Call of Duty
game! The weapon it adds is a silenced Sten. A great little addon for the expansion pack. Download it now and go try it out :)
few new skins for the modern guns, red dots and new sounds for the weapons, and various characteristic changes (e.g. fully-automatic M1 Carbine and pistols). Check out the new guns and a new scope in the screenshots below, and if you\'re in for a twist on the regular Call of Duty we\'ve known for so long, download Urded\'s Modern Weapons mod now! ;) -xXezekielXx
CoD gamer! Download them now and see for yourself!
the required code into your gametype files. There is no animation or model used while moving the MG42--the player is visually indistinguishable from a normal player. There is no slow down. The only limit is that a player can carry at most one MG42 at a time[/quote] What a great mod! Grab it now and stick it on your servers :rock:
modified the Weapon selection menus for all teams so that they include the Autofaust as a selactable Weapon. An alternative is to pick up a Panzerfaust from an ammo box. Download it now and see what you think :)
and server must have the mod installed for it to work, so leave some IP\'s of servers with it running. Peace
styles to choose from and 5 colors of each.
weapons selection-replaces the original sten weapon. .M1A1 Bazooka added to US and British weapons menu. .Panzer rockets added to German and Russians weapon menu. .Flamethrower added to Russians weapons menu. .Flamethrower has increased damage and effective range (worth using now) .FG42 added to German weapons menu. .Individual weapon/player movement speed adjustments. .HipSpread,kick,yawpitch fixes to help improve weapon accuracy on all weapons. .Weapon firerates adjusted .Projectiles-rockets adjusted speed & damage radius. includes tanks. .Heavy machine guns/turrets have been adjusted. .Weapons min & max effective distance of weapons all have been adjusted. .Weapon/bullet damage have been adjusted according to type of weapon. .Rifles have been adjusted to be more accurate and strong. .weapons carry 2 grenades. .weapons carry 1 smoke nade. .grenades/smoke nades speed/distance,radius damage have been adjusted. .Red-Dot - This realism version uses the in game "red-dot" type reticle crosshair. .Artilery strikes increased timed intervals a bit so it is not abused.[/quote] A cool download which makes online play that extra bit of fun. Download it now and go give it a try :rock:
switch to your main weapon. If you have two main weapons, clicking the mouse wheel will switch between them, starting with the last one used. Download it now and see what you think :)
weapons list is: American = M16A2 auto, M14 semi-auto, MP5, AUG, M25 sniper British = BM12, M14 semi-auto, SIG552, M4, M25 sniper Russian = G3A3 semi-auto, UMP, UZI silenced & unsilenced, Dragunov sniper German = G3A3 semi-auto, MAC 11, UZI silenced & unsilenced, AK47, Sako sniper A Shotgun takes the place of the FG42 so it can be used or not based on the config file, so it\'s possible that it can be another weapon available to all teams. It will be available by default. To switch the UZI push \"M\" in game; some of the other weapons can be switched to semi-auto the same way. All sniper rifles are now semi-auto. Some new player skins and a lot of other fixes, additions and adjustments.
enjoyable... [quote] + - Bolt Action Rifles are the only availabe weapons + - Menu backgrounds to 131st Rifle Division Skin + - Americans use Lee-Enfeild rifle instead of M1Garand + - All rifles have 6 round clips + - All rifles have 42 round maximum ammo + - All sniper rifles are single shot + - All sniper rifles have 18 round max ammo + - Rifles attributes have been tweaked (including sniper rifles) + - Grenades have cooking + - Grenade alternate mode thows half distance[/quote] Download it now and see what you think :rock:
others than can be read in the readme below. The model quality for these weapons seem so, so, a little improvement and they would look very good. So if you want a new feel to the way your gun goes bang, give this mod a try today! -Nightmare
that feature from spearhead. Your crosshair will pulse according to the cook timer. Another excellent mod made by Xer0. :)
Russian weapons menu as selection #3. This mod is client/server. To check out the full description, read the readme file. Enjoy.
increased [you move faster] -its more powerful[it fires a k98 round like it did in real life] -using the iron sights is lethal, there is very little recoil just like the k98 has because this gun fired the same round and is after all, an assault RIFLE. -has a faster rate of fire Download and Enjoy now :)
;) [quote]The Bren\'s clip size has changed from 30 to 28, which was a common practice for British soldiers to avoid jams. The max ammo has also changed from 300 bullets to 280. The Kar98k, and the Mosin Nagant scoped and unscoped rifles now cannot be reloaded in the middle of a stripper clip. It is possible to reload these weapons in the middle of a clip in real life; however, the stock COD game did not make animation sequences for this, so I added this restriction. I also raised the damage from a stock value of 120 to 130. The Kar98k scoped has a little higher damage value for the rifle it is. The Colt 45 has been modified with more damage. The slug is a .45 caliber bullet, which had a lot of stopping power compared to the Luger. The stock COD value was 50, but I upped the value to 63. The Thompson has been modified to have 20 rounds in a clip instead of 30. Before Call of Duty, I have never heard of 30-round clips for Thompsons, but I know they exist. This is more realistic. The MP44 has been modified to have a faster rate of fire. It went from a stock COD value of 0.12 (500 RPM) to 0.10 (600 RPM). All the hand grenades have been modified to be cookable; the fuse times have also been dropped from 4 seconds to 3 seconds by popular demand. The German potato masher grenade has been modified in terms of damage. It is a fact that the German grenades were weaker than their American rivals. For example, Joy Toye of Easy Company, 101st Airborne, survived 2 German grenades when they both went off within 5 feet of him. He made it through without a scratch both times. The Lee-Enfield British rifle has been given more \'bang.\' I raised the damage due to popular demand. I didn\'t raise it too much but just enough to be realistic for the rifle it is.[/quote]
Grease Gun and the Gewehr 43. I scaled down and lightened the files since I prefer the lighter weapons look and smaller files when they are nearly as good visually as the large ones. I do not take credit for anything but editing the files. If you get a console notice of a script error when loading the mod, ignore it (hit escape twice to clear it) and it will run just fine.[/quote]
client-side mod, which changes nearly all of the current weapon names to their real-world technical names. Oh, and I musn't forget, the Real Weapon Names mod also works for sp.These mods change a lot of things that relate to the weapons. There are no damage or mag size changes, just other small things that I think make the game even more fun to play. Download it now and leave some feedback on how you find it :rock:
out, and see for yourself, I guess. :P
automatic [*]No bolt necesairie for all sniperrifles [*]All rifles (exept car) have some more bullets and fire automatic The mods can be used seperate or you can mix them up [b]Except[/b] zzz_NBR.pk3 and zzz_AR.pk3 Download it now and see what you think :)
game a bit more fun. download it now!
features for the mod like a new knife skin change, an AWE include, weapons are selectable by country of origin, and a new National US Anthem menu sound. There are some more features worth mentioning, but I'll leave that to the read me :P. Check out the screenshots below, and start downloading this update now! :thumbsup: - djheps
NORMAL - This realism version uses the standard default reticle crosshair. RED DOT - This realism version uses the in game \"red-dot\" type reticle crosshair. WHITE CROSS - This realism version uses a \"white cross\" type reticle crosshair. NOTE:: make sure to only have one version installed before starting a game, having multiple weapon mods in your directory may overwrite the other. mpsh e-mod installer comes with uninstall option to easily remove mpsh installed mods. 1.4 adjustments:: core weapon files in the weapons mod are updated to include official 1.4 patch changes. adjustments applied to to the following weapons: Bren Carbine mosant nagant sniper MP40 MP44 MG42 Rest of weapons have no added adjustments or changes since 1.3 release. The \"red dot & cross\" versions reticles on weapons are static-stationary,they will not animate- (except for nades reticle will flash according to secs of cook time.) All weapons have new changes since previous versions from beta testing and public requests. Weapons effective ranges have been adjusted from previous releases. weapon damage on some weapons have been decreased due to \"player hitbox\" adjustments. as always all weapons have viewkick/spread adjustments. sniper rifles rechambering while in ads mode (looking thru scope) is left at the default of \"0\". this excludes the FG42 weapons carry 2 grenades except for sniper rifles which carry 1. speed/distance adjusted well as 5 sec cook.[/quote] Download it now and leave some feedback for future releases :)
of them have a fresh new sound(s) and feel. I am also doing my best to keep balance intact.
changed and a new muzzleflash added (this goes for its scoped cousin also) 5. ppsh clip size down to 50 6. fg42 clip size up to 40 panzerfaust now has a differant muzzleflash (it rocks) [/quote] Download it now and add it to your collection :)
pressing the \"change rate of fire\" (M) key. This mod is great for those servers who like to have pistol fights for sure. ;) -Nightmare
the pistols and another which removes grenades, so you can mix and match to whichever configuration you would like. :) -Nightmare
fully-automatic beasts with larger clips and ammo capacities. This would be a blast (no pun intended) to play with your buddies or just by yourself in single-player, so download it now, and fire away, soldiers! ;) [b]NOTE: This file has been reposted due to an error in the previous post.[/b]
things have been changed to make this as real as possible.
in the screenshots 3.mg42 is a little less accurate (for realism) 4.bren fire sound changed 5. mp40 sound changed 6.mp44 sound changed[/quote] Download it now and leave some feedback on how you find it :rock:
a scoped Colt Anaconda .44 Magnum Revolver, and 2 semi-auto sniper rifles which are Istiglal-14.5 (A very new 14.5mm sniper rifle see picture below) and PSG-1.
full-auto or stronger semi-auto, 60 round clip -M1 Garand: weaker, faster semi-auto, 20 round clip -Thompson: weaker, stronger semi-auto, 25 round clip -BAR: weaker, slow-auto is now bolt-action and stronger, 30 round clip -Springfield: weaker than other sniper rifles, slow semi-auto, 5 rounds British: -Lee-Enfield: weaker than other rifles, semi-auto, 10 rounds -Sten: weaker, faster full-auto -Bren: weaker -Springfield: weaker than other sniper rifles, slow semi-auto, 5 rounds Russian: -Mosin Nagant: weaker, semi-auto, same clip size but more total ammo -PPSH: weaker, stronger semi-auto -Mosin Nagant Scoped: a lot weaker, semi-auto, 3 shots German: -Kar98k: weaker, semi-auto, same clip size but more total ammo -MP40: slightly weaker -MP44: weaker, stronger semi-auto -Kar98k Scoped: a lot weaker, semi-auto, 3 shots Miscellaneous: -Grenades: all stayed the same -Panzerfaust: very low damage, full-auto, 50 round clip, 300 rounds total [/quote]
servers[/quote] Short but sweet. Have fun. ;)
that simulates breathing. i just edited the weapons files in CoD and added some swaying. i also added cooking of grenades for people that didnt already have it and some new explosion effects for the grenades. [/quote] Download it now and see if you like it :)
in this mod. (No screenshots are available) [b]NOTE: I made a mistake while packing this, so the files for the UO part are not present. I will get this fixed as soon as possible ~mulrich[/b]
the begging, they can each have their own to use. So if you want to have your very own FG-42 in your server then add this great mini-mod today! :) -Nightmare
gameplay into sheer madness with large clips, huge amounts of ammo, fast reloading times, and of course, fully-automatic fire for sniper rifles and pistols. The mod would be perfect for some laughs after a lot of serious CoD gameplay, so why not give it a try? :P Read the list below to see all of what\'s been changed, check out the screenshots for some examples, and put the mod on your server for some uninhibited CoD gaming now! :) Sniper Rifles Auto and semi-auto firing modes 20-round magazines and 800 max ammo Fast reloading Pistols Fully-auto firing mode 30-round Colt magazine and 240 max ammo 60-round Luger magazine and 480 max ammo General Weapons Colorful weapon names New weapon names for snipers, pistols, and grenades-xXezekielXx
and go give it a try :rock:
direction has a specific function, so you don\'t waste time scrolling through your weapons or accidentally scroll past the one you want. Version 2 now supports scrolling up and down to change vehichle positions in CoD:UO.
Scopes[/b][/file] mod, in addition to having adjustable zoom (2-8X) by pressing the \"change rate of fire\" key on the sniper rifles. Second, you\'ll find that using that same key on grenades allows you to throw smoke grenades, a feature that I personally find very useful in the heat of battle. ;) And last of all, a bit of a downside to this mod in my opinion, pistols have been removed presumably for snipers-only gameplay. In any case, check out the screenshots below to see some of the new features in action, and download it if you can deal with the lack of pistols! :P -xXezekielXx
without saying that the CoD original Sten gun was absolutely terrible in all aspects, so this is nothing but an improvement, to say the least. If you\'re not familiar with the look and feel of the UO version of the gun, check out the screenshots below and get this mod today! :thumbsup:
the \"Change Rate of Fire\" key (default: M), and [i]voilà![/i] Smoke grenades in CoD. :) Check out the screenshots to see how they look, and download this tiny grenade mod now! ;) -xXezekielXx
realisim/Tactical clan. The weapons are not like historicaly correct in strengths and accuracy but we used the common sense of it shouldn\'t take 5 hits in the chest with a rifle to take someone down. Our goal is to get to the lifelike feeling from the weapons. Check our website and codfiles.com frequently as we will be updating this mod and maybe working on the vehicles and other realisim aspects of the game also.[/quote] A great download which makes gameplay abit more challanging, Grab it now and go give it a test :rock:
noteiced that the damage of the colt 45. was higher than the thompson, and that made no sence because they use the same bullet. i changed all of the gun damages to my like the only gun i didnt change were phanzerfaust, FG-42, flack 88,the AA gun and the RG-33 stick gernade. i also change the gun names too the onley guns i didnt change were the ones i just listed on top. i hope to make a Verson 2 of the this mod, which will include more wepon sway when you ame the gun, and more kick when you fire the gun. i will also make a mod just like this Call Of Duty United Offensive Expansion pack.[quote] A great download, add it to your collection now :rock:
remember that far back. :D It gives each team the golden Luger (courtesy KnifeInFace and his very nice skin). Just like in the secret agent days, the Golden Gun will take out anybody in one shot, so why not gather the clan, load up [file=\"28012\"][b]Severnaya Bunker[/b][/file], and duke it out Bond-style? Check out the screenshots of this Golden Gun below, and download it now! :thumbsup:
luger - springfield - kar98k sniper - mosin nagant sniper[/quote] Download this great file now and see what you think :)
course, the "ultimate" machine gun mod, which is supposed to be what you're looking at right now. :) This has to do with "alternate weapon" because that's what you use to make the most of this! Pressing that key (default "M," if I remember right) will yield access to all four of the machine guns in CoD [i]--[/i] the BAR, Bren, MP44, and the FG42 [i]--[/i] available to every team and every machine gunner. Check out the screenshots below to understand more of how it works, and if you like the idea, pick up this mod today! -xXezekielXx
sound 5. fg42 clip size up to 36[/quote] A very nice addition to the game and a must have. Grab it now and go give it a test :)
horizontally like nearly every other firearm. See the videos located at http://worms3d.net/ezekiel/coolstuff/ppsh_vids.zip to see what I mean. * MG42 fire sound. In the original CoD, if you detached from an MG42 right after firing it, the cooldown sound wouldn't play, and you'd experience an awkward silence. With the sacrifice of the old sound (that is, sacrifice if you don't enjoy the modified new one), this bug is fixed. * MP44 reload animation. When your mag was empty, the reload animation played was the incorrect one. * FG42 reload animation. Same as MP44; when the mag was empty, the wrong reload animation was played. * BAR reload animation. When the mag was not empty, the reload sound was out of sync with the animation.[/quote] A great little file that is a worthy download. Leave some feedback on how you find it :rock:
Hi-Power comes in 4 forms, standard(replaces luger), akimbo(mp40), silenced(colt), and akimbo silenced(m1carbine). -AngryPreacher
changes the clip size to 25, so you can really bust some Krauts up in single-player. ;) Finally, it gives it the Bren gun firing sound, so you'll feel a little more powerful with the dinky thing. Download this now if you want a quick change of pace in single-player action! :D
entertainment, but now you can join in on the fun! Download this mod now for rocket pistols, tons of ammo, and much, much more. ;)
points of the mod are 1) no crosshairs, 2) no partial reloading, and 3) five-second grenade cooking. The ideas are straightforward and the mod is tiny in file size, so if you think it\'ll be good on your server, download it now! ;) -xXezekielXx
Call of Duty Multiplayer.
about it, and give credit to me if you use it for your mod.
characteristics, such as clip size and probably fire rate as well. Anyway, it\'s for CoD v1.41 only, so make sure you haven\'t updated your game (:confused:) before installing this. :P The upsides to it are that the mod is very small in size and it\'s server-side, so none of your clients will have to download it. In that case, why not give it a try today? :)
less ammo and grenades BAR: 20+60 bullets and 1 grenade BREN: 30+60 bullets and 1 grenade COLT: 7+14 bullets ENFIELD: 10+10 bullets and 2 grenades FG42: 20+40 bullets KAR98K: 5+15 bullets and 2 grenades KAR98K SNIPER: 5+10 bullets and 1 grenade LUGER: 8+16 bullets M1A1 CARBINE: 15+30 bullets and 2 grenades M1 GARAND: 8+24 bullets and 2 grenades MOSIN NAGANT: 5+15 bullets and 2 grenades MOSIN NAGANT SNIPER: 5+10 bullets and 1 grenade MP40: 32+64 bullets and 2 grenades MP44: 30+60 bullets and 1 grenade PPSH: 71+71 bullets and 2 grenades SPRINGFIELD: 5+10 bullets and 1 grenade STEN: 32+64 bullets and 2 grenades THOMPSON: 30+60 bullets and 2 grenades Faster shooting and moving with MP44 Faster shooting and slower moving with MP40 Faster shooting with M1A1 Carbine More damage with Colt 45 and Luger Enjoy! :)
who don't know, that is very, very fast!). Not only does it fire fast, but it fires rockets too! The new BAR is so powerful that it can blast you (even make you fly!) across the battlefield blowing everyone away. If you're looking for something to spice up your gameplay, download the INsane BAR Mod today! - djheps
weapons exept the grenades and Panzerfaust![/quote]
knife skin, which was featured in his [file="83895"][b]Modern Weapons for CoD[/b][/file]. The new knife skin looks pretty neat, and adds some effect to this mod. Check out the screenshots below and download this update now! :thumbsup: - djheps
damage.[/i]" Don't forget to check out the updated CoD version of this mod (if it applies to you, of course :D ). Take a look at the screenshots below and download the JFDHSC CoDUO Knife mod now! :) - djheps
Duty (version located in Italian language) in their true names. In fact I was tired to see only some senseless acronyms when I picked up a weapon from the ground. For lack of a good dictionary german/italian I have left the names of some german weapons in german language. [/quote] This mod wont be everyones \"cup of tea\" but to those of you that can understand or are Italian this is one hell of a mod for you ! Grab it now and see what you think :rock:
out the screenshot below, and try it out! ;)
are holding. [b]Weapons Changed:[/b] - Colt - Luger - M1 Garand - M1A1 Carbine - Kar98K -Thompson -Mp-40 -Fg-42 -BAR -American Grenade -German Grenade Nice!
caught looking. [b]This file contains material which might be unsuitable for younger audiences. Viewer discretion is advised[/b]
main to replace then colt :)
conversion of this scope from MOHAA to COD is IMPOSSIBLE due to the different ways MOHAA and COD render the scope image onto the screen. Therefore, this scope is missing the line up from the bottom of the scope that is apparent on Axis and Russian scopes. (You know what I mean, right?) That also means it's going to be a helluva time aiming with two horizontal lines. ;) [/quote] Download it now and give it a try!
plays very well with his Panorama mod, so now both the Americans and the Russians have two awesome weapons in their arsenal. If you're liking what you see, then check out the screenie, and download NooBNaGant now! - djheps
so make your shot count! Also worth note is that the mod even disables knives, grenades, and perks -- perfect for the true bolt-action-rifle fanatic. ;)
power in its rounds, not \"an unobstructed and wide view of an extensive area in all directions,\" as Dictionary.com would contest. Anyway, check out the screenshot to see it in action, and give it a download if you\'re in for something new. :P -xXezekielXx
all; if that\'s the case, please don\'t post your comments or rate the file. This is only for balance lovers. :P PS: Another great thing about this mod is that it\'s server-side only!
strange, and I guess it kind of is, but the alternate firing mode is essentially a new weapon anyway, throwing knives. :P You can throw them reasonably fast and very far, and they explode after a certain number of seconds (however, the explosions don't cause any damage). See the screenshots below to see how it works, and stick around for the CoDUO version of the mod. :) -xXezekielXx
squadmates name instead of 'Riflemen' or so on it is now whatever weapon they carry.