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Battlefield Vietnam

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91,714 downloads

Uploaded:19/08/2004

Electronic Arts WW2 Modification

battlefieldvietnamww2mod.exe | 285.01 MB

BFVFiles.com is proud to host Electronic Arts OFFICIAL WW2 modification for the Battlefield Vietnam engine! Download it now and enjoy soldiers! See ya on the battlefield!

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50,257 downloads

Uploaded:23/08/2004

Point of Existence

poebeta1.zip | 366.01 MB

posted this before this time, but its here now so come and get it! -god7399

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31,041 downloads

Uploaded:24/10/2004

Eve of Destruction

eodbfv_01.exe | 373.94 MB

mines Added heat-seaking missiles to fighter jets BRDM-1 and M113-TOW have player-guided missiles Added ability for passengers to fire from vehicles Added support for some of BFV\'s vehicles and weapons Added Lang Son Night

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26,818 downloads

Uploaded:14/10/2004

Point of Existence 1.5 Full

poev0.1.5_full.exe | 22.58 MB

role out time in making and sending of patches and maps, so if u like desert combat you will love this mod! lewrbm69 out "one long ass readme"

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18,744 downloads

Uploaded:30/12/2004

Crime Syndicates

ics_v0.1.2.exe | 173.39 MB

to deal with both domestic and international security issues. It was a popular bill because it put all the power into the control of one Agency which was charged with the responsibility of national security. Prior to the Passing of the new bill, all congressional voting was computerized. (Computer Voting Integrations, September 2012.) One hour before the vote, the International Crime Syndicates successfully infiltrated and hacked into the secured database of the congressional voting system and added 1 line of code allocationg 10% of the bureaus budget to be laundered into their own accounts. The bill was passed. The short fall in the budget complicated the bureaus war on organized crime while going undetected. By the year 2020 the ICS had increased their wealth and power to the point where they no longer needed the bureaus money. They had used it to buy international corporations and build their organization. The ICS became major stock holders in world banks and leaders of governments. Thus the fledgling bureau and their international counterparts found themselves battling a new type of war…. The Battle has just begun……

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18,340 downloads

Uploaded:18/08/2004

Battlegroup Vietnam

bgvietnamalpha010.zip | 36.95 MB

Vietnam! So download it now, and feel the fury! See ya in the jungle soldiers!

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17,598 downloads

Uploaded:17/02/2006

Eve of Destruction - Full Client Files

eod_v0.15.exe | 486.07 MB

in history. No other military conflict was ever so controversial, pointing to an unloved fact: our enemy was not the only source of evil; the evil could be found within ourselves. The "Eve of Destruction" mod is a tribute to the U.S., ARVN and Vietcong/NVA soldiers who fought and died in Vietnam, and also to the Vietnamese people. It features a variety of weapons, over 40 brand new vehicles and diverse maps ranging from dense jungles to overgrown rice paddies. Eve of Destruction is available for Battlefield 1942, Battlefield Vietnam and is soon to be available for Battlefield 2. *Note: This is a full version modification. Please uninstall any previous versions of this mod.

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14,570 downloads

Uploaded:02/09/2004

Point of Existence

poe.1.1 | 64.04 MB

the fans in our first release build. The Devs have been hard at work recoding and Debugging to give "you" the fans a clean and steady build. PoE now uses ContentChecking to reducing Client side modifications. ::Server Admins:: To turn on this feature add this line to your Serversetting.con game.contentCheck 1 Then enable PB But thats not all. They have also added cosmetic touches. All vehicles now sport wrecks Ka52 is sporting a new cockpit Niffty Ammo Selection Lights Animated gunners on Ka52,RAH66 and Mi28[/quote]

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13,559 downloads

Uploaded:28/10/2004

HomeFront V2 Client

homefrontv2.exe | 355.07 MB

great game Halo have a wider type of gameplay in which there are more weapons and players than ever possible in the Halo engine.

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13,500 downloads

Uploaded:07/12/2004

Recruit Snyder\'s Vietnam 1.2 Auto Install

rs1.2final.exe | 7.51 MB

separately for BF Vietnam if you wish to play them. After that, you can play the original map with the author\'s setup in BF Vietnam or the enhanced version in RSV.

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13,204 downloads

Uploaded:29/07/2004

Bushwar Modification

bushwar02setup.msi | 189.99 MB

job to the team for their hard work! See ya in the jungle soldiers!

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12,499 downloads

Uploaded:21/12/2004

Operation Peacekeeper 0.1 Client

opk_01.exe | 202.26 MB


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11,893 downloads

Uploaded:16/05/2005

Dice City V0.98

dicecityvietnam_v0.98.zip | 293.71 MB

swat van to help prevent accidental deaths when spawning + fixed bridge1 + evenly matched swat van and limo damage values + removed unnecessary hook objects from vehicles + added Piper back to The Business + increased armor on all 4 wheeled vehicles + added newer sporty style parachute + added Chevy Suburban on 24's + added hydraulics to Crown Victoria + new playlist + added chain link fence + added light house w/ rotating light beam (maybe 2 mile distance) + added boat docks + added new house + updated shaders (.rs files) + added new huge map (the city) + added new huge map (the hostile takeover) + add pier + added highway on/offramp mesh + added overpass + fixed mp5sd sounds + fixed mp5sd muzzle flash + adjusted amount of nades per class + adjusted desert eagle deviation + adjusted mac 10 deviation + fixed mac 10 sounds + fixed tec 9 sound + adjusted tec 9 deviation + added mitsubishi evo + add learjet + added air traffic control tower

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10,185 downloads

Uploaded:31/08/2004

Tour of duty

todv2.exe | 294.99 MB


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9,657 downloads

Uploaded:15/08/2004

Forgotten Battles of Middleearth

alpha5.rar | 22.88 MB

Developer: FBOM Dev Team

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9,600 downloads

Uploaded:28/10/2004

Dice City Beta .96

dicecity_v_beta_v01.96.zip | 205.96 MB


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7,005 downloads

Uploaded:29/07/2004

Insurrection 1776 Alpha 0.1

insurrection1776alpha001.zip | 36.16 MB

fun. some of what to come. FEATURES Here are the initial features and ideas for Insurrection 1776. We are in the process of deciding which features we\'d like to include in the first release. We\'re focusing mostly on inserting the Officer class and the morale system. Officers with NPC Soldiers – The most prevalent feature of this modification is the addition of the Officer class on the British team. This class commands 3-6 AI controlled soldiers. This will allow the British team to have the advantage of numbers, even though both teams will usually have the same number of players. The AI soldiers will march in whatever formation is specified by the officer and will attack wherever the officer directs them to. These AI soldiers have the same stats as the British Soldier class and have their own health and stamina. If the Officer is killed, they will react randomly, but after about 20 seconds they will die in order to prevent too many AI bots from being in the server at once. The total number of Officers allowed in the game at once will be limited, but this should only affect large games in order to prevent huge numbers of player models from being in the same place, causing lag for players with lower end machines. Enhanced locational damage effects – If a player is hit in the leg and survives, they will limp and move at about a third of their normal speed. If they are hit in the arm and survive, their aiming ability will be decreased greatly. If they are hit in the chest and survive, (which is pretty rare, only with low-damage weapons like pistols) they will suffer both decreased speed and accuracy. If the player is hit anywhere, their morale boosts will disappear. All of these effects will be negated if the player uses their bandage. Bandages – Each player gets one bandage item in addition to their regular gear. It recovers about 50% of their total health in addition to negating any wound effects. Bandage takes about 5 seconds to apply, during which time you cannot use a weapon or move, preventing it from being used in the heat of battle. Stamina and Charging – Each player has a stamina level and a “charge” ability. When using charge, they will move at high speed across the battlefield, but will be unable to fire guns (though they can still use melee weapons). Units using artillery cannot charge. Charging drains the stamina bar, and when it is empty, the player will go back to normal speed until the bar recharges. Each class has a unique amount of stamina. When stamina is low, marching speed will be lower, so no more or less ground is gained by using a charge just for transportation. This will keep units with higher stamina from getting ahead of their teammates in the long run. Morale – Each player has a morale level, represented by a bar on the screen. Each time the player kills an enemy, they gain a temporary morale boost. Morale increases the accuracy of a player’s shooting, the reloading speed of their guns, and the attack speed of their melee weapons. It also decreases the stamina drain when charging. There are other ways to raise morale as well, such as being near the flag carrier or using a battle cry. These boosts are not temporary, so long as they remain within the correct sphere of influence. If you have no morale boosts, one-shot kills will usually only occur with a headshot, which will be very hard to get without any accuracy boosts. Battle cry – Each player has a battle cry ability. It causes the player to shout wildly, giving a slight morale bonus to himself and those around him, raising their combat capabilities. Can only be used once every few minutes. Many battle cries stacked together from a close-knit group will be very effective. Add a drummer/fife player and your battle abilities increased by huge factors. This is another ability that will encourage teams to stick together. Cannot give battle cry while using artillery. Flag carrier – Each team has a “flag carrier” class: drummer for the British, fife player for the colonists, who carries the flag of their team. Each team is only allowed one flag carrier at a time. Only flag carriers can claim spawn points. In addition, all players within a certain radius of the flag carriers get a significant morale boost, encouraging them to stick together. Marching speed – All players, both infantry and artillery, have the same walking speed, even though their charge might last longer due to different stamina amounts. This will encourage teamwork further by allowing everyone to keep up without slower classes lagging behind. Players who spawn together should arrive at the front lines together. CLASSES British Infantry Units – British infantry units are less effective than colonial infantry units, except the flag carriers, who are equal on either team. They make up for this with the Officer class, who commands a group of NPC soldiers to fight for him. British infantry can crouch but not go prone. Drummer · Description – The flag carrier, used as a rallying point for all other units. Constantly plays a drum. · Weapon(s) – Flag, Pistol · Ammo – None · Model – Well-dressed soldier playing a drum with a British flag strapped to his back. Charge animation shows him waving flag wildly. · Stamina – Average · Special abilities – Only flag carriers can claim spawn points in conquest maps. All units within a certain radius of the flag carrier will receive a high morale bonus, encouraging teams to work in units. Flag carriers get more battle cries than any other unit. Officer · Description - The main class for the British team. The officer will command a group of NPCs so that the game will have the feel of large-scale battles instead of small skirmishes. While it may seem that a single officer class is as powerful as a large group of players, the officer’s effectiveness will be limited, the NPCs only following strict orders requiring commands from the officer. Only skillful officers will be effective in battle. · Weapon(s) – Pistol, Cutlass (secondary mode commands NPC troops), Looking glass · Ammo – Low · Model – Well-dressed wearing an decorated officer’s uniform and hat · Stamina – Average · Special abilities – Commands 3-6 NPC soldier units who will fire wherever officer points (using secondary fire of the sword). While the AI soldier’s firing is controlled directly by where the officer points his sword, a bayonet charge gives a little more freedom to the soldiers, allowing them to attack with their bayonets of their own free will any targets within a certain range. Each NPC soldier has its own health and stamina. If one is killed, it stays that way until the officer respawns. Alternate commands include advancing to an area (also specified by the sword), bayonet charges (drains stamina of NPCs), holding position and possibly other commands. If the officer is killed, the NPCs have a random chance of doing the following: 1. Breaking ranks and attacking wildly at their own will, 2. Retreating and running away from all fights, or 3. Blind bayonet charge. All of these attacks will be much less effective than when under command of an officer, and after about 20-30 seconds, the NPCs will die if they haven’t been killed already. The officer will usually want to keep the soldiers in front of him (default formation.) Soldier · Description – The standard fighter, for those who don’t feel like commanding NPCs. This is the class of NPCs commanded by officers. · Weapon(s) – Musket (with bayonet), 2 grenades · Ammo – High · Model – Standard British uniform. March animation shows rifle shouldered, charge shows it held with bayonet pointed towards enemy. · Stamina – Medium · Special abilities – None Colonists Infantry Units – All colonist infantry units (except flag carrier) are better than the British. However, no colonist classes have NPC soldiers to fight for them, so they must use guerilla tactics in order to stand a chance against the British team’s superior numbers. Colonists can both crouch and lay prone. Fife player · Description – The flag carrier, used as a rallying point for all other units. Constantly plays a fife. The colonist equivalent of the drummer. · Weapon(s) – Flag, Pistol · Ammo – None · Model – Well-dressed soldier playing a fife with a “Don’t tread on me” flag strapped to his back. Charge animation shows him waving flag wildly. · Stamina – Average · Special abilities – Only flag carriers can claim spawn points in conquest maps. All units within a certain radius of the flag carrier will receive a high morale bonus, encouraging teams to work in units. Flag carriers get more battle cries than any other unit. Green Mountain Boy · Description – The closest class to the classic sniper · Weapon(s) – Long-range musket, Knife, Looking glass · Ammo – Low · Model – Green uniform with exceptionally long musket. · Stamina – Average · Special abilities – Although musket has no scope, Green Mountain Boys have a moderate “zoom” for taking careful aim. Saboteur · Description – A useful class when commanded by a skilled player that can potentially wipe out large numbers of the enemy ranks. · Weapon(s) – Blunderbuss, knife, 3 powder kegs, 3 grenades · Ammo – Medium · Model – Standard colonial garb · Stamina – Low · Special abilities – The saboteur’s powder kegs can be dropped anywhere with any length of fuse from 10 to 90 seconds. When the powder keg explodes, it deals very high damage to anything within a fairly large radius, killing all units except those on the outer edge of the blast radius. The minimum 10 second fuse should prevent players from pulling “kamikaze” attacks, and instead force them to take the keg’s placement into account, trying to find a semi-hidden spot that the enemy will most likely walk over at the same time that the keg explodes. Pistolman · Description – The only fast-hitting class, deadly at close range, worthless at long range. · Weapon(s) – Two pistols, Cutlass, 2 grenades, Looking glass · Ammo – High · Model – Swashbuckler garb · Stamina – High · Special abilities – Reloading takes longer because it reloads both pistols at once, meaning that if you intend to charge a group of enemies head-on, you only have two shots to do it with before you have to resort to melee combat. Minute man · Description – The standard infantry unit of the colonists. Decent combat abilities with a high stamina makes for a very maneuverable infantry unit. · Weapon(s) – Musket (with bayonet), 2 grenades · Ammo – Medium · Model – A makeshift military uniform · Stamina – High · Special abilities – None WEAPONS British British Musket · Range – Medium · Accuracy – Medium · Damage – Medium · Repeat rate – Medium (3 shots/minute) British Pistol · Range – Low · Accuracy – Low · Damage – Medium · Repeat rate – High (5 shots/minute) British Cutlass (Melee) · Damage – High · Swing rate – High (60 swings/minute) British Bayonet (Melee) · Damage – High · Swing rate – High (60 swings/minute) Flag (Melee) · Damage – Medium · Swing rate – Medium (50 swings/minute) Grenade (Yes, they DID have grenades in 1776) · Damage – Varies with range from blast · Range – Medium (throwing range) Cannon (Artillery) · Description – A powerful cannon, great for bombing forts and cutting down the number of enemies before they’re within musket’s range. · Ammo – Medium · Model – A large cannon pushed by whoever is “inside” the “vehicle” · Special abilities – None · Range – Medium · Accuracy – High · Damage – High · Repeat rate – Low Rockets (Artillery) · Description – Highly inaccurate rockets, fired 5 at a time. Can be devastating if they manage to hit anything, and inspire fear in the enemy from their erratic flights. · Ammo – Medium · Model – A rack of rockets on long sticks being pushed by the “driver” · Special abilities – Fire single rockets (with delay between shots) for slightly better accuracy with left click, or fire all 5 at once with right click. · Range – High · Accuracy – Low · Damage – High · Repeat rate – Low Colonists Minuteman Musket · Range – Medium · Accuracy – Medium · Damage – Medium · Repeat rate – Medium (3 shots/minute) Green Mountain Boy Musket · Range – High · Accuracy – High · Damage – High · Repeat rate – Low (2 shots/minute) Blunderbuss · Range – Low · Accuracy – Medium · Damage – Low (per pellet) · Repeat rate – Medium (3 shots/minute) Colonist Pistol · Range – Low · Accuracy – Low · Damage – Medium · Repeat rate – High (5 shots/minute) Colonist Knife (Melee) · Damage – Low · Swing rate – High (120 swings/minute) Flag (Melee) · Damage – Medium · Swing rate – Medium (50 swings/minute) Grenade (Yes, they DID have grenades in 1776) · Damage – Varies with range from blast · Range – Medium (throwing range) Grapeshot cannon (Artillery) · Description – A cannon that fires grapeshot instead of cannonballs. Grapeshot have bad range, but are devastating against tight-groups at a moderate distance. · Ammo – Medium · Model – A small cannon pushed by whoever is “inside” the “vehicle” · Special abilities – None · Range – Low · Accuracy – Medium · Damage – Low (per pellet) · Repeat rate – Low

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6,090 downloads

Uploaded:17/01/2009

BFV Arsenal Full Install Part 1

bfv_arsenal_v0.50_part1of2core.exe | 239.55 MB

weapons used in the Vietnam War, all with realistic and unique behavior [*] All vehicles, armament, and, loadout reviewed to match the real configurations [*] More than 30 new custom maps (most with singleplayer support) [*] 8 new factions: ANZAC (Australian and New Zealander), SAS (ANZAC Special Forces), Khmer Rouge/Laotian Guerrilla, Chinese, French, Viet Minh, Navy Seals and MACVSOG [*] Support for playing with "Eve of Destruction" and the official "BFV WWII Mod" [*] Counter-Strike style gamemode [*] All kits reformulated valuing gameplay and historical accuracy [/list] [b] Note: This is Part 1 of the full install, you must also install part 2 for the mod to work. [/b]

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5,989 downloads

Uploaded:05/12/2004

BushWar 0.35 Full Install

bushwar035.rar | 263.57 MB

new Casspir with an opening rear door, the Kraal map by Ghost, and some vehicles in BushWar 0.35 now have smoke grenade launchers. The smoke grenades from Battlefield Vietnam have been modified and they now make thicker smoke and the smoke is grey.

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5,020 downloads

Uploaded:17/01/2009

BFV Arsenal Full Install Part 2

bfv_arsenal_v0.50_part2of2maps.exe | 303.89 MB

weapons used in the Vietnam War, all with realistic and unique behavior [*] All vehicles, armament, and, loadout reviewed to match the real configurations [*] More than 30 new custom maps (most with singleplayer support) [*] 8 new factions: ANZAC (Australian and New Zealander), SAS (ANZAC Special Forces), Khmer Rouge/Laotian Guerrilla, Chinese, French, Viet Minh, Navy Seals and MACVSOG [*] Support for playing with "Eve of Destruction" and the official "BFV WWII Mod" [*] Counter-Strike style gamemode [*] All kits reformulated valuing gameplay and historical accuracy [/list] [b] Note: This is Part 2 of the full install, you must also install part 1 for the mod to work. [/b]

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4,993 downloads

Uploaded:28/04/2005

Insurrection 1776 Alpha 0.3

insurrection1776alpha0.3.zip | 162.05 MB

in this release with the addition of naval combat. This will add a while new element to the gameplay, both at sea and on land. Here are some screenshots of just some of the new features in Alpha 0.3, and check the media page for more screens from this release.

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4,205 downloads

Uploaded:30/12/2004

Battlefield Galactica Client Files

bfg_01.1.0_cl.exe | 55.54 MB

to continue our work on this Mod. This is going to be the last version of this mod. This time there will be dedicated Server Version too. There are only 4 of the 5 promised maps, the fifth will be released in the next days. In the case that there is something not working correctly, we can make a Patch, but the active work on this mod is finished from today on. All Models and Codes of the Mod, are open source, as long as you refer to us, as the authors.

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3,379 downloads

Uploaded:25/07/2008

BFV Arsenal

bfv_arsenal_v0.40.zip | 375.39 MB

[url="http://battlefield2.filefront.com/file/Fix_for_BFV_Arsenal_040;92363"]Click Here To Download[/url][/b] 0.40 version features: - more than 100 (one hundred) new handweapons used in the Vietnam War, all with realistic and unique behavior; - all vehicles armament and load out reviewed to match the real configurations; - 15 new custom maps (most with singleplayer support); - new factions: ANZAC (Australian and New Zealander), SAS (ANZAC Special Forces), Khmer Rouge/Laotian Guerrilla, Chinese, French, Viet Minh, Navy Seals and MACVSOG. - support for playing together with the mods: Eve of Destruction and BFV_WW2mod (by Dice). - support for "Counter Strike style" gameplay. - all kits reformulated valuing gameplay and historical accuracy; - and (much) more! [b]You Will need to download this Hot fix after you are done downloading this!!!!!!!! [url="http://battlefield2.filefront.com/file/Fix_for_BFV_Arsenal_040;92363"]Click Here To Download[/url][/b]

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2,703 downloads

Uploaded:26/12/2004

Day of War

dow_client.exe | 108.56 MB


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2,504 downloads

Uploaded:15/12/2004

SAS Mod Demo

sas_mod_demo_0.05.exe | 92.4 MB

fully done, there are two maps within the demo SAS Urban Terror - Lets get ready to party SAS urban style, all the close combat needs are in this map ready to kick some Opfor Ass SAS Training Ground - Were do SAS train? Well in a massive close quarter battle set up, and yes you can as well Teams: SAS Urban SAS Desert Opfor Urban Opfor Desert Textures and models are still in beta stages so not all complete, Player textures are subjected to very first beta and are only temporary, until 0.05 is released publicly. All weapons are ready for use, and all have been bug checked, if you do how ever find any bugs, please email us at SFAllsopp@hotmail.com

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2,355 downloads

Uploaded:07/12/2004

Recruit Snyder\'s Vietnam 1.2 Manual Install

sny_final.zip | 6.08 MB

separately for BF Vietnam if you wish to play them. After that, you can play the original map with the author\'s setup in BF Vietnam or the enhanced version in RSV.

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1,847 downloads

Uploaded:01/12/2004

Bush War 0.35 Patch

bushwar0.35patch.exe | 76.84 MB

new Casspir with an opening rear door, the Kraal map by Ghost, and some vehicles in BushWar 0.35 now have smoke grenade launchers. The smoke grenades from Battlefield Vietnam have been modified and they now make thicker smoke and the smoke is grey.

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1,680 downloads

Uploaded:26/10/2004

NightFighters Client

client_nf1a.exe | 6.21 MB

wouldn't be so much fun playing the modern Nightfighters vehicles together with the old Battlefield Vietnam vehicles, I made this release as a "mini-mod" for Point of Existence 0.1.5 . Our costum maps will be released separately with bot-support in 1-2 weeks.

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1,629 downloads

Uploaded:09/03/2005

ICS V0.165 Full Client

ics_v0.1.65client.exe | 300.78 MB

COOP Maps, and other maps pending by other developers and map makers for the ICS mod. # Added Map: Alaskan_Oil # Added Map: Bogota # Added Map: Operation_Sandhammer # Added Map: Operation_Steel_Claw # Added Map: Panama # Added Map: Resurrection # Added Map: Virus_X_Reborn # BFV Maps-Coop using ICS kits: Ho_Chi_Minh_Trail # BFV Maps-Coop using ICS kits: Ho_Chi_Minh_Trail_alt # BFV Maps-Coop using ICS kits: Hue # BFV Maps-Coop using ICS kits: Hue_alt # BFV Maps-Coop using ICS kits: Operation_Game_Warden # BFV Maps-Coop using ICS kits: Operation_Hastings # BFV Maps-Coop using ICS kits: Quang_Tri # BFV Maps-Coop using ICS kits: Quang_Tri_alt # New texturing and model design. # Meshes have been optimized. # Configuration of older kits more realistic. # Sounds added to most of the new kit items. # In game sound taunts in the works. # Now has support for BFV coop maps # Added: Some kit footage in ICS

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1,597 downloads

Uploaded:25/07/2008

Fix for BFV Arsenal 0.40

bfv_arsenal0.40fix.rar | 264.08 KB

Vietnam. Features: ========================================= - more than 100 (one hundred) new hand weapons used in the Vietnam War, all with realistic and unique behavior; - all vehicles armament and load out reviewed to match the real configurations; - 15 new custom maps (most with singleplayer support); - new factions: ANZAC (Australian and New Zealander), SAS (ANZAC Special Forces), Khmer Rouge/Laotian Guerrilla, Chinese, French, Viet Minh, Navy Seals and MACVSOG. - support for playing together with the mods: Eve of Destruction and BFV_WW2mod (by Dice). - support for "Counter Strike style" gameplay. - all kits reformulated valuing gameplay and historical accuracy; - and (much) more!

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1,102 downloads

Uploaded:17/02/2006

Eve of Destruction - Windows Server Files

eod_v0.15_server.exe | 30.2 MB

in history. No other military conflict was ever so controversial, pointing to an unloved fact: our enemy was not the only source of evil; the evil could be found within ourselves. The "Eve of Destruction" mod is a tribute to the U.S., ARVN and Vietcong/NVA soldiers who fought and died in Vietnam, and also to the Vietnamese people. It features a variety of weapons, over 40 brand new vehicles and diverse maps ranging from dense jungles to overgrown rice paddies. Eve of Destruction is available for Battlefield 1942, Battlefield Vietnam and is soon to be available for Battlefield 2. *Note: This is a full version modification. Please uninstall any previous versions of this mod.

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1,045 downloads

Uploaded:13/10/2004

Point of Existence 1.5 (incremental)

poev0.1_.1.5_incremental.exe | 0 Bytes

battlefield!

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788 downloads

Uploaded:02/09/2004

Point of Existence

poeserverfinal.zip | 27.76 MB


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602 downloads

Uploaded:17/02/2006

Eve of Destruction - Linux Server Files

eod_v0.15_server.zip | 62.77 MB

in history. No other military conflict was ever so controversial, pointing to an unloved fact: our enemy was not the only source of evil; the evil could be found within ourselves. The "Eve of Destruction" mod is a tribute to the U.S., ARVN and Vietcong/NVA soldiers who fought and died in Vietnam, and also to the Vietnamese people. It features a variety of weapons, over 40 brand new vehicles and diverse maps ranging from dense jungles to overgrown rice paddies. Eve of Destruction is available for Battlefield 1942, Battlefield Vietnam and is soon to be available for Battlefield 2. *Note: This is a full version modification. Please uninstall any previous versions of this mod.

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589 downloads

Uploaded:29/10/2004

HomeFront V2 Server Files

homefront_server.zip | 16.14 MB

great game Halo have a wider type of gameplay in which there are more weapons and players than ever possible in the Halo engine.

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585 downloads

Uploaded:20/12/2004

Operation Peacekeeper 0.1 Server Files

opk01_server.zip | 48.35 MB

Vietnam, Copyright © 2004 Digital Illusions CE AB. _________________________________________________________________________________ Operation Peacekeeper Beta 0.1h Read me 12/20/2004 _________________________________________________________________________________ Available Forces • Bundeswehr (German Army) • Serbian Forces Vehicles • Germany - Leopard 2A5 MBT - Marder 1A3 Schützenpanzer - Fuchs - Wiesel 20mm - Wiesel TOW - Wiesel Ozelot - Mercedes Wolf - BO105PAH - BO105VBH • Serbia - M84 MBT - BVP M80-A Schützenpanzer - MTLB - BRDM2 14,5mm - BRDM2 GASKIN - UAZ469 - SA342 Gazelle Weapons • Germany - G36 Assault Rifle - G3A3 Assault Rifle - MG3 Machine Gun - Panzerfaust 3 Anti Tank - MP2 - Uzi - G22 Sniper Rifle - Combat Knife 2000 - DM51 Grenade - DM21 Mine • Serbia - M21 Assault Rifle - M77 Assault Rifle - M84 Machine Gun - OSA Anti Tank - SZ61 Skorpion - M93 7,62mm Sniper Rifle - M93 12,7mm Sniper Rifle - Bayonet - Serbian Grenade Maps • OPK Sweet Revenge • OPK Secret Resources • OPK Deceitful Peace • OPK Operation Grace • OPK Kosovo Border • OPK Ambush • OPK Checkpoints _________________________________________________________________________________ Some Gameplay Infos: The gun carriages are movable in two different ways. With your walk left/right buttons you can turn arount the main part of the carriage around the turret. With your mouse you can turn the second part of the carriage for ca 45° (depending on the vehicle) It\'s not your fault if you cant activate the music player, it wasnt implemented into OPK so dont spent to much time searching for it ;) Known issues. A lot. Operation Peacekeeper is a work-in-progress mod. That means we will constantly change things, upgrade and modify. Therefore we need feedback. Visit our forums or write an e-Mail: http://www.operation-peacekeeper.de _________________________________________________________________________________ OPK DEV Team

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438 downloads

Uploaded:30/12/2004

Battlefield Galactica Server Files

bfg_0.1.0_sv.rar | 3.82 MB

to continue our work on this Mod. This is going to be the last version of this mod. This time there will be dedicated Server Version too. There are only 4 of the 5 promised maps, the fifth will be released in the next days. In the case that there is something not working correctly, we can make a Patch, but the active work on this mod is finished from today on. All Models and Codes of the Mod, are open source, as long as you refer to us, as the authors.

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271 downloads

Uploaded:30/12/2004

Crime Syndicates Server Files

ics_v0.1.2cerver.exe | 16.8 MB

to deal with both domestic and international security issues. It was a popular bill because it put all the power into the control of one Agency which was charged with the responsibility of national security. Prior to the Passing of the new bill, all congressional voting was computerized. (Computer Voting Integrations, September 2012.) One hour before the vote, the International Crime Syndicates successfully infiltrated and hacked into the secured database of the congressional voting system and added 1 line of code allocationg 10% of the bureaus budget to be laundered into their own accounts. The bill was passed. The short fall in the budget complicated the bureaus war on organized crime while going undetected. By the year 2020 the ICS had increased their wealth and power to the point where they no longer needed the bureaus money. They had used it to buy international corporations and build their organization. The ICS became major stock holders in world banks and leaders of governments. Thus the fledgling bureau and their international counterparts found themselves battling a new type of war…. The Battle has just begun……

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235 downloads

Uploaded:30/11/2004

Bushwar Server 0.35

bushwar_server.rar | 37.42 MB

our distribution server HERE. It is a password protected WinRAR file. The password is \"zerothreefive\", without the quotes. There may be a bug running it on Linux servers, but it works fine on Windows servers. Please email any bugs you find to mkosmo@gmail.com - Anyone willing to run a BushWar server for a few weeks will be allowed to recieve the client early. Email me for information regarding that.

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202 downloads

Uploaded:26/10/2004

NightFighters Server Files

server_nf1a.zip | 1.66 MB


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183 downloads

Uploaded:24/08/2004

Poe mini-map fix

poev1menupatch.zip | 1.14 MB

affect your online play in anyways. -god7399

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180 downloads

Uploaded:02/09/2004

Point of Existence

poelinux1.1.tar.bz2 | 22.1 MB


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115 downloads

Uploaded:10/03/2005

OPK Beta 0.16 Server version

opk016_server.zip | 53.55 MB

new map Operation Point Salvo. This is a server version of their new hotfix for beta version 0.16

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86 downloads

Uploaded:08/03/2005

ICS V1.65 Windows Server Files

icsv0.1.65cerver.zip | 29.79 MB

maps pending by other developers and map makers for the ICS mod. Added in this version Alaskan_Oil Bogota Operation_Sandhammer Operation_Steel_Claw Panama Resurrection Virus_X_Reborn BFV Maps-Coop using ICS kits Ho_Chi_Minh_Trail Ho_Chi_Minh_Trail_alt Hue Hue_alt Operation_Game_Warden Operation_Hastings Quang_Tri Quang_Tri_alt New texturing and model design. Meshes have been optimized. Configuration of older kits more realistic. Sounds added to most of the new kit items. In game sound taunts in the works. Now has support for BFV coop maps. (Use forums for bugs please)