de_airstrip, de_airstrip_cz, de_alps, de_artmuseum, de_aztec_ruins, de_clan1_mill, de_dam_final, de_indust, de_karachi01, de_manila, de_museum, de_nazca2, de_plaka, de_roadhouse, de_sad_evening, de_vine.
updated/debugged by Dead Bwoy.
cs_haste_final, cs_mexicali, cs_oldschool, cs_snowflake, de nakatomi, de_arboretum_v4, de_christmas, de_copan, de_halla, de_motel_x,de_rapidtransit, de_roadhouse, de_rock, de_sampa, de_slap, de_tegea, de_wallmart, de_westwood.
de_dustcity, de_scud, mindmaze, cs_ciudad, cs_italy_downtown, alleyrush, de_rust, and de_taliban. Read the readme for more info. As a bonus, I've included my short tutorial on how to hand tune pre-analyzed navs: nav tutorial.txt
using other short way for encounter..and using that goofy way as only one way track..they are on hunt now.
of the bots are on target. There are two hostages in this map, there were originally four, but the other two have already been killed by the Terrorists: [*] CT's must rescue the remaining two hostages. [*] T's must prevent CT's from rescueing the hostages. There are two Rescue zones in this map. One at the Front side and the other at the Backway.