On going combat with this Cube will definitely be brutal! I could only take this Tactical Cube out with a "large" task force. So download this excellent example of "Assimilated" technology... And see if you can survive the Encounter?
shows up on these ships more visualy than on any other previous Borg mods. Also the Borg sound FX were added and enhanced with this mod. These ships will be a must have for any fan of the "Collective" Definately Download Worthy.
Installer (BCMI) to install this mod. The Sound FX on this mod are excellent!! I love the new Borg Cutting beams, and Tractors give the canon feel every gamester is looking for. So if your in the mood to watch your Fleet "Humiliated" beyond belief? Download this beauty. "Resistance is Futile..."
one of them, beware the power of the Borg.
included if there are any problems. Its An excellent, canon version of the Voyager series Borg Cube.
Commander? This Classic Borg Cube has it all from "canon" textures weapons and sound effects, too the coolest " ultimatum " given by Locutus when the Cube engages you. Taken from the opening speech from DS9's premiere episode " The Emissary ". The Cube comes in two mods, Ship and Base. I tested the Cube in the ship setting and the results were interesting. The Cube is not over powered, and was made for in game play. The Cube will attack you from a distance of 60 km. Approach under 45km and the Cube will attack with cutting beams and Tractors. Though the ship version does not rely on Tractors, but more on the Cutting beams and Pulse weapons, both looking like the effects on landmark TNG " The Best of Both Worlds " episode(s). Testing the Cube as a Base, I found it interesting to use the Kobayashi Maru Mod and attack while in the Helm "Engage Warp". Doing this, the Cube could not establish a Target or Tractor Lock on the Player Ship. So, If you want to reenact the " Battle of Wolf 359 " ? Or just tangle with the Borg Collective? Download this Mod and see if you can survive the encounter? Definitely Download Worthy. . .
file so make sure you have a .ace viewer*
TMP and TNG ships fairly quickly. Isnt as powerfull as other borg cubes we are used to. But a good model and still worth the Download.
me of the Star Trek : Armada Series, with the sound effects that were added. This is a must have for your ship mod inventory. Download ASAP!
invincible. Rather than having all the vital systems at the centre of the cube (so they are nearly impossible to destroy/disable) it has a lot of systems placed on the surface of the hull such as shields etc....This makes it more enjoyable and much fairer game for your fleets eventhough the fusion cube is supposed to be ferociously powerful. Some of the beams are a little to wide and the torpedoes are odd, but these are only small nit-picks.
itself. This cube is super powerfull and Borg Phaser sounds are included
can easily take on an akira or above. Though i haven\'t tested how far that will go (against larger ships).
watch out. There is panneling on the sides of the drive hull that looks really canon for an assimilated ship, and a sweet lookin modified deflector dish.
textures. So it shows up where ever you zoom in and out. The size is just about right, but its no massive if thats what you are looking for. I had a quick battle and i took on couple of soveriegns so this cube isnt invincable if thats what you are looking for. It replaces the Warbird in game. Theres still a few bugs i noticed but still a great addition. A great new Ship and a MUST GET for any player.
SINGLE-FIRE hardpoint. The ship\'s weapons have been re-done from my usual Borg weapons so that most people will probably like them. The ship is actually quite beatable with a decent-sized armada.
significantly and had high-detail specular Targas added to them to give them metallic sheens when in intermediate light. My phaser Targa is also included. All three ships are incredibly-powerful and require strong fleets to be destroyed; the Tactical Cube probably can only be taken out by transphasic torpedoes or a Species 8472 Bioship, as it has close to double the number of weapons arrays that the standard Cube has. All three ships are fast, very manevuerable, and have appropriately-named subsystems; they also regenerate their weapons, engines, and shield arcs very quickly so they\'ll need to kept under constant fire by strong fleets to be defeated. Beware of the power of the Borg!!!
incredibly-powerful and can destroy multiple fleets of starships while sustaining little or no damage to itself.
guess work has been done for you. This tactical cube comes with two hardpoints. The Original install, the Borg's fire power has been toned down from the previous releases by Captain Russell. The second hardpoints that comes in a separate .ZIP file. Elevates the Tactical Cube to "God-Like" status. I like the textures on this one, it has more of a canon feel to it. The Cube is sized to canon specs. . . It's Gargantuan. I would suggest you take on this Leviathan with a task force of 25 ships or more, no less will do. So, check out this piece of assimilated technology.And see if it measures up to the Borg Collective's views of "Perfection". . . . Download ASAP!!
Voyager a run for her money.
plated all over it to make it look more Borg-like. The ship also includes standard Borg weapons and invisible shields. The assimilated Sovereign-class, like any Borg vessel, is very powerful and will require a strong armada to be destroyed.
computer overwrite weapon. Have fun
the ships, I would have to say they feel quite balanced, and fun to play with. I had fun re-enacting my own scenario of the Wolf 359 encounter, and now you can have fun as well.
for the faint of heart, If your operating a PC on the low end. This Tactical Cube is highly detailed. Most notably with attached weapon nodes. With the pulse weapons giving the Borg a more defined target coverage. The mod comes with new custom weapon textures and tractor beams. In testing the Tactical Cube, I could only cause minimal damage- even with a Fleet of 35 Starfleet ships. But I noticed you will have a better chance, if you combine your fleet in a cooperative Armada. Using Federation, Klingon and Romulan Ships- The heavy hitters mind you. So if you think you can handle this newly assimilated technology? Definitely Download Worthy!
textures and .nif file.
however, it can slow down your framerate, but not as much as others do. It features some interesting weapon sounds from Armada1/2 - some which sound a bit out of place for the torpdoes. Definately recommended for your Borg invasion force.
take on most fleets of many sizes as a cube should be able to, as its weapons can literally rip through ships very quickly, to take on this ship you will need at least 20 - 30 ships or more (and a very good computer at the same time) to even make a scratch on this ship. For those who want more borg cubes in the game then this one is for you.
galor & keldon). Recommended download...
textures altered significantly to reflect the effects of assimilation and Borg implants.
BASES-Section. Check out the multitarget version for realism and tractor ability. Ive used some parts of C2X's BOBW Cube HP, and Captain Russel allowed me to use his Cube's model. Thanks again Russel! And of course thanks everyone who downloads this piece of assimilated technology :> there is a patch for this file available here: [url]http://bridgecommander.filefront.com/file/First_Contact_Cube_FIX;100391[/url]
about this "Tactical Tetra" that I like. She puts up a good fight, but she can be taken out. I went up against this ship with a fleet of seven capitol ships. The Tetrahedron decimated 2/3 rds of my fleet before I could destroy her. And I didn't leave the encounter "unscaved". With nearly 75% damage to my Excalibur Class. Also with those who use NanoFX2b, the explosion radius will not destroy everything in the battle arena. So if you want to take on this new offering of assimilated technology? Download ASAP!! Defiantly worth taking a look at. . .
pounding by a Scimitar- or Negh'Var-class in order to be destroyed.
fight or play as, higly recomended to any Borg fan.
shakedown. neither the less the models look cool. But you will need to have Apollo\'s Advanced Technologies Pack (ATP) v1 or higher in your install. So \'assimilate\' this excellent example of Borg technology... Definately worth having a look at.
sounds are very cool. This is a great download. :)
area). The ship now has one cutting beam, two plasma projectors, three warp energy beams, and two torpedo bays on each face, as well as four plasma cannons on each vertical edge of the ship(fore-port, fore-starboard, aft-port, aft-starboard) for a total of 6 cutting beams, 12 warp plasma projectors, 18 warp energy beams, 16 plasma cannons, and 12 warp plasma torpedo bays. Instead of the weapons\' arrays incorrectly firing from the \"center\" of the Borg Cube, they are now correctly positioned on the surface of the ship\'s hull, for a more realistic effect; 12 high-powered tractor beams are also included. As with my Scimitar hardpoint upgrade, this ship may need to have its mass, moment of inertia, and tractor beam power adjusted significantly to be compatible with other player\'s ships. The mass of the Borg Cube should be precisely 1,000 times that of your Galaxy-class starship; you can find the mass of your Galaxy-class in your \"Galaxy\" hardpoint file in \"scripts/ships/Hardpoints\"; it\'s a PY file that details everything about the ship. Search for the line \"Galaxy.SetMass(bla-bla)\" where \"bla-bla\" is the ship\'s mass, and multiply this by 1,000 to get a good Borg Cube mass and then type this into the line: \"BorgCube.SetMass(bla-bla)\" to get a good mass for the cube. Now multiply the Borg Cube\'s mass by 1,500,000 to get a decent moment of inertia(or if you\'re good at math use a triple integral over the inertial element of the cube for this) for the cube and then type this value into the line \"BorgCube.SetRotationalInertia(whatever)\" where \"whatever\" is the moment of inertia that you\'ve determined. You\'ll need to experiment with different damage values for the tractor beams until they do not pull so hard on enemy ships - my starships and starbases are all rebalanced so that my tractor beams do not pull so hard; bear in mind however that a Borg Cube should be able to halt any large vessel like a Warbird or Heavy Cruiser effortlessly.
you\'ll find you wont use them as much as they are very hard to maintain a lock on the target. Unlike most Borg vessels, this one turns quick enough to fire off a constant stream of disruptors and torpedoes
version to install this.
Negh\'Var-class to take it out.
included that will have a .TGL with the ship\'s discription for Quickbattle. And Alternate textures in a .exe file. Now the Assimilated Galaxy now has Borg cutting beams, plasma cannons, plasma projectors and torpedoes. This ship will feel like it apart of the collective. I went up against this ship with (3) modified Excalibur Classes and (2) modified Prometheus Classes Mvam. This ship decimated nearly half of my fleet, taking my powerful Excalibur\'s along with her. This is the nicest representation of an assimilated Federation vessel I have seen in many years. Definitely worth having a look at. . .
and speed, as well as very fast regeneration of weapons, engines, and shield arcs - you\'ll need to hammer this ship with constant fire from a powerful vessel in order to take it down.
a tough ship:borg: there is a new HP at http://bridgecommander.filefront.com/file/Locutus_Sovereign_new_HP;77964 you might want for this ship :borg:
hardpoint that has had its torpedo spread capabilities adjusted so there are no more discrepancies. You need this ship before using the fix: http://bridgecommander.filefront.com/file/Borg_Galaxy_Class;46056
damaged borg vessel, in this case, the miniature escape-pod sphere, could latch onto another disabled ship, a Reman Scimitar and 'merge' with it, producing a hybrid borg supership. Using C2's scimitar, CR's sphere and a few frustrating hours in milkshape, I've tried to do just that, the end result surprisingly being (hopefully) good enough for release. Anyway, have a look at the screenshots and see what you think!
textures lined up perfectly with the hull and it has everything the sovereign has, a tactical match. If you like tough ship, this may fit the bill for you
miniature escape-pod sphere, could latch onto another disabled ship, a damaged Galaxy class starship and 'merge' with it, producing a hybrid borg supership. It's got all the built-up borg-based gubbins modelled and skinned on, so you won't have to worry about getting another green ship. Needs Kobayashimaru 1.0 to work properly. Have a download if you like the look of it!
universe) Do read the readme file, [and also, this one is meant to completly replace the old borg Constitution so if you have it, this one will overwrite it]
combat. Its weapons can cause minor damage to small ships, although these weapons cannot do enough before the ship is destroyed. Although in numbers this ship probably could take down a light cruiser or lower in the TNG period.
and like the Voyager Cube upgrade, includes the \"BorgHail.py\" file which allows the player to hail enemy ships at the onset of battle with a powerless, invisible torpedo whose launch sound is the Borg hail from Star Trek: First Contact. The ship also has a newer, much better icon Targa as well as a fully-detailed weapons HUD with correctly-positioned weapons icons. The upgrade also includes six high-powered tractor beams; like my other downloadable hardpoints, these may have to have their damage values adjusted significantly so that they don\'t pull so hard(my ships are rebalanced for stronger tractor beams and are all more massive) - you can do this in the \"sphere.py\" file in \"scripts/ships/Hardpoints\". The mass of the sphere may also have to be adjusted significantly as well; find the hardpoint file for your Galaxy-class starship and find the line which says something like \"Galaxy.SetMass(bla-bla)\" where \"bla-bla\" is the vessel\'s mass. Multiply this figure by about 150 and enter this for the new mass of the Borg Sphere(the line for this should be something like \"BorgSphere.SetMass(whatever)\" where \"whatever\" is the old mass - this is in the Sphere\'s hardpoint file). Now take the mass of the sphere and multiply by 1,500,000 to get a decent moment of inertia for the sphere(a moment of inertia that is too small means that a tangential force to the sphere\'s hull can cause it to spin wildly out of control), and enter this value in the line \"BorgSphere.SetRotationalInertia(\"I\")\" where \"I\" is the moment of inertia of the sphere. This vessel, like the similarly-textured Voyager Borg Cube with its upgrade, is now incredibly-powerful and can easily take on a large armada of conventional vessels.
weapons. It has Regentive Shields, They Regenrate at a rate ot 60% per hit, i.e. a galaxy class gets two shots with phasers and two with torpedos, then it can\'t hurt it. So don\'t try fighting this ship with out counter regentive shield weapons. It now has 3 types of torpedos, all useing different sections from realistic Torpedos. To install simply run the setup.
effect) http://bridgecommander.filefront.com/file/NanoFX;23469 [i] Note to Author: in future provide a link to the files you require tiq- [/i]
and shield arcs very quickly and so will need to be hammered by a strong starship such as a Scimitar- or Negh\'Var-class in order to be destroyed.