presence affects everything around him, from the physical environment to the behaviors even the emotions of both friends and enemies. The player again picks up the crowbar of research scientist Gordon Freeman, who finds himself on an alien-infested Earth being picked to the bone, its resources depleted, its populace dwindling. Freeman is thrust into the unenviable role of rescuing the world from the wrong he unleashed back at Black Mesa. And a lot of people he cares about are counting on him. [b]Minumum System Configuration [/b] - 1.2 GHz Processor - 256MB RAM - DirectX 7 capable graphics card - Windows 2000/XP/ME/98 - Mouse - Keyboard - Internet Connection (broadband connection recommended) [b]Preferred System Configuration[/b] - 2.4 GHz Processor - 512MB RAM - DirectX 9 capable graphics card - Windows 2000/XP/ME/98 - Mouse - Keyboard - Internet Connection (broadband connection recommended) A Steam account is required in order to play the demo.
version 1.1 at their site (link above) if you don't yet have this mod. [b]Changelist:[/b] - Updated to the latest Valve Codebase, HDR etc... - Telefragging radius lowered. - Medkit model replacment ( Hammer Option ) - Episode 1 GCF mounting option. - HL1 Gonarch added. - HL1 Scientist updates. - game_lives_manager entity added to give and take lives from the red and blue teams. - Team based NPCs option. - Helmet now prevents nerve gas damage. - Team player skins. - Hgrunt added, created from combine AI. - Added NPC Owner field in Hammer npc properties. - Added Valve MP3 Player. - Added hud countdown timer for mappers. ( Stop, Start, Hide, Show, Name, trigger inputs and outputs plus further customization. ) - Some npcs will be allowed to follow players on use, mappers choice. - Sniper Rifle Sway changed for the better. - Simple vote command for changing the level. Good if the map is stuck, etc... Vote is determined by a percentage console command. - Several included high def HL1 model replacements thanks to the HIT forums. - Player ragdoll gibs. - Garg Death Updated. - Garg Ragdoll gibs. - A number of FGD Updates / Changes. *Fixes - Fixed a number of crashes on the server and client. - Fixed some weapon texture issues. - Fixed a number of NPC Relationship issues. - Fixed talking Vortigaunt crash. - Tentacle can no longer die without scripting. - Fixed Medkit Drain issue while holding down the mouse button. - Fixed Slam weapon issues. - Fixed a Metrocop Crash. - Fixed Combine Camera not enabling on spawn. - Fixed dynamic props not being properly removed on break. - Fixed NPC characters disappearing during sequences. - Fixed Sniper laser not being properly removed when a player leaves a server. - Fixed crash related to the water shader. *Maps - Updated Docks with HDR lighting. - Updated Stadium with new NPC spawns, large npc moderation, and HDR lighting. - Minimall map update. - Added Umizuri version F. - Added map oc_seamus. - Added map oc_evildead. - WGH map update.