count. This map recreates the palace and several of the beginning levels from Super Mario 64, up to and including the first boss. I was impressed at the accuracy portrayed here - good job! The two most notable areas I remember were the bob-omb battlefield (or whatever that place was called) and the snow world, where you slide down the mountain slopes. Quite fun, and a job well done. [b]The Forest Moon of Endor:[/b] This is a very "artist's rendition" version of Endor. It is in no way accurate to the film, yet is enticing in it's own way. There are three main areas - one with Ewok huts up in the air, one with an imperial landing pad and an AT-AT (which can fire it's lazor) and the third with a swinging tree trunk and some AT-ST's. Everything in this map seemed to lead to another place some way or another. There were hallways all over the place. I especially liked the Extend-O-Glove trick...what a way to go. XD The bounce pads were pretty neat, too. [b]Team Wookiee Invades South Park:[/b] I've never seen South Park...yeah, yeah, I know, that's unheard of, but it's true. This map creates what I assume is part of the South Park world with many of the key characters implemented. The cool thing: making use of cel shading, everything in the map has been given a black outline. If you are not yet familiar with cel shading, now's a good time to check it out. It's really sweet. Since I'm not familiar with the show, I can't vouch for accuracy on anything. All I can do is give you a few of the things you'll find...you'll find cows all over the streets, a bus that crashed into a tree in front of the school and ran over Kenny, a stage with Ween on it, and several funky shops such as a Sushi Bar. An interesting environment for sure...now if only I knew what everything meant. XD [b]Puerto De Drahcir:[/b] I was reminded somewhat of Port Royal while testing this out. I assume this is the desired effect because of the music track. The entire map consists of a very small town next to a port, with a gigantic boat next to the pier. The town itself is mainly a conglomeration of random buildings, with a graveyard off to the side. Most of your time will probably be spent on the gigantic boat. She's a real beauty. I was only able to find a cargo hold and a crew's quarters below deck, though. The cannons were neat...I like getting fired off at high speeds, thanks to BigCannon. There were several small glitches here and there, including two patch meshes that don't meet on the sides of the ship, but nothing terrible or too distracting. The level of detail on the ship is just too amazing for me to gripe about that. [b]Rhiom's Retreat:[/b] I'm reminded very much of The Karate Kid for some silly reason. This is a japanese-looking place, although I can't decide if it's for training or a restful retreat. I take it as a training grounds simple because of what lies below. There were various areas available here, ranging from a pool to what looks like a jacuzzi and various dueling areas in completely different environments. Most of the map seems to deal with water, though. Didn't find any big bugs or anything...this one seems pretty stable all on it's own. There was a texturing glitch on the circling fish, but I think that was it. [b]Sirhc's Bowling:[/b] This is a re-release of a map that has been out for quite some time. I think the music was changed since said release, but that's about it. It seems pretty much exactly as I remember. Arcade games that you can play around inside, an exploding toilet, a pool table you can play on, pinworld...oh, and of course, the bowling alley itself. I'm just skimming the surface here, because really, if you want to have some JK2 fun, you can have quite a bit here. You just have to try it to understand. [b]Space Station:[/b] More space material. This is a big space station orbiting some planet somewhere in the middle of space. The outer areas are connected by a neat ring which pushes you through as a one-way means of transportation. The inner rings contain most of the goodies. You can also get outside the station and walk around it from the outside...must be an air bubble surrounding it. Now, to me, the architecture on the station looks a little slapped together from the outside...the inside looks fine, but the the outside looks like it wasn't quite planned to turn out the way it did. That's not a problem, just an observation. In any case, this one didn't have any really big bugs, either. I probably missed a whooole lot of areas...be aware that there are many, many ways to get places! [b]Transdermal Celebration:[/b] Okay...I'm disturbed. After hearing the music and seeing the map, I looked up a video on youtube out of curiosity. It only got more disturbing...I guess if you like morphing into different beings, then it's not so bad...I'm not exactly sure what was happening here. PLEASE tell me it isn't what I think it is! XD The map itself has a very nice, solid construction, and it's good for an FFA match for sure. To me, it looks like a broken down citadel floating in the clouds with many platforms floating around it. I'm not sure how this fits into the music, but I'm sure it does some way or another. Many random signs of Boognish decorate the map, many of which will teleport you or throw you to another area of the map. I didn't see any bugs during my test. [b]*Phew!*[/b] There was a simple glitch applying to the entire pack...the lava shader and a few of the computer shaders had an awkward blendfunc or something that made them draw over some of the effects and, in some cases, your lightsaber. The lava's steam was the biggest loss, although there are a few visible glitches on Mustafar and Khomm FFA as well. A must download for ANY JK2 player. Hear me? Must. Get going! ~Dretzel

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5,553 downloads

Uploaded:24/12/2002

Black Widow

black_widow_v1.1.zip | 988.34 KB

\"anyone to modify or update then with out contacting me\"as long as my original credits and myself are included in their version.\"

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5,549 downloads

Uploaded:10/07/2002

Besbin Arena

ffa_besbinarena.zip | 570.57 KB

good use of curves. There are circular floating platforms that are connected with a curving bridge, there are also pipe-like structures winding around near the centre of the map. There were a couple z-fighting errors at the ceilings, but other than that, nice map! Larger screenshot:

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5,529 downloads

Uploaded:08/09/2005

Star Wars Jedi Outcast Re-edited Part 1

swjk2reeditedp1.zip | 4.09 MB

simple, but it has the equivalent effect of movie bloopers. The mixing of the sounds and the manipulation of the video is great. I was laughing so hard I started crying. Honestly, great little compilation here. I\'d love to see a JA version that rips Jaden apart :p Watch it for yourselves! The worst thing that can happen is you can find it dull or boring. However if you do, I\'d wonder if you had a sense of humor. ~Inyri

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5,524 downloads

Uploaded:29/08/2003

Darth Maul Deluxe

darth_maul_deluxe.zip | 1.05 MB

Check this one out! This skin has Bot support and it's own Taunt :).

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5,507 downloads

Uploaded:11/04/2003

Masters of the Force (R3)

motfr3b3.zip | 790.68 KB

damage/explosions, weapon hitting, TrueView mode (explained in readme). All weapon damages are all LETHAL. I like the ideas behind this mod as it gives you more versatility and closeness to the actualy movies. I think Razor Ace has covered a large amount of ground in making this game better for part of the Jk2 Community, just as I have for a different part of it with my own work. I look forward to seeing more from him. [/quote] Version 3 also includes the following fixes and updates: [quote] - Saber-on-Saber AutoBlocking Disabled We turned it off of because it\'s lame in its current form. We will be implimenting a involved form of saber blocking soon. - Using the dedicated server executable no longer crashes the mod. - Proto Ghoul2 Saber Collisions VASTLY improves the saber collision detection. Your blade is now an actual ingame model instead of a square nonrotating cube. This means that you sabers have to actually \"touch\" to count as a impact. - Saber Damage Passthru Sabers now do passthru damage. This means that the saber can cause damage to multiple targets at once. This also improved the saber body collisions a bit. (A saber used to total block saber even when the attacker\'s blade was in the defender\'s gut.) - Ghoul2 Error Bug General problem with Ghoul2 hit detection fixed. There was problem with attack traces starting inside an object. This also fixed the problem of the fragments from the frag gun sticking to the saber. - Turned on animation blending for saberlocks. No real gameplay effect but it looks better. - Many of the debug messenges now reports time in addition to the other data. - Personal duelers now autododge disruptor shots from people out side the duel. - Saber Hit Detection Bug Fix Fixed major saber hit detection bug I caused in R2. There wasn\'t a in game effect but it doubled the workload per hit detection per frame. I didn\'t realize that you can\'t have multiple saber scans (with the old technique) because you end up hitting your own saber entity once the ignore changes to the next missed entity. [/quote] Astyanax

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5,494 downloads

Uploaded:29/08/2003

Mace Windu VM

mace_windu_vm.zip | 1.76 MB

and robe. Very nice job by Mars Marshall. Team Colors: Yes Bot Support: Yes Custom Taunt: Yes - Astyanax

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5,460 downloads

Uploaded:29/10/2002

The Cloned Sith

tcs.zip | 1.78 MB

really like it :) **Note** The difficulty in JK2 must be set on "Jedi" for this mod to work

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5,458 downloads

Uploaded:10/07/2002

Ancient Sith Catacombs

ffa_sithcat.zip | 994.08 KB

this: Yes, those temples needed sewers because they had toilets. Where do you think the old Sith temples went to when they needed to go ;-P[/quote] And on that note on temple sewers ;):p great map and quite true to it's theme/name. It is a little dark but atleast that makes it more challenging to find your opponents. There is a cool sniping spot through which you can look over the lava area. Many levels as well throughout the map. Oh and watch out of the fire! It burns ;)

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5,448 downloads

Uploaded:24/12/2002

Prison Escape

prison_escape.zip | 3.67 MB

Remnant forces. They had found technology and research which appeared to have originated from Galtech. The New Republic wanted greater details of exactly what the relationship between Galtech and the Remnant were, and what their technologies were being used for. Kyle was sent to infiltrate a major Galtech research centre on Eltrech. Things were going smoothly; Kyle has just managed to sneak past the perimenter security of the research compound. Then he was knocked unconscious. Kyle awakens in a prison cell.......

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5,417 downloads

Uploaded:09/07/2002

The Ladder: Dragon Remix

ldr-v1.5.zip | 8.56 MB

Reborn/Dark Jedi have been altered in several ways. [v1.5 Updates] - Different swords for characters. Reborn/Tavion now have \'ninja\' swords, Kyle has a Bokken and Desann has a big-assed Shadow Blade. - Skin updates/changes. More dragons everywhere. Modified Luke into a beta \'Covax\' skin. Katana now a \'purpleheart bokken\'. - Bryar pistol replaced with a throwing knife. - Current versions of Jedi Moves and Blood mods added. [/quote]Great Mod for sword fighting. Tons of fun to play with the moves and swords and blood. All together a great combination of skins and mods. :cool:

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5,413 downloads

Uploaded:10/07/2002

Mission to "Mustal 2"

sp_imperial_base.zip | 3.5 MB

(Expect more maps soon.) [/quote] In this file there are 3 different maps included, the first is rather short, but the other 2 are longer. The maps aren't too bad, you fight a lot of Stormtroopers and gain access to many rooms (each having Stormtroopers ;)). And yes, the Author does acknowledge the fact that there are many errors in the maps so don't freak out when you find one ;) best thing to do is to explain what the error was and try and give as much info as possible so that it can be fixed :) [b]How to play:[/b] Place the .pk3 in your 'base' folder. Start up Single Player. Open the console and type "map imperial_base_1" (the other 2 maps are linked so when you reach the end of the level, the next one will load)

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5,412 downloads

Uploaded:10/07/2002

Stormtrooperbot

stormtrooperbot.zip | 2.61 KB

as SP or co-op with some mates.[/quote] This bot doesn't conflict with previously installed bots.

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5,381 downloads

Uploaded:04/10/2003

Goku

goku.zip | 801.15 KB

Unfortunately, it’s not a very good one, but I do see potential. By using the Cloud model, the author has managed to create three skins, a Goku skin, an SSJ skin and an SSJ 4 skin. As can be expected, at least by fans of the series, SSJ skin is Goku with gold hair and the SSJ 4 skin has weird red fur. I don’t know about the fur because I don’t know what goes on that far into the series, and neither does the author. So it might be accurate, it might not be, I don’t know. All I know is it doesn’t look very good. All the skins have some potential, but the current execution is in dire need of bettering. First off, there is no texture. Instead of looking like pants or a shirt or fur, it looks like everything is painted on. The quality is just not very good at all. I think if maybe some light wrinkles or something were added it would create another level of realism instead of these perfectly starched clothes. The fur on the SSJ 4 skin looks like it’s wearing some kind of strange, red vest. I feel the best of these, though, would be the SSJ skin. The hair is accurate and the cuts on the body look ok, not good, but ok. The muscle outline in the chest and abdomen areas is also decent, but could still use some touching up. It also has no new sounds since it still uses the Cloud sounds and it has no bot support and no team support. Also, the icons for the Goku and the SSJ 4 skins would not show up for me at all. Also, because of the way it is packaged, this will overwrite your Cloud skin in game, so be prepared for that. Plus, if you don’t have the Cloud skin you’ll be hearing Kyle’s sounds, since the sound.cfg is directed toward Cloud’s sounds. The Cloud model is the perfect choice for this skin. The hair is right, the body is right; I feel a really good Goku could come from this if some serious time and effort were put into it. As for this skin, if you’re a serious fan, download it. - Daku New Sounds: No Bot Support: No Team Support: No

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5,366 downloads

Uploaded:17/07/2003

Ithorian

ithorian.zip | 1.06 MB

comes complete with both Red and Blue CTF variants and uses default sound sets from Raven. My only problems with this are the lack of bot support, and the fact that the CTF variants look like not much planning and detail were put into it. The default skin is beautiful, and the model is overall an excellent piece of work. The red skin, however, looks like a reborn wearing a neck brace, and the blue skin doesn\'t look very blue. I would still recommend this model to everyone, if not to get yourself a great model to do some phenomenal skinning work on. Excellent work Chairwalker. Team Support: Yes Bot Support: No New Sounds: No - Chrono

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5,360 downloads

Uploaded:16/08/2002

Addendum

addendum.zip | 10.39 KB

the things MacD learnt through his model making process, hints, tips among other things :D (MacD made the Battle Droid model - FYI :D)

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5,334 downloads

Uploaded:26/07/2002

Hail the Boognish

hailtheboognish.zip | 5.07 MB


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5,320 downloads

Uploaded:02/04/2003

Dark Alien 54 mod

darkalien.zip | 12.15 MB

lightsaber: White saber Red,yellow,orange,purple,green : double-thin bladed lightsaberz Dang \'ol boring saber hilt : The Death Hilt Added skins: Dark Yoda, black kyle, Vader, Vested Jan, Raith Daggos(SP kyle), Dath Maul, and the one and only Qui-Gon Jinn! ! And Much More ! [/quote] What an interesting conversion. I found it to be entertaining, but it did take some getting used to, especially with the dialogue differences in SP. Seeing Vader as Desann was very cool, but the dialogue was sometimes Desann and sometimes Vader. But you don\'t play SP conversions for their cutscenes, do you? For actual SP game play, I enjoyed it very much. I also loved the weapons changes. The saber blades choices are slick, the hilt is cool, and the two weapons mods are very welcome. I might add that the \"M-41\" rifle is actually that pulse rifle from the movie \"Aliens\". Love it! The added benefit, is that as far as MP is concerned, this is a nice collection of skins to have anyway. There are some nice additional surprises with sounds and NPC behavior, but you\'ll have to discover those on your own. So get this mod if you\'d like to add some cool flavor to your gaming experience. Not overly intrusive, just fun. Asytanax

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5,308 downloads

Uploaded:10/07/2002

Episode II: Geonosis Hangar

duel_gh.zip | 964.37 KB

Dooku\'s \"getaway\" ship as well as the nice entrance to the cliff face.

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5,299 downloads

Uploaded:05/09/2002

1337 Holocron

1337h.zip | 1.89 KB

right away :D

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5,267 downloads

Uploaded:01/11/2002

Shadow Priest\'s Kill Tracker

sp_ktv1.zip | 23.27 KB


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5,266 downloads

Uploaded:19/06/2003

Mark 3

mark3.zip | 2.85 MB

another model. Its a droid called mark3 (like the Mark1 and Mark2 robots Kyle encounters in singleplayer)[/quote] There are four versions to this skin default, red, blue and a dark version. All of the versions except the default have a silver blade coming off of the left arm. The textures and sounds for this model come from the SP version of the game. The model looks like he was put together using scrap pieces of metal and hoses. I like the way the legs look when he is standing reminds me of a dinosaur. The animations look great in game and move pretty smooth. I don’t really remember Mark1 from SP because I haven’t played it for a while and I never got around to finishing it, but either way you slice it this model is awesome and has everything you expect. The only thing missing is bot support, but with four versions of the skin I can see past that. I suggest you all download this file you will not be upset. Great work, keep on modding. As I said with your last file awesome job and on behalf of the JK2 community I THANK YOU! Bot Support: No Team Colors: Yes New Sounds: No (SP) Maddog

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5,262 downloads

Uploaded:13/02/2006

DS-Online Clientside

dsonline_1.3_clientside.zip | 5.7 MB

in the field so I can\'t tell you whether it\'s good or not. It has many features that should sound familiar: emotes like amsit, amsleep, amsurrender. It has admin commands, such as amkick, amslap, and ampunish. It also has additional rcon support. In addition to these emotes and commands, the mod contains two types of \"lame protection\": a timer, which begins upon holstering your saber, and a system based on attacking vs. not attacking. The second system also puts restrictions on the \"protected\" character - they can not obtain pickups or harm others with kicks. In the first system they can harm with kicks, however this will cause the protected player to once again become vulnerable to others. Also included, which I think is a nifty tool, is a word filter. Tired of being called a n00b? Filter it out and never see it again! Of course this can also be used if you\'re tired of seeing little kids practicing every swear word they\'re not allowed to speak at home. There\'s more to this mod than I\'ve described here, so if you\'re interested give it a download and check out the various read-mes for whatever information suits your fancy. ~Inyri

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5,242 downloads

Uploaded:20/11/2003

Dark Forces (v2.0) Beta

dark_forces_beta.zip | 6.26 MB

map that is still in its early stages. It says 2.0, but don\'t let that fool ya - this is definitely a beta. The map starts out in a very blue hallway and as soon as you move toward the Trooper, a cut scene plays. The camera whooshes through the hallway and into the room just to the right where there are many other Imperials guarding this one very important button! Now you know - you must get to that button. So you kill the guards and move on to the room. Kill them, press the button. Something has happened - but what?! So you explore a bit, find some things, see another cut scene, find another button, go through another door and find yourself in a very large ... um ... I dunno. It\'s just big and pretty with lots of lights. An impossible number of Troopers are at the top of this ledge thing. And they\'re ALL shooting at you with repeaters, flechettes and rocket launchers. You\'ll also find the occasional Reborn here and there. But you don\'t have a lightsaber! Took forever for me to kill one. Oh, and when you\'re trying to climb to the top, the $#&!% keeps pushing you down. Sooooo frustrating. Actually, I shot him with a rocket launcher I picked up (forgot where I got it) and he fell to the ground and I suppose he waited for me to come down, got tired of waiting and wandered off because I didn\'t see him again. The cut scenes are kinda, broken. But the author acknowledges this and asks for help if you know much about camera angles and cut scene stuff. :) He also says he\'s still working on objectives. I\'d also love to see a story to go along with this map. I can\'t wait to see the completed map. I think you\'re off to a great start. I should mention that the water thing in that second room kinda seemed pointless. I kept expecting a door to open up underwater. Oh well. I just hope that Szico VII will be able to make this a long-lasting, challenging and enjoyable SP map. :) Good luck with it! New Textures: Yes New Music: Yes Game Type: SP ~AmosMagee

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5,242 downloads

Uploaded:24/12/2002

Colt M1911A1 .45ACP

m1911a1.zip | 717.5 KB

update then with out contacting me\"as long as my original credits and myself are included in their version.\"

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5,235 downloads

Uploaded:25/12/2002

M-16 Assault Rifle

m-16.zip | 671.17 KB

contacting me\"as long as my original credits and myself are included in their version.\"

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5,234 downloads

Uploaded:12/02/2009

JK2 Jedi Customization Pack

jk2_jedi_customization_pack_beta_1.zip | 38.13 MB

the game. JK2 of course never had this, because afterall you were playing as Kyle Katarn! Now, being able to create your own custom character is no longer a feature exclusive to JKA for now we have this fantastic mod made by LukeSkillz, Raziel2121! Whilst this mod may seem rather complicated at first when you read the instructions in the readme, it is actually pretty simple. You can customise a character by choosing different heads, torsos and legs, just like you do in JKA. However because there is no means of doing this actually in-game, what you need to do is follow the instructions and then when you are ready, select a character and then select the different heads, torsos and legs for that character that you want. When you have chosen them you put them in the folder that you will have created whilst reading the readme, and then load the mod in –game and voila! Now the first character icon in the selection screen in-game will be the character that you created earlier! Of course, you can only use the parts from a single character, meaning that you can’t mix a Shadowtrooper’s head with Luke’s body and Kyle’s legs, since they are different models. :P Also included are several new custom lightsaber hilts made by different authors, and lightsaber blade mod’s – my favourite of which is the one that makes the blades look like they do in the Dark Forces games. There are also some .pk3’s and .cfg files which allow you to change the colour of the lightsaber in singleplayer too. That leads me onto the ‘icing on the cake’ for this mod, so to speak. A huge bonus is that this mod works in both singleplayer and multiplayer! So now you can have your own custom Jedi, along with custom lightsaber hilt, blades and colours in singleplayer instead of boring old Kyle (no, we all love good old Kyle really!). The readme also states that this mod should work for JKA as well which is cool, although I didn’t have time to test this in JKA. As for bugs and improvements; well I didn’t encounter any bugs while I was testing this, although it is a [b]big[/b] mod so there may be some. Improvement wise, all I can think of is adding more variations and more models that can be customised (although bare in mind that this is only a Beta version). Overall I found this mod to be of the highest quality so I don’t think there really is much that could be improved upon! Overall a fantastic mod here, original and well executed. I am sure people will be very pleased to finally be able to customise their player characters in JK2 as well as JKA. I definitely recommend downloading this! [b]I must say though, that it is VERY IMPORTANT you read the readme thoroughly so you know where to put the files, because this mod doesn’t follow quite the usual rule of just putting .pk3’s in your base folder. Don’t worry though, it might look complicated, but as long as you read the readme properly, you will find it to be very simple! :)[/b] [b]New Textures:[/b] Yes, lots! [b]New Sounds:[/b] No [b]Team Support:[/b] No (almost impossible for a mod of this type I should imagine) ~Nozyspy~

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5,217 downloads

Uploaded:10/07/2002

Face Off

ctf_faceoff.zip | 625.29 KB

are rather small depth wise, but they have an upper level for sniping as well as a bunker at the front for defense.

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5,207 downloads

Uploaded:18/07/2003

IF Bespin

if_bespin.zip | 6.33 MB

staircases, another pad and just more of everything. A pool is included in the shape of two letters you\'ll see throughout this map. And in the courtyard there\'s a statue of sorts, proudly claiming this Bespin map for the IF clan. Kind of tucked away is a little bar, Obi Tew\'s. In the same building, I believe, but many floors up is a council or meeting room. High above everything is a room specifically dedicated to DarthSidious, a member of IF. And finally, a very interesting addition is that of a couple of jail cells for those who dare break server rules! There are quite a few hidden areas too, but I figured I\'d let you guys find \'em on your own. :) My initial reaction to this map was like, \"...meh ... more Bespin?\" But after looking around a bit, you\'ll see it\'s not just more Bespin. L_A_user did give this map its own personality. Now, my FPS was not great here, but it probably won\'t be too bad for most of you guys. My only complaint about this map would have to be that the bright textures on the ledges, the streets, the pads ... y\'know, all of that ... is just too bright white. It\'s kind of glaring. The music is a track from ESB, bot routes are included and this map supports many different game types. I\'m not sure if this was L_A_user\'s first map, but if so, I have to say I can\'t wait to see what else you produce! Bot Support: Yes New Textures: Yes New Music: Yes Game Types: FFA, TFFA, Duel, JM, CTY ~AmosMagee

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5,199 downloads

Uploaded:19/07/2002

Padme Amidala

padme-amidala-geonisis_v1.zip | 731.52 KB

Clones) the senator of this same planet. In this MOD Padme is dressed in her white outfit that was slightly shredded by a Nexu cat-like creature in the Geonosis execution arena.[/quote] You know you all have been waiting for this ;) A very good model of Padme! The face/head is such a good look alike it's unreal! This model is a definite download!

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5,167 downloads

Uploaded:24/06/2003

DexstersDiner

dexsters.zip | 16.59 MB

stage with some microphone stands and red spotlights. There is counter with see through windows to the kitchen with some burgers on the grill, and the back room is a larger fighting area with a viewing area. There are enough pick-ups for a good old gun FFA; there is plenty of room for dueling as well. With good looks comes bad FPS, for me anyway and I have a new graphics card and upgraded my memory. There is a lot of little things to look at like the jukebox, the moving droid and the cooking grills, a nice map for goofing off but not good for a serious fight. The Mcc as the usual do bring us another beautiful map, I just hope you all find a use for this. Great job, keep on mapping. Bot Support: Yes New Textures: Yes New Music: Yes Game Types: FFA, Duel Maddog

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5,156 downloads

Uploaded:01/08/2002

Roger (Battle Droid)

rogerv096.zip | 840.7 KB

replaced. No LOD's yet, as you'll appreciate if you've ever had to weight a mesh :) As you can see, this isn't really a complete model. It works, but it's not version 1.0 yet :) Changes to v0.95 : -This model is essentially the same as v0.95, except it now works :) Sorry for the inconvenience. Changes to v0.9 : -converted tga's to jpg's. This ought to fix a lot of problems for everyone who couldn't select the model. -added a whole lot of sounds, courtesy of ALIEN_JL. Big up to you! -reconfigured the botfile so it doesn't use the lightsaber and most force powers (electrify had to stay :) ). -added the model_default_red/blue.skin files I forgot to add in the first release (notice that I did add the corresponding tga's :) Oops!)[/quote]

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5,134 downloads

Uploaded:09/07/2002

Carnage Mod

carnage.zip | 14.63 KB

up) All Character models can be dismembered An alternate ending. Starts during the last chat with Desann. Subtitles must be on to view it. Cheats bound to keys (see readme.txt)[b]Instructions from the author:[/b] Drop this in your Jedi Knight 2 gamedatabase folder, and play the game as (ab)normal. There's a way to use it as a mod in via the menu instead, so as not to have it on all the time, and I'll bet you it's easy, and it'll come to me right after you get this file, but I can't remember right now. You can always look it up on the 'net.

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5,062 downloads

Uploaded:16/08/2003

Darth Vader (Kartoon version)

darthvaderkartoon.zip | 1.33 MB

whistles (including CTF skins). My only problem with this model is that at first glance it doesn't APPEAR too different from the Cheshire Cat and Sithlord-ii versions. However, seeing as how Sithlord himself skinned this, then it doesn't surprise me at all ^_^. Download this dark lord and slap him in your file directory so you can play around and have fun taunting people without your cape clipping through your shoulders. Be prepared though, this increases the Darth Vader model number to 3 now. Personally, I'd like to see a better Darth Maul or Darth Tyranus - but hey - Darth Vader can kill them both anyway. - Chrono Bot Support - Yes New Sounds - Sort of Team Support - Yes

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5,062 downloads

Uploaded:09/07/2002

SP Desann to Vader

vadersp.zip | 1.3 MB

lightning, cutscenes will be desann's voice), but the voice pack is all vader, and has a good effect. Only one like is out of place but i thought i'd put it in.[/quote]

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5,052 downloads

Uploaded:10/02/2003

Nuclear Fun Mod V3.0

nuclearfun.zip | 248.43 KB

force. -Rocket Launcher is now a nuke. -1 rocket uses up to 3 rockets now, or else there would be too many nukes in a map. -U start with the \"rapid\" disruptor rifle. (fire mode one is a bit weaker, but u have unlimited ammo) -Blaster now has explosive shells. -main cast bow fire and repeater now have bouncing bullets. -repeater plasma ball now bounces 1 time. -Made nuke\'s move slow. -Stun rod is now made for what its mend to do, to take some one out in one time -Rocket now has an large explosion FX -Grenades are changed into smoking grenades I\'m normally not a big fan of mods, but this one is actually pretty darn cool. It adds a new dimension of fun to the game, so if you\'re looking for a change of pace, definitely grab it. Astyanax

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5,044 downloads

Uploaded:22/09/2002

Mos Eisley Cantina

ffa_cantina_preview.zip | 28.3 MB

explore pretty much all the buildings in the map, it might even take you a bit to begin to realize where something is and the map layout! The map also has some extras to it such as the LandSpeeder. You can already picture what the map could look like when it's complete, but for now, this preview will have to hold you over :D [b]Bot Support:[/b] No [b]New Textures:[/b] Yes [b]New Sounds:[/b] Yes

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5,018 downloads

Uploaded:31/01/2003

ProMod

promod3.1.zip | 817.77 KB


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4,999 downloads

Uploaded:13/09/2003

Skinning for Idiots

skinningforidiots.zip | 2.04 KB

see fit to bestow that knowledge to new skinners everywhere. Being an avid skinner myself, I take a certain amount of pride in reviewing files like this ;) The fact that there are alot of confusing skinning tutorials floating around out there makes a submission like this a most welcome one. Thorough from start to finish, explaining things from what you need to get to be a succesful skinner to the steps nessecary for completing skins. While there isn't a plethora of information as far as beginners guides, this is spot on. The steps that RaSiN HeCk goes through are easy to follow and worded well, the programs which are nessecary to follow this skinning tutorial, ie packscape and winzip are easy to get to though it might have been a good idea to include some links, and the tutorial makes good use out of explaning each step in logical progression. Having read through this tutorial myself and have had some years put into skinning models and what not, it's safe to say RaSiN HeCk has his eyes out for the new skinners. More advanced skinning guides might be comming down the pike, but if you're new to the game then this is the way to go. If you're an experienced skinner pass this one up, you'd do better to find out how to start adding taunts and new sounds to skins if you need something new to work on. One thing I might have had suggested to add since this guide is for newer skinners, would have been a FAQ section or troubleshooting area where common questions and concerns. Maybe just a simple area where usual messups or mistakes could be adressed, and how to fix them. All in all a worthwhile Download if you want to make your start succesfully in skinning. Much appreciated RaSiN! Rock on -=Sai-Wan=-

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4,986 downloads

Uploaded:20/04/2003

Prequel Sabers 7.0

prequelsabers7.zip | 71.84 KB

a bit smoother. In my opinion this mod doesn’t really improve that much from the last version. This is an ok mod not much to say here but keep on modding. Below is the review for version 5.0 [quote] Decent saber blade, very close to the prequels. Color looks good and blade thickness is perfect, but if i may... I do not believe that the tip of the saber is pointy in the pre-quels, but its more rounded. It is perfect in every other way however.[/quote] Maddog

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4,978 downloads

Uploaded:29/08/2003

Darth Maul: The Phantom Menace

phantom_menace_maul.zip | 1.39 MB

very glad, however, that the author gave almost full credit to the authors of the model, the dart_maul skin, etc. Very good start for a first-time skinner :D. -MasterJediZach

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4,966 downloads

Uploaded:14/07/2003

Darth Vader Vs. Luke Skywalker Duel Music

vader_vs_luke_duel.zip | 1.63 MB

duel. This also replaces the music for the MP startup screen. This is a decent sounding track and gives ample time for listening while dueling. I am a fan of faster paced tracks while dueling to help set the mood, so this isn’t my cup of tea. A great little mod with easy installation and removal. Nice job, keep up the good work. Come on all of you original trilogy fans what are you waiting for download this file :) Maddog

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4,949 downloads

Uploaded:22/01/2003

Jango Fett

efpjangofett.zip | 1.76 MB

any better. It really does look like ZaNaGi put a lot of effort into this skin The author also kindly included some neat features such as: -Two seperate variations, pack and no pack. -Bot support -Westar pistol included -Improved AI -New Taunt A very nice skin indeed by ZaNaGi, and I hope many more to come. [img]http://www.gamingfiles.com/screenshots/7/files_extra/finaljango.jpg[/img] -MasterJediZach

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4,934 downloads

Uploaded:17/04/2003

Dante Sword vp

dante_sword_vp.zip | 55.1 KB

us his second saber he has made entitled Dante Sword vp. It is based on the Dante’s sword from the PS2 game Devil May Cry 2. This applies a nice shader making it a little too shiny but still looks awesome and is well worth the download. This also replaces the blue saber glow. This is very original and I am going to download this as soon as it goes up and give it a ten. I suggest all those who like swords or Devil May Cry 1or 2 download this A.S.A.P. Keep up the Great Work. Maddog

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4,907 downloads

Uploaded:19/03/2003

CTF Forestwars

ctf_forestwars.zip | 2.37 MB

mappers nowadays, Fog. All in all it makes for a great experience. My personal opinion is that this map is amazing. It takes place in a natural place for hiding, and allows for a higher concentration level on the game. Seriously, It\'s a jungle out there. - Spectrum Bot Support: Yes New Music: Yes New Textures: No Gametypes: FFA, CTF, CTY, TFFA

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4,894 downloads

Uploaded:24/08/2003

Little Italy 1.1

little-italy.zip | 30.12 MB

that you can ffa including the roof tops :). Onobi updated the missing textures on the umbrellas and tables. He took digital pictures for some of the textures to make the map look realistic. He used the music from the GodFather, he used two of my favorite songs. The map truely looks like a Little Italy with its little resteraunts and I guess some of them could be cafes. The flowers blow in the wind giving it a realistic feeling. There is even a small apartment with a fish tank, couch, and a kitchen. The funnest part is using the water fountain to get onto the roofs. You jump up and it shoots you up and you can fly over to the rooftops. There are a few problems I encountered one is the FPS, in certain areas I would get about 10-20, but in some other areas I would get really high FPS. By the water fountain if you look at one of the spots it has a little red yellow and green thing just sitting there and it looks like he forgot to fill in that space, but you can only see it from the distance. Overall I really like this map, because of its giant ffa areas, places to just sit and talk, things to explore, and the realistic look of the map. I was very dissapointed that there was bad FPS around the map other wise I would say this map is perfect. It contains everything a map should contain such as places to explore or places to go duel and ffa. It is nice that he included the missing textures so we don't see missing textures all around the map. There is also a very nice sniper spot in the center of the map. If you have an older computer or older graphic card then this is not the map for you, if you have a high-end computer then this is a map you should give a shot. -XgamerX Bot Support: Yes New Textures: Yes New Music: Yes Game Type: FFA Here is JEDIofONE's review of the original map: [quote]This map is an incredible bit of work by Onobi Foondu. He has recreated an Italian city, and a staggering amount of detail. Everywhere you look there are photographic textures, realistic animations, and life-like architecture. ACK! What a monster! I know I have a crummy computer, but even on 320x240 with all the gfx turned off or down I still lagged my way around the map. If you have a high-end computer, I'd definitely suggest a download. For those of us with older machines, this isn't your cup of tea. Technical Data: Pros: 1. Details! Details everywhere! The flowers in the flower boxes even sway gently. 2. Some nice sniper spots. Cons: 1. The chairs and tables in some areas couldn't find their textures. 2. Terrible FPS. Rating: 9/10 Bot Support: Yes New Textures: Yes New Sounds/Music: Yes Game Types: FFA JEDIofONE[/quote]

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4,824 downloads

Uploaded:10/07/2002

DJ\'s Duel Map Pack

duel_pack.zip | 4.7 MB

Good for force users and duelers alike. :cool:.

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4,823 downloads

Uploaded:16/06/2003

SNIPER RIFLE

sniper_rifle.zip | 485.84 KB

is no real detail in this skin making it look very plain. I like the author’s attempt of redoing the scope, it makes it look like your looking through real crosshairs. The added sounds are good but sound sort of like a handgun. Good job, the skin leaves a little to be desired but an overall decent job. Maddog

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4,792 downloads

Uploaded:17/10/2003

The Remnant Plot: Ancient Temple Escape

temple_escape.zip | 4.32 MB

the option of playing the level with a lightsaber or guns. I chose the former. It isn\'t necessary to read the background story to find out who your character is or where you are - it\'s obvious you\'re a prisoner from the beginning. Also, if you\'re not too dense, you can figure out that the mission here is to escape (and some other stuff). The enemies were fairly easy to kill and the map is laid out well enough to get through. Though I have to say that this map is incredibly dark in some areas. So ... like ... watch your step. I had fun playing this, though I didn\'t finish it completely. There are some new textures here and there, some are questionable however. What I mean by that is ... why the hell was there \"wallpaper\" of Britney and Marilyn? That just baffles me. Oh well. The background music choice was perfect - added to the ambiance, it didn\'t take center stage. Bottom line: This is a fun little distraction. :) New Textures: Yes New Music: Yes ~AmosMagee

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4,787 downloads

Uploaded:09/07/2002

The Mistyrius FMS Saber

fms_saber.zip | 208.56 KB

this for good shall bring balance to the force. But if a sith get his hand on this saber then he shall become more powerfull then even a jedi cant compare to bicuse the incarnation holds a descrition to a place that is even more powerfull then the Vally Of The Jedi.[/quote] Ancient jedi text is scribed on this duel saber hilt. Nicely done , and adds a nice bit of coloring for the writings and buttons as well.. :D

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4,760 downloads

Uploaded:09/07/2002

Han and Chewie

sp_han@chew14.zip | 6.81 MB

That is why i added Han solo and Chewie into one zip file. I have the han.pk3 and chewie.pk3 seprete in case your weird and want just han not chewie or just chewie not han.[/quote]Changes single player jan and kyle to chewbacca and han solo :D

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4,757 downloads

Uploaded:18/07/2002

Imperial vs. Rebel conversion

v1_2_imperial_vs_rebels_conversion.zip | 1.67 MB

models by Blooriot and Absath. [*]It switches all the sounds with their corresponding models. [*]It switches the bryar pistol with the imp_pistol. [*]It switches all the saber colors with their correspoding character. [*]It makes it so that all the rodians, etc... have much higher evasion, etc... since they are supposed to be bounty hinters. [*]Makes it so that you have Desann\'s saber. (sith saber soudns included) [*]It fixes the bugs from the 1.1 version of this mod. (reborn with jedi face, jedi2 with missing face, imperials still have their uniform...etc.... have ALL been fixed. [*]Unlike the 1.1, the sounds and model conversion are all in one pk3 file instead of split up. This is because I found a wayto drastically downsize the file size. (8MB to 2MB) [*]Changes Desann with luke (instead of kyle), changes galak with kyle, and changes luke with galak.[/list][/quote] Another update to Phillio\'s mod :D It still has some of the same features from the previous version but also updates/addons. Also the file size change (from 8MB to 1.6MB) is a big \"phew\" ;) [b]Important[/b]:For this mod to work the way it was meant to, you MUST start a new game in single player!!

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4,744 downloads

Uploaded:12/10/2002

Westar Blader Pistol (Jango Fett)

westar.zip | 109.69 KB


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4,734 downloads

Uploaded:11/07/2002

PloKoon

plokoon.zip | 402.42 KB

it! I think youll enjoy him. It took alot of tweeking, but now hes done. I'm quite proud of this, because it took quite a "Stretch" to get him to look right. Enjoy! Sincerely Mars Yes on bot support Yes on team colors[/quote]Another Great! Mars character. Enjoy this one folks :cool: [img]http://www.gamingfiles.com/screenshots/7/files_extra/3695a.jpg[/img]

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4,731 downloads

Uploaded:03/04/2003

Majin Buu

majinbuu.zip | 462.27 KB

skin is, well, pink. There seems to be something missing with this skin. The skin just doesn\'t look rubbery to me, there\'s even a spot on the skin where the author seems to have \"missed\" and it\'s just a black patch. There are other things, but I won\'t mention them. You guys decide whether you like this skin or not. I don\'t, but nice effort. Bot Support: No Team Colors: No New Sounds: Not really (Reborn) ~AmosMagee

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4,728 downloads

Uploaded:26/09/2003

Evangelion

evangelion.zip | 763.22 KB

where I started watching, but the series that most impacted me was Neon Genesis: Evangelion. The storyline is deep and complicated. The animation is beautiful and the action, when it’s there, is something truly amazing to behold. It’s only fitting that someone should honor this series by creating something in its image. I think Shinobi has done a fabulous job of that with his model of Evangelion Unit 01. This model is done pretty well. The skin is very nice and the model, when it’s standing still with its lightsaber put away, looks absolutely amazing. The colors are accurate and the look is just breathtaking. But that’s really all that’s good about it. The first thing you notice when you bust out your lightsaber is the shoulders. As soon as the arms move away from the sides, space can be seen where the shoulder should be. It’s not a huge, huge problem, but it is a big enough problem that it becomes something of a distraction until you get used to it. But, it runs and moves and holds its saber exactly as it should. Included with the model are four skins: the default from the series, a red version, a blue version and a dark version. The coloration on the red and blue skins is done very well. The shades and style match up almost perfectly with those of the Evangelions used by Rei and Asuka. Unfortunately, this is the Unit 01 model, so it’s not perfect, but it was done very well. The dark skin is reminiscent of one of the Evas that appeared in a later episode in the series. It went haywire and had to be destroyed. This skin, like the red and blue skins, doesn’t match with the model but still looks very good on it. There are a couple of things the author should really consider doing. Number one, there is no bot support. As always, this isn’t a huge deal, but it would be nice to have an Eva battle every now and then. Secondly, there are no new sounds. Since this is based on an animated show I don’t think there is any reason to not have new sounds. Instead of sounding like an Eva it sounds like Kyle running around and jumping and getting all crazy inside an Evangelion suit. This doesn’t work for me. And finally, and most importantly, the ability to select the skin from the menu should be added. I don’t understand why it isn’t there, but this does not show up in the skins menu. The author acknowledges this and tells you what to type in the console, but I don’t feel this should be necessary. Also, the red and blue skins, while looking like team skins, don’t seem to work in team games. I may be doing something wrong, but I couldn’t get them to work. I don’t know whether it’s because I’m such a huge fan of the series or something else, but I’m going to keep this in my base folder. A lot of work went into this model, even though it could use some touching up, and I can’t wait to see if Shinobi decides to do anything else. If those items get cleared up this could be one of the best models I have ever seen. It’s definitely on its way there now. - Daku Team Support: No (Unless I did it wrong) Bot Support: No New Sounds: No

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4,706 downloads

Uploaded:28/04/2003

Blade Mod Promo

blade_promo_2_5.zip | 28.2 MB

in MP and SP versions of the games. Most of the weapons have new skins, effects and sounds or are remodeled by other authors. You are able to have and change both hilts in each hand and you can have the blades appear as if they glow the same as they do in a duel. The authors have added a new map and sounds as well. New start up screen and other little touches make this feel more like its on game then a mod. Blood was added instead of the sparks, when you cut a limb off you see a red stump and not the yellowish one you would usually see. All of the night creatures and Blade fans will be happy to play this mod. I initially was very excited to review this mod and after playing it I was a little disappointed. There isn’t that much no going here just a bunch of things from other mods rolled into one. Most of the skins are not that good in quality taking the realism down a notch and in the SP the Jan skin is missing her torso. Other then my two statements above this mod was overall fun and refreshing. Nice work guys I can’t wait for an official release with better skins/models and more original works added. Maddog

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4,705 downloads

Uploaded:22/08/2002

Sirne Jedi Master

sirne.zip | 3.12 MB

. The force is strong in sirne, She has come to put a end to her sisters Dark side ways "Sirrya" and take her place as queen.[/quote] Very good colors, looks great, and using the yellow saber just adds to it.

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4,667 downloads

Uploaded:11/07/2002

Kiss Army

kiss.zip | 5 MB

colour skins, matching KISS Army icons, custom KISS taunts and bot support featuring various KISS related scripting :) I hope you enjoy these skins as much as I enjoyed creating them...Look out for the KISS Army skinpack #2 featuring KISS Army Bounty Hunters, and KISS Army girls! Coming soon :)[/quote] This is sooooo cool :D. Nicely done skins for sure. If you want a heavy metal side for jk2 this is the skin pack for you! :D.. Great for any skin collection.

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4,666 downloads

Uploaded:09/07/2002

Heavymetal Saber

heavymetasaber.zip | 27.77 KB


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4,660 downloads

Uploaded:16/07/2003

Luke Skywalker RotJ Lightsaber

luke_saber.zip | 288.92 KB

the default saber in the game, the second is mod compatible and the third replaces Luke’s saber in the game. The saber also changes on the HUD replacing Kykle\'s saber with this one. This is the second saber model we have seen from Khaliban and they keep on getting better. To think something this great took only five hours to make. As I mentioned above the author has taken into consideration all of the JK2 community with three different ways t use this file. Great job, I can’t wait to see more of your work. Maddog

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4,653 downloads

Uploaded:11/07/2002

Custom Skinning Tutorial + FAQ

jedi_knight_ii_skin_tut.doc | 35 KB

know on how to get your skin working for JK2. Something else you might enjoy are the unpainted skins released by raven. This tutorial together with the unpainted skins should get you going! And when you're done, be sure to let us know and drop your skin in our incoming files mailbox! [b]Note:[/b] This tutorial can also be found online on our site at: http://www.jk2files.com/file.stuff?CustomSkinningTutorial However, since I know a lot of you have to feed their modems and cablemodems, you can download it here. Then again, having it in a word format is quite nice too :)

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4,639 downloads

Uploaded:13/09/2002

EpIIblades

epiibladesv2.zip | 355.87 KB

colours: *Windu\'s Purple Blade* -same colour as his AOTC movie saber *Light Blue Blade* -as Luke\'s in \"A New Hope\"[/quote] To tell you the truth I never realized that the JK2 sabers looked different from the movies! But when I saw these sabers in-game... wow they look so much better! Alot more \'cleaner\' looking and the rounded edge compared to the rather sharp edge is an improvement! The blue and purple sabers have their own pk3\'s so if you only want those and not the rest then it\'s up to you :)

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4,637 downloads

Uploaded:19/07/2002

Qui Gon saber hilt

jinsaber.zip | 272.36 KB


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4,619 downloads

Uploaded:10/07/2002

The Ladder - Map Only (No Music)

ladder_no_music.zip | 507.45 KB

(this page / file) - [i]Just the Map[/i] - A small download for dial-up users (broadband impaired :D). Everything but the music. - [file="2200"][b]ladder_music_only.zip[/b][/file] - [i]Just the Music[/i] - For those who got the map and now want the music. To start off with a quote from the author, JediNight: "The Ladder is pure, nonstop combat", and that's just what it is! This map is actually more of a "training map" but it sure is a lot of fun. Here's another quote from the author, describing the map very well: [quote]You will have to fight your way through endless waves of reborn (54 of them), each wave progressively tougher than the last. But, [b]you start the map with full saber and force powers[/b] (except saber throw 3 because level 3 saberthrow is better for fighting stormtroopers than jedi). You will even fight Tavion and, at the very end, Desann! IF YOU HAVE NOT FINISHED THE FULL GAME, DO NOT PLAY THIS AS IT WILL RUIN THE ENDING FOR YOU![/quote] To be honest, I was playing some eurotrash trance while testing this baby out, I forgot music was included so I can't comment on the music, although I believe I did hear some Prodigy with Smack my bitch up! Good stuff! While playing this I took 71 screenshots, mainly to show off my skillz ofcourse :) lol, of which I have placed 13 thumbs and 13 full size shots for you below! Now I played this map on the hardest setting (which is the default when you load the map through the savegames menu, see readme.txt) and to be honest, it wasn't hard at all... but then again, I can't remember the last time I didn't end up #1 while playing on jolt.co.uk FFA servers :) But then again, maybe my lame tips are to blame for finding this easy hehe :) [b](Lame) Tips[/b]: - Stun the enemy with lightning, then shrike 3 (or more?) of 'em at once with a heavy saber horizontal swing. - Run around the arena's outer ring to recharge your force so you can heal yourself (F5), the enemies will just walk behind you, looks like they're to friggin' dumb to cut you off hehe :) [b]Some Notes:[/b] - This could be considered a spoiler for those that didn't finish the Single Player campaign yet. - Tavion is easy as pie... if you know what I mean. - Desann only took 4 heavy saber strikes to kill, he didn't even scratch me :D - Some tips / cool things you can try out can be found in the included readme.txt - F9 and F12 (default keys for quick-save and quick-load) are your only friends here... :D [b]Installation Instructions:[/b] These can also be found in the included readme.txt file (which can be viewed below), but I just wanted to stick 'em here too: 1) Drop the ladder.pk3 file in your Jedi Knight II's GameData/base folder. 2a) Bring down the console (SHIFT+~) and type "map ladder". 2b) Go to your load menu and load the savegame named "ladder". Be warned, however, that I saved the game on hard difficulty, if you want to play on an easier difficulty, either set it in the menu or on the console (set "g_spskill" to "0" or "1"). [b]Screenshots:[/b] And now, the screenshots, featuring me (Pro-Filer) :D Me Vs. 4 Reborn | "The Sucking Hole" Bring it on! Action! And more action! Even Pro-Filer's die :( Kicking Black Jedi ass! Tavion Dies | Desann Dies :cya: What a happy end! :cya: Now go and try this map out already! Enjoy! :beer:

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4,611 downloads

Uploaded:02/05/2003

Moria orc and Mordor orc

orcs.zip | 4.3 MB

both skins wear a helmet with the armor and the blue versions wear very limited armor. In my opinion this model is great the face needs a better reskinning. My favorite skin in the pack is the Mordor blue skin, just like the colors used and the look. New model with new sounds and lots of variety what else can I say. Great work keep it up. What are you doing still reading this, download this model right now. A nice addition to all the Lord Of The Rings skin out there. Maybe we will see a Lord Of The Rings Mod soon. Bot Support: No Team Colors: Yes New Sounds: Yes Maddog

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4,611 downloads

Uploaded:01/08/2002

JediMod++

jediplus3.zip | 712.17 KB

Functions as follows - Freeze, Unfreeze, FreezeAll, UnFreezeAll (BOFH and [WD]Rage - Slap (BOFH and [WD]Rage) - Slay (BOFH) - Ban (Dest) - Clientban -- ban by client # (Dest) - Clientkick - Correct tckmodels.cfg (BOFH and Various Other People) - Allowing force powers during duel other than Mind Trick & Lightning via a CVAR (BOFH) - Adding just saber throwing to duels. (BOFH) - Allowing RGB Sabers in TeamPlay modes [CTF/Team FFA] (BOFH) - Can have two sabers at once (Dest) - Two new stances (Dest/JK2's own code) - New special move - Can scale how often blocks occur - Saber scaling - Emotes (Dest) - Chose to nerf or un-nerf back stab dammage - Chose to allow players to spin mouse during backstabs - funSize - Kick Tag - kicking off walls while not on ground - Saber only JediMaster mode with a dualsaber. If you start a game of JediMaster and weapons are disabled then it goes into this mode. It's fun. - lots of cvars (All Programmers)[/quote]

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4,607 downloads

Uploaded:10/07/2002

Emperor\'s Throne Room

emp_throne_room.zip | 3.56 MB

detail with moving stars and drop area for people that love force grip ;).

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4,589 downloads

Uploaded:23/11/2002

Perfect Sabers

perfect_sabers30.zip | 264.68 KB

really can\'t think of anything to change for this, except maybe I would make the glow of the saber itself thinner. But other than that, Great Job! BTW this mod also supports the TCK Mod.

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4,575 downloads

Uploaded:12/06/2003

Kurono Mountain Tournament

cr_tourney.zip | 18.53 MB

small, well-lit platform in the center and a ledge surrounding it, which would be perfect for viewing the duel taking place. Another arena includes a ship in deep, dark water and an island off in a corner. I love that the lanterns on the masts actually swing in the \"wind\", which you can hear the higher up you go on the masts. A dilapidated structure with busts that breathe fire greet you in an adjacent arena. The fallen columns, broken and splintered door and haphazard stairs here could make for some very interesting duels. And finally, the last arena has some large, floating rocks that form the shape of a dragon. The rocks do move slowly, but one wrong move and you could find yourself plummeting to your death in the pit below which houses what, I think, are dragon eggs afire. In the center of this map is a building with a sake bar and if you take the three flights of stairs up, there is a restaurant with a patio outside. While the building does seem a bit far from all four arenas, it still can serve as a viewing area. If you take the back door out the bar, you\'ll enter the \"Garden of Peace\" where there is a fountain and a memorial dedicated to President Scroob. And if you happen upon the right area, you\'ll be transported to the locker room where you\'ll find a very interesting piece of art on the wall and benches in the middle of the room, flanked by large lockers. Also, you\'ll notice, the last few screens there show the swamp canyon. Great little part of the map which is located ... well, have fun finding it. ;) The textures used in this map are gorgeous, the music is surprisingly appropriate (FF7 fans will recognize the track), the layout makes sense and it was all constructed well. Each arena is like it\'s own miniature duel map all connected with a viewing area and a little garden to make this a great tournament map. I believe my only complaint would be the FPS issue I have with this map. I averaged about 15-20 on most of the map. :/ Then again, you may have a better puter than me and your system could handle this. I think either way, this map is at least worth a gander. Great job, Chrono! :) Bot Support: No New Textures: Yes New Music: Yes Game Types: FFA, TFFA, Duel ~AmosMagee

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4,570 downloads

Uploaded:09/07/2002

Cool Moves Mod

coolmovesjk2.zip | 10.12 KB

but Raven did not put them as a move in Multi Player.. so here it is :)! Basically it replaces the 'roll' animations with the butterfly and cartwheel animations. A must download!

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4,544 downloads

Uploaded:15/03/2003

JK2 Force Editor

jk2_force_editor.zip | 247.17 KB

in your settings and it will give you the text to copy and paste into your autoexec.cfg. This is great and very user friendly in my opinion. All of the force settings are here and you can also base your points on the padawan ranking all the way up to the Jedi master. You can make the binds to whatever key you would like so this doesn’t interfere with your other binds. Good Job Keep Up The Good Work! The EXE is tested by JK2Files staff and confirmed free of any virus or trojan. Maddog

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4,529 downloads

Uploaded:29/09/2003

Forest Sanctuary

forestsanctuary.zip | 14.87 MB

games. This map is very expansive. The main spawn area is one small, enclosed room which has numerous teleports that lead to the various areas in the map. Every room in this map is fit for a large FFA, or numerous duels. And most areas have the hazard of lava or a pitfall. One room contains a large, circular platform, which is floating over lava, and is surrounded by many more small circular platforms. One gets the vibe of a “trial arena” sort of area. The trainer and trainee duel in the middle platform, while members of the clan or whatever watch from the smaller circular platforms. :) In another area, you will be confronted by a small maze of platforms over lava which deals death instantly. I didn’t really see a point at first, but spend a little time in here, and you’ll find something semi-hidden. :) In the third of the four rooms, you are dropped into a small building overlooking what appears to be a shrine area, with a large statue and pond in the center. This area has three more doors. The door directly behind the statue leads to a large, jungle area. The left door leads to a small, dimly lit room with a large fire in the center. Reminds me of the old days back in boy scouts. Take the right door to find a cantina, with… mmmmm…. Ysalamiri roasting over an open flame, and plenty of alcohol! The fourth and final area leads to another trial arena-like area, with another large, floating platform in the center, and a balcony surrounding it, instead of smaller platforms around the large one. There is also a small, windowed room where more people can sit and watch the duelers, or FFA’ers. I absolutely love this map! I had played it in JK2, and loved it then, and the port to JKA is most welcome! :D The frame rate of the map is wonderful, save for a few places. The music is great, it has kind of a soothing and relaxing feel to it. Mistress, make some more maps, NOW! ;) ~Lord Griever~ [b]New Textures – Yes New Music – Yes Bot Support – Yes[/b]

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4,523 downloads

Uploaded:04/12/2002

Dim Side Jedi Academy

ffa_dimside_se.zip | 4.51 MB


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4,522 downloads

Uploaded:15/05/2003

DKS Conundrum

conundrum.zip | 15.47 MB

find secret passageways, old tapestries, a cemetary with moonlight casting eerie shadows over the tombstones. In one room there's an inexplicable blue fog surrounding everything. There is room to duel in more than a few areas, but this map would probably be best for a guns FFA or even just used for RPing. I had so much fun exploring this map. Considering the (still not updgraded) puter I have and the size of this file, I was amazed that my FPS was still great! I really love the four poster bed ... it really completes that whole gothic bedroom look. The only thing this map really needs is well, a sequel? ;) (Oh yeah, and bot support, I suppose.) I refuse to give away the secrets in this map. :) They're fun to find. Tell me how many ravens you count. :D Bot Support: No New Textures: Yes New Music: Yes Game Types: FFA, TFFA, Duel ~AmosMagee

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4,495 downloads

Uploaded:26/05/2003

Kill Tracker 101 v1.0

kt101.zip | 569.4 KB

used in game, but that’s just me. Please report any suggestion or bugs to the author Maddog Below is a list of the main features: [quote]Main Features: -Kill Tracker Upon killing someone in any way (Except kicking) the kill tracker will add one to it's counter and display a custom "Kill" message that you can customize. Upon kicking someone to death, the kill tracker will add one to it's counter and display a custom "Kick" message that you can customize. -Death Tracker Upon being killed by someone, the tracker will add 1 to your death count, and then display a custom "Killed" message. The same applies from above when you are kicked to death. -Duel Tracker Upon initiating a duel, you can display a custom mwssage at the beginning of the duel, and then a custom message at the end of the duel, whether you won or lost will determine what the message will be. Upon completing a duel, 1 will be added to your duel tracker and 1 will be added to your 'won' or 'lost' tracker. (ONLY if you finish a duel with someone killing someone. Otherwise it isn't counted) -EVERY message available for others to see (ie !time, !info, etc) has the ability to be modified to your liking. So perhaps if you wish to have your own color scheme, etc, you can now do that. -A button that will allow you to start up the Kill Tracker without having to run it through a program such as GameSpy Arcade or any other similar program. [/quote].

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4,479 downloads

Uploaded:30/10/2002

Labyrinth -Halloween Special-

labyrinth_halloween.zip | 4.04 MB

sight, or inside the labyrinth to avoid detection until the time is right? In the center of the Labyrinth is a tower which can be entered to give players access to several sniper spots, but beware...whilst they give you a good view of the maze below, can be easily spotted. There are several small dueling areas, but almost the entire map is good for wall walks and fast, furious saber fights. This map has many hidden features so there is always more to find. Oh and did I mention that it is haunted?[/quote] Couldn\'t have said it better myself :D Fun map, many little death traps set around and I love the spooky sounds! The inside of that tower looks amazing too! Good job on the rocky surfaces, they came out well too, especially the bridge thing! Now THIS is what I call a labyrinth :D [b]Bot Support:[/b] Yes [b]New Textures:[/b] Yes [b]New Sounds:[/b] Yes [b]Game Types:[/b] FFA, TFFA, JediMaster, CTF, CTY

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4,439 downloads

Uploaded:14/12/2003

Jedi Academy Mod (1.5)

jamod_15.zip | 286.53 KB

supposed to be the last? Hmmm anyway on to the review. As always this mod is a server side mod and contains all of the past features plus more. Most if not all of the changes are for the admins and the person running the server. You can now ban a whole range of I.P. addresses, there is a new command that enforces the no force/no weapons even if terminator or empowered modes are on, there is a few new sound effects added to exploding body parts and the login of admins and much much more. Personal I like this mod and we run the 1.3 version on the ICoP server and plan on taking this mod for a test run. I suggest giving this newest version a download, most of the new commands will help out the admins and who doesn’t like sound effects LOL. Great job, only time will tell if this is the final version . Maddog Below is Amos’s review of version 1.3: Quote: -------------------------------------------------------------------------------- Jedi Academy 1.3 is the final version of this great mod - no really - it IS the final version. Seriously. This update is chocked full of admin commands and emotes and just all kinds of stuff. There are quite a few bug fixes and this is just the best mod out there for admin-ing servers. The gameplay remains the same, but now, like if you're in a duel on an FFA server, you can't use bacta, or emotes. Any sleeping or punished person cannot be killed - they can't even /kill - fabulous feature for admins trying to deal with lamers. Ooo ... and if a Padawan connects and there's already a Pad on the server, the one connecting gets renamed. And, and, and ... there's just so much here. Read the readme. Trust me ... you're going to need to read it. It's a freakin' tome, but there's just so much there and every feature is just ... well, okay, I'm gushing. But I love this mod. Remember, it's a serverside mod, so you don't have to download it to play at a server that runs it. ~AmosMagee -------------------------------------------------------------------------------- Below is a list of updates from the last version: Quote: -------------------------------------------------------------------------------- 1.4 - Updates · New IP Range Banning Admin Command ( mbanrange) · g_mAllowPowerups - Enforces the use of powerups when 1 or more (Except for ALL) force powers are disabled. · g_mDebugTerminator - Will enforce the "Saber Only" server rule and will allow no weapons other than saber upon it. · g_mDebugEmpower - Will enforce the "No Force" rule and will not allow empowered clients to have force. · g_mAllActivity - detects all activity by client when using the g_timeouttospec cvar, thanks Lee · bot_honorableduelacceptance - now available without cheats, default is enabled. · Spectator Followers can now be kicked, banned, etc. without affecting others. · mvstr - command that allows you to choose which map you want in the rotation, without disrupting the order. · mnextmap - executes next map available in rotation. · g_mAllowAdminMap - controls the mnextmap command usage. · g_mAllowAdminVSTR - controls the mvstr command usage. · g_mAllowTeamSuicide - allows clients to use the \kill command when in team games. · Added Thunder sound effect to admin & knight login. · Added Explode sound effect to the mexplode admin command. · Most default settings that were in academy.cfg are now hardcoded into mod for faster and easier configuration. · jk2logbackup.pl - this is a perl script for BSD and Linux servers only, designed to archive your games.log file weekly. (written by neoE) · Minor Code Tweaks --------------------------------------------------------------------------------[/quote] So, though ChosenOne has promised time and again that the last update really was the last one, you can't really blame him for updating this one ... last ... time. ;) He's removed over 60 cvars that just seemed to bog the thing down. Doing so has streamlined the mod, making it faster, the filesize smaller and it doesn't use as much RAM as before. One of the great things about JAR (for JA) is that Server Admins are able to pick and choose which commands they want their Admins and Knights to have. Chosen has included that same feature here, for those still playing JK2! He's also customized the aminfo command according to what level of admin you are, or if you're just a player. Two new little cvars were included to let you change the health regeneration of bactas and adjust the value of which the bacta regenerates your HP. I'd say those are some decent updates for this mod and worth the download - especially with the removal of those cvars. Great job, as always, Chosen! ~AmosMagee

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4,397 downloads

Uploaded:31/07/2002

Real Lightsaber Sound Patch

real_lightsaber_patch_v1_0.zip | 2.06 MB

Force Jump sound (replace with \"Duels of fates little theme\" - Force Lightning Sound (Add Dark Side \"oohhhh ohhh ohhhh\") - Force Pull sound (replace with \"The Throne room\" EPI end theme - work in progress, have any ideas? - Force Push sound (replace with \"Darth Maul Force push\" used for push Obi in the hole) - Force Speed sound (replace with \"Anakin\'s Mother looking for theme\") - All Saber Sound (On-off [Dooku version very Terrific!!!], hummm, block, bounce, hit, hit wall, hup, saberspin - sound take up from EPI dvd and EPI dvx version)[/quote] The saber sounds aren\'t too bad, but overall an interesting pack of sound replacements :D

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4,393 downloads

Uploaded:15/09/2003

Episode 5 Map

ep5map.zip | 4.22 MB

Vader. Or Leia, R2D2, Chewbacca, Han, C-3PO, Lando, etc. The only similarities are the stormtroopers and the fact it\'s Star Wars. Loosely is a very mild understatement. I found nothing in the map similar to ESB. You spawn in next to a X-Wing on top of a very small building floating in the middle of the Bespin skybox. Kill the two stormtroopers and try to walk down the extremely narrow steps on the side. Inside is a room full of more troopers. Once eliminated, you ride the elevator to the next floor down, where after killing more troops, you reach an impasse. To proceed to the last group of enemies, you have to noclip up a few units. I searched the entire map and found no way to this last stage. And after that annoyance, once the reborns are dead, you wait and...nothing. There is no trigger to end the level, no scripting to tell you you\'re done. Which apparently is something SVERREARAGORN should have noticed and taken heed of himself. You\'re not done. This map is not finished, IMO, and should be seriously debugged and elaborated upon before subjecting us to it again. Technical Data: Pros: 1. Well, I guess Kyle could be considered a pro, but nothing about this submission is anywhere near professional level. Cons: 1. No relation to it\'s intended subject. 2. Several bugs. 3. Unfinished. Rating: 4/10 New Textures: No New Sounds/Music: Over-used DotF from Episode I: the Phantom Menace. Game Types: SP JEDIofONE :mepimp:

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4,377 downloads

Uploaded:03/10/2002

Coruscant Promenade

coruscant_promenade.zip | 3.04 MB

surrounding you, ships and what not flying high above you and a cool sidewalk city feeling :D. I highly recommend a download!! Okok, so my screeny kinda sucks, but the map looks way better ;) [b]Bot Support:[/b] Yes [b]New Textures:[/b] Yes [b]New Sounds:[/b] No

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4,377 downloads

Uploaded:05/02/2003

xMOD

xmod1.2.0.zip | 600.08 KB


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4,354 downloads

Uploaded:11/07/2002

Tyranus

tyranus.zip | 890.27 KB

file. Pros: Great modeling on the face. Also has bot support Voices used in this model is kinda crumy and can barely tell it is him. But it is in fact from the movie. But it was a very nice try and please understand that it is better than nothing! (Its pretty much all the user had to work with) Suggestions: The boomerang shaped light saber handle would be a nice addition! Finally Say: Its worth the download!!!

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4,351 downloads

Uploaded:24/06/2003

Chapel of the Ysalamiri

chapel.zip | 5.9 MB

to the doors of the chapel. Off to one side is a brightly lit door that leads to a small dueling area. If you continue walking past the viewing area, you come to a door that opens outside to a small, enclosed area with another statue of the Ysalamiri. A carefully laid stone path takes you to an old broken well. If you retrace your steps and continue towards the main doors of the chapel, you might find yourself distracted by the bright blue light off to the side. Found at the bottom of the long, winding staircase is the coveted Ysalamiri, with a beam of light shining down on it. Again, back to the chapel doors where upon entering the solemnity is nearly palpable. The only light in the large temple comes in from the beautiful stained glass windows, creating lovely patterns on the bare floor. Above, though, you do see the faint glow of lanterns. Go back out the large doors of the chapel and there on your right, through the door there, is a staircase, leading up to bridges and ledges and the roof and finally, as you round a corner, is a door that opens to reveal a long platform that goes almost the entire length of the chapel. A beautiful map to look at, yes. But I also think duels on the ledges and roof above could be exciting and dramatic. The only problem I see with gameplay is that not many will have the patience to climb those stairs everytime to just play up there, though there are some spawn points up high. Also, there are plenty of other areas to duel and have some great FFA's. :) I really haven't decided whether I like the lighting yet or not. In some areas, it adds to the drama, but is a bit dark for my taste. Though, could be great for hiding. :D The skybox ... well ... eh. *shrug* I love the curve details added outside and inside the buildings, they seem to draw the eye away from sharp edges. I think the only thing I didn't like about this map was the texture used on the umbrellas - just didn't seem to fit with the theme, to me, anyway. Keeping in mind this is a beta map, I won't get onto Rgoer about bot support. ;) I anticipate the update to this map and I really hope he adds music too. :D Great job, Rgoer! (By the way, I think this is his first map, but don't quote me on that.) Bot Support: No New Textures: Yes New Music: No Game Types: FFA, TFFA, Duel ~AmosMagee

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4,351 downloads

Uploaded:31/01/2003

ExMove Mod v1.0

exmove10.zip | 663.85 KB

in yellow,red,green, and purple stance - speed increase in green special attack - new rolls: left,right and back roll animations - Astyanax

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4,340 downloads

Uploaded:10/07/2002

Large Sand Arena

ffa_sandarena.zip | 1.59 MB


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4,311 downloads

Uploaded:04/12/2002

=Darth= Training Grounds

darth_training.zip | 3.01 MB

parts. On one side is a large glass chamber where, presumably, people can practice with their sabers. Inside the chamber, there is a button on the wall which allows the player to leave the chamber when they wish to (this button is only inside the chamber btw). There is also a room connected to the chamber which is filled with health and shield pickups so that players can quickly 'regenerate' themselves should they need to. There are two rooms to be found outside of the chamber. One is filled with rows of weapons and ammo, though the door is locked from the inside. The other room contains some health/shields. There is also a walkway type of structure here. Basically two players can saber duel on this walkway and the first person to fall off, loses. It's challenging as you have to keep control of your player and movements. On the big wall dividing the map is a glass room where people can spectate. There are also 3 buttons on the walls which control doors the entrance to the glass chamber, the door to the health room in the chamber and the entrance to the weapons hold. On the other side is a walkway going around above a floor of death (i.e. if you fall you die). Like the walkway on the other side, this one just lets you practice over a death pit. It's open and wider so it's a bit more challenging. Circling around the map is a 'floating bunker'. Noone can hit you while you're in there (unless they are inside the bunker with you ;)) and it also gives you a birds eye view of the entire map. The map certainly works well in terms of clan training. However, I felt that despite that it's purpose is just to train, the map could have been made more 'aesthetically' appealing. The lighting was a little bland and 'white washes' the floor. The walls are high and repeated the same texture over and over. I would have suggested to have some more realistic lighting (for example, light fixtures on the wall acting as the source of light) and also some detail on the walls (perhaps changes in the texture, or little indentations just to give it more of a depth). I recommend this map for clan training or the like, but am not sure how well it would fare as a normal FFA map due to the large storage of health and weapon pickups. [b]Bot Support:[/b] No [b]New Textures:[/b] No [b]New Sounds:[/b] Yes [b]Game Types:[/b] FFA, TFFA, Duel

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4,300 downloads

Uploaded:10/07/2002

Dark Sabers

darksabersv1_0.zip | 192.5 KB


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4,294 downloads

Uploaded:25/09/2005

Star Wars Jedi Outcast Re-edited Part 3

swjk2reeditedp3.zip | 6.66 MB

haven\'t seen the first two, go watch them for Pete\'s sake! You\'ll be glad you did. [file=\"47028\"]Jedi Outcast Re-edited Part 1[/file] [file=\"47176\"]Jedi Outcast Re-edited Part 2[/file] So, I know you all want to know if this video lived up to the last two, right? Well... I\'m going to keep you waiting to build up the suspense! Nah, I\'m just kidding. Of course it lives up to the others! Unfortuantely, to your dismay I\'ll imagine, this seems to be the last in the series. Does this mean the end? Somehow I doubt this is the last we\'ll see of EagleStriker. I\'m not even going to bother telling you what happens. I will tell you that Jan and Celine Dion make another performance ;). Watch it for yourself! ~Inyri

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4,254 downloads

Uploaded:17/03/2003

Alternate Dark Kyle - SP version

alternate_kyle_sp.zip | 660.31 KB

that are tired of seeing that beige skin. Vandori added a lot of leather to this reskin as well as a piercing, blue eyes, black hair, new boots and some gold trim. The author says there is one texture problem in the read me and plans to fix in a later version, not very noticeable. This is a very good reskin and the changes aren’t to many or over powering, very simple but very effective. Vandori states that this doesn’t work online, I tested it on a created server and it worked but it didn’t work online. All this skin needs is some new sounds. An online version with team support would be great for the next version. Keep up the good work. Bot Support: No Team Colors: No New Sounds: No Maddog

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4,235 downloads

Uploaded:24/05/2005

GR Bespin

grbespin.zip | 26.28 MB

than the original Bespin. There are more pads, more corridors, more of everything. But the basic Bespin Streets design is still there. I actually like this map. I didn\'t think I was going to when I first saw it. My initial reaction was, \"OMG They screwed with my Bespin!\" But after I explored a bit, I realized that the author of this map actually was able to improve upon Bespin. Nice job. [/quote] Just a few reviews ago, I added a \"new\" Bespin map for JK2 and I didn\'t like it at all. This map however, is nothing like that. The first version was decent and got a good rating from you guys - and had quite a few downloads. But this 2nd version is even better. It\'s surprising how just a few texture changes and a new skybox can completely change a map. This looks more like Coruscant at night than Bespin anymore. And I like it. Yes, it it a bit of a clan map with the silly Hall of Fame thing, but it was done well. There are only a few rooms, and they had some entertaining and interactive things going on there. This map is definitely worth your time to download - and I\'d love to see this added to servers. Great job updating Bespin! Bot Support: No New Textures: Yes New Music: Yes Game Types: FFA ~AmosMagee

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4,222 downloads

Uploaded:17/02/2004

Hyrule Town

readme.zip | 11.58 MB

‘should’ look. So as I had no other information about Hyrule, and I’m too lazy to traipse through hundreds of images on Google, after reading the readme I expected to see some beautifully detailed town, with smooth elegant architecture. When I went to play the map though I was to say the least a tad disappointed. The architecture is square in the large part, which makes the map feel plain and open, this isn’t then helped by the bland textures, and plain rooms, and reinforced yet more by the empty cathedral. The author does say this isn’t the final version so hopefully he’ll add some more interest to the map, and improve the FPS as mine was averaging at around 30 and the game would lock up now and then :/ The author says in the readme that along with all this; “Kaeawc\'s Tavern :) Temple of Time Herot Inn Barracks Bomb Shop Shooting Gallery Stables Potion Shop Bazaar Happy Mask Shop Chamber of Sages Zora River Mill Town Houses 1, 2, and 3 (the 3rd being the upper level of where the Jail is located) Jail” There are some secret areas, so if u can stand the low FPS and like Zelda download the map and start hunting. ~Wolf New Textures: Yes Bot Support: No New Sounds: Yes Supported Game Types: FFA - TFFA - CTF - Jedi Master

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4,215 downloads

Uploaded:10/07/2002

Darth Vaders Chamber

duel_vaderschamber.zip | 4.65 MB

it is. It has a little bit extra space outside of the main room but i think thats because jedi cant limit himself to 1 room :p

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4,207 downloads

Uploaded:04/04/2003

Chainsaw

chainsaw.zip | 753.89 KB

all-important Binford logo from Home Improvement. It also replaces your saber in the SP version of the game. I\'m a sucker for new weapons, and this one is absoutely fantastic. Unfortunately,there are a few limitations in JK2 which you have to watch out for. It only replaces the blue saber, so all your non-blue saber blades will appear to stick out of the end of the saw blade. Also, the glow on the ground still follows the player around. But these are minor issues, really. VERY excellent work. It\'s too bad the limitations of JK2 keep this from being a 100% clean replacement, but it\'s definitely close enough for me to get a lot of enjoyment out of it. New Model: Yes New Textures: yes New Sounds: Yes Asytanax

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4,159 downloads

Uploaded:10/07/2002

Maulbot

maulbot.zip | 290.54 KB

with slightly weakened force powers, and some Darth Maul special chat messages! It's updated using a little tweak I picked up from AgentAdam002's Mara Jade bot - thanks AA002![/quote] This bot doesn't conflict with previously installed bots.

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4,158 downloads

Uploaded:06/09/2007

Grand Jedi Skills: *Flaw Stories

grandflawv2.zip | 48.13 MB

non-English speakers, I just made up a word. You should see what the spell checker tried to change it to, though... Aaaanyway, if you're looking for a map that truly pushes the engine to its limits, check this one out. Now there's a big difference between making a map that pushes a game to its limits and making an outstanding map. Not that this map is bad, but it certainly has a lot of room for improvement. My first thought about this map was that maybe the author made it a little too big for his attention span. For instance some of the areas have some really nice brushwork and overall architecture, while others are really [i]very[/i] bland, architecturally. This can sometimes even be seen in the span of a single room -- half the room is really wicked-looking, and the other half looks like first-map architecture. My second real bit of grief with this map is the lighting, which seems somewhat sub-par to me. It's not bad lighting, it's just not very realistic or smooth. Could be a JK2 thing, though. I don't play it or get to review maps for it all that often, so I'm not up on the big differences between JK2 and JK3 mapping. The lighting only really bothered me a couple times in some of the areas where it was really dark, or in some of the areas where light from another room was seeping beneath a seamless wall. Let's stop with the negatives though, shall we? This map certainly deserves props for being so huge with so much in it. If you can even [i]find[/i] all of the locations, I don't imagine it's going to bore you very quickly. There's plenty to look at and plenty to find, and none of the rooms seem remotely similar to each which, in this case, is a good thing, as it keeps everything fresh and interesting. I wouldn't recommend this map for any type of series combat gameplay, though. You'd get so lost you'd never find an opponent! But with all I can say about it, the screenshots I took should speak more for the map's ingenuity and innovation. There was simply too much there for me to remember too many details! And just for the record, I don't claim to have found every area, if that tells you anything about the sheer acreage of this map. Overall a very nice map. Definitely a download recommendation for JK2 map enthusiasts, if you can spare the bandwidth! [b]WARNING[/b]: I initially forgot to mention that you may need to tweak your memory allotment slightly to properly run this map. I was able to run it okay, but as soon as I tried to take a screenshot it crashed, so make sure to follow the instructions in the read-mes if you're having crashing issues. [b]Bot Support[/b]: Yes! Can you [i]believe[/i] that? [b]New Sounds[/b]: Yes [b]New Textures[/b]: Yes [b]New Music[/b]: Yes [b]Game Modes[/b]: ffa, team ffa, ctf ~Inyri

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4,143 downloads

Uploaded:19/05/2003

Jedi_vs_aliens

jedi_vs_aliens.zip | 12.93 MB

of work into his mapping with fresh textures and great music to set the mood. This FFA map is suitable for 6-20 players with plenty of room to hangout or destroy your opponents. This map should be added to your server rotation today and would be a great map for all you RPGers out there. I got great FPS but I just got a new graphics card :). This map includes some very interesting shaders bringing life to this map (most importantly the one room that looks like it is a living breathing organism). I was waiting for some of the alien tubes to break and attack me or make some strange noises. My only complaint about this map is the one hallway is kind of bright but nothing to hinder the download of this great map. Great work, keep on mapping. A little note to all of the map makers out there this is how it should be done and we all should take a lead from this refreshing map. Bot Support: Yes New Textures: Yes New Music: Yes Game Types: FFA Maddog

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4,131 downloads

Uploaded:01/08/2003

Silverbone Hilt Pack

silverbone_pack.zip | 274.74 KB

HUD compatibility and it also works with your MP and SP versions of the game. This is a very complete package, the author kept the whole JK2 community in mind when making and submitting this model. This is pretty cool hilt; I wish I had of my own (maybe I can checks the readme hehe). Great job keep on modeling, two thumbs up! Maddog

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4,118 downloads

Uploaded:02/06/2003

CTF Canyon

ctf_canyon.zip | 7.14 MB

of breakable glass will make some of us happy coughAMOScough. This is a great CTF map created in a week and half, another quality map from a member of the NRGteam. I love to CTF and this is a CTF map so I am already excited and couldn’t wait to play this map. Upon playing I realized the textures are awesome and really make you feel like you are in a canyon. I kind of got lost at first but then I noticed the red and blue paint trail around the map, making it easier to navigate. Great work I can’t wait to see more of your work. Bot Support: No New Textures: Yes New Music: No Game Types: CTF Maddog

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4,110 downloads

Uploaded:06/06/2003

Gunblade

gunblade.zip | 137.85 KB

complaints. In both Red and Blue stance, the character holds the gunblade, flat of the blade facing out. That doesn\'t look very good. Also, the sounds just dont cut it... I mean, go hit the wall, and listen to that. It does NOT sound like a gunblade sliding along the wall. It sounds like some weird techno banging on garbage cans musical. When you swing the blade and it slices air, it does sound good, just.... dont hit the wall :P. For a first model however, this IS good. The blade itself looks good, as good as can be for jk2, at least. If you\'re a FF8 fan, and you want a gunblade to hack away at enemies instead of a saber, I would suggest this model. Just... turn down your sounds some, and dont use red stance ;) [Installation Note] Dispite what the readme says, you do NOT create a new directory inside GameData to install. Just place gunblade.pk3 into you\'re base folder. Ultima

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4,102 downloads

Uploaded:21/06/2008

UltimateWeapons - JK2 Version (FIXED)

ultimateweapons_jk2_fixed.zip | 16.06 MB

Apparently there were some problems with the effects for some of the weapons and missing shaders and textures here and there, but this seems to have been fixed now. So, download away! :) Original Review: [quote][b]***NOTE*** This is the JK2 version of this mod, if you want the JKA version please go here: [file=91175]UltimateWeapons -JKA Version[/file][/b] Well here it is finally! The Ultimate Weapons mod v1.3! I reviewed the trailer for this a few weeks back and was deeply impressed with what I saw. Realistic explosion physics and effects, better weapons sounds and better weapons effects too, I was eagerly awaiting the release of this mod, and now…here it is! And it certainly doesn’t disappoint! What we have here is a very comprehensive collection of both some of the author’s own work, and the best of other modder’s work too, all compiled into one all encompassing mod! There’s simply too much for me to describe here, so I will get right to the best bits! [b]New Sounds[/b] As far as I could see (or should I say heard?) it seems like every weapons sound sets have been replaced with movie accurate sounds. One of the most noticeable is the sounds for the E-11 Blaster rifle. To be honest I wasn’t that fond of the default JKA sounds for the E-11, they seemed a bit too high pitched. Thankfully this mod completely changes the sounds to ones that are much more like those you actually here in the films (like the detention center breakout from A New Hope). I also liked the change of sounds for the Flechette launcher and Bryar pistol too. All in all a vast improvement over the default JKA sounds, and that goes for all the weapons! Also included are new lightsaber sounds, which sound more like the ones from the Original Films and also the original Jedi Knight games, along with new sounds for force powers and melee attacks too. I liked the change of the force power sounds, they now sound much more discreet and realistic compared to the rather loud default JKA ones. [b]New Weapons [/b] Here the mod gets even better. Not only does it have completely new sounds, there are also four new weapons or should I say, replacement weapons included. Three are the Bryar pistol, E-11 Blaster rifle and Thermal Detonator from the JKA Dark Forces 2 mod (which replace their respective default weapons), and the other is the DC-15A more commonly known as the Clone Trooper blaster rifle, from the Movie Battles II mod. The new improved repeater rifle, with new shot effects and sounds looks much better than the original, but if you want a change from that, just put the optional DC-15A .pk3 in your base folder and the repeater is replaced with the clone rifle. The Wookiee Bowcaster has also been given a good polish up, as have some of the other weapons. [b]New Weapon Effects[/b] Along with new sounds and some replacement weapons this mod also has new weapon effects. For example, new muzzle flashes and blaster bolts. The projectiles for the repeater rifle have been changed to look bluish and the secondary fire has been changed as well, which I think looks great. Its pretty similar with the rest of the weapons, the E-11 blaster bolts have been changed, and now look much better, as have the firing effects for other weapons. The lightsaber has also received an upgrade with new blades made by D'halaine to look more like the saber blades seen in Episode 3 One interesting case is the Bowcaster. We all know that in the JK Games thus far (at least Mysteries of the Sith, JK2 and JKA) the Bowcaster bolts have traditionally been green. However, if you look at the original films, the Bowcaster bolts are actually red. This mod changes the green bolts to red, thus making it more realistic to the films. If though, you don’t like the red, there is an extra .pk3 you can put in your Base folder, which will change them back green again. But not only does it change the colour, it also improves the green Bowcaster bolt effects, so it is now much improved. [b]New Particle Effects[/b] This was one area I was super happy with! It seems to be an unusual (mostly male) characteristic that we like watching things explode and blow up. Whilst women on the other hand like nice quiet romantic stories…well give me a few explosions any day! :P Well I am very happy to say that the explosions and particle effects have been [b]massively[/b] improved over the default JKA ones. The explosions now actually look like powerful the explosions that you would expect to get from Thermal Detonators or Rocket Launchers. Along with that are all the little chunks of things and sparks and shrapnel that fly everywhere (very realistically). Along with the explosions is the new blaster hit effects. Instead of just a black blob on the wall (or indeed another player!) when you hit it with a blaster bolt, you now get what looks like a proper hole that’s been blasted out. Along with that you also get little glowy bits in the middle, and even a small tongue of flame (also like we saw in the movies when a Stormie blasts a chunk out of a wall). [b]Extras[/b] On top of all of that, as I have already said, there are some replacement weapons, and a handy .pk3 file for changing the Bowcaster bolt colours around from red to green and back again. Then there is also another couple of optional .pk3 files, which you can choose to use. One is a .pk3 file, which is called; ‘zzz_UltimateWeapons_LQEffects.pk3’. As the name suggests if you find that your computer is running slowly with the full-on-super-high-quality effects, you can put that .pk3 in your base folder and it makes the effects simpler and less taxing on your systems resources, which is great if you have a slower computer. I really think that was a nice thing to add in there, as it makes the mod even more accessible to people. :) Lastly we have another optional .pk3 which disables the blood effects in the mod. Personally I’m not that fond of blood effects, since laser bolts and lightsaber blades would in reality cauterise the wound and should stop it from bleeding…there goes my geek side again! :P The blood effects are on as default in the mod, but if you don’t want them to appear, you can put the ‘zzz_UltimateWeapons_NoBlood.pk3’ in your base folder and this will remove the blood splatter effects. [b]Conclusion[/b] All in all then an absolutely fantastic mod here, and what is more, it works in Single Player too! Though there is the possibility that this mod will conflict with other weapons mod’s and such, but that is to be expected considering how many things this changes. So if you want to know more about that, take a look in the files readme for more information. To be honest, this compilation is as close as I think it is possible to get to a perfect all round weapons mod for Jedi Academy, it truly recreates the movie feel in the game. And personally I think that this really breathes some fresh life into JKA when you play it. Fantastic work here D'halaine! I [i]very[/i] strongly recommend a download here, you wont be disappointed! :D ~Nozyspy~[/quote]

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4,081 downloads

Uploaded:03/12/2004

Lions Leaders JK2 Scripts

lions_leaders_scriptsv7_77.zip | 11.26 KB

I kinda don\'t like, there\'s scripted gripkicks, pullkicks and combo\'s. I don\'t agree with using scripts for combos or moves or anything I think it\'s a bit cheap if I see someone in a server using them. You can customize which keys you use to exec certain scripts, if any are to your taste then enjoy but personally I\'d only use the combo one\'s as a resource on how to make your own scripts and experimenting with them. Nevertheless the lag ones could help you in times of need Full List of Scripts: 3fasthityellowinred drainbackstab gripbackstab lag_dfa lagondemandfull lagondemandhalf lagondemandthrid pull_leftsidekick pull_rightsidekick pullkick pullkickbetter regularfastdfa rregularfastdfa rspikerfull rspikerhalf spikerfull spikerhalf spikerthird unlagger 4yellow fastestfastdfa longestfastdfa rfastestdfa rfastestfastdfa rlongestdfa rlongestfastdfa -Rink

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4,079 downloads

Uploaded:14/03/2003

Hogwarts Beta

hogwarts_beta.zip | 13.14 MB

in it. Personally, i think this is an excellent start. I think it would have been better for him to wait until the map was complete, because this is like teasing us. - Spectrum New Music: Yes New Textures: Yes New Shaders: Yes Bot Support: Yes

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4,072 downloads

Uploaded:29/08/2003

Boba Fett Reskin of Mandalorian Model

boba1.zip | 1.81 MB


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4,052 downloads

Uploaded:16/08/2003

Yavin Twilight v1.5

yavin_twilight_v2.zip | 1.5 MB

the map a bit dark at first so you might have to increase you brightness to see properly but brilliant atmosphere! There are yellow fireflies that fly up from the ground and circle around the little bushes. Some shallow ponds and large boulders. A very good design of the map as well, the bases look like stonehenges (though the red base seems to have been destroyed to ruins). You might miss some passageways and such so keep a look out![/quote] Silverwest claims this is an update to his map and it is bigger than his first version, so, I\'ll trust him on that, though I see no differences really. The sky is still incredible, the fireflies still flit about and fog hugs the ground all around in the swampy marshes of this map. The map is a bit dark still, but it\'s a beautiful map and fun to play. There are a few passageways that still might be difficult to find. A small lift takes you up to a sniper\'s spot above the middle area where flag carriers will be running through to get back to safety at their base. It\'s difficult to review an update of a map that never really needed an update and I can\'t quite tell what was updated. :) This is such a complete map. Not only does it have bot support, but it includes new textures and new sounds and music. The skybox is most impressive. And this map supports almost every game type. What more could one ask for in a map? Oh, and my FPS was great. Yes, with all of the effects and detail in this map, it was done well so my FPS remains decent. YAY! Really, my only complaint about this map is how dark it is. When I think of \"twilight\", I imagine a lighter nighttime, a sun-has-just-set kind of nighttime. But I shall complain no more. I adore this map in spite of my issue with the darkness. I\'ll simply turn up my gamma. :) I\'m glad the author updated this map, even though I can\'t figure out what was updated. At the very least, it\'s a nice revival for an old map. Bot Support: Yes New Textures: Yes New Music: Yes Game Types: CTF, CTY, FFA, Team FFA, Holocron FFA, and Jedi Master ~AmosMagee

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4,049 downloads

Uploaded:01/07/2005

Mace Windu: Party Crasher

crasher1.zip | 50.17 MB

single-player campaign which is about one of Mace Windu\'s away missions, similar to the way Jaden gets them in JK3. He\'s been sent to investigate some odd \'black hand\' group (I think that was the name) and ends up getting into bar fights, club fights, and finishes with the final duel against the leader of the group. The level design itself was fairly good, however the lighting was very dark and the overall architecture wasn\'t fantastic. The puzzles weren\'t that difficult, and I would have preferred a few more of them. However, the cutscenes were very well scripted and the voice-acting, for lack of a better word, was nice. I did enjoy this map, and some of the humour was quite amusing - some of it was horrible, but other times it made me smile. Installing the file was also very easy, as it comes with it\'s own self installer, and program loader. The Mace Windu model wasn\'t bad, but it could\'ve been better, and I\'ve never seen a sith with a yellow lightsaber. Still, there\'s a first time for everything right? ;) So yeah, if you still play JK2 and are looking for a short and fairly enjoyable romp, then have a look at it, but don\'t be expecting a wholly-entertaining experience, as unfortunately the level is just too short, compared to the default levels, and you\'ll rip through this in one sitting due to its difficulty level. New Sounds: Yes New Textures: Yes Bot Support: Yes ~Szico VII~

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4,041 downloads

Uploaded:09/07/2002

Nameset

nsinstall_1_0.zip | 901.9 KB

Simply extract NameSet.exe and run, it will then ask you to locate JediOutcast.exe (default path is C:\\Star Wars JK II Jedi Outcast\\JediOutcast.exe). Once you have done this the rest is self-explanatory.

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4,030 downloads

Uploaded:21/08/2003

Jedi Academy Mod Scripts

jamod_scripts_14.zip | 152.16 KB

amlogin or you're just a regular visitor of a server that runs JA mod 1.4, there is a script here for you! There are four seperate scripts included here. One for those with rcon access, one for those who have "am" level access, one for those with "jk" level access and finally a script for those who don't have admin access at all. Once you choose one that best suits your needs, you're going to have to spend some time customizing the keys so that they match the configuration that you're used to. I suggest that you print out copies of some of the cfg's with the commands so you can remember which bind does what. :) Once you begin to play with the new script, you'll find yourself in a sea of menus. For example, if you use the JAT script, press F11, the default bind for the Jedi Academy Main Menu, and you'll be able to slap, sleep, punish, kick, ban, etc. anyone in your server just by pressing a series of already scripted keys for you! But wait! There's more! Not only do you have all of the admin-ing functions in easy-to-use menus at your disposal, there are also other features such as a Roleplaying script, demo recording made easy, tools to make communication during CTF's easier and much more! One great thing about this script is that it frees up more keys for those all-important text binds that we (okay, I) need. For instance, there are four message modes in JK2, so if you used all four, that would take up four whole keys! Not so with these scripts since there's a chat selector which only uses two keys! The default is the U key which will toggle through all four chat modes and Y will allow you to execute that chat mode. Yay! And just to give you an idea of the Roleplaying script ... you like use two keys to scroll through JK2 characters, then use another key to select that character. Let's say you chose Tavion. The script will change your skin to that of Tavion's and your name to Tavion. When I tested these scripts, I'm sure I barely scratched the surface. The menus are extensive and there's just so much that can be done with these. If you run a server with Jedi Academy 1.4 on it, these scripts can make your job easier. Even if you just frequent a server that runs this excellent mod, these scripts can improve your time spent playing the game. :) Keep in mind that it will take some time to get used to all of the new binds and it will take quite a while to customize everything so that it suits your needs. But if you want to use the mod to its full potential, these scripts will certainly be useful for you. Be sure to read all of the readme's thoroughly. ~AmosMagee

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4,023 downloads

Uploaded:20/07/2003

Single player Episode I Obi-Wan Kenobi_robed

sp_obi.zip | 566.67 KB

screenshot included. If you can fix the problem the author is all for it. Not a bad mod just replaces the skin, nothing really new here. This file is suggested for all of the Jedi or Obi-Wan fans. Not bad just wish you could’ve added a little something extra to get people to want to download this. Maddog

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4,015 downloads

Uploaded:26/07/2003

Spector's Arenas

spectors_arenas.zip | 13.13 MB

approached him rapidly, pale with trepidation. "Sir, we have some stowaways on board. They may be Sith assassins," he gulped, fear constricting his throat. Grimacing, the commander brushed his hand involuntarily against the scratched surface of his lightsaber hilt, recalling the last conflict with these dark warriors. Only he had survived their vicious sneak attack on his ship; he had to pick an entirely new crew to replace the victims of the slaughter. His face closed as his mouth grew tight. "Order the crew to the escape pods. I will face this threat alone," he ordered. "Yes, sir," came the croaked reply. The officer turned and ran for the intercom. His hand was severed as he reached for the button. The shriek of pain barely escaped his trebling lips before a second slash removed his head. A thump later, the decapitated body fell on the intercom as the unseeing eyes of the head glazed upward from its lonely position mere feet away. "Welcome, coward." The commander slid off his cloak, and drew the metallic weapon from his belt. A crackle issued from the energy blade now leaping in vibrant greens from the end of the saberhilt. The shadowy figure crouched next to the dead lieutenant rose silently, hissing at him. "Well met, rogue," he sneered the name like profanity. The blood red blade reflected into the pools of his lifeless black eyes. Suddenly he vaulted forward, his saber held above his head for a death strike. A sidestep and swing rendered the Sith weaponless, his saber smoking in pieces on the ground. The dark figure glanced frantically behind him as a foot caught him in the mouth and sent him flying against the bulkhead. He collapsed and stared through dazed and blood-soaked eyes at the brilliant violet that approached from the blur. "Bring my destiny to me, fool. If you can..." "Silence, foul creature." The commander grabbed him around the throat and threw him across the room and up to the ceiling, pressed against the cold steel. He left him there, unconscious and trapped by the Force. Exiting the command room, he navigated through the rest of the ship, empty and devoid of anyone else. By his quick calculations, there would be two remaining escape pods. He stepped into the airlock to find only one. A scowl darkened his face, and he got into the last one. Seconds later, the pod blasted toward the surface of the nearby Geonosis. It crash-landed into a cavern filled with a crimson cloud. The door gave way to a swift kick, and he swung himself to the ground. Scattered about like chaff in the wind, was his crew, dead and dismembered, lying amongst rocks, torches, and blood. A deep anger coursed through his veins, and he muttered an oath. Sensing a presence of the Force besides his own, he turned to see another cloaked figure, balancing a double-bladed lightsaber between fingertips. The being snickered at him, then vanished across a bridge into a building. He followed cautiously, tempering rage with cool logic. As his eyes grew more accustomed to the dark, he noticed a large chasm in front of him, spanned by a wooden bridge. He continued along the path, dodging traps and feeling for the aura that mocked him. After several twists and turns, he saw his harasser pause before a teleporter between two burning statues. With a taunting wave, the figure stepped into the teleporter and disappeared. Gathering together his courage and Force connection, Spector stepped through behind him... TO BE CONTINUED This is a MP map-pack by MDN14/Spector. In it are a duel map and 2 FFAs. The duel map, Arena of Fear, is a cavern with a small building and a large dueling platform. A red fog covers the bottom of the map, and much higher up is a black fog. Torches, statues, and rock groups adorn the platform. Temple of Fear is the Arena of Fear map with a large network of passageways, caves, and deathtraps connected to it. It reminded me slightly of the Temple level in Goldeneye for N64. The Shadow is a map of Spector's Danube class flagship, the Medusa. It has a cargo area, a hangar, a power room, and a control room. There are a few elevators and secret passages that allow movement between the levels. The architecture and design in all of the maps was phenomenal. I enjoyed playing all of them, and was thrilled to find bot support. The atmosphere the music set conincided with the feelings I got from just looking at the maps. As usual, Spector has again impressed me. I watch the future of this mapper with avid anticipation. Technical Data: Pros: 1. Good FPS on most areas in the FFA maps, duel map was good on FPS too. 2. Lotsa secrets; one of the secrets in the Temple of Fear was mind-blowing, incredible coding idea. 3. Suspenseful and tensious for gun FFAs. 4. Bot support! 5. Every area of all the maps were eye candy. 6. The skybox for The Shadow used Geonosis, wow, did it look good out that forcefield! 7. A nice menagerie of weapons to choose from. Cons: 1. FPS drops significantly on my crummy machine when you go to the duel area of the Temple of Fear, and the hangar and control room of The Shadow. 2. The saber FFA abilities were cramped through most of both FFA maps, since only a few rooms and areas allowed space for dueling. Rating: 8/10 Bot Support: Yes New Textures: Yes New Sounds/Music: Yes Game Types: Duel, FFA JEDIofONE :mepimp:

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3,999 downloads

Uploaded:11/12/2003

FFA Oracle

oracle.zip | 15.19 MB

my Hero¡K (For those who DON¡¦T know) WEDGE!!!!!!!!!!! Wedge has once again made a map worthy of recognition. This map titled oracle is yet another Wedge Map that utterly amazes me. The map has the Romanish(or maybe Greek I don¡¦t know) feel to it. Lots of big white marble building with huge columns and domes. It is a work of art. The whole map has a foggy feel to it, which makes it somewhat mysterious. The map is split up into 3 different temples, which are connected by pathways leading into a beautifully done pavilion (see pictures). Each temple has a brand new model in it, of huge statues of what I imagine are some ancient gods. The best one is the statue in the one main temple, which has a staff that has strange electricity shaders coming from it making a rather cool sight (again see picture). Another thing I like about this map are the textures and shaders. One of my favorites is the marble in the temples which has that shine to it that I love so very very much (like chocolate mints). The only problem (and its not even that big of a deal) are that the bushes out side in the map don¡¦t seem to be affected by the fog, so they seem oddly clear in a foggy map (look at picture once more) Oh also its once again for JK2!!!! Grrrr, at least their will be a JA version out soon, although with my luck certain OTHER reviewers who¡¦s names begin with Wade will probably try to review it before I can *cough cough*. Anyways¡K.. altogether though this map is some really nice work. This map like all of wedge¡¦s maps blows me away. I would recommend this map for everyone, if not to play on a server, just to look around and be amazed at ƒº. Great job wedge, I really look forward to your upcoming works. 10/10 ~DeathBringer New Textures: Yes New Sounds: Yes Bot Support: Yes Game Types: FFA

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3,990 downloads

Uploaded:29/08/2003

Star Wars JKII Saber Hilt Pack

jkii_saber_hilt_pack.zip | 3.61 MB

saber hilt is now JediMod v1.1 Compatible!!! (Hilt Selection Mod Compatible)! Luke Skywalker Lightsaber Hilt by Raven Software Obi-Wan Kenobi Padawan Lightsaber Hilt by MeLoN Qui-Gon Jinn Lightsaber Hilt by snakeeyesa27 Yoda's Lightsaber Hilt by FallenAngel_NYC Plo Koon Lightsaber Hilt by Alaris Darth Maul Lightsaber Hilt by Vent Gala Count Dooku Lightsaber Hilt by MonkeyKungFu Darth Vader Lightsaber Hilt by SithLordII Obi-Wan Kenobi Lightsaber Hilt by MonkeyKungFu Mace Windu Lightsaber Hilt by Mau'dae The Schwartz by Chrono Kyle's Lightsaber Hilt by Raven Software All custom hud icons by Vandamme Currently the hilt selection mods need some work to get the HUD icons working. HUD icons default to gfx\hud\ directory including w_icon_lightsaber.tga, w_icon_lightsaber_na.tga, saber_stylesfast.jpg, saber_stylesmed.jpg, saber_stylesstrong.jpg. The Mods included saber_stylestavion.jpg and saber_stylesdesann.jpg for the two new stances. For the Player Setup Menu Selection Icons w_icon_lightsaber_na.tga the mods look in the Models\weapons2\saber_name\ directory. So far the mods only load the In game Saber Selection Icon for 1 hilt and that hilt only, so selecting a new saber hilt this icon does not change, nor does the saber_styles jpg's in the HUD change with each new hilt selection. At least that is the anamolies I have encountered. if anyone was able to follow that, and has some solutions, I would love to get the HUD icons to change - all the files are created for each saber and each style and in the appropriate directory structures according to JKII standard the mods just don't access them yet??? Look'n for answers and hopefully the mods will resolve these issues. Too much typing... later, Vandamme. Some of the models had to be recompiled, so if their appears to be some anomalies, the models may be tweaked - all files are included in the pack. Comments : Requires a Hilt Selection Mod such as JediMod V1.1 or JediPlus v3.0[/quote]

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3,970 downloads

Uploaded:11/10/2002

Spirit Swords

spiritsword.zip | 158.65 KB


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3,951 downloads

Uploaded:09/07/2002

Shuriken

shuriken1-5.zip | 426.02 KB

to your gamedata/base directory. all styles include sounds, models, efx, and throwing animations. also, the alternate fire has been replaced with a bakemonojutsu attack. (update: blood comptability fixed, new wip teaser, and hud pics provided by KETO [yay!])[/quote]This is an updated version of a great mod. Check it out its really cool :D

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3,929 downloads

Uploaded:19/07/2002

Maw

maw.zip | 2.03 MB

rage.[/quote]Interesting model ,its a levitating body with all the movements. Has that face only a mother could love too. :cool: stuff! :D

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3,921 downloads

Uploaded:11/07/2002

Luke Skywalker's Lightsaber Hilt

lukesaber.zip | 226.07 KB

folder. Then, run the game as usual. To [i]uninstall[/i] you have you remove lukesaber.pk3. Then, you can go back to the original settings of Jedi Outcast.[/quote]

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3,920 downloads

Uploaded:24/12/2002

Colt King Cobra .357 Magnum

ckc_357.zip | 747.08 KB

out contacting me\"as long as my original credits and myself are included in their version.\"

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3,910 downloads

Uploaded:04/09/2002

PhatMOD

phatmod1_0.zip | 7.36 MB

Dest, Tchouky, The Eternal, Renegade of Phunk, and Chosen One are the ones responsible for this superb hunk of data. What this mod does is, combine the much talked about Jet Pack mod with the latest version of the wildly poppular Jedi Mod, and I believe it includes a couple extra hilts for the pack as well. I suppose that much sums it up, you know these mods, you love these mods, now love them together. That\'s one hell of a three way.

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3,893 downloads

Uploaded:19/10/2004

Chicago Streets

chicago_streets.zip | 21.41 MB

JK2. The first version was for JA. And it had some terrible FPS issues. Chicago Streets for JK2 though, has great FPS. Of course, there are no speeders or lockdown feature, but it's still a good-looking map. [quote]Hmmm. Where do I begin? Y'know, I think I'll start with the music of all things. I am so rarely impressed by the choice of music for maps, and the five minute mp3 included for this map works fairly well. I also just really like the music. It has a very dark, like, detective feel to it. I was tempted to hide in the shadows cast on the brick walls surrounding the map and sneak around the perimeter, humming along with the mysterious music. In fact, the music alone made me long for a good detective-like map. Y'know, like, a 40's noir kinda thing - complete with a detective's office high up in a building, with rain pouring down, a desk littered with cigarette butts, an old phone and an empty bottle of whiskey. A bare lightbulb burning overhead and a dented file cabinet in the corner. Okay, you get my point. Fortunately, this map lived up to my expectations when I first heard the music and spawned in a dark street with several empty wooden boxes around me, although I guess 15 frames per second isn't a great way to start off. My FPS did improve in other areas of the map, but not in the areas that I would've wanted to duel. Szico included several speeders and a short street raceway that was really a satisfying jaunt. I suppose the most impressive room was the bedroom, though everything seems a bit oversized (Easy for fighting though). The same can be said for the bar and barstools in the McDonald's down the street, and the picnic tables outside. It seemed that everywhere I turned, there was a scrolling neon sign with clan tags and names. The bar in the Pizza Express was way too high and the chairs and tables are only there for decoration - you can't really sit in a chair. The clan room, for lack of a better term, was nice. I did like the lockdown feature - but I was most grateful for turning off that darn alarm thing. Rawr. I am glad that Szico didn't make an office for each member of the clan - that is a pet peeve of mine. The best place, in my opinion, for a good duel is the area below the clan room. So I guess this is one of those maps that you just kinda hang out on. I can't imagine a good FFA on this map simply because of the FPS I got on it (although it is probably due to my Graphics card.) Szico claims this is the final version of this map and he added quite a bit to this version, including new textures, better bot support and more secret areas. So for those of you who are a fan of the previous versions, you should download this final map. And for those of you who haven't seen this map before, it is worth a look. Pretty darn impressive for a first map. I can't wait to see what Szico designs next! [/quote] Great work, as always, Szico. :) Bot Support: Yes New Textures: Yes New Music: Yes Game Types: FFA, Duel, CTF ~AmosMagee

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3,889 downloads

Uploaded:29/03/2003

Jedi Academy Mod (1.2)

jamod12.zip | 275.5 KB

follows: [quote]This MOD is based off the AdminMOD core. It is very useful for clans that run a trial system, and highly useful for having sub-admins. I recommend it to mostly clan servers. Personally, I use this mod on my duel server, and I found it extremely useful. The MOD functions great, I love the trainer and padawan type command system, and I love the /amwait emote. The only problem I found was that /amstatus did not function. Other than that the MOD is perfect. For improvement I'd add TCK's Saber MOD for more customization.[/quote] Great mod! Astyanax

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3,887 downloads

Uploaded:10/11/2002

Blade Mark I

blade_gun.zip | 187.89 KB


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3,883 downloads

Uploaded:22/07/2003

Jedi Temple - Final Battle Mod

jedi_temple_finalbattle.zip | 164.12 KB

before you fight Desann you must go through an equally fierce army of Dark Jedi. It\'s worth a look at, but most of you out there know how to do what this mod does, so if you really can\'t be bothered to turn on cheats and add your own allies, by all means download it ^_^. - Chrono

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3,864 downloads

Uploaded:11/09/2003

Count Dooku

ctdooku.zip | 3.2 MB

face and hands to look positively fantastic. The colors and shading on them are perfect. The robe could use some work though, I mean, wasn't Dooku's robe/clothes black, not brown? Probably due to the limitations of the model, but I also believe that Dooku's head was more rounded, but kudos to the author for using a custom model to create this skin. Oh, how 'bout adding some bot support, something I think should be availible on every skin, because you never know when you might wanna Yoda-ize Dooku :). Killrah obviously put some work into this, and it would be great to see more from him. Great skin, dude! View the screenies below Bot support : No :| New Sounds: Yes :) Team Colors: Yes :) -ima007

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3,852 downloads

Uploaded:29/07/2003

Mandy

mandy.zip | 1.59 MB

versions have full team support. The default skin is gray with green accents and shiny silver armor. The team versions change the green accents to red and teal blue for their respective teams. The version without the helmet has brown hair for the default and red versions and the blue has blonde hair. Chairwalker makes some great models but as of late the skins haven’t been up to par with the models. This model is no exception; the armor looks very bland and the face are based on the Tavion model. I like the model and its great to see more female models and skins but as I mentioned with the Cloud model you did try and get some of the JK2 communities skinners to lend their talents. Any way another great model keep up the good work. Bot Support: Yes Team Colors: Yes New Sounds: No (Tavion) Maddog

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3,813 downloads

Uploaded:28/04/2005

Admin Commands

admin_commands_v2.zip | 3.13 KB

For all you lightning fast JK2 admins out there, this is for you. -Rink

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3,812 downloads

Uploaded:21/01/2003

Mandalorian Base

mandalorean_base.zip | 3.05 MB


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3,806 downloads

Uploaded:09/07/2002

Jedi Outcast Launcher

outcastlauncher1.zip | 284.68 KB

[url="http://members.lycos.co.uk/uggboot/launcher/"]Homepage[/url] as well.

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3,790 downloads

Uploaded:26/12/2002

M-41 Laser Rifle

m-41.zip | 657.33 KB


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3,778 downloads

Uploaded:19/01/2005

GR Bespin

ffa_grbespin.zip | 9.81 MB

corridors, more of everything. But the basic Bespin Streets design is still there. I actually like this map. I didn\'t think I was going to when I first saw it. My initial reaction was, \"OMG They screwed with my Bespin!\" But after I explored a bit, I realized that the author of this map actually was able to improve upon Bespin. Nice job. Bot Support: No New Textures: Yes New Music: Yes Game Types: FFA ~AmosMagee

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3,775 downloads

Uploaded:11/03/2003

JK II Console Commands 1

jk_ii_console_1.zip | 7.94 KB

them in your console window, or you can edit your jk2mpconfig.cfg file to execute them by binding a key. I think it\'s great, as far as it goes. It\'s primary method of helping out at this point is that it will help you better configure your jk2mpconfig.cfg file for more efficient binds and scripts, if that\'s what you like to do. Can\'t wait for the server commands list! Nice work! Astyanax

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3,766 downloads

Uploaded:10/12/2006

Dante Reskin

gv_dante_reskin.zip | 4.02 MB

Reborn reskins, not always all that great[/i].' So I look inside the email, and I find out who it is from. None other than Graves himself, creator of the original model. Anyway, Graves wanted to update the skin, to make it look better. In my personal opinion, he succeeded. The clothing is more realistic than the original skin, as is the hair and face. I especially like the new face. Though it doesnt remind me much of Dante, I still find it a better one than the original. The model itself has no changes, which I find a bit saddening. I would have loved to see a DMC3 version of the model, or at least it being converted to JK3 format so that both sabers can move freely in all moves if used in JK3. To be honest, it would be better to take a look at it yourselves than just read my words about it. Give it a download, it's worth it. :p Bot Support: Yup NPC Support: Yup New Sounds: Yup Team Support: Yup

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3,758 downloads

Uploaded:10/07/2002

Naboo Hangar

ffa_naboohangar.zip | 3.32 MB

large and open and comes complete with Naboo Fighters!! The texturing is quite nice and so is the map structure. A must download! This map can be played in Duel, FFA or Team FFA and also has Bot support!

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3,745 downloads

Uploaded:10/05/2005

JO: Darkness

darkness.zip | 39.19 MB

it. This mod gives you some JA models, the Hutt model, some great skins, interesting colored sabers, and some other changes that just might breathe new life into JK2 for you. Check it out. :D ~AmosMagee

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3,739 downloads

Uploaded:22/07/2003

Gold Dooku Lightsaber

golddookuhilt.zip | 134.84 KB

well. [PS]InFlames originally created the saber, but blue.dl gives it a nice refreshing breath of fresh air. I\'ve always loved this hilt, simply because of the curved effect it has. It also comes with Mod-Compatibility, a definite plus for all you JediMod-based players. All in all download the hilt and add it to your collection. If you\'re not a fan of reskins, look elsewhere ^_^. Mod Support: Yes New Textures: Yes New HUD: Yes - Chrono

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3,734 downloads

Uploaded:10/07/2002

Spaceport

ctf_spaceport.zip | 2.34 MB

map. Glass Floor is a nice touch :)

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3,726 downloads

Uploaded:10/07/2002

Canyon Oasis

canyon_oasis.zip | 1.26 MB

for good hiding places ;) I think that this map should be used in smaller games with not more than 8 people. Unfortunaly theres no instrustions for installation so just unzip the pk3 into the base folder in your JK2 directory. Oh and watchout for the little 'death trap' when its activated :D

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3,701 downloads

Uploaded:09/07/2002

SP Jango Fett

jango.zip | 2.4 MB

will only be replaced if/when you want him to :)

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3,701 downloads

Uploaded:03/09/2003

Anakin (Clone Wars)

anakin_clonewars.zip | 927.04 KB

model, I couldn\'t compare this skin to the one that came with the model. It does look like a difficult model to skin, what with the very sharp and angular features and ... that hair. The clothes are nothing short of ordinary, they\'re simply black and bulky. The tone of the skin is uneven and, dare I say, patchy, even? There\'s not much about this skin or model, for that matter, that I like at all. Some features of the model are interesting, but wait ... I\'m not reviewing the model here ... I\'m reviewing the skin. Team support is included, but no changes were made to the team skins to indicate red or blue. No new sounds included, only the predictable Reborn sounds. If I were to give in and judge this skin using the 4-star rating system, it\'d get 1.5 stars from me. The one star for not having glaring errors, the .5 for including at least bot and team support. Better luck next time. Bot Support: Yes Team Colors: Yes New Sounds: No ~AmosMagee

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3,694 downloads

Uploaded:31/08/2002

Gandalf\'s Staff

gandalfsstaff.zip | 326.73 KB

the staff is glowing that color. Also, the crystal at the top glows in the dark. I recommend selecting your favorite saber color (sorry if it’s blue) and putting in thedestroyer, it just plain old looks cool.

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3,673 downloads

Uploaded:14/04/2004

{SITH} Clan Castle (v1.1)

sithmapjk211.zip | 2.71 MB

crawl spaces and stuff. The castle isn\'t physically large - in fact, the back is like, completely cut off. But inside, it\'s enormous. Outside are three ships and really I think this area is just for looks, even though it doesn\'t look that great. I\'m assuming this is Racer\'s first map. There appears to be a bit of an error with the spectating. If you spectate and go to the top of the castle, you can see the rest of the map as if you were noclipping, y\'know? Anyway, the focus of this map has to be the dueling arenas. There\'s a place for people to watch and not be in the same room, which was a good idea. And there are quite a few obstacles in each room to make for interesting and challenging duels. There are several secrets and points of interest in this map, though nothing looks particularly great. You\'re going to have to explore it yourself to see what I mean. There is bot support, but no new music, which is a shame. But this is only version 1.1, so there may be an update. We\'ll see. :) I did find a bit of z-fighting here and there, but it wasn\'t glaring or anything. Fairly minor. Not bad, especially if it\'s a first map. :) Bot Support: Yes New Textures: Yes New Music: No Game Types: FFA, TFFA ~AmosMagee

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3,662 downloads

Uploaded:02/04/2003

Forbidden Twilight 1,01

twilight.zip | 9.76 MB

work for a large group of people in an FFA (like 32). There are many, many rooms with places to duel. I never got bored while exploring this map. It took me forever to get from one end to the other, but there was always something new and different to see. Several of the dueling pads have some sort of dangerous element to them (i.e. a laser that can be activated by someone watching from a ledge above) which keeps this map entertaining. There was no way for me to capture everything in screenshots. But the screenies are just there to whet your appetite. If you like what you see, d/l this map. Now, for those of you with crappy puters like mine, the FPS was a little low here and there, but surprisingly (for such a large map) still smooth in most places. Also, unlike most large clan FFA maps, this one supports CTF too! As I mentioned before, this is a large map and is best suited to large groups of people, any less than 16, probably, and you\'ll have a hard time finding anyone. ;) But I like this map. Bottom line is, I had fun in this map. Great job and I can\'t wait to see more from you! :) Bot Support: No New Textures: Yes Game Types: FFA, CTF ~AmosMagee

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3,656 downloads

Uploaded:09/07/2002

Bikini Flags

bikini.zip | 403.64 KB

some hot looking chicks on it. Deffinately worth a DL!

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3,652 downloads

Uploaded:29/08/2003

EFP*NeoLuke

neo.zip | 1.91 MB

interesting skin overall... definitely got that neon effect. The zip file also contains a saber skin called Blacklight Saber. It was released a long time ago if I remember correctly.. but this is what it looks like: The hilt is all purple, but the purple blade of the saber has been changed to this purpley black one. [b]Bot Support:[/b] Yes [b]CTF/CTY Support:[/b] Yes [b]New Sounds:[/b] No

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3,642 downloads

Uploaded:25/04/2009

Battledroids as Stormtroopers

bdprophetsp.zip | 6.14 MB

think? Anyways, to the review. Here we have a modification that replaces the stormtroopers in Singleplayer to the Trade Federation Battle Droid units, and other familiar droids with some of the other enemies. According to the author, he started working on this two weeks after Jedi Outcast was released, which is a long time to be working on a project. Although, I can understand that there are a lot of different things that can interfere with progress, as most of you know. Anyways, even though it took years to release this, It was well made. The droids have a very strong resemblance to the droid units in the movies, at least in my opinion. One of the best things about this modification is that the author replaced most of the enemies in Singleplayer with a different droid type, which made it much better. When I saw the modification name, I thought to myself, ''Only one replacement?'' But the author surprised me with multiple replacements for enemies. If there is one thing that's key to a replacement are improved and different combat sounds, and that is exactly what the author gave us. Unfortunately though, he could replace all of the combat sounds for the entirety of the game. Nevertheless, I can understand his reasoning for not doing it; we've all been given a good amount of new combat sounds to satisfy our desires, right? >_> As far as bugs go, I didn't really notice any. I did, however, see a few small ones that aren't really noticeable. If the author has time, maybe a V2 could be made? I'd like to see more work like this modification. Overall, this is a pretty nice modification. I didn't really have any complaints, which is good. Like I said previously, I'd like to see a V2 released. Anyways, you did a great job! Keep up the good work. If you enjoy replacement mods, this is definitely for you! ~Syyrax

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3,635 downloads

Uploaded:10/07/2002

FC Academy-Saber Training Arena

duel_fcaarena.zip | 389.81 KB

me know.[/quote]Fun duel map to play with small groups. Excellent for one on one training. :D

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3,625 downloads

Uploaded:12/04/2003

Mutilator Mod

mutilator.zip | 23.57 KB

hits), so you get max blood throughout the game, as long as you use the saber. Personally I think this is a little off for the \"reality\" of the star wars world. All of the weapons used other than explosive weapons are energy weapons! They dont create blood. Otherwise, for anyone who likes seeing a bunch of blood splatter everywhere... This mod is for you - Spectrum

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3,620 downloads

Uploaded:08/08/2003

Episode II Skinpack

ep2skins.zip | 2.48 MB

Obi-wans, Dookus, or, Windus. Anakin is fine though.[/quote] As said, this skin pack contains Count Dooku, Mace Windu, Anakin Skywalker and Obi-Wan! Couldn't have come at a better timing after the recent release of the Epidoe II Movie. The skins look very cool and definitely worth the download! Also double check once again that you do not have other Anakins/Dookus etc. in your 'base' folder as the game might not pick up these skins. Here is a great screenshot of all the skins made by the Author:

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3,609 downloads

Uploaded:05/04/2003

Mcc Village

mccvillage.zip | 10.59 MB

the prisoners. Try and find the secret in this map. This map would be very good for all the role players out there. There is so much to say about this map but I am at a lose for words, because it is so nice and it looks like a lot of work was put into this map. My personal favorite area of this map is the prison area and the torture methods. The little area with the animal paw prints on the ground is nice. I wish more mapmakers would take some tips from this map and do more original maps. Keep up the good work. Bot Support: Yes New Textures: Yes Game Types: FFA Maddog

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3,603 downloads

Uploaded:10/07/2002

Burning Saber

burningsaberandscreenshot.zip | 167.19 KB


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3,597 downloads

Uploaded:09/07/2002

Luke Skywalker Hilt

lukesaber.zip | 111.38 KB

window within a game and type (without quotations,) "devmapall" and hit enter, then type "sabercolor green" then hit enter.)[/quote] Another fine skywalker saber hilt :D

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3,587 downloads

Uploaded:29/08/2003

Obi Wan - Episode II

obiwanep2.zip | 1.08 MB

though ;)

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3,586 downloads

Uploaded:04/12/2002

Jango Fett Startup Screen

jango_startup_(tj).zip | 884.39 KB

cool ;) Very nice job Jedi, keep makin those screens man!

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3,584 downloads

Uploaded:08/11/2003

Wookie City

wookie_city.zip | 9.83 MB

this map is one of the best features of this map. The gameplay here is fun, especially for a guns FFA. The author made good use of textures that could otherwise be boring and great placement of things like the computer displays and stuff. There are a few moving platforms that will carry you across a chasm or up to a great sniper spot. With catwalks and treehouses scattered about everywhere, you could have some great FFA's here. Unfortunately, there are a few annoyances in this map. Shall I start with the most obvious? That green sky is bugging me. First of all, on forested planets, you're gonna have a blue sky! (Or at least, you should, anyway, I think.) The green sky just makes this planet look polluted. Blech! I just don't like the green. And green is my favorite color! Secondly, the elevators. Once you step on one and press the button, the elevator goes up, but doesn't pause long enough for you to get off before going back down again. Grrr. And my final complain would have to be the FPS. It's not horrible, but with more people on the map and guns blazing, it's probably gonna suck the FPS down to 15 for me. Yay for all the specs! This map does have bot support and new textures and new music! It only supports FFA, but that's okay. I really like this map and only wish that the FPS were better and the green was gone. Great job, Michiel and I can't wait to see more from you! Bot Support: Yes New Textures: Yes New Music: Yes Game Types: ~AmosMagee

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3,579 downloads

Uploaded:11/08/2002

A New Hope Luke

anhluke.zip | 950.46 KB

team, bot and taunt.[/quote] Now this skin looks like Luke from ANH! Really well detailed, the hair (actually looks like hair other than coloured blobs of yellow :p) and the robes too. [b]Bot Support:[/b] Yes [b]CTF/CTY Support:[/b] Yes [b]New Sounds:[/b] Yes

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3,556 downloads

Uploaded:02/03/2004

Episode III Anakin Skywalker

episode_3_anakin_skywalker.zip | 3.66 MB

skin is accurate. There are two skins included here, but they\'re not very different from each other. All that\'s different about it is a little bit of texture and color in the clothing. The author used the Episode II Obi-Wan and created Anakin from him. The face is really, I dunno. It just looks odd. His nose is black. That kinda changes depending on where the light is. If you\'ll notice in the second screenshot there, with his head turned more, the black is less noticable. The clothing is your run-of-the-mill, average Jedi garb. And his ears look pasted on, with no attention to the detail around his face at all. Worth a download? Save your time and effort. There are no team skins and no bot support. There are some new sounds, but by new, I mean they\'re not Raven. You\'ve heard \'em before. And yes, they\'re appropriate for Anakin, but just having a few sounds isn\'t enough for me to recommend this skin. Bot Support: No Team Colors: No New Sounds: Yes ~AmosMagee

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3,552 downloads

Uploaded:15/08/2003

Admin Commander Script

admin_commander.zip | 1.91 KB

client, and if you press them by mistake, consider yourself \'admined\'. This could prove to be deadly if you\'re trying to kick or ban someone. I would advise that you stick to binds or typing with the major commands, otherwise it\'s pretty useful. - Chrono

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3,517 downloads

Uploaded:29/08/2003

Qui Gon Mars X-clusive Version

quigonvmx.zip | 1.05 MB

version with out the robe the blue version is the same as default but with blue pants. Most of the changes take place in the face and the clothing giving him a more realistic look. I am so glad this version was released it resembles the actor more then the original version. Mars was supposed to skin this model originally but got caught up with the OB1 model. What else can I say this skin has all the little extras that make this a complete package. Awesome job as usual, keep up the good work. Bot Support: Yes Team Colors: Yes New Sounds: Yes Maddog

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3,509 downloads

Uploaded:20/06/2003

The Battle of Los Angeles

battle_of_la.zip | 9.18 MB

makes me wonder if he's ever been to LA. ;) There are two perpendicular streets and several buildings line both sides of one street. Only three, I think, of these buildings can you enter. One is a bar, the other two are house, or apartment buildings - I'm not sure. Everything is dilapidated ... boards across the windows, broken TV, fallen stairs, etc. At the end of the road is a neglected basketball court with a chainlink fence running around it. Just across from the court is a parking lot with two dumpsters in the shadows. One of those will take you to, well, a very unpleasant place (I thought it only fair of me to NOT take a screenshot of ... that). If you take the other street, both ways are dead ends. As the signs indicate: road closed. There is an upturned car lying in the street. Very colorful graffiti covers the walls around you. And the only guns that are available on the map are found in this area, on the medians and near the "Road closed" sign. There aren't many choices when it comes to weapons and I remember only seeing ammo for two of the four guns available. Health and shield pickups are few and far between. The manhole cover is breakable and leads to a long underground tunnel that takes you all around the small neighborhood. There are a few secrets to be found down there. The music, of course, I'm assuming, is Rage Against the Machine. Now personally, I just didn't much care for this map. I did actually test this map a few weeks ago on my server with quite a few people (as an FFA only) and it just wasn't that much fun to play on. I can't quite put my finger on the "why". I cannot fairly judge how the CTF gameplay is on that map, though I did just take a look at where the flags are and considering the short distance and many ways to both flags - it could make for a fun and fastpaced game. There is some major z-fighting going on in a few areas (namely, the "chainlink" fence) and I did notice a few textures that were quite familiar (yet no credit given in the readme to ShroomDuck for that road texture ... hrm). Even those points aside, this map just doesn't have enough to keep me interested more than a few minutes. Not to say this is a bad map, rather, it's a good idea that could be made better if expanded upon. Bot Support: No New Textures: Yes New Music: Yes Game Types: FFA, CTF ~AmosMagee

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3,496 downloads

Uploaded:01/08/2002

New Dooku Saber Hilt

doosaber.zip | 183.95 KB

color and adding some things to it.[/quote] Big improvement! The skin has some great shading on it, and the blue tint really does help too. There is no warping either (which is a big plus ;)) so it looks great in-game.

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3,496 downloads

Uploaded:28/11/2004

JK2 Dismemberment Script

jk2_mp_dismember.zip | 1.18 KB

the console, I suppose this is useful for learning purposes. Instructions for use are all in the readme. ~Wassup1444465

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3,487 downloads

Uploaded:17/09/2004

Samus Aran

samus.zip | 1.26 MB

simply converted her for JK2. While she looks great and there is bot support and team skins (which are just, y\'know, your basic team colours), I do wish there were some custom sounds. Now I\'m just curious to know when we\'re going to get the model for JA from the actual author. *shrug* Bot Support: Yes Team Colours: Yes New Sounds: No ~AmosMagee

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3,484 downloads

Uploaded:19/03/2003

The Massassi Temple CTF

tmtctf.zip | 4.65 MB

amazing looking. Personally I love the map. The designs are great. The weapons are strategically positioned. Unfortunately, there is one very large problem with it. Even on my ATI Radeon 9700 Pro, it sucks my FPS down very low. The more players in the server, the lower it goes. Guess i\'ll have to wait for the Radeon 970000, with 256GB of ram on board to play this one properly. - Spectrum Bot Support: Yes New Textures: Yes Gametypes: CTF and FFA

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3,476 downloads

Uploaded:18/11/2002

Bunker Wars Trailer

bw-t.zip | 7.32 MB

what you need!

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3,476 downloads

Uploaded:10/07/2002

Han Solo bot personality

solobot.zip | 2.49 KB

(with your other botfiles) If you didn't already unpak / unzip them, do so now!

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3,457 downloads

Uploaded:09/11/2002

Emote Selector Plus

emoteplus.zip | 3.5 KB


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3,443 downloads

Uploaded:19/07/2002

Gold Saber hilt

goldsaberhilt.zip | 96.89 KB


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3,438 downloads

Uploaded:18/07/2002

Ghost Mod

ghost.zip | 64.49 KB


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3,437 downloads

Uploaded:05/08/2004

Admin Commands

admin_commands.zip | 2.8 KB

etc. any player. It\'s nothing more than that, but could be something you need. :) ~AmosMagee

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3,426 downloads

Uploaded:22/09/2002

Super Demo Recorder

superdemorecorder.zip | 4.03 KB

working: [quote]How to use: Bind a key to the command \"vstr SDRecord\". Then press that key. i.e.: bind x vstr SDRecord Replace x with the key you want to get it working. Each press toggles demo recording on and off.[/quote]

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3,424 downloads

Uploaded:11/02/2003

Temple of Two Orders

temple_of_two_orders.zip | 1.3 MB

tall columns of flame which accompany the statues. You can take some long elevators up two levels and fight on unbreakable glass floors. If you choose to go down instead, an elevator takes you to a hangar area with both X-Wings and Imperial Shuttles inside. From there, large double-doors take you outside, and whatever you do, stay away from the floating lights! Also outside is a lengthy pool, which if you enter, you will find yourself at a hallway. Taking the hallway to its end leads you to a large chamber, in which there huge column of energy. At its base is a very enticing floating lightsaber. Don\'t touch it! IMO, this is a GREAT hangout map. It has plenty of areas for people to fight, but it\'s not so large that people will get lost too far apart. Get it, if for nothing else, for the floating saber! I\'d call it perfect if only it had bot support! Bot Support: No New Textures: No Game Types: FFA Astyanax

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3,408 downloads

Uploaded:28/04/2003

Dark Alien 54 NPC ReMiX

da54npcremix.zip | 38.39 MB

liked the other two versions download this one and have fun. Below is a list of changes: [quote] -Galak: Alien Assassin commander -Gran: Chromed Alien Assassin ( My Fav) -Imperial: Clone commander -Jan: Rogue Jan -Luke: Sage Alien Assassin (betrayed his fellow clan and joined the light side) -MonMothma: - Padme Amidala -Rebel: Stormtrooper -Prisoner: Scout trooper (dudez on the speeder bikes) -Reelo: White Alien Assassin _Rodian: Green Alien Assassin -Shadow trooper: Shadow storm trooper -Stormtrooper: Clone trooper -Tavion: Rogue Jan\'s evil twin , Raisha, edited by me -Trandoshan: Green-crhomed Alien Assassin -Weequay: Gold coated Alien Assassin[/quote] Below is the review of the last version of this mod: [quote] Dark Alien brings us his update of the Dark Alien 54 mod. There are many changes like the Raith Daggos skin eyes and mouth, so the cut scenes look better. The reticle is now the JK2 logo. The author mentions that there are plenty of other changes.[/quote] Maddog

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3,405 downloads

Uploaded:31/08/2002

Jedi Sabers

jedi-sabers.zip | 219.84 KB


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3,404 downloads

Uploaded:24/11/2002

Egypt Team Temple

teamtemple_jk2.zip | 6.53 MB

Team\'s side ;) But anyway, this map has a very mysterious structre. There are warp gates which if I\'m not mistaken, do not come with the game, and are new models. These warp gates take you to various areas of the map, even the other team\'s base. There aren\'t any booby-traps to my knowledge, but there are a lot of ways to get around the map (secret passages, underwater, etc.) This map provides some very fun MP play, due to everything being tied together. Or in other words, if you\'re stuck on one side, there\'s at least a couple of ways to get to the other side. The map itself really isnt straight, it\'s more of a v, with both bases ending at a point. Very good job by BerneyBoy, and I hope to see some more great maps from him! BTW here is another screenie. [img]http://www.gamingfiles.com/screenshots/7/files_extra/egypt_goodpic.jpg[/img]

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3,387 downloads

Uploaded:09/07/2002

Jedi Livecast

jedi_livecast_v0_8.zip | 39.72 KB

http://www.jediknight2files.com/file.info?ID=2557 The jk2 class is based on the quake3 class aviable at http://www.gameserver.dk/ - written by Henrik Schack Jensen (henrik@schack.dk) If you got any questions mail t.frey@balcab.ch or look out for 'Jedi|Kain' at the quakenet IRC network For installation instructions read install.txt[/quote] An alternative to the ASP server utility released a short while back, this one uses PHP. Please be aware of the [u]requirements[/u] of having a PHP capable web-server. Here is a large screenshot to show a sample output:

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3,378 downloads

Uploaded:13/02/2006

DS-Online Serverside

dsonline_1.3_serverside.zip | 752.96 KB

in the field so I can\'t tell you whether it\'s good or not. It has many features that should sound familiar: emotes like amsit, amsleep, amsurrender. It has admin commands, such as amkick, amslap, and ampunish. It also has additional rcon support. In addition to these emotes and commands, the mod contains two types of \"lame protection\": a timer, which begins upon holstering your saber, and a system based on attacking vs. not attacking. The second system also puts restrictions on the \"protected\" character - they can not obtain pickups or harm others with kicks. In the first system they can harm with kicks, however this will cause the protected player to once again become vulnerable to others. Also included, which I think is a nifty tool, is a word filter. Tired of being called a n00b? Filter it out and never see it again! Of course this can also be used if you\'re tired of seeing little kids practicing every swear word they\'re not allowed to speak at home. There\'s more to this mod than I\'ve described here, so if you\'re interested give it a download and check out the various read-mes for whatever information suits your fancy. ~Inyri

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3,374 downloads

Uploaded:02/08/2003

Super Lightsaber

supersaberv450.zip | 1.1 MB

(read the backstory below). The interesting part is the glow has a design running through the middle, and the saber trail has been altered giving it a very smooth appearance. Once again, the only problem I have with this is 1.) the glows were not kept separate from the hilt, and 2.) there is no mod support. Other than that, chalk up another good file that can only get better. - Chrono Mod Support: No New Textures: Yes New Sounds: No

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3,373 downloads

Uploaded:24/12/2002

Instagib Mod - Server Side

instagib.zip | 241.66 KB


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3,364 downloads

Uploaded:29/08/2003

Perfect Ep 2 Sabers II

perfect_ep2_blades_ii.zip | 2.32 MB

trails have been updated mostly. Also included this time around are three add-ons: 1. A version for JediMod's TCK. 2. A "charged" lightning version with even new sounds (electrical shock-types of sounds). 3. An "Alt-Saber-On" sound, if you don't like the default saber-on/saber-off sounds provided. I think this is excellent, thorough work, and shows off a great deal of perfectionism. Nice job! New Graphics: Yes New Sounds: Yes Astyanax

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3,360 downloads

Uploaded:02/11/2002

Role-Play City

rpcity.zip | 4.98 MB


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3,358 downloads

Uploaded:10/07/2002

Chamber Station T9XT8

ctf_carbon.zip | 1.47 MB


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3,338 downloads

Uploaded:07/09/2002

Civil War

ctf_civilwar.zip | 4.11 MB


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3,338 downloads

Uploaded:07/01/2003

Battle Station No.1138

ctf_battle1138.zip | 3.85 MB


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3,326 downloads

Uploaded:10/07/2002

Star Destroyer Hangar K-4

ctf_destroyer.zip | 1.93 MB


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3,324 downloads

Uploaded:10/07/2002

Kamino Landing Platform

duel_kamino.zip | 4.44 MB

will throw duelists back onto the platform (with a small amount of damage) in the event they are thrown off the edge. This is in place to prevent a "grip/push whore" from winning the match in 5 seconds flat.[/quote] Excellent map and a must download! This map has a pretty good architecture that really looks like the movie. The textures are equally impressive. All the textures/shader and sky were custom made and they are such a great addition to the map. The "air jets" around the map are kinda cool :D you can even use them as you play rather than just as falling protection. The air jets only go a certain distance away from the arena, so at some point you can fall down and die. Overall, greatmap, must check it out! Larger screenies :D:

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3,321 downloads

Uploaded:12/10/2002

Taunt Selector

taunts_selector_v2.zip | 3.16 KB

something handy! Read the readme for instructions how to use it! There is also an FAQ inside the zip explaining some of the taunts.

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3,306 downloads

Uploaded:20/08/2002

Jedi Knight II: Dragon Remix

dr2-demo.zip | 10.34 MB

'ninja' swords, Kyle has a Katana. - Different 'modern' guns. - Varous skins updates/changes. Dragons everywhere. - Bryar pistol replaced with a throwing knife. - Current versions of Jedi Moves and Blood mods added.[/quote] There is alot packed into this mod. Not only are each and every one of the characters got new skins, but things like CoolMoves mod and blood mod and weapons added in! Covax has said that he hasn't made all the files here, all credits are in the readme (long list ;)). The map is the Demo map for JK2, but keep in mind that the skin replacements will affect MP as well. [b]Important[/b] You need the sounds to go with the file too, download them here: http://www.jk2files.com/file.info?ID=4857

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3,304 downloads

Uploaded:18/07/2002

Star Wars Episode 3: A Jedi's Worst Fear

ep3.zip | 3.93 MB

fett #################################################### NEW INTO CREDITS NEW MENU NEW GAME LAUNCHER ####################################################[/quote]Version 3 of this great mod :D

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3,302 downloads

Uploaded:11/07/2002

Apex Sabers

apexsabers.zip | 964.91 KB

will be releasing more custom sabers that meet our standards and hopefully yours. This saber has three skins red, blue, and silver each with ingame graphics in the weapon select and stance select. Special thanks goes too David "Madjai" Henry (going_postal99@hotmail.com) he helped with the uvw mapping, reducing the polycount, and trouble shooting. And last but not least Ranime@aol.com (Chrio's brother) helped w/ textures.[/quote]These are some excellent saber hilts. :cool:[img]http://www.gamingfiles.com/screenshots/7/files_extra/3820a.jpg[/img]

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3,277 downloads

Uploaded:22/11/2002

DJC Temple

djctemple.zip | 12.29 MB

map comes with a council room for meetings, a dueling arena that has a glass chamber centered above the ring, where spectators can sit. There is also a disco dance club and dormitories. There are so many things to do in this map, I personally think it\'s much more fun to exlpore the map :D I can\'t wait too see this map on servers everywhere! Very nice job Maniac, keep mapping man!

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3,273 downloads

Uploaded:09/07/2002

Yoda's Saberhilt

yodaslightsaberhandle.zip | 626.29 KB

I was not sure at the beginning if I would be able to do it since my modeling skills are very basic , but he kept on begging and saying “Do it or do it not, there is no try!!” [/quote]A very nice saber hilt :D , Included is a short and long version for you playing pleasure. Check it out :cool:

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3,262 downloads

Uploaded:02/09/2002

Attack of the Trekkies!

attack_of_the_trekkies.zip | 2.98 MB

replaces models like the stormtroopers, desann, etc. with some of the Star Trek lookalikes. Fun :D From the Author: [quote]This mod changes all the enemies in SP with people with the star trek uniform. It also changes sounds so that not everyone sounds like stormtroopers. It changes the main enemies with the different variations of the trek uniforms, changes desann with Jean Luc Picard and Galak with Riker. It also changes the reborns with people in the Babylon 5 uniform.[/quote] There are the files you will need: Star Trek Skin pack: http://www.jediknight2files.com/file.info?ID=2840 Babylon 5 Skin pack: http://www.jediknight2files.com/file.info?ID=2665 Captain Picard: http://www.jediknight2files.com/file.info?ID=3005 William Riker: http://www.jediknight2files.com/file.info?ID=2868

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3,251 downloads

Uploaded:09/07/2002

Count Dooku hilt

count_dooku_hilt.zip | 77.31 KB


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3,221 downloads

Uploaded:10/07/2002

Bot Waypoint Tutorial

bot_waypoint_tutorial.doc | 27.5 KB

to what needs to be done. You can also view this tutorial online mirrored at JK2Files: http://www.jk2files.com/file.stuff?BotWaypointTutorial When you\'re done with your maps, be sure to send it over to us to upload!

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3,211 downloads

Uploaded:11/07/2002

Darth Vader

darthvader-sithlordii.zip | 1.84 MB

component. Highly recommended :D.. A must for any one that plays this game. Enjoy !! :D Large screenshot :):

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3,204 downloads

Uploaded:12/03/2003

SP GrayFox

sp_grayfox.zip | 2.97 MB

Kyle\'s voice so easily, but still it\'s great playing with the GrayFox model in SP. Astyanax

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3,198 downloads

Uploaded:17/07/2004

Blastech DL-44 Blaster Pistol

dl44.zip | 419.42 KB

Parabellum, an antique fire extinguisher, a WWII-era Hensoldt Wetzlar sighting scope and a model airplane kit"; this one is slightly simpler, being constructed with a virtual 3D mesh. ;) I might be out of the loop, but this is the first JA to JK2 port that I've seen. Usually, everything is from JK2 to JA, so I was pleased to see this file. Download it now and use it instead of that silly Bryar Blaster! Technical Data: Pros: 1. New weapon! Woot! Cons: 1. No cool sounds. Rating: 8/10 JEDIofONE :mepimp:

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3,196 downloads

Uploaded:10/07/2002

Orbital Garden

ctf_orbitalgarden.zip | 2.56 MB

nice ctf map. :D

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3,179 downloads

Uploaded:04/09/2002

Hyper Weapons Mod

hyper_weapons_mod.zip | 4.27 KB


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3,175 downloads

Uploaded:03/08/2003

Little Italy

little_italy.zip | 30.08 MB

and life-like architecture. ACK! What a monster! I know I have a crummy computer, but even on 320x240 with all the gfx turned off or down I still lagged my way around the map. If you have a high-end computer, I'd definitely suggest a download. For those of us with older machines, this isn't your cup of tea. Technical Data: Pros: 1. Details! Details everywhere! The flowers in the flower boxes even sway gently. 2. Some nice sniper spots. :p Cons: 1. The chairs and tables in some areas couldn't find their textures. 2. Terrible FPS. Rating: 9/10 Bot Support: Yes New Textures: Yes New Sounds/Music: Yes Game Types: FFA JEDIofONE :mepimp:

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3,170 downloads

Uploaded:10/07/2002

Hydroball mod level

hydromap_darkball.zip | 343.02 KB


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3,161 downloads

Uploaded:18/07/2002

Star Wars Episode 3: A Jedi's Worst Fear

e89.zip | 3.32 MB

Jade,Dessan-Count Dooku,Bartender-Jar-Jar Binks[/quote]Version 2 of Quigon007's great single player mod with all the latest skins and models to give it that extra feel. :cool:.

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3,137 downloads

Uploaded:21/06/2003

Link v1.1 Fix

link1.1fix.zip | 3.93 MB

a bit to look more like Link from Ocarina Of Time. The versions with the shield and with out the hat were removed due to problems by the author. The author changed the icons but all I see is a black square in game (dunno). {DX}ObiWan has also added the Master Sword Long that requires a mod with a hilt selector to be used. Nothing new here and the author admits it in the readme, just tried to bring a more realistic version for all of you Zelda fans. There wasn’t a separate readme for the sword so I don’t know if {DX}ObiWan made this himself or just added it. I am not too sure why he had problems with the other version and left them out. I suggest downloading this if you liked the original model and want a sword to go with it. Bot Support: No (Adult Link) Team Colors: No (Adult Link) New Sounds: No (Adult Link) Maddog [/quote] The only changes here are the updated, working icons, a master sword hilt, and the no_shield and no_hat versions removed. Ultima

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3,135 downloads

Uploaded:19/07/2002

Alaris Lightsaber

saberalaris.zip | 219.51 KB

red to represent the royal color of the family. And his blade was white to represent purity--a reminder of the virtues of the Light Side of the Force. After Alaris defeated Balis, a dark chiss lord, Alaris modeled a new lightsaber, from his father's, adding an ergonomic grip and a longer handle. Alaris is known to turn up the intensity of his lightsaber to blind his opponents while he attacks with his eyes closed. Righteous Fire.[/quote]This is a very nice saber. Gives your character that extra bit of style with this awesome saber. :D

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3,128 downloads

Uploaded:29/01/2009

ShroomDuck Inc. Map Pack

sdincmappackv1.zip | 240.97 MB

bombed, so Plan B comes to the table: Averus tackles the whole map pack in one sweep! There are 25 maps in this pack, and thankfully, Shroom's team was gracious enough to help us push the review along with a list of the maps. I'll be relying primarily on the map list, but add in certain commentary such as bugs, notable likes/dislikes, etc in brief snippets. Maps Include: [b]- Bespin Ruins-[/b] created by lil binger. This map features the classic MP Bespin totally demolished. All doors lead to areas modeled after the SP bespin missions. This is one huge map! 'Sho 'nuff, the description says a good portion: Bespin has seen better days. Good riddance, that map irritates me even from in JKA. The look of the destruction is brilliant, and the use of the striking meteors only makes it that much more amazing, but it didn't mention that some areas model after more than JUST the bespin SP missions(I saw Yavin and Doomgiver as well.) There were a few missing textures where glass should be, but otherwise, it was pretty awesome. [b]- Big Cannon-[/b] created by Drahcir with help from lil binger and KaiStagon. Touching the door attached to the nuclear cannon teleports the player inside, where he is then launched up and away at an incredible speed. Holy crap was this thing FUN =_,@ seriously, the sheer speed that this cannon shoots you out is so fast...well, just be glad that real physics don't apply in this game, because I'd reckon you'd be less than a pile of ash by the time the ride was over. So, as promised, this thing will BLAST you off into space at blinding speeds. At the top of it all is a small laser fielded area, along with another one that can be reached after a long arduous trek of jumping on platforms. All in all, an amazingly fun map. Only bug I noticed was the support beams on the cannon platform had a watery sound when you walked on them. Otherwise, no bugs. [b]- CTF_Country Roads-[/b] created by ShroomDuck, Kavu, & Drahcir with help from lil binger. Go catch the flag now, y'all, y'hear? One of Shroomduck's trademark themes, the Country Roads CTF map holds old JK2 map traditions with its barns and "Expressway routes." This time, however, you have quite a number of options to get from red barn to blue barn or vice versa. Alongside each barn is a "sniper silo" with a sea of...beans at the bottom. Overall, I can see this being a brisk and fun CTF map. [b]- CTF_BOOGNISH MINES-[/b] Concept by KaiStagon & ShroomDuck, created by KaiStagon, Drahcir, & Sirhc with help from rhiom, ook, lil binger, Kavu, and Blue. The immortal Boognish calls upon thee again! Two towers with destructable floors face each other, with flags nestled inside, and a mine shaft at the bottom. The control pannel in the heart of the mine activates the forcefield separating the two towers above ground. This map features a lot of brand new gametype techniques, as well as new mixed music made in the tradition of "ffa_ They Might Be Jedi's" iconic background track. Ah yes, the Cult of Boognish. A strange craze started by a band known as Ween. I dare not ask why, but merely bow my head and say "Okay." This is another fun CTF map based off the old traditional Boognish maps, using large towers with destructible towers much like in the others. There were no bugs of note. [b] - Khomm series-[/b] (multiple gametype maps- ctf_khomm, ffa_khomm, khomm_lab, khomm_lavacave, khomm_pit, tffa_khomm) created by lil binger. This series is a variation on a lava-encrusted asteroid, with each map adding to the red-hot atmosphere. So, the main premises of this series was quite frankly well executed and may I just say I absolutely *ADORE* the skybox =_,= and the meteors dropping from the direction of that blazing hot star was definitely a good addition. The music sort of detracted from the gloomy atmosphere though, which was kind of a weak move, but not enough to detract from the map series entirely. The maps generally share some common traits, texturally, architecturally, and sometimes, "areally" speaking. Case in point, Mustafar can shove the hell over, because Khomm reigns supreme! [b] - Jedi of the Carribean-[/b] created by ShroomDuck & Kavu with help from lil binger & ook. Yo ho, a Jedi's life for me! Features two fully explorable ships, The Pandy Fackler and The Grobe, as well as a rocky cliff with a lighthouse on top. This was probably an outdated description, as only one of the boats was explorable, and there was no sign of a lighthouse in this particular map. Regardless, the Pandy Fackler was explorable to the max, with crew quarters, cargo bay, captain quarters, and of course the top deck is yours to behold and enjoy. A fun little map, with no notable bugs. Nicely played with the shark >_> [b] - FFA_CARIBBEANII-[/b] Created by lil binger. Row boats equipped with deadly umbrellas traverse this water cave for a tight FFA! I'm guessing he meant "tight" as in cool, versus close-quarters, since this place is huge donut. The map's primary arena of combat is presumably on the various large boats that float through the caverns. A pretty interesting concept. There were no bugs to note. [b] - Jedi of the Caribbean Duel-[/b] created by ShroomDuck & Kavu with help from lil binger. Yargh, it's dueling time matey! This map's a bit disappointing, because it has the missing Grobe ship and the lighthouse, but you can't really access the Grobe by normal means O_=! Seriously, you're pretty much restricted in game to the top of the lighthouse tower and the adjacent cliffside. Trying to reach the Grobe will result only in a fall to your death. Devmap duel_Caribbean and noclip around to see the Grobe, or what was started of it. Overall, a good map, but wish it could have been finished. [b] - Yavin Duel-[/b] created by ShroomDuck. Shroom's variation on the JK2 classic. A simple duel map with some god awful lighting. This one was attempting to make rays of light shine through the Yavin Temple ceremonial hall, but it just ended up looking like really stripey fog. There's literally just a single E-11 spawn in the map, and then 3 shield boosters. Fix that lighting, and it could have been an impressive map. [b] - Pinworld Duel-[/b] created by Sirhc. Based on an area from Sirhc's map "Sirhc's Bowling." The dude abides! A small world with bowling pins as its predominant architecture theme. Only bug here was a missing texture on a pin on the bowling ball platform. [b] - Mustafar-[/b] created by Blue with help from KaiStagon. Blue's vision of how Mustafar might look after the events of Ep.3. I found that particular description amusing because it seemed to imply that Mustafar was drastically altered due to Anakin and Obi Wan's reckless battle. Welp, I guess we're both in agreement that they didn't do that much damage. Entering the map, everything looked fine. Sure, there was a few broken pieces of machinery here and there, but otherwise, the place looked undisturbed. A rather decent interpretation of post EpIII Mustafar, overall. [b] - Shroom's DeathStar v2-[/b] created by ShroomDuck with help from Kavu & KaiStagon. The old classic gets a MAJOR facelift! New textures, completely remodled areas, and brand-spankin' new areas such as the retracting bridge corridor added. I think it's time we witnessed the full power of this battle station... WOW, that droid would not shut up. So, this classic was actually originally for JKA, I believe, but was brought into JK2 for an overhaul. The description handles the majority of the change, but for the most part, the map retains the majority of its original form, layout-wise. That droid would NOT shut up though. Seriously, in the hangar, there's an R5 that continuously babbles in binary non-stop, and you can't even kill it. Very obnoxious. Other than that, no bugs. [b] - Ook's Haunt-[/b] created by Ook. BOO! This haunted house has more traps and secrets than you can handle! Try not to get too scared! During my first run, I noticed that this was the one map that had a little too many bugs for comfort. There were a lot of missing textures in several areas, but for now, a basic run through is just better stated. Essentially, you're looking at a haunted house, It's really the scary sounds and macabre look that hide the actual silly intent of the map. The "big scares" essentially are just...well, they may be slightly creepy at first, but honestly, the map is still just plain old fashioned silly halloween style fun. Nicely done with the "mirror" effect, by the way. - Super Mario 64- created by KaiStagon. It's-a-me, Mario! This map features Peach's Castle, Bomb-omb battlefield, Cool Cool Mountain, Bowser's Arena, and the Princess's slide all modeled after the N64 game. Definitely the description says it all. I was never a devoted fan of the Mario series(in fact I have no taste for it, really,) but I can definitely tell this map's intent was just pure screwing around fun. Beware, ye who enter with a serious attitude, as this place may slightly irritate you with its bright colors XD. [b] - Forest Moon of Endor-[/b] created by ShroomDuck with help from KaiStagon & Ook. Ewoks in the trees! Imperials in the bunker! ATAT & ATST can fire lazers, logs will swing, and springs will throw! Features Shroom's obstacle duel pad! Just complete and total silliness XD I mean with the goofy toned song, big comically oversized springboards, and extend-o-gloves socking you in the face, you can't help but just enjoy the game for what it is: pure entertainment. While the construction value seems a little low, this is where you just ask "Who cares?" and move on with the fun. - Rhiom's Retreat- created by rhiom. A beautiful samaurai paradise, complete with traditional architecture and hidden areas. This is more of a duel-arena heavy map, but there are guns sporadically placed throughout the map. No notable bugs here, an dthe multiple potential duel environments are vast and beautiful. - spacestation- concept by ShroomDuck, created by rhiom with help from Drahcir & KaiStagon. A large rotating station placed in space, fully explorable inside 'n out! A light beam at the bottom sucks the player in, and the slippery tubes throughout act as a unique mode of transportation. The description pretty much lends to itself an image of a sort of Unreal tournament style of map, with various bounce pads, and quick modes of transport that take you right to the killin. A nice and simple combat map. - Puerto De Drahcir- created by Drahcir. A scenic village placed along side a large ship. The picture in the ship's interior teleports the player to the at-sea battle! Two ships face off, fighting with emplaced guns and cannonballs! Once again, the description doesn't fail itself. There were no bugs of note. - Transdermal Celebration- created by KaiStagon. The Boognish watches from above... This map features destroyed castles floating high in the earth's atmosphere, and is inspired by the Ween song of the same name. A floating set of ruins. Granted, they feel a little empty, but the concept still remains awesome. Man, this review was mostly done for me, and yet it still took over 2 hours to look over all this stuff. Whew...I hope this sees some massive use in the JK2 community. I would definitely think it would be openly welcomed. I'd like to apologize on behalf of the staff for this being so damnably late, but this is definitely one of those "better late than never" files! Enough of this; BANDWIDTH IMMEDIATELY! New Textures: Aye New Music: Aye Secrets to plunder: Aye Bot Support: Aye - Averus Retruthan

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3,127 downloads

Uploaded:09/07/2002

Silly Demo

silly.zip | 199.28 KB

multiplayer. ;)[/quote] I'm not 100% sure how exactly the Author managed this, I tried but couldn't manage.It looks funny though :D! [b]Installation:[/b] Extract "silly.dm_15" to "base > demos" folder. You'll be able to select it through going through the main menu. Go to "Play" then go to the 3rd option "Play Demo" and select the demo from the list.

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3,126 downloads

Uploaded:10/07/2002

XG Arena

ffa_xgarena.zip | 7.96 MB

vaders torture room where he asks solo for information (nicely). When your in there get a m8 to sit in the nice big chair and go press the button on the control panel and see what happens :cool: The second section of the map is made almost totaly for dueling. Theres a large rotating platform in the centre and some stands for u to sit and watch :D Make sure u read the section on BOTS in the readme before trying to use them and most importantly: [quote]HAVE FUN AND TRY TO HAVE AS MANY DUELS AS YOU CAN[/quote]

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3,125 downloads

Uploaded:25/12/2002

AWP Heavy Sniper Rifle

awpv1_real.1.zip | 764.91 KB

with out contacting me\"as long as my original credits and myself are included in their version.\"

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3,118 downloads

Uploaded:07/07/2006

Frozen Bespin

frozenbespin.zip | 22.82 MB

you all know what Bespin is, and can probably imagine what it would look like covered in snow. Certain parts have been redone - the old landing pad has been remade in typical UT2004 style. Some buildings have been altered to look more "fitting" with the theme. A radically different, non-Bespin themed skybox has been included. Certain monuments have been rebuilt looking somewhat newer. The good points come first, as per usual. It's new and unique. Bespin Streets is likely to get some new life breathed into it thanks to this. There are no major theme clashes, although one or two textures are throughly out of place. It looks... 'real'. I actually get the genuine feeling of it being a snowy map. The author's gone on and used sparks of originality on certain parts, while still keeping the decent framerate the original provided. Overall, everything's well-thought out, and the author seems to have checked through the map quite thoroughly, as I can't find much which will detract from it. There are [i]some[/i] bad points. The music. Doesn't work at all, and it's the worst possible choice. You really should have gone to OCRemix, found a Sonic 3 Icecap Zone remix, and used that (making sure to give express and precise credits in the readme, of course - those guys all deserve it ;) ). I found several texture issues where a texture wasn't fitted properly - most notably the ramps. Surface Inspector is your friend. The lighting was plain, but at least there actually was lighting work done to this map. The other weaknesses of the original map are still present, too. On the whole, it's a nice new variation of Bespin, so give it a try. You'll probably like it. ~ Kouen [b]Bot Support:[/b] No [b]New Models:[/b] No [b]New Textures:[/b] No (JKA Textures) [b]Custom Music:[/b] Yes.... in a manner of speaking. [b]Gametypes:[/b] Free For All

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3,116 downloads

Uploaded:02/06/2003

Different Sabre Colors (v1.0)

diffsabrecolors.zip | 9.94 KB

yellow to a pale yellow, orange to gold and last but not least red stays the same. All of the saber trails were removed and turned all white. This is your average run of the mill saber mod, just seems like a color job and that’s it. I have said it before I just wish the author would add some new sounds or at least change the colors on the in game menu. Don’t get me wrong this is a good mod just not my cup of tea. Maddog

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3,109 downloads

Uploaded:11/07/2002

Obi Wan Kenobi\'s Lightsaber Hilt

mkfobiwansaber.zip | 473.04 KB

see more! Author\'s cool screenshot :D:

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3,104 downloads

Uploaded:31/08/2002

SP Dark Yoda Reborn

sp_darkyoda_reborn_mk.zip | 56 KB

hangar with you, Luke, and the Reborns gets real interesting. Could this be the beginning of a mod that replaces everyone in the game with different versions of Yoda? We could only hope....

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3,095 downloads

Uploaded:14/09/2003

Jedi Animation Updated

jedi_animation_updated.zip | 10.58 KB

modification, which basically is completely correct! Excited yet? Well it gets better! LoL alright, so we’ve seen a hundred and one moves modifications sent in and submitted. So you’re asking yourself “Why should I download this, I bet it’s the same old stuff I’ve seen before.” To some extent that’s correct, but there are some nice new changes. First let’s take a look at what isn’t new to you if you’ve tried a few moves modifications. First off the side flips are aerials, which I’ve always thought was cool. (For those who don’t know, and aerial is a flip to the side where you kinda do a cartwheel in the air…sorta :P)The back roll is the butterfly roll, always a flashy addition to any moves mod. Now for some new and interesting things. First of the back flip animation has been changed into a different sort of back layout flip twist deal. Really cool, save the way the body contorts the legs near the end of the animation. It’s really actually quite forgivable given the flip it self is sweet. Here’s something, probably the most obvious part of the moves mod. The saber stances and how they have been modified. First, blue has been altered to a sort of ready stance where the saber is being held in front of and slightly over the top of the players head. The animation moves slightly so that the stance isn’t stagnant. On the contrary it’s a fluid back and forth motion, the only thing that bothers me with this is its reminiscence to robotic like motions. Any who, that’s just a little nitpicking :D Yellow stance holds the saber close to the characters body, and really if the stance has been changed you can’t tell too much. Red is probably the most drastic of changes. The saber is held out semi perpendicular to the ground, kinda looks like a halted stabbing motion. This sounds like it would be really awkward, but it’s actually very interesting from some of the moves modifications I’ve run into.(some of which I wish I really hadn’t run into :P) This moves modification is packed with some sweet and stylish techniques for all you mini-mod enthusiasts, with just enough new in it to make it a worthwhile download. N3G1@, this is awesome :) Rock on -=Sai-Wan=-

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3,084 downloads

Uploaded:11/07/2002

Qui-Gon Jinn

qui_gon_jinn.zip | 468.2 KB

the model constraints. The skin is pretty good though, the face looks nice as well as the rest of the body. The hair isn\'t modelled but textured on the back of the neck and on the shoulders.

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3,080 downloads

Uploaded:31/07/2004

Darth.Hunter\'s Helm\'s Deep

helms_deep.zip | 12.67 MB

This map is so freakin\' big and so detailed. The caves are very cool and the horn is ... well, if you\'re standing in the tower, it\'s deafening. I actually tested this map a while ago on my server with our clan and some regulars. I had no idea what to expect when walking up the stairs ... and OMG ... it\'s so freakin\' loud! LOL The caves are as dark as you would expect and ... well, just be sure you watch where you\'re walking. Lightsabers make for good flashlights. ;) As I\'m sure anyone would expect, there\'s great music included with this map. :) Oh, and it\'s not just one map - there\'s a day and a night version! I personally prefer the night map. Only bad thing I can say about this map is that it freakin\' drains FPS (and the horn being blown seems to affect FPS too). So, while this is a beautiful map to look at and explore maybe once, I won\'t be playing it again simply because my puter can\'t handle it. Bot Support: No New Textures: Yes Game Types: FFA New Music: Yes ~AmosMagee

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3,072 downloads

Uploaded:05/04/2003

Jerec\'s Revenge

jerecs_revenge.zip | 7.8 MB

a brief rundown: Desann becomes Jerec Galak becomes Maw Kyle becomes JK Kyle Luke becomes ROTJ Luke Tavion becomes Sariss +added new sounds for Jerec, Maw and Luke +added new saber hilts for Jerec, Luke and Sariss +added blue lightning (seen in JK) +added Jk sabers +added new saber colors +added ROTJ bowcaster and red laser for it +added a new menu This is the back-story: [quote] Kyle thought that Sariss died, but she didn\'t. She went to Maw\'s and Jerec\'s corpse, and with the help of a sith holocron, made them live again. Jerec wanted to kill Kyle and conquer the Valley of the Jedi. But he wants more: build a victorius army and destroy the Jedi Academy on Yavin 4. Kyle and Jan sent to Kejim, because the New Republic discovered an imperial base on the planet. [/quote] The minor bugs mentioned in the readme are not annoying at all. I found this to be an enjoyable conversion, if not very major in changes. As is common with these kinds of conversions, in some cases the dialogue doesn\'t quite fit the character, but you don\'t play these mods for the cutscenes! Astyanax

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3,064 downloads

Uploaded:17/09/2003

Dawn of Darkness

dawn_of_darkness.zip | 13.53 MB

waste of space, time and effort. In my humble opinion. :D This SP mod is a bit more interesting than just a replacement of Kyle. The authors did not try to assemble the characters from Episode 1 or 2 into the Jedi Outcast story. Instead, they wrote their own story to sort of, parallel the story of the game. The authors were incredibly detailed, giving background through personal files on the lead characters and even diary entries from a Jedi. Who knew a Jedi would keep a diary? ;) Not only is there an involved story going on here, there are many new skins. Kyle is now Chiss Merc - a reskin of the Kyle Mercenary skin. It looks great. And his sidekick, Jan is now a Chiss Mara. There are also Chiss Admirals, Troopers and Officers. Darth Mantis makes an appearance as Desann and the evil Tavion is replaced by Darth Spectre, a reskin of Padme. And much, much more! ;) To really appreciate this mod, you need to read everything that is included here. There\'s nothing new in the game at all except for the skins. So keep that in mind if you want to download this. :) I really like that they created their own story - it\'s too bad that they didn\'t put together a team who could help make this story come to life and give it its own maps and missions. But maybe, there are some of you out there who just might show some interest in doing just that for JK3 with the authors? Maybe? Hmmm. Anyhow, good job for what you had to work with guys. :) ~AmosMagee

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3,064 downloads

Uploaded:29/08/2003

Unpainted Skins

jk2-reference_player_skins.zip | 1.36 MB

here[/file] or view it online here. Now, these here are some unpainted skins for the Jan, Kyle, Stormtrooper and Gonk models by Mike Gummelt and James Monroe of [url="http://www.ravensoft.com/"]Raven[/url]! They are intended to be used as references for those working on their own skins. If you decide to use these, make sure you put them in the right directories (check the .pk3 file to figure out where to put them) and name them correctly.

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3,039 downloads

Uploaded:15/09/2003

Die by the Saber

sp_die_by_the_saber.zip | 2.23 KB

battles in the game and saber combat would indeed be much more intense, keeping you on the edge of your seat and jam packed with action. Really, I didn’t find this to hold true very long. While the damage to the Light Saber has been revamped so really even an idle Light Saber can down a foe simply by touching him. Kind of takes away from the more challenging part of the game play if you ask me. Something else you’ll notice right off the bat. When you block blaster fire with your Light Saber, your character automatically performs a swing or an attack. Now this really doesn’t bother me all that much, except that there’s no distance differential. If someone’s across a chasm taking pot shots at you, you’ll still do the swing which kind of makes the idea redundant. This aspect of the mod was obviously intended for close up battles. Unfortunately there it’s as redundant as before, I found myself swinging into mid air with no target on the receiving end, and when I would occasionally get the jump on enemies, all I would have to do was simply walk into them and they would burst in half some way or another. That is one thing I can appreciate, good old fashioned mutilation! :D You’ve got to love dismemberment modifications no matter where they come from. (Okay so you really don’t have to, just a quirk of mine. ;)) That’s really the technical aspect of what’s going on in this Single Player mod. As for the bells and whistles to it, here’s a run down of what you’ll get. A few Keyboard commands that you’ll find here will basically make life easier. With the touch of the ‘T’ key as set by defaults in the pk3, you’ll activate the isb.cfg. From here, most of the keys on your number pad will switch around your saber colors. That’s actually a nice little addition to the package seeing as how it’s a wonderful alternative from changing your saber color from the console. (Never liked that much ;P) After pressing ‘T’ and activating the isb.cfg, all the cheats are now available to you as well, so think of it as a shortcut to activating the cheats in the Single Player game. Aside from loading your player up with all the Jedi force powers, nothing else very significant takes place. The rundown on “Die by the Saber” goes something like this…While the author intended a more challenging game and all around more intense experience, I found this only makes the game easier from beginning to end. The keyboard shortcuts themselves are handy, but the game play itself while modified, basically remains the same. Give this a shot if you like to access cheats with ease and not have to basically swing your Light Saber much at all, but don’t expect the game to be more challenging after slapping this pk3 in the base folder. Rock on -=Sai-Wan=-

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3,027 downloads

Uploaded:29/08/2003

Luke Skywalker-->Return of the Jedi pack

skywalker_rotj_pack.zip | 2.6 MB

from the screen shot, he has given us Luke in his three modes seen in the movie. The first is Luke in his bodysuit with open flap, the second is the same with a closed flap, and the third is his Jedi shirt from the beginning of the film. There is indeed a slight hairstyle difference between #2 and#3, but aside from that, everything else is pretty much the same. The face is the same Luke that came with the game. This is more Lukage than I ever needed, especially when you consider how limited Luke\'s wardrobe was in RotJ. But still, I must credit Raitenks with his thoroughness. It really is a bit of complete work. But it would have been more complete if it came with bot support and team color support. It\'s still a very nice job, especially the third skin (which I must have), and a must-download for the Luke collectors. Bot Support: No Team Colors: No New Sounds: No Astyanax

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3,024 downloads

Uploaded:18/07/2002

Project X: Melee Combat Mod

px.zip | 1.22 MB

the Baddies get a wicked ninja sword.[/quote] This very nice mod basically makes your sabers into swords. With the added blood effects it's quite realistic too! The ninja sword is really nice :D Can't wait for the future releases! Better shot of the new swords :D:

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3,008 downloads

Uploaded:14/10/2002

Jango Fett\'s Blaster Sound Fx

jangofx.zip | 252.14 KB

remember the movie anymore sooo maybe it\'ll make more sense to you all :D

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3,006 downloads

Uploaded:14/09/2003

Aidy\'s Styles v. 2

aidys_styles_v2.zip | 252.01 KB

while the saber styles have a much looser and more open defense stance. Personally, I enjoyed this mod greatly. The spin move when you flip off the wall during a wall run is a bit hard to control but looks so cool regardless. And the red (strong) saber style idle is not one animation frame, but several, so you swing the saber in an arc first. You will need a mod like JediPlus for this to work, so download both and let the bodies fly. Technical Data: Pros: 1. New animations, solid work, and clever idea. Cons: 1. Some animations are dificult to control where you go; not fun on a Nar Shaddaa map or others like it. Rating: 9/10 JEDIofONE :mepimp:

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3,005 downloads

Uploaded:09/07/2002

Bot Co-op

coopbotsmod.zip | 5.33 KB

else. So, if you (and any other players) will be the bots only target. It may not be the best co-op, but I think its the best available at the moment.[/quote]

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2,999 downloads

Uploaded:06/09/2002

Shadow Arena

tffa_shadow1_1.zip | 286.34 KB

centre so no matter how mesmerized you get by the flashing lights, stay away from it ;). The weapon placement on this map isn't that bad either, you can find weapons scattered all over yet nothing too powerful bunched up together. Updates to the map: [quote]As far as I know, I've eliminated all overlapping brushes (translation: level looks prettier). In addition, I've caulked all non-visible surfaces (translation: level runs faster), raised the height of a horizontal tube for no particular reason, placed an instant medpack in a corner that was originally supposed to have one, created a breakable glass window where there was formerly just an open hole, and gave all the spawnpoints a direction (translation: you won't spawn facing a wall). Other than that, not really anything noteworthy.[/quote] [b]Bot Support:[/b] Yes [b]New Textures:[/b] No [b]New Sounds:[/b] No [b]Note:[/b] This map can also be played in normal FFA.

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2,989 downloads

Uploaded:17/11/2002

EFP Lightsaber

efplightsabermod.zip | 992.63 KB


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2,984 downloads

Uploaded:18/07/2002

The SithWars

sithwars.zip | 3.06 MB

sounds.[/quote] This mod reverses the force sides in SP. This time YOU are of the dark side against the light side. The mod is little weird because you can still hear Kyle\'s voice and everything, but whatever was possible to change was changed (like sabers, sound effects, etc.). Unzip all 3 pk3\'s to your base folder to make this mod work.

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2,977 downloads

Uploaded:30/11/2002

ProMod

promod3.0.zip | 772.14 KB

supposed to be the first class-based Mod for JK2. Oh well, I'll let the author tell you all the new features. [quote]1. First Class-based mod for Jedi Outcast - You can dynamically alter your skillset to include Force Powers or Gunnery skills, or create a hybrid of both. Only be aware that the high level skills are reserved for Jedi and Gunnery purists. 2. All new Jetpack! - Fans of Tribes 2 will welcome the jetpack that is available to Gunners with level 4 Gadget skills. It comes complete with dual-thruster effects and a fuel gauge to limit its use. 3. Class Enhanced Duel Gametype - Now you can live your Obi-Wan vs. Jango fantasy in a Duel match. Gunners will spawn with any weapon they have a level 4 skill for and one clip of ammo, regardless of whether the weapon is available in the current map. 4. Enhanced Level 4 Weapons - All weapons become more powerful in the hands of a Gunner with level 4 skills. Damage, firing rate and charge-up rate are all markedly increased. 5. Expanded support for the Combat Strength Crosshair(CSC) - A Jedi's ability to reflect projectiles is now based upon the CSC. The worse your aim is relative to the shot, the longer it will take you to recover from the block, which will leave holes in your defense for other bolts to bypass your defenses. 6. Enhanced CTF and Team FFA Experience - special attention was payed to the balancing of the classes in CTF and Team FFA gametypes. Thanks to all the highly skilled CTF clan members that helped out with this testing.[/quote] Wow, it sounds like this Mod changes a lot in the game. Good job Artifex!!!!!

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2,976 downloads

Uploaded:25/02/2003

Mace_Stances Mod

mace_stances.zip | 11.52 KB

stances for the most part to be very cool. The red stance is unfortunately that awkward over-the-head saber stance common to some of the other mods, but the rest of the changes were excellent. The back roll is more of a back flip, and the side-roll is a bit more of a cartwheel. While standing idle, the model moves as if he is breathing, which I found to be a VERY refreshing change. I found none of the modifications to affect my game negatively at all, and since this is strictly a client-side mod, no one else will be able to see the adjustments in your behavior without installing it as well. This is one of the few mods that I think I\'ll be keeping, because in spite of that over-the-head red stance, everything else is a welcome improvement. Astyanax

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2,957 downloads

Uploaded:20/08/2003

Ballroom Blitz

ballroom.zip | 1.26 MB

anomalies :). The level has a red carpet in the middle, with an abundance of cylindrical pillars surrounding the inner hall. A staircase leads up to the second level of the ballroom, which leads you to the balcony overlooking the entire area. Breakable windows reside on the side walls and on the ceiling. When looking outside one of the side windows (on either side), you will spot an exterior balcony, overlooking the earthly terrain outside. I don't believe it is possible to access the exterior balcony, as window grids would block your way. 8 chandeliers illuminate the ballroom, although I believe they could have been improved upon (design and graphics wise). The size of the map itself is nothing to complain about, as it is a perfect fit for a dueling map (unlike some, which I think are gigantic or too small). I really enjoyed this map, and I wouldn't be surprised to see this popping up on servers. I also liked it because there really isn't anywhere you can hide or run from your opponent, (something I find myself doing when dueling with friends :) ), forcing you to fight them. This map expressed qualities that all maps should try to follow: Giving a fun environment to play in, while using a relatively simple design and keeping size of the file itself small. Overall, I highly recommend this map to be added to your collection. Grrreat work, Darth Thistle, and I hope we get to see more from you :)! Bot Support: Yes New Textures: No Game Types: Duel -ima007

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2,955 downloads

Uploaded:04/08/2002

Blade of Darkness

k_darknesssaber.zip | 153.74 KB


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2,953 downloads

Uploaded:09/07/2002

Jedi Master Script

jedi_master_se_script.zip | 1.26 KB

put all the commands in your own autoexec.cfg OR You can rename this one from "autoexec.cfg" to "thenameyouwant.cfg" and then in your autoexec.cfg put this line: exec "thenameyouwant".cfg (without the quotation marks)

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2,946 downloads

Uploaded:09/03/2010

Expedition

1.04expedition.zip | 72.97 MB

version: 1) council room 2) an open area outside the bar area 3) changed textures and shaders 4) reorganized map a bit [/quote] And even then, this map is quite the titan. The puzzles echo greatly of my adventures with Kreedz Climbing Mod on Half Life 2, cep'n we ain' got no grapple. There's literally gobs of areas to explore, puzzles to solve, challenges to overcome. You really can't get much more entertainment than this when it comes to maps >_> Much like Dretzel, I was forced for the sake of time to simply noclip throughout to get a good view of the map in its entirety. Suffice to say, it lives up to its namesake. If you have a few hours to piss away, then I'd surely recommend taking the Expedition across this map! I believe I found the new council room nested high above a cliff somewhere. Looked pretty nice and pleasant to congregate in. Chairs looked stiff to sit in though D: [b]A few quick technical notes, mostly to the players: 1.)As Acrobat suggests in the readme: Com_HunkMegs 128. Set it, even if you think you don't need to. Less hassle. 2.) This map possesses some sort of shader related issue. If you change your skins too many times, you may not be able to see the skins properly. Be forewarned.[/b] Other than that, this map's definitely good solid fun. Explore with yer friendses, or screw 'em and take the prize yourself! Either way, a worthy prize to any JK2 player's collection. Or, if you have the JK2 textures, JK3. Either way, just get it and get off mah back =_= New Textures: Aye New Music: Aye Secrets to plunder: Aye Bot Support: Aye - Averus Retruthan

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2,931 downloads

Uploaded:18/02/2004

Terminator Mod Weapons

tmoreweapons.zip | 4.15 MB

weapons. Well, that\'s what I counted in the readme, anyway. The picture there only shows six. Anyhow, they\'re all great models and I\'m excited to see more of the mod. :D Good news, these weapons should work in both JK2 and JA! I\'ll just quote the readme so you can see what weapons are included: [quote] Beretta 92 - Briar Glock 17 - Briar Glock 18 - Briar Desert Eagle - Briar Minigun - Repeater Plasma terminator Rifle - Blaster_R Plasma Sniper Rifle - Disruptor RSB-80 Plasma Cannon - Demp2 SPAS-12 Auto-Shotgun - Fletchette T-X Plasma Cannon - Demp2 [/quote] Quite a collection, no? I do believe every one of them have new sounds and new fire graphic thingies. They\'re all great! So ... why are you still reading this review? Download these models. NOW! :D ~AmosMagee

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2,926 downloads

Uploaded:01/11/2002

NPC Spawning Names

npc_spawning_names_v1_0_updated.zip | 2.95 KB

the other file. I might release one with pic\'s if i have time.[/quote] There are other text files in the zip which explain in more detail on what you do. This update includes the names sorted by alphabetical order and some more names that weren\'t there before.

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2,921 downloads

Uploaded:09/07/2002

JK2: The Fan\'s Version

jk2fanmod1_1b.zip | 662.33 KB

re-enalbed with the g_forcenerf cvar set to 1 -bugfix: rocket speed isn\'t so slow anymore -bugfix: force animations no longer so fast after using grapple -bugfix: force lightning and force drain now work properly Features added in 1.1: -dual bladed sabers can now be enabled for bots with g_botdualblade cvar -ability to flip off a wall and wall run from the air -g_flipheight and g_wallrunheight cvars added to control height player is propelled in the moves -g_wallrunspeed cvar added so server admin can control the speed at which players wall run -Tchouky\'s RGB saber code added (can make saber any color with cvars) UI included under setup to change saber colour -flips defaultly push you farther and higher from wall to flip over players -g_startinghealth cvar added to control the starting/max health of players -g_healthcountdown cvar added to control wether healths counts down when over the max health limit -any shot from a disruptor rifle that kills somebody will now disintegrate -Ask\'s grapple code implemented, given more \"force like\" look and it has also been balanced by now using up force (it is defaulty off; use g_grapple 1 to turn it on if you are server admin; clients can use it by hitting the USE key) -g_grapple, g_dualblade, g_shield, g_botdualblade and g_olddamge added to server info (downside is server must restart to change cvars)[/quote] My screenshot is kinda deceiving, the MOD is much better than that ;). The feature I loved the most (and spent a lot of time playing with :D) was the RGB Saber colour changer... (which is what the screenshot shows, white, a purple one and a sea-greenish one). The MOD changes (and adds) a lot of stuff to JK2\'s multiplayer and I highly recommend you check this out! [b]Note:[/b] For all the new commands, look in the readme! (also have short descriptions of each command) [b]Note 2:[/b] You [u]need[/u] version 1.03 in order to play this MOD!!!

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2,919 downloads

Uploaded:12/09/2003

Techno Duel Of The Fates Duel Music

dotftechno.zip | 3.72 MB

waiting for it to start and all of a sudden it went boom! I was like $!@#. It was loud, I really liked the song although it was really long. It has a really good piano line at one part of the song with some synth for the background. It was a typical techno song, but it was a good techno song. All you Star Wars and Techno lovers then you should really get this because its so upbeat and amazing. It is great quality and great music to listen to while dueling. The best part of the whole song is when it really starts moving. The song was about 4:08 maybe even more because I couldn’t tell where it ended because it starts up so fast. Even though it’s so good it didn’t help my fighting :(. One thing that was nice about this duel music was it was a good volume not too loud and not too quiet. Overall I enjoyed listening to the music, but I wouldn’t really use it for my duel music instead I would just use it to normally listen to. For all you Techno fans then go right ahead and download it, you will enjoy it. Personally I don’t think that duel music is really necessary, but if you think opposite of me then by all means go and get this duel music. SwordMaster good job I guess :), lets see some more of your duel music. -XgamerX

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2,907 downloads

Uploaded:09/04/2003

Deedlit

jkii-deedlit.zip | 4.36 MB

recreated her for JK2 with extreme detail, and nearly exact duplication (checked from pictures found online.) It is a rare opportunity for some of us reviewers to get to review models, and we always have an anticipation that is met 99% of the time that the model is going to be excellent. In my opinion, John has well exceeded our expectations of his model, and I hope to see much more from him. - Spectrum Bot Support: No Team Support: Yes New Sounds: Yes

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2,906 downloads

Uploaded:09/07/2002

JKII Launcher

jk2launcher.zip | 300.24 KB

easier to use to launch the game from a saved spot instead of going the looooong way around. I recommend a download if you need such a program!! (The screenshot shown was taken by the Author, I thought it looked nice so I used it instead of making my crappy screenies :D)

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2,898 downloads

Uploaded:16/09/2003

Episode II Blades

ep2blades_v2.zip | 450.94 KB

suited to drop in the JKA base directory, but fans of JK2 can appreciate this as well. Also, he added new sounds, and a variation of the blue saber (from Knights of the Old Republic) Great job! - Chrono Here's my previous review on it: [quote] The file is just like the title. This is an Episode II blade modification. And a darn good one too. I'm keeping this one installed, despite the author's lack of confidence. ^_^ It turns all the lightsaber glows into glows closer to that of Episode II. I've seen pretty much every blade modification out there, and by far this is my favorite. Hopefully TimK decides to do more for the community, especially when JKA finally hits the shelves. [/quote]

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2,887 downloads

Uploaded:19/07/2002

Nemisis' Saber

nemisissaber.zip | 54.3 KB

tool of torture. Nemisis took pleasure in making is enemies writhe in pain before finishing them off. This formidable weapon could be hurled across a room and impale its unfortunate victim. The second rear activation crystal would activate on impact assuring the kill. Darth Nemisis' reign of terror came to an end when the Jedi Knight Rodann swiftly ended his life. This artifact now resides in the Jedi Temple as a reminder: the Sith may still be among us.[/quote]Really nice saber hilt. :cool: [img]http://www.gamingfiles.com/screenshots/7/files_extra/3861a.jpg[/img]

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2,877 downloads

Uploaded:29/08/2003

Episode II Obi-Wan

ep2_obiwan_v1.0.zip | 1.13 MB

personally like this skin. The beard is a nice touch, but other than that there is NOTHING different about this model. The robed model is included and the icons and everything are there, but the lack of team support leaves you really questioning why this skin was done in the first place. Still, a good effort. - Chrono Team Support: No Bot Support: No New Sounds: Yes

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2,862 downloads

Uploaded:14/03/2003

Return To Base

return_to_base2.zip | 2.18 MB

to think a lot, so if u have a lot of time on ur hands, give it a go Overall my personal opinion of this map is that its ok, and it has a lot more that can be done to it, but if ur lookin for somethin with hard objectives, this is ur map. - Spectrum New Textures: Yes Bot Support: Yes (SP map) Gametype: SP

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2,856 downloads

Uploaded:10/07/2002

Ancient Village

ffa_ancientvillagev3.zip | 266.83 KB

into the small village the map looks much better! I like the big buildings and the gateway. Each of the huts contains ammo/weapons as well as more other powerups high above on the rooftops.

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2,856 downloads

Uploaded:01/08/2003

Colorful Force Mod

colorful_force.zip | 981.27 KB

altogether. I think it\'s a nice mod and though originally based off another mod it is nice and fun. The colors make this a good mod to play around with, but a little late in the life of JK2. Let\'s hope Mace continues to mod. ^_^ - Chrono

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2,855 downloads

Uploaded:03/08/2003

={NS}=Jedi Academy

ns_jediacademy.zip | 4.83 MB

diving boards, a sauna, and two duel rooms. Unfortunately, this map was pretty dark; some areas were impossibly dark without fudging the gamma. Heh, I liked the jump platform. I spawned a bot and threw him into it, and he was flying all over the place. IMO, the map was pretty good as most clan maps go. An area for FFAs and some duel arenas, along with a mixture of lounge and recreation rooms. Half for chilling, half for killing. My advice: add alot more lights and/or increase the intensity of the ones already there. Technical Data: Pros: 1. Did I mention a bouncy floor? :) Cons: 1. No bot support...not even in the FFA area. 2. Too dark for gameplay. Rating: 6/10 Bot Support: No New Textures: Yes New Sounds/Music: Yes Game Types: FFA JEDIofONE :mepimp:

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2,849 downloads

Uploaded:06/08/2002

Single Player Gundams

single_player_gundams2.zip | 3.41 MB


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2,848 downloads

Uploaded:07/03/2003

darth_maul_sabersound

darthmaul_sabersound.zip | 77.13 KB

very crisp. In all there are nine new sounds including saber on and saber off sounds that replace the default saber sounds. This is a very refreshing sound mod which makes me want to put on a Darth Maul skin fire up my double saber and be very evil and have fun in the Sith arts. I think my favorite part of this sound mod is the easiness of the installation. Well good modding and keep up the good work. Maddog

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2,845 downloads

Uploaded:18/03/2003

Geonosis Saber Sounds

geonosis_saber_sounds.zip | 1.26 MB

added treat the author added some maul sounds from another mod. This mod makes you feel like you are in one of the epic battles from the movie. The author did a good job at recreating the sounds from the movie. This is worth the download and is very good in my opinion and gives you that much needed change, to keep things fresh and exciting. Download this now and get your saber ignited and slaughter senseless droids. Maddog

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2,835 downloads

Uploaded:21/08/2002

Dathomir Night Sister Dark Sword

dark_sword.zip | 680.22 KB

Darth Maul.[/quote] I\'m really starting to look forward to thid Mod now ;). Dark Sword is like a normal sword with a golden hilt, except it has this really jazzy looking red lightning thing glowing all around it. It\'s a really cool effect and looks cool in-game! [b]Note:[/b] I couldn\'t get this to work in Multiplayer, but it does work in Singleplayer though!

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2,781 downloads

Uploaded:08/01/2003

omnimod1_4up.zip

omnimod1_4up.zip | 1.61 MB

// // Tchouky // All of the model scaling code and saber color code was done by Tchouky. I just fixed some stuff and added a few of my own modifications like being able to sidekick off walls when your not on the ground. The saber scaling code also

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2,765 downloads

Uploaded:01/02/2003

Cloaked MP Shadowtrooper Version 2

cloakedshadowtrooperv2.zip | 521.81 KB

recommended in the readme, and the cloaking capabilities will rock! Bot Support: No Team Colors: Yes New Sounds: No - Astyanax

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2,757 downloads

Uploaded:10/07/2002

ENTE\'s PadStation

padstation.zip | 6.46 MB

details.[/quote] As all of ENTE\'s maps, this one is amazingly cool! There is a great amount of detail not only inside the map, but outside as well! Nice large hallways and open rooms to go around in. This is quite a large map, so I\'d say it could hold a fair number of players! Many weapons/ammo all over and also, one secret room! ;) i won\'t tell ya what it is.. try n find it yourself :D Great map, worth a download! This map can also be played in Team FFA, Jedi Master and Holocron

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2,756 downloads

Uploaded:29/05/2003

Ponda Baba

pond_baba.zip | 1.1 MB

spectacular. This skin needs a few more sounds, I heard a few default sounds. When I first saw this model a little bit ago, the skin needed a lot of work, looks like jp-30 came to the rescue and made this a must download. The sounds are pretty good kind of sound like a boar or a pig, I am not too sure but they are very fitting. The only bug I noticed was the jacket shoulders look funny when swinging the saber, nothing to deter your download of this great file. The thing that I like the most about this model is the team effort that the people of the JK2 community used to bring this model to us. Great work guys keep on modeling and skinning. Bot Support: Yes Team Colors: Yes New Sounds: Yes Maddog

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2,744 downloads

Uploaded:12/03/2005

SA Bespin

ffa_sabespin.zip | 2.23 MB

a bespin one, which has its upsides and its downsides. Primarily, for me at least, it looks a lot nicer, although it clashes with the wall colours in some places, but the most obvious problem is when you look down from the edge of the level, where the skybox is less than perfect. In fact, its rather bad to be honest. A fog or something here could've cleared it up nicely. Additionally, theres also a fair bit of texture misalignment in places, and in the drop down to the underground room, theres a lot of red light with no apparent source. However its still essentially bespin, except with a different skybox and some additional areas. If you like the look of it it's probably worth the download, if not, you're not missing out on much from the normal bespin. New Sounds: No New Textures: No Bot Support: Yes ~Szico VII~

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2,738 downloads

Uploaded:20/07/2003

Mara Jade\'s Lightsaber

mara_saber.zip | 421.06 KB

three different versions for your use. These include a replacement Reborn saber, a replacement for Kyle\'s saber, and a mod-compatible version. I\'m not really a fan of simple hilts, but this one should do the trick and add to most players\' already expanding collection of lightsabers. The mod-compatibility is a definite plus for those who play on JediMod and JediPlus-based servers. Download this if only to add another lightsaber to your collection. New HUD: Yes New Textures: Yes Mod Support: Yes - Chrono

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2,736 downloads

Uploaded:28/12/2002

Masters of the Force

motfr1.zip | 488.64 KB

ingame weapons. - A more fair Damage dealing system (everyone is equal) - Semi-Super Secret Easter Egg The goal of the project is to make the game, more true to the movies, make true SW battle siming possible, and just more fun! Please post this on your site so we can get news of this out and availible. Thanks, Razor Ace Team Lead, MotF

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2,736 downloads

Uploaded:19/07/2003

VenomIIID Ultimate Saber

venomsaber.zip | 172.86 KB

replacement HUDS as well. Other than that, it fits beautifully and is not oversized, and there appear to be no bugs whatsoever. Great job Venom! New HUD: Yes New Textures: Yes Mod Support: No - Chrono

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2,735 downloads

Uploaded:31/07/2003

Original Triligy Remix

originaltrilogyremix.zip | 3.22 MB

Lando with Han Solo, Tavion with Vader and Desann with the mask less Vader. This is a plain and simple mod that does what it claims to. This mod comes with no installation instructions so if you aren’t sure, create a folder in your GameData folder entitled original trilogy and place the file in there and load it up in the SP menu. Not a bad mod it leaves a little to be desired in my opinion. Download this file if you want to play the SP version of the game with Original Trilogy models. Please send a better readme with your work next time. Maddog BTW [quote] Title: Original Trilogy Remix Author: tFighterPilot PS: If madog is reviewing my file again, please be a bit more nice, it realy hurt me last time.[/quote] When I give a review I just tell the reader what I think of the certain file. No hard feelings are intended, so I apologize if I hurt your feelings.

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2,715 downloads

Uploaded:11/07/2002

Dark Saber

darksaber.zip | 78.45 KB

folder and run the game as usual. To uninstall, remove darksaber.pk3 from your Gamedata/base folder and continue to play as normal.

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2,687 downloads

Uploaded:13/01/2003

SP Dark Anakin

sp_danakin.zip | 1.77 MB


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2,686 downloads

Uploaded:14/05/2009

Expedition v1.00

85expeditionbyacro.zip | 38.49 MB

leave more room for fun. I would say half of the map is made of what seems like areas meant for dueling. There are a few typical dueling areas - an arena over a pit, an arena in the center of a junction, etc. There were two areas in particular that caught my attention - vertical duels. There are two vertical shafts with a lot of ramps/cutouts on the way up. I think these could make for some interesting duels. Also, great work with those caves. They look nice. ;) The atmosphere isn't bad. It's the classic academy feel, but it would seem that everything is underground. There is a very open feel...underground, yet open. Not a very common theme. There are a few unique activities here, such as an entire area devoted solely to strafe jumping. If you don't know what that is, search for Jedi Academy strafe jumping on youtube. Now, I personally don't see a point to jumping over a pit repeatedly, but if you add in some other players, I'm sure it can get interesting. On the downside: The brick texture looks a bit too CG. It could use a few more modifications. Specifically, the shadows are way too pronounced. It should have a little more grunge or dirt on it, and a much smaller shadows. The architecture is [i]slightly[/i] boxy in some areas. It's not bad overall, but some areas could use a bit of sprucing up. :) The pit has a skybox under it. I don't know what could be done about that...probably would have looked nice with some cliffs instead...or maybe just blackness. Anything but a skybox. If you're a collector of JK2 maps, this one's worth a look. Check out the screenshots and decide for yourself. New textures: Yes New sounds: No New music: Yes New models: Yes ~Dretzel

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2,683 downloads

Uploaded:11/07/2002

Ultimate Maul

ultimate_maul.zip | 412.52 KB

good!

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2,680 downloads

Uploaded:25/07/2003

Legolas Greenleaf

mattliellslegolasmodel.zip | 3.17 MB

movie!!), and a very nice touch to boot. My only problems lie in the disappointment I felt when I took the model for a spin. The forehead stands out a bit too much (he acknowledges this), the skin is a little sub-par in the details department (I felt like I was playing Lord of the Rings: The Cartoon) and the arms were pretty large. Almost Popeye large. Other than those flaws, it\'s a great model, and I can\'t wait to see what skins people develop for it. Definitely a must-have, though I feel a Legolas 2.0 is needed in the future to satisfy the LOTR masses ^_^. Great job Matt! I look forward to the next version! Bot Support: Yes Team Colors: Yes New Sounds: Yes - Chrono

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2,677 downloads

Uploaded:10/07/2002

Kektik: Verlassener Stuetzpunkt

ffa_nan_dm2.zip | 2.7 MB

stairs and fog and cool lights and well hehe just get it :D. Great for any map collection.

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2,667 downloads

Uploaded:24/10/2003

Matrix Burly Brawl

matrix_duel_music.zip | 3.36 MB

music to be sure to not slow down the pace of your duels. This song is good and goes well with dueling. If you like the Matrix or the music download this file. I can see myself using this file even though I have never saw either of the Matrix movies. Griever would like to thank AmosMagee for her help in editing the music. Great job. Maddog

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2,661 downloads

Uploaded:02/12/2004

Luke Skywalker SP

luke_skywalker_spmod.zip | 1.1 MB

as Luke and meeting Luke, which is pretty weird, then have fun. Luke's saber was a bonus that kinda adds to it. Warning though, it'll replace your saber and Kyle in MP too. -Rink

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2,658 downloads

Uploaded:04/01/2003

Battle

battle.zip | 2.87 MB

Very greatly designed... Sevker made this map... So I changed the credit to the real creator -Worr Sonn

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2,657 downloads

Uploaded:24/11/2002

Dim Side Jedi Academy

ffa_dimside2.zip | 3.24 MB

rooms. In each room is a wonderful and unique arena, each with it's own colors and shape. Worr himself has three arenas, one which has a rotating platform in which you fight on. There is a room called Alvin's Dojo (Made by our own Alvinater) that is supposed to resemble a jungle I think, due to the light being green adn there are plants in there. Then, there's building two. Building two really is the multi-purpose building, with a council room, a "High Ranks" lounge, and much more. This map takes all the uniqueness of the first one and doubles it. I also liked that Worr Sonn added many people to his credits. Good Job man, I hope to see this map updated once more!!!

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2,652 downloads

Uploaded:04/12/2003

Tal Erulanei

ffa_talerulanei.zip | 8.25 MB

hero worship him in a whole other review. Yay! anyways back to what I was saying. This is perhaps the best map I have ever seen. Quite seriously. This map is by Wedge2211, one of the most famous Jedi Knight mappers in my opinion, rivaled only by perhaps dad*mad in the detail and uniqueness he puts into maps. Creator of City of The Ancient, FFA Mars, and the Orbital Transfer station, Wedge has a history of greatness. This map is one of two new map released by him, and it lives up to his greatness. By the way, in case you havent figured this out yet, Wedge is my favorite mapper of all time and Im his #1 fan so reviewing this is a great honor for me :D Well anyways, now that Ive explained his entire life story¡Konto the map. I think the first thing to say about this map is amazing. I think the thing I would say after that however, would be: curves. I mean more curves then youve EVER seen, in any map. This map is entirely curves. I do not see ANY part of that map that is not curved except maybe the skybox. This map has some of the most beautiful architecture I¡¦ve seen in a while. It consists of 3 structures floating in air over a beautiful water planet skybox, each connected by tunnels with Glass roof parts and not boxy tunnels, perfectly curved tunnels flowing from structure to structure.(take a look at the pictures) Going inside each building (if I may call them that, they¡¦re more floating blobs) there are huge passageways of tunnels connecting into multiple rooms with some amazing shaders and architecture (again take a look at the pictures). In the background there is this mysterious music. This map really completes a whole world. It has every part to make me actually picture myself in the map, wondering around. I think that is one of Wedges best skills, creating these strong maps that seem so amazing and mysterious. This map makes me cry with it beauty and cower with the feeling awe it give me in the pit of my stomach. I would pay thousands upon thousands of dollars to be able to create the art that wedge does. This map is a must download. Even if there is a version coming out for JKA, dont wait. Get out your copy of JK2 And just look around. You wont want to stop looking. Amazing job Wedge, you once again have made me bitterly jelous of you :D ~DeathBringer Amazing Job: Yes Must Download: Yes If you dont I will eat you: Yes New Textures: Yes New Sounds: Yes Great Architecture: Yes New Shaders: Yes Bot Support: Yes (But dont play with bots, be awed with yur friends and family )

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2,649 downloads

Uploaded:25/07/2003

Realistic Weapons Mod

real_weaps_mod.zip | 568.09 KB

fast-paced FPS action, this is for you. Unfortunately, I wasn't able to test this file, since it's version 1.03. So, you will be the guinea pigs for me. :) Download now and give Bob some good reviews! Technical Data: Pros: 1. Good addition to the mod realm Cons: 1. Version 1.03, not usable by us 1.04-ers. Rating: ?/10 (R, ;)) JEDIofONE :mepimp:

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2,649 downloads

Uploaded:09/07/2002

JediLive

jedilive.zip | 977.32 KB

match your own layout. You can specify certain colored names for Laggers, Teamkillers, Server Joiners, and Admins. I hope you enjoy it! [/quote] Great server tool for all of you! Though keep in mind the requirement for this tool: - Windows 98/ME/2000/XP/NT - Webserver capable of ASP While I'm sure most of us have Windows, not everyone has an ASP capable webserver ;) But if you do, then this if for you! :D Though I'd include a bigger screenshot as well so you can see what the output is like!

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2,613 downloads

Uploaded:19/07/2002

City of Xia

city.zip | 4.58 MB

**VERY** point is this map was built for FF (Full Force) Free For All. I'm not saying theres no way of navigating the map without ff, im just saying its alot funner and quicker.[/quote]Really fun map to play, has several different areas. and a few good secrets :D.. Have fun with this one.

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2,605 downloads

Uploaded:18/04/2003

Simbiant Spiderman

simbiantspiderman.zip | 662.87 KB

blocky, especially the arms and torso. The head also looks too long vertically. Not that bad of a job, but I think it can be a lot better. Bot Support: No Team Support: No New Sounds: Yes ~OmegaDir

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2,603 downloads

Uploaded:16/06/2003

haloduelmusic.zip

haloduelmusic.zip | 1.66 MB

Name Anthony Xrystral Darth PoonTang Senin E Mail Address anthony.y attbi.com Halo Theme Duel Music This file will replace your duel music with a modified version of the Halo Theme. This file is 1 49 in length. I based it around this

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2,595 downloads

Uploaded:07/03/2003

Red Eagle Sword (Stainless Steel)

red_eagle_sword.zip | 300 KB

sounds were changed, accordingly, but the sounds were lacking the \"oomph\" that one would expect from a large sword such as this. The sword itself looks good, but the handle just doesn\'t look like an eagle to me. Though, considering the size that it is, all detail most likely would be lost anyway. If you prefer a more traditional sword rather than a saber, then you might want to check this model/skin out. :) ~AmosMagee

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2,556 downloads

Uploaded:20/05/2003

Music Changer Maker 1.08

mcm_1_08.zip | 25.32 KB

the finger. All of the kinks from the previous version were ironed out. Maddog Below is my review of Music Changer Maker 1.07: [quote]Samuel Dravis has blessed us with Music Changer Maker 1.07. This is the newest version fixing some of the bugs that didn't allow switching back with the script, and some syntax bugs. This works for MP and SP, but cannot be used on servers, which do not allow scripts. It’s a pretty simple program and a must download for those who like to listen to there own music while playing. I have never used a program like this until I tested it, it works great but nothing is going to make me lose my shelf system. Good job keep up the good work. The EXE is tested by JK2Files staff and confirmed free of any virus or trojan. Maddog[/quote]

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2,553 downloads

Uploaded:01/05/2004

Clonetrooper

clonetrooper.zip | 1.09 MB


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2,543 downloads

Uploaded:09/07/2002

More Ammo

moreammo.zip | 3.9 KB

fact that it can crash the game if used excessively. [/quote]

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2,532 downloads

Uploaded:23/02/2003

TRAILER: Trade Federation Control Ship FFA Map

tfcs_trailer.zip | 4.79 MB

that 30% of the 6000 brushes in this new FFA map are complete, and that we'll see this map in Spring/Summer 2003. The presentation is dramatic, and the transitions are nice. Can't wait to see the map! Astyanax

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2,529 downloads

Uploaded:16/02/2004

TFFA Arena

tffaarena.zip | 673.99 KB

simple in this map, but included a place for the audience even, during TFFA\'s. The arena is huge and is perfect for that game type. My favorite part of the map are the stands. He didn\'t just throw in some benches, or those boring little red chairs. I really like how he gave some ambience to the spectator\'s area with some rich textures and colors. There are a few things I just didn\'t quite get. There\'s this huge staircase that goes up several floors and opens out to this platform above the arena. Why is it there? I have no idea. Also, there\'s shields and health in two seperate boxes in the arena. The glass didn\'t seem breakable - but I didn\'t try each pane of glass there. So I wasn\'t quite sure how to get to it. Anyway, it\'s a map that serves its purpose well. :D Bot Support: No New Textures: No New Music: No Game Types: FFA, TFFA ~AmosMagee

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2,528 downloads

Uploaded:22/11/2002

Laghima's Melee Pack 1

laghimasmeleepack1.zip | 1.74 MB

selection portion of JediMod/JediPlus. Excellent job on the modelling and skinning. Obviously a great deal of time was put into this. Only downside is that you willneed to tell your JediMod/JediPlus not to use the "tck_saber" color section system. You can turn it off in the console by typing "tck_saber 0". Then choose the blue saber, pick your sword from the hilt options, and you're set! - Astyanax

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2,525 downloads

Uploaded:11/03/2003

ConfigEd .99

cfged_.99_1.zip | 261.85 KB

debugging scripts a lot easier. It is great making short work of making bind lists and scripts for use in JK2. This is a great little program that helps players customize some of the settings to the way they want them in no time. To quote the author “Is, as far as I know, the first script editor for JK2. Supports syntax highlighting, allows use with Quake III, and much more. It makes debugging scripts a lot easier”. This is great in my opinion the author has taken some time to make this so give it a download. The EXE is tested by JK2Files staff and confirmed free of any virus or trojan. Maddog

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2,518 downloads

Uploaded:29/08/2003

Mara Jade bot

marajade_bot.zip | 1.8 MB

for a harder opponent. She is pretty mean in a duel. Special thanks goes out to Crosbie. Without him, Mara would just be a skin. He told me how to get her to be a bot. Thanks, Crosbie![/qoute]

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2,513 downloads

Uploaded:18/07/2002

Ignition LightSaber

ignitionsaber.zip | 105.86 KB

changed the trail of the sword to better match the look of the new beam.[/quote]

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2,510 downloads

Uploaded:10/07/2002

Ancient Temple

duel_temple.zip | 3.74 MB

once again, this should be good for duels!

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2,503 downloads

Uploaded:09/07/2002

Hyper Weapons Mod

hyperweapons_mod.zip | 4.4 KB


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2,499 downloads

Uploaded:16/07/2003

Link

link2_model.zip | 3.73 MB

added to the straps on the torso. All three versions of the skin are still intact, and the sound problems were also fixed. This is a great update to an already decent model, my only complaint is the feet/boots look very large. If you like Zelda or are a fan of the first version of this model you will love this, so click the download now button NOW! Great job, keep on modeling. Bot Support: Yes Team Colors: Yes New Sounds: Yes Maddog Below is the original review by Ultima: [quote]This skin and model is that of Link, in his adult form, from the Zelda series. Night cap, shield, and the customary green jerkin are all there, as well as his elf like ears. A very impressive model and skinning job. My only two complaints are that the arms of this model go through the shield on some swings, and the face needs work, his eyes are way too big. Besides that, this is a very good model, one that I'd be willing to use. I recommend this download to any Zelda fans out there. I look forward to more models/skins from you Dan. Bot Support: Yes Team Colors: Yes New Sounds: Yes Ultima[/quote]

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2,495 downloads

Uploaded:25/09/2003

CTF Moria

ctf_moria.zip | 4.51 MB

The main room has what could be called a “modern” resemblance of Moria. It has the long tall gray stone pillars, and a dark frightening look of it toward the edges, but besides this there is no major resemblance. For one there is an elevator that takes you up to a glass sniper pad floating in midair. It’s not very Moria-like but since it makes for great sniping, I won’t complain. Next there is a bridge that leads over a canyon that divides the two sides. It’s a lot of glass, and metal textures, once again not very Moria-like. Lastly are also two elevators, which take you down to… nowhere… apparently. Well actually it leads to a passage that leads to the other side of the main room but since it takes about 20 minutes less just to walk across the main room, I don’t really see the point. Then there are the “mazes”, one for each team. The “maze” is basically a couple different passageways that lead to dead ends, and one that leads to a flag room, total 30 seconds to get through. In the end I don’t see much good in this map. I guess when I look at it compared to some its ok, but personally I have seen better work from Flyguy. I guess I was just expecting better. I don’t see much that I haven’t seen before. There are no new textures, it’s rather blocky, it’s the same old average type of map I see all to often. Still don’t get me wrong, this map isn’t horrible or anything. It does have bot support, and some nice music. Personally I wouldn’t play this map, but if you’re bored of all the maps you have, and you just want something new for a little while, then you might want to take a look at this. 6.5/10 ~DeathBringer New Texture: No Bot Support: Yes New Music: Yes

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2,486 downloads

Uploaded:30/11/2002

[R][X] Arena

[r][x]arena.zip | 2.06 MB

large map; It has some sort of Arena in the very core with sloped passageways of glass leading to it, and a lift that takes you to the upper level of the Arena. It has a very clever and decieving use of glass indeed... I found myself stuck in some parts. The passageways do lots of damage if you jump ontop of them, so I don\'t recommend jumping on. There is a barrel-shaped passageway that takes you to some trials, which the author describes in a little more detail here - [quote]chamber 1: jump, control and coordination, and rolling...not too tough. chamber 2: wall run and reaction speed (run the right wall, then the left, you can cheat at the end)..tough for most, even veterans. reaction speed and control are CRUCIAL to pass. chamber 3: jump control, and reaction speed chamber 4: hall of glass(NOT HARD AT ALL) break glass to pass.. be careful, you can fail easily.[/quote] All in all i found this a good map, but i do think it needs more detail than it currently has.. The level of detail is more than most FFA\'s of this type but i still don\'t think it\'s enough. Great map though - I recommend a download. -Crawlius

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2,482 downloads

Uploaded:20/01/2004

JA Mod Tutorial

jamodtut.zip | 3.15 KB

Jedi Academy mod for Jedi Outcast. The tutorial also tells you how to bind key’s and what key’s not bind to as well as the colour codes and how to use them, so if your new to the game then it’s going to be a lot easier to download this and read it than asking other players to explain, if your not new to the game or the Jedi Academy mod then, I cant really see any need to download this small tutorial. ~Wolf

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2,481 downloads

Uploaded:26/07/2002

LiCk Me

lickme.zip | 5.29 MB

fun, and features some challenging jumps, a duel room with a destructable floor, and some other hidden points of interest.[/quote]

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2,477 downloads

Uploaded:09/07/2002

Desann's Saber Handle

desannsaber.zip | 158.2 KB

currently using it in game.

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2,471 downloads

Uploaded:09/07/2002

Propak

propak.zip | 17.81 KB

material. This is the Pak for those of you that have questions like: How to taunt, back flip, etc.

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2,469 downloads

Uploaded:16/02/2003

Return to Base

return_to_base.zip | 5.36 MB

with z-fighting. The gameplay is decent but get some reborn\'s in there :-P, and lastly it looks like a fastvis (nolight) compile, if another version is released I suggest changing the light color or tuning down the lights. Overall it\'s fun but I can\'t figure out how to beat it. -Worr Sonn

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2,459 downloads

Uploaded:13/10/2002

End Of Time

end_of_time.zip | 8.59 MB

central location which has a bunch of teleporters grouped together. When you walk close to a teleporter it will tell you where it will take you. Each of these places are small and like little arenas good for duels or small FFA's. An interesting concept, wish I knew what it means though :) [b]Bot Support:[/b] No [b]New Textures:[/b] Yes [b]New Sounds:[/b] Yes [b]Game Types:[/b] FFA, Duel, TFFA

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2,456 downloads

Uploaded:29/08/2003

Ki Adi VM

ki_adi_vm.zip | 1.04 MB

lids were brighter than the rest of the face (This was the only real nit pik of the skin). Skin was a little brite so I darkened it. 2) Refined Clothing texture. torso brightness/contrast needed to match the sleeves more. Sleeve color changed to more of a Tope. 3) Team colors were pulled to a greyer tone (personal preferance). 4) Unfortunately I had to change the beard (shader). The hair file was huge, and needed to be downsized to jpg format. 5) The end result was a dramatic change in file size! I changed it from 2.44MB to 1.2MB.[/quote] Mars does it again! Another cool skin! Ki Adi looks very \'Jedi\' and I love all the details on his skin and clothes. Definitely download this! [b]Bot Support:[/b] Yes [b]CTF/CTY Support:[/b] Yes [b]New Sounds:[/b] Yes

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2,450 downloads

Uploaded:29/09/2002

Sexy Enhanced Sounds

sexydebs_enhancedsounds_v2.zip | 131.96 KB

sounds. Emplaced guns firing sound also replaced.[/quote] The one I noticed the msot was the bryar pistol sound which actually makes the bryar sound a lot more powerful compared to the original puny sound ;). Excellent bunch of sounds, recommend a download!!

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2,428 downloads

Uploaded:07/03/2006

JK2 : Gold Edition

jk2goldedition.zip | 6.31 MB

should have noticed, this is a JK2 mod. Most of the material that was "borrowed" is from JK3, so this author is simply bringing his favorite bits over into JK2, while including some of his own work. So let's have a taste of what we get here. First, you can either play with a katana or some better sabers. Each have their own special effects, so check out the readme for what's compatible/incompatible. The spawn bubble is now red, and the menu has been changed a bit. This author even made his own opening logos ROQ video! There are also some new stances included, which are definitely different than anything I've seen. I love the red stance - looks like a baseball bat stance ;). Definitey some effort in this file, and the new menu and splash screens just look cool in my opinion. But if you're a JK2 player, decide for yourself! ~Inyri

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2,416 downloads

Uploaded:09/07/2002

Jedi Knight II: Jedi Outcast Linux Dedicated Server

jk2linuxded103a.zip | 563.85 KB

readme/instructions/disclaimer provided in the zip for important information.

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2,404 downloads

Uploaded:09/07/2002

Model and Saber colour selecter

selecter.zip | 2.26 KB

it. If you press the uparrow again you can choose from the blue models and one more time you can select from the red models. Same for saber color selecter but you press the downarrow first and then uses the left/right -arrow to select the color you want and activates it with enter.[/quote] This will only change models/saber colours for those provided in the game. You can however modify it if you now how :D Also, if you have any of those keys bound to something else then either re-bind those keys, or change the keys for this script :). [b]Note:[/b] .cfg files can be opened in Notepad for editing.

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2,388 downloads

Uploaded:31/07/2004

Rebel Attack!

rebel_attack.zip | 1.71 MB

mod by Omega1989 is his first attempt at mapping and scripting for JKII. And though I have little experience with SP mods, I must say it was executed well. :) It\'s a fairly short game, about three levels of being shot at by Rebels and dueling some Jedi here and there. You play a Reborn and start in a grassy patch outside of a Rebel base. I enjoyed the mod, though some of the game was less intuitive than the original SP game. The only real complaints I have were with the sounds and the ending. In the second level there is this constant electrical hissing sound that literally gave me a headache, but was solved by turning off my speakers. ;) And some of the taunts from the characters seemed to be cut-off mid-taunt. :/ The end of the game was a tad confusing and I wasn\'t sure if I had completed my mission or if it would continue. And I guess I expected ... something else. Play it and you\'ll see what I mean. All in all, this is a good mod that could be great with a little polishing. Go ahead and play it, then come back and give Omega some constructive criticism so his next SP mod will be 10X better. Which I definitely think he is capable of! ~AmosMagee

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2,384 downloads

Uploaded:04/10/2004

Chat and Admin Powers Manager for Academy Mod v1.6

manager.zip | 18.7 KB

rcon remotely so you don\'t have to go in-game to make changes. This is essentially the same thing, without the server tracking part. As you can see from the screenshot below, this little utility will allow you to chat, send warnings, change things like gravity and speed, or kick lamers, all without having to go in-game. ~AmosMagee

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2,382 downloads

Uploaded:24/06/2005

Killer's Weapons Pack

kwp.zip | 3.88 MB

to test this baby out. I'll admit that it's been so long that I don't recognize some of the weapon names from the original, but they're plenty of fun even if you don't recognize them. Jukebox of Doom, Weapon of Mass Destruction, Thunderbolt... all in good fun. Some technical specs: KWP features unlimited ammunition, making killing your opponent a bit harder, since you can't rely on someone running out of ammo. There is also a grappling hook. I didn't have the pleasure of testing that, but instructions on its use are in the read-me file. With the grapple hook comes no falling damage. Many parts of JO which were not in JK have been removed, such as several weapons, pickups, and some aspects of Force push. Now for my gripes. Surprisingly I found despite these gripes I liked the mod well enough. My main gripe is the skinning of the weapons. Don't get me wrong, it wasn't bad or anything, it just could have been better. This is true with a lot of weapon mods. The models themselves were pretty good. With the skins I found that, for my tastes, the skinner had over-emphasized the chrome look to the point where, for me, it didn't look as realistic. Other than that there really wasn't much I could find wrong with it. Oh, a note to all: be careful where you fire some of these weapons. A few of them have huge splash damage, and the Weapon of Mass Destruction... what a recoil! ~Inyri [b]NOTE: Make sure to read the read-me thoroughly for more information, as well as important installation instructions.[/b]

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2,376 downloads

Uploaded:04/10/2004

RCON Navigator v 1.1

rcon_navigator.zip | 10.2 KB

minimize and go find out what command you need from some site that has them listed somewhere ... ever again! At least, that\'s what I hope it means. :D It looks like Noricle put a lot of work into this little mod and for those of us running servers and change varibles often, it\'ll be put to great use. *keeps in her base folder* ~AmosMagee

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2,373 downloads

Uploaded:12/02/2003

JOC Jedi Room

joc_jedi_room.zip | 1.21 MB

Eric. -Worr Sonn

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2,369 downloads

Uploaded:09/07/2002

Exar Kun\'s Lightsaber Handle

exarsaber.zip | 56.34 KB

its opposite end, just encase your playing with cheats and decide to bring out \"the destroyer.\" Kun\'s saber at each end has spikes the reach out beside the saber blade, they\'re short so you have to deactivate your saber to see them. This is deffinately no Maul saber, for its way, way too short. Worth a DL.

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2,369 downloads

Uploaded:05/06/2006

The Old West

oldwest_v2.zip | 11.66 MB

bank, a cantina, church, armory (it's actually a weapons store, but I want to call it an armory) and a general store. Oh, let's not forget the gallows. Everyone loves the gallows. I'm not going to explain everything that this map has, but only some of it. First off, the gallows works. Yes, you can even stand on the platform and hang yourself. Well, you're not *hanging* yourself, you just trigger the trapdoor that plunges you into a kill effect. I dont know the *technical* term, but anyways. Working gallows. That's great. :) On to one of my favorite parts, the cantina. It's not my favorite because it's a cantina, because I don't drink. It's my favorite part because it's got a piano. And not just any piano! You step onto the chair and you're teleported onto a HUGE piano. and guess what? That's right, you step on the keys and a note plays! Fun for the family! Or, rather, fun for the reclusive star wars fan. Or, it could be torture for those who hate the piano. I personally think it's fun to be able to play a tune. But it's really hard doing it all by yourself. Host a server and get some friends and do some piano rocking! Now, for a quick synopsis of the secrets. One is in the bank, and I won't tell you how to get to it, because I'm mean. Anyways, you open up the safe, and go inside. You're teleported to a room. Go across it, and then you go a room from the Valley of the Jedi. You know, the room where Kyle talks to his dad, and goes into the force fountain? Yea, that place. I think it's a remake, but not entirely sure. anyways, it looks cool and could be great for ceremonies. One bad thing is that you have to kill yourself to get out. Meh. What it's doing in a Wild West map I have no clue. The second secret is in the barn. You get teleported to a white ''void''. I say void because absolutely NOTHING is there. So it's easy to get lost. But, you can find your way out. Just look for a little black dot. The music on this map, was...western, but annoying. Essentially, it was a tune similar a TV show that I don't remember what it's called. But if you've seen that show, you'll recognise the tune. Bot Support: Yes New Textures: Yes New Music: Yes ~Zach

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2,367 downloads

Uploaded:29/08/2003

Anubis

anubis.zip | 1.57 MB

hood lends itself well to the whole Egyptian look, I guess. *shrug* -=[DK]=-Anubis apparently likes the work of =-AJO-= ANUBIS, for he seems to have borrowed not only the name, but also the skin. He claims to have modified it a bit, but I'm not sure which parts he's modified since I'm not entirely familiar with the original. There is an image of a mummy on each side of the skin's legs. And sticking to the Egyptian theme, you'll find an ankh here and there, and some interesting tattoos on the skin's arms and back. Unfortunately, Anubis also felt the need to brand his name on his skin. The sounds are fitting, I suppose. But there's only one extra sound and one taunt. This skin could've used more to make up for the lack of team skins and bot support. And about that chest ... um ... I've seen better, more convincing ... chests. The muscles just seem to be too big for this guy. Then again, he is a God, I guess. I have mixed feelings about this skin. It isn't a bad skin, by any means. But I'm just not sure how much of this skin is original work by the author submitting it. And I just prefer clan skins that subtly announce their affiliation, rather than printing it in bold letters on their skin who they are and who they belong to. Isn't your tag enough for that kind of advertisement? Anyway, decent skin, Anubis. Bot Support: No Team Colors: No New Sounds: Yes ~AmosMagee

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2,358 downloads

Uploaded:29/08/2003

Yoda Ghost

yodaghost.zip | 1.32 MB

a simple edit to the skin done by Acro, but I just wasn't satisfied with it. So I asked for assistance and Kman answered and tried to help with making a shader myself but after several failurs I asked someone to either show me how or if they knew if they would do it. Thanks to Psynex the shader for the skin to make it transparent was made possible. Without him this skin would not be possible so everyone thank Psynex!!!!!!! Unfortunately at this time there is no team colors but if the request is big enough I will try to add team skins if Psynex will help with the shaders on those. I was also informed by Dest that if you want this Yoda skin to be the correct size you will have to edit Jedimod1.1 Tckmodel.cfg and add yoda_ghost 0.6 0. This way he will be the same size as the yoda model. Psynex: First, I have to hand it to icepool for presenting such a challenging project. I'm not much of a skinner...never made a full skin at all actually. But I was succesful in creating one of the first transparent saber hilts that STILL HASN'T BEEN POSTED BY JK2.NET! *sorry* So I figured it would be easy. Wow, when I started tweaking icepool's skin I realized how little I actually knew and how much I was going to learn really fast. Tweaked some alpha channels, fixed some contrast and seem issues, then drilled a hole in my head to pour in some shader creating knowledge. Secondly, this is only the first release there are still many features/changes I'd like to add/make. So look for updates.[/quote]Awesome transparent Yoda skin. :cool:

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2,353 downloads

Uploaded:02/09/2002

Gorge of Death

ctf_gorge.zip | 1.31 MB

level, and the dual elevators make sure that there is always one waiting for you.

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2,352 downloads

Uploaded:08/08/2004

-=DJA=-Reborn (v2.0)

dja_reborn.zip | 3.14 MB

have realized that there are more skins than just the default one. But I didn\'t. So you only get one screenshot. Apparently there\'s a pink Reborn in this skin pack. That alone is worth the download, probably. Anyway, this is your basic Reborn reskin/clan skin. It\'s black and white and has DJA written across the back. If you\'ll notice, there are no \"extras\" at all. So if you\'re going to download this, it\'s probably just to check out that pink Reborn. [/quote] First of all, I read the readme before testing it this time! Yay! So now you get to see all of the Reborns included here. I\'ll have to apologize though, cause like, I took all the screenshots in JA. I don\'t think it makes a difference one way or the other. Anyway, the default skin hasn\'t changed at all. There\'s a pink reborn, one called \"Warped\" which has no face, an almost completely black one, a green one, one called \"leopard\", a \"lava\" one, and then there\'s this one called \"samurai\" that totally reminds me of that stereotypical 70\'s porn guy look. Not a bad collection, if you\'re a fan of Reborns. In any case, they\'re all clan skins. And all without custom taunts. Such a shame. Bot Support: No Team Colors: Yes New Sounds: No ~AmosMagee

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2,346 downloads

Uploaded:23/08/2003

Animations Tutorial

anims_tut.zip | 3.22 KB

about how to change animations. Keep in mind, this is not a tutorial on how to make new ones. It\'s simply going to teach you which file to alter, what all those numbers mean and how to save your work as a mod. Something that wasn\'t suggested by the author, which I think is probably important, is that you should save a copy of the original animations.cfg before doctoring it any. It\'ll save you a reinstall if you happen to royally screw something up. ~AmosMagee

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2,344 downloads

Uploaded:10/07/2002

Cloud City Landing

duel_cloud_city_landing.zip | 2.43 MB


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2,337 downloads

Uploaded:29/08/2003

Kyle Katarn - Stealth Jedi Gear

kyle_sjg.zip | 2.44 MB

so well in multiplayer that I couldn\'t help but release it for everyone\'s use.[/quote] Great choice of colours for this one, the green looks suprisingly good. The skin design itself is equally cool, again lots of detail, neat and hi-res :D In the zip file, there is also a pk3 to make this skin SP usable!

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2,321 downloads

Uploaded:02/09/2002

Episode VI: Vader Face Startup

vader.zip | 338.25 KB

you familiar with it) in the foreground. I\'m currently in a toss up between this, the recent Plo Koo startup, and the also recent Padme startup. Maybe someone can make a mod that rotates them for us, since it is so hard to choose!

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2,302 downloads

Uploaded:04/11/2002

Darth Vader Startup Screen

vader_ss.zip | 1.03 MB


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2,301 downloads

Uploaded:19/07/2002

Emperor Palpatine

emperor_palpatine2.zip | 814.85 KB

this represents the Emperor well enough until the model comes out. A lot of time went into the face, so hopefully you\'ll like it. Skin includes BOT Support with attachments to Vader and Count Dooku. This is a very early stage and should be updated soon. UPDATE #1: Paul Valen sent in some outstanding sounds, a new icon, and detached it from Tyrion. Thanks a lot! More updates to come! UPDATE #2: Made face much better IMO, gave him more of that evil stare in his face and touched things up a bit. Team colors soon to come! UPDATE #3: Changed face once again, best face yet. Made paler. Gave cape hook. Best effort yet.[/quote] The part of this skin that I liked best has to be the face! There is a lot of detail in his face that really looks nice (especially when you\'re close enough to see it). Pretty good Palpatine skin despite the model setbacks.

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2,299 downloads

Uploaded:02/06/2003

Worr Sonn\'s Final Map

ffa_final.zip | 14.8 MB

council only room, which I accidentally found the portal to it. There are a few secrets to unlock so good luck all, I got into one of them. This map is pretty cool and the music just furthers that notion. I had a few blurring problems when I opened a few of the doors other then that the windows in the council room need a little touch up. I really like the Sloda room and the dojo with the Luke combat dummy gotta love it. Great map sorry to hear it will be your last. Bot Support: No New Textures: Yes New Music: Yes Game Types: FFA Maddog

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2,296 downloads

Uploaded:16/10/2003

CTF Crystal Canyon

ctf_crystal_canyon.zip | 9.83 MB

nice CTF map, with beautiful crystal shaders (by jk2 standards ^_^). It has one single room where the flag rests on a gigantic crystal, with hallways leading to the center courtyard, where crystal gates block the opposing side\'s flag room entrances. The platforms are wonderful, as are the different ways to capture the flag. My only complaints are that there are too many entrances and too many different ways to capture the flag. It seems as if there are too many ways to get in and not enough ways to get out. I like the fact that there is bot support and the music is really nice...but the team play factor on this is a little sketchy. I\'d have to physically play a CTF to see if it works. There are a couple of missing textures, but overall the flow of the map is nice and it is very well constructed. Great job Spector! Looking forward to seeing much more from you. - Chrono Bot Support: Yes New Textures: Yes New Sounds: Yes

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2,295 downloads

Uploaded:02/06/2003

Commander Katarn

commander_katarn.kip.zip | 535.11 KB

replace your SP and MP Kyle. Personally, I think this reskin actually takes away from the original skin. The armor pieces look nice enough, but in places where there isn\'t armor, there is a void like blackness. There are no team colors, and the new taunt is as boring as Kyle\'s original. However, with team colors, and a better looking uniform where the armor isnt, or maybe even complete armor, this would be a much better skin. Bot Support: Yes Team Colors: No New Sounds: No (Kyle) Ultima

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2,293 downloads

Uploaded:08/09/2003

JK2 Player Model Import Tutorial

jediknight2tutorialhtml.zip | 2.59 MB

helps you from the very first step of setting up 3D Studio Max and your JK2 Editing tools all the way to the very end, to the point of even testing your file. There are a few links that don\'t work, but I\'m sure with a little research on your own, you can find what Michael intended you to download. After setup, he walks you through extracting assets, he explains the model and each of its parts and even goes into the little details about the facial animations. He\'s also included screenshots of the screens you\'ll be seeing in the programs you\'ll be using and he explains in further detail what each of the screens mean. He even points out the location of buttons you\'ll be using through his images. Exporting from 3D Studio Max is explained in Part 6. Michael even goes into sounds and bot files in later chapters. He doesn\'t get too detailed about shaders, but at least he tells you where to put them and links to another place where you can learn all about Q3 shaders. :) Great tutorial, Michael! ~AmosMagee

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2,285 downloads

Uploaded:29/08/2003

Darth Yoda 2.0

mp_darthyoda2.0.zip | 7.11 MB

variety and chances are there has to be one tatooed Yoda here that you\'ll like. Also, there are several taunts to choose from. :) Good job. Bot Support: Yes. Team Colors: Yes. New Sounds: Yes. ~AmosMagee

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2,282 downloads

Uploaded:09/07/2002

Missile Mod

missilemod.zip | 577.32 KB

saber, although this has only about 25% chance - Rocket gets slower and does more damage with each bounce - Rocket splash damage also increases, albeit much slower - A new feature to rockets: on bounce they have 75% to home on one of the near enemies (or friends , does not include you). Of course if it bounces once again it will consider homing on one of the near opponents instead of the current one.[/quote] The disruptor\'s secondary fire is now able to shoot through walls! With force seeing I\'d say you\'d be quite a fragger }> There are many more addon\'s with this MOD so be sure to read the readme! [b]Install:[/b] Extract the file to your \'GameData\' folder.

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2,277 downloads

Uploaded:11/07/2002

Kronar

kronar1-2.zip | 4.46 MB

animations might deform the model sometimes. The model comes with 5 different skins. A default skin, a dark and light skin and ofcourse the CTF skins. The model also has Bot support incase you want to fight it out with him :D The readme also includes a kinda long story about the Kronar, might give you a better understanding of the dark/light variations and ofcourse you get to know about the Kronar ;).

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2,277 downloads

Uploaded:04/01/2003

FFAMod

ffamod-1.02.zip | 6.85 MB

crash servers. IT's A Lot more stable more. -Worr Sonn

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2,276 downloads

Uploaded:18/07/2002

SP Saber Handle and Model Switcher

v1_1_saber_and_sp_model_switcher.zip | 2.42 MB

saber choice).[/quote] A nice little SP pack that lets you pick your own saber and your own skin. You can become Desann, Luke, a reborn or a shadowtrooper. This version also includes sound changes which will fit your model appropriately. [b]Note:[/b] Only extract 1 saber and 1 model changer at one time. You cannot have 2 saber .pk3's working at the same time :)

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2,275 downloads

Uploaded:18/03/2003

Outcast Shields

outcast_shields.zip | 3.51 MB

all. Outcast Shields does not work on pure servers and should work with all mods except OMNI because it already has new shields. The only down side is that you can only use one at a time, and it’s a shame because the look so nice. Keep up the good work. Maddog

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2,270 downloads

Uploaded:29/08/2003

Star Slayers Skin Pack v1

star_slayers.zip | 10.76 MB

and comes robed and unrobed. Askani is based on Jan and comes in white outfit and then comes with a darker look and more geared up. Exodus is based on the Kit Fisto model and the version has all black tentacles and the other has black tentacles with blue rings. Havok is a Mandalorian that comes with and without a jetpack. As an extra the author added three hilts to this pack. There is also a duel map entitled Darkness Falls which is in bsp. format. This is a pretty good skin pack with four great skins. The one bad thing is that none of these skins have team support. My suggestion would be to instead of making two versions of each skin just make a one and give them team support. Nice work keep it up. Bot Support: Yes Team Colors: Yes New Sounds: Yes Maddog

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2,259 downloads

Uploaded:15/06/2003

sniper_rifle.zip

sniper_rifle.zip | 485.84 KB

SNIPER RIFLE FOR JKII MODIFICATION Ok my name is CT CocaCola MAN CT Liquid Snake and CT Tatsumaru yes i am all of them Reason

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2,256 downloads

Uploaded:18/01/2005

Flamethrower

flames.zip | 224.77 KB

collection. The mod will change the fire of the repeater and the explosion of the concussion rifle. Enjoy! ~AmosMagee

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2,255 downloads

Uploaded:11/07/2002

Darth Maul by Fetal IceCream

darthmaul.zip | 110.85 KB

another screenie by Fetal himself:

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2,247 downloads

Uploaded:17/08/2003

Lost Temple

ffa_lost_temple.zip | 6.14 MB

I even have a uncle who's a paranoid skitzo (seriously; every day is [i]Conspiracy Theory[/i] for him). I have never, however, come in contact with one online. Now, admittedly, I'm not positive that the author of this map here is [i]actually[/i] a schizophrenic, but I'm pretty darn sure. Why, you ask? Simple: it's the only possible way this map could have been created, because it's a prime example of both fantastic and piece-of-shitaki mushroom design. Never before have I seen such a combination of beauty and simple elegance with imagery so harsh on the eyes it hurts. The map layout is actually relatively basic: a huge temple is the centerpiece for this oxymoronic marvel, a clover-leaf platform floating above a bottomless pit within the structure's walls, a slightly raised viewing walkway around the sides. The temple is an example of great mapping: aside from the disjointed feel of the roof, the detail of the area surrounding the dueling platform is visually pleasing while remaining technically light, allowing for some sweet dueling framerates. Head on downstairs and you'll find yourself in flame-lit catacombs (note that every single little torch deals damage to unwary jumpers) leading off two four separate dueling areas. Here, of course, is where things start getting problematic. Two of the dueling areas are gorgeous. Two look like they were concocted by a drunk and stoned Mr. Hyde. First up: the Greenhouse (and yes, I'm naming the arenas myself; I love naming things myself, because then if folks start using the names in-game -- which they won't, but I can pretend they will -- I get a major ego-boost). The Greenhouse is actually a simple dueling area: a flat square battleground ringing a lone tree, looking through a series of high windows out onto a breezy balcony. The balcony's cute, but the dueling surface itself is the gem. Little irrigation ditches crisscross the floor around the tree, giving the dueling surface a three-dimensional visual feel while keeping the gameplay solid and level. To be frank, aside from the floor the room is deceptively simple, but it [i]feels[/i] right, and that's what's important. Again, framerates are great. Then there's the Two Levels room. As far as I can tell, this was created for the sole purpose of playing around with curves. They're everywhere. Curves in the floor allow for really quirky patterns. Curves in the walls bend it into a giant circle. Curves in the [i]ceiling[/i] makes the roof look like a set of four bulbous balls making dents in cloth. The room makes zero sense. There's no feel of flow to duels, and framerates are horrible because of the overuse of curves. The area's a waste of space. There are so many curves in it that you get even sicker of them than you do of seeing the word “curves” so many times in this review. Of course, there's the Cavern as well. That's not to say that it's [i]actually[/i] a cavern... it's a big box with stalactites and stalagmites coming from the ceiling and floor, and a couple outcroppings to denote bends in the walls. There's a pool of water, but it might as well be flat, because it isn't deep at all. Basically, it's just a big flat room. Hoo. Ray. The last arena, however, is another simplistic marvel. Beautifully lit by a combination of wall torches and lit panels, it's virtually barren -- with the exception of the mirrors on the floor. Yes, I'll admit, it a VERY simple effect, but it doesn't seem to tax computer resources at all. It's elegant, it's striking, and it's fresh. The bottom line? Lost Temple is a very simple map. Four duel areas, a main arena, and connecting hallways. It’s both beautiful and eye-gougingly horrible, serene and daringly painful. It has the capability to house some absolutely terrific games. It also has the problem of simple architecture and boring textures in many locations. Should you download it? It all depends. If you're a mapper, grab it right now; it's a fantastic source of information on simple but effective use of basic design. If you're an FFA-er, you might want to skip on by. If you're an FFA-dueler, then pick it up, but be forewarned: you'll be spending your time in very specific locations of the map, and rarely hit anywhere else unless you're unlucky enough to spawn there. Oh, and if you're female, please find my phone number hidden strategically in the contents of this review. The first one to call gets two extra roses in the initial bouquet on our first date. Bot Support: No New Textures: No New Music: Yes Game Type: FFA - Dan "ViperEye" Tennant

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2,235 downloads

Uploaded:14/08/2002

CTF Football2

ctf_football2.zip | 3.07 MB

each other. Also there is NO bot support.[/quote] The field is a little small, as in someone with full force jump could probably jump across in verry quickly ;) Other than that, I\'d say the map would be tons of fun without force jump, alota close combat fighting. The locker rooms have transporters that take you to two boxes above the goals where you can transport again down to the field. [b]Bot Support:[/b] No [b]New Textures:[/b] Yes [b]New Sounds:[/b] Yes

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2,228 downloads

Uploaded:12/08/2003

MiZiK\'s Animations

mizik_anims_20.zip | 17.46 KB

animations, and you change the way the saber moves through the air, which means that you end up completely transforming the game. This might appeal to some folks; God knows that there are a ton of folks out there that love JediPlus for its extra stances and new saber moves and whatnot. Unfortunately, it just doesn\'t appeal to me. That makes reviewing a mod like this, while remaining completely objective, a very, very difficult task. So, here\'s my solution: I\'m going to look at this mod as though all that was changing were aesthetics; as if the gameplay doesn\'t change a whit. If that were the case, the mod\'s actually pretty nifty; the new blue stance has you holding the hilt high over your head (but DAMN, even [i]my[/i] arms were getting tired after a few minutes play); the new yellow stance is actually pretty close to the original (though there are some subtle differences); and best of all, the new red stance idle position looks like a batter getting ready to swing. The problem with the idle stances is that when they combine with the bow-legged look of the legs, things feel instantly out of place. Where as the split fore-and-aft stance of the feet seems to make sense with the normal stances, in the mod they look a little... [i]released[/i]... if you get my drift. The walking animation\'s been altered, so that, when you\'re playing as a male model, you no longer look like a transvestite; the feminine stalk is gone. On the other hand, the new walk looks like you\'re carrying a soccer ball between your thighs -- the design of the models makes it look as though the male models have hips, and males should NOT have visible hips. It\'s a toss-up; you end up trading one slight downside for another slight downside. The walk is admittedly, however, a refreshing change. Then there are the moves. Ahh, the moves. Annoyingly, all the basic swings and slashes seem to be identical to their base brethren. This is fine, except for the case of the red stance swing; with the hilt held in a batter\'s position, you REALLY want to start swinging at baseballs, and you just can’t. As far as the special moves go, you\'ll recognize them if you\'ve played JediPlus. The same thing goes for the rolls and JediMoves. The problem is, folks, that it\'s not just aesthetics that are changed; it\'s gameplay. The blue lunge is now a whirlwind attack, and the red is the same thing but has you spinning the other way around. Distances are modified, damages feel as though they\'re different; it\'s an entirely new gameplay experience. The thing is, it\'s almost TOO busy. There\'s TOO MUCH movement, TOO MUCH change, to feel homely. Instead, the sense of awkwardness just never seems to leave. But then again, that\'s just me. The bottom line? You\'re reading an undeniably biased review. So just download it, for God\'s sakes, it\'s certainly small enough. See what it\'s like for yourself. Like it? Great! Don\'t? Okey-dokey. Fine with me. Just leave me some garlic bread when you leave. And no, that last line isn\'t supposed to make sense. Stop laughing at my insanity; it\'s inborn. I mean... Damnit. New Textures: It\'s an animation mod. New Sounds: It\'s an animation mod. New Maps: It\'s an animation mod. New Models: It\'s an animation mod. New Skins: IT\'S AN ANIMATION MOD! New Animations: Hey, yeah! - Dan \"ViperEye\" Tennant

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2,216 downloads

Uploaded:13/01/2003

Lightning Color Pack

lightning_color_pack.zip | 1004.89 KB

drop the PK3 you want. - Astyanax

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2,210 downloads

Uploaded:10/07/2002

Duel Academy / Jedi Training Grounds

duel_academy.zip | 217.23 KB

PurplWulf do the talking: [quote]This is a simple map recreating the Jedi Training Arena from the yavin_temple map in the SinglePlayer game. (All credit goes to Raven for the look, concept, and design of the map and it's textures.) It's usable in duel mode, FFA mode, and Team FFA mode, and all portions of the map are accessable with force powers turned off. IE: level 1 force jump I recreated this map for use mainly by myself and friends for playing on, it's a saber only map, and unfortunately has no support for bot AI. you can spawn a bot on the map, but they will only jump around and attack wildly. All other aspects of the map work perfectly to my knowledge. This map contains 6 deathmatch spawn points, and 1 single player spawn point for testing purposes. In FFA or Team FFA modes, it also contains 4 instant shield pickups, and four instant medpack pickups.[/quote]A review and rating are not applicable to this map in my humble opinion :D

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2,208 downloads

Uploaded:02/09/2002

Crimson empire Duel

duel_crimson.zip | 622.54 KB


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2,207 downloads

Uploaded:17/02/2003

Atlantis

atlantis.zip | 5.02 MB

infinite, y'know >_>

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2,202 downloads

Uploaded:29/08/2003

Ben Kenobi

benkenobi.zip | 1.16 MB

all set! Note that the skin will prolly show up all the way on the right side of the horizontal skin selecter menu at setup > player, atleast that's what it did for me (Pro-Filer) The screenshot compilation at the left of the description is done by me, and this is a compilation of the screenshots the author sent me:

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2,199 downloads

Uploaded:26/09/2003

New Briar Pistol Animation

newbriarshooting.zip | 6.21 MB

after I did a comparison, I did notice a few things. In the standard animation, the character holds the Briar with just one hand. With this mod, the character uses both hands to hold the gun, which would make more sense, \'cause you\'d get better control over the weapon, right? Sure, why not! Also, the player will now hold the gun up-right, as if always aiming, always ready to fire at something. Maybe I missed it, but the screen also shakes a bit when the alternate fire is used at full power. In my opinion, I really don\'t see the need for this type of mod. Being in the heat of battle, I doubt I\'d be thinking about how cool I looked when shooting my Briar pistol. I\'d be more worried about just hitting my target. :) And besides, not many people use the Briar anyways. I would pretty much only use the weapon if I didn\'t have any other ammo for other weapons, or if I simply didn\'t have any weapons at the time. But hey, if you\'re a stickler for perfect animations, then by all means, this animation corrects the defaults. The default animation looks like me running around my back yard with a Super Soaker, back in the old days. ;) The new animation looks how somebody who is trained with weapons should look. So go ahead and download this, and see what it does for you. ~Lord Griever~

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2,196 downloads

Uploaded:10/08/2002

JediMod v1.2 Source Code

jedimod1_2source.zip | 1.32 MB

coders or people just wondering what made possible a darn cool mod Be sure to read the readme as well for information regarding the code and things.

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2,189 downloads

Uploaded:22/05/2003

Kilgorin

kilgorin.zip | 1.12 MB

sounds included which the author got from another sword mod. The sword has very nice detail to it with a nice tribal design on the blade. The handle has a wicked skull head on it. This is an awesome work of art and it looks like the author took plenty of time to bring this sword to the JK2 community. When using this sword your saber color does not show through the sword. I am not one for sword mods but this think is awesome, just check out the screenshots. I did a little research and this is a real life sword and it is dead on all the way down to the detail on the handle and the blade. I am know trying to count all my pennies up so I can buy one of these, guess that’s not going to happen so I will use this and be happy. Great work, keep on modeling. Maddog

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2,188 downloads

Uploaded:10/07/2002

ATAT Prefab

atatprefab.zip | 1.32 MB

accurate. In adition, the JK2 version is hollowed out, and the beginings of an interior are there. I guess it's up to you to finish them. All the textures (excluding the skybox, and jk2 textures that I used) are my custom textures, so please credit me if you use them apart from this prefab. (can't see why you would, though)[/quote] Well, not much else to say ;) Other than it's darn cool! :D If you're looking to build an ATAT-themed map.. this would be soo useful! I took a pic to show the comparison between a player and the prefab.. as you can see.. it's BIG :D

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2,187 downloads

Uploaded:21/10/2002

Qui-Gon VM

quigonvm3.zip | 553.8 KB

Trainer model :eek: The skin has a two variants, a trainer and a sith version. The trainer one looks a bit weird because his body and hand skin colours don\'t match ;) but still, great job on both of them. [b]Bot Support:[/b] Yes [b]CTF/CTY Support:[/b] Yes [b]New Sounds:[/b] Yes

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2,180 downloads

Uploaded:05/09/2004

New Lightning Sound

lightning_sound.zip | 27.71 KB

but if you\'re sick of the old lightning sound and want somthing fresh, go ahead and give it a try. -Shahadi

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2,164 downloads

Uploaded:29/07/2003

VenomIIID_HiltPack

venom_hilt_pack.zip | 888.45 KB

hilts The SaeseeTiin, Ultimate and Obi Wan Kenobi. Some of the clipping errors were dealt with concerning the SaeseeTiin Hilt. The SaeseeTiin and Ultimate hilts have received some new shaders to spruce up their looks. What else can I say here? The public asked for it and they got it. The new shaders look good but I didn’t actually think they could get any better. Easy installation and removal (why would you want to remove them) make this update a great asset to all of the mod using community. Awesome job, keep on modeling. Maddog

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2,158 downloads

Uploaded:29/08/2003

DX Yoda Skins

dxyodas.zip | 7.91 MB

pupils and markings. His outfit is black with a red belt. Kung Lao is a blue skinned Yoda with a white markings and a white robe with powder blue tones. Digi is blue skinned Yoda with green markings and eyes. The robe is black and his name is on the front of his torso. Dragonstar is a yellow skinned Yoda with blue eyes and markings in a blue robe with yellow clothing. Knight Hammer is a purple skinned Yoda with maroon markings and pinkish eyes in a black robe. Mazor is a camouflaged Yoda with a scary mouth and a cammo robe. Master Yoda is green with blue markings and is wearing black Jedi clothing with a blue robe. Not a bad skin pack just lacks new sounds for all of the skins and team support (only a few of the skins have the Yoda sounds the rest are game defaults). My favorite is Mazor he looks evil and is more original then the rest in the pack. Good job on the skin pack (not really a skin pack just a zip with seven different skins in it) it offers a good variety of Sith skins for all you Yoda freaks out there. Bot Support: No Team Colors: No New Sounds: No Maddog

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2,158 downloads

Uploaded:02/08/2002

Pipe Dreams

ctf_pipes.zip | 1.46 MB

egg hidden in it, good luck finding it, although you won\'t be able to hide in it:)[/quote]

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2,157 downloads

Uploaded:15/04/2002

Jedi Knight II: Jedi Outcast Linux Dedicated Server

jk2linuxded_c.zip | 1018.1 KB

after a player joins. (this was a dedicated only bug) - Fixed a bug in the code which runs the VMs that was causing the "opStack corrupted in compiled code" (this was the normal executable as well as the dedicated-only binaries.) Here's the Linux Server binary code for Jedi Knight II! Note that this is NOT supported by LucasArts Entertainment Company, so don't ask them for help! Check the included readme.txt for details and instructions which can also be viewed below. [b]Note:[/b] This Linux dedicated server file is offered "as is". So don't expect official support from Raven Software nor LucasArts.

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2,149 downloads

Uploaded:17/09/2003

Link add on

link_add.zip | 2.52 MB

gray version. There’s also what I would call a \"bonus skin\" that IMO is the only thing in this pack that has any real value. For the gray/black/blue skins all it seems he\'s done is painted a solid color over all the clothes. Now it could be possible that I have some weird problem that makes me imagine things, but I have this strange memory of the original Link 3.0 skin having some TEXTURE on the clothes, yaknow that stuff that makes skins look realistic? Ever heard of it? Also besides this taking of texture (a crime IMO) and the color change to the shirt and pants, I don’t see much difference. Still the author said that this is his first skin, so I won\'t go too hard on him, but only cause of two things. One is the completeness of this pack. It comes with bot and team support, which makes for a complete skin. The other thing is an extra skin. The \"bonus\" as I will henceforth call it seems to be a much more professional skin compared to the others. Mind you there are still some beginner problems. Large patches of solid color, details seeming unrealistic, as a few examples. On the other hand though it DOES have allot more detail then the others, and the general quality of it is better, and would actually be a skin that I would keep, which is something I don’t say too often. I\'ll sum this up in nice easy examples now for all you lazy people who don’t want to read the whole top part. Is this a great skin? No. Is this the sorta skin anyone but a new skinner would make? No. However, it’s not bad for a first try, and if the author can drop the solid color prob, and start pumping out some skins like the \"bonus\" then I think that he could get some pretty good work out. At least I’d like to think so, because my second skin was almost identical to these except for the solid colors bits. ;). So, good start to your skinning career Zenayi, Keep it up. 7/10 ~DeathBringer Bot Support: Yes Team Support: Yes New Sounds: Yes

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2,144 downloads

Uploaded:17/07/2005

VaderVM

vadervm21.3.zip | 1.82 MB

little lights on Vader's chest so that they twinkle. But only in 2 of the Vaders. The ANH Vader and Helmetless Vader now have twinkly lights on the respirator. Which is pretty cool, in my opinion. The other thing the author has changed is the eyes. They're more black now than Marz' red. All in all, a download must if you don't have Marz 2.2 Vader. If you do, but not having twinkly lights keeps you awake at night, delete 2.2 and download this one. ;) Team Support: Yes New Sounds: Yes Bot Support: Yes NPC Support: Yes ~Shagolas

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2,142 downloads

Uploaded:29/08/2003

Padme bot

padme.zip | 1.59 MB


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2,134 downloads

Uploaded:24/06/2003

FFA_GREATFOX

ffa_greatfox.zip | 8.68 MB

map the outside of the ship is hideous and too white, and the one room looks like it is missing textures. Take a little extra time and try and find the hidden room. In the reamdme the author says you cannot walk on the outside of the ship this is not true based on my screenshots. This map has a nice blend of Starfox and Star Wars giving it an overall decent fun factor and making it worth the download. A well-done map with two minor flaws that I mentioned above (nothing to stop you from downloading this), great work keep on mapping. Bot Support: Yes New Textures: Yes New Music: Yes Game Types: FFA Maddog

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2,132 downloads

Uploaded:26/11/2002

Level Select

levelselect.zip | 2.67 KB

way to choose a level. You can even toggle between multiplayer and single player levels. I also set it up so it tells you what you are selecting. You might find this a complete waste of time, but I felt like submitting it anyway :D[/quote] Keep sending those files in! -Crawlius

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2,130 downloads

Uploaded:13/08/2002

Cleanshot

cleanshot.zip | 891 Bytes

map or something cool :D [b]How to use:[/b]Bind a key to the command \"vstr cleanshot\". Then press that key. i.e.: bind x vstr cleanshot Replace x with the key you want to get it working.

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2,128 downloads

Uploaded:04/04/2003

Dim Side Jedi Academy ***Extra**

dimside-map.zip | 4.79 MB

purposes within the Dim Side clan. Each main member of Dim Side appears to have his or her own dojo or arena room, each with its own style. I\'ll let the screenies show you the detailsof soem of these rooms. There are a couple areas which I found to be blocked off by a shield barrier, presumably turned off by some secret for clan use only. In addition, there are certain shield barriers in the dojos and arenas that can be turned on and off to enclose the duelists, which I found to be quite cool. Well, Worr Sonn knows his mappng. His skills are quite complete, and the map seems to be a very fun \"hangout\" place. As with most of his maps, I found it to be a bit too colorful, but that\'s just me. Other than that, this is a very useful playing map, and with all the rooms you can visit, there\'s somethign for everyone. :) I didn\'t find a VERY large area for mass FFA\'ing, but hit this map with LOTS of people for the best experience when playing it. :) Bot Support: Yes New Textures: Yes Game Types: FFA, Duel Astyanax

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2,125 downloads

Uploaded:30/10/2002

Cantina Cloud Cartography Pack Trailer

cccptrailer.zip | 4.03 MB

thing that's throughout the trailer. I couldn't get a screenie of it, but seriously, it's a pretty cool video and you should definitely check it out! If only it was a bit bigger though :D

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2,122 downloads

Uploaded:01/08/2003

Black Hole Anti Matter Displacement Saber

blackholesaber.zip | 353.78 KB

little background story included for this saber as well. This mod replaces the default saber in MP and SP versions of the game. This is most likely my favorite hilt so far from this author. It’s very different and is very Sith looking. This changes the HUD but isn’t mod compatible yet. Great job, keep on modeling. Maddog

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2,120 downloads

Uploaded:29/08/2003

Anakin Sith Apprentice

anakin_skywalker_sith_apprentice.zip | 3.94 MB

out. [b]Bot Support:[/b] No [b]CTF/CTY Support:[/b] Yes [b]New Sounds:[/b] Yes

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2,114 downloads

Uploaded:10/09/2002

Dim Side Castle

ffa_dscastle.zip | 4.48 MB

lets you just go to a room and saber and do whatever instead of going with the madness that is an FFA ;) The zip also creates a pk3 with textures so be sure to extract that to! [b]Bot Support:[/b] No [b]New Textures:[/b] Yes [b]New Sounds:[/b] No

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2,106 downloads

Uploaded:24/04/2003

Lots of Friends

lotsoffriends.zip | 873.17 KB

much as a scratch. ;) Keep in mind that using this SP mod will replace your Kyle in MP with a Stormtrooper. ~AmosMagee

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2,101 downloads

Uploaded:02/08/2003

Zabrak SP

zabrak_sp.zip | 1.45 MB

Created by Darth_Crap; modified by Dark_Maul Sith Lightning Jonas "Zworqy" Olsson Blood Mod 1.0 Final: StrWrsXprt and Desann =Maul: -Model Adam "Cheshire" Lee -Skin Default: Adam "Cheshire" Lee Red: Kurtis "Kman" Smith Blue: "Arco" Furgeson -Sounds Mason "Temptous" Gilbertson and Sampo modified by Dark_Maul -Skin to SP Phillio Saber Hilt: Vent Gala InGame menu: Vince P. A.K.A. Darth Viper for art Red Menu Glow: Dark_Maul Glass: Dark_Maul Sith Startup Sounds: Dark_Maul Taunt Sound: Dark_Maul Force Color: Dark_Maul Force Swirl Color: Dark_Maul Interrogation droids: Dark_Maul Loading bar: Dark_Maul Other Changes: Dark_Maul[/quote] and merged it with other Osiris's Jedi Master Mod. Add 1 Darth Maul and 1 Lady Brena, stir well and enjoy. This is a pretty enjoyable mod; for those of us who still play the SP version, this should be your next download. And the next 2 downloads after that should be our hero and heroine, Darth Maul and Lady Brena. I would be thrilled if you continued this by adding any of the very good looking Zabrak skins on the site (don't forget team versions can add an entirely new skin :D) 1. Zabrak Version 2. 2. Zabrak Jedi. 3. Succubus (This could definitely work as Tavion). DISCLAIMER: THE MODELS ARE NOT INCLUDED IN THE MOD. TO GET THIS MOD TO WORK, YOU MUST HAVE THE MODELS. Technical Data: Pros: 1. Replaces Jan with Lady Brena, much more foxier now. ;) 2. Zabrak. 'Nuff said. Cons: 1. Too similar to the Deluxe Maul Package; personalize it a bit more with sounds or other reskins :) 2. To keep file sizes smaller and download times shorter, the models ARE NOT INCLUDED in the mod; IMO the size is small enough that they could be. But no worries, I've put links to everything in the review. Rating: 8/10 JEDIofONE :mepimp:

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2,099 downloads

Uploaded:10/07/2002

Reactor CTF

reactorctf.zip | 2.25 MB


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2,089 downloads

Uploaded:18/07/2004

DBD Academy

ffadbdacademy.zip | 14.78 MB

it\'s better not to put any self pimpage clan tags up around the place to ruin the mood. The first thing I noticed when I spawned was the music. After listening to it for a short while it felt right with the map, it had a powerful feel to it which enhanced the map as good music does. Now the map in itself seems very professionally designed. The map looks natural in the way that the hills are nicely curved and look better than some attempts (see my first map :P). The level consists mainly of dueling rooms, each one has it\'s own style. My favourite one by far is the platform suspended above what appears to be a foggy bottomless pit. In some of the other rooms there are windows that look to the outside, but unlike some maps where it\'s nothing it leads onto another part of the map with another duel area (usually, in some rooms it\'s done for asthetics but you can still go out there :D). Weapons are also included in this map, which is good. The weapon placement also seems balanced by where things are put. Now there is no bot support in the map and I failed to see any new textures apart from the same old Yavin ones, but the music is quite nice to listen to, it even gets more upbeat. I\'ll be keeping this map in my base folder and I recommend it to people that like playing for the duels. Map Stats: New Textures: No New Sounds: Yes Bot Support: No -Mithran-

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2,088 downloads

Uploaded:28/09/2002

SP Palpatine

singleplayer_palpatine.zip | 4.28 MB


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2,087 downloads

Uploaded:07/08/2004

JK Admin Script 1.2

jkadmin12.zip | 2.59 KB

people with just the press of a button and even cycle through emotes. Not a bad little script for those who would need such a thing. Take it for a test spin. ~AmosMagee

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2,083 downloads

Uploaded:27/08/2004

Mandalorian Squad Skinpack

mandalorian_squadpack.zip | 12.74 MB

to have to download this and see them for yourself. :P How different these reskins are from the originals, I don\'t really know. I didn\'t compare them at all. I especially like the first Mand there in the first screenshot and the very last one. There are no new sounds included - just the sounds that came with the original models/skins. Oh, and oops ... I kinda took the screenshots in JA, but it\'s like for JK2. Bot Support: Yes Team Colours: Yes New Sounds: Not really ~AmosMagee

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2,078 downloads

Uploaded:30/12/2002

Armored Reborn (Fixed)

armored_reborn_fixed.zip | 909.04 KB

his original Jaeden armor. - Astyanax

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2,072 downloads

Uploaded:07/12/2004

Imperial Pistol

imperial_pistol.zip | 1.58 MB

main things I don’t do with guns in the JK games is play them in first person. Ugh. I really hate to say it, but JK games aren’t UT or Halo. I’ve always played them in third person. Thankfully though, this pistol works quite well. Most CTF’ers know that this weapon is pretty deadly in a gun verse gunfight, and I think that many imperial players will enjoy getting to use this. While this gun doesn’t come with new sounds, it DOES feature a bonus skin that has team colors. Kind of neat, and a it’s a nice added touch for those of you who want something other than a storm trooper with this gun. Altogether, this is a nice model to use. Even though I won’t be keeping it around my Base, I can think of several people out there who will. ;) Gun New Model: Yes New Textures: Yes New Sounds: No Skin Bot Support: No New Sounds: No Team Support: Yes ~Wassup1444465

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2,071 downloads

Uploaded:09/09/2002

Bryar Electro-Pistol

bryar_electro-pistol.zip | 205.22 KB

though so those will still seem yellow. Either way, cool effect :D

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2,067 downloads

Uploaded:25/09/2003

Q3 Engine Minimizer

q3e_minimizer.zip | 128.67 KB

us. This minimizer from TiM, made with the help of a bunch of others whom he gives plenty of credit to, will minimize pretty much any game that runs off the Quake 3 engine. The program is very simple. You start it, choose the game you’re playing and set the buttons you will use to minimize and maximize. Right now the program supports Quake III: Arena, Star Trek Voyager: Elite Force SP and MP, Star Trek: Elite Force II, Jedi Knight II: Jedi Outcast SP and MP, the Jedi Academy demo and Return to Castle Wolfenstein SP and MP. Through a little experimentation I found it also works with Jedi Academy SP. I’m sure, though, that MP will be added before too long. As far as the technical aspects go, it works really well. As soon as you press your hotkeys the screen disappears and you’ve got your desktop. There’s no waiting, which I found to be an issue with another minimizer I used once. So if you get lots of IMs or just want to pop out of the game real quick, this is probably the program for you. - Daku

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2,063 downloads

Uploaded:24/02/2003

={ORb}= Office Complex \"Midnight\"

ffa_orb.zip | 6.16 MB

the side of the office building. There were a few things that I just didn\'t get. One or two rooms that I just couldn\'t figure out what their use was. Then again, I didn\'t have coffee before doing this review. :P Scattered throughout both office buildings are several offices. And serving as a room divider in one office is a big box of water - which I think we\'re supposed to stretch our imagination and believe it is an aquarium. The elevator in one of the buildings works fine, as long as you\'re going up. But if you want to go down, you\'re gonna have to jump and just be thankful for the abundance of health all around. In some of the offices are these enormous coatracks that could almost serve as gallows. LOL And speaking of big, the file cabinets are so large, I don\'t think it\'s just files they\'re storing - question is - what? :/ Anyway ... this is a fun map, though a bit \"blocky\". You\'ll notice when you\'re outside that the grassy rock hill block things seem a bit ... odd. And the plants that are all over the map are the same \"consistancy\". But considering how the desks and file cabinets and other things were built, the foliage seems fitting. One thing I can\'t complain about is how smoothly the map ran. :) Overall, a decent clan map. It will definitely be interesting to see what Orbitius builds next. :) Bot Support: No New Textures: No Game Type: FFA ~AmosMagee

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2,058 downloads

Uploaded:29/08/2003

The Emperor

the_emperor.zip | 1.92 MB

skin! To use it as a skin, just extract the The_Emperor.pk3 into your /GameData/base directory. To use it as a bot, you'll have to do more. See the detailed instructions in the included readme.txt which can also be viewed below.

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2,051 downloads

Uploaded:05/06/2005

Floyd\'s Silver Saber

kotor2_silver_saber.zip | 63.79 KB

saber and maybe something that resembles the sabers from Knights of the Old Republic, this might be the mod for you. This silver saber has some blue in it so when you swing, the trail looks great in contrast to the saber color. There are also new sounds included. Check it out! ~AmosMagee

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2,049 downloads

Uploaded:30/09/2003

Winamp Controller v2.0

winamp-controller.v2.zip | 78.96 KB

without having to exit the game at all. It\'s very easy to use, all you need to do is memorize the hotkeys and you can play, pause, move onto the next track, etc. Personally, I don\'t like Winamp 3.whatever, so I use 2.81. This program claims to work for all versions of Winamp. At the very least, I can tell ya it works for 2.81. :D So like, if you need a program to control your Winamp while playing JK2 or JA, this is a good one to get. This is an exe, but it\'s been scanned for virii, of which I found none. :) Why this is version 2 and I can\'t find the first version, I\'ll never know. There was one little bug I encountered, which had to do with the interface. If you use your mouse to click on volume - or volume +, they kinda are backwards. But using the hotkeys, they work correctly. Other than that, I found no problems with this program. Great work! ~AmosMagee

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2,041 downloads

Uploaded:09/07/2002

Pretty! / Über-Saber

uber.zip | 405.26 KB


Download

2,040 downloads

Uploaded:04/01/2003

White Destiny Saber Hilt

whitedestiny.zip | 222.89 KB

job Aeon. -Worr Sonn

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2,037 downloads

Uploaded:16/08/2003

Guardian Hilt Pack

guardian_pack.zip | 546.14 KB

Obi-Wan and Plo Koon\'s lightsaber, but has its own flavor in the mix. The best thing about it? Mod compatibility. Add this to your collection and get crackin\'. - Chrono Mod Support: Yes New HUD: Yes

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2,034 downloads

Uploaded:22/07/2004

Battle 2

ffabattle2.zip | 10.81 MB

work or hate it. No, I guess that\'s not true. I still have mixed feelings about Universal. ;) Battle 2 is the sequel to Sevker\'s other map ... okay, guess the name ... Battle! :D Anyway, I don\'t think I played the first map that shares the same name, but I do like Battle 2. It has a very clean design and fun rooms to duel or FFA in. Thankfully this map does not have the same teleports that Universal had. :P Each of the four rooms have a slightly different theme. The first is a darker, more bland room with metal everywhere. There\'s a round platform in the middle with walkways around it. The next room is probably my favorite. Two towers stand opposite of each other which lead you up to a triangular almost-plaform. Really, at the top, they\'re just walkways that connect in a triangle. I love the textures and colors used here. I\'d imagine there could be some great FFA\'s there. The third room didn\'t really impress me. I didn\'t like the theme really, and the texture used on the torches just didn\'t really fit with the Yavin textures. The final room here has two teleporters that will toss you into the room underground - and there\'s no way out except death. Like I said, I like this map. I haven\'t seen any new maps from Sevker and I\'d love to see more from him. Come back Sevker! JK2 is still alive and well! ;) Bot Support: No New Textures: One New Music: Yes Game Types: FFA ~AmosMagee

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2,034 downloads

Uploaded:10/07/2002

Sexy Bizarre Tavion

trivionsexxy2.zip | 494.86 KB

has lip rings, ear rings and rings as well as tatoos. [b]Note:[/b] This replaces the Tavion skin in the game and also a fire saber is included within the pk3 so don\'t freak out when you see your saber on fire ;)

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2,022 downloads

Uploaded:29/08/2003

Luke Skywalker - ESB - Bespin

luke-esb.zip | 2.62 MB

not knowing it exists. And since it slipped through the cracks here some months ago, it is only fitting that this skin be given some real attention. It fills a hole that few skinners have stepped up to deliver. Now, what we have here are two distinct skins. Luke in his Dagobah outfit (gray pants and sleeveless top), and also in his Bespin outfit (gray jacket added). The detail is quite good. HapSlash has done an excellent job of getting a great cloth texture and all the pockets and seams just right. The face is not the "worn-out" Luke you get from ROTJ, so he feels "fresher", more "exciting" to use. My only complaints are ever-so-minor...the face is a little "not-Luke" to me, although I'm thinking it's a bit better than the face of the Luke that came in JK2. But it's such a small gripe and shouldn't take away from your enjoyment of this skin. There is no bot support, and there are no custom taunts. Bespin Luke uses JK2's Luke sounds, and Dagobah Luke uses the JK2 "Jedi" sounds. But again, it does not detract from the coolness of these skins. We all know that the Episode 5 Luke is the coolest anyway, so live it up! If you don't have them already, these skins are worth your download! - Astyanax Team Colors; Yes Bot Support: No Custom Taunt: No

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2,020 downloads

Uploaded:21/11/2003

DEA Palacev2.2

deapalace2.2.zip | 14.48 MB

map. And so, I have mixed feelings about clan maps. Some can really pull it off well and give you a fun map with lots of places to duel, good FFA areas and secrets to find. I\'m still unsure of how I feel about the DEA Palace version 2.2. The first screenshot there is where I spawned, outside of the palace. In that hut there to the right you\'ll find the DEA Code of Conduct where you\'ll learn that they follow most of the rules that other respectable clans also follow. On either side of the staircase leading up to the large palace doors are thrones. I couldn\'t quite figure out why, but ... okay, I\'ll go with it. There\'s also a well out here somewhere. Go ahead and drop in. :) Once inside the palace, you\'re greeted by a huge portrait of Lord and Lady Mahem. I\'m not going to tell you which door takes you where, because, frankly, I forgot. There are several paths to take. Downstairs, I do recall is a bar. Chef\'s Place. I actually really like the layout of this bar, I only wish it had a more creative name and maybe a fun menu. :) There are dueling rooms galore here. My favorite of them all has to be one in the center of the main room of the palace. You\'ll see a button on a pillar. Press it, then get out of the way. A platform lowers to the ground, then you hop on and it takes you up into the ceiling where there\'s a large blue/purplish dome above you. I think I particularly like the concept, though I don\'t much care for the texture or colors used here. Elevators and teleporters are everywhere. They\'ll take you to a large landing pad outside with DEA painted on it, a courtyard with blue skies and crumbling pillars, but running fountains, and even platforms suspended above hot lava. There\'s even a Bespin-esque area for some good FFAing. I really don\'t recall how I got to the Hall of Heads, but there it was. Though it was probably unintentional, it was really creepy. Reminded me of that one scene in Return to Oz. *shudder* Oh, and Lord Mahem has a killer office. Lots of bookshelves and a fireplace and other stuff. And now onto the bad stuff. :/ This map kills my FPS. In some places it was just fine ... 40-50. But in most areas it fluctuated too much. Pointed one direction, I\'d be at 30, but if I turned around, I\'d be down to 12. Not exactly great conditions for dueling and certainly not for FFAing. Now, I know it\'s a clan map. I understand that you want to tell everyone who sees the map that it\'s a DEA map. But, in my opinion, they went a little overboard with the DEA posters everywhere. So, I like this map, but it\'s not one I\'d put on my server. Way too big to be practical. I just have to remind myself that it\'s a clan map. They made it for them and they\'re sharing it with us. I liked a lot of the ideas they used and I enjoyed exploring the map. Good work. :) Bot Support: No New Textures: Yes New Music: Yes Game Types: FFA ~AmosMagee

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Uploaded:25/08/2004

Ultimate Wookiees

ultimate_wookiees.zip | 39.47 MB

changed on any of them. Just some colour changes, some little additions of little things here and there, but nothing too drastic. The pack includes an albino Wookiee, a tribal-looking one, a couple with \"Trooper\" and some stars on like these shoulder pad thingies, an \"elder\" skin, a \"marine\", an \"herbalist\" (I\'m not speculating there) and some other skins. There are some hidden ones that I didn\'t find, but I\'m guessing there\'s an invisible one and some crazy ones. Some of the Wookiees have new sounds, but they\'re still all Wookiee sounds. But this pack doesn\'t stop with just skins - there\'s also a new Bespin Streets included. This version of Bespin St