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Battlefield Vietnam

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7,415 downloads

Uploaded:30/07/2004

Apocalypse Now

apocalypse_now.zip | 10.76 MB

several air vehicles, AA tanks, boats, cannons and a Vespa. The US marines have a small island in the ocean near the Vietnamese beaches. They got several air vehicles and boats. Their mission is to attack the beaches and take the villages.The VC have got 3 spawnpoints in the beginning of the game, they must try not to lose any of their spawnpoints. The main Village is really hard to conquer, and easy for the VC to defend, keep that in mind.

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5,864 downloads

Uploaded:19/02/2005

BFV Lost Village

bfv_lostvillage.zip | 17.26 MB


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5,512 downloads

Uploaded:11/09/2004

Camp Lovely

camplovely.zip | 38.99 MB

has good gameplay, looks good, I don\'t think there\'s much more I can say... *cough* bot support *cough* sorry... *cough* bot support *cough* Aargh! ;) -Fx

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5,218 downloads

Uploaded:16/11/2004

City Life

citylife.rar | 15.86 MB


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3,175 downloads

Uploaded:03/09/2004

Omaha Beach

om.zip | 16.76 MB

is a great map, i think i might start considering redownloading the WWII Mod, just to play it :D -Fx

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2,552 downloads

Uploaded:11/04/2004

Map Pack

mappack.zip | 6.96 MB

http://bfvfiles.com/file/Jungle_Warefare;24782 -Operation Poseidon

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2,035 downloads

Uploaded:06/11/2004

POE Battle for Haiya

battle_for_haiya.zip | 53.33 MB

therein are vital to the success of their campaigns. The Army that controls Haiya, controls the flow of weapons and supplies to the soldiers that need them at the front, and ultimately the tempo of the war. US Forces must secure tactical areas within the city. Capturing the main Haiya train depot will allow for deployment of re-enforcements at the electric plant. Capturing the Downtown Haiya area will allow for re-enforcements at the city ruins. Nuetralize any hostiles with extreme prejudice. Resistance is expected to be light.

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1,878 downloads

Uploaded:20/11/2004

Ghost Village

ghost_village.zip | 13.91 MB

BFVietnam buildings, objects and vegetation. Are included also some new 1.2 vehicles.

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1,663 downloads

Uploaded:31/03/2004

Opération_Red_Dragons

operationreddragon.zip | 6.71 MB

translating it for you. When i mean loosly translating, I mean it! No whining at the translation, i was tried when I did it!

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1,536 downloads

Uploaded:24/01/2005

Combat Ready

combatready_bfvmap_submitpack.zip | 41.77 MB

This town will be the key for all further operations in this area. Unfortunately the local Vietcong has recognized the presence of U.S. troops in the area too early. There was no time to finish the building of \'Henne airfield\', to get long-range bomber support. At the other hand the Vietcong presence is also relatively low at the moment, although reinforcements from north were spotted by recce flights. Both sides will have to capture more than half of all positions to get the chance to win... TomNedry - OUT At last a hint: Keep music on during the load screen and you will hear your objectives spoken...

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1,301 downloads

Uploaded:20/11/2004

Armoured Assault

armoured_assault.zip | 10.23 MB


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1,261 downloads

Uploaded:25/02/2005

A Shua Valley

ashuavalley.zip | 3.52 MB


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1,036 downloads

Uploaded:30/03/2004

Mountainous Assault

mountainousassault.zip | 7 MB


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1,035 downloads

Uploaded:05/04/2004

Islands Hunting

islandhuntingvietnam.zip | 2.67 MB

ware. well worth the the downlaod. (conquest only)

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984 downloads

Uploaded:20/11/2004

Dienbienphu

dienbienphu.zip | 12.77 MB


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950 downloads

Uploaded:22/04/2004

BF Destruction

bfdestrucktion.zip | 51.55 MB


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881 downloads

Uploaded:17/04/2004

desert storm

desertstorm.rfa | 1.03 MB


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827 downloads

Uploaded:05/02/2005

Castle

castle.zip | 448.09 KB


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758 downloads

Uploaded:25/08/2004

Angel Arena

angel_arena.zip | 2.65 MB

so...] Developer: josh_sg1

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750 downloads

Uploaded:05/09/2005

BFV Mig21 Assault

bfv_mig21_assault.rar | 6.23 MB

changed against light one. There are many mig21 for the Vietnamese_Forces and one Carrier. The US_Troups have F4phantoms and one Skyraider. (for the Prop_planefans) Now you have also more Tanks and other vehicles there.The flying areal is now larger, ideal for pilots!![/quote]

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740 downloads

Uploaded:15/12/2004

Base

base.zip | 17.89 MB

which is under siege by an nva armoured force, the US must hold all their bases to keep tickets to count down.

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729 downloads

Uploaded:06/11/2004

POE None But The Brave

poe_none_but_the_brave.zip | 10.94 MB

To keep the flags you must reinforce the flags at all cost. Also you will see the UH1 from BFV. This was done, as POE has no transport helos yet in the mod. Port of the org map made by Area & Airborne for DC & 21cw from the org BF42 map Kharkov.

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718 downloads

Uploaded:17/12/2004

Battle For Haiya POE V2 Patch

battle_for_haiyapoev2patch.zip | 584.68 KB

Spawners for greater variety as well. This file requires the original \"Battle for Haiya\"

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654 downloads

Uploaded:22/03/2005

Defense Of Kham Duc

defense_of_kham_duc.zip | 31.69 MB


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649 downloads

Uploaded:08/12/2005

Hamburger Hill

hamburger_hill.zip | 12.29 MB


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645 downloads

Uploaded:24/11/2004

Da Nang Bravo

da_nang_bravo.zip | 28.72 MB

assault. Each team begins at a heavily fortified home base including captured enemy vehicles. Control points are spread evenly across three major fronts: the two mountain fortresses, the midway artillery battery, and a ruined city in the shadow of an abandoned helicopter base. This map encourages strategic team play by including a significant number of “one use” vehicles, control points which spawn artillery trained on enemy interests, an air dominance base, and geography which rewards exploration. There are also plenty of hidden paths, crates, and sniping points.

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634 downloads

Uploaded:04/04/2005

Pacific Avenue

pacific_avenue.zip | 15.16 MB


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629 downloads

Uploaded:09/08/2004

University of Evansville

university_of_evansville.zip | 11.24 MB

names). The US staging point is not capturable. The US starts with many helicopters, but they do not respawn, so don't waste them. The front oval and Physcal plant are the only two areas that really matter.

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581 downloads

Uploaded:09/01/2005

The City

bfvmapthecity.zip | 4.46 MB


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579 downloads

Uploaded:25/11/2004

Air Bonanza-patch

air_bonanza_001.zip | 13.25 KB

3 central flags are now important. Choppers added.

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562 downloads

Uploaded:19/08/2004

Volcano Island

volcano_island.zip | 7.26 MB

he has a server on an OC3 connection running this map. [quote] OC3 game server serving the maps at 67.19.10.146:15567  \"the Bullet Hole\"  server [/quote] Now this could be interesting :) You should all know, to play the map, place the *.RFA into your maps folder (i.e. \\EA GAMES\\Battlefield Vietnam\\Mods\\BfVietnam\\Archives\\BfVietnam\\Levels)

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550 downloads

Uploaded:30/10/2004

THE BRIDGE 1.2

the_bridge_11.2.zip | 13.47 MB

secondary flags. Who own 4 of 6 secodnary flags makes enemy BOTs decrease. Vietcong can count on several respawning ditches nearby their main base while both teams can use a lot of land , water and air vehicles. All new 1.2 patch vehicles are included! There is a flag under a bridge in a canyon and it\'s for an half in the water so it can be owned or by a boat or passing by twice with an airplane or with an helicopter. Flag conversiont time is set to 2 seconds so it can be owned rapidly but be careful with plane because you have to pass very near to the water, while with an helicopter you can risk to met a an enemy plane in the canyon. A control point is called Swamp and is is nearby US base , while the other 4 control points are near each other (about 200 meters) so who likes playing infantry can play in the center of the map while pilots can fight to own the SW bridge or the Swamp. I enjoyed a lot doing this map , thx to E.A. and Dice for this editor.

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549 downloads

Uploaded:08/06/2005

Sniper Valley

sniper_valley.zip | 6.64 MB


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522 downloads

Uploaded:10/08/2004

Drop Zone

dropzone.zip | 8.41 MB


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498 downloads

Uploaded:01/08/2005

Siege of Long Xuyen

siege_of_long_xuyen.zip | 45.62 MB


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491 downloads

Uploaded:29/10/2004

Hue City Tet

hue_city_tet.zip | 15.78 MB

hides and some of the roof tops are accessible. There are lots of choke points that make Mines and booby traps more effective. A lot of Stationary Weapons make the weaker classes more attractive. No one can make his way Behind you with a long walk through the woods. Main bases are very well defended and hard to take. Mains are also far from the Action so no one really spawns at the rear. The middle flags are tight. and make for fast paced action.

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480 downloads

Uploaded:02/12/2004

Mogadishu

mogadishu.zip | 7.61 MB

vast array of rooftop trails in this bombed out city.

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468 downloads

Uploaded:26/04/2004

-GL-Training

gltraining.zip | 5.23 MB


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458 downloads

Uploaded:31/07/2004

Island Hopping

island_hopping_by_fx2003.exe | 2.14 MB

32m Build Dates: 17/7/04 Control Points: 7 Spawn Points: 14 Map Size: 256x256 Made for Mod: None Custom Objects: None ==========_ E-Mail _========== Questions? Comments? Ideas? E-Mail me at: the_guy_with_pie@hotmail.com ==========_ Description _========== This Map consists of seven islands, two of which are ¡§Home¡¨ islands. The objective of this map is dominance, and this can be achieved in two ways: 1: Capture ALL Islands 2: Capture Opponents Home Island. When any flag of a home island is turned white, the team who owns that island will start losing Tickets IMMEDIATELY, to avoid loss of match, the flag needs to be turned back in favor of that team before the tickets drop to zero. Note: Jungle Island And Look Above Island Are More Than They Seem ƒº ==========_ Thanks _========== Dice/EA for Creating the great BattleField Series Dice/EA for Creating the BattleCraft Program, probably the best map creator/editor out there. Bfvfiles.com for being the best bfv site/community i know, rock on guys!!! MoMMa_Dean for supporting me throughout my mapping career and uploading my creations The Bfvfiles community for being so supportive also And last but certainly not least: The EA Tech Support Team for Not helping me to get my Bf:v working after it stopped for two months, i ended up fixing this myself, but for inadvertently teaching me how to skip those annoying intro videos (ea games/dice clips), LMAO =P ____----====++++====----____ End ____----====++++====----____ Readme created by Fx2003 on 16/7/04 20:52 because i lost the Old one LOL XD.

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435 downloads

Uploaded:26/02/2005

Operation Sunstroke

operation_sunstroke.zip | 13.35 MB

time was the grass so that the grass texture totally mirrored the ground texture, so it looks a lot nicer :)

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421 downloads

Uploaded:01/03/2005

The Braves

the_braves_v121.zip | 12.61 MB


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421 downloads

Uploaded:14/05/2004

The Hill

the_hill.zip | 11.62 MB

hide, driftwood, rocks etc. The USA has got one chopper to transport their troops, sometimes USA troops are dropped over the VC camps. Thats all, have fun

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411 downloads

Uploaded:30/06/2008

Mountins of Khe Sanh

mountins_of_khe_sahn.rfa | 27.22 MB


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410 downloads

Uploaded:25/02/2005

Jungle run

bfdjrun.zip | 57.11 MB

night version with lots of artillary and destrucktable plants everywhere. New developments!! Destrucktable shrubbery!!! Destroy with agent-O, grenades, explosives. Special shrubs are placed throughout the camps, and control points. Features a surprise musik track playing at the US base radio tower. :) Huey Transport has Agent-O grenade launcher as Pilot primary fire. Grassbomb added to certain NV kits. here is what the poster had to say SWEET. ok there as he sed 3 diffrent day night and dusk/dawn.(it makes dishes shine) this adds a lot of new things like Agent Orange the destroys thing (ill try an get a gif post of it). it is big but well worth a download.

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408 downloads

Uploaded:09/04/2006

Codename Napalm Rising

bfv_codename_napalm_rising_v1.0.zip | 11.87 MB

well as tanks and machine guns. Enjoy!

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391 downloads

Uploaded:26/04/2004

Devils Island

devilsisland.zip | 2.84 MB

outpost to fight over. Its also a very good map for sniping because you can find a good spot and still spot and kill enemies. I have tried hard to make the things as fair as possible. Becuase of the m60/LAW problems, I made this map so that the LAW wouldnt be so useful, and I gave the NVA the RPD. That way both teams will have just as powerful guns. It might not help much, but I tried anyways. My email address: the_godfather19872003@yahoo.com Please email me to give me some feedback and suggestions on things I can make better. Please don't copy, alter, or claim any credit for this map. All credits for this file belong to the creator, Wakeupdead. A special thanks to Assassin for helping to test this map.

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382 downloads

Uploaded:09/04/2004

Jungle Mania

junglemania.zip | 6.5 MB


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382 downloads

Uploaded:20/11/2004

Tinkle Islands

tinkle_islands.zip | 9.73 MB


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379 downloads

Uploaded:25/08/2004

Wasteland Exile

wasteland_exile.zip | 3.48 MB

out! Developer: Josh_sg1

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356 downloads

Uploaded:28/11/2004

US Airbase Alpha

us_airbase_alpha.zip | 3.72 MB


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340 downloads

Uploaded:07/12/2004

Devils Island

devilsisland.rar | 2.28 MB

map for sniping because you can find a good spot and still spot and kill enemies. I have tried hard to make the things as fair as possible. Becuase of the m60/LAW problems, I made this map so that the LAW wouldnt be so useful, and I gave the NVA the RPD. That way both teams will have just as powerful guns. It might not help much, but I tried anyways.

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326 downloads

Uploaded:21/11/2007

Clan Training Map

clantrainingmap.zip | 8.06 MB


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302 downloads

Uploaded:17/01/2005

Ex Docs Classified

ex_docs_classified.rfa | 4.5 MB


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296 downloads

Uploaded:27/11/2005

Battle for Island Zero

midnight_war.zip | 223.74 KB

unfinishedness of it. The New Name for the map is The Battle For Island Zero.

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283 downloads

Uploaded:21/11/2004

Mossberg

moss.zip | 5.5 MB


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276 downloads

Uploaded:29/10/2004

Island Attack

islandattack0.zip | 5.1 MB

point is on another island that is the Us base. The us start out with 5 huey helecopters, 1 cobra, and 2 phantoms. The nva start out with 3 sherman tanks, 3 jeeps, 1 mi8 transport and 1 mi attack choper. There is another island of the coast of the main island with 3 phantoms on it. There is also a river that runs through the main island. There are 4 boats you can use in this map.

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273 downloads

Uploaded:23/05/2007

Hunting Area

hunting_area_v1.rar | 15.03 MB

Wild People.

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253 downloads

Uploaded:21/11/2004

Fields Of Ashawawa

fields_of_ashawawa.zip | 3.04 MB

total. This map is intended for Insurrection 1776, but I decided to make a Battlefield Vietnam version of it as well.

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248 downloads

Uploaded:03/03/2005

GL Training V1.1

gltrainingv2.zip | 13.66 MB

settings, More threes, less planes(so the map is less laggy) More Grass, Some objects were hangin in the sky we deleted them, And we have changed the city in the middle.

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219 downloads

Uploaded:13/02/2005

Domination - Fixed

domination_map.zip | 659.26 KB


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213 downloads

Uploaded:18/08/2004

Lavacity

lavacity.rar | 2.46 MB


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211 downloads

Uploaded:18/04/2004

Fort Nomad

fortnomad.rar | 4.19 MB

know to take the base. The NV have lots of heavy armour and sampangs as well as well dug in jungle bases with tunnel spawns. The US have mostly aircraft and artillery to guard the road to thefort but maybe liable to a spy slipping in the back! The jungle village and paddy fields are open for the taker. If the US> take these it can affect the NV trapsand Sampang spawns. This map is ideally suited to clans and large multiplayers who want a long battle with the NV doing what the NV are best and the US flying round shooting anything that moves!

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210 downloads

Uploaded:20/11/2004

My Lai Massacre

my_lai_massacre.zip | 12.18 MB

or we will never learn from our mistakes. This map is more the \"if there really were Viet soldiers...\" version of events. This is the real history of My Lai: The objective of the American military mission was clear: search and destroy the My Lai (pronounced, somewhat ironically, \"me lie\") hamlet of Son My village in the Quang Ngai Province of South Vietnam. What wasn’t clear was what to do with any civilians who might be encountered at My Lai. When the soldiers in Charlie Company pushed into the hamlet, they expected to be locked into fierce combat with a Viet Cong battalion believed to be at My Lai. For three months the American unit had been in no major battles but had suffered a lot of casualties from snipers, mines, and booby traps. The soldiers were ready to prove themselves, ready to exact revenge on the enemy. Charlie Company met no resistance; there were no Viet Cong soldiers at My Lai. Calley then ordered the slaughter of the civilians. People were rounded up into ditches and machine-gunned. They lay five feet deep in the ditches; any survivors trying to escape were immediately shot. When Calley spotted a baby crawling away from a ditch, he grabbed her, threw her back into the ditch, and opened fire. Some of the dead were mutilated by having \"C Company\" carved into their chests; some were disemboweled. One GI would later say, \"You didn’t have to look for people to kill, they were just there. I cut their throats, cut off their hands, cut out their tongues, scalped them. I did it. A lot of people were doing it and I just followed. I just lost all sense of direction.\" Flying high above the slaughter was helicopter pilot Hugh Thompson. Sickened by what he was witnessing, Thompson set down his aircraft and began to rescue the Vietnamese survivors. he ordered his machine gunner to open fire on any American soldiers who continued to shoot villagers. In one ditch, Thompson pulled out a three-year-old child, almost smothered in blood, but not injured. After he radioed for help from other helicopters, an enraged Thompson reported to his section leader and in graphic detail told of what he had seen. Soon afterward, Charlie Company was ordered to stop killing civilians. Coverup of the massacre began immediately. Reports on the My Lai operation stated that it was a stunning combat victory against a Viet Cong stronghold. Stars and Stripes, the army newspaper, ran a feature story applauding the courage of the American soldiers who had risked their lives. Even General William Westmoreland sent a personal congratulatory note to Charlie Company. An initial investigation into My Lai was swift and definitive: My Lai was a combat operation in which twenty civilians had accidentally been killed.

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206 downloads

Uploaded:08/12/2004

Delta Villages

delta_villages.zip | 28.59 MB

same time. Its Very big on armor. You can make and End Run but not in a Tank. They must stick to the single road. There is no water borne craft on this map, Main Bases are hard to take and who ever holds the middle ground, has the upper hand in armor, But there is a lot of Mortars and Artillery trained on the US Main and middle bases. One good spotter can turn the tide. Again the Tight Road makes mines, Booby traps and Artillery Very effective. Have fun

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203 downloads

Uploaded:16/11/2009

Vietnam Volcano

vietnam_volcano.rfa | 8.87 MB


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186 downloads

Uploaded:26/08/2005

Landing Zone Albany

lztwo.zip | 30.61 MB


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181 downloads

Uploaded:30/07/2004

wacky races

wacky_races.rar | 3.14 MB


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173 downloads

Uploaded:07/03/2005

Hamtrevligt

hemtrevligt.rar | 2.01 MB

looks intresting an a well worth download.

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169 downloads

Uploaded:01/11/2004

Evacuation of Saigon

evacuation_of_saigon.zip | 10.8 MB


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163 downloads

Uploaded:06/04/2008

Pass To Hanoi

pass_to_hanoi.rfa | 7.21 MB

than attack the city.

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151 downloads

Uploaded:31/07/2004

TET OFFENSIVE

tetoffensive.rar | 1.39 MB


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149 downloads

Uploaded:26/06/2008

The Two Houses

the_two_houses.rfa | 851.09 KB

an cool inf map and if your not in a clan you invite 1/3 friens and go to play. why i made this map i made this because i have an clan and if we play hue then your walking 5 minutes before you see anyone ,thats because we are at the most time with 5/6 men . wel i made an map with full action you dont have to walk 5 mins before you see anybody i hope you got it ,if u see any bug / or dont get tis call me up : daandebree@live.nl

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142 downloads

Uploaded:21/04/2006

Park

bfv_park_rc.zip | 4.73 MB

well-defended position to operate from. This is a King of the Hill map. Whoever holds two control points will trigger the ticket bleed. You cannot spawn at the palace; however there is tons of health and ammo there so as long as you\'re careful holding the palace shouldn\'t be a problem.

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138 downloads

Uploaded:22/03/2005

Landing Zone X-Ray

landing_zone_xray.zip | 10.28 MB


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138 downloads

Uploaded:26/04/2004

the sniper zone

seamensniperzone.zip | 3.16 MB


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135 downloads

Uploaded:29/10/2004

ispimp

seamenispimp.zip | 2.98 MB


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127 downloads

Uploaded:23/03/2005

VC Rats

vcrats.zip | 7.19 MB

side and near the US base There\'s a tunnel complex as underground path to reach some part of the maps In fact it\'s unfantry map, i hope player enjoy to use it.

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125 downloads

Uploaded:24/12/2010

Purple Haze

purple_haze.zip | 9.61 MB


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124 downloads

Uploaded:27/04/2004

Fight lessons

seamensflightlessons.zip | 4.31 MB

has some edge to it!!

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119 downloads

Uploaded:17/04/2004

Ming-Ho

mingho.zip | 6.73 MB

East of the map... The NVA team just needs to be stealthy.\"

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117 downloads

Uploaded:09/12/2004

Nuoc Thanh

nuoc_thanh.exe | 9.36 MB

overrun our up river base. From our new base further down river we are launching a counter offensive to reclaim the river.

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108 downloads

Uploaded:31/07/2004

Going Underground

going_underground.zip | 5.33 MB


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108 downloads

Uploaded:15/11/2004

River of Blood

river_of_blood.exe | 6.85 MB

believe Charlie is responsible and is operating from the nearby village. Locate and secure the Chinook before Charlie does, check for survivors and salvage what weapons and ammo can. Then proceed to the PBR base and secure that before going on to clean the enemy out of the village. Questions Comments to skud0rz@hotmail.com

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106 downloads

Uploaded:28/02/2005

turbo mod Video

turbomod.rar | 20.22 MB

is a problum with opening this file it will ask you what ot openit as slect winRAR or change the name of the file to turbomod.rar from turbomod. this proplum may be related to filefrount technacal diffacultys

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100 downloads

Uploaded:29/11/2009

Old Glory

old_glory.rfa | 724.38 KB

an NVA Base witht he same, helis and vehicles for them to pickup.

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95 downloads

Uploaded:19/02/2010

Fog islands

white_fog_island.zip.zip | 1.73 MB

airfield with the AC-47 gunship, there is a temple,that has invisible walls in parts, so sorry for that.

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93 downloads

Uploaded:22/04/2004

Laotian Commotion

laotiancommotion.rar | 1.24 MB

(like an 8 vs. 8 - but it's still good for a 32 vs. 32), and infantry based.

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91 downloads

Uploaded:30/07/2004

Iron Assult

ironassult.zip | 1.64 MB

to have good skills if you are many.

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87 downloads

Uploaded:30/09/2008

Gridlock Vietnam Beta

gridlock_vietnam_beta.zip | 1.1 MB

yet. The gameplay feels more like Team Deathmatch, but there are six capturable bases. Two on the US side, Two on the NVA side, and two in between the NVA and US Side of the map. Use of cover is necessary in this map. Don't just walk out into the street. Try and stay hidden. Otherwise, someone will spot you easily and kill you.

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86 downloads

Uploaded:25/02/2005

Operation Snow

operation_snow.zip | 34.41 MB


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80 downloads

Uploaded:31/07/2004

Return to Craziness

return_to_craziness_by_fx2003.exe | 2.31 MB

25m Build Dates: 15/7/04 - 16/7/04 Control Points: 8 Spawn Points: I Forget :-( lol Map Size: 256x256 Made for Mod: None Custom Objects: None ==========_ E-Mail _========== Questions? Comments? Ideas? E-Mail me at: the_guy_with_pie@hotmail.com ==========_ Description _========== This map was made as a sequel to the map \"Craziness\" which can be found in my map pack. The map has a different design to the old map and has new features such as: The Airport, A Sandpit & A SkyRace. This map also Retains features from the old map such as: the Volkano and a redesigned Arena Although this map was intended for having fun and messing around, this map has some areas for Battling aswell, Such as The SandPit And The City, The Arena (Battle Platform) is an exception in that you are intended to shunt the opposition off the platform, rather than turn them into swiss cheese :-) ==========_ Thanks _========== Dice/EA for Creating the great BattleField Series Dice/EA for Creating the BattleCraft Program, probably the best map creator/editor out there. Bfvfiles.com for being the best bfv site/community i know, rock on guys!!! MoMMa_Dean for supporting me throughout my mapping career and uploading my creations The Bfvfiles community for being so supportive also And last but certainly not least: The EA Tech Support Team for Not helping me to get my bfv working after it stopped for two months, i ended up fixing this myself, but for inadvertantly teaching me how to skip those annoying intro videos (ea games/dice clips), LMAO =P ____----====++++====----____ End ____----====++++====----____ Readme created by Fx2003 on 16/7/04 20:52 because i lost the old one LOL XD.

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64 downloads

Uploaded:31/07/2004

Streetfighting

streetfighting.zip | 3.72 MB

air, vc\'s located inside building only capturable by being on second floor. Map created by ***ANGEL*** This is my first map i hope you enjoy it. unzip file and place in,,.. */programfiles/eagames/bfvietnam/mods/bfvietnam/archives/bfvietnam/levels contact me at,,.. rooft0p@hotmail.com

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62 downloads

Uploaded:31/07/2004

red skies

redskies.zip | 9.14 MB

through the dense jungle unless you have a friendly willing to pick you up in one of the hueys provided to each team. Map created by ***ANGEL*** place in eagames\\bfvietnam\\mods\\bfvietnam\\archives\\bfvietnam\\levels Contact: rooft0p@hotmail.com

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62 downloads

Uploaded:31/07/2004

charlie dont surf (fixed)

charliedontsurffixed.zip | 3.09 MB

feedback. Installlace it in EAgames/battlefieldvietnam/mods/bfvietnam/ archive/bfvietnam/levels. Enjoy this one from -[GTF]-#clan

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60 downloads

Uploaded:20/11/2004

Battle Oak Beta2

battle_oak_beta_two.zip | 16.54 MB

this time due to severe fog and low cloud cover. The U.S. team is on their own. There are no helicopters, there are no wheeled vehicles for this battle. Chainsaw crews are working the 50 miles of road now blocked by hundreds of trees. The VC are approaching....can you control the island? Map has unique vegetation and layout, not your typical BFV map. Map has been sniper approved in that most of the terrain does not dissapear at 50 yards, leaving snipers vulnerable like in other maps.

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58 downloads

Uploaded:31/07/2004

Dong Hoi

donghoifinal.rar | 6.66 MB

merkey brown. looks like a must have map.

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52 downloads

Uploaded:08/03/2005

Operation Quick Justice

operationquickjustice.zip | 4.49 MB

dense section of the jungle. US troops were being flown in by Hueys but the poor visability and dense jungle caused one chopper to go down and further insertions to be by parachute. Main US flag is uncapturable.

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49 downloads

Uploaded:19/12/2004

Rats Ambush

rats_ambush.zip | 5.12 MB


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44 downloads

Uploaded:31/07/2004

Last Try

lasttryv2.zip | 2.23 MB

away - You can now choose which point to start at instead of randomness - Small terrain changes make the map better to look at and there is now a harder way to cross the middle SnoXaro- Have Fun

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41 downloads

Uploaded:31/07/2004

Long Way From Home

longwayfromhome.zip | 3.66 MB


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17 downloads

Uploaded:06/09/2009

Shootout

shootoutbfv.zip | 4.32 MB