Attention! This site is NOT official gamefront site but just a third party mirror. DEFY Media is NOT responsible for it.

Download

125,295 downloads

Uploaded:23/11/2004

Half-Life 2 Deathmatch Multiplayer V1.1a

hl2mp_11a_full.zip | 31.36 MB

the shortcut (HL2 Multiplayer.lnk) to your desktop and change the steam directory 3. Now start the shortcut and have fun! Don't forget to put "-game hl2dm" in the HL2 game properties (by right clicking HL2 in Steam and clicking "properites, launch options). [b]ZombieBite adds:[/b] Then, just launch HL2 and go into Find Server, and put 213.202.216.10:27015 (the server IP) into your favorite server thing and connect to play. It's extremely buggy, there are no animations for anything (so you just see a bunch of combine floating around). You can only pick up stuff for the first minute or so, so pick up everything while you can. When a person dies, their body stays in the air and they respawn, so it's hard to tell when you killed someone. Oh, and drowning crashes the server...so when you want the server to reset so you can pick up weapons, just drown. Oh, and you can't chat, so you'll be expressing yourself through jumps. Also note that there is NO master serverlist so you will not get any servers by searching. Yes, its far from amazing or perfectly working but do note that the full Half-Life 2 SDK has [b]not[/b] been released yet and there is, as of now, no official HL2 Multiplayer so, be content. :)

Download

102,395 downloads

Uploaded:24/11/2004

Half-Life 2 Bullet Time Mod V1

hl2_bullettime_mod_v1.zip | 982 Bytes

physics on bullets except crossbow, grenades, rpg and bugbait, the other weapons' bullets wont slow down. Think of it as "The Matrix" ... or ... "Max Payne" in Half-Life 2! ;) Full installation instructions included in the ReadMe file. Enjoy!

Download

98,128 downloads

Uploaded:02/01/2006

Half-Life 2 Substance Gold Final

hl2substancev12goldfinal.zip | 130.36 MB

best suit your gaming style. Welcome to the real Substance, what action is made of! Features: [*] New single player campaign modes: European Extreme mode is a nightmare/legendary difficulty with all the Substance features but no extra encounters - best for low-level hardwares; the Gordon Tales are an alternate take on Freeman's arrival to C17, which start with a new intro and follow his steps in the Seventeen Years War - think of the chaos of the "Follow Freeman!" chapter,only from the beginning; while Survivor mode is based on health management and trades Halo shields for medikits, so you must save and leech health or an error too many in the canals could prove fatal only in the citadel!; [*] Gameplay additions: bullet time + fast reload as in Max Payne 2, gruesome new gibbing system,friendly fire,open wounds, Critical Hit System as in Shogo (score headshots and melee kills to win health!), the weapons' weight affect your walk speed, fast Punch button, crosshair disappears if you don't slow down, alternate firemodes, allies spawning, enemy conversions, incendiary/dark energy shells, kill striders with normal guns and meet bullsquids, houndeyes, assassins and stalkers; [*] The lost Raising the Bar HL2 intro recreated by MedicDance and Smanu85; [*] Get acquainted with the new game features in the revised VR Training map or enjoy the Substance comics by artist LKL; [*] The HEV FORMS class system,press "TAB" and select your personality among the following ones! Unlocked once you acquire the crowbar from Barney. [[u]GORDON FREEMAN[/u]] is a scientist and knows how to play defensively while exploiting his enemies' advanced technology to build friendly units and nasty traps. [b]Abilities[/b]: HEV Shield (protects from damage and melee attacks in particular) and thermal flashlight (can be focused until it burns enemies) [b]Weapons[/b]: punch,crowbar,stunstick+manhack,pistol,mp5+grenade (employs hand grenades),dual combine ball launcher,jackhammer+turrett,bugbait+antlion,berserk ggun (turns super if you use it for a while),explosive-stuffed proximity headcrab (kill headcrabs,win ammo),covenant grenade,quad free fire rpg; [[u]LIQUID SNAKE[/u]] is the terrorist leader of fox-hound and his specialties are mass killings and stylish matrixesque executions with any kind of weapon or even bare-handed fights. [b]Abilities[/b]: Killing Spree,HEV Knuckles,super throw (splash enemies with crates or barrels),extended bullet time [b]Weapons[/b]: punch,tazer,stunstick+manhack,desert eagle,AK47,HK23,Vulcan minicannon,super shotgun 1/2/4 ammo,cluster incendiary grenade,quad free fire rpg,bugbait+antlion,berserk ggun; [[u]SOLID SNAKE[/u]] is a talented spy who relies on his stealth camouflage to evade capture or to approach and kill unaware foes in close quarters combat or silent arms. [b]Abilities[/b]: Stealth Camouflage,Fortune Device (EMP explosion that hurts close enemies and makes impossible for enemy bullets to hit you),HL1 Long Jump Module,Double Jump and Leap attack (mid-air melee attacks are stronger) [b]Weapons[/b]: knife,silenced pistol,silenced famas,silenced crossbow with normal+fire+explosive arrows,gravity gloves (choke enemies!),the slam,chaff grenade (converted combines are friendly to you and slaughter each other),quad free fire rpg,bugbait+antlion,berserk ggun; [[u]BIG BOSS[/u]] is an infiltrator who has learnt the ways of the predator in the jungle, healing his own wounds and capping his targets from afar with famed precision. [b]Abilities[/b]: morfine shot,nightvisions,crouch mimetism [b]Weapons[/b]: hunting knife,stunstick+manhack,flaregun,free fire scoped desert eagle,scoped tranquillizer shotgun,scoped AWP with embedded bullet time,scoped bigger jackhammer,scoped OICW,quad free fire rpg,bugbait+antlion,berserk ggun,proximity headcrab; [[u]GRAY FOX[/u]] is a ninja wrath who shifts through the fabric of reality to coldly murder any living thing fool enough to try and oppose him. This form is locked until you beat the game once. [b]Abilities[/b]: Shift to Spectral Plane,Ultimate Fortune Device and Instant Gib with any weapon [b]Weapons[/b]: progressive katana,sns-50,sawed-off,xm-8,AUG rifle,super ggun,covenant grenade,chaff grenade,slam,quad free fire rpg,bugbait+antlion; [*] General fixes: stats are now ported through levels,fixed bugs concerning invisibility,blue grids and turrets. If you get stuck in a level,hit the Bugfix button on the main menu. If you get too many crashes,lower your audiovideo details and customize your launch options as stated in the FAQs; [*] System requirements: 1G ram, 2.5Ghz processor for medium detail,anisotropic and AAS disabled. For the complete Feature list, its highly recommended to check out the Change log page For every single details on the new things! [url="http://halflife2.filefront.com/info/SubstanceInfo"]Substance Gold v1.2 Change Log[/url] And even the Mod Profile has been updated, its worthy to take a look at that as well if you are looking for more of a short version of the new feature list. [url="http://halflife2.filefront.com/info/Substance"]Substance Mod Profile[/url]

Download

94,309 downloads

Uploaded:01/07/2007

Half-Life 2: Insurgency Client Installer

insurgency_beta1_client.exe | 646.62 MB

immerses you, as the player, into an intense and realistic online combat experience. Set on the modern battlefields, Insurgency simulates modern infantry combat that doesn’t just encourage the use of teamwork and tactics, but makes it a requirement of survival. On the streets of Iraq it is not safe to be alone. Go head to head with guerrillas, insurgents and resistance fighters, simulating the extreme conditions faced on today's battlefields. Engage in urban warfare where every window, doorway or road block is a potential ambush point and every object on the street needs to be watched with care. Fight against the occupation from behind windows and burned cars, with your finger on the trigger and an unsuspecting patrol down the street getting ever closer. Whatever you choose to do, Insurgency is sure to get your pulse racing and make your breathing feel heavy while you engage in such a unique and original combat experience. Insurgency Modification Video Trailer

Download

93,483 downloads

Uploaded:15/12/2006

Half-Life 2: SMOD

smod38_full.7z | 20.63 MB

Fixes - Custom Explosives SMOD Desciption: [quote] SMOD is a Japanese mod which replays the original HL2 storyline but with new enemies, weapons and abilities. SMOD features hundreds of user configurable variables and allows each player to tune his experience to his own tastes. Using the resources below, players of SMOD are encouraged to learn the function of each variable and how this affects gameplay, and to make their own tailored experience. SMOD can be everything from a "lol gibfest" to a highly refined realism mod. The choice is yours.[/quote] This is the full version so you do not need to have another version installed.

Download

76,446 downloads

Uploaded:29/04/2005

Half-Life 2 Substance V1.0X Mod

hl2substancefull10x.exe | 87.35 MB

who hunger for more replay value. Welcome to the real HL²:Substance,what the action is made of! [b][u]The Substance has an IRC channel now, located at gamesurge, channel #Substance[/b][/u] [*] The whole Substance campaign bugfixed and revisited with bullsquids,houndeyes and assassins [*] The old vanilla campaign is available too,in the all new weapons & Hev Forms fashion [*] An all new VR Training map to acquaint yourself with the latest new features and make you skills perfect [*] The HEV Forms class system: choose the one that suits your personal gaming tastes best between the "Liquid Snake Form" (attack), "Big Boss Form" (survival) and "Solid Snake Form" (stealth) [*] a whole new set of weaponry: enhanced Crowbar,M9 pro vorbis Knife,battle Gravity Gun,super Gravity Gun CQC,Bugbait normal,Bugbait conversion,Snark,HK USP pistol + zoom,MK3 silenced pistol + zoom,3 Desert eagle versions,M9 auto beretta,STI Flare pistol,MP7 TMP Submachinegun,M4a1 combat rifle,HK-3 pulse rifle,XM8 low-pulse rile,Experimental silenced AR2,Heavy M4a1 w/ sight,Spas-12 shotgun,super Spas-12 special,Oldie shotgun,M3 Benelli 90 supershogun,M3 Benelli special,Colt Patriot M4,FN 2000 + zoom,Holy Trinity crossbow,Steyr Scout sniper blaster,AWP sniper blaster,covenant grenade,napalm cluster grenade,proximity headcrab,dual rpg,rocket launching airboats and more! [*] Bullet Time advanced,Friendly Fire with retaliation system and now also Open Wounds! Crouch to stop the bleeding and regen your health,if badly injured [*] many new customizable hotkeys: Melee Attack & Grenade Toss,Doom vision & Scanner view,Cheats & Italian Extreme Skill buttons! [b]MINIFAQ[/b]: if you experience slowdowns,drop your audio-video details to improve fps performance. If you get crashes always in the same spot of a level,press the Bugfix Button. If you get memory errors and got less than 1000 RAM,check the in-depth FAQ below to customize your launch options and lower your settings to avoid overheating problems.

Download

73,191 downloads

Uploaded:01/08/2006

Half-Life 2 Source Forts v1.9.2 Client File

sourceforts20v1.9.2.exe | 37.45 MB

| [url="http://www.sourcefortsmod.com/index.php?p=site_developers"]Developers[/url] | [url="http://www.sourcefortsmod.com/index.php?p=site_contact_us"]Contact Us[/url] About the mod: SourceForts is a Half Life 2: Deathmatch modification built around the HL2:DM code, changing the gameplay and including new materials. The game consists of two distinct phases: "Build Phase" and "Combat Phase". During the build phase players create structures out of building materials located in the map to defend both the flag and team. After the initial build time is the combat phase, during which the players are given weapons according to their chosen class and attempt to capture the enemy's flag. The combat and build phases then alternate until the end of the round. [*] ADDED - Events for scoring, touching flags, returning flags, many more. - map_restart [time until restart] -> map_restart [time] 1 - Resets map, but keeps scores. - league_flipteams - league_flipscores - league_flip - Flips teams and scores. - Added French language file. - cl_help (default : 1). When different from 0, all help messages are shown (such as "You can't freeze this object here!"). - Added sf_freeze_delay which sets the time between unfreezing objects in build phase. - Counter Strike Source's menu (amx) _ Maps (overload, conduit, metalurgy, nowhere) [*] CHANGED - Players now get 20 points for capturing the flag. - Players now get 5 points for unfreezing an enemy plate. - The flag no longer collides with players. - Reduced shotgun damage. - Increased sub machine gun damage. - Increased pistol damage. - Weapon bucket positions tweaked. - Enabled console by default. - Block models optimized. - Block skins changed. - All corpses are removed on a phase change. - You must now wait 1sec. before freezing another object in Combat Phase. - Flag holder icon. - Physic kill icon. - Default player class is once again the Scout. - Reduced flag pickup delay. It's now a cvar, sf_flag_pickupdelay, default 1.3. - Players now can't freeze the block being froze by some else. - Players now can't unfreeze the same block. [*] FIXED - Spawn bugs. - Flag collision exploits. - Class numbers now match with the corresponding keyboard number. - Removed "null" class (happened when entering "playerclass 5" in console). - Rocket trail bug. - Fixed bug where the timer would display negatives value. - Fixed bug where a block-freezing could be stop by the other team by running up to the block with the gravgun.

Download

68,712 downloads

Uploaded:24/02/2005

Half-Life 2 R8 HDR Bloom Mini-Mod

hl2r8hdrbloom.zip | 3.48 MB

requirements? This mini-modification requires a video card that can use Vertex & Pixel Shader 2.0. 3) How do I install? After you\'ve unzipped and read this readme, simply run the installer. It should choose your Steam SourceMods directory as the default installation directory. That is exactly where it should be installed. After installation is completed, restart Steam and it should be listed in the 3rd Party games section. Not too hard eh? 4) Is this really HDR? That\'s a good question. With out getting too technical, the effect itself is processed in a High Dynamic Range before it is Tone-Mapped to the low dynamic range Half-Life 2 and your video card are using. So yes and no ;D. 5) Can I tweak the effect? Yes! Below are the console commands you can use to tweak the effect: mat_R8Bloom (Default: 1) : 0=Turns the effect off, 1=The default setting, 2=Blurs the Bloom effect a bit more. mat_R8BloomLvl (Default: 0.55) : This controls the brightness of the bloom. mat_R8BloomGamma (Default: 0.75) : This controls the overall gamma of the scene while the effect is enabled, lower is brighter, higher is darker. 6) Any thing else I should know about? Well there is one more bonus effect included. mat_R8Illustration which defaults to 0=off. 1 turns on a shader that mimics a cool Photoshop plug-in. 7) Would you like to thank any one? Of course! Valve for providing an awesome game and sdk. Masaki Kawase for his initial work on these effects and others, the guy rocks. 8) Who is Studio Radi-8? Studio Radi-8 is the team behind Neotokyo --> http://www.neotokyohq.com. Watch this modification - it\'s going to blow you away.

Download

67,536 downloads

Uploaded:14/04/2007

Dragonball: Source Beta Release

dbsource.rar | 204.39 MB

2 game modes, "Capture the Dragonballs" and "King of the Hill", both encorporated into a 4 way Team DeathMatch environment. The mod also features an RPG element into furthering your characters skills, which'll also save over time, incase you get disconnected from a server, thus not losing any progress you have made. Once you have downloaded the mod, unrar the files to your "SourceMods" folder, and then your ready to begin playing. Boot up steam, and load up the mod to edit your keyconfig as there are a few controls here that you wouldn't find in your typical FPS game.

Download

65,504 downloads

Uploaded:07/07/2007

Half-Life 2: Insurgency Client Patch

insurgencybeta1.1patch.exe | 95.9 MB

changes? [*] Beta 1.1 Changelog - Added:Added server-side cvars "tkremove" and "tkdetect" to help deal with team killers - Added cvar "ins_dmgfactor" - Added super-sonic bullet whiz effect - Added incremental weapon sway when low on stamina - Added hint reminding you of alternate stance modes - Added weapon slot keys - Added new map ins_hillah Changed: - Changed "sv_alltalk" to default to "0" - Increased rate of fire of M249 to be that of its real life counterpart - Replaced round-restart commands with "ins_restart_game" and "ins_restart_round" - Renamed server-side cvar "ins_endtime" to "mp_chattime" - Renamed server-side cvar "ins_friendlyfire" to "mp_friendlyfire" Fixed: - Fixed attacking with grenades while sprinting - Fixed bipod view locking issues while moving in prone - Fixed exploit allowing people to finish reloading their weapon at abnormally fast speeds - Fixed exploit allowing people to go from standing to prone super fast - Fixed explosions recording deaths as suicides - Fixed iron sights twitching under lag - Fixed pausing of automatic sounds - Fixed people being unable to use grenade if attacking while going prone - Fixed players automatically spawning when they enter the server - Fixed reloading with M249 - Fixed shells sticking to players and floating in mid-air - Fixed strange behavior in the shotgun reload - Fixed various server and client-side exploits and crashes Misc: - Changing class doesn't kill you anymore - Client DLLs now built without SSE, fixing a small problem for people with no SSE support on their CPU - Hint to suggest use of "cl_stancemode 1" - Optimized dust effects to use less CPU - Removed ability to use spraypaint or flashlights in spectator mode - Various gameplay balance improvements - Various small FPS improvements So what are you waiting for? Go download this patch! ATTENTION: Remember that you need the full Insurgency Beta 1 build in order to use this patch!

Download

64,141 downloads

Uploaded:07/01/2006

Half-Life 2 Dystopia Demo Full Client

dystopia_demo_client_full_u4.exe | 157.36 MB

EMP effect and so much more! For those who love Dystopia, you are going to love this new update. It even includes new maps for you to check out, and for those who are new to this, download this. Its worth playing this mod.

Download

63,971 downloads

Uploaded:24/07/2007

Half-Life 2: Zombie Master v1.1.3 Client Patch

zm_beta_112_to_113_patch.exe | 2.81 MB

few crash bugs, and a few new features as well. Interested? Check out the change log below: [*] [b]v1.1.3 Change Log[/b] - [Fix] \"Wall-running\" exploit - [Fix] Spamming Roundrestart caused the round to never restart - [Fix] VGUI screens crashed the game - [Fix] Squad selecting crashed if zombies in group die - [Fix] Empty servers crashed by voteRR - [Fix] respawn_entities could be called by anyone and crashes a server - [Fix] Console commands could bypass limited spawns - [Fix] Trigger_playercount was broken - [Fix] Spawning 5 zombies when they wouldn\'t fit in the zombie cap deducted resources without spawning all five - [Feature] Ragdoll fade time can now be set by changing cl_ragdoll_fadetime - [Feature] Cool name colours for developers - [Feature] Announce SteamIDs of TKs - [Feature] Player name sent to the console when an explosive barrel is shot ATTENTION: Remember that you need v1.1.2 of Zombie Master in order to use this Patch.

Download

55,983 downloads

Uploaded:13/04/2008

Dragonball: Source v0.1.4 Full Client

dbsource014client.zip | 402.52 MB

a modified sprint. There are other changes and new features as well. Want to see the full list of the change log in this version? [*] [b]additions:[/b] -Block + left click catches beam -Block + right click does ki shield -Shift on the ground now does a sprinting animation/effect -All attacks now drain stamina and a smaller amount of hp -Reaching 0 stamina will stun you for a short amount of time -Taking 100 damage in stun will remove the stun -Spamming light melee does a short 4 hit combo, if you hit all 4 hits the last hit will do bonus damage -Heavy melee can now be charged, can fly and charge for drive by attacks -Added various new dbs created maps, some original, some based off the anime -When you catch a beam you can cancel it by pressing powerup or push it back by pushing attack2 [*] [b]Bug Fixes:[/b] -Fixed smoke crash -Fixed crash when the person you are locked on to leaves -Fixed similar crash when the person who's name is on your screen leaves -Fixed multiple teleport errors -Fixed teleport through wall/ceiling bug -If power struggle ball goes off course, it will get reset in the middle with no speed -Fixed various bugs where you could move around while blocking/charging dash etc -Various sound upgrades/modifications [*] [b]Changes:[/b] -Removed mushroom clouds due to popular demand -Explosions no longer do damage through walls -Removed Raditz's special Saturday Crush due to uncontrolled and unfortunate errors in some files

Download

54,733 downloads

Uploaded:04/10/2005

Half-Life 2 Plan of Attack Beta 4 Client Full Installation

plan_of_attack_beta_4_full.exe | 196.69 MB

acquiring money or experience, bankrupting the enemy team, choosing your skill class, and planning your path to victory. This file will install Plan of Attack version Beta 4 onto your system.

Download

49,279 downloads

Uploaded:25/02/2005

Half-Life 2 Substance V0.84 Mod

hl2substancefull084.exe | 60.61 MB

either too short or easy. Squad tactics and accuracy are actually required now: see what the G-Man meant by "a battle you have no chance of winning" (because you didn't submit, then, right?)! A whole new set of weaponry is also available as well as an advanced friendly-fire system,a skinpack and a sound addon to further personalize your second visit to City 17. Welcome to the real Substance, what the action is made of! [b]New features:[/b] - 71 edited levels: the whole HL2 game! Older levels have been revisited for more challenge and performance. - New weapons and alternate firemodes by Jerry,author of the SP Enhanced Mod: now include the SG550 Sniper Rifle, Battle Gravity gun, Conversion Bugbait, Napalm launcher, Covenant grenades, Desert Eagle, Electric Crossbow, Dual function RPG, Halo Pistol, M3 auto shotgun, M249 Jackhammer, Napalm clusters, FN P90 rifle, Proximity Headcrabs, Snarks, XM-8 Assault Carbine, RPG-armed airboats and more! Press the "Reload" button to switch between alternate firemodes. - Friendly Fire Mod v.02 by Adam Hines: allies now suffer injuries from your hits and even turn against you! Don't miss the new Bullet time! - New hotkeys: press "F1" for Easy,"F2" for Normal and "F3" for Hard skill (default). Press "F4" to toggle the HUD on/off,for an even more challenging game. Press "F12" to toggle the "Italian Extreme Mode" skill on/off,if you think you can survive it! - More than 20 new skins and sounds! - Now with dynamic lightning on weapons by smanu85! [b]Installation:[/b] Delete your previous Substance folder and run the auto-installer. Be sure to check the "Copy HL2 Cache Files" option to minimize loading times. To play, simply select "HL2substance" on the Steam games menu and pick a chapter from the "New Game" menu. Enjoy! :D

Download

46,372 downloads

Uploaded:12/10/2004

Stargate Brokenoath Trailer Hi-Res

sgb_teaser_1_hi.wmv | 26.07 MB

it.

Download

46,089 downloads

Uploaded:04/12/2005

Half-Life 2: Combine Destiny Mod

combinedestiny.exe | 89.14 MB

different paths to choose and non-stop firearm action. And we would like to thank everyone who has been helping us with this mod. We hope you will enjoy it! The town Coonersville has been compromised, the rebels there have made a base at the top of the mountain, and instead of wasting Combine Soldier\'s lives, have they sent headcrab canisters to the town. After the whole town had become zombies, a Combine sweeper team was sent in to take over the whole town and take over the base. The Combine turned the rebel base into the Quiver Mountain Research Faculty and Military Installment. Recently, the Citadel has lost contact with the Quiver Base and the administrator feels that the remaining rebels around there might have taken it over. The Combine sent Headcrab canisters to the town, but have somehow actually missed their target, and they have lost all track of them. The administrator doesn\'t want to send in any forces, because he says something big will be coming and that they will need as many troops as possible to deal with this incoming threat. The Combine Advisors however, feel that they need to strike and take back the base. You are part of the team being deployed to infiltrate and take back the base. Good luck.

Download

45,789 downloads

Uploaded:08/08/2006

Half-Life 2: Coastline to Atmosphere Single Player Mod

coastline_to_atmosphere.zip | 199.83 MB

done an excelent job to create this. With new models, such as a Keycard model, Tree models, a new shiny metal texture. And new sounds from the games Medal of Honor, Call of Duty, Soldier of Fortune 2, Max Payne 2, Cold Winter and a whole lot of ambient sounds. This mod continues the story where Half-Life 2 finished and offers one possible scenario. After the big explosion you fall to the ground and are very badly injured. Some people find you and take you home to a small village outside the city where the citadel was built. After 3 months you're strong again and want to fight on. You have never seen Alyx or any of the others since the explosion. But you try to find new people that will fight with you against Breen. Nobody wants to help, some are afraid, others think that Breen has learned his lesson and won't start again. It also seems that most of his organisation was lost in the explosion. Then you hear that along he coast Breen is starting again and trying to take control again. So you decide to go to the coast. There you take a little boat and go along the coast so the Combine won't notice you coming. For a walkthrough, check out the readme file. This is a must play!

Download

43,829 downloads

Uploaded:30/09/2005

Half-Life 2 SP Antlion Deuce Mod

install_at2_version_11_full.rar | 68.78 MB

Enjoy. Following the events of Antlion Troopers, you again play a young combine soldier. Due to you exemplary performance in the first antlion encounter the Combine Advisors have started you on a path to become a commander. They have placed you under the care of Commander Vesque to train in the abilities needed to be a proper commander. Your first mission as a trainee is to provide relief support to an outpost somewhere in the Death Valley desert. The antlions there have been quite agitative and the defensive machinery has been failing. Without operational thumpers the base is slated to quickly fall to the whim of the antlion mobs.

Download

43,469 downloads

Uploaded:29/01/2005

Half-Life 2 Source Racer Mod

srclient20.rar | 49.92 MB

system - Jump powerup - Nitro powerup - Shockwave powerup - sr_city, sr_spillway, sr_waste - sr_turtlebeach has been completely reworked - Menu music - Custom sound effects - Linux support

Download

41,773 downloads

Uploaded:18/01/2005

Half-Life 2: Substance V0.41 Full Install

hl2substancefull041.exe | 33.12 MB

action and challenges - in shortly, no one plays as before. HL2S features a much more Duke3D-like approach to gameplay, as I myself am a great fan of intensive action. The difficulty is higher and requires Nova Prospekt-like skills since the very start. You'll never fight alone, otherwise in the never-ending battle that'll enrage on your screen you'd be in real trouble; keep your rebel/alien friends closer than ever. Gore is also maxed to satisfy your bloodlust. Expect some changes in the HL2 world, don't be surprised if now City17 is not safe at all and the rebellion didn't wait for you to break through. To further personalize your new passage through the game, both a skinpack and a soundpack are included. Welcome to the real substance, what the action is made of! [b]V0.41 latest features:[/b] - 6 new edited HL2S levels: 36,37,38,39,40,41 - major bugfixes and performance tune up on all the old levels - added Friendly Fire Mod v.02 by Adam Hines: allies now suffer injuries from your hits and even turn against you! Now with added Bullet time: press "alt" (default) to toggle - added autoinstaller: check the "copy HL2 cache files" option - revised skins: Nova Prospekt prison guard,cop,scanner,strider - revised sounds: crossbow fire - new hud fonts - new hud animations - vortigaunts' and gunships' strenght rebalanced - skill hotkeys added: while Substance levels stick on Hard difficulty on each level start,you can change the skill at any time by pressing "F1" (Easy),"F2" (Normal) or "F3" back to Hard. Press "F4" to toggle the HUD on/off,for an even more challenging game! - new "italian extreme mode": if you still think HL2S isn't enough difficult for a pro like you,try press "F12" to toggle this special mode. Try and mix it with the skill hotkeys - gravity gun range doubled (best for headcrabs) - check this site soon for more screenshots and the substance walkthrough - last minute ultraviolence update: the crossbow now sets targets on fire!

Download

41,684 downloads

Uploaded:20/11/2004

Half-Life 2 Multiplayer Menu Mod

hl2_multi_menu.zip | 2.74 KB

of Half-Life 2 in your installed language. [... and not French only :)] Readme with installation instructions included.

Download

40,036 downloads

Uploaded:16/02/2006

Half-Life 2 Mistake Of Pythagoras Mod

ks_mop_v1c.zip | 69.71 MB

is a Half-Life 2 Single player game mod

Download

39,836 downloads

Uploaded:04/03/2008

Half-Life 2: D.I.P.R.I.P. Mod V1.0 Installer

diprip_demo_v1.0.0.exe | 202.56 MB

Planned game types are deathmatch, teamdeathmatch and capture the flag. There will also be a possibility to enable players to upgrade their vehicles' weapons and subsystems through the use of a 'money for damage' system. Action takes place in varied post-war sceneries. Key places in the post-war world are areas rich in uncontaminated water and fueal. Most of the terrain has been left in a mechanically unchanged state. Abandoned city centers, hipermarkets, refineries, country food storages, old military bases and other such places are the scenery of raging battles. This is the client installer for the V1.0 Demo. Grab the server files if you wish to host one [file="87502"]HERE[/file]

Download

39,668 downloads

Uploaded:26/12/2006

Goldeneye Source: Modification - EXE Client File

goldeneyesource_0.1.0_full.exe | 181.87 MB

File. [quote] Aftermath update. Hello Goldeneye source fans, we would like to start of by thanking all of our supporters, mirrors, seeders for making this mod a success. We have been receiving reports of bug crashes in the beta and dont you worry because we are hard at work releasing a patch to come in the near future to make the game even more stable. Even though we say this there is NO set date for this release yet, so please do not ask. We will let you know when its ready. In the mean time here are some fixes you can do to help stabilize the game provided by people from the community. -Check for and download latest video card drivers -A server with 10 people seems to work better -Have the Base SDK installed -Download the mod again on another mirror and reinstall the mod. Please note these are just suggestions from the community and may not work for your configuration but its worth a shot if you are having problems. We would like to remind you that this list of mirrors is always updating and we hope that you enjoy the new beta of the mod. [url="http://dev.goldeneyesource.com/wiki/index.php/Beta1_Mirrors"]Big ole list of Mirrors[/url] Also we want to wish you a very happy new year that is coming up.[/quote] Grab your copy below!

Download

38,405 downloads

Uploaded:04/01/2005

Half-Life 2 Substance V0.32 Singleplayer Mod

hl2substance032.zip | 24.13 MB

experience by xdiesp:[/b] This mod gives a new breath to HL² single player by improving each and every aspect of its gameplay. In short,no level plays the same again. I'm a fanatic of intensive action and my levels speak for me. Voidness and boredom in HL2 are no more! Challenges have been improved too. The SP veterans will be pleased, expect a Nova Prospekt-like requirement of skill since the very start. Gigantic, bloody battles never seen before will enrage on your screen, and you'll never fight them alone because teamplay is another milestone of mine. Rebel forces, vortigaunt pals; keep your friends closer than ever! Try the 7th level to see what is meant by this - it's better than a thousand words. The new variety of this SP will surprise you. The original HL2 experience is dramatically subverted. Don't try to imagine what will come next, keep a firm grip on your gun or you'll soon cease to exist! New skins and sound are included to further personalize your new passage through City17. Welcome to the real substance, what the action is made of! [b]Installation guide:[/b] Extract the zip archive into your [b]C: -> program files -> valve -> steam -> steamapps -> sourcemods[/b] directory. To play, simply load steam and select [b]"Play games -> HL2Substance"[/b]. Then pick the Substance level of your choice from the "New Game" menu. When you beat a level, the next one will be loaded automatically (Note: level 26 must be loaded manually). [b]System requirements[/b] These richer, more frantic versions of HL² stages may sometimes use a slightly higher quantity of system resources than the relatively plain, old ones did - this is normal. If you experience slow downs, try and lower down a bit your level of detail or resolution setting. HL² graphics are so great that you won't even notice the quality loss, while instead fully appreciating the FPS boost! As a last word, enjoy this great modification and feel free to share your opinions and any bugs/glitches below! :D [b]Note:[/b] [url="http://halflife2.filefront.com/file/;35809"]Half-Life 2 Substance V0.32 - V0.35 Patch[/url] released!

Download

38,142 downloads

Uploaded:01/03/2007

Half-Life 2: Synergy Modification (v2.3 Full)

synb23full.exe | 113.26 MB

[url="http://halflife2.filefront.com/news/Synergy_Version_23_Released;32266"]HERE[/url] for more information about this release. Grab your copy below!

Download

35,327 downloads

Uploaded:06/02/2008

Half-Life 2: Pirates Vikings & Knights II Beta 2.0

pvkii_beta_2_0_client.exe | 406.23 MB

booty! PVKII has hit the web, picking up the shards from it\'s HL1 predecessor, twisting and turning them to create leaner, meaner and prettier non-historically accurate action than ever before. Pitting nimble Pirates, powerful Knights and mighty Vikings against each other on the HL2 engine, PVKII features an innovative melee combat system, nearly 100% custom content and a complete lack of ninjas, designed to be all that its predecessor was, and more!

Download

34,444 downloads

Uploaded:10/01/2008

Half-Life 2: Synergy R1.1 Full Install

synr11full.exe | 185.07 MB

experience possible. The main objective in Synergy, is for all players to complete the given objectives for each level; Escape, Assault, Defend, etc. You work together as a team to finish the level. Synergy also supports Deathmatch and Teamplay (Combine vs. Rebels). We encourage the use of NPCs in all levels, even if it's Deathmatch. This version of Synergy enables you to play Half-Life 2: Episode One cooperatively! For servers, some very annoying crashes that have been happening since version 1 have been fixed too. Features:- [*]NPC Lag Compensation [*]Unmatched Customizability [*]Customizable NPCs (with Custom Scene Files) [*]Map Configuration Files ('MCF') [*]Multiple Game Modes (Coop, Deathmatch, Teamplay) [*]Half-Life Style Custom Player Model System [*]New Levels, Weapons and NPCs [*]Soundscript Loader [*]Coop-Style Player-Weapon Interaction This is the V1.1 Full Install, to get the V1.0 - 1.1 patch [url="http://halflife2.filefront.com/file/Synergy;85699"]Click Here[/url].

Download

33,150 downloads

Uploaded:13/01/2005

Half-Life 2 Source Racer Mod

sourceracerbeta110.rar | 24.39 MB

included. 1. Installation: Unzip the provided file into "Steam -> SteamApps -> SourceMods" dir. You can then run “SourceRacer” from the Third Party Games section in the Steam menu. 2. Console commands: Server: race_laps 3

Download

32,858 downloads

Uploaded:27/01/2006

Half-Life 2 Ravenholm Client

ravenholmeng.exe | 69.2 MB

atmosphere and gameplay from the original Ravenholm. Be prepared to fight allot of zombies, headcrabs, and of course more! Translation to other languages will be available soon. Here is enumeration of languages: French, German, Russian, Spanish and Polish. [quote]My team developing new modification from well known environment Ravenholm. This part of HL2 is for many players really interesting and that is why we choose it. Maps from this mod will have very similar kind of gameplay like original Ravenholm (but you will be able to see also different places). So you can find there many zombies, headcrabs, etc and especially fear. Date of Ravenholm's release date is October maybe November. [/quote]

Download

32,014 downloads

Uploaded:15/03/2005

Half-Life 2 Strider Mod 0.3.1 Helicopter Strikes Back

stridermod031fullinstaller.exe | 13.94 MB

weapon-damage bug -Fixed strider cannon bug when player exits vehicles -Fixed Strider respawn (No more strider mod without striders). -Fixed Dedicated server problem with models and sounds.(Now you can use this mod in your source dedicated server). [/i] [b]ADDED[/b] [i]-Added Combine APC -Added Combine Helicopter -Added Sniper Rifle (AWP). [/i] [b]New ConCommands:[/b] [i]sv_killStriders: Kill all striders in-game and respawn. sv_killhelicopters: Kill all helicopters in-game and respawn. sv_killApcs: Kill all APC's in-game and respawn.[/i]

Download

30,963 downloads

Uploaded:16/06/2005

Half-Life 2 Eclipse Mod

eclipsesetup.exe | 228.43 MB

environment in order to survive. You play as a young Sorceress named Violet who has learned the secrets of Telekinesis. This allows Violet to easily find objects in the environment that she can pick up and throw. Once the player gets used to picking up objects and throwing them at targets, the movement of Violet becomes very important. Based on where an enemy is Violet might want to pick up one or more objects and then move about in order to get a good angle on her enemy before sending the objects flying in that direction. As you journey through the different lands of Eclipse , you will uncover many secrets that will help you in defeating your enemies. You will also be able to unlock new abilities that Violet can use, such as Hellstorm - a powerful spell that allows Violet to summon up to three fiery orbs that explode upon impact and deal significant damage to nearby enemies. Use Violet's power of Telekinesis to help protect you as you journey over distant lands in search of the ancient teleportation device near the Standing Stones. Battle your way through hordes of orc-like creatures known as Keepers as you make your way through the enchanted Blackmoor forest. Find Violet's ancestral burial grounds in the Barrow and unlock dark secrets that will aid you in your final stand at the Standing Stones. After finishing the game you can unlock Survival Mode. This allows you to test your skills with Hellstorm as you battle against wave after wave of enemies. Compare your stats with friends to see who really has what it takes to survive the Standing Stones - Survival Mode. Zip file for those with installer problems: http://guildhall.smu.edu/work/Media/Eclipse.zip - Extract to [b]Sourcemods[/b] dir.

Download

30,933 downloads

Uploaded:22/02/2007

Half-Life 2: Dystopia: Version 1 Modification - Client File

dystopia_v1_client.exe | 516.54 MB

[url=\"http://halflife2.filefront.com/news/Dystopia_Version_1_Released;32115\"]HERE[/url]. [b]THIS IS THE CLIENT FILE[/b]

Download

28,490 downloads

Uploaded:08/12/2005

Half-Life 2 DayHard Mod Full Client

dayhard.zip | 140.5 MB

information: [quote]DayHard is a single player adventure set before the events narrated in Half-Life 2. You play as Gordon's brother, Morgan Freeman. He's not timid like Gordon: he's able to talk to people, and even to make comments on the situation! Unbelievable, huh? What's the story? Well, let's just say that one day Morgan finds the Combines knocking at his door: from then on, it will be a constant fight for survival (We hired Wilbur Smith to write this script). Throughout his journey he will face many obstacles, fight tough enemies, but also meet few special friends... Even without a fancy suit, or an acceptable knowdlege of gravity, Morgan will have a valid arsenal at his disposal, including a shiny katana. DayHard focuses on being funny rather than revolutionary. A huge amount of scripted sequences are used to give life to idiotic moments, memorable cutscenes and a very rough storyline. The focus here is on action and humour: if you remember that you'll enjoy the ride. Particular emphasis was also placed on the production of custom voiceovers; expect professional quality. Do you want boring numbers? The mod features: [*] 6 playable maps, [*] over 150 new textures [*] 16 models [*] more than 150 custom voiceovers [*] and tons of virtual sweat.[/quote]

Download

27,892 downloads

Uploaded:23/04/2008

Half-Life 2: Get a Life Mod

getalife_final_setup_v1.exe | 700.86 MB

about the main character Alex Zemlinsky, who is trying to learn everything about his mysterious past [*] 10 different weapons, 3 of them upgradable with modules [*] Features a variety of enemies, with heights ranging from 2 centimeters to 2 meters, and a "gore and gib" system [*] Unique gameplay:- [/list] [*] Enhanced AI (including squads and advanced combat tactics such as taking cover and fear behavior), developed in cooperation with the E.Y.E. mod team [*] New healing system with several body damage zones and diseases [*] Bullet-time system [*] Survival (fight off waves of enemies coming at you) and sneak passages (making noise just makes it harder). [b][u]BE SURE YOU GRAB THE [FILE="89646!"]V1.1 PATCH[/FILE] TO FIX BUGS AND OTHER ISSUES!![/u][/b]

Download

27,779 downloads

Uploaded:25/10/2007

Half-Life 2: Synergy v2.6 Full Windows Version

synb26full.exe | 186.49 MB

as two separate mods, \"DC Coop 2\" and \"DevCoop\". We merged and are now bringing you the best cooperative experience possible. The main objective in Synergy, is for all players to complete the given objectives for each level; Escape, Assault, Defend, etc. You work together as a team to finish the level. Synergy also supports Deathmatch and Teamplay (Combine vs. Rebels). We encourage the use of NPCs in all levels, even if it\'s Deathmatch. We try to give the level artists much more customizability than Half-Life 2 already provides. You can see the Features list for details. You can view the change log of bug fixes and new features below. The images might look rather strange, but the list is rather big that it looks messy on the description page. It\'ll get changed later on. Change Log: [img]http://screenshots.filesnetwork.com/32/others/changelog1.jpg[/img] New Features: [img]http://screenshots.filesnetwork.com/32/others/featurelist1.jpg[/img]

Download

27,418 downloads

Uploaded:23/12/2007

Dragonball: Source v0.1.3 Client Release

dbsourcev0.1.3.rar | 361.35 MB

assured. This release will have bug fixes and new features as well! Such as a new smoke effect after firing beams, when jumping / falling on the ground. New trail effect at swooping, and even a nice christmas map at release! Check out the first screenshot below for a small preview of the map. [*] [b]Release Notes:[/b] [b]Additions:[/b] - Added mushroom cloud to special attack explosions - Added smoke effects for small explosions - Added powerup smoke/water effects - Added a dash dust trail - Added some new songs plus one christmas song - Added a christmas version of dbs_paradise - Added christmas outfits for all characters - Added several snow textures and models - Added new voicechat features [b]DBS Release Notes for Sound Design/Music:[/b] - Improved Quality of audio. - Over 2000+ Character Dialogue added in game. - New improved attack Sound Effects. - Mix down and audio balancing now in game. - Custom UI sounds added. - Technical audio research done, providing quicker response time for audio loading off Hard Drives. Creating less lag and audio popping sounds. - Six new songs added into game, Namek saga preview tracks from upcoming new sound track release. - Improved song randomization, playing additional songs not played before in older release builds. [b]Changes:[/b] - Power struggles now require you to charge the bar to full power to have best effects - Rapid fire explosions now vaporize bodies instead of just leaving them on the ground - Modified a bunch of textures to be brighter and more dbzish - Adjusted the auto aim to be more accurate - Changed hud color schemes and background images - Can only turbo fly forwards, not on angles or up/down [b]Bug Fixes:[/b] - Fixed self power struggle bug and crash issues - Fixed bug where you could fly under the map on certain maps - Fixed bug where you could heal with no stamina or no ki - Fixed bug where looping sounds wouldn't stop on destructo disks - Widescreen is now fully supported Note! The *.RAR file is containing an *.MSI Installation file! Make sure you direct the installation to the right folder ([i]point it to your sourcemod folder[/i]) as default it has been set to your program files / steam folder

Download

26,268 downloads

Uploaded:19/02/2005

Half-Life 2 Garry\'s Mod V7A

garrysmodv7a.exe | 3.47 MB

mod. You could say that I made this mod just to mess around with the physics - but then released it to the public. PHYSICS. So, what do you want to do? Do you want to.. .. position ragdolls so they look like they\'ve had a baby? .. string a combine soldier up and fire dead babies at him? .. tie stuff to scanners and manhacks then watch them fly off? .. fire a load of melons at a wall? .. conserve fuel? .. make little motorized cars? .. make little jet cars? .. play with depth of field blur? .. homebrew a car crash? .. spawn items from a menu? .. attach balloons to stuff? .. make controllable rocket cars? .. recreate the car crashes you saw as a kid? .. add weird effects? .. pose and position faces?

Download

25,889 downloads

Uploaded:24/10/2007

Half-Life 2: CSS SCI FI v2.1 Full Install

css_sci_fi_2.1_full.zip | 190.51 MB

environments. Each map contains a unique scripted scenario which is enhanced by random scripting so that the game is never the same twice. Players will fight everything from Striders to slave Vortigaunts, plus a range of Combine enemies armed with many new weapons. [*] [b]Features:[/b] -Includes the SMOD Configuration Utility, a dialogue based program which sets all SMOD options including everything from health regeneration to tracer bullets. -Includes 12 user-made maps, such as the popular DE_Nightfever and CS_Beirut_HDR. -Includes SMOD 39D2. No need for additional downloads. -Contains a total of 27 hand scripted maps which can be played as two unique campaigns. [*] [b]Requirements:[/b] - Half-Life 2 - Counter-Strike: Source

Download

24,907 downloads

Uploaded:04/05/2007

Perfect Dark: Source - Beta Release Installation

perfectdarksource_client_b1.0.exe | 187.58 MB

undoubtedly for yours! Those who have been waiting for this mod for so long, It's here! Perfect Dark for Half-Life 2 has been released! This file is an Installation, excellent for people who are rather un-experienced, or just want to do it the easy way. This file has been updated and the password has been removed! This new updated file also includes the patch that the preload version doesn't has. For those who want to know the password, Its "perfect dark is forever". Those who have the passworded client / installer, should download the patch in order to fix texture problems!

Download

23,591 downloads

Uploaded:04/03/2006

Half-Life 2 Empires Mod

empires_v1beta.exe | 415.38 MB

one player per team will be the commander, playing the game from a top down perspective with the ability to construct bases and give orders to his team, and all remaining players will be soldiers, playing the game from a first person perspective either on foot or in an aircraft or vehicle. The commander can choose to control his team with an iron fist, restrict his team\'s purchasing ability for buying upgrades and vehicles, and punish anyone who disobeys, or he can be completely nonchalant and allow his team to do what they like with no fear of reprimand. Ultimately, it is up to the commander to determine his team\'s strategy which will inevitably determine whether his team is victorious. There will be many forms of help when taking on the seemingly monumental task of being the commander. In-game help and NPC characters will offer advice and keep the commander aware of events on the battlefield. As a normal player, it is up to you to follow your commander\'s orders and do the grunt work of piloting tanks and bombers in order to destroy the enemy team. If, however, the commander is not acting in the team\'s best interest, he can be voted out just as easily as he was voted into the position in the first place. It is wise to follow the commander and perform tasks that furthers your team\'s mission, or you might be the one receiving punishment in the form of guard duty. As the game progresses, upgrades will be available in many forms to players. Normal players can be promoted in rank and given command of a squad of infantry (consisting of either human players or bots or a combination of both), given custom abilities such as the scout\'s ability to hide almost completely from enemy sight, and given upgraded attributes such as improved weapon handling. Upgrades will also become available to vehicles and aircraft in the form of improved weapons, ammo, armor, and engines. Maps will consist of large roaming areas like those common in Battlefield 1942 with plenty of room for aircraft to maneuver and smaller maps which mainly focus on infantry combat. Maps can either be played individually or strung together in the form of a campaign which will progress the storyline and culminate in a sweeter victory or even more bitter defeat.

Download

23,434 downloads

Uploaded:25/02/2005

Half-Life 2 Strider Mod v0.3: Titan\'s War!

stridermod03.zip | 7.75 MB

new versions with all the pilotables. The weapons are the same as those in Half-Life 2 Deathmatch. In this version only 2 maps are included. Well, the maps are the same, but one has one Strider, and the other has two. · str_wolfcity · str_wolfcity_two Half-Life 2 models are also included in the zip file. You will find inside readme files explaining how to install the Mod, so new Half-Life 2 gamers won\'t have any problems with the installation. Also included is the FGD for any mappers who may wish to create maps for this mod. Enjoy!

Download

23,174 downloads

Uploaded:28/09/2005

Half-Life 2 Dystopia Demo Client Mod

dystopia_demo_client_full_u2.exe | 112.83 MB

heavy respawn animation crash [*] Fixed thermal/emp/cyber shader issues [*] Fixed server log for cortex bomb (as a weapon) was showing a null [*] Added HUD element for voice [*] Added per-player points/deaths/time to the server log (stats)

Download

22,348 downloads

Uploaded:16/04/2005

Half-Life 2 Tim Coop Mod

timcoopbetav1.01.zip | 20.36 MB

most maps [*]Increased the smg firerate [*]Grenades explode after 6 seconds [*]Servers cannot be started in 'deathmatch' mode anymore [*]Improved gunship primary attack [*]G_ragdoll_fadespeed is 1 by default [/list]

Download

21,300 downloads

Uploaded:02/05/2008

Jailbreak: Source v0.4 Full Installer

jbv0.4setup.exe | 180.86 MB

killed, they respawn inside the enemy jail. Your objective is to imprison every member of the enemy team. The twist is, you can break out members of your own team, by fighting your way to the enemy jail and opening the doors! The game goes back and forth until one team is entirely locked up, the losers executed (in a variety of customised ways), then the next round begins! Features: [list] [*] New Perks system: Create a custom class [*] New Point scoring system [*] 17 new weapons [*] 4 new maps (Total of 8) [*] Close to a Total Conversion [*] Complete HUD redesign [*] Mini-Map Overview [*] End of Match Awards System [*] Custom Executions & Escape Routes [*] Quick Radio menu (now with voices and macros) [*] Team dependent Trip-mines [*] HUD based team member locations and goals [*] Weapon dropping [*] Automated placeable turrets [*] Integrated team-work encouragement [*] Over 500 custom textures [*] Over 100 custom models [*] All new custom sounds [/list]

Download

20,704 downloads

Uploaded:11/01/2007

Insects Infestation V1.0 Full Install

ii_1_0_setup.exe | 364.47 MB

version means there’s still plenty of development to be done. We hope there’s enough here to show you how much potential the mod has, and we hope you join our forum community to help make it the best mod it can possibly be. The Insects Infestation concept combines diverse combat capabilities and strategy oriented gaming. In fact, it does not only allow you to shoot anybody at anytime but it emphasizes on team play tactics. Obviously based on the insects point of view, II will offer its players to choose among three different insect species, Ants, Termites and Alliances. Each of these will have its own set of unique weapons, powers, behaviour and abilities. To add a little interest, species will be available in two main starting classes: Soldiers or Builders. Classes will eventually evolve into six distinct classes as you play, again to give even more diversity to the game. While downloading, don\'t forget to view our guides from our [url=\"http://www.insectsinfestation.com/client.php\"]Guide Section[/url] and take a look at our players statistics.

Download

20,331 downloads

Uploaded:08/09/2005

Half-Life 2: Dystopia Demo Client Mod

dystopia_demo_client.exe | 86.13 MB

Team Dystopia. We are a collection of dedicated and talented gamers who are creating an action packed multiplayer game. Drawing on the themes and concepts of the Cyberpunk genre and implementing ideas born out of years of gaming experience with a diligently designed gameplay system, we hope to produce the next step in online multiplayer gaming. Dystopia places the player into tense combat situations in a high tech world spanned by computer networks. As either Punks or Corp Mercenaries the player will fight through the physical world to gain access, via jack-in terminals, to cyberspace. Cyberspace is a three dimensional representation of the world's network. Inside cyberspace players will launch programs to hack into systems linked to the physical world, fight off enemy hackers or defend critical systems. Gameplay progresses through inter-linked physical and cyberspace objectives, some are completed in either the physical world or cyberspace, others only by a well timed combination of the two. Whether the player is a heavily augmented combat mercenary armed to the teeth with the latest in firepower, or a twitch reflex cyberdecker racing to infiltrate a cyberspace node; they'll be immersed in an action packed battle. Only through skillful use of the high tech arsenal we're making available and intelligent team play will players truly jack-in and kick ass.[/i]

Download

20,277 downloads

Uploaded:09/11/2006

Half-life 2: HL2: Coop Released

hl2cp.full.11.exe | 60.86 MB

[url="http://hl2cp.deltaforceteam.de/news.php"]HERE[/url] and [url="http://mods.moddb.com/6143/half-life-2-coop/"]HERE[/url] Grab your copy below!

Download

20,019 downloads

Uploaded:09/07/2007

Half-Life 2: Zombie Master v1.1.2 Full Client

zm_beta_112_full.exe | 53.61 MB

patching, try reinstalling with the 1.1.2 full installer. And if you experience the spectator bug after patching to 1.1.2, it is recommended you do a clean install using the full 1.1.2 installer. [b] v1.1.2Change log[/b] [*] [b] Fixes:[/b] - Weapons were sometimes hard to pick up - Fast shooting exploits in shotgun and rifle - Team changes (including to spectator after death) had erratic results - ZM preference window came up when the ZM camera toggled - Zombie spawns could still be clicked when inactive - Voting for roundrestart could be spammed - DOTD chalkboard weirded out ->Plus minor fixes to the maps. [*] [b] Tweaks:[/b] - Health indication in player identification display - ZM resource limit server setting zm_resource_limit (default 4000) - Weapon flags failed to reset in some situations after forcehuman/forcemaster team switching [*] [b] Features:[/b] - Muting players

Download

19,841 downloads

Uploaded:12/02/2005

Half-Life 2 Garry's Mod V7.0

garrysmodv7fix.exe | 3.25 MB

mod. You could say that I made this mod just to mess around with the physics - but then released it to the public. PHYSICS. Changes Version v7 - 12 February 2005 * Added new Easy Weld mode * Added new Easy Ballsocket mode * Added slider constraint * Fixed garry_makeragdoll crash * Added flashlight lamps * Restored old flashlight * Added garry_sv_max_lamps to limit the number of lamps (in MP) * Added garry_sv_max_explosions to limit the number of TNT (in MP) * Added garry_sv_max_duplicates to limit the number of duplicated entities (in MP) * Added duplicator gun * Added Timed explosions (for cannons etc..) * Spawned objects now spawn flat on the ground (if player is facing ground) * changed physgun beam to GREEN!!!! * Completely fixed physgun spazzing problems * Fixed physgun rotation not rotating 360 degrees * Added static camera (Default Key 9 to view) * Added Prop camera (Default Key 0 to view) * Added colour mode changer to Multigun * Added rendermode changer to Multigun * Added renderfx changer to Multigun * Added magnetize mode to Multigun * Made magnets not only stick to metal objects * Disabled collisions and gravity on numpad thrusters * Added textbox to define numpad thruster power multiplier. * noclip is no longer considered a cheat * You can now only setmodel to human models if cheats are disabled * Added autocomplete for setmodel * You can now define two entities to not collide with each other

Download

19,513 downloads

Uploaded:08/12/2004

Half Life 2 JBMod

jbmodv05.zip | 4.14 MB

when it wasnt suppost to -Fixed phys_gunattract, it works now -Added 2 new constraints: ballsocket and rope -Added Console Variable: phys_gunropelength for rope constraint -Added Pellet Highlighting -Fixed bug where some pellets were not deleting -Added stickylauncher -Added ConCommands cannisters_activate and cannisters_deactivate

Download

19,510 downloads

Uploaded:15/05/2005

Half-Life 2 Role Playing Mod

rpmodv1.1.exe | 11.59 MB

and more! In the money system you get 500cc's (Combine Credits). With this money you can buy chairs, tables and even food! The house system works by simply pressing a key and then you can lock it or unlock it at your own will. You can also buy cars which also work by pressing a key then you can lock and unlock it whenever you want. [/quote]

Download

19,478 downloads

Uploaded:23/07/2006

Half-Life 2 Coop

hl2cpversion1.0b2.exe | 78.62 MB

lan with 16 players max.

Download

18,818 downloads

Uploaded:11/04/2005

Half-Life 2 SourceForts

sourceforts1.4.2.zip | 12.88 MB

binaries.[/i]

Download

18,191 downloads

Uploaded:02/07/2006

Half-Life 2 Hidden Source Beta Full Client Installer

hsb4afull.exe | 136.67 MB

only as Subject 617. The Good News : The IRIS team is well trained, well armed and co-ordinated. The Bad News : The genetic manipulation has given Subject 617 enhanced speed, mobility and incredible strength - he can pounce like a tiger, cling to any surface and is known to pin victims up for feeding. Worst of all, the experiments have rendered him nearly invisible to the human eye. This is why he is simply known as ... The Hidden [/quote]

Download

18,083 downloads

Uploaded:27/05/2007

Dragonball: Source v0.1.24 Client Patch

dbsv0.1.24clientpatch.rar | 15.94 MB

change crash bug and the !level crash bug have been squashed. This patch doesn\'t really add anything new to the game, just fixes/polishes some areas, but it does add one feature to make melee a little easier to control, especially when dashing or flying. The team has added a button that when pressed with snap your view to your lock on target, which allows for more accurate fast paced action. In the options menu you can set it to toggle or non toggle. If you check the box it will set toggle mode, which means when you push the button your view will stay focused on your target until you push the button again to unlock your view. If the check box is unchecked, you will have to hold the button down to keep your view locked. [*] [b]Changelog for v0.1.24[/b] [b]Fixes:[/b] -Map change crash bug squashed -!level crash bug fixed -fixed balance team issue when only 2 or 3 teams enabled -fixed lag issue when saving stats -fixed getting stuck in an animation when changing attack mode due to lag [b]Additions/Changes:[/b] -Added player name on/off toggle to the player options -Added snap view button for lockon enhancement -Now need at least 2 people in the server to win a round -Dash attacks now knock back the enemy -Dash no longer does double damage -Must have client version 1.24 to play on 1.24 servers -Only do half melee damage when not touching the ground -Stats rank is only updated on map change (saves alot of sorting time) -Connecting with a dash punch now ends the dash (used to allow the enemy to hit you while you were stuck in a delayed animation) -Can now cancel special attacks once they have been fired (will add more effects to this next major release)

Download

17,600 downloads

Uploaded:17/05/2007

Half-Life 2: Awakening Singleplayer Mod

awakening.zip | 269.63 MB

Half-Life 2. The mod offers you a intro and 5 playable levels good for about a hour of playtime. It contains custom music, voice, textures and prop models.

Download

17,374 downloads

Uploaded:15/01/2006

Half-Life 2 The Island Mod

theisland_1.0c_eng.exe | 19.57 MB

and their headcrabs. Where is this taking place? Any random island; the location is irrelevant. This mod will be best suited to skilled action-oriented gamers. The mod is eight maps in length and includes many of the Source engine's advanced features and effects.

Download

17,108 downloads

Uploaded:28/01/2005

Half-Life 2 Garry's Mod V6C

garrysmodv6c.exe | 3.2 MB

mod. You could say that I made this mod just to mess around with the physics - but then released it to the public. PHYSICS. So, what do you want to do? Do you want to.. .. position ragdolls so they look like they've had a baby? .. string a combine soldier up and fire dead babies at him? .. tie stuff to scanners and manhacks then watch them fly off? .. fire a load of melons at a wall? .. conserve fuel? .. make little motorized cars? .. make little jet cars? .. play with depth of field blur? .. homebrew a car crash? .. spawn items from a menu? .. attach balloons to stuff? [b]Features:[/b] Ragdoll Poser (First for a mod ever?) Face poser - adjust the faces of ragdolls and NPC's (First for a mod ever?) Spawn almost any item from Half-Life 2 using a menu Hacked in Depth of Field Rope objects and people together Weld objects and people together Pulley objects and people together Ball-Socket objects and people together Add motorized wheels and control their speed Draw on the walls with the paint gun Balloon gun - they all float down here! Add gas cannisters and switch them on and off Place a camera and watch it on your HUD Shoot 100's of props out of your RPG Attach manhacks and scanners to objects and corpses Fire gun - set things on fire Remover - clean stuff up with the entity destroyer

Download

16,891 downloads

Uploaded:02/07/2006

Half-Life 2 eXterminate Mod Client

exterminate_beta_5.exe | 8.86 MB

before you die. You start off with a standard Sub Machine Gun. Then every once in a while a dropship flies over and drops a random weapon for you. These weapons are much more efficient and do much more damage. Current weapons: - Automatic / Semi-Automatic Crossbow - Automatic RPG - Automatic Shotgun - SMG Cluster grenades - Power Gun - Throwing crowbar - Bouncing Ball - Fire Bomb - Frag / Shockwave Grenade - Space gun Current maps: - Zombie - Antlion - Headcrab - Fast zombie - Dr. Kleiner [/quote]

Download

16,297 downloads

Uploaded:02/04/2005

Half-Life 2 Tim's Co-op Mod

timcoop.zip | 5.85 MB


Download

16,169 downloads

Uploaded:26/12/2005

Goldeneye Source

gesource_alpha1.zip | 88.26 MB

knives) - 4 maps. (Facility, Facility Backzone, Egyptian, Control) - 3 Character models. (Bond, Oddjob, Ourumov) - 3 Gameplay modes. (Deathmatch, License to Kill, Man with a Golden Gun [b]Install:[/b] Extract the .zip contents to your Steam - SteamApps - SourceMods folder

Download

15,564 downloads

Uploaded:31/01/2008

Half-Life 2: SMOD: Tactical Mod Delta 5

smodt_5_limited_release.rar | 614.49 MB

Orchestra\", \"Infiltration, etc. Check out the changelog below and do note this is a non-polished beta so if you come across any bugs or issues [url=\"http://phatcat-online.com/tactical/index.html\"]let the team know on the forums[/url].

Download

14,242 downloads

Uploaded:12/08/2005

Half-Life 2 Battle Grounds 2 Mod

bg2v0.0.13.exe | 24.13 MB

effort into the development of BG2. This BETA version is far from being complete and you may encounter issues or bugs. But it is already a hell lot of fun to play and should give you a clear idea where we are heading in the future. The Battle Grounds (BG) is a Half-Life 1&2 Modification based on the Revolutionary War. You and your teammates will have to act together strategically to fight the enemy team. The Battle Grounds is a team-based game.

Download

14,025 downloads

Uploaded:22/07/2006

Half-Life 2 Hypercube Source

versiontwo.exe | 8.66 MB

to simulate infinite cubes in a infinite number of cubes. The object of the game is to simply, get out of the cube alive. Once you\'re out, the game is still not over. There are three exits in this cube, and to make it more difficult only one exit is activated at one time. Plus don\'t forget about the traps.

Download

13,594 downloads

Uploaded:02/12/2007

Half-Life 2: SourceForts 1.9.3 Client Release

sourceforts193_client.zip | 120.78 MB

two phases a "build phase" and a "combat phase". In the build phase players build bases and other structures with blocks and plates to protect themselves and their team's flag. The constructing is done with the Gravity Gun that allows you to freeze and unfreeze objects, pick them up and move them. Each side has a limited amount of objects so use them vigilant. In the combat phase you will have to try and steal the enemies flag and return it to your flag. This is harder then it sounds since the other team will most likely have build an entire fort worthy of Mordor during the build phase to protect their flag. You can however unfreeze the enemies objects with the engineer class ( more about the classes below ) to make a hole in their defenses. The result is total mayhem where you have to defend your walls/structures, try to find a breach or create one in your enemies base, try not to get killed and get their flag and at the same time lay waste to the opposite team. This results in a awesome chaotic match with a different twist each round. The mod also has several different classes which each have their ups and downs. [b]A must have mod if you're into CTF with a twist, also a great mod to play over lan with a bunch of buddies, fun guaranteed[/b] [u]Note that this trailer doesn't represent the latest version[/u] [i][b]Scout[/b] This is the fastest class, the main role of which is to dodge enemy fire and get the flag. With the unique ability to fire when sprinting, the Scout is a formidable class, albeit one that is difficult to master in a match situation. It is armed with the Submachine Gun (SMG), 9mm pistol, grenades and the crowbar, and has 100 hit points (HP) and 15 armor points (AP). [b]Soldier[/b] The slowest class but with most armor. Often used for shooting from barricades or leading an all out assault, the strong armor of the Soldier makes it an effective class and difficult to kill, but can be overcome by a quick opponent aiming for the head. It is armed with the Combine Overwatch Pulse Rifle, 9mm pistol, a stunstick and grenades, and has 100 HP and 75 AP. [b]Engineer[/b] The second-weakest and second-slowest of the classes, the Engineer makes up for the lack of health and armour with its abilities. Using the Gravity Gun (the only class which can use it in the Combat Phase), the Engineer can repair their own team's panels and blocks, unfreeze and modify blocks in combat, and unfreeze/steal enemy blocks to make holes for fellow teammates to enter. The Gravity Gun also has other combat uses, such as using panels as projectile weapons, as well as picking up armed grenades and lobbing them over walls and long distances. A little known (and useful) fact is that the Gravity Gun can heal friendly players, by left clicking on them. The Engineer is armed with the Gravity Gun, shotgun, 9mm pistol, grenades and stunstick, and has 80 HP and 20 AP. [b]Rocketeer[/b] Perhaps the most potent class in the game in terms of sheer stopping power, the Rocketeer's main weapon is the rocket launcher (RPG), which shoots off dumb-fire rockets (the laser painter sight guidance system from Half-Life 2 removed). Often the choice of class by new players, leading to the term of being dubbed a 'rocket-whore', experienced players master the timing and ballistics of the RPG as a weapon, and use it to rocket jump over the highest walls, some able to predict the movement of other players and intercept with well-timed rockets. Rocket launching is also used in the game as a 'party trick' - firing a rocket at an enemy's feet will cause their ragdoll to fly sometimes hundreds of feet into the air and across the map. The Rocketeer is armed with the Rocket-Propelled Grenade Launcher (RPG), SLAM mines, grenades, 9mm pistol and the stunstick, and has 100 HP and 40 AP. [b]Sniper[/b] The weakest and slowest (along with the Soldier) class, the sniper is armed with the powerful crossbow. A difficult class to master due to often fast moving players, experienced and well dug-in snipers can be welcome assets on the battlefield. The class is armed with the crossbow, 9mm pistol, grenades and stunstick, and has 75 HP with no armor. [/i]

Download

13,499 downloads

Uploaded:06/07/2005

Plan Of Attack Beta 3.0 Full Client

plan_of_attack_beta_3_full.exe | 143.92 MB

unique strategy system (including a strategy creator!), 4 new maps, and a collection of other improvements and additions. Download now!

Download

13,367 downloads

Uploaded:10/06/2007

Half-Life 2: FlipSide Mod Client

flipside.exe | 136.78 MB

through a fairy tale land, the birds are singing, the bright cartoony sun is shining and you bounce from cloud. The only way to true freedom is by reaching the ship at the end of the level. A cute bunny hops towards you and blocks your progress, bouncing you away, by pushing a single button the entire world catastrophically changes showing its darker side, the bunny is now an evil nurse who is trying to stop you from getting away! You head-butt her and continue your adventure using both worlds to your advantage This is a mod which is refreshing graphical change, original idea and great music I highly encourage you to play it, Read more on the official website here http://flipside.thegame.googlepages.com

Download

13,357 downloads

Uploaded:16/10/2006

Half-Life 2: SMOD: Tactical: Modification

tacticalaltupdelta3full.zip | 248.96 MB

Single Player Support - Better weapon Handeling - Realism scripts autoexec - New damage system - Several new models by n00bus - Weapon Tweaks - New rebels This mod uses iron sights rather than crosshairs for a more "tactical" and realistic feel. They also have four new videos in their [url="http://phatcat-online.com/tactical/media.html"]media section[/url] for your viewing pleasure. For those not familar with this mod, here's some information: [quote] SMOD Tactical is a modification of SMOD(Super Mod) for Half-Life2. This mod is meant for people who enjoy "realistic" military games like "Rainbow 6", "Operation Flash point", "Red Orchestra", "Infiltration, etc. The CS:S Conversions of the Combine are by Tokotoko Weapon models are community replacement models (see credits folder) or Valve Defaults Enemy Sounds are from Battlefeild2 Script Mods and Configuration tweaks are by me, Phatcat.[/quote] You can visit [url="http://phatcat-online.com/tactical/index.html"]their site[/url] to learn more about this superb mod. Grab your copy below now, soldier!

Download

12,857 downloads

Uploaded:24/09/2005

Half-Life 2 SourceForts Mod

sourceforts1.9.0.exe | 13.32 MB

the "build phase" to protect themselves and their team's flag (which is actually a ball), and then fight it out and try to capture the enemy's flag in the "combat phase". Once the combat phase has ended, it's back to build, where players can repair, improve, and change their creations to ready them for the next combat phase. v1.9.0 has scrapped the money system, and instead takes advantage of a player class system. This gives players many different ways to play the game, while still keeping it balanced no matter how long a single game has gone on. The five classes include the heavy hitting Soldier, the quick and nimble Scout, the fort wrecking Rocketeer, the long range Sniper, and the Builder, which allows players to continue to build even after the build phase has ended. The Builder can build, repair, and steal enemy blocks, making his an essential role on any team. SourceForts v1.9.0 brings updated versions of classic maps, such as sf_abandon, sf_fieldtrip, and sf_valley, as well as the brand new sf_magma, sf_reservoir, sf_rooftop, and sf_nowhere.[/quote] This release of sourceforts sorts out a HUGE amount of the bugs which were plaguing this mod. Now, with a stable release and Linux binaries we can see it shine! Note : -It may be advisable for some people, after the steam update to run this mod with the –‘dxlevel 81’ command line modifier to help improve performance.

Download

12,682 downloads

Uploaded:10/02/2006

Half-Life 2 Causality Effect Mod

causalityeffect.rar | 27.91 MB

the events and set right your past.

Download

12,632 downloads

Uploaded:28/04/2005

Half-Life 2 Plan Of Attack Mod V1.1

plan_of_attack_beta_1.1_full.exe | 82.45 MB

[*] Fixed inability to join a team due to mp_limitteams [*] Fixed inability to sprint at start of round [*] Fixed ability to "quick-throw" 2 grenades [*] Fixed ability to throw grenades without fully playing the "pulling the pin" animation [*] Fixed ability to change teams without respawning [*] Fixed player disconnect problems with in-game map and messaging [*] Fixed various map exploits in light [b]WEAPONS[/b] [*] Slightly reduced sniper drift for lower level snipers [*] Slightly increased accuracy for all weapons [*] Adjusted all view model origins [*] Fixed several animations [b]NEW[/b] [*] All new weapon sounds - for everything! [*] Added team win/lose messages at the end of the a game, instead of the scoreboard [*] Voice communication is supported [*] Added ability to change name in Options menu [*] Basic text binds for team commands

Download

12,516 downloads

Uploaded:28/02/2007

Half-Life 2: Eternal Silence v2.3 Client

eternal_silence_beta2_3_client.rar | 296.86 MB

Forces. A gigantic assault from the UTF on the now independent colonies spawned the Neo Galactic Militia and started deep space war the likes of which the world has never seen. Your role in Eternal Silence will be within vital strategic battles between massive capital warships. You will need your wits, your precision, your strength, your endurance, and above all your courage to take on the fierce challenges which await you. Will you uphold the Valor, Pride, and Regulations of the United Terran Forces, or stake your own claim in the universe alongside the brothers of the Neo Galactic Militia. The decision is yours, what will be the outcome? v2.3 CHANGE LOG [FIX] - Changed default controls [FIX] - Bindpanel now copies default controls appropriately on first run [FIX] - Cleaned up infantry HUD rendering code for performance [FIX] - Fastswitch is now the default weapon selection method [FIX] - Hacker turret now switches entire player view, no longer small screen [FIX] - SMG ammo counts now display on hackbox when turret is deployed [FIX] - Hacker turret now properly attributes kills [FIX] - Hacker turret no longer damages friendlies with FF off [FIX] - Extra network optimizations on bullet events [FIX] - Swarm Missiles now more swarmy [FIX] - Shrunk down weapon list in space [FIX] - Player_hurt events are no longer broadcast to the entire server [FIX] - Weapon list not displayed when it is empty [FIX] - Fixed overlapping of throttle text with "AUTO" and "FREE" [FIX] - Fixed reload sound on NGM Tank Buster [FIX] - Removed distance from player and subsystem waypoints [ADD] - New icon for Locked Subsystems [ADD] - Message on capture bar for Locked Subsystems [ADD] - Tank buster now has ion beam visuals [ADD] - Removed subsystem list on bottom left. [ADD] - Minimap with subsystems and local player displayed [ADD] - Enemies no longer have IFF Boxes in Infantry, only friendlies [ADD] - Passenger HUD Element now displays name and seat number [ADD] - Requisition rate now displayed next to requisition number [ADD] - Ships now gib once destroyed. [ADD] - External Subsystems now have voice warnings for attack and destroyed [ADD] - Capship indicators for other capital ships in the map [ADD] - New icons for external subsystems. [ADD] - Armor guy will now glow when player is being healed [ADD] - Medics now have pinkish boxes around them to distinguish them from regular soldiers [ADD] - New Map: ngm_aethra with revised layout by Moconnor. [ADD] - ngm_destroyer layout revised. [BAL] - 4x damage multiplier for tank busters vs. ships [BAL] - 4x damage multiplier for ion bombs vs. ships [BAL] - 1.5x damage increase for ion beam vs. ships

Download

11,930 downloads

Uploaded:15/01/2006

Half-Life 2 Goldeneye Source

ges_alpha1.1_update.exe | 53.99 MB

bring the classic game to online based multi player, with updated graphics, physics, animations, game play, the whole deal. They\'ve got experienced team members all across the board, from professional level, to amateurs looking to make it into the business.

Download

10,923 downloads

Uploaded:04/01/2007

Half-Life 2: Extreme Singleplayer Mod

hl2e_spmod.rar | 113.95 MB

Garrison). [*] [b]Trial of Gordon[/b] This arcade campaign is set in stages, you\'ll know when you\'re done the stage when a message saying \"level complete\" appears. It\'s recommended to play this on Normal or even Easy if it gets too difficult. [*] [b]Entrapment Starts[/b] The story mode with 3 parts to the first chapter, everything seems normal when Gordon travels back to his lodge but the combine have begun their cleansing of the area. You must think to survive, block a doorway, look for that essential explosive barrel, or light an oil pool to start a fire, these are some of things you must do to survive.

Download

10,466 downloads

Uploaded:04/11/2005

Half-Life 2 Halloween Pumpkin Night Mod

halloweenhl2pn.exe | 117.97 MB

HL2 story from a different perspective. It starts in a similar fashion, a young boy on Halloween night Decides to take a detour into an old farmhouse after an evening of Trick-or-Treating. He stumbles upon the Ostium Mortis, an ancient book. But the prophecy of the traveler was only partially fulfilled, and the false traveler must be punished for his discovery.

Download

10,012 downloads

Uploaded:26/01/2005

Half-Life 2 Garry's Mod V6B

garrysmodv6b.exe | 3.19 MB

mod. You could say that I made this mod just to mess around with the physics - but then released it to the public. PHYSICS. So, what do you want to do? Do you want to.. .. position ragdolls so they look like they've had a baby? .. string a combine soldier up and fire dead babies at him? .. tie stuff to scanners and manhacks then watch them fly off? .. fire a load of melons at a wall? .. conserve fuel? .. make little motorized cars? .. make little jet cars? .. play with depth of field blur? .. homebrew a car crash? .. spawn items from a menu? .. attach balloons to stuff? [b]Features:[/b] Ragdoll Poser (First for a mod ever?) Face poser - adjust the faces of ragdolls and NPC's (First for a mod ever?) Spawn almost any item from Half-Life 2 using a menu Hacked in Depth of Field Rope objects and people together Weld objects and people together Pulley objects and people together Ball-Socket objects and people together Add motorized wheels and control their speed Draw on the walls with the paint gun Balloon gun - they all float down here! Add gas cannisters and switch them on and off Place a camera and watch it on your HUD Shoot 100's of props out of your RPG Attach manhacks and scanners to objects and corpses Fire gun - set things on fire Remover - clean stuff up with the entity destroyer

Download

9,846 downloads

Uploaded:19/06/2007

Perfect Dark: Source Client EXE Patch

pdark0.0.1.1686to0.0.1.1730patch.exe | 5.28 MB

installed. Changelog: * ===================================================== Bugfixes ===================================================== o Two client crashes when changing mp_maxteams. o Removed unavailable weapons and ammo from weapon sets. o Music options slider works now. o Some couldn't zoom. o Spectator took hill in some cases. o Shield pickup didn't give energy. o Spectator Tango Step 1 fixed - Free Roam seems to work. o No clip movement slowed down. ===================================================== Gameplay ===================================================== o Gave in, strafe speed cvar defaulted to 'increased' o cl_autoswitchonempty o Added a maximum cap to weapon/ammo respawn timers. o Grenade will burn your hand. o Added and to weapon sets. o Fixed sometimes not spawning anything. ===================================================== Other ===================================================== o After death, you may use your mouse to respawn. o Spectator camspy model. Those things are expensive. o Recoded BGM support so it is client side. This gives the ability to: + Use the Music Volume slider to modify the BGM volume (snd_musicvolume). However, the Game Sound slider still affects the BGM (volume). + Add death BGM support. No music yet, so you'll listen the BGM with lower volume. + Add random BGM support. Since we don't have X BGMs yet you'll listen to another PD:S BGM. + Add music fading. + Use less entities on maps (ambient generic and stuff). + All maps, official or custom get music for free, no customization for now though.

Download

9,670 downloads

Uploaded:16/04/2007

Half-Life 2: Zombie Master v1.0 Full Client

zm_beta_100.zip | 63.46 MB

against a relentless tide of rotting flesh, they must scavenge for weaponry and equipment just to stay alive. But that one player, chosen randomly at the beginning of the round, is not bound by mortal restraints. To speak his name is to invite the wrath of hell - but most call him the 'Zombie Master'. He is nigh omnipotent. His invisible hand controls the legions of undead like puppets on strings; slowly closing the net on the humans while they run to and fro like rats in a maze. [*] Why is Zombie Master different? The common concept behind your average zombie horror game is, if you’ll excuse the pun, used to death. There are hundreds of games and modifications founded on this most simple idea; an undead zombie horde that spreads like a cancer, feasting on a few disorganized survivors who try and defend themselves. Zombie Master isn’t trying to break away from this core gameplay element, and neither does it try to "redefine the genre", or fulfil any other fabricated promise. No, what Zombie Master tries to do is challenge the players. Zombie games are, for the most part, incredibly brainless. You’re usually thrown against an army of rotting computer-controlled corpses, that have the simple task of walking towards a player and then attempting to bite their neck off. Most of the time they get shot a fair bit in the process. Of course, then you have the games on the other end of the scales, mostly multiplayer, that allow players to take control of a zombie. The trouble is, the gameplay is either incredibly tedious and slow for the zombie, or the player zombie seems too intelligent, moving and fighting like a pro gamer rather than a mindless wretch. Zombie Master is a unique multiplayer modification in that it maintains the tense, frightening atmosphere of a zombie horror game whilst truly challenging the player to think tactically and never underestimate their enemy. It manages to do this because humans only have one enemy- not an army of computer controlled corpses, or group of experienced players- but one single foe. The Zombie Master. He controls everything; his power is absolute. He can create zombies at will; and he leads them. Orders them. Rules them. He can hide a minion in a place that no computer would think of; flank players in a man oeuvre that is least expected, and plan strategies that player zombies are too impatient to execute. He is omnipotent. He is god. He is the Zombie Master. [*] Features: Human team: - A wide range of weapons to scavenge such as shotguns, molotov cocktails, rifles and more - A number of challenging objectives that encourage players to team up and work together - The ability to interact with the environment to build barricades and carry objects Zombie Master: - Real Time Strategy gameplay; create and command your own undead horde - A wide variation of zombie units encourages the ZM to adopt complex tactics - Environmental "manipulates" allow the ZM to interact with the world in devilish ways

Download

9,618 downloads

Uploaded:05/01/2005

Half-Life 2 Garry's Mod V4A

garrysmodv4a.zip | 3.84 MB

mod. You could say that I made this mod just to mess around with the physics - but then released it to the public. PHYSICS. So, what do you want to do? Do you want to.. .. position ragdolls so they look like they've had a baby? .. string a combine soldier up and fire dead babies at him? .. tie stuff to scanners and manhacks then watch them fly off? .. fire a load of melons at a wall? .. conserve fuel? .. make little motorized cars? .. make little jet cars? .. play with depth of field blur? Like it? Scroll down to download! [b]Features:[/b] - Ragdoll Poser (First for a mod ever?) - Hacked in Depth of Field - Rope objects and people together - Weld objects and people together - Add motorized wheels and control their speed - Add gas cannisters and switch them on and off - Place a camera and watch it on your HUD - Shoot 100's of props out of your RPG - Attach manhacks and scanners to objects and corpses [b]Admin's Note:[/b] The author, Garry, has decided to use the term "Dead Babies" in his mod. If you do not like this or aren't strong enough to handle it, please do not download the mod and leave this page now. No further discussions will be made about the term "Dead Babies" in the comments section below. You may use the [url="http://www.gamingforums.com/forumdisplay.php?&forumid=508"]forums[/url] for such talk. Thank You!

Download

9,591 downloads

Uploaded:13/06/2005

Half-Life 2 Hidden Source Beta Client

hiddensourcebeta1a.exe | 43.43 MB

things[/quote] This is the Client A release for the Hidden : Source. One player takes the roll of Subject 617 , a biogenetically altered human capable of refracting light around his body. However the side effects of the experimentation conducted upon him has driven him insane with pain and anger. Having escaped he his on a hunt for revenge against the corporation that forever changed his life. As part of the elite I.R.I.S (Infinitum Research Intercept Squadron) the other players must track down and destroy Subject 617 or die trying. As the I.R.I.S team close their net around him, subject 617, known as The Hidden must turn the tables and become the hunter instead of the hunted!

Download

9,590 downloads

Uploaded:24/07/2005

Dystopia Cyberspace Video

dys_cyberspace.zip | 34.39 MB

move around in cyberspace, and a few of the things that they can do while in cyberspace, such as opening doors or shutting down security for their teamates back in the real world. As usual, the trailer is well done, and is of high quality for easy viewing.

Download

9,397 downloads

Uploaded:27/06/2005

Half-Life 2 Tim Coop Mod

timcoop.exe | 28.99 MB

respawn [*]Turret fixed in antlion_troopers2 [*]Some other bugfixes and extra\'s

Download

9,378 downloads

Uploaded:17/01/2005

Exclusive! Resistance Vs. Combine In-Game Trailer

rvc_industrial_carnage.wmv | 54.79 MB

Carnage[/b] map with working objectives. - We have our first build of the mod working, with a team select menu, and soon a weapon/class select menu. - We are also working on objective spawn points. I.E: If objective A is destroyed, start to spawn near objective B. - Our coder [b]Erik[/b] is also creating new entities nfo_player_combine and info_player_resistance We need: - Mappers - 1 Modeller - Skinner - Artist For more news and updates please visit http://rvcmod.hl2files.com

Download

9,359 downloads

Uploaded:10/07/2007

Half-Life 2: CSS SCI FI v2.0 Full Install

css_sci_fi_2_0.zip | 190.26 MB

enemies and resources with map-specific scripting to create a fully realised and readily replayable game. The latest CSS SCI FI 2.0 release contains scripts which enable SMOD to be used to play 12 custom maps, in addition to the 15 original Counter-Strike: Source maps. All custom maps are unmodified and installed to your Counter Strike: Source maps folder in their original state, including bot navs and author documentation. With one installation you can play each map in three ways: against humans online, against bots in Counter Strike: Source, or against HL2 AI in SMOD.

Download

9,085 downloads

Uploaded:11/09/2007

Half-Life 2: Hidden Source Client Updater

hsb4bclientupdate.exe | 69.6 MB

4b. =========================================================================== Hidden Source places the player into adrenaline fueled, tension filled scenarios from high tech labs through abandoned train depots to murky, cold sewer systems. Playing either as part of an eight man Infinitum Research Intercept Squad (I.R.I.S.) or as Subject 617 AKA "The Hidden". As a member of IRIS the player must locate and destroy the Hidden, as the Hidden the player must evade capture and use all abilities at his disposal to turn the tables on his aggressors.

Download

9,070 downloads

Uploaded:12/05/2005

Half-Life 2 Combine Destiny Demo Mod

combinedestinydemo.exe | 3.94 MB

canisters to the town. After the whole town had become zombies, a Combine sweeper team was sent in to take over the whole town and take over the base. The Combine turned the rebel base into the Quiver Mountain Research Faculty and Military Installment. Recently, the Citadel has lost contact with the Quiver Base and the administrator feels that the remaining rebels around there might have taken it over. The Combine sent Headcrab canisters to the town, but have somehow actually missed their target, and they have lost all track of them. The administrator doesn't want to send in any forces, because he says something big will be coming and that they will need as many troops as possible to deal with this incoming threat. The Combine Advisors however, feel that they need to strike and take back the base. You are part of the team being deployed to infiltrate and take back the base. Good luck.[/i]

Download

9,042 downloads

Uploaded:10/04/2005

Half-Life 2 God Damned Undead Mod Alpha

gdua001.exe | 18.56 MB

friends. Keep those freaks down with your normal assortment of Half Life 2 weapons on a map once designed to kill your own friends in. Coming Soon: More maps, more weapons, proper scoring, and what have you! Remember that this mod is still in alpha mode, which means allot has to be improved in this mod,Have fun with this new mod for half-life 2!

Download

9,038 downloads

Uploaded:10/01/2008

Half-Life 2: Synergy R1.0 - R1.1 Patch

synr1tor11.exe | 4.17 MB

the V1.0 - 1.1 Patch for those who already have V1.0. [url="http://halflife2.filefront.com/file/Synergy_R11_Full_Install;85707"]Download V1.1 Full Install[/url].

Download

8,928 downloads

Uploaded:10/12/2004

Half-Life 2 Eraser Mod V1.00

hl2_erasermod_100.exe | 4.97 MB

gravity gun grows stronger, timescale goes on its 1/3 and the damage dealed to NPC\'s by headshots grows 2x. 2) Weapon sounds - weapon sounds changed for 357 Python, Pulse Rifle (AR2), Grenade ticking, Pistol, Shotgun and SMG. 3) Nearmiss sounds - added 5 new nearmiss sounds. 4) Weapon damage increased for almost every weapon. 5) Weapon magazine capacity increased for few weapons and maximum held magazine capacity increased as well. 6) Horsepower for buggy and airboat increased a lot (adding lot of fun to gameplay) 7) Canceled the Valve startup video -> faster loading. Version 1.00 Changes: [Co-production with JB Mod] - unlocked manipulator gun (with 3 modes: rope, fixed, ball socket) + ability to pick up live NPC\'s + new effects: sparks, energy splashes, different colored beams and pellets + ability to delete individual pellets with the \"use\" key + autoweld feature: force the physgun to automatically weld when it makes contact -> this makes welding to ragdolls alot easier + ability to turn off pellet attraction (use with autoweld for best results) - added sticky launcher - ability to pick up cars and big objects with normal gravgun - ability to start new game - fixed chapter names in game (still working on fixing it in start menu) - you can bind most of the manipulator features in game to keys -> no memorising is needed :)) - list of bindable features: + autowelding objects + change through manipulator modes + activating / deactivationg cannisters + activating / deactivating pellet attraction - list of features you have to type in console (command / effect): give_stickylauncher / gives you the sticky launcher phys_gunropelenght / sets the lenght of rope if you have weld to objects together with rope mode ent_create_cannister / creates a physics cannister and colorizes it from least to most powerful. Green = Low Thrust, Red = High Thrust - to get manipulator gun type in console \"sv_cheats 1\" and then \"impulse 101\" Beta 0.35 Changes: - fixed the AI bug (ai didn\'t move after it\'s death in BT) - tweaked the physcannon - it\'s more powerful - fixed the sound bugs - some sounds didn\'t play properly for AI - tweaked some weapons - you have infinite power for sprinting, oxygen, etc. in BT Beta 0.3.1 Changes: - added installer for easy and proper installation Beta 0.3 Changes: - fixed major bug that was preventing to start single player game - fixed airboat preferences - added \"Bullet Time\" bindable button right into optionskeyboard under Combat - you can now bind your own button for bullet time directly in the game - fixed weapon names in hud - modified some weapon preferences again Beta 0.1 Changes: - added BulletTime - changed weapon preferences - changed weapon sounds - changed airboat and buggy preferences - removed startup video - fixed and added some minor things

Download

8,606 downloads

Uploaded:07/01/2006

Half-Life 2 Dystopia Demo Client Patch

dystopia_demo_client_u4.exe | 69.97 MB

been made, and allot of new things has been added. Plus also of course bugs has been fixed. Below you will see the new change log for you to read through, but be sure to download this, The action goes on!. [b][*]Change Log[/b] NEW Map dys_silo NEW Map dys_fortress UPDATED Map dys_vaccine Added Bloom effect to meatspace (set in Video Options) Added Decapitation for headshot kills (for Laser Rifle, Assault Rifle, MK808, BoltGun, Katana & Fist) Added Voting system (callvote map, timelimit, kick) Added Language support for French, German, Japanese, Korean, Russian & Spanish Added 9 Crosshairs, with options for colour, size and transparency Added Jack in/out Effect Added New EMP Grenade Effect Added Warning message on Rocket Launcher screen if too close Added Autobalancing of teams if they become uneven Added Colour coded ICE (red=punks, blue=corps) Added Indenting for chat in console Added [TK] tags on team kills in console Added Dead and Decking tags in scoreboard for teammates Added cyber_drain entity, drains energy from deckers if they touch it Added dys_forcefield entity, to stop one team passing (similar to ICE in cyberspace) Added SetPunks and SetCorps inputs for cyber_ice entity Added Support for 2 way Attack/Defend maps (any dys_objective can be a \"final objective\" now) Added New weapon spread system (effects AR, shotgun, minigun, machp), random distribution now more biased towards center (thanks Waldo!) Added SourceTV events (objectives, hacks, kills near objectives, etc) Added Frags for killing someone with a trigger_hurt (for 15 seconds after you activated it) Added Laser Rifle beam width now reflects the amount of damage (including minimum range, etc) Added Added hitbeep for shooting Spider Grenades Added Lowered Sound Suppressor cost from 2 body slots to 1 body slot Added Lowered BoltGun reload time from 2 seconds to 1.5 seconds per bolt Added Lowered Grenade Launcher Grenade\'s radius from 250u to 200u Added Lowered Rocket Launcher lock on time from 0.75->0.25 seconds Added Decreased Rocket Launcher Rocket health from 100->50 Added Laser Rifle damage scales from 10%->100% for distance 64u->512u (eg. not as powerful at close range) Added Increased Laser Rifle ammo usage from 15->20 (max charge) Added Grenades now go off in your hand if you prime them past their fuse Updated player models with new shiney textures, fixed vert assignments and fixed poses/animations Updated all ragdolls to fix collision errors and make them more spectacular! Updated katana skin Updated FatmanFist animations Updated Heavy\'s Machine Pistol animations Updated Katana animations Fixed Warping/Lagging doors Fixed Stealth effect for DX8/DX8.1 video cards Fixed Sticky Firewalls Fixed Cameras & Monitors not rendering after an Alt-Tab Fixed Boltgun headshots (150% damage bonus) Fixed Boltgun body pinning, now works everytime Fixed Tilted view when jacking out of Cyber Space with lots of packetloss Fixed Thermal effect showing up on monitors Fixed Titled view in cyberspace on some maps Fixed Chat not appearing after round ends (if you were dead) Fixed Spawning with no weapon model & broken animations if ledge grabbing while killed Fixed Leg Boosters sprint using energy while minigun is spun up Fixed Continuious charging sound exploit with Sound Suppressor & Laser Rifle Fixed Deckers with Stealth on make stealth noise in cyberspace. Body in meatspace now makes the noise. Fixed Cortex bombing through small ceilings exploit Fixed Jack in Points can now be Enabled/Disabled without crash Fixed Leg Booster charge up sound is now client predicted (no more cutting out) Fixed IFF not visible in CyberSpace Fixed zoom_sensitivity_ratio resetting to default 1.0 Fixed Crash if attempting to ICE a cyber_screen with no ICE entity setup Fixed Objectives completing after round ends (due to delayed inputs, etc) Fixed Repeatedly completing objectives to gain points exploit (now only gives out certain amount of points over time) Fixed Headshots on teammates counting in stats (FF only) Fixed hitbeep command not working sometimes Fixed Underwater sounds looping if you die underwater Fixed Time connected for stats Fixed Gaining points when shooting self with Cyber projectile while someone spectates you exploits Fixed Movement errors in CyberSpace Fixed Shooting Turrets/Spider Grenades now counts towards accuracy on stats Fixed Grenades going through very thin walls/glass at very close range Fixed low ammo shot with Laser Rifle doing full ammo damage Fixed Switching Laser Rifle while charging exploit

Download

8,498 downloads

Uploaded:04/10/2006

Half-Life 2: ExitE Mod

exite_alpha.zip | 19.17 MB

yesterday but decided to add a new map and fix a few bugs. Great job to the team! Visit the official site [url="http://www.exitemod.com/"]HERE[/url].

Download

8,415 downloads

Uploaded:01/03/2010

FakeFactory Cinematic Mod v9.0 Base

cinematic_mod_v9_base.rar | 0 Bytes

truely amazing graphics that rivals any game. Please remember this is an older version as v9.5 has been released quite some time ago. But v9.0 base was missing on HL2Files. Please remember that this file is 4.55 GB and not 2 GB

Download

8,293 downloads

Uploaded:27/04/2008

Half-Life 2: Get a Life V1 - 1.1 Patch

getalife_patch_v1.1.exe | 30.86 MB

typical of large mods. [b][u]Changes:[/u][/b] [list] [*] For those who finds the mod to hard, they can totally deactivate the bleeding system by a simple manipulation. See the second screenshots below for instructions on what to do. [*] Correction of script bugs, abnormal deaths, bleeding or abnormal vision during the first chapter and correction of certain bugs during the second chapter. [/list] Some people suffer from crashes cannot currently be solved, these problems happen in lots of mods recently. It is caused by the Source SDK base from the new steam version (we advise you to disable it) or from the soundcache. For those who have the new version of steam, while waiting for an official patch, use these tips to play: [*]Launch the mod [*]In the graphic options, choose "windowed mod" [*]Launch the first map [*]When the map's loaded, choose "full screen mod" in your graphid options menu. [b][u]BE SURE TO DOWNLOAD [FILE=89532]GET A LIFE V1.0[/FILE] BEFORE GETTING THIS PATCH!![/u][/b]

Download

8,248 downloads

Uploaded:15/09/2005

Half-Life 2: Dystopia Demo

dystopia_demo_client_u1.exe | 2.28 MB

mate will push them a bit (this is to [*] prevent people blocking spawn doors as heavies) [*] Added voicecomms spam protection [*] Added support for mp_autoteambalance (on by default) [*] Added dys_voicecomm_globals_silent convar, so you can disable the [*] udio on global voice comms (eg. \"I don\'t think so sister!\") [*] Added dys_iff convar, to disable IFF drawing (eg. models only) [*] Added server name to HTML/XML stats output [*] Fixed names with a \".\" being shortened in stats [*] Fixed spawn timer increase if spawn is captured [*] Fixed stealth appearing white on older video cards [*] Fixed stealth vmt exploit [*] Lowered Spider Grenade timer from 7 to 4 seconds

Download

8,238 downloads

Uploaded:03/07/2006

Battle Grounds 2 v0.17 Windows Client

bg20.17.exe | 196.69 MB

Revolutionary War. You and your teammates will have to act together strategically to fight the enemy team. The Battle Grounds is a team-based game.[/quote]

Download

8,091 downloads

Uploaded:09/02/2005

Half-Life 2 Strider Mod V0.2.75

stridermod0275.zip | 5.28 MB

file in the [b]SourceMods[/b] directory. [b]New features included:-[/b] · Pilotable AntLion Guard · Pilotable Gunship · Vehicle APC · Better 3rd person view · Now you can make battles with other NPCs of the same type, such as Strider vs. Strider. In-game you can see the binded keys to spawn and control the vehicles. If English people want to contribute with this mod, they can post in [url="http://www.hl2spain.com/foro/index.php?showforum=35"]this forum[/url] at HL2Spain, specially made for them to comment bugs or what new improvements they want to see in the future versions, or they can mail him: [b]stridermod [at] thequartz [dot] com[/b] Enjoy!

Download

8,069 downloads

Uploaded:11/10/2005

Half-Life 2 DM Dodgeball Mod

dodgeballalpha_6.0.exe | 30.3 MB

(featuring powerups), deathmatch and Competition keep the action fresh, and players always on their toes.

Download

7,791 downloads

Uploaded:19/02/2005

Half-Life 2 Garry\'s Mod V7A Menu Extension

garrysmodext7a.zip | 74.14 KB

also activate Cheats and disable the AI. -fixed the Scoreboard a bit, so that it fits onto the Screen -also added a Cannon, which can be found under \"usefull stuff\". Its the Launchcrade and -tube, Thanks goes to Blackhawk for that! -added desktop icon for your desktop-pleasure ;) Installation: 1. Make a backup of \"garry_props.txt\" and of \"resource -> ui -> spawnmenu.res\" 2. Just extract the files into \"garrysmod\" folder.

Download

7,426 downloads

Uploaded:01/07/2006

The Battle Grounds 2 v0.17

bg20.17.exe | 196.69 MB

Royal British Army battles it out against the Colonial United States Continental Army in even bigger battefields with even more freedom. Interactivity is a very important factor in this mod and team play is as important as ever before. Fire muskets, sharpen bayonets, board the ships and take control of all flag point to succeed in your campaign for the control of new England.

Download

7,397 downloads

Uploaded:12/07/2005

Half-Life 2 Taturana's Mod

taturana_s_mod.exe | 40.24 MB

20 weapons, all weapons with different functions and models. [*] Some weapons based in Perfect Dark game from Nintendo 64, and some weapons from Half-Life 2 Beta.

Download

7,278 downloads

Uploaded:23/04/2005

Half-Life 2 MM Weapon Mod

mm_mods.rar | 41.14 MB


Download

7,259 downloads

Uploaded:25/12/2006

Half-Life 2: Hypersonic Source Raceway Modification

hypersonic_source_raceway.exe | 196.65 MB

about this mod by visiting their website (linked above) or by checking out their [url=\"http://mods.moddb.com/6491/hypersonic-source-raceway/\"]ModDB section[/url]. Grab your copy below!

Download

7,190 downloads

Uploaded:22/05/2005

Half-Life 2 Plan Of Attack V2.0 beta

plan_of_attack_beta_2_full.exe | 116.36 MB

rifles French, German, Dutch, Italian, and Swedish translations Addition of Valve's multiplayer physics code, allowing for smooth physics objects "Caps" (captures) are now on the scoreboard along with team scores and other minor enhancements Auto-kicking idle players after 5 minutes Elevation markers on the map for players and objectives Objectives can now be captured past the end of the round; as long as a player is in the objective, the round will continue. 3rd person view of your corpse while you die for 5 seconds Added a number of customizable scoring options, like score and round limits. By default, the game is the same. See the new CVAR list for details. [b]Changes:[/b] In-game chat uses team colors Prevent name changes when dead Remove non-functional spectator UI Escape now quits the buy menu Made exit from buy menu more clear Which objectives to defend are now shown in the defend tip (Ex: Defend I, III) Greatly reduced weapon "push back" Adjusted SMG accuracy and MG damage Grenades now fall and explode if you die with the pin pulled Can no longer change name while dead If you die, you can view all players on the map Can see objective status HUD element while observing Chat and tips no longer overlap [b]Fixes:[/b] Headbox hitbox when crouched now works properly Observering in first person now has recoil and sniper drift Can no longer see own own viewmodel in 3D space when observing Crosshair is now only visible in 1st person observing mode RPG "flames" hover in mid-air will now disappear sooner Buy menu and player identification are now centered in widescreen You no longer get a black screen from dying from a fall No longer able to snipe faster using pistol rolling Spectator name and health will now update properly Fixed a problem where you get no viewmodel when spectating The game no longer forces grenade throw on round restart The game no longer rewards team killing with XP Fixed getting multiple muzzle flashes in first person spectating No longer able to change class as spectator Fixed the rocket sound looping forever Light is now built with cubemaps Fixed an RPG pistol rolling exploit Fixed a number of other minor spectating issues Fixed a number of crashes Buy menu optimizations (much faster)

Download

7,137 downloads

Uploaded:05/05/2007

Dragonball: Source v0.1.23 Client Patch

dbsv0.1.23clientpatch.rar | 15.95 MB

[b]Fixes:[/b] -Teleport bug that allowed you to teleport through walls and caves has been fixed -Stats recording rounds won/lost -Stats now shows correct favorite character -Power struggles can only be joined by teammates -Charge bars are more accurate and even now -Can kick/punch furniture -Turbo fly twitching animation fixed -Fixed possible map change crash bug -Fixed generic charged beam kills not being counted on stats -Fixed double sunday charge effect and firing errors [*] [b]Additions/Changes:[/b] -Player name now shows up when you put your crosshair over them -Melee damage adjusted slightly -Rank will be updated only on map change, saves alot of time not having to sort the stats list too often -Win 2000 stats exp points for winning a round -Lose 1000 stats exp for losing a round -Removed some hl2 console commands like spawning jeeps and airboats -Lowered detail on character normal maps

Download

7,137 downloads

Uploaded:25/09/2006

Half Life 2: Iron Grip - The Oppression Mod

irongrip.zip | 351.83 MB

Shooters with Real Time Strategy elements in a complete new way. The new techniques provide the gamer with rising tension in a full scale city war. The beautiful fantasy architecture and other elements, which colors this mod brings you right into the Iron Grip conflict. This game will be the first to provide real urban guerilla-warfare by a unique combination of elements taken from both first-person-shooters and real-time-strategy games. A player can choose one of two sides in this game - Rahmos or Resistance. The Rahmos side is a real-time-strategy game played by, initially, one person. The Resistance side is represented by numerous players who play a first-person-shooter. Iron Grip is not just meant to provide new game play. It also gives you a small taste of what the Iron Grip universe is like. With new types of weaponry and combat, this should give an unforgettable experience. Be sure to grab the 1.01 patch [url="http://halflife2.filefront.com/file/HalfLife_2_Iron_Grip_The_Oppression_Mod_Client_Patch;70841"]Here![/url]

Download

7,048 downloads

Uploaded:31/07/2007

Half-Life 2: City Rebellion Mod

cityrebellionr2.zip | 26.02 MB

heading through some old maze-like tunnels, coming out on a small Combine installation and then proceeding to another building where the scenario ends. The maps are of the highest quality; I got virtually no graphical lag, props and items are placed carefully and realistically, and this actually manages to recreate the same atmosphere that Valve did; the worst I saw were a few lightmap errors and inconsistencies. Still, the tunnel sequences were a bit too confusing, and I frequently had to use noclip just to find where I needed to go. As for the mod itself, the only real difference is that your hands are of a rebel, not an HEV suit. Also, for some reason, playing at 1280x1024 resolution cuts off the Auxilary power and ammo dialogs, so I can't see how much power or ammo I have. Also, the scene in the infirmary takes too long. Still, it's good fun (albeit short-lived), and it's not that large of a download, so if it sounds interesting, go ahead and get it! (Note that this plays like a mod, not a seperate map, so you'll need to place the folder in your SourceMods directory and restart Steam after that's done.)

Download

7,046 downloads

Uploaded:13/04/2007

Dragonball: Source Dedicated Server Files

dbsv0.1dediserverfilesonly.rar | 22.23 MB

Dragonball Modification. The full release will be hosted shortly, but in the mean time. You can use these files you can get your server ready for the full release! The full release will not contain any Single Player Modes, but it will contain a fully working Multiplayer Mode for you and your fellow net players to enjoy. Just do remember that there are no linux files included within this file, so you can only create a windows server with the files included.

Download

7,026 downloads

Uploaded:20/12/2007

Perfect Dark: Source Full Install

pdark0.0.1.1686setup.exe | 191.49 MB

Beta v1.1686.

Download

6,963 downloads

Uploaded:15/03/2006

Half-Life 2 Eclipse Mod

eclipse_102_full.zip | 254.61 MB

environment in order to survive. You play as a young Sorceress named Violet who has learned the secrets of Telekinesis. This allows Violet to easily find objects in the environment that she can pick up and throw. Once the player gets used to picking up objects and throwing them at targets, the movement of Violet becomes very important. Based on where an enemy is Violet might want to pick up one or more objects and then move about in order to get a good angle on her enemy before sending the objects flying in that direction. As you journey through the different lands of Eclipse , you will uncover many secrets that will help you in defeating your enemies. You will also be able to unlock new abilities that Violet can use, such as Hellstorm - a powerful spell that allows Violet to summon up to three fiery orbs that explode upon impact and deal significant damage to nearby enemies. Use Violet\'s power of Telekinesis to help protect you as you journey over distant lands in search of the ancient teleportation device near the Standing Stones. Battle your way through hordes of orc-like creatures known as Keepers as you make your way through the enchanted Blackmoor forest. Find Violet\'s ancestral burial grounds in the Barrow and unlock dark secrets that will aid you in your final stand at the Standing Stones. After finishing the game you can unlock Survival Mode. This allows you to test your skills with Hellstorm as you battle against wave after wave of enemies. Compare your stats with friends to see who really has what it takes to survive the Standing Stones - Survival Mode.

Download

6,810 downloads

Uploaded:09/07/2007

Half-Life 2: Lethal Agents Beta 1 Full Client

lethal_agents_beta_1full_win.exe | 223.13 MB

content, the single and coop modes will immerse all types of players and offer a new perspective on counter-terrorism. You'll be on the edge of your seat... Choose your Player Configuration & Get ready for Action! [b]Modification Game Modes[/b] [*] Single Player / Co-operation: (Play against AI Lone-Wolf style or with a team. One life per player per round) [b]Terrorist Hunt:[/b] [i]Simply that, grease all the baddies on the map. Terrorists are randomly placed every round to keep you from memorizing their locations. Killing all terrorists will win the round.[/i] [*] Multiplayer: (Full Re-Spawn) [b]Supremacy:[/b] [i]Essentially Domination, where you have multiple satellites and your goal is to gain control of all of them by hacking its terminal which could take up to 10-15 seconds. The other team, of course will be trying to stop you.[/i]

Download

6,542 downloads

Uploaded:26/12/2004

Half-Life 2 Pilotable Strider Mod V0.2.5: Ride The Helicopter!

stridermod25.zip | 4.23 MB

helicopter. We want to see how this will be working with the striders in the future multiplayer mod. The new features included are: [b]STRIDER:[/b] 1. Better movement with the strider. 2. Better leg attack system. Now it's easier to hit the enemies. 3. Better system joining/leaving the strider. Now you won't spawn in the air. 4. Better response with the crouching/standing animation. 5. Some improvements in the cannon. 6. New restrictions for the strider. [b]HELICOPTER:[/b] The controls are in this 0.1 of the pilotable helicopter: · Accelerate and turn to left or right with movement keys. · Elevate helicopter with Jump key. · Descend helicopter with Duck key. · Shoot with the Attack key. · Join/Leave helicopter with Use key. [b]NEW COMMANDS:[/b] · create_helicopter: You must be pointing to the ground to spawn a helicopter. Default bind "J". The helicopter has some bugs, so he will try to fix them for the next version ... the multiplayer one! :D This great mod is a [url="http://www.hl2files.com"]HL2Files.com[/url] and [url="http://www.hl2spain.com"]HL2Spain.com[/url] exclusive.

Download

6,226 downloads

Uploaded:22/12/2004

Half-Life 2 Adnan\'s Rotational Gravity Gun Mod

argg1.zip | 3.66 MB

\"use\" button and moving your mouse permitting easier manipulation of the environment and removing the headaches of trying to fit large objects through doorways. The gun implements two rotation modes which are pretty different from each other. Experiment with both modes to see which one feels most natural for you. The inner workings of ARGG are very simple. When you press \"use\", your viewangles are saved as the current \'use angles\'. While you are holding down the \"use\" button and grasping an object with the gravity gun, ARGG overrides your viewangles with the \'use angles\' but still allows you to perform mouse input. ARGG then checks for the change in your mouse coordinates every game \'tick\', and uses those to compute new angles for this \'tick\'. The angles are applied in one of two ways: to create an absolute orientation, or to create a relative orientation. [b]1. Absolute orientation:[/b] Your new angles are taken and added to the previous \'attached angles\' of the object in player space. These angles then create a rotation, which are transformed into world space, and are finally applied to the object you are grasping. The new \'attached angles\' are then saved to be used again in the next \'tick\'. [b]2. Relative orientation:[/b] Your new angles are taken and used to create a new \'relative delta orientation\', which represents how your mouse movement will cause the object to change from it\'s \'current orientation\'. This orientation is applied to the \'current orientation\' of the object, which is obtained from it\'s current \'attached angles\' in player space. This resulting orientation is the \'new orientation\' of the object after you have moved your mouse. This orientation is converted from player space to world space and finally applied to the object being grasped. For more info. check out the included ReadMe file.

Download

6,216 downloads

Uploaded:18/05/2007

Half-Life 2: Zombie Master v1.1.0 Full Client

zm_beta_110_full.exe | 50.31 MB

invisible model bug (again) - Fixed object carrying lag - Fixed ZM Game Info menu - Fixed Hulk hitboxes - Fixed a bunch of crashes - Changed ammo pickups: players can only pick up ammo for guns they own - Balancing tweaks - And various other things... A more complete changelog.txt (though it doesn't list every single change) can be found in the game directory after installing. Due to inconsistencies created by differences between the 1.0.2 patch and 1.0.2 main build, they are only releasing a full 1.1.0 build. This is to get everyone on the same base again. Next version will have patches again. Pleasant news is that we have a more advanced installer this time, which should automatically find your SourceMods directory for you. It is recommended that you remove your existing zombie_master directory before installing.

Download

6,202 downloads

Uploaded:19/12/2004

Half-Life 2 Driveable Strider Mini Mod V0.1

hl2stridermod.zip | 3.97 MB

Strider. To tell the Strider where to go, press MOUSE 2 button (right button mouse) IN THE FLOOR. To exit the strider, press USE button another time. Full details included in the Readme file.

Download

6,182 downloads

Uploaded:15/07/2005

Half-Life 2 Instagib:Source Beta 1.0 Mod

instasourcev1.exe | 6.52 MB

model and cool beam effects, but also the fun physics diversion of sending stray objects flying into the sky or at your enemies. All the acrobatic and skillful moves from UT2004 are here, like dodging, double jumping, dodge jumping, wall dodging and so on. Server admins can even configure the number of air moves possible. Go nuts with UT-style quadjump matches, or turn it up even more!

Download

6,122 downloads

Uploaded:06/12/2005

Half-Life 2 Dayhard Mod Full Client

dayhard.exe | 137.58 MB

For those who don't know what this mod is about, below you'll see some information: [quote]DayHard is a single player adventure set before the events narrated in Half-Life 2. You play as Gordon's brother, Morgan Freeman. He's not timid like Gordon: he's able to talk to people, and even to make comments on the situation! Unbelievable, huh? What's the story? Well, let's just say that one day Morgan finds the Combines knocking at his door: from then on, it will be a constant fight for survival (We hired Wilbur Smith to write this script). Throughout his journey he will face many obstacles, fight tough enemies, but also meet few special friends... Even without a fancy suit, or an acceptable knowdlege of gravity, Morgan will have a valid arsenal at his disposal, including a shiny katana. DayHard focuses on being funny rather than revolutionary. A huge amount of scripted sequences are used to give life to idiotic moments, memorable cutscenes and a very rough storyline. The focus here is on action and humour: if you remember that you'll enjoy the ride. Particular emphasis was also placed on the production of custom voiceovers; expect professional quality. Do you want boring numbers? The mod features: [*] 6 playable maps, [*] over 150 new textures [*] 16 models [*] more than 150 custom voiceovers [*] and tons of virtual sweat.[/quote]

Download

6,114 downloads

Uploaded:13/04/2008

Dragonball: Source v0.1.4 Dedicated Server Files

dbsource014server.rar | 266.64 MB

server! For those who are wanting to play the latest version of Dragonball: Source, the client version will shortly be released as well. This build has 6 new maps, KI Shield and a modified sprint. There are other changes and new features as well, but you'll get to see them as soon the team releases the full change log information.

Download

6,026 downloads

Uploaded:20/01/2005

Half-Life 2 Real Weapons Mod V4.0

real_weapons_mod_4.0.zip | 2.28 MB

ammo - Pulse-Rifle holds 50 rounds and 200 max ammo - Shotgun now holds 8 shells like in the orignal HL and 48 max ammo - USP Match now holds 15 rounds instead of 18 like the real USP - RPG now holds 5 rockets like in the original HL - Pulse-Rifle energy balls now holds 5 rounds - MP7 holds 10 Grenades like in the original HL - Player can now hold 10 HE Grenades instead of 5 - Added new shotgun alt.fire sound - Added new Pulse-Rifle firing sound - Added new Pistol firing sound - Added new explosion sound V4.0 Changes: - Removed the binds from the config.cfg which will spawn certian NPCs - Fixed the pistol reloading sound to a more realistic one - Returned USP clip size back to 18 since I am being bombaraded with comments telling me to do so - Total of 7 different explosion sounds - Increased weapon damage for enemies (I made the damage almost equvilent to yours, heh heh:P) - Increased Barney\'s health - Made the ammo for airboat 200 and with slightly faster ammo regen time, but the choper has more damage and health - Increased Pulse-Rifle alt.fire orb ball time duration to 5 seconds instead of 3 - Added more realistic weapon sounds - Added a little guide on how to speed up loading times :) (See .doc file)

Download

5,946 downloads

Uploaded:13/02/2005

Half-life 2 Garry's Mod ext V7

garrysmodextv7.zip | 74.14 KB

activate Cheats and disable the AI.

Download

5,937 downloads

Uploaded:04/12/2004

Half-Life 2 Physgun Mod

jbmodv03.zip | 3.97 MB


Download

5,929 downloads

Uploaded:17/03/2006

Half Life 2 Kreedz Climbing Mod

kzmodbeta1.0_client.rar | 136.53 MB

I most say it rocks! For all people out there: Do the Tutorial! It teaches you many moves and makes it some kind of easier to get into it. But first of all, you should configure your Input settings and Key configs. The default might be some kind of weird for some people. If you start the tutorial, first thing you see is a blue spot. If you walk into it, you'll hear a voice. Don't be afraid of that, as it explains everything and helps you finding your way into Kreedz Climbing. There are several Tutorial rooms which explain different jumping techniques you will need. The first are easy, as the only imply straight jumping. Later on, you have to combine your skills with strafing, which is really hard to master at first. But the way this is introduced makes it really easy to get into it. There are some passages where you could go mad, because you have to start over (second tutorial for example), but there is a feature to help you a bit: Checkpoints! With one key you set one, with another you'll jump back to your last set checkpoint. Did I already mention you should configure your keys? If you finish the tutorial, you have to make a jump into cold water. Start a server or join one. There are 24 maps for your jumping pleasure. All of them have a timer, so you can have a race against time, or other people... These maps are all really nice to look at, and have a good structure. But they are difficult! And if you join a server on which checkpointing is disabled, you have to be very patient to master the skills. But if you are able to do the different jumps and strafejumps etc..., than it is really fun!

Download

5,881 downloads

Uploaded:24/01/2005

Half-Life 2 SP Enhanced Mod

enhancedbeta2.zip | 3.76 MB

Firemodes for Grenade: Proximity (Detonates when enemy near), Sticky grenade - New Firemodes for Crossbow: Exploding bolts, Fire bolts (Sets enemies on fire >:))

Download

5,862 downloads

Uploaded:18/06/2008

Jailbreak: Source v0.4 to v0.4.1 Patch (EXE)

jbv0.4.1patchsetup.exe | 18.59 MB

Spam Exploit, and fully updated and balanced Woodneck. - Chaingun accuracy 7 - 15 degrees - Teams auto balanced on new round - Person that averted execution named in announcement - Points for a kill based on difference between scorer and victims points (diff / 10) + 1 - Points not deducted when killed by a turret or killed whilst escaping - Toggle weapon switch keyboard command (default k, con command toggleweaponautoswitch) - Most releases award fixed - Ladder bug fixed by increasing out of jail delay from 0.2 to 0.5s - Radio menu updated to allow message selection by key as well as mouse - Added %p chat macro to get closest ally player name - Fixed grenade spam bug by no longer dropping a primed grenade - Made grav gun primary fire same as secondary - Timelimit no longer gets reset on a new round - Cleaned up a few console debug messages - Minor increase in jump height to aid with getting on top of people - Woodneck updated with various fixes: -- Slowed down second laser a titch -- Made entrance and exit for laser escape easier for groups -- Made lasers into env_lasers -- Added laser shutdown panel (5 seconds, then reset after 45 seconds) -- Removed fence panel after exit -- Moved Rocket Launcher and Chaingun - Replaced Silenced Pistol sound with quieter version - Added InfoLabel to server loading screen - Added new macro to Cover Me! Radio message - Added Jahhur's phong shading to the Turrets - Replaced "Hold this Ground" with "Enemy Spotted" - Replaced "Fallback!" with "Stick Together!" - Adjusted Radio Messages to suit - Added new macro to Radio Messages - New radio voice recordings to suit - Fixed errors from previous version

Download

5,854 downloads

Uploaded:04/04/2006

Resident Evil: Twilight Parallax Mod

tw_paramod.rar | 7.81 MB

supported yet] * 256/512 Memory * 100 Mb free Disk Space * Steam & Half-Life²

Download

5,847 downloads

Uploaded:11/03/2005

Half-Life 2 Crazy Ball Mod Beta V0.3

crazyball03.zip | 3.76 MB

on which team you are on. The two teams are rebels and combine. ( They both decided to put there differences behind them and have a nice fun game of crazy ball! ) Enjoy this early beta release and stay tuned for updates soon.

Download

5,753 downloads

Uploaded:26/08/2006

Half-Life 2: Shantytown Mod

shantytownsetup.exe | 114.42 MB

Humanity has taken refuge in towering vertical cities protected by massive walls that spray fungicide into the jungle to keep it at bay. A heartless plutocracy controls these cities from the highest levels, while the poor and underprivileged live in squalid conditions in the lower levels. Our story takes place on the tenth level of one of these cities. Technology is more advanced than it is today, but it is only available to the wealthy people at the top. Most people in the city make do with run-down, dilapidated 21st century technology. You control the heroine of the story, Ellie, a young inventor and her floating robot companion, T.E.D., who follows Ellie around wherever she goes. All credits to: The Guildhall at SMU and Powerstash @ http://students.guildhall.smu.edu/~shantytown/index.php?Page=Home

Download

5,729 downloads

Uploaded:18/08/2005

Half-Life 2 Fueled Multiplayer Mod

fueledmp.rar | 30.4 MB

mixed with the kind of strategic gameplay of the Battlefield series placed in a dystopic (almost post-apocolyptic) setting. And while the mayhem will be esque` of Grand Theft Auto, and the teamplay will be biased towards BattleField like structure - Bot SP and MP will share a dark, decaying gloomy atmosphere. Whereas the multiplayer component is similar to the likes of GTA meets Battlefield with Stalker makeover, the singleplayer component will take inspiration from games like Deus Ex (the original, not the sequel) in terms of gameplay. Using an in depth character and faction system in addition to the core Fueled technology to produce a truely immersive and largely non-linear gaming experience. We aspire to create a game in which we expand upon many of the concepts seen in other games, and use them in ways which pushes them another step towards reaching their full potential, as well as creating a breath of fresh air from the standard Marine/Scientist/Badass sent on a mission to kill Aliens/Zombies/Non Americans fare that so many first person shooters seem to all adhere to. Mod Profile: [url="http://halflife2.filefront.com/info/modfueled"]Half-Life 2 Fueled Mod Profile[/url]

Download

5,715 downloads

Uploaded:19/09/2006

Half-Life 2 Return to Xen 0.6 Mod

gargtent.zip | 160.16 MB

his next task was about to come...It is now time for Adrian to awake. In this mod you return playing as Adrian Shephard in the 7-Hour War. You will fight new aliens and old aliens, and you will return to the alien borderworld Xen This will include: New Weapons New and old Monsters as The Hydra and the Tentacle. Fight on Xen and on Earth against the Combine and against Xen Learn More about Race-X from Opposing Force.

Download

5,712 downloads

Uploaded:01/01/2007

Pirates Vikings & Knights II: Modification - Client File

pvkii_beta_1_0.exe | 232.07 MB

our news section [url="http://halflife2.filefront.com/news/Pirates_Vikings_and_Knights_II_Beta_Modification_Released;31176"]HERE[/url] and learn more about the mod. itself by checking out their website (linked above) or by visiting their [url="http://mods.moddb.com/2214/pirates-vikings-and-knights-ii/"]ModDB section[/url]. Grab you copy below!

Download

5,698 downloads

Uploaded:26/12/2004

Half-Life 2 Garry's Mod V2

garrysmodv2.zip | 3.67 MB

mod. You want to position ragdolls so they look like they've had a baby? You want to string a combine soldier up and fire dead babies at him? You want to tie stuff to scanners and manhacks then watch them fly off? You want to fire a load of melons at a wall? Like it? Scroll down to download and weld dead babies to things! Please ensure you read the included text file for further info.

Download

5,657 downloads

Uploaded:15/04/2007

Dragonball: Source v0.1.1 Client Patch

dbsv011clientpatch.rar | 4.2 MB

servers won't be passworded by default. Both a Server and Client fix is required. If you are planning on playing DBS while still hosting a game, you'll only require the Client fix and not the server one, dedicated server's are servers that are, um, dedicated, and never off... You'll be surprised how many people don't realize that. Anyway...

Download

5,568 downloads

Uploaded:01/08/2005

Half-Life 2 God Damned Undead Mod Alpha

gdua002.exe | 14.88 MB

friends. Keep those freaks down with your normal assortment of Half Life 2 weapons on a map once designed to kill your own friends in. Coming Soon: More maps, more weapons, proper scoring, and what have you! Remember that this mod is still in alpha mode, which means allot has to be improved in this mod,Have fun with this new mod for half-life 2!

Download

5,530 downloads

Uploaded:22/09/2006

Half-Life 2: Eternal Silence Mod Beta Client

eternal_silence_beta1_0.exe | 166.59 MB

destroy each other in the depths of space. Pilots coordinate strikes with invading infantry in order to take down the behemoth capital ships from both the inside on-foot and the outside with spaceships. Full of fast-paced action both in space and on foot, Eternal Silence offers a seamless blend of two exciting genres. If you dont know what Eternal Silence is look at the [url="http://halflife2.filefront.com/file/HalfLife_2_Eternal_Silence_Mod_Trailer;70019"]Trailer[/url]. [b]Features:[/b] [*] Full Infantry gameplay [*] All but a few weapons ingame [*] Immobile Capship Gameplay [*] 2 Pilotable Craft (UTF Fighter + UTF Interceptor) [*] 1 space scenario map (es_aethra_scenario) [*] Full physics control (free flight and assisted flight) [*] Sounds for all guns and all ship weapons [*] Custom binding interface for mouse and joystick [*] Mapping help and getting started tutorial available on wiki [*] Automated capital ship turrets

Download

5,456 downloads

Uploaded:08/01/2005

Half-Life 2 Substance V0.32 - V0.35 Patch

hl2substancepatch032to035.zip | 6.59 MB

gunship, headcrab, zombie, cop, pistol & submachinegun - revised sounds: rifle fire & gravity gun loop - enhanced maximum ammo for weapons: Colt 357, shotgun, crossbow & rpg - damage from headshots enhanced - added the capability to lift wrecked cars with the gravity gun - level 31 not-loading bug fixed [b]To install:[/b] Extract the .zip archive into your [b]sourcemods -> HL2Substance[/b] directory and let it overwrite some previous files. [b]NOTE:[/b] To shorten the loading times considerably, all you need to do is copy your "[b]Half-Life2 -> hl2 -> maps[/b]" folder and paste it into the [b]"sourcemods -> HL2Substance"[/b] mod directory. Be sure to grab the [url="http://halflife2.filefront.com/file/;35658"]Half-Life 2 Substance V0.32 Singleplayer Mod[/url] full install! Enjoy! ... and remember, stay tuned for further updates of this kill frenzy, action packed kick ass SP Mod! :)

Download

5,393 downloads

Uploaded:28/09/2005

Half-Life 2 Synergy Mod Client

synergyb10cl.exe | 89.07 MB

nice definately worth a download.

Download

5,300 downloads

Uploaded:08/07/2006

Half-Life 2 Pilotable Strider :: Titan's War Mod

stridermod035full.exe | 20.09 MB

Strider like the HL2 Vehicles, but also you can use the machine gun, Anti-matter cannon and leg attack. You can control a helicopter too, using his machine gun and the bombs. And also a combine APC, with his machine gun and his Missiles.

Download

5,269 downloads

Uploaded:24/07/2007

Half-Life 2: Zombie Master v1.1.3 Server Files

zm_linux_113.tar.gz | 83.56 MB

Files[/b] of v1.1.3, you are not required to have previous versions. Interested in checking the change log? Check out the change log below: [*] [b]v1.1.3 Change Log[/b] - [Fix] \"Wall-running\" exploit - [Fix] Spamming Roundrestart caused the round to never restart - [Fix] VGUI screens crashed the game - [Fix] Squad selecting crashed if zombies in group die - [Fix] Empty servers crashed by voteRR - [Fix] respawn_entities could be called by anyone and crashes a server - [Fix] Console commands could bypass limited spawns - [Fix] Trigger_playercount was broken - [Fix] Spawning 5 zombies when they wouldn\'t fit in the zombie cap deducted resources without spawning all five - [Feature] Ragdoll fade time can now be set by changing cl_ragdoll_fadetime - [Feature] Cool name colours for developers - [Feature] Announce SteamIDs of TKs - [Feature] Player name sent to the console when an explosive barrel is shot

Download

5,096 downloads

Uploaded:20/10/2006

Half-Life 2: ExitE Mod - Client Files

client.rar | 43.35 MB

Proof™ - Phong'd And Improved Portal Gun Model - Ex151_Test Map - HUD Bugfix - Mapsycle Fix - Metamod And much, MUCH More. Here's a video showing a bit on this new version: Grab this new version and see the screenshots below!

Download

5,083 downloads

Uploaded:11/09/2007

Half-Life 2: Hidden Source Full Client Installer

hsb4bfull.zip | 223.96 MB

man Infinitum Research Intercept Squad (I.R.I.S.) or as Subject 617 AKA "The Hidden". As a member of IRIS the player must locate and destroy the Hidden, as the Hidden the player must evade capture and use all abilities at his disposal to turn the tables on his aggressors. =========================================================================== To install, shutdown Steam Client then simply unzip/extract to your [b]steam/SteamApps/SourceMods[/b] folder and restart Steam. =========================================================================== Here is a rundown of what's changed from 4a to 4b, as provided by Hidden Source... [quote]While it's not Beta 5, we felt that enough's enough and that we had to get something out the door. So while this update does nothing on the code side of things (we didn't want to go back and try and jury-rig the old code base into a releaseable state - the additional problems that would create would be endless!) it does update the mods steamappid to 215 (we appreciate that a number of players and servers have already done this, but with this update everyone should be on the same playing field and we should have no more problems with one group being unable to play on certain servers!) We've scrapped manor (if you've been following the forum, you'll be aware of this) but rather than leave you with one less map, we've fixed up hdn_origin by removing the lag inducing shakes and replaced manor with the much more atmospheric and decidely sexy hdn_decay (see if you can guess the influences!) Aside from those major changes, this update includes a number of alterations to materials and models and includes a whole new look and feel to the menus and front end! Though keep in mind, we have held back some art updates for beta 5, just so we've got some new shinies to go along with the new gameplay mode and feature set.[/quote]

Download

4,948 downloads

Uploaded:15/01/2006

Half-Life 2 Substance Patch

12patch.zip | 3.94 MB

best suit your gaming style. Welcome to the real Substance, what action is made of! Features: [*] New single player campaign modes: European Extreme mode is a nightmare/legendary difficulty with all the Substance features but no extra encounters - best for low-level hardwares; the Gordon Tales are an alternate take on Freeman\'s arrival to C17, which start with a new intro and follow his steps in the Seventeen Years War - think of the chaos of the \"Follow Freeman!\" chapter,only from the beginning; while Survivor mode is based on health management and trades Halo shields for medikits, so you must save and leech health or an error too many in the canals could prove fatal only in the citadel!; [*] Gameplay additions: bullet time + fast reload as in Max Payne 2, gruesome new gibbing system,friendly fire,open wounds, Critical Hit System as in Shogo (score headshots and melee kills to win health!), the weapons\' weight affect your walk speed, fast Punch button, crosshair disappears if you don\'t slow down, alternate firemodes, allies spawning, enemy conversions, incendiary/dark energy shells, kill striders with normal guns and meet bullsquids, houndeyes, assassins and stalkers; [*] The lost Raising the Bar HL2 intro recreated by MedicDance and Smanu85; [*] Get acquainted with the new game features in the revised VR Training map or enjoy the Substance comics by artist LKL; [*] The HEV FORMS class system,press \"TAB\" and select your personality among the following ones! Unlocked once you acquire the crowbar from Barney. This patch fixes the loud helicopter at the beginning of the Gordon Tales. Check below for a full list of changes.

Download

4,926 downloads

Uploaded:29/01/2007

Half-Life 2: ExitE Mod: Community Portal Pack

portalpack.7z | 105.91 MB

also has many other features including new models, sounds and textures. Here's a video showing Challenge 18 of the new map: Here's a video showing Challenge 19 of the new map: Great job! See the readme below for full credits. Grab it below.

Download

4,920 downloads

Uploaded:07/10/2005

Half-Life 2 Trigun - Escape From Pain Mod

tefp.exe | 22.8 MB

with its own custom characters. Would you rather be Knives and have everyone bow at your feet; or become Vash and uphold justice? The decision is yours. This is a highly unfinished alpha, and sadly, it will be the last release from us. We have decided to stop the mod due to not being motivated anymore. We are glad for the little support you\'ve given us in the past and hope to see you all in future projects. - The TEFP Team\"[/quote]

Download

4,845 downloads

Uploaded:10/09/2005

Insects Infestation Media Pack 1

videosii.zip | 67.42 MB


Download

4,825 downloads

Uploaded:19/11/2006

Half-Life 2: HL2: Coop Mod Patch

hl2cp.patch2.11.exe | 11.93 MB

those that downloaded the original release a few errors were found which have now been patched. As far as we can see the mod works great in both dedicated and client server modes online. Added: -Player model Jessica( SIN ) -New Music Fixed: -Server Crash on Dedicated Server. -Client Crash on join a Server. -Change level in Console fixed.[/quote] The file name shows an incorrect version number but the file size indicates this is a new patch. Grab you update below!

Download

4,803 downloads

Uploaded:23/08/2005

Half-Life 2 Fueled Mod Alpha 2308

fueledmp2308.rar | 30.47 MB

mixed with the kind of strategic gameplay of the Battlefield series placed in a dystopic (almost post-apocolyptic) setting. And while the mayhem will be esque` of Grand Theft Auto, and the teamplay will be biased towards BattleField like structure - Bot SP and MP will share a dark, decaying gloomy atmosphere. Whereas the multiplayer component is similar to the likes of GTA meets Battlefield with Stalker makeover, the singleplayer component will take inspiration from games like Deus Ex (the original, not the sequel) in terms of gameplay. Using an in depth character and faction system in addition to the core Fueled technology to produce a truely immersive and largely non-linear gaming experience. Sound like a load of crap? Good. It wouldn't be much fun if it were easy.

Download

4,768 downloads

Uploaded:28/01/2004

Hell Blaze Teaser Video

hbteaser.wmv | 5.42 MB


Download

4,763 downloads

Uploaded:18/07/2005

Half-Life 2 Dodgeball Mod

dodgeball_alpha3.zip | 6.68 MB

Dodgeball will be a game based on the sport we all love. This is a game designed with you in mind. We are creating an amazing innovative gameplay experience and focusing on the specific items that will make this game stand out from the crowd. Dodgeball is available with up to 16 on 16 matches for pure hilarious adrenaline pumping fun! We are in the process of taking full use of the Havoc physics engine to add to the gameplay experience. One of the most important things about Dodgeball is the competition. Updates: - Balls now have red texture - Hands are animated and catching the opponents ball is - possible (but not unless you practice) - Balls respawning fixed on db_skyscraper - Falling Damage fixed on db_skyscraper - Dodgeballs now bounce and react to physics like a rubber ball. They can bounce off of players, walls, the floor and of course, other balls. - Non-Teamplay servers no longer crash on boot. - Dodgeball Background menu image now implemented. - db_prison renamed db_EastLA. - Added crows to EastLA for your aiming practice. - Charging a throw is now necessary to get enough velocity to do damage. (3 seconds is a full charge) - db_twofloors(alpha) is included with the build. (try it out on teamplay mode only).

Download

4,711 downloads

Uploaded:13/06/2010

Orion Beta v1.2 Full Client

orion_beta12_full.exe | 1.34 GB

completely stomp all over Beta 1.0 & 1.1's face Today marks a very special day for all of us. This has been months in the making but completely worth the wait! We've completely re-shaped the Orion Source Beta. It is light years ahead of the previous releases in terms of performance, optimization, stability, and features. We've gone back and re-worked the entire weapons system, wrote a brand new grenade system, completed over 100 game tweaks and fixes, removed all server crash bugs and added 5 brand new maps! We are extremely happy to release this and we will be posting updates all week as well as playing with the community. Be sure to visit our forums to obtain exclusive media as well as arranged playtest sessions and more!

Download

4,644 downloads

Uploaded:08/08/2005

Half-Life 2 DM Dodgeball: Source Mod (EXE)

dodgeballalpha_4.0.zip | 8.87 MB

Here is the changelog as released by the Dodgeball Mod Team [quote] [b]Maps:[/b]db_tetriz, db_skeeball, and db_caveball have been released. The map db_skyscraper has been updated and telefragging has been fixed. The community designed maps: db_Schoolgymn, db_Hockeyrink, db_2forts, and db_Yardwars have been released on the official Dodgeball dedicated server. [b]Sounds:[/b]New sounds have been implemented for the dodgeball bouncing, hitting and throwing. [b]Skins:[/b]A new dodgeball skin has been released. [b]Models:[/b]The player is no longer holding a grenade in the world model. He is now holding a dodgeball.The animations are also updated showing the character's hands while running and catching. [b]Round Timer:[/b] Allows the game to restart the round and keep playing instead of having to reload the map everytime a round ends. [b]Competition Mode Beta:[/b] This mode allows players to play the classic dodgeball style gameplay in which players go out of the game when they are hit or when their ball is caught. The players are also able to come back into the game if someone on their team catches a ball. When a team has been completely eliminated, the round restarts. [/quote] This is a definate download for everyone. This mod should bring hours of gameplay to your PC. If anyone asks, tell them HL2Files.com Sent ya ;) Checkout the [news="20765"]Press Release[/news] The EXE installer file is included in the ZIP file and is free of any known virus.

Download

4,628 downloads

Uploaded:27/02/2005

Half-Life 2 Weapon Sound Pack

razor_hl2_weaponsoundpack.zip | 5.07 MB

Double-Shot -Combine Turret -Airboat Turret (the original one sounded too weak) -NPC Firing Sounds for the USP, Glock (Alyx Gun), Pulse Rifle, MP7, and Flaregun -NPCs: -Hunter Firing, Rotor, Weapon Windup and Cooldown sounds -Gunship Firing, Rotor, Weapon Windup and Cooldown sounds -Dropship Firing and Rotor sounds -Combine APC Missile Firing sound -Hopper Turn-on sound -Strider Alert, Idle, Pain, and Firing sounds -Zombie Alert, Pain, and Attack sounds -Poison Zombie (the guys w/ the black headcrabs) Pain and Death sounds -Turret Firing sound -Combine Sniper Firing sound (usually i keep this in no matter what :) I added a bit of reverb and echo to some of the sounds. The zombie(s) and strider sounds were from HL and the various Combine weapon firing sounds from Doom 3\'s Plasma Gun. The USP is taken from HL2 itself (\"why is the USP louder when the Combine uses it?\"), the MP7 is just a mix of various other sounds, and the Combine Sniper and Grenade Launcher is from Ghost Recon.

Download

4,495 downloads

Uploaded:04/12/2004

Half-Life 2 Friendly Fire Mod

hl2_friendly_fire.zip | 3.45 MB

NPC\'s Friendly NPC\'s will now get pissed off at you if you shoot them Higer hit tolerance while in combat Citizens who see you attack another Citizen will also attack you Known Issues: Localization Text shows as tokens (ie. #HL2_CROWBAR, etc) New Game Chapter Dialog does not work Installation: Unzip to half-life 2 folder (the folder that contains hl2.exe) Create a shortcut on the desktop by right-clicking the game on the game list and selecting \"Create desktop shortcut\". In the launch parameters of the shortcut add: -game HL2_Friendly_Fire -console Use map command to switch levels until I am able to get the New Game Chapters running Shoot teammates in frustration (or joy.... sicko)

Download

4,482 downloads

Uploaded:17/07/2004

Insects Infestation Mod Music - Theme

iitheme.mp3 | 3.79 MB


Download

4,457 downloads

Uploaded:24/11/2005

Half-Life 2 Assault Mod

hl2as_beta7_full.exe | 74.24 MB

to play every map on every team, and teams are always as balanced as possible. The objective is fairly simple, there are 3 or more sections to each map, and the Rebel team must destroy a particular target before the next area is unlocked, until eventually destroying the final target at the end of the map. Areas remain unlocked once opened, and the spawn points will move on. Combine forces are only equipped with the AR2 and stunstick, as they have the easiest task. The rebels only have the crowbar, pistol and machine gun. All players can view an objective map in the top righthand corner, which also shows player locations, team status, and the position of the next objective. The rebel targets can be destroyed by explosives or gunfire from a distance, but take ALOT of damage before being destroyed, or can be destroyed quite quickly close up with the crowbar, but leaves the player vulnerable to Combine fire from behind, and fairly defenceless, relying on team mates for backup. The round is won either by the Rebels successfully destroying all targets, or by the Combine who defend for longer than the allotted time limit.

Download

4,355 downloads

Uploaded:27/05/2007

Dragonball: Source v0.1.24 Server Patch

dbsv0.1.24serverpatch.rar | 5.97 MB

change crash bug and the !level crash bug have been squashed. This patch doesn\'t really add anything new to the game, just fixes/polishes some areas, but it does add one feature to make melee a little easier to control, especially when dashing or flying. The team has added a button that when pressed with snap your view to your lock on target, which allows for more accurate fast paced action. In the options menu you can set it to toggle or non toggle. If you check the box it will set toggle mode, which means when you push the button your view will stay focused on your target until you push the button again to unlock your view. If the check box is unchecked, you will have to hold the button down to keep your view locked. [*] [b]Changelog for v0.1.24[/b] [b]Fixes:[/b] -Map change crash bug squashed -!level crash bug fixed -fixed balance team issue when only 2 or 3 teams enabled -fixed lag issue when saving stats -fixed getting stuck in an animation when changing attack mode due to lag [b]Additions/Changes:[/b] -Added player name on/off toggle to the player options -Added snap view button for lockon enhancement -Now need at least 2 people in the server to win a round -Dash attacks now knock back the enemy -Dash no longer does double damage -Must have client version 1.24 to play on 1.24 servers -Only do half melee damage when not touching the ground -Stats rank is only updated on map change (saves alot of sorting time) -Connecting with a dash punch now ends the dash (used to allow the enemy to hit you while you were stuck in a delayed animation) -Can now cancel special attacks once they have been fired (will add more effects to this next major release)

Download

4,318 downloads

Uploaded:08/12/2006

Half-Life 2: Synergy: v2.1 Patch

synb21upd.exe | 34.22 MB

bug where game_player_equip would not allow you to recieve more than 1 weapon of the same type - Fixed bug where HUD target ID would display NPC health incorrectly - Updated scoring system - Fixed bug where players could spawn behind locked doors or get players stuck using the new spawn system - Fixed bug where players could not always spawn near the player of their choice or spawn in free-roaming mode - Fixed player-boosting hull sizes (players were getting stuck in the other player or could not hop on top) - Fixed many misc bugs that would crash servers (shakescreens, vehicles, pickup objects, etc.) - Disabled "player_loadsaved" entity that would get 1 player in the server stuck and/or blind when triggered - Fixed entity name translation for CS:S and DOD:S levels Mr.Hankey on - Added basic weapon customization for level creators (use "customweapon" keyvalue in Hammer) - Added "Enable", "Disable" and "Toggle" inputs for func_precipitation (upon request) - Updated Flaregun and Flare entities, more like Beta 1 and 2 (pre-port) - Updated thirdperson view, fixed choppy animations for local player - Tweaked the character selection UI - Enabled "cl_righthand" client console variable (for the left-handed people) - Fixed bug where NPCs that were looking for grounded weapons, would crash the server - Added console command "holsterweapon" which will make you put away your weapon (could be used for role-playing) - Fixed thirdperson view drawing the firstperson view muzzleflash upon firing your weapon - Updated Panthereye NPC AI - Fixed a bug where HUD weapon load would crash the server if buffer ran out of space - Added new "Synergy Mod Settings" GUI, so people can easily mount other Steam applications and set client variables specific to Synergy - Fixed bug where players would be awarded points worth more than the NPC had in health - Added ability for players to have their own personalized color (for flares) - Personal player colors now affect SLAMs and grenades, as well as flares - Personal player colors now reflect what team the player is on, in Teamplay games - Restored player view kick for melee weapons (crowbar and stunstick) - Ladder footstep sounds are now played while on both ladder types - Updated "Wall Hop" code, added console variable "sv_wallhop_scale" - Added console variable "mp_crowbar_backdeath" to have players kill other players and/or NPCs instantly when hit in the back with crowbar - Added console variable "sv_jump_viewkick" so player view will kick up a bit when jumping (speed is factor) - Fixed bug where player sounds would emit from entry-point of vehicle when in a vehicle - Fixed bug where an invalid player animation would be played when switching weapons after jumping Lots of great fixes/tweaks. Grab your update now and get to the zombie killin!

Download

4,242 downloads

Uploaded:24/04/2007

Half-Life 2: Revolt - The Decimation Mod

setupdecimation.exe | 304.37 MB

accuracy and rock solid game play. Every environment is tailored to each objective to ensure balanced competitive play. Power weapons aid in the dynamics of combat. A 100% TC designed strictly for E-sports. Stay alert and cover your ass, Revolt is back!

Download

4,212 downloads

Uploaded:02/08/2006

Half-Life 2 Socialist Tension Single Player Mod

socialisttension.zip | 5.78 MB

you to assassinate Dr. Breen and put an end to his domination. But he doesn\'t know that the \"death\" of Dr. Breen will lead to tragic consequences and thus your only hope is to get out of City 17 as soon as fast. Good luck.

Download

4,071 downloads

Uploaded:15/10/2005

Half-Life 2 The Hidden Source Mod

hsbeta2.exe | 110.29 MB

experimental station stumbled across some remarkable phenomenon involving DNA manipulation. This led to deeper research with dangerously unpredictable results, often leading to human patients losing their lives in irresponsible and immoral experiments. Time passed on, and by the mid 1990's the failure rate of the experiments had been reduced from 75% to a mere 15%, enough for Infinitum to move onto the next stage, Biological Light Refraction. The British team were hoping to unravel the possibilities of light manipulation to create the perfect covert military agent. Early into the new millennium, due to a gross miscalculation, a series of tests on Subject 617 led to a massive synaptic trauma leaving the patient with multiple genetic anomalies. The subject was left in constant pain and with unstable DNA. The subject escaped captivity, killing anyone that got in its way, the I.R.I.S (Infinitum Research Intercept Squad) team have been deployed to return the subject to a maximum security Infinitum Research facility for further study and dissection. The entire project was considered a failure, all funding ceased and development was discontinued. All records and traces of the experiments were destroyed. Infinitum Research denies all knowledge of any form of human DNA manipulation but are more than happy to comment on the possibilities of cloning human organs inside suitable animal donors. It is believed that these organ cloning experiments form the main cover for their human genetic manipulation experimentation. As the I.R.I.S team close their net around it, subject 617, known as The Hidden must turn the tables becoming the hunter instead of the hunted![/quote] [b]*NOTE: There is a [url="http://halflife2.filefront.com/file/;48755"]Beta 2a hotfix[/url] already and it is required for playing! [/b]

Download

4,060 downloads

Uploaded:16/12/2005

Half-Life 2 DeathMatch Pro Mod

hl2dmpro_cltsrv_win32_v1.5.exe | 90.99 MB

nightmares of setting up a game this mod enhances the DM and adds a ton of new things this latest version introduces four new teams Yellow combines, Red combines, Blue rebels and Purple rebels and this new version enhances some of the features from the previous versions and fixes a few bugs. And it adds a new game mode "Last Team Standing" and it adds a new enhanced administration menu which makes for excellent fun. This mod is worth the download. The full list of changes: [quote]Version 1.5 : 16/12/2005 . Added: Admin Menu . Added: Last Team Standing gamemod . Added: 4 new teams --> Yellow Combine, Red Combine, Blue Rebels and Purple Rebels . Added: Wall jump . Added: 3 new maps --> pg_swamplight and pg_icepick_B3 from Finger and pg_scepter from -think-circle . Added: dynamic modification of FOV in ProMod (80 to 120) . Added: ability to bind a key to open a Demo UI via Keyboard panel . Added: Mod icon in steam . Added: unlimited reflection in secondary fire of gauss . Added: team sorted by scores in Scoreboard (in ProMod) . Added: default binds for additional ProMod features . Added: dynamic control of "Add Time" and "Time Limit" entry fields in Command Menu . Added: new variables for dynamic messages - %w: display your current weapon - %d: display your last dropped weapon . Added: pg_cl_miniscore_team_x, pg_cl_miniscore_team_y, pg_cl_miniscore_noteam_x, pg_cl_miniscore_noteam_y to position the miniscore in the screen . Added: physcannon primary attack can act on players by pushing them . Changed: new maps version -> pg_boot_camp and pg_np_refinery_b5 from keved . Changed: default spawn with one hand grenade . Changed: 3 SMG1_Grenades in Arcade and Arena when spawning . Changed: all "pg_cl_" CVARs are written in the config.cfg when changed . Changed: Arena countdown set to 5 (was 10) . Changed: countdown last minute in Red . Changed: countdown ten last seconds with hundredth of second . Changed: bunny hopping/long jump enabled when ducked . Changed: InstantGib includes .357 and crossbow. No primary fire with gauss. . Changed: InstantGib now allowed in "Regular HL2DM" . Changed: unlimited reflection in primary attack of gauss . Changed: ability to be a non player spectator in Arena mod . Changed: ability to go to spectator even if dead . Changed: rcon moved from Command Menu to Admin Menu . Changed: gauss beam enlarged . Changed: RPG with only 1 missile maximum (to prevent RPG spamming) in ProMod . Changed: RPG missile damage power reduced of 25% . Changed: RPG max ammo is 1 in ProMod . Changed: Gauss accuracy improved . Changed: Gauss recoilforce increased of 3% . Changed: Gauss penetration power reduced from 48 units to 17 units in order to make most of the maps playabled with wallgauss "on" . Changed: Gauss secondary attack power reduced of 25% . Changed: wallgauss is disabled in Arena mod . Changed: quicker weapon switch and attack (ProMod) . Fixed: "tripmine under object" exploit is not possible in ProMod. To prevent it in "Regular HL2DM" set pg_sv_regular_tripmineexploit to "0" (set to "1" by default). . Fixed : "phys_swap scripts" exploit is not possible in ProMod. To prevent it in "Regular HL2DM" set pg_sv_regular_nophyscannondelay to "0" (set to "1" by default) . Fixed: when changing level, battlefield items are adapted to it . Fixed: miniscore is now display even if timelimit is set to 0 . Fixed: When in zoom in magnum or xbow and dropping weapon, we are not zoomed in the new weapon . Fixed: server does not crash if dropping weapon when in spectator . Fixed: Shot on npc (SLAM) does not make hitsound now . Fixed: "maps list" and "next maps list" are updated when changing from a server to an other one . Fixed: wallgauss on displacement part of a map[/quote]

Download

4,018 downloads

Uploaded:20/02/2005

Half-Life 2 Garry\'s Mod Half-Life:Source Addon

hls_models_addonv2.zip | 14.32 MB

and it\'s common sense really, but MAKE SURE YOU BACK-UP garry_props.txt! I can\'t stress that enough. Otherwise you\'d have to download garry\'s mod again.

Download

3,960 downloads

Uploaded:09/06/2006

The Hive 1.2

thehive12.exe | 24.68 MB

battle the whole story of Half-Life 2 with your friends! With completely new player models VenShinra has vastly improved!

Download

3,919 downloads

Uploaded:28/01/2008

Half-Life 2: Insurgency Mod Client 2.0E

insurgency_client_2.0e_setup.exe | 821.29 MB

unconventional fighter that uses a combination of firepower and bravery to take on their sometimes overwhelming opponent (Insurgents). Intense realism will keep you alert as you and your team try accomplish the mission's objectives. Specified roles are included within each Squad that make up your team's Platoon. Command and control from a 4-soldier Fireteam, to an 8-soldier Squad, up to a 32-soldier Platoon. A unique point system ensures that online combat veterans will be rewarded for their leadership and tactical abilities so that they can rise through the ranks and command the platoon. Grab one of the many weapons in the arsenal and join the fight using guerrilla tactics against the powerful enemy, fire RPGs at enemy infantry, or deploy your machine gun to take down entire platoons! Engage in urban warfare where every window, doorway or road block is a potential ambush point and every object on the street needs to be watched with care. Fight against the occupation from behind windows and burned cars, with your finger on the trigger and an unsuspecting patrol down the street getting ever closer. Whatever you choose to do, Insurgency is sure to get your pulse racing and make your breathing feel heavy while you engage in such a unique and original combat experience. [b][u]This is the 2.0E full installer, make sure to uninstall any previous versions first.[/b][/u]

Download

3,916 downloads

Uploaded:07/03/2006

Half-Life 2 Wivenhoe: The Fall of Ravenholm Mod

wivenhoe.zip | 29.27 MB

shelling of Ravenholm, the last bastion held by the civilians in City 17. Wivenhoe is a Combine-controlled dam facility upriver from City 17 and the environments consist of the spillway, dam wall, indoor facility and a bridge across the ravine. These environments incorporate stealth, action and horror gameplay.

Download

3,852 downloads

Uploaded:08/06/2005

Half-Life 2 Crazy Ball Mod Beta

crazyball046.rar | 3.49 MB

on which team you are on. The two teams are rebels and combine. ( They both decided to put there differences behind them and have a nice fun game of crazy ball! )

Download

3,815 downloads

Uploaded:24/12/2006

Half-Life 2: ExitE Mod: Real Portal Gun Model

portalgungoldrelease.zip | 664.22 KB

your gravity gun to a portal gun model. Both guns are complete with animations. Great job!

Download

3,800 downloads

Uploaded:16/10/2005

Half-Life 2 Dystopia Demo Client Mod

dystopia_demo_server_full_u3.zip | 120.36 MB

crash when spawing [*] FIXED: Player not being spawned [*] FIXED: Melee weapons not hitting jacked in enemy decker at 0 range [*] FIXED: Headshots on deckers [*] FIXED: MK808 can be fired when ledge grabbing [*] FIXED: Cyberspace movement speed exploit [*] FIXED: Cyber weapon randomly giving out points [*] FIXED: Security on map and round restart [*] ADDED: support for Punks Attacking objective maps

Download

3,790 downloads

Uploaded:13/10/2006

Half-Life 2: Blue Shift 2 Modification

blue_shift_2_demo_1.zip | 6.6 MB

Issues: [quote] Weapon_csniper is buggy One headcrab is stuck in the wall Game does not return to main menu after credits One texture needs to be animated HDR Lighting is untested. Some audio not playing properly (music). Map selection isn't customized Known features: 3 new weapons. 1 new map. Highly optimized map[/quote] For those not familar with this mod, here's some information: [quote] Blue Shift 2 is a Half Life 2 modification started by GMan003. It quickly gained support through its birth-forum, Facepunchstudios. Growing too large for the regular forums, the group started the Blue Shift 2 forums, which are still gaining support. Many positions are still available so if you meet the requirements, feel free to ask. --- In this game, a sequel to Gearbox's Blue Shift, you play as Barney Calhoun, an ally throughout much of Half-Life 2. The game takes place immediately before Half-Life 2, showing Barney's epic crusade through Industrial City 17, the coastal areas, Ravenholm, and outlying, fighting creatures and combine alike. It is built on the Half-Life 2 engine, Source. Half-Life 2 is required to play. Is not yet compatible with XBox, XBox360, PS3 or Linux versions of Half-Life 2.[/quote] You can visit the official site [url="http://www.blueshift2.com/"]HERE[/url] and visit their space on [url="http://mods.moddb.com/7577/blue-shift-2/"]ModDB[/url]. Grab the demo below and add your comments! The screenshots below do not necessarily pertain to areas in this demo.

Download

3,774 downloads

Uploaded:17/05/2007

Jailbreak: Source v0.3.1 Release

jbv0.3.1setup.exe | 17.37 MB

and glitches found in Version 0.3. [*] [b]Change List:[/b] - Added duration field to the time before next release is allowed to make it longer - Fixed a crash when trying to drop a weapon whilst not holding one - Finally fixed execution camera crash - Added a delay of 3 seconds between radio messages - Stopped turrets shooting at dead people - Fixed a crash in baseentity where the gamerules object wasnt checked before use - Stopped turrets disappearing - Getting killed by a turret no longer deducts a point - Stopped observers taking damage, using ladders and using the "kill" command - Releases counted properly - Fixed lockable door in Rebel base, preventing release (by removing it) - Fixed floating guns in all maps - Fixed unusable Grenade Crate in Woodneck - Made all escapes slightly easier - Fixed Abalos train climbing exploit - Tried to balance escapes in Woodneck (but only time will tell!) - Fixed lift problem in Woodneck escape - Added button to lift in Metropolis escape

Download

3,656 downloads

Uploaded:08/05/2005

Half-Life 2 The Bitter End Beta 1 Mod

the_bitter_end_b1.zip | 12.06 MB

You cant see whats happening outside due to barricaded windows.. You can only hear gunshots... Screams... Suddenly you hear a knock on the door, and the password is heard. Three soldiers come down the stairs and open the door for the awaiting engineer, who then rushes into the building to begin analysing newly discovered Glock blueprints. Palms sweaty, eyes weary, you hear a scream. The chairs and tables blocking the windows begin breaking down from violent outside hits.. Hands - bloody, battered hands - begin reaching inside the building. The newly welded metal hotel entrance begins denting, beaten down by unhuman forces. Silence... You swallow loudly, looking over to your teammate while loads of undead humans pour into the now unhinged door. Your teammate promptly gets his limbs torn off and flung towards you. Rushing in with your trusty baseball bat, the zombies feel your wrath and fury.. More teammates sprint down the stairs and throw you a glock, after hearing your pleas for help. The zombies back you into a corner... Screams everywhere. You fire and swing widly, but its too late.... You have failed to defend yourself against the zombie onslaught. Fight hordes of zombies until death, the more points you get the better weapon you buy!

Download

3,642 downloads

Uploaded:01/08/2008

Jailbreak: Source Official Mappack #1

jailbreak_mappack1.zip | 136.81 MB

Theory - Imprisoned by Guessmyname - Skyline by Asskicker - Studio by Baracuda- Bridge by Panther (objective map) - Labyrinth by Laura - Detritus by Asskicker - Station by Altaire - Valley by Altaire - Chasm by Jayjack - Tron by Damatman [b]Custom Map Server:[/b] We'll be running all fourteen custom maps in rotation on Official Server #4, and on Saturday night we're holding Game Night there too! So make sure to join us at 19:30 GMT/UK Time and get your fill!

Download

3,582 downloads

Uploaded:07/07/2007

Half-Life 2: Insurgency Server Patch

insurgency_1.1_server_patch.zip | 128.32 MB

who don\'t wish to create a server, you don\'t need this. Fancy in wanting to know the changes? [*] Beta 1.1 Changelog - Added:Added server-side cvars \"tkremove\" and \"tkdetect\" to help deal with team killers - Added cvar \"ins_dmgfactor\" - Added super-sonic bullet whiz effect - Added incremental weapon sway when low on stamina - Added hint reminding you of alternate stance modes - Added weapon slot keys - Added new map ins_hillah Changed: - Changed \"sv_alltalk\" to default to \"0\" - Increased rate of fire of M249 to be that of its real life counterpart - Replaced round-restart commands with \"ins_restart_game\" and \"ins_restart_round\" - Renamed server-side cvar \"ins_endtime\" to \"mp_chattime\" - Renamed server-side cvar \"ins_friendlyfire\" to \"mp_friendlyfire\" Fixed: - Fixed attacking with grenades while sprinting - Fixed bipod view locking issues while moving in prone - Fixed exploit allowing people to finish reloading their weapon at abnormally fast speeds - Fixed exploit allowing people to go from standing to prone super fast - Fixed explosions recording deaths as suicides - Fixed iron sights twitching under lag - Fixed pausing of automatic sounds - Fixed people being unable to use grenade if attacking while going prone - Fixed players automatically spawning when they enter the server - Fixed reloading with M249 - Fixed shells sticking to players and floating in mid-air - Fixed strange behavior in the shotgun reload - Fixed various server and client-side exploits and crashes Misc: - Changing class doesn\'t kill you anymore - Client DLLs now built without SSE, fixing a small problem for people with no SSE support on their CPU - Hint to suggest use of \"cl_stancemode 1\" - Optimized dust effects to use less CPU - Removed ability to use spraypaint or flashlights in spectator mode - Various gameplay balance improvements - Various small FPS improvements So what are you waiting for? Go download this patch! ATTENTION: Remember that you need the full Insurgency Beta 1 build in order to use this patch!

Download

3,446 downloads

Uploaded:17/04/2007

Dragonball: Source DBZ Cell Games Map

dbzcellgames.zip | 1.99 MB

has made a map for the great modification! Check out the screenshots below to see more details of the map.

Download

3,411 downloads

Uploaded:01/09/2008

SourceForts v1.9.4 Full Client

sf194client.exe | 138.16 MB

players build bases and other structures with blocks and plates to protect themselves and their team's flag. The constructing is done with the Gravity Gun that allows you to freeze and unfreeze objects, pick them up and move them. Each side has a limited amount of objects so use them vigilant. In the combat phase you will have to try and steal the enemies flag and return it to your flag. This is harder then it sounds since the other team will most likely have build an entire fort worthy of Mordor during the build phase to protect their flag. You can however unfreeze the enemies objects with the engineer class ( more about the classes below ) to make a hole in their defenses. The result is total mayhem where you have to defend your walls/structures, try to find a breach or create one in your enemies base, try not to get killed and get their flag and at the same time lay waste to the opposite team. This results in a awesome chaotic match with a different twist each round. The mod also has several different classes which each have their ups and downs. A must have mod if you're into CTF with a twist, also a great mod to play over lan with a bunch of buddies, fun guaranteed.

Download

3,282 downloads

Uploaded:04/01/2005

Half-Life 2 Super Phys Mod V0.1

superphysmod_0.1.zip | 504.09 KB

of the game, with you\'re physcannon. If you are wondering what a physcannon is, it is the orange gravity gun. If you are wondering what a super physcannon is, it is the blue gravity gun.

Download

3,245 downloads

Uploaded:11/06/2007

Half-Life 2: Zombie Master v1.1.1 Full Client

zm_beta_111_full.exe | 53.63 MB

Recommended if you never have played Zombie Master before. Go check the Change Log below! [b]Change Log[/b] [fix] Players' names not showing up when looking at them [fix] Entities duplicating on round restart, causing server crashes [fix] Players spawning in walls and spawns generally acting up [fix] Game Information menu not updating after switching servers [fix] Group spawning when near cap deducting resources without spawning [fix] Weapons disappearing 30 seconds after being dropped [fix] Bug in player-counting entity toggle [fix] Various crashes caused by burning zombies [fix] Various minor interface bugs [fix] zm_warehouse overhauled [fix] Various issues with zm_minerinconvenience and zm_docksofthedead [twk] Survivors can only pick up ammo if they have room for at least half of the box [twk] Zombies shouldn't give up and stop walking as often when bumping into others [twk] Added randomness to choice of new Master when multiple players have the highest priority rating [twk] Allowed ZM placing traps on objects, tweaked triggering range [twk] Improved automatic round restart detection when new players join an empty server [add] New models for shotgun and MAC10 [add] Select all button [add] Forced choice of whether player wants to be able to become ZM or not at joining of server [add] Brush map entity that blocks Hidden Summon [add] Default ban list for known trolls/griefers [add] Basic loading screen with some tips for new players

Download

3,233 downloads

Uploaded:31/01/2007

Half-Life 2: Gutter Runners Modification - Client File

gutter_runners_1_1.exe | 129.36 MB

first person shooter Half-Life2 modification that takes you into close action face to face with your opponent, The Rat or the Human. The stealthy Rats are trying to invade the "City of Skavo" which the Humans must defend at all costs. Gutter Runners were first thought to be a "fastmod" that I anticipated to do in a week or so, but as I modeled on, I and Nic2 (who were fast to join in) realized that we could make it much more than just one man and one rat. As we modded on we came up with new concepts and ideas and so the mod evolved. Now you can you choose between six different classes, which are the Watchman, the Marksman and the Assassin for the City Watch and the Stalker, the Warlock and the Defiler for the Gutter Runners.[/quote] So what are you waiting for, are you a man or a rat? Grab your copy below! [b]THIS IS THE CLIENT FILE[/b]

Download

3,232 downloads

Uploaded:01/05/2005

Half-Life 2 Substance V1.0X - V1.1 Patch

hl2substancepatch11.zip | 3.56 MB

errors. This updates both V1.0 and V1.04.

Download

3,224 downloads

Uploaded:22/04/2007

Dragonball: Source v0.1.22 Patch

dbsv0.1.22patch.exe | 5.09 MB

version :: ChangeLog for v0.1.1 to v0.1.2 *Note: Client and server must both be upgraded to 0.1.2 to be able to play [*] Fixes: -PS crash bugs -lockon crash bug when your lockon target leaves the server -No longer get stuck with the use key -Adjusted dash punch damage to not be so overpowered -No longer get stuck if flinched too many times in a short period of time -Can no longer power up while teleporting -Reduced damage reduction for all players -Teleport Behind takes player sizes into account now -Fixed bug where certain kills weren't being recorded by stats -Fixed stats saving too often error (less lag now) -!nextmap and !timeleft no longer report in doubles -winning a round is now recorded properly by stats -must be on ground to recharge stamina and ki -can no longer go over 125% pl, 125% is max -KOTH trigger box no longer makes energy attacks explode in your face -MOTD now appears on map restart every time -when a player is holding a dragonball with less then 10% pl the dball shows up on radar properly now -Fixed getting stuck in fly mode when smashed out of the air -various other minor tweaks -fixed map change crash bug -enhanced melee! [*] Additions: -added various admin commands (see website for details) -team balance command added -disable beams command added -set number of playable teams command added -added command to set winning score for KOTH -respawn time command added

Download

3,202 downloads

Uploaded:08/05/2005

Half-Life 2 The Hidden Mod Playtest

hiddenplaytaster.rar | 28.03 MB

early 1950\'s human genetics experimentation was taking its first, tentative, steps. Amongst many other black projects, a team of British scientists working at a Infinitum Research experimental station stumbled across some remarkable phenomenon involving DNA manipulation. This led to deeper research with dangerously unpredictable results, often leading to human patients losing their lives in irresponsible and immoral experiments. Time passed on, and by the mid 1990\'s the failure rate of the experiments had been reduced from 75% to a mere 15%, enough for Infinitum to move onto the next stage, Biological Light Refraction. The British team were hoping to unravel the possibilities of light manipulation to create the perfect covert military agent. Early into the new millennium, due to a gross miscalculation, a series of tests on Subject 617 led to a massive synaptic trauma leaving the patient with multiple genetic anomalies. The subject was left in constant pain and with unstable DNA. The subject escaped captivity, killing anyone that got in its way, the I.R.I.S (Infinitum Research Intercept Squad) team have been deployed to return the subject to a maximum security Infinitum Research facility for further study and dissection. The entire project was considered a failure, all funding ceased and development was discontinued. All records and traces of the experiments were destroyed. Infinitum Research denies all knowledge of any form of human DNA manipulation but are more than happy to comment on the possibilities of cloning human organs inside suitable animal donors. It is believed that these organ cloning experiments form the main cover for their human genetic manipulation experimentation. As the I.R.I.S team close their net around it, subject 617, known as The Hidden must turn the tables becoming the hunter instead of the hunted! [b]History[/b] The Hidden began life as a Half Life 1 modification created by a group led by Mark Wherrett during their final year at the University of Lincoln (UK). It\'s simple, yet enthralling gameplay led to further years of students clamouring for more. Mark found he no longer had the time to re-create the mod in any other engine and so it was passed on to a new generation. While we are allowed to show pictures and talk about the original version, it is not available for download nor will it ever be at the request of Mark, who feels it would not be a good indication as to the quality of work being produced in the remake.

Download

3,176 downloads

Uploaded:02/03/2005

Half-Life 2 NPC_Spawner

npcspawner.zip | 183.48 KB

please make sure you read the readme once you downloaded the file., the readme i've added below includes the installation, the features, and the credits.

Download

3,152 downloads

Uploaded:27/11/2004

Half-Life 2 Eraser Mod Beta V0.1

hl2_eraser_mod.zip | 453.26 KB

gravity gun grows stronger, timescale goes on its 1/3 and the damage dealed to NPC's by headshots grows 2x. 2) Weapon sounds - weapon sounds changed for 357 Python, Pulse Rifle (AR2), Grenade ticking, Pistol, Shotgun and SMG. 3) Nearmiss sounds - added 5 new nearmiss sounds. 4) Weapon damage increased for almost every weapon. 5) Weapon magazine capacity increased for few weapons and maximum held magazine capacity increased as well. 6) Horsepower for buggy and airboat increased a lot (adding lot of fun to gameplay) 7) Canceled the Valve startup video -> faster loading. Read the readme.txt file for more info.

Download

3,146 downloads

Uploaded:28/05/2005

Half-Life 2 Plan Of Attack V2.0-2.1 Patch

poa_client_beta_21_upgrade.exe | 996.84 KB

the round starts that only occurs if you are not using English or French translations - Skill class display issues This is a client-only patch; servers do not need to update, and you\'ll be able to play on all Beta 2 servers without problem. Be sure to grab the [url=\"http://halflife2.filefront.com/file/HalfLife_2_Plan_Of_Attack_V20_beta;42181\"]Half-Life 2 Plan Of Attack V2.0 Beta Full Install[/url]

Download

3,139 downloads

Uploaded:09/02/2005

Half-Life 2 Bullsquid Mod

squidmod2.zip | 4.8 MB

its priorities for each target, for example, if the squid is attacking a player when an Antlion guard shows up, the squid will go and attack the guard (Guard will win though) If the \'F1\' key isn\'t to your liking, type \'bind \"npc_create npc_bullsquid\" into the console Sometimes, the squids health and damage will reset, if this occurs, goto the console and type exec squid to set its default values back. This also applies for Houndeyes. [b]New additions:[/b] ->Player usable Stunstick - Use \"give weapon_stunstick\" or impulse 101 to get it. ->Super grav gun command - Type Impulse 12 in the console to enable the super grav gun. ->Basic Assassin - After using the npc_create_equipment command, Press F3 to spawn a Female Assassin (HL1 model) She has pretty basic AI, a weird red light at her feet and the chosen weapon on her waist. Will hopefully be fixed next version to a better standard. ->Houndeyes - Using the HL1 model/textures and sounds. Only a temporary model for now but it has ragdolls. ->How to get a Houndeye? Press \'F2\' to spawn one, you can also type \"npc_create npc_houndeye\" in the console to obtain one. The Houndeye will try to flank its prey by zigzagging to the left or right of the target, if there is a group of 3 or more, one will take the left flank and one will take the right flank and the final one will act as a \'sitting duck\' to distract its target. [b]Known bugs:[/b] Death sounds dont work, but all the rest do. When the squid spits, it shows green spit in a black box. Yet to be fixed. Squid Spit doesn\'t work. Hopefully fixed in beta 3. You cant see the shockwave from Houndeyes, this was causing a crash. Hopefully fixed in beta 3. With the super grav gun command enabled, killing things with any other weapon will cause them to dissapear. Assassin...where to begin...missing animation, weapons, bugs etc. Hopefully fixed in a later version. Main menu elements missing, as a temp fix, load maps from the console. Squid appearing as a red \'Error\' model. Not saw this first hand so I dont know if its a one off or a full bug. Please report any other bugs, comments or suggestions to the above email. [b]Next version?[/b] Possible working Tripmine Thirdperson Player model and view to allow player camera views. Hammer FGD file with New items included. (Squids, Hounds etc) Working Assassin? No promises. Working Stalker. Working Synth. [b]Thanks to:[/b] VALVe for leaving the code well intact and easy to understand. Angry-Lawyer for helping me out over at VERC, couldn\'t have got this far without your help on classes/Anim events and much more. To everyone who has supported Beta 1 by sending emails/bug reports.

Download

3,098 downloads

Uploaded:12/04/2008

Half-Life 2: Havoc Physics Mod

havocmodfinal.zip | 24.9 MB

environment where players can take some time to appreciate the complex physics simulations that are present in modern games. HLH is made up of a series of rooms, each of which has a puzzle or game that illustrates a feature of Half-Life 2’s physics engine. Commentary nodes spread throughout the level teach the player about what is going on in each of the games and gives insight into video game physics.

Download

3,092 downloads

Uploaded:08/12/2006

Half-Life 2: ExitE Mod: Real Portal Gun Model

real_portal_gun.zip | 4.71 MB

gun model. Both guns are complete with animations. Great job!

Download

3,073 downloads

Uploaded:01/09/2005

Half-Life 2 DM Dodgeball Source Mod

dodgeball_a5_files.zip | 21.28 MB

will be a game based on the sport we all love.

Download

3,067 downloads

Uploaded:09/07/2007

Half-Life 2: Lethal Agents Beta v1.01 Client Patch

lethal_agents_beta1.01_win_patch.exe | 55.3 MB

celebrated multiplayer game-types. In addition to the portentous multiplayer content, the single and coop modes will immerse all types of players and offer a new perspective on counter-terrorism. You'll be on the edge of your seat... Choose your Player Configuration & Get ready for Action! [b]Modification Game Modes[/b] [*] Single Player / Co-operation: (Play against AI Lone-Wolf style or with a team. One life per player per round) [b]Terrorist Hunt:[/b] [i]Simply that, grease all the baddies on the map. Terrorists are randomly placed every round to keep you from memorizing their locations. Killing all terrorists will win the round.[/i] [*] Multiplayer: (Full Re-Spawn) [b]Supremacy:[/b] [i]Essentially Domination, where you have multiple satellites and your goal is to gain control of all of them by hacking its terminal which could take up to 10-15 seconds. The other team, of course will be trying to stop you.[/i] ATTENTION: You can only use this patch with the previous version of this mod

Download

3,028 downloads

Uploaded:02/02/2007

Battle Grounds 2: Modification v1.0b - EXE Client File

bg21.0b.exe | 281.14 MB

[url="http://halflife2.filefront.com/news/Battle_Grounds_2_Mod_Version_10b_Released;31719"]HERE[/url] for more information. You can choose between this EXE installer client file or the ZIP client file located [url="http://halflife2.filefront.com/file/Battle_Grounds_2_Modification_v10b_ZIP_Client_File;75580"]HERE[/url]. Grab your copy below!

Download

3,002 downloads

Uploaded:01/03/2010

Fakefactory's Cinematic Mod V7.0 (Part 1/6)

cm7_rc1.part1.rar | 953.67 MB

including HDR lighting! Please note this download is [b]5.3 GB in size[/b] and is split up into [b]6 .rar files[/b] for convenience & easier downloading. Make sure you download [b][u]ALL 6 parts[/u][/b] and extract with WinRAR:- Part 1 - [file="88112"]Part 2[/file] - [file="88113"]Part 3[/file] - [file="88115"]Part 4[/file] - [file="88116"]Part 5[/file] - [file="88117"]Part 6[/file] [b]Features:[/b] [list] [*] Raise the quite outdated graphical appearance to a state-of-the-art level [*] Give the HL2 trilogy a more stressed, darker and minatory look [*] Complement the atmosphere with a emotional cinematic music soundtrack that fits the action on the screen [*] Replace the low-resolution textures with high resolution counterparts and more detailed environments [*] Complement the storyline with the unused content from the original games [*] Refresh the look and feel with optional new HD models [*] Add more replay-value to the game [/list] [b]Please ensure you READ the info given below in the readme section before installing or playing the mod. You will require Half-Life 2, Episode One and Episode Two installed and unlocked to play this mod. Enjoy![/b] Feel free to report any bugs or glitches and post your comments or suggestions below. Fakefactory does tend to read these over time.

Download

2,987 downloads

Uploaded:23/09/2009

Half-Life 2: SMOD Navirus Assassin Redux

navirus_assassin_redux.zip | 85.31 MB

faulty Barney LUA present in regular SMOD.

Download

2,980 downloads

Uploaded:08/01/2004

Dead Survivor Street / Building Scene Map

deadsurvivormap.zip | 1.21 MB

out realy as a place. All the windows in the map are breakable and hidden somewhere is a weapon (not rocket launcher lol). I also have to give thanks to prefabland for three prefabs, 1. the fan, 2. the table and chairs, and 3. the bar.

Download

2,956 downloads

Uploaded:19/09/2005

Half-Life 2: The Battle Grounds 2 Mod

bg20.14.exe | 63.59 MB

as ever before: This BETA version is far from being complete and you may encounter issues or bugs. But it is already a hell lot of fun to play and should give you a clear idea where we are heading in the future. [u]Major new features in a nutshell are:[/u] [*] New physically simulated bullets (still experimental - use sv_simulatedbullets to activate) [*] New playermodels [*] New and updated maps [*] All exploits and bugs from the last version fixed The Battle Grounds (BG) is a Half-Life 1&2 Modification based on the Revolutionary War. You and your teammates will have to act together strategically to fight the enemy team. The Battle Grounds is a team-based game.

Download

2,942 downloads

Uploaded:18/01/2007

Half-Life 2: Synergy v2.2 Patch

synb22upd.exe | 6.76 MB

been released! This version includes the new level class system, player pain sounds, many bug fixes and much more. This is an update for users that currently have Beta 2.1 installed. Get the latest files and start playing! A level from Beta 1 is also making a reappearance; Stranded, by Peanut. You can view a full change list, right here: [url="http://planetdawson.com/synergy/dev.php"]dev.php]/url][/quote] This is a patch that updates version 2.1 to version 2.2. If you don't yet have Synergy 2.1, you can get the versions you need to update [url="http://planetdawson.com/synergy/?cp=files"]HERE[/url].

Download

2,892 downloads

Uploaded:07/03/2005

Half-Life: Source Garry\'s Mod V7A

garrysmod_hls_v7a.exe | 3.48 MB

don\'t work as expected. [b]REQUIRES HALF-LIFE: SOURCE![/b]

Download

2,858 downloads

Uploaded:07/01/2006

Half-Life 2 Dystopia Demo Server Full

dystopia_demo_server_full_u4.zip | 167.62 MB

changes has been made, and allot of new things has been added. Plus also of course bugs has been fixed. Below you will see the new change log for you to read through, but be sure to download this, The action goes on!. [b][*]Change Log[/b] NEW Map dys_silo NEW Map dys_fortress UPDATED Map dys_vaccine Added Bloom effect to meatspace (set in Video Options) Added Decapitation for headshot kills (for Laser Rifle, Assault Rifle, MK808, BoltGun, Katana & Fist) Added Voting system (callvote map, timelimit, kick) Added Language support for French, German, Japanese, Korean, Russian & Spanish Added 9 Crosshairs, with options for colour, size and transparency Added Jack in/out Effect Added New EMP Grenade Effect Added Warning message on Rocket Launcher screen if too close Added Autobalancing of teams if they become uneven Added Colour coded ICE (red=punks, blue=corps) Added Indenting for chat in console Added [TK] tags on team kills in console Added Dead and Decking tags in scoreboard for teammates Added cyber_drain entity, drains energy from deckers if they touch it Added dys_forcefield entity, to stop one team passing (similar to ICE in cyberspace) Added SetPunks and SetCorps inputs for cyber_ice entity Added Support for 2 way Attack/Defend maps (any dys_objective can be a \"final objective\" now) Added New weapon spread system (effects AR, shotgun, minigun, machp), random distribution now more biased towards center (thanks Waldo!) Added SourceTV events (objectives, hacks, kills near objectives, etc) Added Frags for killing someone with a trigger_hurt (for 15 seconds after you activated it) Added Laser Rifle beam width now reflects the amount of damage (including minimum range, etc) Added Added hitbeep for shooting Spider Grenades Added Lowered Sound Suppressor cost from 2 body slots to 1 body slot Added Lowered BoltGun reload time from 2 seconds to 1.5 seconds per bolt Added Lowered Grenade Launcher Grenade\'s radius from 250u to 200u Added Lowered Rocket Launcher lock on time from 0.75->0.25 seconds Added Decreased Rocket Launcher Rocket health from 100->50 Added Laser Rifle damage scales from 10%->100% for distance 64u->512u (eg. not as powerful at close range) Added Increased Laser Rifle ammo usage from 15->20 (max charge) Added Grenades now go off in your hand if you prime them past their fuse Updated player models with new shiney textures, fixed vert assignments and fixed poses/animations Updated all ragdolls to fix collision errors and make them more spectacular! Updated katana skin Updated FatmanFist animations Updated Heavy\'s Machine Pistol animations Updated Katana animations Fixed Warping/Lagging doors Fixed Stealth effect for DX8/DX8.1 video cards Fixed Sticky Firewalls Fixed Cameras & Monitors not rendering after an Alt-Tab Fixed Boltgun headshots (150% damage bonus) Fixed Boltgun body pinning, now works everytime Fixed Tilted view when jacking out of Cyber Space with lots of packetloss Fixed Thermal effect showing up on monitors Fixed Titled view in cyberspace on some maps Fixed Chat not appearing after round ends (if you were dead) Fixed Spawning with no weapon model & broken animations if ledge grabbing while killed Fixed Leg Boosters sprint using energy while minigun is spun up Fixed Continuious charging sound exploit with Sound Suppressor & Laser Rifle Fixed Deckers with Stealth on make stealth noise in cyberspace. Body in meatspace now makes the noise. Fixed Cortex bombing through small ceilings exploit Fixed Jack in Points can now be Enabled/Disabled without crash Fixed Leg Booster charge up sound is now client predicted (no more cutting out) Fixed IFF not visible in CyberSpace Fixed zoom_sensitivity_ratio resetting to default 1.0 Fixed Crash if attempting to ICE a cyber_screen with no ICE entity setup Fixed Objectives completing after round ends (due to delayed inputs, etc) Fixed Repeatedly completing objectives to gain points exploit (now only gives out certain amount of points over time) Fixed Headshots on teammates counting in stats (FF only) Fixed hitbeep command not working sometimes Fixed Underwater sounds looping if you die underwater Fixed Time connected for stats Fixed Gaining points when shooting self with Cyber projectile while someone spectates you exploits Fixed Movement errors in CyberSpace Fixed Shooting Turrets/Spider Grenades now counts towards accuracy on stats Fixed Grenades going through very thin walls/glass at very close range Fixed low ammo shot with Laser Rifle doing full ammo damage Fixed Switching Laser Rifle while charging exploit

Download

2,853 downloads

Uploaded:15/05/2005

Half-Life 2 Role Playing Mod

rpmod_v1.rar | 6.06 MB

buy chairs, tables and even food! The house system works by simply pressing a key and then you can lock it or unlock it at your own will. You can also buy cars which also work by pressing a key then you can lock and unlock it whenever you want.

Download

2,773 downloads

Uploaded:26/12/2006

Goldeneye Source: Modification - ZIP Client File

goldeneyesource_0.1.0_full.zip | 228.87 MB

Client File. [quote] Aftermath update. Hello Goldeneye source fans, we would like to start of by thanking all of our supporters, mirrors, seeders for making this mod a success. We have been receiving reports of bug crashes in the beta and dont you worry because we are hard at work releasing a patch to come in the near future to make the game even more stable. Even though we say this there is NO set date for this release yet, so please do not ask. We will let you know when its ready. In the mean time here are some fixes you can do to help stabilize the game provided by people from the community. -Check for and download latest video card drivers -A server with 10 people seems to work better -Have the Base SDK installed -Download the mod again on another mirror and reinstall the mod. Please note these are just suggestions from the community and may not work for your configuration but its worth a shot if you are having problems. We would like to remind you that this list of mirrors is always updating and we hope that you enjoy the new beta of the mod. [url=\"http://dev.goldeneyesource.com/wiki/index.php/Beta1_Mirrors\"]Big ole list of Mirrors[/url] Also we want to wish you a very happy new year that is coming up.[/quote] Grab your copy below!

Download

2,729 downloads

Uploaded:31/12/2004

Half-Life 2 Real Weapons Mod V3.0

real_weapons_mod_3.0.zip | 1.01 MB

Pulse-Rifle holds 50 rounds and 200 max ammo - Shotgun now holds 8 shells like in the orignal HL and 48 max ammo - USP Match now holds 15 rounds instead of 18 like the real USP - RPG now holds 5 rockets like in the original HL - Pulse-Rifle energy balls now holds 5 rounds - MP7 holds 10 Grenades like in the original HL - Player can now hold 10 HE Grenades instead of 5 - Added new shotgun alt.fire sound - Added new Pulse-Rifle firing sound - Added new Pistol firing sound - Added new explosion sound

Download

2,706 downloads

Uploaded:17/10/2006

Half-Life 2: ExitE Mod

quarterexiteclient.rar | 37.41 MB

Mapping - Fixed HUD - Better PortalGun Model - Improved "Pass" Sound - MN_PlrxTst - MN_MdlTst - Ex_Portal_Challenge Map - Bugfixes - ExitE Icon - Menu Music - Portal Turret - Portal Cube This is quickly becoming one of my favorite Half-life 2 mods! Although, I favor the single player maps myself. :)

Download

2,705 downloads

Uploaded:22/04/2005

Half-Life 2 MM Weapons Mod

mmwm.rar | 9.43 MB

dont me suprised if something messes up) - .357 fires as fast as you can click - Shotgun primary fire reduced spread and more pellets. Secondary fire fires 50 pellets (instead of 16) - RPG fully auto, unlimited ammo. (fires seagulls) - laser turnoffable. - AR1 fires twice as fast and has a clip of 60 [b]ADDITIONS:[/b] - Full auto bow gun bolt launcher (boltgun) - Flare gun (a bit buggy but fun) - Prop buster grenade (This is really useless but it works so i left it in. Basically it explodes on impact if it hits a prop... but not an NPC :/ ) - Sniper rifle (2 zoom modes, uses smg model :( ) - Basic bullet time - More blood - Sniper rifle (if you can find a model for it) - Some new sounds - Hmm, probably some other stuff I fogot. - Map "weaponstest_map" Just something i was using to test my shit. Might be useful if you plan to add in some models of your own. - Added map Combine Onslaught. - Added rockV2 map [b]NEW CONTROLS:[/b] F1 - impulse 101 F2 - Give flaregun F3 - Give boltgun F4 - Give PropBuster Grenade F12 - Give sniper rifle F11 - Give sniper ammo Q - Bullet time X - Change fire mode

Download

2,657 downloads

Uploaded:02/05/2008

Jailbreak: Source v0.4 ZIP Server Files

jailbreak0.4.zip | 291.89 MB

killed, they respawn inside the enemy jail. Your objective is to imprison every member of the enemy team. The twist is, you can break out members of your own team, by fighting your way to the enemy jail and opening the doors! The game goes back and forth until one team is entirely locked up, the losers executed (in a variety of customised ways), then the next round begins! Features: [list] [*] New Perks system: Create a custom class [*] New Point scoring system [*] 17 new weapons [*] 4 new maps (Total of 8) [*] Close to a Total Conversion [*] Complete HUD redesign [*] Mini-Map Overview [*] End of Match Awards System [*] Custom Executions & Escape Routes [*] Quick Radio menu (now with voices and macros) [*] Team dependent Trip-mines [*] HUD based team member locations and goals [*] Weapon dropping [*] Automated placeable turrets [*] Integrated team-work encouragement [*] Over 500 custom textures [*] Over 100 custom models [*] All new custom sounds [/list]

Download

2,649 downloads

Uploaded:01/03/2010

Half-Life 2: FakeFactory's Cinematic Mod V3.0

ff_cm3.rar | 1.44 GB

should own a fast graphics card. Don't use this modification with outdated DirectX8 hardware – in this case you WILL see serious stutter. You need at least 1600 x 1200 In game resolution and the highest quality settings, or the engine will use the first or second mipmap-level for the hires textures, resulting in a much much much lower quality - in this case the hires textures are looking worse than the originaln lores-textures. For a reference in picture-quality check the included reference-screenshots folder; it contain some unaltered ingame-shots, taken with 1920 x 1200 on ATI X1900. [*] Enhancements since Version 2.32: - Uses Base Source Engine 2 - Some textures redone - Alyx Highres Models with EP1 Face-Mech (Alyx Construction Kit Pre-Alpha-Release included) - Some bugfixed maps for using with SourceEngine 2 - PHONG/RIM Shaders - Partially redone soundtrack and soundtrack-scripts - Some minor tweaks For those who don't know, you [u]must[/u] start a new chapter. Do not load a previous saved game. Check out the readme below for more info. Be sure to grab the [url="http://halflife2.filefront.com/file/;70006"]FakeFactory Cinematic Mod Update To V3.02[/url] as well! :)

Download

2,643 downloads

Uploaded:12/06/2005

Half-Life 2 Hidden Source Dedicated Server

hiddensource_server_b1.zip | 64.81 MB

refracting light around his body. However the side effects of the experimentation conducted upon him has driven him insane with pain and anger. Having escaped he his on a hunt for revenge against the corporation that forever changed his life. As part of the elite I.R.I.S (Infinitum Research Intercept Squadron) the other players must track down and destroy Subject 617 or die trying. As the I.R.I.S team close their net around him, subject 617, known as The Hidden must turn the tables and become the hunter instead of the hunted!

Download

2,610 downloads

Uploaded:08/05/2005

Half-Life 2 Long Night SP Mod Part 1

longnight_part1.rar | 14.87 MB

from the movie. The mod starts when your driving to your father\'s funerals and few minutes before you get to the graveyard you encounter two monsters called zombies. Of course you dont know who these \"monsters\" are and you try to avoid hitting them and drive off the road hitting a tree. You wake few minutes later. The zombies have reached you and your car is no more useful so you have to continue by foot and escape before they eat you. --- The Story Continues in the mod.

Download

2,607 downloads

Uploaded:09/06/2006

Half-Life 2 ZombieMod 1.1.5

zombiemod_v1.1.5.zip | 4.54 MB

The game may be played on any map, and users join a server like any other CS:S server without any pre-requisites. The plugin was designed so that it may be run on either Windows or Linux Source Dedicated Servers with a minimal instalation time. 1.1.5 ===== - Fixed bug introduced in v1.1.4 where the first connected player could use weapons as a zombie. 1.1.4 ===== - Added round timer checking. - Fixed crash bug when a player left shortly after round_start. - Fixed zombie_stuckcheck_radius not being checked for !zstuck. 1.1.3 ====== - Fixed first Zombies health not being correctly set. - Fixed crash bug during Zombification if player disconnects at the wrong time.

Download

2,563 downloads

Uploaded:09/06/2006

Half-Life 2: Danger 2 Mod

danger2install.exe | 239.15 MB

scheme escape. But Combine this dislikes. And they try to stop John. This will bring about uprising of the people of this city against the Combine. But while people and Combine fought with each other, other extraterrestrial races have already begun the seizure of the Earth. Rebel and combine to come be united to survive...

Download

2,547 downloads

Uploaded:07/07/2005

VenShinra Co-op 1.4 Full

venshinra14.exe | 39.96 MB

surround your enemies and trap them in places! Help your friends out of tight places! You are guaranteed to have a laugh with VenShinra Co-Op!

Download

2,544 downloads

Uploaded:26/01/2005

Half-Life 2 Garry's Mod V6A

garrysmodv6a.exe | 3.19 MB

mod. You could say that I made this mod just to mess around with the physics - but then released it to the public. PHYSICS. So, what do you want to do? Do you want to.. .. position ragdolls so they look like they've had a baby? .. string a combine soldier up and fire dead babies at him? .. tie stuff to scanners and manhacks then watch them fly off? .. fire a load of melons at a wall? .. conserve fuel? .. make little motorized cars? .. make little jet cars? .. play with depth of field blur? .. homebrew a car crash? .. spawn items from a menu? .. attach balloons to stuff? [b]Features:[/b] Ragdoll Poser (First for a mod ever?) Face poser - adjust the faces of ragdolls and NPC's (First for a mod ever?) Spawn almost any item from Half-Life 2 using a menu Hacked in Depth of Field Rope objects and people together Weld objects and people together Pulley objects and people together Ball-Socket objects and people together Add motorized wheels and control their speed Draw on the walls with the paint gun Balloon gun - they all float down here! Add gas cannisters and switch them on and off Place a camera and watch it on your HUD Shoot 100's of props out of your RPG Attach manhacks and scanners to objects and corpses Fire gun - set things on fire Remover - clean stuff up with the entity destroyer

Download

2,544 downloads

Uploaded:31/07/2005

Half-Life 2 VenShinra 1.5 Co-op Full Mod

venshinra15a.exe | 37.45 MB

surround your enemies and trap them in places! Help your friends out of tight places! You are guaranteed to have a laugh with VenShinra Co-Op!

Download

2,524 downloads

Uploaded:24/10/2007

Half-Life 2: CSS SCI FI v2.0 to v2.1 Patch

css_sci_fi_patch_2.02.1.zip | 6.17 MB

27 intense combat missions set in Counter-Strike: Source environments. Each map contains a unique scripted scenario which is enhanced by random scripting so that the game is never the same twice. Players will fight everything from Striders to slave Vortigaunts, plus a range of Combine enemies armed with many new weapons. All players using the 2.0 version should download and install this patch. Players who are new to the game are advised to use the the CSS SCI FI 2.1 full installer.. Otherwise, you won't get far without the previous release.

Download

2,479 downloads

Uploaded:05/12/2004

Half-Life 2 JB Mod

jbmodv04.zip | 3.88 MB

ent_create_cannister , create a physics cannister and colorizes it from least to most powerful. Green = Low Thrust, Red = High Thrust. -Elimated crashes involving pellet removal, it will no longer crash when removing a pellet then picking up the object.

Download

2,462 downloads

Uploaded:26/08/2005

Keeper's Enhanced Half-Life 2

enhancedhl2_v1.zip | 4.85 MB

Gravity gun is more powerful. [*] Speed is affected by health. [*] Fall damage variable (mp_falldamage 1) will now take less health when falling. [*] Zooming can be toggled and shooting while zooming is enabled. [*] Sprinting and using the flashlight no longer drain your power. [*] Scoreboard is now on the HUD, and can be limited in number to not take up too much space.

Download

2,316 downloads

Uploaded:03/02/2007

Eternal Silence: Modification Version Beta 2.0 - Client File

eternal_silence_beta2_0_client.exe | 258.14 MB

lot better and more stably than Beta 1.1, there are still bugs in there. We have committed to frequent patches this time around, however, so expect to see a quick response to issues and new features coming soon. In fact, the next patch is already planned and we will begin work on it soon, after a bit of a rest, of course. Server admins, see below for the dedicated server files. If you want to mirror the files, leave me a PM. We have also found issues with the linux server, these are being looked at now, expect a patch in a day or two, for now you will have to settle with the windows DLLs. Have fun with the beta, give us some good feedback and we can continue to make ES better. Update: Spawnpoint.com has published a quick review of the new beta, along with an interview. Check it out.[/quote] [b]THIS IS THE CLIENT FILE[/b]

Download

2,296 downloads

Uploaded:27/02/2008

Half-Life 2: ENBSeries Graphic Change

enbseries_hl2_v0068.zip | 62.85 KB

Use at your own risk.

Download

2,295 downloads

Uploaded:01/08/2006

Half-Life 2 Source Forts v1.9.2 Server Files

sourceforts_1.9.2.tar.bz2 | 37.64 MB

| [url="http://www.sourcefortsmod.com/index.php?p=site_developers"]Developers[/url] | [url="http://www.sourcefortsmod.com/index.php?p=site_contact_us"]Contact Us[/url] About the mod: SourceForts is a Half Life 2: Deathmatch modification built around the HL2:DM code, changing the gameplay and including new materials. The game consists of two distinct phases: "Build Phase" and "Combat Phase". During the build phase players create structures out of building materials located in the map to defend both the flag and team. After the initial build time is the combat phase, during which the players are given weapons according to their chosen class and attempt to capture the enemy's flag. The combat and build phases then alternate until the end of the round. [*] ADDED - Events for scoring, touching flags, returning flags, many more. - map_restart [time until restart] -> map_restart [time] 1 - Resets map, but keeps scores. - league_flipteams - league_flipscores - league_flip - Flips teams and scores. - Added French language file. - cl_help (default : 1). When different from 0, all help messages are shown (such as "You can't freeze this object here!"). - Added sf_freeze_delay which sets the time between unfreezing objects in build phase. - Counter Strike Source's menu (amx) _ Maps (overload, conduit, metalurgy, nowhere) [*] CHANGED - Players now get 20 points for capturing the flag. - Players now get 5 points for unfreezing an enemy plate. - The flag no longer collides with players. - Reduced shotgun damage. - Increased sub machine gun damage. - Increased pistol damage. - Weapon bucket positions tweaked. - Enabled console by default. - Block models optimized. - Block skins changed. - All corpses are removed on a phase change. - You must now wait 1sec. before freezing another object in Combat Phase. - Flag holder icon. - Physic kill icon. - Default player class is once again the Scout. - Reduced flag pickup delay. It's now a cvar, sf_flag_pickupdelay, default 1.3. - Players now can't freeze the block being froze by some else. - Players now can't unfreeze the same block. [*] FIXED - Spawn bugs. - Flag collision exploits. - Class numbers now match with the corresponding keyboard number. - Removed "null" class (happened when entering "playerclass 5" in console). - Rocket trail bug. - Fixed bug where the timer would display negatives value. - Fixed bug where a block-freezing could be stop by the other team by running up to the block with the gravgun.

Download

2,291 downloads

Uploaded:31/01/2005

Half-Life 2 Water Reflections Mod

fw_directx_8_reflective_water_mod.zip | 114.61 KB

was refernced from the testmap and made the testmap\'s water look reflective but other then the testmap it wasn\'t applied to Hl2\'s main game What this does is use modified materials from hl2 to apply the reflected water to d3d8 and d3d8.1. This comes at a cost however, of anywhere from 3-15 fps depending on what is going on in the envioronment. It looks great though! Have fun! What this doesn\'t do: This mod doesn\'t make HL2 behave like it\'s in d3d9 mode, it doesn\'t use the normal maps on models or provide the edge bluring of the water into the land (in D3d9 mode you can\'t really see where the water ends and the land begins.)

Download

2,249 downloads

Uploaded:25/10/2007

Half-Life 2: Synergy v2.5 to v2.6 Patch

synb26upd.exe | 22.13 MB

as two separate mods, "DC Coop 2" and "DevCoop". We merged and are now bringing you the best cooperative experience possible. The main objective in Synergy, is for all players to complete the given objectives for each level; Escape, Assault, Defend, etc. You work together as a team to finish the level. Synergy also supports Deathmatch and Teamplay (Combine vs. Rebels). We encourage the use of NPCs in all levels, even if it's Deathmatch. We try to give the level artists much more customizability than Half-Life 2 already provides. You can see the Features list for details. You can view the change log of bug fixes and new features below. The images might look rather strange, but the list is rather big that it looks messy on the description page. It'll get changed later on. Change Log: [img]http://screenshots.filesnetwork.com/32/others/changelog1.jpg[/img] New Features: [img]http://screenshots.filesnetwork.com/32/others/featurelist1.jpg[/img]

Download

2,228 downloads

Uploaded:24/07/2007

Half-Life 2: Zombie Master v1.1.3 Server Patch

zm_linux_112_to_113_patch.tar.gz | 4.6 MB

fixes quite a few crash bugs, and a few new features as well. Interested? Check out the change log below: [*] [b]v1.1.3 Change Log[/b] - [Fix] \"Wall-running\" exploit - [Fix] Spamming Roundrestart caused the round to never restart - [Fix] VGUI screens crashed the game - [Fix] Squad selecting crashed if zombies in group die - [Fix] Empty servers crashed by voteRR - [Fix] respawn_entities could be called by anyone and crashes a server - [Fix] Console commands could bypass limited spawns - [Fix] Trigger_playercount was broken - [Fix] Spawning 5 zombies when they wouldn\'t fit in the zombie cap deducted resources without spawning all five - [Feature] Ragdoll fade time can now be set by changing cl_ragdoll_fadetime - [Feature] Cool name colours for developers - [Feature] Announce SteamIDs of TKs - [Feature] Player name sent to the console when an explosive barrel is shot ATTENTION: Remember that you need v1.1.2 of Zombie Master Server Files in order to use this Patch.

Download

2,211 downloads

Uploaded:29/11/2004

Half-Life 2 Eraser Mod Beta V0.3

eraser_mod_beta03.zip | 778.75 KB

gravity gun grows stronger, timescale goes on its 1/3 and the damage dealed to NPC's by headshots grows 2x. 2) Weapon sounds - weapon sounds changed for 357 Python, Pulse Rifle (AR2), Grenade ticking, Pistol, Shotgun and SMG. 3) Nearmiss sounds - added 5 new nearmiss sounds. 4) Weapon damage increased for almost every weapon. 5) Weapon magazine capacity increased for few weapons and maximum held magazine capacity increased as well. 6) Horsepower for buggy and airboat increased a lot (adding lot of fun to gameplay) 7) Canceled the Valve startup video -> faster loading. Beta 0.3 Changes: - fixed major bug that was preventing to start single player game - fixed airboat preferences - added "Bullet Time" bindable button right into options\keyboard under Combat - you can now bind your own button for bullet time directly in the game - fixed weapon names in hud - modified some weapon preferences again

Download

2,158 downloads

Uploaded:02/07/2006

Half-Life 2 Hidden Source Beta Client Updater

hsb4aupdate.exe | 15.01 MB

only as Subject 617. The Good News : The IRIS team is well trained, well armed and co-ordinated. The Bad News : The genetic manipulation has given Subject 617 enhanced speed, mobility and incredible strength - he can pounce like a tiger, cling to any surface and is known to pin victims up for feeding. Worst of all, the experiments have rendered him nearly invisible to the human eye. This is why he is simply known as ... The Hidden [/quote] [b]Note: Requires Beta 3 or Beta 4[/b] Dont have either? Grab it the full version [url="http://halflife2.filefront.com/file/Hidden_Source_Beta_4a_Client_Installer;65627"]here[/url].

Download

2,130 downloads

Uploaded:09/11/2006

Half-Life 2: DoomEd Mod Released

doomed.zip | 157.87 MB

and history with FPS action, taking players through the horror of bio-terrorism and WWII chemical experimentation gone wrong.[/quote] If you want to learn mod about this mod, you can visit the [url="http://www.desq.co.uk/doomed/"]official website[/url] or [url="http://mods.moddb.com/8164/doomed/"]their ModDb section[/url]. Here's some screenshots for reference.

Download

2,070 downloads

Uploaded:05/05/2007

Dragonball: Source v0.1.23 Server Patch

dbsv0.1.23serverpatch.rar | 5.98 MB

[b]Fixes:[/b] -Teleport bug that allowed you to teleport through walls and caves has been fixed -Stats recording rounds won/lost -Stats now shows correct favorite character -Power struggles can only be joined by teammates -Charge bars are more accurate and even now -Can kick/punch furniture -Turbo fly twitching animation fixed -Fixed possible map change crash bug -Fixed generic charged beam kills not being counted on stats -Fixed double sunday charge effect and firing errors [*] [b]Additions/Changes:[/b] -Player name now shows up when you put your crosshair over them -Melee damage adjusted slightly -Rank will be updated only on map change, saves alot of time not having to sort the stats list too often -Win 2000 stats exp points for winning a round -Lose 1000 stats exp for losing a round -Removed some hl2 console commands like spawning jeeps and airboats -Lowered detail on character normal maps

Download

2,058 downloads

Uploaded:17/03/2006

Half-Life 2 TheHive:Co-Op

thehive11.exe | 27.87 MB

modifcation called \"The Hive:Co-Op\" will be created scenes from the Movie including Racoon City will be modeled ingame running from the VenShinra Code. It will goto the eura of when Racoon City was nuked. But did the combing expect to see another corse trying to wipe them out? \"The Hive\" was intact as it was underground, join your friends in a Black Mesa style facility fighting for your life and killing a few combine on the way.

Download

2,044 downloads

Uploaded:04/01/2005

Half-Life 2 Difficulty Mod V2.3

difficultymod2.3.zip | 480.09 KB

all those who found HL2 to easy! Have Fun!

Download

1,985 downloads

Uploaded:03/12/2004

Half-Life 2 Eraser Mod Beta V0.3.1

eraser_mod_beta0.31.exe | 1.17 MB

gravity gun grows stronger, timescale goes on its 1/3 and the damage dealed to NPC's by headshots grows 2x. 2) Weapon sounds - weapon sounds changed for 357 Python, Pulse Rifle (AR2), Grenade ticking, Pistol, Shotgun and SMG. 3) Nearmiss sounds - added 5 new nearmiss sounds. 4) Weapon damage increased for almost every weapon. 5) Weapon magazine capacity increased for few weapons and maximum held magazine capacity increased as well. 6) Horsepower for buggy and airboat increased a lot (adding lot of fun to gameplay) 7) Canceled the Valve startup video -> faster loading. Beta 0.3.1 Changes: - added installer for easy and proper installation Beta 0.3 Changes: - fixed major bug that was preventing to start single player game - fixed airboat preferences - added "Bullet Time" bindable button right into optionskeyboard under Combat - you can now bind your own button for bullet time directly in the game - fixed weapon names in hud - modified some weapon preferences again Beta 0.1 Changes: - added BulletTime - changed weapon preferences - changed weapon sounds - changed airboat and buggy preferences - removed startup video - fixed and added some minor things

Download

1,973 downloads

Uploaded:01/09/2008

ExitE Mod: Version 1.6 Full Install

exite_1.6.msi | 106.3 MB

with this since our server is always running our version, which is being updated all the time. so for a month our server works on it.

Download

1,961 downloads

Uploaded:02/07/2005

Half-Life 2 VenShinra Co-Op Mod V1.3.3

venshinra133.exe | 11.52 MB

surround your enemies and trap them in places! Help your friends out of tight places! You are guaranteed to have a laugh with VenShinra Co-Op!

Download

1,952 downloads

Uploaded:14/06/2007

Half-Life 2: Decloak Source v1.7 Beta Client

dc_beta17_client_installer.exe | 32.83 MB

extend of the change log, please check the readme below. And for those who are new with the Decloak: Source modification, please do check the "about" below: [i]Decloak is a round based game where the rebel team tries to escape to a certain point in the map before the combine stop them. The rebels have the ability to cloak which makes them completely invisible. While cloaked, the rebels can use their crowbar and gravity gun as tools to succeed. When uncloaked, they can use any weapon in their arsenal. Unlike the combine team, the rebels have the ability to pick up stronger weapons in the map. The combine, however, start out the round with medium-strength weapons and a decloaking device integrated into their flashlights. Any part of a cloaked object that falls into the cone of this enhanced flashlight will be decloaked. Unfortunately, the battery life is limited and must be recharged over time. The goal of the combine is to protect the escape point while hunting down rebels. The rebel team wins if 50% or more of the team escapes successfully. The first rebel to escape each round is awarded with additional points.[/i] Download the official Decloak : Source manual ( Click here )

Download

1,938 downloads

Uploaded:08/12/2005

Half-Life 2 DayHard Mod

dayhard_patch02.zip | 8.7 MB

some information: [quote]DayHard is a single player adventure set before the events narrated in Half-Life 2. You play as Gordon\'s brother, Morgan Freeman. He\'s not timid like Gordon: he\'s able to talk to people, and even to make comments on the situation! Unbelievable, huh? What\'s the story? Well, let\'s just say that one day Morgan finds the Combines knocking at his door: from then on, it will be a constant fight for survival (We hired Wilbur Smith to write this script). Throughout his journey he will face many obstacles, fight tough enemies, but also meet few special friends... Even without a fancy suit, or an acceptable knowdlege of gravity, Morgan will have a valid arsenal at his disposal, including a shiny katana. DayHard focuses on being funny rather than revolutionary. A huge amount of scripted sequences are used to give life to idiotic moments, memorable cutscenes and a very rough storyline. The focus here is on action and humour: if you remember that you\'ll enjoy the ride. Particular emphasis was also placed on the production of custom voiceovers; expect professional quality. Do you want boring numbers? The mod features: [*] 6 playable maps, [*] over 150 new textures [*] 16 models [*] more than 150 custom voiceovers [*] and tons of virtual sweat.[/quote]

Download

1,932 downloads

Uploaded:06/02/2007

Broken Escape: Part 1 Coop Map - Synergy Version

broken_arrow_escape_part1_synergy.rar | 22.83 MB

info. [quote] Story: One of the refugee trains derailed at an old trainstation, and you are in this train, so you need to find another way out of the city, before the citadel explodes, but the combines are not making it easy... The map has custom music from halo and metal gear solid, all custom sounds/materials/models are packed in the .bsp[/quote]

Download

1,912 downloads

Uploaded:16/02/2008

Half-Life 2: DeathMatch Pro Mod v1.8.1

hl2dmpro_cltsrv_win32_v1.8.1.exe | 163.81 MB

models and hitsound are part of it for instance. And there are a lot of other additions that make this mod... HL2DM Pro provides a Graphic User Interface which facilitates the setup of a match. All common match settings such as "Friendly Fire", "Weapon Stay", "Current Map/Next Map", "Time Limit" and others can be set in a very simple and efficient way. While all these settings can be decided thanks to the integrated voting system, the mod also enables a superadmin to decide on match settings. But HL2DM Pro is not restricted to be a match management mode for HL2MP. HL2DM Pro is literally two games in one box cause there are two modes that you can play using HL2DM Pro : * HL2MP original : is the game developped by Valve. The entire code from Valve has been kept as is and is just updated each time a new release is made public by Valve. * Promod : is HL2DM MP with additional features and tweaking to make the game faster and more addictive and fun to play. Read the "Features" section for more informations on what has been added/changed for the Promod. It's up to you to decide if you want those new gameplay settings on or not in the game. It is possible to use this mod with Valve's defaults thus just leveraging from the GUI.

Download

1,897 downloads

Uploaded:10/12/2006

Half-Life 2: ExitE Mod: New Portal Gun Model

exite_exite_gun.zip | 5.36 MB

below also.

Download

1,889 downloads

Uploaded:15/12/2006

Half-Life 2: ExitE Mod: Community Pack

exite_153.rar | 13.08 MB

have been made since the development of the ExitE mod. List of add-ons/credits: [quote] 1.5.3 Compilation & Tidbits - Vinny Smoothmod 2.1 cfgs - Pelpix and Family Guy Portal Gun v2.3 - VintLucky777 Portal Gun Sounds - World Crafter Grav-gun Crosshair - Vinny Flame-portal textures - Chedda Ninja Ex-Quantum (unfinished) - Techno-Man[/quote] See readme for more information and full credits. Developers website: http://accept.hopto.org/smod/ (not sure of the language)

Download

1,871 downloads

Uploaded:05/04/2008

Half-Life 2: Blind Monk's Society Mod v1.0

blindmonks1.0.exe | 89.44 MB

first stumbling steps as a blind person and eventually learn how to walk blindly with confidence. You will meet many Colorful characters on your quest to help the Society and [u]learn to SEE with your EARS[/u]. And Now A few Words From our Great Leader Brother Pancy Fants: [quote][i]Greetings and Salutations occularly deficent masses of the world, I am here with Glorious News! You no longer need to fear the blindness that ails you, you will learn to see again, With Your Ears! Now I know what you are Saying, "Mr. Fants, How much is this going to cost me?" With Eye transplants running you thousands of dollars you may expect to pay $1,000.00 for my services. Does that sound like a deal? I don't think so, What If I offerd the teachings of this Course for the ridiculously low price of 4 easy installments of $29.95? Can you beat that kind of Value? You can... Well... Umm how about if I offer you all my teachings and Gaurentee that you will learn to SEE with your EARS all you have to do is provide us, The Blind Monks Society, with a few services to be named at a later date in an undisclosed location? You agree? FANTASTIC! I can't wait to meet you at the Monastery of The Blind Monks Society.[/i][/quote] This mod is a new unique concept wherein you play from a blind person's point of view & experience. The game plays with a black screen and all interaction is via audio cues placed in 3d with the aid of headphones or a good 5.1 surround sound system, so there aren't any pics or video to see. Game plays through in about half an hour. Give it a try!

Download

1,848 downloads

Uploaded:10/03/2005

CarmaGordon Driveable Mini Promo Video

mini.wmv | 0 Bytes

alpha test and their VW Camper van also to be included.

Download

1,832 downloads

Uploaded:02/03/2010

FakeFactory & Ogg's Cinematic Mod

fakefactory_cinematic_2.32_full.zip | 1.16 GB

piece of work!

Download

1,789 downloads

Uploaded:21/05/2006

Half-Life 2 Absence Mod

absence_installer.exe | 172.05 MB

her lost memory and find out her true identity! Along the way you will meet the various citizens of the city, and solve devious puzzles that lie in the way of your goal. Absence is a third-person adventure game, developed by students at the University of Salford Computer & Video Games degree programme. Absence is a Half-Life 2 Modification, using the Source Engine by Valve Software. Key features: *Intuitive Physics-based puzzle gameplay *Richly detailed fantasy world *Engaging characters & story *A Truly unique and original Mod.

Download

1,757 downloads

Uploaded:29/12/2004

Half-Life 2 Garry's Mod V3A

garrysmodv3a.zip | 4.15 MB

mod. You could say that I made this mod just to mess around with the physics - but then released it to the public. PHYSICS. So, what do you want to do? Do you want to.. .. position ragdolls so they look like they've had a baby? .. string a combine soldier up and fire dead babies at him? .. tie stuff to scanners and manhacks then watch them fly off? .. fire a load of melons at a wall? .. conserve fuel? .. make little motorized cars? [b]Features:[/b] - Ragdoll Poser (First for a mod ever?) - Rope objects and people together - Weld objects and people together - Add motorized wheels and control their speed - Place a camera and watch it on your HUD - Shoot 100's of props out of your RPG - Attach manhacks and scanners to objects and corpses Version 3 gives the ability to attach wheels to things. You can then control the speed of the wheels via the mouse wheel or the plus and minus keys on your keyboard. Like it? Scroll down to download!

Download

1,756 downloads

Uploaded:27/02/2005

Half-Life 2 Garry\'s 9/10ths Mod Beta 1.2

910_b1_2.zip | 8.54 MB

you must get into the enemy\'s base and smash their items up (because they won\'t move). You also need to guard our base from enemies trying to steal from you. The maps are awful. I know this. I\'m hoping some people will make good maps. Please don\'t email me asking permission to make a map - just make it. If the map is good enough I\'ll ask your permission to add it to the mod officially. In this small update, I noticed that in some maps, such as smash - one team would win then it would be a 7 minute wait for the round to end. So I\'ve added a timer that starts when one team has all the items on the map. I\'ve also added a couple of new maps sent in by Andy Green. Capture The F is a pretty good one! I also thought it was pretty dull without firearms - so I\'ve given back the ability to pick them up. Mappers should place them carefully!

Download

1,725 downloads

Uploaded:09/02/2005

Half-Life 2 Balistics Mini-Mod

balistics.zip | 965.5 KB

more, realistic game experience. However because it would be impossible to change everthing to be realistic i.e. gun ships pwning the player i have made it as close as i could. Balistics changes/adds the following: * Increased weapon damage given and recieved from all weapons, most will kill you and the enemy with 1-3 hits depending on where shot * Increased enemy health, some more notably than others * Changed ammo count for most weapons * Changed static menu to that from the MTV Matrix Spoof * Added new pistol sound to a live fire USP match * Changed majority of the weapon names to their real life counterparts * Changed the position of the weapon slots for some to match the original HL.

Download

1,724 downloads

Uploaded:29/01/2005

Half-Life 2 Source Racer Mod

srserver20.rar | 48.2 MB

racing game (ala Mario Kart, Wacky wheels, etc) using the airboats from single player. What\'s new: - Powerup system - Jump powerup - Nitro powerup - Shockwave powerup - sr_city, sr_spillway, sr_waste - sr_turtlebeach has been completely reworked - Menu music - Custom sound effects - Linux support

Download

1,653 downloads

Uploaded:20/11/2004

Half-Life 2 Damage & Sound Mini Mod

damage_sound_mod.zip | 173.82 KB

only made it to my own use but then I started thinking that somebody could be even more noob on modding than me.

Download

1,642 downloads

Uploaded:26/03/2005

Half-Life 2 Complete Control Trailer

completecontroltrailer1.rar | 2.01 MB

of screenshots we have taken while testing out the mod. Thanks to KazXXX for the trailer and Shizzle (leader of the team) for the screen shots.[/i] This is the first Complete Control Video, Have fun! :)

Download

1,631 downloads

Uploaded:12/02/2005

Half-Life 2 Garry's Mod Menu Extension For V6C

garrysmodext.zip | 13.49 KB

activate Cheats and disable the AI.

Download

1,602 downloads

Uploaded:10/11/2007

Half-Life 2: Art of Ascension v0.25 Full Client

aoa.zip | 5.55 MB

Players increase their character\'s level and enhance their abilities by battling to gain experience. With higher levels comes training points to upgrade their weapons and attributes. Your player file is saved to our server during play and when you leave. When you come back to ANY of our servers you will pick up right where you left off. [b]Alpha v0.25 is now out. This is a client and server release. The most significant changes are:[/b] * Power level 80 grants Adaptation * Make Lucidity Item Ammo Pickup work with Grenades * Detonate Grenades on impact with players * Change Grenade primary fire to instantly launch, and repeatedly launch if the button is held down * Change Grenade per-level damage to +4 * Change Grenade item ammo pickup to 2 * Improve game balance by adding additional ammo to HL2DM maps * Allow Speed to be started with less than 10 Mana remaining * Fix issue where using Bash and Speed simultaneously could result in more Mana being drained than it should * Change RPG base to 100 and per-level to 3.8 * Change Tactics to .3% for each Level trained * Address intermittent client crash related to Grapple (also fixed in the v0.23.1 patch release) * Update Attribute tooltips to match current version * Reduce tooltip delays * Remove placeholder autoexec.cfg from client release

Download

1,546 downloads

Uploaded:12/06/2006

Half-Life 2 UBCS Mod - RPD Teaser Trailer

rpd_trailer.wmv | 3.22 MB

trailer showing off just the little bit more of the RPD ;) Some of the new rooms include the "licker hallway", the office where we meet officer "Marvin", the larger ground floor office (which also contains the safe (see UBCS June update)) and the corridors leading from the "licker hallway" to the rest of the RPD, including the briefing room. Unfortunately the briefing room wasn't completed in time for this trailer but at least that will give you something to look forward to for the next update ;) For more info on the UBCS mod visit their official website at: http://www.ubcs-mod.net

Download

1,501 downloads

Uploaded:17/11/2003

HALF Mod Buggy Flyby

25_1.zip | 7.71 MB

is that Gordon is on his own against G-Man and he TALKS! Anyway, grab the file, it\'s very short and in bink format (self playing .exe) so no need for codecs of any kind!

Download

1,489 downloads

Uploaded:09/01/2005

Half-Life 2 Garry's Mod V5

garrysmodv5.exe | 2.94 MB

mod. You could say that I made this mod just to mess around with the physics - but then released it to the public. PHYSICS. So, what do you want to do? Do you want to.. .. position ragdolls so they look like they've had a baby? .. string a combine soldier up and fire dead babies at him? .. tie stuff to scanners and manhacks then watch them fly off? .. fire a load of melons at a wall? .. conserve fuel? .. make little motorized cars? .. make little jet cars? .. play with depth of field blur? .. homebrew a car crash? .. spawn items from a menu? .. attach balloons to stuff? Like it? Scroll down to download! [b]Features:[/b] - Ragdoll Poser (First for a mod ever?) - Spawn almost any item from Half-Life 2 using a menu - Hacked in Depth of Field - Rope objects and people together - Weld objects and people together - Add motorized wheels and control their speed - Draw on the walls with the paint gun - Balloon gun - they all float down here! - Add gas cannisters and switch them on and off - Place a camera and watch it on your HUD - Shoot 100's of props out of your RPG - Attach manhacks and scanners to objects and corpses

Download

1,484 downloads

Uploaded:24/01/2007

Half-Life 2: HL2 Runes Modification

hl2runesv1.0a.exe | 27.95 MB

[url=\"http://halflife2.filefront.com/news/HL2_Runes_Beta_v10_Released;31569\"]HERE[/url] to learn more about this mod. Grab it below!

Download

1,484 downloads

Uploaded:04/11/2005

Half-Life 2 Dreamscape Effect Trailer

trailer.avi | 26.67 MB

released their first video today. It includes several features wich you will also find in the final version of the mod. It\'s about 50 seconds long[/quote]

Download

1,468 downloads

Uploaded:16/08/2007

Half-Life 2: Synergy v2.4 to v2.5 Client Update

synb25upd.exe | 51.5 MB

Vehicles - Dynamic Vehicle Spawns - Half-Life 2 Campaign (up to Nova Prospekt) - New Linux Version (*) - New FGD (for Hammer Editor) - Bug Fixes

Download

1,447 downloads

Uploaded:17/12/2004

Half-Life 2 Pilotable Strider Mod V0.2

stridermod02.zip | 4 MB

Half-Life 2 original maps and also in custom maps. So now, you can create maps for Strider Mod and use them. To do this, you must be watching the floor and then press K, or open the console [is binded to L key] and write create_strider. Some more maps where Quartz has used Strider: RAVENHOLM, COAST, CANALS & CITY 17 Then, when you spawn the strider, you must press the USE key to join it. So go next to a leg and press E. [b]2. Keyboard Control.[/b] Now you can control the Strider with the Keyboard, so now you haven't tell where to go as before, now it's similar to a jeep or buggy. Note: Only turns and walks forward. [b]3. Crouching.[/b] Directly with the Duck key. It will work only if you keep it pressed until it starts doing the animation. Same for standing up again. [b]4.Antimaterial cannon.[/b] With the right mouse button. It doesn't work if you aren't walking. [b]5. Leg attacks.[/b] With the Jumping key. You have to keep the target in the crosshair during the Strider takes impulse to attack with the leg, else you will fail (it's complicated first time, but finally you will do it). [b]6. Third person view.[/b] With the Reload key. Be careful, it's very sensitive. In this view it's a lot more funnier. [b]How to install it:[/b] To install the mod, it will be ok putting the folder StriderMod2 into the SourceMods folder included with the latest Steam's update included in "SteamApps --> you@email.com" Then, go to the Games menu in Steam, and you should see it in the Third party games list called Stridermod2. Double click on it and start playing! [b]How to play:[/b] You can load any singleplayer map from console (a Half-Life 2 maps, or a Custom map), or choose New Game and select a chapter of Half-Life 2 that you like. When you are in the map, you have to create a strider (if it's not there) and press the USE key to pilot it. Have fun!

Download

1,442 downloads

Uploaded:01/03/2010

FakeFactory's & Ogg's Cinematic Mod

fakefactory_cinematic_2.20_full.zip | 796.93 MB

(Hint: If you prefer the original Low-Res Textures, delete or rename the "materials" folder inside the Mod.) - It replaces the original HL2 music with a more classic score in the style of large Hollywood productions, that fits to the specific game-situations. More orchestral, more ambient, with unique themes for combines and Alyx. (Hint: If you prefer the original HL2-music score, delete or rename the "sound" folder and the "scripts" folder inside the Mod.) - It adds a new weapons-balancing and strengthens all the weapons to a more realistic level. No more firing numerous rounds at the combines; kill them with 3 to 5 direct hits, just like in real-life combat, but beware: Your opponents weapons are comparable. After 3 to 5 direct hits (or 1 direct headshot) you *will* be killed. (Hint: If you prefer the original Weapons balancing, delete the file "skill.cfg" inside the Mod's cfg-folder) - The additional Insane Hires Props are previous unreleased Hirestextures for nearly all props in the game, even little items like binders, computerparts, doorlocks and so on. The huge amount of details will give your HL2 virtually the look of a render-intro, but be warned: The amount of new textures will tax your hardware to the limit. Better don't use this pack with outdated DirectX8 cards. Don't even think about it, unless you are using a 256+ MB card. Supplementing Info for users of the FAKEFACTORY HiRes Packs: This pack combines all the FAKEFACTORY HiRes Packs together and adds some new ones. Just override the allready installed textures with the new ones in this modification.

Download

1,417 downloads

Uploaded:23/08/2006

Half-Life 2: No Blood Modification

no_blood_hl2.zip | 608 Bytes

[url=\"http://hl2nb.devdave.net/example.wmv\"]watch this video[/url]!

Download

1,408 downloads

Uploaded:21/05/2007

Half-Life 2: Decloak Source Client Installer

dc_beta16_client_installer.exe | 26.26 MB

is a round based game where the rebel team tries to escape to a certain point in the map before the combine stop them. The rebels have the ability to cloak which makes them completely invisible. While cloaked, the rebels can use their crowbar and gravity gun as tools to success. When uncloaked, they can use any weapon in their arsenal. Unlike the combine team, the rebels have the ability to pick up stronger weapons in the map. The combine, however, start out the round with medium-strength weapons and a decloaking device integrated into their flashlights. Any part of a cloaked object that falls into the cone of this enhanced flashlight will be decloaked. Unfortunately, the battery life is limited and must be recharged over time. The goal of the combine is to protect the escape point while hunting down rebels. The rebel team wins if 50% or more of the team escapes successfully. The first rebel to escape each round is awarded with additional points.

Download

1,387 downloads

Uploaded:15/04/2007

Dragonball: Source v0.1.1 Server Patch

dbsv011serverpatch.rar | 2.75 MB

servers won't be passworded by default. Both a Server and Client fix is required. If you are planning on playing DBS while still hosting a game, you'll only require the Client fix and not the server one, dedicated server's are servers that are, um, dedicated, and never off... You'll be surprised how many people don't realize that. Anyway...

Download

1,384 downloads

Uploaded:19/01/2007

Insects Infestation: v1.0 to v1.0.4 Patch - Client File

ii_1_0_4_patch.exe | 6.53 MB

1.0.4. [quote] Hi, I'm please to say our new patch is now released! This one correct a lot of issues from the server and client. This one resolve all the problems related to NPC and a massive sound upgrade again! Have fun![/quote] [b]Changelog:[/b] [Added] A lot of new sounds! [Added] Player can now votes to kick plant or pheromone path [Added] Added message when player from your team built plant [Updated] Local player is scaled in minimap (up/down animation) [Updated] French language [Updated] Removing plant give 50% of res if health is 100% [Updated] Geastrum shoot linear spore when something on top of it [Updated] All plant follow surface angles now [Updated] More plant validation while creating a plan [Updated] You can bash your team mate if friendly fire is off (no damage) [Updated] Player that carry RES give automatically give the RES when near to queen/upgrade [Updated] Improved grab termite soldier attacks [Updated] Improved queen spawn weapon [Updated] NPC don't spawn as larva anymore [Updated] NPC don't collide with Coca berry/barricade anymore [Updated] Menu background is now darker [Fixed] White Square Rectangle in minimap [Fixed] Ragdoll stay always visible [Fixed] Jaw Stamina is restored if you release fire right away [Fixed] Player gestate during playing [Fixed] Pheromone beam disappear when changing team [Fixed] NPC Stuck bug!! (the only way to make them stuck now its when the path is not good) [Fixed] Queen push enemy in the air when bashed [Fixed] Roll angle is restored when switching camera mod in spectator [Fixed] Server Crash when player disconnect from listenserver [Fixed] Server Crash when player remove pheromone path while NPC use the same path [Fixed] Server Crash when client execute respawn_entities command (all mod have this issues) This team is really on top of their game with the patches! Great job! [b]THIS IS THE CLIENT FILE[/b]

Download

1,382 downloads

Uploaded:15/12/2004

Half-Life 2 Shotgun Mini-Mod

odgers_hl2_shotgun_mod.zip | 1.07 KB

changed some of the values. Feel free to open up the files and change some of the values but if you post it on the net then stick my name in the readme somewhere. Increases the number of shots in a single shotgun shell to 25 (in real life the number is around 50). Decreases the amount of damage given by a single shot (this may be turned down further if you wish). Max. amount of ammo you can carry changed from 30 to 60 (I'm using it all the time). Give you some ammo to get you started.

Download

1,356 downloads

Uploaded:04/03/2008

Half-Life 2: D.I.P.R.I.P. Mod V1.0 Server Files

diprip_demo_v1.0.0.windows_server.zip | 107.67 MB

Planned game types are deathmatch, teamdeathmatch and capture the flag. There will also be a possibility to enable players to upgrade their vehicles\' weapons and subsystems through the use of a \'money for damage\' system. Action takes place in varied post-war sceneries. Key places in the post-war world are areas rich in uncontaminated water and fueal. Most of the terrain has been left in a mechanically unchanged state. Abandoned city centers, hipermarkets, refineries, country food storages, old military bases and other such places are the scenery of raging battles. These are the server files for the V1.0 Demo. Grab the installer if you wish to play [file=\"87501\"]HERE[/file]

Download

1,322 downloads

Uploaded:22/02/2007

Half-Life 2: HW Upgrade Single Player Modififcation

hw_upgrade.exe | 162.6 MB

below for what I believe is a translated to english description. [quote] Eccovi my first Mod/Mappack di Half-life2 (single player) that it has cost to me more than 1 year and means of job (to intermittenza) It tells the history of 1 customer who scale the board until arriving to Admin (than ambiguous history) the Mod/Mappack is dedicated completely to the forum of Hw-upgrade (w*w.hwupgrade.it) Install: The Installation is completely automatic (works alone with the installed Steam) Problems: Puo to succeed that in the loading of some map disabiliti A.I in order to restore you open it the consul key \ and digitate “to _disable” then enter (the shipment) exited they give it to consul always the same key \ and played….[/quote] Here's a teaser video: It's well worth the download and play through. Nice job to the author!

Download

1,318 downloads

Uploaded:07/10/2007

Battle Grounds 2: v1.1b Full Client Release

bg21.1b.exe | 272.71 MB

the declaration of Independence from the British "Empire". This modification will allow you to fight as either the British in there attempt to keep their territory within the New England area or you could fight as the American rebel forces in their attempt to rid their country of the British influence. There are six different classes of soldier that you can choose from which have weapons that range from muskets to rifles, sabres and knives. All of the different types of soldier have a different feeling although most of the weapons will only fire one round before you have to reload. Also with the Melee weapons you can use knives and the end of your rifles to kill your opponents. The battles within the modification are fought in huge open areas, some of the maps are fairly large that it will take minutes to cross the battlefield which can be an advantage for those that want to use tactics or even for those that want to, have a game of hide and seek! The weapons also include cannons which you can use to defend your forces against the enemy forces, or defend fortifications or important pathways, these weapons if use correctly can have a big impact on the game. This modification is highly recommended for those that want to have battles in the late 18th Century (1700s), however this does mean that there won't be any fast firing weapons of the more recent age, so if you are looking for those types of weapons then this game is not for you. This modification also includes highly detailed particle effects and detailed and well made grass and dense bushes to walk though.

Download

1,301 downloads

Uploaded:27/06/2006

Half-Life 2 Blackout Mod Demo 0.1.1

blackoutmoddemo011.rar | 187.1 MB

and music . - Laps are now controlled by the level designer. - Players are given their final placement in the race after they\'ve completed all laps. - Fixed vehicle and team select binding problem. - Views now configure properly for all players. - Stormrush Cruiser\'s turn animation now functions properly. - Human vehicle script files have been tweaked.

Download

1,276 downloads

Uploaded:30/09/2005

Half-Life 2 Art of Ascension V1.1 Mod

aoa11.zip | 3.47 MB

Players increase their character's level and enhance their abilities through the course of playing. In Art of Ascension emphasis is placed on game play, balance, and battling. Alpha v0.11 is now out. This is a server and client release. You will be able to continue to play with a v0.9 client on a v0.11 server, however the Pulse Rifle and scoreboard may both look odd/misleading until you upgrade to v0.11. The changes are: * Change Pulse Rifle primary fire to a projectile weapon * Change SLAM base damage to 100 * Change per-level Stun Baton refire rate increase to .001 * Fix experience points calculation to use frag ratio of victim * Separate out suicides on the scoreboard * Patch from Valve to supposedly make vphysics crashes less likely

Download

1,239 downloads

Uploaded:30/05/2007

Half-Life 2: Neoforts Full Install

neoforts177.exe | 24.35 MB

mod has been the first mod to bring four team gameplay to half life 2. Since version 1.70 we have been the first mod to bring a 3 way rotational physgun to half life 2. We have lately added a Jetpack and a few new maps.

Download

1,233 downloads

Uploaded:12/06/2007

Half-Life 2: Zombie Master v1.1.1b

zm_beta_111b_hotfix.exe | 1.32 MB

hotfix patch.

Download

1,230 downloads

Uploaded:17/06/2005

Half-Life 2 FL3X DM Mod

fl3xdm_20.zip | 12.57 MB

or a bullet limit of 300. Your turrets do not hurt you, and will not shoot at you. You get credit for your turret's kills. Additions / Features: [u][b]3 Different "classes" of grenades[/b][/u] [*] Standard Grenade [*] Turret [*] Hopper Use the [b]X[/b] button to switch grenade classes when you have your grenade active. Fixed crashing issues and rewrote code. [quote][*] Main menu fixed. Dedicated server address: [b]67.164.204.165[/b]. [*] Throw a grenade to create a turret or hopper if that class is selected. [*] Roll a grenade to create a turret or hopper where you are standing. [*] Updated graphics and AI. [*] Turrets live 3 minutes, then dissipate. [*] Turret's base now more stable.[/quote] [*] Mod Profile: http://halflife2.filefront.com/info/modfl3x

Download

1,214 downloads

Uploaded:03/01/2006

Half-Life 2: The Battle Grounds 2 Mod

bg20.15.exe | 92.51 MB

may encounter issues or bugs. We put a lot of effort into making everything more polished, nicer looking and smoother to play. But this is still not the final version. [u]Major new features in a nutshell are:[/u] [*] major HUD improvements (capture point display, etc.) [*] new playermodels [*] updated maps [*] lots of balancing, tweaking and optimizing The Battle Grounds (BG) is a Half-Life 1&2 Modification based on the Revolutionary War. You and your teammates will have to act together strategically to fight the enemy team. The Battle Grounds is a team-based game.

Download

1,211 downloads

Uploaded:26/10/2006

Half-Life 2: Exite Mod Techno Map

ex_techno.zip | 11.4 MB

installation instructions.

Download

1,207 downloads

Uploaded:04/12/2004

Half-Life 2 Eraser Mod V0.35

hl2_erasermod_beta035.exe | 1.17 MB

gravity gun grows stronger, timescale goes on its 1/3 and the damage dealed to NPC's by headshots grows 2x. 2) Weapon sounds - weapon sounds changed for 357 Python, Pulse Rifle (AR2), Grenade ticking, Pistol, Shotgun and SMG. 3) Nearmiss sounds - added 5 new nearmiss sounds. 4) Weapon damage increased for almost every weapon. 5) Weapon magazine capacity increased for few weapons and maximum held magazine capacity increased as well. 6) Horsepower for buggy and airboat increased a lot (adding lot of fun to gameplay) 7) Canceled the Valve startup video -> faster loading. Beta 0.35 Changes: - fixed the AI bug (ai didn't move after it's death in BT) - tweaked the physcannon - it's more powerful - fixed the sound bugs - some sounds didn't play properly for AI - tweaked some weapons - you have infinite power for sprinting, oxygen, etc. in BT Beta 0.3.1 Changes: - added installer for easy and proper installation Beta 0.3 Changes: - fixed major bug that was preventing to start single player game - fixed airboat preferences - added "Bullet Time" bindable button right into optionskeyboard under Combat - you can now bind your own button for bullet time directly in the game - fixed weapon names in hud - modified some weapon preferences again Beta 0.1 Changes: - added BulletTime - changed weapon preferences - changed weapon sounds - changed airboat and buggy preferences - removed startup video - fixed and added some minor things

Download

1,190 downloads

Uploaded:10/09/2006

Half-Life 2: Project Omega Mod Demo Release

projectomegademo.zip | 40.2 MB

Story: [i]The Combine had built a secret underground base (Omega Base) in the far reaches of Europe in the late 21st century. This Base was used to test the 'Headcrabs' and 'Zombies' that tried to invade earth. Unfortunately the combine were over run and are now fighting for their lives in their own base. Your mission is to go into the base and sort out the mess. We are trying to get the combine on your side so they do not shoot at you, sadly no luck so far but if this situation continues, they might just want your help. Finally, there have been some rumours about the use of Omega Base; you must not let these rumours get in the way of your mission! As your squad leader I ask you to execute your mission quickly and quietly (if possible). I will keep in touch with you through your mission so stay alert; I will send you details when I get them![/i]

Download

1,176 downloads

Uploaded:04/03/2008

Half-Life 2: Buggy Burnout Mod

buggyburnoutpb1installer.exe | 13.63 MB

game types such as Drag Race, Buggy Racing, and more! This is the first public beta release. Includes 4 maps and the .fgd for mapping.

Download

1,160 downloads

Uploaded:03/03/2010

FakeFactory Cinematic Mod v4 Option Pack 1

cm4op1.7z | 2.68 GB

Half-Life 2. See the below screenshots for quite a few examples. Please do remember that this pack is Alpha, the models are 60% done, and the textures are 80% done. And you know the drill, don't use this pack if you have a slow computer. As FakeFactory's packs needs quite a lot to run smoothly. [b]YOU NEED CINEMATIC MOD V4 INSTALLED FOR USING THIS OPTION PACK![/b]

Download

1,134 downloads

Uploaded:29/11/2005

Half-Life 2 Assault Mod Beta7b Patch

hl2as_beta7b_patch.exe | 6.54 MB

7 installed first and *do not* uninstall it without installing the patch, otherwise you will lose any other mods in your 3rd party mods directory (the patch fixes this). Check the readme on hl2assault.com for more details.

Download

1,130 downloads

Uploaded:26/06/2007

Half-Life 2: City Rebellion Mod

cityrebellion.zip | 1.91 MB

eletronically spy on the Combine, to relay the information you gain back to the CR HQ. These outposts tend to be stationed in old buildings, neglected from another life time. The lifespan of these operators tends to be short, with only a single mistake leading to a Combine raid to permanently close the outpost. You are assigned one such outpost in an abandoned warehouse at the edge of the city. It is just a normal day until... [b]Info/Tips:[/b] - The Combine will come in waves, be sure to find yourself a good spot where you will have the advantage over their greater numbers. - Get downstairs and ready your weapons quickly, there are no weapons upstairs. - Don't dawdle when your escape is set, get out of there. - Gameplay should be about 10 minutes, it's on the short side, but should be fun.

Download

1,130 downloads

Uploaded:22/04/2007

Dragonball: Source v0.1.21 Client Patch

dbsv0.1.21clientpatch.exe | 5.13 MB

longer get stuck with the use key - Adjusted dash punch damage to not be so overpowered - No longer get stuck if flinched too many times in a short period of time - Can no longer power up while teleporting - Reduced damage reduction for all players - Teleport Behind takes player sizes into account now - Fixed bug where certain kills weren't being recorded by stats - Fixed stats saving too often error (less lag now) - !nextmap and !timeleft no longer report in doubles - Winning a round is now recorded properly by stats - Must be on ground to recharge stamina and ki - Can no longer go over 125% pl, 125% is max - KOTH trigger box no longer makes energy attacks explode in your face - MOTD now appears on map restart every time - When a player is holding a dragonball with less then 10% pl the dball shows up on radar properly now - Fixed getting stuck in fly mode when smashed out of the air - Various other minor tweaks [*] [b]Additions:[/b] - Added various admin commands (see website for details) - Team balance command added - Disable beams command added - Set number of playable teams command added - Added command to set winning score for KOTH - Respawn time command added

Download

1,128 downloads

Uploaded:18/09/2005

Half-Life 2: Fakefactory Cinematic Mod Non Override

fakefactory_cinematicmod_1.1_nonoverride.zip | 213.28 MB

more changes, read the readme below for full disclosure on this mod.

Download

1,120 downloads

Uploaded:29/01/2007

Half-Life 2: ExitE Mod: Community Portal Pack - Map Only

ex_aperture_test_centre.rar | 10.31 MB

map:[/b] [b]Here\'s a video showing Challenge 19 of the new map:[/b] Great stuff!

Download

1,119 downloads

Uploaded:02/07/2006

Half-Life 2 Hidden Source Beta Full Dedicated Server

hsb4aserverfull.zip | 186.12 MB

the subject of a secret genetic experiment, who is known only as Subject 617. The Good News : The IRIS team is well trained, well armed and co-ordinated. The Bad News : The genetic manipulation has given Subject 617 enhanced speed, mobility and incredible strength - he can pounce like a tiger, cling to any surface and is known to pin victims up for feeding. Worst of all, the experiments have rendered him nearly invisible to the human eye. This is why he is simply known as ... The Hidden [/quote]

Download

1,105 downloads

Uploaded:02/03/2010

Fakefactory's Cinematic Mod V8.0 (Part 1/6)

fakefactory_cm8.part1.rar | 976.56 MB

complete version, that will available as soon as everything is polished out. [b]THIS VERSION BRINGS THE ORANGEBOX ENGINE TO OLD HL2 AND EP1. IT INSTALLS INDEPENDENT FROM CM7 OR OLDER VERSIONS. TO PLAY THIS MOD, YOU MUST OWN HALF-LIFE 2 / EPISODE ONE / EPISODE TWO FULLY INSTALLED AND UNLOCKED (= started at least one time)! YOU CANNOT PLAY THIS MOD WITHOUT [u]EPISODE TWO[/u] CONTENT![/b] Please note this download is [b]5.53 GB in size[/b] and is split up into [b]6 .rar files[/b] for convenience & easier downloading. Make sure you download [b][u]ALL 6 parts[/u][/b] and extract with WinRAR: - Part 1 - [file="89951"]Part 2[/file] - [file="89952"]Part 3[/file] - [file="89953"]Part 4[/file] - [file="89954"]Part 5[/file] - [file="89955"]Part 6[/file] [b]Features:[/b] [list] [*] Updated engine to the Orangebox for improved graphics and gameplay [*] Raise the quite outdated graphical appearance to a state-of-the-art level [*] Give the HL2 trilogy a more stressed, darker and minatory look [*] Complement the atmosphere with a emotional cinematic music soundtrack that fits the action on the screen [*] Replace the low-resolution textures with high resolution counterparts and more detailed environments [*] Complement the storyline with the unused content from the original games [*] Refresh the look and feel with optional new HD models [*] Add more replay-value to the game [*]Give the facepunch monkeys something to complain about [/list] The following issues are known and currently unfixed in V8.0 Beta 1: [list] [*]At the first teleport-sequence out of Kleiners Lab, during the "visit" at Breens office: Breen cannot stand up [*] The teleport rings at Kleiners Lab are not rotating & have been disabled completely as a temporary workaround [*] The Valve-Alyx/HD-Body hybrid model is far from finished [*] The CM7 and older models aren't included [*]New dynamic shadows are disabled by default on some systems [*]Remember to set the shadow settings to high for activating the new effects. [*]The new Valve-style Mossman/Eli/Breen/Barney HD-models aren't included, because they are too far from a usable stage. [/list] Please ensure you READ the info given below in the readme section before installing or playing the mod. Feel free to report any bugs or glitches and post your comments or suggestions below. Fakefactory does tend to read these over time. Enjoy! :)

Download

1,102 downloads

Uploaded:11/06/2007

Half-Life 2: Zombie Master v1.1.1 Client Patch

zm_beta_110_to_111_patch.exe | 17.61 MB

which will upgrade your v1.1.0 version v1.1.1. [b]Change Log[/b] [fix] Players' names not showing up when looking at them [fix] Entities duplicating on round restart, causing server crashes [fix] Players spawning in walls and spawns generally acting up [fix] Game Information menu not updating after switching servers [fix] Group spawning when near cap deducting resources without spawning [fix] Weapons disappearing 30 seconds after being dropped [fix] Bug in player-counting entity toggle [fix] Various crashes caused by burning zombies [fix] Various minor interface bugs [fix] zm_warehouse overhauled [fix] Various issues with zm_minerinconvenience and zm_docksofthedead [twk] Survivors can only pick up ammo if they have room for at least half of the box [twk] Zombies shouldn't give up and stop walking as often when bumping into others [twk] Added randomness to choice of new Master when multiple players have the highest priority rating [twk] Allowed ZM placing traps on objects, tweaked triggering range [twk] Improved automatic round restart detection when new players join an empty server [add] New models for shotgun and MAC10 [add] Select all button [add] Forced choice of whether player wants to be able to become ZM or not at joining of server [add] Brush map entity that blocks Hidden Summon [add] Default ban list for known trolls/griefers [add] Basic loading screen with some tips for new players

Download

1,080 downloads

Uploaded:29/11/2005

Half-Life 2 Independence Demo

independencedemo.exe | 30.72 MB

gunships to try and stop you.

Download

1,079 downloads

Uploaded:29/01/2008

Half-Life 2: Project Valkyrie v1.0b RC1 Hotfix

projectvalkyrie_rc1_clientquickfix.exe | 1.27 MB

Project Valkyrie Full Installer Beta v1.0[/url].

Download

1,071 downloads

Uploaded:11/05/2007

Dragonball: Source Skyfight Advanced Map

dbs_skyfight_adv.zip | 11.63 MB

and you\'ll see it looks better then the previous version of this map.

Download

1,070 downloads

Uploaded:01/03/2010

Fakefactory's Cinematic Mod V7.0 (Part 2/6)

cm7_rc1.part2.rar | 953.67 MB

5[/file] - [file="88117"]Part 6[/file]

Download

1,062 downloads

Uploaded:06/12/2006

Half-Life 2: ExitE Mod: Community Pack

exite_152.rar | 36.61 MB

since the development of the ExitE mod. List of add-ons/credits: [quote] 1.5.2 Compilation - Vinny Portal gun model and animations - VintLucky777 Portal Grav gun script - Chedda Ninja & Limited Portal transition sound - pATCheS The Devil Valve crosshair v1.1 - CodeDevil Closed Portal WarpTunnel - Chedda Ninja Map compilation - Tommeh Exit_test_NAC - Kai81123 Exite_funbox - Spike ex_sky - Dragory exit_test_das_b3 - Dasutin exite_funarea - jackool ex_portal_challenge - Familyguy, -DaMaN and Da_HL_MaN@yahoo.ca Val_portals_V11 - Valconeye ex_zeta_b2e - Bioharzard Exite_map_v2 - Austinr1121 exit_pool - Dead snipe Ex_playground_de_blade_final - Blade.Tri ex_botcreet_v1_beta - botl!ke* ex_portalrace - YoMother Ex_Sector-B - Techno-Man Ex_Funground - Techno-Man Ex_TechnoV2 - Techno-Man[/quote] See the readme below for installation instructions and more information. [b]This requires you to have the v1.5.1 pack that can be found [url="http://halflife2.filefront.com/file/HalfLife_2_ExitE_Mod_Client_Files;71482"]HERE[/url].

Download

1,054 downloads

Uploaded:22/02/2005

Half-Life 2 Garry's 9/10ths Mod

910_beta1.zip | 8.48 MB

[url="http://halflife2.filefront.com/file/HalfLife_2_Garrys_Mod_V7A;37944"]Half-Life 2 Garry's Mod V7A[/url] comes this brand new HL2 modification, currently in beta stage. Simple idea. Put as many physics items in your base as possible. But be careful - the other team might want to invade your base and steal your items once a lack of loose items comes about. This version lacks any kind of round timer. This is something I hope to add in a future version. The map in this version is awful. I know this. I'm hoping some people will make good maps. Please don't email me asking permission to make a map - just make it. If the map is good enough I'll ask your permission to add it to the mod officially.

Download

1,036 downloads

Uploaded:02/10/2006

Half-Life 2: Eternal Silence Beta Mod Patch 1.1

eternal_silence_beta1_0_to_1_1.exe | 10.67 MB

changelog: [quote] Hey folks, Patch 1.1 for the Beta is finally out. Here is a snippet of the changelog: QUOTE Version 1.1 - October 2nd [FIX] - Removed impulse 101 exploit [FIX] - Allowed Bludgeon during reload [FIX] - Reduced lag tremendously [FIX] - Grouped impact shots together [FIX] - Allowed OK button to be pressed when alive on class menu [FIX] - Changed victory conditions to something more logical [FIX] - Removed Ion bomb weapon switch exploit [FIX] - Removed UTF Pistol Silencer [ADD] - es_aethra_scenario now includes Aethra Core [BAL] - Slowed down runspeed from 220 to 180 [BAL] - Reduced accuracy and damage on machineguns slightly [BAL] - Increased Carbine damage [BAL] - Added an extra ship spawn to NGM Surefire [BAL] - Centered the hangar subsystem on Aethra This patch is only 10MB for updating the client, server admins will have to download the new server packages all over again (30MB). Head on over to the Downloads Page and grab it right away. We are working hard on getting the last of the bugs out and content for Beta 2 is already starting to come in. I can\'t wait to share some shots of that with you guys in the next update. Beta 1 has been a great experience for us and Beta 2 will allow us to tweak the gameplay and also add a bunch of cool stuff. We have been sifting through all the feedback we have gotten and taking notes, so if you want to give us your two cents, head over to the Forums. We also have a wiki which is slowly accumulating articles. If you are a flight ace and want to contribute some tips, don\'t hesitate to head on over there. Happy flying, and expect some more bug patching and some great new content in the coming months. Dan[/quote] Have fun!

Download

1,033 downloads

Uploaded:01/01/2005

Half-Life 2 Difficulty Mod V2.2

difficultymodv2.2.zip | 480.06 KB

settings in mind. Added 2.2: * Fixed an additional flaw with Rocket Max Ammo beeing "0" Added 2.1: * Rebels arent superior to combine anymore like they were in original game and last version of this mod. * Mod size reduced from 30 MB to 400 kb(!). * Instructions on how to start a game added to readme. * Fixed flaws with weapon max ammo beeing set to 0 for RPG and SMG

Download

1,020 downloads

Uploaded:29/03/2008

Half-Life 2: Ballmen Mod

ballmen.exe | 14.66 MB

Hunt Type Gamemode [*] Wallwalking: The Ability to Walk on any Wall [*] Eight Unique Attacks That can Independently be Assigned to Primary and Secondary Fire [*] Special Abilities That Offer Enhanced Freedom of Movement [*] Energy System That Replaces the Traditional Ammunition and Stamina [*] Many Powerups, Ranging from Health Regen to Improved Air Control [*] Regenerative Health and Energy [*] Maps That Offer Three Dimensions of Movement Freedom [/list] Check out the video below for visual example of the mod\'s gameplay.

Download

1,018 downloads

Uploaded:21/10/2006

Half-Life 2: ExitE Mod - Server Files

server.rar | 41.4 MB

Model - Ex151_Test - HUD Bugfix - Mapsycle Fix - Metamod And much, MUCH More.

Download

1,011 downloads

Uploaded:03/05/2007

Perfect Dark: Source - Beta ZIP Release

pdark.zip | 157.19 MB

undoubtedly for yours! Those who have been waiting for this mod for so long, It's here! Perfect Dark for Half-Life 2 has been released! This file is compressed in *.ZIP, so for those people who rather want to manual install it without an installer, then this is the file for you! Make sure you extract it in your sourcemods folders. This file has been updated and the password has been removed! This new updated file also includes the patch that the preload version doesn't has. For those who want to know the password, Its "perfect dark is forever". Those who have the passworded client / installer, should download the patch in order to fix texture problems!

Download

1,007 downloads

Uploaded:23/08/2006

Half-Life 2: BlockStorm Modification

blockstorm20beta201.rar | 20.69 MB

floating and moving in a X axis and a ball with a strange physic movement with no inertia breaking coloured blocks. So simple and funny! [b][i]Here you have a list of all the stuff you will see in this release:[/b][/i] [*] 10 original levels, all of them in the same map, which will help to avoid those annoying LOADING screens… [*] Arcade Combo Counter Style. Bonus every Combo x20. [*] Extra life every 100 broken blocks. [*] Ball movement has been a little bit improved.

Download

996 downloads

Uploaded:05/03/2005

Half-Life 2 SourceForts Mod V1.3.1

sourceforts_v131.zip | 7.76 MB

time is over, the battle starts, you must capture the other team\'s flag and bring it back to yours. After the battle time runs out, you go back and rebuild your fort. V.3.1 fixes: * Made the max collsion checks higher for physics * Fixed not spawning with proper things after buying

Download

989 downloads

Uploaded:22/04/2008

Half-Life 2: Cold Blood Mod

cold_blood.zip | 5.55 MB


Download

985 downloads

Uploaded:22/06/2005

Half-Life 2 Substance Sound Pack

substance_mod_sound_pack.zip | 4.14 MB

sound -New Easy , Medium , Hard and Italian Extreme hotkey sounds -New sounds for strider -New sounds for Poison Headcrab zombie -New sounds for combine sniper -New sounds for strider(some) -New death sounds for combine soldiers -New sounds for helicopter(some) -Plus some others...

Download

984 downloads

Uploaded:01/03/2010

Fakefactory's Cinematic Mod V7.0 (Part 5/6)

cm7_rc1.part5.rar | 953.67 MB

Part 5 - [file="88117"]Part 6[/file]

Download

966 downloads

Uploaded:04/04/2006

Half-Life 2 Neoforts Mod

neoforts172.exe | 17.44 MB

client binaries. Version 1.72 fixes: ---about 3-4 errors that lead servers to crash randomly, including one that caused servers to crash on end of fight mode ---error that did not give players physgun if they bought mechanic\'s kit when mp_physgun was enabled

Download

954 downloads

Uploaded:05/01/2005

Half-Life 2 Garry's Mod V4

garrysmodv4.zip | 3.83 MB

mod. You could say that I made this mod just to mess around with the physics - but then released it to the public. PHYSICS. So, what do you want to do? Do you want to.. .. position ragdolls so they look like they've had a baby? .. string a combine soldier up and fire dead babies at him? .. tie stuff to scanners and manhacks then watch them fly off? .. fire a load of melons at a wall? .. conserve fuel? .. make little motorized cars? .. make little jet cars? .. play with depth of field blur? Like it? Scroll down to download! [b]Features:[/b] - Ragdoll Poser (First for a mod ever?) - Hacked in Depth of Field - Rope objects and people together - Weld objects and people together - Add motorized wheels and control their speed - Add gas cannisters and switch them on and off - Place a camera and watch it on your HUD - Shoot 100's of props out of your RPG - Attach manhacks and scanners to objects and corpses [b]Admin's Note:[/b] The author, Garry, has decided to use the term "Dead Babies" in his mod. If you do not like this or aren't strong enough to handle it, please do not download the mod and leave this page now. No further discussions will be made about the term "Dead Babies" in the comments section below. You may use the [url="http://www.gamingforums.com/forumdisplay.php?&forumid=508"]forums[/url] for such talk. Thank You!

Download

938 downloads

Uploaded:14/03/2007

Half-Life 2: Synergy Stadium Remake Map

syn_stadium_rm.zip | 3.86 MB

friendly (green) monsters agaist the enemy\'s team (normally coloured) in the stadium or you can just watch them fighting. You can decide the teams or just fill them randomly. The stadium can be modified with different sceneries and with water for example. This map supports HDR and uses many Synergy\'s features such as map config-file, player classes and new weapons and enemies. It\'s really helpful to check the info-room in game.

Download

931 downloads

Uploaded:26/01/2005

Half-Life 2 Bullsquid Mod

squidmod.zip | 4 MB

its priorities for each target, for example, if the squid is attacking a player when an Antlion guard shows up, the squid will go and attack the guard (Guard will win though) If the \'A\' key isn\'t to your liking, type \'bind \"npc_create npc_bullsquid\" into the console Sometimes, the squids health and damage will reset, if this occurs, goto the console and type exec squid to set its default values back. [b]Known bugs:[/b] Tail and spit attack do nothing at the moment, therefor the squid will occasionally spin on the spot trying to hurt its target. Hopefully fixed in the next release. Death sounds dont work, but all the rest do. When it spits, it shows green spit in a black box, this will be fixed in the next release. Please report any other bugs, comments or suggestions to the above email. [b]Thanks to:[/b] VALVe for leaving the code well intact and easy to understand. Angry-Lawyer for helping me out over at VERC, couldn\'t have got this far without your help on classes. [b]Comments and suggestions to:[/b] acoustictoad@gmail.com

Download

930 downloads

Uploaded:01/03/2010

Fakefactory's Cinematic Mod V7.0 (Part 4/6)

cm7_rc1.part4.rar | 953.67 MB

5[/file] - [file="88117"]Part 6[/file]

Download

929 downloads

Uploaded:01/03/2010

Fakefactory's Cinematic Mod V7.0 (Part 3/6)

cm7_rc1.part3.rar | 953.67 MB

5[/file] - [file="88117"]Part 6[/file]

Download

925 downloads

Uploaded:19/02/2005

Half-Life 2 Baustelle2k Mod V0.35

baustelle2k_035.zip | 3.78 MB

standing, crouching and jumping. Theyre fastest in the air and slowest while crouching. It is planned to add a Jetpack a new map made for this mods features and some other cool stuff. Sorry, for the leafblower, but the next versions will feature some original ideas.

Download

911 downloads

Uploaded:16/02/2008

Half-Life 2: DeathMatch Pro Mod v1.8.1

hl2dmpro_cltsrv_win32_v1.8.1.zip | 236.59 MB

others can be set in a very simple and efficient way. While all these settings can be decided thanks to the integrated voting system, the mod also enables a superadmin to decide on match settings. But HL2DM Pro is not restricted to be a match management mode for HL2MP. HL2DM Pro is literally two games in one box cause there are two modes that you can play using HL2DM Pro : * HL2MP original : is the game developped by Valve. The entire code from Valve has been kept as is and is just updated each time a new release is made public by Valve. * Promod : is HL2DM MP with additional features and tweaking to make the game faster and more addictive and fun to play. Read the \"Features\" section for more informations on what has been added/changed for the Promod. It\'s up to you to decide if you want those new gameplay settings on or not in the game. It is possible to use this mod with Valve\'s defaults thus just leveraging from the GUI.

Download

905 downloads

Uploaded:29/03/2005

Half-Life 2 Dunes Of Babel Mod

dob.zip | 4.52 MB


Download

903 downloads

Uploaded:08/09/2005

Half-Life 2: Dystopia Demo Server Files

dystopia_demo_server.tar.gz | 114.11 MB

Drawing on the themes and concepts of the Cyberpunk genre and implementing ideas born out of years of gaming experience with a diligently designed gameplay system, we hope to produce the next step in online multiplayer gaming. Dystopia places the player into tense combat situations in a high tech world spanned by computer networks. As either Punks or Corp Mercenaries the player will fight through the physical world to gain access, via jack-in terminals, to cyberspace. Cyberspace is a three dimensional representation of the world's network. Inside cyberspace players will launch programs to hack into systems linked to the physical world, fight off enemy hackers or defend critical systems. Gameplay progresses through inter-linked physical and cyberspace objectives, some are completed in either the physical world or cyberspace, others only by a well timed combination of the two. Whether the player is a heavily augmented combat mercenary armed to the teeth with the latest in firepower, or a twitch reflex cyberdecker racing to infiltrate a cyberspace node; they'll be immersed in an action packed battle. Only through skillful use of the high tech arsenal we're making available and intelligent team play will players truly jack-in and kick ass.

Download

901 downloads

Uploaded:29/12/2006

Half-Life 2: Obsidian Conflict Patch

obsidianbeta1.22patch.exe | 61.3 MB

[url="http://halflife2.filefront.com/news/Obsidian_Conflict_v122_Patch_Released;31128"]HERE[/url] for the changelog. Grab the patch below! The [b]full[/b] client version 1.22 can now be downloaded [url="http://files.filefront.com/ObsidianBeta122Fullexe/;6448065;;/fileinfo.html"]HERE[/url].

Download

896 downloads

Uploaded:16/08/2006

Half-life 2 Dual 357 Mod

coltsupdate.zip | 1.92 MB


Download

893 downloads

Uploaded:06/07/2005

Plan Of Attack 2.1 to 3.0 Patch

plan_of_attack_beta2.1_beta3.exe | 40.76 MB

unique strategy system (including a strategy creator!), 4 new maps, and a collection of other improvements and additions. Download now!

Download

886 downloads

Uploaded:19/11/2006

Half-Life 2: Obsidian Conflict Beta Update

obsidianbeta1.21full.exe | 142.71 MB

Conflict Beta 1.21 ======================= *Fixes - Fixed a couple of crashes on the server. - Fixed missing materials in oc_stadium. - Added mp_mapvotepercentage to settings.scr. Obsidian Conflict Beta 1.2 ======================= *Changes / Additions - Updated to the latest Valve Codebase, HDR etc... - Telefragging radius lowered. - Medkit model replacment ( Hammer Option ) - Episode 1 GCF mounting option. - HL1 Gonarch added. - HL1 Scientist updates. - game_lives_manager entity added to give and take lives from the red and blue teams. - Team based NPCs option. - Helmet now prevents nerve gas damage. - Team player skins. - Hgrunt added, created from combine AI. - Added NPC Owner field in Hammer npc properties. - Added Valve MP3 Player. - Added hud countdown timer for mappers. ( Stop, Start, Hide, Show, Name, trigger inputs and outputs plus further customization. ) - Some npcs will be allowed to follow players on use, mappers choice. - Sniper Rifle Sway changed for the better. - Simple vote command for changing the level. Good if the map is stuck, etc... Vote is determined by a percentage console command. - Several included high def HL1 model replacements thanks to the HIT forums. - Player ragdoll gibs. - Garg Death Updated. - Garg Ragdoll gibs. - A number of FGD Updates / Changes. *Fixes - Fixed a number of crashes on the server and client. - Fixed some weapon texture issues. - Fixed a number of NPC Relationship issues. - Fixed talking Vortigaunt crash. - Tentacle can no longer die without scripting. - Fixed Medkit Drain issue while holding down the mouse button. - Fixed Slam weapon issues. - Fixed a Metrocop Crash. - Fixed Combine Camera not enabling on spawn. - Fixed dynamic props not being properly removed on break. - Fixed NPC characters disappearing during sequences. - Fixed Sniper laser not being properly removed when a player leaves a server. - Fixed crash related to the water shader. *Maps - Updated Docks with HDR lighting. - Updated Stadium with new NPC spawns, large npc moderation, and HDR lighting. - Minimall map update. - Added Umizuri version F. - Added map oc_seamus. - Added map oc_evildead. - WGH map update.[/quote] For those not familar with this mod, you can learn more about it [url="http://www.obsidianconflict.com/"]HERE[/url] or [url="http://mods.moddb.com/6027/obsidian-conflict/"]HERE[/url].

Download

885 downloads

Uploaded:26/01/2008

Half-Life 2: Mammouth Party Mod

mpbeta_2.5.zip | 69.42 MB

the clan's pot. The 4 clans are enemies & all the characters have the same skills to avoid balance problems between the characters. [quote]You welcome in Clan of ours! We Clan chief, Clan co-chief and Clan coco-Chief. You, newbie! You subjected to initiatic ritual (or not). We having great idea! That are mod for brof Half-life 2! We creating 4 ennemy clans (Gnu,Grumpf,Greuh,GrhAY) Clans hungry. Wanting food for families! Very hungry! Wanting King Mammoth in hams, sausages and steak in pot for great sacred night party. Clans hunting! Going out of cave. Finding mammoths and trapping mammoths! Clans may counting on strength, club, spear, boulders and ohter important thing me not remembering! Clans using CUNNING too! Waiting for mammoth dead by another clan. Attacking then other clan and taking meat! Clans tough to bring meat in pot ! Clans careful for not dying. Meat precious! You not getting meat stolen. Clan winning if bringing enough meat in pot for great sacred night party! EURG! You leaving, prove strength, cunning and carefulness be in you to prove you great hunter! [/quote]

Download

885 downloads

Uploaded:31/07/2005

Half-Life 2 DM Dodgeball Mod

dodgeball3_5.zip | 5.12 MB

will be a game based on the sport we all love. There will be several different game modes: Competition mode: Totally realistic competition dodgeball rules. Free For ALL: Deathmatch style with respawning Speed Ball: Faster running and throwing Jail Ball Bowling Ball: Hilarious bowling ball dodgeball. Changes: Crash Fixed Catch Spamming Fixed.

Download

880 downloads

Uploaded:25/09/2005

Half-Life 2 Sands of War 2 Client

sow2beta1.exe | 30.79 MB

http://www.sandsofwar.net/ this mod is definately worth a download.

Download

879 downloads

Uploaded:04/05/2007

Perfect Dark: Source - Client Preload Patch

client_preload_patch.exe | 8.19 MB

client / installer. Those who have downloaded the full beta that doesn't has the password don't need this patch.

Download

875 downloads

Uploaded:01/05/2005

Half-Life 2 Pong Source V0.7 Mod

pongsource07.zip | 9.5 MB

the Quake universe. Instead of two paddles, there was two teams with the ingenious addition of weapons. The idea was still the same, get the ball into the "goal" but now you could hit the Ball with weapons. The bigger the gun, the ferther and faster the ball traveled. It was fun. But things change and in less years than it took to get from the original Pong to Quake graphics, games have changed graphically again, to what they are now. So here at PongSource we have decided to make our own version of Pong for the Half-life 2 universe. It has Guns, It has Goals, but most of all we think ITS FUN!!! PongSource version 0.7 has a new play mode as a server-side option. Weapon Damage can now be turned off, so that players can concentrate on the ball and scoring, rather than getting shot on the way. We call this [b]No Weapon Damage[/b] mode because we can't think of anything better, and if the server hosts play nicely servers should have (NWD) in their hostname to prevent confusion between the two server types.

Download

872 downloads

Uploaded:15/07/2007

Dragonball: Source Jarrstin\'s HUD

dragonballhud.zip | 480.91 KB

update as soon as he figured it out. Enjoy!

Download

841 downloads

Uploaded:19/02/2007

Half-Life 2: Battlegrounds 2: Version 1.0b Client Patch

bg21.0bclientpatch.exe | 26.85 MB

changelog. [quote] So far the release of 1.0b has gone quite well, except for a few unforseen things. The most urgent problem seems to have been the intro video causing crashes. We\'ve reencoded it with a more widely supported format which should fix things. In addition to that, we\'ve improved melee by lowering the default value for cl_interp to zero. This has worked fine in our tests, also on public 1.0b servers. The maximum number of ragdolls was also decreased, for performance, which helps. Finally, we decided to include some updated materials and sounds while we were at it. [b]Only clients need to install this patch.[/b] It\'s also optional. [b]Changelog:[/b] - 1.0b client patch - 20070218 - changed intro from .wmv format to .avi with Cinepak/ADPCM A/V codecs - improved frontiersman skin - fixed brownbess sleeve - number of ragdolls default to a maximum of ten, to save framerate - cl_interp default to zero, improves melee - updated sounds: - player pain/death - footsteps - weapons - mostly firing - voicecomms[/quote] Grab the patch below.

Download

827 downloads

Uploaded:12/08/2009

SMOD: Navirus Assassin - Complete

6navirus_assassins_complete.7z | 46.21 MB

and allows you to play the game from beginning to end flawlessly and crashfree due to various tweaks and removal of faulty LUA present in regular SMOD.

Download

813 downloads

Uploaded:15/07/2007

Dragonball: Source Gods Palace Map

dbs_gods_palace.rar | 4.25 MB

with a golden wall. So you have more area to fight.

Download

805 downloads

Uploaded:01/03/2010

Fakefactory's Cinematic Mod V7.0 (Part 6/6)

cm7_rc1.part6.rar | 291.8 MB

[file="88116"]Part 5[/file] - Part 6

Download

803 downloads

Uploaded:19/02/2007

Half-Life 2: Jailbreak Source

jbv02setup.exe | 15.26 MB

killed, they respawn inside the enemy jail. Your objective is to imprison every member of the enemy team. The twist is, you can break out members of your own team, by fighting your way to the enemy jail and opening the doors! The game goes back and forth until one team is entirely locked up, the losers executed (in a variety of customised ways), then the next round begins! [*] Features: - Radar showing team member and Jail locations in your HUD - Icons showing the number of jailed team members and enemies - Customisable execution sequences (for mappers) - Difficult escape routes with physics and timing puzzles - Two completely new maps (Metropolis: A city area. Abalos: A subway station.) - Team dependent trip mines for defense - All the files and guides necessary to create your own Jailbreak maps

Download

802 downloads

Uploaded:25/11/2005

Half-Life 2 DeathMatch Pro Mod

hl2dmpro_cltsrv_win32_v1.4.exe | 53.68 MB

provides a Graphic User Interface which facilitates the setup of a match. All common match settings such as "Friendly Fire", "Weapon Stay", "Current Map/Next Map", "Time Limit" and others can be set in a very simple and efficient way. While all these settings can be decided thanks to the integrated voting system, the mod also enables a superadmin to decide on match settings. But HL2DM Pro is not restricted to be a match management mode for HL2MP. HL2DM Pro is litteraly two games in one box cause there are two modes that you can play using HL2DM Pro : . HL2MP original : is the game developped by Valve. The entire code from Valve has been kept as is and is just updated each time a new release is made public by Valve. . Promod : is HL2DM MP with additional features and tweaking to make the game faster and more addictive and fun to play. Read the "Features" section for more informations on what has been added/changed for the Promod. It's up to you to decide if you want those new gameplay settings on or not in the game. It is possible to use this mod with Valve's defaults thus just leveraging from the GUI.

Download

795 downloads

Uploaded:08/10/2006

Half-Life 2: Infiltration Mod Trailer

trailerenglischhigh.mpg | 42.59 MB

some nice gameplay footage. Shaping up to be a nice mod!

Download

789 downloads

Uploaded:28/04/2005

Half-Life 2 Plan Of Attack Beta Mod

plan_of_attack_beta1_beta1.1.exe | 15.44 MB

[*] Auto team balance is now working [*] Fixed inability to join a team due to mp_limitteams [*] Fixed inability to sprint at start of round [*] Fixed ability to \"quick-throw\" 2 grenades [*] Fixed ability to throw grenades without fully playing the \"pulling the pin\" animation [*] Fixed ability to change teams without respawning [*] Fixed player disconnect problems with in-game map and messaging [*] Fixed various map exploits in light [b]WEAPONS[/b] [*] Slightly reduced sniper drift for lower level snipers [*] Slightly increased accuracy for all weapons [*] Adjusted all view model origins [*] Fixed several animations [b]NEW[/b] [*] All new weapon sounds - for everything! [*] Added team win/lose messages at the end of the a game, instead of the scoreboard [*] Voice communication is supported [*] Added ability to change name in Options menu [*] Basic text binds for team commands

Download

788 downloads

Uploaded:02/02/2007

Battle Grounds 2: Modification v1.0b - ZIP Client File

bg21.0b.zip | 389.54 MB

[url=\"http://halflife2.filefront.com/news/Battle_Grounds_2_Mod_Version_10b_Released;31719\"]HERE[/url] for more information. You can choose between this ZIP client file or the EXE installer client file located [url=\"http://halflife2.filefront.com/file/Battle_Grounds_2_Modification_v10b_EXE_Client_File;75578\"]HERE[/url]. Grab your copy below!

Download

782 downloads

Uploaded:28/01/2008

Half-Life 2: Project Valkyrie Full Installer Beta v1.0

projectvalkyrie_beta1rc1win32full.exe | 93.96 MB

cannon integrated into the suit and the ability to morph into a sphere for faster mobility and different attack capabilities. Previously titled Three Month Mod, it was thus named for the amount of time it had taken us on the project. Three months from conception to release. Everything was done simultaneously, from pre-production concepts, to code, to mapping. Impressive! Be sure to grab the [url="http://halflife2.filefront.com/file/;86240"]Half-Life 2: Project Valkyrie v1.0b RC1 Hotfix[/url] to fix some issues as well.

Download

780 downloads

Uploaded:14/02/2007

Insects Infestation: v1.0 to v1.0.7 Patch - Client File

ii_1_0_7_patch.exe | 30.23 MB

See below for changelog and open positions. [quote] This patch will patch from v1.0.x to v1.0.7, no other patches are required, just the main client or an older version. [Added] AFK system, players afk for 60+ secs will stop receiving resources [Added] A key binding for \"giveres 10\" in options [Updated] When all capture points are captued on DOM map the round now ends [Updated] Plants give less point now (3 for upgrade and 1 for all the other plants) [Updated] Termite buy menu, swapped the coprinus with the magic mushroom\'s slot and cost [Updated] mp_votemap_round var changed to mp_max_rounds [Fixed] Rare crash in spectator [Fixed] Cactus / Geastrum shooting through walls [Fixed] Resources / Upgrades planst being hard to build [Fixed] Roll angle in spectator view not reseting [Fixed] Votemap bug where it couldn\'t work with more then 2 consecutive votes [Fixed] Scoreboard map name being sometimes overlapped with older map name We would just like to mention again that we\'re still looking for an animator and a 2d artist, if you\'re interested in any of these positions then please contact us via our website or forum, thanks.[/quote] [b]THIS IS THE CLIENT FILE[/b]

Download

775 downloads

Uploaded:21/06/2008

SMOD: Outbreak Trailer (v0.01)

outbreak.avi | 74 MB


Download

773 downloads

Uploaded:01/05/2005

Half-Life 2 DM Project 22 V1.0 Mod

project22v10.zip | 17.13 MB

high accuracy but trades it off for fire rate. [b]The briefcase:[/b] Stolen off a dimension traveling agent, the briefcase bestows points on any who carry it. [b]The Cluster Grenade:[/b] A high explosive device which acts like a normal grenade until it explodes and three more charges go flying out, exploding moments later. [b]The Gattling Cannon:[/b] The Assualt Rifles opposite, the Gattling has a high rate of fire but poor accuracy. [b]The Gravity Grenade:[/b] An extremly powerful weapon if use correctly. When a player enters it\'s area of effect there body is hit by G forces up to 20 times that of earth. In laymans terms this freezes them inplace, unable to move or fire. [b]The Katana: [/b] A Sharp Sword. [b]Kamakazi: [/b] This high explosive weapon makes you explode, hopefully taking others with you. [b]Laser Mines: [/b] Laser Mines use a combination of lasers and motion dectors to find nearby players and explode when one gets too close. [b]The Pigeon: [/b] A classic weapon. These pigeons will attack any nearby player (including the user). [b]The Plasma Cannon: [/b] A high powered plasma emitter, this can rip the enemys to shreds. [b]The Rail Gun: [/b] The most powerful weapon in this mod, it fires explosive charges at extremly high speeds. [b]The Saber: [/b] The cousin of the katana, this sword allows a \"Lunge\" forward, striking an enemy. [b]The Shock Rifle:[/b] The Snipers favorite, this weapon can vaporise players instantly. But be wary, this weapon awards points on the distance from the enemy at the point of kill. [b]The Toothpick: [/b] This is a small piece of wood, used to clean between teeth. [b]The Zero Point Field Emitter: [/b] Useing similar technolgy as the grav gun, this allows the user to propel themselves through the air and to also hover in a single place.

Download

768 downloads

Uploaded:09/07/2007

Half-Life 2: Zombie Master v1.1.2 Client Patch

zm_beta_111_to_112_patch.exe | 9.75 MB

before the next larger infusion of content. If your game goes horridly wrong after patching, try reinstalling with the 1.1.2 full installer. And if you experience the spectator bug after patching to 1.1.2, it is recommended you do a clean install using the full 1.1.2 installer. [b] v1.1.2Change log[/b] [*] [b] Fixes:[/b] - Weapons were sometimes hard to pick up - Fast shooting exploits in shotgun and rifle - Team changes (including to spectator after death) had erratic results - ZM preference window came up when the ZM camera toggled - Zombie spawns could still be clicked when inactive - Voting for roundrestart could be spammed - DOTD chalkboard weirded out ->Plus minor fixes to the maps. [*] [b] Tweaks:[/b] - Health indication in player identification display - ZM resource limit server setting zm_resource_limit (default 4000) - Weapon flags failed to reset in some situations after forcehuman/forcemaster team switching [*] [b] Features:[/b] - Muting players ATTENTION: Remember that you need v1.1.1 of Zombie Master in order to use this Patch.

Download

756 downloads

Uploaded:31/01/2007

Insects Infestation: v1.0 to v1.0.6 Patch - Client File

ii_1_0_6_patch.exe | 30.61 MB

1.0.6. [b]Changelog:[/b] [quote] [Added] Auto-help for Resource/Upgrade/Burrow spot [Added] music_multimedia_key_enable var console to enable/diable multimedia keyboard key when the mod start. [Added] mp_votemap_start (Time needed in minutes to allow votemap by the user(s)) [Updated] PhysJaw animation for Ant Worker, Ant Soldier and Termite Worker are done [Updated] Players now follow the surface angles (touch the ground) [Updated] Kill command no longer increments the player's death count on the scoreboard [Updated] Improved font used in the winning interface [Updated] Worker's ghost plants are now only visible to players on your team [Updated] Player's icon on the minimap, easier to find yourself [Fixed] Player can nolonger go outside the map in DOM_HILL [Fixed] Rush song being played sometimes when the round finished [Fixed] Cactus / Geastrum exploit when built outside the map attacked enemys [Fixed] Structure stack when using the shortcut key to place buildings [Fixed] Player being visible on the hud (target id) and map while burrowed [Fixed] Upgrade count resetting after 8 upgrades were built [Fixed] Votemap by user showing a result window in the top left corner [Fixed] Client crash when changing resolution before starting a listenserver [Fixed] Player Models are now lit up in the class selection interface [Fixed] Firefly model in DOM maps wasn't animating [Fixed] Votemap / Changelevel system not working[/quote] This team is doing an absolutely fantastic job of keeping this mod updated. Top notch work! [b]THIS IS THE CLIENT FILE[/b]

Download

754 downloads

Uploaded:13/10/2006

Half-Life 2: Get A Life Mod High Quality Trailer

gal_trailer_2006_hd.wmv | 0 Bytes

info.: [quote] Description of the play: Get A Life is an adventure solo under Half-Life 2. You name yourselves Alexander (alias Alex) Zemlinsky, miraculeusement returned with the life in a given up building, you find yourselves in an enigmatic laboratory where will be held an incident ... any rocker... the sirens of alarms resound the doors firebreak are closed again... Your goal will be to find the truth while surviving varied environments. Get-A-Life will be hard, prepare with economiser your cases of care and to make good choices.[/quote] The desciption is a translation from French. Best I could do...lol. Grab the 1024x768 resolution trailer below. Looking great!

Download

752 downloads

Uploaded:04/10/2005

Half-Life 2 Plan of Attack Beta 4 Dedicated Server Files

planofattackbeta4server.zip | 269.42 MB

acquiring money or experience, bankrupting the enemy team, choosing your skill class, and planning your path to victory. This file when installed will enable you to host Plan of Attack Beta 4 game servers.

Download

750 downloads

Uploaded:23/01/2005

Half-Life 2: Substance V0.41 - 0.44 Patch

hl2substancepatch041to044.zip | 2.34 MB

and challenges - in shortly, no one plays as before. HL2S features a much more Duke3D-like approach to gameplay, as I myself am a great fan of intensive action. The difficulty is higher and requires Nova Prospekt-like skills since the very start. You'll never fight alone, otherwise in the never-ending battle that'll enrage on your screen you'd be in real trouble; keep your rebel/alien friends closer than ever. Gore is also maxed to satisfy your bloodlust. Expect some changes in the HL2 world, don't be surprised if now City17 is not safe at all and the rebellion didn't wait for you to break through. To further personalize your new passage through the game, both a skinpack and a soundpack are included. Welcome to the real substance, what the action is made of! This patch will upgrade your [url="http://halflife2.filefront.com/file/;36325"]Half-Life 2: Substance V0.41 Full Install[/url] adding 3 new single player levels and revising the shotgun, strider & colt 357 skins. Be sure to get the full install!

Download

745 downloads

Uploaded:05/03/2010

Half-Life 2 Fakefactory's Cinematic Mod

fakefactory_mod_cinematic.zip | 202.32 MB

textures, as well as a config file that changes the damage amounts of the weapons to something the creator deems more "realistic". The textures that are included have all been changed and enhanced a little to make them look better. Clothing has also been re-done, which is most noticeably done on the civilians, and resistence soldiers. As for the config file, it now only takes 3-5 shots to put down say, a Combine soldier, but you're also under the same restrictions, and can die easily as well. Good luck, and happy fragging!

Download

744 downloads

Uploaded:28/02/2007

Eternal Silence: Version 2.3 Modification - Server File

eternal_silence_beta2_3_server.zip | 79.65 MB

our news post [url="http://halflife2.filefront.com/news/Eternal_Silence_Version_23_Released;32239"]HERE[/url]. Grab it below! [b]THIS IS THE SERVER FILE[/b]

Download

738 downloads

Uploaded:07/04/2008

Half-Life 2: Shooting Range Mod v1.0

shooting_range.rar | 21.2 MB

improve your gameplay shooting accuracy with fun!

Download

726 downloads

Uploaded:29/07/2006

Half-Life 2 NeoForts v1.75 Realization

neoforts175.exe | 17.67 MB

several others. Also Team Neoforts is proud to be one of the first mods for half life 2 that allows players to use a jetpack to travel and fly around with. Please download our exciting, fun and unique mod today. [*] Heavily optimized code in order to gain performace boost of 4-5% [*] added entity func_clip_flag which allows mappers to easily prohibit where moveable flag can be placed [*] added jetpack to game which allows players to create incredible new designs and bases [*] updated healthchargers slightly [*] slightly lowered player run and sprint speeds [*] slightly increased default armor values [*] added special easter egg, which increases game fun dramatically [*] removed physgun unfreezing delay [*] upgraded phygun’s responsivess and usefulness [*] added great new map nf_monument made by Hexadecimal -updated nf_arena2 originally by fuzionmonkey -updated nf_fuzion2 originally by fuzionmonkey -updated nf_quarry2 originally by travis [*] restored both smg and shotgun damage to normal levels [*] fixed installer slightly to allow users to customize installation directory

Download

726 downloads

Uploaded:14/11/2006

Half-Life 2: Iron Grip:The Oppression: Patch Installer

igpatch121.exe | 3.06 MB

installer (non-zipped) file for clients and servers!

Download

726 downloads

Uploaded:10/09/2005

Half-Life 2 Dystopia Burlybrawl Map

dys_dm_burlybrawl.rar | 1.57 MB

team dystopia. This map was also based on the matrix scene where Neo fights all the Agent Smiths'

Download

724 downloads

Uploaded:29/07/2007

Half-Life 2: Insurgency v1.1a Linux Server Files

insurgencylinuxdedicated1.1afull.tar.bz2 | 618.09 MB

this your chance! [b]Added:[/b] - Added:Added Linux version 1.1a - Added server-side cvars \"tkremove\" and \"tkdetect\" to help deal with team killers - Added cvar \"ins_dmgfactor\" - Added super-sonic bullet whiz effect - Added incremental weapon sway when low on stamina - Added hint reminding you of alternate stance modes - Added weapon slot keys - Added new map ins_hillah [b]Changed:[/b] - Changed \"sv_alltalk\" to default to \"0\" - Increased rate of fire of M249 to be that of its real life counterpart - Replaced round-restart commands with \"ins_restart_game\" and \"ins_restart_round\" - Renamed server-side cvar \"ins_endtime\" to \"mp_chattime\" - Renamed server-side cvar \"ins_friendlyfire\" to \"mp_friendlyfire\" [b]Fixed:[/b] - Fixed attacking with grenades while sprinting - Fixed bipod view locking issues while moving in prone - Fixed exploit allowing people to finish reloading their weapon at abnormally fast speeds - Fixed exploit allowing people to go from standing to prone super fast - Fixed explosions recording deaths as suicides - Fixed iron sights twitching under lag - Fixed pausing of automatic sounds - Fixed people being unable to use grenade if attacking while going prone - Fixed players automatically spawning when they enter the server - Fixed reloading with M249 - Fixed shells sticking to players and floating in mid-air - Fixed strange behavior in the shotgun reload - Fixed various server and client-side exploits and crashes [b]Misc::[/b] - Changing class doesn\'t kill you anymore - Client DLLs now built without SSE, fixing a small problem for people with no SSE support on their CPU - Hint to suggest use of \"cl_stancemode 1\" - Optimized dust effects to use less CPU - Removed ability to use spraypaint or flashlights in spectator mode - Various gameplay balance improvements - Various small FPS improvements

Download

719 downloads

Uploaded:20/10/2006

Half-Life 2: ExitE Mod: Animated Weapon Model

portalgun.zip | 604.93 KB

touch of phong to the weapon. Very nice job man! Even though you can't see the animation or hear the sounds from the screenshots below, they are there anyway...lol.

Download

711 downloads

Uploaded:13/01/2007

Insects Infestation: v1.0.2 Patch - Client File

ii_1_0_2_patch.zip | 2.94 MB

Fixed: Termite heavy rush view model use the ant one Fixed: Votemap interface is empty Fixed: Votemap when disabled crash the server Fixed: Upgrade count on server is wrong when upgrade get killed Fixed: Queen Spawn weapon interface is missing Fixed: Music player crash if the coded is not supported Updated: You cannot spawn more then 4 resources from Resource Plant (at the same time) Updated: Termite Soldier Acid Radius Damage to 200 (same as ant) Updated: Cactus now shot spine even if enemy are near instead of doing a direct hit Updated: Cypripedium attack max roll view is now 180 -> 75 Updated: Decreased Cactus & Geastrum health 750 -> 600 Updated: Decreased Coprinus & Magic Mushroom health 1000 -> 850 Updated: Decreased Cactus spine damage from 20 to 15 Updated: Increased Geastrum spore damage from 10 to 15 per seconds Added: Spanish language Added: Show Resource needed to buy Plants / Player Classes Added: Weapon name on hud Added: Now server show "Insects Infestation 1.0.2" instead of "Insects Infestation" Added: mp_change_team_delay var - Delay in second(s) required between join_team command - default: 3 Added: mp_auto_balance var - Auto-Balance team on join_team command (max diff between team) - default: 3[/quote] Very fast response from the Insect Infestation mod team. Two patches very quickly after release. Great job! [b]THIS IS THE CLIENT FILE[/b]

Download

704 downloads

Uploaded:31/03/2008

Half-Life 2: Arcadium Mod Beta 2.0

arcadium_beta2.0.exe | 14.17 MB

enemy\'s running at you with only one intention what do you do? You fight! Make your way through countless arcade style levels in either tradition top down arcade action or the brutal fps mode, with countless power ups to make your job easier! Features: [list] [*] Player lives and respawns [*] Limited ammo power ups [*] Both Traditional and FPS POV [*] Changeable levels of gore [*] 5 - 7 Different weapons [*] Randomized and classic game play levels [*] In level difficulty changes [/list] Beta 2.0 additions: [list] [*] Fixed TP Camera [*] Fixed Player Movements/Controls [*] Fixed Pickup Boxes [*] Fixed NPC Spawns [*] Fixed THESHOWMAX map [*] New entities created [*] NPC Progressive Difficulty added [*] Random spawn location added [*] New weapons added [/list]

Download

691 downloads

Uploaded:14/01/2010

Jailbreak: Source 0.6 - Client Installer

jailbreaksource06.exe | 399.62 MB

locked up inside your jail. When a member of your team is killed, they respawn inside the enemy jail. Your objective is to imprison every member of the enemy team. The twist is, you can break out members of your own team, by fighting your way to the enemy jail and opening the doors! The game goes back and forth until one team is entirely locked up, the losers executed (in a variety of customised ways), then the next round begins! FEATURES: - Total Conversion - Dinosaurs vs. Robots! - Perks system: Create a custom class - Point scoring system: Play your way! - 3 Game Modes including Deathball and King of the Hill! - 4 New Player Models - 21 New Weapons - New weapon selection system - 12 Unique Maps - New "Predator" Stealth - Simple and Dynamic HUD modes - Killing Sprees - End of Match Awards - Cinematic Executions & Escape Routes - Quick Radio menu - Weapon Swapping & Dropping - Over 1000 custom textures - Over 400 custom models - All new custom sounds

Download

690 downloads

Uploaded:02/05/2007

Dragonball: Source Rosat Map

dbs_rosat.rar | 1002.64 KB


Download

686 downloads

Uploaded:18/08/2005

Half-Life 2 DM NeoForts CTF Mod

neoforts160.zip | 20.78 MB

NeoForts has several unique features which you will not find in SourceForts, such as the ability to have four teams. [quote]New features include four teams and experimental physgun. We are the first to release a four team modification for half life 2. New models have been added, gman, mossman, breen, alyx, kleiner, barney, and brother gregory! We have also slightly increased the run speeds and sprint speeds.[/quote] This mod uses SourceForts 1.4.1 Code which is freely available to download. Credits for the individual maps within this pack have been given within the zip For this reason, there should be no comments posted about how the Source Code was stolen!

Download

682 downloads

Uploaded:01/12/2009

CSS SCI FI 3: Hardwired

css_sci_fi_3_hardwired_final.zip | 322.36 MB

to select different styles of gameplay, ranging from extreme realism to gib-tastic gore. Each mission is goal-oriented and non-linear and can be played and replayed using different tactics, options and strategies. The maps Missions in CSS SCI FI take place in 18 retail and 24 custom Counter-Strike: Source maps, which are installed intact to the player's CS:S game folder. The maps are unchanged and are fully playable in Counter-Strike: Source. Maps have been carefully selected with the collaboration of established designers, including Bluestrike, Schuzak and d00ds.com. Replay value Replay value sets CSS SCI FI apart from other single-player mods. Because the layout of each map is non-linear, there is never only one way to approach a particular target or goal. Players can work through each mission as many times as they like, discovering new features (including hidden secret weapons) and using new options from the configuration utility each time. Resources are distributed differently and enemies change their tactics with every play, making each mission a unique experience. CSS SCI FI brings the unpredictable excitement and high-quality replay value of a multi-player game to the single-player Source audience. Get it now To play, only Counter-Strike: Source is required. If it is not already installed, the free Source SDK base will be downloaded through Steam automatically when the mod is started for the first time.

Download

664 downloads

Uploaded:03/05/2007

Perfect Dark: Source - Dedicated Server Files

pdark.tar.bz2 | 146.99 MB

undoubtedly for yours! Those who have been waiting for this mod for so long, It's here! Perfect Dark for Half-Life 2 has been released! You don't need this file if you are not wanting to put up a dedicated server. For that, you should download either the Installation (*.EXE), or the Compressed File (*.ZIP) to play this game! And of course, Steam is required, including Half-Life 2.

Download

650 downloads

Uploaded:23/08/2006

Half-Life 2: Grav Wars Modification

gravwars.rar | 35.27 MB

points. On gw_confine2, the one with the most points at the end of the map wins. And on Gw_confine run about and evading the props and hide behind large objects. The other two maps are the best ones.

Download

642 downloads

Uploaded:14/12/2009

SMOD: NaVirus Assassins Bronze

navirus_assassins_bronze.zip | 91.66 MB

faulty Barney LUA present in regular SMOD. Bronze: - fixed all sound issues - toned down enemy count - Three new Assassin Bot maps (no longer brings you to desktop) - Intro music updated to include Brain.Relay using pads. - Removed unstable characters and a sniper on map D2_coast 6. - random death sound fixed - press "h" now gives you stickybomb to shoot at gunship (before the jeep bridge jump) - press "v" now gives you weapons - New icon

Download

623 downloads

Uploaded:14/02/2007

Half-Life 2: Firearms 2: Weapon Animation Videos

firearms2_weapon_aminations.rar | 10.09 MB

this release [url=\"http://halflife2.filefront.com/news/Firearms_2_Media_Update;31955\"]HERE[/url]. I packaged the videos into one download for convenience. Grab them below.

Download

611 downloads

Uploaded:02/08/2004

Jedi Timeline Tribal Music Theme

tribal.mp3 | 1.75 MB

race.

Download

609 downloads

Uploaded:28/12/2006

Half-Life 2: Perfect Dark: Source: Trailer #5

erocodeurs_perfectdark_source_developer_walkthrough.avi | 82.8 MB

it\'s not a map display trailer. This time, it\'s about multiplayer gameplay. [quote]Now that you have seen the maps that are going to be in the Beta 1.0, it is time for you to discover more about the gameplay in the multiplayer mode of Perfect-Dark: Source. The video takes place in the map Villa and shows several weapons and other things that added to the mod for a better feeling of the game. No more waiting, the download link is right here. Don\'t forget that it is a Beta we are going to release, and several improvements on non finalized stuff are still to be made. For more information, don\'t forget that you can ask us questions on our forums. Every day our community goes bigger and stronger thanks to you, thanks to your votes aswell. Again, please don\'t forget to vote for us at http://pdark.moddb.com by clicking \"get voting\" and then choosing \"Perfect-Dark: Source\" in the list.[/quote] This trailer is a must see. Great stuff!

Download

605 downloads

Uploaded:11/09/2007

Half-Life 2: Hidden Source Server Updater

hsb4bserverupdate.zip | 86.11 MB

your [b]steam/SteamApps/SourceMods[/b] folder and restart Steam. =========================================================================== Hidden Source places the player into adrenaline fueled, tension filled scenarios from high tech labs through abandoned train depots to murky, cold sewer systems. Playing either as part of an eight man Infinitum Research Intercept Squad (I.R.I.S.) or as Subject 617 AKA "The Hidden". As a member of IRIS the player must locate and destroy the Hidden, as the Hidden the player must evade capture and use all abilities at his disposal to turn the tables on his aggressors.

Download

581 downloads

Uploaded:31/05/2005

Half-Life 2 PongSource Mod V0.9

pongsource09.exe | 12.94 MB

the Quake universe. Instead of two paddles, there was two teams with the ingenious addition of weapons. The idea was still the same, get the ball into the "goal" but now you could hit the Ball with weapons. The bigger the gun, the ferther and faster the ball traveled. It was fun. But things change and in less years than it took to get from the original Pong to Quake graphics, games have changed graphically again, to what they are now. So here at PongSource we have decided to make our own version of Pong for the Half-life 2 universe. It has Guns, It has Goals, but most of all we think ITS FUN!!! PongSource has a new play mode as a server-side option. Weapon Damage can now be turned off, so that players can concentrate on the ball and scoring, rather than getting shot on the way. We call this [b]No Weapon Damage[/b] mode because we can't think of anything better, and if the server hosts play nicely servers should have (NWD) in their hostname to prevent confusion between the two server types. PongSource v0.9 is released now, and has the following changes: >Ability to pull the ball with the gravgun. Changes things a LOT. >One new map - ps_junkyard_b1 >Updated code to the latest SDK. Reduces lag and other stuff. >More serverside options, to help customise your server >Updated scoring information - more useful. Have fun!

Download

579 downloads

Uploaded:05/04/2008

Half-Life 2: Crystalline Mod Full Install

crystalline_installer.exe | 63.88 MB

use their residual energy to create an avatar. This new crystal must collect the remaining invaluable energy crystals. With these energy crystals the last crystal structures will be able to escape safely to another dimension. In Crystalline the player controls the character in an abstract universe. While collecting energy crystals the player must avoid the dangerous chaos beings. Stopping them from dissolving the remaining crystal structures is the last hope of saving the crystalline beings. Please take note that Crystalline is to be considered a prototype and that a lot of planned features didn\'t make it into the released game. With only one month and no experienced programmers we had to prioritize a lot. Still we think it has been wonderful to create the game and we hope you will enjoy trying it out.

Download

579 downloads

Uploaded:14/02/2007

Half-Life 2: Paleolithic Revolution Modification

paleo_v3.exe | 44.82 MB

domination of caves and stacked rocks. You can read more about this release and it's changes in our news post [url="http://halflife2.filefront.com/news/Paleolithic_Revolution_Mod_Beta_3_Released;31956"]HERE[/url]. Grab this new version below.

Download

572 downloads

Uploaded:25/10/2007

Half-Life 2: Synergy v2.6 Linux Version

synb26linux.zip | 202.65 MB

as two separate mods, \"DC Coop 2\" and \"DevCoop\". We merged and are now bringing you the best cooperative experience possible. The main objective in Synergy, is for all players to complete the given objectives for each level; Escape, Assault, Defend, etc. You work together as a team to finish the level. Synergy also supports Deathmatch and Teamplay (Combine vs. Rebels). We encourage the use of NPCs in all levels, even if it\'s Deathmatch. We try to give the level artists much more customizability than Half-Life 2 already provides. You can see the Features list for details. You can view the change log of bug fixes and new features below. The images might look rather strange, but the list is rather big that it looks messy on the description page. It\'ll get changed later on. Change Log: [img]http://screenshots.filesnetwork.com/32/others/changelog1.jpg[/img] New Features: [img]http://screenshots.filesnetwork.com/32/others/featurelist1.jpg[/img]

Download

568 downloads

Uploaded:20/10/2006

Half-Life 2: Exite Mod: Tower Map

ex_tower.bsp | 1.1 MB

the start.

Download

566 downloads

Uploaded:09/05/2007

Half-Life 2: Grimoire Modification

grimoiresetup101.zip | 79.17 MB

sorcerers battle against each other in various locations on the hidden island of Brea Mourne. Their weapons of choice are powerful spells chosen from the Grimoire, a dark and mysterious tome of fantastic power. Wizards and witches, a full moon and a clash of thunder... [*] [b]Lush Dynamic Environments:[/b] The magical battles of Grimoire take place in various locations on the isle of Brea Mourne, a mysterious andhidden land of enchantment. Duel in the arcane Mysterium or the forgottenChapel. Go head to head in the enchanted Garden or the tranquil waterfalls of the cliff-top Cascades.[/quote] Courtesy of the students at Guild Hall SMU comes this great and highly original mod. Both fun and innovative, it adds a twist to standard Half Life 2 Mods. Credit for the mod goes to the students and Guild Hall SMU, and more specifically: Josh Black- Game Designer Jared Banks - Level Designer, Audio Designer Mike Bermann - Visual Effects Artist Jeff Cline - User Interface Artist Andres Gonzalez - Level Designer Ryan Hanscom - Lead Level Design Jasen Langley - Environmental Artist Benjamin Lewis - Senior Programmer Timothy Locke - Level Designer, Environmental Artist Justin Marcus - Senior Programmer Kale Menges - Lead Artist, Concept Artist David Pittman - Lead Programmer James Stewart - Producer, Senior Programmer Andrew Strickland - Animator Josh Szepietowski - Senior Programmer Check out their site here: http://students.guildhall.smu.edu/c5/grimoire/credits.html Thanks for your efforts and the great mod!

Download

559 downloads

Uploaded:15/07/2007

Dragonball: Source Ragnaco\'s Cell Games Map

dbs_cellgamesreal.rar | 8.9 MB

for a good 16 man fight, size of the map will become bigger in updates.

Download

551 downloads

Uploaded:31/05/2005

Half-Life 2 FL3X DM Mod V1.0

fl3xdm.zip | 3.81 MB

improvements to come, but for now this will give the community a taste of the fun to be had! For those who do not know what flex dm is, here is a brief discription: Flex DM is a fast paced multiplayer mod that is centered around turrets. You create a turret by crouching and rolling a grenade (right click) Each turret has a life span of 3 minutes, or a bullet limit of 300. Your turrets do not hurt you, and will not shoot at you. You get credit for your turret's kills. Currently the turrets are a little top heavy, like the turrets in the game.. You can get them to stand properly, you just need to aim correctly when dropping them. More additions to come, but really a fun mod so far! Extract zip to sourcemods directory. Gameserver ip address: [b]67.164.204.165[/b]

Download

532 downloads

Uploaded:03/03/2006

Half-Life 2 Sands of War Mod

sow2beta11.exe | 58.02 MB

has been polishing and bug fixes. The first public beta was released quite early in the development, so it logically contained a number of bugs. With this new release they have fixed a lot of those bugs. [b]Background[/b] In Sands of War you are taking part in the big clash of civilizations. Many thought that our earth would become a planet with peace - things turned out different. [b]Sands of War history[/b] The year is 2023. Many can still remember what started this new world order. It all started in 2003. That was the year some nations, lead by the USA, invaded Iraq to take down a dictator. He was suspected of having mass destructions weapons. Others suspected USA of just wanting the control of some of the world biggest oil reserves. USA invaded Iraq without any major problems at first. USA declared the war as over at May 1th, but for many it was not over. There continued to lots of people fighting against the USA. Terrorists or freedom fighters? Lots of contries considered it as right to fight against terrorism. Together with USA they formed the Coalition for Democracy also known as CoDe. Other countries soon joined this new coalition. CoDe started to invade more countries, in what they called \"war against terror\". Democratic nations around the world tried to keep together on the UN, but did not succeed. Most of the Middle East formed their own alliance - AiM: the Alliance of Independant Monarchies. They wanted to stop CoDe and what they considered as CoDe\'s evil war. Some nations in the region though, remained neutral playing one side against the other. Europe was also divided, most joined either AIM or CoDe but a few remained neutral. But the year is now 2023. Both AiM and CoDE are firmly entrenched in their bases of power. Both armies are looking for the next great leader to bring them victory and the heads of their enemies!

Download

530 downloads

Uploaded:24/04/2007

Half-Life 2: Jailbreak Source v0.3

jailbreak0.3.exe | 17.36 MB

Turrets - Quick Radio Menu - Two new maps - All new executions & escape routes - New team based HUD's & Radar - Points for releasing team members - Team dependent trip mines - Weapon dropping - Jail fights (cvar) - Team member locations - End of game Awards screen - No more lag! No more crashes!

Download

528 downloads

Uploaded:21/07/2004

Eternal Silence Mod Interview On Half-Life Radio

hlreternalsilenceinterview.mp3 | 31.12 MB

website over HERE for more details on the mod.

Download

525 downloads

Uploaded:22/09/2005

Half-Life 2: Dystopia Demo Client

dystopia_demo_client_full_u1.exe | 111.24 MB

released!. And HL2files.com is the lucky first download link for this Demo Mod!. Have fun! Dystopia is a total conversion for Half Life 2 currently under development by Team Dystopia. We are a collection of dedicated and talented gamers who are creating an action packed multiplayer game. Drawing on the themes and concepts of the Cyberpunk genre and implementing ideas born out of years of gaming experience with a diligently designed gameplay system, we hope to produce the next step in online multiplayer gaming. Dystopia places the player into tense combat situations in a high tech world spanned by computer networks. As either Punks or Corp Mercenaries the player will fight through the physical world to gain access, via jack-in terminals, to cyberspace. Cyberspace is a three dimensional representation of the world\'s network. Inside cyberspace players will launch programs to hack into systems linked to the physical world, fight off enemy hackers or defend critical systems. Gameplay progresses through inter-linked physical and cyberspace objectives, some are completed in either the physical world or cyberspace, others only by a well timed combination of the two. Whether the player is a heavily augmented combat mercenary armed to the teeth with the latest in firepower, or a twitch reflex cyberdecker racing to infiltrate a cyberspace node; they\'ll be immersed in an action packed battle. Only through skillful use of the high tech arsenal we\'re making available and intelligent team play will players truly jack-in and kick ass.[/quote]

Download

524 downloads

Uploaded:22/04/2008

Half-Life 2: Obscurity Mod

obscurity.zip | 12.23 MB


Download

523 downloads

Uploaded:24/11/2004

High Octane Mod Music - Menu Theme

clay_davis_and_blake_lewis_new_project.wma | 0 Bytes

they can put out to get you into that racing mood.

Download

521 downloads

Uploaded:23/08/2005

Half-Life 2 Last Man Standing Mod

hl2lms.rar | 4.88 MB

someone.

Download

518 downloads

Uploaded:25/12/2006

Half-Life 2: Perfect Dark: Source: Trailer #2

trailerseries_villa.wmv | 41.06 MB

streak by presenting to you the second video of our trailers series, this one showcasing the Villa map! Please apply solar cream first as we are not deemed responsible for any burns.[/quote] Download below!

Download

515 downloads

Uploaded:08/10/2006

Half-Life 2: Exite Mod: Kekc Map

ex_kekc_v2.rar | 1.48 MB

still a blast to play! There's a little message for you, at the end, if you can complete it. Nice job again, Kekc.

Download

512 downloads

Uploaded:07/07/2007

Half-Life 2: Insurgency Community TS Meeting Voice Log

insurgency_communitytsmeeting_lq.mp3 | 13.3 MB

on IRC. It\'s 58min long, and the file has been compressed as well. This is a Lower quality Voice Log File, but smaller in size

Download

508 downloads

Uploaded:06/02/2007

Broken Escape: Part 1 Coop Map - Obsidian Conflict Version

broken_arrow_excape_part1_obsidian_conflict.rar | 22.91 MB

info. [quote] Story: One of the refugee trains derailed at an old trainstation, and you are in this train, so you need to find another way out of the city, before the citadel explodes, but the combines are not making it easy... The map has custom music from halo and metal gear solid, all custom sounds/materials/models are packed in the .bsp[/quote]

Download

500 downloads

Uploaded:14/12/2006

Half-Life 2: "Bluefreeman" Texture Modification

hl2_bluefreemanlda_061210.zip | 3.42 MB

how to do something I've been wanting to do for a long time blah so here is the "BlueFreeman" texture mod, changing Gordon Freeman from an orange to blue theme and also blueing up the gravity gun and some other weapons and other stuff. This is well similar to the Quake IV texture mod I made turning Strogg Kane: http://www.violationentertainment.com/temp/Q4DarkBloodyStroggKane.jpg from orange to dark-blue with blood splatters, though I didn't bother with blood splatters this time, because Freeman would get a whole lot of gooey yellowish blood from crabs/antlions on him too and just too much effort for now. If you guys really want that, then I'll do it for next version, just let me know. I've only included .VTF texture files, so this should be compatible/overwritable with just about any other mod out there and with Episode One and Lost Coast also. If I've missed any orange/yellow that should be blue, please let me know, thanks![/quote]

Download

493 downloads

Uploaded:10/01/2007

Insects Infestation Windows & Linux Server Files

srv_ii_1_0.zip | 115.36 MB

should not be used to fill server, they are there for test purpose only. There is also a tiny patch to resolve an issue with the ii_english.txt language file, the file was corrupted. [url="http://www.insectsinfestation.com/files/srv_ii_1_0a_patch.zip"]Right-click and Save Target as..[/url] (75k) This will not stop the server that don't apply this patch but all the string the server send to the client will be invalid (related to the mod). PS: The client release is planed for Friday 12 January 2007.

Download

490 downloads

Uploaded:13/03/2006

Half-Life 2 Eclipse Hotfix

eclipseclient.zip | 1.46 MB

support for older video cards. While in mod will run on a Geforce2 or another Dx6 card. There are known issues with the mod's content.

Download

486 downloads

Uploaded:28/01/2007

Half-Life 2: Battle Grounds 2: Newcastle Map

bg_newcastle_b3.rar | 12.18 MB

marathon is complete! Like I said in the under construction forum, this map will tend to drive the history purists nuts, but here is my 15th century castle level for Battlegrounds2. lots of fun stuff in there (imho) Cannons for the colonials to break down some walls, cannons for the brits to drive back the rebels, secret rooms, etc... And new custom sky! Very Happy cheers, jake[/quote] Grab it below.

Download

485 downloads

Uploaded:04/10/2005

Half-Life 2 Plan of Attack Beta 4 Dedicated Server Patch

planofattackbeta3beta4server.zip | 118.31 MB

acquiring money or experience, bankrupting the enemy team, choosing your skill class, and planning your path to victory. This will patch the dedicated files on your server to Beta 4.

Download

471 downloads

Uploaded:01/01/2007

Pirates Vikings & Knights II: Dedicated Server File

pvkii_beta_1_0_server.zip | 248.2 MB

our news section [url="http://halflife2.filefront.com/news/Pirates_Vikings_and_Knights_II_Beta_Modification_Released;31176"]HERE[/url] and learn more about the mod. itself by checking out their website (linked above) or by visiting their [url="http://mods.moddb.com/2214/pirates-vikings-and-knights-ii/"]ModDB section[/url]. Grab you copy below! [b]THIS IS THE DEDICATED SERVER FILE[/b]

Download

463 downloads

Uploaded:22/02/2007

Half-Life 2: Dystopia: Version 1 Modification - Server File

dystopia_v1_server.tar.gz | 540.77 MB

[url="http://halflife2.filefront.com/news/Dystopia_Version_1_Released;32115"]HERE[/url]. [b]THIS IS THE SERVER FILE[/b]

Download

463 downloads

Uploaded:01/03/2010

Half-Life2: FakeFactory's Cinematic Mod Patch

cm305update.rar | 630.95 MB

installed. [b]Attention:[/b] Don't use the included Hi-Resolution Texture with normal Half-Life 2 as a override. Use it as a mod as intended. This is because Vanilla HL2 cannot use the new engine features like RIM/Phong Shading. The new material depends on the new engine features. Garry's 10 mod users can use the models/materials folders as a override by copy over the folders to the GMOD10 Folder. [*] [b]Enhancements since Version 3.00/3.02:[/b] - Setup.exe for automated installation (You can still unpack the content.zip, but i strongly recommend to use the setup.exe, because the new Alyx Construction Kit needs some special registry-entries) - Reworked dog - Worked around some textures because of budget-limits in the Source-Engine - New models - Some new textures - Minor tweaks - Alyx Construction Kit with automated model install The new Hires models are getting closer to final stage, but they are using a signify cant higher poly-amount (up to 39000 poly's, Valve's original uses 7500). Therefore you should own a fast graphics card. Don't use this modification with outdated DirectX8 hardware - in this case you WILL see serious stutter. Also, this might interest people who have a lot of complaints: [i]quote[/i][i]I started this mod 1,5 years ago. It has taken endless hours of my life, a oversea-container full of coffee and 8000+ dollars for software like 3dsmax and Photo shop and membership at several graphics libraries. I don't want ovations or donations - this mod will remain free of cost, but i think, i don't deserve this amount of hate-mails I'm getting since I've started the work on the hires-models of alyx. I cannot satisfy the personal tastes of thousands of people; one of you wants a thin alyx, some other wants a big-arse-version. Some are asking for a ethnic version, others would like a more asians looking alyx... Dear community. It is not possible for me to develop such a wide range of variations. I'm a single human being. I have released the base-model as a 3dsmax source. All modelers can build up their own personal alyx with this file. That is all, i can do for you.[/i]

Download

449 downloads

Uploaded:10/12/2006

Half-Life 2: ExitE Mod: New Portal Gun Model - World Model

exite_gun_world_models.zip | 129.82 KB

downloads section earlier tonight. [b]You need to grab the earlier version (link above) for this file to work - This is the world model only[/b]

Download

440 downloads

Uploaded:06/12/2006

Half-Life 2: ExitE Mod: Quantum Map

ex_quantum.rar | 3.75 MB

puzzles and has moved on to a new project. He also states that he welcomes anyone to finish the map if they choose to do so. Installation Instructions: Copy the .bsp into maps folder and all other folders into materials folder.

Download

436 downloads

Uploaded:17/06/2005

Half-Life 2: Deathmatch Pro Client Files

hl2dmpro_cltsrv_win32_v1.0.exe | 3.6 MB

Basicly, this is what HL2DM Pro is all about. This mod provides a Graphic User Interface which facilitates the setup of a match. All common match settings such as \"Friendly Fire\", \"Weapon Stay\", \"Current Map/Next Map\", \"Time Limit\" and others can be set in a very simple and efficient way. Of course, HL2DM Pro not only provides a GUI but also fixes major bugs from Valve\'s HL2MP. Also HL2DM Pro offers new features (read \"Features\" section) that affect the gameplay and make the game more addictive and fun to play. This said, it\'s up to you to decide if you want those new gameplay settings on or not in the game. It is possible to use this mod with Valve\'s defaults thus just leveraging from the GUI. These are the client files.

Download

433 downloads

Uploaded:13/12/2004

Half-Life 2 UltraHard mod

hl2_ultrahard.zip | 685 Bytes

their game easier if they want so.

Download

432 downloads

Uploaded:07/03/2010

FakeFactory's Outdoor Add-on

fakefactory_outdoor_addon.zip | 144.49 MB

you can see on the screenshots, it has been done amazingly.

Download

432 downloads

Uploaded:06/02/2004

High Octane Soundtrack - 1

highoctane1.mp3 | 2.6 MB


Download

429 downloads

Uploaded:07/05/2005

Half-Life 2 CMod V1.01

cmod_v101.zip | 3.88 MB

original game. Efficient pickup mode: When toggled on, items (health, armour and ammo) are only picked up if their entire contents can be used. No more picking up a 25h box with 99h. Impulse 204 toggles mode. Note that you will need to toggle efficient pickup off to collect ammo from an ammo crate. Also note returns to the default value, on, when new map segment is loaded. Ladders unaffected by Use: A recent change to the normal HL2 release has been that the \"use\" key mounts and dismounts players from ladders. This prevents the player from picking up objects while on a ladder. Given that jump also dismounts the player, CMod removes the use of \"use\" with regard to ladders, so players can once again pick up objects while on a ladder.

Download

427 downloads

Uploaded:21/01/2007

Half-Life 2: ExitE Mod: Two Map Pack

exite_maps.zip | 972.3 KB

through. I would rate them as medium difficulty. Grab the file below and try\'em out for yourself.

Download

421 downloads

Uploaded:24/04/2007

Half-Life 2: Revolt - The Decimation Mod

decimation.zip | 307.13 MB

accuracy and rock solid game play. Every environment is tailored to each objective to ensure balanced competitive play. Power weapons aid in the dynamics of combat. A 100% TC designed strictly for E-sports. Stay alert and cover your ass, Revolt is back!

Download

417 downloads

Uploaded:28/10/2006

Half-Life 2: Rebels: Source: Modification

rebelssource_1.00_beta.rar | 7.76 MB

below. [quote] There are a lot of problems, like multiplayer tab being bunched together. And player animations not really existant, poopy voice commands, etc. But the actual gameplay part is there (I think?). If people show enough interest, I may go about cleaning it up or just releasing it as open source. There probably won't be many servers (or none at all), so you may want to try and organize a time for everyone to play on the forums.[/quote] For those not familar with this mod, here's a bit of info.: [quote] [b]Storyline[/b] Rebels: Source is a multiplayer mod for Half-Life 2. You and your teammates play as the rebels defending against relentless assaults from the combine in round based gameplay. Can you hold out against the combine assaults long enough? You can't do it alone. [b]Gameplay[/b] All players are on the same team, facing off against NPC combine. There are 2 gamemodes: Survival: You have to hold out until the round timer hits 0. Capture the Flag: Can you capture all of the flags or defend the flags until the round ends? Although, maps can follow many different styles than the gamemodes presented above. For example, a map could be similar to a progressive single player map, or you have to ambush a squad of combine. It's really up to the mapper. What about some King of the Hill against NPCs? Rebels: Source is about having fun with your friends, using teamwork with your friends and blowing some combine away too. [b]Classes[/b] There are three classes players can choose from, each class being vital to a functioning team. [b]Medic[/b] Medics have a sub-machine gun. They heal themself and nearby teammates. [b]Support[/b] Supports can resupply teammates ammo and have a very powerful shotgun. [b]Soldier[/b] The Soldier is very strong in combat with an assault rifle and body armor.[/quote] Grab it now and get to fraggin!

Download

411 downloads

Uploaded:04/10/2006

Half-Life 2: Exite Mod: Kekc Map

ex_kekc.rar | 1.41 MB

difficult Exite mod maps so far.

Download

404 downloads

Uploaded:22/04/2007

Dragonball: Source v0.1.21 Server Patch

dbsv0.1.21serverpatch.exe | 3.4 MB

longer get stuck with the use key - Adjusted dash punch damage to not be so overpowered - No longer get stuck if flinched too many times in a short period of time - Can no longer power up while teleporting - Reduced damage reduction for all players - Teleport Behind takes player sizes into account now - Fixed bug where certain kills weren't being recorded by stats - Fixed stats saving too often error (less lag now) - !nextmap and !timeleft no longer report in doubles - Winning a round is now recorded properly by stats - Must be on ground to recharge stamina and ki - Can no longer go over 125% pl, 125% is max - KOTH trigger box no longer makes energy attacks explode in your face - MOTD now appears on map restart every time - When a player is holding a dragonball with less then 10% pl the dball shows up on radar properly now - Fixed getting stuck in fly mode when smashed out of the air - Various other minor tweaks [*] [b]Additions:[/b] - Added various admin commands (see website for details) - Team balance command added - Disable beams command added - Set number of playable teams command added - Added command to set winning score for KOTH - Respawn time command added

Download

400 downloads

Uploaded:18/05/2007

Half-Life 2: Zombie Master v1.1.0 Server Files

zm_linux_110.tar.gz | 73.91 MB

invisible model bug (again) - Fixed object carrying lag - Fixed ZM Game Info menu - Fixed Hulk hitboxes - Fixed a bunch of crashes - Changed ammo pickups: players can only pick up ammo for guns they own - Balancing tweaks - And various other things... A more complete changelog.txt (though it doesn't list every single change) can be found in the game directory after installing. Due to inconsistencies created by differences between the 1.0.2 patch and 1.0.2 main build, they are only releasing a full 1.1.0 build. This is to get everyone on the same base again. Next version will have patches again. Pleasant news is that we have a more advanced installer this time, which should automatically find your SourceMods directory for you. It is recommended that you remove your existing zombie_master directory before installing.

Download

398 downloads

Uploaded:19/06/2007

Perfect Dark: Source Client Server Patch

pdark0.0.1.1686to0.0.1.1730patch.zip | 8.03 MB

installed. This file is only to upgrade your Perfect Dark: Source server! [b]Changelog:[/b] * ===================================================== Bugfixes ===================================================== o Two client crashes when changing mp_maxteams. o Removed unavailable weapons and ammo from weapon sets. o Music options slider works now. o Some couldn't zoom. o Spectator took hill in some cases. o Shield pickup didn't give energy. o Spectator Tango Step 1 fixed - Free Roam seems to work. o No clip movement slowed down. ===================================================== Gameplay ===================================================== o Gave in, strafe speed cvar defaulted to 'increased' o cl_autoswitchonempty o Added a maximum cap to weapon/ammo respawn timers. o Grenade will burn your hand. o Added and to weapon sets. o Fixed sometimes not spawning anything. ===================================================== Other ===================================================== o After death, you may use your mouse to respawn. o Spectator camspy model. Those things are expensive. o Recoded BGM support so it is client side. This gives the ability to: + Use the Music Volume slider to modify the BGM volume (snd_musicvolume). However, the Game Sound slider still affects the BGM (volume). + Add death BGM support. No music yet, so you'll listen the BGM with lower volume. + Add random BGM support. Since we don't have X BGMs yet you'll listen to another PD:S BGM. + Add music fading. + Use less entities on maps (ambient generic and stuff). + All maps, official or custom get music for free, no customization for now though.

Download

397 downloads

Uploaded:04/02/2007

Rebels: Source Modification Version 1.06 - EXE Client File

rebelssource_1.06_beta.exe | 14.23 MB

[url="http://halflife2.filefront.com/news/Rebels_Source_Modification_Version_106_Beta_Released;31788"]HERE[/url] for more information about this release. You can choose between this EXE installer client file or the RAR client file located [url="http://halflife2.filefront.com/file/Rebels_Source_Modification_Version_106_RAR_Client_File;75707"]HERE[/url]. Grab your copy below! [b]THIS IS THE CLIENT FILE[/b]

Download

393 downloads

Uploaded:27/03/2006

Half-Life 2 Neoforts Mod

neoforts170.exe | 16.77 MB

have the first ARGG physgun with 3 way rotation. Players can now precisely make forts by manipulating an objects yaw, pitch and roll.

Download

385 downloads

Uploaded:18/06/2008

Jailbreak: Source v0.4 to v0.4.1 Patch (ZIP)

jailbreak0.4.1patch.zip | 28.65 MB

removal of the Grenade Spam Exploit, and a reworked Woodneck now balanced and slightly faster. - Chaingun accuracy 7 - 15 degrees - Teams auto balanced on new round - Person that averted execution named in announcement - Points for a kill based on difference between scorer and victims points (diff / 10) + 1 - Points not deducted when killed by a turret or killed whilst escaping - Toggle weapon switch keyboard command (default k, con command toggleweaponautoswitch) - Most releases award fixed - Ladder bug fixed by increasing out of jail delay from 0.2 to 0.5s - Radio menu updated to allow message selection by key as well as mouse - Added %p chat macro to get closest ally player name - Fixed grenade spam bug by no longer dropping a primed grenade - Made grav gun primary fire same as secondary - Timelimit no longer gets reset on a new round - Cleaned up a few console debug messages - Minor increase in jump height to aid with getting on top of people - Woodneck updated with various fixes: -- Slowed down second laser a titch -- Made entrance and exit for laser escape easier for groups -- Made lasers into env_lasers -- Added laser shutdown panel (5 seconds, then reset after 45 seconds) -- Removed fence panel after exit -- Moved Rocket Launcher and Chaingun - Replaced Silenced Pistol sound with quieter version - Added InfoLabel to server loading screen - Added new macro to Cover Me! Radio message - Added Jahhur's phong shading to the Turrets - Replaced "Hold this Ground" with "Enemy Spotted" - Replaced "Fallback!" with "Stick Together!" - Adjusted Radio Messages to suit - Added new macro to Radio Messages - New radio voice recordings to suit - Fixed errors from previous version

Download

384 downloads

Uploaded:18/03/2004

OP:CO-IN Mod Sound Demo

opcoinsounddemo.zip | 6.19 MB


Download

382 downloads

Uploaded:26/01/2007

Insects Infestation: v1.0 to v1.0.5 Patch - Client File

ii_1_0_5_patch.exe | 21.11 MB

1.0.5, no need to install the older patch! We have a new member! Cyborgmatt is now our Tester Leader. We worked together on this release all the week. Soon Cybormatt will seek new dedicated bug tester. Stay tuned! [b]We discover a little problem with this patch: When the round is ended the players respawn in the ready room and cannot enter in any team anymore. Server can correct this by putting 1 to mp_votemap_round, this will resolve the problem for now. Also, if the server did not change this value players can still vote by using VOTEMAP MAPNAME in console to change the map.[/b][/quote] [b]Changelog:[/b] [Added] Votemap result window [Added] Color in chat interface for system message / admin [Added] Location name in team chat interface [Added] Dutch language [Added] Chinese language [Added] New chat font [Added] sv_kick_plant_ratio - Percentage of players requires to kick the plant. (default: 0.35) [Added] sv_kick_plant_count - Number of players minimum required. (default: 3) [Added] mp_votemap_extend - Allow extend current map. (default: 1) [Added] mp_votemap_extend_count - Maximum extend on the same map. (default: 1) [Added] mp_votemap_extend_duration - Extend time in minutes. (default: 15) [Updated] Lots of new sounds! [Updated] DOM_DEADCOW map [Updated] Termite Queen skin [Updated] Termite Larva skin [Updated] Coca plant skin [Updated] Coca berry skin [Updated] Poop model [Updated] French language [Updated] NPC don't collide anymore with Poop, NPC, Plant and Queen [Updated] Reishi model is now smaller [Updated] godres command can now give res to #ant, #termite or #all [Updated] Reduce coprinus range from 800 -> 600 [Updated] Increase coca berry boost ( Berry damage 10 -> 15, Speed 1.5 -> 1.65, Stamina 1.75 -> 2 ) [Updated] Queen speed decreased by 25% [Updated] Poop attack stuck time decrease from 10 -> 4 seconds [Updated] Coprinus root stuck enemy changed 4 -> 3 seconds [Updated] Structure's ghosts appear blue when near to plant, spot or to many plants [Fixed] Ant builder poop stack exploit [Fixed] NPC Ants getting stuck on poop [Fixed] Structure limit not working [Fixed] Structure's Physmodel not updating [Fixed] First Spawned NPC getting stuck [Fixed] Large FPS Decrease With Spawn/Scoreboard/Buy Menu [Fixed] Knockback From Structure Projectiles To Strong [Fixed] Players Re-Gestating (second bug) [Fixed] Heavy Soldier Rush Getting Blocked By Terrain [Fixed] Poop Left By Players Who Disconnected, Caused a Crash [Fixed] Crash on client while connecting [Fixed] Added Extend for votemap and correct ratio bug during vote [Fixed] Decreased soldier's back speed when using acid attack [Fixed] Termite Soldier Grab Weapon not working [Fixed] Bug in death notice, the last icon / text was not completely show [Fixed] Resource plant in DOM map not re-growing after 60 seconds [Fixed] Resource / Upgrade plant not working in II_DEADCOW [Fixed] Chat Font size for 640x480, 800x600 was to small [Fixed] Giveres message not being shown/displaying wrong amounts [Fixed] Vote (votemap) from player was not shown [b]THIS IS THE CLIENT FILE[/b]

Download

379 downloads

Uploaded:22/02/2005

Half-Life 2 Capture The Flag Mod Beta1

hl2ctf_beta10.exe | 36.95 MB

RipeX * Added ctf_prisonriot by keved * Added ctf_export by MagicTMP & Raeven0 * Updated ctf_map01 and renamed ctf_defrost * Updated ctf_ent_test and renamed to ctf_dirtwork [b]Features/Tweaks:[/b] * Added remaining HL2 weapons * Reduced combine ball carry count to 3 * Tweaked weapon damages * Increased rate of fire of pistol * Added scoring bonus of 5 points for capturing the flag * Added scoring bonus of 2 points for returning your flag * Added team selection option to keyboard config screen * MOTD now comes before team selection menu on first join * Added new ammo crate models * Tweaked player speed * Increased map intermission time when changing levels [b]Bug Fixes:[/b] * Fixed env_entity_dissolver message in console * Fixed dead bodies lying all over the floor * Fixed bug that allowed players to get extra weapons * Fixed bug that caused ctf_capturelimit to sometimes be ignored * Fixed incorrect & missing weapon sounds * Fixed the missing widescreen background image * Fixed laser dot remaining if you were killed while holding rocket launcher * Fixed team name text displaying in wrong position on some resolutions * Fixed the rocket spam bug Enjoy! :D

Download

378 downloads

Uploaded:08/08/2005

Half-Life 2 DM Dodgeball: Source Mod (ZIP)

dodgeball_a4_files_only.zip | 11.72 MB

Here is the changelog as released by the Dodgeball Mod Team [quote] [b]Maps:[/b]db_tetriz, db_skeeball, and db_caveball have been released. The map db_skyscraper has been updated and telefragging has been fixed. The community designed maps: db_Schoolgymn, db_Hockeyrink, db_2forts, and db_Yardwars have been released on the official Dodgeball dedicated server. [b]Sounds:[/b]New sounds have been implemented for the dodgeball bouncing, hitting and throwing. [b]Skins:[/b]A new dodgeball skin has been released. [b]Models:[/b]The player is no longer holding a grenade in the world model. He is now holding a dodgeball.The animations are also updated showing the character's hands while running and catching. [b]Round Timer:[/b] Allows the game to restart the round and keep playing instead of having to reload the map everytime a round ends. [b]Competition Mode Beta:[/b] This mode allows players to play the classic dodgeball style gameplay in which players go out of the game when they are hit or when their ball is caught. The players are also able to come back into the game if someone on their team catches a ball. When a team has been completely eliminated, the round restarts. [/quote] This is a definate download for everyone. This mod should bring hours of gameplay to your PC. If anyone asks, tell them HL2Files.com Sent ya ;) Check out the [news="20765"]Press Release[/news] [b]This version is just the files, there is no EXE installer.[/b]

Download

373 downloads

Uploaded:13/10/2006

Half-Life 2: Get A Life Mod Standard Quality Trailer

video_trailer_2006640480.wmv | 69.69 MB

info.: [quote] Description of the play: Get A Life is an adventure solo under Half-Life 2. You name yourselves Alexander (alias Alex) Zemlinsky, miraculeusement returned with the life in a given up building, you find yourselves in an enigmatic laboratory where will be held an incident ... any rocker... the sirens of alarms resound the doors firebreak are closed again... Your goal will be to find the truth while surviving varied environments. Get-A-Life will be hard, prepare with economiser your cases of care and to make good choices.[/quote] The desciption is a translation from French. Best I could do...lol. Grab the 640x480 resolution trailer below. Looking great!

Download

369 downloads

Uploaded:08/10/2006

Half-Life 2: Over Run Mod Trailer

town_high_quality.rar | 165.93 MB

section [url="http://halflife2.filefront.com/news/OverRun_Mod_Media_Update;29572"]HERE[/url] for more information about this mod/total conversion. Grab the trailer below!

Download

368 downloads

Uploaded:04/03/2010

FakeFactory\'s Addon

fakefactory_addon_2.zip | 310.07 MB

Several props, grounds, bugfixes [*] High Resolution Trees (Remodelled) [b]Reworked:[/b] [*] Alyx Construction Kit [b]Fixes:[/b] [*] All facemaps are now S+T-clamped. This should prevent mapping errors (double-faces) on several computers. [*] Blended Grass is correct scaled now

Download

367 downloads

Uploaded:24/09/2006

Half-Life 2: Iron Grip - The Opression

irongripserverwindows.zip | 45.51 MB

Shooters with Real Time Strategy elements in a complete new way. The new techniques provide the gamer with rising tension in a full scale city war. The beautiful fantasy architecture and other elements, which colors this mod brings you right into the Iron Grip conflict. This game will be the first to provide real urban guerilla-warfare by a unique combination of elements taken from both first-person-shooters and real-time-strategy games. A player can choose one of two sides in this game - Rahmos or Resistance. The Rahmos side is a real-time-strategy game played by, initially, one person. The Resistance side is represented by numerous players who play a first-person-shooter. Iron Grip is not just meant to provide new game play. It also gives you a small taste of what the Iron Grip universe is like. With new types of weaponry and combat, this should give an unforgettable experience.

Download

366 downloads

Uploaded:28/01/2007

Half-Life 2: Battle Grounds 2: Gameplay Trailer

battlegrounds2_1.0b_trailer.zip | 76.62 MB

[url="http://halflife2.filefront.com/news/Battle_Grounds_2_Media_Update_Mod_News;31646"]HERE[/url]. Grab the trailer below!

Download

365 downloads

Uploaded:01/01/2007

Half-Life 2: ExitE Mod: Animated Swirly Portal Textures

swirlyportalsandnoportalad.zip | 19.75 MB

open outer band animated swirl version as seen in the video below. Very nice! Here's a video of the textures in action:

Download

365 downloads

Uploaded:08/10/2005

Half-Life 2 Ridiculously Hard Mod

ridiculously_hard_hl2.zip | 301.16 KB

now. [quote]\\Ridiculously Hard Half-Life 2 Readme\\ The Ridiculously Hard HL2 mini-mod is designed for experienced players who think HL2 on Hard was too easy, this mod is NOT for starting players, I have changed the values in the skill.cfg to make the game VERY hard.[/quote]

Download

355 downloads

Uploaded:28/04/2008

Get a Life Mod Original Soundtrack

get_a_lifesoundtracks.zip | 60.61 MB

01 [*]Coda [*]Intro [*]Mioup [*]Groove [*]Storie [*]Fight [*]Symphonia [*]Midnight Light [*]Greoz [*]Not Bad [*]Fuzz [*]Credit [*]Monoglide [*]Symphonie Automomobile [*]Genre PB [*]Solal [*]Tanker [*]Kazeyami [*]Huna [*]Cellule [*]Parasite [*]Neutral Chronicle Libel Award [/list] Enjoy!

Download

355 downloads

Uploaded:19/06/2007

Perfect Dark: Source Client ZIP Patch

pdark0.0.1.1686to0.0.1.1730patch.tar.tgz | 9.34 MB

installed. Changelog: * ===================================================== Bugfixes ===================================================== o Two client crashes when changing mp_maxteams. o Removed unavailable weapons and ammo from weapon sets. o Music options slider works now. o Some couldn't zoom. o Spectator took hill in some cases. o Shield pickup didn't give energy. o Spectator Tango Step 1 fixed - Free Roam seems to work. o No clip movement slowed down. ===================================================== Gameplay ===================================================== o Gave in, strafe speed cvar defaulted to 'increased' o cl_autoswitchonempty o Added a maximum cap to weapon/ammo respawn timers. o Grenade will burn your hand. o Added and to weapon sets. o Fixed sometimes not spawning anything. ===================================================== Other ===================================================== o After death, you may use your mouse to respawn. o Spectator camspy model. Those things are expensive. o Recoded BGM support so it is client side. This gives the ability to: + Use the Music Volume slider to modify the BGM volume (snd_musicvolume). However, the Game Sound slider still affects the BGM (volume). + Add death BGM support. No music yet, so you'll listen the BGM with lower volume. + Add random BGM support. Since we don't have X BGMs yet you'll listen to another PD:S BGM. + Add music fading. + Use less entities on maps (ambient generic and stuff). + All maps, official or custom get music for free, no customization for now though.

Download

348 downloads

Uploaded:09/07/2007

Half-Life 2: Zombie Master v1.1.2 Server Files

zm_linux_112.tar.gz | 82.26 MB

patching, try reinstalling with the 1.1.2 full installer. And if you experience the spectator bug after patching to 1.1.2, it is recommended you do a clean install using the full 1.1.2 installer. [b] v1.1.2Change log[/b] [*] [b] Fixes:[/b] - Weapons were sometimes hard to pick up - Fast shooting exploits in shotgun and rifle - Team changes (including to spectator after death) had erratic results - ZM preference window came up when the ZM camera toggled - Zombie spawns could still be clicked when inactive - Voting for roundrestart could be spammed - DOTD chalkboard weirded out ->Plus minor fixes to the maps. [*] [b] Tweaks:[/b] - Health indication in player identification display - ZM resource limit server setting zm_resource_limit (default 4000) - Weapon flags failed to reset in some situations after forcehuman/forcemaster team switching [*] [b] Features:[/b] - Muting players

Download

346 downloads

Uploaded:04/10/2006

Half-Life 2: Exite Mod: Botcreet Map

ex_botcreet_v1_beta.rar | 498.54 KB

is a hidden admin room. Keep up the good work!

Download

345 downloads

Uploaded:05/03/2010

Fakefactory's Cinematic Mod V8.0 (Part 2/6)

fakefactory_cm8.part2.rar | 976.56 MB

[file="89953"]Part 4[/file] - [file="89954"]Part 5[/file] - [file="89955"]Part 6[/file]

Download

343 downloads

Uploaded:21/01/2005

Hostile Orbit Mod Music

hostile_orbit_music.zip | 6 MB


Download

343 downloads

Uploaded:25/12/2006

Half-Life 2: Perfect Dark: Source: Trailer #3

trailerseries_complex.wmv | 51.52 MB

on a promise we made to you. Our promise was to release a video for each map that is going to be in our very first beta. Here we present you again another map - this time it's Complex!! We endeavour to give you the best in those videos so that you realise how much we care about details and how much effort we give in making these maps. Every day our community goes bigger and stronger thanks to you, thanks to your votes aswell. Again, please don't forget to vote for us at http://pdark.moddb.com by clicking "get voting" and then choosing "Perfect-Dark: Source" in the list. The Perfect-Dark: Source DevTeam[/quote] Great stuff!

Download

324 downloads

Uploaded:09/07/2007

Half-Life 2: Lethal Agents Beta v1.01 Server Files

lethalagents_v1.01beta_linuxfull.tar.bz2 | 0 Bytes

content, the single and coop modes will immerse all types of players and offer a new perspective on counter-terrorism. You'll be on the edge of your seat... Choose your Player Configuration & Get ready for Action! [b]Modification Game Modes[/b] [*] Single Player / Co-operation: (Play against AI Lone-Wolf style or with a team. One life per player per round) [b]Terrorist Hunt:[/b] [i]Simply that, grease all the baddies on the map. Terrorists are randomly placed every round to keep you from memorizing their locations. Killing all terrorists will win the round.[/i] [*] Multiplayer: (Full Re-Spawn) [b]Supremacy:[/b] [i]Essentially Domination, where you have multiple satellites and your goal is to gain control of all of them by hacking its terminal which could take up to 10-15 seconds. The other team, of course will be trying to stop you.[/i]

Download

322 downloads

Uploaded:27/12/2006

Half-Life 2: Perfect Dark: Source: Trailer #4

movie_4.wmv | 36.15 MB

and showcases the \"Ravine\" map.

Download

322 downloads

Uploaded:14/06/2005

Half-Life 2 SourceForts Western map

sf_western.zip | 3.28 MB

of the town and has entity spawners, ammo crates and health chargers inside either saloon. Fear not for the small space in the saloon however, because the flag is moveable. On either side of the saloon there are two non-enterable buildings: stables and a town hall. The town hall should provide good sniper coverage if you build a bunker there... this map is very dusty with several func_dustclouds around (which I think adds atmosphere) however, these dustclouds can cause serious slowdown (because there are alot of them) so server admins, I would advise using the console command \"ent_fire func_dustcloud kill\" if preformance drops too much. sadly I was not able to beta test this one, (my damn internet wont let me start a server) so I don\'t know exactley how it plays...but I hope you enjoy it! This map was created, tested, and thought up by Theotherguy. The screenshots were taken during a public beta test, and the version they represent may not look exactley like the version included in this .zip file, which is much newer.

Download

317 downloads

Uploaded:11/05/2007

Battle Ground 2: Jeager Elite Weapon Pack

jaegerelite.rar | 1.89 MB

what the pack contains, following with screenshots of each package.

Download

315 downloads

Uploaded:03/08/2005

Half-Life 2 DM NeoForts CTF Mod

neoforts152.zip | 15.71 MB

builds modes. During fight mode, the players battle using bought weapons to break through the other teams fort to steal and capture their flag. During build mode, the players on both teams use blocks to make their own fort, to defend against their enemy.

Download

313 downloads

Uploaded:14/02/2007

Eternal Silence: Mod Version Beta 2.2 Patch - Client File

eternal_silence_beta2_x_to_2_2.exe | 47.65 MB

posted. This is a hotfix patch for 2.1 and will work both from 2.0 and 2.1. Here is the change log: Version 2.2 - February 13th [FIX] - Fixed medic exploit and healing aura [FIX] - Removed subsystems from team outpost bases in es_asteroid [FIX] - Made center base capturable by both teams and added a subsystem in es_asteroid [FIX] - Fixed texture problems in ngm_destroyer [FIX] - Updates to aethra station materials [FIX] - Default mouse sensitivity in space increased This brings beta 2 to a stable state. The next patch, 2.3 is slated for March 1st or 2nd and will focus mainly on interface improvements that have been suggested in our forums. Also note that tomorrow, at around 2PM EST, ES\'s Marc Moehrlin will be interviewed by Giga.de about Eternal Silence. The program will be broadcast on TV and online stream. It will be in German, but a translated version with subtitles will be posted here as soon as it becomes available, for those who are interested. The team is settling into a nice patching routine which we will be keeping up, things are moving steadily and we hope to have a great showing at IGF by March. See you all in deep space![/quote] You must have at least version 2.0 of the mod for this patch. You can get it [url=\"http://halflife2.filefront.com/file/Eternal_Silence_Modification_Version_Beta_20_Client_File;75638\"]HERE

Download

304 downloads

Uploaded:07/03/2006

Half-Life 2 Stab|Death|Kill Mod

v1.0a2.rar | 2.8 MB

numbers... Yeah, so it\'s a co-op zombie killing mod with custom weapons. Currently we\'re working on adding all the weapons and the \"ZKP system\", which lets you redeem kills for weapons, ammo, and powerups. Hopefully all this will be added over the next few weeks. We\'re looking for good maps, so get in touch if you have mapping skill. This is the second public version of SDKM. It includes the following changes: Teamplay works, Zombies spawn, Scoring system implemented, and Weapons are named correctly.

Download

303 downloads

Uploaded:11/05/2007

Battle Ground 2: Brownbess Weapon Texture

brownbess.rar | 1.2 MB

models (first person)..

Download

298 downloads

Uploaded:14/04/2005

Half-Life 2 Plan Of Attack Mod

plan_of_attack_beta_1.exe | 81.98 MB

attack, planning your defense, acquiring money or experience, bankrupting the enemy team, choosing your skill class, and planning your path to victory.[/i] [b]Key Features:[/b] [i]-=[b]Strategy[/b] - you choose what to attack, what to defend, and how to fool the enemy team -=[b]Multiple objectives[/b] - each map has multiple paths to victory, with games always playing out differently -=[b]Attack and defend[/b] - alternating attack and defend rounds means you need to be good at both to capture and hold all of the objectives -=[b]Experience levels[/b] - doing well increases your skill level, which leads to class-specific bonuses -=[b]Stats package[/b] - a robust, web-based statistics package to track everything from kills and time played to assists and accuracy, across all Plan of Attack servers [/i] [b]Gameplay:[/b] [i]-=[b]Fast paced[/b] - rounds are quick, keeping you in the action -=[b]Multiple classes[/b] - encourages different styles of play; sneak up behind the enemy, kill them from a distance, or take them on full-force -=[b]User friendly[/b] - designed for new players and experienced players alike: a map, radar, and other UI cues help new players know where to go and what's going on, but don't get in the way for experienced players -=[b]New weapons[/b] - 15 new weapons, with 5 unique weapons per team -=[b]Rocket launchers[/b] - one-shot RPGs can turn the tide of a battle -=[b]In-game radar[/b] - shows the current map and your teammates' locations -=[b]Coin toss round[/b] - the first round of every game is pistols-only, with all players visible on the map -=[b]Persistent[/b] - each round builds upon the last, leading to an overall victory or loss for the team. No more doing the same thing over-and-over again -=[b]Dynamic maps[/b] - the maps are non-linear and multi-dimensional, leading to more varied gameplay -=[b]Money system[/b] - a buy system to purchase weapons [/i] For the Class list, and Weapon list, click on the links below: http://www.planofattackgame.com/info-classes.php http://www.planofattackgame.com/info-weapons.php

Download

298 downloads

Uploaded:04/03/2010

Half-Life 2 FakeFactory's Addon

fakefactory_addon_3.1.zip | 196.48 MB

GAMEBALANCE FAKEFACTORY Addon 3.1 for FAKEFACTORY & OGG Cinematic Mod 2.20 AND Hires Pack 2.20 [u][b]This is a Addon. YOU NEED V2.20 OF EITHER THE HIRESPACK OR THE CINEMATIC MOD INSTALLED[/b][/u] [*] Changes (v3.1): - Included all forgotten textures [*] Changes (v3.0): - Several props (focusing on Combine Tech), grounds, bugfixes - Reworked DOG skin and Alyx Hairbits - Reworked vending maschine (correct alligned buttons). - Added "lost" textures from Addon1

Download

294 downloads

Uploaded:17/06/2005

Half-Life 2: Deathmatch Pro Server Files

hl2dmpro_server_win32_v1.0.exe | 2.83 MB

Basicly, this is what HL2DM Pro is all about. This mod provides a Graphic User Interface which facilitates the setup of a match. All common match settings such as "Friendly Fire", "Weapon Stay", "Current Map/Next Map", "Time Limit" and others can be set in a very simple and efficient way. Of course, HL2DM Pro not only provides a GUI but also fixes major bugs from Valve's HL2MP. Also HL2DM Pro offers new features (read "Features" section) that affect the gameplay and make the game more addictive and fun to play. This said, it's up to you to decide if you want those new gameplay settings on or not in the game. It is possible to use this mod with Valve's defaults thus just leveraging from the GUI. These are the server files.

Download

290 downloads

Uploaded:05/03/2010

Fakefactory's Cinematic Mod V8.0 (Part 3/6)

fakefactory_cm8.part3.rar | 976.56 MB

[file="89953"]Part 4[/file] - [file="89954"]Part 5[/file] - [file="89955"]Part 6[/file]

Download

288 downloads

Uploaded:25/05/2005

Half-Life 2 SourceForts Labforts Map

sf_labforts.rar | 2.35 MB

somewhere in city17 before the combine (UU) took over completely. The map itself is fairly big it has 2 main (build rooms) one that is top level and one is downstairs,There are 3 roots to each base , 1.Though the middle(though main room), 2. up the top way (over main room) and 3. a crack in the wall in the under build room (which leads to a underground).

Download

274 downloads

Uploaded:24/04/2007

Half-Life 2: Zombie Master v1.0.1 Server Files

zombie_master_linux.tar.gz | 60.12 MB

against a relentless tide of rotting flesh, they must scavenge for weaponry and equipment just to stay alive. But that one player, chosen randomly at the beginning of the round, is not bound by mortal restraints. To speak his name is to invite the wrath of hell - but most call him the 'Zombie Master'. He is nigh omnipotent. His invisible hand controls the legions of undead like puppets on strings; slowly closing the net on the humans while they run to and fro like rats in a maze. [*] Why is Zombie Master different? The common concept behind your average zombie horror game is, if you’ll excuse the pun, used to death. There are hundreds of games and modifications founded on this most simple idea; an undead zombie horde that spreads like a cancer, feasting on a few disorganized survivors who try and defend themselves. Zombie Master isn’t trying to break away from this core gameplay element, and neither does it try to "redefine the genre", or fulfil any other fabricated promise. No, what Zombie Master tries to do is challenge the players. Zombie games are, for the most part, incredibly brainless. You’re usually thrown against an army of rotting computer-controlled corpses, that have the simple task of walking towards a player and then attempting to bite their neck off. Most of the time they get shot a fair bit in the process. Of course, then you have the games on the other end of the scales, mostly multiplayer, that allow players to take control of a zombie. The trouble is, the gameplay is either incredibly tedious and slow for the zombie, or the player zombie seems too intelligent, moving and fighting like a pro gamer rather than a mindless wretch. Zombie Master is a unique multiplayer modification in that it maintains the tense, frightening atmosphere of a zombie horror game whilst truly challenging the player to think tactically and never underestimate their enemy. It manages to do this because humans only have one enemy- not an army of computer controlled corpses, or group of experienced players- but one single foe. The Zombie Master. He controls everything; his power is absolute. He can create zombies at will; and he leads them. Orders them. Rules them. He can hide a minion in a place that no computer would think of; flank players in a man oeuvre that is least expected, and plan strategies that player zombies are too impatient to execute. He is omnipotent. He is god. He is the Zombie Master. [*] Features: Human team: - A wide range of weapons to scavenge such as shotguns, molotov cocktails, rifles and more - A number of challenging objectives that encourage players to team up and work together - The ability to interact with the environment to build barricades and carry objects Zombie Master: - Real Time Strategy gameplay; create and command your own undead horde - A wide variation of zombie units encourages the ZM to adopt complex tactics - Environmental "manipulates" allow the ZM to interact with the world in devilish ways

Download

262 downloads

Uploaded:06/07/2007

Half-Life 2: Insurgency Community TS Meeting Voice Log

insurgency_communitytsmeeting.wav | 26.6 MB

on IRC. It's 58min long, and the file has been compressed as well, so its about 27MB. This is a High(er) quality Voice Log File

Download

262 downloads

Uploaded:14/06/2005

Half-Life 2 SourceForts Nomansland map

sf_nomansland.zip | 5.82 MB

glass boxes around either base in buildmode. I beleive that this gives each base more of a home-like feeling, and makes nomans land seem like complete hell...Each team has a large base with two ramps, ent spawners, three gigantic doors and two very large skylights. The flag is in the center of each base so that it can be best defended by the builders.

Download

261 downloads

Uploaded:14/06/2005

Half-Life 2 SourceForts Drainage map

sf_drainage.zip | 3.05 MB

slope, there is an area of water in the middle and a single bridge crossing it, although you really dont have to take this bridge, its merely there for cover. This map was created, tested, and thought up by Theotherguy. The screenshots were taken during a public beta test, and the version they represent may not look exactley like the version included in this .zip file, which is much newer.

Download

258 downloads

Uploaded:05/03/2010

Fakefactory's Cinematic Mod V8.0 (Part 5/6)

fakefactory_cm8.part5.rar | 976.56 MB

3[/file] - [file="89953"]Part 4[/file] - Part 5 - [file="89955"]Part 6[/file]

Download

255 downloads

Uploaded:27/12/2004

Half-Life 2 Difficulty Mod

difficultymod.zip | 480.02 KB

settings in mind. Added: * Rebels arent superior to combine anymore like they were in original game and last version of this mod. * Mod size reduced from 30 MB to 300 kb(!). * Instructions on how to start a game added to readme. *Fixed flaws with weapon max ammo beeing set to 0 for RPG and SMG

Download

254 downloads

Uploaded:02/03/2010

Spragoon George's Slazenger v1.000 Full Install

sprags_1000.exe | 600.58 MB

99% is new content, plus that 1% is included for kicks. Spragoon George's Slazenger, or the Folly of Man: Transcendence of the Goonrift (SGSotFoM:TotG) is a multiplayer mod developed on the source engine. It's concept is to create the ultimate deathmatch experience. Taking cues from the greats, such as Golden Eye, Perfect Dark, Quake and Half-Life DM Version 0002 included roughly 20 weapons, a few levels, the only feature being the meme integration which Sprags has become infamous for. The next version, due for release in late July 2009 has stepped up from mediocre to create a more enjoyable overall experience. - 40 plus weapons - 10 plus levels - Several powerups - Alternate gameplay modes - 30 taunt sets - Customizable characters - Memes can be disabled

Download

254 downloads

Uploaded:27/12/2006

Half-Life 2: Rebels: Source: Server Patch

rebels_1.05a_server.rar | 10.41 MB

don\'t plan on making a server, then you do not need this. This fixes the grenade exploit, and makes it easier to run the SRCDS with Rebels.[/quote] [b]This is for servers only.[/b]

Download

254 downloads

Uploaded:01/03/2010

Fakefactory's Cinematic Mod V8.0 (Part 6/6)

fakefactory_cm8.part6.rar | 787.86 MB

3[/file] - [file="89953"]Part 4[/file] - [file="89954"]Part 5[/file] - Part 6

Download

252 downloads

Uploaded:07/03/2010

Half-Life 2 FakeFactory's Addon 3

fakefactory_addon_3.zip | 89.08 MB

hires-textures. Changes: - Several props (focusing on Combine Tech), grounds, bugfixes - Reworked DOG skin and Alyx Hairbits - Reworked vending machine (correct aligned buttons). - Added "lost" textures from Addon1 There is still one scaling bug (cliff grass) left. I cannot fix this bug, without breaking some of the other skins. (Don't worry, you only see this error 1x in the game and I'm still investigating a workaround)

Download

252 downloads

Uploaded:28/09/2005

Half-Life 2 Toxic Warfare Mod

hl2_toxicwarfare_v1.zip | 49.13 MB

things not listed here, worth a download!

Download

249 downloads

Uploaded:01/02/2007

Half-Life 2: Paleolithic Revolution Modification

paleo.exe | 44.64 MB

and Cro-Magnon mans domination of caves and stacked rocks. Players can modify the map environment by moving and stacking rocks. For example, a big pile of rocks can be used for weapons, to make shelter or build walls for defense. Each new home is recorded in real-time so the other players can see the changes and it is added to the list of places to capture. Players will decide to leave the modifications or destroy them off the list. The assets in the game never disappear and once they are all used the game is ready to end. So if a pile of rocks became a home and then it?s destroyed, they become scattered rocks but they must be reused to finish the game. The main goal is for the players to build and defend territories. This will be done by joining clans that work together by building villages or securing cave networks and defending them from opposing forces. The only way to win the game is by becoming the dominant civilization. This is basically capturing the flag but the homes are the capture points and homes are built in random places. It will be possible to build one massive home to eliminate multiple capture points.[/quote] Grab you copy below!

Download

247 downloads

Uploaded:29/12/2006

Half-Life 2: ExitE Mod: Gravity Gun Crosshairs

portal_crosshair.rar | 3.81 KB

gun with an orange crosshair. This will come in handy if your confused on which weapon you have out, the Portal gun or the Gravity Gun.[/quote]

Download

247 downloads

Uploaded:05/03/2010

Fakefactory's Cinematic Mod V8.0 (Part 4/6)

fakefactory_cm8.part4.rar | 976.56 MB

3[/file] - Part 4 - [file="89954"]Part 5[/file] - [file="89955"]Part 6[/file]

Download

239 downloads

Uploaded:08/08/2009

SMOD: Navirus ASSASSINS (v2.0)

navirus_assassin.zip | 57.31 MB

present in regular SMOD.

Download

236 downloads

Uploaded:14/06/2005

Half-Life 2 SourceForts Cylinders Map

sf_cylinders.zip | 4.47 MB

great failure, so I moved the flags to the center of the map. Each team also has two smaller cylinders which can make for excellent bunkers as each has its own set of ammo crates. This map was created, tested, and thought up by Theotherguy. The screenshots were taken during a public beta test, and the version they represent may not look exactley like the version included in this .zip file, which is much newer.

Download

222 downloads

Uploaded:31/01/2007

Half-Life 2: Gutter Runners: Gameplay Trailer

gutter_runners.avi | 67.97 MB

gameplay footage. You can grab the client files [url="http://halflife2.filefront.com/file/HalfLife_2_Gutter_Runners_Modification_Client_File;75515"]HERE[/url] to play the mod.

Download

216 downloads

Uploaded:06/03/2010

FAKEFACTORY's Cinematic Mod Non Override

fakefactory20cinematicmod_2.13_nonoverride.zip | 603.15 MB

things. (The two weapons the mod does not re-skin are the Pistol and Magnum) And it adds more realistic damages and it changes the odd and sod props and textures too many to mention. Full description is in the readme. Brilliant Work.

Download

214 downloads

Uploaded:14/11/2006

Half-Life 2: Iron Grip:The Oppression: Patch Zipped (v1.21)

igpatch121.zip | 3.03 MB

zipped file for clients and servers!

Download

211 downloads

Uploaded:28/01/2008

Half-Life 2: Project Valkyrie Server Beta v1.0

projectvalkyriepbv1.0rc1win32dediserver.zip | 40.4 MB

Client files are coming soon! This server build requires the latest Orange Box Dedicated Server.

Download

209 downloads

Uploaded:18/02/2007

Half-Life 2: Dystopia: Version 1 Teaser Trailer

dystopia_v1_teaser.avi | 26.79 MB

release. You can read the news that accompanies this trailer release in our news section [url="http://halflife2.filefront.com/news/Dystopia_Version_1_Release_Date_Announced;32052"]HERE[/url]. Grab the trailer below.

Download

203 downloads

Uploaded:24/04/2007

Half-Life 2: Jailbreak Source v0.3

jailbreak0.3.zip | 22.54 MB

Turrets - Quick Radio Menu - Two new maps - All new executions & escape routes - New team based HUD's & Radar - Points for releasing team members - Team dependent trip mines - Weapon dropping - Jail fights (cvar) - Team member locations - End of game Awards screen - No more lag! No more crashes!

Download

189 downloads

Uploaded:07/03/2006

Half-Life 2 Stab|Death|Kill Mod

v1.0a1.rar | 3.06 MB

numbers... Yeah, so it\'s a co-op zombie killing mod with custom weapons. Currently we\'re working on adding all the weapons and the \"ZKP system\", which lets you redeem kills for weapons, ammo, and powerups. Hopefully all this will be added over the next few weeks. We\'re looking for good maps, so get in touch if you have mapping skill.

Download

188 downloads

Uploaded:12/01/2005

Half-Life 2 Citadome Teaser Trailer

citateasertrailer.zip | 15.63 MB

with more media and information. Till then take care.

Download

181 downloads

Uploaded:18/07/2005

Half-Life 2 Dodgeball Alpha 2

dodgeball_alpha2.zip | 5.15 MB

will be a game based on the sport we all love. There will be several different game modes: Competition mode: Totally realistic competition dodgeball rules. Free For ALL: Deathmatch style with respawning Speed Ball: Faster running and throwing Jail Ball Bowling Ball: Hilarious bowling ball dodgeball.

Download

168 downloads

Uploaded:09/03/2005

Half-Life 2 SourceForts v1.3.2 Mod

sourceforts_v132.zip | 8.04 MB

time is over, the battle starts, you must capture the other team\'s flag and bring it back to yours. After the battle time runs out, you go back and rebuild your fort.

Download

159 downloads

Uploaded:04/02/2007

Rebels: Source Modification Version 1.06 - RAR Client File

rebels106_client.rar | 17.25 MB

[url="http://halflife2.filefront.com/news/Rebels_Source_Modification_Version_106_Beta_Released;31788"]HERE[/url] for more information about this release. You can choose between this RAR client file or the EXE installer client file located [url="http://halflife2.filefront.com/file/Rebels_Source_Modification_Version_106_EXE_Client_File;75708"]HERE[/url]. Grab your copy below! [b]THIS IS THE CLIENT FILE[/b]

Download

158 downloads

Uploaded:05/03/2010

FakeFactory Cinematic Mod Update To V3.02

cm302update.rar | 19.46 MB

Langenscheiss - you are quite persistent) Be sure to grab the [url="http://halflife2.filefront.com/file/;69829"]Half-Life 2: FakeFactory's Cinematic Mod (V3 Final)[/url] if you haven't already!

Download

157 downloads

Uploaded:31/01/2008

Half-Life 2: Lift Music Album One

lift_album_one.rar | 44.27 MB

Mix [*]Hold Your Hands Up High [*]Output 1-2 [*]Shutdown [*]Song 3 [*]Song 4 [*]Song 5 [*]Technowoh [*]Uber-r [*]War Cry [/list]

Download

149 downloads

Uploaded:14/12/2009

SMOD: NaVirus ASSASSIN Bronze Patch

bronzepatchnavirus_assassins.zip | 17.68 MB

during "The plain of movement" -for christmas instead of banannas you get the Golden crowbar -Intro music updated to include Brain.Relay using pads.

Download

145 downloads

Uploaded:17/08/2009

SMOD: Navirus Assassin Patch

patch.7z | 1.22 MB

class settings that idealized exuberance have been fixed. [*] [b]additions:[/b] - improves collide - improves menu selections - press "h" now gives you stickybomb to shoot at gunship (before the jeep bridge jump) - raised slightly the volume of assassin voice - better strider - removes blood

Download

136 downloads

Uploaded:30/05/2007

Half-Life 2: Neoforts ZIP Archive

neoforts177.zip | 32.21 MB

mod has been the first mod to bring four team gameplay to half life 2. Since version 1.70 we have been the first mod to bring a 3 way rotational physgun to half life 2. We have lately added a Jetpack and a few new maps.

Download

133 downloads

Uploaded:23/08/2009

Half-Life 2 Jailbreak Mod

jailbreak.zip | 2.3 MB

2 that he gave to the beta testers. Be well aware that these test maps include allot of bugs such as: - Combine falling through ledge in level 1 - Manhack AI messed up in level 1, missing water surface in level 2 - Unbalanced gameplay in level 2 (you can beat it if you really try), and no ending [u]When you get to the room above the red tunnel, that's the end.[/u] Of course, its always really nice to check out these maps, even though they do have bugs in it. But Jereme did said that after he finishes 2 CS maps that he is currently working on, that he will make a new Half-Life 2 Campaign. Have fun with these maps.

Download

131 downloads

Uploaded:14/06/2007

Half-Life 2: Decloak Source v1.7 Server Files

dc_beta17_win32_server_final.zip | 37.41 MB

extend of the change log, please check the readme below. And for those who are new with the Decloak: Source modification, please do check the "about" below: [i]Decloak is a round based game where the rebel team tries to escape to a certain point in the map before the combine stop them. The rebels have the ability to cloak which makes them completely invisible. While cloaked, the rebels can use their crowbar and gravity gun as tools to succeed. When uncloaked, they can use any weapon in their arsenal. Unlike the combine team, the rebels have the ability to pick up stronger weapons in the map. The combine, however, start out the round with medium-strength weapons and a decloaking device integrated into their flashlights. Any part of a cloaked object that falls into the cone of this enhanced flashlight will be decloaked. Unfortunately, the battery life is limited and must be recharged over time. The goal of the combine is to protect the escape point while hunting down rebels. The rebel team wins if 50% or more of the team escapes successfully. The first rebel to escape each round is awarded with additional points.[/i] Download the official Decloak : Source manual ( Click here )

Download

131 downloads

Uploaded:21/04/2005

Half-Life 2 Plan Of Attack Normal AK Weapon Skin

normal_ak_skin_for_plan_of_attack.rar | 449.37 KB

looked good. If this skin goes over well you can expect more Plan of Attack skins in the future.[/i]

Download

126 downloads

Uploaded:03/07/2006

Battle Grounds 2 v0.17 Linux Server

bg20.17server.zip | 283.23 MB

to act together strategically to fight the enemy team. The Battle Grounds is a team-based game.[/quote]

Download

126 downloads

Uploaded:14/02/2007

Insects Infestation: v1.0 to v1.0.7 Patch - Server File

srv_ii_1_0_7_patch.zip | 44.79 MB

below for changelog and open positions. [quote] This patch will patch from v1.0.x to v1.0.7, no other patches are required, just the main client or an older version. [Added] AFK system, players afk for 60+ secs will stop receiving resources [Added] A key binding for "giveres 10" in options [Updated] When all capture points are captued on DOM map the round now ends [Updated] Plants give less point now (3 for upgrade and 1 for all the other plants) [Updated] Termite buy menu, swapped the coprinus with the magic mushroom's slot and cost [Updated] mp_votemap_round var changed to mp_max_rounds [Fixed] Rare crash in spectator [Fixed] Cactus / Geastrum shooting through walls [Fixed] Resources / Upgrades planst being hard to build [Fixed] Roll angle in spectator view not reseting [Fixed] Votemap bug where it couldn't work with more then 2 consecutive votes [Fixed] Scoreboard map name being sometimes overlapped with older map name We would just like to mention again that we're still looking for an animator and a 2d artist, if you're interested in any of these positions then please contact us via our website or forum, thanks.[/quote] [b]THIS IS THE SERVER FILE[/b]

Download

123 downloads

Uploaded:14/01/2010

Jailbreak: Source 0.6 - Server Files

jb06_server.zip | 359.74 MB

Box mod differs from the usual setup of Source Mod Server. Below is a guide to setting up an SRCDS based Jailbreak: Source 0.6 server. 1: Install SRCDS SRCDS is a stand alone dedicated server, it doesn't run through Steam. So grab yourself the Windows version of the HLDSUpdateTool from SRCDS (sorry, this is windows only for now, once we've got a Linux server running, we'll do another post) and save it somewhere. Once it's downloaded, run the tool and go through the installation process. You'll need to install it to somewhere on your server (or home computer for testing), and in a location without spaces in the folder name (e.g. C:SRCDS or C:ServersSRCDS). Once it's finished installing, go to Start; Run and type cmd which opens a command prompt and enter the following: C: cd srcds hldsupdatetool This gets the latest version of the HLDSUpdateTool which is used to download the server files. You then need to type the following into the same command prompt: hldsupdatetool -command update -game "orangebox" -dir C:srcds This step can take a while depending on the speed of your connection as it's downloading all the files it needs from Valve's servers. Once that's finished you'll have all the files you need, but there are a few other steps needed to get the server working. 2: Move HL2 Directory The next step is to open the SRCDS directory and inside you'll find two directories, one called "orangebox", the other called "hl2", move the "hl2" directory into the Orange Box directory and overwrite any files it asks you about. 3: Copy the mod files Copy the Jailbreak directory into the "orangebox" directory, so it sits beside the "hl2" directory. Finishing Up At this point the server should be good to go, so the final step is launching the server, which can be done on the command line with: srcds.exe -console -game Jailbreak +map jb_abalos +maxplayers 16 You could create a batch file with that code in for easy server launching too! So there you go, nice and easy, if a little time consuming!

Download

120 downloads

Uploaded:13/01/2007

Insects Infestation: v1.0.2 Patch - Server File

srv_ii_1_0_2_patch.zip | 5.96 MB

Termite heavy rush view model use the ant one Fixed: Votemap interface is empty Fixed: Votemap when disabled crash the server Fixed: Upgrade count on server is wrong when upgrade get killed Fixed: Queen Spawn weapon interface is missing Fixed: Music player crash if the coded is not supported Updated: You cannot spawn more then 4 resources from Resource Plant (at the same time) Updated: Termite Soldier Acid Radius Damage to 200 (same as ant) Updated: Cactus now shot spine even if enemy are near instead of doing a direct hit Updated: Cypripedium attack max roll view is now 180 -> 75 Updated: Decreased Cactus & Geastrum health 750 -> 600 Updated: Decreased Coprinus & Magic Mushroom health 1000 -> 850 Updated: Decreased Cactus spine damage from 20 to 15 Updated: Increased Geastrum spore damage from 10 to 15 per seconds Added: Spanish language Added: Show Resource needed to buy Plants / Player Classes Added: Weapon name on hud Added: Now server show "Insects Infestation 1.0.2" instead of "Insects Infestation" Added: mp_change_team_delay var - Delay in second(s) required between join_team command - default: 3 Added: mp_auto_balance var - Auto-Balance team on join_team command (max diff between team) - default: 3[/quote] Very fast response from the Insect Infestation mod team. Two patches very quickly after release. Great job! [b]THIS IS THE SERVER FILE[/b]

Download

119 downloads

Uploaded:31/01/2007

Insects Infestation: v1.0 to v1.0.6 Patch - Server File

srv_ii_1_0_6_patch.zip | 42.12 MB

1.0.6. [b]Changelog:[/b] [quote] [Added] Auto-help for Resource/Upgrade/Burrow spot [Added] music_multimedia_key_enable var console to enable/diable multimedia keyboard key when the mod start. [Added] mp_votemap_start (Time needed in minutes to allow votemap by the user(s)) [Updated] PhysJaw animation for Ant Worker, Ant Soldier and Termite Worker are done [Updated] Players now follow the surface angles (touch the ground) [Updated] Kill command no longer increments the player's death count on the scoreboard [Updated] Improved font used in the winning interface [Updated] Worker's ghost plants are now only visible to players on your team [Updated] Player's icon on the minimap, easier to find yourself [Fixed] Player can nolonger go outside the map in DOM_HILL [Fixed] Rush song being played sometimes when the round finished [Fixed] Cactus / Geastrum exploit when built outside the map attacked enemys [Fixed] Structure stack when using the shortcut key to place buildings [Fixed] Player being visible on the hud (target id) and map while burrowed [Fixed] Upgrade count resetting after 8 upgrades were built [Fixed] Votemap by user showing a result window in the top left corner [Fixed] Client crash when changing resolution before starting a listenserver [Fixed] Player Models are now lit up in the class selection interface [Fixed] Firefly model in DOM maps wasn't animating [Fixed] Votemap / Changelevel system not working[/quote] This team is doing an absolutely fantastic job of keeping this mod updated. Top notch work! [b]THIS IS THE SERVER FILE[/b]

Download

118 downloads

Uploaded:22/09/2006

Half-Life 2: Eternal Silence Mod Beta Windows Server

eternal_silence_beta1_0_winserver.zip | 27.19 MB

destroy each other in the depths of space. Pilots coordinate strikes with invading infantry in order to take down the behemoth capital ships from both the inside on-foot and the outside with spaceships. Full of fast-paced action both in space and on foot, Eternal Silence offers a seamless blend of two exciting genres. If you dont know what Eternal Silence is look at the [url=\"http://halflife2.filefront.com/file/HalfLife_2_Eternal_Silence_Mod_Trailer;70019\"]Trailer[/url] [b]Features:[/b] [*] Full Infantry gameplay [*] All but a few weapons ingame [*] Immobile Capship Gameplay [*] 2 Pilotable Craft (UTF Fighter + UTF Interceptor) [*] 1 space scenario map (es_aethra_scenario) [*] Full physics control (free flight and assisted flight) [*] Sounds for all guns and all ship weapons [*] Custom binding interface for mouse and joystick [*] Mapping help and getting started tutorial available on wiki [*] Automated capital ship turrets

Download

113 downloads

Uploaded:04/02/2007

Rebels: Source Modification Version 1.06 - Server File

rebels106_server.rar | 10.67 MB

post [url="http://halflife2.filefront.com/news/Rebels_Source_Modification_Version_106_Beta_Released;31788"]HERE[/url] for more information about this release. Grab your copy below! [b]THIS IS THE SERVER FILE[/b]

Download

112 downloads

Uploaded:30/06/2005

Half-Life 2 King of the Server Mod

kots.rar | 3.56 MB

have other abilities such as cloaking, Health regen, etc. We currently are the only ones that host the servers. So if they arent up, Tough luck. Hope you like it.

Download

108 downloads

Uploaded:03/03/2010

FakeFactory's Cinematic Mod v4: Teaser Trailer

cm45_v3_teaser.7z | 78.19 MB

for yourself! FakeFactory's Cinematic Mod v4: Teaser Trailer (You'll need a program that can extract a .7z archive.)

Download

108 downloads

Uploaded:17/03/2010

Half Life 2 FAKEFACTORY's Cinematic Mod

fakefactory_cinematic_mod_update_to_1.2.zip | 43.8 MB

the supply crates scattered throughout Half Life 2.

Download

108 downloads

Uploaded:03/03/2010

FakeFactory's CM v3.06: Alyx Construction Kit Promo-Video #2

intro.rar | 131.22 MB

re-uploaded this file due to the previous upload being corrupt. Please let me know if there are any problems with it this time but all should be good now. The old one will be deleted.[/b] Grab it below!

Download

106 downloads

Uploaded:22/04/2011

DB: Source Goku GT

gokugt.zip | 454.65 KB

procrasinating to make because its been like 4 years.

Download

106 downloads

Uploaded:18/02/2008

Half-Life 2: Dystopia Racetrack Map (Beta 2)

dys_racetrack_b2.rar | 6.01 MB

to and from each area, with a count of how many people are active in each. [*] Tubes to get back into your team brute area when your brute is destroyed. [*] Bruteball played with the scoops on the front of the brutes.

Download

98 downloads

Uploaded:04/09/2006

Half-Life 2: Source Forts March17 Map

sf_march17.zip | 1.24 MB

map. Have fun INSTALLATION INSTRUCTIONS: Download the sf_march17.zip and extract it in your source forts map directory COMMENTS: Have fun ! If you need information on how to make the mounted searchlights or the iris door, just PM me.[/quote] Thanks to Igor Krucko for providing this file

Download

93 downloads

Uploaded:28/07/2010

Firearms: Source

fas_client_v10.exe | 826.18 MB

gaming experience, while also making improvements to the graphics. Wondering what some of the key features of our mod are? Firearms: Source is a fast-paced, quasi-realistic, action-oriented, warfare-centric modification for Valve's Source engine. FAS doesn't keep you waiting around to respawn or running forever to get into the action; our whole focus is on keeping you in the midst of the most brutal and violent firefights you've ever seen in Half-Life 2, period. [*] Four brutal gameplay modes Push your enemies from one side of the combat zone to the other, slaughtering everything in your path; search and destroy their supplies; capture their intelligence; or dominate them by controlling more territory. [*] Thirty-One Weapons Use over 31 kinds of pistols, melee weapons, shotguns, SMGs, assault rifles, sniper rifles, machineguns, grenade launchers, and hand grenades to kill, maim, humilate, and slaughter your opponents - with more added each release. [*] Eight Maps FAS includes eight professionally made maps, with settings ranging from the wintery urban landscapes of Mother Russia to the pretty island jungles of the South Pacific. [*] Incredible Artwork Top artists from around the Source modding community have come together to help us complete our art requirements. Weapon models by Schmung and SiD, weapon skins by Racer445 and The Expert. [*] Professional Soundtrack Firearms is set to the thumping tunes by musician Richard Douglas. [*] Tried and True Our mod has been through almost two years of internal alpha testing. We've spent countless hours murdering bugs, both in our maps and in our code, and gone over our combat model with a fine tooth comb. [*] Dedicated Team It means a lot to the community to know that their development team stands behind their work. Most of us have been pouring our hearts into bringing Firearms to Source since 2004, and we're all still here today, four years later. We're not going anywhere! [*] Years of Support Our first release won't be our last. We have tons of new weapons and maps in the works, which will be making their way to your hands on a regular basis during FAS's lifespan. Expect at least one or two new guns per month, on average. [*] Unique and Diverse Weapons Tired of playing with the same old M4A1 in every modern shooter? Then help us "Celebrate Diversity" by playing FAS! We have lots of new and interesting weapons we guarantee you've never heard of, like the OTs-33, Vollmer, Chang Feng, Becker Patrol, and Sako Rk.95.

Download

88 downloads

Uploaded:12/03/2010

Smod Troopers

smodtroopers0.9.8_full.exe | 225.59 MB


Download

83 downloads

Uploaded:19/01/2007

Insects Infestation: v1.0 to v1.0.4 Patch - Server File

srv_ii_1_0_4_patch.zip | 11.17 MB

1.0.4. [quote] Hi, I'm please to say our new patch is now released! This one correct a lot of issues from the server and client. This one resolve all the problems related to NPC and a massive sound upgrade again! Have fun![/quote] [b]Changelog:[/b] [Added] A lot of new sounds! [Added] Player can now votes to kick plant or pheromone path [Added] Added message when player from your team built plant [Updated] Local player is scaled in minimap (up/down animation) [Updated] French language [Updated] Removing plant give 50% of res if health is 100% [Updated] Geastrum shoot linear spore when something on top of it [Updated] All plant follow surface angles now [Updated] More plant validation while creating a plan [Updated] You can bash your team mate if friendly fire is off (no damage) [Updated] Player that carry RES give automatically give the RES when near to queen/upgrade [Updated] Improved grab termite soldier attacks [Updated] Improved queen spawn weapon [Updated] NPC don't spawn as larva anymore [Updated] NPC don't collide with Coca berry/barricade anymore [Updated] Menu background is now darker [Fixed] White Square Rectangle in minimap [Fixed] Ragdoll stay always visible [Fixed] Jaw Stamina is restored if you release fire right away [Fixed] Player gestate during playing [Fixed] Pheromone beam disappear when changing team [Fixed] NPC Stuck bug!! (the only way to make them stuck now its when the path is not good) [Fixed] Queen push enemy in the air when bashed [Fixed] Roll angle is restored when switching camera mod in spectator [Fixed] Server Crash when player disconnect from listenserver [Fixed] Server Crash when player remove pheromone path while NPC use the same path [Fixed] Server Crash when client execute respawn_entities command (all mod have this issues) This team is really on top of their game with the patches! Great job! [b]THIS IS THE SERVER FILE[/b]

Download

74 downloads

Uploaded:02/04/2010

FakeFactory: CM4 Optionpack Choreography Sample video

ff_cheography.7z | 219.58 MB

video file, can also watch it streamed below. The streamed video below [u]might[/u] be a little darker than the actual file. CM4 Optionpack Choreography Sample video

Download

72 downloads

Uploaded:05/03/2010

FAKEFACTORY's Cinematic Mod Patch

fakefactory_cinematicmod_2.14_update.zip | 205.45 MB

Cinematic Mod" so its more easier for you guys to find it. This file updates the Cinematic Mod v2.13 to v2.14. [b]CHANGES:[/b] -------- [*] Some little cosmetic corrections on several facemaps [*] Added Bumpmaps [*] Added Chapter Thumbs [*] Changed Intro-Videos from DIVX to XVID, because of DIVX6.x Decoder Bug (Blank video syndrom)

Download

68 downloads

Uploaded:03/02/2007

Eternal Silence: Modification Version Beta 2.0 - Server File

eternal_silence_beta2_0_server.zip | 55.51 MB

plays a lot better and more stably than Beta 1.1, there are still bugs in there. We have committed to frequent patches this time around, however, so expect to see a quick response to issues and new features coming soon. In fact, the next patch is already planned and we will begin work on it soon, after a bit of a rest, of course. Server admins, see below for the dedicated server files. If you want to mirror the files, leave me a PM. We have also found issues with the linux server, these are being looked at now, expect a patch in a day or two, for now you will have to settle with the windows DLLs. Have fun with the beta, give us some good feedback and we can continue to make ES better. Update: Spawnpoint.com has published a quick review of the new beta, along with an interview. Check it out.[/quote] [b]THIS IS THE SERVER FILE[/b]

Download

68 downloads

Uploaded:08/03/2010

FAKEFACTORY Cinematic Mod Option Pack 1 Language Fix

cm4op_languagefix.7z | 11.96 KB

WinRAR or another .7z extractor.

Download

64 downloads

Uploaded:04/06/2010

CSS SCI FI 3: Hardwired Patch

css_sci_fi_3_patch02.zip | 1.41 MB

each map, so that the mission objectives and hints can be reviewed when a map is restarted from the autosave. Added an autosave to the hub when returning from single missions. Players can now rely on the this save to return to the game between sessions. Minor gameplay improvements to Compound, Inferno, Italy, Piranesi, Tides, Battleship, Spirits, Thunder and Stratocorp. Minor efficiencies added to all scripts. Removed option to limit player to 10 weapons (caused problems in several maps including the mission hub due to weapons stripped not being deducted from the player total, so that weapons could be lost but new ones could not be picked up). Replaced option for vector crosshair with a simple fixed crosshair without a reticle. Removed Combine health increase from “Extreme” difficulty setting to make this option more playable. This setting works well when combined with the easier in-game skill options, so that enemies can be killed quickly, but are aggressive and very accurate. Includes fixes from 3.01 patch (Aztec fix). Added a big icon for the new Steam library window.

Download

49 downloads

Uploaded:16/03/2010

FakeFactory: CM4 Optionpack Choreography Video

ff_cheography2.7z | 268.69 MB

last video, you can also watch the streamed version below:

Download

46 downloads

Uploaded:22/09/2006

Gamers United Radio Interview With Eternal Silence Mod

esportstv_gamers_united_show_sep_22.zip | 102 MB

Far Cry on Wii, and shared a leaked list of upcoming Ubisoft titles. Gamers United also hashed out the angles of the recent Montreal shooting and what, exactly, the shooting had to do with video games.

Download

39 downloads

Uploaded:01/10/2010

Half-Life 2: Dino-Instinct: Gameplay Video

exclusive_di_vid.rar | 18.16 MB

fellow Half-Life² mod enthusiasts. Just a little update from us here at the DI squad. We have released a video highlighting a few moments of actual gameplay for the mod, which is still under construction, but making great progress. The video is approximately 3 minutes long and can be downloaded at this link ( WinRAR is required for you to be able to open the file). Pure unadulterated uncensored dino-on... well, HL² action at its finest right there. That\'s just what we\'re at right now, imagine what it\'ll look like once the final edition is done! Now then, even though the mod is making great progress, we are still in dire need of coders- please, if you\'re an experienced coder, show off your stuff to the DI team and you can probably get on board this juggernaut (bitch) before it\'s too late. -DI Team[/quote] Grab the video below.

Download

37 downloads

Uploaded:16/03/2010

Half-Life 2 FAKEFACTORY's Cinemamod Showcase

fakefactorysoundtrackshowcase2.zip | 66.47 MB

the ending. Happy viewing! ;)

Download

33 downloads

Uploaded:06/01/2005

Half-Life 2 Sourceball Mod Teaser Video [Max]

sourceball_max.exe | 37.13 MB

working video screens and score board, health re-charge rooms and a 6000 seating capacity arena! This is the max-version of the video. ENJOY!

Download

31 downloads

Uploaded:23/03/2010

FakeFactory: Episode 2 Mod Teaser Video

ep2_mod_teaser.wmv | 522.48 MB

with one button click, so all the "I hate this new look of Alyx" people will be appeased. With CM5 will come a little surprise for all the fans of the new introduced character Dr. Magnusson. For those who want to view the streamed video, can do so! FakeFactory: Episode 2 Mod Teaser Video And something from FakeFactory: [quote]i'm sorry for the little typo in the videos text-intro. i was too lazy to re-render it.[/quote]

Download

29 downloads

Uploaded:23/03/2010

FakeFactory\'s Cinematic Mod: Vista HotFix

cm4_vista_hotfix.zip | 146.32 KB

low-memory-environments very well. Until VALVE can update the engine, here is a quick fix (more some kind of workaround) for all VISTA users out there. With this tools you can choose two operating modes of Cinematic Mod: 1. Limited Mode for VISTA and/or low-memory-environments: This mode will enable only the most important textures (characters and some often seen walls/grounds/props). Select the limited mode, if you run Windows VISTA and are plaqued by frequently crashes (mostly datacache.dll errors) 2. Full Mode for Legacy Windows: This mode will enable all Hires textures and the full experience for the rich bastards with supercomputers and legacy windows (2000/XP/2003). Installation: Copy \"Vista Invalidator_HL2_ENGLISH.exe\" (or Vista Invalidator_HL2.exe for german users) to [PATH TO YOUR STEAMDIRECTORY]\\SteamApps\\SourceMods\\FAKEFACTORY_Cinematic Copy \"Vista Invalidator_EP1_ENGLISH.exe\" (or Vista Invalidator_EP1.exe for german users) to [PATH TO YOUR STEAMDIRECTORY]\\SteamApps\\SourceMods\\FAKEFACTORY_CinematicEP1 Start \"Vista Invalidator_HL2_ENGLISH.exe\" for FAKEFACTORY Cinematic Mod HL2 Version Start \"Vista Invalidator_EP1_ENGLISH.exe\" for FAKEFACTORY Cinematic Mod EP1 Version

Download

20 downloads

Uploaded:17/06/2005

Sourceball Final Character Animations Video

sourceballanimations.exe | 16.92 MB

animation department finished all the necessary 3rd person animations so I thought, why not show the fans the animations they'll be seeing ingame? Great idea! Theyll all love me for that. ;) But then I remembered that you guys haven't actually seen the final character model, with the final texture applied to him, let alone the final ingame animations... ....so I thought I'd combine the three into a single video for your viewing pleasure and here it is. (its a bink file so dont worry about the .exe extension) I think its worth mentioning that these are only SOME of the ingame animations, there are loads more but because they're so short I didn't want to clutter up the video with them. ;) I know its similar to one of the current reels we have but thats because they use the same animations. ;) But for this one, some have been taken out, some have been added in, and don't forget this guy is fully textured up and the animations are now finalised. :D Ill be working on getting the characters texture looking great, not only on video, but great in the game as well in the next few days, so expect another update soon! :cool: [/quote]

Download

19 downloads

Uploaded:23/01/2008

fakefactory.rar

fakefactory.rar | 0 Bytes


Download

18 downloads

Uploaded:12/03/2010

Puzzlr Beta

puzzlrbeta.7z | 25.89 MB


Download

16 downloads

Uploaded:12/03/2010

Coven v2.5 Full Release (EXE)

coven_25.exe | 22.63 MB


Download

16 downloads

Uploaded:04/03/2005

Sourceball Completed Animations Reel #1

sourceball_vid_package.zip | 11.81 MB

several \'Medium Armor\' player model animations which include: goal celebrations, flying tackles, back flips, slap downs, ball throws and a few others.

Download

16 downloads

Uploaded:28/09/2005

Half-Life 2: Dystopia Demo Client Mod

dystopia_demo_client_u2.exe | 7.37 MB

crashing) [*] Fixed random weapon model cache crash [*] Fixed heavy respawn animation crash [*] Fixed thermal/emp/cyber shader issues [*] Fixed server log for cortex bomb (as a weapon) was showing a null [*] Added HUD element for voice [*] Added per-player points/deaths/time to the server log (stats)

Download

15 downloads

Uploaded:20/06/2011

half life 2 Cartoon skins

models.zip | 7.77 MB


Download

15 downloads

Uploaded:07/01/2006

Half-Life 2 Dystopia Demo Server Patch

dystopia_demo_server_ux_to_u4.zip | 72.46 MB

has been made, and allot of new things has been added. Plus also of course bugs has been fixed. Below you will see the new change log for you to read through, but be sure to download this, The action goes on!. [b][*]Change Log[/b] NEW Map dys_silo NEW Map dys_fortress UPDATED Map dys_vaccine Added Bloom effect to meatspace (set in Video Options) Added Decapitation for headshot kills (for Laser Rifle, Assault Rifle, MK808, BoltGun, Katana & Fist) Added Voting system (callvote map, timelimit, kick) Added Language support for French, German, Japanese, Korean, Russian & Spanish Added 9 Crosshairs, with options for colour, size and transparency Added Jack in/out Effect Added New EMP Grenade Effect Added Warning message on Rocket Launcher screen if too close Added Autobalancing of teams if they become uneven Added Colour coded ICE (red=punks, blue=corps) Added Indenting for chat in console Added [TK] tags on team kills in console Added Dead and Decking tags in scoreboard for teammates Added cyber_drain entity, drains energy from deckers if they touch it Added dys_forcefield entity, to stop one team passing (similar to ICE in cyberspace) Added SetPunks and SetCorps inputs for cyber_ice entity Added Support for 2 way Attack/Defend maps (any dys_objective can be a \"final objective\" now) Added New weapon spread system (effects AR, shotgun, minigun, machp), random distribution now more biased towards center (thanks Waldo!) Added SourceTV events (objectives, hacks, kills near objectives, etc) Added Frags for killing someone with a trigger_hurt (for 15 seconds after you activated it) Added Laser Rifle beam width now reflects the amount of damage (including minimum range, etc) Added Added hitbeep for shooting Spider Grenades Added Lowered Sound Suppressor cost from 2 body slots to 1 body slot Added Lowered BoltGun reload time from 2 seconds to 1.5 seconds per bolt Added Lowered Grenade Launcher Grenade\'s radius from 250u to 200u Added Lowered Rocket Launcher lock on time from 0.75->0.25 seconds Added Decreased Rocket Launcher Rocket health from 100->50 Added Laser Rifle damage scales from 10%->100% for distance 64u->512u (eg. not as powerful at close range) Added Increased Laser Rifle ammo usage from 15->20 (max charge) Added Grenades now go off in your hand if you prime them past their fuse Updated player models with new shiney textures, fixed vert assignments and fixed poses/animations Updated all ragdolls to fix collision errors and make them more spectacular! Updated katana skin Updated FatmanFist animations Updated Heavy\'s Machine Pistol animations Updated Katana animations Fixed Warping/Lagging doors Fixed Stealth effect for DX8/DX8.1 video cards Fixed Sticky Firewalls Fixed Cameras & Monitors not rendering after an Alt-Tab Fixed Boltgun headshots (150% damage bonus) Fixed Boltgun body pinning, now works everytime Fixed Tilted view when jacking out of Cyber Space with lots of packetloss Fixed Thermal effect showing up on monitors Fixed Titled view in cyberspace on some maps Fixed Chat not appearing after round ends (if you were dead) Fixed Spawning with no weapon model & broken animations if ledge grabbing while killed Fixed Leg Boosters sprint using energy while minigun is spun up Fixed Continuious charging sound exploit with Sound Suppressor & Laser Rifle Fixed Deckers with Stealth on make stealth noise in cyberspace. Body in meatspace now makes the noise. Fixed Cortex bombing through small ceilings exploit Fixed Jack in Points can now be Enabled/Disabled without crash Fixed Leg Booster charge up sound is now client predicted (no more cutting out) Fixed IFF not visible in CyberSpace Fixed zoom_sensitivity_ratio resetting to default 1.0 Fixed Crash if attempting to ICE a cyber_screen with no ICE entity setup Fixed Objectives completing after round ends (due to delayed inputs, etc) Fixed Repeatedly completing objectives to gain points exploit (now only gives out certain amount of points over time) Fixed Headshots on teammates counting in stats (FF only) Fixed hitbeep command not working sometimes Fixed Underwater sounds looping if you die underwater Fixed Time connected for stats Fixed Gaining points when shooting self with Cyber projectile while someone spectates you exploits Fixed Movement errors in CyberSpace Fixed Shooting Turrets/Spider Grenades now counts towards accuracy on stats Fixed Grenades going through very thin walls/glass at very close range Fixed low ammo shot with Laser Rifle doing full ammo damage Fixed Switching Laser Rifle while charging exploit

Download

14 downloads

Uploaded:18/03/2010

Puzzlr Beta 2

puzzlr0878330.7z | 36.02 MB


Download

13 downloads

Uploaded:06/01/2005

Half-Life 2 Sourceball Mod Teaser Video [Mini]

sourceball_mini.exe | 4.29 MB

video screens and score board, health re-charge rooms and a 6000 seating capacity arena! This is the mini-version of the video. ENJOY!

Download

13 downloads

Uploaded:02/07/2007

Half-Life 2: Insurgency Server Files

insurgency_beta1_server.zip | 288.55 MB

immerses you, as the player, into an intense and realistic online combat experience. Set on the modern battlefields, Insurgency simulates modern infantry combat that doesn’t just encourage the use of teamwork and tactics, but makes it a requirement of survival. On the streets of Iraq it is not safe to be alone. Go head to head with guerrillas, insurgents and resistance fighters, simulating the extreme conditions faced on today's battlefields. Engage in urban warfare where every window, doorway or road block is a potential ambush point and every object on the street needs to be watched with care. Fight against the occupation from behind windows and burned cars, with your finger on the trigger and an unsuspecting patrol down the street getting ever closer. Whatever you choose to do, Insurgency is sure to get your pulse racing and make your breathing feel heavy while you engage in such a unique and original combat experience. Remember that this file contains the server files only! You do not need this if you don't intend to create a server

Download

12 downloads

Uploaded:25/02/2005

Half-Life 2 SourceForts Mod V1.2

sourceforts_v12.zip | 3.96 MB

with the gravity gun, and then freezing it (or a teammate can freeze it). There is teamwork in it, with the fighting and guarding of the fort, getting other people to freeze for you etc. You have a limited time to build using physics objects lying around the map. Once the time is over, the battle starts. After the battle time runs out, you go back and rebuild your fort. When the game starts, it'll either be in build state or fight state. In the build state, you have the gravity gun, and a freezer gun and a crowbar/stunstick. In this time, you build your fort with your team mates. Your melee weapon is for stealing objects off people, since you can still kill. In the fight state, you'll have the SMG, Pistol and Grenades, and the stunstick/crowbar, just kill each other. To unfreeze objects, look at the object and hit reload. There isn't an objective right now, but there will be soon.

Download

12 downloads

Uploaded:09/08/2010

Modular Combat 2.0.1 Full Version

modularcombat2.0.1full.zip | 66.97 MB

had something special here; something that nobody else was doing. Under the Mod Fidelity name, we did something that HL2 developer had ever done: be a part of their own community. We listened to you and made the changes you wanted to see. Modular Combat 2.0.1 is no different. You told us that the game was too buggy and unbalanced. We listened. Presenting... Modular Combat 2.0.1: Less bugs, more baddies. The biggest thing about Modular Combat 2.0.1 is the ability to create new monster types. We’ve included a few of these new monsters as examples. The Charger, for example, is a hunter that never uses the hunter darts. We will be providing a tutorial on how to create your own monsters very, very soon (along with some other important tutorials). The main focus on 2.0.1 was to take the game we have now and make it better. We also wanted to take some of the key minor features of v1.77 and incorporate it into the game. Here is a full changelist: New features * Refunded all module points to all characters due to underlying database changes * Server owners can now create new monster types (including custom skins & models) * Added collection to game play statistics to aid with future game balancing * Accounts can now hold a maxiumum of 12 suits Look and feel * Redesigned module menu UI to include categories * Added game statistics to the character UI menu * Combines now have more suits to choose from * Added affliction material system which allows for a wider variety of visual effects * Updated modular cVars to a standardized naming system * Added various new cVars * New BoSS voice & sound effects Modules & balance * Removed all passive resistance modules * Impact: reduced overall effectiveness by 50% * Armor Regen: will now always regenerate to maximum armor * Hunters: now awards greater experience * Hula dolls have been replaced with a red battery that awards more auxiliary power Bug fixes * Monsters will no longer attempt to attack spectators * Scoreboard timer no longer counts into negative time at the end of a game * Voting for a non-existent map will no longer result in a random map change * Players now recieve 50% of awarded shared experience for damage after death * Fixed a bug that causes players to be launched into the air when squishing a headcrab that is about to pounce * Made various improvements to teleport blockers Before you go ahead and download Modular Combat, please read the next part of this post and let us know what you think.

Download

11 downloads

Uploaded:04/10/2005

Half-Life 2 Plan of Attack Beta 3 - Beta 4 Client Patch

plan_of_attack_beta3_beta4.exe | 83.68 MB

acquiring money or experience, bankrupting the enemy team, choosing your skill class, and planning your path to victory. This patch will update your current Beta 3 installation to Beta 4.

Download

11 downloads

Uploaded:05/03/2005

Half-Life 2 SourceForts Mod V1.3

sourceforts_v13.zip | 7.77 MB

time is over, the battle starts, you must capture the other team's flag and bring it back to yours. After the battle time runs out, you go back and rebuild your fort.

Download

11 downloads

Uploaded:11/06/2007

Half-Life 2: Zombie Master v1.1.1 Server Files

zm_linux_111.tar.gz | 82.2 MB

the Dedicated Linux Server Files, you don't need it if you don't intend to create a server [b]Change Log[/b] [fix] Players' names not showing up when looking at them [fix] Entities duplicating on round restart, causing server crashes [fix] Players spawning in walls and spawns generally acting up [fix] Game Information menu not updating after switching servers [fix] Group spawning when near cap deducting resources without spawning [fix] Weapons disappearing 30 seconds after being dropped [fix] Bug in player-counting entity toggle [fix] Various crashes caused by burning zombies [fix] Various minor interface bugs [fix] zm_warehouse overhauled [fix] Various issues with zm_minerinconvenience and zm_docksofthedead [twk] Survivors can only pick up ammo if they have room for at least half of the box [twk] Zombies shouldn't give up and stop walking as often when bumping into others [twk] Added randomness to choice of new Master when multiple players have the highest priority rating [twk] Allowed ZM placing traps on objects, tweaked triggering range [twk] Improved automatic round restart detection when new players join an empty server [add] New models for shotgun and MAC10 [add] Select all button [add] Forced choice of whether player wants to be able to become ZM or not at joining of server [add] Brush map entity that blocks Hidden Summon [add] Default ban list for known trolls/griefers [add] Basic loading screen with some tips for new players

Download

10 downloads

Uploaded:14/06/2007

Half-Life 2: Decloak Source v1.7 Server Files

dc_beta17_linux_server_final.zip | 43.18 MB

extend of the change log, please check the readme below. And for those who are new with the Decloak: Source modification, please do check the \"about\" below: [i]Decloak is a round based game where the rebel team tries to escape to a certain point in the map before the combine stop them. The rebels have the ability to cloak which makes them completely invisible. While cloaked, the rebels can use their crowbar and gravity gun as tools to succeed. When uncloaked, they can use any weapon in their arsenal. Unlike the combine team, the rebels have the ability to pick up stronger weapons in the map. The combine, however, start out the round with medium-strength weapons and a decloaking device integrated into their flashlights. Any part of a cloaked object that falls into the cone of this enhanced flashlight will be decloaked. Unfortunately, the battery life is limited and must be recharged over time. The goal of the combine is to protect the escape point while hunting down rebels. The rebel team wins if 50% or more of the team escapes successfully. The first rebel to escape each round is awarded with additional points.[/i] Download the official Decloak : Source manual ( Click here )

Download

9 downloads

Uploaded:02/07/2006

Half-Life 2 Hidden Source Beta Dedicated Server Update

hsb4aserverupdate.zip | 23.96 MB

Intercept Squad (I.R.I.S.) is on the hunt for a fugitive, the subject of a secret genetic experiment, who is known only as Subject 617. The Good News : The IRIS team is well trained, well armed and co-ordinated. The Bad News : The genetic manipulation has given Subject 617 enhanced speed, mobility and incredible strength - he can pounce like a tiger, cling to any surface and is known to pin victims up for feeding. Worst of all, the experiments have rendered him nearly invisible to the human eye. This is why he is simply known as ... The Hidden [/quote]

Download

8 downloads

Uploaded:29/07/2006

Half-Life 2 NeoForts v1.75 Realization

neoforts175.zip | 23.04 MB

several others. Also Team Neoforts is proud to be one of the first mods for half life 2 that allows players to use a jetpack to travel and fly around with. Please download our exciting, fun and unique mod today. [*] Heavily optimized code in order to gain performace boost of 4-5% [*] added entity func_clip_flag which allows mappers to easily prohibit where moveable flag can be placed [*] added jetpack to game which allows players to create incredible new designs and bases [*] updated healthchargers slightly [*] slightly lowered player run and sprint speeds [*] slightly increased default armor values [*] added special easter egg, which increases game fun dramatically [*] removed physgun unfreezing delay [*] upgraded phygun’s responsivess and usefulness [*] added great new map nf_monument made by Hexadecimal -updated nf_arena2 originally by fuzionmonkey -updated nf_fuzion2 originally by fuzionmonkey -updated nf_quarry2 originally by travis [*] restored both smg and shotgun damage to normal levels [*] fixed installer slightly to allow users to customize installation directory

Download

8 downloads

Uploaded:14/02/2007

Eternal Silence: Mod Version Beta 2.2 Patch - Server File

eternal_silence_beta2_2_winserver.zip | 48.09 MB

posted. This is a hotfix patch for 2.1 and will work both from 2.0 and 2.1. Here is the change log: Version 2.2 - February 13th [FIX] - Fixed medic exploit and healing aura [FIX] - Removed subsystems from team outpost bases in es_asteroid [FIX] - Made center base capturable by both teams and added a subsystem in es_asteroid [FIX] - Fixed texture problems in ngm_destroyer [FIX] - Updates to aethra station materials [FIX] - Default mouse sensitivity in space increased This brings beta 2 to a stable state. The next patch, 2.3 is slated for March 1st or 2nd and will focus mainly on interface improvements that have been suggested in our forums. Also note that tomorrow, at around 2PM EST, ES's Marc Moehrlin will be interviewed by Giga.de about Eternal Silence. The program will be broadcast on TV and online stream. It will be in German, but a translated version with subtitles will be posted here as soon as it becomes available, for those who are interested. The team is settling into a nice patching routine which we will be keeping up, things are moving steadily and we hope to have a great showing at IGF by March. See you all in deep space![/quote] You must have at least version 2.0 of the mod for this patch. You can get it [url="http://halflife2.filefront.com/file/Eternal_Silence_Modification_Version_Beta_20_Server_File;75637"]HERE

Download

8 downloads

Uploaded:21/05/2007

Half-Life 2: Decloak Source Windows Server

dc_beta16_win32_server.zip | 29.7 MB

is a round based game where the rebel team tries to escape to a certain point in the map before the combine stop them. The rebels have the ability to cloak which makes them completely invisible. While cloaked, the rebels can use their crowbar and gravity gun as tools to success. When uncloaked, they can use any weapon in their arsenal. Unlike the combine team, the rebels have the ability to pick up stronger weapons in the map. The combine, however, start out the round with medium-strength weapons and a decloaking device integrated into their flashlights. Any part of a cloaked object that falls into the cone of this enhanced flashlight will be decloaked. Unfortunately, the battery life is limited and must be recharged over time. The goal of the combine is to protect the escape point while hunting down rebels. The rebel team wins if 50% or more of the team escapes successfully. The first rebel to escape each round is awarded with additional points.

Download

8 downloads

Uploaded:21/05/2007

Half-Life 2: Decloak Source Linux Server

dc_beta16_linux_server.zip | 35.47 MB

is a round based game where the rebel team tries to escape to a certain point in the map before the combine stop them. The rebels have the ability to cloak which makes them completely invisible. While cloaked, the rebels can use their crowbar and gravity gun as tools to success. When uncloaked, they can use any weapon in their arsenal. Unlike the combine team, the rebels have the ability to pick up stronger weapons in the map. The combine, however, start out the round with medium-strength weapons and a decloaking device integrated into their flashlights. Any part of a cloaked object that falls into the cone of this enhanced flashlight will be decloaked. Unfortunately, the battery life is limited and must be recharged over time. The goal of the combine is to protect the escape point while hunting down rebels. The rebel team wins if 50% or more of the team escapes successfully. The first rebel to escape each round is awarded with additional points.

Download

6 downloads

Uploaded:17/10/2006

Half-Life 2: ExitE Mod: Smaller Portal Balls

smaller_portal_balls.rar | 45.57 KB

ball when fired from a portal gun, only when held by the Gravity Gun. But if it doesent look like a Pinkball when fired from a portal gun, is it really smaller? Yes, the portal balls collision model is indeed smaller when using this.[/quote]

Download

6 downloads

Uploaded:03/06/2005

Dystopia Teaser Video

dystopia_teaser.zip | 26.66 MB

idea of what Dystopia is all about. It includes footage of nearly every implant and weapon as well as footage from both the Real World and CyberSpace areas of Dystopia.

Download

5 downloads

Uploaded:10/11/2006

Half-Life 2: ExitE Mod: New Flames Portal Textures

chedda_ninja_flame.rar | 6.51 MB

instructions are in the readme.

Download

5 downloads

Uploaded:10/11/2006

Half-Life 2: ExitE Mod: New Flames Portal Textures

chedda_ninja_flame_v2.rar | 6.15 MB

Check out the video below to see them in action.

Download

5 downloads

Uploaded:26/05/2005

Half-Life 2 Sourceball Tokyo Media Trailer

new_sourceball_tokyo_media_package.zip | 10.56 MB

video name suggests, this is just a teaser of whats coming to sourceball. The file is a self executable 'bink' video.

Download

5 downloads

Uploaded:09/08/2005

Half-Life 2 Plan Of Attack Sound Pack

plan_of_attack.rar | 3.43 MB

sniper rifle, or RPG sounds. A few of the ones that sounded a little weaker were the M16 and AK, mainly. Other then those all the sounds are great, and will help spice up your PoA action a bit.

Download

5 downloads

Uploaded:24/04/2007

Half-Life 2: Zombie Master v1.0.1 Patch

zm_beta_101.zip | 8.95 MB

spamming - Spawnkilling - Invisible players - Map fixes, and other instabilities

Download

5 downloads

Uploaded:16/10/2005

Half-Life 2 Dystopia Demo Mod

dystopia_demo_server_u3.zip | 5.5 MB

crash when spawing [*] FIXED: Player not being spawned [*] FIXED: Melee weapons not hitting jacked in enemy decker at 0 range [*] FIXED: Headshots on deckers [*] FIXED: MK808 can be fired when ledge grabbing [*] FIXED: Cyberspace movement speed exploit [*] FIXED: Cyber weapon randomly giving out points [*] FIXED: Security on map and round restart [*] ADDED: support for Punks Attacking objective maps

Download

4 downloads

Uploaded:06/05/2005

Half-Life 2 Pong Source V0.8 Mod

pongsourcev08.zip | 12.7 MB

the Quake universe. Instead of two paddles, there was two teams with the ingenious addition of weapons. The idea was still the same, get the ball into the "goal" but now you could hit the Ball with weapons. The bigger the gun, the ferther and faster the ball traveled. It was fun. But things change and in less years than it took to get from the original Pong to Quake graphics, games have changed graphically again, to what they are now. So here at PongSource we have decided to make our own version of Pong for the Half-life 2 universe. It has Guns, It has Goals, but most of all we think ITS FUN!!! PongSource has a new play mode as a server-side option. Weapon Damage can now be turned off, so that players can concentrate on the ball and scoring, rather than getting shot on the way. We call this [b]No Weapon Damage[/b] mode because we can't think of anything better, and if the server hosts play nicely servers should have (NWD) in their hostname to prevent confusion between the two server types. [b]V0.8 Features:[/b] - 3 New Maps - 2 Updated Maps - 1 still the same map - 3 New Balls to play with, some with different physics properties Its just like before, but with more to do! :D

Download

4 downloads

Uploaded:22/09/2006

Half-Life 2: Eternal Silence Mod Beta Linux Server

eternal_silence_beta1_0_linuxserver.zip | 28.37 MB

destroy each other in the depths of space. Pilots coordinate strikes with invading infantry in order to take down the behemoth capital ships from both the inside on-foot and the outside with spaceships. Full of fast-paced action both in space and on foot, Eternal Silence offers a seamless blend of two exciting genres. If you dont know what Eternal Silence is look at the [url=\"http://halflife2.filefront.com/file/HalfLife_2_Eternal_Silence_Mod_Trailer;70019\"]Trailer[/url] [b]Features:[/b] [*] Full Infantry gameplay [*] All but a few weapons ingame [*] Immobile Capship Gameplay [*] 2 Pilotable Craft (UTF Fighter + UTF Interceptor) [*] 1 space scenario map (es_aethra_scenario) [*] Full physics control (free flight and assisted flight) [*] Sounds for all guns and all ship weapons [*] Custom binding interface for mouse and joystick [*] Mapping help and getting started tutorial available on wiki [*] Automated capital ship turrets

Download

4 downloads

Uploaded:26/01/2007

Insects Infestation: v1.0 to v1.0.5 Patch - Server File

srv_ii_1_0_5_patch.zip | 30.44 MB

1.0.5. [quote] This new patch will patch from 1.0 to 1.0.5, no need to install the older patch! We have a new member! Cyborgmatt is now our Tester Leader. We worked together on this release all the week. Soon Cybormatt will seek new dedicated bug tester. Stay tuned! [b]We discover a little problem with this patch: When the round is ended the players respawn in the ready room and cannot enter in any team anymore. Server can correct this by putting 1 to mp_votemap_round, this will resolve the problem for now. Also, if the server did not change this value players can still vote by using VOTEMAP MAPNAME in console to change the map.[/b][/quote] [b]Changelog:[/b] [Added] Votemap result window [Added] Color in chat interface for system message / admin [Added] Location name in team chat interface [Added] Dutch language [Added] Chinese language [Added] New chat font [Added] sv_kick_plant_ratio - Percentage of players requires to kick the plant. (default: 0.35) [Added] sv_kick_plant_count - Number of players minimum required. (default: 3) [Added] mp_votemap_extend - Allow extend current map. (default: 1) [Added] mp_votemap_extend_count - Maximum extend on the same map. (default: 1) [Added] mp_votemap_extend_duration - Extend time in minutes. (default: 15) [Updated] Lots of new sounds! [Updated] DOM_DEADCOW map [Updated] Termite Queen skin [Updated] Termite Larva skin [Updated] Coca plant skin [Updated] Coca berry skin [Updated] Poop model [Updated] French language [Updated] NPC don't collide anymore with Poop, NPC, Plant and Queen [Updated] Reishi model is now smaller [Updated] godres command can now give res to #ant, #termite or #all [Updated] Reduce coprinus range from 800 -> 600 [Updated] Increase coca berry boost ( Berry damage 10 -> 15, Speed 1.5 -> 1.65, Stamina 1.75 -> 2 ) [Updated] Queen speed decreased by 25% [Updated] Poop attack stuck time decrease from 10 -> 4 seconds [Updated] Coprinus root stuck enemy changed 4 -> 3 seconds [Updated] Structure's ghosts appear blue when near to plant, spot or to many plants [Fixed] Ant builder poop stack exploit [Fixed] NPC Ants getting stuck on poop [Fixed] Structure limit not working [Fixed] Structure's Physmodel not updating [Fixed] First Spawned NPC getting stuck [Fixed] Large FPS Decrease With Spawn/Scoreboard/Buy Menu [Fixed] Knockback From Structure Projectiles To Strong [Fixed] Players Re-Gestating (second bug) [Fixed] Heavy Soldier Rush Getting Blocked By Terrain [Fixed] Poop Left By Players Who Disconnected, Caused a Crash [Fixed] Crash on client while connecting [Fixed] Added Extend for votemap and correct ratio bug during vote [Fixed] Decreased soldier's back speed when using acid attack [Fixed] Termite Soldier Grab Weapon not working [Fixed] Bug in death notice, the last icon / text was not completely show [Fixed] Resource plant in DOM map not re-growing after 60 seconds [Fixed] Resource / Upgrade plant not working in II_DEADCOW [Fixed] Chat Font size for 640x480, 800x600 was to small [Fixed] Giveres message not being shown/displaying wrong amounts [Fixed] Vote (votemap) from player was not shown [b]THIS IS THE SERVER FILE[/b]

Download

4 downloads

Uploaded:17/05/2007

Jailbreak: Source v0.3.1 Release

jailbreak0.3.1.zip | 22.54 MB

and glitches found in Version 0.3. [*] [b]Change List:[/b] - Added duration field to the time before next release is allowed to make it longer - Fixed a crash when trying to drop a weapon whilst not holding one - Finally fixed execution camera crash - Added a delay of 3 seconds between radio messages - Stopped turrets shooting at dead people - Fixed a crash in baseentity where the gamerules object wasnt checked before use - Stopped turrets disappearing - Getting killed by a turret no longer deducts a point - Stopped observers taking damage, using ladders and using the "kill" command - Releases counted properly - Fixed lockable door in Rebel base, preventing release (by removing it) - Fixed floating guns in all maps - Fixed unusable Grenade Crate in Woodneck - Made all escapes slightly easier - Fixed Abalos train climbing exploit - Tried to balance escapes in Woodneck (but only time will tell!) - Fixed lift problem in Woodneck escape - Added button to lift in Metropolis escape

Download

3 downloads

Uploaded:11/03/2010

Coven v2.5 Full Release (ZIP)

coven_25.zip | 30.53 MB


Download

3 downloads

Uploaded:09/05/2005

Sourceball Video Package #2

sourceball_vid_package_2.zip | 18.07 MB

eventually be in the game. [url=\"http://www.sourceball.com\"]Sourceball[/url] is coming!......

Download

3 downloads

Uploaded:15/09/2005

Half-Life 2: Dystopia Demo

dystopia_demo_server_u1.zip | 6.51 MB

team mate will push them a bit (this is to [*] prevent people blocking spawn doors as heavies) [*] Added voicecomms spam protection [*] Added support for mp_autoteambalance (on by default) [*] Added dys_voicecomm_globals_silent convar, so you can disable the [*] udio on global voice comms (eg. "I don't think so sister!") [*] Added dys_iff convar, to disable IFF drawing (eg. models only) [*] Added server name to HTML/XML stats output [*] Fixed names with a "." being shortened in stats [*] Fixed spawn timer increase if spawn is captured [*] Fixed stealth appearing white on older video cards [*] Fixed stealth vmt exploit [*] Lowered Spider Grenade timer from 7 to 4 seconds

Download

3 downloads

Uploaded:27/02/2005

Half-Life 2 SourceForts Mod V1.2.1

sourceforts_v121.zip | 3.96 MB

with the gravity gun, and then freezing it (or a teammate can freeze it). There is teamwork in it, with the fighting and guarding of the fort, getting other people to freeze for you etc. You have a limited time to build using physics objects lying around the map. Once the time is over, the battle starts. After the battle time runs out, you go back and rebuild your fort. When the game starts, it\'ll either be in build state or fight state. In the build state, you have the gravity gun, and a freezer gun and a crowbar/stunstick. In this time, you build your fort with your team mates. Your melee weapon is for stealing objects off people, since you can still kill. In the fight state, you\'ll have the SMG, Pistol and Grenades, and the stunstick/crowbar, just kill each other. To unfreeze objects, look at the object and hit reload. There isn\'t an objective right now, but there will be soon.

Download

1 downloads

Uploaded:12/10/2004

Kingdom Lost Mod Music - Synth

synth.mp3 | 928.57 KB