Call of Duty 2
Here's the latest version of DaniFilth's All Rifles Mod for CoD2. It does the same old thing (see the features below), but this version (v1.5) has been released solely for compatibility with CoD v1.2.
This modification for Call of Duty 2 Multiplayer gives every team all the weapons in the game that are accessible via the weapons menu for each team. (Including pistols)
Here's a nice server message generator by RudeDog (adapted by [ELS]WRX Boy), which allows servers to set up to eight lines of a message to display to clients at any given interval of time.
Here's a nice new server-side mod by Vector Akashi, which delivers information to the clients on their kills and deaths. The info included is the hit location and the distance at which the shot was made.
This CoD2 Multiplayer mod was made not increase the realism of the game, but to increase the fun factor!
DeekCiti and ASDFG have collaborated to produce this add-on for Maks Deryabin's CoD2 MeatBot mod, the most advanced bot mod for any CoD game yet.
This mod gives you Panzerfausts and Panzerschrecks.
In this version of the mod, there's one bug fix for the menus and also the addition of cookable grenades. Additionally, the mod is now compatible in CoD2 v1.2.
This small mod turns minefields into "slow killing chemical gasfields" instead of being blown away, you get gasses.
This mod allows the Scoped Gewehr G43 as a selectable weapon for Germans. Unlike other scoped Gewehr mods, mine has the correct weapon animation.
Welcome Messages by dean3009. You may add as many messages as you want, but dont forget to edit the amount and delay.
This is a simple, small, and server-side script for CoD2MP that kicks players joining with the same name as somebody else already in the server.
Here's a quick fix to |ID|TopGun|Co's recently released Pistols-Only Mod, which forces players to use the primary pistol of their choice along with the secondary pistol that goes with their respective team.
Here's the newest version of the Reload Realism Mod (now in v0.3) by Vector Akashi. This mod changes quite a bit more than just the reload workings of CoD2.
Here's Vector Akashi's second release of the ZoomInstaGib mod, which is a copy of the Unreal Tournament "mutator" known as Zoom InstaGib.
Here's a wonderful update to TopGun's already accomplished All Weapons Mod for Call of Duty 2, which offers the selection of any weapon and handgun for all the teams in the game.
Here's an update to JBD's crazy weapons mod for CoD2 multi-player, which features multiple bug fixes.
This mod shows welcome messages, when a player joins your server. You may add as many messages as you want, but dont forget to edit the amount and delay.
Instead of making the game 'rifles only' as we often see, this mod disables all rifles and the shotgun to give the game more run-'n'-gun action.
Here's a fairly intensive new mod that focuses on the M1 Garand for Call of Duty 2. It'll pretty much change not only the gun's characteristics but also the general feel.
Here's a nice, simple new CoD2 multi-player mod, which should definitely appeal to the bolt-action rifle crowd.
This mod is generally aimed at realism in all aspects of gameplay, but I guess the original focal point was the reload system.
Here's a simple mod for MP servers seeking a complete balance among weapons. It makes all SMGs start with the same ammo, have the same ammo capacities, effective ranges, hit damages, and fire rates.
It's got that old BF-style reload system where you lose the ammo in your clip before you reload.