Attention! This site is NOT official gamefront site but just a third party mirror. DEFY Media is NOT responsible for it.

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43,830 downloads

Uploaded:16/11/2005

Dawn Of War Patch 1.41

dow140141.exe | 27.52 MB

increased to 20/15 seconds - Bomb Chuckaz now cost 50/50 (up from 25/25), and the train time has been increased to 25 seconds. - Increased the reinforce cost and reinforce time of Nob squads to 45/10 - Increased the cost of the Waaugh banner Bigga Gunz upgrades to 50/50 - Added a hotkey for the Mega-Armored Nob - Added a hotkey for the Mega-Armored Nob\'s Power Surge ability - Removed the starting Slugga Squad for Orks - Reduced the damage that Trakks do to building armor - Reduced the damage that Tankbustas do to building Armor - The Defiler auto cannon\'s damage has been considerably reduced - Defiler cost changed to 150/260 - Increased the damage on the Chaos Lord\'s Plasma Pistol - Increased the damage on the Sorcerer\'s Plasma Pistol - Increased the damage on the Aspiring Champion and Raptor Champion\'s Power Sword and Plasma Pistol - Reduced the damage that the Raptor Bolter Pistol does to builder armor and commander armor - Reduced the amount of damage the Khornate Chain Axe does to vehicles - Increased the HP on the Assassin to 350 (up from 100) - Changed the Assassin\'s armor type to Commander - Increased the damage Assassins do to Commander Armor - Decreased the cost and build time of Satellite Targeting Resolution to 100/25 30 seconds (down from 150/150 90 seconds) - Weapon Specialization now requires Satellite Targeting Resolution - Fixed the graphic effect for the Leman Russ Battle Cannon (units hit by the battle cannon should now show an effect) - Imperial General and all members of the command squad can now detect infiltrated units - Priests can no longer detect infiltrated units - Priests have been increased in cost and build time to 100/50 30 seconds - Guardsman melee damage versus buildings has been lowered - Techpriest armor has been changed to commander armor - Techpriest HP have been increased to 250 - Techpriest Laspistol damage has been lowered - Guard Power and Requisition upgrade bonuses are now closer to those of the other races - Body Armor upgrade has been increased in cost and build time to 100/50 45 seconds - Reduced the training cost of the Assault Marine from 60 to 55 - Increased the damage the Space Marine Tactical Missile Launcher does against buildings - Increased the damage on the Force Commander\'s Power Sword and Plasma Pistol - Increased the damage on the Chaplain\'s Power Sword and Plasma Pistol - Increased the damage on the Librarian\'s Power Sword and Plasma Pistol - Increased the damage on the Sergeant and Assault Sergeant\'s Power Sword and Plasma Pistol - Changed the Hotkey for the Chaplain to C - Added a hotkey for Sniper Training - Changed the Hotkey for Scout Infiltration research - Increased the cost and build time of Melta Bomb Research - Increased the duration of the Eldar Entanglement ability to 7 seconds (up from 3) - Reduced the research times for the Eldar Infantry Accuracy Upgrades - Reduced the research times for the Eldar Infantry Health Upgrades - Increased the effectiveness of the Eldar Infantry Accuracy Upgrades - Increased the effectiveness of the Eldar Infantry Health Upgrades - Removed the phantom slag deposits on Battle Marshes - Fixed an issue where DOW used the WA maps in Automatch games. - Fixed an issue where hotkeys stopped working after player pressed Alt-Tab to switch between game and other applications. - Fixed a rare crash when player logged in to Online game. - Fixed occasional crash due to memory leak where the Army Painter would crash after being open for more than 10 minutes. We also made a tweak to the Raptor Bolt Pistols and Ogryn Ripper Guns to fix a few small issues, but they came very last minute and didnt make it onto the official change list.

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40,874 downloads

Uploaded:12/01/2006

Tau Mod WA version

tau_mod_v1.5.exe | 21.95 MB

Download it now!

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18,518 downloads

Uploaded:27/06/2006

Space Hulk II

spacehulk_2v101.rar | 96.85 MB

spacecraft of Genestealers, Warp Horrors and other evils now!

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18,508 downloads

Uploaded:11/08/2006

DoW Community Mappack 4

cmpiv.zip | 26.63 MB

visit www.warhammermaps.com Enjoy! -Slash

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15,614 downloads

Uploaded:23/01/2006

Depth of Heresy: Cadian Gate

depth_of_heresy_cadian_gate_v0.4.3.exe | 37.99 MB

the SM and Chaos.

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13,826 downloads

Uploaded:08/05/2006

Night Shift

night_shift_setup_v1.0.0.exe | 94.08 MB

Legion mod compatibility! Download now!

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13,480 downloads

Uploaded:20/05/2005

Someguys DOW: Winter Assault E3 Clip

dow_wa_gameplay.wmv | 52.73 MB

will have in store for us. Make sure you check it out because it\'s bloody great!

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13,314 downloads

Uploaded:14/05/2006

Mike's Mods - Necrons

necrons.zip | 7.1 MB

units and building modeled/animated by [b]Havoc[/b]

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11,114 downloads

Uploaded:26/02/2006

Left-Out Units Mod (1.57c)

leftout_units_mod_1.57c.rar | 102.3 MB

faster. - Veteran squad build limit removed - Various Bug Fixes

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11,031 downloads

Uploaded:21/01/2006

Space Hulk Mod

spacehulk_installer.rar | 72.01 MB

“Coming Soon” Single Player edition is Weapon Jams and Blip markers. Space Hulk is all about Strategy and a players ability to work out the odds! In Single Player e.g. is the corridor long enough for me to clear a jam if I get one. Coop is similar e.g. is this corridor long enough for me to kill the next on coming horde. Which is harder, humm… I would say that they are about the same - the main difference is in Coop you tend to go down faster if you loose some Terminators. This is why it is called Coop, the game design was created to handle 2/3 squads of terminators versa 2 possible AI enemies Chaos Warp Spawns or of course Genestealers. You can put in some AI Terminator squads if you need the help, I built the squads on top of the normal Dawn of War AI. So they will move around and engage the enemy while you complete the mission. I would recommend playing online as well, the code has been setup so that allied squads can complete the mission objectives as well. This new Version of Space Hulk Coop : version 0.8 has some new features in it. One is of course some new maps. More cooler than that is the new Retrieve Relic Mission Type. There is a relic on the map naturally and you have to get it, once a terminator grabs it he becomes the relic holder. Then you must protect the relic holder and get him to the designated exit. If the Relic holder is killed then the enemy gets the relic and you fail the mission. The real catch is that the exit point is random. It might not be in the same place next time you play, hehe! And Cooler than that, I have added a new kill team – Enter the Necrons! Now, they looked why to cool not to have them in their. Don’t panic Necrons fans, I didn’t do a dodge job! They have their own UI and their own unique abilities. Terminator’s are more robust (as you would expect), but the Necrons have strong abilities that makes up for strength. I would be interested to hear from any Necron fans about them. I haven’t done an AI for the Necrons so you would be on your own with that one. I have also done a Necron ship interior to complete the Necron Feel.

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9,735 downloads

Uploaded:13/12/2006

Tabletop Round-up mod

ttru_mod12.rar | 118.94 MB

occupied for a while with all new stuff crammed into this 118 MB package! To check all changes please check the readme file for full detail. [i]*Note: This mod is compatible only with Winter Assault version 1.41[/i] Go download it! -Slash

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9,729 downloads

Uploaded:28/09/2005

DoW Winter Assault Demo

dow_winter_assault_demo.zip | 360.31 MB

dominance. The one who controls it will command the power to destroy, or defend, a world. The Imperials will summon it to overcome great evil, Chaos will corrupt it for their own designs, Orks will destroy it in their bloodlust and Eldar will disregard it in their arrogance. The expansion pack to the award winning Warhammer 40,000: Dawn of War will build upon the most exciting, visceral, front-line battlefield ever seen in an RTS game. Winter Assault promises to be one of the biggest expansion packs ever. * First RTS expansion to add a completely unique, fully realized new race - The Imperial Guard * New units for all existing races * Brand new single player experience featuring 2 campaigns * More animations and sync kills * Fight in cold, harsh winter environments as well as unique SP maps * Advanced online experience including observer mode, arranged team play and improved automatch.

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9,116 downloads

Uploaded:17/07/2006

Mike's Mods: Necrons

necrons_152.zip | 11.07 MB

ability - Increased Monolith cap to 5 - Increased build time for Monolith - Monolith can now deep strike - Monolith has Increased damage against Vehicle_high and vehicle_med armour - Added Living Metal reseatch, essentially tier 4 research - Increased range of Necron_gauss_flayer_ranged and Necron_gauss_blaster_ranged - Added custom Model for vehicle building - UCS text should work now --Non-Necron changes in 1.52----------------------------------------------------- - Reduced damage for SM heavy bolter because it was pissing me off[/quote]

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8,556 downloads

Uploaded:21/01/2006

Total War: Winter Assault

dow_total_war_winter_assault.exe | 1.24 MB

too! And its only 1.24mbs. So get downloading!

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8,232 downloads

Uploaded:04/04/2006

Lights of the Warp pack

lotw_pack_1.0_1.1.0.zip | 12.3 MB

ability to commissars. - New icons (Magnor). - Added \"Conscription\" research. - Reduced Conscripts\' build time. .Space Marines: - Vortex Misile bombardment added. - New Icons (Magnor). .Chaos - News Icons (Magnor & Ben from forums.relicnews.com -Thanks!- ). . Fixed Bugs: - All graphics bugs. - Orks\' AI bug. - Renegade Psykers\' bug (limit 3). - SM Command Sqaud\'s bug. .General: - Mods now playable online. - Army Painter extended for Chaos, SM and IG.

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7,544 downloads

Uploaded:25/09/2005

Winter Assault Necrons!

dowwa_necrons.rar | 7.22 MB


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7,438 downloads

Uploaded:24/09/2005

Sasquatch\'s Mini Necron Mod

mini_necrons.zip | 1.6 MB


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7,304 downloads

Uploaded:07/12/2005

MX Badges & Banners

mx_badges_banners.zip | 546.3 KB

thousand words!

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7,224 downloads

Uploaded:19/06/2006

Space Marine Bikes

space_marine_bikes.zip | 19.52 MB

waiting for! Courtesy of Mudflap, Zany_Reaper and Bennyball. Download now! For modders, as long as you give credit, you can use the bike files for your own mod as well. Just remember the three responsible for getting you this mod!

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7,070 downloads

Uploaded:28/06/2005

Dawn Of War | Winter Assault Trailer 2

dawn_of_war_winterassault_broll.zip | 47.04 MB

game. It made me want to play the game even more hehe. The game is looking really good so far.

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5,684 downloads

Uploaded:19/05/2006

HEROES: Dawn of War Roleplaying

heroes.dow.rpg.v1.zip | 906.12 KB

been added, including blood, faster build times, and larger unit caps for those insanely large battles you\'ve always wanted. Some tweaks have also been included to balance gameplay. As with any good RP mod, an experience and leveling system is included for troops, allowing them to \"level up\" as they gain experience in battle. For more specific information on features, consult the included read-me file.

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5,102 downloads

Uploaded:11/02/2006

Castle Ruosteinen

castleruosteinen.zip | 588.68 KB

player 1 only!!!! Don\'t let the innocent look of that bridge fool you. Most of the fight will take place there. Albeit, if you use the tunnels correctly, you will fight in the enemies bases rather than in your own.

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5,066 downloads

Uploaded:30/05/2005

Movie trailer of E3 2005

dow_trailer_1.wmv | 9.86 MB


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5,065 downloads

Uploaded:07/05/2006

Closer to Codex: Firestorm

firestormmod.rar | 16.01 MB

the previous models from the first release as well. Now including elements from the Ork and Imperial Guard faction, Closer to Codex: Firestorm is a compilation of all Medes's hard work. Also included are instructions on how to implement Medes's models in a standalone fashion. Instructions are in the download, single models can be found [url="http://forums.relicnews.com/showthread.php?t=82381"]here.[/url] WARNING! This mod is by no means balanced, although it has improved from last version. It also requires Winter Assault. Installation instructions: Download file, open FireStormmod.rar. Double click firestorm_mod.exe, follow instructions. Once installed, open Winter Assault, go to mod manager, and select Firestorm mod. Thats it!

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4,988 downloads

Uploaded:01/10/2006

Necron Mod

necron_mod_v11.6.zip | 12.55 MB


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4,426 downloads

Uploaded:10/03/2006

Dawn of Steel Winter Assault trailer

dawn_of_steel_trailer_ii_high.wmv | 0 Bytes

version of the file. Get the low-quality one [url="http://dawnofwar.filefront.com/file/;58208"]here![/url][/b]

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4,265 downloads

Uploaded:18/10/2006

Map Pack by/ Nerdsturms

nerdsturms_mappackii.rar | 8.85 MB


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4,251 downloads

Uploaded:26/05/2007

40kTTE

40ktte_09_beta.zip | 74.61 MB

applied. There is no way it shows how the final release will be.[/quote]Sounds Good, and screenshots show off some new units / changes too ;) - Ash

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4,239 downloads

Uploaded:02/08/2006

DOWPro

dowpro156.zip | 50.27 MB

aren\'t gifted with loads of screenshots, but it\'s bound to be good nonthless ;) - SSA

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3,969 downloads

Uploaded:09/12/2005

DOW: WA Small Map Pack

final_mappack.zip | 2.83 MB

defenders against 5 attackers. Desert Gauntlet final is a map made for DoW, but you can play it in WA as well. It has a similar theme as the map above, but this time it\'s a 2 v 4 map. And it takes place in a desert fortress. Take and Hold and Control Area are supported.

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3,956 downloads

Uploaded:26/11/2005

Temple Of Blood

temple_of_blood_installer.exe | 7.87 MB

huge amounts of bloodshed and corpses, a just tribute to Khorne. Best on Annihilation or Take and Hold. The Temple of Blood is one amongst a multitude that line a valley of skulls. An unholy tribute to Khorne and a factory of death, blood rains from the skies and runs in the rivers. Fight hard and the gods themselves will favour you, those who escape this arena are truely champions to be reckoned with.

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3,887 downloads

Uploaded:13/05/2006

Heroes of the Imperium

heroes_of_the_imperium_installer_v1.6.zip | 8.63 MB

heavy weapon trooper with deploy function minor fixes

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3,691 downloads

Uploaded:13/09/2006

DoW40K

dow40k_beta4_setup.exe | 81.52 MB

and out\'s of it. I\'ve also been told that this version \"Beta 4\" is the last of the Beta\'s. Thus, the next release is going to be a full. As it has been in the past, this keeps with an interesting concept and makes playing DoW that little more fun :) - SSA

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3,682 downloads

Uploaded:26/10/2005

All Out Hell

all_out_hell_mod.rar | 708.47 KB

Warrior + Monolith added for the chaos (compliments of Sasquatch). Chaos marines look like the original chaos marines from the board game. [BIG UPDATE] Bloodthirster no longer looses health rapidly, instead he gains health when in combat. [BIG UPDATE] AI improved IMMENSLY!! (compliments of DoW Wa AI Mod 1.5) But doesnt use necrons... All builder units (tech preist, heretic, servitor, grot, bonesinger,) upgraded to 10 as the limit. All sides automatically start off with 1000 squad/vehicle caps and cannot be increased any further.

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3,526 downloads

Uploaded:13/02/2006

Deus Ex Mechanicus

4p_deus_ex_mechanicus_ver1.1.zip | 2.94 MB

as if dreaming of long lost times. 'It was killing everything else.' It looked back at Lakius. And no, I am not a necron. You mistake the slave for the master. You´ll understand better when I take you back inside.' -Excerpt from the short story, "Deus ex Mechanicus"

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3,269 downloads

Uploaded:06/05/2006

Dawnofwar.de Mappack

dowdemappack.zip | 6.48 MB

Jungle Morning (2) version 2.6 by Listoric Short Below Zero (2) version 1.3 by Listoric Dicey Ambush (2) version 1.2 by ]v[4TR!X Operation Jungle Assault (2) version 1.6 by ]v[4TR!X All 5 maps are high quality and are at least on automatch map standard. Competitive, fast, fresh, fun. A must have for all Dawn of War fans! Thanks to the folks over at DawnofWar.de for sending this to us and allowing us to mirror it! [quote]Hi DowFiles-Team, i'm Admin on Dawnofwar.de and we created a small high quality mappack. One or two maps are already known, e.g. Jungle Morning 2.6, but also the other maps in the pack are "kick ass". Some maps may also be played in upcoming leagues like ESL or similar, so, i'd appreciate it if you support the pack to finally bring usermaps to top level like they are for WC3 and SCBW. Hope you like it. Keep up the good work![/quote]

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3,198 downloads

Uploaded:31/10/2005

Depth Of Heresy

depth_of_heresy_v0.2.1.exe | 15.03 MB

the SM and Chaos. Also with is mod you can only play SM and Chaos and maybe IG. Other races will come soon

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3,188 downloads

Uploaded:27/10/2005

WA Battleground Patch

winter_assault_battlefieldpatch.zip | 11.56 MB

formations,weapons and abilities. 4 pics are included of some of the new units. Also some minor bugs have been removed and new gameplay installed.

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3,184 downloads

Uploaded:15/09/2006

Freak\'s Map Pack II

freaks_map_pack_ii.zip | 13.66 MB


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3,169 downloads

Uploaded:11/10/2005

The Dance Macabre

waharlequins01.zip | 33.02 MB

allegiance to any craft-world or other Eldar community and travel amongst Eldar - and other races - at will. The Harlequins see no distinction between art and war, and their outlook can best be explained by reference to the legend of the Fall of the Eldar; one of their self-appointed duties is to keep this legend alive through their performances.

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3,154 downloads

Uploaded:10/09/2006

Tabletop Round-up Mod

ttru_mod11.rar | 111.57 MB

weaponsfast-firing ranged weapon damage reduced by 33%skorchas added to the battlewagon, upgrade to big shootasbloodletters are tougherOrk big gunz batteries added to Ork settlementssight values increasedOrk infantry that use choppaz are more powerful in close combatEldar scatter laser and starcannon heavy weapon platforms added to the webway gate buildingscorpion grav tank's aim improved Check the file read-me for more information on changes in earlier versions.

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3,102 downloads

Uploaded:06/05/2006

Delphinus XII - Coelacanth Fortress

delphinus_xii.zip | 3.4 MB

flooding the lower plateau of Delphinus XII. That was 8 years ago..... Now the river has receded leaving a foul mire of marshland and death. We would never have returned if it were not to reclaim the colossal Imperial fortresses that once dominated the surrounding area. Our initial assault has claimed one, now we move to reclaim the other in the name of the Emperor.

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3,051 downloads

Uploaded:23/01/2006

Chien Trenches

chien_trenches_v1.zip | 4.3 MB

are quite wide and everything passes through them with ease. Its only when you are storming opponents trenches that you may find everything gets a little bottle necked. Anyway its not that severe, so it shoudnt be that much of a problem because there are lots of entry points. The map gets a little bare in the middle, but after all, it is no mans land, and the area as been dessolated by constant bombardment. The trenches supply heavy cover, as do the craters but the area in front of the trenches is negative cover. There are also gun turrets along each of the front line trenches. And please remember, this map requires winter assault. It will be a complete mess if you place it in the normal dow folder. so dont.

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3,045 downloads

Uploaded:14/03/2006

Dreadnought of Doom Mod

dreadnought_of_doom_mod_v11.1.zip | 835.45 KB

that scrawney little dude that gets sand kicked in his face by the [i]buffed-up Mr.Olympian type[/i], it's time to do some of your own kicking!

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3,023 downloads

Uploaded:07/05/2006

Mike's Mod: Necrons

mikes_modsnecrons_v1.1b.zip | 1.28 MB

full-out unstoppable destruction force. Keep watching for new versions!

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2,960 downloads

Uploaded:25/02/2006

Left-Out Units Mod (1.55)

leftout_units_mod_1.55.rar | 96.73 MB

Masterobertus)

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2,898 downloads

Uploaded:16/12/2005

Dawn of Skirmish WA AI Mod

dawn_of_skirmish_v11.6_ai_mod_install.exe | 638 KB

just like those losers who never stop playing online! Reminder: It DOES require Winter Assault to play. Anything else just won\'t work with it. New features are as follows: [quote]v1.6 Changes: ~~~~~~~~~~~~~ o New BuildProgram logic (4 each per faction) designed to simplify yet fully customize custom strategy builds. o \"Rush Tactics\" now implemented based on above - AI will surprise-rush using a random set unit strategy. o New AttackPlan logic. o New streamlined faction build files allow for much easier editing and configuration. o New building placement code added (Thanks Larkin!) o New JumpAttackMelee() logic makes jumping melee units much more effective. o Fixed math.random() - now fully calculates random values. o Buildings are now built reliable, regardless of the start point placing on the map. o Saved Game Bug should now be fixed! o Attack code to deal with Take and Hold Victory condition tested and seems to work. o SM AI will now favour a mix of both regular Dreads and Hellfire variants. o And as usual, many MANY other smaller/subtle tweaks/bugfixes/enhancements that you will eventually pick up as you play. [/quote] So get playing!

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2,884 downloads

Uploaded:28/07/2006

Winter Assault Map Pack

mappack.zip | 6.86 MB

SSA

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2,843 downloads

Uploaded:04/12/2005

Castle Assault

castle_assault.zip | 627.31 KB


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2,814 downloads

Uploaded:29/04/2007

Thousand Sons (Phill\'s Mod)

phils_tsons.zip | 3.11 MB

small mod to simulate them in a crude fashion.I am using existing models to represent Thousand Sons units. The only additional media is some new badges, banners and modified icons. With their permission, I have used the Closer to Codex models to represent Rubric Terminators.[/quote]-Ash

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2,791 downloads

Uploaded:28/01/2006

Space Marines Armoury (2.1)

sma_uk.rar | 13.38 MB

WARNING ! This mod is NOT balanced ! It is not meant for competitive play ! It is destined to modders who might want to add units to their mod. It is not THAT unabalanced, though, so can still have fun by just playing it. Warning #2 : there are some small errors in the ReadMe, and a couple of graphical glitches in the mod. Nothing serious, though. Credits : Many thanks to Goldo_O who modeled the Landspeeder, and to Thudmeizer who took the time to build an AI just for this mod. May they both be praised. Description : DoW's Landspeeder hasn't got anything to do with WH40K's basic Landspeeder. Actually, it represents a unique Landspeeder : the one belonging to the Grand Master of the Ravenwing. This mod allows you to field closer to Codex landspeeders. The Rhino now has the possibility to be upgraded with a Storm Bolter for combat against infantry, and reinforced against damage (giving it a damage resistance a little above the landspeeder). The Razorback is a light support tank whose main role is to transport troops and deliver them in the middle of the fight. It can transport single man units (characters), scouts or Space Marines squads (available at the marines barracks) It has twin heavy bolters, efficient against infantry, that can be upgraded to lascannons or a Multi Melta(at tech level 3) It is not as resilient as the Predator and cannot sustain prolonged heavy fighting, but is cheap and quick to produce. The Vindicator is a heavy assault cannon (available at tech level 3). It has a big gun, very effective against buildings and vehicles. It is not very resistant to damage, though. Tornado Landspeeder : armed with a heavy bolter. The heavy bolter can be upgraded to multi-melta. An assault cannon or a heavy flamer can be added. Typhoon Landspeeder : armed with a heavy bolter and a missile launcher. It can fire a devastating missile volley. It cannot fire for several seconds after that, however. Damocles command tank The Damocles command tank holds ultra powerful sensors that give precious data on the battlefield conditions. It detects enemy units at a much greater range tban any other Space Marine unit, even those enemy who try to infiltrate the Marines' positions. It maintains a link with nearby tanks, giving them coordinate data allowing for an increase in precision and damage. It also sends static that blurs the enemy's machines' spirits and lower their damage to Marines tanks around the Damocles. Last, but not least, at tier 3, the Damocles can start a cartography protocol, its sensors revealing a huge portion of the battlefield for a limited time. This allows to see where the enemy units are, but also to deepstrike units very far into the enemy lines. Be warned, though : this tank is extremey fragile ! Deathwind support Drop Pod. It is much like a classical turret, but it can deep strike via Drop Pods on any visible spot on the map. They are available at the Orbital Relay. They have the same cost as classical turrets, but occupy 2 slots in support capacity. To build new units : the servitor now has one more construction option. Click on it after tier2 and you can build a new Adeptus mechanicus building, where the new units will be available (except the Deathwind turret, available at the Orbital Relay).

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2,754 downloads

Uploaded:29/09/2005

DOW: Winter Assault Full-Scale Races Mod

fullscale_races_v1.0.zip | 4.16 MB

meant to be played no matter what mod is chosen. This mini-mod was extensively tested on 90 percent of the available maps with little or no problems in movement, meaning that it is practically bug free and stable. It also affects units in both Dawn of War and Winter Assault campaigns, heightening the experience for players to a new and dramatic level.

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2,725 downloads

Uploaded:15/04/2006

Lorn V: Goldthorn City

lorn_v_goldthorn_city.zip | 3.11 MB

Eldar). The trends of online gaming are motivated by fairness. Having spent most of my online game time in a clan, I feel Dawn of War is under trialment every battle rather than relished. Majority of maps such as Kasyr Lutien, Biffy\'s Peril and Oasis of Shar have been created with a mirror in the centre to reflect one side onto the other giving a balenced game for each team.

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2,689 downloads

Uploaded:22/01/2006

Tau Banners

zke_tau_banners.zip | 209.93 KB


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2,660 downloads

Uploaded:02/02/2006

Closer to Codex: Firestorm

closertocodexfirestorm.zip | 15.69 MB

run though. You have access to many new chaos troops, a different look for your Space Marines, and a higher unit cap.

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2,649 downloads

Uploaded:29/09/2005

DOW: Winter Assault Barrage Map

mp_barrage_v1.zip | 1.85 MB

ways. Try it and have fun, maybe it will be a great and exciting battle.

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2,587 downloads

Uploaded:13/05/2006

Kill Team 2

killteam2_mod.zip | 24.75 MB


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2,488 downloads

Uploaded:29/07/2006

The True Meaning of War

furreto_war.zip | 3.34 MB

;) - SSA

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2,431 downloads

Uploaded:30/01/2006

Green Generation (Hi Res)

green_generationhi.zip | 60.35 MB


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2,426 downloads

Uploaded:12/03/2006

Crusade & Conquer!

renamed_crusade_conquer.zip | 2.68 MB

anyway installation... extract everything into c: / program files / thq / dow / w40k / data /scenarios / mp if u would like to contact me e-mail me at revitilise_ure_mum@hotmail.co.uk or my_name_is_bob@hotmail.com happy hunting! and enjoy the map

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2,372 downloads

Uploaded:28/10/2005

Artefact

artefact.exe | 1.45 MB

and finally a destroyed city once an outpost of the imperial till the unholy forces of chaos infiltrated the population.

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2,371 downloads

Uploaded:25/07/2006

Winter Trenches

winter_trenches_v1.2_final.zip | 7.55 MB

areas [*]Heightmap/impass altered[/list]

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2,278 downloads

Uploaded:22/03/2006

Drawbridge

drawbridge_recreated.zip | 793.88 KB

two tunnels are the only things that connect the two sides. Don\'t let the innocent look of that bridge fool you. Most of the fight will take place there. Albeit, if you use the tunnels correctly, you will do your fighting in the enemies bases rather than in your own. This map will produce HARD and LONG fights if you don\'t use the tunnels. And i mean that. You\'ll see carnage and destruction. A lot of it. If you are using the \"persistant bodies\" option, you will not see any ground on the bridge after a while :D

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2,271 downloads

Uploaded:21/08/2006

Dawn of War Skirmish AI Mod

dawn_of_skirmish_v1.9_ai_mod_install2.exe | 707.86 KB

errors) The highly popular AI enhancement is once again available, courtesy of the Dawn of Skirmish AI team and Thudmeizer! For [b]Winter Assault only[/b], this mod will add some serious punch to AI enemies and allies. For more info, check the readme below. Now download this sucker and enjoy! This version improves the AI, and has fixed some performance problems reported in v1.8. Now go download it, and go get owned before DC arrives!! -Slash

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2,247 downloads

Uploaded:06/09/2006

4p Chaos Fortress

4p_chaos_fortress.zip | 822.21 KB


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2,161 downloads

Uploaded:18/01/2006

Invasion of Normandy

normandyv1.1.zip | 5.37 MB

anything else, except 3V3 and so on. Basic idea, two "bases" up to four people a piece, eveyone has a relic and a slag deposit, the bases are raised above the rest of the terrain to create a low ground high ground effect, then in the middle of each base is a ramp, rather large, but the only access point. The point is to make it impossible to play as annihalate, I get kind of tired of that style. Playing against human opponents I believe I did this successfully, and I included some stuff that should make AI more potent as well, but definately beatable still.

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2,160 downloads

Uploaded:05/02/2006

DoW Rebirth Mod (0.9)

dowrebirth_ce_beta.zip | 57.44 MB

the table top game on which DoW - WA is based. Please note that Dawn of War: Winter Assault is required to run this mod as well: It will NOT run under regular Dawn of War.

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2,159 downloads

Uploaded:22/01/2006

Twilight Of War

twilightofwar.zip | 3.19 MB

etC.). Very Highly detailed maps that may need a lot more ressources than standard map. All AI checkpoint were tested, This maps is perfect for every playstyle and in Mp or Skirmish. Snow environnement will works only with Winter Assault

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2,136 downloads

Uploaded:02/04/2006

Dawn of Skirmish AI mod

dawn_of_skirmish_v11.75_ai_mod_install.exe | 663.5 KB

and allies. For more info, check the readme below. Now download this sucker and enjoy! An earlier 1.7 version was released, it wasn't until afterwards that mod maker Thudmeizer realized it didn't actually do anything. Rest assured, this file is the real deal! Now go enjoy some butt-kicking AI action!

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2,131 downloads

Uploaded:19/08/2006

Hold the River

hold_the_river.zip | 2.75 MB

trench network with usable ladders to scale the trench\'s walls & attack from the trenches! The trenches are split into two levels, an upper \'shooting deck\' & lower deck & both are accessable by ladders.

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2,098 downloads

Uploaded:27/07/2006

Bunker 135

bunker_135_v1.zip | 2.78 MB


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2,046 downloads

Uploaded:23/04/2008

Nerdsturm\'s Mappack III

nerdsturms_mappack_iii.zip | 7.09 MB

this was previously released in the mapping competition mappack, but I didn\'t feel like many people downloaded those maps. -Cityfight, 4 player (2v2) I am really happy to be uploading such a great map pack. Hit the download button now and you won\'t be disappointed Enjoy ~Gaffer

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2,045 downloads

Uploaded:26/05/2006

Urban Assault

urban_assult.zip | 1.07 MB


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2,039 downloads

Uploaded:17/10/2005

Dawn of Skirmish WA Advanced AI Mod

dawn_of_skirmish_v1.5_ai_mod_install.exe | 595.5 KB

Imperial Guard will now build Sentinels and have better vehicle build orders. o Imperial Guard more aggressive as they\'re much better than expected first tier. o Various unit abilities have been added and tweaked. o Fixed some ork squad problems (tankbusters now will reinforce). o Only reinforce basic trooper while capturing. o Fixed back/forth movement while squad tries to disown flag. o Reduced scan size for bigger generators. o Raised turret tolerance to avoid that single squads get killed by them. o Improved jump attack check. o AI will build second HQ at ally\'s main base (safety measure in case of being overthrown at original startpoint). o AI will better support allies on defense. o Optimized build order to pump out squads more often. o And as usual, many MANY other smaller/subtle tweaks/bugfixes/enhancements that you will eventually pick up as you play.

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2,024 downloads

Uploaded:03/10/2005

Two Big Maps

two_big_maps.zip | 7.16 MB


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2,023 downloads

Uploaded:09/12/2005

The Somme

somme_v1.zip | 1.52 MB


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1,975 downloads

Uploaded:20/10/2005

Mobile Infantry

mobile_infantry.zip | 380.81 KB

Henlein\'s Mobile Infantry makes a perfect fit for the Space Marines, so here\'s a couple more ideas for the community to use.

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1,964 downloads

Uploaded:07/05/2006

Night Shift Trailer

night_shift_trailer1.zip | 12.31 MB

trailer requires Xvid encoding (most players will have this) and an AVI player! So grab the download, boot up windows player, and enjoy! Also note that the first public release of [i]Night Shift[/i] is about a week off, find out more about it in the Dawn of War exclusive interview [url=\"http://dawnofwar.filefront.com/info/interviewnsm\"]here.[/url]

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1,907 downloads

Uploaded:27/09/2005

DOW: Winter Assault Mini Mod

wxp_mod.zip | 836.34 KB

animation for capturing points. Allows more than one land raider to be built -Land raiders have squad limit removed but squad cap goes back upto 5 Allows chaos tactical marine to access weapon upgrades -The chaos marines can once again be equipped with plasma guns,missile launchers and flamers,but are still limited to only 2 upgrades Allows chaos raptors to access weapon upgrades -Chaos raptors can access flamer & plasma gun upgrades but are limited to one

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1,893 downloads

Uploaded:10/01/2006

Heroes Of The Imperium

heroes_of_the_imperium_installer_v1.5.exe | 511.87 KB

(graphics pending) Kashkrin and guardsmen sargents have melle and ranged upgrades Sentinal now has weapon upgrades Chaos preaditor and sm preaditor inproved back to dow ones (graphics problems) Comand squad for sm (experemental) Other minor changes

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1,890 downloads

Uploaded:01/09/2006

Tabletop Round-up Mod

ttru_mod10.rar | 114.93 MB

changed. [b]Changes[/b]: Ork Battle Wagon added Ork Wagon-type vehicles have new (though slightly odd) voices now Few aiming bugs (might have been) fixed with the Battle Fortress The worst one of the aiming problems with the Night spinner has been solved. Now only the dodgy vertical aiming & unpredictable projectile problems remain! Codex Predators & Chaos Predators added (thanks again guys!) Venerable Dreadnought & Codex Dreadnought added AI updated & tweaked a little Minimum damage & general armour-piercing value of weapons reduced, so that Vehicles & tough buildings can’t easily be destroyed by massed anti-infantry weaponry Sight radii of most units & vehicles increased a lot Few other things I can’t be asked to mention…

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1,789 downloads

Uploaded:24/02/2007

The Great Defense

the_great_defense.zip | 7.87 MB

of very good quality, but i unfortunetly cannot show you all of the maps features with this small amount of screenshots. You get some starting troops to help give you a slight defensive advantage, and well... because its a 1vs3 obviously ;) Very large battles will take place at the main gate, so be prepared to fight! :rock: you can choose any team, but i would choose a team who worships the emperor if you want to stay with the theme of the map (but you don't have to, its more fun with different variety anyway :p) Please post feedback on this map after you have played, and post how long it took you to win a match ( if you win that is ;) ) enjoy :borg:BIO_Ultra_:borg: p.s. I made this WA and DC compatible so anyone who does not have Dark Crusade, can play this. :rock: :rock: :rock: p.s.s. enjoy it some more ;)

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1,787 downloads

Uploaded:12/06/2006

La Coruna

a_coruna_i_8p_1024.rar | 10.95 MB


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1,785 downloads

Uploaded:23/12/2005

Medrengard

medrengard_8.zip | 2.28 MB


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1,772 downloads

Uploaded:05/02/2006

Chainsaw Map Pack

chainsawmappack2.0.zip | 5.39 MB


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1,750 downloads

Uploaded:16/02/2006

Imperial FF Mod (1.0)

imperial_ff_mod_v1.0.zip | 169.38 MB

chose the mod it will be named the FF mod.

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1,722 downloads

Uploaded:28/01/2006

DOWPro

dowpro152setup.exe | 9.76 MB

another step forward bringing you better gameplay with fewer issues and bugs. For those new to DoWpro this is a great release to get started with. DoWpro is a mod based of vanilla DoW - however, we\'ve incorporated all the new WA content except IG which we\'ll include in a later release (most likely within a month). The basic premise of DoWpro shares some of the underlying prinicples of WA however, the implementation of DoWpro is drastically different. For starters it\'s based off the vanilla model of DoW with much more emphasis on counters, morale and economy. However, DoWpro is only superficially related to vanilla since it incorporates many innovations and scaling models that simply don\'t exist in vanilla OR WA. Economics are controlled and shaped through gen scaling which alters the pace and feel of DoWpro to promote better gameplay. Units also scale to promote teching - however, unlike WA where units rapidly become useless and higher tech units get spammed, units in DoWpro become more powerful and useful as you tech. It comes down to attention to detail. DoWpro has scoured through every tech, ability, research and unit to provide the most polished and deep gameplay available in DoW. Get involved - play on the ladder, get on the irc and chat, join the modding team or just spread the word. DoWpro is about the community and providing the best gameplay experience possible and everyone deserves the opportunity to try it and get involved.

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1,711 downloads

Uploaded:16/01/2006

Artic Breach

artic_breach.zip | 2.08 MB

slaughterfest and it has been a fun one to make...Any input would be appreciated, but please actually SAY something...don\'t write \"It\'s stupid...I didn\'t like it\" as that is so totally unhelpful it is impossible to fathom here.

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1,675 downloads

Uploaded:11/01/2006

Havoc Edition Map Pack

havoc_edition.zip | 2.16 MB

for three defenders against 5 attackers. To play it properly there are some things to remember: -Make sure you use the \"Fixed positions\" option, otherwise you will not start at the right location. -Make sure you do set the teams accordingly. Player 1, 2 and 3 are team 1 and the other players team 2. -Take and hold is supported, but not Control Area. There are three strategic points for each side, but the number of resource points is unequal. This had to be done to keep the map balanced for the defenders. -I suggest you to use the Skirmish AI mod, it will make the AI much better and a worthy opponent. -Player one is in control of the gates, if you want you can destroy them by selecting them and pressing DELETE. -Player one is in the middle of the castle, this was made for better gameplay when playing this map in Skirmish. -This map is for the Winter Assault addon only. -Have fun! And use those Titan cannons, player 1!

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1,592 downloads

Uploaded:21/03/2006

Pavonis Map Pack

pavonis.zip | 4.84 MB


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1,576 downloads

Uploaded:02/07/2006

St. Huldrych Causeway

causeway_6p_updated.zip | 3.08 MB

island in between. At the island and at two other places on the bridge are places where you can switch from one bridge to the other--with some caveats.. The base areas are accessible only toward the rear of the land areas (excepting special abilities by teleporting, flying, and deep-strike units), requiring long travel between opposing bases. It means your base has an extra advantage on defense, but it also means you can really overextend yourself if you\'re not careful. Make use of control areas offered by relics, strategic points, and slag deposits to reinforce your lines quicker.[/quote]

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1,545 downloads

Uploaded:06/11/2006

Dawn of Skirmish AI Winter Assault

dawn_of_skirmish_v1.95_wa_ai_mod_install.exe | 709.53 KB

users: [quote]v1.95 Changes: ~~~~~~~~~~~~~~ o Fixed some performance problems with our v1.9 AI release -- this should be all the lag and studdering some of your experienced will be gone! o Various other minor fixes you\'ll notice on the battlefield! [/quote] Now go have fun with some real AI!

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1,533 downloads

Uploaded:10/04/2006

Laura City | One Way to Nowheres

laura_city.zip | 3.45 MB

is the bigger of the two maps, which is perfect for those long bloody battles! The second map: One way to Nowhere -- Is smaller, and designed for short Infantry battle...or maby Annihalation. Download now and start enjoying this great deal! This offer will never never expire, and supplies will never run out!

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1,533 downloads

Uploaded:05/01/2006

Terra IG Mod

terraigmod.zip | 207.65 KB

Regiments stationed on holy terra itself. Each Regiment takes a tour of duty guarding the Imperial Palace and the living god himself. Unlike other units which are manned by soldiers from one planet, the Crusader Regiments are manned by the finest of humanity. Catachan Scouts lead the regiment, giant space marine sized soldiers from the heavy gravity world of Ragith III man the special weapon squads, and many other elite soldiers make up the infantry squads of the Regiment. Deployed off world only in the most dire situations, can you command the elite of the Imperial Guard.

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1,504 downloads

Uploaded:03/04/2006

Quintilianus Dam

quintilianus_dam.zip | 5.24 MB

connecting two important citys provides a brilliant area to begin an invasion and the dark forces know this!

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1,489 downloads

Uploaded:01/05/2006

kendall2 Mappack

kendall2_mappack.zip | 5.45 MB

ruin ( 2v2 ). [b]The Tropics[/b] - which is a beach and jungle type map with a volcano ( 3v3 ). [b]Savas Desert[/b] - which is an abanded Imperum dark matter plant which within a mountain (this map contains a secret) (3v3). [b]Sand Base[/b] - which is this developer's first map which is an abonded sm base (1v1).

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1,487 downloads

Uploaded:02/08/2006

Platoons

platoon_mod.zip | 1.54 MB

battlefield. - SSA

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1,471 downloads

Uploaded:28/09/2006

Ork Swarm

ork_swarm_mod.zip | 3.06 MB


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1,444 downloads

Uploaded:10/08/2006

Map Pack Nerdsturm

mappack_nerdsturm.zip | 6.52 MB

ago, but as they are still fine maps, even if a few are not as polished as some of his other maps.

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1,442 downloads

Uploaded:31/01/2006

Jungle Morning

junglemorning26.zip | 2.51 MB

Now, Jungle Morning Version 2.6 won the Dawnofwar.de Mapcontest. It has several changes to 2.4 and is way more interesting now. Also the amount of details increased drastically. I hope you like the map as much as I do and i would really like to see this map implented in some Mods or Leagues or whatever. Or you simply play it online with some friends. Have fun with it and drop me a comment if you like it or not, or tell me what you would like to change.

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1,441 downloads

Uploaded:05/12/2005

Imperial Guard Survival Mod

survival.exe | 3.3 MB

Winter Assault Patched to 1.41. It is NOT compatible with the Original Dawn of War game. You MUST have the Winter Assault expansion pack to play this mod.

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1,429 downloads

Uploaded:18/07/2006

Daemon World Online

daemon_world_online_icon.zip | 4.13 MB

issue and has improved ai marker positioning. The multiplayer version has revised start positions. The turrets, Bloodthirsters and horrors have been removed. Sp,s have been repositioned for balance. Both fortresses are now up for grabs and contain the only relics.[/quote]

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1,405 downloads

Uploaded:17/12/2005

Biffy\'s Peril

biffys_peril_8.rar | 1.18 MB


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1,394 downloads

Uploaded:29/04/2006

Mike's Mods: Necrons

mikes_modsnecrons.zip | 51.83 KB

warriors and perhaps more units! First off these are the changes that have been made: --1.0--------------------------------------------------------- - Gave Necron Warriors 500 morale - Reduced life of Warriors and Monolith - Changed armour of Monolith to vehicle High - Reduced damage from all Gauss Weapons to more 'fair' levels - Increased Move speed of warriors and monolith - Increased rotation speed of monolith - Reduced range of monolith main weapon - Made one building ONLY so far, thats all they need. The monolith building affects pop and vehicle cap when built. - Monoliths have the tunnel ability akin to guard buildings

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1,383 downloads

Uploaded:12/04/2006

Medusa V SpacePort

medua_v_space_port_maps_8.zip | 8.5 MB

direr the hulk had crashed within 50 miles of a military space port . Already the orcs have reached the southern defences of the space port. Now they they wait in the snow field wastes that lay beyond the port, soon there will be enough orcs to over run the imperial defences . This cannot be allowed. We must defend the spaceport at all costs then launch an inevitable counter attack to destroy the orcs offensive. this is my first dawn of war map so please be kind these maps are designed for eight players, they are the same map but one is set at night and the other in day light hours. both have: 22 statigic points 7 slag depots 8 relics 3 critical locations. these are Size 512x512 map Place all of the files into your Wxp/data/Scenarios/MP directory. Make one if you do not have this directory. this map will only work in winter assault. send problems about the map to me at ewokz750@hotmail.co.uk

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1,366 downloads

Uploaded:30/04/2006

Movie Marines Mod

movie_marines.zip | 2.29 MB

are no guards) and Force Commanders can take on entire armies with their baby fingers. It has been tested thoroughly, and is pretty well balanced (Marines have vast advantage when rushing, but that's it). Squad cap increased to 24 Support cap reduced to 16

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1,362 downloads

Uploaded:26/06/2006

Thunderhawk Deepstrike

thunderhawk_deepstrike.zip | 1.68 MB

would be slightly slower, I think it\'s a pretty neat MOD ;) - SSA

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1,356 downloads

Uploaded:17/09/2006

Dawn of War Winter Assault Race banners

racebanners.zip | 350.11 KB

Space Marines Banners, 2 Chaos Banners, 2 Eldar Banners, 2 Tau Banners, 2 Necron Banners, and 2 Ork Banners.

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1,317 downloads

Uploaded:05/01/2006

IG Redesign+

ig_redesign_1.5.0.zip | 3.62 MB

to swarm te enemy. The Space marines are now very good generalists, able to adapt to the battlefeild conditions as the situation dictates, especially since they have the upgrades to keep their tactical squads alive late game. Chaos, like the Space Marines, are also now very good generalists, but have a very diffrent style of play, with all the demons and spells. The Eldar are now a race of highly specialized units, each one excelling in one task, but fall short in other tasks, like reapers in melee will die, but dominate at range. The Orks, the hardest to do, in my opinion, are a close combat mob race. Like the IG, they swarm the enemy, but, instead of mass fire power ranged combat, they are close quarter combat masses, who, when in large numbers, can dominate close combat, but still not have a good ranged army, unless you completely sacrifice all CC.

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1,315 downloads

Uploaded:05/02/2006

Trench Invasion

trench_invasion2.zip | 6.88 MB

guard have a new general who is already preparing an attack on the orks lines... 2 relics/2 slags/11 strategic points/1 critical point/

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1,293 downloads

Uploaded:04/01/2006

Mark VI Armor Mod

mark_vi_ver1_1.zip | 3.61 MB

\'beaked\' helmet. Furthermore, a new missile launcher more appropriate to the heresy-era is available, and bolters are randomly fitted with bayonets. Some changes from the previous version include better rigging of the models, updated missile launcher, WA compatability and more! This mod is for Winter Assault.

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1,288 downloads

Uploaded:17/02/2006

Nurglings Mod!

wa_nurgling_mod.zip | 1.75 MB

40k universe no doubt will recognize the little monsters right away, but for everyone else, above are some screenshots of what a Nurgling looks like. In Warhammer 40k, nurglings are daemons of Nurgle, one of the four gods of chaos. Now that the background is aside, download and play!

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1,265 downloads

Uploaded:04/01/2006

Ork Alamo

ork_alamo_final.zip | 3.3 MB

otherwise you will not start at the right location. -Make sure you do set the teams accordingly. Player 1 should use Orks, other races will work, too, but will have a small disadvantage. The computer should use players 2 to 6 in ONE team. And try to play on the HARD difficulty, the map was playtested and balanced for this. If you want the game to be a bit easier, place an ally in position 6, the layout supports this. (see screenshots hard_setup.jpg and easy_setup.jpg)

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1,227 downloads

Uploaded:18/07/2006

Imperial Manufactorum

imperialmanufactorum.zip | 4.76 MB


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1,224 downloads

Uploaded:20/03/2006

Feral Orks mod

feral_orks_mod_v11.1.zip | 2.8 MB

spors are left to grow into loose ork tribes. \'unkultured\' even to normal orks, These tribe scavenge weapons and equipment left over by the previous Waagggh! and discover that pointing the shiny loud thing at an enemy makes it go away. Minutes after this technological discovery, the tribe goes to war! This mod has a few minor graphical nugs, this is because the mod has NO custom models See the readme for more information.

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1,220 downloads

Uploaded:20/10/2006

Gates of Hades

gates_of_hades.rar | 1.78 MB


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1,211 downloads

Uploaded:22/10/2006

Desert Fortress

desert_fortress.zip | 1.86 MB

d_ano. -saoreire

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1,204 downloads

Uploaded:05/03/2006

Imperial FF Mod (fixed)

imperialff_fix_modv11.1.zip | 379 KB

carefully.[/b] This is a winter assault mini mod. It drastically minimizes the old FFv1.1 mod file size. This should be treated as a new version of the FF mod and not a downloadable fixer. This will still show up as the FF mod v1.1 in your modmanager so you should delete the older mod files in order to avioud confusion. [i]Origional Description[/i] Description: I understand that my last version of this mod had some errors. People had trouble unziping it and it was 163.MB huge!! Well I took out the maps in the ff mod folder to decrease the size and hopfully elimate the data error problem. I would like to give my appolgy to anyone who downloaded the last version of this mod and had it not work and any maps that were the property of a map maker that ACCEDIENTLY got shipped with mod! Here are the changes NOTE:This (I think) should show up as the ff mod and I don't think this requires the last version to run. To tell if you are running the ff modv1.1 you just have to look at the top of the screen at the main menu. Changes: I corrected some info on units to make this more codex correct, this isn't a codex mod but I would like it to stay close to the actuall W4k game Chem dogs have been replaced by conscripts Extra map files have been taken out IG squad rerenamed Shock Troop Conscripts now have a line formation

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1,200 downloads

Uploaded:04/09/2006

1337 Guard Badges & Banners

scope_1337_ig_badges_banners1_1.zip | 220.93 KB

nice banners :) - SSA

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1,186 downloads

Uploaded:27/02/2007

Concrete Jungle

concrete_jungle.zip | 3.74 MB

came out someone had proposed the question has anyone made any true Hive World maps. So I began making the closest thing the ME would let me accomplish to a Hive World map. The end result is a monstrous map that is only 1v1 for a reason. A gigantic urban style map that really gives you the feeling of being IN the battle. The lag isn\'t that bad I\'ve play-tested it a couple of times and it only seems to lag when the camera angle is lowered. So head downtown and kick some ass, but don\'t take the subway, it\'s busted and tell your video card\'s children that poppa won\'t be coming home from the front lines today. Fluff: Stasitanum. An imperial hive world in the Segmentum Obscurous. Beneath the towering structures of this city corruption runs rampant. Heretics find haven in this concrete jungle of filth. The Emperor\'s word has long since been forgoten in these vomit-stained streets.

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1,183 downloads

Uploaded:07/08/2005

In-game Movie Trailer [08-04-2k5]

dowwinterasslt_om_pc_080405_qt.mov | 24.01 MB

Running Time: 1' |- Sound: Music [i]Need a (good) QuickTime Player? Try this one: [url="http://www.free-codecs.com/download/QuickTime_Alternative.htm"]QuickTime Alternative 1.60 Beta 2[/url][/i]

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1,177 downloads

Uploaded:10/12/2005

SpaceWolf Mod

spacewolfmod.zip | 1.72 MB


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1,136 downloads

Uploaded:11/12/2005

Castle Battle

castle_battle_v2.zip | 4.48 MB

destructable gates for your fortress, etc. This map is a major improvement over the first version!

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1,127 downloads

Uploaded:20/03/2006

Imperial Infantry mod

imperial_infantry_modv11.0.zip | 5.46 MB

shelling of the city and bombing runs have reduced the city to a pile of rumble, few building remain. Chaos sent in soldiers to kill the IG that survied the bombings and shellings; One thing that Chaos didn\'t take into account however, was the untold population of the hive city. 245 million people live there and now the commander of the Imperial forces battling for the city has millions of soldiers at his finger tips. Conscripting 1 to 2 million people every 5 weeks or so, the IG have begun to retake Hive City Heldrus 1 block and 100 lifes at a time! Unfortunatly, due to the massive shellings and bombings there are almost no working factories and very little vehicles for the IG to use, making infantry their only tool besides for the extremly small amount of amoured vehicles.

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1,098 downloads

Uploaded:27/06/2006

La Coruna II

la_coruna_ii_8p_1024.rar | 10.6 MB


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1,096 downloads

Uploaded:10/11/2006

The Green

the_green.rar | 3.93 MB

information, such as how many players this map is for). So, without that, we can rely solely on the screenshots. Now this is when it gets interesting. I love the way there is a \"spooky jungle\" feeling, and with plenty of scenery to keep the player on their toes. It\'s just a shame there was no ReadMe attached. Somewhat spoils the overall file. - SSA

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1,074 downloads

Uploaded:29/11/2006

Steel Legion for Winter Assault Trailer

trailer_ii_low.rar | 15 MB

race to play with with an unique tech tree and playstyle as well as a huge array of exciting new content. If you are a fan of visceral RTS games then this is the ONLY mod for the avid DoW fan. Even if you are not a huge fan of DoW this mod is well worth checking out for the visuals alone.

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1,067 downloads

Uploaded:06/11/2005

Kasyr Lutien

6p_kasyr_lutien_wa_v2.zip | 3.67 MB

includes the original Winter Assault snow and sounds, not the custommade from version 1. This was only possible thanks to the ingenious BrSgt_Burns, that somehow managed to make his own WA mission editor. All credits for this map should go to him, i only begged him to include those FX into my old map. Many thanks for that, BrSgt_Burns! Go check this threads for maps made entirely by BrSgt_Burns: http://forums.relicnews.com/showthread.php?t=77047 http://forums.relicnews.com/showthread.php?t=77711 http://forums.relicnews.com/showthread.php?t=77330 Awesome work there! ****************************************** Warning: This map can ONLY be played in Winter Assault! Playing it in the original DoW will maybe cause crashes. I haven\'t tested it, though. If you want to play this map in the original DoW without the addon use the old version (1.0) instead: http://dawnofwar.filefront.com/file/Kasyr_Lutien_Winter_Assault;45679 Both maps are NOT compatible. ****************************************** Installation: Before installing: If you have the old version still installed, i suggest you delete it. No problems will arise if you don\'t, but you will see the map two times in your list, the newer one with a icon with player positions on it. During Installing: Simply put all the files in the zip into a folder with the path e.g. \"c:/Your-Dawn-of-War-directory/W40k/Data/Scenarios/MP/\". See screenshot(1).jpg. Of course you can leave out the screenshots and the readme.txt (\"screenshot(1-9).jpg\"), they are not important for the map. That\'s all. After installing: Launch Winter Assault as usual and pick the map from the list (see included screenshot(9).jpg). And have fun! Credits: Again, many thanks to Br_SgtBurns. Without him this map version would NOT have been possible. And thx to the DoW community and relic for makin Dawn of War into what it is! Known Issues: None, except the fact that this map will need Winter Assault installed. (c) 2005 Aralez and BrSgt_Burns. For feedback: Please post at dowfiles where you downloaded this map. Thanks!

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1,065 downloads

Uploaded:24/02/2006

Kasyr lutien 2

mp_kasyrlutien2.zip | 5.13 MB

bridges in which are secured but 3 gates (which have 2000hp each) these gates are controlled but player 1. the idea of this map is one team is attacking and one team is defending, team play is the only real way to win on this map. there people in the fort have 1 relic,1 slug depositand 10 normal ponits. outside the fort there are 3 relics,3 slug deposits12 normal points and 3 critical locations(map bot desinged for take and hold).

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1,061 downloads

Uploaded:17/11/2005

Kasyr Lutien

kasyrlutien4ever.zip | 1.55 MB

somehow managed to make his own WA mission editor and showed us mappers how to do the same. The map is thought for 4 vs 4 games. Each player has a relic and a slag deposit and you will see enormous battles here. I made sure all players have plenty of space to build. Even the largest base shouldn\'t be a problem. The map was tested with the Skirmish AI mod and i really suggest you to get that mod. You will NEVER play without it again, trust me. Of course the map will also work without it, but you will miss the excellent behaviour of the AI from that mod.

Download

1,032 downloads

Uploaded:06/10/2006

Biosphere

biosphere.zip | 4.03 MB


Download

1,029 downloads

Uploaded:01/04/2006

Titan Excavation: Day I (Morning)

titans_excavation_day_i_morning.rar | 2.84 MB

events, hence the name. Depending on what you, the DoW community gives him (see readme) for possible ideas. He will be modifing the map so it has different time settings, effects, destroyed/rebuilt buildings, etc.. E.G. Titan Excavation Day IV (Night), pretty cool eh?

Download

1,027 downloads

Uploaded:09/01/2006

Hurricane

6p_hurricane.zip | 1 MB


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1,021 downloads

Uploaded:30/08/2006

Thunderhawk Down

thunderhawk_down_v1.zip | 2.82 MB


Download

1,019 downloads

Uploaded:05/07/2006

War Wind

war_wind_perfect_6.zip | 1.57 MB

wouldn\'t let tanks through so you could counter attack, so I made it passable to tanks and units. Sky also matches the fog colour. MUCH BETTER MINI MAP PIC AND ICON YAY![/quote]

Download

1,002 downloads

Uploaded:04/12/2005

Eternal Winter

2p_eternalwinterwaversion_.zip | 1.82 MB

detail objects) -Added a slag by each side just incase of long stalemates -Enternal changed to Eternal -Skybox changed After the release of WA\'s modtools I knew I had to re-work this map to get some more reputation like Icefields. Well hope you enjoy :3

Download

1,000 downloads

Uploaded:06/10/2006

Boss of da Hill

boss_of_da_hill.zip | 3.45 MB

team are positioned quite close to each other. The map setting is an island with a verry orky theme, thus i would recommend you to play it with Orks only, or with the Grotfest Mod, for which it was originally designed for. Of course it will also work with other races, provided you have Winter Assault and the Community Mappacks, but with Orks it will just look better. Note: This map requires the community mappacks to be found at www.warhammermaps.com if you already have them, then your set to play the map. -Slash

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972 downloads

Uploaded:23/01/2006

Chainsaw Map Pack

chainsawmaps.zip | 1.46 MB

accessible with jump troops. Most of the vegetation is light cover, the cliffs are heavy cover, and the open areas are negative cover. The sides and center will be the focus of most of the fighting. NOTE: Only works with Winter Assault. Arctic Chainsaw (6) This is a 6 player map designed for 3 vs 3 games. Each side has a wall of cliffs accessible only through a narrow canyon, yet the walls are accessible by ramps and provide heavy cover. This is a great map for siege warfare. Note: Only works with Winter Assault.

Download

969 downloads

Uploaded:05/06/2006

Helms Deep

helms_deep.zip | 2.1 MB


Download

963 downloads

Uploaded:20/04/2007

Marine Mod

marine_mod_v1.0.rar | 43.27 KB

epic struggle against them. Legion

Download

956 downloads

Uploaded:11/10/2005

Full Scale Races

fullscale_races_v1.1.zip | 27.15 KB

unit size as possible & greatly enhance your gaming experience. The major issue of players not being able to install the previous version has also been finally addressed and corrected. Enjoy!

Download

912 downloads

Uploaded:26/08/2006

The Mission

the_mission.zip | 2.09 MB


Download

891 downloads

Uploaded:28/10/2006

Death Watch

death_watch_4p.zip | 1.91 MB


Download

891 downloads

Uploaded:25/01/2006

The Trenches

mp_the_trenches_1.1.zip | 2.53 MB


Download

879 downloads

Uploaded:30/08/2006

Fort Assault

fort_assault_v1.zip | 2.07 MB


Download

878 downloads

Uploaded:09/04/2006

Mile Keep

8p_milekeep.zip | 3.05 MB

a defendable fortress layout. The center area is an open battlefield. There are 32 strategic flags, eight relics, eight slag deposits and 11 strategic objectives.

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875 downloads

Uploaded:19/12/2005

Hill 907

hill_907.zip | 1.48 MB

download.

Download

872 downloads

Uploaded:18/07/2006

The Last Stand

last_stand.zip | 4.96 MB


Download

865 downloads

Uploaded:05/05/2006

Space Marine Command Squad Mod

sm_command_squad_mod.zip | 1.87 MB

also made all the frag grenade damage for chaos space marines and marines greater and recharge faster.

Download

855 downloads

Uploaded:04/10/2006

Galenas Crusade

wa_map_galenas_crusade_v10.zip | 3.25 MB


Download

845 downloads

Uploaded:10/09/2006

Jungle Outpost

jungle_outpost_v1.rar | 1.67 MB

to retrieve a prototype machine in order that the orks dont take and use human technoligy against them. INSTALLATION: EXTRACT ALL THE FILES TO DOW/WXP/DATA/SCENARIOS/MP this map requires wxp or you will get pint question marks where the craters are and on the edges of the river. This is my 4th map which critism is needed highly as i will be releasing multiple versions in different enviroments eg a snow version or a desert version ect. Just send your ideas to tomwiltonbrown@yahoo.co.uk thx for downloading happy gaming!

Download

839 downloads

Uploaded:17/02/2006

White Silence

white_silence.zip | 4.97 MB

other. The map setting is a ruined city in the winter, which i may add is higly detailed! ( quote taken from Fire81: \"I\'m giving it my \'Best Snow Map Ever\' award.\" )

Download

821 downloads

Uploaded:14/05/2006

Tallarn: Sulphur Desert

tallarn_sulphur_desert.zip | 3.52 MB

\'Kronus\' in the Omega sector. The Terrain will be pretty much sand and dust which has never really been a popular terrain in Dawn of War. I feel that the game and map editor currently does not have adequate textures and decals to produce a high quality desert map.

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819 downloads

Uploaded:09/10/2006

Last Stand

last_stand_8.zip | 2.23 MB

too it too. - SSA

Download

808 downloads

Uploaded:06/07/2007

Meltdown

meltdown.zip | 3.34 MB

of pipes, and a well decaled machine-thing. Definately worth a download. - jack051093

Download

801 downloads

Uploaded:29/09/2006

Kugelstadt City Fight

6p_mp_kugelstadt_with_screens.zip | 7.35 MB

reccomended for 3v3 team fights, though I'm sure a FFA would also work. :) - SSA

Download

788 downloads

Uploaded:10/01/2006

Evil Guard Mod

evilguard.zip | 541.11 KB

followed Khorne, the Blood Pact Army on the Sabbat World of Brimstone Prime was directed to prepare for the coming invasion. With the aid of Khorne the invasion was repulsed and the Blood Pact revenge was sweet. Numerous worlds were attacked, Space Marines, Orcs, and even the eldar felt their wraith. Due to the fact that the Blood Pact does not have access to satellite enhanced weapon improvements or morale doctrines, the Blood Pact relies on mass numbers and tactics to overwhelm Imperial Guard units.

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786 downloads

Uploaded:20/05/2006

Necron Tomb

necron_tomb.zip | 4.93 MB


Download

783 downloads

Uploaded:04/04/2006

Lorn V: Origa Sector

lorn_v_origa_sector.zip | 1.74 MB

3 and 6 have a limited amount of critical Points to capture, enticing an early battle at the centre to claim the relics

Download

775 downloads

Uploaded:12/01/2006

Terra IG Mod

terraigmod_version2.zip | 885.69 KB

Regiments stationed on holy terra itself. Unlike other units which are manned by soldiers from one planet, the Crusader Regiments are manned by the finest of humanity. Catachan Scouts lead the regiment, giant space marine sized soldiers from the heavy gravity world of Ragith III man the special weapon squads, and many other elite soldiers make up the infantry squads of the Regiment. Deployed off world only in the most dire situations, can you command the elite of the Imperial Guard.

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756 downloads

Uploaded:10/11/2006

IG Fan Trailer

imperial_guard_fan_trailer.avi | 52.04 MB


Download

755 downloads

Uploaded:11/01/2006

Jungle Morning

map_junglemorning_v24.rar | 837.37 KB

it\'S good or not, or what to change. The Players start in a corner of the map, on a hill with 3 entrancens. 2 Main entrances, and one backentrance. The S-shaped River devides both players from each other and in the other two corners as well as in the middle of the center, and so in the river, are the strategic points.

Download

755 downloads

Uploaded:24/08/2006

Battle at Omaha

battle_at_omaha.zip | 701.02 KB

jump, teliport, drop, etc.) ---------------------------------------------------------------------- =================================== How to Install - 1. Save map into C:/Program files/THQ/Dawn of War/WXP/Data/Scenarios/MP 2. Extract the files to the location listed above. 3. Go into the folder and cut all 3 of the .tga and the .sbg files and paste them directly into the MP folder. =================================== ---------------------------------------------------------------------- Legal - You may do what you want with the map but if you take stuff off of my map or change my map give me credit :) If you want to put this map in a map pack contact me at JR633@aol.com

Download

753 downloads

Uploaded:04/11/2006

Khaine Delta

khaine_delta.zip | 1.36 MB

& fords. can be team-based of FFA. Can be used as take-&-hold. Enjoy! -saoreire

Download

750 downloads

Uploaded:09/08/2006

Mortis Dreadnought

mortis_dreadnought.rar | 6.2 MB

order for this to work. Link the files with the attribute editor.

Download

746 downloads

Uploaded:19/12/2005

Torture Mod

torture_mod.zip | 1.26 MB


Download

744 downloads

Uploaded:22/03/2006

iblis\'b

iblib.zip | 2.34 MB

both refinery and habitation areas intact ,automated and security systems have power, but there are no life signs anywhere. You’ll drop down to the refinery a second team will the take hablock Investigate the colonists disappearance Secure the facilities Illiminate any threat

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739 downloads

Uploaded:17/03/2006

Lifeless City

lifeless_city_v2.zip | 689.75 KB


Download

730 downloads

Uploaded:03/12/2005

Havoc Squad Mod

havoc_mod.zip | 3.05 MB

aspiring champion is also able to be added. This squad can be built from the Chaos Temple after tier 2 and is limited to 1 squad. In this mod the Havoc squad is not team-colourable, but I included the original wtp files if desired.

Download

723 downloads

Uploaded:26/05/2006

Battlefortress

battlefortress_2452006.avi | 15.68 MB


Download

718 downloads

Uploaded:18/08/2006

IG Schemes

ig_schemes.zip | 4.26 KB

schemes are included: (and what they look like) THE GUARD (from DOW) VALHALLA-snow VOSTROYA-urban MORIDIA-desert PRAETORIA-\'fancy\' MACHARIUS-green/chemcical wastes CATACHAN-jungle ARMAGEDDON-dark

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709 downloads

Uploaded:03/04/2006

Ancient Evil

ancient_evil.zip | 3.3 MB

deep moat in between them and the attackers. Unfortunatly, new assailents have started to rise from the watery trench which make the soldiers wonder weather or not they weren't the first race to claim this planet...

Download

702 downloads

Uploaded:18/08/2006

Dawn of Orks Mod

dawnoforksmod.zip | 584.44 KB

forging of iron and bronze and the smelting of steel.

Download

692 downloads

Uploaded:12/03/2006

Pummelled Estate

8p_pummeledestate.zip | 3.44 MB

8 ---------------------------------- Map Discription: This is no place for life. This region has been under heavy bombardment for several days. Pummeled Estate is a sprawling destroyed urban landscape. The central hill is a good vista to the destruction below. Enjoy! cheers, Etherdragn ---------------------------------- Installation Notes unzip the files and paste them in your Dawn of War directory C:\\Program Files\\THQ\\Dawn of War\\WXP\\Data\\Scenarios\\MP. If the directory structure doesn\'t exist, create it. This map should also work with WH40K. ---------------------------------- Version Notes: Fixed messed up entities. ---------------------------------- for any feedback or questions: post a comment or pm or e-mail me at: http://forums.relicnews.com/member.php?u=67523

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692 downloads

Uploaded:22/03/2006

Assault On Terra

assault_on_terra_v2.rar | 1.44 MB

excellent load screen is an artwork by Jim Burns

Download

686 downloads

Uploaded:24/08/2006

Glacial Assault

glacial_assault_8_player.zip | 4.89 MB

Guard Garrison !!! The defences of this garrison are still intact !!! [*] Players 1 to 4 will start off on Imperial Guard landing craft and have 10 Turrets to defend these bases !!! [*] Players 5 to 8 will start of in the old garisson behind a hilly region just off the glacier, there are numerous turrets within the hills defending the approaches to the garrison !!! When building on the landing craft it is IMPORTANT to set the rally point for buildings on the RAMP this is ESPECIALLY IMPORTANT for the MARS PATTERN or your vehicles may get stuck !!!

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682 downloads

Uploaded:11/04/2006

Outpost Macragge

outpost_macragge_4.zip | 1.06 MB

but recently an ultramarine thunderhawk was shot down by tyranid warriors. The ultramarines were escorting an inquisitor to the outpost now that the ultramarines and the inquisitor has crash landed outside of our walls we must rescue them and get them back to safety.

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660 downloads

Uploaded:03/08/2006

River City

river.zip | 2.45 MB


Download

652 downloads

Uploaded:10/03/2006

Dawn of Steel Winter Assault trailer (low-quality)

dawn_of_steel_trailer_ii_low.wmv | 0 Bytes

version of the file. Get the high quality one [url="http://dawnofwar.filefront.com/file/Dawn_of_Steel_Winter_Assault_trailer;58207"]here![/url][/b]

Download

651 downloads

Uploaded:14/09/2006

Blood Towers

blood_tower_6p.zip | 1.45 MB

layout of the map, this is one to download ;) - SSA

Download

642 downloads

Uploaded:26/11/2005

Winter Assault Scout Sergeant Mod

wa_scout_serg_hot_fix.zip | 688.51 KB

upgradeable plasma gun , morale boost, rally ability and infiltration. As this allows for a 4 man squad of scouts with leader this slightly unbalances the game.

Download

640 downloads

Uploaded:11/05/2006

Kasyr Lutien

night_custom_8p_kingiv.zip | 1.63 MB

shouldn\'t be a problem. The map was tested with the Skirmish AI mod and i really suggest you to get that mod. You will NEVER play without it again, trust me. Of course the map will also work without it, but you will miss the excellent behaviour of the AI from that mod.

Download

637 downloads

Uploaded:21/06/2006

Battlefield of Rasach

battlefield_of_rasachv2.zip | 980.88 KB

vegetation Removed blood as I think it was soaking the map Removed some corpses Removed all Blood Ravens corpses and added Ultramarines and IG corpses in their place, as the in-game text tells Cleaned up the fires a bit Fixed spelling errors on ingame text

Download

633 downloads

Uploaded:23/02/2007

The Symmetry Collection

the_symmetry_collection.zip | 21.44 MB

the way of observing the AI performance or observing the true balance of the factions. I went looking for such maps to use for testing balance mods, and I couldn\'t find any. So, I made some. Some are public domain, and some are copyright, and you can find that out in the detailed readmes that comes with the download. We don\'t need to go into all that here now. These maps are tools for betatesting mods and not made to win awards or adulation. As long as you are aware of that fact and can use them for what they were made for, I believe that they fill an empty niche, or at least they did for me. 8P Naked Symmetry is still my favorite map of all time for testing balance mods and for testing the balance of ordinary mods, and there\'s nothing there but a nice symmetrical balanced collection of strategic points, objective points, relics, and slag deposits. I still can\'t get over the great gameplay it produces. The AI loves it, and it\'s naked, there\'s nothing there.[/quote]Well, thats from the shorter ReadMe, and overall, this map pack seems quite good. All 8 player maps, all pretty basic, which leaves for long, strong open conflict. - Ash

Download

631 downloads

Uploaded:11/05/2006

Night Shift

night_shift.zip | 1.22 MB

player 1 only! Don\'t let the innocent look of that bridge fool you. Most of the fight will take place there. Albeit, if you use the tunnels correctly, you will fight in the enemies bases rather than in your own.

Download

629 downloads

Uploaded:19/08/2006

Dawn of War Skirmish AI Mod

dawn_of_skirmish_v1.9_ai_mod_install.exe | 21.03 KB

and allies. For more info, check the readme below. Now download this sucker and enjoy! This version improves the AI, and has fixed some performance problems reported in v1.8. Now go download it, and go get owned before DC arrives!! -Slash

Download

622 downloads

Uploaded:15/08/2006

D-Day

dday4.zip | 469.57 KB


Download

621 downloads

Uploaded:27/06/2006

SQpolice B&B

sqpolice_b_b_pak.zip | 240.28 KB


Download

613 downloads

Uploaded:18/07/2006

Winter Trenches

winter_trenches_v1.1.zip | 7.02 MB


Download

612 downloads

Uploaded:11/12/2005

Brocheroc

brocheroc4_v1.1.zip | 1.36 MB

amassed an army of what seems millions out of nowhere and are ready to take the fort,and the city of Brocheroc. It seems as though the Imperium has forgotten about this desloate planet.Emperor help the poor men statined here...

Download

610 downloads

Uploaded:03/05/2006

Cold Chamber

8p_cold_chamber.zip | 1.17 MB


Download

605 downloads

Uploaded:08/10/2006

TS Plus Mod

ts_plus_mod.zip | 2.08 MB

being Chaos Terminators) ;) - SSA

Download

600 downloads

Uploaded:18/10/2006

Valley of Sorrow

4p_valley_of_sorrow.zip | 9.52 MB


Download

597 downloads

Uploaded:14/06/2006

Hell Lutein

hell_lutien_8p.zip | 1.64 MB


Download

595 downloads

Uploaded:05/12/2005

Imperial Guard Redesign

ig_redesign_0.92a.zip | 1.81 MB

power has been nerfed into oblivion, defences buffed, and teching now much harder. I am rather pleased with the way this mod has progressed in the few days I have been working on it. In addition to the IG changes, I also did some balance changes for the Orks and SM factions.

Download

592 downloads

Uploaded:05/04/2006

The Otherside

the_other_sidethe_warp.zip | 1013.76 KB

there are 9 strategic points, 1 critical location and 4 relics.

Download

592 downloads

Uploaded:14/03/2006

Rise to Power Trailer

risetopowertrailer.zip | 3.45 MB


Download

592 downloads

Uploaded:11/09/2006

Sinking into the Depths

4p_sinking_into_the_depths_wa.zip | 9.07 MB

playing 1v1 with two teams turned off if you experience performance issues.

Download

591 downloads

Uploaded:18/10/2005

Southeastern Conference

sec_pack.zip | 909.34 KB

Georgia, Kentucky, LSU, Ole Miss and MSU, South Carolina, Tennessee, and Vanderbilt.

Download

581 downloads

Uploaded:10/04/2006

Stronger Orbital Strike

stronger_orbital_strike_v1.0.zip | 121.69 KB

explosion that does a lot of damage!!!

Download

580 downloads

Uploaded:19/12/2006

Orky Island

orky_island.zip | 5.49 MB


Download

578 downloads

Uploaded:06/01/2006

The Falcon Mountain

thefalconmountain.zip | 2.75 MB

map.

Download

576 downloads

Uploaded:18/04/2006

Kalak

kalak.zip | 2.66 MB

as allowed a window of opportunity for a ground assault. Forward recon units have returned with information suggesting that ground forces in the area are still strong in number, despite the large bombardment, and that resistance will be stiff. This map is 512x512 in size. It suits take and hold, control area and anihilate type scenarios. There is one central CL and 2 relics. These are situated on the central street that runs horiziontally accross the map. There are numerous SP\'s along the streets to promote street to street fighting. This map is for use with Winter Assault (WA) only. It will not work with dawn of war.

Download

575 downloads

Uploaded:10/11/2005

Leftout Units Mod

leftout_units_mod_1.50.rar | 2.62 MB

guardsmen, and inquisitor mordecai inquisitor. - Chaos fatal ai error when the ai summons the daemon prince is now removed. - Orks can now make single nob leaders. - Chaos now have Heretic Isador (Evil Librarian) added. - Baneblade limit increased to 3. - Squiggoth limit increased to 2. - 1000 squad/vehicle cap for all sides (cannot be increased any further). - Chaos can now summon the daemon prince on any chaos sorcerer. - Bloodthirster health increased to 15000. - Bloodthirster can now only be summoned on a chaos lord or any aspiring champion, no the sorcerer no more. - Orks now have full WAAAGH meter from the start. - Ork Mega Armored Nobz now have no limit to how many u can build. - Comissars, priests, and psykers now have no build limit. - Squiggoth health increased from 11000 to 13200.

Download

565 downloads

Uploaded:06/01/2006

The Swamps Of Madness

swampsofmadness.zip | 3.84 MB


Download

562 downloads

Uploaded:25/07/2006

Imperial_Advance

imperial_advance_v2.zip | 3.37 MB

base [*]Gave enemy improved defences to match your defences. [*]Added _mm(minimap) & _icon(map selection picture) & numerous other layout changes, etc.[/list[

Download

561 downloads

Uploaded:04/04/2006

Archaic

archaic8p.zip | 1.08 MB


Download

560 downloads

Uploaded:06/03/2006

Play the Intro

playtheintro.zip | 254.94 KB


Download

558 downloads

Uploaded:25/02/2006

Imperial FF Mod (1.1)

imperial_ff_mod_v1.1.zip | 292.96 MB

elimate the data error problem. I would like to give my appolgy to anyone who downloaded the last version of this mod and had it not work and any maps that were the property of a map maker that ACCEDIENTLY got shipped with mod! Here are the changes NOTE:This (I think) should show up as the ff mod and I don't think this requires the last version to run. To tell if you are running the ff modv1.1 you just have to look at the top of the screen at the main menu. Changes: I corrected some info on units to make this more codex correct, this isn't a codex mod but I would like it to stay close to the actuall W4k game Chem dogs have been replaced by conscripts Extra map files have been taken out IG squad rerenamed Shock Troop Conscripts now have a line formation

Download

554 downloads

Uploaded:02/03/2006

Spear-Head

spearhead_map.zip | 1.27 MB

placed in the middle. See the readme for more details and installation instructions.

Download

553 downloads

Uploaded:20/01/2007

The Perils of the Warp

the_perils_of_the_warp.zip | 4.11 MB

chaosy theme. This time the environment is much more "alive" and seems more like a chaos underworld. so if you like this kind of map, why dont you go ahead and give a download, give it a score, and give some feedback. :borg:BIO_Ultra_:borg: p.s. ENJOY! and.... "Blood for the Blood GOD! Skulls for the Skull Throne!"

Download

550 downloads

Uploaded:19/09/2006

Galigar Space Port

galigar_space_port_4_icon.zip | 230.03 KB

know is that his name is Alexavier or Ben... Or maybe something else? Anyway, the map seems nice enough. - SSA

Download

545 downloads

Uploaded:24/08/2006

413rd Millenium 10

413rdmillenium10.zip | 19.14 MB

more also includes some of the music piece that no-one can ever remember the name of: O Fortuna by Carl Orff.....mmm, tuna. =P next episode very soon!(hopefully) Please notify nitro_159@msn.com that you are redistributing this File and must have his and the teams permission At no Other Site may this file be hosted. Unless we (The Team Of cheese) Give permission to the hoster to Host it All Rights reserved (For those of you that don\'t know what that means it mean you may not under any circumstances edit the file) The file must remain in its current Form Unless anyone on the team gives permission to change it.

Download

542 downloads

Uploaded:18/04/2006

Valaans Hold

4p_valaanshold.zip | 6.8 MB

tunnel down to their lower keep and one up to the top. The map is designed for Fixed Position Play FFA. You must play fixed positions or your enemy may have access to your tunnels instead of you! There are two versions of this map for FFA play or 2vs2. On the FFA version the tunnels to each base will only work for that player. On the 2vs2 version the tunnels can be used by the player and their ally. Enjoy!

Download

539 downloads

Uploaded:04/01/2006

Forgotten Shrine

8p_forgotten_shrine.zip | 2.86 MB


Download

537 downloads

Uploaded:17/06/2006

Across Border

across_border.zip | 725.84 KB

[file="64679"]click me[/file]

Download

535 downloads

Uploaded:09/04/2006

Crimson Lakes

3p_crimsonlakes.zip | 4.02 MB

slag deposits, three relics and four strategic objectives. Will you be victorious? See the readme for complete details.

Download

530 downloads

Uploaded:30/08/2006

Ranis Prime

ranis_prime_zip.zip | 1.28 MB


Download

526 downloads

Uploaded:20/06/2006

Ork Dreadnought

od_0.2.zip | 1.07 MB


Download

523 downloads

Uploaded:11/04/2006

IG Defense Mod

igdeffensemodv1.0.zip | 145.33 KB

tried really really hard to balence it and put in upgrades but most of the upgrades didn\'t make it because I couldn\'t figuar out how to make them work. Anyways this is mod is about imperial guard deffense! I lowered the stats of the standard guard units and sergeants, you must use some of the upgrades to make the guard squads better so they don\'t suck. Most of the buildings (IG buildings) have double their HP and 4 slots for men to be stored in (you know the gunports!). To install you must extract it to your DoW directary and then go into the file and take out the modlue file and put it into your DoW directary..via drop and drag or cut and paste. Here is a list of the changes I made. HQ hp now 9000 from 5000 Infantry com hp now 3000 from 1500 Listening post hp now 4000 from 2000 Mars Pattern com hp now 4500 from 2000 Mech com hp now 6000 from 4000 Mine feild hp now 2000 from 1000 Tactica hp now 4500 from 2000 Thermo plasma gen hp now 1800 from 1600 Turret hp now 3000 from 1500 HQ squad hold 5 from 3 Inf com squad hold 4 from 3 Listening post squad hold 3 from 1 Mech com squad hold 4 from 3 Turret damage now 70.75/55.0 Turret missle damage now 650.0/527.0 Listening post damage now 65.75/48.0 IG squad ranged and melee damage lowered IG Sgt. ranged and melee damage lowered Captain\'s ranged damage much greater Captain\'s melee damage much lower Ogryn ranged damage lowered Ogryn Sgt. ranged damage lowered IG grenade launcher damage lowered Turret accuracy higher Max inf cap 30 from 20 Max enginseer now 4 from 3 Hardened Fighters upgrade now avaiable Carapace Armour upgrade now avaiable Max baslisks 5 from 3 Iron Discipline upgrade now avaiable Cybernetic Enhancement upgrade now avaiable IG plasma gun damage lowered IG squad hp much lower IG squad now starts off with 6 men IG Sgt. hp is lower Kasrkin renamed Storm Troopers Kasrkin quarters renamed storm trooper q. Storm Trooper hp lower Storm Trooper Sgt. hp is lower IG now have a automatic6 start off support cap Physker\'s max cap is now 4 from 3 Commissar\'s max cap is now 5 from 3 Guard armour,Storm Trooper armour, and their Sgt.\'s armour has been lowered ----------------------------------------------------------------------- This is the property of Hellocookie do not rip off mod in anyway. Also if you are good at modding and you know how to make research, pleas sent me a PM telling me how. At the moment I am trying to learn how. Thank-you!

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521 downloads

Uploaded:05/02/2006

The Colosseum

the_colosseum4.zip | 5.92 MB

would be satsiated... 4 relics/1 critical location/0 slags/16 strat points

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516 downloads

Uploaded:23/01/2006

Objective Replacements

objective_replacements.zip | 3.28 MB

customisable \"default\" banner for other races that may not be included in this mod. No more Ork Banner for unrecognised races !

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513 downloads

Uploaded:11/02/2006

Zany Reaper\'s Fatality Mod (1.3a)

zr_fatalitymod13a_wa.zip | 17.01 MB

takes to complete things. I\'ve particularly improved the damage of many guns & most other miscellaneous ranged weapons, but as Dawn of war has also weakened close combat weapons (though not as horribly as ranged weapons), I have improved the majority of them too, some more than others.

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510 downloads

Uploaded:24/03/2006

Dragonslayer

mp_4p_dragonslayer.zip | 4.75 MB

with a magical history now considered an important, strategic passage leading to a wealth of resource for battling factions…

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509 downloads

Uploaded:09/04/2006

Snowblind

4p_snowblind_v2.zip | 3.89 MB

this wintry planet. The stealth cloaking mechanisms had rendered it undetectable until now. Snowblind is a 4 player map, a fortresss in a glacial environment. The map can be played teamplay 2vs2 or FFA. There are Strategic Objectives in the corners and one in the central pit. The Relics are located in the 4 temple terraces. Four strategic points and some minor adjustments to the decor have been added to this version.

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507 downloads

Uploaded:11/02/2006

Deus Ex Mechanicus

4p_deus_ex_mechanicus.zip | 2.49 MB

text so that the text does not scroll across 1/2 a mile of page.

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507 downloads

Uploaded:30/06/2006

ST. Huldrych Causeway

causeway_6p.zip | 2.97 MB

bridge to the other--with some caveats.. The base areas are accessible only toward the rear of the land areas (excepting special abilities by teleporting, flying, and deep-strike units), requiring long travel between opposing bases. It means your base has an extra advantage on defense, but it also means you can really overextend yourself if you're not careful. Make use of control areas offered by relics, strategic points, and slag deposits to reinforce your lines quicker. [i] The dry wastes of Meribah caused some in the 907th to look longingly back at their last tour, on a world where water was in no short supply, and didn't need to be sucked out of rock. Many of the vets well remember the battle fought on the St. Huldrych Causeway on Marinus, a long bridge joining two of the water world's smaller "land masses." A full Ork Waaaugh, stiffened by Traitor allies, managed to establish a beachhead on the northern Isle. The bridge gates held fast, thanks to the quick thinking of the local Civil Defense Authority. But it would only be a matter of time before they broke through. The gates on the southern island were opened briefly to release two contingents of Guardsmen--the 907th Alyeskan, and their sister regiment, the 615th Knox, with a newly formed Space Marine chapter bringing up the rear. Then the gates were closed, turning the entire causeway into a gladiatorial arena, the winner determining the fate of the region... Strange how the soggy uniforms from the ever-present rains would have been quite welcome now. [/i]

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504 downloads

Uploaded:19/12/2005

Jungle Canyon

6p_junglecanyon_v11.0.zip | 834.04 KB


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503 downloads

Uploaded:24/08/2006

Dog Green Sector

dog_green_sector.zip | 1.61 MB

locations ------------------------------------ ++++++++++++++++++++++++++++++++++++ install- extract to dawn of war directory then take out the sgb file and tga files then paste them in to the wxp mp folder ------------------------------------ ++++++++++++++++++++++++++++++++++++ legal dont copy this map ------------------------------------ ++++++++++++++++++++++++++++++++++++ made by Daffy5

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500 downloads

Uploaded:02/02/2006

City Of Stormgrad

city_of_stormgrad.zip | 5.8 MB

parts including train station, cathedral, work yards, river and bridges. This map is good for lots of small individual battles taking place all over the map.

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495 downloads

Uploaded:30/07/2006

Median

mp_median.zip | 1.34 MB


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492 downloads

Uploaded:25/07/2006

Lake Acrimony

acrimony_4p.zip | 2.87 MB

impossible. This map also features custom badges, bannes, and team color schemes.

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485 downloads

Uploaded:12/07/2006

Imperial Advance

imperial_advance_v1.zip | 2.47 MB


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484 downloads

Uploaded:29/09/2006

Pipe Line

the_pipe_line_4p.zip | 3.09 MB

team map. :) - SSA

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480 downloads

Uploaded:19/03/2006

Ice Ball

ice_ball_v11.2.rar | 4.58 MB

somewheres! Some of the changes in this version include: the maps strat points have been balanced out a bit & a range of gear has been added to the map to make it look less open.

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477 downloads

Uploaded:21/12/2005

Torture Mod

torture_mod_ver1.01.zip | 1.47 MB


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471 downloads

Uploaded:30/07/2006

Kasr Angelis

kasr_angelis_v2.zip | 2.92 MB

view). Not a bad job! - SSA

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471 downloads

Uploaded:29/08/2006

Bruecke Remagen 2p

remagen_2p_community.zip | 1.59 MB

for Freigaard's resident Space Marine Chapter, the Angels Belligerent. Ork raids were not uncommon for Freigaard, and time and again, the Angels would repel them with a strong orange and white fist. This they did again at the Lake. But whatever was driving Warboss Foulmaul and his Skullbreakaz would not make a furious stand to the last Ork; rather, surviving elements raced past Guard and Marine units, heading south towards the more temperate Jackson Borough. The chase ended when Captain Adonijah Uziel positioned the 1st Company at the Bridge at Remagen, standing directly in the way of what remained of Foulmaul's Waaauuugggh. Defying any Ork to cross the bridge, he challenged Foulmaul directly, promising a lesson he would directly impart to the Ork's thick skull. He racked his bolter pistol to make his point absolutely clear. Foulmaul took the challenge with a roar, and sent the remainder of his boyz down the bridge. The veterans of the 1st company tore the Orks to shreds, staining their white armor--the badge of honor of the Angels--with Ork blood and entrails. But in the confusion, Foulmaul had disappeared...

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468 downloads

Uploaded:17/03/2006

Batallas

map_2batallas.rar | 661.03 KB

of 2 players, very good for some aggressive and simultaneously defensive strategies, since it has many zones of defense.

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464 downloads

Uploaded:11/09/2006

A Long December

2p_a_long_december.zip | 730.09 KB

also prove to be ideal locations for artillery.

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462 downloads

Uploaded:28/10/2006

The Kau\'Shuin Desert

the_kaushuin_desert_4.zip | 927.45 KB

(lol) you know its gotta be good! -saoreire

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460 downloads

Uploaded:12/07/2006

Daemon World

daemon_world.zip | 2.74 MB


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455 downloads

Uploaded:18/06/2006

Corail Cliff

corail_cliff.zip | 512.47 KB

missing textures, please check out this texture patch: [file="64679"]click me[/file]

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455 downloads

Uploaded:05/12/2005

Invasion

invasion4_v1.2.zip | 7.14 MB

Codex. To use this map at is best you should download the Deamonhunter\'s mod for Imperial units.

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452 downloads

Uploaded:12/07/2006

Arena of Khorne

arena_of_khorne.rar | 2.28 MB


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445 downloads

Uploaded:29/07/2006

The Assault On Hill 60

the_assault_on_hill_60.rar | 1.51 MB

the second map that i\'ve submited to DOWfiles, in the zipped folder I have a main folder named The Assault on Hill 60[/quote]Whilst this map goes without a readme, it makes up with some pretty nice screenshots. Almost looks like a Farm Orianteted Map to me, good job ;)[/quote] - SSA

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445 downloads

Uploaded:24/08/2006

Frostbite River

mp_2p_frostbite_river.zip | 1.24 MB

Assault for this map to work. Created by Matt Radunz (MC Warhammer) Contact= mattradunzATyahoo.com

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444 downloads

Uploaded:26/02/2006

Da Jungle

da_jungle.zip | 1.51 MB


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439 downloads

Uploaded:17/03/2006

Knock Knock

mp_knock_2p.zip | 2.78 MB

leaders. Be prepared…

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438 downloads

Uploaded:07/04/2006

PDF mod

pdfmodv11.2.zip | 165.23 KB

to run it and this is only Winter Assault compatable. Some of the changes include: guardscouts take up 1 cap instead of 2, took out the command squad upgrade & lowered the guardscout less gun damage. See the readme for the complete list of changes and installation instructions.

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438 downloads

Uploaded:10/07/2006

Artic Encampment

arctic_encampment_v1.zip | 1.59 MB

of the artic islands. Until now it remained unbroken. Contains 2 relics, 14 strategic points, 2 slag deposits, and 1 critical location.

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432 downloads

Uploaded:05/05/2006

Glory Of The Guard

glory_of_the_guard_mod.zip | 2.26 MB

scarcity. Also all races start off with more units, to even the playing field the IG starts with a leman russ as well. Health of some buildings and units have been increased and so has weapon strength of some things. This mod is unbalanced but I feel it gives the IG a better chance on higher difficulties so therefore its balanced only on high level difficulty not low level.

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430 downloads

Uploaded:09/02/2006

Invasion Force Mod

invasionforcemod_v0.1.zip | 405.79 KB


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429 downloads

Uploaded:22/12/2005

IG Redesign

ig_redesign_1.2.2.zip | 2.45 MB

to swarm te enemy. The Space marines are now very good generalists, able to adapt to the battlefeild conditions as the situation dictates, especially since they have the upgrades to keep their tactical squads alive late game. Chaos, like the Space Marines, are also now very good generalists, but have a very diffrent style of play, with all the demons and spells. The Eldar are now a race of highly specialized units, each one excelling in one task, but fall short in other tasks, like reapers in melee will die, but dominate at range. The Orks, the hardest to do, in my opinion, are a close combat mob race. Like the IG, they swarm the enemy, but, instead of mass fire power ranged combat, they are close quarter combat masses, who, when in large numbers, can dominate close combat, but still not have a good ranged army, unless you completely sacrifice all CC.

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427 downloads

Uploaded:21/01/2006

Chem Dogs

chemdogsv2.zip | 766.87 KB


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419 downloads

Uploaded:12/04/2006

No Man's Land

6_no_mans_land.zip | 2.69 MB

load of negative cover. Has 1 relic and 2 crits, 3 SPs per player (but you have to walk to get to them all :P), and lots of defensive cover. There are three ways into the enemy base - use Jump Troops to go straight to player 3/4's position from No Man's Land; take your infantry through the enemy trenches and emerge at player 2/5's base; or bring your tanks and storm the main entrance at player 1/6's base. Unfortunately, the fighting part hasn't been tested yet because the CPU is too dumb. Ah well. At least I know that the troops can go everywhere they're meant to :P Note that tanks can't enter the trenches, but they can go alongside them.

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417 downloads

Uploaded:28/06/2006

Death Ally

death_ally.zip | 911.12 KB


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415 downloads

Uploaded:04/02/2006

Winter Recon

winter_recon_v1.1.rar | 7.26 MB

thunderhawk has crashed carrying vital geneseed samples. The samples must be salvaged to avoid them falling into enemy hands. Capture the CL and hold it. Best played take and hold. There is heavy cover within the gouge caused by the stricken thunderhawk, and also within the craters and dug outs. The iced up stream is negative cover.

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415 downloads

Uploaded:29/01/2006

Frontal Assault

frontal_assault_v2.zip | 2.71 MB

class it as a trench map: - Craters, wrecks, Tank traps, barbed wire are light cover - Trenches are light cover and makes good movement around the map

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414 downloads

Uploaded:15/01/2006

Chem Dog Mod

chemdogsv1.zip | 714.56 KB

their actions in the lowest levels of various hive cities. Captain Xavier Ecilpse, son of Lord Eclipse one of the richest Merchants on Savlar commands the regiment. Xavier refuses to accept a Colonels rank, he fights for the Emperor, and believes that high rank confines a officer to more of a paper pusher than warrior. As with all Savlar Penal units, the soldiers fight for the right of war booty and to escape the toxic environment of Savlar. By the end of the Armageddon war, the 7th Chem Dogs Chimeras were full of war booty that individual soldiers could not carry. What makes the unit unique is the 1 kilometer long modified ore carrier FireStorm, Lord Eciplse did not want his son to fight but, if he could not stop him, he would aid him the best way he could. Collecting the many disgarded drop pods that littered the Armageddon battlefield, the Firestorm was modified as a Drop Pod carrier and troop transport. The 7th Chem Dogs is the only Penal Regiment with its own transport and has deep strike capabilites. Hearing of the success of Armageddon Ork Hunters, Captain Eciplse created Reaper squads, formed around the survivors of the Savlar Prison Gladiatoral Arenas that men like his father would attend and bet on. The 7th now had close combat specialist available for campaigns against the Orks, which the Imperium had designated them as Ork Specialist after their success on Armageddon.

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412 downloads

Uploaded:14/07/2006

Daemonworld

daemonworld_v1.0.zip | 2.9 MB


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409 downloads

Uploaded:08/03/2007

Snow Trenches

mp_snowtrenches_v1.zip | 846.73 KB


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407 downloads

Uploaded:26/03/2007

Taranik

mp_taranik_v1.zip | 1.72 MB


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401 downloads

Uploaded:30/04/2008

Lamenters Mod

telboy007_v051.zip | 17.29 MB

left it. But recently I decided to try and get something out in the community. The campaign is loosely based around events in the eastern fringe when the Lamenters and Scythes of the Emperor first encountered the hive fleet. My campaign demo will give you about 25+ minutes playtime. Well from what the author just said it sounds good. For all fans of campaigns like myself this is a must with whole campaigns being a rare sight indeed. I think there is only really DoW Kingdom. Doesn\'t sound bad at all so give it a go and Enjoy ~Gaffer

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400 downloads

Uploaded:14/05/2006

Icefields and Eternal Winter

night_icefieldsenternalwinter.zip | 7.84 MB

detail objects) -Added a slag by each side just incase of long stalemates -Enternal changed to Eternal -Skybox changed

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398 downloads

Uploaded:29/07/2006

Antigus Refinery

antigus_refinery_6p_v1.zip | 2.85 MB


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394 downloads

Uploaded:22/09/2006

The Emperor's Maze

theemperorsmazev2.zip | 4.22 MB


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393 downloads

Uploaded:18/12/2006

Scout Sergeants

scout_serg_v1.51.zip | 1.02 MB

and plasma rifle upgrade. As this allows for a 4 man squad of scouts with an additional leader, this slightly unbalances the game. The scout sergeants himself costs 55 requisition and 12 seconds and has 450HP. Enjoy ;) -Slash

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383 downloads

Uploaded:17/05/2006

Mountain Gorge

mountain_gorge.zip | 3.38 MB


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382 downloads

Uploaded:11/03/2006

Dreadnought of Doom Mod

dreadnought_of_doom_mod.zip | 829.97 KB

Then grab this awesome mod and take command of the Dreadnought of Doom and purge the enemies of the Imperium to smithering bits!

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379 downloads

Uploaded:19/01/2006

Forest Combat

2p_forest_combat2.zip | 1.79 MB

and there. This is an updated version of my other map with added features like rain and puddle drops!

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378 downloads

Uploaded:01/10/2006

Sidewinder

sidewinder_4p_v1.zip | 8.81 MB

Heavy Bolter turret.

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377 downloads

Uploaded:08/07/2006

Imperial Holdout

imperial_holdout_v1.zip | 906.34 KB

way. Contains 3 relics, 12 strategic points, and 2 critical locations.

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375 downloads

Uploaded:24/01/2006

Assault On Terra

assault_on_terra_mp.zip | 2.33 MB


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371 downloads

Uploaded:28/06/2008

Dawn of Suck 1.1

dawn_of_suck_1.0.zip | 260.88 KB

the tooltips up too, but I still have pleanty of ideas for the future. [/quote] Version 1.1, give it a shot if you liked the other one! -colonialhockey10

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370 downloads

Uploaded:11/12/2005

Training Grounds

traininggrounds_v1.1.zip | 1.69 MB


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370 downloads

Uploaded:09/04/2006

mp_Carbon

2p_carbon.zip | 3.94 MB


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361 downloads

Uploaded:02/11/2006

Ergus

mp_wa_ergus_15th_v1.zip | 1.78 MB

Still a nice map here, download! - SSA

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356 downloads

Uploaded:28/01/2006

Space Marines Armoury (2.1)

sma_fr.rar | 13.45 MB

variants. Description : DoW's Landspeeder hasn't got anything to do with WH40K's basic Landspeeder. Actually, it represents a unique Landspeeder : the one belonging to the Grand Master of the Ravenwing. This mod allows you to field closer to Codex landspeeders. The Rhino now has the possibility to be upgraded with a Storm Bolter for combat against infantry, and reinforced against damage (giving it a damage resistance a little above the landspeeder). The Razorback is a light support tank whose main role is to transport troops and deliver them in the middle of the fight. It can transport single man units (characters), scouts or Space Marines squads (available at the marines barracks) It has twin heavy bolters, efficient against infantry, that can be upgraded to lascannons or a Multi Melta(at tech level 3) It is not as resilient as the Predator and cannot sustain prolonged heavy fighting, but is cheap and quick to produce. The Vindicator is a heavy assault cannon (available at tech level 3). It has a big gun, very effective against buildings and vehicles. It is not very resistant to damage, though. Tornado Landspeeder : armed with a heavy bolter. The heavy bolter can be upgraded to multi-melta. An assault cannon or a heavy flamer can be added. Typhoon Landspeeder : armed with a heavy bolter and a missile launcher. It can fire a devastating missile volley. It cannot fire for several seconds after that, however. Damocles command tank The Damocles command tank holds ultra powerful sensors that give precious data on the battlefield conditions. It detects enemy units at a much greater range tban any other Space Marine unit, even those enemy who try to infiltrate the Marines' positions. It maintains a link with nearby tanks, giving them coordinate data allowing for an increase in precision and damage. It also sends static that blurs the enemy's machines' spirits and lower their damage to Marines tanks around the Damocles. Last, but not least, at tier 3, the Damocles can start a cartography protocol, its sensors revealing a huge portion of the battlefield for a limited time. This allows to see where the enemy units are, but also to deepstrike units very far into the enemy lines. Be warned, though : this tank is extremey fragile ! Deathwind support Drop Pod. It is much like a classical turret, but it can deep strike via Drop Pods on any visible spot on the map. They are available at the Orbital Relay. They have the same cost as classical turrets, but occupy 2 slots in support capacity. To build new units : the servitor now has one more construction option. Click on it after tier2 and you can build a new Adeptus mechanicus building, where the new units will be available (except the Deathwind turret, available at the Orbital Relay).

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356 downloads

Uploaded:08/12/2005

412

412.wmv | 0 Bytes

through a progressive story of several episodes. With the first one already in the works, this short preview reminds the WH40k:DoW community, and others who are new to the series, of its arrival.

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354 downloads

Uploaded:28/03/2006

Ice Cemetery

mp_icecemetery2p.rar | 2.94 MB

quite close to the base, and a relic closer to the middle. There are also 3 victory locations, each surronded by corpse, blood, destroyed vechicles. You will find quite many craters with heavy cover, and some sandbags with light cover. This map is really a big one, so mobility is the key to victory (rhino, chimera, etc. are relly usefull on it). See the readme for more information.

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353 downloads

Uploaded:22/03/2006

Icefields

4p_icefields_wa.zip | 3.27 MB

ambient sound effect added - Snow effect added - Hills altered - New textures added - New loading screen Definately a must have!

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352 downloads

Uploaded:29/01/2006

Mountian Cleanse

4p_mountain_cleanse.zip | 1.85 MB

is covered by mountains so its difficult for a straight forward assault on your enemy.

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346 downloads

Uploaded:08/01/2006

Terra IG Mod

terraigmod.zip | 614.18 KB

Regiments stationed on holy terra itself. Each Regiment takes a tour of duty guarding the Imperial Palace and the living god himself. Unlike other units which are manned by soldiers from one planet, the Crusader Regiments are manned by the finest of humanity. Catachan Scouts lead the regiment, giant space marine sized soldiers from the heavy gravity world of Ragith III man the special weapon squads, and many other elite soldiers make up the infantry squads of the Regiment. Deployed off world only in the most dire situations, can you command the elite of the Imperial Guard.

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341 downloads

Uploaded:30/08/2006

Solis

solis_4p.zip | 7.17 MB


Download

341 downloads

Uploaded:17/09/2006

Bombarded Pass

bombarded_pass_v.1.rar | 1.71 MB

childhood memories blow to pieces by the sound of gunshots. Gret holes are left where orbital fleets vie to destroy the enemies ground troops. I feel tears in my eyes as i watch my home torn to pieces and my father gutted by orcs. And now I trudge to war in the freezing cold and can barely survive but I swore to avenge my father and I will.

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339 downloads

Uploaded:16/04/2009

Halo Marines

halo_marines.zip | 13.33 KB

in any of the Halo games and this mod. The upper torso armour though does have the colour and feel of the UNSC Marine but unfortunately the shin pads, gauntlet, arm pads and leg armour is not there. Also the helmet and the under garment fatigues are too green to be a UNSC Marine. However it is was it is and if the marine armour is fully completed for a newer version then it could very well look like a UNSC Marine from Halo. - [b]IKS[/b]

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338 downloads

Uploaded:21/08/2006

Forgotten passage

map_forgottenpassage.zip | 1.97 MB


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336 downloads

Uploaded:03/04/2006

Imperial Castle

imperial_castle_3p.zip | 2.47 MB

objectives and four slag deposits. Will you make it? See the readme for more information.

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332 downloads

Uploaded:11/09/2006

Two Hills

twohillsv2.zip | 2.61 MB


Download

329 downloads

Uploaded:02/12/2006

Snowy Pass

3p_snowy_pass.rar | 2.6 MB

middle of the map - i could imagine huge battles taking place there. I recommend this map for download. -Slash

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328 downloads

Uploaded:09/10/2006

Arnen XII

arnen_xii.rar | 1.81 MB


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328 downloads

Uploaded:22/01/2007

Netherial

netherial.zip | 3.88 MB


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325 downloads

Uploaded:01/05/2006

Deadlock

deadlock.zip | 4.63 MB


Download

323 downloads

Uploaded:16/04/2009

Gray Knights

gray_knights.zip | 26.59 KB

knights but I guess if you find this interesting you can download it. It includes a banner and badge of the grey knights. - [b]IKS[/b]

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322 downloads

Uploaded:09/12/2005

Training Grounds

traininggrounds_v1.zip | 1.6 MB

loose.

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322 downloads

Uploaded:13/10/2006

The Void

the_void_version_1.rar | 2.5 MB


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318 downloads

Uploaded:10/11/2006

Forlorn Hope

forlornhope.rar | 3.61 MB


Download

316 downloads

Uploaded:23/11/2005

Librarian Power Sword MOD

librarian_ps.zip | 44.43 KB

weapons themselves. In a nutshell, the FC & Librarian start with the power sword weapon, then after the 1st sergeant melee upgrade, they will have their Daemonhammer (FC), and Power Staff (Librarian). The Chaplain doesn\'t have a power sword model that I can find, so that one is pretty much just a damage value upgrade on the Crozius Arcanum. The 2nd sergeant melee upgrade gives a damage boost to the FC\'s Daemonhammer. So, THIS IS NOT BALANCED!!!

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310 downloads

Uploaded:16/03/2007

Nemtah Tombworld

nemtah_tombworld.zip | 2.52 MB

2 player addition to the game. - Ash

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304 downloads

Uploaded:03/08/2006

Devil\'s Advocate

devils_advocate_v1.rar | 1.15 MB

map really is \"that\" and has a \"spooky\" feeling to it, almost reminds me of some of the Crash Bandicuit Storyline (don\'t ask why, it just does) ;) - SSA

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302 downloads

Uploaded:06/07/2006

Kasr Angelis

kasr_angelis_v1.zip | 2.28 MB


Download

297 downloads

Uploaded:13/08/2006

Syrius Sanctorium

1v1_syrius_sanctorium_11.1.zip | 932.31 KB

y\'all It was on this nameless peninsula three hundred years ago that Brother Syrius of the Adeptus Mechanicus, the sole survivor of a scouting party held back the heretical forces of chaos for six hours, just long enough for the Space Marines to arrive. Although he died soon afterwards from the injuries he received, the mysterious temple stands as a silent monument to his brave actions. Far out thats a wicked story huh? Hope you enjoy this map, it took 15 Algerian wage slaves three sleepless days and nights too make it. This is my first real level, so don\'t pwn me too bad if you think it sucks, as you are incorrect. A couple of things have changed since I took the screen shots, the foul forces of chaos returned and took their demonic floating ferns with them, and I\'ve added a couple of heavy cover craters that you\'ll never use. I also \"twiddled\" with the cover a little bit, so that coming down the hill in/out of the bases is negative cover, so that the poor sucker that didn\'t manage too take the relic and strategic points in the center actually stands a chance, sort of. Also on top of the cliffs around both bases is light cover, perfect for snipers. And I\'ve added a sky (WOW!!!) and changed a few things Feel free to redistribute\\modify this map, just let me know. Don\'t be too afraid too e-mail me, I\'ve got pants on today jimmyisgreat@gmail.com

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296 downloads

Uploaded:24/10/2006

Ergus Swamplands

ergus_swampland_v1.zip | 1.52 MB


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296 downloads

Uploaded:16/02/2006

Snow Action (2P)

mp_snowaction2p.rar | 1.88 MB

points, 2 slag depostits, 1 relict, and 2 IG turrets, each has also some heavy cover near the relic. In the middle of the map there is one victory location placed in a river which gives negative cover. Hope you like it feedback is welcome since i have just started to desing maps.

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294 downloads

Uploaded:06/01/2006

The Path of Martyrs

the_path_of_martyrs.zip | 568.78 KB

on Annihilate/Take and Hold. But any other conditions should be supported. 2 Players 2 Relics 2 Stratigic points

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293 downloads

Uploaded:18/07/2006

Urban Jungle

urban_jungle_v2_loadingscreen.rar | 2.55 MB


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281 downloads

Uploaded:19/12/2006

The Trench Battle

2p_the_trench_battle.zip | 1.99 MB

important! -Slash

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280 downloads

Uploaded:18/10/2006

Jarretsbridge

2p_jarretsbridge.zip | 5.38 MB


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279 downloads

Uploaded:14/07/2006

Factory Sector

factory_sector_4p_v1.zip | 2.4 MB

Lorgar. Meanwhile in Lypis Secondus' Factory Sector, the Ork Xenos have laid claim to many essential power supplies and are growing in numbers. Legion Astartes have been sent in to purge the green menace!

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274 downloads

Uploaded:28/03/2006

mp_Mountain Bases

mp_mountainbases1.zip.rar | 2.84 MB

deposits while the other has seven strategic pionts and only one slag deposit.

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271 downloads

Uploaded:11/12/2005

Hill 907

hill907beta.zip | 845.25 KB

just as well). Most forms of gameplay should work on this map, although the original concept fits best with Take and Hold and Area Control.

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271 downloads

Uploaded:30/12/2006

Village Wasteland

village_wasteland.7z | 606.33 KB

be a good first map. Enjoy! & Go easy on the developer, its his first map! (as I\'ve probably already mentioned) -saoreire

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269 downloads

Uploaded:10/08/2006

River City

river.zip | 1.72 MB

second version of the map. it will replace the first automatically.

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269 downloads

Uploaded:13/08/2006

Dirac\'s Power

2p_diracs_power.zip | 483.3 KB

2 Strategic Points: 6 Critical Points: 0 Relics: 2 Slag Deposits: 1 Terrain Types Present: negative cover Suggested Gameplay: FFA/teamplay Build Time: About 20 hours over a month. Release Date: 2006/August/12 Download: 2p_diracs_power.zip Instructions: Unzip this file into \"Dawn of War/W40k/Data/Scenarios/MP/\" where \"Dawn of War\" is the directory the game was installed in and creating any directories you don\'t have. Distribution: Please only distribute this map for free and in exactly this archive unless you have my permission to do otherwise. Contact: phen_dow -@t- yahoo.com.au http://member.telpacific.com.au/dcrabb/dowmaps/ A village green of destruction. It\'s my first map, go easy on me! Scenario: As beautiful as the 3rd moon of Dirac is, the Administratum does not fight to keep it for aesthetics. It is the unusual and rare plasma geysers that occur naturally in its polar regions. This example, already capped, sits at the base of a huge mesa deep in the jungle. Fluff: The planet of Dirac contains powerful plasma geysers on its surface that the more avaricious races are eager to tap in to. Unfortunately its position in the galaxy means no one race has been able to win possession of the planet outright. It hasn\'t stopped them fighting over it for the last three centuries though. Here in the polar jungles is one example of such a plasma geyser that has already been capped, it only waits for a smart military commander to stake a claim. Purple: Steam drifted slowly under the jungle canopy, burnt from the plants by the pale sunlight, it hung like ghostly washing among the branches and vines. Brother Finder paused again to watch it. Something about this place was woefully familiar. He survived a childhood in a harsh jungle deathworld much more deadly than this one. Growing up an orphan, learning to kill before he could count and never knowing a night of peace his heart still ached to return. His feelings for home were awakened whenever he walked in a hot, damp jungle like this. He dropped his head and stomped onwards. His training and his machine enhanced body gave him even stronger feelings and desires. To serve The Emperor, to serve Mankind. Unquestionably a desire he could fulfill. His armour thought the jungle ended soon ahead but couldn\'t be sure. Brother Finder was quite sure it did, the change in folliage and the behaviour of the creatures was unmistakable to him. He reached for his pistol, crouched low and stalked silently forward. The trees abruptly ceased leaving only mist ahead. An expanse of open ground lay ahead, with a sheer cliff face less than 200 metres away. Brother Finder stopped and scanned the area intently. A scorched area dead ahead with an old piece of Imperium technology sitting dormant in the centre. The sound of running water came from both sides and the whistling of the wind from far above. Nothing moved for many minutes and cautiously the brother marine crept forward aiming to reach the geyser cap ahead that he had been sent out to find. Crawling forward he reached a marshy area and started squelching across the ground in a rather undignified manner. Then he saw it, a flash of movement in the cliff face. He rang every silent alarm he had and sent the image that he had seen back to his seargent. The Eldar were here, no doubt at all and now every second would count.

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265 downloads

Uploaded:09/10/2006

Chapel Ruins

chapel_ruins_4.zip | 834.01 KB


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261 downloads

Uploaded:09/10/2006

Rocky Pass

rocky_pass.rar | 1.77 MB


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260 downloads

Uploaded:17/03/2006

Pavonis

pavonis.zip | 2.56 MB

War\\W40k\\Data\\Scenarios\\mp You may need to make these files. License Agreement This file may be put on to CD for personal use only. You may not adapt this file and redistribute it as your own file. You may plug these scenarios into a mod if you notify me first. You may do this by emailing me at jshowse@homechoice.co.uk.

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257 downloads

Uploaded:07/03/2006

Snowblind (2.0)

4p_snowblind.zip | 3.33 MB

this wintry planet. The stealth cloaking mechanisms had rendered it undetectable until now. Snowblind is a 4 player map, a fortresss in a glacial environment. The map can be played teamplay 2vs2 or FFA. There are Strategic Objectives in the corners and one in the central pit. The Relics are located in the 4 temple terraces.

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256 downloads

Uploaded:14/05/2006

Pathfinder

pathfinder.zip | 596.1 KB


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256 downloads

Uploaded:09/12/2005

Castle Battle

castle_battle_v1.rar | 2.62 MB


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255 downloads

Uploaded:25/07/2006

Antigus Mountains

antigus_mountains_4p_v1.zip | 2.74 MB

heavy losses and are now requesting a battle force to subdue the enemy.

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254 downloads

Uploaded:11/09/2006

Canal District

4p_canal_district.zip | 1.36 MB


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250 downloads

Uploaded:10/07/2009

AW DOW Badgepack 1 -working version-

aw_dow_badgepack1.rar | 312.64 KB

here. This is a safe download and will not overwrite any other files. It will just add countless more logos to choose from.

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249 downloads

Uploaded:29/03/2006

PDFmod

pdfmodv1.1.zip | 155.89 KB

out the PDFmodv1.1 modlue and put it in your DoW directary too. What this does is fix some things that were in the previous version to make it a much more injoyable experience.

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243 downloads

Uploaded:15/08/2006

Stranded

mp_stranded_v1.zip | 3.51 MB

destroy the heretics that shot you down and killed your brethren. Kill the mutant, purge the unclean, and live... or die in the Emperor's name!

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242 downloads

Uploaded:20/11/2006

Mountain Siege

mountain_seige.zip | 3.48 MB

to download. - SSA

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239 downloads

Uploaded:27/06/2006

Outside Familiar Ground

outside_familiar_ground.zip | 3.52 MB

like, if you don't, you don't. - SSA

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236 downloads

Uploaded:26/07/2006

Icy Wind Storm

icy_wind_storm.zip | 3.66 MB


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235 downloads

Uploaded:01/11/2006

King of the Hill (6)

king_of_the_hill_6.zip | 3.04 MB


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233 downloads

Uploaded:18/04/2009

1st Cadian

1st_cadian.zip | 1.62 MB

resemble it slightly. This is a much better attempt at changing the imperial guard's appearance so take it for what it is. Download if you wish

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233 downloads

Uploaded:11/12/2006

Jungle Damn

jungle_dam.zip | 1.17 MB


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233 downloads

Uploaded:25/07/2006

The Last Stand

the_last_stand_v1.rar | 1.74 MB


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232 downloads

Uploaded:05/11/2006

Mountain Pass

mountain_pass.zip | 1.25 MB

if you a fan of that map i suggest you get this one too.... The author also says it works with DC. -Slash

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231 downloads

Uploaded:21/03/2006

Redemption

4p_redemption_v11.1.zip | 3.68 MB

name of the emporer! This map has been designed for a lengthy play where you can either play defensive or offensive. Best played against orks, the higher terrain gives you a distinct defensive advantage... use it. This version fixes minimap and icon issues. (the streams didnt show up fully)

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229 downloads

Uploaded:30/06/2008

Dark Fortress

dark_fortress_22_wa.zip | 4.58 MB

take at all costs is daunting. The fortress is bristling with well-manned defenses. It is obvious that the opposing force has been given the same mandate: defend at all cost! They too will have unlimited resources, and many, many entrenched bases from which to attack. There are few locations to dig in and hope you can survive. No, the only way to conquer the dark fortress will be to attack and attack again. A roadway paved with the bodies of friend and foe alike is the only thing one can be sure of. But with cunning, courage, and carnage, perhaps the battle can be won. Dark Fortress is a multiplayer scenario where you attack a fortress defended by a well-entrenched foe. You can have up to 4 Human players vs the computer opponent. As you add human players, the map will automatically adjust the difficulty of the AI (giving them more troops), ensuring the game is always a fun struggle for survival. This game is the equivalent of attacking 9 different bases, each base having up to three well resourced players. Luckily, you do not have to face all their forces at one time. The beginning of the game gives you ample time to prepare your forces. Destroying the pitiful band of patrolling orks will start the first wave. And, just to give you a fighting chance, there will be a breather between the first wave and the second, again waiting for you to destroy a ragged ork band to start the next wave. But, take a deep breath before attacking that band. Once they are gone, you will not have a moment's rest until you have destroyed all the rest of the well-defended bases. This map is generated using EZScar, a simple scar engine that takes most of the difficulty out of generating singleplayer or multi-player games. You can easily create triggered events (take a point, give a squiggoth), actions (Orks patrolling along a set path), guns firing, keep people from entering areas before they have accomplished tasks, and many other things. This map is identical to the soulstorm version, but because filefront does not have an easy to mark one file with multiple versions of DOW, we have uploaded it multiple times. The one complaint about the WA version is that there are two different decals we use which are not in WA. We apologize for the purple question-marks. But the gameplay will still work fine.[/quote] Throne, I swear I've uploaded this before....hang on, its for WA, people still play that? OLD SCHOOL. Actually, did I upload this, I can't remember, whats going on? Since when was I a staff member? Oh, what is going on! Anyway, looks good and I cannot be bothered to repeat what I said on the last time if I did upload it. By the way, a good move is to allow the user to install the missing decals manually. - Heretic/Abbadon (Slightly lost, confused and maybe drunk)

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226 downloads

Uploaded:29/07/2006

trade and civilian outpost

thq.rar | 3.23 MB

contact. its all in a .rar file and is all there i have followed the instructions on what to do for submitting so it should be fine (hopefully)oh and the map works on both DOW and WA so it does not matter which game it goes under, it should obviously be placed in the map section.please email me if i have left anything important out here is my email adress, nick_williams 709 @ hotmail.com[/quote]Well, this seems a fairly basic two player map, based within a city. One of the things I do like however are the statues, almost gives you a feel for a \"Hall or Warriors\". Nice job! - SSA

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223 downloads

Uploaded:03/08/2006

The Shrine

the_shrine_4p_v1.zip | 2.31 MB


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222 downloads

Uploaded:30/10/2006

Saltplains

mp_wa_ergus_saltplains_v2.zip | 1.57 MB


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219 downloads

Uploaded:26/09/2006

Pathway

pathway_4.zip | 1.07 MB


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218 downloads

Uploaded:19/01/2006

Frontal Assault

2p_frontal_assault_v1.zip | 1.12 MB

of battle covered in land mines, and lots of them. can you avoid them with out your army being blown to pieces

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217 downloads

Uploaded:12/07/2006

Snow Forts

snow_forts_2_v21.zip.zip | 1.69 MB


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216 downloads

Uploaded:10/12/2005

Smoke Launchers For Dreadnoughts

dread_smoke.zip | 1.4 MB

other costs or abilities are changed. Still requires smoke launcher research as normal.

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213 downloads

Uploaded:18/07/2006

Glacia Prime

glacia_prime_v1.zip | 1.71 MB


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212 downloads

Uploaded:18/12/2005

IG Redesign

ig_redesign_11.0.0.zip | 2.14 MB


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205 downloads

Uploaded:22/01/2006

The Trenches

mp_the_trenches_1.0.zip | 1.44 MB


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204 downloads

Uploaded:05/03/2006

OrkPop mod

orkpop_modv11.0.zip | 126.24 KB

for other races expt the orks have been given better health and damage.

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202 downloads

Uploaded:03/07/2006

War Wind

war_wind_final6.zip | 1.54 MB


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200 downloads

Uploaded:01/11/2006

City Ruins

city_ruins.zip | 2.06 MB


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199 downloads

Uploaded:23/08/2006

Slightly Fluffier

slightly_fluffier_v1.zip | 2.37 MB

files to your Dawn of War folder. With standard install, this will be C:\\Program Files\\THQ\\Dawn of War\\... Use the mod by opening Dawn of War, choosing \"Game Manager\" from the start screen, and selecting Slightly_Fluffier from the list of available versions. This mod has not yet been tested in multiplayer. --- What have I done?! This mod attempts to make Dawn of War slightly fluffier without changing the balance significantly. -Space Marines and Chaos Marines are now twice as powerful, twice as expensive, and half as numerous. This goes for all upgrades aswell. -Space Marine and Chaos Marine heros and squad leaders are buffed. -Farseer and Guardians are buffed slightly. -Slugga and Shoota boyz are now slightly less expensive (30 from 35) and slightly faster to build (4.5 seconds from 5 seconds). They start with 5 (up from 4), and have a maximum of 16 (up from 15). -Walkers now use 4 cap. Several other vehicles have had their cap requirements increased by 1. --- Please do not redistribute this mod or use parts or all of it in a mod of your own without my permission. I can be contacted at bdb0006[at]yahoo[dot]com. This is an unofficial modification of PC game Warhammer 40,000: Dawn of War. It is not endorsed by Relic Entertainment, THQ or Games Workshop.

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194 downloads

Uploaded:02/12/2005

IG Redesign

ig_redesign.zip | 1.56 MB

power has been nerfed into oblivion, defences buffed, and teching now much harder. I am rather pleased with the way this mod has progressed in the few days I have been working on it. In addition to the IG changes, I also did some balance changes for the Orks and SM factions. This mod is by no means complete. Theres still balance issues that I need to resolve, and some things I'd like to do. There are some un-modifide files included, and this is because I didn't feel like going through each one.

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192 downloads

Uploaded:18/09/2006

The Emperor's Maze

theemperorsmaze.zip | 4.16 MB


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187 downloads

Uploaded:17/01/2006

Forest Combat

forestcombat.zip | 540.39 KB

there. This is my 2nd attempt at making a map and my first one submitted, so feed back would greatly be appreciated!

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186 downloads

Uploaded:01/10/2006

Playa Sangrienta

4p_playa_sangrienta.rar | 5.31 MB


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182 downloads

Uploaded:29/07/2006

Rising Evil

mp_risingevil_v1.zip | 484.88 KB


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181 downloads

Uploaded:18/02/2006

Orky Fairness Mod (0.41)

orky_fairness_mod_v0.41.zip | 857.85 KB

experiance.

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180 downloads

Uploaded:11/08/2006

Split Ties

split_ties_mp.zip | 413.28 KB

should show up in your map section

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179 downloads

Uploaded:24/08/2006

Fractura Frozen Pass

fractura_frozen_pass.zip | 1.76 MB

They left carnage in their wake but simply moved on never actually claiming the pass. Now, the armies on Fractura have discovered it. Who shall hold this frozen pass in the war to come? By:Shadow\'sTalon players: 2 strategic points: 10 relics: 0 slag deposits: 0 Critical Locations: 0 (only for Winter Assault) Extract all files to C:\\Program Files\\THQ\\Dawn of War\\WXP\\Data\\Scenarios\\MP Any questions email me at u were pwned AT yhaoo DOT COM Feel free to use this in any mods or mappacks as long as this readme is included

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179 downloads

Uploaded:03/04/2006

Critical Location

critical_location_4p.zip | 3.44 MB

is a critical location in the center of the map, each player starts off with two stratigic locations, but can advance to capture another... and between one and two slag deposits.

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177 downloads

Uploaded:03/07/2006

Training Grounds

2p_training_grounds.rar | 2.31 MB


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175 downloads

Uploaded:30/01/2007

Hold Them Back

hold_them_backv15.zip | 640.91 KB

this is one of the authors first, and we could cut him some slack. I guess you download this if you're fed up of terrain? - Ash

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175 downloads

Uploaded:08/12/2006

Desert of Khorne

desert_of_khorne.zip | 1.34 MB

would. Thanks.[/quote]I find it strange that a computer is too crap to take screenshots, yet it can run Dawn of War, but whatever. Download if you want. - SSA

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174 downloads

Uploaded:26/06/2008

Dawn of Suck

dawn_of_suck_0.1.zip | 89.63 KB


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173 downloads

Uploaded:10/12/2005

IG Redesign

ig_redesign_0.96.1.zip | 3.69 MB

Orks, as they are kinda hard to edit without overpowering or underpowering them. I will be reading the comments and suggestion for this, and adjust the mod accoringly. Bug fixes: -Inability to play online with others who have the same mod version SHOUDL be fixed. If it isn\'t, I\'ll continue to try to fix it. General: -Campaign missions are now working with this mod -Win condition \"Annihilate\" now \"classisized\", meaning that you\'ll have to kill all your opponets buildings to win (even LPs).

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170 downloads

Uploaded:11/07/2006

Snow Forts

snow_forts_4_v1.zip.zip | 2.17 MB

players 3 and 4 across from each other. Strategic points guard bases from attacks. Includes 18 strategic points, 3 critical locations, and 2 relics.

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168 downloads

Uploaded:03/09/2006

Tainted Grounds

4p_tainted_grounds.zip | 1.56 MB


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168 downloads

Uploaded:24/08/2006

The Island In The Rain

2p_island_in_rain.zip | 3.38 MB

raining the Island disappears along with everything on it. Because of the massive mist around the island planes often crash here. -Slash

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167 downloads

Uploaded:09/08/2008

Outpost Battles

outpost.zip | 6.62 MB

imperial out post and ork outpost where they battle against eachother. i recommend to play it as space marines (or imperial guard) vs. orks have fun playing :D (btw sorry bout text if its messy) :)[/quote] Killa :cool:

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166 downloads

Uploaded:09/10/2006

Temple Wars

temple_wars_vr11.0.zip | 4.08 MB


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162 downloads

Uploaded:01/02/2006

Winter Recon

winter_recon.zip | 2.37 MB

played take and hold. There is heavy cover within the gouge caused by the stricken thunderhawk, and also within the craters and dug outs. The iced up stream is negative cover.

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159 downloads

Uploaded:28/10/2006

Ergus Saltplain

mp_wa_ergus_saltplains_v1.zip | 1.43 MB


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155 downloads

Uploaded:09/04/2006

Retribution

mm_retribution_v1.zip | 2.59 MB


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155 downloads

Uploaded:09/10/2006

Wartrakk-Dirttrakk

wartrakkdirttrakk.zip | 4.82 MB

idea it is ;) - SSA

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153 downloads

Uploaded:01/10/2006

Valle de la Muerte

4p_valle_de_la_muerte.rar | 4.89 MB


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150 downloads

Uploaded:03/07/2006

Rolling Plains

rolling_plains.zip.zip | 2.83 MB


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148 downloads

Uploaded:17/05/2006

Path in the hills

_path_in_the_hills.rar | 588.75 KB


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146 downloads

Uploaded:25/06/2006

Thin Ridge

thin_ridge.rar | 3.23 MB


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146 downloads

Uploaded:01/11/2006

Last Resort

last_resort.7z | 2.78 MB


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144 downloads

Uploaded:11/11/2006

Kirons Swamp

kirons_swamp.rar | 5.3 MB


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144 downloads

Uploaded:19/11/2006

Fear

fear.zip | 319.55 KB

fog is included (Dont ask why, im as confused as you are). [quote]Here i send this file called fear it has... 1. Redme! 2. Fog... (not exagerating!) 3. 4 starting locations! P.S works best with dawn of war pro! (best used allso with warhammer 40k dawn of war and/or winter assault) Bad thing is it is small! viechles shud not be used for a fair gameplay(exept for walkers) and if starting bad you lose due rush of farseer and 2 guardian squads or mek boy and 1 full slugga or chaos lord and 2 csm's or 1 command squad and 3 guardsmen squads or finnaly and hardest! Force commander and 2 full space marine squads! plz dont claim map as yours work... exetera exetera! [/quote] But no screenies! -saoreire

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141 downloads

Uploaded:10/08/2006

Volcanic Zone

volcanic_zone.zip | 849.5 KB


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141 downloads

Uploaded:24/08/2006

Canyon of Regret

canyon_of_regret_v1.rar | 2.02 MB


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141 downloads

Uploaded:19/11/2006

Icy Wasteland

icy_wasteland.zip | 965.22 KB


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141 downloads

Uploaded:14/07/2006

Urban Jungle

urban_jungle.rar | 2.63 MB


Download

130 downloads

Uploaded:28/01/2006

Zany Reaper's Winter Assault 'Fatality' Mod

zr_fatalitymod12_wa.zip | 2.22 MB

entire family, & your dog... because of this mod." If there's a problem, then please give me useful & persuasive constructive critisism (I get easily upset) for me to learn from & use.

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130 downloads

Uploaded:28/07/2006

Assault on Hill 60

the_assault_on_hill_60.rar | 884 KB

readme, it makes up with some pretty nice screenshots. Almost looks like a Farm Orianteted Map to me, good job ;) SSA Side Note: I'd assume with this map that credit (should people wish to release it with anything else) would go to gatordh7.

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128 downloads

Uploaded:02/07/2006

Sericubs Field

mp_sericubs_field_v1.zip.zip | 1.61 MB

field. Though Sericub lost his life, the Imperium was successful in driving out the Eldar. This map is designed as a quick 1v1 game.

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123 downloads

Uploaded:25/07/2006

Icy Death

icy_death.zip | 683.21 KB


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120 downloads

Uploaded:17/03/2006

Lifeless City

lifeless_city.zip | 697.39 KB


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119 downloads

Uploaded:08/01/2007

Netherial

mp.zip | 3.56 MB


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118 downloads

Uploaded:24/04/2009

Australia Marines

australia.zip | 11.47 KB

Green. Not much to say about this file only that if you like it then go ahead and download it

Download

117 downloads

Uploaded:27/01/2006

ZR's Fatality Mod

zr_fatalitymod12b_wa.zip | 2.22 MB

to complete things. I've particularly improved the damage of many guns & most other miscellaneous ranged weapons, but as Dawn of war has also weakened close combat weapons (though not as horribly as ranged weapons), I have improved the majority of them too, some more than others.

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116 downloads

Uploaded:19/03/2006

Redemption

4p_redemption_wa.zip | 1.54 MB

name of the emporer!

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110 downloads

Uploaded:30/08/2006

Lost

mp_lost_version1.zip | 5.81 MB


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109 downloads

Uploaded:26/12/2006

Mountain Side

mountain_side.zip | 1.19 MB

does have nice detail though. -Slash

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109 downloads

Uploaded:03/08/2006

Some Map

outcroppingmap1.rar.rar | 1.3 MB


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106 downloads

Uploaded:28/01/2007

Hold Them Back

hold_them_backv1.1.zip | 454.38 KB

though. This map features 10 strategic points, 1 relic point in the middle of the map, and 2 slags. Although the map has a very simple design, the thought behind it is actually cool - the gap between players has this no mans land thing going on where players must go through it (Units wont take damage though, its just for show...i think). There isn't much detail behind the map, but that is excused due to the mappers first time mapping ;) . Check it out. -Slash

Download

105 downloads

Uploaded:30/10/2006

Critical Location

critical_loaction.zip | 2.52 MB

please dont say too too bad of things about it ; ) it is a little cramped but i find it fun, its a 2vs2 map that can be dont as a 1vs1 if wanted. I would like feed back so I can improve my map making skills. thank you again, you can contact me a Cody_Bourgeois@hotmail.com by the way, if you see this titler give me a shout, thx[/quote]

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105 downloads

Uploaded:07/12/2006

Jungle Assault

jungle_assault.zip | 789.6 KB


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105 downloads

Uploaded:03/07/2006

Snow Forts

snow_forts_2_v1.zip.zip | 1.9 MB

going down into the negative cover and up the other side. However, the enemy base is likely guarded by a pair of turrets atop listening posts, which effectively ward off most attacks, so be ready to charge the enemy again and again!

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95 downloads

Uploaded:30/12/2005

Orky Fairness

orky_fairness_mod.zip | 218.39 KB


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84 downloads

Uploaded:03/01/2006

Orky Fairness Mod

orky_fairness_mod_0.3.zip | 518.63 KB

speed increase, dark reaper move slower and banshees move faster, SM and CSM move faster too. Space Marine and Chaos Space Marine Tactical Bolters given an accuracy and reload buff to ensure balance in the early game.

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77 downloads

Uploaded:22/02/2007

Smaltov

smaltov1.zip | 252.48 KB

maps. :borg:BIO_Ultra_:borg:

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65 downloads

Uploaded:27/08/2011

Gun Soundmod

gunsoundmod.zip | 6.87 MB

provides a better experience. So download it and turn up the volume while playing!

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42 downloads

Uploaded:21/08/2011

Scary Robot Announcer

scaryrobotannouncer_fixed.zip | 3.4 MB

or any expansion. It replaces the old ingame hudvoice with a new scary & evil-sounding robot, which may haunt you even after shutting down the game long ago. So beware, you\'ve been warned.

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37 downloads

Uploaded:18/07/2006

Urban Jungle

urban_jungle_v2.rar | 2.64 MB


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20 downloads

Uploaded:24/09/2010

Mulils Table

mulils_table.rar | 4.5 MB