Ironside. expect this map to be brutally hard, i played less then 5 mins n i had a big tank battalion throwing their crap on me. almost got wiped out in less then 5 mins!! hint: this map is more bout building your base up with loads of defense. dont go suicidal aight. plus, deezire added some new stuffs to build!! woohoo! check out e screenshots to see fer yourself. a great map, great powerful a.i -- all nicely done~ cheers to deezire!
fun and challenging too. :)
Cuba. The map is set in between Zero Hour GLA missions 3 (On the Waterfront) and mission 4 (Jarmen Kell and the Forty Thieves). The INTRO map will give you the background. This map features waves, modified units with new abilities, naval warfare, cut scenes with new animations, new special effects, based on real world terrain data. Definatly worth the download! See the readme for more information.
up their sleeve. This version fixes some bugs that caused saved games to crash, and adds many refinements to the original mission.
state circus, and also agricultural aircraft from cotton farms near the Aral sea. They also raided General Shi-Tao\'s base to the south, and stole a consignment of Overlord gattling cannons before the Chinese could mount them on their tanks. We do not know what they have done with this equipment. It is up to you to defeat the GLA in this region and demonstrate that America is the only superpower in the world.
agressors, and to do so, you are given some experimental weapons systems to attack with! Experimental in this case means Huge Explosions. So, if you must blow something up, download this mission.
the Nuke general challenge map with you playing as superweapon general. Besides building the HAARP superweapon (code in map.ini), some other objects have been tweaked (in solo.ini): Your Avenger's lasers can shoot down shell projectiles. Base defences can also do so, though not as fast as Avengers. Nuke missiles can be shot down by concentrated air defences. Artillery platforms have better guns - use the control rods upgrade to make them fire twice as fast. Your supply dropzones now use armed cargo planes - build them along the bottom edge of the map so the planes fly over the enemy base and cause a bit of damage. Some HAARP links: The Strange Life and Times of HAARP http://www.wired.com/dangerroom/2008/04/haarp/ Chavez: US weapon test caused Haiti earthquake http://www.youtube.com/watch?v=Q9QtZkT8OBQ&feature=fvw Haiti/Chile EarthQuake H.A.A.R.P 2010 http://www.youtube.com/watch?v=BR6O3kJTqaI HAARP caused earthquake in Sichuan China? http://www.youtube.com/watch?v=Mk8dFM5t3lY
duster plane, militia tank, mortar men, frogmen, and special powers like Partisan ambush and Cartoon drop.
for an air strike. The Agent\'s job is done. He\'s extracted by a chinook, but the city is swarming with enemy troops. The chinook is shot down and the Agent captured. It is now your job to rescue the operative.
small team of US elite forces will be inserted into the mountain area of the region to help with the rescue. The pilots are being held at various locations within the city. In the mountainous areas located in the corners of the map you'll find rebels that are willing to help you out. They are armed with a variety of weapons. Enlist their aid. Check the readme file for full details and hints for this mission.
other changes that were made like giving you control of a Secret Agent. It supposedly has a few bugs, but it didn\'t seem to crash when I played it.
disposal, and so does the enemy. You have the ability to make new units, and you will be receiving reinforcements as the battle progresses, as will the enemy. Start building more tanks, etc. as soon as the mission starts. Your going to need them!
a powerful adversary. In this case you'll be going up against General Ironside, one of the BOSS Generals that didn't make it into the Zero Hour expansion. He is a formidable foe to be reckoned with. Think your have what it takes to defeat this Iron fisted General? Good luck! Check the readme file...there are some new toys for you to play around with in this mission/map!
major industrial areas including oil, gas and water. Your objectives are to destroy all gas, oil and water buildings, and then take out the power plants to shut down the city. Your given limited resources to get the job done, so make do with what ya have. Failure is not an option.
needed. Your defenders include conventional forces, and new fighting drones. The mission begins when an intruder has been detected entering the base... Nice cutscene at the beginning of this very well scripted and FUN mission!
this is only single player, it is definately something that hasn\'t been done before. What are you waiting for? Grab your bike and get into the action!
destroy the rockets. Doing so will kill most of the population in Moscow. They must be captured in order to complete the mission. Difficult mission...good luck!
Black Lotus is living and destroy it. It will not be easy as danger lurks every step of the way.
their beach defenses are down you can land your forces on the beach and complete the mission.
meet up with lots of resistance when doing this. Good Luck!
base and the atomic weapon until the development is complete. Both a well made map and mission. I think you'll enjoy this one...good luck!
base is located on the island, but it has been severely damaged. Repair the buildings and take over the town nearby and you'll gain control of an Ion Cannon. Build your base, prepare your force, and give the GLA a payback they'll not soon forget. Good luck General!
Hour) _____________________________________________________________________________________ Breifing _____________________________________________________________________________________ Small cells of GLA have taken control of key buildings in Bejing. The building under control of GLA force thus far are: 1. SBC TV Station 2. A key government building 3. Shin Fai nightclub 4. Tsing Shi Tao train station 5. Bejing townhall 6. Ta Hun Hwai mega mall The majority of civilians have been evacuated from Beijing. A temporary outpost has been set up in the South of Beijing. Local law enforcements and units from the Chinese Liberation Agency are providing security for the remaining civilians in the city. Objective 1: Recapture all buildings captured by the GLA by garrisoning them with your infantry Objective 2: Protect all recaptured buildings from attack Objective 3: Capture the GLA Command Center to the NE * You must keep civilian casualties to a minimum * Difficulty is set to Hard _____________________________________________________________________________________ Features _____________________________________________________________________________________ - Multiple chances at using various tactics to win - Mulitple routes to AI - Ambient sounds set mood - Moving light traffic - Nighttime setting - Industrial areas _____________________________________________________________________________________ Hints _____________________________________________________________________________________ Hint #1: Recapturing Buildings To recapture buildings effectively use a Dragon Tank to clear the building and then stop attacking. Fill the building with appropriate infantry. Then fill the surrounding buildings with infantry to support the defence of the building. Hint #2: Defending When defending use your surroundings to your be advantage. Hint #3: Money supplies Look around the map for alterior methods of gaining cash for spending on your units. _____________________________________________________________________________________ Requirements _____________________________________________________________________________________ This is a high detail map! This map contains a lot of units, buildings and other objects that are in a concentrated area. For this reason you should run this map on a modern PC. You can change your settings in the main menu by clicking "Options". _____________________________________________________________________________________ Public Testing _____________________________________________________________________________________ To make sure that the maps that I make are quite a high standard I have now launched a public testing policy. After I release a map you can report bugs or landscape issues to email@example.com. If enough bugs or errors have been reported I will fix them and rerelease the map. _____________________________________________________________________________________ Installation _____________________________________________________________________________________ To install read the instructions in the Zero Hour manual on page 41. _____________________________________________________________________________________ Maps _____________________________________________________________________________________ (In release order) Pack of Ten [Map Pack #1] The Sands of Time (ZH) @ cncden.com Mount Olympus (ZH) @ cncden.com Octoberfest (ZH) @ cncden.com Cliffhanger [General Challenge] (ZH) @ cncden.com Fight for All (ZH) @ cncden.com Preemptive Strike (ZH) @ cncden.com Minesweeper (ZH) @ cncden.com Head 2 Head (ZH) @ cncden.com Rush (ZH) SP MISSION @ cncden.com Wastegrounds(ZH) @ cncden.com Pack of Ten [Map Pack #2] Mercury Falling (ZH) @ cncden.com Black Squadron (ZH) SP MISSION @ cncden.com Headstrong Attack (ZH) @ cncden.com Desert City (ZH) @ cncden.com Bring it On! @ cncden.com Frozen @ cncden.com Close Encounter (ZH) @ cncden.com Useful Technology (ZH) SP MISSION @ DK Online Up Close and Personal (ZH) @ cncden.com American Beauty (ZH) @ cncden.com I created maps for cncden.com for a while under the nickname of "Headcracker" My old Yuri's Revenge maps are available here: http://www.cncgames.com/maps_headcracker.shtml _____________________________________________________________________________________ My Website _____________________________________________________________________________________ If you like my maps please take the time to visit my website: http://thekrause.idx.com.au _____________________________________________________________________________________ This C&C Generals Zero Hour SP map was created by Dean K on the 30th of January 2004. This map is copyright Dean Krause 2004.
flak guns. Firebases built within 500 distance of each other will assist each other against air targets. Firebases also have anti projectile lasers. The strategy centre cannon now has a long range bombardment gun. To fire this you need a colonel burton. Burton uses a button that needs to be used on objects to call for fire from this strategy centre artillery. You can build the tomahawk storm. The Bunker busters upgrade makes the tomahawk storm submunitions 30% more powerful. The composite armor upgrade makes the tomahawk storm building stronger. Airforce general has a B-52 that has air launched cruise missiles, an aurora bomber with Frantan napalm bombs, and A-10's with cluster bombs. Unexploded cluster bombs can be jammed with the Avenger laser so they do no damage when they explode. They can be destroyed using the dozer or ambulance, once they have cooled down and stopped smoking. Hint: Stay out of the village area until you are ready to receive A10 and carpet bomb attacks as going in the village will trigger these. Build a lot of firebases and use spy drones to reveal stealth units. There is an air force dozer you can liberate somewhere. This is somewhat harder than the original generals challenge map.
one of the trucks MUST survive or your mission will fail. You also need to protect the detention camp once you arrive.
it harder. You get to buiild the HAARP superweapon instead of the particle beam. It causes earthquakes. Tips: Stealth jet missiles can unman vehicles. Use Avengers to shoot down nuke and scud storm missiles. Upgrade the artilleryy platforms to make them fire faster. Build your supply dropzones in such a way as to make the armed cargo planes (which come from the edge of the map closest to the dropzone) overfly the enemy base in order to shoot up the enemy units.
have orders to destroy that airport, destroy all civilian buildings on your target list, then eliminate all US military installations. Use your available units wisely and you'll be able to complete the tasks at hand and make the infidels feel the venomous bite of the COBRA!
the house without getting killed. This mission is VERY hard, i still have yet to beat it. Hope you enjoy it and don't destroy your keyboards(;
being watched over by a Chinese peacekeeping force in a bid to prevent further GLA resurgence, providing the nefarious Thrax with the ideal platform from which to exact his revenge and place himself, once again, in the worlds headlines...Take control of a GLA cell under the command of Dr. Thrax as he seeks revenge for his defeat at the end of the Zero Hour storyline!
position to launch an offensive on America. Their first step is to launch an ICBM towards NORAD to try and disable America's defensive grid. An extensive in-game briefing is included with this well made mission.
a well put together mission along with an eye appealing map. The readme file gives you lots of tips. There's also an in-game briefing that you need to pay attention to in order to complete this mission. Good luck General!
completely. An in-game briefing is included with this mission.
US outpost and capturing the US Base. You'll also have to take out the Chinese base and capture their Command Center. Very well put together mission that should offer up a real challenge. Full details in the included readme file. Good luck General!
destroy the main Chinese base in the area. Watch for in-game briefings. They will help you with the mission. Please NOTE: Check the readme file for a small bug in the map. It explains what you need to do. Nothing major.
Colonel Burton and his small group of men and vehicles will assist you. Black Lotus and another team are also in the area. They will join up with you if you can locate their position. Be sure to check the readme file for hints and tips about this mission. Good luck!
CNC fans) to push back the BOLIZHARD forces and free the land! In this mission, you must take control of the BOLIZHARD Stratagy Center to get important information. You may get some help along the road, and do be careful the snipers! This is a hard mission but can be accomplished with a little ingenuity. Brains can win over brawn. Super Lotus and Super Hacker will be assisting. You MUST keep Super Lotus alive. Good luck with the mission!
this and are preparing to defend at all costs. Your mission will not be an easy one. Good luck General!
online briefing. Your rescue party is para-dropped on the beach, and several hovercraft bring in a few vehicles. The area is heavily guarded by GLA units, and the task of rescuing Col. Burton will not be easy. Use the units you are given wisely.
land of demo traps. ALL USA units must survive. Col. Burton, three snipers, and a Sentry Drone is the team you'll have to work with. Guerilla Warfare is the key to victory. As you gain points you will have access to para-drops and A-10 strikes. Don't rush through this mission or you'll lose...Good Luck!
upgrades: Flashbang: Gives the POW truck a tranquiliser dart weapon that makes enemy infantry surrender to you. You can then collect their ransom money using the POW truck and bring it back to the prison to deposit it there. You can switch between this dart weapon and a general purpose machine gun. AP Bullets: machine gun does 25% more damage. Camo Netting: This will not stealth the POW truck but it enables it to disguise as a vehicle, like a bomb truck. The POW truck has 6 transport slots for infantry or vehicles, useful for smuggling units into the enemy base when his patriot batteries have been sabotaged. Hints: when you cross the bridge to the enemy side of the river, the enemy attacks on your base become stronger. There are some hidden goodies around the map, try garrisoning buildings to look for them. Version 1.1 changes: Saboteurs can now TNT faction buildings without entering them. There is a hidden tech repair bay to capture somewhere on the map, it will repair all your units and buildings. Stealth jets have longer range weapons and can shoot their 2 missiles at different targets. POW truck darts now fire better uphill. Firebases have anti air flak weapons. Tunnel networks and some other things that didn't before will now make salvage crates from enemy vehicles.
in the area, and then eliminate all GLA Demo forces.
storm. The tomahawk storm fires 9 tomahawk storm missiles. Each missile flies to it's target, flying over hills and around big structures like an aircraft. However, it can be attacked and shot down by all units which have anti air weapons. When the missile dives over the target, it releases 7 combined effects sub-munitions, which spread out to spread their devastation. They have explosion, shockwave, and incendiary effects. As a mission it is pretty easy but still fun. You start off with 2 tomahawk storms and basically win by destroying all the enemies on the map. Version 1.1 changes: In real life, submunition weapons leave behind some unexploded bomblets which then pose a threat to friend and foe alike on the battlefield. Now the tomahawk storm also does this. The unexploded ordnance will explode if enemy units go near it, or if not, it will explode at random times for some time, making it harder for the enemy to rebuild, and also making it dangerous for friendly units to go near the site of a tomahawk storm attack.
available. In the city you can recruit some GLA mobs to assist you. You must destroy all opposing forces and all buildings. Jarmen Kell is in the Secret Lab. Once that is destroyed you can claim victory. Check the readme file for some hints that will help you win this mission....Good luck!
map, you win by destroying all the enemy factories and power plants. You start off with an MCV which you must drive to a suitable base location and deploy into a construction yard. You can also undeploy the con yard back into a mobile construction vehicle to move it to a new location. The con yard can build buildings and more MCVs (these are also good as armoured combat vehicles, armed with toxin guns). Their guns are upgraded by veterancy. There will be 2 pink circles around your con yard to show you the radius within which you can build. The con yard can build most buildings within the inner circle (the centre of the building must be in the circle). Inside the outer circle the con yard can build base defence buildings: tunnel networks, stinger sites, and demo traps. These buildings will build by themselves so once you have placed them you can stop the con yard from trying to build them and have it build something else. If you build a base defence building outside the outer circle, it will self destruct and refund you the money. To repair damaged buildings inside the inner circle, just select the con yard and click on them, it will repair them like the dozer. To repair damaged buildings (or units) inside the outer circle, select the con yard and force fire (Ctril + click) on them, it will repair them using a healing weapon. If 2 con yards force fire on the same object it will of course heal faster. You can also use the healing weapon inside the inner circle to repair buildings but the dozer repair method is usually faster. Use the con yard repair weapon to also heal friendly units that are fighting on your base perimeter and get damaged. This can help hold off an enemy attack.
upgraded wtith flashbang grenades upgrade which enables it to use tranquiliser darts to capture enemy infantry as POWs. It also has a general purpose machine gun. AP bullets upgrade makes it's GPMG do 25% more damage. The POW truck can also be upgraded with the camo netting upgrade, which enables it to disguise as other vehicles, like a bomb truck. When you use the darts to shoot enemy rangers, missile defenders, or pathfinders, they will surrender and drop their supplies, which your POW truck or other harvesters can then collect and bring back to the prison as ransom money. The POW truck has 6 slots for transporting infantry or some vehicles, you can use it to smuggle things into the enemy base when his patriots are powered down. You win by destroying all US factories. Tip: once you cross the bridge to the enemy side of the river the enemy attacks become stronger,so you may wish to not cross that bridge until you have built up some defences. There are some hidden goodies around the map. Try garrisoning buildings to look for them.