Call of Duty
to the ground and leave blood stains. -Blood stains and blood particles will behave accordingly to the direction of the impact -bloodFX coded to created unique & random blood stains each time!![/quote]
it now and see for yourself.
Garand Colt M2 Frag Grenade Kar 98 is now a 1 shot a kill-weapon Increased damage of the BAR New Flak-FireCredits to author StormtrooperGER and his site [url=\"http://www.callofduty.info/\"]CallofDuty.info[/url].
pieces of work you\'ll find for the game, and quite a bit is included for you to check out! ;) All in all, I love the maps best. There are seven new multi-player maps for you and your buddies to battle it out on, and they\'re all excellently produced. I wasn\'t given any screenshots to show you, but I went ahead and assembled some according to the map list below for you to get an idea of just how great this CoD mod really is. ;) Once you get a glimpse of those screenies, I can almost guarantee that you\'ll want to download this sucker [i]immediately![/i] :thumbsup: Arnhem (omg_arnhem) [screenshot 1] Beerzel (omg_beerzel) [screenshots 2-3] Grave (omg_grave) [screenshots 4-5] Hartenstein (omg_hartenstein) [screenshot 6] Johannahoeve (omg_johannahoeve) [screenshot 7] Nijmegen Bridge (omg_nijmegen-brug) [screenshots 8-9] Oosterbeek Church (omg_oosterbeek_church) [screenshot 10]-xXezekielXx
touch to it. Download it and have a blast youself not forgetting to leave some feedback :)
information can be found at http://forum.awemod.com/viewtopic.php?t=515
but this one is an 'unofficial' one; that is, it's not from Chris P. Don't be fooled, though! The quality is still there just as before. :P It contains many changes, fixes, and optimizations over the old Merciless, so if you played other ones and liked 'em, you ought to check out the screenshots below and download this one now! ;)
server with PRM, the client needs nothing.
for it to work. by DIRTY_THUG
sick to your stomach. ;) This new version of the mod makes the gore compatible with single-player now, too!
download the No: 1 mod
ask... Realism in a game is trying too come as close too real-life as possible. Since this game is based off of WWII, this mod will try and go for a realistic effect from then. What is tactical? Tactics is the military science that deals with securing objectives set by strategy, especially the technique of deploying and directing troops, ships, and aircraft in effective maneuvers against an enemy, which basically means you hold positions (camping) and move as a squad and work as a team. This mod will try and further the gameplay for these serious tactical/realism players like myself.
blood mod now because I liked it. -Toned down the blood splatters a bit , they are a bit more "real", no harsh edges[/quote]
Overview: The attackers must take explosive packs from their spawn point to marked objectives. The explosives must be planted and defended until they explode, destroying the objective. Similar to Search and Destroy. Feature list (new features in bold): [b]Animated icon for bomb pickup (make sure they know they got the bomb).[/b] [b]Bomb carrier marked in scoreboard.[/b] [b]Optional automatic team balance.[/b] [b]Optional bonus points for defending the bombs and bomb carriers [/b] [b]Optional RESPAWN modes... in waves, or delayed individually. [/b] [b]Utilizes Ravir's Little Admin Tools to allow the server to force one or all players to switch sides. [/b] No client download necessary. Supports all retail maps that support Search and Destroy. Attackers have 3 explosive packs near their spawn, which must be picked up and carried. Explosive packs are marked with a star on attacker's radar. When a bomb carrier is killed, the bomb is dropped, another attacker must pick it up. Defenders can disable bombs that are dropped on the ground, removing them from play. Round will not end while a bomb is ticking on an objective. Attackers can be required to destroy either 1 or both objectives, default is both. Defenders can win by defusing enough bombs that the attackers cannot finish the required objectives. Planting the bomb scores 1 bonus point for the planter. If it explodes, the player gets 2 more points. Defusing a bomb scores 3 bonus points for the defusing player. Bonus points are optional via server console variables. Text notifications naming the players and location for plants and defusals. Uses Clan iO's "g_iokillcam" and "g_ioteamspec" variables to allow optional killcam and team-only spectators.
then download the mod and give it a go! :D
the screenies and download this now! :P ~Cheese
and also how much damage is taken away from a bullet hit in specific parts of the body. Gives the ability too activate and deactivate Kill-Cam. Enable's nade cooking. There is more info in the read me file. Developed mainly by: PoolMaster Help: MPowell1944 Scorpiomidget [MC] Hammer
server ). A very cool mod that makes the mp and sp game a bit more intresting and fun to play. Download it now and see what you think :rock:
for friends and clanmates. Demos Button: In the Main Menu, there is a new button called Demos. It will allow you to watch demos of previous games played without having to type anything. Draw FPS: In the Multiplayer Options menu, I added another option for displaying the frames per second onscreen. You can turn it on, off, or set it to extra. Extra displays more info then just turning it on.[/quote] Download now and enjoy... :)
exe by pressing R. No more broadcasting RCON for all to see. My email is firstname.lastname@example.org
slowly moving on, and xXezekielXx has agreed to aid its' progress. I plan to add new weapons and stuff soon, and am slowly finding people who are willing to help with the mod. However i still need some mappers, animator and possibly a moddler. So download the mod, give it a try and if oyu like it get back to me, my email is in the readme.
ham_nominefields "1" on the server console or using rcon to turn mines off; anything else leaves them on
picture in action below) and uses it for the colt.45 gun. As far as I know there is no new sound. Check out that screenshot below. :wink:
the mod's effects.
the sound mod before. This is a client side mod and will only work on unpure servers. Heres some changes from the previous release: [quote] Colt 45 added some scratches for extra realism Bren completely reworked (Still not 100% happy with it though, so work inprogress) Sten completely reworked Kar 98 added maunfacturers logos for extra realism PPSH added manufacturer stamp to receiver, only just visible MG42 enhanced (Graphically) British nade enhanced (Grapically) Mosin-Nagant reworked partly MP40 added Nazi eagle (May remove in future relesases) German Stiel Granate enhanced (Graphically) Luger PO.8 darkened[/quote]
on the front soldiers!
a preset number of resource points (RP) which limits the amount of reinforcements that a team can receive. Featured in this game is a Valor Point system used to reward players for completing the games primary objectives. VP system is a integral part of the game as it makes weapon selection a more strategic option[/quote] Download this great gametype now and go check out how good it is :rock:
Download it now.. I am sure you will have a blast :p
radical changes so we can keep the \"realism\" realistic and still contain individual weapon abilities. During testing adjustments of the realism is also based around the the type of play conditions of the maps and engine itself well as all the original criteria including damage, spread, movement speed, ammo, range and delay. Please read the included README file for further mod details & adjustments.
super fast a\'la QUAKE game.
death, but that's a bigger problem.
some stuff has been rewritten. Stuff that is disabled -shellshock & deathshock (UO has shellshock built in) -anticamping (will very likely mess up the headicons for the rank system) -spawn protection hud/headicon (Hud element uses same space as rank icon. -grenade cooking progress bar (cooking in UO works differently, I\'ll try to fix the bar but I cannot make any promises) -rain/snow (For some reason these effects does not work, will have a look at it) - All custom gametypes since they are based on stock CoD. New stuff count overriding/randomization for smokegrenades and satchels. Changes -Randomizing secondary weapon uses the new weapons aswell. -Team overriding disabled in certain UO maps in which only one allied team is supported(hardcoded in soundalias loadspecs). Those maps are: mp_arnhem mp_berlin mp_cassino mp_foy mp_italy mp_kharkov mp_kursk mp_ponyri mp_rhinevalley Beware that awe.cfg and the readme is a mess. In the readme everything within parantesis has been disabled or removed in the UO release. In awe.cfg I\'ve put in comments on which features have been disabled and/or changed.
other little tid-bits which will change the way you will see the whole game, The A-Team way ;) -Nightmare
CoD jump maps in general. :P It changes not only the main menu background but also the main menu sounds and loading screens - it even adds menu music! This is a full-blown, very cool mod (Did I mention it has RCon and Demo menus, too?), so download it now, and complete your alternate CoD-jump-map lifestyle now! :)
file): - Red - Blue - Green - Pink (for the ladies who play) :-) Each color is in the respective .pk3 file within the .zip file, be sure to only use one at a time! To install, unzip ONE of the .pk3 files to \"C:\\Program Files\\Call of Duty\\Main\" or whever you have the game installed!
download it now and leave some feedback on how you find it :rock: P.S: You might want to check out his new server with all his mods on: Chaingun whores server! (220.127.116.11:28960)
fun, so read the following, check out the screenshots below, and download the mod now! [quote]Features: - All weapon skins are white - Player skins used are black - Health packs are in iPod style (white pack, black cross) - Shell casings removed (they looked ugly) - Bullet holes and grenade explosions removed (makes the iPod world look better) Features of the iPod_iPodworld map: - 4 rooms in 4 iPod commercial colors (separated by walls) through which you can shoot, but you can\'t see the walls - 1 of the 2 iPod songs will randomly play (either \"Jerk it Out\" or \"Technologic\") - 24 spawnpoints (6 per room, DM/TDM)[/quote]
Heres a little list to name a few of what have been changed: [quote]Springfield noise is louder Nagant sniper shot sound is longer Realistic Colt.45 skin added (Will be released seperately as well) MG42 skin added Panzerfaust skin added And lots more....[/quote] Download it now and leave some feedback on how you find it :rock:
you had fun with the first! For the full list of changes, read on below, and make sure you check out the attached screenies. ;) Laser gun sounds Germans transformed into Batmans New funny head icons Bat Kar98k Harbor map modded (see screenshots) New smoke grenade effects Bullet impact effects Laser gun red flash shot New Killcam indicator
german death,grenade,kar98,grenade sounds 4. new Main Picture Quake3_Health!.pk3 1. Quake3 health style! [/quote] Download it now and try it out! :)
the creation of this mod.
and go give it a try :rock:
American weapons instead of Russians which there are plenty of.
bullet spread (this is true with all realisms).[/quote]
Nagant SVT40 Luger Kar98k G43 MP44
'sv_no_crosshairs = 0', 0 disables them, any other value enables them. 2. b. Disable names appearing under crosshair. 'sv_no_crosshair_names = 0', 0 disables them, any other value enables them. 2. c. Disable players appearing on compass. 'sv_no_compass_players = 0', 0 disables them, any other value enables them. * 'sv_refresh_clients = 3', where 3 is the default value if not specified and is in seconds. This is the time between sending the command to the client to disable the elements.
premiere, the mod features all kinds of crazy changes to speed up gameplay and offer players a wild new feel for the game. It\'s got everything from gun sounds to weapon mods to textures and skins by the dozen, so you\'ll certainly get something out of this 80-meg pack! ;) Just check out the screenshots below to get a glimpse of how the game looks with the mod in there, scroll down further for a full list of features in the ReadMe, and download Project VoODoO today! :D -xXezekielXx
the after-quit advertisements). ------CHANGELOG------ v1.1 -Removed all images, including Flak sprite, Helmet fix -Made everything modular -Increased AI response time + adjusted stats -FF distance decreased from 16x to 2x
Flags, guns skins, player skins, compass, and even the default level shots of the CoD maps have been altered. For advice or problems, go to the WWI website and post on the forums. WWI|Server.Admin|SA*
extra ammo, an automatic Panzerfaust, and some sort of tricked out Colt .45, while the map offers secret doors, ladders, and compatibility with Deathmatch. If you\'re bored, why not try it? :P -xXezekielXx
after cod... You will find these sounds interesting (i hope) as they are from The Good The Bad The Ugly (some of them).. If you are wondering how i got them from that movie its easy....I used the internet :) Please do not take credit for it as they are mine (ecept the mp40, MP44 and kar98k sound which is TGTBTU) Also i have included some skins for you hard core gamers out there! Please remember that these are client side and if you wish to serve with them your clients will not be affected..[/quote] A cool pack which is a worthy download. Check out the screenshots and check the sounds ingame :)
sounds, and this \"Reloaded\" version itself has numerous changes that separate it from SuMMo\'s version. For example, according to the ReadMe, you\'ll find many new sounds and game settings, a new scope skin, and even some main menu music to top it all off. :P Just take a peek at the two screenshots below, and give Project VoODoO Reloaded a try! ;) -xXezekielXx
sounds add more to the experience, so hey, why not? Download it now, and give it a try! ;)
changes various aspects of the game -- and the gameplay -- to give you a more enjoyable experience as you make your way through the three games. I\'m not going to try to summarize all of what\'s included because even that would be too wordy. :P Just check out the ReadMe below, see the screenshots, and partake in the Bits & Pieces! ;) -xXezekielXx
sounds, new menu music, etc. Why wasn\'t all that stuff in the ReadMe? Oh well. Maybe it was meant for a surprise I just ruined. In any case, if you want not only a great new menu background for your game but also tons of other stuff on which no one took the time to elaborate, download this mod. Simple. :D
works in both single player and multiplayer. It will also alter your HUD slightly. For full details on what's been changed, please see below. Sounds: Unlike alot of sound mods, this mod has not overly bassed up the default sounds so that all weapons sound like a bass drum but instead provides a slightly more realistic ingame experience and gives you more of that "I feel powerful" feeling when listening to the firing sounds (especially the sniper rifles). HUD: For [TW] Servers ([TW] = Total War; see Serverside/Admin Mods for further info) I have included Red Dog Tags that appear on the scoreboard instead of white so that it is easier to see who is dead. The Official VS-UK Compass (Silver Version) has been included within this mod. You may not like it and so to delete this aspect of the mod, open up the pk3 with Winzip or WinRaR and delete the files: "email@example.com" and "hud@compass_arrow.tga" - these are found in the "gfx/hud" directory. Single Player: I have removed the crosshair from all the Single Player Weapons (unfortunatly, unlike Multi Player there is no option to turn these on or off so if you'd prefer them to be on, you can open the pk3 with Winzip or WinRaR and delete ALL files in the "weapons/sp" directory. ADDED: Impact flesh sounds - if you shoot someone, they will scream in pain, Shellshock sounds (removes the previously heard zings/folies and weapon fire at the end), Grenade Throw Sounds - This changes the sound when you throw a nade - bit more realistic! Replaces the white dog tags on the scoreboard to red dog tag (This is far easier to see - especially when playing on a [VS-UK] Total War Server with Player Classes on), The Official VS-UK Compass - Silver Version. Sten Skin - Replaced the black metal centre ring around the barrel with silver metal (other version includes the Gold ring) Single Player Weapons so that none of them have crosshairs Weapon Sounds: BAR - Slightly heavier and a more accurate representation of the real Browning Automatic Rifle. Colt - Slightly heavier so that it does NOT sound like a toy gun although does NOT sound like a cannon (I hate it when modders overpower pistols sounds!) Enfield - Slightly heavier, echo length increased and sounds more realistic. Kar98k Sniper - Increased the bass significantly, although it's very similar to the Kar98K Sniper from MOHAA. It sounds far more powerful than the default for CoD! M1 Carbine - Heavier so that it doesn't sound quite so pistol-like but still has a unique high-pitched shot sound. It was very difficult to find the right balance between realism and likeability. MP44 - Much more realistic, you may notice that it sounds completely different to the default - you'll get used to it! Nagant Sniper - Increased the bass so it sounds much heavier and more powerful - It's an absolute pleaure to snipe with :-) PPSh - Added a touch of metal to the firing sound so that it sounds more like a chain-type gun. This is a bit more realistic and powerful!. SpringField - Added more bass and increased the length of the Echo - sounds more powerful than the original. Sten - Although this is not at all bassy, the Sten, like all SMGs are quite quiet so it was again difficult trying to get the right balance of realism and likeability. Thomspon - I feel that the original Thomspon is quite realistic so all I've done is mixed this with one of my own sounds. The Thomspon now has a bit more of a punch to it. [/quote] Download it now and see what you think :rock:
1 shot kills (with most guns) - More realistic player stats - same health as AI, move faster and bob more - Friendly fire fixes: your team responds faster and from farther away, and you almost can't shoot them. Other changes: - $p!k3's helmet fix (makes all allied helmets camo) - An evil looking flak sprite - Absolutely NO SOUNDS or weapon mods - choose your own! - "Quit" means quit! No more ads - It's less than 100kB in size!
map textures to present a new feel in the game (and a somewhat creepy one at that ;) ) and also turns up all weapon damage values with the exception of the sniper rifles. Yes, not only does it look different, it should feel different as well, so if you're up for a change of pace in CoD, then check out the screenshots below, and download this mod today! :thumbsup: [b]EDIT: Developer information updated (see comment #1 below for details).[/b]
into Batman-themed things, which is a fun change from the serious action of CoD. :P Check out the screenies below to see this gag-mod in action, and download it now! ;)
I like the cover myself, it adds a nice touch to CoD. If you liked the album or the cover, or maybe just wanted to check this mod out, start downloading it now! :thumbsup: - djheps
Place file under server's main folder and restart. Users similar cvars as SD, but they start with scr_obj_ instead of scr_sd. Also added: ham_bombplant, ham_bombdefuse, ham_bombtimer ... all in seconds to determine plant, defuse, and countdown times.
images More free Downloads @ www.think-clan.tk
player shadows (buggy , very very buggy )