accurate. Now weapon sway will remain even when prone.
or game!!!-god7399[/b] Well here is what alot of us have been waiting for the big patch version 1.2. Get it now!!! But strangely still no S.D.K. or any word on its possible release date.....god7399
his abducted client, Val, Jack heads deeper into the vast island chain, intent upon destroying the merc\'s communication facility. With any luck, the resulting confusion will be just enough to keep the merc patrols disoriented and keep Jack himself alive. 7 weapons available Jungle falcon M4 P90 Sniper rifle Rocket launcher MP5 Machete [/quote]
Cry experience. The free AMD64 upgrade supports both single- and multi-player modes. With it, you can now enjoy Far Cry with additional content, higher frame rates, enhanced textures, longer view distances, and more objects with real-time physics. Take a look at the images below to see these improvements for yourself.
hardware. Set the game to detect nVidia hardware to avoid shaders being compiled at run time. Recompiled the 32bit version with a different version of STL to address some server slowdowns. Fixed a video playback issue to ensure compatibility with MOD SDK dll code. Fixed server issues when the server type was changed during a running game. Fixed potential crash when using RCON to start a new level. The patch works both on a clean install as well on a patched version. Download ASAP! :)
searching for the correct patch version. Thanks to the author for putting this up :)
1.31 and 1.32 to Far Cry 1.33. * Far Cry patch 1.33 contains all the fixes found in 1.32. * Fixed issue with extended characters in players names causing server crashes. * Included version checking so that only 1.33 clients can connect to 1.33 servers. * Resolved some online cheating issues.
shots below to see the new areas and additional physics in the game. Captions (from left to right): |- The barrel storage area is not part of the original game. In the Pier Level, you can find the area by traveling southeast from the Mercenary Camp past the two abandoned tanks. Then, turn due south down the path until you arrive in the barrel storage area. |- The AMD64 version adds new explosive areas. Check out the number of objects in this explosion. Even the roof of the hut is part of the action. |- Above, check out the terrain in one of the new multiplayer levels in the AMD64 version. This level is called [i]mp_gorge_amd64[/i]. You can only play this with the 64-bit upgrade. |- The second new multiplayer level is shown above. Check out the vehicles and expansive size of the level. This level is called [i]mp_stronghold_amd64[/i]. You can only play this with the 64-bit upgrade.
be informed of the story and objectives by occasional video sequences, and prompts on the head up display (HUD). Jack Carver has left his mysterious and bitter past behind and dropped out of society to run a boat charter business in the South Pacific. He is hired by Valerie Cortez to take her secretly to an uncharted island in Micronesia. After Val is safely delivered to the island, Jack's boat is suddenly attacked and Jack escapes. Thousands of miles from nowhere, with his only friend lost somewhere in the depths of an uncharted jungle, he must find his way back to civilization.
users to modify their Far Cry™ experience by importing new content such as models and animations into the game. The 27 MB download includes fully-documented instructions and will provide users with their first opportunity to create "Total Conversion" mods with CryENGINE™ technology. [/quote] here we have it, the SDK for far cry :D now lets see the mods!! hopefully this will bring the strike to an end! :rock: it's been long awaited.. so enjoy it
Manual and two new script documents, cheers to the guys from Tea\'N\'Turtles. Here is the complete changelog: Documentation * updated physical properties.pdf * updated AI Manual.pdf * included ScriptObjectSystem.pdf * included ScriptObjectGame.pdf * converted all documents to pdf files Maya * fixed Maya5 Polybump plugin (evaluation mode was still on) * fixed Maya5/6 Exporter problem (no physicalisation on static objects after exporting) * fixed not working antialising in Maya5 Polybump plugin * included Maya6 Polybump plugin * included Maya6 CryExporter Major issues that will be adressed in the next SDK release: 1. export of animated objects (.cga-files) 2. support for all playable character features 3. removing obselete parts of the exporter 4. Maya example files 3ds max * included Max6 Polybump plugin * included Max6 CryExporter[/quote] i hope this makes your modding easier, enjoy :D
version 1.33 client patch. As before, the server comes with complete with documentation.
autodownload function of the windows server has been included as well. You can get the 7MB sized update from the link below. To run it just extract those files into your \"bin32linux\" folder.