Attention! This site is NOT official gamefront site but just a third party mirror. DEFY Media is NOT responsible for it.

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143,372 downloads

Uploaded:27/04/2009

More Sith!

sith.ted | 745.12 KB

been placed in a neat fashion and nothing is out of order. The map could use a skydome and some nature effects to create a more cave-like atmosphere. Please note that this map cannot actually be played and that it is just to re-created the end of the game. If you think you could use this map for a fan video or something else then give it a download.

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18,679 downloads

Uploaded:29/03/2006

Aves Conquest Map Pack

campaigns_singleplayer.zip | 53.64 KB

controll... but certainly under EU planetary governments\' control. As the Imperial New Order or Rebel Alliance player you begin only with the Imperial Capital or the Rebel base on Yavin 4 and must conquer the entire galaxy to win... no easy unoccupied planets, Galactic control must be earned. Be warned, most large shipyards and smuggler bases could put up a very good fight, and may have a few tricks up their sleeves.

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15,212 downloads

Uploaded:21/03/2006

Aves\' Galactic Conquest Map

aves_galacticconquestmap.zip | 18.24 KB

under EU planetary governments\' control. As the Imperial New Order or Rebel Alliance player you begin only with the Imperial Capital or the Rebel base on Yavin 4 and must conquer the entire galaxy to win... no easy unoccupied planets, Galactic control must be earned. Be warned, most large shipyards and smuggler bases could put up a very good fight, and may have a few tricks up their sleeves.

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7,931 downloads

Uploaded:05/04/2010

Map for Return of the Clones v1.3

return_of_the_clones_map_v1.0.zip | 5.21 KB

technically playable, but I don't recommend it. I do recommend the author to work with the newest version of the mod and make a map for that. [quote]This is a map for ROTC. This is my first map i made. You need ROTC 1.3 for this one. This is for normal EAW only. Republic Story: The Galactic Republic has located an Imperial Starbase on Alderaan. The Republic Space Station there is needing of assistance. Protect the Space Station at all costs. A Republic Fleet quickly responded to the call.Destroy the Imperial Starbase. Empire Story: The Republic has located your Starbase at Alderaan. The Executor is under attack. Protect the Starbase or you lose. Destroy the Republic Space Staton.[/quote] the_stag

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5,679 downloads

Uploaded:23/05/2006

Battle of Hoth

battle_of_hoth_v1.rar | 419.76 KB

Empire starts with 6 at-at and 32 at-st and troops. Hope you enjoy. Any bugs or comments are of course welcome.

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5,367 downloads

Uploaded:31/12/2006

Bonus GC Scenarios

gc_maps.zip | 745.8 KB

\'unlock\' the original EAW scenarios and make them available for play in Forces of Corruption. They are not the same as the originals however. I\'ll explain soon. INSTALLATION: Copy the TEXT folder and place it into your FOC/DATA folder. Copy the GC MAPS folder and place it into your FOC/DATA/XML folder. I strongly suggest that you backup any files that need to be replaced - just in case. (if you havent got an XML folder, then just make one! ;)) I don\'t know if this works with other mods, so use caution. INFO: - This bonus pack adds all 8, thats right, 8, EAW GC scenarios for FOC. All of them now accomadate the Zann Consortium as well as the new planets and units. But because of the changed locations of the old planets in FOC, I had to add in a number of planets to create the hyperspace paths between planets. So in a way, these are sort of new maps. - In addition to the 8 EAW maps, I have also added my very own hand-made GC maps that took me many hours to put together. There was much bloodshed and despair, but I finally pulled through with these two maps: \"Galactic Civil War\" This is a map that only has the EMPIRE and the REBELS. NO Consortium. (And no more damn sabotages...) The Rebels and the Empire start off on opposite sides of the galaxy with only four planets under each team\'s control. The rest of the planets are mostly under the control of pirates or Hutts. Some are nuetral and are up for grabs. I made this map to bring back the good ol days of EAW where it was just the Imps and the Rebs. And because its FOC, both sides can use the new units! And yes, the AI builds the new stuff too. They came at me with B-WINGS! \"Consortium War\" All three factions start off in opposite corners of the galaxy, each with only three planets under their control. The rest of teh galaxy is a hive of pirates and Hutts. This should give players some time to build up before they actually encounter one of the other factions. - Maps have been tested TO AN EXTENT (I have a life you know ;)) and I am convinced taht they work fine. - The AI work normally on all maps. The \"Galactic Civil War\" map seems to have better AI, which is strange but awesome. - Special objectives for EAW scenarios have been removed for obvious reasons. - Bonadan has been removed from ALL EAW scenarios because of some really, really wierd connection problems that I could not solve. Alas... - Most planets are now neutral or under pirate control. Planets that are hostile have different varying forces both in orbit and on the ground.

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4,557 downloads

Uploaded:30/05/2006

A Galaxy Divided V1.1

a_galaxy_divided_v11.1.rar | 2.86 MB


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4,282 downloads

Uploaded:15/02/2007

FoC Skirmish Map Pack

foc_space_map_pack_v1.1.zip | 1.84 MB

Crystals of Aeten II - Bespin: Tibanna Wars - Mustafar Siege - Yavin: Death Star Debris - Endor: Death Star II Construction Battle of Byss The huge Eclipse SSD is over Byss, and a battle to free the planet began (or to keep it\'s control if you\'re playing as the Empire). Fortunately to the Consortium/Rebels, the Eclipse Defense Systems are offline since it is in it\'s repair duty. Chaos over Tatooine (8 players support) The planet Tatooine was always an interesting place to hidden a base, large deserts as Dune Sea, or wastelands as Jundland. And if there\'s a bright center to the universe, it is the planet that it\'s farthest from... There are so many villainy and scum here that is difficult to our enemies to find a hidden base... Or to us to build it... Conquest of Muunilinst Muunilinst is a rich urban world that was once the headquarter of the InterGalactic Banking Clan, perhaps we can get a lot of credits if we take control of the planet and learn more about the old Confederacy of Independent Systems. Crystals of Aeten II Aeten II is known primarily for it\'s stygium crystals, which can be used to create Cloaking Devices. If we can get our hands in these crystals, we could could field an invisible advantage against our enemies. Bespin: Tibanna Wars (8 players support) Needing more resource of the precious Tibanna Gas, you planned an attack on one of the largest Bespin\'s Tibanna Gas refineries, the BesGas H-47-K. Watch out to the refinery defence ships, they appear to have some Interceptor Frigates and some Venators modified into light cargo ships (but still well-armored) and most important: we intercepted a transmission that another faction was wanting to take control of the refinery, so hurry... Mustafar Siege (8 players support) The mysterious planet of Mustafar could be a good resource of credits, and perhaps, we could scavenge some CIS forgotten techonology, be alert, the sistem probably has it\'s own defense force. Yavin: Death Star Debris There were a lot of data stored inside the Death Star. Although the Zann Consortium already got some of the data storage pods, but if we are lucky, our forces could find some data yet. Or at least clean the way for a land invasion. Endor: Death Star II Construction Well, this map doesn\'t have a story yet, but it let you play a three way space battle above Endor and the DSII under construction plus an SSD - they are not usable by any factions.

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3,976 downloads

Uploaded:14/07/2006

Assault on Echo Base

echobasev3.zip | 642.48 KB

this one is extremely accurate. Rebels have their \"rendezvous point\" with grounded X-wings and pilot, even transports that you can fly around (or shoot down). Transport 2 is away! Yayyyyyyyyyy! Empire has about 30 squads of troops, rebels only about 15, but those snowspeeders can really be useful... Version History: 2.0 - Added Wampa spawn cave - Fixed passability issues

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3,954 downloads

Uploaded:17/04/2007

Battle for Planet Earth

battle_for_planet_earth.ted | 255.6 KB

spawned in the center of the map in a large battle. Some units are already destroyed while others are at full health. Becareful of the to pirate bases, they will attack if you do come close.The pirate, rebels, and empire bases do spawn garrisons and the rebels + empire both have 50, yes 50, mining facilities that can be destroyed. If the battle is long enough you could get over 1,000,000 (one million) credits.

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3,201 downloads

Uploaded:26/09/2007

Yoden Mappack for FoC

yoden_all_71_map_pack_for_foc.zip | 9.6 MB

games 3 factions. ~Scorpinox

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3,089 downloads

Uploaded:25/03/2008

yoden all 110 map for foc

custommaps.zip | 19.25 MB

forceofcorruptiondata and transfere if you have your old map in it after

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3,087 downloads

Uploaded:14/06/2006

[UIMC}Droid803\'s SPACE MAP PACK

uimcdroid803s_mappack_2.zip | 31.36 KB

(8) - \"Empire Surrounded\" MP Space Map (7)

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3,011 downloads

Uploaded:23/05/2006

D-DAY

d_day_1.1.rar | 687.63 KB

Imperials, but fun for both sides. This is my first map ever, any problems or advice is welcome. Enjoy.

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2,939 downloads

Uploaded:31/12/2006

Invasion of Earth Map Pack

invasion_of_earth.zip | 285 KB

face-off around large craters and \"seas\" is inevitable. Who will win? Well, if the Rebels win, then advance to the next map. If the Empire wins, well, stinks for us, right? There are three maps included: Defense of the Moon - Moon surface. Teams are virtualy even, two fronts. Awsome craters! Earth - Space map between the Earth and the Moon. Again, fairly even, lots of mining facilities and sattilite build pads. Last Stand - Earth surface. Imperials are really dug in with an inital advantage, but Rebels are supported by Human civilians. One front. Pirate forces (think of them as Al-Queda gone high tech) are a force to be reckoned with, and guard a mineral processer, pirate outpost, reinforcment point and cantina.

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2,937 downloads

Uploaded:04/05/2008

(MMmp) Episode III Map Pack

mmmpepisode_iii_map_pack.zip | 318.2 KB

would show you the lame version, so later you\'ll see the good version. It\'ll be a while before it comes out. Enjoy what you can!! -MapMaker

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2,901 downloads

Uploaded:20/05/2006

Battle over Kamino

battle_over_kamino_v1.zip | 4.54 KB


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2,765 downloads

Uploaded:24/06/2007

Death Star Battle Map

battlefordeathstar.zip | 475.52 KB


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2,735 downloads

Uploaded:31/07/2006

Diverse Conflicts

diverse_conflicts_3.zip | 6.66 MB

[b]Coruscant[/b] • [b]Mon Calamari[/b] • [b]Kaut[/b] • [b]Taris[/b] • [b]Tatooine[/b] • [b]Dagobah[/b] • [b]Korriban[/b] • [b]Bespin[/b] • [b]Kessel[/b] • [b]Hoth[/b] I have created a clean [i]Map Editor Space Walkthrough[/i] for everyone to learn how to create their own space maps. This map package also has hidden Easter eggs throughout the maps; such as Ewoks, environment arrangements (e.g. rock formations) and ships. Your comments/suggestions are welcome. Enjoy.

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2,676 downloads

Uploaded:27/08/2009

(SD)darthexecutor All maps EAW

sdallmapsforeawv2.rar | 2.12 MB

maps (which I will review since it is new) is the vanilla Bespin land map converted for skirmish mode. It seemed a little tight for a skirmish map, but it worked. It needs some reinforcement points added in the base(s) and in the middle area. But the rest of the placement was done very well. [quote] hi all!! here is a map pack with my last maps to EaWAND 3 NEW MAPS!!! 2 space maps 1 land map (FoC bespin official map modified by me to run in EaW) noticed: Is the V2 because, the V1 is corrupted (demange file) bye ;) [/quote] the_stag

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2,381 downloads

Uploaded:27/07/2006

Alderaan Citadel (Version 3)

alderaancitadelmcv3.zip | 450.16 KB

me! http://www.gamereplays.org/community/index.php?showtopic=119832 4 on 4 Players Story: Alderaan is a peaceful planet, after the clone wars the Goverment on Alderaan banned all weapons from the surface; but the Imperials discovered rebel sympathiezers were operating on the planet, and moved in swiftly, turning the peaceful city into a dangerous battlefront..

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2,244 downloads

Uploaded:21/06/2007

Battle for Earth

battle_for_earth_v2.0.zip | 11.31 KB

and give both sides two level 5 space stations. In the last map, there was a large battle; in this map, i decided to scatter many destroyed units through out the map and put ten mining facilities in the center. This is much different from my last one. I also made it big enough to handle very large ships from various mods; but the only problem with those is they are unable to pass through the defense satelites around the space stations rendering them useless to an enemy station unless that ship can attack from a distcance. If not running a mod, then ALL ships can fit through the satelites. As an example, the Star Destroyer + Mon Callamari can get through the satelites; but from a mod like the CIS V.5, the Sovereign Super Star Destroyer and the NRS Mediator plus ships that are very long and/or large are unable to pass through the satelites.

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2,214 downloads

Uploaded:02/06/2008

(SWOTE) Skirmish-Mappack

swote_skirmishmappack.zip | 2.25 MB

Campaign! This mappack will give you a foretaste of the new maps, here created by the mapper Locutus (me). Hope you like it. LAND: ~Osarian: Each base is located in one of the map's lower corners, a lot of small islands are connecting them. There is short way to the enemy's base but it's blocked by a pirates base. ~Bastion: A huge empire fortress which isn't easy to capture. To defence the important choke points will be the road to success. ~Unknown World: Some beautiful temple ruins in the middle of huge mountains are the arena of the battle. To protect the mining facilities is the key to victory. SPACE: ~Hapes: 4 Player space map with the team's bases in the opposed corners and mining facilities located in the other ones. ~Bastion: Similar to the Hapes map but with a Construction pod in the middle of the map. ~Manaan: A huge nebula with astroid fields in it divides the map. To move your ships through it to send new reinforcement ships is the problem you have to deal with.

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2,184 downloads

Uploaded:24/02/2006

HothEmpireStike

empire_strikes_on_hoth.zip | 61.58 KB


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2,176 downloads

Uploaded:14/06/2006

Ryan\'s Map Pack

ryans_map_pack.zip | 163.46 KB


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1,948 downloads

Uploaded:02/09/2006

Total Conquest

totalconquestv2.zip | 667.84 KB

Dantooine. Changes in V2: Some planets have Pirates. Some have nothing. And there are just a little more starting units.

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1,942 downloads

Uploaded:28/06/2007

Battle Over Coruscant

battle_over_coruscant.zip.zip | 906.65 KB

Both factions start of with additional units. Though there is no consortium player available, this map is still for FoC.

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1,849 downloads

Uploaded:26/07/2009

(SD)darthexecutor Eclipse Mission battle

mission12map.rar | 897 KB

and Rebellion, it's playable. The Empire gets the Executor and several level 5 starbases, while the Rebels get several cruisers and one level 5 starbase. But when you add the *cough* Zann Consortium *cough*, it's just a game to see how long the other teams can survive before everything is blown up with the Eclipse's superlaser. The Rebel's spacestation can be taken out within seconds of starting, there goes that team's ability to build anything. Then the Imperial bases are quick to go. If you just want to watch things blow up and not actually play a skirmish, then definitely get this. Otherwise, hope for a v2 to come out that has balancing fixed up. [quote] Hi people here is the mission 12 map (eclipse mission map) is a big war with the eclipse, the super star destroyer, the rebellion fleet and more is a very good map donwload!! [/quote] the_stag

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1,821 downloads

Uploaded:26/05/2006

Battle over Helska IV

battle_over_helska_iv.zip | 7.62 KB

Prime\" when it was turned into the base of operations for the Yuuzhan Vong invasion fleet. It is \"the fourth planet in the Helska System. The frozen planet became the base of operations for the Praetorite Vong. Ultimately, it was destroyed by a New Republic task force sent to wipe out the Yuuzhan Vong presence there\" (description found at Wikipedia.com). Helska IV is located on the very edge of the Star Wars galaxy and I personally feel that it is an interesting and yet mysterious sounding planet. If you haven\'t read Vector Prime, I highly recommend that you do so that you will know what I am talking about. In any case, I decided to make this map in tribute to the New Jedi Order (NJO) series. This map portrays a battle that takes place years before the Yuuzhan Vong invasion during the Galactic Civil War. The backstory is simply that the Black Sun Pirates have claimed the Helska system as a base of operations because of the rich mineral deposits found on the asteroids in the viscinity. It is a natural place for the pirate organization to go to since it is in a very remote section of the galaxy. Naturally, the Rebels and Empire get wind of what the pirates are doing and each of them want their hand in the wealth located in the Helska System. This map portrays the battle that inevitably takes place when all three sides meet to determine who will control Helska IV once and for all.

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1,772 downloads

Uploaded:12/09/2006

Starwars Battlefront: Hoth

battlefront_hoth_v3.zip | 471 KB

outside base has been turned to nutral so the imps can win -Added sensor relays for both teams - More textures [/quote]

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1,751 downloads

Uploaded:25/03/2008

(66mp)Fortresses(FoC)

66mpfortressesfoc.zip | 297.06 KB

very few textures. The layout of the map is a prop in its own right. This will likely be the last map that I will submit to FileFront.com. The screenshots that I provided were modified to show objects at a greater distance then within the actual map.

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1,747 downloads

Uploaded:03/06/2006

Echo Base V2

echobasev2.zip | 326.47 KB

down). Transport 2 is away! Yayyyyyyyyyy! Empire has about 30 squads of troops, rebels only about 15, but those snowspeeders can really be useful...

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1,746 downloads

Uploaded:20/05/2006

Defence of Mon Calimari.

defence_of_mon_calimari.zip | 351.83 KB

placed orbital resource containers to provide a defensive and offensive edge. 3 orbital contruction pods and several strategically placed turrents.

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1,700 downloads

Uploaded:02/09/2006

Battlefront 1: Naboo Plains

bf1_nabooplains.zip | 984.89 KB


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1,697 downloads

Uploaded:31/12/2006

Collection of Maps

collection_of_maps.zip | 141.74 KB

then you mission is to destroy the Rebels that are comming to sabotage your \"Ultimate Expresion of Power\". _______________________________________________________________________ Battle_Over_Endor.ted The Battle over Endor in Episode _______________________________________________________________________ Construction of the Eclipse.ted Over Kuat when Eclipse is being constructed.

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1,633 downloads

Uploaded:04/06/2006

UIMC Droid\'s Mappack V1

_uimc_droid803s_mappack_1.zip | 3.37 MB

pirates - Strategically placed mines defensive turrets \"Kamino Wastes\" - Level 5 Space stations upon startup - Scenery - tons of derelict capital ships - Strategically tilted space stations to increase firepower towards a certain angle - Strategically placed mines \"Trap Over Thyferra\" - 3 Space Stations per side, spaced so that every station is between 2 enemy stations. - Strategically placed mines defensive turrets \"Manaan (Day)\" - 2 Space Stations per side - 2 level 3 space stations serving as defensive platforms per side - Strategically placed mines and defensive turrets - \"King of the Hill\". Whomever controls the center, controls the outcome of the game \"Manaan (Night)\" - Same as Day Version - Beautiful scenery with sun shining up at you \"Wayland: X\" - 2 Space Stations per side - Strategically placed mines and defensive turrets - \"King of the Hill\". Whomever controls the center, controls the outcome of the game - Tilted stations for increased firepower towards a certain angle

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1,632 downloads

Uploaded:30/07/2008

Marpanthos IV

marpanthos_iv.zip | 447.67 KB

can be used for your own projects if you credit Enceladus, Codeuser(see Read-me for specifics) and contact Enceladus by email. Any future projects by Enceladus will always be available in the EAW and more members only section so check it out [url="http://eawandmore.com/forums "]here[/url]. If you open the map in the editor or the game and the water is green make sure the shader is in the data/art/shaders folder. The map editor has this weird bug where it deletes newly added shaders. You may have to extract your shaders or take them from the source files and throw them in you Shader file(plus throw in the shader) this helps. Post if problems persis, if using mods throw the shader in the mods shader folder. Enjoy the map.

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1,591 downloads

Uploaded:23/05/2006

EAW Space Map

eaw_space_map.zip | 2.29 MB

a merchent space dock. The Empire starts with a Super Star Destoyer, 3 Tartan Patrol Cruisers and some tie`s. The Rebels Start with a Mon Calamari Cruiser, 3 corillian corvettes and some X-Wings. I dont know about the balance, but give me some credits and maybe ill make a v.2.

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1,576 downloads

Uploaded:03/06/2006

Shipside Space Map

shipside_space.rar | 760.53 KB

a more wideouter area, it also includes a massive nebula spread as an \"X\' across the entire map. The map contains a total of 6 mining facilitys, 1 around each base (Rebels and Empire) 2 in the small center. Also 1 in each corner mof the map. My map also includes 2 Orbital Construction Pads, so theres no fighting over just one.

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1,565 downloads

Uploaded:14/06/2006

Blackhole Battle

blackhole_battle.zip | 5.62 KB

asteroids.

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1,505 downloads

Uploaded:01/04/2008

(EaW) Pirates In The Middle

pirates_in_the_middle.ted | 770.8 KB

like it. If you have any suggestions, or wish to make any changes... go ahead and do so. If you think you can improve on it, great! I\'d like to give your version a try. Thanks, and enjoy!

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1,488 downloads

Uploaded:09/05/2008

(MMmp)Map Pack1

mmmpmap_pack1.zip | 177.94 KB


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1,470 downloads

Uploaded:21/04/2007

Bespin Refinery

besgas_refinery_v2.zip | 4.84 MB

isn\'t big as H-47-K, but it will provide an excellent advantage to our forces and good extra credits income. Dock your ship in Docking Module 501-47B and begin the assault. Use all available forces, and take control of the Facility!\"

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1,442 downloads

Uploaded:29/03/2008

(66mp)Fortresses(EAW)

66mpfortresseseaw.zip | 28.38 KB

combat. There are no useless props. Water ways separate the bases, there are also 'moats' around base walls. The battle is taking place at during the day with scattered, light flurries.

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1,404 downloads

Uploaded:12/07/2006

Battlefield Mordor

battlefield_mordor.zip | 3.06 MB

Mordor. Getting from one base to the other is hard being under constant attack.

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1,402 downloads

Uploaded:25/06/2007

General\'s Map Pack

generalsmappack.zip | 4.46 MB

but i must get better at that. 2. \"Kuat Agression\" Space map A nice map in the orbit of Kuat. 2v2 That was my first space map. 3. \"Imperial Embassy on Kollan (Day)\" Land map The \"Imperial Embassy\" on Kollan is a fortess in the Heights of Kollan. 2v2 4. \"Imperial Embassy on Kollan (Night)\" Same map, just at night. 5. \"The Maw - Outpost\" Space map A outpost in \"The Maw\" Region. 2v2 For some of you who have the \"z3r0x_foc_addon_3.0_full\" there is a the special spaceyard at both sides. 6. \"Yavin IV Deathstarjunks\" Space map Fight in the rests of the first Deathstar over Yavin IV 2v2 Much spacejunks, not good for very big ships. For some of you who have the \"z3r0x_foc_addon_3.0_full\" there is the special spaceyard at both sides. 7. \"Delia Defeat\" Land map Medium size map at the tropical planet Delia 2v2

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1,377 downloads

Uploaded:31/07/2006

BattleField: Isengard

battlefield_isengard_v2.zip | 4.18 MB

added Bugs that were fixed: - Some buildings were not usable - Passiblity issues - New enviroment - More trees - Problems with unwanted textures showing up

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1,370 downloads

Uploaded:17/12/2006

Diverse Conflicts

diverseconflicts4.zip | 1.44 MB

Player) • [Assault] Battle of Endor (Assault, 2 Player)

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1,352 downloads

Uploaded:18/05/2006

Diverse Conflicts

diverse_conflicts_package1.zip | 104.89 KB

layouts and a whole new strategy such as sabotaging your opponents miners, pirate bases/conflicting factions, aggressive AI’s, more resources, base defenses and more.

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1,322 downloads

Uploaded:27/07/2006

Blue Lobster Maps

blmaps_ver1.2.zip | 3.29 MB

you......... You can tack on about 2-8 more hour to either conquering the galaxy of restoring freedom to it. Total planets available in the Star Wars Universe=68 planets *if anyone knows how to model of skin i have a propsition for you!!! ******************************************************************************************************************************************** ***Version1.2** fixed all of the maps, address issues with all maps and added some new planets removed planets from galactic conflict and added senario Galaxy at war (in case people wanted their original GC back) which is just galsctic conflict with more planets. added a few more planets Fixed bug with rebels Most planets are no longer neutral but have starting forces. the senario to have the planets isGalaxy at war. If you want the planets in the other senarios you have to add them yourself. ###Mods### this map pack is compatable with most of the mods out there i have tested with custom versions of Bailmod and AGD v2.1 and it works. *If you plan to download a galaxy divided V3 or any other mod you and you still want the expanded GC map you are going to have to modify the planets XML, and single player camp XML to make it compatible and the Master text file to make it compatable Issues- Some of the things in the planest show up as missing like the tact advantages, but its not important. some slowdown at the GC map because of more planets **i included taanab maps but i did not activate them if you want to you can but there is a bug with the xml coding. *If you want to tell me if you like Utapau, Garos 4, Dubrillion...my fav planets (i tried my best with the editor :)) Installation is the same as before just overwrite the old stuff or copy and paste things if you do not want a custom mod overwritten. The Master text is still the same as bailmod, USE the DATEditor if you don\'tt want the text changed from your current settings. ************************************************************************************************************************************************** This map pack just adds 18 planets to the galactic conquest. In galactic Conflict is where you would find all the planets, there are also a few in the other senarios. Each planet has a custom Land & Space map made by me. most of the maps will be neutral .The space maps are large enough to accomodate the SSD from LOW or from the bailmod. Land maps are similar. Galactic conflict, Empire at war are the two senarios with the most planets. **Kamino_Space was not made by me but by the devs*

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1,284 downloads

Uploaded:26/05/2006

Realistic Hoth

realistic_hoth_v3.rar | 3.48 MB


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1,282 downloads

Uploaded:30/05/2006

A war Hounds Battle

a_war_hounds_battle.rar | 121.24 KB

Calamari cruisers Some others as well-cant mention all of them there are too much . For Empire::::: 8. Slave I 2. Star Base tech 5 7. Moff faloast star destroyer

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1,276 downloads

Uploaded:02/09/2006

Missing Maps Mappack 2

missing_maps_mp2.zip | 1.17 MB

:-P 2. Bestine Shipyards~ A map set in a small imperial shipyard on Bestine. The Empire starts with some imperial guards, and the Rebels are slightly closer to the map\'s resources than the Empire. 3. Bonadan Wastelands~ A map set in a barren desert wasteland on bonadan. A lot of action always seems to build up towards the middle of the map. 4.Byss Stronghold~ A map set on the Imperial planet of Byss. The Rebels have a magnepulse cannon. To compensate, the Empire gets a whole bunch of indigenous troops. Oh, and it\'s rumored that a rancor has escaped from one of the many labs on Byss and is now roaming the countryside. 5. Carida Jungles~ A map set in the jungles of Carida. There\'s an Imperial prison and a cantina on this map, as well as a rancor cave. Fun!

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1,273 downloads

Uploaded:15/10/2007

Clone Military Platform

clonemilitaryplatform.rar | 2.6 MB

units. ~Scorpinox

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1,262 downloads

Uploaded:17/03/2008

(66mp)Imperial Factory

66mpimperial_factoryfoc.zip | 232.49 KB

depth isnt constant. Having no way to test this map in a real match i have no clue to the true ballance of the forces. Incase you didnt know, when you select the 2nd ai as team 3, the selection field will still show as team 1. The 2nd ai is indeed team 3 and you should be able to proceed. If you opt to use the land control option you have only to capture the cp/lz\'s across the battlefield.

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1,246 downloads

Uploaded:17/04/2007

GC Maps Pack

gc_map_pack_1.rar | 951.75 KB

ZC (some technologies have to be gained by conquering certain planets) and the Executor (spawned at tech level 5 by the Imperial AI). - Local Conflict: A small map (7 planets), revolving around Han Solo, Nal Hutta and Boba Fett. - Bacta Wars: A medium sized map; contains most planets around Thyferra. Heroes include Rogue squadron and Grand Admiral Thrawn - Project DT: Take the roles of Kyle Katarn or General Ron Mohc to either sabotage the DT project or use it to exterminate any Rebel resistance. No ZC here!

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1,190 downloads

Uploaded:06/08/2007

Galactic Battlegrounds Mappack

darthnerds_galactic_battlk.zip | 5.51 MB

of maps:[/u] [quote]Storylines- 'Unfamiliar' Planets- Aereen- The dry moon of Krant, a Rebel cell must fight for survival against an Imperial battalion. Alaris Prime- The Wookie colony is under attack by an Imperial Force of unknown strength. A Rebel cell was near the Kashyyyk system and managed to land after a monster space battle. Eredenn- Once the weapons test planet of the Old Republic, then later taken over by the Empire, the Imperial garrison must drive back some Rebel saboteurs who wish to steal technology. (Space- Simulator SSD faction conversion mirror) Geddes- A dry but mineral-rich asteroid in orbit above Krant, this was home to the mysterious Vor'Na'Tu artifact and a secret Sith temple. After destroying it, Master Echuu Shen-Jon was destroyed at the hands of Vader. Fight your way out of the place or be annihalated. Hanoon- Once known as Geddes, this verdant planet was terraformed by Moff Yittreas. Use the stolen Imperial techmology against them in an interesting match. Reytha- 'The Breadbasket of the Empire' The local garrison has defected to the Alliance. Wipe them out, though it will regrettably mean destruction of Imperial tech. Do not allow any to escape. Sarapin- In space, Rebels fight to disable the powerful defense grid of Sarapin, a lava planet rigged for energy mining. Once on the surface, disrupt any mining by taking over the facilities. Zaloriis- The population has defected to the Alliance. Take Blizzard Force and wipe the nascent Rebellion off the planet. 'Familiar' Planets- Bespin- Take control of a mining platform with a legion of Darktrooper droids. This will make for interesting urban warfare. Coruscant- Not surprisingly, rumors of a cell of Rebellion have been intercepted via Delta Source. Investigate through the streets. (Space- take over the skies in an interpretation of the battle in 'Wedges' Gamble' by Michael A. Stackpole) Dagobah- Duke it out in a plain once held by the Sith during the Sith war. Turbolasers left over might be useful. Darkside energies amplify units, especially heroes (you will see what I mean ;)). Endor- Hunt down and eliminate the remainder of the Imperial units left from the battle. Hoth- Take Blizzard Force down on the Rebel Scum and destroy their transports. Kashyyyk- Repel Imperial invaders in a forest battle filled with bunexpected stuff. Kessel- Fight to free prisoners from the mines and try to deplete the Imperial garrison stationed there. Naboo- Attempt to liberate a small city from corrupted units and Imperial might. Tatooine- Shut down the old Arnthout droid factories. The Consortium has restructored them to produce MKII droidekas. Yavin 4- Crush the Rebellion's holding on the planet and take out their heroes. [/quote] ~Scorpinox

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1,177 downloads

Uploaded:01/07/2007

Battle Over Ithor

battle_over_ithor.7z | 6.95 MB

sky. The map also make a small modification: it adds new skydome. [/quote] ~Foshjedi2004

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1,151 downloads

Uploaded:31/12/2006

Naboo Theed

naboo_theed_v1.zip | 425.26 KB

Empire then you need to remove this pitiful force on your planet, Naboo.

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1,138 downloads

Uploaded:05/04/2008

(1vs1) Critical Distance

1vs1_critical_distance_by_soong.zip | 69.71 KB

be found in ReadMe.txt or below. Enjoy this small download!

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1,132 downloads

Uploaded:16/05/2006

Assault at Eosarim

assaultateosarim.zip | 20.54 KB

to the facility on Eosarim, and now they will start their assault on the Imperial base... Known bugs: Alderann startup screen, probably a limitation of the editor as there\'s really no way to fix it that I\'ve found

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1,081 downloads

Uploaded:20/08/2006

The Missing Maps: Map Pack 3

missing_maps_mp3.zip | 1.7 MB

Civil Unrest~ My personal favorite of all of my maps, this map is set on the planet Coruscant. There\'s an abandoned sensor array out there--find it! 3. Eriadu Slums~ A map set in a run-down city on Eriadu. This map is perfectly symmetrical and leads to some interesting battles. 4. Fondor: Abandoned Factory~ Battle in a gigantic abandoned factory on the surface of Fondor. There are a few abandoned heavy vehicle factories on this map. 5. Fresia Islands~ Several archipeligo islands in a swamp on Fresia. This map provides a linear-style of conquest similar to the Bestine Shipyards level in Map Pack 2.

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1,059 downloads

Uploaded:29/05/2006

Kamino the Planet

kamino_map.zip | 719.82 KB

must prepair their forces and secure reinforcement points. They both have bombers and Anti-Air turrets. Choose your side, plan your tactics and attack!

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1,043 downloads

Uploaded:04/09/2006

Kuat: Shipyard

kuatshipyards.zip | 147.94 KB


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1,029 downloads

Uploaded:26/05/2006

Hyrule

hyrule.zip | 3.84 MB


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1,025 downloads

Uploaded:06/03/2011

Unlimited Money

unlimited_money.zip | 2.02 MB

of build satellites for added protection. And, the titular feature is several dozen mining facilities off map for each team so the cash flow doesn\'t stop. It certainly makes for a fast paced game of heavy weapons. [quote]Space map that never runs out of Money. Was made long ago decided to upload here. Hate or love it I don\'t care. Includes Pictures *that is why this is 2mb*[/quote] the_stag

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1,015 downloads

Uploaded:15/09/2008

EpisodeIIICoruscant attack

episode_iii_coruscant.zip | 27.2 MB

proces killing 2 Jedi and leaving one Jedi,Shaak Ti, upside down tied up on the Celling by some strange thing, all this can be seen in Cartoon Networks Clone Wars Episodes) but for some Strange reason, Operationflashpointcrazy put the Space part first, never mind, its what the map looks like that counts :) . Operationflashpointcrazy's pet, not realy. :thumbsup:

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1,008 downloads

Uploaded:06/05/2007

Coruscant Spacestation

coruscant_spacestation.zip | 1.34 MB

Itself is HUGE with Resource Locations in opposite corners to the Main bases.

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988 downloads

Uploaded:30/06/2006

Hoth Base

hoth_base_v2.zip | 2.88 MB

include: The outpost CP is structured a lot better with more trenches More detailed textures on the ground Troops have arctic gear on Echo base looks a little better

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964 downloads

Uploaded:24/02/2007

Shadow Map Pack

shadow_map_pack.zip | 3.13 MB

the map so it is more enjoyible and makeing them FoC compatible) are: Polis Massa Extinction Kamino Outskirts Utapau Sinkholes Atzerri Clifs Moenia Vesgarian Swamps The maps I made are: *AcroPolis Massa *Vengance at Mustafar *Ancient Relics of Mygeeto

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913 downloads

Uploaded:12/07/2006

Darkside

darkside8.zip | 567.51 KB

makes capital ships look cooler.The battle takes place mostly on the darkside of an unknown planet, that the rebelion and empire dicovered had almost unlimited amount of a powerful resource that can be easily extracted by mining. __________________ Features -Very big map. -changed lighting. -been done for a while so you cant say it was rushed. -can do 4 vs 4 matches or less. -space stations are a little tilted so that they look like they are orbiting the planet -dead ships , shipyards and other props are around the map -features a \"graveyard\" that has alot of dead ships n shows there was a huge battle, i think you\'ll know where it is. -most of the battle takes place on the darkside of the planet where 70% of the map is and where all of the mining facilitys are except one

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906 downloads

Uploaded:18/03/2008

Area 51

area_51_map.zip | 4.34 MB

urban, swamp -6 person -Very Large Map -Fun with more people

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904 downloads

Uploaded:22/09/2010

(Bly) Raxus Prime

ruxus_prime.zip | 114.74 KB

up of smaller stations pieced together) that isn\'t controllable and doesn\'t attack. There are chunks of systems effecting debris scattered all around that make for some fancy maneuvering to keep the upper hand. The asteroid mines are strategically placed giving nobody an upper hand. A good skirmish map but could work very well in galactic conquest. the_stag

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901 downloads

Uploaded:19/05/2008

Battle of Endor

endor_battle.rar | 244.86 KB


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895 downloads

Uploaded:09/03/2011

(ZM) Imperial Stronghold V3

zm_imperial_stronghold_v3.zip | 494.11 KB

will clarify by saying, of course there is room for improvement, there is always room for improvement as we can see with this release of V3. The thing that I find draws me to this map, is that it doesn't get boring. There is so much to do, see, and destroy that I found myself darting all over the map to take care of it all. And it's a huge map (the bigger the better). Most of the changes in this version appear to be aesthetic (bad pun, I know) but it's worth getting whether or not you've played it yet. [quote]Changes for V3: -Hopefully improved textures -More sublte transition between contrasting textures -More height variation in the battle field -Stregic positions in the mountains around the Imperial base (shouldn't be hard to find them) -Added trees and tall grass :) -I know they wont be great, I placed them fairly randomly... -Added other small details around the map I'm glad I came back to this map. I believe I've made several improvements over the last version. While making "(ZM) Eve" I to open up V2 of this map and saw numerous problems. I know it's not as good as Petroglyph's map (in my opinion, their best map is Mandalore's land map), but I doubt I'll ever be that good. Enjoy. Again, no complaining about Readme length. -zander11893 ZAND3R Mapping[/quote] the_stag

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878 downloads

Uploaded:20/03/2008

(66mp)gateways(FoC)

66mpgatewaysfoc.zip | 241.24 KB

mod that i can take an observer position. Instead of trying to sloppily counter the dumb ai tactics...flying around in circles and such. just so you know all my maps are mainly for online play. ai cant keep up at all. im not about to change the way i design my maps.

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877 downloads

Uploaded:03/10/2007

Wave Insurgency Map Pack

mp_wave_insurgency_v1.zip.zip | 767.82 KB

maps were made. See the readme for further information and installation instructions. ~AdmiralHocking

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864 downloads

Uploaded:02/09/2006

BF2 Hoth

bf2_hoth.zip | 743.13 KB

turrets and build pads are placed where the turrets and medical droids are on the Battlefront map. I omitted a few of the turrets because they simply wouldn\'t make sense in the Empire at War format, and I had to change the landscape a little bit to accomodate an Empire base. I also moved the wampas to the back of the map (they\'re supposed to be based in the Rebels\' hangars) for sanity\'s sake. Yes, AT-ATs can fit through those little tunnels.

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844 downloads

Uploaded:04/09/2006

\"Dogs of War\" Space Map

dogs_of_war_space_map.rar | 6.62 KB

overwhelming firepower, Rebels are good to, but designed for big battles.

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843 downloads

Uploaded:28/06/2010

Battle for the Starforge

battle_for_the_starforge.rar | 7.11 MB

the pictures look nicer than the previous version. [quote]This is my updated map with the Battle of the starforge. actually it's Battle against the starforge, because it is hostile now to all factions. Some people reported a crash with my first version, I hope this fixes it. naming all the changes would make a rather large list, so I'll only name a few: Hopefully that crash is fixed, The location of the Starforge is changed, The Starforge is now a independant faction that will defend itself from all attacks, The Starforge is located on a Strategical position, between you and the enemy base if you want to destroy your foe, you need to pass a small passage between the astroides or take the larger passage, where the Starforge is waiting. One sellingpoint thought: I coded the starforge so it now has a few hardpoints that will attack aswell, Í am making a mod, which will include a fully upgradable starforge once finished.[/quote] the_stag

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832 downloads

Uploaded:18/04/2008

(EaW) Civil Uprising

civiluprising_v1.0.zip | 63.27 KB

do it), but the \"PrintScreen\" button does notthing, I don\'t have any kind of screenshot folder, and I can\'t locate screenshots anywhere on my computer (don\'t know why) - So I appologize for not having them to post, but trust me... it\'s worth downloading and taking a look at! If you find any bugs, or have any suggestions - please feel free to let me know. And please post comments if you like it. Enjoy!

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829 downloads

Uploaded:12/11/2006

AOTC Kashyyyk Map

kashyyyk_aotc.zip | 58.23 KB

author's request. The map itself is designed to be a mixture of the Kashyyyk map seen in Star Wars Battlefront 2, and the Kashyyyk seen in Attack of the Clones.

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822 downloads

Uploaded:13/05/2009

Battle of Geonosis

battle_of_geonosis_v1.0.zip | 2.22 MB

skydome chosen was an appropriate touch for the theme of the map. The map is combined with a small mod that adds a lot to the map such as: - Targetable Hardcell-Class Transports - Landed Acclamator and Core Ship - LR1K Geonosian Sonic Cannon This map is mod friendly and would be great for a Clone Wars mod. If this sound interesting then give this map a download.

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818 downloads

Uploaded:12/07/2006

Missing Maps

missing_maps_mp1.zip | 1018.75 KB

don\'t have an official one. Each map pack will include five maps pertaining to the project and a sixth bonus map. Although I currently have every intention of finishing this project, I am making no promises that it will ever get done. Real life comes first! :-) The filenames of all of the maps in this series will begin with a pound sign (#). Bonus maps will begin with two pound signs (##). This is mostly for my sanity\'s sake, but if you were wondering what they were doing there, that\'s why. Maps in Map Pack 1: ------------------- 1. Abregado-Rae Nights~ A nighttime map on one of the grassy shores of Abregado-Rae. 2. Aeten II Mining Facility~ Set on an island in the middle of a lake of lava on Aeten II. 3. Alzoc III Blizzard~ A mountainous frozen region somewhere on Alzoc III. 4. Anaxes Striggle~ A symmetrical map set on a city on Anaxes. 5. Atzerri Cliffs~ A forrested map on the planet Atzerri with three levels; the Empire starts on the uppermost level, the Rebellion on the lowest. Bonus Map: Gangs of Anaxes -------------------------- This map is basically a remake of the Anaxes Struggle map included in this pack. It is now set on a foggy night, and instead of a struggle between the Empire and the Rebellion, it\'s a battle between two large gangs. Each gang has twi\'leks, humans, and bothans, as well as a rancor. What is the rancor doing there? I dunno, use your imaginiation! All of the mining facilities and reinforcement points have been replaced with build pads.

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803 downloads

Uploaded:17/04/2007

Fala\'s MapPack

falas_mappack2.zip | 1.55 MB

middle, the defender has \"goodground\" areas reinforced by turrets and turbolaser towers. Designed to allow 8 base structures. I encorage modders to use this map, just give me credit. ---------- Big MP map: Multiplayer variant of Huge SP map, the empire is in the forested area, and the rebellion is in the barren area. There are defensive trenches on both sides now. 1 cantina in the midle. 2 to 8 players ---------- MP_island: Set near a shore line, The empire starts on the beach, they have turrets and walls protecting their base. The rebels start behind a mountain, Rebel base protected by trenches, turrets, and turbolaser towers. 2 minning facilities, multiple resource pads. 2 to 6 players ---------- SP_island: Singleplayer variant of above map. Defender still has trenches and turbolaser towers, attacker starts out on beach, 5 reiforcement points. allows maximum of 7 buildings. ---------- MP_Kessel_Mine: In Game Name: Spice Mines Almost symetrical map set on Kessel. Rebel\'s have a sniping perch over the Imperial base. Both bases are poorly protected, focus on offense. 2 to 6 players. Many resource pads. Capture the heavy factory for an early advantage. --------- MP_city: In game Name: Central Park My first urban map (took me 9 hours to make) Almost symetrical map set on corulag. Residential areal with a large park in the middle. Only one Minning facility, capture it early! Factories on north and south sides of map, capture for free units. Please review this one, I want to know how my Urban maps are. ====== ====== Space: Asteroid_Farm: Large space map for up to 8 players. There are 3 walls of asteroids, with passages between them. --------- MP_bonadan_asteroids: Similar to the above map, for 2 to 6 players. Navagate through asteroids to reach the enemy base. --------- Attack_on_fresia: A map I mad a long time ago. Each faction starts with a non upgradable lv. 2 station and a regular lv. 1 station. 2 to 6 players. [/quote]

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801 downloads

Uploaded:06/03/2011

Breaking DawUn

dawun.zip | 119.33 KB

if you want it. the_stag

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793 downloads

Uploaded:04/06/2006

Mustafar V2

mustafarv2.zip | 299.91 KB


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792 downloads

Uploaded:12/01/2009

Alx438 FoC Map Pack

alx438_foc_map_pack.zip | 2.31 MB

recently. Some of these older maps are Naboo Sunset, Return to Mustafar, and his Earth series. The new maps in this map pack are Corellian Blockade and Mustafar Control. These new maps pit the different teams over movie themed locales, especially so with Mustafar. If you've enjoyed his older maps, you should definitely download this pack.

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780 downloads

Uploaded:29/09/2007

Coruscant Streets

mp_coruscant.zip | 251.25 KB

and is worth a taking a look at. See the readme for further information and installation instructions. ~AdmiralHocking

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774 downloads

Uploaded:21/06/2006

Naboo Islands

naboo_islands_v1.zip | 523.13 KB

resource pads near both bases and one with 4 of them in the middle of the map. Both bases are very well defendable. The empire base has been made on several small islands (best base i\'ve ever made with the editor). And the rebel base has been build on one rocky island with shields and mountains surrounding it. Although the empire base has more defences it can be accesed from all sides and although the rebel base has less defences, there is only 1 entrance to defend. Also there a little gungan settlement and a rancor cave near the Rebel base and the Village.

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768 downloads

Uploaded:24/02/2007

Utapau: Beetwen the Sinkholes

utapau_beetwen_the_sinkholes_v1.zip | 1.08 MB

that you lead the investigation and deal with these pirates. If you find any other hostile presence, eliminate all of them! We can\'t lost this planet!\"

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764 downloads

Uploaded:20/09/2006

Imps Under The Guns

imps_under_the_guns_v2.rar | 7.79 MB


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763 downloads

Uploaded:26/09/2007

Yoden Mappack for EAW

yoden_61_map_for_eaw.zip | 9.11 MB

each side, to maps with 1 soldier and 1 hero. there are 55 land maps, and 5 space maps. ~Scorpinox

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761 downloads

Uploaded:23/12/2006

Polus Problems

polus_problems.zip | 546.21 KB

vehicles. There are four small mineral processors and a couple of turbolaser turrets. There is one spread out base fully covered by a shield generator and a more compact one with its research faciltiy outside of the shield. the bridge has a command post in the centre.

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759 downloads

Uploaded:23/02/2010

Boonta Eve Clash

72boonta_eve_clash.zip | 630.76 KB

Eve Clash is my second map. Rebel Alliance holds the Mos Espa Grand Arena. Imperials are based out of a landed Victory Star Destroyer. 'nuff said. [/quote] Additionally, you need [file="100588"]Yoden's Prop Pack[/file] for this map. It probably works without it, but why even go there? the_stag

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756 downloads

Uploaded:02/07/2006

The Graveyard

thegraveyard.zip | 1.08 MB

and one Mon Calamari Cruiser. They have manage to establish a level five space station. Be aware of pirates in the area. We have also lost contact with one of our Imperial Star Destroyers, we fear that pirates have captured it. Wipe out the rebel forces, and the pirates in the system if possible. Rebels: We manage to get a small fleet to cross in to Imperial space in order to liberate a planet under the Empires occupation. Our spies tell us that there are 3 Victory Star Destroyers and One Imperial Star Destroyers. There also rumor that a group of pirate commandos have manage to steal a Star Destroyer near the Graveyard. The pirates are to be consider hostile and to be wiped out, Along with any Imperial Forces.

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754 downloads

Uploaded:22/05/2006

D-DAY

d_day.rar | 685.03 KB

Imperials, but fun for both sides. This is my first map ever, any problems or advice is welcome. Enjoy.

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752 downloads

Uploaded:21/10/2007

Acclamator Orbit

focz3rox_3.5.zip | 627.55 KB

further away outside it\'s perimeter. Its Jack2066\'s First Map so go easy on the comments guys. ~Foshjedi2004

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739 downloads

Uploaded:29/06/2007

Asteroid Battle

asteroid_battle.zip | 64.46 KB

mines in the 2 spare corners and may well prove a challenge to conquer. ~Scorpinox

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729 downloads

Uploaded:29/05/2006

Outerspace Map

outer_space.zip | 489.92 KB


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722 downloads

Uploaded:30/10/2007

Kuat: Eclipse Defence

kuateclipse_defense.zip | 315.24 KB

Rebels... after pointless negotiation, the Falcon is in your sights. Destroy it and the Rebel Fleet. But wait. Comm specialist Torm Keev of the Merciless has intercepted launch orders from Kuat. Their last Imperial defense fleet has been scrambled! As if that isn\'t bad enough, Black Sun remnants have entered in system and are issueing challenges for the SSD. Also, a Hutt fleet has jumped in to wipe out any survivors of the battle... [/quote] ~Scorpinox

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718 downloads

Uploaded:30/06/2006

Kuat: Shipyard Assault

kuat.rar | 2.69 KB


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714 downloads

Uploaded:31/07/2006

Geonosis Arena

geonosisarena.zip | 202.65 KB

EaW\'s limited options for indoor areas and \"caves\". Not my fault, don\'t blame me. I am releasing this as: 1. I have no models to place into the map to make it playable 2. It is something a mod team or modder may be able to \"finish\". If you want to put this in your mini-mod, you may do so by simply citing me - as long as you make a few changes to make it look or play better than now (obviously you can\'t just rerelease it under your name). If you have a major mod, such as IA2 or AOSW you need to contact me to use it. The only units in it now are the droids, you could always add some geonosians too. Things I\'d like to see put into the map: 1. Geonosians 2. The reek, acklay, and nexu 3. Droids/SBDs/Jedi/Clones/etc 4. A new skybox 5. Some objects built into the walls that serve as gates 6. Perhaps some grandstands 7. Some decent towers (when the heroes were in the arena they were locked to these towers to be executed), instead of these tiny wall braces. This file may NOT be posted on any site other than eawfiles.com and lucasfiles.com, and I will take appropriate action against any site that does so.

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710 downloads

Uploaded:18/05/2006

Greivours Pirate Raid

pirate_attack.zip | 2.17 MB

the center of the map which is neutral.. Also Rebels start with the Home one and The empire with the accuser.

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704 downloads

Uploaded:26/07/2009

(SD)darthexecutor War in the space station

spacewarinland.rar | 830.15 KB

building, I always think back to that. This map looks nice. It have the layout of a level 1 Imperial space station. The rebels have docked a Venator and are infiltrating the base. Time is of the essence because once the Imperials get a bombing run, the rebels are as good as gone. I enjoyed this level because there are several different routes to take to achieve victory. Be sure to give the author some feedback on this one, I'd like to see more like this in the future. [quote] Hi again ppl here is the one map if a war inside a space station level 1 History the rebels use a old venator to assault a empire space station, the venator can fire their turbolaser and the empire cant lose their shields or the turbolaser destroy their base, the empire only can destroy the venator with bombers (bombing run) to win [/quote] the_Stag

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703 downloads

Uploaded:18/05/2006

Recapturing the Temple

temple.zip | 9.42 KB

with one base).

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695 downloads

Uploaded:09/08/2010

Battle for the starforge 3.0

the_starforge.rar | 92.06 KB

[file=\"116120\"] Old Republic at War Space Beta[/file], and it\'s a little crazy, but worth it. I only bring that up because Geroenimo recommends it with this most recent update to Battle for the starforge. A few small changes, but nothing earth shattering. If you\'ve been keeping up, then get this, and you haven\'t you should get it anyway because the starforge rocks. [quote]This is another starforge map I made. Not as small as last time, this one is really really big. Balance is good, 2 mining falilitys in each base, protected by 3 satilites. An addisional 2 are just outside both bases protected by 3 satilites. Ofcourse the starforge in the middle waiting for you. I highly recomment playing this map with my mod, Old Republic at war. Why? Because half of the objects will else be gone, not to mention the starforge itself.[/quote] the_stag

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684 downloads

Uploaded:22/05/2006

Geonosian Battle

geoneosian_battle.rar.zip | 27.36 KB


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682 downloads

Uploaded:22/07/2009

(SD)Darthexecutor Hoth Mission

hothmissionmap2.0.rar | 287.13 KB

map! It reminds me of Star Wars: Battlegrounds. Of course that game has nothing on EAW, but there were some memorable levels. The layout really makes me feel like I'm at the battle of Hoth. I played both against the computer and against a friend, the map seemed very well balanced. Each team starts out with a plethora of units to fend off/begin the invasion. The rebel base is hard to infiltrate, but the Imperials base is well defended from air attacks. One thing I noticed is that this map is better played with EAW and not with FOC. Some of the units (ie. Gargantuan) throw off the balance. [/quote] And here is the authors comments: [quote] here is the second version of my map of hoth download!! Fix: file name now is the original fog enable [/quote] the_stag

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674 downloads

Uploaded:15/03/2011

(ZM) Eve V2

zm_eve_v2.zip | 142.99 KB

fleet -Compacted outpost to make more effective and defensible. -Added a second outpost on the other side of the asteroid belt -zander11893 ZAND3R Mapping

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672 downloads

Uploaded:02/12/2007

Yoden EAW Mappack

yoden_72_map_pack_eaw.zip | 3.31 MB

another stunning mappack from Yoden! ~Scorpinox

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672 downloads

Uploaded:26/05/2006

Defense of Mustafar

mustafar.zip | 51.67 KB

a public release. So enjoy the map, and if you find stuff, let me know at the email above.

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663 downloads

Uploaded:21/05/2006

Crash on Dantooine

crashondantooine.zip | 16.31 KB

have been waiting for an opportunity to throw off the Imperial presence on Dantooine, and the arrival of a small contingent of Rebel troops, along with heroes like Kyle Katarn, Chewbacca and Han Solo, and Mara Jade Skywalker, is the perfect one. The small Imperial base nearby is their target. The civilians promise repairs to the ship if they help them in their fight for independence from the Remnant. The map may seem overpowered in favor of Imperials, however, the rebels can use strike attacks to destroy the barracks, etc. Unless the imperial player destroys the civilian house, there is no guarantee they will be able to win. Some Rebel reinforcements touch down every so often too, so the Imperial player should try to take the CP in the middle, then destroy the civilian house, and then destroy the remaining heroes and troops to win. Rebels need to destroy all units of the base to win (this means CC, Barracks, even the Shield Generator and power generator).

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655 downloads

Uploaded:19/12/2007

Mygeeto Docks

mygetto_docks.zip | 1.37 MB

props, such as starships in dock, from Interdictors to MC-30 torpedo boats. There are also multiple pirates located throughout the map. A brilliant map, and well worth a download! :thumbsup: ~Scorpinox

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646 downloads

Uploaded:03/06/2006

Champ Amos Mappack

champ_amos_map_pack.zip | 28.68 KB

had managed to repair Moff Kalast\'s Star Destroyer and was selling and delivering the ship to the Rebels. Suddenly the Empire ambused the two fleets and quickly destroyed the pirate forces. During the space battle a black hole suddenly appeared and sucked in the fleets. The fleets were thrown out to the sun, Tatoo I, one of the twin suns that shine on Tatooine. Many ships were destroyed in the black hole and the remaining ships are damaged. Moff Kalast\'s Star Destroyer has survived. Empire has a few Venators and V-Wings to try and get rid of there older ships. Both factions know they won\'t get out of the system. The factions are only battling for the pride. Enjoy!!

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640 downloads

Uploaded:18/11/2007

Battle for Bespin

mp_battle_for_bespin.zip | 645.52 KB

experience. ~Scorpinox

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640 downloads

Uploaded:21/10/2007

Geonosis Canyon

mp_canyon.zip | 465.44 KB

around the map(I assure you won\'t run out of resources), and ledges for artillerty to fire from. This is best played on multiplayer with 8 players.

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640 downloads

Uploaded:26/05/2006

Kuat Shipyards

kuat_shipyards.rar | 3.87 MB


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638 downloads

Uploaded:20/08/2006

Mon Calamari Docks

moncalamari.zip | 126.97 KB


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627 downloads

Uploaded:07/05/2008

Coruscant Skyline V2

weskers_coruscant.rar | 1.57 MB

enough with this school crap on with the map! Ok so this is basically a battle above the city of Coruscant. No this is not a space battle above the planet above the city itself. Many changes have happened since V1. many a huge background improvement making the map look much better. Also V3 should be out when i come back (around June). Anyways enjoy the map!! Ask me if you want to use my props. contact me on Xfire or by email. Bye P.S. In V3 i intend to replace the mining facilities with tibanna gas facilities to make the map look better.

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615 downloads

Uploaded:29/03/2008

(66mp)aVolcano

66mpavolcano.zip | 85.36 KB


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612 downloads

Uploaded:12/12/2007

Yoden Map Pack 2

yoden_all_map_pack_2_foc.zip | 7.23 MB


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611 downloads

Uploaded:08/12/2007

Battle over the Eclipse

battle_over_the_eclpse.zip | 87.46 KB

is not supported in the map. ~Scorpinox

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610 downloads

Uploaded:05/07/2010

Coruscant Jedi Temple

coruscant_jedi_temple.zip | 207.02 KB

makes up for any other shortcomings it has. So check this out, because you know there's not much else to do on these long summer days. [quote]The players begin on two platform not far away from the Jedi Temple, and on each platform there is an equal number of Mineral Processor, Outpost Pads and Abandoned Sensors. There are a few other Mineral processor near the Temple, and a Reinforcement point just in forn of his entrance.[/quote] the_stag

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608 downloads

Uploaded:22/01/2008

Battle at Manaan

skirmishmap_battle_at_manaan.zip | 514.5 KB

weaknesses. ~Scorpinox

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603 downloads

Uploaded:14/06/2009

Coruscant Series Space Mappack

coruscant_series_space_mappack.zip | 5.79 MB

good game-play. The asteroids were used a bit too heavily in some areas though. This mappack contains the maps: -Coruscant's Shadow -Coruscant's Eclipse -Coruscant's Nova -Coruscant's Demise -Four Sectors v2.0 Download this file for some fun skirmish games.

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602 downloads

Uploaded:31/05/2008

order 66

yoden_order_66_map_foc.zip | 163.9 KB

temple on coruscant when -raw- gonna be done , i gonna redone-it with prop from -raw- imagine all the jedi and new clone soldier in this map = COOL

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601 downloads

Uploaded:02/03/2007

BG Assault on Hoth

bg_assault_on_hoth.zip | 47.16 KB


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596 downloads

Uploaded:28/07/2007

Reign of the Empire Mod/Mappack

reign_of_the_empire.zip | 5.78 MB

alliance has just raided the shipyards of Fondor and darth vader has gone personaly to investigate... Geonosis: Outpost Retreat, After the capturing of an important planet that will give the empire slaves to do there work, the rebels don\'t agree. Though few in numbers they are a threat to the empire,and Darth Vader has just landed to help the outpost... The Maw:Testing Grounds, During the constrution ofthe death star the empire was trying there new Victory Star Destroyers, but half way though the test a Rebel Fleet came in form hyperspace... Mygeeto: The civil war begins, After Kyle Kartan Betrayed the Emperor and the EMpire itself, he retreated to the remote planet of Mygeeto ,and when Palpatine found out, he went himself with large army to confront him...[/quote] ~Scorpinox

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593 downloads

Uploaded:29/11/2009

Battle Over the Death Star

battle_over_the_death_star.zip | 12.63 KB

facilities, and just a Death Star background.[/quote] This is about a simple as it gets. The [file="80334"]original[/file] was fairly basic, but this is without the nuts and bolts. Each team starts out with a sizable fleet, a level 5 starbase and a single mining asteroid to capture. It's a free-for-all over the surface of the Death Star from that point on... the_stag

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586 downloads

Uploaded:13/10/2007

Daniel 1414’s Map pack

daniel1414_mappack.zip | 7.2 MB

base) 5. Oovoo IV (cant choose base) 6. Space Nihil (choose base) 7. Space Syn V (cant choose base – am working on that, it will be chooseable in next mappack) 8. Syn v (cant choose base – am working on that, it will be chooseable in next mappack) 9. Tatooine (cant choose base) 10. Thustra (choose base) 11. Zuros (choose base) 12. Zuros Atmosphere (choose base) 13. Zuros Oasis (choose base)[/quote] ~Scorpinox

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580 downloads

Uploaded:20/08/2006

Fala Fire\'s Map Pack 1

map_pack_1.zip | 741.45 KB

player skirmish. - Has 2 minning facilities and numerous resource pads. - The empire occupies the high ground and the rebels have to advance. - Has many hills where you can set up artillery. Attack on alderaan - Big space battle for 2 players Old Lava Land - This is an old map I dug up - 2v2 - Many mining facilities and resource pads.

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576 downloads

Uploaded:26/05/2006

Diverse Conflicts

diverse_conflicts_package2.zip | 147.88 KB

be joining us once again in the diverse conflict for victory.

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573 downloads

Uploaded:20/08/2006

Sith Warfare Maps

sith_warfare_mapsv1.zip | 57.6 KB

maps to use them.

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571 downloads

Uploaded:20/05/2006

CHAOS!

chaos_map.zip | 19.21 KB

effectively done in cinematic veiw ;-)

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568 downloads

Uploaded:05/06/2006

Dune Sea

dune_sea_beta2.zip | 59.54 KB


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568 downloads

Uploaded:31/07/2008

(JEM)Battle For Zanbai 7 Part 1

jembattle_of_zanbai_7_part_1.ted | 709.56 KB

proof we have brought you a SSD class ship.(Rebel Admiral)We're sending the Unity to escort you planet-side.(Captain Of The Unity)Admiral we're detecting energy from their fleet.*BOOM*(Moff Falast)We've lost the Unity! ITS A TRICK!! Scramble fighters!(Rebel Admiral)We'll need assisstance to fight off these imperial forces.(Rebel Radar Manager)SIR!! Multiple ships coming out of hyperspace at 7.09(Tyber Zann)Rebels we've come to assisst since you're helping supply our base here. And it looks like Bossk and IG-88 are with the empire.(You) we must destroy those stations to get planet side. (Rebel)SENDING TRANSMISSION:(You)Unidentified ships state your buissness in rebel controlled space or you will be fired upon.(Imperial General)We are wishing to defect from the empire, as proof we have brought you a SSD class ship.(You)We're sending the Unity to support you in.(Captain Of The Unity)Admiral we're detecting energy coming from their fleet.*BOOM*(Moff Falast)We've lost the Unity! ITS A TRICK!! Scramble fighters!(You)We'll need assisstance to fight off these imperial forces.(Rebel Radar Manager)SIR!! Multiple ships coming out of hyperspace at 7.09 (Tyber Zann)Rebels we've come to assisst since you helping supply our base here. And it looks like Bossk and IG-88 are with the empire.(You) We must defend all our stations. Backround: The name of the ground area(part 2 map) was not origionally named Zanbai 7. The area was where the Twi'leks first launched into space. When they got into space they saw a massive black hole and named it Zanbai 7, or in their language 7th Great Wonder. Upon return of their ship to the surface they renamed the launch site area Zanbai 7 after the great black hole in orbit, which is now a great wonder of the galaxy. Misc: -This was posted AFTER part 2 because when part 2 was done i was still working on this -You cant use this map in anyway(mods,edit,remix,redistribute,etc) without my permission -Message me on xfire(tcalpha) if you want to know how i made the giant black hole like it is,or ask me how i made the palace in part 2 -Message me(xfire) if you want me to continue this series or make one you want

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565 downloads

Uploaded:01/05/2008

(MMmp)High Ground

mmmphigh_ground.ted | 279.43 KB

around doing stuff, and if you look by the cantina in the middle, you\'ll see pile of dead bothans with blood. I don\'t know why I added it, but I supose it will just stay there. There might be a little texture problems, but over all, it\'s probaly the best map I\'ve made. I think... Tell me what you think, and tell me what I can fix. (SGC)MapMaker

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562 downloads

Uploaded:30/06/2006

Forest Valley Chaos

forestvalleychaos.rar | 29.5 KB


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561 downloads

Uploaded:28/06/2010

Mandalore Land/Space Skirmish

battle_over_mandalore1.1.zip | 158.07 KB

[file="100588"]Yoden's Prop Pack[/file]. It's a great took for making land maps, and in this case a space based land skirmish. It's worth noting the detail that has gone into this map; the asteroid mine connections, the docked ships, etc. Although the map has two ways to attack, the southern one is guarded by turbolaser towers that are quickly and easily captured by team A. The northern route is where the good money makers are and are closer to team B. So there is some different strategy to be offered here depending on the start location. [quote]This skirmish map has got some supporting buildings like Abandoned sensors and bunkers. There are two Reinforcement Posts and some Props that arent' going to work as buildings, like the Gravity Device or the Imperial Sensor Array.[/quote] the_stag

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554 downloads

Uploaded:16/05/2006

Winter Assault

winterassault.zip | 1.46 MB


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550 downloads

Uploaded:29/05/2006

Collision at Kotor VI

kotor_vi_v11.2.zip | 155.57 KB

asteriods so watch out! You start with a Level 3 Space Station and a few squardrons of fighters and either A Mon Calimari Cruiser or a Star Destroyer. Enjoy!!

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550 downloads

Uploaded:18/05/2006

Confrontation over Eosarim

eosarim_space.zip | 4.51 KB

the planet\'s rings, meaning to attack, both of them will have to worry about asteroid damage and electromagnetic storms...

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548 downloads

Uploaded:02/02/2010

Clone Factory

cf.zip | 3.86 MB

really spice up the map and make it feel unique compared to the stock maps and other user-created maps. My only gripe would be that some of the walkways seem like they're floating in thin air for no apparent reason, but other than that, this map is golden. As the creator put it: [quote]Old map again. Might be fun to play. ENJOY!![/quote]

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548 downloads

Uploaded:08/06/2009

Big Battle z3r0x 3.5

big_battle_z3r0x_3.5.ted | 418.18 KB

corner there is a Golan 3 platform as well as mines and turrets. In the center there is a Vong base. Each faction starts out with Level 4 "stuff" making for a quick battle. This map requires z3r0x Addon Mod 3.5 for it to be played to it's fullest extent. Give this map a download if it interests you.

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545 downloads

Uploaded:05/11/2008

Battle of Endor

battle_of_endor.ted | 686.56 KB

squads. The rebel fighters receive a health bonus because of the uneven ration to tie fighters, bombers, and interceptors. Their health is lower consequently. The empire has star destroyers and a SSD that is controllable. The rebels have Mon Calamari cruisers, The Home One, corellian corvettes, the Mellenium falcon, and transports. This map also has a dual purpose, it is good if one is trying to film about The Battle of Endor. The Consotium is not playable. Get out there, the rebels need you!

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543 downloads

Uploaded:03/11/2009

Imperial Star Destroyer inside

46isd_inside_1.3.zip | 92.61 KB

ready for deployment. The AI still has it's problems, but that has been addressed: [quote] Recommand to play the map online. Ai cant handel the map. [/quote] Also, _237th_SC_Com_Bly has this request: [quote] I would like a modeler to make some interior props, it would improve a lot of maps. [/quote] I haven't gone over this completely, but [file=100588]Yoden Prop Pack 1foc[/file] is the most comprehensive prop pack out there (based on IG-11's Prop Pack). If what you need isn't in there, it may not exist. the_stag

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542 downloads

Uploaded:12/03/2009

Enceladus' Full Galactic Conquest Tutorial

enceladus_gc_tutorial.zip | 7.39 MB

of making a Galactic Conquest map for Empire at War: Forces of Corruption in great detail and will show you the hints and keys to mapping for Empire at War. The tutorial has plenty of pictures and text to guide you through the mapping process. Refer to the read-me as to how this tutorial is to be used (aka. don't claim it as your own). For those of you that don’t know who Enceladus is; he a mapper for Thrawn’s Revenge and Ages of Star Wars: Jedi Civil War. He is also a staff member at this site. If you are a person who wishes to map or even a mapper that needs more help this is definitely a recommended download.

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542 downloads

Uploaded:20/08/2006

Mygeeto GC Map V1.0

mod_mygeeto_gc_ground_map.zip | 2.53 MB

free to do so.

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540 downloads

Uploaded:04/03/2008

Around the Moon

around_the_moon.zip | 526.69 KB

The map is set above a new-found planet near Endor that is called Rtas, which, like Coruscant, is one large planet-wide city. The map has two level 5 space stations, one for the Empire and one for the Rebels. The map has eight mines and many defense satellites stationed around the two space stations, the Empire\'s and the Rebel\'s. With only the best of ships and space stations for the two factions, it will make for the ultimate experience of a space battle. Each side starts out with four capital ships on either side of the moon. This map is for multi-player and can support up to eight players. You may use this map in any way you want as long as you give credit to me. Enjoy it!

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538 downloads

Uploaded:11/06/2008

yoden all 80 map for eaw

yoden_all_80_map_for_eaw.zip | 3.81 MB

hope you enjoy it

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537 downloads

Uploaded:30/06/2006

tekarijee gc pack

tekarijee_gc_pack_v1.0.rar | 319.78 KB

decided to make my own. - After testing and detailing, I decided to share my work with others who are interested in new battles. - All scenarios should work both in singleplayer and in multiplayer, although in one GC (the smallest) the AI may not give enough resistance. - Every map has pirates, some more, some less. - No units\' or planets\' statistics have been modified. Just planet systems, trade routes and starting conditions. Although some scenarios let you to play Mara Jade and Kyle Katarn. - This mod also contains the original Galactic Conquests, so that you can choose to play them with this mod. - Intro movies have also been skipped with this mod. - To play online with this mod, the opponent(s) must have exactly the same mod installed and running. - It is possible to use this mod with other mods too, but it has not been tested.

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535 downloads

Uploaded:17/03/2009

Battle for the Eclipse

battle_for_te_eclipse.zip | 74.89 KB

corners of the map allowing for a "safety bubble" to be built around your base. In the center of the map is an Eclipse Super Star Destroyer under construction. It is protected by many turrets and a Level 5 Imperial Space Station. There is also a construction facility created through various props. There are also various pirate bases spread around the map. This map is not recommended for online play due to the large size and large amount of props used. Overall this is well done map. The author made a good choice of primary and secondary skydomes plus there is some intricate prop placement. My only grievance about this map is the thickness of the asteroids in the one corner. It seems to be a too thick and it reduces the beauty in that area of the map. This is a great map for interesting 2-4 player skirmish games and should be considered for download.

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532 downloads

Uploaded:12/12/2007

Yoden Map Pack 1

yoden_all_map_pack_1_foc.zip | 9.65 MB


Download

532 downloads

Uploaded:08/07/2009

Yoden XML Mappack (FOC)

yoden_xml_map_pack_foc.zip | 1.88 MB

wide variety of game play and styles of maps. They range from land battles on the Death Star`s surface to fighting for a floating station in the Bespin atmosphere to assaulting a fortress on a planet. While lacking some detail in texturing and land moulding these maps offer some great game-play and definitely offer the potential for some fun skirmish games.

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531 downloads

Uploaded:06/04/2009

Big Battle

big_battle_2.ted | 84.56 KB

the presence of more mines and more turrets. There are three neutral mines in each corner plus four pre-owned mines in each corner allowing for a steady income ensuring big battles. There is now a orbital construction yard in the center surrounded by a fair amount of turrets creating a pivotal point in this map. This map also features a pleasant use of nebulae and asteroids. If you want a fun and interesting space map then consider downloading Big Battle (2.0).

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527 downloads

Uploaded:06/07/2007

Wizardington\'s Map Pack

wizardingtons_map_pack.zip.zip | 4.1 MB

Escort, Kamino, Mustafar, Utapau Land: Geonosis, Hoth, Mandalore All of the maps are Battle Maps though a few contain structures. ~Scorpinox

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526 downloads

Uploaded:16/05/2006

Mygeeto Outskirts

mygeeto_outskirts_v1.3.zip | 864.71 KB


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522 downloads

Uploaded:22/05/2006

Prison Map

prison_map.zip | 8.52 KB

help you start a revolt and take out the gaurds, and destory the imperial comand center.

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522 downloads

Uploaded:21/05/2006

Yavin IV

yavin_4_v1.5.zip | 1.78 MB

do get their starting soldiers.

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521 downloads

Uploaded:11/04/2010

(SD)darthexecutor Hoth map FOC

14hothforfocn2.rar | 1.92 MB

made. Every one of them has good and bad qualities, but they're like my children and I love them all. This is a very fun map with plenty of action. Some of you have seen/played the previous version of this map, so here's my review of that:[quote]Not only is it visually pleasing, but the base placement and starting units are done very well. This one has a bit more of a movie feel because there are no AT-AA's, just units that were seen in The Empire Strikes Back. Not that you can't build those units, but I find it more fun to play in a style more reminiscent of the movies and previous LucasArts titles (ie. Rogue Squadron, Shadows of the Empire, Battlefront).[/quote] The new version has a couple of tweaks that work for balance and some visual changes that add to the feel. [quote]Hi, here is the second version of the map of hoth here are more effects in the nature and i add a heavy vehicle factory for the rebellion enjot this map :D[/quote] the_stag

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521 downloads

Uploaded:16/05/2006

Imperial_Elite

imperial_elite.zip | 547.55 KB


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519 downloads

Uploaded:17/12/2006

Utapau Map

utapau_v1.zip | 1.26 MB

Turbolasers in their Base.

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518 downloads

Uploaded:30/05/2006

Yavin Mappack MPv1

yavin_map_pack_mp_v1.zip | 660.03 KB

infantry; this is their home base. To counter this, the imperials have a bunch of free starting units signifying that they came in force. Half way up the slop is a raised area with the rebel power generators. It has for rebel anti-aircraft guns and four capturable turbo laser towers. General Dodona and his guards are in a good position to capture the towers first, if the imperials don’t cut them off with their speeder bikes. If the rebels capture the towers (they’re somewhat damaged but functional) the imps probably won’t be able to pass without AT-ATs or M1 tanks. Each side has 4 mining facilities build points, none are up for grabs, and two already built resource pads. Use your starting units to capture the central turrets while you build your base up then press on to the enemy stronghold. The space map, which can be played before or after the land map, is long horizontally, but short vertically. Each side has a level three space station and a large fleet. The Imperial vengeance fleet is all together, but the Rebel fleet is separated. Ackbar’s Home One along with two other cruisers are newly arrived from Calamari; but an asteroid field separates them from the battle. You can either follow the winding safe but slow passage through or ram through the asteroids taking damage as you go. The two fleets mach each other frigate for frigate, corvette for corvette, and capital ship for capital ship. But with the Mon Cals separated from the rebel fleet, the Empire has an early advantage. Also, the Rebel fleet has a notable shortage of fighters after their assault on the death star. Red squadron and two other X-wing units along with 5 squadrons of Z-95s must stand against 16 tie fighter squadrons which can be replaced from the docking bay’s of the Imperial ships.

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514 downloads

Uploaded:12/09/2007

Aftermath on Mustafar

mustafar_mp_map.zip | 229.77 KB

multiple mines. ~Scorpinox

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501 downloads

Uploaded:19/05/2008

Battle of Selaggis

selaggis.zip | 25.82 MB


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498 downloads

Uploaded:13/09/2010

Battlefront II Mygeeto for FOC 1.1

bfii_mygeeto_1.1.zip.zip | 1.5 MB

just looks like it\'s missing some. It\'s a good map though, and true to the original. Could be a bit bigger though... the_stag

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497 downloads

Uploaded:08/07/2009

Galactic Civil War Campaign Map Pack

galactic_civil_war_campaign_map_pack.zip | 2.69 MB

sums it up pretty well. [quote] well guys, this is it. its 15 of some of the best maps ive made, from the death of captian antilles to the destruction of the eclipse, there's something everyone can enjoy. But after all, who doesnt like blowing up the death star? the maps are a mix of your standard multiplayer/singleplayer skirmish map and the campaign maps. instead of it being skirmishy, its more of a senerio type battle. for example, my favorite one, 10- run for bespin, the empire has a lvl 3 star base, a SSD, boba fett, and 4 SSD's, while the rebellion has a lvl 5 starbase, han solo, map control of almost 3/4 of the map, and a con lvl 5 base, although you cant build con units from it. so, while each one is playable with up to 8 players online, when you play it, it kind of feels like a petroglyph-made official campaign map. why are you still reading this? you could be crushing the rebellion right now! [/quote] I felt like some of the levels were just recycled versions of the previous levels (ie. level 2 is strikingly similar to level 1). I'm also not opposed to seeing some levels without a team having a starbase. The Death Star trench level could be done well without either team having a starbase and both just having various fighters in place. All-in-all, nice work. the_stag

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496 downloads

Uploaded:24/02/2007

Promethius16\'s Maps

prometheus_maps_1.0.zip | 4.33 MB

II: A molten planet with one moon, along the outer rim. For 3 teams,9 players. Jovian Assault: An unnamed gas planet with three moons, two of which are suitable for colonization, but are as yet uninhabited. For 2 teams, 8 players. Vallas Core: Vallas Core is a planet completey covered by city, much like Coruscant. It lies just beyond the outer rim, in inter galactic space. It is completeley and mysteriously uninhabited. For 2 teams, 6 players.

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492 downloads

Uploaded:15/01/2008

MWIM - Battle of Endor

mapswotimade_battle_of_endorv1.0.zip.zip | 521.16 KB

indicates that a second Death Star is under construction, orbiting one of Endor\'s moons. However, the Imperials had intended for the Rebels to find this information. The Rebels mobilise their command fleet and prepare for a surprise attack on the Death Star. They transport a Rebel force to the moon to destroy the shield generator facility that shields the orbiting Death Star, so that the command fleet can destroy it. But the Empire knows the Rebels are coming, and have set a trap for them. The Death Star is fully operational, and ready to fire on the Rebel ships. The Imperial fleet is also in position to close in around them...[/quote] Install this map and relive the Battle of Endor from a new perspective. ~Scorpinox

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483 downloads

Uploaded:03/02/2010

Imperial Forification

if.zip | 6.12 MB

map (it's about 1/4 the size of the map) that is easy to defend. Two large entrances are blocked by destructible doors and flanked by turbo-laser turrets. The second team starts out at the northern edge of the map with a semi-split base. Each part is defended by turbo-laser turrets. The outskirts of the map contain mineral processors and turbo-laser turrets that can be captured. The whole thing is most enjoyable. the_stag

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478 downloads

Uploaded:15/07/2010

Arctic Chaos Map 1.1

arctic_chaos_map_1.1.zip | 156.35 KB

that's a compliment . This is only for EAW, so dust off those discs and check it out. Between the wampas and the rancors, it keeps each team in check for the start and continues to keep your troops on their toes throughout the skirmish. As a bonus, each team gets some human dwellings for a never ending supply of fodder for exploration and bait. [quote]Will not work with FoC. Please read the ReadMe for more info on it. Hope you enjoy! Please report any glitches/problems to me asap so I can attempt to fix em smile[/quote] [quote]Fixed the rebels not having a research facility. Sorry, that completely went past my head. Enjoy :)[/quote] the_stag

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477 downloads

Uploaded:13/02/2009

Eclipse Inside

59eclipse_inside.zip | 749.13 KB

construction. The creator has done a pretty good job at conveying this impression. Unmanned vehicles, indoor props, and other things are used to make sure that the player knows that this map is inside an Imperial war vessel. However, the creator placed some units to start with, so this might mess up games where people are not the Zann Consortium. If the map appeals to you, however, then you should give it a try.

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477 downloads

Uploaded:28/07/2007

Deep Space Conflict

deepspaceconflict.zip | 376.19 KB

multiple mines, a sensor node, and multiple ship wrecks. ~Scorpinox

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474 downloads

Uploaded:27/07/2006

BattleField: Isengard

battlfield_isengard.zip | 3.77 MB

holds the keys to Orthanc while the Rebels are invading. Bugs- Dirt shows under some buildings Tuscan raiders in pits, they were the closest to Orcs

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473 downloads

Uploaded:14/06/2006

Gungan Defense

gungan_defense.zip | 14.56 KB

he meets up with Boba Fett. Boba tells him that the Gungans have raised a huge army, collaborating with Rebel forces. The Emperor summons Lord Vader and tells him to establish a base on Naboo and wipe out the Gungan army. Obi-wan Kenobi senses and attack, so he gets the army ready to invade the Imperial outpost, if needed.

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472 downloads

Uploaded:10/07/2006

Vango\'s Pirate Map

vangos_pirate_final.zip | 2.17 MB

random battle) this is a 4 player map rebs start lower right empire top left A Pirate Force is located to the north near a set of asteroid mines. Another Force of pirates is located in the middle guarding the two merchant docks There are plenty of mines so no lack of resources to destory the pirates.. Also Rebels start with the Home one and The empire with the accuser.

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472 downloads

Uploaded:12/07/2006

Lobster Maps

lobstermapsv1.zip | 2.56 MB

to the galactic conquest. In galactic Conflict is where you would find all the planets, there are also a few in the other senarios. Each planet has a custom Land & Space map made by me. most of the maps will be neutral .The space maps are large enough to accomodate the SSD from LOW or from the bailmod. Land maps are similar. Galactic conflict, Empire at war are the two senarios with the most planets. **Kamino_Space was not made by me but by the devs*

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471 downloads

Uploaded:26/05/2006

Electric Space

electric_space.rar | 238.2 KB


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471 downloads

Uploaded:18/04/2007

Kuat Ship Yards

kuat_ship_yards_foc.zip | 81.13 KB


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468 downloads

Uploaded:20/08/2006

Jeteye1\'s conversion Mappack 1

jeteye1smappack1.zip | 658.83 KB

Rebel Base

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466 downloads

Uploaded:29/05/2006

East Wood

eastwood.zip | 506.43 KB

the enemy's base yet it still got plenty of strategy in it. Each faction got their own advantages and disadvantages and the map allows both sides to exploit the terrain and the centre of the map will act like an arena where all players are forced to put hard against hard. In the centre one will be able to find a Cantina, an abandoned Sensor array,and an abandoned heavy vehicle factory. On each side of the centre there are two valleys guarded by the local inhabitants, they are guarding the mining facilities.

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465 downloads

Uploaded:21/05/2006

a_halusination.

a_halusination.zip.zip | 284.66 KB


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464 downloads

Uploaded:22/04/2009

Death Star Space

death_star_space.zip | 461.38 KB

stations for two teams based over seemingly endless plains of Death Star flats. Each bases is well defended by several turret pads. This map however lacks mines making resource gathering rather difficult. Aside from the Death Star flats the only other props are some ship Death Clones and a lone planet in the distance. This large space allows for big battles but does not provide much imagination to the player for tactics. If you want a large map that can support big battles then give this map a download.

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464 downloads

Uploaded:26/06/2006

Battlefront- Hoth: Echo Base

hoth_map.zip | 1.77 MB

well made Map though. Worth the Admission Price alone :P

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463 downloads

Uploaded:22/12/2008

A 4-way Battle

a_4way_batle.zip | 148.26 KB

nebulae scattered about and with capturable pirate stations in strategic areas around the planet. Space maps look like space maps, so let's go onto the gameplay aspect. Wargtv has placed level 4 stations for each faction on the map, so be prepared for late-game tactics and tech upgrades. But there's a catch to this; the Empire has a Super Star Destroyer. This potentially ruins the map for all players. Once you throw a SSD into the mix, all balance goes to hell and chaos ensues. However, it's not likely that the creator meant this map to be played in multiplayer, so this will be a good map to mess around in.

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460 downloads

Uploaded:27/07/2008

(JEM)Fate Of Thyferra Part 1

jemfate_of_thyferra_part_1.ted | 1.93 MB

Jurassic park map and I give credit to who made it (no name listed since a lot of people say they made it). There are some changes to the map. Overall Story: You have gained intelligence that the emps are evacuating all forces from thyferra. You think you have gained victory but you wonder why they would leave. As soon as you find out about the evacutaion, a message is transmitted to you. It seems the emps have sent the proto-type Death Star(this is before episode 4) with a large imperial fleet to remove thyferra from the galaxy after they send a strike force to recover some stolen supplies from the planet surface. Map Story: (Rebel)Now you know why the imperials are evacuating Thyferra. Make your way to their main landing area and stop all their evacuation ships. If you achieve victory the inbound imperial fleet wont have survivors reporting where your hidden base is that has their stolen supplies. (Empire)We have gained some knowledge that the rebels have discovered our plan to destroy Thyferra with the proto-type Death Star. We must get all our evacuation ships to the inbound fleet or they wont know where to look for the rebel base and our stolen supplies. Misc. -Again i did use jurrasic park -I did leave rancors in map -Some emp outpost's areas may not be finished(don't know why it keeps happening) -Sometimes it didnt load for me(don't know if its just my computer) -the (JEM) just means it was made by me If you have any thing you want me to ad or take out just send me an email at muphere@msn.com

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460 downloads

Uploaded:04/02/2008

Rhen Var (BattleFront Version)

rhenvar_battlefront_version.zip | 418.61 KB

layout is much like the BF map, The attacker starts at a small ruins area in the southwest, large impassable mountain range to the north, in the North East there is a large ruins area where the defender can dig in. A very narrow mountain pathway can provide a back door attack point.

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453 downloads

Uploaded:21/05/2006

Naboo

naboo_v1.02.zip | 104.84 KB


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449 downloads

Uploaded:15/03/2011

(ZM) Jabba\'s Palace

zm_jabbas_palace.zip | 238.23 KB

use free starting units, other wise you wont get a landing zone. -zander11893 ZAND3R Mapping

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447 downloads

Uploaded:02/06/2008

Alx438's Naboo Map Pack

naboo_map_pack.zip | 838.76 KB

that takes place on naboo during sunset. You can enjoy the scenery as you fight your opponent-land- map is 8 person compatable, with plently of resources. Naboo Nightfall: Same map layout as sunset only this one takes place during the night. Struggle for Naboo:-Space- This is the space map that takes place in orbit over naboo. The rebs and Emps battle for control over orbit for naboo. Pirates are also in the are if u wish to have the resources the pirates are surrounding u will have to fight them.

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447 downloads

Uploaded:25/06/2007

Battle over Kamino

battleoverkamino_v1.zip | 5.02 KB

between the Imperial Fleets\' Hammer and Kamino\'s Anvil.

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446 downloads

Uploaded:08/10/2007

Yoden Sky Station

yoden_sky_station_map_foc.zip | 601.77 KB

players. ~Scorpinox

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442 downloads

Uploaded:26/12/2007

Garbeers Eclipse Mappack

gerbeers_eclipse_mappack_v2.zip | 1.15 MB

mines start Neutral, removed Executor death clone [*]Battle over the Eclipse - No changes made [*]Battle for the Eclipse - All mines start Neutral [*]Eclipse's Power - No changes made [*]Choke Point Nebula Edition - All mines start Neutral [*]All maps - Starbases Spawn Garrisons [/list]

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442 downloads

Uploaded:18/05/2009

Arid Legends: Blenjeel

arid_legends_blenjeel_1.1.zip | 759.18 KB

hovering vehicles (T2-B Tanks, Scout Troopers, etc.) now hover above the ground at the appropriate height, regardless of where in the level they are. ;) Special thanks goes to Xanofar, who helped identify why the repulsorlift problem occurred in the first place, as well as the solution. For more information, see the ReadMe below. Enjoy! ~Med8r

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441 downloads

Uploaded:22/01/2009

Battle Over the Eclipse Shipyard

defence_of_the_eclpise_2.0.rar | 1.39 MB

built. Judging from screenshots, any player will have some nice, action packed battles on this map. :) Decent propping and space structure placement ensures that you'll have a fun game while admiring the graphics of the game. If you're a big fan of space skirmishes, this is your map :D

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438 downloads

Uploaded:28/10/2006

Warzone

warzone.zip | 837.34 KB

numbers, built powerful Turbolaser Towers. There may be balance issues. That\'s why this is version one. As more versions come out, they should become more balanced. But trust me, it\'s hard stuff trying to balance this.

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438 downloads

Uploaded:01/01/2008

Starcraft Map Pack Chapter 1

starcraft_mappack_chapter1.zip | 971.97 KB

sighting, when the colony called back that the unknown asailants were gathering for an attack. Lead them back to base to defend it, but watch out for Imperial spy cells. One of the command centers has been swarmed and taken over by the Consortium for their own. Destroy it as well. The New Republic, mistaking your preventative measures as sabotage, declare you enemies of the state. On your escape, a cell of the Sons of Korhal recruit you, promising safe passage. They lead a team to the moon of Antiga Prime to exact vengeance on the New Republic. Take Zann and Luke to eliminate the officers and all traces of the base. An emergency call has come through. The Gargantuan and it\'s garrison are under attack from Consortium forces. While you would rather leave them for dead, a higher-up in the Sons decides it would be wise to ASSIST them instead. Destroy all Consortium forces, and any Imperials snooping around. Surprisingly enough, bel Iblis decides to ally himself with your cell. Take him and his space forces to destroy the New Republic space station over Tarsonis. After defeating the station, The shady higher-up decides it\'s time to cause some MAJOR PWNage. Escort Tyber to the surface to plant a present: \'stuff\'\' for the Consortium in a residential area that will draw a major attack. After this has been done, simply blast your way out of the Imperials aiming for a quick reprisal. No Consortium forces are present. At the moment. The head has figured he should sacrifice Tyber for a quick escape. After Luke tells him what to do with himself, he detaches his band of fighters to the surface in disgust to destroy the Ion Cannon and get a ride out. Destroy anything in the way.

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438 downloads

Uploaded:17/12/2007

Battle of Nowhere

battle_of_nowhere.zip | 1.6 MB

facilities and defence satelite pads spread throughout the map. A great looking map that looks fun to play, definitely worth a download. ~Scorpinox

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436 downloads

Uploaded:12/12/2008

Battle of Endor; Savior the Freedom

56new_compressed_zipped_folder.zip | 84.16 KB

decisions... Creator Description: [quote]The Rebellion has acquired intelligence that indicates that a second Death Star is under construction, orbiting one of Endor's moons. However, the Imperials had intended for the Rebels to find this information. The Rebels mobilise their command fleet and prepare for a surprise attack on the Death Star. They transport a Rebel force to the moon to destroy the shield generator facility that shields the orbiting Death Star, so that the command fleet can destroy it. But the Empire knows the Rebels are coming, and have set a trap for them. The Death Star is fully operational, and ready to fire on the Rebel ships. The Imperial fleet is also in position to close in around them...[/quote]

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431 downloads

Uploaded:13/10/2007

Wesker Colonies Mappack

re_wesker_colony_maps.zip | 6.07 MB

(atmosphere) Space Muunlinst Space Tartaros [u]Land Maps:[/u] Ithor: City in the clouds Muunlinst: Abandoned city Dathomir: Tribal disbute Tartaros:Sith Prison[/quote] ~Scorpinox

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430 downloads

Uploaded:23/07/2008

Earth series - New York City

earth_series_new_york_city.zip | 1.18 MB

to actually recreate a actuall city so instead i just mad an urban map and labled it as New York. The map is supportive for up to 8 players online There are plenty of resources to keep ur money up There are many buildings and tight streets to make stratagy an important priority while playing this map I hope you all enjoy the new map and comments would be greatly appreciated- Alx438

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429 downloads

Uploaded:25/10/2009

Alderaan: Crystal Valley

acv1.3.zip | 315 KB

revision and I won't remember the original map, or the review. However this one stuck with me, and I got excited just seeing it's name in the review queue. I got even more excited after playing it. It's like the [file=102745]first release[/file] of this map on steroids. While the first version of this map played in a more linear fashion, this new version places the bases in locations that allow for frontal and flank attacks. My only complaint with the previous version was that the vast expanses of field made the map seem rather bland. That has been fixed by adding trees, rocks and blending the grassy fields to eliminate the redundant look of the texture. The map looks beautiful. The crystal canyon part of the map, which isn't passable by ground units is still wonderful to look at, but is now nicely complimented by the rest of the map. Epic battles are certain to take place in this beautiful valley. This map is one that's staying in my custommaps folder. the_stag

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428 downloads

Uploaded:01/10/2007

Yoden Missing Maps Pack

yoden_missing_map_pack_1_for_foc.zip | 3.54 MB

the Fates 3 [*]Duel of the Fates 4 [/list] See the readme for more information and installation instructions. ~AdmiralHocking

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428 downloads

Uploaded:29/05/2006

bobelkadan map

bobelkadan.zip | 2.47 MB

garrison the perimiter while sending TIEs to scout. Play as the Rebels and establish a base while raiding the outpost with X-Wings.

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426 downloads

Uploaded:26/05/2006

Kotor VI

kotor_vi.zip | 5.45 KB

Space Station and a few squardrons of fighters and either a Mon Calimari Cruiser or a Star Destroyer. Enjoy!!

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424 downloads

Uploaded:11/11/2007

Yoden 300 map

yoden_300_the_map_eaw.zip | 546.82 KB


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424 downloads

Uploaded:05/04/2009

D-Day

74dday.ted | 1.57 MB

vehicles(ducks) and even a battleship (or destroyer). There is also a live mine field on the beach to slow the advance of the Rebels attacking Imperial fortifications. The Rebel bases is based in the water on the ship and can only be invaded by repulsorlift vehicles or aircraft. However the whole point of this map is for the Rebels to invade. This map could sue some better texturing, nature effects, water effects and a skydome. If these were to be added the game-play value of this map would be exponentially increased. If you wan an interesting themed game then give this map a download.

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421 downloads

Uploaded:09/09/2010

(ZM) Imperial Stronghold

zm_imperial_stronghold.zip | 290.53 KB

enjoyed this map very much (duh). Besides the size, there are other aspects that make this map worth playing. Such as, multiple paths to war, a well defended Empire base, pirates, and mountain paths. The downside, texturing and terrain. Although it\'s not bad, it needs a little variety. the_stag

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420 downloads

Uploaded:22/06/2009

Attack on Mustafar

tk432s_mustafar_2.0.zip | 340.51 KB

v2.0 file. The second version of this map has turned out very nice. It supports up to 3 players in different corners of the map with turrets for defense. There's a whole bunch of mining facilities and building platforms that will end up in some great battles. The map is set up like a maze divided up by mountains and lava rivers. The one complaint I had is that it seems the Imperials have a slight advantage in the location of their base, but some quick action and smart tactics by the other team(s) can take care of that. Don't forget about the Rancor's. This map is staying in my custom maps folder. the_stag [quote] This is version 2.0 of my Mustafar map. This version contains more texture, more heightdifferences, selectable bases, better natural effects, improved lava and much more! If you liked my old version then you will love this one. TK432 [/quote]

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418 downloads

Uploaded:17/08/2009

(SD)darthexecutor Empire control tower inside

empiretower2.1.rar | 1.03 MB

the Imperials you have to fight other Imperials that are hostile to all teams. The team that starts in the bottom left corner will have trouble landing units because there are enemy turrets and units very close. I would still like to see some sort of skydome and/or something to fill up the black space. the_stag

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414 downloads

Uploaded:10/08/2008

battle of endor:its a trap

its_a_trap.ted | 435.21 KB

a bug in it for some reason the if you play as the imps your health will be at 40%, but if your the rebs everyone's health will be 100% but i have tested the map and you can still win either way.

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413 downloads

Uploaded:02/07/2007

Battle Over Ithor Patch

battle_over_ithor_v1.1_patch.zip | 16.12 KB

shipyards. Nothing else has been changed. ~Scorpinox

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413 downloads

Uploaded:26/12/2008

Droid Factory

geonosis_factory.ted | 3.44 MB

(memories of StarCraft come to mind) and this seems to be an effective remedy to that disappointment. Since the map was originally made by Petroglyph, the visuals are top notch. So let's focus on playability. The conversion was well done, with buildings situated in logical locations. 1upD clearly knows how to set up skirmish maps for FoC correctly and has exemplified his knowledge with this map. Narrow corridors make artillery vital for any matches played on this map. Geonosian spawn houses have been placed around, giving the map an odd look, but making early game expansion a lot more difficult. Turbolaser towers and build pads have been placed at chokepoints, so rush for the build pads when you can! Overall, this map is excellent. My only dislike is 1upD's usage of the Geonosian spawn house because its model ruins the look of the map. However, for the sake of not needing a mod, he sacrificed the look for the gameplay and compatibility, and I applaud him for that. So why are you still reading this? Download! :)

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412 downloads

Uploaded:05/04/2009

Space Maps

space_maps.zip | 263.04 KB

Imperial base on the other side. In the center is a set of several Pirate bases that must be destroyed before any invasion on the enemy can occur. There is also a Pirate fleet. The large amount of nebulae may cause lag for some people on older computers. Nothing is a map with three bases each set beside a series of mines and turrets. The map features several nebulae and asteroid clusters. Several blackholes are also placed under the map. Int he center is a single Pirate base which can cause a minor disturbance to a fleet. These two maps make a pretty good game and should be a worthy download.

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412 downloads

Uploaded:04/09/2006

Hoth Wampa Lair

wampalair.zip | 490.33 KB

suggest you leave heroes off. Installation: Place wampalair.ted in your custom maps directory. If you do not have one create one. Legal Affilition: You are not authorized in any way, shape or form to edit and or distribute this map without my notification and agreement.

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412 downloads

Uploaded:11/11/2007

Yoden Helm\'s Deep

yoden_helmsdeep_map_eaw.zip | 437.84 KB

Movie. The Empire takes up position in the Plains, and take on the role of the Uruk-Hai hordes. ~Scorpinox

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411 downloads

Uploaded:28/05/2007

Vinegar\'s Mygeeto

vinegars_mygeeto.zip | 1.95 MB

sorts. For a first attempt at mapping, this looks like a good job and is worth looking at.

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411 downloads

Uploaded:23/05/2006

Theda City

thedacity4.zip | 1019.15 KB


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409 downloads

Uploaded:28/08/2006

Tatooine Oasis

tatooine_oasis.zip | 2 MB

from one of their mining facilites. This part of the desert has been forgotten for some time now, but there is a certain aura of the darkside surrounding the oasis. The Imperial scanners detected a buried structure under the water and mountain. This could be an old Sith Tomb, Darth Vader would like to tend to it personally.

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409 downloads

Uploaded:29/07/2008

(JEM)Battle For Zanbai 7 Part 2

jembattle_of_zanbai_7_part_2.ted | 2 MB

defenses. It looks like Bossk and IG-88 were telling the truth. Tyber,Urai and Silri have joined with the rebels against us. Boba persuaded Bossk and IG-88 to join us to gain information and win this battle. Misc. -As said in story Bossk and IG-88 are with the emps and the others are with the rebs. I basically took the con heroes and changed the sides. So if you play as rebels you can control tyber,urai and silri, same with emp but with bossk and ig-88. -In the town at the south-east corner there are buildings in the shape of a human(no reason) -The palace(beside main rebel base at north part of map)is not all one object so if i give you permission to edit this map(you need permission to do anything with it) then you'll need to get rid of alot if you want to get rid of the palace Backround: This small area(map) was named Lichinian and was where the local twi'leks 1st launched into space. In space they found a giant black hole(seen on part 1 and is one of the great wonders of the galaxy) and called it Zanbai 7. When they returned they renamed the launchsite Zanbai 7 after the great black hole they found.

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409 downloads

Uploaded:09/07/2007

DarthNerd\'s Mappack

darthnerds_mappack_v1.5.zip | 4.26 MB

spy on Death Star construction appears too late. They bring in a space station, and brace themselves for an all out space battle. [u]Space over Honoghr [/u]- The Noghri have finally defected, and go to wipe out the Imperial garrison. They experience a lot of resistance, however, and a rogue clan has secretly hired a band of mercenaries to eliminate both factions... [u]Rodia[/u] - Rebel scouts have landed in an attempt to establish a base network on the remote Bog region of Rodia. Imperials are soon tipped off, and quietly construct a base. Then, they attack. [u]Ai[/u] - A Rebel garrison on this volcanic world in the Athega system (near Nkllon) is under attack by an Imperial research team. They send for reinforcements, who find the place mostly destroyed, except for several buildings which have been spared by an ion blast to the walkers in the vicinity. [u]Rattattak[/u] - Rancor and Wampa mirror battle.[/quote] ~Scorpinox

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406 downloads

Uploaded:12/01/2009

Battle of Felucia

tk432s_felucia.zip | 379.22 KB

blending and variation, hills that form passages filled with plant life, and some nice rock ridges that really give this the Felucia feel. However, TK has tried to set this map apart from the scenes of Felucia from other games and from Episode 3, but somehow, he's made it so you can still tell this is Felucia, while making it different. If you want a deviation from the run of the mill Felucia, then this map is for you! :)

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405 downloads

Uploaded:16/08/2007

Galactic Battlegrounds Mappack

galactic_battlegrounds_1.1_patch.zip | 1.09 MB

not contain all of the maps in the mappack, the original needs to be downloaded to get the other maps. ~Scorpinox

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404 downloads

Uploaded:12/07/2006

EU Map

eu_map.zip.zip | 91.83 KB

there but still have all the right equipment to squash the last rebel base. Rebels have a lot of indigneos forces. The Rebel´s have alot of galifrey transports to scout the Empire´s base. They have 2 reinforcment points. Empire has got 5 imperial palaces for imperial guards lot of build pads. [/quote]

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401 downloads

Uploaded:12/04/2010

Massive Space Battle

massive_battle.ted | 145.96 KB

a large fleet and level 5 space stations guaranteeing an instant skirmish to ensue at the beginning of the game. There are no turret pads or mines so be prepared for an interesting clash. If you simply feel the need to have a quick big battle then this is definitely the map for you. [Quote] This is a space battle for the original empire at war. This map is a space battle. On both sides they have tech lvl. 5 space stations. You also start with a massive fleet. [/Quote]

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400 downloads

Uploaded:18/12/2006

Geonosis Assault

geonosisassaultbytparis.zip | 105.17 KB


Download

400 downloads

Uploaded:26/05/2009

Rob's Battle of Hoth

robs_battle_of_hoth_1.1.ted | 4.98 MB

Rebellion against the Empire. The map is quite interesting with lots of flanking paths that allow enemies of the Rebellion to sneak around and outflank the Rebellion force. The author made a good attempt at creating ramps and has put quite a bit of effort into making this map not the standard flat map. There are texture variations however a little more snow variation would be nice. The author of this map would appreciate any comments or suggestions you can give him. If you want to play a twisted version of the Battle of Hoth then consider this map as a download.

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394 downloads

Uploaded:09/01/2009

Battle of Anchorhead

tk432s_battle_of_anchorhead.zip | 222.46 KB

use of the Tatooine props really makes this map look like a desert city with some shadier people around. Texturing, however, is a bit bland. TK might want to see how most structures have a different texture underneath them on Petroglyph maps. There are nice open paths for some limited vehicles, but this is really an infantry player's map. This IS an urban map after all :P. If you want some great urban combat on Tatooine, then download this map and play!

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394 downloads

Uploaded:13/06/2009

Alderaan Graveyard

alderaan_graveyard.zip | 12.1 MB

Hutt starbase. This fair sized map has huge asteroid fields and nebulae areas makign fro an interesting game. Consider downloading this map for an interesting space skirmish game.

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392 downloads

Uploaded:12/01/2009

Kashyyyk Islands

tk432s_kashyyyk_islands.zip | 384.56 KB

people may prefer different texturing styles, but that's a matter of opinion. TK has some great texturing down as it is combined with beautiful water settings and some nice looking elevation. Even the area under the water is detailed with height tool, adding some great extras to the water's look. There are several islands connected via shallow waterways covered with reeds. These passages make some great chokepoints, so be sure to guard them adequately. However, be on the lookout for hover and air units, these can bypass your chokepoints and wreak havoc on your forces if you don't prepare them. TK's efforts show on this awesome map. This is a must have for any FoC player!

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391 downloads

Uploaded:10/06/2010

Custom Maps Pack 1.1 (5 maps)

custom_maps_pack_1.1_kelvin_okee.rar | 148.38 KB

War Rebellion AKA The Lost Fleet (space): Moff Kallast is back With eighty star destroyers Too laggy for me Kelvin's Empire (land): This time an island Of pirates for the killing But can be ignored Pirate Island (land): This time an island same as Kelvin's Empire Fewer start units Kelvin_Okee_Presents (land): Run out of credits? One hundred seventy six Resource pads for you [quote]============= Custom Maps Pack 1.1 ====================== ~~~~~~~~~~ Created by (DR)Kelvin_okee ~~~~~~~~~~~~~~~~~~~~~ 5 Popular Custom maps! Land and Space! +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ Download this and put all the maps in the map custom maps [ GameData --> Data --> Custommaps ] ____________________________________________________________ [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][/quote] the_stag

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389 downloads

Uploaded:04/07/2007

Bespin100

bespin100map.zip | 8.05 KB

scattered around. Developers Description: [quote]This map is set over bespin with many mining facilities in the Tibana filled nebulas. ;) With Merchants abandoning thier docks this will be a long heated battle.[/quote] ~Scorpinox

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388 downloads

Uploaded:06/03/2008

yoden deadstar inside map foc

yoden_deadstar_inside_map_foc.zip | 203.4 KB

land and if you dont like some of the texture ,just use your editor and change it but me i like it this way lol

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385 downloads

Uploaded:26/04/2008

Battlefront2

66mpbattlefront2.zip | 7.06 KB


Download

385 downloads

Uploaded:30/03/2011

Dusk At DawUn

duskatdawun.zip | 1.45 MB

through various facilities. The author has put great effort into prop work and has carved an excellent map with the height tool. Be sure to download Yoden\'s Prop Pack before playing this map. Sadly the picture server is not working and cannot do this land map justice. [Quote]Dusk At DawUn is my fourth map. Play as the Imperials or Rebels across a huge multi-leveled landscape and take control of DawUn\'s experimental facility.[/Quote]

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380 downloads

Uploaded:14/05/2008

2 maps

66mp.zip | 32.91 KB

this map adds much excitement to an already great map. A Volcano 2, created in less then 40 minutes. There is no full base, it is basically a \'soldiers only\' map. Land Control might be fun.

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379 downloads

Uploaded:23/12/2006

Mustafar Corruption

mustafar_corruption.zip | 99.95 KB

plays just like a normal map (just to note). It has a pirate outpost and another mining facility at the top right and 2 mining facilities in the middle to fight for. I also put several turrets for a perfect defence of most structures (I think turrets are very important.) I included asteroid fields and a few nebulas also. I Think this map is equal for all players, and is really tough on single player when facing the AI, and a challenge is great for me. Hope you all enjoy this! You will get a better view from playing it and seeing my screens.

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377 downloads

Uploaded:26/04/2009

Battle of Naboo

battle_of_naboo.ted | 2.11 MB

Battle Droids. This map is fairly flat and features a single grass texture. The only part that isn't flat is some small hills where the droid forces are located. This map features a very limited use of scenery which are some trees in one corner of the map. The Gungans start off with a fairly large amount of units and have three large shield generators placed within Gungan spawn houses. The droids have a large number of troops and tanks but they do not have anything that can re-spawn. If you want a map that mimics the large battle in Episode One then give this map a download.

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376 downloads

Uploaded:24/09/2007

IG-11\'s Mappack

ig11s_map_pack.zip | 1.24 MB

download unless you are familiar with modding in planets. A list of Included Maps is Below: asteroid_space_map black_hole_space_map ocean_land_map ocean_space_map swamp_land_map swamp_space_map death_star_space_map forest_land_map forest_space_map gas_land_map gas_space_map silvergas_space_map Station-179B_land_map Station-179B_space_map urban_space_map ~Scorpinox

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371 downloads

Uploaded:17/04/2007

Mon Calamari Map

mon_calamri_map.zip | 92.85 KB


Download

368 downloads

Uploaded:02/06/2009

Battle of Geonosis

battle_of_the_spire.zip | 125.83 KB

amount of Clone Wars units such as Clone troopers, AT-TEs, SPHATs, Hailfire droids, Battle droids, Super Battle droids, Republic Gunships , Captain Fordo, Gizor Delso, and more. The actual map however only features one texture and the height brush was only used to create one large mountain. The use of the passability brush was also completely neglected. Give this map a download if it sounds interesting.

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365 downloads

Uploaded:04/06/2009

Forest Legends: Yaga Minor

forest_legends_yaga_minor.zip | 780.5 KB

interesting and unusual planets in the Star Wars Galaxy, or planets which I have remapped from the stock EaW version. The general layout of the map: A forested, mountainous planet in which each team starts on the coast. The special structures will be located further inland, with scattered Outpost pads and Rebel Training Facilities as well (See screenshots for more). This map is designed for only 2 teams, but there are multiple attack routes and deadly maneuvring surprises to keep it lively. There is an island just offshore that can be accessed by repulsorlift vehicles, and it hides several goodies. A wise strategist will take advantage of this. The AI has been zoned and tested for this map, so the enemey will not simply lay idle in his base, but will be active and build up forces and seek you out. I recomend playing on Hard or at least Medium difficulty, as this will maximize the AIs interaction as well as your fun factor. See readme below for more. ~Med8r

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365 downloads

Uploaded:26/05/2006

Rhen Var

rhen_var.zip | 77.74 KB


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362 downloads

Uploaded:24/07/2009

All out War

all_out_war.zip | 31.74 KB

say. [quote] this is All out war my map i made it is for big battles to play and if you play on hard you will not win so have fun with this map. [/quote] the_stag

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359 downloads

Uploaded:17/05/2006

HillTop Struggle

hilltop_struggle.rar | 69.36 KB

also 2 routes around the hill, so each base must be on constant alert to defend incoming attacks.

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359 downloads

Uploaded:16/05/2006

Valley Forge

valley_forge.rar | 150.7 KB


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357 downloads

Uploaded:08/07/2009

Mandalorians vs, Pirates: The Complete Conflict

mandalorians_vs._pirates2.zip | 1.01 MB

Pirates is a nice set of maps that deviates from the standard skirmish battles. Most of these you get a set force to win with, and maybe a couple of spawn houses. The whole thing was a little short, but could be improved by turning it into a Galactic Conquest to help improve the flow. It reminds me of some levels from the original Command and Conquer. In my opinion, this is best played against another person and not the computer. the_stag

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357 downloads

Uploaded:05/11/2009

Corellia Mountains

tk432s_corellia_mountains.zip | 603.14 KB

(Ok, where do I get my money for that gratuitous advertising?) I've had problems before with maps that use the height tool for anything other than slight variations across the map. You know what I'm talking about, the distinct zooming of the overhead view to keep the land at a constant distance. This map does a wonderful job of avoiding that (minus a lake in the middle, but it looks so good that I'm not docking any points here). The entire map takes place on the side of a giant mountain. The Imperials have their base at the top and the Rebels get their base at the bottom. But unlike a traditional king of the hill style mountain, this thing is so big that neither team is granted an advantage by their starting location. The only real criticism I have is that there might be too many large build pads(the ones that allow you to build mining facilities, Hutt palace or Comm Center), there's 7 of them! Granted this map is huge, and it can make for some epic battles, but even if you only own half of them and turn them into mining facilities... good luck being able to spend all that money. But it's ultimately a preference thing, and I think in the long run I like it more than I don't. the_stag

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353 downloads

Uploaded:23/03/2009

The End of Earth

the_end_of_earth.ted | 458.97 KB

beloved planet Earth. The Empire heard of a neutral planet named Earth, so they went to Earth and conquered it. The Rebellion heard of the Empire putting people into slavery on Earth so they went to Earth to get the people out of slavery. When the Rebellion got there the planet, moon, Earth ships,and imperial ships were getting pulled into a black hole. Even if the Rebellion could save the humans on Earth they wouldn't be able to save the planet. So it's The End of Earth![/Quote] This map features some excellent prop placement to mimic the effects of a black-hole. It also features a well laid out and balanced scheme that makes this an excellent download for somebody wanting a relaxing but interesting skirmish game.

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352 downloads

Uploaded:16/05/2006

Galian Conquest

galian_conquest.zip | 4.25 KB

\"this is a load of C**p!\" the planet Gala was not my creation it is a creation of lucas arts.

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347 downloads

Uploaded:11/05/2008

Mega Space Pack V1

mega_space_pack_v1.rar | 1.16 MB

have 25 maps and the final one 35 but they are a long way away anyway the maps are mostly 1v1 and 3 way battles, simply because there was never enough of the 3 way maps there are 2 maps that are 2v2 for those who like them kind :) anyway i hope you enjoy the map pack more on the way soon!

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345 downloads

Uploaded:29/06/2007

Battle Over Alderaan

battle_over_aldderan.zip | 162.63 KB

orbital structures. ~Scorpinox

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340 downloads

Uploaded:22/05/2006

Moff Falast\'s Base

moff_falasts_base_mp_v1.zip | 287.26 KB

high ranking Moff by the name of Tarkin has betrayed the Emperor and is attempting to stage a coup. As I speak, renegade troops under his command are arriving in orbit above the planet; they will land within the hour. Our glorious leader, Moff Falast has remained loyal to the Emperor and is now attempting to break through the enemy fleet to seek aid from nearby Imperial systems. Meanwhile, it remains our task to hold out here for as long as possible. To that end, Moff Falast has arranged for us to be reinforced by a militia loyal to the Emperor, which has been training in secret in response to the recent rebel uprising. Their leader, a man named Kyle Katarn, is a retired imperial commando who left the service to pursue his love of botany. When this rebellion first reared its ugly head, he and his fellow farmers began to organize and train to support Imperial ground forces. Their organization is known as the Rebellion Extermination and Botanical Enthusiast League, or R.E.B.E.L, and they have agreed to help us in our noble cause. One important note, all information and transmitions received from the enemy are to be assumed to be disinformation designed to confuse us and sap our fighting spirit. Remember your training and obey your officers, and with luck we will not disgrace Emperor Palpatine. [end transmission]

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339 downloads

Uploaded:01/05/2008

Battle On Rhen Var

battle_on_rhen_var.zip | 4.36 MB


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338 downloads

Uploaded:11/09/2008

Yoden battlestation map 2 FoC

yoden_battlestation_map_2_foc.zip | 147.24 KB

in low orbit of a planet. ~Penguin Unit~

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338 downloads

Uploaded:12/12/2007

Gerbeer\'s Eclipse Mappack

gerbeers_eclipse_mappack.zip | 372.45 KB

Edition [/list] ~Scorpinox

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335 downloads

Uploaded:04/10/2009

Starship Down

44starshipdown.zip | 10.51 KB

well executed delivery. This is a huge map, which is the way all space maps should be (after all, they don't call it the vastness of space for nothing). There's a downed rebel cruiser in the middle, which goes along well with the storyline that's been concocted. There are a lot of nebulae and clusters of asteroids floating about. I'm usually not a big fan or the nebulae, but it seems to work here. [quote]The only problem with this map is that there is an empire AI glitch when playing 1v1 as the rebellion. Otherwise, it works perfectly fine.[/quote] I had success fixing this problem by giving each team starting units, but some say my methods are unconventional. :D the_stag

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335 downloads

Uploaded:28/02/2008

yoden geonosis arena extended map foc

yoden_geonosis_arena_extended_map_foc.zip | 334.65 KB

SKIRMISH_MINERAL_PROCESSOR_PAD + 4 SKIRMISH_OUTPOST_PAD 3 faction 1 to 9 player

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335 downloads

Uploaded:23/04/2009

Arctic Legends: Ilum

legends_ilum_v2.0.zip | 324.21 KB

wonderful texturing and great terrain forming. the terrain is both dynamic and natural making for great game-play and nice aesthetics. Good use of crystal props and creation of frozen ponds creates a wonderful atmosphere while battling the enemey. While on the smaller side this map provides some great game-play and fast battles. Definately consider downloaing this map. In the read-me you can find a list of changes from the previous version.

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334 downloads

Uploaded:17/10/2009

Main Menu Battle: Deathstar, Episode 4

emain_emnu_battle_ground_episode4_deatshtar.rar | 92.38 KB

Vader dueling Obi-Wan on a recreation of the Death Star. This looks quite good and should be a great replacement for the shell map. [quote]A new MAin menu battle: episode 4 vader versus obiwan what to expect next time: The boarding of the Tantive IV (Main menu battle) A Skrimish map inside the ISD of Thrawn[/quote]

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332 downloads

Uploaded:18/08/2010

Battle For Kashyyyk

battle_for_kashyyyk.zip | 763.49 KB

without it, you see Wookies fighting alongside Imperials, and that\'s just wrong. The land masses look good, the prop placement is good, but the water is terrible. It\'s just a flat blue. It really detracts from the map as a whole. I changed the water properties in my map editor and it made a world of difference. Sorry, I got a little off track there... So if you\'re into the clone wars and/or like Wookies, this is for you. the_stag

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331 downloads

Uploaded:06/05/2010

Deep Space Conflict

deep_space_conflict.rar | 105.88 KB

mineral extractors near those bases. A large open space in the middle can allow for battles of epic proportions. Not a bad first map. [quote]Desription: The first map I have ever made so dont expect it to be a master piece. Quite a large map with 6 extractors on opposite sides of the map. It can take a while for capital ships to move across one side of the map to the other so i recommend being quite strategic by using faster ships to get closer to the enemy base before jumping in your capital ships. Or just go in guns blazing with a invinsible fleet. I would recommend using this map with the Ship Addon mod for a epic battle. Its a 8 player map (2 space stations) for multiplayer purposes and features multiple construction pads. Beware that i havnt tested this map in multiplayer so test it at your own risk.[/quote] the_stag

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329 downloads

Uploaded:16/05/2006

Polus At War

poluswar.rar | 4.95 KB


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329 downloads

Uploaded:25/05/2009

Barren Legends: Vjun

barren_legends_vjun.zip | 531.27 KB

Universe, as it was the location of the throne and residence of Darth Vader. And what better of a place for your throne than a desolate, long-dead world rained on by toxic acids, right? However, in JK: Jedi Academy (one of the only video games to feature Vjun), much of the focus is on Bast Castle and the traps and chambers inside. In this map, I have explored the outer terrain and rugged existence of the rest of Vjun, with Vader's Fortress taking only a minor role. Barren Legends: Vjun is the third installment in a series of maps I (Med8r) have entitled Legends, depicting interesting and unusual planets in the Star Wars Galaxy, or planets which I have remapped from the stock EaW version. The general layout of the map: A mountainous region, through the middle of which the River Weeping runs. It spills into the Bay of Tears, to the southeast. To the northwest lies a mountain peak, upon which rests Bast Castle (also known as Vader's Fortress). The teams lie on opposite sides of the river, and there are two shallows that will be definite hotspots. He who controls the river controls the game. (See screenshots for more). This map is designed for only 2 teams, but there are multiple attack routes and deadly maneuvring surprises to keep it lively. There are also several Imperial Prisons. Destroying those could give you extra reinforcements...or release deadly surprises. Due to the acidic rainfall on Vjun, your infantry will automatically take damage over time, so for players who love the use of overpowering infantry, this will definitely be a drawback. Enjoy! ~Med8r

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327 downloads

Uploaded:11/05/2008

Battlefield: Hoth

battlefield_hoth.zip | 1018.18 KB

bring in reenforcements from the beginning of the battle. Otherwise, you\'d have to wait until your unit count dropped drastically before bringing in more troops. This is only due to the freakish number of starting units each player has.

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327 downloads

Uploaded:17/06/2006

Koren Islands

koren_v1.rar | 36.27 KB

I'm trying to pour all my ideas into this awesome game. Anyways, the planet of Koren is basically a large planet covered by oceans and water with small continents and islands dotted throughout the planet. The rebels are trying to liberate the planet from the Empire. This is a very hard map for me to win at so I suggest playing 2v2. Also the battles are very intense, much better when played 2v2. There are 3 reinforcement points, 1 on the north and south and another in the middle. The key is to hold the middle reinforcement point in order to advance upon the enemy.

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324 downloads

Uploaded:03/06/2006

Talus and Tralus Map

talus_and_tralus.zip | 510.6 KB

bottom-right. There is also a pirate asteroid in the bottom-right which will attack if you get near. The map has 6 asteroid mining facilities and 1 pirate contruction pod.

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324 downloads

Uploaded:15/02/2010

Battle of Asteroid Pass: Official

assteriod_pass.zip | 119.56 KB

asteroid field. Asteroid field doesn't quite give it justice. It's more like an asteroid system. There's a large contingent of mining facilities in the center that will lead to the majority of the fighting. The middle is a bit more open to allow for larger ships to battle. It is a nice looking map that deserves a download. When there are so few good space maps out there, this one holds it's own. the_stag

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322 downloads

Uploaded:01/04/2007

Outhyde

outhyde.zip | 812.49 KB

[b][i]one[/i][/b] will prevail...............

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321 downloads

Uploaded:18/11/2007

Fondor Space Yards

fondor_space_yards.zip | 1019.84 KB

strong. ~Scorpinox

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321 downloads

Uploaded:25/07/2009

A battle to remember

a_battle_to_remember.zip | 642.82 KB

of things I would recommend for this map and any future maps: You should not put things inside buildings (the building in the center). If you do, don't put a roof on the building. I realize this is on some sort of metal base, but it's pretty boring. I would add some levels with ramps to give it a more dynamic feel. The pirate bases in the corners are too well defended to make them worth attacking. Also, they are out of the way and you could play the entire level without engaging any of them. Finally, there's no skydome, or it's a black skydome which is pretty boring. If it's space make it a space skydome, or if it's a night, take a skydome and change it to night. I'm looking forward to future maps from Matt2503. [quote] This is my first submited map so i would appreciate any feedback of glitches or suggestions for improvement. It is a map on a pirate outpost with the Imperials in one corner and the Rebel Alliance in the other. Between them is a structure that provides most of the income. In the other corners are two pirate bases. One is assisted by humans and defence is built around a large number of shield generators and stolen craft. The other base is simpler, but cralling with a large number of pirate soldiers and vehicles. [/quote] the_stag

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316 downloads

Uploaded:13/07/2009

Bubbleteatroopas 08-09 Map Pack

bubbleteatroopas_0809_map_pack.zip | 2.11 MB

and the community will surely miss him. At least he leaves us with this map pack. [quote] These are all of the maps I made from 2008-2009. These do not include my Conversion Map Pack, or any small XML mod I may have made. I hope you all enjoy this. Sorry for the lack of/bad screenshots, and I promise you that the maps are better than the screens are. [/quote] the_stag

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316 downloads

Uploaded:14/03/2008

yoden d-day map foc

yoden_dday_map_foc.zip | 238.66 KB

need to tell you that empire have the advantage

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315 downloads

Uploaded:22/03/2008

yoden special space map pack

yoden_special_space_map_pack_foc.zip | 182.6 KB

ONLY PS : THANKS TO Z3ROX AND ALL IS TEAMS FOR THERE SUPERMODS

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313 downloads

Uploaded:13/06/2010

Battle for the Starforge

27starforge_map.rar | 5.74 MB

some others in the process. But it looks really cool. [quote]When I first played the KOTOR game and saw the starforge, I thought it might be cool to have something like that in a strategy game. A few days ago Warb_null made a model for both the starforge and it's sun. So i dicided to make a map for it. It is probably not a masterpiece, this is my first map after all. :-)[/quote] the_stag

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312 downloads

Uploaded:15/08/2007

DarthNerd\'s Mappack

darthnerds_mappack_version_2.0.zip | 1.28 MB

Rebel Force sent to the system to spy on Death Star construction appears too late. They bring in a space station, and brace themselves for an all out space battle. Consortium units are watching, hoping to turn the tide of battle in their direction to steal Imperial secrets... Honoghr- The Noghri have finally defected, and go to wipe out the Imperial garrison. They experience a lot of resistance, however, and a rogue clan has secretly hired a band of mercenaries to eliminate both factions... Land Battles- Ai- A Rebel garrison on this volcanic world in the Athega system (near Nkllon) is under attack by an Imperial research team. They send for reinforcements, who find the place mostly destroyed, except for several buildings which have been spared by an ion blast to the walkers in the vicinity. A Consortium sortie has intercepted the transmission and has established a hold, hoping to turn a profit... Rodia- Rebel scouts have landed in an attempt to establish a base network on the remote Bog region of Rodia. Imperials are soon tipped off, and quietly construct a base. Then, they attack. Consortium units have been spotted to the west. You are authorized to destroy them. Rattattak- Rancor and Wampa mirror battle.[/quote] ~Scorpinox

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311 downloads

Uploaded:22/04/2009

SW BF2 Geonosis Map

geonosis.ted | 1.39 MB

eye-pleasing desert landscape. The terrain is also quite dynamic in some areas allowing for great tactical advantages if you can take control of the high areas. The author also made several trenches to help protect units and rock walls for protection around turret pads. This map looks very similar to the map from Star Wars Battlefront 2 and the author has done an excellent job of mimicking multiple aspects of that map. If you wanted to play the Geonosis map from Star Wars Battlefront 2 in Empire at War: Forces of Corruption then give this map a download.

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311 downloads

Uploaded:26/10/2010

(ZM) Imperial Stronghold V2

zm_imperial_stronghold_v2.zip | 401.96 KB

first loaded it up I couldn\'t help but notice the little things that really go a long way in making this great. It\'s always good when a mapper comes back with a v2 because you often times end up with something like this. [quote]Sorry it took so long. I\'ve been distracted lately and wasn\'t feeling too compelled to finish it. I tried to implement as many of the suggestions as possible. Not entirely happy with it, but I\'m done with this map. I\'ll only release a new edition if there are a lot of complaints. Have fun! Oh and yes the read me is fairly \"long\", stop complaining. -zander11893 [/quote] the_stag

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311 downloads

Uploaded:27/10/2007

Beach of Troy

beach_of_troy.zip | 384.84 KB


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308 downloads

Uploaded:26/05/2006

Kessel Raid

kessel_raid_sp_v1.zip | 273.55 KB

they’re dead now so let it rest. Before our good friend Col. Du-pe died, he transmitted landing permits for us; so we’re going to Kessel. We certainly have plenty of people there we can rescue; and besides, freeing spice miners is a good way to make new friends. [/quote] I’ve decided to keep running with the setup I had in the first map. For those of you who didn’t see it, don’t worry about. This is a mission type map set on Kessel. It’s meant to be played as the Rebels; they start at one end, and there’s pretty much only one way to go. As you progress through the map, you’ll find prisons, blow them up. Inside, there will be rebel soldiers and indigenous units. Also sometimes there are Pirates, Imperial Guardsmen, or even wild beasts. As you go you’ll add more and more infantry units to your army; you’ll need them by the end. There are in a number of places barricade walls which you’ll have to break through. The Rebels have a number of Tie Maulers/Crawlers (stolen of course) which can break through them very quickly with their self-destruct. There are a number of Rebel units in cages and work pens which you can try to break free; but be wary of the Imperial Guard. Also, as I mentioned, your army will be mostly Infantry. This means that one Force Corrupt blast from Mara Jade or the Emperor can turn half your units against you. I recommend setting the allow heroes option to off under the Advanced startup options. Other than that, enjoy. ^_^

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308 downloads

Uploaded:20/08/2008

Bounty Hunter V2

bounty_hunter_v2.zip | 110.9 KB

Imperials placed their base here seeing as it was strategically surrounded by a lake which is surrounded by mountains. Clearly they didn't know others had already settled!

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307 downloads

Uploaded:15/10/2007

YODEN world destructor map

yoden_world_destructor_map_2_foc.zip | 484.06 KB

AND CONSORTIUM, EMPIRE HAVE MOVE OVER UTAPAU ON A SECRET SPACE STATION TO BUILD THE WORLD DESTRUCTOR 2. EMPEROR MAKE A BIG MISTAKE ON CORUSCANT FOR SENDING COMMANDER NOOBYLUS TO BUILD THE FIRST ONE, NOW ITS VADER WHO IN CHARGE FOR THE CONSTRUCTION ON UTAPAU AND THE BIG MONSTER IS READY TO BE USE FOR MASSIVE DESTRUCTION ON ALL PLANET. THE RADAR OF THE SPACE STATION HAVE DETECT A LOTS OF SHIP COMMING CLOSE TO THE PLANET????????[/quote] ~Scorpinox

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307 downloads

Uploaded:12/10/2008

ARW-11201

arw11201.zip | 222.34 KB

survived the crash established a small camp in a valley near the wreck, but they were quickly killed by coolant vapours leaking from the ship's ion engines and hyperdrive. The coolant continued to leak from the ship, in both vapour and liquid form. The coolant vapours eventually became so spread-out to become harmless, but the liquid coolant continued to do damage. Not long after the ship crashed, the valley formed by the impact filled with water. When the coolant leaked into this water, it quickly became toxic, and the poison spread all over the planet. The net result: The planet was rendered uninhabitable to any higher lifeform. But now, conflict has sparked on ARW-11201. Rumour has it that the ship carried a large supply of weaponry and resources, as well as star charts detailing hyperspace travel vectors that would allow strategic sectors to be bypassed and would cause the galactic conflict to widen, and give whoever controlled the charts a decisive strategic advantage. It is also rumoured that there are pirates operating a small base on ARW-11201.

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306 downloads

Uploaded:09/08/2009

Downfall of a Droid

downfall_of_a_droid.zip | 73.64 KB

splits the map with a team on each side of it. The asteroid field has several mining facilities in it, which put them in the center of the fray. None of the mines are close enough to be attacked by the bases, but the ones in the middle are quite close and hard for either team to defend or attack. I think this adds a nice dynamic that is often tried, but rarely done well. The rest of the map has some nice open areas that are well suited for amassing fleets and/or large battles. There are some sensor nodes and merchant space docks in the corners for any team that wishes to divert some forces to capturing them. The map was made with Clone Wars in mind, although I test all maps with vanilla EAW/FOC to make sure it'll work for anyone. The author did his testing with [file="100951"]Return of the Clones Mod[/file], I would also recommend trying it with [file="100396"]The Clone Wars Mod[/file]. They are both wonderful mods and really just comes down to personal preference. [quote] I decided to make the map from the 6th Episode of the Animated Clone Wars Series: Downfall of a Droid. I have to improve it a little, I'm not really satisfied with it. The Asteroid field around Bothawui is thin or at least not thick so you can drive through your ships without serious damage(like Grievous did). I mostly tested this map with the "Return of the Clones" mod. This is why you see Republic and Separatist Ships on the Screenshots. I did not use any material from that mod. If you install this map for your regural FoC and have RotC, you can play it as the Republic or Separatists.(I had more fun playing in the Clone Wars era:D) [/quote] the_stag

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306 downloads

Uploaded:08/10/2007

Yoden World Destrouctor

yoden_world_destructor_map_foc.zip | 517.04 KB

construction facility for you new superweapon. ~Scorpinox

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305 downloads

Uploaded:27/08/2008

Rancor Map

66mprancors.ted | 684.35 KB

tactics. Download away if you want to destroy your enemies as well as avoiding being stomped by rancors. ~Penguin Unit~

Download

305 downloads

Uploaded:29/05/2006

Frontline Map

frontline.zip | 136.78 KB

sides of the map, away from the front line. Who ever takes the 'front line' has a strategic advantage as you must pass this area to get to your opponents other space station.

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305 downloads

Uploaded:13/03/2008

Rebuplic vs Imperium

rebuplic_vs_empire.ted | 180.1 KB

samuli.95_@hotmail.com ENJOY! This is readme file!: This is my 2nd map ========================================== INSTALL ========================================== Copy in your star wars empire at war/ Gamedata / Data / CustomMaps =======!!!!!!======= --------------------------_______------------------- ENJOY MY MAP! -------------------------________-------------------

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305 downloads

Uploaded:26/02/2009

Battle of Kolene

75battle_of_kolene.zip | 403.76 KB

place on Corellia and is inspired by one of the missions from Star Wars: Rogue Squadron. The creator's rendition has much more detail than Rogue Squadron had, thanks to our shiny game engine. The city is filled with a multitude of buildings and has nice texture variation to give the impression of an urban area while the outskirts have some very nice things such as the shore and trees. If you like FoC and Rogue Squadron, then this map would fit you perfectly.

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305 downloads

Uploaded:23/12/2008

Tantive IV

tantive_iv_v4.ted | 919.05 KB

considerable improvement from the earlier renditions. The ground outside the ship decks is now invisible and there is a space skydome placed on the map. More props can be seen inside the ship, though there's is just the one texture inside the ship. Several fighters were placed outside of the Tantive IV in order to give it a space battle feel, but since those are static, it just feels fake. On the other hand, the exterior of the ship has been given more detail, which might please some players. Although there are a few visual flaws, the gameplay is still working and can be quite fun. Give this map a try if you ever wanted to have an indoor ship battle!

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303 downloads

Uploaded:24/06/2009

Coruscant Avenue

coruscantavenue.zip | 100.99 KB

is going to leave your base open to attack, and playing defense is going to leave you short on credits in the long run. Multiple side streets give each team options for tactics, while a large central square (actually it's round like a doughnut) full of mines and turbo lasers gives the victor the spoils. As mentioned below IG88's prop pack is required to get the full effect of the level. I tested it both ways for you and the prop pack is the way to go. But not having it only changes a couple of aesthetics and doesn't effect game play at all. This map is a must have. [quote] Map-Coruscant Avenue This can be played with 3 people, and takes place around a main avenue on Coruscant. A MC30 and Corellian Corvette are flying above engaging an Acclamator while TIE's and Rebel Figthers fly about. Every base has several turbolaser defenses and other turrets, so prepare yourself with many troops and vehicles. ALso, every team gets 3 mining facilities to help make the battle go faster, along with garrison-spawning barracks. [/quote] the_stag

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302 downloads

Uploaded:19/12/2007

Battle of Wayland

mp_battle_of_wayland.zip | 657.98 KB

river there is a mining facility and a landing zone. There is 1 outpost pad located directly between the 2 bases. Looks a fun map to play. ~Scorpinox

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301 downloads

Uploaded:13/07/2010

Second battle for the Starforge

second_battle_for_the_starforge.rar | 8.2 MB

a little disorienting at first, but you get used to it pretty quick. I like the "real space" feeling. [quote]This is the second battle of the Starforge. I tried to make some sort of feeling that you're in space (duhhhh) and mess a little with angles and hightes. A real warning: some people might start to feel sick or have a headache becouse there is no real "gound level", we are in space after all. I also made the lightning a little different so now it's a little more like in a normal map. Again the ships you see are from my mod and are not included. included non the less are the sith figher and leviathan interdictor, so it'll be more than "just" the Starforge now. I can write down a complete list of how the map works, but just look at the screenies and this small layout and you'll start to get the picture: there is 1 mining astroide in your base, 2 more to your right and in the upper left corner of the map, an addisional 2. all of these have 2 defence sattelites to defend them. In the old center, and in this case, just behinde the Starforge, you can find 3 mining astroides, protected by 6 satelites and one merciant dock. Some are buildable and some not. Again, the Starforge is an obstecle and will attack anything that gets near it, no addisional hardpoints this time: maybe if I want, I'll make and upload a fully armed and opperational Starforge. you can use this map in your mod if you want, as long as I get credit for it :-) have fun![/quote] the_stag

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301 downloads

Uploaded:15/05/2009

Arid Legends: Blenjeel

arid_legends_blenjeel.zip | 760.04 KB

frollicked around the level, daring the sand-worms to chase them. While its not exactly canon, only Star Wars can provide such a fun time on a desert planet. And while I didnt have the advantage of sand-worms for this map, Ive attempted to replicate this fun factor, translating it over to EaW. Hopefully, you'll have almost as much fun with this map of Blenjeel. And hey, maybe you'll even feel compelled to dig the old JK out from under the bed and revisit Blenjeel again! ;) Arid Legends: Blenjeel is the second installment in a series of maps I have entitled Legends, depicting interesting and unusual planets in the Star Wars Galaxy, or planets which I have remapped from the stock EaW version. Each map will have a Skirmish release as well as as a GC version. The general layout of the map: A rocky mountain range, the site of an Acclamator crash. A valley lies in the middle of the map, and in this one base is situated (to the south). The other rests at the top of a sloping mountain in the east, and to the north, hidden goodies await whoever can get to them first. (See screenshots for more). This map is designed for only 2 teams, but there are multiple attack routes and deadly maneuvring surprises to keep it lively. There is also a heavy pirate presence, so be on your guard. They could lie around every corner. And of course, there are plenty of Sarlaacs to keep you busy when you're not otherwise engaged. Since EaW has no sand-worms like those in Jedi Academy, Sarlaacs were the best I could do, but it goes without saying that this is NOT the ideal map for infantry. The AI has been zoned and tested for this map, so the enemey will not simply lay idle in his base, but will be active and build up forces and seek you out. I recomend playing on Hard or at least Medium difficulty, as this will maximize the AIs interaction as well as your fun factor. -One issue I am aware of: Repulsorlift vehicles float abnormally high in the valley. I think this has to do with the fact that the ground is actually below zero in the valley, but there is nothing I can do to fix it. It actually doesnt affect gameplay a bit, and all units (except Jedi) can attack them as normal. That's all, enjoy, and if you like what you see, have any map requests, or constructive criticism, contact me (Med8r) at: http://eawfiles.everythingeaw.com OR http://empireatwar.filefront.com ~Med8r

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301 downloads

Uploaded:28/10/2006

Circle of Fire

circle_of_fire_v1.zip.zip | 262.85 KB

they were filled with water. Eventually almost all of the land was underwater, and when I saw the remaining high ground I thought, \'hey, they look like little islands!\' So I created a volcanic map, increased the size to big, filled it with lava and made islands. Then I created land bridges between the islands, and added necessary structures. I also inserted a few surprises... heheheh... Early issues in creating this map. Well, I forgot to add possibility, so when I started up the map, I had soldiers and vehicles going across the lava. And the non-hovering or flying units, since the land is leveled under the water(lava), were disappearing. Really they were traversing the land under water level, and I thought this was really funny. Indeed, you will often see units on narrow passes go off the edge, and even under the lava!. But don\'t worry, they can\'t go far.

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300 downloads

Uploaded:13/08/2009

Endor: in the bunker (SD)darthexecutor_16

endorv3.rar | 1.37 MB

destroyed, the easiest way to do this; destroy the power generator. There even an arrow floating above it so you know what to attack. This would make a great level for a campaign mode. [quote] hey, here is a map of the battle of endor (Land) ENJOY!!! Notice: is the version 3 because the versions 1 and 2 already is test in the multiplayer mode (internet) [/quote] the_stag

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298 downloads

Uploaded:31/07/2008

EAW_MAP_Pack 4 Map

star_wars_empire_at_war_map_pack.exe | 547.24 KB

available for picture.

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298 downloads

Uploaded:20/08/2007

Sector 14

sector_14.zip | 331.22 KB

Story:[/u] [quote]Sector 14 of Imperial space is well known for its treacherous asteroid fields and nebulas making it extremely difficult to navigate. This also makes it a perfect spot for a pirate base (which it is). Soon after the pirate base was established the pirate leader made a trade agreement with the Rebel Alliance for smuggled rocket launchers. The Rebels also set up a base in the area, but they were not careful in setting up stealth mechanisms and were picked up by Imerial radar. When an Imperial task fleet arrived the pirates thought they had been double crossed and began attacking both sides.[/quote] ~Scorpinox

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298 downloads

Uploaded:18/05/2006

Rebellion Squash

rebellionsquash.rar | 3.32 KB


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295 downloads

Uploaded:29/05/2006

The Kuat Shipyards

the_kuat_shipyards.rar | 8.61 KB

defences offline. The empire has a level 1 space station online. Some rebels and imperials have captured some completed ships in drydock, and are using them to their advantage. Each team has 3 mining facilitys in close proximity and some others are in the map corners. Slso look out for the crash scene in the map. Enjoy.

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295 downloads

Uploaded:14/07/2006

EAW GC With Rori

rori.zip | 515 KB

would believe to be Naboo\'s gravitational pull without getting in the way with gameplay -The space map takes place above Rori but near Naboo -The land map takes place between the darkside of the moon and the rest of it -There are both Gungans and Humans (I hope you\'ll like how i got naboo structures to spawn human Civs it was like the buildings were meant to \"fuse\" like that -There is a trade route between Rori and Naboo because I believe a moon would need help with resources and what not

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294 downloads

Uploaded:10/08/2008

Alx438 - Earth Series - Russia

earth_series_russia.zip | 426.84 KB

fraction on any side of the map. sice the story is simple i wont need to explain th whole thing but basically all the fractions have come to earth to take it for seprate reasons. this map mas 2 landing zones, 1 outpost pad and 6 mineral prossesor pads. I hope you will all enjoy the map and feedback would be greatly appreciated.

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293 downloads

Uploaded:23/12/2008

Urban Islands 4

urban_islands_4.zip | 878.81 KB

players. One starts in the north, and the other two start in the south. There are lots of capturable bases and cool features to look out for, such as a Zoo and a large monument. The native forces have a base on the planet that is well defended with turrets. The first thing I noticed about this map is that it is a bit cluttered. However, whilst this would normally be a bad thing, it works exceptionally well here, and helps to create a realistic city feel. The small passageways can also make for interesting tactics online. The bridges between the islands provides multiple choke points perfect for springing a trap. While most city maps tend to get repetitive after a while, here the combination of props used creates a believable depiction of the true variance of a city. The amount of detail that is on this map is astounding, and it causes minimal lag too. The only criticism I can give for this map is that the positioning of the props sometimes makes it hard to select units. All I can say is that this is an excellent map. I love it. This is definitely worth the download. So do it now, for a great map.

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292 downloads

Uploaded:14/05/2009

City War

city_war.ted | 2 MB

are entrenched in the center of the city. The map itself provides a strategic game allowing you to carefully plan attacks and defenses. The author could of used more textures however to make the urban environment more metallic. What is odd is that the features of the map displayed in the images are not all in the actual map file. The skydome is missing in the file as well as some of the props. So either the author is using some modified XMLs and has failed to include them or has accidentally uploaded an older version of his/her map. If you want a tactical urban map then consider downloading this map.

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292 downloads

Uploaded:11/10/2009

SpaceMappack

space_mappack2.zip | 238.89 KB

the order they are listed in game. Earth2056: While it could pass for earth... the continental makeup is too different to actually be Earth. Although that has absolutely nothing to do with the playability of the map. At first I thought I was playing the vanilla Coruscant siege level, but not quite. It does offer large areas for capital ships to roam freely and maneuver. Empire Wars: I'm not sure what the name means, I would have called it pirate wars. There are two pirate asteroid bases in the middle and two pirate orbital dry dock facilities. These can be avoided by going around them, but the sweet, sweet prize of three mining asteroids waits between the pirate bases for the team that can conquer them. A nice map without too much clutter and offers each team a plethora of strategies. SpaceAD: The only three team map of the group, and my favorite. When I first started, it seemed cluttered, but after getting into it that feeling changed and I really started to enjoy the map. There are several different ways to go, including an abandoned asteroid base, and several build pads. the_stag

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291 downloads

Uploaded:29/05/2006

Vergesso Hazards

vergesso_hazards.zip | 467.41 KB

mines Several well placed orbital resource containers to provide a defensive and offensive edge. 1 orbital contruction pod and several strategically placed turrents.

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290 downloads

Uploaded:18/03/2008

Coruscant skyline

weskers_skyline.zip | 1.46 MB

coruscant. Be aware that when you install you\'ll want to know where to put xmls. Also these newly coded props were coded by me. Anyways enjoy!!

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290 downloads

Uploaded:15/01/2008

Best of DarthNerd 2007

best_of_darthnerd_07.zip | 3.89 MB

Mappack: [*]Antiga Prime [*]Space Tarsonis From Galactic Battlegrounds Mappack: [*]Alaris Prime [*]Bespin [*]Space Bespin [*]Sarapin [*]Yavin 4 From Strategem Mappack: [*]Strategem 2 [*]Strategem GOLD From DarthNerd\'s Mappack: [*]Rodia [*]Rattattak From Invid Destruction Mappack: [*]Courkrus: Vlarnya And also includes: [*]Kuat: Eclipse Defense [/list] ~Scorpinox

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289 downloads

Uploaded:10/05/2008

Byss Battlefield

byss_battlefield.ted | 3.39 MB

corruption of the people on byss. The empire has held back all attacks on from the rebels and the empire is planning a counterattack. The fate of byss is in your hands. Will you side with the empire and destroy the rebels pressance or remove the emporer\'s corruption with the rebellion.

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289 downloads

Uploaded:13/05/2007

Green Width

green_width.zip | 870.47 KB

The Empire must attack these rebel troops in order to save and command the mining facilities in this frightening nebular to supply the imperial economy ! The Map has a Rebel and Imperial base in each corner and an asteroid belt inbetween containing a few suprises ;)

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288 downloads

Uploaded:28/07/2009

(SD)darthexecutor Hoth map FOC

hothforfoc.rar | 1.05 MB

don't have anything bad to say. Another great map from Andres_16. The thing I like about this map is that it is totally different from the [file="101435"]Hoth map[/file] that was released for vanilla EAW last week. It could have been just a port for FOC (even though most EAW maps work flawlessly in FOC), but it wasn't. So thanks for that. I should probably talk a little about the map itself... since that's what you're all here for right? Not only is it visually pleasing, but the base placement and starting units are done very well. This one has a bit more of a movie feel because there are no AT-AA's, just units that were seen in The Empire Strikes Back. Not that you can't build those units, but I find it more fun to play in a style more reminiscent of the movies and previous LucasArts titles (ie. Rogue Squadron, Shadows of the Empire, Battlefront). I didn't get a chance to test this one against a human, but I did play both sides and it seems well balanced. Have fun. [quote] Hello here is a map of hoth for foc, with the relase of hoth mission for EaW I created a hoth map for FoC enjoy. [/quote] the_stag

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287 downloads

Uploaded:20/12/2006

Dathomir

dathmorirv1.zip | 98.57 KB

Dathmorir (Version 1) --------- Description: My first FOC map. --------- How to install : Place my .ted file in your Forces of Corruption/Data/CustomMaps folder. Uninstall : Removed my map from your FOC Custom Maps folder. ----------- Note : This map require FOC patch 1.1 and WinRar to run Bugs : nothing

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287 downloads

Uploaded:19/12/2007

Peragus XII Skirmish

peragus_xii_skirmish.zip | 1.73 MB

is left from a planet in this same sector that could serve as a fuel resource. Our technicians say that its asteroids don\'t explode as easily as Peragus II\'s ones *I hope they are right about this*. We need to send an exploration team there and a base to proceed with our research. This is today\'s task, Commander. Beware with pirates.[/quote] This map contains XMLs and models as well as the map. It has 2 starbases as well as a pirate base in the centre of the map. ~Scorpinox

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286 downloads

Uploaded:18/02/2010

Tatooine Gauntlet

tatooine_gauntlet.zip | 349.64 KB

awesome as the pictures make it seem. There are plenty of indigenous species that are roaming the map. Each team starts out with troops and civilians around the city, from there it's a dash to secure the city. Each team has a base away from the city that begins spawning vehicles at the beginning of the level. Everything else takes place in the city. It's a bit confusing at first navigating the city and getting your units to go where you want them to without getting killed. BTW, this is the author's first (uploaded) skirmish map. I want to see more from Cjr1843. the_stag

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286 downloads

Uploaded:08/11/2009

Alderaan: Icy Peak

aldreaanicypeak.zip | 290.78 KB

played Warcraft II will know why). The object placement is well done and textures aren't repetitive. In the east there is a "pirate" base that consists of Wookies and guys in parkas. The props there make it feel like a settlement and add to the overall feel of the map. The mountain is such a beautiful sight that when I first laid eyes upon it I fell to my knees and wept... I mean, it's easily the nicest part of this map. I would changes some of the passibilty of it (i.e. make it infantry only to a point, and make it completely impassible at the top 1/3), because it is so nice to look at, that it is wasted. If you don't think you're going to download this map, you should just to see the mountain (did I mention how lovely the mountain is?). the_stag

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285 downloads

Uploaded:21/02/2008

Broken City

broken_city.zip | 26.56 KB


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282 downloads

Uploaded:23/07/2008

Earth_Space

earth_space.zip | 3.65 KB

WarGameDataDataCustomMaps (EaW Only) for paste "Earth Space.ted" for might need administrator for paste permission file your computer "C:Program FilesLucasArtsStar Wars Empire at WarGameDataDataCustomMaps" IF PROBLEM IN FILE CAN HELP QUESTION CONTACT EMAIL: brendan_wheesk@live.ca ======OR===== brendan_wheesk2007@yahoo.ca Game fun in Earth Space :-D FUN!!!!!!!!!!!!!!! All Reserved Attawapiskat Game Software(R) 2008 Attawapiskat, Ontario Canada

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280 downloads

Uploaded:07/12/2010

Imperial Space Station

imperial_space_station.zip | 804.03 KB

I think this is more of as a construction yard and less as a base. You\'ve got the an Eclipse class being assembled and platforms connected all around that. There are some other ships being assembled around and some looks of a space battle happening around that. The map is very well done, and has a distinctly Imperial feel to it. Although the Eclipse feels small compared to units and buildings, it\'s something that can be overlooked. the_stag

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280 downloads

Uploaded:18/04/2008

Aggron201-15/Bomb Factory

aggron20115bomb_factory.zip | 233.39 KB

shot, however, might blow the whole factory into oblivion..... 2 outposts and several resource pads along the map. It is divided into two section by a large hill in the middle of the map,which leads to both bases. Inspired by my love of explosions, a lot of explosive canisters aligned to make one hell of a light show. Enjoy!

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279 downloads

Uploaded:12/10/2008

Battle Over Kuat (V 1)

battle_over_kuat.ted | 359.82 KB

are the stories... The Empire: Near an ISD Construction facility rebels have establihed a base. So far they have wiped out one of our destroyers in a sneak attack. We must eliminate these rebels at all costs. The Accuser is with you to help you defeat the rebels and has brought a couple of relics from the Clone Wars. The Rebels: You have found an ISD Construction Facility and are planning to destroy it. You have constructed a small base and are getting ready to attack. You are being counted on to send our troops into battle and destroy it. After all, we did destroy the Death Star. Admiral Ackbar with his Home One is with you to help you destroy it and has brought 3 venators. Also, I am creating a new map on Corellia, not related to the storm. It is about a rebel base and the like... Hope you like it! --AlexAdiMundi

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278 downloads

Uploaded:22/02/2008

City of Denon

denon_maps.zip | 97.76 KB

meant for Denon (hence the name). This map is a urban map for the Coruscant-like metropolis Denon. It is characterized by its many narrow streets which forces the attacker into bottle-necks making it a very hard planet to siege. You don\'t want to have to turn your AT-AT around in a hurry!

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277 downloads

Uploaded:20/05/2006

Ison Corridor Ambush

ison_corridor0.7beta.rar | 11.62 KB

Star Destroyer, and Rogue Flight having just entered from hyperspace.

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277 downloads

Uploaded:04/08/2009

(SD)darthexecutor Mandal-hipernautics

mandalorefactoryv2.rar | 1.53 MB

whatever. Still a great job. Keep it up. [quote] Hi ppl here is the new version for the ship factory in mandalore (Mandal-Hipernautics), add: few changue in nature for a realistic map(you can see the changue in 1 screenshot) fix: the file name now is the original download the map and enjoy!!! [/quote] the_stag

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277 downloads

Uploaded:13/04/2009

the canyons of the clone wars

the_canyons_of_the_clonewars.zip | 613.59 KB

loads of Imperial Speeder bikes flitting down the canyon system. While the actual canyon system isn't the prettiest topographical map i've ever seen I'd still recommend a download to try it out. ~Fosh

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276 downloads

Uploaded:08/10/2007

Firefight in the Capital

mp_capital.zip | 182.19 KB

your attack on the enemy base. A different and Interessting map that could prove interessting in a game. ~Scorpinox

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275 downloads

Uploaded:19/11/2006

Skirmish in Space

skirmish_in_space.zip | 104.03 KB


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275 downloads

Uploaded:10/08/2008

(JEM)Fate Of Thyferra Part 3

jemfate_of_thyferra_part_3.ted | 369.94 KB

Armada arrives to watch the decimation of the planet of Thyferra. Now that the Imperials have destroyed the planet you must lead the remaining rebel forces in search of a new planet to set up a base on. Our scouts report that Yavin IV is not controlled by the Empire and clear of pirates and other enemies. Protect our ships and head to Yavin IV. (Empire)We have destroyed Thyferra now we must stop the rebel forces from escaping.

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275 downloads

Uploaded:27/11/2008

Battle Over the Eclipse Shipyard

defence_of_the_eclipse.rar | 3.41 MB

Rebels have gone to Kuat to destroy the Tie Fighter and Star Destroyer factories, but they come across a giant Super Star Destroyer, The Eclipse. The Eclipse does not have a super laser.

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275 downloads

Uploaded:02/09/2007

Headwaters

headwaters_v2.zip | 422 KB

Base 2 has an advantage because it has direct access to the new areas[/quote] ~Scorpinox

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273 downloads

Uploaded:15/08/2007

Desert Plains

desert_plains_v1.5.zip | 2.57 MB

downloaded version one and enjoyed it then this is definitely worth checking out. See the readme for further information and installation instructions. ~AdmiralHocking

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272 downloads

Uploaded:04/04/2009

Battle on Raxus Prime

battle_on_raxus_prime.ted | 350.87 KB

should focus on trying to not make textures tile to use apprpriate textures in appropriate areas on maps. This map being located on Raxus Prime however does give an excuse for the texture choice. The author uses some props to create the illusion of a junkyard however more props could be used to create a more junkyard look. The removal of the Ilum crystal props would also be appropriate. This map however does have a fairly goiod layout. The small size and strategically placed props ensure quick and fun battles. This map is a great map to play aside from some problems in the aesthetics region. This map provides a delightful skirmish game and should be considered for download.

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272 downloads

Uploaded:17/08/2008

(JEM)Katarns Trials Part 1

jemkatarns_trials_part_1.ted | 943.41 KB

have RETURN OF THE CLONES V4 for this series to make sense and work like i intended. NOTE: This series is what wouldve happened if Luke had joined the dark side in episode 6 but the emperor died as the DS blew up while Luke and Anakin went planet side) Series Story: As word of the "Turning" spreads throughout the galaxy all citizens are wrapped in fear. The "Turning" is the beginning of the New Sith Era. This era is lead by the sith lord Palpatine and apprentices Anakin and Luke Skywalker. As the rest of the rebel forces finish off the imperial resistance some imperials that were not at Endor during the fight have come to aid their Sith Lord and also their newly appointed Commander(Luke). With his new fleet Luke wipes out most of the rebels, all except Lando,Han,Chewie,Leia and a few transports full of troops. Now the fleeing rebels go to Yavin IV to seek the help of a newly found jedi knight, Kyle Katarn. As Luke sees the fleeing rebels he tracks them and uses his fleet to follow them. When he gets to Yavin IV he remembers that Leia had an old friend who was strong with the force(said between episodes 4 and 5). Luke quickly sends for backup from Anakin and Palpatine and tells them about Kyle. As they arrive Palpatine and Vader feel the presence of Kyle and decide to try and turn him. (Sorry for the length of it) Map Story: As Luke,Anakin and Palpatine make their way to the great Massassi temple they sense something more than just Kyle here. This place resinates with the light side but also 2 other strong force users and 3 minor force users.

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272 downloads

Uploaded:22/09/2008

death star map

death_star_map.ted | 3.24 MB

and tell me how.

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271 downloads

Uploaded:14/06/2008

An Untold Battle

an_untold_battle.ted | 799.71 KB

you on how to maneuver through those obstacle and conquer your opponent. Have Fun and Enjoy! =D

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268 downloads

Uploaded:06/03/2011

Siege The Castle V2

siege_the_castle_v2.zip | 1.28 MB

exactly what it says it is. Thanks for the quick v2. the_stag

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267 downloads

Uploaded:30/10/2009

Yoden 2 XML 5.0 Map

yoden_2_xml_5.0_map_foc.zipx | 163.37 KB

map based in space. The following is required to play this map: [Quote] WARNING : YOU NEED TO USE -YODEN XML 5.0 FILE- TO PLAY THIS xml MAP 1 land map yoden xml deadstar Spawn land foc 1 space map yoden xml space map 4 foc [/Quote]

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266 downloads

Uploaded:30/03/2012

EaW FoC_ aduba_&_3_Spacemap

map_swsi.zip | 551.95 KB


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266 downloads

Uploaded:13/01/2010

Naboo Nights

naboo_nights.zip | 1.74 MB

too dark. However, the moon reflection on the water is really awesome. [quote]My new map: Naboo Nights! As the name already says it's a ground map showing Naboo at night. It's very large map for big fights. Since I used a lot of props the map will lag on slower machines, especially in multiplayer. Have Fun! :D[/quote] I experienced some lag, so I turned the detail down and it was fine. The props and their placement is done so well I'm sold that this is some city on Naboo. Each team starts out away from the city on either side of it and has different options for attack. The most direct route is through the heart of the city, but it is narrow and is ripe for an ambush. There is another option that takes you on the north edge of the city, but it can have similar results. The best way for a full frontal attack is to take the northernmost route. Outside the city areas there are large expanses that make for good battle sites. Of course, there's also the option for repulsorlift vehicles to skim over the water and go up the beaches, but that leads to other problems.

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266 downloads

Uploaded:17/04/2007

Vinegar\'s Manaan

vinegarsmanaan.zip | 1010.58 KB

takes the units the other direction.

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262 downloads

Uploaded:17/08/2007

Edge of Oblivion

edge_of_oblivion_v1.5.zip | 258.96 KB

locations. [u]List of changes:[/u] [quote]For V1.5 I have reduced the amount of asteroid mines, added turrets for both factions, added more nebulas, added asteroid fields, and I have moved the asteroid mines into more open areas.[/quote] ~Scorpinox

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262 downloads

Uploaded:03/08/2009

The Battle of Malachor V

malachor_v.zip | 112.58 KB

asteroid fields make for different tactics since large ships only have a couple of routes to follow. Each team starts with two bases that need to be upgraded individually. There are a couple of fog revealers and gravity well generators hidden throughout the debris and asteroids. As far as first maps go, this may be the best first space map I've ever seen. [quote] This is a Space Skirmish map for Forces of Corruption. This is NOT the original KotOR battle. The planet and its surroundings are the same, only the units and Space Stations are different. Each side has two Space Stations, and a bunch of defense turrets around them. The only "bug" I know is when you start the Battle, the game says "Battle at Alderaan" and its description. I don't know how to give unique descriptions for maps, but when I figure it out, I'll release a v1.1. And this is my very first map so don't be too harsh. :) [/quote] the_stag

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260 downloads

Uploaded:24/06/2007

Vergesso Asteroids

vergesso.zip | 4.01 MB

and two laser pads. And of course plenty of asteroids.

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259 downloads

Uploaded:20/08/2006

Vesgarian Swamp

vesgarian_swamp.zip | 908.66 KB

investigate the planet\'s natural resources and the empire soon discovered that Civbell was a resource rich planet and only Kessel was able to match Civbell\'s resource amount. Only a few months later, the whole planet turned into a huge industry planet. The humans were used as slaves while the Hutts managed to cut a deal with the empire. Due to all the pollution, the planet turned into a swamp and started to sink. Many years passed by, and the empire forces on Civbell got more insulated to the rest of the empire, they had a now old communication centre they could use, in case something would happen. Each month a cargo shuttle would land on Civbell to collect resources and bring supplies to the empire forces. One day, a new material was found, and the small empire garrison realized that this material would be the perfect armour for the stromtroopers once it was processed. The soldiers sent a message to the nearest Empire planet, and requested an immediately pickup of the newly discovered material. Unfortunately for the empire, the rebels intercepted the message and made sure it never reached the planet. Soon the rebel forces landed their first spies on the planet to disable all empire external communication and soon the rebels managed to land a whole force of soldiers who started to build their base. The rebels wasn\'t there to liberate the humans, they were there to collect the super armour themselves. The empire soon discovered the rebel base which was still under construction, but empire\'s base only consisted of a command centre, research facility, and a barracks. The empire tried to send a distress signal, but they learned that the rebel had sabotaged their communication centre. Luckily for the empire, the cargo shuttle was due to land soon and then they would be able to get help and bring the new amour material to safety. But things didn\'t work out as planned, the shuttle was ambushed by the rebels and the empire only had one choice... to upgrade their outpost to a fully functional military base and fight the rebels. The empire cannot afford to lose the new amour material and the rebel will have to make this quick before the cargo shuttle is reported missing and the empire would investigate the case, and the humans and hutts (who\'s neutralization is threatened) most fight for their freedom

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259 downloads

Uploaded:10/08/2008

(JEM)Fate Of Thyferra Part 2

jemfate_of_thyferra_part_2.ted | 291.87 KB

ONCE I GET MY ARCHIVER WORKING AGAIN. STORY: (Rebels)You have removed the Imperial Advance Force from the planet surface. Now that you know what the Imperial plan is you must take control of what now is the making of your personal fleet. You must repell the inbound Imperial fleet, if they break through your ships they'll go planet side and retrieve their stolen supplies. But what they dont know is that the supplies is in the transports under your command. (Empire)The rebels have destroyed our Assault Force and are attempting to drive back our recently made fleet until there main fleet arrives. If they succeed they willl have a perfect chance to destroy the new death-star. Apparently they are hiding our supplies in those transports. Use the interdictor to stop them from retreating or bringing in more ships near you. (sorry for the length and the series story you can find with part 1)

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259 downloads

Uploaded:04/02/2008

Legend of the 105th

legend_of_the_105th.zip | 2.67 MB

Darktrooper project. One of these holocards contained reports, holos, and communications of the Imperial 105th Hostile Terrain Regiment, under the command of High Admiral Phranx Winssel in space, and General Modenn Hars on the ground. The 105th was stationed on the remote mining world of Aeten II, where they came under Rebel attack. Against overwhelming odds, they staved off the space fleet, only to find a legion of Rebels on the ground that had sneaked down in the melee. General Hars led the meager ground forces to a victory, pyrrhic though it was due to lava runs and Rebel T4-B tanks cutting stormtroopers to bits. After the significant action, the Emperor decided to move the unit to a better planet than a forsaken lava world. The 659th took over Aeten II. Now stationed on Polus, the 105th began to \'cool down\'. However, it wasn\'t long before the cursed Rebel cells convinced the native Pyn\'gani to strike against the garrison. Swarms of murderous Pyn\'gani descended upon the base at night, only to be driven back by the new Lancet squadron the unit had been given, and Tie Maulers under the able comand of General Hars. After the traitorous Pyn\'gani had been \'taken care of\', the space fleet is attacked by the Consortium, who was fleeing from a Rebel taskforce...that jumps in right behind them! However, the resourceful High Admiral Winssel stuck it to them and defeated both factions. The Emperor was once again pleased by the unit, and cycles them out to another world. This time, it is to the industrial world of Eriadu, Tarkin\'s homeworld. On a polluted island in the middle of a toxic sea, they hold base. To no one\'s surprise, a raid team of Rebels gets across to challenge them. Meaning a field test for the 105th\'s new SPMA-T artillery. Once again, General Hars proves his worth and leads the Empire to victory. Satisfied by the 105th\'s loyalty, the Emperor commissions them for an offensive mission. High Admiral Winssel is to lead their modest fleet against a stronghold on the ice planet Rhen Var to neutralize a communications facility. But they need to get past the space defenses first. Which are very potent. Once on the ground, General Hars is to lead the strike force to the comm array and destroy it. (End of Holo- Written by Imperial Intelligence Scribe no. 121)

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256 downloads

Uploaded:23/06/2009

Star Wars MovieBattles Mappack part 1

moviebattles1.zip | 916.99 KB

analysis, but I won't put you through that. Endor is the only space map, and it was a quick skirmish without any space stations. The rebels are seriously outgunned, so it doesn't last too long. The rest of the maps are land based and could use a little tweaking. Huge expanses of flat areas make for large battles, but boring tactics. I do thing that TheIG88Killer has much potential for map making, and I encourage anyone who downloads this to give some positive feedback and maybe a v2 can be made. the_stag [quote] This Mappack adds 7 Maps : Teth, Battle of Endor, Mustafar, Tatooine, Christophis, Hoth, Hypori. [/quote]

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256 downloads

Uploaded:06/01/2008

City Map

citymap.rar | 47.08 KB


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256 downloads

Uploaded:05/01/2009

3-Way Battle

3way_battle_2.zip | 102.26 KB

is a good use of props and mines have been strategically placed on the map. However, you start out with a line of Mon Calamari Cruisers, Imperial Class Star Destroyers, or Kedalbe Battleships. The Consortium is at a disadvantage, for they have fewer ships than the other factions. Moving onto other aspects of the map, Wargtv did not use the multiplayer team markers, meaning that you can't mix and match factions easily. This map also comes with some XML edits that make ships cheaper and more powerful. If you use this, you will not be able to play online with other players that aren't running this mod.

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256 downloads

Uploaded:31/08/2009

Hoth Mission (SD)Darthexecutor_16

hothmission.rar | 1.77 MB

am sorry for subit again this map but i work much in this map to a perfect balance :) fixes: Much changes in the nature (see the screenshots) reduced the trench forces (see the screenshots) additions: More urban props in the Rebel base a fun wampa cave (see the screenshots) More storm troopers in the Empire forces enjoy this map, i think, is the last version bye 8) [/quote] the_stag

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255 downloads

Uploaded:08/10/2007

Tales of the Empire: Second Battle of Kuat

mp_secbatofkuat_v1.zip | 597.86 KB

level 5 Starbases and plenty of Mines. ~Scorpinox

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255 downloads

Uploaded:07/04/2009

Fortress Battle

fortress_battle_1.ted | 482.59 KB

base on one side of the map and two smaller Rebel bases on the other side of the map. The bases are connected by a sole bridge creating a perfect choke-point. Turrets at random intervals on the bridge will aid you in your defense. The bases are also surrounded by walls however the passability was done incorrectly so you can simply walk right through these walls. Sadly this map does not feature any height variation on the walkable terrain and a limited use of textures. One of the most stunning features of this map is the fact that the water is completely red and the sky is completely red however it does not have a skydome. This map can be suitable for short or long games even with its small size. Give it a download if this interests you.

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255 downloads

Uploaded:09/09/2007

L.Raptors Mappack 1

mappack1.zip | 164.03 KB


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252 downloads

Uploaded:05/03/2008

Battlefront byRemis93 v3.0final

battlefiel_by_remis93_3.0final.zip | 19.14 MB

ein kleineres Lager, aber dafür direkten Zugang zu den westlichen Mienen. Installation: Einfach in den Mapordner kopieren. Hoffe es gefällt euch, ansonsten ab in den Mülleimer^^. By Remis93 English: Short description: Battlefieldmap for EaW. It is fought for a city, suffice bring around to have resources, solte one the countenances in the East and south under inspection. The rebels have to be sure a smaller warehouse, but for that direct access to the western countenances. Installation: Simply paste into the Customs maps folder. Hope it please\'s you. Special thanks to the empireatwarcommunity^^ By REMIS93 (This is the final Version.)

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252 downloads

Uploaded:23/03/2009

Urban Warfare

urbanwarfare.ted | 1.52 MB

city and are also used to create some unique ideas like bridges over dried up river bed. However this map could sue some more texture and height variation in the desert areas. The layout of this map has been planned perfectly for a tactical game. There are small side streets and areas behind houses only accessible to infantry and there are major roadways open to all units. Base buildings are also more spread out which allows for some interesting defense tactics. This should be a download for you if you are looking for an interesting and tactics using skirmish map.

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252 downloads

Uploaded:26/06/2009

Mon Calamari

mon_calamari.zip | 953.61 KB

addition. The map itself has two bases on fortified docks over the water. Each base has a launching ramp for launching your ski boats... er, launching attacks with repulsor lift vehicles into a large area of water. The bases are also connected via an [url="http://en.wikipedia.org/wiki/Atoll"]Atoll[/url] which serves as one big choke point for land only vehicles and infantry. The need for repulsor lift vehicles will require some different strategies than usual. Good work Bly. the_stag

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252 downloads

Uploaded:31/05/2008

DJ Medinaz Tatooine map pack final

dj_medinaz_tatooine_map_pack_2.zip | 2.07 MB

0.o well yeah here it is if you remember me i see alot of the people who sucked at mapping in the begginning have become pros an nmapping an modding ----------------------------------------------------------- this map pack features the most major improvement of all map packs ive made aswell as making a whole new Tatooine map for the day an night swquence -------------------------------------- the center is important however u may be terrorized by small groups of vornskyrs which look like desert animals so i decided to put em on tatooin roaming sand people stalk the bases at day an night aswell as pirate an hutt bases canals within the mountains or valleys lead your infantry through narrow passageways concealing there movement each base is fitted with an out of base power generator in which your will either spawn in or have to walk there to buy an build ur shield generator,turbo laser tower, an one other build pad you will also have a reinforcement point there too pleaae actually play the map an dont just rate off of my pics i mean rly they wre old an a few were from the old maps so pleasxe play em

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251 downloads

Uploaded:04/04/2009

Big Battle

big_battle.ted | 117.97 KB

careful placement of turrets, mines and other objects. The mine areas in the corners of the map are well defended and are perfect for efficient resource gathering. The Pirate Base in the center of the map is a pivotal point and can turn the tide of the battle quickly. The author also carefully placed objects such as asteroids and nebulae. A suitable skydome was also chosen. If you want a fun space map then consider downloading Big Battle.

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250 downloads

Uploaded:03/06/2006

Eosarim V2

eosarimv2.zip | 157.58 KB

to the facility on Eosarim, and now they will start their assault on the Imperial base...

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248 downloads

Uploaded:31/07/2006

Headwaters

head_waters_v1.zip | 518.26 KB

players in multiplayer, and 4 in single player skirmish. Has 3 minning facilities and numerous resource pads. Has a \"secret path\" that can only be travelled by T2-B tanks, 2-M tanks, and Speeder Bikes. The Rebels have the high ground and the Empire starts out in the valley. There are many paths to reach either base or the minning facilities.

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247 downloads

Uploaded:03/01/2009

Naboo Theed

theed.ace | 106.41 KB

have fun, and enjoy. Give feedback, as it's his first map. ~valiantofficer

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247 downloads

Uploaded:02/05/2009

Its a Trap! (Patch File)

its_a_trap_2.0_patch.zip | 78.83 KB

version. Just put the XML files created by Yoden (included in this download) in your Data/XML folder of Forces of Corruption when you wish to play this map. Original Description: It's a Trap! is a space map made by amatarasu that effectively creates a larger scale version of the Battle of Endor but with the Zann Consortium involved. This map features several space stations and mines for each faction allowing for a strong start. This map also features starting units for each faction including the Eclipse for the Zann Consortium and the Executor and the Death Star 2 for the Empire. The Rebels also have a fair share of ships to start off with. This map features plenty of open space which removes the use of tactics almost completely but instead encourages a giant battle. If a grand battle to settle the fate of the galaxy interests you then consider downloading this map.

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246 downloads

Uploaded:12/08/2007

Black Hole Test

black_hole_test.zip | 429.11 KB

their new super weapon, (The black hole generator) on a Rebel controlled planet. The Executor fired the weapon and now the planets population are trying to escape the destruction. Play as the Empire and prevent all escape by detroying the Rebels, the transports and capture the gravity well generators in the Pirate base. Or play as the rebels and defend the transports (even though in the confusion they are attacking you!) and capture the gravity well generators in the pirate base and disable them.[/quote] ~Scorpinox

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246 downloads

Uploaded:27/10/2008

Kashyyyk Map

kashyyyk.zip | 210.24 KB

map in the Planets.xml file.

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245 downloads

Uploaded:08/02/2009

Cardia -The Old Republic

cardia.zip | 629.88 KB

all over the map. There are nice looking hills that decorate the borders and an interesting plateau at the other end of the map. A nice waterfall and river make good use of the water effects. The creator made the interesting decision to make starting units vehicles rather than infantry. This should make for some fun gameplay with a twist. If you enjoy the regular EaW gameplay but want a small twist to it, this is the map for you.

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245 downloads

Uploaded:14/08/2007

Imperial Anti-Grav Test Facility: Land Base

imperial_antigrav_test_facility_land_base.zip | 51.34 KB

Galactic Civil War an Imperial scientist discovered a way to create anti-gravity on land. He presented his work to the Emperor and the Emperor granted him 2 billion credits to fund his research. The scientist set up a research base on a classified planet in the Outer Rim. 3 years into the research a Rebel colonist ship picked up the base on radar. Not knowing exactly what it was, but not willing to risk disaster for the colonists, the ship contacted the nearest Rebel base and asked them to check it out. When the task force landed on the planet they discovered the Imperial base and began their assualt. You job is to either defend the Imperial base, or destroy the Rebels.[/quote]

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243 downloads

Uploaded:17/02/2010

Bespin

bespin.zip | 6.43 MB

had crappy seats in the back and could escape. It's true! I saw the scar on his arm where he said the Wampa tried to swat him. The constant healing sound from the Wampa fights gets a bit annoying until it gets drowned out. I sent in some artillery and took care of the problem real quick like. The map is huge and there is a bit of exploring to do before any real fighting takes place. The mini map needs some work. It's all blue with a couple of green splotches, but it tells me nothing about the map itself. That's really my only criticism. Good jorb. the_stag

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240 downloads

Uploaded:23/12/2008

Captured

captured.zip | 115.85 KB

control of the the pirates. There are multiple docks coming from both stations, with the remains of many ships floating below. The map contains a large amount of asteroid fields and nebulae, which hide both resource pads, a Merc Station and other "surprises". The pirates still have a large and dangerous fleet remaining from their battle, and are willing to fight you too. The pirates stand between you and all but one resource pad. I can do nothing but sing praises for this map as the author really hit the nail on the head with this one. The destroyed ships in the background depict the carnage that took place in the last battle, and hints at what is yet to come. So props on the detail. It really brings the map to life, as does the layout. The layout of the map is realistic and believable. Space maps tend to look the same, but not this one. It is rare to see such a creatively different space map. and that is why I absolutely love this map. Visually, it is excellent. Tactically, it is genius. And its great fun to play. I look forward to seeing more like this from bubbleteatroopa. Definitely worth the download, so do it now.

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239 downloads

Uploaded:25/06/2007

Downed Acclamators

downed_acclamators.zip | 36.05 KB

takes a sinister tone as they allow you to build up certain areas and block off the enemy advances.

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238 downloads

Uploaded:09/01/2009

Assault on Echo Base

assault_on_echobase.zip | 1.61 MB

of the base while the exterior is a tad plain. However, the creator still has much to learn in the realm of mapping. It would've been a good idea for him to make the base look like it was actually in a cave. One way would be to raise the height of some of those walls. Texturing is a bit lacking though, so he should work on that as well. We have a creative use of projectiles and particles to look like a generator, but there is a lack of color uniformity which just makes it look odd. The actual base area is very cramped, and most of the map is just his detailing of the base interior. The creator might want to consider expanding the base areas in order to make them fit the map more naturally. And he might want to look at the movies again, because there weren't any base shields in Echo Base.

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237 downloads

Uploaded:22/01/2008

Malachor V ruins

malachor_v_ruins.zip | 88.27 KB


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237 downloads

Uploaded:21/03/2008

yoden naboo map 2 foc

yoden_naboo_map_2_foc.zip | 292.97 KB

ONLY PS : THANK TO Z3ROX AND ALL IS TEAM FOR THERE SUPERMODS

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237 downloads

Uploaded:04/12/2007

Dunes of Geonosis

dunesofgeonosis.zip | 1.72 MB

open layout. ~Scorpinox

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235 downloads

Uploaded:26/12/2008

Capital City (Geonosis)

capitol_cityv3.zip | 1.43 MB

tool and has scattered many cliff props for a nice rocky look on the map. However, there is a lack of strategic texture placement, with about two textures used on the ground level. One odd thing is the use of the Tatooine house prop. He seems to have cloned and placed the prop in rows all around the square citadel as well as other locations on the map. There doesn't seem to be any fog, so that might cause a bit of lag on some systems. Overall, this map is playable and is an average map visually. If you're just looking for another map to play FoC on, then you might want to check out this map.

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235 downloads

Uploaded:19/05/2009

City vs. Wilderness

city_vs_wilderness.rar | 49.84 KB

Imperials. A large road seperates the Empire and the Rebellion forces. This map features some interesting ideas such as a fairly nice urban area and a well organized forest base. However the one fault of the map is that the road that blocks off the two sides can only be traveresed by a limited number of units making attacking the enemy a tad difficult. Also it would be ncie if the author used more texture variation. If you want an interesting skirmish land map for Empire at War then give this map a download.

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235 downloads

Uploaded:15/01/2008

Rebel Defence

rebel_def.zip | 539.91 KB

and destroy the Rebels, The Pirates have set up a road block along the riverbanks, there are two areas in the corners of the map with resource pads, outpost pads, and etc.[/quote] ~Scorpinox

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234 downloads

Uploaded:09/09/2010

Empire At War Map Pack 1

copy_of_empire_at_war_map_pack_1.zip | 128.74 KB

unremarkable, although there is a bonus map where you get a group of Rancors to kill Twil\'eks with. The space maps are the best of the set, with a couple of different styles available. If you\'ve got some free time this weekend, check these out and see how fast you can complete the pack. the_stag

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231 downloads

Uploaded:27/11/2007

Wesker\'s Colonies Mappack - Special

weskers_colonies_mappacks_special.zip | 3.53 MB

abandoned city [*]Mygeeto energy core (new) [*]Dathomir tribal dispute (edited) [*]Tartaros sith prison_v2 (edited) [*]Helska IV mining Facility (new) [*]Belakalden Exgal Outpost (new) [/list] [i]Space maps:[/i] [list] [*]space Helska IV (new) [*]space Ithor (atmospere) [*]Space Muunlinst [*]Space Mygeeto (new) [*]Space Dathomir (new) [*]Space Tartaros [/list] ~Scorpinox

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229 downloads

Uploaded:21/06/2007

Battle on Alderaan

battle_on_alderaan.rar | 144.65 KB

empire vs rebellion. There is one capture able reinforcement point, one capture able cantina, and one capture able Turbolaser tower. There are two entrances to each base and these are defended by build pads.[/quote]

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229 downloads

Uploaded:06/05/2007

Impossible Pass

mp_v1_impossible_pass.zip | 284.16 KB


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229 downloads

Uploaded:03/03/2008

City Assault - The Wall

city_assualtthe_wall.zip | 447.22 KB

towers on them, and the larger one which serves more as an roadblock. The map is set on a new-found planet near Endor that is called Rtas, which, like Coruscant, is one large planet-wide city. The map has four small bases, two for the Empire and two for the Rebels. The map also has four large mines and four small mines. Nothing really fancy, but it can make for an interesting game. The map is for multi-player and can support up to eight players. Use this map in any way you want as long as you give credit to me. Enjoy!

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229 downloads

Uploaded:14/06/2009

Kashyyyk Nighthunt

tk432s_kashyyyk_nighthunt.zip | 1.06 MB

dark and mystic touch. The dark rivers and grass reflecting blue light add to the touch. The author made good use of the height and texture tools. The use of ground covers is also a nice touch. The only criticism I can offer to the author is to watch the placement of Kashyyyk trees as parts of the bases are floating on some trees. Definitely consider downloading this map for a fun skirmish game.

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228 downloads

Uploaded:02/06/2009

Assault on Alzoc 3

assault_on_alzoc_3.zipx | 989.02 KB

straight down the middle. However the turbolasers covering the center make this extremely difficult. It is wise to take out the turbolasers with infantry or something like a bombing run. The map uses some textures but some more snow texture variation would be nice. Props are also fairly well placed on the hills surrounding the navigable pathways. The author did a good job with the environment. Consider downloading this map for a fun arctic skirmish game.

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227 downloads

Uploaded:09/05/2010

Imperial Factory (V2)

imperial_factory.zip | 1.14 MB

enjoyable battle. The smaller size also allows for skirmishes within the map to occur sooner after starting the battle. The usage of Yoden's prop pack provides some unique prop usage to create an interesting atmosphere to the map. The texturing has been improved from the original version however it could still use some improvement. If you found the first version of this map entertaining then definitely download this latest version. Also be sure to make a fool of the Empire by capitalizing on their "Achilles Heel."

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227 downloads

Uploaded:02/12/2007

Battlefield Byss

mp_battlefield_byss.zip | 641.05 KB


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225 downloads

Uploaded:19/12/2009

The Third Principle

3rdprinciple.zip | 7.69 KB

space map and uses his skills to make this map shine. His positioning of the props and stations makes for some intense space battles that make you think about your pushes into enemy territory and challenge your strategies. However, you might dislike this if you're not a big fan of dark lighting. Personally, I think Corusca had a great idea with making the ambient light darker, but Empire at War is just the wrong game for this. The lack of secondary lighting and other features really ruins it and just makes everything look dark, although the engine glows do look pretty cool with the contrast between light and dark. That said, those who still play space skirmish should definitely give this a download. [quote]Over 2,500 years ago, Chinese General and military philosopher Sun Tzu wrote a book called The Art of War. Now considered mandatory reading in fields from politics to business to military, The Art of War's 13 chapters on leadership, tactics, and conduction of warfare guided Napoleon to victory in Europe (untill he abandoned its teachings in his invasion of Russia), and has guided many a corporation to victory in the stock market. First translated into English by a Jesuit priest, this book provides perhaps the most insightful thoughts on strategy ever put forth, and was certainly far ahead of its time. A few excerpts: "Invincibility lies in the defense; the possibility of victory in the attack. " "Confront them with annihilation, and they will then survive; plunge them into a deadly situation, and they will then live. When people fall into danger, they are then able to strive for victory. " "Strategy without tactics is the slowest route to victory. Tactics without strategy is the noise before defeat. " "The general who wins the battle makes many calculations in his temple before the battle is fought. The general who loses makes but few calculations beforehand." "The general who advances without coveting fame and retreats without fearing disgrace, whose only thought is to protect his country and do good service for his sovereign, is the jewel of the kingdom. " Now, in his book, he lists five principles of warfare. They are as follows * The Moral Law, or discipline and unity of command * Heaven, or weather factors * Earth, or the terrain * The Commander; * Method and discipline, which included logistics and supply In The Third Principle, I have created a battlefield that will force the commander to put forth his very best in the third of this list. This nebula ridden space map is a beckoning to the sharp tactician. The starbases, which are closer to the center of the map than is typical, are opposite eachother, right up against the "friggin huge nebula" in the middle. There are only two paths into the nebula not blocked by asteroids; they are at the sides. In the center of the nebula is a smaller Ion nebula. These combinations make for a tactician's dream--and a nightmare for simple minded unit spammers. That said, not the whole battle is in the centeral nebula. It only holds 2 of the 8 mining pads on the map. There is plenty of open space, but you must always be wary of ambush. The unique thing about this space map that separates it from many others is that there is not just a few spots you need to hold in order to ensure victory. Use your forces wisely. If you are spread thin on the defesnive, you MUST take advantage of the surroudings to beat a larger, concentrated enemy force. Also, do the same to ensure a sweeping victory while on the attack. This map is best played on high difficulty, or, even better, online mutiplayer. The more challenging your opponent, the funner the game.[/quote]

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225 downloads

Uploaded:06/01/2009

Alderaan

tk432s_alderaan.zip | 306.53 KB

well defended and well balanced, although the Empire sneakily built they're base closer to the Sensor array. This map appears to be of good quality and good for a standard shoot-it-out, well worth a download.

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224 downloads

Uploaded:09/05/2007

Vinegar\'s Manaan

vinegars_manaan_v2.zip | 941 KB

balancing issues adds more props adds more turret build pads Changes water to look better Adds a better envoirment that changes to difrent times of the day like the orignal Manaan map and some other stuff that I forgot about sorry [/quote]

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223 downloads

Uploaded:26/07/2007

Naboo First Assault

first_assualt.zip | 166.86 KB

other, however in addition to housing just Empire and Rebel forces this map also has a pirate settlement to the south. While the main areas of play do seem to have a desert feel to them, the surrounding areas are populated by a large amount of foliage and other aesthetics, resulting in quite a bit of lag. With that said this map is only a beta release and future releases intend upon fixing these issues, this is definitely worth checking out. See the readme for further information. ~AdmiralHocking

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223 downloads

Uploaded:05/04/2009

The Forces Of Earth Map Pack

the_forces_of_earth_map_pack.rar | 110.5 KB

The space map features a Rebel and an Imperial base set in relatively close proximity to a giant pirate base that contains multiple ships and turrets. This pirate base is the U.S. army according to the author. This map features multiple mines for resource collecting however turrets are not placed in oppurtune positions for defense around the Rebel and Imperial bases. While this map does not have the best layout it will make for a fun game. The land map again features a Rebel and an Imperial base in relatively close proximity to a giant "U.S. Army" base. This map also has an area set aside for pure resource gathering. If you control this area then it is highly likely you will win. This map features extremely strong base defenses for each bases. This map is not extremely aesthetically pleasing due to the basic texturing, lack of props and almost no use of the height tool. There appears to be an underground base at one point however since a passability brush was not used around it the enemy can simply walk in from all sides. If these maps sound interesting then give them a download.

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221 downloads

Uploaded:15/03/2011

(ZM) Winter Warfare

zm_winter_warfare.zip | 270.72 KB

useful, which means anti-aircraft will be as well. Comment if you have any suggestions for it. -zander11893 ZAND3R Mapping

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221 downloads

Uploaded:27/10/2008

Ambush

ambush.ted | 384.88 KB

were supposed to be a small frigate squadron nearby to refuel their ships but have been intercepted by some tartan patrol cruisers! They have also deployed buzz droids to stop them. There is also a consortium squadron that want to destroy the Tantive IV for the rich bounty of credits but have been intercepted by a star destroyer and an interdictor. There is a level 2 consortium and rebel base and a level 5 empire base. The rebels and the consortium must work together to stop the empire then fight each other. You need FoC to play this map. There is also a pirate base and a pirate construction facility by it. use that to your advantage!

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221 downloads

Uploaded:14/05/2009

Battle of Geonosis Patch

battle_of_geonosis_v1.0_patch.zip | 1.25 MB

lacks a wide variety of textures. More sand textures would be a nice touch. However the skydome chosen was an appropriate touch for the theme of the map. The map is combined with a small mod that adds a lot to the map such as: - Targetable Hardcell-Class Transports - Landed Acclamator and Core Ship - LR1K Geonosian Sonic Cannon This map is mod friendly and would be great for a Clone Wars mod. If this sound interesting then give this map a download.

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221 downloads

Uploaded:24/06/2007

Sahara Desert

sahara_v1_zip.zip | 2.44 MB

over, but the Rebels and Consortium are trying to stop them. The Consotium, which is the Earth civilians, team up with the Rebels to get rid of the Empire, but what no one knows is that once the Empire is destroyed we turn on the Rebels because we want no war here on Earth. Details of the map include: Consortium base- top left Empire base- bottom left Rebel base- bottom right Bonus stuff- top right You will be unable to have units travel over the hills (or dunes), but you can have them fly (like snowspeeders and lancents) over them. Refer to the readme for more information.

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220 downloads

Uploaded:02/05/2009

Tatooine Terror

tatooine_terror.rar | 222.89 KB

features various indigenous creatures on the map making for an interesting battle. However this map does lack a bit in texture variation and making the terrain units can walk on dynamic and interesting. It would of also been nice to see the author use fog effects to make the night environment more "nightish." overall this is a fairly well done map and if it interests you give it a download.

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219 downloads

Uploaded:16/12/2009

Plains of Felucia

felucia11.zip | 449.73 KB

colour, props and texture proves to be excellent for the eyes to look upon in-game. This map features three pathways to access each base however these paths are not friendly for infantry. Transports and vehicles are strongly recommended. Aside from some bareness prop wise in some areas and some mismatching rocks this proves to be a great map to play.

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218 downloads

Uploaded:02/06/2009

Kuat Repair Docks

exis_kuat_repair_docks.rar | 2.21 MB

this map is not just one gigantic battle map. The ships for each faction are balanced and are placed in interesting positions. Each faction starts off with a small grouping of turret pads and mines by their respective bases. The placement of props in this map makes for an interesting game. Consider downloading this map if you want a fun and balanced skirmish game.

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218 downloads

Uploaded:15/07/2008

Honoghr: Republic crash-site

honoghr.zip | 266.58 KB


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217 downloads

Uploaded:15/03/2011

survival_mappack_v1.zip

survival_mappack.zip | 293.45 KB

know, and I am working on version 2, that will include the night version AND the daytime version I promised you guys. As for THIS mappack, It has been tested, and both maps work. There are stories for each map, both in the ReadMe. The maps are \"Survival of the Fittest\" on land, and \"If they came to here me beg...\" in space. I know that the last one is a quote from Halo 2, but it\'s a good quote. Each one was inspired by another survival mappack on this site, credit to megavin123 for the idea. Basically, you start in the dead center of each map with enemies on all sides. But the catch; ememy bases are outside the map, so you can\'t win! Don\'t think of this as stupid, because it is the exact opposite. It is like firefight in Halo, or Nazi Zombies in CoD. Just last as long as possible against enemies coming in on all sides. In the land map, you have very impressive fortifications and a steady income. But you are trapped in a valley, surrounded by mountains. Only two ways out, and those are flooding with enemies and native wampas. This is an Arctic map made to give you a feeling of large expanses of nowhere. The space map is fairly simple. A base in the middle, but 4 enemy stations outside the map, with 6 mineral processors each team. you have a radar jammer and sensor scrambler IN your base. Capture them and it will be very difficult to destroy them without your base blowing up first. also, in front of each base is an asteroid field, so capital ships cannot jump straight at you. Also in this pack is a readme for a contest I am hosting! last the longest in one of my maps WITHOUT MODS and your name is put on each map from here on out!! View readme for instructions. Note :: there are 2 readme\'s in the file and just the stories are on the readme you can view now. installation and instructions in the file.

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217 downloads

Uploaded:04/11/2008

Kashyyyk Multiplayer Map

kashyyyk_multiplayer_map.zip | 172.79 KB

miningpads Hope you enjoy it.

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217 downloads

Uploaded:12/10/2010

Asteroid Field

asteroid_field.zip | 1.36 MB

can create better maps. Hi, ich bins wieder xX_Felix_Xx. Das ist meine zweite Map und ich hoffe ihr moegt sie. Gestern Abend war mir langweilig und da macht ich einfach mal diese Map ^^. Ich bin offen fuer Kritik. Bitte hinterlasst Feedback, damit ich in Zukunft noch bessere Maps machen kann. So far, xX_Felix_Xx

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216 downloads

Uploaded:04/11/2008

Under Water Battle

under_water_battle.ted | 530.57 KB

The Empires is the same except they have thrawn and two star destroyers. The reason why this is called "Under Water Battle" is because it takes place... well... underwater! And there's also a blackhole in the middle to kind of look like a whirl pool! It's a 1v1 map and you need FoC to play it. Oh yeah! the ships skins are also blue! (Again i can't provide screenshots so just download it and if you don't like it, just delete it.

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216 downloads

Uploaded:30/01/2009

Dagobah Discovered

dagobah_discoverd.zip | 403.32 KB

attack Yoda while on Dagobah. Visually, the map looks great. There are plenty of trees and areas with shallow water to spice up the map and give the impression of a swampy marshland. The constant rain really adds to the ambient effect of Dagobah and the dark texturing fits nicely. If you wanted another good Dagobah map to play on, this is your ticket home.

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215 downloads

Uploaded:27/06/2010

Mandalore Siege

mandalore_siege.zip | 263.79 KB

all crazy. There are also some nice looking mountain paths, but it's hard to utilize them well with this limitation. My advise it to make the mountains a bit shorter. This is still a nice looking map and does seem to offer an advantage to the defending team, although it's not a huge one. [quote]This is an highly tactical skirmish map. The attacker is a bit disadvantaged by the defender's turbolasers and strategical position. But the defender has less mobility in the map, and has to focus his resources on defence. Anyway, the map is quite balanced, and with a Medium or High difficulty, the attacker may be seriously dangerous despite the heavy defence of the attacker.[/quote] the_stag

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215 downloads

Uploaded:24/06/2007

Saleucami Slamdown

saleucami_v1.zip | 376.68 KB

this Onslaught.\"[/i]

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214 downloads

Uploaded:31/10/2009

Lake Paonga - Underwater Map Pack

lake_paonga_underwater_map_pack_v1.0.zip | 184.96 KB

the factory default EaW and most mods. This pack contains three different versions of the map: Standard Mode, Sub Battle Mode (all repulsorlift units act as submarines), and Assault Mode (speeds up game's pace by causing all relevant buildings to spawn garrisons, allowing for early and frequent battles). The author of this map made excellent use of the props and lighting available in the map editor to make an underwater experience that truly immerses you in the battle. The map has a varied terrain that offers good playability and something nice to look at while waiting for your units to make their way across the map. My only wish is that this map had more varied texture use. Captain Artenon provides us with an excellent underwater experience that I just hope could be expanded upon in a second version of the map. Remember to watch out for Gungans when playing this map.

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213 downloads

Uploaded:14/07/2007

Vinegar\'s New Cov

vinegars_new_cov.zip | 839.17 KB

the planet New Cov which is a temperate, mountain area really its a felucia type of planet with domed cities this map may look like feulcia, but hoth looks like polus so who cares, not much to say the dome looks more like the dome in disney world, but it is the best I can do so enjoy[/quote] ~Scorpinox

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212 downloads

Uploaded:06/03/2011

War Of The Worlds

war_of_the_worlds.zip | 1.71 MB

suppose the winner of this batter gets what is left of the worlds. A good looking map, even if it is a little bland on the object placement. [quote]Another map I made long ago. Decided to upload it here. Hate? Love? I don\'t really care. Ive included pictures *that is why it is 1.71mb*[/quote] the_stag

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212 downloads

Uploaded:19/05/2008

Naboo Sunset

naboo_sunset.ted | 2.13 MB

Unfotunatly for them the rebles have set up a base to operate from to drive the empire of the planet and take the resources for themselves. Which side will prevail? Only you can decide that. -this map is a multiplayer map that supports up to 8 people online. there are plenty of resource pads and outpost pads set thoughout the map I created this map really to make up for my last map not being very good and if i do say so myself i did this very well and this map might easily be my best yet.

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210 downloads

Uploaded:01/01/2008

The Middle

the_middle_1.00.zip | 10.88 MB

zone, and is protected by rapid-fire-laser turrets. the 4 corners are connected to each other through paths in the center. ~Scorpinox

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209 downloads

Uploaded:16/01/2009

Bly's mappack

blys_mappack.rar | 2.59 MB

New! Capitol City [Geonosis] Capitol City [Alderaan] Capitol City [Bespin] - New! The maps included are nice, and can provide for some good gameplay. If you are a fan of Bly's maps, then this is for you. If you are just looking for some nice maps to play, then this should be worth the download, as not only will it save you the time of downloading each map separately, but you get 2 new maps. THX1138

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208 downloads

Uploaded:07/03/2009

Death Star Hanger

deathstar_hangar.zip | 135.11 KB

part of a hangar. The idea is nice, but the map is noticeably odd due to the lack of Death Star props ingame. That said, Mobius gave a good effort to make this look like a real hangar inside the Death Star. There are some docks that match the premise and you can look outside of the hangar at Yavin. This map should give people fond memories of A New Hope, so this should prove interesting.

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207 downloads

Uploaded:15/07/2008

Bounty Hunter

bounty_hunter.zip | 108.36 KB

compound. While sailing through the galaxy the infamous bounty hunters IG-88, Boba Fett, and Bossk were alerted that there had just been a large bounty put on Kyle Kataran's head and rumour was he was en route to an Imperial Compound. The three bounty hunters wound up together in the woods, and decided to band together. (Totally unlikely I Know!) Unknown to neither the Imperials or the Bounty Hunters there was a camp of Mandalorians cited next to the Imperial compound. An Imperial Prison Compound is housed on an unknown planet where an important transfer is taking place, a transfer of prisoners. There are Mandalorains about the land somewhere near the Compound. The Imperials placed their base here seeing as it was strategically surrounded by a lake which is surrounded by mountains. Clearly they didn't know others had already settled!

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206 downloads

Uploaded:14/04/2009

Arctic Legends: Ilum

72arctic_legends_ilum_skirmish_edition.zip | 4.35 MB

stock EaW version. Each map will have a Skirmish release as well as as a GC version. (Ilum's coming soon) The general layout of the map: A large mountain rises in the middle, with a base on either side. Near the top lies an abandoned Sensor Array, which can be accessed only be infantry. An abandoned Turbolaser also rests at the mountains foot, halfway between the two bases (See screenshots for more). This map is designed for only 2 teams, but there are multiple attack routes and deadly maneuvring surprises to keep it lively. The AI has been zoned and tested for this map, so the enemey will not simply lay idle in his base, but will be active and build up forces and seek you out. I recomend playing on Medium or Hard difficulty, as this will maximize the AIs interaction as well as your fun factor. if you like what you see, have any map requests, or CONSTRUCTIVE criticism, contact [the creator] at: http://empireatwar.filefront.com

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204 downloads

Uploaded:21/07/2009

(SD)Darth Hoth Mission

hothmissionmap.rar | 287.06 KB

Hoth. I played both against the computer and against a friend, the map seemed very well balanced. Each team starts out with a plethora of units to fend off/begin the invasion. The rebel base is hard to infiltrate, but the Imperials base is well defended from air attacks. One thing I noticed is that this map is better played with EAW and not with FOC. Some of the units (ie. Gargantuan) throw off the balance. [quote] Hello people here is my very popular map hoth with: 1) a big rebel base 2) a tiny empire base with good defenses 3) the rebel trench 4) the power generator and the ion cannon 5) the empire attack forces: atat x4 ataa x3 atst x8 and the start forces 6) the rebel troops and pilots [/quote] the_stag

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203 downloads

Uploaded:12/12/2007

Fort Wars

fort_wars_v2.zip | 342.08 KB

up on the surface with their ground forces and establish a base hoping to eliminate the enemy. This Pack contains Screenshots, the readme and the Map .ted

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203 downloads

Uploaded:08/07/2009

Hutts vs Black Sun Pirates

hutts_vs_black_sun_pirates.zip | 854.88 KB

as the Empire. There's a raging space battle going on in the center of the map between the Empire, the Rebellion, and those other guys (Zann). It's kind of pointless though, because there is nothing of value where this battle is. The strange thing was that if depending which team to pick, you have two of their capital ships (Mon Calamari Cruisers or Star Destroyers) in the middle of this giant battle. It threw me off to have a level 5 rebel base attacking my cruisers while I tried to get them out of the battle and save them for later. And since all you get is a pirate asteroid base and the default ships that come with it, every little thing helps. I don't know if the capital ships are supposed to be the way they are or not, but the Empire has some big problems on this map. When I played as the Rebellion the Star Destroyers didn't have any shields, and were too easy to destroy. Even wore than that though, is when I played as the Empire, everything I started out with was at full shields, but half hull. My Star Destroyer went down rather quickly and it took all the money in my bank to repair my asteroids. All in all, this is an interesting idea, but it would be better suited to make into a mod with a pirate faction (which there are a couple already out and at least one I know of currently in production). [quote] well, i guess this goes along with our weekly pole of adding new factions. this map doesnt exactly do that, but it sort of does. instead of playing as the reb, imp and con forces in a space skirmish, youre playing as the other guys. the concept is simple, really. it doesnt add anything new, you just see the battlefield from a different point of view. i know a lot of you will be saying "how do i play as hutts or pirates, all i see are reb imp and con in the skirmish menu?" its supposed to be that way. if you would like to play as pirates then be the empire, if you would like to play as hutts then be rebs. sorry, cons not supported, but i am considering it in a possible sequel. there should be screenies this time! [/quote] the_stag

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202 downloads

Uploaded:03/07/2008

Earth series map 2 antarctica

alx438_eath_sieries_antartica.zip | 350.52 KB

series. This map will be on Antartica after the emps have landed there the rebels and consortium have also followed the empire to earth's surface. Each for their own reason. Soon 2 of the 3 fractions realize that they both have set up bases in the general area. Which to fractions? That is for you to decide for this map allows u to be any fraction on any side. The map is a 4v4 map that allows any fraction to battle for control at Antartica There are plenty of resources to keep ur money up Hope u all enjoy this map. I would appreciate it if i could have feedback from whoever downloads this file to help me inprove. The next map in this series will be your choice do you want me to do Russia, Africa, North America, or some city next i will eventually do them all but ill give you all the choice of which you want to see come out first- Alx438

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202 downloads

Uploaded:06/08/2007

FarmerJ1\'s Space Battle

farmerj1s_space_map.zip | 868.55 KB

space docks and most of the action will take place in the central stretch. no real starting advantage for either side, so should be a good map. ~Scorpinox

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201 downloads

Uploaded:10/12/2008

Hoth Movie/Battlefront 2 Map

hothmoviemaps.zip | 393.63 KB

Description: [quote]This file is both a mod and a map from my early days. It adds a a Hoth map for skirmish that bears a significant resemblance to the one from Episode V and Star Wars Battlefront 2 and it replaces the hoth map used in GC and Campaign with this one. Enjoy![/quote]

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200 downloads

Uploaded:03/08/2009

Grand Space Showdown map for foc

grandshowdown.zip | 716.93 KB

that's quite enough. You get the idea. In the center of this map are 14 pirate asteroid bases, and a dozen or so Star Destroyers and Victory Destroyers spattered across the map. Each team gets a base in a corner of the map, and in the fourth corner there is an asteroid field of mining facilities. With all of that, it doesn't leave room for much else. I'd still like to see some asteroid fields around the pirate bases, and even throughout the level. The pirate forces don't move, so they won't be destroyed by any asteroids. Not a bad first map. It's hard to make space maps, so anything that's even playable gets points in my book. Pay attention to points the FileFront community gives you and we'll all be excited about your next release. [quote] This is my first of many to come Some features are * Over 20 pirate stations to fight * Many types of pirate controlled ships * Defense satellites lined around your base to prevent attack * Over 10 mineral extractors * A fog of war remover on every base [/quote] the_stag

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200 downloads

Uploaded:25/06/2009

Movie Battles: Utapau

utapau.zip | 1.88 MB

creating some unique game play areas in the base of the sinkhole and along the edges of the sinkhole. The large size also adds a fair bit of maneuverability for units. The author however does need to work on texture variation and adding different nature effects through fog and map fill light. Also the author has made some excellent use of ramps however TheIG88Killer has to concentrate on not making them pipe-shaped and more flat to add some more realism. Overall this map was fairly well done and a second version with some improvements would make for a great skirmish map. However in the meantime download this map for a fun game in a sinkhole on Utapau.

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199 downloads

Uploaded:15/10/2010

The Dead Planet

83the_dead_planet.rar | 2.16 MB

better"? Well, while you and I were sitting in our comfy desk chairs wishing, Geroenimo was sitting in this overlord throne making our wishes into reality. Thank you Oh Gracious One for shining thy countenance upon us. And the map is good too. Check out the history of this planet. [quote]This is my map of a rather icy planet. Arcus III hasn´t seen battle in hundreds of years, now with the recent discovery of precious metals in the planets natural crust the fighting begins. The map is large and has plenty of money and defences. Not much to say exept that the ships are not in the map, they are from my mod old republic at war. The credits: The map and nebula are mine, starfields belong to DR_McCoy credit goes to him. A thanks on my part to burnstrobe for his nebula tutorial, which I used to make the nebula.[/quote] the_stag

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198 downloads

Uploaded:19/11/2006

Race to Base

mp_race_to_base.zip.zip | 3.17 MB


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197 downloads

Uploaded:15/11/2009

SpaceWars

spacewars.zip | 89.83 KB

here's a description of the map. A black hole in the center of the map with asteroids and nebulas surrounding the majority of the mining asteroids. There are two abandoned pirate bases opposite each other and the corners without team bases hold one asteroid mine a piece. The center of the map doesn't lend itself well to anything larger than corvette class because of the debris, but there is plenty of room around the rest of the map for that. While holding the mining asteroids in the center will ultimately yield the most credits, it's not imperative because of the mines around the edge. the_stag

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197 downloads

Uploaded:27/07/2006

Mt. Chaolt: Lok

mt_chaolt.zip | 87.18 KB

the rebels have setup their base at ground level. The lava flows constantly change the surrounding landscape so watch for an abandoned base that has fell victim to the lava.

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197 downloads

Uploaded:19/08/2009

Flashpoint

flashpoint_v1.2.zip | 7.55 KB

something awful. I also really like how the clear lanes that large ships can pass through are big enough to accommodate several ships and allow large scale fights. Although I'm not a big fan of symmetrical maps, that one was done well enough that it didn't put me off. It's got a few items that are not the same on both sides, which gives the illusion of realism. This is an idea that I would add to a mod if/when I make one. Where hyperspace lanes cross, make it a place that can be controlled. I'm going to keep this map for that time. the_stag

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197 downloads

Uploaded:04/12/2008

Wampa vs Rancor

wampa_v.s._rancor_2.zip | 126.08 KB

This map is much like the first Wampa v.s. Rancor but it is now in a desert and has an incredibly large pirate force in the center. Set your faction to Empire to use Wampas and Rebels for Rancors. Have fun![/quote]

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196 downloads

Uploaded:12/01/2009

Capitol City ( Alderaan )

capitolcityalderaan.zip | 680.81 KB

map series. This map seems to look pretty nice, with trees scattered around and a nice use of Alderaan and urban props in the city limits. Bly has made good use of the height and texture tools, with a nice height variation giving the impression of hills. Admittedly, more textures could've been used, but the creator might have been going for a cleaner and artificial look to his map. This map is well worth the download if you like Bly's mapping style.

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195 downloads

Uploaded:26/04/2008

Kashyyykhi D-Day

66mpkashyyykhi_dday.zip | 260.2 KB

big that the sky dome doesn\'t fit in the boundaries. I would have added trees but 4000 trees might have caused a large amount of lag. I have not tested this map at all. Please give me feedback because i want to make this map better :) i started to make a small map from SWBF2(Kashyyyk) but somewhere along the line i set the map size to 14 and filled it with hills and added full bases

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193 downloads

Uploaded:16/07/2009

Battle in the Sky

battle_in_the_sky.zip | 68.61 KB

needs to have the impassible brush used on it. Or, just make it impassible to units that don't have repulsorlifts. [file="91539"]BlockadEscape[/file] and some others maps have made it appear that the level is in space. I'm no expert mapper, but it seems this same idea could be used in your map to make it really look like it's above a planet. This is still a nice 3 team map that offers many different strategies and options. [quote] This is a map that I made when I wanted to make a fresh new idea. So, I made a map that you battle thousands of miles above ground. There are about 10 clouds that you can battle on which are connected by bridges to other clouds. Each base gets 2 clouds to be on and have turbolasers. In 1 of the corners, there is a sensor guarded by pirates. I have also included a fair amount of mines to keep things interesting. The only glitches are units like dark troopers p2 and p3 being able to fly and land on the sky, and build pads being switched for teams 1 and 2 in some areas. [/quote] the_stag

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193 downloads

Uploaded:26/05/2009

The Battle of Geonosis

the_battle_of_geonnossis.ted | 1.14 MB

the Rebellion with a strong attack force. The Rebellion however is dug in and has several layers of defenses. The Consortium has an actual base on this map and has the goal of destroying the ion cannons. This map makes use of some clever prop placement. However overall this map could use some texture and height work. This is ten10dix's first map. It also requires Absolute Corruption Mod 2.4 to run at its best. If this sounds interesting then give this map a download.

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192 downloads

Uploaded:12/01/2009

Battle over Mustafar 2

battle_over_mustafar2.zip | 112.55 KB

put a wide variety of props here, ranging from an Eclipse under construction to the orbital nightcloak from Dantooine. Obviously, this isn't attempting to follow any line of Star Wars canon, but you can still have fun on this map. Fields of nebulae separate the two factions which start out with large fleets. To the sides, asteroid fields dot the playing field. I'm sure many people will be happy playing this map, so if this sounds good to you, check the map out.

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191 downloads

Uploaded:15/12/2008

Empire Vs Rebels

empire_vs_rebels.zip | 276.76 KB

protects your base from multiple sources of fire. The map uses the arctic texture set, but also includes several different metal textures on the bottom of the valley. Outside of the valley, the map is flat and contains the generic texture applied to most of the terrain. Props such as power boxes and pipes line the path to the other base. The creator has indicated that this map was intended to be played with Rebel and Imperial factions, not the Zann Consortium, so he is likely not giving out support for people who use that faction.

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191 downloads

Uploaded:26/01/2009

Imperial Shipyard (TFU)

imperial_shipyard_tfu.zip | 83.33 KB

mission in The Force Unleashed, he has some nicely detailed prop combinations that really convey the impression that you're looking at an Imperial drydock with ships under construction. Coupled with a nice skirmish layout, this map really does the job well. Worth a download for TFU and FoC fans alike.

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190 downloads

Uploaded:14/06/2008

Capital Clash

capital_clash.zip | 400.69 KB

possible without modding to have many capital ships fighting each other. This map pack somewhat corrects the issue in that there are no swarms of fighters to wreck your capital ships. The maps in this pack give the capital ships an opportunity to actually shoot their big guns at what they were intended to: big ships, not tiny snub fighters.

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190 downloads

Uploaded:10/12/2008

-(DW)- Snow Bound

dwsnow_bound.zip | 206.4 KB

special things I've included in this map! Tons of Rancors Tons of Wampas Tons of Wampa spawn caves and a few for the Rancors so they don't feel left out. All Factories have garrison spawn enabled. There are turbolasers for each team. There is also a sensor relay in of the map corners, by the wampa caves. And that about sums it up for now. Hope you like it!![/quote]

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189 downloads

Uploaded:18/04/2008

Return to Mustafar

35return_to_mustafar.zip | 1018.92 KB


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188 downloads

Uploaded:27/10/2010

Rebel Fortress (V2)

rebel_fortressv2.zip | 1.12 MB


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188 downloads

Uploaded:27/12/2008

Wayland Camps

wayland_camps.zip | 809.87 KB

are well done and the map's layout offers some very interesting gameplay opportunities. If you've ever played the Valley of the Kings map for Age of Mythology, you'll definitely be seeing some similarities. Psychoduck has placed some heavily fortified pirate hardpoints in key locations across the map. If you want to expand, you'll need to take these outposts out. Other outposts contain goodies like reinforcement points or buildable bunkers that can be used against the enemy. However, as you attack the pirates, you need to keep in mind how much of your resources you are willing or are able to spend on them, for the other team is still there. Infantry only locations have also been placed, making infantry key to winning the game. With this in mind, Psychoduck has given one of the more neglected classes of ground units a vital role in the game, and I applaud him for this. If you want a great looking map that offers even better gameplay, then download this map and have fun!

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188 downloads

Uploaded:11/06/2008

Danger Everywhere (Foc Map)

danger_everywhere.zip | 34.41 KB

consentration of hutt owned units and 2 spacestations, one of which spawns units. I have no screens, but it shouldn't take long to play and figure it out. I for one find it my favorite map and play it the most. So i posted it here for all you to enjoy! Installation(is that spelled right?): 1. Download into the custom maps folder 2. Unzip there and you're good to go. 3. Go to space skirmish,then custom maps and enjoy!

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188 downloads

Uploaded:22/02/2008

Yoden Geonosis Map FoC

yoden_geonosis_map_foc.zip | 785.89 KB

where Dooku and Anakin fight at the end of a canyon.

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188 downloads

Uploaded:22/12/2008

Fight for the Dam

48fight_for_the_damm.ted | 2.66 MB

interesting battles at multiple choke points. The Empire starts on a plateau north of the dam, and the Rebels start in a town to the south of it. A couple of mining facilities are scattered around the map, and each faction's bases consist of multiples of the same building. The author has used props to create the bridges and the dam itself, and it works well. The general texturing of the map looks rather good, but could be improved upon by varying the textures a bit more. I suggest that the author take a look at Petroglyph's maps, in which there are small variations in texture, which make a map look just that much more realistic. The water has been created not with standard ingame water, but by applying a water texture to land. Standard water could have been used on the lowest level, but the way it is done by the author looks surprisingly good nonetheless, if you don't mind completely static water. As on the other maps by this author, there is no fog. This does not dtract from the map overall, but adding it can only make it look better. The author claims to have added markers to the map, but unfortunately, they did not appear to work for me when I tested it. Whether this is just me I am not sure, but be warned that the markers may not work, meaning that you do not get starting units. Another problem is that all the buildings are destroyed and must be built at the start of the battle, even when "Pre-Build Base" is selected. I am not sure if this was intentional, but from my knowledge of mapping, I know that it should easily be fixable in the next version. Also, the author should note that units cannot walk on props. The units move through the bridges, but this could be fixed by increasing the height so it matches the top of the bridge, and then applying a "hole" texture. In the end, this map has a lot of potential, and has a lot going for it. However, it has some problems that should be adressed, but can still play rather well. I recommend giving this map a try, and giving the author feedback, as I am sure he would like to improve. If anyone is wondering why the version is 2.0, then it is because this version was submitted before we put V1 up, so I decided just to put the new one up. NOTE: This file is not zipped, so the download may take a bit longer than normal.

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187 downloads

Uploaded:17/05/2008

star wars D-dayV1.2

starwarsddayv1.2.zip | 43.01 KB

least lag of all 3 versions enjoy! Yes thats an order!

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187 downloads

Uploaded:19/05/2008

Rhen Var V4

rhen_var_v4.zip | 529.8 KB

surrounded by water and hills.

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184 downloads

Uploaded:25/06/2009

Felucia

felucia.zip | 771.26 KB

know a bit about editing .xml files to make this work. If you don't know, then don't worry, it's not necessary to enjoy this Felucia map. The map itself is very nicely done with plenty of poisonous plants and animals to keep infantry from moving too quickly. There are some back paths that only infantry can take which will add to the strategy. I'm going to keep this as the replacement for my GC Felucia map. the_stag

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184 downloads

Uploaded:17/08/2009

Alderaan: Crystal Valley

alderaan_crystal_valley_v1.2.zip | 206.21 KB

canyon that are equally accessible to both teams. Also, there are two small mining pads in the middle next to a pirate outpost. My only complaint is that the map seems a bit bland out in the field areas. Perhaps that's just me being picky. Oh well, that's what I'm here to do. the_stag

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184 downloads

Uploaded:22/04/2009

Hoth Assault

hoth_assault.rar | 140.93 KB

is the fact is that there are no buildings. This map is purely made up of units. The Rebels start off with limited units and must hold off swarms of Imperial troopers. The map is essentially a flat map covered by snow. There are various trenches dug into the land which offer basic defenses for the Rebels.The author should focus on adding more textures and making the terrain more dynamic in the playable area of the map. the mountains surrounding the map however are well done. If you want to play a map purely based on controlling units then consider downloading this.

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183 downloads

Uploaded:01/08/2008

Cliffs of Teth V.2

cliffs_of_teth_v.2.zip | 456.88 KB

that live on the planet. NCC STRONGLY recommends that you play this with darth windus RotC mod.

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183 downloads

Uploaded:15/08/2007

Strategum Mappack

strategem_mappack_full.zip | 1.49 MB

Descriptions:[/u] [quote]Strategem SUPREME (6)- (Black Sun Rackateering) Fight with Black Sun units in a nebula-rich battlezone. Strategem GRANDE (7)- (Marauder Maul) All marauder cruisers, Half laser, half missile, in an ion-nebula warzone. Strategem ULTRA (8)- (Corvette Spam) All corvettes, makes for a good laser spam when you set tartans on full laser, especially since this is a 3-way. Strategem MONSTER (9)- (Capital Crush) All capital ships, BIG capital ships, another good laser spam, makes for an intense 4-way. (The fourth is unplayable- Black Sun) Strategem PLATINUM (10)- (Ultimate Spamout) The biggest, best Strategem, has Lvl. 5 stations for every faction, and has 5 of EACH UNIT per side.[/quote] ~Scorpinox

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182 downloads

Uploaded:24/06/2007

Rage of Ryloth

rage_of_ryloth.zip | 553.19 KB

some nasty weather while making your way toward the enemy!

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181 downloads

Uploaded:24/02/2008

yoden world map 4

yoden_world_map_4_foc.zip | 249.56 KB

=geonosis-hoth-lava-kashyyyk-city-tatooine-sith lair.

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181 downloads

Uploaded:12/05/2008

Mega Space Pack V1

mega_space_pack_fix.rar | 149.42 KB

mistake till it was to late.

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180 downloads

Uploaded:30/05/2006

Echo Base

echobase.zip | 95.08 KB


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180 downloads

Uploaded:29/10/2007

Fort Wars

fort_wars_v1.zip | 260.53 KB

landed onto the surface, they have established a base their hoping to remove the Imperial presence on that world. Their is a large hutt population as well, do not disturb them or else they will get p****d.[/quote] ~Scorpinox

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180 downloads

Uploaded:01/09/2009

Bespin EaW (SD)darthexecutor

bespineaw.rar | 1.58 MB

into Andres_16's maps. Too often people submit a map that could be really great, but it has some bugs. Even just fixing the initial bugs for a v2 would make the map a keeper, however it rarely happens. So cheers to Andres_16 for raising the bar (pun intended). [quote] hi, here is a new version of Bespin for EaW i i add more balance because in multiplayer i see the rebel can go to the mines first and the empire no :( additions: 1)i add shields generators in the mines Fix: 1) more time to the rebels to go to the mines 2) passability fix enjoy this map :) [/quote] the_stag

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179 downloads

Uploaded:31/05/2008

Corellian Storm

corellia.ted | 1.06 MB

is Corellian Storm, it takes place on Corellia, during... a storm. Heh Heh. The Empire: You have control of the highly guarded capital city of Coronet. Scouts from the city have discovered an abandoned mining facility over the ridge. If you can capture that facility you would get major credits. The prolem is the rebels have a dugout base near it. If you can destroy the rebels and capture that mining facility, victory is assured. You also have a little AT-AT construction facility to the south-east of Coronet.(Hint Hint to my last map :P) Rebels: You have established a dugout base in the outskirts of Coronet. Your scouts have also discovered the mining facility. Build up an attack force and capture that mining facility. If you dare you can attack the capital city of Coronet. Destroy the empire's facilities and capture the city. You have a vehicle construction facility to the south of your base. And to both sides: There is a rundown pirate base near the rebels. Also you dont really have to capture the mining facility, its just pretty smart to because you get loads of credits. P.S. Empire has 2 mining facilities and Rebels have 3 of those little things.

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178 downloads

Uploaded:24/01/2010

yoden xml naboo map 1 foc

yoden_xml_naboo_map_1_foc.zip | 463.67 KB

Phantom Menace. First thing: You need [file="105979"]Yoden XML 5.0 (5.0)[/file]. Otherwise you're going to miss out on many of the great features in this map. Also, the change to units and added units makes his maps stand out that much more. Second: You'll probably want to turn the graphics down unless you have a power machine because this map is extra large and has an overwhelming number of props. Third: This map is awesome and it's absolutely worth it to get it and the [file="105979"]Yoden XML 5.0 (5.0)[/file] to make it work. the_stag

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178 downloads

Uploaded:08/01/2009

Saleucami Desert

tk432s_saleucami.zip | 147.11 KB

divides it farther. Hills surround the bases, which are placed in 3 of the 4 corners of the map. There are a few small crossing points over the canyon, which create choke points that can become useful in stopping large numbers of enemies. In terms of texturing, this map isn't brilliant, but isnt bad either. A wider variety of textures would have created a much better effect. The author has shown an average use of the height tool - some hills have been created, but most of the land is flat. Prop-wise, this map is very detailed. Most props are positioned well, and add to the feel of the map. However, there is an over-use of a certain prop used in the canyon, as there is over 700 of this particular prop. As you can imagine, this can cause lag, especially on older systems. The bases and markers are not done correctly for FoC, and the author lists this as a bug. The bases are done in the was they should be for EaW. The author should look at other multiplayer FoC maps to see how it should be done, and hopefully this will be corrected in a later version. This is a nice map, but it has some flaws. If you dont mind a bit of lag and soma annoyance with the bases, then download away! THX1138

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177 downloads

Uploaded:23/04/2008

The Siege Of Coruscant

siege_of_coruscant.zip | 210.28 KB

Imperial Remnant. Now , the Republic will face a severe challenge as they attempt to capture the surface of coruscant.

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177 downloads

Uploaded:30/03/2008

Hoth : Echo base (foc)

hoth_echo_base_foc.zip | 319.44 KB

AT-AT garraisons. Please note that the Consorsium is not included.

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177 downloads

Uploaded:15/03/2008

DJ_Medinaz super hoth battle

dj_medinaz_hoth_super_battle.zip | 1.12 MB

SETTINS PLEASE DO NOT DOWNLOAD this is my hoth battle...it is not meant to be realistic nor is it meant to be very detailed with tons of props place together because... teams are since echo base was build rebels team 2 empire is team 1 must be in this order i will NOT make a newer version of this is final ----------------- alarms have gone off with flashing red lights in echo base the emperials have landed a ground force onto rebellion territory a spy has come back with information saying they already have a small base built it is up to teh rebellion to defeat them there are:...1 abandoned sensor array,pirate base in the center ,each base has 4 mineral extractors,benefits of getting to the center first are... another reinforcement point abandoned heavy factory u get about 20 squads of storm troopers or rebel troopers, 3 squads of light vehicles (t2-b\'s an at st\'s 4 squads of heavy vehicles (at-at an t4b tank squads 1 at at=1squad) 1 artrillery squad (mptl or i forget but empire has em) an since rebels have better defended base i put for emp 3 squads of phase 1 dark troopers 2 squads of phase 2 dark troopers 1 squad of phase 3 dark troopers an yeah empire has full base but not sa many defense items there is a large full scale acclamator which landed which deployyed all of the empires ground forces every hero who was originally in the battle of hoth in the movie is already place on the map vader,han an chewie,luke,r2 an c3po ok... REMEMBER PUT UR OVERALL DETAIL SETTINGS TO THE SECOND TO LOWEST OR HALF THE MAP LOOKS LIKE SHIT ...REALLY!

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176 downloads

Uploaded:23/04/2009

Chaos over Alyota

chaosoveralyota.zip | 81.96 KB

large number of ships, mines and turret pads creating an excellent opportunity for large battles. The map also has asteroid fields and nebulae requiring careful maneuvering of ships. One of the most noticeable parts of this map though is however that it completely lacks a skydome. If this map catches your eye then consider downloading it.

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176 downloads

Uploaded:07/05/2008

star wars D-dayV2

starwarsddayv2.zip | 43.93 KB

Anyway this time I got some screen shots baby! I figured out how to take them :) So give this a download it might not be that good cause its my first map enjoy! And yes thats an order! :lol:

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175 downloads

Uploaded:10/01/2010

D-Day map

dday_map.rar | 146.34 KB

at the corners of the map.[/quote] I don't know if I would call this D-Day as much as I would call it island battle. The height variation tool does make the islands look nice. A bit more texture variation, some use of the blur tool and the islands would be immaculate. I can see what the author was going for, but the map seems rather bland. The islands in the corners could use some variation and props. Maybe some islands in the middle...? Just my thoughts. Still, not a bad map. the_stag

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175 downloads

Uploaded:02/11/2009

Imperial Star Destroyer inside

isd_inside.zip | 83.57 KB

elevators, transports, refull tank, space. Lots of hostile imperials in the map. Plus a second floor at 2 spots!!! next time, the hole map will have a second floor. The way to win: make your enemy confused by going from hall to hall and hide in sideways, get to the enemy base and they will not know which hall you come from, but in order to do that, avoid enemy patrols. Sidewayss!!![/quote] Has anyone reading this played Dark Forces? Anyone? I feel so old... Regardless, this level reminds me just a tiny bit of the Executor level. All in all this map is not too bad, it does get a little funny looking after a while. Seeing rebel speeders zip around the interior of the Star Destroyer, and bombing runs inside looks a little funny, but it's part of the game so that can be suspended in disbelief. The real problem is that the A.I. wasn't made to work in thin hallways with tight corners. The computer opponent will attack my units and structures while there is a wall blocking them. My units would do the same thing whenever I didn't set waypoints or guide them. Neither team has the heavy vehicle factory, so that helps, but it seems that infantry only would be more suitable. Check out these helpful hints. [quote]As emprie roll through the halls with tie maulers and kill thousands of infantry As he rebels place snipers and avoid enemy patrols And as the Consurtium roll out with the deadly destroyerdroid or plat explosives at the small halls.[/quote] the_stag

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174 downloads

Uploaded:17/12/2009

Dantooine by Bly

dantooine.rar | 5.45 MB

rolling hills which allows for some unique large scale battles. The placement of trees at uneven intervals allows for a nice natural look. The textures also make a nice seamless transition into desert from the grass areas allowing for a pleasurable view while playing. The only things I would do would be to make this map sunny and to blend the colours of the dirt textures more into the grass. Another good map from Bly that should definitely be downloaded. Note though that this is a GC map with the current marker set-up. This download also contains an updated version of Bly's Ilum map.

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173 downloads

Uploaded:18/03/2009

A Lack of Mercy

a_lack_of_mercy.zip | 17.7 KB

liberal amount of mines on each side of the map that allow for resources to be gathered quickly to build up your fleet. Seperating the two sides are a line of Pirate bases adding an interesting twist to the map. Below the map are several black holes and a lone silouetted planet. The blue skydome fits in nicely with these black holes. The center of the map features a giant sphere of space lightning; which is harmless. This particle does provide an interesting look however it does cause lag and it could be a problem for some players. This map also features a line of asteroids and an "X" formation of nebulae. This map is great for 4 vs. 4 skirmish games and it offers an exciting twist if you're tired of bland space battles. Give this map a download if it interests you.

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173 downloads

Uploaded:31/01/2009

Empire & Rebel Palace

empirerebel_palace.ted | 2.18 MB

rebel base in one corner of the map, and the imperial one in the opposite corner. Spanning the diagonal width of the map is a forest, and within that are hidden some rancors. There are a couple of reinforcement points in the forest aswell. Each faction starts with a Mining Facility in their base. Visually this map has both its pros and cons. at the same time. The placement of the props is good, and creates a believeable forest. However, the map is completely flat, and there are approximately three textures used in total. Even some minor height variation would make this map look so much better, and the author should consider it for the next version. As I said before, there are only three textures on the map. This makes it look a bit unrealistic. I suggest the author look at how petroglyph maps are textured, and try to imitate that. Also, there is a lack of passability and markers that limit gameplay. The author should definately look into changing and fixing this in the next version. The map could make for some fun gameplay, so give it a download if you want.

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173 downloads

Uploaded:24/11/2007

Tatooine Firefight

tat.rar | 143.91 KB

Tatooine. ~Scorpinox

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171 downloads

Uploaded:29/09/2009

Mandalorians vs. Pirates: The Final Assault conversion

mandalorians_vs._pirates_the_final_assault_conversion.zip | 66.58 KB

possible. So if you didn't enjoy Mandos vs. Pirates but like the map design, then get this. And if you did like it, get this. And if you've never played it, get this. I think I've made my point. :cool: [quote] Here is a conversion of the final map in the M vs P map pack. I noticed how much people liked it so I decided to make this. This map allows you to play as either the empire or the rebels. It is the same map but with reinforcement points, bases, and larger battles. [/quote] the_stag

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170 downloads

Uploaded:07/08/2007

Strategem Mappack

strategem_mappack.zip | 558.42 KB

Deuces ( Imperial Star Destroyers) and some fighters meet in a simple but enjoyable map. Strategem 2- (Rebel Dissent) Slightly larger, this one features units on the Rebellion side of things, makes for a harder core map. Strategem 3- (Corruption in the Consortium) Consortium units fight it out in a more challenging battle. Strategem 4- (Its a Trap) Imperial capitals and other Rebel Capitals duel in this map, a faction translation battle (Impstars vs. moncals and defenders vs. B-wings) Strategem GOLD- (All Out War) One of every generic unit and squadron in a massive three- way. Bonus Map- Basilisk System- A hard-core map that a friend of mine made, it took ME and hour thirty to beat. [/quote] ~Scorpinox

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169 downloads

Uploaded:20/08/2008

Pirate Planet

pirate_planet.ted | 944.42 KB

ion-clouds. I think it´s funny to play this map. There are also some pirate space stations in the corner.In the background is the "Pirate Planet" Tatooine. I hope you will enjoy it.

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169 downloads

Uploaded:08/11/2010

Outer Rim Sieges Map Pack

outer_rim_sieges_map_pack.zip | 1.11 MB

the Tarabba Sector in the Outer Rim Territories. Homeworld to the Pau\'ans and the Utai, more commonly referred to as \"Utapauns\". Utapau Sinkhole - An Imperial Mining Facility/Slave Yard. After the destruction of General Grievous during the Clone Wars, the Galactic Empire enslaved the inhabitants of this sinkhole and now having a mining operation up and running. Mon Calamari: Mon Calamari, or simply \"Dac\" by the locals, is a planet in the Calamari System of the Calamari Sector, located in the Outer Rim Territories. Mon Calamari was home to the Quarren and the Mon Calamari. Barrier Reef - A Mon Calamari shipyard has been constructed around a barrier reef. Whoever takes the shipyard will have a slight advantage. Ord Cestus: Ord Cestus, also known simply as Cestus, was a planet home to the native species, the \"X\'ting\". The planet\'s terrain was mainly an arid, red desert with many mountain ranges, such as the Dashta Mountains. Dashta Mountains - With only one route to your enemy, this will be a hard fight. Control the hill and you will dominate. Mountain base has extra defenses, while the lower base has a shield generator. Space: Geonosis: Capital Ships and Frigates will have a harder time in this map, asteroids are everywhere. Guide your fleets through the belt to take down your enemy! Mon Calamari: A large nebula cuts off both bases, will you risk flying through the nebula, or will you take the longer, safer way around it?

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169 downloads

Uploaded:15/10/2007

Deathland

deathland_v1.zip | 483.02 KB

Rancors. The Empire Starts out with a lot of AT-ATs and AT-STs, though they\'ll need \'em as the Rancors usually go straight for the Imperial Base.[/quote] ~Scorpinox

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168 downloads

Uploaded:22/06/2010

Mandalorian Civilwar Skirmish Mappack

mandalorian_civilwar_skirmish1.1.zip | 686.44 KB

version I apported minimal changes. I added some Mineral Extractor on Galidraan, I changed slightly the texture on Korda 6 and I fixed the problem on Concord Dawn. I didn't test it because I can't play with my FoC, but all should be fixed now.[/quote] the_stag

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168 downloads

Uploaded:13/01/2010

MovieBattles Mappack part 2

moviebattlesmappack_part2.zip | 2.41 MB

mining facilities. StarDestroyer was had a nice layout, although the actual Star Destroyer makes the camera zoom all funky and made me dizzy. But that's a function of the game and not the map. Hothflucht was a nice recreation of the rebels space retreat from Hoth. I think the rebels could use one or two less hero's (there are 2 lukes) for better balance. the_stag

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168 downloads

Uploaded:06/07/2008

Crystal Wars

66mpcrystalwars.zip | 308.62 KB

map. sixt6

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168 downloads

Uploaded:01/06/2009

Mandalorians vs. Pirates

mandalorians_vs._pirates.ted | 783.38 KB

to launch an assault on the Mandalorians. The Mandalorians are to be played as the Empire and the Pirates are for the Rebellion. This map features one texture and a lack of props in most areas. The author did make some nice terrain formations except for where it appears he/she was experimenting with the different maps. This is an interesting map and it may be worth a download if it interests you.

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167 downloads

Uploaded:23/08/2007

Kuat

kuat.zip | 258.77 KB

pads and resource pads. there is also a central section with resource pads. [u]Authors Description:[/u] [quote]Kuat has 2 bases each has abought 8 turbolaser towers. there are 2 cash point on either end of the map and 1 middle postion with turblaser toweres and landing pads at all bases[/quote] ~Scorpinox

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167 downloads

Uploaded:05/04/2008

Coruscant Tunnels

coruscant_tunnels_v1.1.zip | 520.16 KB


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165 downloads

Uploaded:13/02/2009

Slave Operation

slave_operation.zip | 362.77 KB

across the map. Two islands are connected by a single, narrow bridge that makes an obvious chokepoint on this map. Although the map doesn't look much like Kashyyyk, it still looks great and should play well. If you want a nice looking map that will allow for some tight battles, then this map is for you.

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165 downloads

Uploaded:12/10/2008

Tatooine Base

tatooine_base.ted | 1.31 MB

in : -Rebel -Empire -Consortium -Hutts -Jawas -Pirate -Shaarlak (The monster in sand that eat your unit) Be the fastest to control the entire map .

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165 downloads

Uploaded:18/02/2010

Stellungskrieg

stellungskrieg1.1.zip | 400.73 KB

from this map I think it means "awesome huge map with great props and a lot of variety". There are a couple of things in the description that I didn't see in the map. The sewer entrance for Team 1, and power generators/turbo lasers for team 3. But that's ok, it made them that much easier to defeat. The "caves and tunnels" area for team 2 had some areas that were a bit too high and made it hard to wage battles. But it looked really nice while that was happening. There is a lot of exploring to do and it will yield plenty of good stuff, so move swiftly. It's a shame there's no pictures with this map, because it is definitely worth getting. [/quote] the_stag

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165 downloads

Uploaded:27/09/2008

Crash Landing (Ice) 1.1

crash_landing_ice_v_1.1.zip | 414.49 KB

instead of rebel (my mistake) and some issues with textures have been fixed. If you would like to see every little thing that i fixed, you can find it in the 1.1 readme, along with instructions of how to install the map on FOC. Description: Description: This map is my first map uploaded to filefront that was any good. It is suppose to be a crashed imperial star ship, on a unknown ice planet. It can support up to 4 players, and has AI support. I have several other maps already finished that i will upload in time, and will hopefully make more in the future. Constructive critisizm is most appreciated! NOTE! THIS IS ONLY FOR FOC (forces of corruption expansion) NOT EMPIRE AT WAR!!!!! IT WILL ONLY WORK WITH FOC AND NOTHING ELS. IT ONLY SUPPORTS REBELS VS IMPERIALS!!

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165 downloads

Uploaded:22/09/2008

Gungan vs Empire

gungan_vs_empire_by_jasking95.ted | 1.13 MB

trooper , trying to help them , such as gungan , empire have imperial guard and at-st and stormtrooper. Who will win this battle ? Your the only one that could make it .

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165 downloads

Uploaded:05/01/2011

survival mappack

survival_mappack_.zip | 256.65 KB

unique take on skirmish (At least I haven\'t seen it done before). It\'s a never ending battle that you can\'t win. There are 3 maps, one for each faction. So if you start out as the empire, you get a base and some ships in the appearant vastness of space. After a short while (depending on difficulty) enemy craft begin to appear, but where are they coming from and who is sending them? I won\'t ruin the surprise for you, but you can figure it out in the map editor if you really want to (I know you can scroll to the edge of the map and see some things). I recommend playing this on at least medium difficulty, but hard is really the way to go. On easy (and medium depending on some other factors) you can fight off enemy reinforcements forever. Hard will eventually overwhelm you, so the challenge is to see how long you can last. Also, make sure you have two enemy factions, otherwise you can probably hold off forever even on hard. [quote]hi again this is my second upload on file/gamefront. do you ever wanted a never ending battle where u must protect your space station so lang as passeble? Then this is your map pack: u start in the center of the map with minor forces while the ai\'s are outside the map sendeing units into the map. so your mission is defend yourself, expand your base and build defences. each map has his own advantage so try them out all. Sorry for the lack of screenshots I don\'t know how to make them but trust me this map is word a download. And one of my biggest wishes is to get an review of the staff, that should be so cool! known bugs: 1: in the empire map destroyed mines won\'t return have fun with the maps[/quote] the_stag

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165 downloads

Uploaded:19/05/2008

Liberation of Kashyyyk

liberation_of_kashyyyk.ted | 923.59 KB

Kashyyyk. If you are the empire this is your story: The Imperials have a multi-level AT-AT construction facility. Their sensors detected Rebel transpors entering and leaving the atmosphere near by. The Emperor and Darth Vader have come to help you kill all the rebels. Also one of the empires shuttles was shot down by rebel AA guns. The AT-AT base sent an AT-AT to rescue them. Now onto the rebels: The Imperials have detected you delivering your supplies to the base, you must build up a defence force and make sure the empire doesn\'t get to your precious supplies. Obi-Wan Kenobi has come to help you defend them. Both sides: There is a pirate base and a Wookiee base in the map.

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164 downloads

Uploaded:08/07/2007

DarthNerd\'s Mappack

darthnerds_mappack.zip | 161.03 KB

tractor in a space station.the Empire tries to stop them. However, a small band of prisoners escape and quietly outfit an asteroid and it\'s ore into a pirate base... [u]Space over Honoghr [/u]- After the Noghri defect to the New Republic, a fleet mixing new and outdated ships, is sent to protect the Noghri homeworld. The Imperial Space Station scrambles reinforcements. Also, a small band of Noghri dissidents makes contact with the local Black Sun remnant, and hires them to destroy both factions. [u]Rodia[/u] - Rebel Scouts have been discovered in a bog in Rodia, Wipe them out. [u]Ai[/u] - An Imperial attack has left a Rebel base in shambles. A distress beacon was given out, and a contingent of rebels came, only to be met by heavy resistance.[/quote] ~Scorpinox

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164 downloads

Uploaded:25/06/2009

Assault at 2200 hours

assault_at_2200_hours_1.0.zip | 208.71 KB

pack[/file] adds a nice touch to every map it's in, and this is no exception, so get it if you haven't already. Here we have another 2 team match up in the desert at night. It was a little dark on my monitor when I played with the lights on. I think this map is best played in a dark room to get the feel of it. Even so, I'd like to see some more night maps. There's a town in the southern end full of aggressive natives the don't want you pilfering their resource pads or landing forces with their landing zones. The map is basically divided down the middle with a downed Acclamator. This has all the makings of a great multiplayer map. the_stag

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164 downloads

Uploaded:28/02/2008

Endor_Attack

endor_attack.zip | 15.01 KB


Download

164 downloads

Uploaded:12/03/2011

Abregado Ports

abrgeado_map.zip | 213.06 KB

implemented to created a well laid out map. My only suggestions would be to add a light fog to the map and to make the borders of the river more urban looking. Mud beside metal just didn\'t seem right in this case. [Quote]This is actually a 2.0 of my first-ever map, Abregado Ports. I haven\'t changed much in terms of general landscaping, but I have added some new structures and re-textured the map The map is set in Abregado\'s capital port city (which I forget the name of) and has two sides: an Imperial side, and rebel side. There is a major choke-point bridge with four captureable trubolaser towers around it. Whoever controls this controls the map. There is also some secondary objectives and eye candy as I realized that the map would be very boring without something else than bridge control. That\'s really the whole run-down of the map.[/Quote]

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163 downloads

Uploaded:11/03/2008

The Classics Mappack

classics.zip | 1.49 MB

(Space) I spent about 3 months working on these, so there should be few problems. Read the readme for more details.

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162 downloads

Uploaded:23/06/2009

MovieBattles Kashyyyk

kashyyyk_2.zip | 253.38 KB

based and could use a little tweaking. Huge expanses of flat areas make for large battles, but boring tactics. I do think that TheIG88Killer has much potential for map making, and I encourage anyone who downloads this to give some positive feedback and maybe a v2 can be made. [/quote] I really do look forward to some new maps from TheIG88Killer [quote] This is the new version from the Kashyyyk map. over the map is a space battle, it will starts if the powergenerator is biuld. [/quote] the_stag

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162 downloads

Uploaded:25/03/2008

space327s space map

brad_space.ted | 439.41 KB

Empire.

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161 downloads

Uploaded:25/07/2009

Build and Destroy

build_and_destroy1.1.zip | 172.2 KB

hard to get lost in it. Wargtv has given us some nice looking maps in the past, but this one has more functionality than aesthetics. Each team starts off with some level 3 units that are quickly defeated by the pirate forces on the map. The Imperials have a base well fortified with turrets (more on that later), while the Rebels have a base that is easily protected by it's location. As with most maps that are made for EAW, I also played this on on FOC without any additional problems. [/quote] Here's the author's comments. [quote] will here is Build and Destroy 1.1 the fix one so hope you enjoy it now and change some suff on it so hope you like it. [/quote] the_stag

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161 downloads

Uploaded:14/03/2008

Yavin: After The Battle

yavin_afterthebattle.zip | 1.22 MB

know they must prepare for an impending imperial retaliation. The empire have set up a small asteroid base in the wreckage, now they must strike. The time for revenge has come. Unfortunately, some pirates have anchored in the area, hoping to find something valuable in the wreck.Now, the second battle of yavin commences...

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160 downloads

Uploaded:17/08/2010

Kuat: Imperial Base

kuat_imperial_base1.1.zip | 362.35 KB

team. But this makes a great skirmish map in it\'s present form. Well balanced, many tactical options, and some good original ideas. [quote]River down the middle-ish, two crossings connect through a long island. A rebel base is in the northeast, and a well-defended imperial position is sort of in the southwest. There are two mining facilities in opposite corners, and a number of mining pads scattered across the map. If you play as the Rebels, this is no battlefield for fools and cowards; take the fight to the enemy ASAP to prevent them from getting too many turbolasers and turrets built. If you play as the Empire, you have the option to turtle up, but watch your flanks and don\'t let the Rebels secure too many resource pads.[/quote] the_stag

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159 downloads

Uploaded:11/06/2009

Naboo Forest Map

naboo_forest_2.0.zip | 203.66 KB

bothans. This second version of the map is also larger and can support four players. The nature has been tweaked to have a nice night time scene. It would be nice however if there was more texture variation. Consider downloading this map for a fun skirmish game.

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159 downloads

Uploaded:01/02/2010

The Frozen Sea

tfs.zip | 3.89 MB

Surrounding the island are several smaller islands that house large build pads, mineral processors, shield generators, and turbo laser turrets. This is where the bulk of the initial fighting will take place as each team vies for money and protection of that money. But don't leave your base undefended because there is a mountain pass connecting the two bases that will allow your enemy easy access without proper defense. The photos don't really do this map justice. So check it out, check it outers. [quote]Spitting through my costummaps folder and found much unreleashed maps, some are uncompleet some compleet. Expext more older maps this week. This is i made afther my map: The frozen lake. gives a idea how old.[/quote] the_stag

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159 downloads

Uploaded:14/06/2008

Lost in Space

lost_in_space.zip | 11.6 KB

hard to destroy

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158 downloads

Uploaded:25/06/2009

Zenith's Last Bridge

zeniths_last_bridge_v2.0.zip | 202.46 KB

first review. [quote] this is your standard bridge map. An impassible canyon with a bridge full of build pads and turbo lasers on each side of the bridge. The bridge is done very well and looks more like a dam than a bridge. The dam bridge starts out with pirate turrets and anti-aircraft guns that need to be taken out before either side can advance to the other. Other than that it's a who's got the biggest army for the victory. [/quote] the_stag

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158 downloads

Uploaded:07/03/2010

Ryloth

ryloth.zip | 9.23 MB

it, but nothing a little work can't fix. There are Imperial forces that have been mostly destroyed at a landing zone. The problem is there are some survivors but they can't be controlled or destroyed. There is the same problem in the middle of the map where some Twileks and defensive structures are. Although those are less noticible because you can't get to them since they are up in the mountains. The rest of the map is very playable, as we have come to expect from Bly. There's a Twilek base in the southwest corner of the map and the Rebels and Imperials are separated by two canyons that have capturable turbolasers and landing zones for fortification. the_stag

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158 downloads

Uploaded:13/04/2008

Return To Manaan Day SWEAW

return_to_manaan_day_sweaw.zip | 792.94 KB

//control//..P

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157 downloads

Uploaded:04/10/2008

Polus Occupation

66mppolusoc.ted | 469.8 KB


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157 downloads

Uploaded:20/10/2009

Super Nova

super_nova.zip | 63.65 KB

battle. There are also scattered Imperial units that are destroyed or damaged by asteroids. You will also see a level 2 Empire station and drydock destroyed by meteors. The battle is even for both sides so go ahead and choose your side! [/quote] The map does look nice. The downed ships, the asteroid placement, the background... it is all very well done. The battle, however, is not even for both sides. Unlike most, this is one battle that is biased toward the rebels. Their massive fleet makes quick work of the Imperial Star Destroyers and the level 5 shipyard. I was able to stave off the Rebel invasion as the Imperials, but only on easy. Even then, it was close. the_stag

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155 downloads

Uploaded:10/08/2008

kuat and endor

kuat_and_endor.zip | 1.07 MB

win. Kuat ship yards: it has like 4 sd. A emp lev5 station lots of ships and fighter from other factions that are usable also has eclipse not usable, now the only way to win as rebs is to speed to the emp space station and blow the resource containers next to it, as the emps you have to set skirmish settings to destroy enemy to win.

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155 downloads

Uploaded:24/06/2008

Beyond The Dune Sea

66mpbeyonddunesea.ted | 910.57 KB


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155 downloads

Uploaded:02/11/2007

Yoden Mini Pack for EAW

yoden_mini_pack_for_eaw.zip | 437.09 KB

Troops go inside the base,to take back there dead star secret folder but they gonna have a surprise, Han Solo and Chewbacca are still there to defend the base... [u]World Destructor Map 2[/u] On a space station , Pirates have create a massive land battle tank [b]The World Destructor[/b], on land this is equal the fire power of the SSD in space. Now its time for us to fight the Pirates, and take control of this new weapon to win the war!!!!!![/quote] ~Scorpinox

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155 downloads

Uploaded:20/11/2007

Paradise

paradise.zip | 1.07 MB

the Empire sent a team of scientists to reseach it. Little did they know, not too far away was a small Rebel colony. Some civilian farmers noticed the unfamiliar landing craft, and reported the incident to their superiors. Based on the fact that the Rebels knew the terrain (a treacherous plain of low-level water, riddled with sinkholes and other hazards), they decided to call in a Rebel strike force. Unfortunately, just as the strike force emerged from hyperspace, the scientist\'s sensor array picked them up on radar. The scientists frantically requested help from the nearest Empire-controlled system. The Imperials rushed to the site, and began to repel the Rebel attack. Your job is to push back the Rebels as the Empire, or to destroy the Imperial defence force as the Rebels.[/quote] The map is composed of multiple Islands, seperated by shallow water. many of the islands have landing zones on them. ~Scorpinox

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155 downloads

Uploaded:24/02/2008

yoden rancor map

yoden_rancor_map_foc.zip | 213.09 KB


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155 downloads

Uploaded:24/04/2008

Pirates Last Stand

66mppirateslaststand.zip | 5.67 KB

removed). This map is quite large and there is a battle raging between rebel and empire forces(unplayable forces). There is a large pirate presence(no tactical units). For the better part of reason, distant areas of the map is visible(fast unit deployment across the map) This is version 1.1 because the Death Star had to be removed. :mad:

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154 downloads

Uploaded:23/07/2008

kamino shipyards map

kamino_b.ted | 1.05 MB

the moncal cruiser and corelleian corvete props

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154 downloads

Uploaded:05/03/2008

The Battle for Mt. Chalot(beta)

volcano.ted | 704.78 KB

area. You are protecting it from the attacking Rebels who have a small base to the north-east. Rebels, You have established a small base in the north-east corner of the area. You are trying to conquer Mt. Chalot for its numerous resources from the lava.

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154 downloads

Uploaded:27/11/2007

Wesker\'s Seeds of Rebellion Mappack

weskers_rebel_mappack.zip | 2.23 MB

head [*]Sullust: lava flows [*]Mon Calamari: islands [/list] [i]Space Maps:[/i] [list] [*]Space Bonadan [*]Space Fresia [*]Space Sullust [*]Space Mon Calamari [*]Death Star 1 [*]Death Star 2 [/list] ~Scorpinox

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154 downloads

Uploaded:20/07/2007

Reign of the Empire Mappack

reign_of_the_empire_demo_mappack.zip | 983.08 KB

rebel alliance has just raided the shipyards of Fondor and Darth Vader has gone personaly to investigate... Geonosis: Outpost Retreat, After the capturing of an important planet that will give the empire slaves to do there work, the rebels don't agree. Though few in numbers they are a threat to the empire,and Darth Vader has just landed to help with the outposts defence...[/quote] ~Scorpinox

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153 downloads

Uploaded:06/12/2009

Corusant underground arena

corusant_underground_map.zip | 41.02 KB

version. (Except for different heroes, but that's described later) [quote]This is my first map. It is a 1v1 map with many beasts. Everything besides your men are against you and you are severely limited-your vehicles are nowhere to be found!(unless you count the speeder bike as a vehicle) Your goal-destroy the enemy base while fending off hordes of rancors, wampas and more. And those walls are not as protective as they seem...[/quote] After reading that you're thinking to yourself: "this map must be insane". You would only be half right. The map is actually twice as insane as it sounds. It's almost like playing a ladder tournament on a first person shooter (only almost). I will have to give this map the award for the most unique idea for 2009 (I just made that up, but it gives me an idea...). So if your bored with the standard skirmish map, or if your not bored with the standard skirmish map, give this a try. It may just wrinkle your brain. the_stag

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153 downloads

Uploaded:10/08/2008

Canyon

canyon.zip | 604.82 KB

of nowhere, you can find some of the most amazing things you'll ever see. Cliffs, lakes, rivers, canyons, fields, waterfalls, tanks, rockets, firearms, gunfire, bodies, wreckage, disaster, dispair, hopelesness, and the list goes on. What are you looking for?

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153 downloads

Uploaded:20/06/2012

1. REP&IMP Clan Map Pack by Alpha.501 (2.0 FINAL)

1._repimp_clan_map_pack_by_alpha.501_2.0_final.rar | 4.91 MB

version 1.0 or 1.6. The Pack includes the Maps... Balmorra Banadan Bilbringi Dantooine Kuat Obroa-Skai Osarian-Rhommamool Sluis Van Sullust Wayland ALL MAPS ARE SPACE MAPS !!! have fun Alpha.501 _____________________________________________________________________________________ Credits: Thanks to Delta.501 for test the Maps, Petroglyph for the Map Editor, and of course, George Lucas, who have discovered the far far Galaxie for us. _____________________________________________________________________________________ ALL SCREENSHOTS ARE MAKES WITH SOME MODES: Old Republic Mod: http://empireatwar.filefront.com/file/Ages_of_Star_Wars_Jedi_Civil_War;80215 Empire at War Space Addon Mod: http://empireatwar.filefront.com/file/Star_Wars_Empire_at_War_Spaceship_AddOn;74611 _____________________________________________________________________________________

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152 downloads

Uploaded:12/12/2010

Kuat Ship Yards

kuat_ship_yards.rar | 9.34 KB

as the rebels with imperials and pirates aiming for the kill and in striking distance. A couple of notes, the asteroid mines aren\'t the correct ones, and don\'t respawn when destroyed. The layout of the base is nice and the sparse use of asteroids and nebulae accentuate the rest of the map. [quote]This is my first attempt at a custom map. It is what I think the Kuat ship yards should be like, I made it from scratch and I hope you enjoy it! :) On a side note: you are supposed to be the rebels but if you really want to you can be the empire. Easy AI is fast paced and not too much of a challenge. Medium AI is a little bit faster and more challenging. Hard AI is faster and really hard.(Because the empire has two SDs.)[/quote] the_stag

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152 downloads

Uploaded:12/01/2009

War3

war3.zip | 127.37 KB

nebulae, and asteroids scattered around. I'm happy to say that the map should work properly as it has all of the proper markers that FoC skirmish maps need to play. The map looks like it can offer some fun skirmishes, so don't hesitate to try it out.

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151 downloads

Uploaded:07/02/2009

Taris- Aftermath of Destruction

taris_aftermath_of_destruction.ted | 1.23 MB

the match will randomly switch between ash failing and normal weather. This feature adds greatly to the atmosphere of the map. Scorch marks, dead plants, and destructed doodads are around the map to also add to the detail of the map. These new changes make the map a treat to look at. The bases are less difficult to get through and the terrain is not as flat in the first version. There are now more neutral structures within the vicinity of important structures. The map, as one may have guessed, is based on the planet Taris. The point in history where the map is based is after the point where Admiral Sual and Malak killed off all of Taris to prevent Bastila from escaping. The Sarlacc Pits with radiation around them were removed in this version as there was no need for them regardless. See if you can cause more destruction! Trying is only a click away.

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151 downloads

Uploaded:13/04/2008

new_generation

new_generation_v5.zip.zip | 1.6 MB

Pirate base is a well known shipyard( by pirates of course ....) and they managed to steal some of the Imperial and Rebel technologie to make some of their ships. so now they have a MC80 Cruiser, a MC30 Figrate, a Corellian Corvette and some Fighters..... the terrain of the map is as followed: there are three big platforms( thats where the bases are located)and some little ones so the bases are connected.. The roads are small and the Pirate army is large, will you manage to survive?! :P

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151 downloads

Uploaded:08/10/2007

Rhen Var

mp_rhen_var.zip | 285.4 KB

strategic depth to the map. ~Scorpinox

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151 downloads

Uploaded:22/08/2010

Kuat Campaign Prolouge MapPack

the_kuat_campaign_prolouge.zip | 264.93 KB

ships to move through. Other than that, it\'s well balanced and fun. Land: It\'s so dark. There\'s no satellite for the rebels, so you can\'t see the enemy. I\'ve seen night maps done before ([file=\"109113\"]Naboo Nights[/file]) that have given the appearance of night without being so dark. I recommend making that change. Overall: Good map, good story, good download. the_stag

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151 downloads

Uploaded:01/05/2008

star wars D-day

eawdday.zip | 45.45 KB

terrain and it kinda screwed so I had to make it a island. Empire do not and i mean do not even try to attack the rebel island! Find out for yourself! You will get sloterd! If you do destroy it (with out the SPMA-T\'s) you\'er a total pro. Sorry that it gets lagy when you send the rebels up on the beach Well i dont know of anything els to say jsut enjoy! Tell me what you think in the comments! PS. sorry there is no screen shots I dont know how to take them :( And lets just say i\'m a little yung for this kind of stuff. jomomadude35

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151 downloads

Uploaded:26/01/2009

Fresia : Space

fresia_space.ted | 43.63 KB

opposing faction's space station at the far left for there are nebulae covering the rest of the map's midsection. Pirate space stations guard the open route, so you'll have to keep that in mind before you attempt to cross. Overall, this map is pretty decent. Definitely worth a try!

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150 downloads

Uploaded:05/04/2009

Raxus Prime Junkyard

raxusprime_junkyard.zip | 333.06 KB

asteroids in which you can navigate your ships with ease. This also allows for choke points to be created to an extent. The smaller amount of mines requires you to spend your money carefully if you wish to win the battle. The odd shipyard and pirate base are an excellent addition allowing players to choose how they play the map instead of mindlessly spamming ships. Overall this is a well laid out map with some interesting lighting angles. Consider downloading this map for a fun skirmish game.

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150 downloads

Uploaded:23/04/2008

Sniper Wars

sniper_wars.zip | 411.47 KB


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149 downloads

Uploaded:03/03/2008

Massassi Ruins

massassi_ruins.zip | 250.87 KB

inspired by the 501st. journal during the creation of this map.

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149 downloads

Uploaded:24/06/2008

Alx438 focv1.1 ap fixes

focv1.1_map_fix.zip | 861.85 KB

switching back) so ive updated a few of my maps to have teams unfortunatly that ruins the story to them considering that cons can be there intead of rebs vs emps. This map pack includes 3 maps they are the following: return to mustafar-map is playable up to 8 people online naboo sunset-map is playable up to 8 players the last map is actually new it is my first map for a new series of maps that are to come. The series will be on earth the map in this pack is the first one in space and land is to come in the future. the map is one of my few space maps ive made and is a 3 way battle, however of course u can have just 2 teams. the story of this map is that the empire is trying to expand its reach for other galaxies accross the universe the rebels have learned of the empires plan and is planing to stop them cons also heard the empire by taping into thir com systems and plan to take earth fro themsleves which side will u play? The only pics i have are of the space map cause i lost the other somehow the map is 3 way 6 player map i hope u all will enjoy the new map and the old that have been adjusted

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149 downloads

Uploaded:11/05/2008

Skirmish Map

heart_of_the_rebellion.ted | 1.32 MB

time. The empire has sent out a small convoy to check up on a remote location on Tatooine, but never returned. A few weeks later, a scout ship picked up a distress beacon coming from the planet, but the beacon was silenced shortly after. Word of the beacon reached the Emperor and he dispatched a fleet to the planet. Immediately after the fleet arrived, however, a Rebel Ion Cannon fired and disabled three acclamators which were then pulled into the planet since they had jumped out of hyperspace too close to the planet. Once the canon had opened fire, a Rebel base shield was detected as it activated and cover a portion of the planet. The rest of the fleet landed in a remote location and began to gather intel about their surroundings. In a little while, scouts returned and reported that they had stumbled across a Rebel training facility that had only been rumors weeks before. Since then, days have gone by as the Empire stocks up on vehicles and personnel while the Rebels anxiously await the battle that is sure to come...

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149 downloads

Uploaded:20/08/2008

Empire: Restoring Order to Tatooine

restoring_order_to_tatooine.zip | 38.24 KB

their loyalty. This series will also become a mod in the future. Empire: Restoring Order to Tatooine: The Rebel Alliance has landed on Tatooine in an attempt to gain local support against the Empire. The 117th Legion happens to be in the area and is sent by the Empire to repel the invaders, and, restore order. The map slightly resembles the Naboo map in EAW. There is a mountanside sepparating the two bases, Empire on Left, Rebels on Right. There is a command post to the south near a tusken raider camp, and a crashed shuttle on the map as well. This map is for Forces of Corruption, however, it may be compatable with regular EAW. -Alpharaider47

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149 downloads

Uploaded:17/03/2008

Endor Afthermath

endor_afthermath.zip | 900.42 KB

was destroyed there\'s alot of nebula\'s and debris around the map making it difficult to move about i made it like that so not only was fighting your enemy a challange but moving about the map in the right places was a challange the map is basicly about survival of the tactical theres 3 mines at each base and a sensor node which i may remove if i decide to redo this map there are also 2 mines in the middle of the map along with a captureable hutt base and one mine in the top right of the screen and the bottom left of the map as i said before this is a survival based map so there are plenty of defence satellites this is also to make up for the lack of movement oh and because i only started litally 2 days ago i havnt worked out how to get free units (its probally something simple XD but i ll try to figure it out) so you have to use what you have anyway i hope you enjoy this map and i should be making more soon

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147 downloads

Uploaded:27/06/2012

Jedi Temple Order 66

jedi.zip | 262.16 KB

THIS IS PLAYABLE. Empire vs rebels. no bases just jedi and stormtroopers fighting in a large but awesome map. Darth Vader is anakin skywalker in this map. I created this map and you have no permission to edit.

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147 downloads

Uploaded:13/07/2009

Trandosha

trandosha.zip | 371.64 KB

which can mean victory or defeat. It's all the little things that come together to make this map nice. Wookie slaves, Trandoshan slavers, an abandoned Imperial base, a cantina with a small settlement next to it... Although I've never been to Trandosha (I've got plans for a trip there next summer), I feel this does a good job representing it. I'd get rid of the Banthas and make the whole place look a bit less rural, but now I'm just finding things to complain about. Another nice map Bly. the_stag

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147 downloads

Uploaded:07/04/2008

Return to Mustafar

return_to_mustafar.ted | 2.07 MB

the system. The empire set up a small base on the outskirts of the rebel\'s base. Vader comes with the attack force because he senses something on the surface.......

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146 downloads

Uploaded:22/12/2008

Abregado Rae

abergoda_rea.ted | 2.57 MB

is Petroglyph's Galactic Conquest map. However, this map contains the same flaws that Bly's Aeten II GC map conversion has. No player starting markers, no structure build pads, and awkward base placement make this map a disappointment in multiple ways. Functionality for this map is flawed, but still there. If you want to play a restricted skirmish game on a GC map, then download this map.

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146 downloads

Uploaded:26/02/2009

Naboo: Supply Depot

naboo_supply_depot_v1.2.zip | 75.2 KB

ready to attack it. There are mining facilities to the east and west (the eastern one has a little suprise), along with several resource pads and a naboo-ized canina :) The imperial base has a shield generator, the rebel base doesnt. The rebels must use a number of other things (an extra turbolaser, a small net of sensors, good ground) to help balance this out. The center of the map is always contested, but does not have much resources. Dont forget about the resource-abundant right and left flanks!

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146 downloads

Uploaded:06/09/2007

Nebula\'s of Death

mp_nebulas_of_death_1.1.zip | 2.03 MB


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146 downloads

Uploaded:26/07/2007

Rebel Swamp Base

reb_swamp_base.zip | 41.61 KB

of a significantly large amount of Rancors makes reaching the heavily armed enemy base reasonably difficult. This map will require you to think more about building up quite a force rather than simply rushing your target. ~AdmiralHocking

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146 downloads

Uploaded:13/12/2008

Battle Over Mustafar

battle_over_mustafar.zip | 164.37 KB

2 factions, except for the Empire cheating by having the Eclipse on their side! Creator Descripion: [quote]It is an Empire vs Rebel map, who will win or lose? who will get Mustafar? Empire or Rebel? and the Empire has the Eclipse! So hope you in enjoy the Map.[/quote]

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146 downloads

Uploaded:02/05/2009

JohnnyB's Mappack

johnnybs_mappack.zip | 1.09 MB

Rebellion. As the name of the map suggests it is based at Twilight. The mountains in the map are well shaped and the author made a good effort at making the terrain dynamic. It would be nice to see a little more texture variation in some areas. Also the author might want consider using cliff props to cover up the stretched textures on the cliffs. Overall this is a good map and is worth a download. One Straight Shot- The linear style of this map forces you to go down one path and one path only, allowing both players to put their defenses up in the only place the enemy can advance to. This allows this desert valley to be anything but boring. This map allows for some tense conflicts over the mineral processors in the center of the map. This map however could use some more height and texture variation. Scattered- A map in deep space that has Imperial and Rebel forces scattered throughout the map. The map features random units spread across the map creating a battle for the players the instant they begin. Also spread around the map are nebulae and asteroids. This is a space map that will give you an entertaining battle.

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145 downloads

Uploaded:06/12/2009

Shipyards of Kuat

kuat_drive_yards.zip | 88.88 KB

space battles. Although it might seem like just another space map to some people, this should still give you a lot of fun in skirmish matches. [quote] First ever upload, and possibly last. This is an interesting map based on the kuat shipyards. Please give feedback. scenery.[/quote]

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145 downloads

Uploaded:23/04/2008

Rise of the 10th

66mpriseofthe10th.ted | 617.9 KB

for my clan. i started a city map, but what is a city without buildings.:) the battle is on Geonosis. when you\'ve played a game then the next game the environment changes from either day to night and vise-versa. there are a few hostiles on the map. out of the fifty or so test games i\'ve seen only 1 bug. that is the empire have to build the research facility. at the start money can be tight but that is the fun aspect. spent about 8 hours on this. kept textures to the bare minimum and there are no props

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144 downloads

Uploaded:02/03/2008

utapau trenches

utapau_trenches.zip | 3.08 MB

full of hostiles

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144 downloads

Uploaded:17/03/2008

sixt6 Map Pack 4

sixt6_map_pack_4.zip | 197.04 KB


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144 downloads

Uploaded:06/07/2008

Nar Shadaa Conflict

nsmap.zip | 4.01 KB

empire with 4 acclamator assault ships and an SD. rebels start with 6 nebulon b frigates and a MonCal cruiser. For a bit more action, i have placed 3 hostile pirate bases that all spawn garrisons in the middle of the map, so you may need to coordinate with your foes to rid yourself of this threat. Have fun and feedback is strongly encouraged!

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144 downloads

Uploaded:20/03/2012

Imdar Alpha

dk35_imdaralpha.zip | 527.75 KB


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144 downloads

Uploaded:29/10/2007

Invid Destruction Mappack

invid_destruction_mappack.zip | 677.18 KB

Vlarnya:[/i][/b] Leonia Tavira has fled New Republic forces, and is being hunted. However, she made an unscheduled stop on Courkrus to drop off her garrison of land forces, somehow knowing her last stand would be in space. The New Republic, hearing indig reports of Invid activity, has placed together a task force led by Luke Skywalker and Garm bel Iblis. Wipe out any remaining pirate forces, and destroy the farms to hamper Invid and independant operations. [b][i]Tarkin's Fang:[/i][/b] Leonia Tavira has just faded again after the assault on Courkrus. The New Republic managed to place an operative onboard one of her supply shuttles, however, and relayed the coordinates of her rendezvous. The New Republic, of course, throws together a taskforce led by Admiral Ackbar, consisting of ships with false transponder codes. Jacob Nive and his 'Backstab' and Booster Terrik's 'Errant Venture' augment Mon Remonda and Mon Delindo for the strike.[/quote] ~Scorpinox

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143 downloads

Uploaded:18/01/2009

Wargtv's Mappack 2

wargtvs_mappack2.zip | 781.56 KB

water, and height in order to make his ground maps come to life. His space maps look like space maps, but their layouts seem to promise fun space battles with some interesting maneuvers. If you've been looking for some more maps to play FoC and EaW on, then you ought to try this out.

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143 downloads

Uploaded:27/12/2009

The Discovery (Space)

the_discovery_space.zip | 114.16 KB

know how it goes. It's great to be back, now let's get this show started. [quote]Story: After weeks of fighting over the unknown planet the empire started to get more eager on finding the ancient Sith Temple. So the Empire had to start expanding there bases and there defenses to stand against the Rebellion who is also expanding there bases. The space above the unknown planet is very cold and dark probably from the dark force energy coming from the ancient Sith space station orbiting the planet. Many of the Imperial ships in space have been mysteriously disappearing and being destroyed by a unknown foe. Imperial Intelligence think that the Sith Spirits from the space station are causing the disappearance of there ships. So they sent a team of Storm troopers to investigate but non have returned. The Rebellion have keeping there ships canceled in a shield barrier to protect them from getting destroyed or kidnapped. The Zann Consortium heard that the Empire and Rebellion have been fighting on a unknown planet in the outer rim. The consortium wanted the planet for them selves because there is a lot of good mining places, so they did they went to the planet but they saw that there was a lot of rebel and imperial bases in orbit above the planet so they started the stealth field generators and bypassed the space stations and entered the planet. After they established a base on the ground they had established a small space station orbiting the planet. Now that there is a Zann Consortium base settled on the planet and in orbit the consortium will continue building bases on the planet and in orbit. So the war on the continues waiting for someone to make the next daring move.[/quote] Woah, that's a lot to take in on first read. But I can't argue with results. If you've played [file="108191"]The Discovery[/file], then you'll want to play this continuation/addition to that series. If you haven't played it, then I'll tell you why you should play it, or why this map isn't for you. First off, I couldn't get The Consortium to work. So I'll leave that part out of this. The Discovery (Space) is a fairly standard pre-built space map. Each team starts out with a level 5 base, enough ships to take on KDY, and asteroid mines generating credits to keep the upgrades and units plentiful. From there, it's all a matter of strategy. Rushing your enemy can grant you the element of surprise, but their space station can provide enough backup to keep the initial forces at bay. Luring the enemy to your base can work well also, but by the time that happens their reinforcements should be stocked well. As for the map itself, it's a cookie cutter design that promotes quick capturing of mining asteroids and build pads. Each base is in a corner, and the map is cut in half diagonally with asteroids, nebulae, merchant space docks, etc. It's not symmetrical, but it's close enough. Still, this is one of the better pre-built maps I've played. The item placement and backdrop adds to the feel, and the teams are balanced out well. the_stag

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143 downloads

Uploaded:29/08/2009

Hoth Mission (SD)Darthexecutor_16

hoth_missionv4.rar | 1.59 MB

of the Battle of Hoth seen in The Empire Strikes Back. Of course, it can't be 100% accurate to the depiction in the movie, but seeing how this is a game, we need to make it fun instead of just a picture from a movie. Is this map better than the other Hoth maps? Well you'll just have to download and judge for yourself. :) [quote]Hi again, here is the V4 of my best Hoth map, i subit the v3 Before subit this but i see few errors and i add more props :) in the screenshots are the new additions![/quote]

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142 downloads

Uploaded:09/01/2009

Bubbleteatroopas Conversion Map Pack

bubbletea_troopas_map_pack.zip | 821.02 KB

Kessel Prison, Remnants of the Death Star, and Rebel Eviction from the campaign, even though there was already a droid factory conversion submitted. The conversions seem to have been done properly, so if you want good looking maps, though not designed for skirmish, then you ought to give this map pack a try.

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142 downloads

Uploaded:19/12/2009

Abregado Ports

89abregado_ports.zip | 57.95 KB

entertaining. Ground maps are always marred by gameplay factors, since many people feel that this is EaW's weak point, but you can still have some nice maps. The author has tried his best in order to make a map that makes you think about the way that you use your units and attack the enemy, so hopefully this will overcome any flaws in the default gameplay. [quote] (JUST SO WE ARE CLEAR, I [b]FORGOT TO[/b] UPLOAD THE MAP WITH REINFORCEMENT POINTS. THIS ONE NOW HAS SPAWN MARKERS AND LANDING ZONES. Now: this map is set in Abregado-Rae, and is part of the giant port city mentioned in the planet's description. It is somewhat empty in some areas to allow movement of bigger vehicles which may just be a hindrence since they cant go very far. There are four Turbolaser towers at the only bridge, which is a main chokepoint. whoever controls these basically controls who crosses over the bridge. Since the Rebels are closer to the bridge, they only have two turbolaser towers and some build pads. The Empire, who's base is farther away, has much heavier defenses to compensate. There is a chunk of the map missing but it isn't noticeable since nothing important is over there and shouldn't bother anybody. (If the water shows up default blue, i DID put a skydome in, but when I test play it, it doesn't show. If that is the case for you, I'm not sure what is wrong) This is also my first upload to Filefront.[/quote]

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142 downloads

Uploaded:22/06/2008

Corellian Storm 2

cs2.ted | 1.17 MB

for proper nouns later in the description.) The storm has moved eastward from Coronet and hit an imperial base on a ridge near a river. It is in the middle of a forest The empire:Unbeknownst to them there is a rebel base and it is jamming their communications. They discovered the coordinates or the base. They must get to the rebel base so they can let their transports know if it is safe to land. If they can get to the rebels then they can get their supplies in. The rebels: You have discovered the imperial outpost on the ridge and you are attempting to destroy it. Find a way to destroy it so you can leave the flooding banks of the river without being terminated. Aaaaaand to both sides: There is a Mining facitity near the bridge to the north.

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141 downloads

Uploaded:14/06/2008

new_generation

new_generation_v6.zip.zip | 1.77 MB

a Temperate map, with a river that splits the land mass, i've used the Imperial bridges from the Dathomir mission as a connect for the islands! The river starts on the top and half it's way it's splited into two rivers, on the left side the Rebels have their base, on the right side the Imperials! The middle islands is filled with a wood, and in the middle of the wood is an open area for a reinforcement platform! In the under area of the islands i made a path trough the canyon i've made! it's like walking on a high ridge, and every moment you can fall of. Well that's something nice i've created, the whole map is just filled with woods, and open area's...... Fight your way trough woods, high canyons and open battle area's.....but be sure to defeat the enemy!

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141 downloads

Uploaded:09/05/2010

Xizor's Skyhook (0.5)

xizors_skyhook.zip | 1.52 MB

Battle of Prince Xizor's Skyhook... it's ok. But considering that the mapper has used all stock models and props, it's actually pretty good. To get the full experience of this level, you need to play it on 3 team mode. [quote]Those who are familiar with Shadows of the Empire will know what this is. I have only ever played the game on N64, so that's where I got this from, however I also used Wookiepedia (starwars.wikia.com). Prince Xizor, head of Black Sun, is posing a great threat to the already weak Rebel Alliance. They launch a daring attack on his Skyhook in order to stop him once and for all. At the same time, Darth Vader, whom Xizor is attempting to destory and take his place as the Emperor's right hand, has launched an attack on the Skyhook of his own... There is also a "balanced" version of the map included, which has space stations for all teams.[/quote] the_stag

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141 downloads

Uploaded:24/02/2008

Naboo V2.0

naboo_v2.0.zip | 1005.68 KB

rebellion with open arms. The Rebels established a base on a tropical island on the southen hemisphere. Recent Imperial Intelligance traced back transmissions from the rebel base on Naboo back to their stronghold of Dantooine. These gave the Imperials the location of the base. With the intent of gaining revenge for the loss of the first Death Star, The Imperials send down an Invasion force to wipe out the base...

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140 downloads

Uploaded:08/02/2009

Tatooine Bridge

tatbridge.zip | 125.8 KB

around a single bridge connecting two plateaus surrounded by rocky cliffs. There is a single reinforcement point in the center of the bridge and there is nowhere else to go, so this'll let you have some really pitched battles. The screenshot below was taken without the fog and dust since you could barely see anything with it. Hopefully, people won't have this issue ingame. If you like a simple map that looks great and will let you have some great battles, then you should definitely check out this map! For those interested, here's the backstory of this scenario written by the author. Backstory: Following the conquest of Tatooine during the early years of the Empire, Grand Moff Tarkin decided to construct a military base in a desolate canyon, which is the only passage through the region. Due to the unceasing sandstorms that plague this area of Tatooine (thereby making air travel difficult indeed), a large bridge was built spanning the chasm, at the small town of Mos Osnoe. [quote]Now, years later, the bridge remains a vital strategic link in the region, as it IS the only safe method of transit over the chasm. Whoever controls it would be able to move large numbers of units across and through the canyon, saving a large amount of time in deploying troops to the nearby regions. The canyon cannot be crossed by air, due to the sandstorms, and is too deep to climb down.[/quote]

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140 downloads

Uploaded:12/04/2008

Kashyyyk

wookie.rar | 92.8 KB


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139 downloads

Uploaded:04/11/2007

Remnant

remnant.zip | 806.54 KB

fire on the moon below, with the Eclipse\'s superlaser. The debris from the resulting moon\'s remains obliterated both the Rebellion forces and most of the Imperial fleet\'s ships. The moon was not inhabited. However, the Eclipse, Executor, Admonitor, interdictors, and scores of Tie Defenders escaped the blast in time. Upon hearing this, the Rebellion sent a B-Wing assault force, led by Raymus Antilles. The Rebellion has also brought the Avenger to their side, which was captured the same day as the battle. Unfortunately, the Eclipse has left our range of fire, having pulled away for to a safe distance to input hyperspace coordinates. Now, the fate of the planet will be determined by the victor.[/quote] ~Scorpinox

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139 downloads

Uploaded:15/11/2009

Jawa D-Day

jawa_dday.rar | 197.9 KB

this is not bad for a first map, in fact it's almost good. It does has the standard first map problems; no texture variation, giant empty areas, lack of props and height variation... Still... I enjoyed this on my first play through. Maybe it was just the strange narcissistic enjoyment I received from killing wave upon wave of (mostly) harmless Jawas. Or maybe it's the idea of storming Normandy that I enjoyed. Either way, give the author some constructive criticism and we'll get to see more maps. the_stag

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137 downloads

Uploaded:20/03/2008

new_generation

new_generaton_v2.zip.zip | 1.39 MB

ofcourse..) the Pirates an the Hutts are having a battle in the middle of the map, they have stolen both from the empire and the rebel some units and are fighting in a MULTIPLE PLANET SYSTEM! witch contains a Gas planet, a Mustafar like planet, a planet who is covered with water, an big Asteroid with a moon and the main Ice planet with three moons! the battlefield\'s factions are divided on both undermost corners, and are seperated with a large minefield between the factions. the mines are hostile so be carefull when you enter the field. both upper corners are filled with nebula\'s where you can find three miningstations and on both sides gravity well generator\'s, and some turrets. it\'s the whole watch the battle between the pirates and the hutts thing that makes the map exciting!! you can also join the battle and watch how the bombers, or fighters, climb themselves underneath the stardestroyer in order to attack it! well thats the whole explanation of my map ; )

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136 downloads

Uploaded:26/01/2009

Bespin : Fight in the Buildings

bespin_fight_in_the_building.ted | 249.47 KB

textures, the creator decided to use some of the prop textures for the ground. As you might imagine, this would look a bit strange. Combined with an apparent lack of props and height variation, the visuals of this map are somewhat disappointing. If you're still interested though, go ahead and download.

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136 downloads

Uploaded:30/11/2008

Polus Redone

polus_redone_by_xanofar.rar | 102.53 KB

changes the Polus map by adding a lot more things, including Pyn'Gani Warriors. The readme also includes instructions for making the Pyn'Gani "penguin warriors" that waddle when they walk! The Main Changes in This Map Are: [list] [*]There are now a few more prop Pyn'gani houses. [*]There are now Pyn'gani houses that spawn Pyn'gani. [*]There are now two abandoned mining facilities (since Polus is, in fact, a carbonite mining planet). [*]There is now an abandoned sensor array as well. [*]The island off in the top right that was always unreachable is now reachable, but you must fly to it, or have a unit that can go over both water and steep terrain. [*]Returned a few of the 'good ground' areas that were removed in FOC, and added one or two new bunkers. [/list] To read more detail, look in the readme This remake isn't the best map you will ever download, but with its detail, game play, and other improvements, it maximizes the game experience.

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135 downloads

Uploaded:19/11/2007

Wave Insurgency Mappack

wave_insurgency_chapters_234.zip | 599.68 KB

realizing just how soundly he had been defeated has ordered the newly arrived taskforce to rondezvous with him. If they got lucky they might destroy the Insurgency before they do anymore damage. [i]Chapter 3:[/i] The Insurgency, under the anonymous Quarren General Zaroff, has turned its eye inward to Yavin.But, Ackbar got word to the Republic before he died, and they are prepared... [i]Chapter 4:[/i] General Zaroff ahs dispatched a task force to Waylaand to seize control of their factories, the Republic has only a small planetary defense force... Multiplayer Maps: Outpost Assault: 8 Player all out war! 4 large Imperial task forces face off an even larger Republic force, tons of nebulas mask the Republic. Coruscant Shadow: 8 player skirmish! Nice big battlefield, lots of mineral extractors ~Scorpinox

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135 downloads

Uploaded:22/03/2009

Naboo Forest

naboo_forest_map.zip | 45.47 KB

you will have several options to choose from to be your attack path. There is a main entrance to the Rebel base defended by turbo lasers but there is a back route to the base for infantry only. The author of this map did a good job of making the terrain dynamic for the units to walk on. The nature settings are also done in an a good fashion. SWJ345 however does need to work a bit on textures and texture variation. It would also be nice to see some more ground cover, tree and bush props. SWJ345 did a good job on his first map. This map makes for a fun and fast skirmish game. If this interests you then give this map a download. The author also wants you to supply him with some ideas for a future map or improvement upon this map.

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135 downloads

Uploaded:30/12/2008

Daedalus's Labyrinth

labyrinth.zip | 10.17 MB

the meatgrinder gameplay. In this map, you can only build infantry and heroes (yes, General Veers and General Bel Iblis are available). Indigenous creatures and troops are scattered around the map in certain endpoints of the maze. If you didn't guess from the labyrinth part of the title, this map is a maze based off of the old Greek tale of Daedalus and the minotaur. Visually, the map is pushing the upper levels of mediocrity. The creator made good use of the height tool, but the texturing leaves something to be desired. Still, the gameplay opportunity is more than worth it. You'll have to think of creative ways to take down Veers and Bel Iblish with just infantry and other heroes. The Empire has a clear advantage on this map, for they have units with jetpacks. However, the Rebels have plex troopers which can put a big dent in Veers and structures.

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135 downloads

Uploaded:12/10/2009

Space Battle Over ~Desert Battle

space_over_desert_battlev.1.rar | 620.73 KB

first SPACE map that there will be bugs, so post 'em and ill make A V.2 with it fixed [/quote] Not bad for a first space map. Not bad for any space map. This map is basically split into three sectors with an orbital construction pad and some defense satellites at the meeting point. The sectors are divided up by asteroids and nebulae, so fighters can go through while starships will suffer much damage. In the third sector (not containing a team space station) are some asteroid mines, an asteroid base and several more satellite build pads. The need for one team to control the midpoint is not as paramount as it may initially seem, since fighters are still able to roam freely throughout the map. This can make for some interesting strategies. the_stag

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134 downloads

Uploaded:01/03/2008

Rural Assault

rural_assault.zip | 191.56 KB

me, I know how rural looks. I live in an area quite similar to this map)

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133 downloads

Uploaded:15/03/2011

Earth Template

earth_template.zip | 161.39 KB

this. This is NOT a map, but rather the foundation of a map that others can build upon and make great maps. I have made a crude geography of the planet earth as seen on a globe or world map, with continents and oceans. But no textures, because that\'s for you to make your map. We\'ve all played galactic conquest, and this is very similar, just more fast paced and nonstop skirmish action! Please don\'t comment and say this sucks, because it\'s not a map. YOU make the map, but I want credit for the overall design and idea of the geography. P.S. I don\'t have screenshots because unless you are a complete stoopid ideeot, you don\'t need them. We all know what earth looks like from a map right? P.S.S. I know i spelled stupid idiot wrong.

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133 downloads

Uploaded:21/12/2008

Kashyyyk skirmish

kashyyyk.ted | 3.91 MB

Description: [quote]This is the same map of Kashyyyk as in GC, the only difference is that there are now 2 bases; 1 Rebel, 1 Imperial. The Empire have a large base whereas the Rebels have a smaller base but the turrets are already placed; though if destroyed they can't be rebuilt. Walls will defend your turrets. Both teams have a Shutter field generator and a Mining complex. The Wookies are hostile to everyone that passes them. There is 1 captureable reinforcement point at the back of the map and another 2 skrimish mines are in the 2 back corners. The skirmish buildpads where not modified but 6 were added.[/quote]

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133 downloads

Uploaded:13/04/2008

Ice Shelf

ice_shelf.ted | 469.04 KB


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133 downloads

Uploaded:27/11/2007

Wesker\'s Verena

weskers_verena.zip | 3.2 MB

Immortal[/url] made by Arcane_Penguin. ~Scorpinox

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132 downloads

Uploaded:17/09/2008

Imperial Base

impiral_base.zip | 968.49 KB

side of the map are two zones parallel to the aforementioned teams with goodies (mineral processors and stuff). However, the Zann Consortium base lies right between the two resource areas. The terrain was also very much unrealistic and should have been textured more variably. ~Penguin Unit~

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132 downloads

Uploaded:24/10/2010

Mygeeto Galactic Conquest map

mygeeto_galactic_conquest_map.rar | 1.13 MB

way... Oh sweet, a Battlefront II map for galactic conquest. Maybe a whole set of BFII maps on a GC map is what we need. That would be great. This is quite true to the original (from what I remember). Although it's difficult to recreate BF in an RTS setting, the map is still nostalgic. [quote]This is my second map and i hope to continiue with work next map will be a suprise see it here on filefront. This is a modified map of the Mygeeto BF II created by Jerbot77 for galactic conquest see it i added some stuff i hope you like it.[/quote] the_stag

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132 downloads

Uploaded:23/07/2008

Master Niveks Map Pack 001

niveks_mappack_001.zip | 1.1 MB

the planet of Hypori. Allows 3 teams.

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132 downloads

Uploaded:24/07/2007

Game over, man! Game over!

gomgo_mp_map.zip | 195.17 KB


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131 downloads

Uploaded:09/01/2009

Endor Attack (V2, Screens edition)

endor_attack.ted | 280.3 KB

view displayed nothing on the map. Going in for a closer look, I saw that most of the map was empty. What you have on the map are two fleets, two stations, the Death Star, and a grand total of three asteroids. Blank maps usually aren't very fun and when you have no mines or player markers on the map at all, that reduces the playability quite a bit. The creator needs to look at the documentation that came with the map editor. This will inform him of what each map needs and some aesthetic qualities that you usually see on maps. This time, however, he included screenshots, rather than changes to the map.

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130 downloads

Uploaded:23/03/2009

Bonadan Astriodstorm

4bonadan_astroidstorm.zip | 117.57 KB

map has an ample supply of asteroids and nebulae which will force you to choose paths for your ships wisely. There is also an ample amount of mines for all factions on this map allowing for quick resource gathering. The map also features an Imperial spaceport intricately made out of props. Any advantage offered by this port is quickly negated by the face that there are Hutt ships close by. Overall this map is good for holding large scale battles with an endless supply of ships causing battles to endure over time. If this interests you then consider giving this map a download.

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130 downloads

Uploaded:27/12/2009

The Dark Spirits Unleashed

3the_dark_spirits_unleashed_space.zip | 139.04 KB

allowing for the fast accumulation of money to build a fleet with. The one thing that was disappointing however was the lack of turret defense pads around the space station making defense a bit more difficult at times when the enemy decided to flank. This map comes complete with a story that adds to the experience it can be read below: [Quote] The Dark Spirits Unleashed is the first map of the Sith space station orbiting the unknown planet. The map takes place above the unknown planet when the empire got tired of losing ships to unknown foe, so they go to the Sith space station and battle the Rebellion and Zann Consortium their. The Story explains more. I hope you enjoy the map. Story: During the war that’s happening on the unknown planet a new foe has been unleashed in The Discovery battle’s. Here is the story of the Sith: The space above the unknown planet is very cold and dark probably from the dark force energy coming from the ancient Sith space station orbiting the planet. Many of the Imperial ships in space have been mysteriously disappearing and being destroyed by a unknown foe. Imperial Intelligence believes that the cause of all the disappearances are coming from Sith Spirits from the Sith space station. So they sent a team of Storm troopers to investigate but non have returned. So they send 5 more squads of Storm troopers but they have not returned either. The Rebellion have keeping there ships canceled in a shield barrier to protect them from getting destroyed or kidnapped. 5 months later an experimental prototype super star destroyer went missing, but a week later they found it on the other side of the planet abandon so the Empire send a small fleet to investigate it but they ended up in a small conflict with it. The Empire had to destroy there master ship. A couple of weeks later the empire just about had it, they were losing to many ships, so they followed Imperial Intelligence suggestion and went to the Sith station. When they got there the Rebellion and Zann Consortium already had a space station level 1 built, the Empire had to constructed a level 1 space station quickly for they wont get attacked by the Rebellion and the Consortium. The empire saw the humongous station sitting right in the middle between all the stations. They never expected anything like it, it had black holes all around and beneath it, a nebula on it and asteroids with junk piles of destroyed ships. The dark side of the Force was very strong there, it was calling out to all (the Rebellion, Zann Consortium, and the Empire) destroying every it gets its hands on. The battle of The Dark Spirits Unleashed had begun… [/Quote] Remember to place the XML file included into your game files for a better experience of this map. Be wary though for some PC users with lower grade PCs. The mass amount of props in the center of the map can cause lag at times.

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129 downloads

Uploaded:07/02/2010

The Discovery Revisited

the_discovery_revisited.zip | 359.78 KB

I've decided to upgrade The Discovery 2.0 again with a better Rebel base and a few more ad-dons to the map. Most of the story is still the same but their is some ad-dons to the story. You all know the story already if you played my previous maps so I'm just going to say the ad-dons to the story [/quote] This is a map that I remember very well, and for good reasons. It's been a while since I've played it so I'm sure I missed some of the changes that were made here. Although it doesn't matter because you need this map. You'll thank me once you've played it. the_stag

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129 downloads

Uploaded:10/12/2008

Theoldrepublicmaster101's Mappack

mappack.zip | 118.46 KB

Land - Mos Eisley Land - On The Ground Land - Sullust's Demise Land - Tatooine Upgraded Land - The Beginning of the Civil War Land - Yavin IV City Space - Seige of Tatooine Space - Contact

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127 downloads

Uploaded:21/02/2009

Felucian Caves

felucian_caves.zip | 565.43 KB

and marshy with a mix of Felucian plant life and twisting paths. There's some great texture variation that brings the map to life and the creator's use of the height tool gives the impression of hills. However, you'll have to use your imagination and just pretend that the valleys on this map are actually caves. This is understandable, seeing how there are no suitable props to make caves in Forces of Corruption. If you want a great looking Felucia map, this will certainly give you your fill.

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127 downloads

Uploaded:04/12/2007

Freezing Point

freezing_point.zip | 747.93 KB

for control of the planet.[/quote] The map was created with more stratergy than beauty in mind. ~Scorpinox

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126 downloads

Uploaded:29/01/2009

reti35 map pack

urrsa.ted | 830.99 KB


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126 downloads

Uploaded:11/03/2009

The Discovery

the_discovery.ted | 1.28 MB

galaxy, but close behind them lies the Rebellion. After the Empire lands on the planet and they set up a base, Darth Vader realizes they have been followed and they bring the Rebels down with their tractor beam. After months of searching the Empire discovers an old, abandoned Republic base which the Rebellion takes over and repairs. In a desperate struggle for control of the Unknown planet the Empire battles the Rebellion for rewards of which neither of them realizes. There's a large Imperial base located in the top left corner and a medium-sized Rebel base located in the bottom right corner. There's one Skirmish Outpost pad, four mineral processor pads, lots of turbo laser towers and turret built pads. There's even a Sith Temple located in an extremely dangerous area. [/Quote] Overall this map needs some work to it however there is potential. The author needs to use more textures and to make sure that the textures aren't in the wrong areas (ie. cement on cliffs). It would also be nice to see some use of the height tool. However the author did do a good job on blending cliff props together and making an appropriate Sith Temple. There also is a thin layer of water covering the entire map to mimic a consequence of the rains. Overall this map would be fun to play against an AI. There are places to explore to offer some unique tactical advantages. Against a real player however this would make a short game since the bases are fairly close together and do not have any natural barriers to separate them. If this piques your interest then give this map a download.

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126 downloads

Uploaded:01/07/2008

Nate Xanofar's Map Pack

nate_xanofar_map_pack_v_0.5.rar | 2.67 MB

in-game. - There are a couple other xml goodies inside as well for those who know how to use them (new projectile types and armor types). Further explanation in the readme. You do need my permission to use any maps. I'll probably say yes, but you have to ask anyway. You must give me credit for the xml additions, though you don't have to ask my permission (a notification would be nice though). I'll upload an updated/expanded/improved version later. Why did I make this/upload this? I made these for my own sake because I like to experiment and test things. I chose to upload them because I thought fellow modders might find them useful/interesting.

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125 downloads

Uploaded:25/07/2010

Dark Ally

dark_ally.rar | 303.72 KB

but for multiplayer. There are there playable areas, at least 20 rancors, a few dathomir whitches, hostile prisons, mining facilities, and building, Oh! and hostile turrents. three outpost pads, and a few mineral processers.[/quote] If you\'ve seen the first three in this series, then you know what to expect. This however, is my favorite of the four. There are two different hostile factions in addition to the team you are fighting against. There are turrets to contend with, and prisons to destroy that can supply you with extra units. This is a large map with many options, so keep your wits about you. the_stag

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125 downloads

Uploaded:26/07/2009

(SD)darthexecutor Bespin Fuel factory EaW

bespinlandmapeaw5.5.rar | 1.09 MB

it doesn't detract. Enjoy. [quote] hi again sorry for subit again this map, I fix and add news. add: the urban trafic in the sky Fix: the sky color (the sky color location is in water) thx enjoy the map, is the last version [/quote] the_stag

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125 downloads

Uploaded:14/06/2008

Battle Grounds v1

battle_grounds_v1.zip | 565.68 KB


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125 downloads

Uploaded:31/10/2009

Ord Mantell Map Pack

93ord_mantel_skirmish.zip | 418.75 KB

However the textures could use some more care. Some lighting and fog could be used to spruce up this map as well. The large amounts of starting units however do confirm that no matter what there will be some large scale battles. However this map does not present usual urban/junkyard areas of Ord Mantell. instead it offers a view into the rural zones of Ord Mantell. The space map once again presents the chance for a large battle with large amounts of starting units. A combination of lighting, backdrop choice and prop placement does add to the cinematic feeling of the map. However the lack of mines detracts from game-play. For an interesting experience be sure to download this file.

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125 downloads

Uploaded:11/03/2009

Midnight Battle on Taris

midnight_botaris.zip.zip | 73.94 KB

the Empire based inside a Taris city and a Rebel base placed in the snowy foothills along the outside of the city. The map has been well done. The texturing is fairly well done and the author has made a good effort to make the height of the map dynamic. The mountains are shaped nicely and the trees are precisely placed. The map also has well done environment effects that make you think you're raiding an enemy base in the middle of a night during a blizzard. My only main grievance about this map is the relatively small playable size of the map. This is a great map to have a short lasting skirmish game with big land battles while still being able to enjoy the environment around you. This map allows for two players to clash right off the beginning of the game. Rushing is a vital technique on this map. This map should please some of your skirmish map needs and provide a fun game.

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125 downloads

Uploaded:08/10/2009

Desert Battle

republic_ruins_v.3.zip | 1.38 MB

plz! Thank you! [/quote] Every version you have released has had significant improvements than the last, and for that, the community is grateful. The only major problem is with the town in the center of the map. Nothing is capturable except the reinforcement point. The other turbolaser towers on the left side of the map in front of the oasis work great. Even if you don't update this map, it is a great first and I'm already excited for what you create next. the_stag

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125 downloads

Uploaded:01/04/2008

new_generation

92new_generation_v4.zip.zip | 3.29 MB

the many years. and now.................it\'s under attack, bye the empire and the zann consortium. the consortium have landed on the planet or crashed( as you can see on the screenshots) a few week\'s ago and have set up a base. the empire just landed on the planet without any trouble. and now the battle begins, the rebel shipyard is a competitor against other Imperial shipyards( well not like Kuat or something, buth they want to get rid of it anyway) so the rebels must defend the base and destroy both the consortium and empire. and they need your help to win this battle, or to just crush your way trough with the empire, or murder and bribe it with the consortium.

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125 downloads

Uploaded:26/01/2009

Jabba's Palace

jabbas_palace_zip.zip | 313.34 KB

tiling texture with a huge scale; the list goes on and on. It's possible that you might have some fun battles on here, but they won't be fun because of the map. The creator would do well to look at some of the Petroglyph maps and see what makes them so detailed and realistic.

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123 downloads

Uploaded:24/02/2008

Shoot \'em\' up FOC MAP

shoot_em_up.zip | 3.07 MB

is full of units and astroids and mineing platforms and also starts with a smaller battle between the rerbels and empire this map only includes rebels and empire but dont worry its still good well thats it have fun

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123 downloads

Uploaded:08/06/2009

Mandalorians vs. Pirates: The First Assualt

61mandalorians_vs._pirates.ted | 783.38 KB

the Black Sun Pirates. There have been some slight changes from the previous map submitted by the author. It is almost the exaxctly same map. This map features one texture and a lack of props in most areas. The author did make some nice terrain formations except for where it appears he/she was experimenting with the different maps. This is an interesting map and it may be worth a download if it interests you. Author's Description: [Quote]This is the first map in my Mandalorians vs. Pirates series. The point of this is to show you a short war that has The Mandalorians trying to defend their planet of Mandalore and remove the Black Sun Pirates' army from their planet. There are a total of 10 maps in this series. I only have the first 2 maps finished so if you like the idea I'll keep making maps. The battlefield here on this map is late morning on a sunny Mandalorian training field ( which explains the odd terrain to the south.) Also the Imperials (non-playable) have just finished off the Rebel fighters (non-playable) and took control of the planet The remaining Imperials are camping in the southeast side of the battlefield. The Pirates may have small numbers compared to the Mandalorians but they have strategy and defenses on their side. To be the Mandalorians be the Empire. To be the Pirates be the Rebellion.[/Quote]

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123 downloads

Uploaded:20/11/2008

Wampa Vs Rancor

wampa_vs_rancor.zip | 48.92 KB

there are Tusken raiders and Sarlaccs throughout the map. To use Wampas, set your faction to Empire, And Rebels for Rancors. There is no way for the game to end, except by quitting, because there aren't faction-specific structures. So sit back and watch the fight until you get bored.

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123 downloads

Uploaded:24/01/2009

Desert Wars

desert_wars2.zip | 25.94 KB

Sand textures, some rocky cliffs, dust effects, sand cyclones, and the like. Texturing on this map is decent, but some areas seem pretty flat for a desert. Wargtv has made a good use of props and dust effects in order to convey the desert feel though, so this map is still pretty decent. Enjoy!

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123 downloads

Uploaded:25/07/2011

Carnage on Christophsis

christophsis.rar | 144.2 KB

that. For being a heavily populated urban planet, there aren\'t many people around. [quote]Today I bring you a Christophsis map (then planet in The Clone Wars movie when Anakin gets his new padawan) which is a heavily populated urban planet. There are some new tweaks, not normally seen in the stock maps, but ill let you figure them out. The map is made up mainly of streets with a few squares and open areas.[/quote] the_stag

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123 downloads

Uploaded:14/05/2009

Bonadan Astroidstorm

bonadan_astroidstorm_1.1.zip | 113.86 KB

features bases for three factions. All the bases start out at a level 3 offering an early technological advantage. This map has an ample supply of asteroids and nebulae which will force you to choose paths for your ships wisely. There is also an ample amount of mines for all factions on this map allowing for quick resource gathering. The map also features an Imperial spaceport intricately made out of props. Any advantage offered by this port is quickly negated by the face that there are Hutt ships close by. Overall this map is good for holding large scale battles with an endless supply of ships causing battles to endure over time. If this interests you then consider giving this map a download.

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123 downloads

Uploaded:11/04/2010

Imperial Factory

new_compressed_zipped_folder_2.zip | 1.1 MB

didn't look right, then I ran it on my PC at work which has many prop packs and other add-ons and it looks good. This is a very large map. I enjoy large maps. This one could use some fine tuning, but really isn't too bad. The imperial base is a little large and spread out, and it could probably use some better built in defenses. The Imperials get some nice AT-AT factories that churn out the walkers and that makes short work of the rebels. The rebels need a better invasion force to be able to fend them off. Like I said, fine tuning stuff. the_stag

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123 downloads

Uploaded:29/11/2009

The Battle of Kashyyyk

83the_battle_of_kashyyyk.zip | 316.7 KB

Empire or the Consortium. If it's not done like that you'll either get no opponent, no troops, or an "each team must have a playable faction" error. Even if you do all that, you might still have problems. I got it to work at least once, maybe you'll have more luck that I have. Outside of that, this level accomplishes what the readme says. I would like to see more props and texture variation. The immense water areas get tiresome and waiting for troops to slosh through the seas gets tedious. Maybe some more land bridges and deep water areas that only repulsorlift vehicles can pass could add to the watery expanse. Fix the team/faction problems and vary the map a bit more and this could be a keeper. the_stag

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123 downloads

Uploaded:10/08/2008

kuat ship yards

kuat.ted | 629.35 KB

emp space station and blow the recourse containers next to it. As the emps you have to set skirmish settings to destroy enemy. There is a bug in it for some reason the if you play as the imps your health will be at 40%. But if your the rebs everyone health will be 100% but i have tested the map and you can still win either way.

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123 downloads

Uploaded:05/04/2009

The Last Battle

the_last_battle.zip | 1.01 MB

area that features three destroyed buildings that can be rebuilt. However this base is swarmed by Rebel troops. The Imperials start out with no official base but they do have a sizable starting force. Even though the premise of this map is that the Imperials have the Rebels trapped the Rebels can easily outmaneuver and defeat the Empire. This map features very few props, almost no height variations and only one texture. The map also lacks a skydome. If you simply just want to have a plain battle with very few maneuvers of troops needed then give this map a download.

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123 downloads

Uploaded:12/01/2011

Invasion Of The Hillside

9invasion_of_the_hillside.zip | 4.06 MB

just needs a bacta injection of sorts. Let\'s get the less than desirable parts out of the way first. There aren\'t any mineral processors. Although there are some maps (very, very few) that can get away with no mineral processors because of their nature, I don\'t see this as one of them. The siege nature of this map almost calls for the opposite, a limitless supply of credits being funneled into each teams account. My other major nitpick is that team 1 doesn\'t get an energy generator, although they have turbo lasers. Being a siege style map, there should be more defenses for the enemy to break through rather than fewer. The good: I really like the general layout of this map. Rather than your standard bases on each end of the map, you\'ve got the defenders on top of a hill in the center of the map with only one way to get there by land. The prop usage is good and makes me feel like I\'m in the desert (why are we fighting over this sand covered rock?). So the potential is there, just a bit more work needs to go into it. the_stag

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122 downloads

Uploaded:18/03/2009

Land Wars

land_wars.zip | 280.83 KB

surrounding for the map. The use of props such as trees and buildings are also place in appropriate areas. Also the nature settings are done well to portray a clear sunny day. The only things I could suggest for improvement on this map would be to add a slight white fog, improve texture variation and to make sure not to texture with grass under water. This map has a unique layout that will support an interesting skirmish game. If this interests you then give this map a download.

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122 downloads

Uploaded:12/03/2009

The Hard Landing

the_hard_landing.ted | 634.48 KB

have a outpost nearby and will fight to the death for the crashed Venator. Also an Acclamator and other small ships are about to crash into the surface of Tatooine due to unknown reasons. This map features some creative prop placement by the author however the map is lacking in some aspects. The texturing needs some work overall mainly due to the fact that three textures where used in total. The author also did not apply a skydome or bother to change nature and water settings. However theoldrepublicmaster101 did use the height tool to an extent so that the map has an intricate layout. The map has several hills and water areas to change the layout of the map. The inclusion of mining facilities also adds a tactical twist to the map. If the intricate prop placement and creative story behind this map sound appetizing then give it a download.

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122 downloads

Uploaded:09/03/2011

MovieBattles Tatooine

moviebattlestatooine.zip | 301.13 KB

map, with some sort of crater in the center where a township has been established. This is accessible by infantry units, and can be a good place to hold for it\'s strategic value in mineral processors. Although the majority of the battle takes place around this central area, and there are enough goodies to make it worthwhile. So you\'ve got some different strategic options available, enjoy. the_stag

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122 downloads

Uploaded:22/08/2009

Malachor Ground Battle

malachor_ground_battle.zip | 157.38 KB

simplicity. I think the things that are currently there are placed well and the mountains dividing the map look nice. Maybe add a few mountains around the edges and that door way in the southeast corner should go into a mountain, or somewhere. It looks a little lonely right now. [quote] Many people asked me or anyone to do a Malachor Ground map, so here it is. I may improve it a little and make it look like in KotOR 2. Also, I think I know how to add unique descriptions to planets(though this one doesn't have), and that's why I will make Malachor for GC as a new unique planet. [/quote] the_stag

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122 downloads

Uploaded:13/10/2007

Frozen Fights

frozen_fights_v2.zip | 179.99 KB

freeze is now a black hole.I included my very own money mod which makes a space mineral processer give you 20000 credits per 10 seconds.[/quote]

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122 downloads

Uploaded:25/02/2008

Malachor

59malachor.zip | 5.11 KB

the generator i think Fully tested and completely created by undeadman (me) Do not modify the map and pass it off as your own

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121 downloads

Uploaded:24/08/2007

HeadWaters

headwater_v2.zip | 330.24 KB

spread out and the terrain is a serious factor in gameplay. ~Scorpinox

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121 downloads

Uploaded:18/06/2009

Mandalorians vs. Pirates (Tusken Canyon Tatooine)

mandalorians_vs._pirates_tusken_canyon_tatooine.ted | 684.27 KB

Description: [Quote]This is only a teaser for the upcoming ma pack Mandalorians vs. Pirates. It is my best desert map. There are MANY Tusken Raiders as it is their territory. This has the Mandalorians at the start of the canyon towards the south east side. The Pirates are near the north. The Mandalorians get Boba to help them because of their smaller numbers. There are stormtrooper survivors that are near a crashed acclamator. They are willing to join the Mandalorians if you can get there first. Jawas are scraping acclamator parts but are under attack by Tusken Raiders. If you can maneuver through the canyon and kill the Pirates you can claim victory. That is opposite for the pirates, you have to go backwards to kill the Mandalorians. My advice is to kill all Tuskens and avoid the sarlacc. [/Quote] If this sounds interesting then give it a download.

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121 downloads

Uploaded:15/08/2007

DarthNerd\'s Myrkr Escape

darthnerds_myrkr_escape.zip | 468.62 KB

Zahn\'s Heir to the Empire, It has Luke and Mara going through an ysalimiri-rich forest, attacked by Imperials and vornskrs alike. (This is made to be played as Rebellion, because it has Luke and Mara, but if you want the trouble of finding and killing them, go ahead as Empire.) The trail ends at Hyllyard City, Where you have to take out the garrison of Imperials. [/u] ~Scorpinox

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120 downloads

Uploaded:04/12/2007

Nebulas and Asteroids

nebulas_and_astroids.zip | 217.92 KB

between the bases without going through the asteroids is the small path connecting all the gaps in the field. ~Scorpinox

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120 downloads

Uploaded:28/05/2007

Mustafar Skull

mp_mustafarskull_v1.zip | 194.55 KB

readme that he wasn't really paying attention when creating it, so I suppose that has to be taken for what it is. Overall, pretty basic map. No screenshots have been provided, so you'll have to download to take a look.

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120 downloads

Uploaded:08/10/2007

Frozen Fights

frozenfights.zip | 3.29 MB

sides and 3 hostile bases in the middle.The 3 middle bases will be killing each other as well as you. This is only my first sent map so don\'t be disappointed if you think it sucks.[/quote] ~Scorpinox

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120 downloads

Uploaded:14/01/2010

Planet Wars Prototype

prototype_pw.zip | 1.87 MB

allow this to operate flawlessly, it still works and it works well. [quote]It is ONLY A PROTOTYPE for show my Moddinggroup the Project. But you can test it and give me some touts. If you want to attack an enemy planet with vehicles you must first go to a landingpoint with troopers.[/quote] I haven't decided if this should be classified as a space or land map, I guess that's for you to decide. the_stag

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119 downloads

Uploaded:06/03/2011

(ZM) Eve

zm_eve.zip | 129.14 KB

which allows for many options, and I recommend playing this on a mod that has a high unit cap (if your processor can handle hundreds of units.). It\'s well balanced, and there are some \"dead ends\" that you will think are worthwhile places to capture and defend, but end up being mostly worthless. [quote]An open map that is as large as the game would allow me to make it (and still function properly). I started working on it a couple months ago and finally got it to work by reducing the size. A three way space battle with an asteroid belt cutting off half of the map. Future Versions: -MIGHT add nebulae. -Increase size of asteroid belt or add in a second belt. -Any suggestions? -zander11893. ZAND3R Mapping[/quote] the_stag

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119 downloads

Uploaded:14/06/2008

Mini Battle #1-Hoth CTF

hoth_mini_battlecapture_the_flag.ted | 590.36 KB

barracks. As I just said this is my 1st in my mini series. It is Hoth CTF. The flags are basically the reinforcement points. Each team starts out with an individual faction one and two heros/people near a capturable one. Also there is another capturable one in the center. Capture yours, the center one and the enemy's one to win.

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119 downloads

Uploaded:05/01/2009

Dune Sea

desert_brawl.zip | 499.38 KB

available to mappers in the map editor. He has used a nice variety of textures all over the map and has some nice props. Moving onto gameplay, there are some tight valleys that make artillery very useful for saturation fire. Any army marching through these valleys should bring some anti-air for enemy bombing runs, since there isn't much maneuvering room. There is only one small nit-pick with this map. On some of the hills, the textures are all stretched and unrecognizable due to a directional error. Otherwise, this map is as close as you get to perfect these days! Try this map out now! :P

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119 downloads

Uploaded:03/12/2008

The Maw

the_maw.zip | 5.71 KB

fighting in space battles. Recommend Playing on Hard to make this map challenging.

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118 downloads

Uploaded:25/07/2010

Korriban Kalamity

korriban_kalamity.rar | 237.67 KB

map, but for multiplayer. There is still some mean natives, and two bases.[/quote] This is the least changed map of the ones submitted so far. I think that Team 2\'s base should have been placed in the northeast corner rather than where the attacking team usually starts. Then place some structures that would make it worth the while of anyone who wanted to get it. But since that\'s not the case, this one will give you deja vu. the_stag

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118 downloads

Uploaded:03/10/2010

Endor 2

endor_2.zip | 3.53 MB

mostly attack the Empire still but some go after the Rebels. Thleir is a secret life form on the planet that was not discovered till now.[/quote] the_stag

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118 downloads

Uploaded:28/02/2010

Hot Potato 2.0

hot_potato_2.0.zip | 599.33 KB


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118 downloads

Uploaded:26/10/2010

Anaxi Range 1.0

anaxi_range_1.0.zip.zip | 1.22 MB

only habitable region is a small area in the northern hemisphere. That one was for free. [quote]This is Jerbot77's Anaxi Range map, it is a 2 team skirmish map for FOC and takes place on the planet Anaxes, there are mountains and lots of trees/lakes, with small parts of cities on the map. This is 100% my work.[/quote] I would take 100% ownership if this were my map. It is very well done and has all the elements that make up a good map. So don't delay, act today. the_stag

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118 downloads

Uploaded:05/08/2009

Imperial training grounds

itg.zip | 117.36 KB

at the edge of the map, so it's open to over the wall attack from the sides. I also enjoy how the map is even, but not symmetrical. A couple of things I found that could be changed; one of the shield generators in the Rebel base starts off destroyed and needs to be built. The Imperials have a rather large advantage with 3 resource pads in their base while the Rebels only have one (although theirs is off the map and I don't think it can be attacked). [quote] Mapname: Imperial training ground Planetname: Corellia Imperial disadvantage: the power generator is easy to destroy when you take the backway from the north and go to the other side of the backway were you can destroy the power generator by getting inside the shield. Rebel disadvantage: Base Made by: Bly Have fun [/quote] the_stag

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117 downloads

Uploaded:09/08/2007

Mud Valley

mpmudvalley.zip | 337.16 KB

central are that connects them all. Should be a fun map to play. ~Scorpinox

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117 downloads

Uploaded:27/10/2008

The Grand Canyon

the_grand_canyon.zip | 97.3 KB

the middle, the Empire with an equally powerfully base. The pirates have a small base in the center with four anti-air turrets, so don't just use bombing runs. Neutral build pads are scattered across the map, and a third buildable base to the North or South of both sides' main base is also available to further strengthen your forces. Have fun!

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117 downloads

Uploaded:04/02/2009

War4

war4.zip | 147.72 KB

proper markers. The mines and the fields of asteroids and nebulae are strategically placed in order to let the players enjoy the game to the fullest. If you love FoC's gameplay, this is a map that you ought to download.

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117 downloads

Uploaded:15/03/2008

sixt6 Map Pack (EAW -3)

sixt6_map_pack_3.zip | 693.85 KB

yous would like to see a new map.

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117 downloads

Uploaded:06/06/2010

The Best Fight

the_best_fight.zip | 108.84 KB

mass of explosions and descends into chaos. Don't get me wrong, it's fun, maybe a bit too large. [quote]A 3 Player 3 faction Large Space Battle. Includes a few Easter Eggs that will be worthy of download.:)[/quote] the_stag

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117 downloads

Uploaded:28/10/2009

Assault in the mountains V2

assault_in_the_mountains_v2.zip | 432.79 KB

uncontrolled look, like this one. Although not much in actual gameplay has changed since the [url=http://empireatwar.filefront.com/file/;101681]last release[/url], this sure is easier on the eyes. Thanks Jangorules. [quote]Hey, I know i said i wouldn't make another release until those bugs were fixed, but i've made a lot of changes. And I fixed the wookies![/quote] the_stag

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117 downloads

Uploaded:03/12/2008

Tarkin's Map

66mpgrandmoff.zip | 11.88 KB

censors, 3 large mines and 6 Turbolasers. The texture on the map is bland and is spread across the map, but the main focus of the map is not necessarily the detail. There are a lot of choke points that ususally end up leading up a ramp. Higher ground will ensure victory for the player who manages to keep it. As mentioned before, make sure to capture the factories and take advantage of bunkers. A well placed bunker in a choke point can be very useful!

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117 downloads

Uploaded:24/03/2008

Ilum crystal battle

illum_crystal_cave.ted | 1.19 MB

secrete base there and when the empire arrives they find the rebel\'s base. not suspecting this the emps set up a base to launch an attack from. this map is a 4v4 map this map does have specified bases for the fractions although there are no cons. there are plenty of resource pads and 2 outpost pads.

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116 downloads

Uploaded:10/01/2010

Ziost

ziost.rar | 239.57 KB

nice, and prop placement adds to the overall feel. The local settlement in the northeast corner is a nice touch. It's out of the way and can be ignored, but is a nice side quest if you want to kill more. My only criticism is the look of the mini-map. It looks like a bunch of little islands in a sea, rather than a river running through it. It's not the worst thing I've ever seen, but if you do a v2, that would be what I would fix. Did I mention how nice the water looks? the_stag

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116 downloads

Uploaded:20/09/2007

Dagobah Run

dagobahrunmp.zip | 589.38 KB


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115 downloads

Uploaded:22/12/2008

Aeten II

aenteii.ted | 733.75 KB

recommend that _237th_SC_Com_Bly takes a look at the documentation that came with the Empire at War map editor. These Word documents will prove extremely useful in making maps functional in the future. As you might have guessed from those two sentences, this map conversion was not done properly. It looks nice and has all the structures, but Bly has put the wrong types of buildings on the map. Empire at War skirmish maps need structure build pads to work properly, but the Bly has only put the special structures there. Another problem with this map is that it wasn't meant for skirmish. GC maps were made by Petroglyph to be maps with one main base and areas for attacking forces to land and destroy the base. This makes the placement of the second base somewhat awkward. This map is also missing the player markers, so there are no starting positions or reinforcement spawn areas. But if you just want to see your GC map in skirmish with limited functionality, this map isn't a bad choice for you. With improvement, it would even provide a fun and rewarding gameplay experience.

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114 downloads

Uploaded:24/01/2010

Planet Wars Geonosis vs. Tatooine

pw_t._vs._g.zip | 248.67 KB

[file="109129"]planet wars[/file] map, but I still like the idea this brings forth. It doesn't look as good and the 'space walkway' seems to be an odd choice. Don't let that deter you from getting this map Additionally, the author recommends that you get the [file="97499"]Absolute Corruption Mod[/file] to fully experience this map. I agree with that assertion. the_stag

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114 downloads

Uploaded:07/11/2010

Silent Sunrise

r_o_silent_sunrise.rar | 3.13 MB

like the coloring and the long shadows that immerse you. Although I feel the coloring is more of a sunset look than a sunrise... the_stag

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114 downloads

Uploaded:15/01/2008

The Middle

the_middle_2.00.zip | 8.97 MB

whole planet was flooded except for a hill with an Imperial and Rebel outpost, and a Hutt city.[/quote] ~Scorpinox

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114 downloads

Uploaded:23/07/2008

Thyferra

thyferra.ted | 1.55 MB

the shipment of bacta that your receiving and use it for themselves. You must stop them or the rebel will lose all together. (empire)You have been sent by palpatine himself to stop the rebels from getting their bacta supply. You must suceed so the glorious empire can win the war once and for all. Misc. -infantry will heal when ever they get hurt but it is possible to kill them -bases are not prebuilt at any time -empire base is closer to sensor array near the waterfall in middle -no known bugs

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114 downloads

Uploaded:23/12/2008

Urban Islands 2

urban_islands_2.zip | 714.64 KB

the map is varied and fits the intent of the creator. This map is meant to represent an urban environment situated in an arctic climate, and the textures and props relay the feeling and atmosphere very well. Psychoduck has combined props in order to create an unique wall surrounding the cityscape. You'll find a few evergreens scattered on the outskirts of the cities and many props inside the city walls. My only gripe is the lack of proper edging on the roads. This makes the roads look as if they were pasted onto the snow, which gives an odd look. Aside from one personal dislike, this map is a great map that any FoC player should download and try out. Enjoy!

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114 downloads

Uploaded:12/10/2008

The Aftermath

aftermath_1.0.zip | 376.23 KB

i put them in for a good reason, so that both of the sides are more equal. There is plenty of cp, and capturable objects, and I desighned it with alot of different textures. It can support up to 4 players, and is set in a storm with rain and fog (thats why the screens are hazy) and i have put several starships hovering above the battlefield. Thanks to IG-11 for the extra props!

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114 downloads

Uploaded:02/05/2010

Hypori Heat (Ground)

hypori_battle.zip | 1.99 MB

since you just downloaded [file="84358"]IG-11's Prop Pack[/file], this map looks and played much better. Check out this prologue: [quote]Sand as far as the eye can see.... you hear the grinding of gears in the distance, the footsteps of weary infantrymen, the clank and clatter of heavy vehicles, you look up at the ongoing space battle and you think to yourself,"This is it, no turning back now." Your commanding officer yells "Be prepared men because today we fight not one enemy but TWO!" You hear a blaster shot in the distance....... this is basically a land battle above a droid factory that was restored by Tyber Zhan, you can fight to destroy it as either the Empire or Rebellion, or defend it as the Consortium [/quote] the_stag

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114 downloads

Uploaded:14/03/2009

Desert SD

desert_sd.zip | 292.89 KB

support this environment. The water and sky colours where wisely chosen. Desert SD features some nicely formed hills and palm trees placed in appropriate areas. A pristine waterfall also adds to the detail of this map. The map is also well laid out to support a fun skirmish game. The one thing the author could improve on is the textures which could use a bit more diversity. This is a great map for skirmish games and is definitely worth a download. Please note that this map requires IG-11's prop pack to be installed for this map to be played to its max value.

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114 downloads

Uploaded:14/06/2008

Tyber's Palace

tybers_palace.zip | 299.1 KB

destroy these bases so he can continue his operations in quiet. So to begin he has jammed both bases with high grade jammers to begin his assualt. sorry i dont have screenshots, having troubles converting the ones i have from .tga to .jpg or .jpeg.

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113 downloads

Uploaded:10/08/2008

Mini Battle #2 Tatooine Destroy

tatooine_mini_battledestroy_the_other_team.ted | 543.45 KB

AT-STs. Rebels: You start out with 2 MPTLs 10 Trooper squads and 3 T2-B tanks. Both: You both have 2 Infantry and 2 Vehicle Cannons. Also there are Tuskens in the one corner. I put them there for a more 'Tatooiney' feel. **Warning** This will be a very short battle.

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113 downloads

Uploaded:13/03/2008

sixt6\'s Map Pack

sixt6_map_pack_2.zip | 703.83 KB


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113 downloads

Uploaded:15/10/2007

Sapphiros Seige

sapphiros_seige.zip | 130 KB

crashed on the planet surface.Everyone on board died but a nearby rebel base finds the wreckage and decides to use some other parts they found to rebuild it into a one of a kind warship. but the imperials discovered this and want the \"super acclamator\" for themselves so they set up a base nearby and prepared to attack......\"[/quote] ~Scorpinox

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112 downloads

Uploaded:18/12/2011

Space Lanes

space_lanes.zip | 8.44 MB

space stations, many frigates and 2 star destroyers, and hundreds of fighters! To make the map even more fun i put the all space stations(rebel, empire, and pirate) to spawn garrison units. These units take up no reinforcement cap and more spawn as you upgrade your space station. =========================================================================== I placed a lot of mining asteroids around to really boost your credit income. (These mining asteroids are only located around the borders of the playable map area!) The screenshots you see were taken during the beta stages of this map and i was using the Republic at War mod!

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112 downloads

Uploaded:18/01/2009

DarkTrooper9847's First Mappack

first_map_pack.zip | 459.86 KB

offer a different experience in that they're not overcrowded with props or scenery, though the creator does recognise the need for improvement and would Feedback from all who play his maps.

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112 downloads

Uploaded:24/06/2007

Stevanian Smashing

stevanian_smashing.zip | 21.15 KB


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112 downloads

Uploaded:13/08/2012

[FOC] Wayland by Alpha.501 and Delta 501

foc_wayland_by_alpha.501_and_delta_501.rar | 4.34 MB

Delta.501: Its Delta´s first Map, but the map is funny. In the middle will come a big battle. Its a first map, but please give it a change. Information: Ralltiir by Alpha.501 will comming soon. Have fun Alpha.501 and Delta.501

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111 downloads

Uploaded:25/07/2010

Mines of Kessel

mines_of_kessel.rar | 192.56 KB

mission in the FOC campaign, except it has been upgraded to be playable in multi-player, there are two bases, some prisoners, and some mineral processors.[/quote] You remember the first level of Forces of Corruption where Urai Fen breaks Tyber out of the prison on Kessel? The level is some sort of half circle look. In this new and improved version, it's a full circle (although not connected), with bases on opposite ends of the map. It's a one way street to the enemy, so make a hard fast push. the_stag

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111 downloads

Uploaded:28/06/2008

Zadulan Assault

zadula_assault.ted | 415.6 KB


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110 downloads

Uploaded:14/09/2009

Theed, the Palace district

theed_v1.0.zip | 52.99 KB

map. Not having any mining facilities is bad for any map. Fix that up and maybe add a landing zone or two and this map will work much better. Also, you need a prop pack for this. I use [file="100588"]Yoden's prop pack[/file], but you might only need [file="84358"]IG-11's Prop Pack[/file]. [quote] The Conflict between the Rebels and the Galactic Empire has also reached the beautiful planet Naboo...... They set up small bases in a small district of Theed.....directly in front of Theeds famous Palace! The Conflict has just begun, and so they had only time to biuld some Barracks and light factorys, but also have the ability, to call a bombardment with their Research facilitys. The district is so small, that they can call reinforcements only in their own base, and it's kinda difficult for vehicles to get through the small, for vehicles passable, streets. But Infantry has it easy to come through! You can fight along the rebels or the empire, to lead them to victory! [/quote] the_stag

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110 downloads

Uploaded:25/08/2008

Forgotten Valley

forgotten_vally1.5.zip | 269.19 KB

Valley has many strategic areas at both bases and a few surprises and for fun things,such as the Hutt base,hostile mines,and a wild Rancor Also Holo Jabba and Urai Having their conversation over a dead bounty hunter(Lol) It is also a very huge map Intended for 1v1 or 2V2

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110 downloads

Uploaded:12/03/2008

sixt6 Map Pack

sixt6_map_pack.zip | 692.32 KB


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110 downloads

Uploaded:14/03/2008

DJ_Medinaz Tatooine map pack

dj_medinaz_tatooine_map_pack_v.3.0.zip | 2.23 MB

shortcuts as the files i uploaded =D fixed the \"D\" as the name for my night version of tatooine map my name written in asteroids blocked the upper factions units from easily gettin to the pirate base/ship yard lowered the exetreme laggyness of the space map in the center when battleing its not very noticable of the new terrrain but ive smoothened out all of the pointy non natural mountains on the tatooine maps lowers the highest terrain level in the maps removed the useless laggy props i have also added it more realistic instead of it being quiet at the bases all the hutt an pirate bases aswell as urs an oppising factions bases have an alarm that has gone off with flashing red alarm light HOPE YOU LIKE THE NEW IMPROVEMENTS! -DJ_Medinaz btw my screen name in FOC is {DSA}DJ_Medinaz --------------------- version 1.0 through 2.0 Description: this is a patch for my majorly bad map setup i have fixed a lag problem with the space map fixed the random prop by pirate base in the land maps fixed independant ai problems fixed the useing of shortcuts to use as the upload heres the description from the other versions ive made Description: this is version 2.0 of my previous tatooine maps i have fixed some bugs going on with space map -bug of space stations turn out to be opposing factions station when u spawn at ur own station (fixed) ermm nothing else ------ lowered pirate an civilians number by alot since it was way to many an caused lag (fixed) fixed some buildpad errors fixed up a better fort for 3rd players bunker position an alot of othr stuff im to lazy to list well its better ____________________________ this is my map pack for tatooine this is SOLELY my ORIGINAL work this map pack includes the following: tatooine land (day) tatooine land(night) space tatooine(space!:O) ___________________________________________________________________________ ____- the space has a level 2 space station an a hutt asteroid base setup in center of mapp it has the following advantages if u defeat the pirates 2 more mining facility\'s orbtal sensor array hutt asteroid base (capturable) ------------------ it also has otherr essential details to it for instance the pirates in the center have been making profit from there ship building contracts and you will find a nicely built shipyard ___________________________________________________________________________ ____--- the land maps have the following: 2 special structure pads plus 1 out of base pad guarded by rancor den 3 mineral etractor pads per factions barracks,light factory,heavy factory, research center,cammand center of coursee,comm array,shield generator,turbo laser towers,build pads ------- it is a 6 player map 3 per team 2 of the spawn points are in the base the other one is in a bunker located in the upper section of the map ------ pirates an the hutts have established two bases one toward the southwest of the map another toward mid north of the map,there are 2 reinforcement points per side ------ civilians have established colonies along the map ------ not very laggy at all on single player ------ there is a night version ATTENTION: THE NIGHT VERSION IS NO DIFFERENT FROM THE DAY VERSION only it is dark of course there is light an ive arranged nature settings so it look like everyone has some light source on them

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109 downloads

Uploaded:08/04/2010

Movie Battles Double Pack

movie_battles_double_pack.zip | 550.16 KB

[url="http://empireatwar.filefront.com/developer/TheIG88Killer;30874"]Movie Battles theme[/url]. Although these maps aren't the best, they are (technically) playable. Here's what you've got to note to get these maps to work: Empire vs. Consortium only. The Empire has to be on a team, and the Consortium on another team with the Rebels as an A.I. on the same team (trust me, it works, and that's the only way it works). The maps themselves are done up nicely. Although it seems like there is a lot of wasted space in the Kashyyyk map, it eventually gets utilized when the battle get's raging. My only real criticism of the maps is that the walls surrounding the bases are all unfriendly so any units fire on them. the_stag

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109 downloads

Uploaded:14/04/2009

Nebula Stand-Off (EAW)

29nebula_standoff.zip | 16.89 KB

zombie panic source seemed to fun. Anyways, This map is called Nebula Stand off, because It is basicaly a large scale battle between 2 space station's (yes, that means more than 3 on each side) against one another. However between the two space stations, there is a huge nebula field. I have liberaly given you resource pads (10 I think) and a good number of buildable turret spots, although, I higly doubt you will need any money considering that you start off with all the cruisers you need, and they are constantly being produced during the battle, for free. Yes, I know this map is only for two players, and that is because when giving units to start out with, you cannot divide them evenly amongst all the players, and therefore only player 1 (the person that joined the game first for both teams) will be able to control the fleet, and you will not. It is ultimate chaos sometimes, and I do warn you, it MAY lag sometimes due to the amount of units and shots being fired. It is a pretty small file though, and would be alot of fun with a friend (or foe) online, or even by yourself if you want. It is a very hard map to beat, because you have to keep attacking the other team with units constantly while they get renforcments constantly. I highly doubt this will work well with full enemy elimination, but you could try it. Sorry for the lack of good screenshots, but I must say, it is one of my better maps I have made. Anyways, enough with the talking and onto the show! Hope you enjoy!

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108 downloads

Uploaded:22/04/2009

Polus Mountains

mountains.ted | 2.01 MB

displays some excellent uses of mapping skills. The author made the effort to make the terrain dynamic and interesting. There are nicely formed hills and mountains. However it would be nice if the walkable terrain was made a bit more dynamic. Some more varied use of snow textures would also be nice. The author made an excellent use of trees and environment settings to create an excellent snow environment. The only part of this map that looks a bit awkward is the one town area. The tan gravel texture and maple trees tend to stick out from the rest of the snowy map. This is a great map for Empire vs. Rebel skirmish games and should be considered for download.

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108 downloads

Uploaded:10/03/2009

Vengeance on Kothlis Series

vengeance_on_kothlis_series.zip | 439.17 KB

Kolthis is a skirmish map that has no bases and features an Imperial Force in the water attacking a rebel force on the beach. the author should attempt to blend his textures together and to utilize the nature effects more. Utilizing the passability brush would also make it so that the map could have established choke points. The map also features four turbo lasers on a crashed Star Destroyer in the sea. Vengeance on Kolthis appears to be based off the Rogue Squadron II Kolthis map. There are now an established Imperial and Rebel base. There is also a large land mass in what used to be a large sea on the Rogue Squadron II Kolthis map. The author should use the suggestions for the previous map plus attempt to make cliff and mountain edges less jagged. These two maps offer fast paced games that will end quickly but offer little to no tactics during play. If this sounds appetizing to you then consider downloading these maps.

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108 downloads

Uploaded:27/12/2009

Death of the Gungans

death_of_the_gungans.rar | 13.36 KB

from the vibrant green grass that covers the landscape. As well there has been no passability painting on the map meaning your units can walk through the trees and some other prop objects. This map features two large forces of Imperials and Gungans/Rebels. For a massive battle this is definitely an interesting map. It will take some careful military planning to defeat the Gungan masses. Aside from the lack of aesthetic appeal this map can offer some interesting battles and the glorious opportunity to wipe out the Gungans.

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108 downloads

Uploaded:24/10/2010

Kamino to Mygeeto

kamino_to_mygeeto.zip.zip | 1.49 MB

changing the water into clouds. Other than that it\'s my standard comments for a good map. Well placed bases, mineral processors, props, etc. I\'d comment on the map itself and texturing, but that was done by Petroglyph. At least you know what you\'re getting before you download it. Even though it does convert well into a skirmish map. [quote]Basically just a conversion of the original Kamino map made into a Mygeeto map using Mygeeto props/changed skydome and lighting with a few addons. For Forces of Corruption.[/quote] the_stag

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108 downloads

Uploaded:13/02/2009

War5

war5.zip | 181.41 KB

Overall, this map looks to be pretty fun. The asteroids are placed in positions that make you think about your approach to the enemy and there are many nice props that give the map a cinematic feel. If you love FoC and want another battlefield to play a space match on, this would definitely be worth downloading.

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108 downloads

Uploaded:23/01/2009

Spaceportfight

spaceportfight_v.2.1.rar | 33.15 KB

props and textures to give the impression of an urban setting. In this version, the creator has removed the walls to one side in order to improve camera clipping issues and has replaced the smaller Lambda shuttles with larger ones in order to increase the immersion factor of the map. Definitely worth a download, especially if you enjoyed the previous version.

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108 downloads

Uploaded:07/07/2008

Escape Map

escapemap.zip | 567.99 KB

destroyed... Sorry about that! Install: Place "EscapeMap.ted" into C:Program FilesLucasArtsStar Wars Empire at War Forces of CorruptionDataCustomMaps or wherever you have your game. Disclaimer: There are no mirror Battles Two include three factions, two must be on team 1... Dont worry, your on different sides I am not responsible for any damage done to your computer This Map is under my Copyright© Ask before you can use this map for your Mods

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108 downloads

Uploaded:26/02/2008

Killzone

killzone.zip | 297.89 KB

in the wrong direction but that isn't really a problem. As a strange thing once you defeat all of the enemies you don't end the game just quit after you finish. This map has a sizable amount of pirates on this map so watch out for them. (rancors, etc.)

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107 downloads

Uploaded:30/08/2010

Battle of Turkana.ted

battle_of_turkana.zip | 429.03 KB

attainable and defensible income source. Overall in addition for this map being fun for a skirmish match, it is also fun to download just to watch the battle between the Empire and the Rebellion staged in the map. [Quote] The map has basic layout, 2 stations some mines, some turrets. There is also a fleet of Star Destroyer\'s with fighter escorts and a Fleet of Mon Calamari Cruisers with Fighter and Bomber escorts. The map is based off The Battle of Turkana. [/Quote]

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107 downloads

Uploaded:21/02/2008

Paradise II

paradise_ii.zip | 89.66 KB

and a few mining facilities. This map takes place at nightime.

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107 downloads

Uploaded:11/03/2008

DJ_Medinaz tatooine map pack (2.0) PATCH!

dj_medinaz_tatooine_map_pack_2.0.zip | 620.85 KB

useing of shortcuts to use as the upload heres the description from the other versions ive made Description: this is version 2.0 of my previous tatooine maps i have fixed some bugs going on with space map -bug of space stations turn out to be opposing factions station when u spawn at ur own station (fixed) ermm nothing else ------ lowered pirate an civilians number by alot since it was way to many an caused lag (fixed) fixed some buildpad errors fixed up a better fort for 3rd players bunker position an alot of othr stuff im to lazy to list well its better ____________________________ this is my map pack for tatooine this is SOLELY my ORIGINAL work this map pack includes the following: tatooine land (day) tatooine land(night) space tatooine(space!:O) ___________________________________________________________________________ ____- the space has a level 2 space station an a hutt asteroid base setup in center of mapp it has the following advantages if u defeat the pirates 2 mor emining facility\'s orbtal sensor array hutt asteroid base (capturable) ------------------ it also has otherr essential details to it for instance the pirates in the center have been making profit from there ship building contracts and you will find a nicely built shipyard ___________________________________________________________________________ ____--- the land maps have the following: 2 special structure pads 3-4 mineral etractor pads per factions barracks,light factory,heavy factory, research center,cammand center of coursee,comm array,shield generator,turbo laser towers,build pads ------- it is a 6 player map 3 per team 2 of the spawn points are in the base the other one is in a bunker located in the upper section of the map ------ pirates an the hutts have established two bases one toward the southwest of the map another toward mid north of the map,there are 2 reinforcement points per side ------ civilians have established colonies along the map ------ not very laggy at all on single player ------ there is a night version ATTENTION: THE NIGHT VERSION IS NO DIFFERENT FROM THE DAY VERSION only it is dark of course there is light an ive arranged nature settings so it look like everyone has some light source on them _________________________________ there is an unseccessful map ive map but it is VERY big an VERY laggy i warn you when useing it its also a tatooine map

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107 downloads

Uploaded:06/07/2010

Mount Kraavaran V2.0

mount_kraavaran_v2.0.zip | 29.38 MB

no different. Let me use excerpts from my original review and expound upon them. [quote]There is a lot of building to do on this map. It introduces a different level into the game. There are many (maybe too many) resource pads lined up all over the map. There are also (unbuilt) turbolaser turrets all over the map as well. So your choices are, build troops, build mineral processors, or build turbolasers. Some combination of the three is required. But there are so many resource pads in the base that maintaining those is not too much a chore.[/quote] This remains basically unchanged. I think there are fewer pads now than there were before, which helps create a better balance and more strategy. [quote]There are pirate forces scattered along the western side of the map as well. But they are not in the way are the fighting can all be done without engaging them. There's a small pass that connects the two bases, but it is guarded by pirate turrets so a quick blitz that way won't work.[/quote] This has been changed for the better. When before there was a way to bypass the pirates and engage the true enemy, now there is only a way for infantry to do that via a mountain pass that can be fortified with turrets. The only way for non-repulsorlift craft to engage (there is a lake in the middle) is to engage the pirates first and engage the base in the front. This creates a noticeable amount of time before any real battle happens between the two teams. But dealing with the pirates creates mini battles that must be done quickly and efficiently for any upper hand to be gained. And here's the authors description: [quote]Map Description: This maps primary highlight is, obviously, Mount Kraavaran. There are 2 bases. A technical 3rd base is the Black Sun and Mandalorian Base both on, and next to the mountain. They are dug in pretty well, They have 3 turbolasers and several anti infantry turrets. Each player base has 4 mineral pads in them. The Mtn has 4 on it also and the pirate base near it has 3. Each player bas has 5 buildable turbolaser towers in them (2 at the entrance of the base 3 in the back) Several Buildpads in them. There is a small infantry only pathway between both of the bases, the entry point on these have build pads on them so you can build anti infantry do defend it. The area next to the Mtn controlled by the Mandies and Black suns is the prime battle area.[/quote] As a side note to the author and anyone else interested; there are pictures included in the file, but they are not jpg format. There are instructions stating how to add pictures and what format they need to be in. The pictures are what makes this download so big, but since they can't be posted on the page, I felt I would do an injustice to delete them. The author really should resubmit this file with the proper pictures and none in the included zip, more people would be willing to download it then. the_stag

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106 downloads

Uploaded:14/03/2008

Imperial Bear MAPPACK

uusi_winrar_ziparkisto.zip | 16.7 KB

1. Imperial bear: Palpatine take control 2. Imperial bear: Kill all jedi 3. Imperial bear: frist Rebels ============================================================================ INSTALL ============================================================================ Copy in your star wars empire at war/ Gamedata / Data / CustomMaps =======!!!!!!======= ___________________________________________________________________________________________________________________ ___________________________________________________________________________________________________________________ I make this mod with Petroglyph map editor. =========================================== ENJOY MY MAP! ______________________________________________________ ------------------------------------------------------ You can contack me in xfire or samuli.95_@hotmail.com

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105 downloads

Uploaded:25/07/2010

Taris Trauma

taris_trauma.rar | 219.61 KB

Taris GC map but upgraded. There are two sides. (ANY FACTION). A few new things are the zoo, the park, and some mad pirates and natives. Hope you have Fun![/quote] That sums it up quite nicely. The map is a bit different than you are used to. There are some crashed shuttles that block one of the paths, making the main route between the bases inaccessible. Some added turbo laser towers too. the_stag

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105 downloads

Uploaded:30/08/2010

Kuat: KDY Headquarters (Kuat Campaign CH2)

kuat_kdy_headquarters_1.2.zip | 135.61 KB

features some creative usage of props to establish the urban theme. The textures and lighting are a bit bland though and do not aid in promoting any of the more interesting areas of the map. The author could of also taken time to use props to cover up the edges of the higher parts of the map. Overall though this is a well made map and is a great sequel to chapter one of the Kuat Campaign. [Quote] Gah! Its me again! I\'ve been sumbitting too many maps, haven\'t I? Oh well; theres another one, Kuat: Rearguard Action, thats gonna be ready soon. This is Chapter 2 of the Kuat Campaign. Be sure to get your hands on chapter 1 (Kuat: Imperial Base) and the prologue (Kuat Campaign Prolouge MapPack)! [/Quote]

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104 downloads

Uploaded:14/05/2012

(V1.0)ImperialAirfield

imperialairfield.zip | 397.39 KB

it after. This will also be my first map with screenshots and i hope it helps download levels increase. This map is based on Bothuwi and is an Airfield/Imperial base. The rebels are based in a nearby mountain range and have a considerable defensive grid. Also there is 3 paths to rebel base plus two bridges to cross. Installation: Extract the .ted file into the CustomMaps folder Glitchs: Very few minor passibilty errors

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104 downloads

Uploaded:06/09/2010

Hutt Hoth Base Invasion

19hothhuttbasebattle.rar | 111.88 KB

pads. Then I realized there were none to be found anywhere on this rock. So it\'s a slow go to win this one, esp. with all the Hutt forces around the map in groups big enough to pose a problem. Other than that, it\'s good first map and would make an even better first map revision. [quote]This map was my first creation that I completed, I was more than four hours working on it, and hope you enjoy. DATA: Map name: Hutt Hoth Base Invasion Planet: Hoth Players: 4 Bases: 2 Natives: Mandalorians, Mustafarians, Wookies, Geonosians, Hutts, Wampas, tauntauns, Jawas, Bothans, and Rancors (nightsisters) Reinforcement Points: 4 Mining Facility: 4 Other special structures: 3[/quote] the_stag

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104 downloads

Uploaded:23/02/2008

Kuat Attack

kuatattack.zip | 2.06 MB

out kuat shipyards.Unfortunately, the Zann Consortium have beat the Republic to it. All they want is to hijack a couple of imperial cruisers and fit some mass drivers so they can add them to their fleet.Also, the Republic are considering taking a few star destroyers for themselves.The Republic have stopped at a nearby pirate base and the locals have given them some pirate frigates. Who will win?

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103 downloads

Uploaded:01/07/2008

hoth island

hoth.zip | 212.82 KB


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103 downloads

Uploaded:22/01/2009

Eye of the Storm

eye_of_the_storm_version_1.0.zip | 248.12 KB

skirmish map for all of us FoC players. Texturing is pretty nice, use of props is decent, and he shows that he knows how to use the height tool with nice hills and rivers. Groves of trees are placed in the corners and a more urban area are nice decorations that really add to the map. One of the bases is on a hill, which will make assaults much more difficult. If you like the premise of this map, then download.

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103 downloads

Uploaded:14/12/2008

Wargtv space Mappack

wargtv_space_mappack.zip | 104.93 KB

the Mappack. So hope you in enjoy the Mappack[/quote]

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103 downloads

Uploaded:27/04/2008

Ring of Fire

ring_of_fire.zip | 1.23 MB


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102 downloads

Uploaded:25/06/2009

Lost town of Noypi

lost.zip | 428.15 KB

almost a new map entirely so I am going to review it as such. First off, what you did with the mountains is awesome. Both teams' shield generators are nestled up on the mountain divided by the peak and only accessible by infantry. In the northern part of the map there are more mountain trails that hide resource pads, and a sensor array. Two Rancors keep watch over the mountain foothills, so a quick run into the mountains may be harder than usual. This is better than the v2.0 I was hoping for. I look forward to your next map. the_stag

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102 downloads

Uploaded:24/06/2009

Zenith's Volcanism

zeniths_volcanism_v1.1.zip | 958.08 KB

this together after that? Because it's a great map. I couldn't make a map this good in a week. One team starts up on a mountain in the corner while the other starts on flat ground in the other corner. Lava rivers divide the map up with bridges that can be used as strategic choke points. Plenty of mining on a large map allows for battles of epic proportions. The Mustafarians don't put up much of a fight, but they do limit your options early on. Another great addition to my CustomMaps folder the_stag

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102 downloads

Uploaded:30/05/2010

MovieBattles Yavin

moviebattles_yavin.zip | 217.17 KB

eye. A very clever use of water places the Empire on one side of a river and the rebel base on the other side. There is a single bridge that works and the main point of the battle. But both teams have repulsorlift vehicles that can cross the river and create a diversion. The placement of the units is also well done. The rebels have many units scattered throughout the base, while the Empire has all its units concentrated in one place and lined up very neatly. An initial push by the Empire is needed so that the rebels can't group all their forces to repel the attack. Although this makes for faster skirmishes with no bases, it also increases the need for good battle tactics. [quote]This is now too a Mission map. You have no base, only troppers and musst defence a base.[/quote] the_stag

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102 downloads

Uploaded:27/11/2007

Sathe

sathe_foc.zip | 448.27 KB

Unfortunately, working at a Sathen construction yard is dangerous, as the system is thick with roaming asteroids and the gravity of three moons is constantly pulling more and more space debris towards the planet. Impacts to the planet and on the shipyards were frequent until military engineers established a network of orbital cannons designed to destroy incoming asteroids. However, the cannons were shutdown three years later when it was discovered that the asteroids were composed of the same raw materials being mined at major excavation sites. So rather being destroyed, the asteroids were diverted and trapped in artificial pockets of dense gravity where their minerals and ores could be safely extracted. These gravity pockets came to be known as \"harvest fields.\" ~Scorpinox

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102 downloads

Uploaded:05/01/2009

Revenge at Eriadu

revenge_at_eriadu_rebel_1st_fleet_battles_1.6.zip | 13.62 KB

as well as the huge fleets that he had placed. Bob has also given each side the space station of both factions. This could lead to some interesting space battles. Nebulae and space junk dot the battlefield with debris and smoke particles scattered around. There doesn't seem to be many major changes from the old map. If you liked the old versions, you should download this map too.

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101 downloads

Uploaded:05/01/2009

Endor Attack

attack_on_endor.ted | 97.02 KB

view displayed nothing on the map. Going in for a closer look, I saw that most of the map was empty. What you have on the map are two fleets, two stations, the Death Star, and a grand total of three asteroids. Blank maps usually aren't very fun and when you have no mines or player markers on the map at all, that reduces the playability quite a bit. The creator needs to look at the documentation that came with the map editor. This will inform him of what each map needs and some aesthetic qualities that you usually see on maps.

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101 downloads

Uploaded:23/04/2009

Hoth Battle

hothbattle_v1.0.zip | 29.74 KB

locations to cross from side to side. Trees and appropriate indigenous creatures help set the snow scene. One thing lacking though is a skydome. The map features two mountain ranges however the rest of the map is completely flat. The snow is just one single texture. A large number of turret pads and well placed turbo-lasers allow for some excellent defense plans. If this map sounds interesting to you then consider giving it a download.

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100 downloads

Uploaded:31/07/2010

The Discovery Remastered

the_discovery_remastered.zip | 483.73 KB

give an interesting look. This includes the creation of a waterfall and a large Sith cavern. The layout of the map provides a variety of paths to travel on to reach different zones. The only drawbacks of this map are a lack of texture work and variation within each zone and the fact that some playable areas of the map are outside of the skydome. See the author\'s description below for a story behind this map. [Quote] Story: After a year of fighting on the unknown planet they finally figured out the name of the planet, it was called Yashuvhu. A planet that lost galactic communications during the war with Axar Kun. The planet is still going threw war between the 3 faction fighting on the planet, the empire has found the sith temple but needs to be cautious and have to send a big force for they don\'t get attacked during the journey to the temple. The Rebellion discovered this other small Jedi temple in the East passed the sith temple. It was a small temple that only Jedi were able 2 get in, so they just left the temple in peace and didn\'t bother with it. they also discovered this abandon military base near the Jedi temple but the area is dangerous as well, it has rancor, sand people, and even a sarlaac pit. But the only way to get to the military base you have to go through the the path of no return which also leads to the sith temple. The Zann Consortium have no interest in the Sith Temple accept for its weapons and its sith artifacts, for they can sell them for money and use it for there own benefit. The Empire just wants control of the temple and all of its belongings, and the Rebellion has no interest in it accept leaving it alone. So after a year of fighting on the planet neither side has achieved there goal, so the fighting until one faction makes a daring move........ [/Quote]

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100 downloads

Uploaded:27/05/2010

MovieBattles Rhen Var

moviebattles_rhen_var.zip | 199.57 KB

some added landing zones and mineral processing pads. However, the prop placement, the use of height and base placement is very good. There are infantry only paths that make for a different stragety and wide expanses that are hard to protect. This is worth a download. the_stag

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100 downloads

Uploaded:05/01/2009

Coruscant Ice Caps

coruscant_ice_caps.zip | 19.64 KB

is very little texture variety in the icy areas. There is almost no height variation used. Very few props have been placed on the map. There is no skydome. In one corner, you have some base buildings on a grassy area. Everywhere else, the buildings are just placed in rows on the icy plane. Looking at gameplay, the players will have a hard time running into each other, since the map is so empty. Mines seemed to be randomly placed, with no rhyme or reason to their locations. The creator needs to look at some of the Petroglyph maps to get an idea of how to make a good map. Texture, height, and prop and structure placement are key to any map; something the creator should understand.

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100 downloads

Uploaded:21/12/2008

War of the empire

war_of_the_empire.zip | 2.63 KB

in one corner, and an Imperial one in the other. Some asteroid mining facilities in the middle, and a couple in the other corners for good measure. It is rather large, and has lots of open spaces. Now, I know that in a space map, it is hard not to make it empty and repetitive. However, the map would probably benefit from being smaller. In terms of props, the author has placed a number of asteroid facilities around the map, and used death clones as props. He has also placed the Death Star position marker, which is completely pointless, as the Death Star cannot be used in skirmish. The map has the appropriate markers, so it should run correctly. I haven't tested it, however, as I can't find my EaW disk. But I can't see any major problems with it. Again, I will remind you all that this is for Empire at War only. Not FoC. Overall, I have to say that this map does not impress me that much. However, I think that Wargtv has a lot of potential, so do keep at it. Download if you want to give it a try.

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100 downloads

Uploaded:22/08/2010

RUS Preview

republic_under_seige_preview.zip | 19.54 MB

The reason it is in a Mod Form is because it used several different models that, Could crash other Mods, that is the reason i made it into a mod.[/quote] It is more like a preview of a preview. I found the map to be unplayable because there are no team starting flags. It\'s a nice looking map though. Here\'s hoping for an update. the_stag

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100 downloads

Uploaded:01/01/2008

Planet PWN

planet_pwn.zip | 259.79 KB

the streets, looking to beat up some Imps. However, the Loyalists are looking for vengeance. They too, grab guns and stalk around, looking to beat some Rebel Scum. Its an Old Fashion Melee...

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100 downloads

Uploaded:07/11/2010

Urban War

urbanwar.zip | 307.59 KB

uncapturable turbolaser turrets, and idle imperial/pirate forces in the corner, this map is good. [quote]Will guys i made this map because i was bored and i have not done a map for a long time so hope you guys like the map because its fun to play. hope you guys like it.[/quote] the_stag

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99 downloads

Uploaded:22/12/2010

Ord Mantell Junkyard

ord_mantell_junkyard.zip | 8.41 MB

[url="http://starwars.wikia.com/wiki/Shadows_of_the_empire"]chasing down IG88D[/url]. This map is much more like my fond memories, very junky, and stinky. There is a distinct lack of ability to increase your credit supply here, which makes for a long battle. The pirates that use this planet for their own purposes are strong in force, but can be avoided since there is very little to be achieved by engaging them. A nice use of [file="100588"]Yoden's Prop Pack[/file] makes this area of the planet a bit more enjoyable to the eye, but not the nose. [quote]So, here we go. Ord Mantell, the galaxys most famous junkyard! All factions want this pile of junk as an important outpost, but also some pirates settled here. Prepare for a really interesting battle (and to die :P).[/quote] the_stag

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99 downloads

Uploaded:04/11/2008

Tropical Islands

pi.zip | 118.6 KB

have a small base in the center. There is also two Pi symbols to the East and West of the map for nogood reason whatsoever. I would also recomend that you download the Air Wars mod by lews_therin_telamon, because there is not much terrain for your units to go on. Don't criticize me for not having SCREENSHOTS!! Now enjoy.

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98 downloads

Uploaded:10/03/2008

DJ_Medinaz Tatooine map pack

91dj_medinaz_tatooine_map_pack.zip | 3.58 KB

tatooine(space!:O) _______________________________________________________________________________- the space has a level 2 space station an a hutt asteroid base setup in center of mapp it has the following advantages if u defeat the pirates 2 mor emining facility\'s orbtal sensor array hutt asteroid base (capturable) ------------------ it also has otherr essential details to it for instance the pirates in the center have been making profit from there ship building contracts and you will find a nicely built shipyard _______________________________________________________________________________--- the land maps have the following: 2 special structure pads 3-4 mineral etractor pads per factions barracks,light factory,heavy factory, research center,cammand center of coursee,comm array,shield generator,turbo laser towers,build pads ------- it is a 6 player map 3 per team 2 of the spawn points are in the base the other one is in a bunker located in the upper section of the map ------ pirates an the hutts have established two bases one toward the southwest of the map another toward mid north of the map,there are 2 reinforcement points per side ------ civilians have established colonies along the map ------ not very laggy at all on single player ------ there is a night version ATTENTION: THE NIGHT VERSION IS NO DIFFERENT FROM THE DAY VERSION only it is dark of course there is light an ive arranged nature settings so it look like everyone has some light source on them _________________________________ there is an unseccessful map ive map but it is VERY big an VERY laggy i warn you when useing it its also a tatooine map

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98 downloads

Uploaded:25/05/2009

Zenith's Mustafar Brawl

zeniths_mustafar_brawl.zip | 706.33 KB

hilly the author has done an excellent job of making the terrain dynamic and interesting. The textures and nature effects were also well done. The layout of the map provide plenty of opportunities to attack the enemy base by using various paths. The mercenary outpost and abandoned sensor array add some interesting opportunities for a tactical advantage. This map was well done and definitely consider downloading it.

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98 downloads

Uploaded:05/01/2009

Mustafar

mustafar_tk432.zip | 274.15 KB

textures in order to spice up this map. Though some of the textures on the hills are a bit repetitive, this only slightly detracts from the map as a whole. Lava rivers flow freely, ash rains down on your troops like a fiery burden, and a few birds fly around, almost as if they were vultures... Overall, this seems to be a decent map. Give it a try why don't you? :)

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98 downloads

Uploaded:21/12/2008

Empire Vs. Rebels

empire_vs_rebels_v2.zip | 95.62 KB

[file="96422"]here[/file] Having not played the old version, I do not know what has changed, if anything. The texturing is, quite frankly, poor. The author should perhaps try using multiple textures at different angles on the cliffs, for example. The props seem to be there just for the sake of them being there. However, I do like how he has used props to create "tunnels", which you can see in the screenshot. The rest seem to be positioned unnaturally, but maybe that is just me. My advice would be to look at how things are placed in real life, and try to imitate that. The same goes for the height and texture. Also, there is no fog. This may just be personal preference of the author, but fog makes maps look just that much better in my opinion. This map is a nice idea poorly executed. However, Wargtv should not be discouraged, so keep at it. Michelangelo didn't paint the sistine chapel overnight. [For those of you who didnt get the metaphor, what I am saying is that it takes time to make something brilliant.] Give it a try, as I am sure the author would appreciate feedback on how to improve.

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97 downloads

Uploaded:02/06/2008

EAW pirats test map v1

eaw_pirats_test_map_v1.zip | 441.44 KB

Empire this is v1 so if any problems or suggestions please let me know. Then I will come out with a fixed version.You can have up to 4 players on this map. Enjoy :D

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97 downloads

Uploaded:26/04/2008

Gravity Calamity

gravity_calamity.zip | 1.28 MB

technology and were eventually able to travel between galexies. But one day they all suddenly left the galaxy for an unknown reason but left some of their technology behind. For years it was thought that this was some odd myth....Until the Imperial Ster Destroyer \'Decriptor\' entered some wrong coordinates............... \"Mayday....wro.....rdinates.........unchar......anet.......pulling.....u..dow...som...sor...of ...ligh...BRACE...FO.....IMPA..........\'END_TRANSMISSION\'\" A rebel ship accidentally recieved the message and went to investigate but were immediately dragged down seemingly by the planets immense gravity. they crash landed, by amazing coincidence, right next to the Decriptor and they saw a light coming from some strange structure that was seemingly some sort of gravity genorator. Now both sides are fighting to 1)kill each other and 2)disable the genorator to stop any rescue fleets from meeting the same fate....... since ive lost lost the FoC disk i havn\'t tested it To install just place in your Custom Maps folder for any improvements or bug reports please post them in the comments You can use this map any way you want ENJOY!!!!

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97 downloads

Uploaded:09/01/2009

Forest Fight 2

forrest_fight_2_1.5.zip | 560.55 KB

pirates, and a bunch of Ewok Spawn houses. Visually, the map looks decent at best. There's a nice use of the height tool, but the texturing is quite plain. You've got dirt, rock, and grass plastered in the same pattern as the height map. The creator needs to learn how to make texture variation on his maps. If you can stand looking at this map, then download away. The gameplay does have some potential.

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97 downloads

Uploaded:26/09/2010

Suffering

suffering_foc.rar | 1.57 MB

1 has a slight advantage in a 3 team brawl. It is separated by mountain passes and Wookie tree homes. While teams 2 and 3 are left to themselves with more attainable resources. This is an Imperial base with a prison in the middle of it (those troops are hositle to everyone). But it\'s heavily guarded and there isn\'t anything worth the fight, unless you want to be a hero and rescue some prisoners. Oh, and this map is large, with room for strategy. But don\'t take too long designing one or your opponent(s) will take care of you. [quote]This map plays on Kashyyyk, the homeplanet of the wookies. As you can see on the screenshots there\'s a crashed Venator cruiser and as usual on Kashyyyk an Imperial prison. The prison and it\'s Imperial guards are hostile to everyone. There\'s also a huge wall on the left bottom. Don\'t worry - the Imperials there won\'t attack you ;)[/quote] the_stag

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97 downloads

Uploaded:23/02/2008

Peragus II

peragusii.zip.zip | 146.19 KB


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97 downloads

Uploaded:30/10/2007

Sapphiros Seige

sapphiros_seigev2.zip | 138.57 KB

planet surface.Everyone on board died but a nearby rebel base finds the wreckage and decides to use some other parts they found to rebuild it into a one of a kind warship. but the imperials discovered this and want the \"super acclamator\" for themselves so they set up a base nearby and prepared to attack......\" In V2 i placed some mineral processer plants, a sensor array that actually works and a few bunker build pads in between the 2 bases.[/quote] ~Scorpinox

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97 downloads

Uploaded:15/12/2008

Desert Wars

wargtv_desert_wars.zip | 168.79 KB

open areas that are connected to by small ones - choke points. Use these choke points to your advantage to take out your enemy quickly. The detail on the map is quite impressive. The cliff walls are a deep, dark color that contrasts nicely with the white, sandy ground. The occasional doodad such as an owais tree or cactus sets up the theme for the battle. If you want a desert war, then try this one out!

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96 downloads

Uploaded:09/03/2008

Talay Under Assault

talay.zip.zip | 143.81 KB

of fate, some of the wreckage has fallen into the area. Some of it has blocked the way out of the city... and the way in. The rebel strike team is stuck in the city until they defeat the imperials. Also, the city has been hit by proton torpedos spilled from the launch bay,causing confusion around the area. Now, the battle for talay begins...

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94 downloads

Uploaded:24/06/2009

Bonadan asteroid storm

bonadanasteroidstorm_1.0.zip | 4.17 KB

The space dock in the middle and the asteroid field (the remains of a planet after a tangle with the Death Star) do give you the feeling that the planet is getting hit with a massive asteroid storm. There are the remains of ships among the asteroids making it appear as though they were caught unaware. The placement of asteroid clusters is done well creating a choke point in the middle near 3 mines that will make for the main point of contention. A land map to accompany this with the appearance of asteroids falling from the sky seems to be in order. the_stag

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94 downloads

Uploaded:07/08/2012

Geonosian Droid Foundry #662

delt_38s_battle.zip | 555.27 KB

ideas(fixes,issues,suggestions) knock yourself out. The four Boba Fetts are supposed to be: Boss(Delta 38),Fixer(Delta 40),Scorch(Delta 62),Sev(Delta 08) The Geo\'s are well Geonosians, and the rebbles are supposed to be Battle droids.

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94 downloads

Uploaded:10/04/2008

The Civilian Dock (FoC)

the_civilian_docks.zip | 519.26 KB

done in The Asteroid Belt. The center of the map has two controlable docks to build special units at, also they\'re guarded by a Pirate Asteroid base. ~*Map Story*~ A small Civilian Dock, hidden within a Nebula Cloud, goes about it\'s business as usual. Taking in Cargo, Supplies, and being a general home for space going travelers. Unfortunately today is not their lucky day, just outside the nebula the Empire has setup a base of Operation to attack an un-suspecting Rebel base a System over, but unknowing to the Empire is that Rebel Spies have Seized this information and sent it to the Rebels. On the Opposite side of the Nebula field the Rebels have set-up a Base of operations to defend the System. Unfortunately for the Docks, they\'re a vital part to victory for either side.

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94 downloads

Uploaded:05/01/2010

Lehon

lehon.zip | 261.26 KB

no bases, each side has some unique forces and heroes. It is supposed to be played in map control, but you can't bring out reinforcements, so use what you have to hold on to the three points. Most of you have probably seen this map before, I tried to make it look as much like the infamous "unknown planet" as possible.[/quote] How you know what an "unknown planet" looks like? And now that we know, doesn't that make it known? But I digress... This is a nice, short, strategic map that I enjoyed. It looks great and plays great. Have fun, play hard, and watch out for the Rancors. the_stag

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94 downloads

Uploaded:27/10/2008

Polus Panic

polus_panic.ted | 2.72 MB

holds 3 outpost pads and a few landing zones for capture. Each base holds a mineral processor to start with and the left and right top have a mineral processor with an outpost pad. The bottom middle also holds a mineral processor and an outpost. There are many land bridges that connect the areas together through the ice river. Beware of the enemy civilians and the wampas that lurk behind every ending area to the land bridges.

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93 downloads

Uploaded:15/07/2010

Alderaan (by Bly)

alderaan_by_bly.zip | 290.73 KB

you should check out some of his maps, skins and other contributions. As for this map, there are no heavy vehicle factories. Which works out very well for the terrain and setting. Each team gets some easy money, and has a one way route to action. The rebels best advantage is to build speeders quickly and assault the imperial base. The imperials need to build anti-air turrets before the rebels are allowed to do this. After that it all boils down to troop and resource management. To the victor the spoils! the_stag

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92 downloads

Uploaded:22/12/2008

Tantive IV

tantive_iv_v3.ted | 781.69 KB

but there are still some flaws with the map, as well as new ones created along the way. First off, Bly has improved the playability of the map by adding buildable structures that skirmish maps need and has fixed the texture flickering issue on the ground. However, he had also removed most of the propping that made the map look like the interior of a futuristic warship. He switched the texture of Coruscant's surface with a space texture, but the texture is reflective, contains a galaxy map, and has abnormally large stars. The skydome he selected was too large, so that ruins the effect when you go to the edges of the map. If you want an improved version of the map that has the skirmish gameplay, but a downgrade in visuals, then this map would be ideal for you.

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92 downloads

Uploaded:11/11/2007

Rivers

rivers.zip | 1.17 MB


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92 downloads

Uploaded:01/02/2010

Theed Suburbs

naboo.zip | 89.79 KB

this is my second map (Abregado Ports being the first one) made in the map editor. this map is based on Naboo, even though it says suburbs, i placed several Theed Palaces jut because they look good. Now, i didn't make very elaborate bases for EITHER of the sides because I released anothe rversion of this map with just props and empty space. that map is for people to add their own bases/thouch to The map may be difficult to traverse for larger vehicles such as the At-AT because it won't be able to go through the town areas 9at last not when i played it) So I made a long way around to the other base. Infantry can easily get around the short way by travelling through the villages, which if I don't say so myself, are very nicley done. I did put some mineral processors in this one, which i forgot in my first map, and I'm too lazy to go back and fix that. other than that, the small towns are really just eye-candy.[/quote] the_stag

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92 downloads

Uploaded:09/03/2009

The Frozen Lake

the_frozen_lake_by_bly.zip | 685.37 KB

and aesthetic pleasing map. The nature and fog settings are set appropriately however snow might of made a better choice instead of rain. The only things the author could improve on with his mapping technique is making the playable terrain a bit more dynamic, utilizing more textures and blending in the ice with the surrounding textures. Overall the layout is set up well and offers some equal game-play while maintaining a natural feel. The indigenous villages offer a nice twist to the game-play of this map. This is definitely a worthy download and will make for a fun and relaxing skirmish game.

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92 downloads

Uploaded:18/01/2009

Episode Tatooine

episode_tatooine.zip | 365.93 KB

movies. We've got the Jawa droid dealers, Sarlacc, Obi-Wan's house, and the Tusken village where Anakin slaughtered the tribe in Episode 2. If you always wanted to see these scenes in Empire at War, then this map would be a great addition to the game.

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92 downloads

Uploaded:19/03/2009

Hoth Madness

hoth_madness.ted | 1.2 MB

two textures. The bases for each faction are both placed on the same side of the map with no separation between the two bases. Each faction has several starting units and six mining facilities. However the mining facilities are placed outside the map borders. This map also features no skydome or nature effects. There is a lot of room for improvement on this map but it does provide the opportunity to stage large battles or to simply just rush the enemy base. If this sounds interesting or you simply want to provide some constructive criticism on this map then give it a download.

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92 downloads

Uploaded:12/01/2009

The Palace

the_palace.ted | 1.39 MB

map. This map is using a single stone texture and does not contain the correct markers. You have three overlapping shield generators in one part of the map and just one large one in another part. Some areas of the map are empty, there is barely any height variation at all, and there is no skydome. For props, the creator used the mountain prop and has a mixture of Naboo, urban, and Tatooine props. If this map appeals to you, then download it.

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91 downloads

Uploaded:08/04/2008

The Asteroid Belt *Fixed* (FoC)

theasteriodbelt1.1.zip | 703.95 KB

have a challenging fight as the Rebels, or you just want to toy with the empire for awhile. Either way, there both something to have fun with! Please enhoy!

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90 downloads

Uploaded:22/06/2009

Mandalorians vs. Pirates: The Complete Conflict

mandalorians_vs._pirates.zip | 1.2 MB

includes the following maps: -Mandalorians vs. Pirates -Mandalorians vs. Pirates (Space) -Mandalorians vs. Pirates (Nal Hutta Space) -Mandalorians vs. Pirates (Nal Hutta Land) -Mandalorians vs. Pirates (Tatooine Space) -Mandalorians vs. Pirates (Tatooine Land) -Mandalorians vs. Pirates (Tusken Canyon Tatooine) -Mandalorians vs. Pirates ( Assault on the Starbase) -Mandalorians vs. Pirates (Assault on Kohlma) -Mandalorians vs. Pirates (The Final Assault) Give these maps a download and judge them for yourselves.

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90 downloads

Uploaded:22/01/2009

Helska IV

5helska_iv.zip | 40.57 KB

interesting ideas. One idea is that a good map has no height variation. Another is that bland texturing looks good on a map. Now this is one of his earlier maps, so let's not treat him too harshly for these unintentional oversights. He also seems to have been aiming to make the map simple, if the readme is anything to by. If you like a simple map that is filled with units and structures, then you'll have fun with this map.

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90 downloads

Uploaded:13/07/2010

Onderon Space

onderon_space.zip | 37.23 KB

map, but only allows two players. It's not a bad map, just needs some more fine tuning. [quote]a very simple space skirmish map set over Onderon and its moon Dxun. There is a pirate space station and a trade outpost to build ships. There are also quite a lot of mines and construction pads[/quote] the_stag

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90 downloads

Uploaded:21/12/2008

Island War

island_war.ted | 737.48 KB

islands. Overall, the map could use some work. There's no skydome at all, and the default water is used for this map. Texturing is pretty bland and odd in some places. This map has a combination of metal, sand, and grass all mixed together into the blender. You have a sandy bank, but then there's an area with a grass texture painted all over it under the water. Prop placement is equally perplexing. Trees are randomly scattered in the water, turbolaser towers are in the water, and you have trees on metal. This map could offer some nice island hopping gameplay, but the visuals on this map need some improvement.

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90 downloads

Uploaded:23/12/2008

X-Mas Wars

xmas_wars.zip | 311.86 KB

(Ignoring the fact that you can switch teams and positions) Visually, this map isn't mind-blowing, but it's decent in usage of the height tool, textures on the hills, and most of the prop placement. Wargtv could've used some more textures in the valley area, because the texturing there seems very repetitive from afar. Rancors and wampas were placed in certain locations in order to make early game expansion more difficult for each team. There are some annoyances, like the back of a mountain being invisible or the lack of a unique texture under the trees, but these have no gameplay ramifications. This map offers enjoyable gameplay in a medicore environment, but it would still be a good download for hardcore FoC players.

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90 downloads

Uploaded:24/06/2007

Mustafar Skull

mp_mustafarskull_v2.zip | 340.15 KB


Download

89 downloads

Uploaded:15/06/2008

Mercury's Mining

mercurys_mining.zip | 1.23 MB

route, they end up near Mercury. But ESF (Earth Space Force) has constructed a mining facility above the planet due to the inibility to build a land base there. Probes are sent to the surface to mine a precious energy eminating crystal. Debris of the first space station attempts by the ESF remain, but they have a fully operational facility now. As the Empire arrives they quickly gather pieces of debris and there own materials and build a station. Also do the Alliance, most of the Alliance fleet got lost along the way there so they start just like the Empire. Unknown to both, the Consortium was watching and tracked them also building a station. The goals of each are to conquer the area and return back to known space. Beware of the ESF! (Note, a tractor satilite owned by the ESF may pull or hold one of your ships in the debris!)

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89 downloads

Uploaded:18/02/2010

New Gc and Story maps

newgcmaps.zip | 745.56 KB

and 2 missions that are changed (Theft of the X-Wing on Fresia and Trouble on Kasyhyyyk). [quote]these are a colection of 5 new gc and story maps, you may not notice much of the changes but the biggest change is the tiny jedi temple is removed from the coruscant gc map. i would release these with my final eaw movie mod but there is a problem with me uploading mods for some reason. foc version coming march.[/quote] I didn't have much luck finding changes (although I only played Anaxes and Taris). In the map editor I was also unsuccessful. Perhaps the community will have better luck than I. the_stag

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89 downloads

Uploaded:10/06/2010

Time99 mini map pack

time99_mini_map_pack_v1.zip | 653.29 KB

a spacious open waste As is Tatooine Ord Ibanna (space): Race to the corner To the victor the spoils Game done after that [quote]Well, this is my first upload. Hopefully you guys like my maps, I had better ones but I forgot to back them up when I uninstalled my game. Happy playing. And don't forget to give me lots of feedback. -Time99[/quote] the_stag

Download

88 downloads

Uploaded:07/06/2009

Courkrus

courkrus.zip | 1.89 MB

It adds the planet Courkrus to your 'Equal Footing' conquest. Default setup is Consortium with 2 Starviper squadrons and a Vengeance in orbit and some ground troops. Courkrus is a home world to pirates led by ex-Imperial Leonia Tavira. To install just use the installer.

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88 downloads

Uploaded:02/09/2007

Nebula\'s of Death

mp_nebulas_of_death.zip | 2.03 MB

Pirate space stations. Each pair of pirate stations is inside of a nebula and is surrounded by a large number of pirate ships. Unless you have a very good computer this map will probably lag.[/quote] ~Scorpinox

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88 downloads

Uploaded:30/12/2010

Imperial Training 2.0

imperial.zip | 198.02 KB

in the distance. Coupled with an interesting layout this is a fun map to play. Although the grass textures could be more varied this 2.0 version is a vast improvement upon the previous installment. [Quote] Changes: Planet changed to Yavin Textures more visible (Problem in first release) More props (Felt like there wasn\'t enough props in the first release, Especialy cause i used yodens pack) Bug fixed were you had a build bad in enemys base. [/Quote]

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87 downloads

Uploaded:18/03/2009

Uras Map

uras.ted | 520.97 KB

while the Empire has only one Space Station. Both faction s have various ships to start off with however the Empire out weighs the Rebels in this regard. There is also a lot of turret and mine spam meaning that this map lacks the need for tactics. If you want to see a lot of lasers flying then this is a map you consider for download.

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87 downloads

Uploaded:17/05/2008

Carthana

carthana.zip | 123.47 KB

amount of the mines and a sensor node, but beware, the pirates won\'t go down without a fight.

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86 downloads

Uploaded:24/01/2010

Red Loboster Maps

red_loboster_maps.rar | 6.08 MB

most of these. The master text file for this mod is in German, so maybe there's a language barrier in planet names (although there shouldn't be for proper nouns). In short, there are 9 new planets added to the map in galactic conquest (although they use stock maps). Also, this is for vanilla EAW and won't work in FoC because of the different xml files that control GC. the_stag

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86 downloads

Uploaded:02/06/2009

New Map

new_map.ted | 393.57 KB

buildings. The space between the bases is very small allowign for a quick conflict. The terrain is completely flat, made of one texture and the map has no skydome. If this sounds interesting then give this map a download.

Download

86 downloads

Uploaded:03/10/2010

New York City

new_york_city.zip | 498.94 KB

Rebellion are fighting it out. Their are civillians all over the place. Some are siding and some are on their own. Some do not fight at all. I will work on that.[/quote] the_stag

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86 downloads

Uploaded:12/05/2008

The Hutts

the_hutts.zip | 86.34 KB

remove the \"pests\". The Rebels at the same time want to take Wayland for them selves so they may get closer to the imperial base.

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86 downloads

Uploaded:09/01/2009

Bubbleteatroopa's Abregadorae Multiplayer Conversion

bubbleteatroopas_abregadorae_multiplayer.zip | 337.17 KB

great, as it is a Petro map. Marker wise, everything seems fine. Several mines and control points have been placed on the map, and the map supports up to eight players. So if you are looking for another nice Abregado Rae Conversion, then this is what you want. THX1138

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86 downloads

Uploaded:01/12/2009

Island Battle V.2 (FIX)

island_battl_v.2_fix.rar | 237.15 KB

put them some up soon thow! ~501st_Trooper~[/quote] With every new release of this map, it grows on me a little more. The water problem is fixed from before and the mini-map looks better too. I noticed some AI bugs, but nothing serious. the_stag

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86 downloads

Uploaded:08/04/2010

Rhen Var: Imperial Base

rhen_var_imperial_base.zip | 25.81 KB

this case, it works out great for a quick battle that has the Imperials outgunned at the start but that pace can be changed quickly with some cunning strategy and a bit of luck. The texturing is repetitive, but the hills and moving clouds allow that to be overlooked. The object placement does not deter and makes you feel that this is in a remote location of Rhen Var. the_stag

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86 downloads

Uploaded:09/12/2009

OH NOOOOO!

oh_noooo.zip | 1.09 MB

there are some turrets. I do have one screen shot but its not good so its in the folder once you unzip it.[/quote] Straight into the fray. I still am undecided on whether I like these type of levels or not. This one was pretty fun, although rather bland. There was not spacedome, and the executor wasn't there either. skywalker001sith does tell us he's a n00b at this, so I'll give him leeway on that. I do enjoy the initial unit placement, and the object placement in the map editor looks good too. The team setting need to be double checked because I remember at least one Star Destroyer that belonged to the Rebels. Other than those items, not a bad map at all. the_stag

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85 downloads

Uploaded:09/03/2009

Desolate

desolate.zip | 449.32 KB

The map features several bunkers to allow you to slowly advance on the enemy. The mining facilities offer a large tactical advantage for the player that is able to capture them. The wide open areas between the mountainous areas allowing you to have large scale battles without worrying about the limitations of the size of the playing field. However just remember that it is fairly easy to flank and outmaneuver the enemy in this map. The map only contains one texture and the author should learn to sue more texture variation. It would of also been nice to see not such a flat terrain for units to walk on. The mapper should also concentrate in his next map to make connections between the environment, skydome and water colour to allow the environment to blend in with the terrain. Fog should also be utilized. Overall this a map that is great for tactical games. It allows to easily use superior tactics to destroy the enemy base and win the game. It only lacks in some aesthetic qualities. If you like this then this is the map for you.

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85 downloads

Uploaded:20/12/2008

Tantive IV

tantive_vi_v2.ted | 894.02 KB

interior of the Tantive IV. Overall, this is a very well done map. The interior is nicely detailed with metal plating and different props, such as power boxes, scattered around as you might expect them to be in a space ship. Only half of the ship's exterior is represented through rotated props, but the resemblance to the Tantive IV is very striking. Most of each faction's base structures are grouped together at each end of the ship, but there are a few structures like the communications array placed above as a testament to the ship's exterior design. Though the map is excellent overall, there are a few things that the creator might want to look at. There are some flickering texture issues with the metal plating and the ground and the area with the planet texture is at the same level as the ship's floor. However, these are two minor issues that don't affect the gameplay very much, so go ahead and download! :)

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85 downloads

Uploaded:16/08/2009

The Lost City

lost_city.zip | 135.1 KB

file! [/quote] Despite a couple of problems, I actually enjoyed this map. It has a dark swamp-like feel, almost like Dagobah. Most of the map is covered in a bog that slows down ground troops and vehicles. It forces each team to use a different strategy that relies more on repulsorlift vehicles. There are two things I found that need to be fixed. One, The Imperial's Radar dish is owned by the rebels (which is an easy fix if you've ever used the map editor. Two, the edges of the map just back up to oblivion. It would be nice to add some hills, or expand the map out so you can't see the edges easily. Also, if you changed the sky color it could match the swamp color and it might blend in. Either way, I'd like to see a second version of this to keep in my \CustomMaps folder. the_stag

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84 downloads

Uploaded:18/08/2010

Newport

newportfoc.zip | 392.13 KB

orbital bombardment tactics ineffective. The planet\'s sudden blizzards have made starfighter close-air support almost impossible to coordinate. Faced with no other option for crushing their opponent, the Empire committed ground troops for a conventional assault. Imperial and Alliance forces have fiercely contested the city for two straight days, in that time wreaking massive damage on the town and its infrastructure with brutal short-range turbolaser artillery bombardment and proton-torpedo strikes. After failing to breach the Rebel defenses, the Empire has now established a forward prefabricated garrison base to facilitate the final assault against the Rebellion\'s last line of defense. Join the Empire and blast the insurgent scum from their trenches, or support the Rebellion and eliminate the enemy\'s foothold on our planet!

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84 downloads

Uploaded:24/08/2009

Utapau Insurgance

utapau_insurgance.zip | 225.28 KB

the land around the hole is small and gave me a headache trying to view the map. Also, the hole at the bottom is empty. It could benefit from some water, maybe some rocks of sorts. Despite that criticism, it's really not a bad map. It's hard to do a good Utapau map, so you get points for that. [quote] This map is based on the battle on Utapau during the Clone Wars. It has a few bugs which will be fixed in Utapau Insurgance 1.1 coming soon. It is more fun on the Thrawn's Revenge Fall Of The Republic Minimod V2. Enjoy this map! [/quote] the_stag

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84 downloads

Uploaded:08/07/2009

MovieBattles Endor

endor.zip | 245.79 KB

on the map, the water is passable but is deeper than the units are tall, and my units could stay under water forever without breathing. There a couple of missing textures that just open up the map and seem to go to oblivion. Also, make the turbo laser towers and build pads not connected to any team because it lets team 1 start with control of those and able to build if they are quick enough. the_stag

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83 downloads

Uploaded:17/12/2008

Empire Actamey

empire_actmey_v2.1.zip | 98.25 KB

bit of space. Overall, there seems to be a lack of props, ignoring the space debris randomly scattered about. However, if you enjoy an empty space map where you can have large battles, then you might want to check this map out.

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83 downloads

Uploaded:28/06/2008

Repel Victory

repel_victory.rar | 2.44 MB

computer. Install: Place "Repel Victory.ted" into C:Program FilesLucasArtsStar Wars Empire at War Forces of CorruptionDataCustomMaps or wherever you have your game. I am not responsible for any damage done to your computer Chris2439 This Map is under my Copyright©

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83 downloads

Uploaded:13/07/2009

Tatooine Evening

tatooine_evening.zip | 93.83 KB

that any way you want). This is actually very nice for a first map. It's the little things veteran mappers do that this map needs. The bases are at the edge of the world, and some of them are hanging off of it. The title is Tatooine evening, but as far as I can tell it's Tatooine mid to late afternoon. The rolling sands have a nice varied texture to them, and the use of props does make me feel like I'm in the desert (specifically, the Gerudo Desert just outside the Spirit Temple). I'm looking forward to future maps from DarkHelmet43, keep up the good work. [quote] This is a desert map as you might guess takes place on Tatooine in the Evening. There is a pirate force near the middle on the map the provide trouble in the beginning but are easily killed by artillery. The local civilians live on-base and are supporting the pirates. I know you can see the edge of the map but I've tried to block it out using dunes and props. There is a sensor in the middle of the pirate base that is capture able and a merc outfitter along the edge. I've played this a dozen times I never run into any major bugs. This is for FoC and supports nine players online. [/quote] the_stag

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82 downloads

Uploaded:10/10/2010

Eiswueste

eiswueste.zip | 1.38 MB

building/facility in the northwestern corner is a nice touch, and out of the way as not to detract from the map. Unfortunately, the prisons are neutral and take some tack and trickery to destroy, which in the end proves not to be worth it. Check this out and give the author some feedback so we can get some more good maps out there. [quote]Hi, this is my first Map i upload to FF and i hope you like it. It cost me one day. I like the map very much. I hope you too. Hi, das ist i meine erste Map die ich bei FF uploade und ich hoffe sie gefällt euch. Sie hat mich einen Tag gekostet. I mag sie sehr und ich hoffe ihr auch. So Far, xX_Felix_Xx[/quote] the_stag

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82 downloads

Uploaded:19/09/2010

Arsania Invasion

arsania_invasion.zip | 33.13 KB

turrets and can be easily neutralized by destroying the energy generator that is positioned well away from the map. There is no need to worry yourself over finding and securing resources because each team gets two large mineral facilities safe deep within their base. So go for it and make quick work the enemy. [quote]This is an urban warfare map based loosely on Arcadia City From Halo Wars. The Empire Starts On The Left Side Of The City and The Rebels Start On the Right. Each Team Gets 2 Civilian Houses And You Can Use Them For Anything You Need. There Is A Park In The Middle Of The City That Has A Reinforcement Point in It. HINTS: The Rebels Tend To Capture The Park and Use It To Launch Large Artillery Waves. The Rebels Also Send In Civilians To Attack Your Base First The Empire Doesn\'t Do Anything Like That.[/quote] the_stag

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82 downloads

Uploaded:18/08/2010

Tatooine: Sacred Oasis

tatooine_sacred_oasis_version2.zip | 156.19 KB

for v1 of this map, and this appears to be a complete overhaul. This looks and feels like Tatooine, from the Tusken encampment to the Hutt structure overlooking the city. From a battle perspective, there\'s the short way between the bases that is home to a couple resource and turret pads. But to spend all your time attacking and defending there would be a waste. The oasis houses several resource pads in and around it, that is the key to victory. This map precludes a short battle and time is needed to make all the preparations ready for annihilation of the enemy. the_stag

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82 downloads

Uploaded:19/12/2009

The Discovery 2.1 Upgrade

the_discoevery_2.0_upgrade.zip | 657.61 KB

especially nice for those with an eye to detail. Be sure to check it out if you wanted a facelift on the old map! [quote]The Discovery 2.1 upgrade is the same thing as the discovery 2.0 but it adds more textures more water and a better city. Not much but I think it's better than the original. Same story and description as the last one. Read the Readme VERY IMPORTANT!!!!![/quote]

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82 downloads

Uploaded:08/11/2010

Kamino Islands

kamino_islands.zip | 25.87 KB

template... [quote] The Empire has started a new base on Kamino. It is on a rare peice of land that is above the surface of the water. There is not much elbow room for the Empire and the Rebellion to go around each other, so most of the fighting will be right out in the open. Good luck.[/quote] the_stag

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82 downloads

Uploaded:13/08/2009

Enceladus, the icy moon of Saturn

amatarasus_map_file_update.zip | 176.34 KB

neither team starts off with many units, they do start off with several processors which equates to many credits. Keeping those well defended is a high priority. This isn't my cup of tea, I prefer a larger map with a small or non-existent starting force and many areas to explore. But many of you will enjoy this more than my style of map. [quote] any way i got tired of making space maps and i wanted to take a break from modding so i decided early this morning to make my first land map so i did... i wanted to do a snow planet (or in this case a moon) because i thought it would be a little easier than a forest. i first thought hoth but that's been done to death so i decided on a moon that was in our own solar system. to my surprise when i googled "Saturn's icy moons" did i happen to come across one i thought was familiar >.> so the name Enceladus stuck. i used an edited version of the rebel mobile shield generator in this map so i included the xml file's for anyone who hasn't downloaded my mod so that way the map will be the way i wanted it. and. ps i could crop the screen shots for some reason [/quote] the_stag

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81 downloads

Uploaded:09/05/2008

Nebula Incoming

satr_orbit_map.zip | 92.14 KB

playable faction. All three teams must be set

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81 downloads

Uploaded:14/05/2009

Cross Roads

cross_roads.zip | 134.29 KB

allowing for a strong economy and defense. The author placed planets with different environments to simulate a "cross road" world. Also on the map are blown-up ships and black holes. If you think this is a neat map then consider downloading it for a skirmish game that would be perfect for large-scale battles.

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80 downloads

Uploaded:13/03/2008

River Divide

river_divide.zip | 403.08 KB

player faction there is an indeginous town/area (Ewok and Gungan)) Both the empire and rebels lay seige to the pirates so they can lay seige to eachother. while the gungans and ewoks defend themselves.

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80 downloads

Uploaded:02/01/2009

Surrounded Ep1

surrounded_ep.2.ted | 1.86 MB

opportunity. I'm sad to say that this map is severely lacking in both aspects. A first glance at the map will tell you how little effort went into making this. There is a single texture applied across the map. There is no height variation or water on the map. There is no skydome or edited cloud effects. There is no fog. As far as I can tell, this is what you get after you click new map and load up the temperate texture set. Moving onto gameplay, the map consists of a totally flat terrain with shield generators in five locations. The Rebel base consists of base buildings clustered around three small shield generators while the Imperial base is one large shield generator and a small base shield. I can't speak for everybody, but this makes for some very dull gameplay. Once base shields are upgraded, all you can do is just charge straight into the base clusters, which conveniently have turbolaser towers. With EaW's pop cap, it's doubtful that you'd ever spam enough troops to take down the turbolaser clusters in the Imperial base. The creator of this map needs to take a look at the mapping tutorials and needs to study Petroglyph maps in order to ascertain the factors of a visually appealing and fun to play map.

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79 downloads

Uploaded:12/12/2008

Night On Naboo

nightonnaboo_v1.zip | 2.2 MB

mountain, a sensor array on the island in the lake and a whole bunch of rancors. There is also a cool glowing planet in the background. The physical features on the map include two rivers, a lake, a few forests, several infantry only areas, and a spot of rain. The base further from the outpost pad has a extra processor to compensate.[/quote]

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79 downloads

Uploaded:01/03/2008

Tatooine Canyon *Boundaries Fix*

tatooinecanyon1.1.zip.zip | 44.69 KB

last shipment that was carrying supplies crashed in a sandstorm. The imperials have luckily not found the crashed ship... Yet. If the rebels are to succeed they must take out the imperial base to the south. The fate of tatooine is in your hands...

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79 downloads

Uploaded:06/01/2008

Landscape Map

landscape_map.rar | 25.81 KB

Each factions starts with a resource pad, with 2 additional resource pads out in the battlefield. ~Scorpinox

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79 downloads

Uploaded:20/05/2010

Blood Gultch

blood_gultch.zip | 37.6 KB

grabbing, no credit using, any team you choose starts with Empire units, and you only get 4 of them. Was that a little harsh? Sorry. On the plus side, the mountains are done well, and the prop placement is in sync with the original map. [url="http://halo2.filefront.com/file/_Ralphey_Jrs_Blood_Gulch_Mod;69491"]Here[/url] is a mod for Blood Gulch that has some pictures for reference. [quote]This is a Forces of corruption map that is based on a Halo Combat Evolved called Blood Gultch. If you dont know what it looks like go to the halo section of filefront and look for blood gultch.[/quote] the_stag

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79 downloads

Uploaded:31/05/2010

MovieBattles Utapau

moviebattles_utapau_v.2.0.zip | 217.87 KB

different look for Utapau that I am used to. It's not a bad look, maybe a little too green, but it still has the signature sinkhole. the_stag

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79 downloads

Uploaded:24/06/2008

geonosis assaultblack hole chaos

geonosis_assault.zip | 67.52 KB

mitle(altho you can't c them)

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79 downloads

Uploaded:11/11/2010

Frozen_Throne.rar

frozen_throne.rar | 15.35 KB

author also has managed to utilize many of the features that make a good map. Object placement is well done and fits with the current layout. The mountains look good and general use of the height tool is noticeable. Considering some of the map submission we\'ve been seeing recently, this is a nice reprieve. Give some constructive feedback in the comments so we can get more good stuff. [quote]So this is my first map.You can chose the Rebels or the Empire, The choice is yours.Around the maps are some Tauntauns,Minings and Turbolasertowers. Please give this map a download. and pls don`t modify this map unless you give me some credit.[/quote] the_stag

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79 downloads

Uploaded:22/09/2008

Crash Landing (Ice)

crash__landing.zip | 1.59 MB

support. I have several other maps already finished that i will upload in time, and will hopefully make more in the future. Constructive critisizm is most appreciated! NOTE! THIS IS ONLY FOR FOC (forces of corruption expansion) NOT EMPIRE AT WAR!!!!! IT WILL ONLY WORK WITH FOC AND NOTHING ELS. IT ONLY SUPPORTS REBELS VS IMPERIALS!!

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78 downloads

Uploaded:05/10/2009

Raid on the Terror

raid_on_the_terror.zip | 70.18 KB

battle of epic proportions. No starbases, just 2 fleets. A battle of attrition in it's purest form. Although I think to Imperials should have a low level starbase instead of one of their Star Destroyers to better show this is their repair area, but it does change the dynamic of the map. My only real problem with this level is that I've already destroyed the SSD Terror in Rebel Assault II. But what can say, I've played a lot of Star Wars games. the_stag

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78 downloads

Uploaded:03/01/2010

Wampas Vs. Ewoks

wampas_vs._ewoks.rar | 219.23 KB

and Ewok-rebels there is also a savage wampa that lives in the mountian and eats everything. Story: Following the Battle of Endor some Ewoks form a colony on the ice world of Hoth however some Imperials used mind-control on the Wampas and made them attack the Ewoks! Who will Prevail!!!???[/quote] My first though was: "Ewoks wouldn't be able to take on Wampas". Then I remembered their effectiveness against the Imperial forces on Endor. Makes enough sense to me. It's a snowy frozen wasteland that allows very little in the way of sight. A throng of Ewoks in one corner, a plethora of Wampas in the other corner, and a bloody battle to the death waiting somewhere in the snow. It's a short map, but something fun to do with free time. At least it's a rather unique idea. the_stag

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78 downloads

Uploaded:10/01/2009

The Battle of the Rebels

the_battle_of_the_rebles.zip | 265 KB

texturing is poor. I counted 5 textures on the map, and all were applied with a large brush, making it look very unrealistic. The cliffs have not been painted with a cliff texture and are the standard temperate grass, like most of the map. The markers are done in the EaW fashion, and whilst this works to an extent in FoC, it has no Consortium support. Prop-wise, this map is not overly appealing. In some places props are used nicely, such as the forested area. However, the Naboo city like area, is not. Most of the buildings are unrotated and thus face the wrong way, making them look odd. Generally in life buildings have their doors face the street. The acclamator crash prop has been used randomly in the water, which frankly looks odd because of the number of them. If it was just one it wouldn't look weird. The author has given the Empire four Imperial Shuttle landing props, and notes this in the description he gave us. I am not sure whether the author realizes this is not a land unit, or is just noting the fact that he has added the prop to the map. Also the Empire has four force adepts, seen in the FoC story mode. The author has used impassable as the passability setting on the cliffs, making flying units move odd. Cliffs should have the steep passibility. Also, the readme appears to be a merge of two readmes, so only half of it is relevent. The author should make sure the readme is accurate and correct. I can say this map does have potential, but has a lot of issues that need to be addressed. It still might make for some interesting games, so download if you wish.

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78 downloads

Uploaded:25/03/2008

new_generation

new_generation_v3.zip.zip | 1.83 MB

filled with battlefield! the rebels have set up there base on the beach and are preparing for a counterattack, you can enter the upper area( where the Imperial base is located) on both left and right side of the beach. the bases have both there normal structures and shields and shield generators. and the upper area is covered with litlle holes in the ground as good ground or hiding area. the factions are starting with their normal units and some extra troopers to make the map some more D-day like. just out of the map, behind the Imperial base, is some green ground as you can see in CoD 2( where the city is located and things are turning to be a little bit green and the desert fades away) you can\'t go there it\'s just a bit to make the map more real, when you are looking around. well when you are thinking, oh this is just some old D-day like map not worthy to download, then i shall say: TRY BEFORE YOU BUY, just download, you can always delete the map again when you\'ve got it!!!

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78 downloads

Uploaded:14/06/2008

the bridge at ramagen

the_bridge_at_ramagen.zip | 23.29 KB

full of bombs explosives storm troopers and turrets use the T2B's to your advantage against the anti infantry turrets you lose the infantry you lose the battle the tanks can't push through those turbo laser towers we have hired a smuggler to support the assualt this is a great number of men don't let them go to waste! To your post! ok this map isn't to lagy some lag yes but not to much enjoy! READ THE CREDITS

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78 downloads

Uploaded:11/03/2008

Mister

sixt6_map_pack.rar | 205.14 KB

complete. ............................winRar is Required to extract

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77 downloads

Uploaded:12/12/2008

wargtv Mappack

wargtv_map_pack.zip | 156.36 KB


Download

77 downloads

Uploaded:28/10/2009

Malachor Winter

43malachor_winter_1.5.zip | 225.92 KB

draw. Each team starts out with a sizable force ready for action. But between the snow beasts (check out the readme), the radiation zones, and the deep pools, getting anywhere is half the strategy. Neither team starts off with a full base, so some of the starting units are the most powerful you will see for the whole skirmish. This adds quite a bit to the level of strategy and gives both sides many options for different tactics. A couple of problems I encountered: The imperials have no shield generator to operate their turbolaser turrets. The poison areas around the map don't seem to affect troopers. And, I don't think repulsorlift units should be able to go into the deep pools of water. Although it may be possible, it looks funny and I don't think it is probable. Other than that, I had a lot of fun playing this map. the_stag

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76 downloads

Uploaded:30/12/2008

Mines

mines.zip | 119.08 KB

are situated in the middle of asteroid fields. The overlapping nebula effect looks spectacular when using the cinematic camera in the middle of the nebula fields, with a nice white glow at the center. Not only do these props make the map look spectacular, but they also make the players think tactically. Is it better to build bombers and upper tier fighters to take out the corvettes? Should I go for the capital ships and frigates? How should I pass through the nebula fields? This map offers some great skirmishes, so download it and try it out!

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76 downloads

Uploaded:03/10/2010

Kessel Run Two

kessel_run_two.zip | 1.17 MB

has the power to destroy, but will the astroids permit it?[/quote] the_stag

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76 downloads

Uploaded:13/04/2009

Nebula Stand-off

38nebula_standoff.zip | 882.73 KB

map.

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75 downloads

Uploaded:11/05/2008

Felucia Farming

felucia_farming.zip | 262.59 KB

and head out. Forces of Corruption ONLY

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75 downloads

Uploaded:09/12/2009

Ilum by Bly

ilum.zip | 4.21 MB

It's difficult to give a thorough testing, but I did what I could. Also, the map editor is my friend. Let me start off by saying that for the most part Lucasarts/Petroglyph did a good job of the GC maps. However there are some maps where base placement (among other things) boggles the mind because it is so bad. I'd like to believe that when someone builds a military base they would do some scouting and find the best place having natural barriers and defensive positions. This map seems to support my ideals of base creation. This map also looks nice. Deep canyons direct the flow of offensive forces, steep mountain faces allow artillery to defend, and the object placement makes me believe that thought was put into this map. Once again Bly goes above and beyond with his map skills. the_stag

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75 downloads

Uploaded:05/01/2010

Terra Aquilis

terra_aquilis22.zip | 1.33 MB

changes: [quote]I'm lovin' the large map. However, writing a review for something so big is a daunting task, so this is going to be on the shorter side. Custom props and effects are bringing me new years joy as well. The blurry spinney thing just north of the center is pretty awesome, even if it sends me into seizures. Everything on this map is well done and brings you into this idea. If you like big maps, then you need this.[/quote] [quote]First off, I must state that this map is BIG. And I mean BIG. But don't fret for your units, the trees take up most of the map, so you won't die from boredum, waiting for your units to cross the expanse. Secondly, yes, there probably are some bugs, if found report them. Finally, this map uses high amounts of props and particles, so if your computer isn't fit for 2367+ props, mostly trees, but still; then the map may not be suitable for you. I ran it fine, but I have found that this isn't the case with everyone. In 0 BBY, the Empire had discovered that Dagobah was a terraforming project gone wild. They searched for the device, but never the less, did not find it. The Alliance had already establish a search camp and they, too, were looking for the device. The Emperor wished to modify the device, and use it to render rebellious worlds uninhabitable. Mon Mothma planned on fixing the device, and copying it to repair the worlds left devasted by war, and to bring peace to over-industrialized worlds. Sadly, the device was not found on Dagobah, so the race was on. The Empire had located the device on a nearby planet in the system, unknown to most of the galaxy. The Alliance was able to place a tracking device on one of the Star Destroyers, and soon arrived on the planet aswell. To both parties dismay, the device was larger than expected. It was found to be over 1900 feet tall, and the device seemed to still be active. Another building was found, aged by time, and it seemed to be tempering the effects of the device. This planet, now named "Terra Aquilis" was a drastic change from Dagobah. There were many lakes, and millions of acres of forests, but the planet echoed with the emptyness of a now extinct civilization. Ruins are scattered about, life is flourishing. Now the fate of Terra Aquilis, and the entire galaxy, lies in balance. Will the evil Empire obtain control and devastate worlds? Or will the noble Alliance gain control and use the device to mend those worlds that have met unfortunate ends? You decide.[/quote] the_stag

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75 downloads

Uploaded:29/02/2008

Battlefield by Remis93

battlefield_by_remis_2.0.zip | 152.17 KB

smaller warehouse, that allows direct access to the western area. (Translated from German) ~Scorpinox

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75 downloads

Uploaded:29/12/2008

The Battle of the Empire

battle_of_the_empire.zip | 53.51 KB

tweaks. The mines are at the corners and the center of the map and are surrounded by nebulae. A few incomplete Star Destroyers are placed randomly about with a turret satellite nearby. However, the area with the mines seems a bit cluttered, with the mines placed very close together and rotated at odd angles. Not only that, but there are no player markers on this map, which may cause some odd things to happen ingame.

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75 downloads

Uploaded:19/08/2010

Rurality

ruralityfoc.zip | 431.05 KB

it is no different. A good use of props and height. The overall design with the map is also done well with a river, lake and mountains. The passability brush needs to be applied to the water areas because currently there are infantry walking underwater and it\'s a little strange. Otherwise this is another great map. the_stag

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75 downloads

Uploaded:11/03/2008

DJ_Medinaz tatooine map pack 2.0

dj_medinaz_custom_tatooine_maps_v2.0.zip | 2.75 KB

(fixed) ermm nothing else ------ lowered pirate an civilians number by alot since it was way to many an caused lag (fixed) fixed some buildpad errors fixed up a better fort for 3rd players bunker position an alot of othr stuff im to lazy to list well its better ____________________________ this is my map pack for tatooine this is SOLELY my ORIGINAL work this map pack includes the following: tatooine land (day) tatooine land(night) space tatooine(space!:O) ___________________________________________________________________________ ____- the space has a level 2 space station an a hutt asteroid base setup in center of mapp it has the following advantages if u defeat the pirates 2 mor emining facility\'s orbtal sensor array hutt asteroid base (capturable) ------------------ it also has otherr essential details to it for instance the pirates in the center have been making profit from there ship building contracts and you will find a nicely built shipyard ___________________________________________________________________________ ____--- the land maps have the following: 2 special structure pads 3-4 mineral etractor pads per factions barracks,light factory,heavy factory, research center,cammand center of coursee,comm array,shield generator,turbo laser towers,build pads ------- it is a 6 player map 3 per team 2 of the spawn points are in the base the other one is in a bunker located in the upper section of the map ------ pirates an the hutts have established two bases one toward the southwest of the map another toward mid north of the map,there are 2 reinforcement points per side ------ civilians have established colonies along the map ------ not very laggy at all on single player ------ there is a night version ATTENTION: THE NIGHT VERSION IS NO DIFFERENT FROM THE DAY VERSION only it is dark of course there is light an ive arranged nature settings so it look like everyone has some light source on them _________________________________ there is an unseccessful map ive map but it is VERY big an VERY laggy i warn you when useing it its also a tatooine map

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74 downloads

Uploaded:29/02/2008

new_generation

new_generation_v1.zip.zip | 527.64 KB

base of the rebels and the empire on both down corners. and some wreck of a venator.

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74 downloads

Uploaded:26/02/2008

Desert_empire

desert_empire.zip | 3.79 KB