This is the final release of the Pure Deathmatch Map and again there are two buildings - one is with the sniper's nest, but watch out, when you go there, you will activate the alarm, and everyone on the map will know that you are in there.
This map is not based on any other map that existed before depicting a POW camp or a Concentration camp. The design is completely original and it came mostly out of real pictures that express the general atmosphere and design of the buildings in a POW
This is a very nicely done Half-life 2 death match map by Swot. It uses custom textures and HDR lighting on an indoor environment.
OldValley is a great Half-life 2 deathmatch map that looks to be set in the old west.
A very nicely made map by Dario DiNatale. Complete with a train bridge running overhead and a cool music player in the plaza.
A nice Half-life 2 deathmatch map with plenty of places to hide in and duck around.
A modified day version of DM Overwatch. The sky is more realistic. It contains four new rooms and three teleports.
This is quite a large map by Mario H that's based in the war torn streets of City 17.
This HL2 death match map is set in a disused concrete yard on a remote promontory, with the play environment featuring a lighthouse, warehouse, above and below a dilapidated pier, and the aforementioned concrete yard.
Here's an updated version of the old "Pipeline-Runoff" map.
stoopdapoop (From interlopers)
Optimizing/Recompiling about 40 models to cheaper prop_static
For his inside detailed church roof brush Prefab
Alex Brown (my old friend)
For doing the Church Illustration Art Painting (Front Cover For Map) http://abrownart.deviantart.com
For his useful SDK Hammer youtube video tutorials.
For his useful SDK Hammer youtube video tutorials.
Help on how to pack orange box engine particles in the map .bsp
Private Beta tester (constructive feedback)
For a few sounds that was added to the map.
Serif PhotoPlus 9.0
MDL Decompiler Fixed
peazip (powerful .bz2 tool)
hl2 ep2 particle editor
This file is dm_pipedream. It is a map for hl2 deathmatch. This map is based on a gigantic vertical cylinder with platforms, bunkers and other things inside of it.
Half-Life 2 DM Parking Garage Map.
This is a map made by a german player, a half-life 2 death match map made for 6 to 16 players.
This is an edited version of DM-runoff. The previously Hidden underground room has been opened up and acts as a second bunker.
Well it's a map with many, many stories, and an underground.
This is a Quake 1 map e4m4 "The palace of hate" converted into Half-Life format. All the textures are from Quake also.
DM Prospekt. Download & enjoy.
Phys_barrels is a map that is purely intended for fun. At any given time there are usually multiple explosions going off around you, hurling barrels around and making it quite hard to stay alive.
A Half-Life 2 deathmatch map. This map contains more weapons, more spawns, an extra square platform, corners, more physics, more explosives, and more.
The basic Idea is Cell-block type rooms around the perimiter (players spawn in these).
The map was created for a lot of action with around six players.
This map plays in an oldprison near a great city. 10 players and all hl2mp-weapons can be used here.
A small box map. (Killbox)
Here's an old Day Of Defeat funmap.....ported to work in source.
dm_plaza features one of the last in-tact skyscrapers in city 17.
A deathmatch map for 12 players but I'll make it for 24. Combine have found a strange energy which should come from a meteor in Antartica...
A good sized map with plenty of weapons & ammo.
A maze of rooms with plenty of doors.
The map is dm_oasis_castle, and consists of a large medieval-type fortress surrounded by a moat in a green oasis, which is in turn surrounded by desert hills.
A simple deathmatch map. It consists of a large room with a pyramid that is built in steps.
Simple map with two buildings - one with sniper's nest. But be careful - if you will go there, you will activate the alarm, so anyone on map will know you are there.
Take a lift down to the powerplant level of an old government facility where fusion reactors glow and bullets riddle the disused machinery.
This map is small and compact, made primarily for 1on1 deathmatch.
This is a small-medium sized map, good for less than 10 players.
Very high quality Map, development time till now: 12 weeks.
This is a nicely done Half-life 2 deathmatch map by xitis. It is, as the name states, based on an old ship port. I believe it is mainly an outdoor map using mostly default textures and is recommended for up to 18 players.
A Large DeathMatch Map for HL2. The Map has the combine theme and has some unique features such as custom physboxes to throw at your opponents.
DM - Outpost map.
The Pit 2= The pit with slams and updated textures and a few other bits.
PlazaBlast is a small arena scattered with shotguns and med-packs, with a central combine rifle in the middle.
DM - Projects map.
This map is based on the Prison map from the Half-Life 2 singleplayer.
A remake of the classic HL1DM map "The Pit" for HL2.
It has tons of features such as A mix of good natural and man-made settings, murder holes, sniper nests, camping spots & of course open spots.
A map based in the streets of a combine infested city.
A deathmatch map for Half-Life 2 by Moike_the_Squid.
Scientist's and Archaeologist's have done many examinations on these "ruins" and no one knows what they were used for and/or do.
It's a map designed around the theme of the resistance fighter's quarters which has been overran.
The action is placed in a centre town, There is a point raised to give pleasure to snipers also features buggys.