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28,059 downloads

Uploaded:08/04/2005

Duct Tape NoObEvEr

duct_tape_n00b_ever_v1.zip | 3.06 MB

realistic (not more easy, but more realistic). - All sound of weapons is modified by more realistic sound. - The dead body, stay on the floor.

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16,109 downloads

Uploaded:08/04/2005

Falken\'s Light Mod

falkens_light_mod_v12.zip | 381.53 KB


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10,699 downloads

Uploaded:07/04/2008

Duct Tape NoObEvEr

duct_tape_v12_full_fixed.zip | 3.63 MB

After almost a month, he has once again updated [file=\"36664\"]Duct Tape NoObEvEr (1.0)[/file], originally developed by Nighty, so that you, the Doom III community can reap the enjoyment of this game! [b]Some of the original features of this mod are:[/b] Adds a flashlight to all weapons, 2X more powerful then the standard hand flashlight. Some weapon modifications made are: The rate of fire The power The spread of shotgun More realistic (not more easy, but more realistic). All weapons sounds are modified for a more realistic sound. The bodies stay on the floor. Duct Tape NoObEvEr (v1.1) comes complete with a few changes, but this release is mainly about the fixes; As Dafama2K7 did not want to change the spirit of this mod, he just wanted to have it workable for the communities enjoyment. [b]Some of the changes in this version include:[/b] Fixed muzzleflash FX bugs Also added a \'lite\' version for people that just want a flashlight attached to all weapons, but no extra features like faster fire rate, more spread or new sounds. Refer to the readme for more information.

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7,780 downloads

Uploaded:18/01/2006

Ambient Light

ambientlight_d3.zip | 1.31 MB


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5,256 downloads

Uploaded:08/04/2005

VariLight

varilight_v1_3.rar | 82.06 KB

is tight. VariLight addresses those points by binding a flashlight to more weapons and extending the light beam radius. It also gives the pistol a laser sight! There will be updates to this mod, so don\'t hesitate to post comments about it. -Bluehair

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5,249 downloads

Uploaded:18/10/2005

NoMercy\'s FlashLight Mod

nomercys_flashlight_mod_v1.zip | 547.94 KB

mod was going to be [url=\"http://www.doom3world.org/phpbb2/viewtopic.php?t=12168\"]much bigger[/url] but I just have no time to finish it so I just released it as is. You are free to use this in your own mods I don\'t care as long as you credit me and let me know your using it, you don\'t have to ask, just let me know. If you would like a flashlight added to another weapon [url=\"mailto:no_mercy5@rogers.com\"]let me know[/url], I will see what I can do.

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4,433 downloads

Uploaded:15/06/2005

Super Flashlight

dc_superflashlight.zip | 60.89 KB

color of the light. [i]Normal (white)[/i] [i]Psych (purple)[/i] Causes targeted monsters to enter a hallucinatory state where they ignore you and strike out at imaginary enemies. To activate the psych mode, hold down the ATTACK button and move the crosshair across a monster. The effect will last as long as you hold the ATTACK button down. You can target multiple monsters at a time. [i]Summon (yellow)[/i] Summons an evil twin to battle a targeted monster. To activate the summon mode, hold down the ATTACK button and move the crosshair onto a monster. The first monster the crosshair touches is the targeted monster, only one monster at a time may be targeted. Now move the crosshair to a point where you want the evil twin to spawn, preferably a spot on a flat floor with enough room to spawn in, and release the ATTACK button. An evil twin of the monster will spawn in and they will battle to the death. The survivor will then attack you. After you release the ATTACK button, there is a two second delay in which you cannot perform another operation (such as targeting another monster, changing flashlight modes, or changing weapons). - For the cyberdemon the delay is 6 seconds. - Evil twin battles can be disrupted by another monster. - Does not work for Sabaoth. [i]Masterkey (blue)[/i] Allows you to open locked doors and cabinets, and to pick up items at a distance. - To open a locked door or cabinet place the crosshair on it while holding down the ATTACK button. - To pick up an item, place the crosshair on it while holding down the ATTACK button. You can pick up items at a distance and through windows or solid walls. If you open a security cabinet with the flashlight, the only way you can pick up the items inside is with the flashlight. [i]Demolition (red)[/i] Blows things up. Doors, windows, toilets, machines and lots of other stuff --- gone! Put the crosshair on something while holding down the ATTACK button. - You can't blow up monsters, that would be too easy. - You can blow the heads off of zombies, zsecs and NPCs. - You can also blow up things that you shouldn't. [i]Clone (green).[/i] Creates copies. To activate the clone mode, hold down the ATTACK button and move the crosshair onto something you want to clone, then move the crosshair to where you want the clone to appear and release the ATTACK button. If the object you selected was able to be cloned then it should have appeared. - If the crosshair is on an object when you release the ATTACK button, the clone will be placed on top of the object. - Monsters, NPCs and most moveable items can be cloned. - Machines, doors, walls, rails are generally not able to be cloned. - As a general rule, if you can push it, you can clone it.

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3,812 downloads

Uploaded:08/04/2005

Re-authored Lights mod

reauthored_light_system_maglight_system_v11.0.rar | 226.24 KB

you don\'t like these points ither: 1 I could not handle the tunnel vision I encountered when in a room totally in the dark. 2 Then I did not like when in a room that’s lit up I still saw the light from the gun 3 By having a light on all the guns, I found no reason to use the flashlight. 4 The flashlight never looked real enough for me. then this mod is for you -FliX

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3,399 downloads

Uploaded:08/04/2005

VariLight Mod

varilightv1.1.zip | 58.31 KB

the size of the spotlight projected by the weapons, in comparison to previous versions of the mod. Secondly, he didn\'t apply it to the pistol, chaingun, plasma gun, BFG, etc; only Shotgun and Machinegun are given the capability. At the moment, this mod only features the machinegun and the shotgun as well, but with the added bonus of a red light/laser sight on the pistol, which should come in handy! :) So differences between this and Duct Tape? The size of the light beams projected is enormously different. Whilst in Duct Tape, you\'ll always get a tight, focussed beam of light, not more than a couple of inches wide, on VariLight you\'ll get anywhere from your entire screen being lit up (by the Shotgun), to not more than three or so inches with the Machine Gun. The idea is, the accuracy of the gun dictates the field of vision given by the improved lighting, and the intensity of the light, as well as the light map itself varies between each weapons. To install, copy the VariLight PK4 file into your Doom 3 base directory, and then start Doom as normal.

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2,876 downloads

Uploaded:18/02/2006

FlufMOD

flufmod.zip | 2.35 MB

opinion, since they either were two narrow a beam or they modified weapon capacities, in general there is no customization. Customization is key to me, as I am the first to complain about a game that won\'t let me redefine keys. I don\'t use WSAD for my movement, I\'m number pad bound ( I guess it\'s a product of linear thinking.) I would say in the end my primary frustration was that you can never turn the gunlights off. nor could you easily determine which guns had gun lights. Well, no more, since this mod does exactly that. A menu interface allows easy manipulation of which weapons have lights and which don\'t, as well as a interface selected key binding to toggle the light on or off, for the realism factor (some rooms you just don\'t want a light). I am not sure if the AlertMonster() affect from the flashlight is processed by the gunlights, but I have many more plans for this mod. ------------- Features: ------------- - Pistol has a laser target beam to keep the opening of the game dark and thrilling. - Shotgun, Machinegun, Plasmagun use a high intensity beam, tightly focused. - Chaingun, BFG use a wideangle beam to cover more area (this is because these weapons are not for one-on-one combat in tight spaces). - Updated the Chaingun to carry a 200 round clip and updated the Chaingun GUI to reflect this update accurately. (no more 2-digit ammo count) (Even though I don\'t like weapon mods too much, a 60 round clip for the chaingun is just idiotic, and with the spin up/down time necessary you might as well use the Machinegun.) - Menu Controlled Bind: Attack/Look menu \"Lights On/Off\" bind will turn the gun light (and flashlight) on and off. - Menu Controlled Light Activation: this allows you to turn off all gun lights, or just specific weapons as you will to fit your desired level of gaming. - Save/Load: your weapon state will actually be saved, so if the light is on for the Shotgun, but off for the Machinegun, the save/load will reflect this. (NOTE: Though you can load Doom3 Normal Save Games, they will be reset to beginning of level!!!)

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1,972 downloads

Uploaded:08/04/2005

TH-Lights

thlightsv1.zip | 727.04 KB


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1,967 downloads

Uploaded:08/04/2005

Stupid Gunlights

stupid_gunlights_11.0.zip | 14.96 KB

much better than having no light at all. He has also altered the muzzleflashes, but the Importance of them is minimal at best with the added light. It\'s good to have in those badly lit areas, which is just about all of them. Reccomended for those of you that are afraid of the dark, and don\'t like feeling vulunerable with nothing but a flashlight in their hands. ~Lt_Commander

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1,202 downloads

Uploaded:14/03/2008

Duct Tape NoObEvEr

duct_tape_fixed.zip | 3.06 MB

better then it was previously. After three years, and 28,000+ downloads, [file=\"36664\"]Duct Tape NoObEvEr (1.0)[/file], created by Nighty, has become somewhat outdated with the release of patches, as well as new ideas...and now, released for your Doom3 gaming enjoyment, is the updated version! [b]Some of the original features of this mod are:[/b] Adds a flashlight to all weapons, 2X more powerful then the standard hand flashlight. Some weapon modifications made are: The rate of fire The power The spread of shotgun More realistic (not more easy, but more realistic). All weapons sounds are modified for a more realistic sound. The bodies stay on the floor. Duct Tape NoObEvEr (v1.1) comes complete with a few changes, but this release is mainly about the fixes; As Dafama2K7 did not want to change the spirit of this mod, he just wanted to have it workable for the communities enjoyment. with that said, he has indicated that this mod may see another release sometime soon as an [b]NG[/b] mod with some other changes/improvements made. [b]Some of the changes in this version include:[/b] Added independant muzzleflash to all weapons. Fixed flicker on all mounted flashlights. Updated materials and lights. All weapon mounted flashlights casts shadows. Flashlight on hand have increassed long radius. Refer to the readme for more information.

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1,165 downloads

Uploaded:27/01/2010

Stolen Night Vision

d3_night_vision.zip | 236.29 KB

night. They are by far the coolest mod for those who aren't playing vanilla Doom 3. Double thanks to Bloodrayne for pointing me in the right direction over at Doom3World. (P.S: It doesn't ruin the game like weapon flashlights, space marines would totally have night vision. End of. And yes, I do love the original flashlight for all it's scare value...) Enjoy!

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1,131 downloads

Uploaded:24/07/2005

Kev\'s 22nd Century Flashlight

kevflashlight_v1.zip | 1.62 MB

screenshots: ------------------------ The first one is of a completely darkened room (in Alpha Labs Sector 2). The second is of the same room with the flashlight in use at maximum intensity. If you look, you can tell that the reflected light dims with distance. The third is of a different location on the same map with the flashlight at maximum intensity. ------------------- Compatibility: ------------------- This mod appears to be compatible with Doom 3 and ROE. However, I\'ve found that there are some custom shader programs, e.g. some generated by [file=\"44692\"]3mood,[/file] that will cause the variable intensity function of this mod to not work properly. It will work properly with the default shader.

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1,006 downloads

Uploaded:29/10/2005

View

d3roe_view_v15.zip | 63.34 MB

itself! ----------------------- Target audience: ----------------------- This mod is for people who want to play a hard game with more realism, no unlimited ammo here, with laser sights you can lose your aim at rapid fire. I didn't like how the flash light mods were made, then I took the best mods that I could find and changed things. I have removed the cross hairs and replaced it with laser sightings (most of them even glows to give you enough lighting in the dark, but not enough to make you fell like you are cheating). I have also pushed the visuals to a higher level (need a good computer to run this at full visuals). -------------- Changes: -------------- - Added visual effects into the game (ideas came from “GTX mod”) - Works with patch 1.3 - Increased the resolution of the laser sightings - Added a radar on the BFG (some ideas from mind_killer) - Removed thirds person from mod (hey it is a first person shooter)

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986 downloads

Uploaded:15/02/2006

SkyDancer\'s Shotgun

skydancershotgun.zip | 235.16 KB

protruding from the shotgun is a small flash light. This adds a little bit of realism to anyone wanting to use a flashlight with the shotgun and not wanting to drastically alter the shape of the shotgun. I also combined elements from both of the above mods so that the shotgun’s torch has a dimming effect while retaining the shotguns barrel flare.

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925 downloads

Uploaded:11/08/2011

D3 Duct Tape

duct_tape_v13a_full.zip | 3.67 MB

file pak005.pk4 in your Doom3/base directory. 2 : Have nice fun !!!! ------------------------------------------- History: v1.3a - Added now start all weapons with mounted flashlights set to ON by default. - Fixed muzzleflashes, now really are like in F.E.A.R., even the colour ! - Activated no ammo, empty fire to pistol weapon. - Optimized all weapons and fixed bugs. v1.3 - Enhanced muzzleflashes to the best, using fx with shadows a la F.E.A.R. !!! - Reduced radius for flashlights. - Updated & enhanced all weapons scripts. - Now all weapons mounted flashlights can be turned on & off with easy just by pressing reload key inside the flashlight item. - Optimized chaingun firing is threaded now and includes Predator style non stop rounding barrel !

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919 downloads

Uploaded:28/11/2005

Custom Flashlights

d3_flashlights_v2.zip | 574.17 KB


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833 downloads

Uploaded:07/10/2009

F.F (Futuristic Flashlight)

f.flashlight.zip | 626.24 KB

"F.F" into your doom3/ folder and run F.F from the mods list and enjoy your new flashlight! :P if any problems/glitches email me at kod_113@hotmail.com

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745 downloads

Uploaded:16/06/2008

NewFlashlight

newflashlight_v10_d3_full.zip | 10.42 MB

and brought, for your Doom III gaming experience, a mod which will spruce up your most important piece of equipment for this (typically) dark game...thats right, your flashlight! The reason for his creating the NewFlashlight mod is due to the fact that he wanted something more then what is offered in the stock version, although, this handy piece of gear is useful in it's original state with the visual effects of the shadows, and the fact that it adds to the [i]scary-ness[/i] of the game; The change that Dafama2K7 has in mind for the flashlight is changing it with a better one! The biggest change will be with the light and shadows it casts and the way it moves is much more realistic, specifically, the shadows move when you are running or walking, like in the real world. [b]The features of this mod include:[/b] First public release. This mod is based on the fantastic and already modified by Dafama, ai_player.script from Ambient mod that is based on the global flashlight used on the latest Trey CCSM mod that is based on the fixed and tweaked by me great YAFM-HL mod originally made by CHaSE! This mod also uses parts of the very good URTL mod made originally by Wrake's. This mod also uses some very good sounds from the latest Trey CCSM mod made originally by Ice Trey. Refer to the readme for more information.

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657 downloads

Uploaded:08/04/2005

Baphomet Flashlight

baphometflash.zip | 296.63 KB


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637 downloads

Uploaded:25/08/2010

Carpet Tape

doom3_carpet_tape.zip | 122.52 KB

Helpful hints to modify weapon stats are in the ReadMe below.

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561 downloads

Uploaded:18/02/2008

Ambient Alternate

ambient_alt_v11_d3_roe_full.zip | 1.28 MB

2 or Delta 3, you will notice that the normally full black darkness is replaced by a almost dark, but not black ambient, creating a more realistic environment light in my humble opinion, the mod is not a perfect solution to eradicate the 100% black darkness, but it\'s worth a try, doesn\'t it ? This is the alternate (non-scripted) version.

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535 downloads

Uploaded:03/10/2009

Doom 3 Marine Flashlight (Full Edited Flashlight)

marine_flashlight.zip | 250.7 KB

blues! The flash has changed to a neat blueish-green color! Bye!, Darkydude [/quote]

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533 downloads

Uploaded:08/04/2005

Sieben's Large Radius Flashlight

sieben_s_large_radius_flashlight.zip | 147.43 KB

mods out there that have already improved it, but this one is the only one that does just that. -Bluehair

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482 downloads

Uploaded:27/11/2005

Custom Flashlights

d3_flashlights.zip | 99.42 KB


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482 downloads

Uploaded:08/04/2005

PENTALIGHT

pentalight.zip | 726.47 KB


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470 downloads

Uploaded:08/04/2005

The Pistol Flashlight Mod

pistolflashlight.zip | 4.75 KB

just modified the pistol to have a flashlight and unfortunately there is two issues at this moment: - No muzzleflash; and - No way to disable it (btw in multiplayer reload while using the flashlight to switch it off/on). It\'s kinda interesting though being able to see the guys as you are shooting them for a change. To install this mod copy pak005.pk4 to your base directory where your doom installation is (you will see other pak00?.pk4 files as well there).

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466 downloads

Uploaded:08/08/2011

D3 Duct Tape

duct_tape_v13_full_fixed.zip | 3.67 MB

file pak005.pk4 in your Doom3/base directory. 2 : Have nice fun !!!! ------------------------------------------- History: v1.3 - Enhanced muzzleflashes to the best, using fx with shadows a la F.E.A.R. !!! - Reduced radius for flashlights. - Updated & enhanced all weapons scripts. - Now all weapons mounted flashlights can be turned on & off with easy just by pressing reload key inside the flashlight item. - Optimized chaingun firing is threaded now and includes Predator style non stop rounding barrel !

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374 downloads

Uploaded:08/04/2005

Hello Kitty Flashlight

doom3_hello_kitty_flashlight.zip | 65.25 KB

found here: http://ducttape.glenmurphy.com/ Install instructions: Drop the .pk4 file into your /base directory and fire up doom.

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361 downloads

Uploaded:07/12/2010

zForceAmbientLight

zforceambientlight.zip | 63.77 KB

huge, so everything lits up. If you have any suggestions contact me at lbr @ lbr.id.lv

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355 downloads

Uploaded:17/02/2008

Ambient D3 & ROE

ambient_v11_d3_roe_full.zip | 262.58 KB

2 or Delta 3, you will notice that the normally full black darkness is replaced by a almost dark, but not black ambient, creating a more realistic environment light in my humble opinion, the mod is not a perfect solution to eradicate the 100% black darkness, but it\'s worth a try, doesn\'t it ?

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247 downloads

Uploaded:08/04/2005

Pentagram Flashlight

pentagram_flashlight.zip | 50.72 KB

just cool-looking.

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138 downloads

Uploaded:16/02/2008

Ambient_D3

ambient_v10_d3_full.zip | 116.77 KB

2 or Delta 3, you will notice that the normally full black darkness is replaced by a almost dark, but not black ambient, creating a more realistic environment light in my humble opinion, the mod is not a perfect solution to eradicate the 100% black darkness, but it\'s worth a try, doesn\'t it ?

Download

126 downloads

Uploaded:09/04/2005

View

view_v11.zip | 10.45 MB

here. I did not like how the flashlight mods were made; so I took the best that I could find and changed things. I have remover the cross hairs and replaced it with laser sighting (most of them even glows to give you enough lighting in the dark, but not enough to make you fell like you are cheating). - Different laser sighting for each gun - Chain, machine gun and shotgun has a glowing laser sight for night vision - No cross hairs to use the laser sightings - Higher level of visual effects (need a good computer to run this mod at full frames per second) - Less gibs - More blood And a few more things as well. Have fun with this mod, and you can change it as much as you want.

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116 downloads

Uploaded:08/04/2005

Target Light

target_light.zip | 55.06 KB


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115 downloads

Uploaded:18/02/2008

Ambient alternate

ambient_alt_v10_full.zip | 1.27 MB

2 or Delta 3, you will notice that the normally full black darkness is replaced by a almost dark, but not black ambient, creating a more realistic environment light in my humble opinion, the mod is not a perfect solution to eradicate the 100% black darkness, but it\'s worth a try, doesn\'t it ? This is the alternate version without using scripts, but still is not perfect...

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79 downloads

Uploaded:09/04/2005

Flashlight DeathMatch In The Dark Mod

fldmintdv1.2.zip | 7.16 KB

now You TRUELY die in 1 hit - Falling from high heights no longer takes out health. This way you don\'t kill yourself.

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70 downloads

Uploaded:08/04/2005

View

veiw_v1.zip | 10.62 MB

here. I did not like how the flashlight mods were made; so I took the best that I could find and changed things. I have remover the cross hairs and replaced it with laser sighting (most of them even glows to give you enough lighting in the dark, but not enough to make you fell like you are cheating). - Different laser sighting for each gun - Chain, machine gun and shotgun has a glowing laser sight for night vision - No cross hairs to use the laser sightings - Higher level of visual effects (need a good computer to run this mod at full frames per second) - Less gibs - More blood And a few more things as well. Have fun with this mod, and you can change it as much as you want.

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39 downloads

Uploaded:08/04/2005

Flashlight DeathMatch In The Dark Mod

fldmintd.zip | 7.11 KB

seconds so the invisibility powerup remains and can still be acquired by using the generator and opening the secret door. also, the 2 shutters can be closed, but once shut, never opened again. So basically its a good idea maybe to put warm up on and shut off the lights via the generator and close the shutters. This really only take 2 seconds so warmup might not be needed. Ok now all the weapons and ammo have been removed from the level (except 1 stubborn rocket pack which wont go away for some reason). All you get is a flashlight, however, its 1 smack kills. so basically you go around the level very quietly and try to smack another person to kill them. Remember, you can turn your flash light off by hitting RELOAD. I have also made the run speed the speed of walking and walk speed slightly lower.

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7 downloads

Uploaded:05/03/2006

Aero Chili Baconlight

baconlight_v0.8.zip | 663 KB

Known glitches: - The rocket launcher also seems to shoot out bacon. - Something about "Global flashlight intensity" may appear on some systems. Any additional bug info should be sent to darkchili DOT tim AT gmail DOT com

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5 downloads

Uploaded:13/04/2005

View

view_v12_final.zip | 27.37 MB

have a better enjoyment with it. This mod is for people who want to play a hard game with more realism, no unlimited ammo here. I did not like how the flash light mods were made. so I took the best mods that I could find and changed things. I have removed the cross hairs and replaced it with laser sightings (most of them even glows to give you enough lighting in the dark, but not enough to make you fell like you are cheating). I have also pushed the visuals to a higher level. -------------- Changes: -------------- - Made the laser sighting have perfect aim ([file="40376"]View 1.1[/file] was a little off from the laser sight to where you actually shot) - Zombies come back to life (lower % of coming back to life, plus more time needed to come back to life than original mod) - Bullet shells stay behind - Added "Detailed Doom3" only to zombies, weapons and undead (everything else stayed the same) - Added "PolyModifier"