This is the 1.6 version of Interstate, a vehicle based mod for Battlefield 1942
Advanced Capability Aircraft Carrier by Erich Hartmann This File overrides the original aircraft carriers and adds - a Corsair and a Zero Air Superiority Fighter (Corsair-J/Zero-J) - a Corsair and a Zero armed with Rockets instead of Bombs
Installing: Just unzip the file in your bf1942archives folder. If you already have a objects003.rfa file, just name this file a higher number. Removing: Simply delete the objects003.rfa file from your archive folder. List of changes: Willy and
This is a take off of Dude on the porch s Pimped out hummer...Black is always cooler than white...Also I added chromed front and rear bumpers and a chromed
BF1942 Weapons Modification (by Recruit Snyder/Schuetze Schneider) M3A1 Ambulance / Ammo Carrier (no more APC) No more poor medical treatment and general shortage of ammunition on the battlefield! Medics carrying heavy automatic weapons seem to be
From the northern part of Sweden comes the Mobile AA beta version The other day i put an AA gun ontop of an Apc becaue I just hated the airplanes bombing me every time i got in to a tank, but i came to think, why don't put tracks on the AA instead.
Planes Update Mod Changes: - faster planes - more agile Install: - place the objects005.rfa in your BattlefieldArchives folder Note: will not work if your objects.rfa is decompressed Created By: The Garbage
This is the standard DICE El Alamein map from BF1942, but with the Stuka Ju87 divebomber replaced with a Junker Ju88 bomber. Also, the respawning time for both the Ju88 and the B17 is shortened, so you might see more than one bomber in the sky!
Rocket for Planes Mod by Tangabügler Contents:This mod is specially designed for dogfights and gives rockets to the Mustang,Me109,Spitfire(2 rockets),Corsair and Zero(6 rockets)..... I also changed the rate of fire on the MGsand the velocity of the
BF1942 Weapons Modification (by Recruit Snyder/Schuetze Schneider) HANOMAG AT Vehicle with one Flak 38 (2cm) gun, no MG, no supply car / medic anymore I've added the Flak 38 AA gun instead of the default MG. The SdKfz 250/251 (in-game called
A new form of mobile AA the TruckerAA. I can't help I just like AA guns and this one is a joy to play with. I really like the "feeling" when driving it, second fastest after scout car. and it supports a driver and a gunner. This mod replaces all of
A little mod to represent the actual armament on some of the planes. Spitfire Mk XIV: Added two MG's for a total of four wing mounted .303" MG's. Replaced the bombs with two 20mm wing mounted cannons (alt fire) Messerschmitt Bf 109G-10: 2
Navy Sherman----UPDATE!!!!!!! by Tangabügler and Apo-K-Lyps Here is my newer version of the Navy Sherman....better programmed,better steering and only one motor sound..... Check it out...this time it rocks!!! Installation:Just extract the
Need little backup, or just want something new to play with? Presented to you by Colonel Slaine: M3 Rocket Jock, Ta da! This mod put a Rocket rack to the roof of m3a1, plus Upgrading and addingd some rockets (double the amount of rockets infact to
M3A1WP Install: Copy the files objects429.rfa and texture429.rfa to your bf1942archives directory, if files with those names already exists rename the files to a higher number. Uninstall: Delete the files objects429.rfa & texture429.rfa from your
Stuka AntiTank by Erich Hartmann This file replaces the original Stuka with one that is armed with two 3,7cm Antitank guns instead of bombs Installation Instructions: Simply extract the objects355.rfa into "your Battlefield folder"/Archives If there
I thought that the planes should have their realistic armaments thus adding some guns. I have only been adding some more guns and nothing more. /Colonel Slaine Messerschmitt Bf 109G-10 Armament: 1 30mm MG 108 cannon firing through propeller hub
Wirbelwind AA-Vehicle by Erich Hartmann This file adds an AA-tank to every map containing a Wespe artillery. The vehicle will spawn a little bit in front of the Wespe's original spawn point, it will NOT replace the Wespe. For some technical issues,
TrueTank Mod Version 1.0 alpha Author Fluidchaos Bugs: None known at the moment. Information: Adds a new crew member to Sherman, M10, Panzer IV and Tiger tanks, dividing the roles of driver and turret gunner. Also adds a drivers machine gun to
Realistic Katyusha by Erich Hartmann The Katyusha in WW2 had up to 42 rockest, so I decided to upgrade the one in the game a little bit. This file replaces the original Katyusha wit one with a wider ramp and 20 instead of 6 rockets (but only 2
A dogfighting style mod.
The Immolator, Allied mobile AA gun. Fear shall be thy name from now on PILOT!!!! OK, now i got the AA gun to work just the way i want it to: Totally stable, no moore rubber ball action. This mod replaces all of the allied AA guns on the ground,
CC's Wet Willy/Kubelwagen A jeep mod created by: CoolCommander Works for both allies and axis Thanks to: Omega, HostageOw, and Sh0rd My best work yet :D! I have always wanted to be a video game programmer, but I never found the right game to start
Me109 with 4 Mgs and one 20mm cannon by Tangabügler and Apo-K-Lyps This is the newest mod version of the Bf109 and gives it its original armament....I took a flak and use this as 20mm cannon... Only the sound isn't ready,seems you can't get 2
An overall single player focused realism mod, incorporating weapons changes, overall AI improvements and changes to maps to make them play more like the actual battlefield depicted.
The tankmod for battlefield 1942 was started with the intention that it should be used in competetive play in 4vs4 or 5vs5 tankbattles,but it is also enjoyable on open public gameplay.
BF1942 Weapons Modification (by Recruit Snyder/Schuetze Schneider) HANOMAG AT 75mm KwK 37 w/ Coax MG & light Turret ( "Vorsprung durch Technik" version) No supply car / medic anymore After receiving complaints about my Hanomag AT with 2 cm Flak
The new Immolator Mk II is here since i heard some had problems with the last one. This one has been playtested on several computers and almost every game mode. This mod replaces all allied landbased AA guns and their naval counterparts isn't
Improved Destroyer by Erich Hartmann This file overrides the original destroyers and replaces the Browning positions with a quad AA Gun (a german 2cm Vierling) Installation Instructions: Simply extract the objects353.rfa into "your Battlefield