- 3D Meshes
- Babylon 5
- Battlestar Galactica
- Delta Quadrant Races
- High Poly Ships
- Species 8472
- Star Wars
should do the rest!
whether or not you want to "take the second star to the left" in a Constitution class, "journey into the new frontier" in your advanced Excelsior class, "be one big happy family" in a Miranda or simply explore the scientific sites of the Alpha quadrant in your Oberth, you have a wide choice in numerous ships and cleverly done kit-bashes. The textures are great and so to are the models, so re-live those good all days with some brilliant ships. Hunt for those cloaked ships and try your best at warp 8, engage the download! Here is the link to some missing texture files, most definitely recommended for maximum playing fun. http://armada2.filefront.com/file/TMP_Federation_Ship_Pack_Missing_Textures;57751
like his reference.
(new sprite effect included) even though it might seem slightly...well very dwarfed compared to one (look at the pics if you don\'t believe me). Still, she looks very nice with some very crisp textures on a model which does a very good job of replicating the CGI version seen on the show. In terms of the mod itself, it comes with a nice full complement. It contains a good looking admiral\'s pic, a wireframe and a defined build button. She will most likely be balanced to other Stargate ships and/or be very powerful, so don\'t underestimate the power of this ship, but don\'t overestimate it either -it\'s a cruiser, not a battleship. Regardless, this will be good for recreations and is a must have for Stargate (Atlantis) fans.
mesh that is befitting of them. It really will help now for any re-enactments you wish to do from the series. My suggestion, for those who have and want, is to get this building Wraith Darts. That way you could have a fully fledged battle, providing of course you chuck in some F-302\'s. The possibilities are huge. In fact, this mod is so good, the only thing it doesn\'t come with is an admiral\'s pic, which is ludicrously easy to make. What really will get the user though are the nice details. The very good looking blue pulses seen in the screenshot ARE included in this pack. There\'s a buildbutton, scaled to fit and a wireframe that takes it that step further with perhaps a literal approach to \"wire\". In terms of an overall mod package, this is one of the best I\'ve seen for a while, combining details, content and sheer good looks. Stargate fans, beware. A big bad ship has come to wipe out Atlantis. Think you can take this on?
to mentions ships and things that are in season 9 and 10 thanks.[/quote]So don't you people say you haven't been warned. ;) Anyhow, a lovely ship here (much the same as the one that was uploaded yesterday, though in a pack with three others) - This one however appears to have better textures (though usually down to a matter of taste). Anyhow, enjoy ;) - SSA
This is the Reman Warbird Scimitar with Shinzon. Install Copy and paste all files to the armada 2 directory. Credits SOD TGA Bryan Odf ClaesStefan Shinzon Sounds Phantom Sound Intergration Me seaquest3062 aka ussambersa
ship which saw heavy action in the battle of Antartica against the Goa\'uld whilst SG-1 were on their wild goose chase to find the lost city. Apart from the history, this ship will be useful in re-enacting scenes from the hit series with it\'s own custom weapons odf! There are a few things to point out though before download. The texture quality seems quite \"wishy-washy\" (best description, I really did try) and whilst it is perfectly useable, I would recommend against trying to get some good quality pictures/PoTD shots with it. Also, the model seems fairly low poly but I don\'t have any issue with this as the game is called Armada, so you can build more of these and have your own fleet of X303\'s! Also note, this is the first ship to properly go into the new Stargate category added to the ships races section, so well done there. Finally, mentioned with the 304 in mind, please do not talk about the plot here. It could severely ruin it for people who want to see but haven\'t yet. Thank you.
Prometheus perfectly. A very nice ship thats worth a download :) - Mr. Greg -------------------------------------------- There's something to be said for the most downloaded ship (and one of the most downloaded anythings) on this site. You obviously can't obtain that status without having several key qualities. The obvious one is looks. It looks fantastic. Deemon's hard work pays off in a low-poly spectacular design that incorporates every major feature of the USS Prometheus, as seen in 'Message in A Bottle'. Due to its creation, it also doesn't cause slow-down when playing, making it a versatile fleet piece in the fleet. With its incessant speed, obliterating weaponry and strong defence, it brings the stock Federation up to 'Red Alert', whilst the enemy ships will likely be doing the same. Of course, that's not to say this isn't balanced, which it is. Whilst it comes at quite a resource cost (bar crew and officers) it maintains the need for a large amount of them, but controls the amount...slightly. That being said, leave the enemy to ponder and make a fleet of them (ie. 16) then, well, you're screwed, really. Whilst it might seem a bit bias to say that this is [i]the[/i] best ship on the site, it certainly is way high up there and with such grace as well. This is a must download for any Armada 2 player. - Joelteon7
like to construct it//
this ship in the game looks really awsome imo and the mod is well done, almost definatly worth a download. ;)
for Armada 2.5.
federation weapons[/quote]Well, a nice addition. I'm not completely sure what some of them are, I recognise the Prometheus, but as for the others... Clueless, however over in the UK we've only just finished season 8. - SSA
battleship. Designed to be one of the Anti-Borg ships (such other ships include the New Orleans and Cheyenne that fought in Wolf 359 and the later ships that proved to be more successful, including the Akira and Defiant) but wasn't ready in time for the Wolf 359 battle. Flagship of the fleet with its power alone (never mess with a ship that has torpedo tubes going into 2 digits and fires quantum torpedoes)...so it's apt that it is blessed with a great model in this game. Admiral's Sovereign is a real beauty. You don't need me to tell you that though, the screenshots below really do not do it justice. Low in poly (just above the stock Sovereign, in fact) its textures allow it to shine through (of which there are two sets, one shown below and a darker one for those who perhaps want the more militaristic feel to it). This isn't limited to the ship itself. The texture for the Corbomite Reflector has also been edited and is a lot more clear-cut and defined....and generally cooler. That pretty much sums up this mod; it's better. Just so much better. The only erk with it and I believe it to be a valid one, is that with its new weapons it can become slightly un-balanced (as in Borg killer un-balanced) but what's a Battleship without the ability to kick some ass? This is a [b]must-have[/b] for [b]anyone[/b] who plays this game.
Unfortunatly, this file, like the rest, does not include Multi Vector Assault Mode :'( But its still well worth the download!
that are the Ori Invasion craft that crippled an assembled fleet of Milky Way galaxy ships very quickly and taking little to no damage. The term unstoppable comes to mind in fact. Expect these ships to pack an almighty wallop. Having seen the episode, \"Crusade\", I was curious to look at what had been done to the odfs of the ships and the weapons...these make the stock Fusion Cubes look like cannon fodder. They are immensely powerful in terms of amounts of weapons and the power of them. The only advantage you\'ll have is to hit them incredibly hard, incredibly quickly but be prepared to lose half your fleet in the process. In terms of the rest of the mod, it\'s all great. The model is very accurate with some real sterling textures to go with it. Build button, wireframe and admirals pic now as standard in these mod packs along with all essential details required to get the mod going and beating up everything. My only thoughts are now to what Greathor will produce next...what is there left in the Stargate universe to do?? Stargate fans, you\'ll want this for re-creating the infamous \"Crusade\" scene. Non-Stargate fans, you\'ll want this for a challenge.
be the black textures as Shadow Ships didn't have Pyramids on them) ;) Overall, a lovely addition to what we already have for Stargate. With so much coming, a complete total converion must be close ;) - A MUST Download for all and any Stargate Fans. Credits:[quote]ODf-Greathor email@example.com Origional Ship and Textures-Dave975 and DKealt firstname.lastname@example.org New Ship-Greathor Admiral Log pic, build button, wireframe-wraith_shadow Weapon ODF change-Greathor You can use this in your mods, just provide the appropriate credits.[/quote]- SSA
then its time to get one. This includes EVERYTHING, weapon textures, sounds, build buttons and the picture for the admirals log. All in all the only conceivable way this could be [i]any[/i] better is if included Asgard voices for commands.
admirals log pics, and build buttons making this mod complete. Both ships are slightly stronger and cost more, to balance out the early game battleship problem.[/quote]
first class, explaining how to install these ships easily for people with no knowledge of modding (simply cut and paste the files provided) and instructions for adding these ships to a modded installation. In fact, this is a perfect example of what a submitted file should look like. Everybody should download this, not only for the contents but for the object demonstration of how to design a user friendly mod that everybody can use.
the saucer section, and the necels are just intreguing and that gives it its quality value, and what make this ship so great. It looks excelent and is another great ship to have in your game ;) Download!
Cylinder [img]http://www.gamingfiles.com/screenshots/16/files_extra/cylinder.jpg[/img] Drone-Fighter [img]http://www.gamingfiles.com/screenshots/16/files_extra/dronefighter.jpg[/img] Heavy Drone-Fighter[/b] [img]http://www.gamingfiles.com/screenshots/16/files_extra/hdronefighter.jpg[/img]
Those of you that have been paying attention on the Forums will have seen this ship before, in the thread I created about poly reducing, and then re-releasing her. Everything should be in order with this one, at least, everything I've done. You will need to add it to the Tech Tree & AI Files etc if you expect it to work fully, though for what I've provided, it'll work fairly well with. Again, a ship that I may have in Zero Hour (along with the Achilles), though that is still undecided. I trust those of you that download and use this will get your enjoyment out of it. ;) - Ash
in the README, if there are any problems contact: email@example.com[/quote]Well, going by the screenshots and what we have in the ReadMe this is (as it stands) an Excelsior Class with the voices of Sulu. Using the model & texture from who I believe is Captian Fingers / Darth Spankey, this should make a nice addition to the TMP hero section ;) - SSA
http://armada2.filefront.com/file/Puddle_Jumper;57622 http://armada2.filefront.com/file/;57856 This version is based on Dkealt and Dave975's [url="http://bridgecommander.filefront.com/file/Ancient_Alteran_Puddle_Jumper;60863"]Ancient Alteran Puddle Jumper[/url] from Bridge Commander however the Poly count has been drastically reduced to suit Armada2's gameplay. This model stands at a reasonable 1,000 polys instead of the massive 24,711 poly count of the BC version. Even for the poly count reduction the model is very detailed and looks great ingame. For those of you who are not Stargate fans but like the look of this vessel then I suggest using it as a Romulan shuttlecraft. It is fast and highly manoeuvrable so it would fit in nicely as a spybot or drone for covering enemy territory. This vessel would definately look the part alongside a Talon during "cloak and dagger" missions. :) (although the 3 Atlantians in the cockpit isn't very Romulan, so maybe not then :p) [b]- IKS[/b]
seasons. This is the model that first destroyed an obselete Asgard ship, forcing the Asgard to curtail operations in this galaxy until the Replicator war turned in the Asgard\'s favor.
season. If you like Enterprise, this is a must have.
Martok’s Negh’Var, the Borg Queen’s diamond and the Incursion. You can use this with any race except 8472. Nice file, download ;)
weapons fire issues. It was created this to fill the gap in between the Victory 2/MC80a and ISD/MC80b. Now it's available for the stock game. One of these can turn a TFC or well defended base to space dust. If you liked it before, this one is a must. d/l now! :D
DS9 - Dominion Wars. I found that game quite crap to be honest, though some of the ships within were fairly good, this being one of them. Again, if you\'ve enjoyed previous versions of this ship, or liked the DS9 game, then this one would be one to download for your sakes ;) - Ash
torpedos when fused. It is also nice that it comes with a self-installer
screenie, this is a smart looking ship. See the readme for more information. Enjoy It!!!
inspired space fighter for the Humans, carried by the cruisers and on facilities on Earth and the numerous support stations across the galaxy. Whilst obviously, they lack the sheer power, as a single unit, to take out a large target, when massed, they can cause heavy damage to the target, even if it is a huge Ha\'tak (though probably not Asguard and certainly not the Ori). These would now be ideal to be added to one of the cruisers, say the Prometheus or Odyssey and launched from their hangar bays. In terms of overall mod quality, the model and textures look very close to the originals seen on-screen and do look god, even if you would need a magnifying class to spot the finer details. She comes equipped with a wireframe and a very nice buildbutton but an admiral\'s pic you\'ll have to make (let\'s be honest, it\'s hardly difficult). Generally though, she is certainly a nice ship to have equipped and would be perfect for Stargate fans. Download now.
weapons! Now though, you can simulate the battle from the episode that could ear-mark the end of the galaxy as they know it, or just kick some butt! These ships, even though low poly, look incredibly close to their TV counter-parts and, with higher resoultion textures, I believe will almost look the same. Whilst their design is certainly unique, I would, if I had to put them into a stock race, put them into the Federation. Their weapons look like the Federation deflector dish's and they would just seem to fit, but their weapons, well, no doubt who would win then. Suggested tactics against it would be to knock out her weapons and then pummel her with as much firepower as you can as her hull is strong. Tactics when using, pretty much just build, sit back and relax. Download now for pure galaxy destruction! [b]Do note, spoilers will not be tolerated[/b]
time. Looking at the Enterprise J briefly seen in the Enterprise episode in which is starred, I'd say this is a close resemblance, or at least a very god one concerning the issue of limitations of quality due to this being Armada and not Bridge Commander, for example. It still looks good, especially as an Enterprise. Part of the Monarch set, the "Monarch Class", "Enterprise J" and "Monarch Refit", all three ships can be in your game at the same time (though you might want to change the odf for this ship to include the line about it being a hero, so it stands out a little more) which I think allows for more versatile gameplay. In terms of the performance of the three craft though, all are very powerful but this one against the Monarch refit would be very close. Whilst the J loses on other aspects, she is strong in others including system hitpoints. So, whilst she might not have as much hull life, if the J got a lucky strike into the Monarch Refit's systems, she would win. The only way to really try this out would be to put them against each other...which you can only do if you've downloaded them!
version, and it also wireframe pics and Admiral\'s Log pics.
enhancements and it generally looks nicer. It comes with a build button and odf + sod. It also seems you get a choice of a shiny metallic grey armour or a more purple menacing look. Download now for Wrath...Dartiness!
much less powerfull than the Asgard and Ori warships, both of which are much further advanced. As you can see from the screenshots below this model has been done to a very high standard.
other Enterprise. This file also includes other Textures for my first Enterprise to make it to the uss constellation.[/quote]So, we\'ve the USS Enterprise, and if preferred, the USS Constellation (where the Constitution has gone, I\'m not sure) :lol: Still one for TOS fans here, a definite download. Note, there is a German (I think) ReadMe included within the download. - Ash
the second Earth ship with it's primary mission to go to the Pegasus galaxy to assist the Atlantis team, be it scientific or military. The model, whilst converted, look's pretty good and the textures do appear to be a little accurate but wouldn't hurt by being slightly higher in resolution to 512*512 instead of the 256*256 it currently stands at. The rail gun weapons are also modified Federation pulse phasers but I doubt it will matter too much to affect your game play. I thoroughly recommend downloading this if you have the other various Stargate craft there are on this site, then put them into the special Stargate maps we have (it's what I'd probabaly do!) and then fly your goodies into combat against the baddies whilst listening to your S-G1 soundtrack. Anyhow, I think this is a good ship but doesn't seem, in my eyes, as good as CDP's other creations. Nevertheless, still worthy of a download, which I suggest you do now. A texture upgrade can now be found at this location: http://armada2.filefront.com/file/;58283 [b][u][i]With the mention of ships in the readme (of the BC-304 series), please do not reveal any plot devices that could ruin it for viewers who either do not live in America, don't have sky or anything else and are forced to wait for their Stargate good-ness. Thank you for this consideration.[/u][/b][/i]
just don\'t expect one of these to go toe-to-toe with one of them because it\'ll be simply obliterated. That would obviously be a shame for such a finely done ship here by Greathor. It\'s set-up for being a scout with a quick build time, few resources and low defence rating but do not underestimate these in groups as like any swarm, they can be absolutely deadly. Talking about the quality of the mod, it certainly looks good and is a decent replica of the on-screen CGI version. It comes with a build button, wireframe and admiral\'s pic which also up-hold its quality. There isn\'t that much more to say on this. It\'s good, by all means, but perhaps just lacking that \"wow\" factor to make it really stand out. Regardless, for Stargate fans, this\'ll be a must have and for non-Stargate fans...if you want a cargo ship to blow-up...you\'ll be wanting this.
commander, and the same goes for A2. A very nice, detailed ship this is.
built at the advanced Klingon construction yard and the Fighter is built by the Ogla.
at the mysterious race, - the terrifying Scimitar, enemy dreadnought, - the first time Romulans have fought WITH Starfleet since, well, possibly ever. Nobody\'s touched the Scimitar in a good long time, with the exception of the recent Reman Rebellion full race addon (which is really, really good). Now k_merse gives us both the Scimitar and the Norexan class Imperial Romulan Warbird Valdore, both seen in Nemesis. And has he ever done both Shinzon and Commander Donatra proud. The results are pretty spectacular, and totally worth the otherwise outsize download. Most of the size of what you get (in a fancy self-extractor) is new sound files for the Scimitar AND for the Valdore. All that in addition to all the normal stuff you\'d expect in a mod like this, like wireframes and admiral\'s log pics. The Star Empire should be proud. The only downside? No new special weapons. Both the Valdore and Scimitar rely exclusively on stock weapons. And the Scimitar hits well below the belt compared to what you might expect from the Enterprise-E\'s technical readouts in the film. She\'s a predator, all right. Get this one today. :cool:
(respectively). It's been incredibly well re-created with some brilliant textures (look really closely and you can actually see people inside the front window!) and a nicely done mesh. Whilst not being overloaded with weapons (or any type of shield for that matter), she can survive a light attack before submitting to defeat. Do not under estimate her though, she is of Ancient design afterall. Recommended use would be as a scout ship, or a sceince ship for whichever race you put it in for. Honestly, it makes sense to put it with the Federation and more human race, however those of you with customized game's including possibly an SG-1 Human or Ancient/Atlantian side, this will be ideal for you. It even comes complete with an admiral's pic and build button. Again, good job, download now. You can download a small odf fix from here: http://armada2.filefront.com/file/;57856
design! This design uses the stock Federation cargo textures, which do \"seem\" enhanced from what I can tell. The design is creative whilst keeping low poly (already a thumbs up) and just generally does the Asguard justice. She\'s been equipped with Asguard weaponary, so she shouldn\'t go down without a fair fight and a half. She\'s also been assigned to the Species 8472 side, as, Cylon cleverly pointed out in the email, \"i made it species 8472 as they only have 1 piolet like asgaurd and sound a bit like them\" So, why wait for Stargate filled action battles now? Download this and fire away!
unintentionally travels 90 years to the future. Basically based on the stock Miranda from SFC with a few alterations and additions. Quite a nice ship.
carry some fighters and bombers needed to fight off Goa'uld and such like? Well, obviously it's this! Whilst I can't immediately tell if it's a kitbash, this new Human (Stargate) design looks pretty decent and look's to be a suitable carrier, well, to quote CDP, "in the stargate mod that is currently being produce, this will lunch f-302's and a bomber type fighter, however, i dnt wana give away too much. lol" The design works for me well, as it actually looks like a carrier and when the mod is out, will obviously act as one, so I guess you could call this a teaser of the mod. Anyhow, the textures are the standard we have seen on the other capital ships and she is in scale with them. Her weapons are from what I can tell the same, so she'll be pretty compatible with your other Stargate ships. In addition to this, it even comes with a nicely done buildbutton and comprehensive installation instructions. All in all, as expected good job. Kudo's to you CDP!
StarfleetKid has said most of what could have been said in the Firefly\'s description but I have to say this is one of my favourite mods for Armada 2, I think he did incredible justice to the Firefly with an extremely well detailed and high quality model with superbly realistic textures. Now due to Wildcard\'s good spirit you can work on the Firefly mesh yourself with this Mesh pack. This pack includes the MS3D meshes used for the Firefly Class Transport so you can kitbash, merge, weld, rip..etc to your hearts content. A nice present for those out there who may want to get into modelling. :rock: - [b]IKS[/b]
what we already have in Armada. Yes they're high poly and have big textures, but my gosh do they look like they're going to tear through some Cardassians! Whilst the download size might be daunting, it's explainable as you're not downloading 2 ships, but 5! You have the standard Galaxy class ala TNG alongside the phaser nacelle variant seen in DS9. The Nebula's get it better though as you have the Melbourne warp nacelle variant, the weapons pod of the Sutherland and the sensor pod of the Phoenix. I actually think the Nebula's look that bit better than the Galaxy's, but that's not to say the dreadnaughts don't look nice, because they really do. Balance is also not an issue. Whilst it might be taxing on the very weakest of PC's, these ships fit perfectly in to the stock game however the additions do lack wireframes, and Ai script, there are plenty available to already get a hold of. Also, stock weapons are still the same, along with every other statistic, special weapons have been distributed. Now, the Nebula's play less of an over-view special weapons ship and require more management. The Galaxy's are given the Engineering team special, whilst each of the Nebula's has the other 3 specials catered to their unique design. Add to that canon names for all the ships, you really do have a great mod. This is certainly recommendable. [i](Note, also includes admiral's pic images for the previously released Cardassian Galor and Keldon classes)[/i] -J7
is just me. Overall a nice ship and worth downloading ;)
the Enterprise-E with elements from the design of newer ships like the Nova and Intrepid. The result, designed originally for Bridge Commander, has been a vessel long-coveted for Armada II. And now, thanks to k_merse, that ship is finally ours for the modding. Be forewarned, though: The poly count is a bit high (~6800). And the textures are monstrously huge. All of which spells \"slowdown\" if you\'re not paying close attention or if you\'re running a computer older than a certain age. Scale down the textures if you need to, \'cause otherwise things might get a little choppy if you put too many of these out in space. However, in game, she handles beautifully. The understated grace of this design is all too copiously evident. It\'s like poetry with warp engines. Oh, and she\'s more than capably armed to deal with anything that gets in her way. No doubt some of you will be looking to upgrade her weapons straight away. Best of all, this is the complete package. Newer style of build button, high-resolution wireframe, a nice Admiral\'s Log pic.... all in a self-installer. I give k_merse top marks across the board here. I\'m sure you\'ll find it\'s well-deserved. The only complaint I can offer is the presence of the registry on the hull, since I know some here like their registry-free starships (for spamming purposes). For those of us with high-end machines, the bigger textures will no doubt be appreciated. But maybe a \'low\' texture variant might be a good thing to consider for those who can\'t re-size \'em.... This is as close to a centrefold as we\'re ever going to offer here at A2Files. So take a good long look at this beauty. And download it NOW. - the Kid :cool:
When fused there is a large hole in one of the sides of it that looks that is can fit a sphere in it. If you can do this and send us a screenshot we will be thankful
however. This is a nice little file, worth the download.
It\'s just a modified physics file. Nothing fancy but it never hurts to release a mod for the first time. Welcome to the A2Files community, as1. - the Kid :cool:
is a great ship to add to your Klingon armada .
with quite a few others, the Pegasus variant of the Achilles Class Stargate Dreadnaught looked as if it had more charm, more grace and a bit more awesomeness tucked away in its textures. I can assure you, that definitely haven't changed. In fact, it seems each of those factors has been dramatically enhanced with this equal-high-quality version of the [url="http://armada2.filefront.com/file/Achilles_Class_Milky_Way_Variant;67129"]Milky Way variant.[/url] This ship, like that one, boasts some very nice new features, including additional polys used to make the design more independent, including the "base"-flat thing on top of the design standing out more than the [url="http://armada2.filefront.com/file/Achilles_Class_Atlantis_Retrofit;67067"]original retrofitted version.[/url] Simply, it's a texture upgrade over the other high quality design, but what a variant! Same problems as the other though, involving the lack of a wireframe, build button and admiral's pic which I assure you is the only downfall of the mod. I seriously suggest those who feel higher poly models aren't a problem get this immediately because it's just oh-so-good to look at in-game. It's real dominating sight, then again, it's a dreadnaught; it's supposed to do that! Stargate fans, there's no but to this, download this ship immediately!
there hasn't been that much of a change of the preferred Armada Prometheus of choice. That however may now change. Bridge Commander can bless us with some truly innovative designs, it can also provide the chance for someone to do nice looking versions of craft that you may not be able to get away with in other games (such as an RTS game...called Armada) but what if you reduced its resource want and converted it to Armada? Would that not look awesomely awesome? Well...errr, make up your mind with the pics below! Whilst not odf'd to be as strong as Deemon's version (something of a battlecruiser) this cruiser fits into stock with being quite resource heavy, but packs an almighty punch with weapons the same as the stock Sovereign. Whilst that may not sound like much (remember, stock Galaxy is superior to the Sovereign) on a cruiser, this would make it among the most powerful, if those damn Sphere's didn't regenerate! Anyhow, this is a nice full pack, looks lovely and caters for all your Prometheus needs. Definitely a worthy download.
looks Cardassian. The textures are perfect, because they have the look of the stock ships, but they are very well made. This ship made by Achilles is [b]well[/b] worth a download. It is rare when I give a mod a perfect 10, but deserves it.
the last one and the one before, then you'll be wanting this one as well. -Freyr (description from a butchered version of Ash's review on 1.2 yesterday)
The result, along with some finely done nacelle and impulse spire glows makes for a re-make of a classic and brilliant ship. As seemingly normal with Greathor\'s stuff, unfortunately there is no build button, admiral\'s pic or wireframe for this beauty of a ship re-make, so you\'ll either have to use old stuff or make some of your own. Its odf though makes it very powerful against stock stuff and includes custom weaponry which you\'ll most likely have to change to fit in with the game. I recommend reducing its build time, health and hitpoints and giving it weapons equal to that of an Akira. If you\'re adding this into the stock game, she should probably go into your advanced yard, in front of the Aegian but underneath your Galaxy class (just make sure it is a little bit stronger than the Akira). If this is going into a customised game, then I you\'ll want to put it again, alongside next your Akira (or underneath your Ambassador class if you have one). Irregardless of where it should go, I recommend downloading it, now!
further reduced to 2532. Previously reported mesh problems have also been solved. Furthermore, this version comes with a whole new set of textures, far more detailed than before. They look just as good as on the show, although they look better in darker maps. While they also have no speculars, but nonetheless, they are more accurate than previous textures. But aside from the model, new weapons (thanks to Ragnar) give a more authentically SG-1 performance to this ship. Missiles and railguns alike are now this vessel\'s armaments, just like you\'d expected. peanutbutter points out that \"I have made the missile contrails blue, otherwise, it is difficult to distinguish raigun fire from the missiles, and like i had mentioned in the last readme, i am a lazy guy, and can\'t be bothered to go through the sprites tutorial.\" Either way, they look pretty good to me. There\'s also a speed boost special weapon, with its speed decreased to avoid going in constant circles. It\'ll only turn the crew into chunky salsa that way. wink This one\'s a must-have for SG-1 fans out there. I know you\'re many, and so I\'d hope will be the number of downloads for this awesome looking model. :cool:
technology exchange. Warp drive and cloaking devices are already in use on these Romulan vessels.[/quote]
much of Atlantis, thus am unaware as to whether the Prometheus was ever shown on that show. Anyway, these aren't game-compatible (at least, not as of yet). They are only Meshes, and do need hardpointing and suchlike (something that I may even be tempted to do myself, given time). I can't fault the textures of these, and the poly counts are both within game limitations. - x303 Poly Count: 1300 - x304 Poly Count: 2062 As with a lot of Major Paynes models, these are poly reductions of some much higher polied models for Starfleet Command. Anyway, if your a Stargate Fan, then you'll want these two models (ok, so you have to get them into the game yourself - this proving easier for some people than others) but think of it as a unique challenge. I also took the liberty of taking some screenshots in MS3D, I know how everyone likes to see what they're getting. - Ash
the ability to distroy 1000 ships in a single seccond (so it could wipe out the entire United Federation of Planets in about, what, 3.5 or somthing? :D ) As the readme says this is [i]technicly[/i] a Station and has a shipyard classlable so it has been classified under Stations instead of ships. Its armorments are a 9 LPH Phaser of short,medium and long range, two long range disruptor torpedos class OmegaLH and Omega MH, 6 standard borg phaser of short and medium range, Omega Shields sistem, Deathstar long range phaser, Transwarp drive, Death Star Super Laser, Detect Cloak, Super Assimilator and Tetraneutron Torpedo. Damn :D check it out. It also comes in a nice and easy to use installer ;)
some wonderful stuff yet again. Here is what the package includes:[quote]1. 6 Ships, 1 Station 2. Lightmaps 3. 3D-Borg-Textures 4. Rotated HardPoints 5. Wireframe, Build Button, Admirals Pic 6. New weapons: Phaser & Pulse Phaser & Torpedos 7. Animated construction ship 8. Installer for Entries 9. detailed installation-instructions in english and german 10. english and german odf files Featured ships: Freighter Construction ship with workerbee Surya Coventry Saladin Akula San Francisco Yard[/quote]I think you can all agree with me, that this is a must download for TOS fans ;) - Ash
their way home at last, with a little help from the future, the Borg, and a neurolytic pathogen. Mmmmmm, technobabble. Part of the advanced modifications made by Admiral Janeway to Captain Janeway\'s vessel included the transphasic torpedo (already released on this site, and very nifty), but also hull armour for the Voyager. This hull armour made the difference when the Voyager cut its way through the Borg, costing Admiral Janeway her life, but thankfully not Captain Janeway nor the crew. Everyone made it home. Well, except for Neelix. He already was home. Anyway, dan1025 has gone to considerable lengths to give us MRJOHN\'s Armoured Intrepid model, originally released for Bridge Commander. There are two .SOD files available. One (which you could use for a hero-ship Voyager) stands around 4400 poly, while the other (useful for standard Intrepid class ships, with armour) about 2400. (This, of course, begs the question of why Starfleet wouldn\'t use armour on ALL Federation starships after Voyager\'s return.... which leads to awkward questions about Nemesis.... and the Enterprise-J.... and basically everything post-VOY. And nobody wants to go there yet. Not even Paramount.... though we desperately wish they would already!!!) This mod is fully and completely what we hope for here at A2Files. Along with the double-.SOD, there\'s high res textures, a full complement of .ODF files, build buttons and special weapon buttons, a wireframe and an Admiral\'s Log pic. All you need to do is install the mod, and then add the weapon to your Intrepid Class. The mod uses a fusion weapon so you can deploy and retract the armour at will. Note that the armour prevents you from having any shields. The .ODFs are balanced to make the armour fairly realistic, all things considered. (One would think, given this limitation, that the Borg would\'ve solved their Voyager problem by simply beaming a whole platoon of drones on board and having them assimilate everyone and everything on board. But never mind. Thinking too much again.) Anyway, this is a spectacular mod, worthy of your highest attentions, ESPECIALLY if you\'re a Voyager fan. Download this one now! :cool:
Units. :) - SSA
which it is when looking at all of them :D VERY nice job!
and very worthy of a closer look in-game. Download these beauties right now. :cool:
\"canon\" either. Something New we have! ;) - SSA
your probably not going to notice it to much! This is a nice addition to the growing stargate armada we have here, and I think at this point its only a matter of time before we see some stargate (TC) mods coming out.
able to stop them (hurrah!) and this ship was the common Replicator ship used. Mesh wise, for the low amount of poly\'s it is (792 for those interested) it means that you will be able to have a good horde of these and I do believe it\'s pretty accurate. The \"blue\" of the texture seems about right and the texture seems accurate bar I beleived that it was slightly darker, more of a black rather then of a grey. Generally, a very nicely done ship containing a buildbutton and admiral\'s pic, though I think the latter could be improved with a space background rather then the grey of the programme background. Other then that, a good job on what looks like to be a job well done!
lovely ship it is! One created via Aztel/Atolm (as with many of his other designs) this one works with a stunning eye. Requested by MaP for BI:VR this ship is now one for the public eye adding a very neat ship to the Dominion. My only regret for it is the polly count which stands at about 2000, though many of you shouldn’t have too much problem with this. Additionally, the "Dominion Carrier" from DS9: Dominion Wars (the game, not the series) is also due release by Achilles, another Dominion ship that Dominion fans should keep their eyes pealed for. Nevertheless, a lovely addition to the Dominion, and a lovely job that has been made ;) - SSA
Connie, there's a couple other new ships and, best of all, all the little add-on stuff that you need to fully incorporate this one into your A2. No less than six separate Connie variants AND both a quality Saladin class and Akula-type model. Download this one today. :cool:
conventional warp drive. Like most new Federation ships built in this point in time the Proteus has the latest in Starfleet weaponry and shield geometry. Because this ship has the ability to cover large area of space in such a short period of time she is specificaly designed for multipurpose roles ranging from patroling the outer reaches of Federation space to long range tactical missions.
both sperately. ;)
powefull, somewhat realisitic cube. The new cube will cost 10000 dylithium, 10000 metal, and will take 5 minutes to build. The cube is equipped with Armor, 7 phasers, 3 photon torpedoe launchers, transwarp drive, regeneration, holding beam, technology assimilation beam, and assimilated transphasic torpedoes. Ive always been unimpressed by the A2 cube, and I think this is an admirable replacement (if imbalanced).[/quote] This might be the cube fix you've all been waiting for :)
honestly, it looks fine. Different, definitely, but fun and something interesting to look at. Given it\'s stats, being \"able to take on 4 battleships\", it throws open as to how balanced it is...but then again, it\'s Dominion with multi-targeting customised weapons, so try it out yourself. The textures are flawless as expected and the Borg textures are VERY green, perhaps too much so, but, they were done and that is something rare. Complementing that is the build button, wireframe, admiral\'s log and all necessary files (just what we want). A foreboding sight in game, as can be easily seen in the pic below, she would be a very destructive addition to your Dominion Armada...so what are you waiting for?
items the following conditions apply: ------------------------- Usage Policy ------------------------- These files are sanctioned for reuse in other Armada II Modifications through free distribution. Such the distributor need not contact me directly, though they will at all times, without excuse include this complete ReadMe in such a re-released file / completion project. Unless specifically stated, these files are solely for Armada II use, and will not be converted to any other game, or for any other use without express permission. Conversion of these files is authorised only after acknowledgement by me. Unless otherwise stated, these files are exclusive to FileFront, and should not be hosted elsewhere. - Contact: firstname.lastname@example.org ################################################## Important Note: Make a backup of your existing files, because files in this folder will overwrite stock files! ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Credits: As allways, thanks to Wrath of Achilles for his Texture Tutorial and Major A Payne for his SodTutorial. All meshes, textures, etc are by me. Federation Ship Names by Captain Maxwell. ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Please note: I cannot be hold responsible for any damage or problems otherwise regarding this model. ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ You may use this ship in your mod, just give credit where its due. THIS MATERIAL IS NOT MADE OR SUPPORTED BY ACTIVISION. Thank you for downloading.
between this and the previous version, be sure this ship will not be weak; you can\'t take on the might of the Wraith in a little destroyer can you? This is, therefore, where this dreadnaught comes into it. She is balanced to Greathor\'s other Stargate craft but, obviously, won\'t be too balanced for much Star Trek play. If you have a particular race for Stargate ships to go into, I\'d place this in here, otherwise as you can see, she\'s with the Federation. Fortuneately, you can have both Achilles class variants in game at the same time, so you can see the texture difference...or just kick more ass. It\'s really up to you! The only negative thing is the lack of build button, wireframe and admiral\'s picture. This I find to be a great shame considering the rest of the mod is of very high quality. Download now any Stargate fans and show them Wraith the power of the Tau\'ri!
hardpoints, the weapon textures, a build button and screenshots are all included. However, for those of you that wish to actually 'use' this in your game, you shall have to do a bit of work yourself. The actual 'stats' of the .odf file need filling in, and a Wireframe will need to be created. Likewise, as I've said, there is a weapon texture provided. There is no 'actual' weapon. I've tried a few attempts, but could never get it right, so gave up. I did have bigger hopes for this, I did have planned a rather big release, covering all of the Goa'uld System Lords, and their specific ships, along with a Goa'uld Starbase, and Shipyard to build them, but I simply haven't got the time to fulfil any more of this. Anyway, strange that I seem to have given my own file a 'fairly' negative Description, but I might as well tell the truth when I say I got lazy, and couldn't be bothered to complete it due to time restrictions and etc. Anyway, I'm sure many will have fun with this. PS: Please don't e-mail me asking how to get it working in game. I obviously haven't had the time to complete it, so e-mailing me asking for help is only going to annoy me. - Ash
a seperate ship.[/quote]
MOD, and for the users first to the site (I think) I'm quite impressed. Anyhow, stargate fans download, as should those people who don't like the transwarp portal ;) - Ash
just seem wrong, then again, could be me. Main fixes though include: -Fixed long \"spike\" at the front of the ship. Guess this would make asteroid piloting slightly better eh? -Improved textures (from what I can see anyhow). Not really much else to say, other then this really would be great for a re-creation or beauty shot and on the latter, this guarantees it. Good job, download now! [b]Warning, high poly model[/b]
such praise and then some. Quite possibly the most famous starship not named Enterprise, the Defiant was the star of the show throughout the Dominion War, and she'd be the weapon of choice for the majority of our fanbase here at A2Files. This is one model you're going to catch yourself starin' at, kids. I know I did. The model itself comes in at about a thousand poly, which might be a problem if you spam 'em in the stock game on a low-end machine. But the textures are incomparably clean and everything you'd want a legend to be. Unlike a few other Defiants I've seen, this one glows in all the proper places and --best of all-- it's coloured properly, too! This one is sure to become the new standard in Defiant-focused PotDs. You're not likely to find a more perfect balance between poly count and texture work anytime soon. The only downside is that you're still reliant on stock buildbuttons and wireframes, but the "tough little ship" is a pretty sure addition to any mod from Ghost's to Borg Incursion and back again. It's nothing you can't find everywhere else, including in stock, but that shouldn't keep you from trying. I have a strong suspicion that this model will become one of the most popular both in downloads and in future PotDs. It's certainly worthy of immediate download. Considerable credit to Aad Moerman for rendering a fan favourite in such exquisite detail. Download this one right now. - the Kid :cool:
breath-taking appearance in game as a result, the Century Class is probably one of maybe five ships I\'ve ever seen worthy of the name Enterprise. There is simply nothing better out there right now that so fully represents the proud heritage, and future potential, of the United Federation of Planets quite like this design. And k_merse\'s latest version does the design --and Starfleet-- just right. Get this one today. Even if you have the Century class already, get it again. :cool:
I\'m telling you to download this. This is a Galaxy class and the dominion war refit by Michael Kelly, and these are superb. It uses Deemons texures for a base, but Michael managed to make them better. Also the venture refit with the necelle phaser strips adds color to the mod pack. I don\'t think that they have any other Venture refits out, but that\'s something I\'ll have to check. The weapons in the ODF file for the venture class are not stock, so you may have to change that to your own configuration settings. I highly reccomend a download, and I even made my own Storm 3D screenshot of the venture.
glide in at the right moment, dispense a few bursts, then flee, not much was known about this destroyer-come-cruiser-come-whatever...doesn't stop it looking awesome though. Part of Starfleet's radical redesign of ships, the Norway really does flip up previous Starfleet design, whilst, somehow, maintaining the old designs. It's all there; the bridge, the separated nacelles etc. and that's what makes this mod great, the fact that it faithfully recreates that little seen ship that appears for under a minute. Complete with every file needed to get it working (interface and odf files etc.) this Norway holds up even now against newer models in its quality. Looking very "I'm here to get the job done" she fits in nicely just below the Akira, but somewhere around the Intrepid/Steamrunner level, so if you want to slot it in specifically into your Federation fleet, you have a bit of flexibility when it comes to the tech tree, although she is very much a first-shipyard ship. Another masterpiece by Deemon, this is an essential inclusion to any Federation fleet and, does so with one heck of a bang.
Jem\'Hadar, download it anyway :p
game, so we find ourselves privilidged to be the first site to host it ;) Along with the Reptillian Cruiser, there is the Aquatic Battleship & Insectiod Destroyer that are both avaliable. The Insectiod vessel only for SFC3 (and possably Bridge Commander). The Aquatic ship can be found upon A2Files however though at a ridiculiously high set polly count - Something that could have got more attention upon conversion, but still. - An additional note however, going by the screenshots, I do think the scale is a little off, but that is easily corrected :) Nevertheless, this is a must download for any Enterprise or Xindi fans out there ;) - SSA
episodes. Unfortunately it comes without the big doomsday weapon of death that Anubis had, but I am sure that somebody will do one and send it in now a ship to stick in on is available. You must have the Goa'uld pulse found here (http://armada2.filefront.com/file/Goauld_Weapon;62423) or horrible things will happen when this tries to fire at anything.
design has never before been seen for Armada II in the fullness of its designer's intent.... until now. This mod by k_merse just might be the finest ship I've seen in a very long time. As with his previous efforts on the Century class, no bit of detail overlooked, no effort underdone, no point of potential nitpicking left for comment. She's a jaw-dropper. I can't believe I didn't like this design when I first saw it. Now.... now it's done right. And best of all, it's a part of a mod that's of the kind we like to see here at A2Files: AMAZING. Download this ship right now. Even if you're not a Titan fan, you'll love this one. :cool:
appears to be nicely balanced against comparable ships.
think the borg side should have.
an understatement, as this is more like a wholly new take on the Ryan Church design. It's definitely worth a download, but be advised: any comments not related to the mod, but to the ship/movie, will be edited or deleted. :cool:
it looks like one. This ship can be insta-refitted to go from cruiser to artillery via a speical weapon. Download now.
is a twist for the standard gunmetal grey color of the standard D7, and is is way better than the stock D7 upgrade. The ship has basically the asme armorments as the stock D7 refit, and, in my opinion, is well worth the download.
nice (and well detailed) Cylon Basestar to use in-game. - SSA
also come from the stvssw mod.
Galor\'s loadout, so it\'s balanced. I reccomend a download.
a USS Voyager hero ship that's simply spectacular. The quality of this model is as good, if not better, than any Intrepid we've yet seen-- but best of all, FahreS has included the warp-capable model of this ship with a fusion script that allows Voyager's warp nacelles to realign themselves in keeping with the original Intrepid model's design. That's something we've never really seen done quite this well before. This mod comes complete with the fusion scripts, the admiral's log pic, the buildbutton and wireframe, and specialized photons and phasers as well. Note that you can't use this to replace your stock Intrepid-- all the build names are USS Voyager because of how the re-aligning of warp engines relies upon fusion scripts. Nothing to be done about that. In theory, you could also modify this ship to launch the Delta Flyer or shuttles, use tricobalt devices or re-create the entire trip home across the Delta Quadrant. Nice quality Borg textures make alternate endings a distinct possibility, of course. But this model of the Intrepid class leaves nothing to be desired. It's that good. And it leaves us wondering where FahreS will apply his considerable modelling talents next. (If I could put a request in, I'd love to see his take on the Excelsior.) Download this one absolutely right now. :cool:
Multi Vector Assault Mode integrated, tanked up with some impressive armour and a bite that will cripple a Negh'Var it's shows the meaner side of Starfleet. Thanks to DocaCola and the FO team, the release of the [url="http://armada2.filefront.com/news/Star_Trek_Armada_II_Patch_Project_125_released;36976"]Patch Project 1.2.5[/url]; MVAM and fighter deployment have been realized. This mod uses Deemon's Prometheus Class which is already available here, but obviously the fact you can separate the ship into 3 sub-vessels to pull the ears off of a few Romulans means it is a significant update on the original. The Quality of the model is the same but it's new features are definitely worth the use of bandwidth. Great work :rock: - [b]IKS[/b]
well as adding a tractor beam, and increasing the special weapons energy. Just make sure to have this built from your Borg shipyard and it will automatically have Borg textures for the ship.[/quote]
before. It almost makes you want to run a Millennium Falcon along its length just to re-create the escape from Bespin in The Empire Strikes Back. It's that good. The original version was by Warlords Modding Union, and the work that's been done on it represents a fantastic improvement. Note, however, that some game tweaking is going to be in order to get this beast to work for you as starfox intends it. This was an entry in the 2008 Year End Modding Contest, and it was very difficult judging indeed. To Starfox, we can only say, "most impressive." Download this one right now. It is your DESTINY. :cool:
them. Those nacelles on the previous version seemed to resemble a new designed set, more so than the nacelles you\'d expect to see on a refitted Excelsior (at least, in my opinion). Likewise, and with more changes, the textures have been edited also, this time, to include light maps (alpha channels), along with the phaser arrays on the saucer moved. Those before seemed a little cramped up, especially when compared to the Excelsior of TMP / TNG. Overall, to me, this is the better design of the two, and the changes do it Justice. However, there will be those who feel the other is the better ship, and with that, the file is still avaliable to download. This one would almost feature as an Editors Choice / Directors Cut or something. Both are good, regardless ;) - Ash
standards, he really exceles in one of the best known Cardassian shps. This is a great cannon ship, and I have not seen it done better. I have not seen this done any better, and I reccomend a download. Now. Stop reading, just download it.
upgrade the Goa\'uld ships these were by far the most advanced ship in the Stargate Universe. The Asgard used the most obselete ships to enforce the Protected Planets Treaty in our galaxy while more advanced ships fought in the war against the Replicators. The Beliskner has since been replaced by the more advanced O\'Neill and Daniel Jackson ships in the Asgard Fleet.
Cardassian ship which features in the Trek Game: DS9 - Dominion Wars. This wasn't attached with the file, but I have included two pictures of the Norin from Dominion Wars - Just so all can get a general feel and comparison of them ;) - SSA
that starship name? ;) ) with an amasing weapon loadout. The ship itself seems a little fishy to me though, maybe it\'s the shape.
average, for most of this year.... "how DOES Jetfreak do this so well so often!?" At this point, I'm half-convinced he's on some sort of model-enhancing drugs. No, don't tell me such things don't exist. Look at the work Jetfreak's done and tell me how it's possible without some sort of artificial boost. The pics really tell you everything you need to know about this model and more, most notably that once again, the gold standard for quality mods in this community has been set, then exceeded, by our man Jetfreak. Download this one for sure. :cool:
of Armada II.
the most recent controversies over the upcoming film's version of the original (and to many, the best) starship. Some believe that starship design and everything after is simply a waste of effort 'cause the refit Constitution simply enhances the original, simple, legendary design. With the experiences of Kirk's Enterprise (both of them) in this class of starship, and the six films that chronicled those adventures, it's hard to disagree. Jetfreak's retexture of Rick Knox's previous version of this design (ported to A2 by Beginner) is simply evidence of the beauty and the power that makes the legendary Constitution the "ship of dreams" for many a Trekker. It's a bit big (over 2500 poly) for a cruiser, and doesn't come with a wireframe, but the results achieved by Jetfreak aren't to be detracted from regardless. It's good to see Jetfreak back in action, and in such fine form. This Constitution certainly commnends itself to your immediate attention. Download this fantastic starship right now. :cool:
Rake's disruptors, a special weapon, everything! This will perfectly fit in with the other Romulan ships done by Pepperman as well, so you can truly bolster your Romulan armada now with a fleet of brand new ships designed to safe-guard the Romulan territories. Obviously, as a cruiser, you'll want to make sure it's balanced to that, say of an Akira or Excelsior. I'd hazard a guess and say this was meant to be more powerful and almost as quick as an Intrepid, so if you can balance it to that, you should get some pretty decent game play out of it. All in all, it's a fantastic ship to add into your game, don't hazard a wait on the download.
Still, paper is only 2d. What Pepperman does (oh so well I should add) is make designs 3d...particularly Azel\'s Romulan designs. This is no different. In fact, sometimes I get a little sceptical when mods only have one picture to go with them. It can mean that there isn\'t anything to show, that it is lacking etc. It does, on the rarer occassion, mean that there is too much to say and so, one picture makes sense. This is also one of those occassions. The beautifully crafted Shadow Wing Warbird comes with a plethora of heavy weaponry (of which new textures are included [see: Rake\'s Weapon Texture] for her disruptors and torpedoes), good defence but a hefty bill for construction. It does however have a wireframe, stylish admiral\'s pic and similarly stylish build button. Still, a minor warning as this ship has some pretty high-res textures and a medium-high poly count. It\'s always good anyhow to see a new Romulan design and this is a reason why. So, download this sculpted bird...but don\'t get in its way.
section and realised that we didn't actually have these two ships for downloading, thus decided they deserve a place on the site. Both of these ships are suppose to be 'canon'. Along with the Whitestar, these are the only other Minbari ships we've seen if you exclude the scouts and such.[/quote]- Ash
tubes and the original test bed for quantum torpedoes) the Cheyenne (a four nacelled cruiser) and the Springfield (with a big...thing...on it...holds torpedoes?). Anyhow, I'm sure most of you have already seen these before, but for those who haven't, they were prototype designs pumped out by Starfleet in an effort to produce 'Anti-Borg' ships. Of course, considering all ships were destroyed at Wolf 359, they all failed. The ships are all cruisers based off the larger Galaxy design. They play more of a supporting role in the fleet, so don't expect them to be punching any holes in battleships, or at least not by themselves. The Cheyenne you'll want to use as a reconnaissance vessel. Its speed allows it to dart in and out with the info. before it's reacted too, but its armament will achieve little in terms of offensive punch. The Springfield, having a bit more of a punch, can support a larger class while it engages. Again, this won't be doing any one-on-one, but, it has enough power to fight and then cheese it when the enemy re-enforcements come. The New Orleans, the only ship likely to survive in a one-on-one has a large torpedo load and is small, but can be ripped apart fairly easily. She's essentially an artillery ship, so you'll want her behind the bulk of your forces, but still in range of the enemy. No doubt, she's the strongest of the lot. Graphically, they all look very nice. We do have multiple versions of each on the site, so they provide a little bit more choice to which one you get. In-game, they'll do a straight replacement of the Akira, Intrepid and Steamrunner though when you have the hp's, there is of course nothing stopping you from changing the odf's to your heart's content. All in all, it's a nice and well done pack. While technically not adding anything new to the scene, you can't fault its quality.
be built from the advanced shipyard.
very cool. This isn\'t any different. She can fight, she looks VERY cool armed with a close mesh to the original and some very good textures with some fine details, so it\'s a shame to some extent that they aren\'t going to be noticed as much due to its size. Most likely rigged so that a \"wing\" of these can take out a Ha\'tak, they will be powerful in numbers, but don\'t expect them to be able to do anything useful as a single unit other than harass a non-combat ship. Similarly to the 302, I recommend you get one of the Tau\'ri cruisers to build these from the hangars. The package comes with a build button (which looks as good as the 302), a wireframe and an admiral pic for both the 301 AND the recently uploaded 301. So, if you want a bit of variance with the fighters you have or merely wish for a full-house of them, download this now.
addressed time and time again) - though I guess some people can\'t read instructions. Nevertheless, this is a nice addition, and best of all, comes without a registry. All we need now is an Excelsior Refit with this look, and we are settled. - SSA
an Asgard planet. Again, this was used by Thor and many other Asgards Again, one to download if your a fan of the Asgard :) - There is an additional readme by wraith shadow in the actual download. The one providing here is by Greathor.[quote]Yeah, both of those are from me which I gave to wraith to write a readme for. You can submit them under my name, sure[/quote] - Ash
that, this comes with Kirk Sounds, I presume from the TOS shows, though some movie quotes may be included. Regardless of all that, this would be a sure download for each and every TOS & Kirk fan. ;) - Ash
going to contribute anything positive to the universe, now is it? (Not that we play A2 to contribute anything but phaser energy and torpedoes!) This is, quite possibly, one of the finest ships I\'ve seen --and one of those I\'ve long awaited! The long-neglected Andorian warship (seen in Enterprise, the most prominent of which was Shran\'s flagship, the Kumari) is here, and fine enough to do the Imperial Guard PROUD! With permission, dan1025 turned one of Atolm\'s works from SFC into this masterpiece of Andorian design. It\'s enough to make you wonder why we don\'t see MORE of this species on the decks of Starfleet vessels. But then, with ships this nice, why waste your energies designing EXPLORER vessels? Best of all, it\'s (almost!) the complete package-- it comes with a build button, Admiral\'s Log pic, its own weapons, and truly awesome Borg textures. The only fault is a lack in wireframe. But that can come later! Please note that the updated readme is listed below-- dan1025 sent it in this evening. I\'ve had this ship in my mod for a little longer than that, and DAYUM does it ever look the part. So what are you waiting for? Go get those pinkskins! Or whoever else you want! This ship\'s ready to roll. Definitely worth a download! :cool: - the Kid
Note that it is high poly, so make sure youve got the system power to run this. Thanks to Michael Kelly for converting this ship to Armada 2. DOWNLOAD!!!
belong to the community, but when you release a mod, you WANT your stuff to be compared favourably to theirs. It's a badge of honour for A2 modders to hear, "that model looks almost as good as Major Payne's" or "I'm used to seeing stuff this good out of Achilles" or "Man, those textures are Jetfreak-level quality." The reason for that last one used in conversation can be seen clearly, abundantly, in this mod. Jet's taken a MaP version of Hawkeye's model of the Sovereign class starship, and kitted out its texture with such detail as can scarcely be imagined. Jet's done Sovereign retextures before. This one is arguably the DEFINITIVE A2 model of the definitive Starfleet starship of the post-Nemesis era. And the textures are the difference maker. Jet has been tweaking and working on this one for a long time. He refers to it in the readme as his "final" version of the Sov, and it's easy to see why. At this level of pure win, it's hard to imagine outdoing oneself. There are no less than FOUR different versions available: a standard Sov, a War Sovereign, a hero model for Captain Picard, and an imperial USS Enterprise-E, among other little bonuses I won't describe here. Not only is this a truly fantastic piece of work, it plays very well, too. I took out a formation of twelve of them up against a Romulan adversary earlier today. They're graceful and lethal all at once. You simply MUST download this. :cool:
good, but the file size is a little big, and it's been done before, just maybe not in the same way.
incorporated design features from most, if not all, of its predecessors, notably the Excelsior and Constitution class designs. Yet she stood apart. If the Excelsior was intended at the time as a sort of early model Ford Mustang, and the Galaxy class as a high-end SUV, the Sovereign made herself the Ferrari on the lot. The ambitious design made itself great with its appearances in Insurrection and Nemesis (hopefully it was insured) as the Enterprise, but also in the game Bridge Commander as the USS Sovereign. Of course, we've seen them by the thousands in Armada, sometimes in lame "Sovvy rushes". But I'd be hard-pressed to remember a time, or a model, in A2 when the best starship that the Federation has to offer looked quite THIS nice. This model is Jetfreak's conversion of the well-known CG Sovereign from BC. It offers some nice features, notably a brighter hull, full speculars, and less poly than the P81 model of old. While some parts of it might rankle the true Sov worshipers among us (for example, I swear this model has headlights coming from just below the bridge), the fact is, it's the finest model of a truly fine starship that we've yet seen. It's days like this that I love being part of this community, 'cause it's SO good to see something this beautiful come to life. I highly recommend that you download this one right now, 'cause it looks spectacular. Jetfreak has shown us some truly fantastic work in the past, mostly via PotD submissions. I think I speak for all of us when I say to Jetfreak, "shine on, you crazy diamond". :cool:
is a significant improvement on the other files we do have available.
Beam Transwarp Drive Fusion Cubes holding Beam[/quote]
Valkyrie. The story of a long-time Cylon PoW brought back to the Admiral's attention after quite a few years was.... interesting, if slightly implausible. Still, it's nice to see a different battlestar model, and mikemckeon007's port of this ship from the BC BSG mod pack (along with all the work he's been doing in that regard lately) captures all the details nicely. Download this one today. :cool:
droid fighter from Star Wars. This is a great addition to any Romulan collection. It also includes wireframe and a buildbutton.
She takes a very long time to build but has over 20 weapons ports (less than the other highly anticipated Klingon ship, which has somewhere in the region of 42) that prove that this goliath of a ship can hold its own. Whilst the initial design was my own, Achilles has taken it (and it was simple, very simple) and made it a shape of its own, although possibly wavering on the side of the Imperials from Star Wars, but keeping it Romulan. The stunning texture job also helps. I mean, look at the Romulan writing on the side of the wings? In short, the whole thing is great. Not to put down other designs of course because there were some very innovative, fun and downright silly (yes, I'm talking about the Klingon-cannon!) ships that all took our eye, but unfortunately some were not entered, however I'm sure we'll seem them in the future, so look out for them! Actual contents in this file are model, textures, extensive odf's (main plus weapons) complete with build button and wireframe on the end. As mentioned previously, she is balanced in cost and time (over a minute, enough time to put the kettle on or to grab a donut) but will give the enemy what-for. Expect them to be un-happy when you run one or two of these into the enemy base. Of course, that's not to say she isn't a target. She may have a cloak, but she is huge, don't forget that. Still, it's all a bit of fun and we give this winner full marks! Download now for birthday treats!
texture may come with us in time. - SSA
naccels being blue Download? : if you want description: great little texture of the nemisis sovereign At least this one works!!! But the installiation instructions leave a lot to be desired !
admiral's pic. Download this one today. :cool:
damage to Federation interests on its own. Yet the Borg somehow need stations and support vessels to do their worst in A2. It doesn\'t make sense. Until now. Using an often-overlooked \"mamacube\" from the stock game, adm_tyler has given us the new Borg Command Cube. Not only does it contain more powerful (and more canon) cutting beams and torpedoes, but it also includes a multi-targeting holding beam capable of doing immense damage. This one vessel on its own is sufficient to take down numbers in your fleet. And does that ever make it intimidating. Note that I say \"intimidating\" rather than \"resistance is futile\". Because resistance, in this case, is a balanced game. Sure, it\'s got the abilit y to regenerate AND the ability to initiate transwarp portals on command, but it\'s also balanced to the stock A2 fairly well. It\'s not as impossible as Wolf 359, but not over as fast as Scorpion, Part I. That\'s the best way I can describe it. It\'s powerful without being a \'god ship\'. And it\'s easy on your computer, so you don\'t have to worry about it assimilating your operating speed while it assimiliates all your base. Everything you love about the Borg, or love to blow up, is yours in this cube. And best of all, it uses a stock model to do the job! And download Curtis\' Borg texture upgrade to truly enjoy it! So until the day when someone comes up with One Very Devastatingly \"Resistance Is Futile\" Borg Cube, this one does the trick REALLLLY nicely. Download it now and find out for yourself! :borg: :rock: - the Kid
experimental carrier ship, the Typhon (which was actually pretty small when compared to a Sovereign). Both needed each other and thus, many missions ensued with you in your ever-upgrading Valkyrie jumping from task to task like it was any ordinary day; from fighting the Romulans and aiding the Klingons, to fighting two thought-to-be-extinct races, an armada of Borg ships and because it has to, a renegade Starfleet captain (of the USS Sentinel, Sovereign class). Today, we get what made that game great. And no, that isn\'t fighters with quantum torpedoes (oh, that was fun). What is in here though is the Typhon class, with enough hull to punch through the enemy lines and enough shielding to deploy into Launch Mode and let the Valkyries loose (i.e. building them). The system is pretty intuitive, as you simply build the costly Typhon and as soon as it leaves the dock, you can change from Fortress Mode (with inaccurate pulse phasers, to relate to how in Invasion turrets were manned, not automated) to the Launch Mode where you can build three types of Valkyrie that play out slightly different. Not too much, but it is certainly discernable. The Typhon it self doesn\'t pack a punch, so simply pumping these out is not going to achieve anything note-worthy. Deploy with the Valkyries though and you have something of a powerful, albeit poor defense, attack force in the manageable Valkyrie fighters. Whilst it\'s a shame that the other variations of Valkyrie were included (there were 3 types) along with any of the multiplayer fighters and enemy craft from the campaign, what is present is nicely executed and gets the feeling across of gritty warfare. Textures fit the bill, along with the models and they\'re all complete with build buttons and wireframes, which certainly look the part. To really get the use out of this though, you really need to \'micro-manage\' your forces. You can\'t just build Valkyrie and expect them to do lots of damage. They will, but if you simply order them, they\'ll lose a lot of attack power as your forces get diminished and slowly, you\'ll find a drain on your resources becoming significant. Attack, control then retreat to the safety of your deployed Fortress Typhon. All in all though, very good fun. It\'s a charming little package, definitely.
a mess of things. Yet a mess is not the result. In fact, this baseship looks every bit as terrifying and intimidating in-game as they do regularly in the reimagined series. With the impending conclusion of the show's new episode run, you'll have plenty of reason to download this. And of course, you will. I know you will, because all this has happened before, and will happen again. :cool:
of New Caprica, she provided a little more awesome content for future modders of Armada II. Bridge Commander got the good stuff first, and "The Beast" appeared as part of the BSG pack for that game. Recently mikemckeon007 ported the Pegasus from that game into Armada II, and the results are as you see them here. Note that there are some serious imperfections in the mod along the centre line, with stretched textures (especially visible on the underside and in the engines, but also along the 'spine' of the vessel). However, mikemckeon007 has included the Milkshape3D file if anyone wanted to pick up where he left off. Also included is everything you need in order to get this one working in game. Download this one right now. So say we all. :cool:
said in the last one, I really like the look of this ship, especialy the necells. It just looks really unique yet it works really well. This file comes in an installer so its easy to use for those with a clean A2 install, but those with modded versions of A2 might want to read the install instructions file that come inside the zip.
Because of that, the poly count is a little high, which is the only setback, but I'm sure everybody's upgraded for D3 or HL2 already right? Anyway, this ship is a great download, and this would be near the top of the therotical "must download" list for Armada 2.
the stock Klingon textures. It\'s design is rather interesting but still fits in with common construction ship requirements and it really is just a \"beefier\" version of the basic one bar the addition of an extra forward disruptor beam. For those who have lots of structures or would simply like to build some of the bigger Klingon ships via constructor (Bird of Death, perhaps), this would be ideal. For those who don\'t have the above, it doesn\'t matter, it certainly is worthy of an addition to the Empire. In addition to the actual ship, the mod contains all files for a complete add-on, such as a wireframe and build button (which both look very nice indeed). Anyhow, a fine creation overall, well done! Download now.
countless PotDs and Screenshots over the past year. This Excelsior is originially done by [b]Capatin Fingers[/b] but was retextured by K7A for DoW. The ship is excellent and doesn\'t disappoint. The ship plays well in game and looks very good even in stock Armada 2 so in any modified game it should fit in well. On the downside, and I\'d hate to be negative but there is no wireframe, admirals log bitmap, buildbutons or assimilation textures but I guess the modder has restricted those features to his mod and doesn\'t want to release them separately, I hope ;). A very nice ship, and should definately be downloaded if you are eagerly awaiting the release of DoW with great anticipation. Nice work K7 ;) [b]- IKS[/b]
every sense because just look at the thing! Does that not look frikkin' cool or what?! What amazes me is how Aad managed to balance this so seamlessly. It's got a lot of fire-power, a large amount of health and yet you're going to be waiting a bit for it to work and be spending a lot on it getting going, but, I would just have it to brag about saying I've built one. Com'on! That looks cool! Anyhow, content in here, as expected from Aad has this be a full-piece mod. Custom weapons (not textures) included, along with wire-frame, build-button and admiral's pic and of course the ship odf. This fits right-in at the end of the Federation tech-tree and will become a useful ship to counter the other races pure might (to which in the stock game, the Federation are sorely lacking). Think of this as a heavier alternative to the Sovereign; you won't want an entire fleet made of them because of time constraints, but you will have at least 2 or 3. All-in-all, a very good download for just 4.5mb. In fact, I'm almost inclined to say this has a Klingon-amount of weapons, which, in my case, I won't argue with. Very good take on an 'old' design. Definitely download worthy.
preforms in the game.
ships. Some knowledge of modding is required when you want to add the 2 Ferengi ships as playable ships. The Cardassian ships were intended for Zero Hour. For these items the following conditions apply: ------------------------- Usage Policy ------------------------- These files are sanctioned for reuse in other Armada II Modifications through free distribution. Such the distributor need not contact me directly, though they will at all times, without excuse include this complete ReadMe in such a re-released file / completion project. Unless specifically stated, these files are solely for Armada II use, and will not be converted to any other game, or for any other use without express permission. Conversion of these files is authorised only after acknowledgement by me. Unless otherwise stated, these files are exclusive to FileFront, and should not be hosted elsewhere. - Contact: email@example.com ################################################## Important Note: Make a backup of your existing files, because files in this folder will overwrite stock files! ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Credits: As allways, thanks to Wrath of Achilles for his Texture Tutorial and Major A Payne for his SodTutorial. All meshes, textures, etc are by me. The SOD files of the Cardassian ships were made by Thomas Bernardy a.k.a Tommygun. Visit his mod\'s page at: http://www.moddb.com/mods/bog kbloodwing and kkron original design and modeling by Don Woligroski (Cleeve). Visit his mod\'s page at: www.staryards.com ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Please note: I cannot be hold responsible for any damage or problems otherwise regarding this model. ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ You may use this ship in your mod, just give credit where its due. THIS MATERIAL IS NOT MADE OR SUPPORTED BY ACTIVISION. Copyright notices: Star Trek, Star Fleet Command, Star Trek: Deep Space Nine, Star Trek: The Next Generation, Star Trek: Voyager (and the various logo devices used in them) are copyright Paramount Pictures, as are the characters, related images, and sound from the productions. Thank you for downloading.
be seen on screen, it is the ship that goes with the books, and it has been recognised by Paramount, thus, in theory, making her 'canon'.[/quote]As it is a release by me, there isn't much more I can say so I'll let you lot discuss / comment on it. :) - SSA
are not included in this update since the low res ones are smaller and that there's not that much noticable diffrence between the two while in game. Details for obtaining high res textures can be found within the install directions. I also greatly apologize for any inconvenience or frustrations this brought. The Prometheus class is one of the most well known ships from Star Trek, mainly from a new take on Starship Seperation; the Multi Vector Assault Mode. Dispite it's fame, this ship is a rather elusive one in Armada II, especially with MVAM support. While there is a version of the Prommie originally created by Deemon/Gonwee, time had not faired well with it. So here I present a new Prometheus class model with MVAM support, as well as several diffrent textures to choose from. I admit that while I tried to get it as close to the cannon design, it's not perfect. But it is of good quallity, and it brings a bit of Diversity for the class.
Minbari, that being, they deserve a place on the site as they are fine models, and have a history in Babylon 5 Again, as with the Minbari, the three of these ships are suppose to be 'canon'.[/quote]- Ash
stretching. All in all, a good improvement on a great idea.
Ghost's Compilation Mod, among other sources. However, the novelty here is the inclusion of the starship Premonition in the role of Enterprise-I (which, given the incredible advancement seen in the Enterprise-J, seems highly unlikely). All credit is given for the various starships used, and if you weren't already using the models selected, they're worth a look. If anyone wants credit more specifically given or if permission was required for any of these downloads, please say so in the comments and we'll help Jabsticles get it right for next time. :cool:
all living things on a planets surface. It was used by Lore, Data\'s brother, to wipe out the colony Data was created on and to attempt to destroy the Enterprise. Now you can play the game as a wide range of Crystalline life forms.
screenshot. - SSA
a base, he's added on the required parts, edited the odd few things and you then have what I really think is the best Galaxy X class available to download and my favourite ship. The textures are flawless along with a seemless model that contains the battering "Assault Phaser" along with your traditional All Good Things Federation cloaking device. Re-placed hit points and additional nacelle phaser arrays plus visible bridge addons, this truly is THE Galaxy X to get... so what are you waiting for?
kicked off a war that would eventually last fourteen years, and require the very real threat of annihilation from an ancient race that did a credible job of wiping both the Terran Alliance and the Vasudan Imperium out. Countless races had been wiped out by this race, dubbed the "Shivans" by the Terran Alliance. The alliance of the Terrans and the Vasudans and the huge navies built up during the war barely allowed them to survive with the help of records left by a previous civilization wiped out by the Shivans thousands of years before. After fighting off the Shivans in what would later be called "The great war" the two governments put aside their differences and worked towards peaceful coexistence. By the time of the second Shivan incursion thirty three years later the two great powers, once enemies had become firm allies. This race includes the ships of both the GTA and the GVN, now unified under the single command structure put in place previously. This also includes the GTVA Colossus, the largest space faring warship ever constructed and a monument to the ongoing power of the alliance. [i]For screenshots, see [url="http://armada2.filefront.com/screenshots/File/79540/9"]here[/url].[/i]
use-- and, of course, wind up in the Unfortunate Situation Of the Week because of. Still, k_merse captures what's good about this craft in an excellent model. Download this one and get flyin'. :cool:
ever made for A2, although it's a bit higher poly than some may care for. Still, the attention to details and quality which are hallmarks of k_merse's work (see also: the Luna class starship model) are all on display here. They elegantly demonstrate that nothing is impossible for the dedicated A2 modder. k_merse has done a fantastic job. [quote] The general idea was to have the most details as possible on the model (like all of the torpedo launchers and a detailed narcelle), but still have a playable, mass-producible model with medium polycount. This one uses only about 2100 polygons, a good compromise between quality and usefulness - at least I think and hope :)[/quote] Follow the installation instructions closely (there's no auto-installer) and enjoy this beauty. :cool:
and a DefiantNX class ship has been added to the starting units in Instant Action mode.
and borg textures. Also this includes bitmaps, build buttons and new weapons! Very well done!:rock: – K7A [i]Important notice - The link for downloading off the Oceania server is not functioning. We apologise for the inconvenience, but would suggest downloaders to get the file from one of the other servers.[/i]
basic modding. And to top it all, this one even looks like a Construction Ship ;) - SSA
Why? Nobody knows and its unlikely anybody will ever know at this stage. The Shivans do posses a scary technological advantage over the GTVA. When the GTVA thought that they had technological superiority over the Shivans in the last shivan war the Shivans responded with a hundred juggernaughts, each capable of near total annihilation of the GTVA. They shattered the GTVA fleet and punched through to a populated world which was being franticially being evacuated by the alliance. As the alliance was busy collapsing the subspace nodes out of the system the Shivans then collapsed the star, causing a supernova which decimated everything in the system. The GTVA survived, at a cost of most of their fleet and an inhabited system. And now, you have full control of the Shivans devastating arsenal. On the matter of balance, the ships of the FS universe are possibly a tad overpowered for a stock game so they are probably better paired off with either a custom race you have modified to match the sort of firepower the FS universe throws around or the GTVA, which is the other FS race available for download. [i]For screenshots, see [url="http://armada2.filefront.com/screenshots/File/79540/9"]here[/url].[/i]
via Fleet Operations of Future Wars. For me, whilst uncanon, it looks quite nice. Has the reminence of an Intrepid Class, along with some fancy other bits and pieces scattered around. Can\'t say I\'m too fond of the \'Weapons Pod\' - I find too many ships have that, when not suited, regardless, this is a fine addition to the Federation Fleet. - Ash
stock look, so it is good for those of you that don't have high res models for the cardies, thus it doesn't stand out. On a side note, it includes a HP map of the ship to better modify it. :thumbsup:
Freyr From the author:- To withstand the formidable ships of the Dominion, Starfleet decided to improve units of the Excelsior Class Refit. The result was the Excelsior II, ouyfitted with a new stardrive, new nacelles and stronger shields. These ships performed very well and were more than a match for enemy ships. Starfleet Command, however, opted for the Akira Class, as these were easier and cheaper to build. The Excelsior II units were widely used in all kind of actions.
called the Beliskner) was seen in Stargate SG-1 & used by our good friend, Thor. Anyway, one to download if your a fan of the Asgard :) - There is an additional readme by wraith shadow in the actual download. The one providing here is by Greathor.[quote]Yeah, both of those are from me which I gave to wraith to write a readme for. You can submit them under my name, sure[/quote] - Ash
which is guaranteed to bring a smile to your face and this does it fantastically! Giving a stunning re-texture to my favourite stock science ship, the Romulan Shadow, it makes it darker, sleeker and generally more fearsome to look at. With an odf that has been re-balanced for the ship to compensate for it\'s additional power (it takes a long time to build and a lot of resources, but it\'s worth it), it\'s brilliance simply comes down into it\'s stunning textures. Try this out now and have a piece of the upcoming Dogs of War mod too. In retrospect. the quality of this I think far excels that of the Sabre released a short while ago, but both are still very good. Nice work here, definitely a download.
I am to believe that this one is around the 1700 mark which is a significant improvement. - SSA
naturally, packs that bit more of a punch. Whilst not seen too often in SG-1, these were dis-continued old fighters that were about a century old and coming to the end of their use for the Goa'uld. Of course, don't expect to take on any capital ships with this...as you'll most likely die. Instead, take a swarm of these and flood the enemy defences with them while the larger and more powerful Ha'tak's can take down the target. In terms of the mod itself, it's up to usual Greathor and co. standard. Comes with very nice admirals pic, build button and wireframe along with one set of textures (which I must say, do look a little 'washy' on the close ups) and a very-close-to-canon mesh, this will be ideal for anyone wishing to expand their Goa'uld side, albeit on the more miniature side of things. Stargate fans, this would be a fun download for you. Non-Stargate fans...want a good looking fighter?
of Prey, sporting some nice textures and a confusing amount of weapons and wings that make it an exciting addition to the empire\'s defence force. Who can candidly turn down the offer of a Klingon ship with tons of weapons, hmm? My only gripe with execution of this was that clearly, the standard BoP odf was modified which in itself is fine, but not when the system hardpoints are weak. You\'ll find though, that this is quite an expensive ship for all it\'s worth and whilst it might boast offence, it sorely lacks defence. In a fleet formation though, this ship would be ideal for hit and run situations, getting the larger and more defended battleships to absorb the weapons whilst these ships fly in and blast the enemy. She comes with an admiral\'s pic, build button and wireframe along with odf\'s for weapons as well as the ship. As well as that, a nice hardpoint map, so you can change them around to your own needs. I think though she would look far better firing a barrage of pulse disruptors over beam disruptors, but to each his own. Still, she\'s a sting in the empire\'s already potent battleforce and will make a worthy addition to the fleet. Q\'apla warriors!
Excelsior Refit model around, it is a low poly one, and with that, shouldn\'t be any problem for those of you with lower spec machines. - Ash
limit of 4. A set of alternate textures are included with regitration numbers included.
launcher with forward and aft tubes. In addition, the Valiant is equipped with three short-ranged defensive phaser array. This weaponry and it's extreme maneuverability makes the ship deadly opponent for any enemy of the Federation.[/quote] This beautiful port from BC is one of those starships I've been secretly hoping and praying someone would render for A2-- and today k_merse makes my wish come true. The Valiant class comes with its own installer, inside of which is everything you need right down to the techtrees. A beautiful contribution from k_merse to the burgeoning numbers of near-future Starfleet vessels I'm ever so happy to see here at A2Files. Download this one right this minute. :cool:
home for them. The pack includes 5 ships in total, plus all relevant files needed. Feel free to do with them as you wish (as long as credit is given), I have also included the ms3d files should anyoneone want to improve them.\"
a bit (well a lot) now resistance is futile.
give us their take on P81's version for A2. [quote]Having seen most of their prime action between 2260 and 2345, the Miranda has since been demoted to patrol supply lines throughout the Federation borders. Whilst these vessels are able to survive a fire fight with pirates, they are in no technological order to join combat fleets.[/quote] Another beautiful 'reject' from the Zero Hour mod team. :cool:
and it seemed like we were witnessing something epic coming to life. Sure enough, the Churchill is every bit as good as we'd hoped, and it's for that reason that we award it the title as 2008 Modding Contest Winner in the category of Best New Ship. We hope you'll agree. :cool:
a good idea and adds a little more power to Species 8472.
Fans will be wanting this. - Ash
better in my A2 install. Also included are three ships which Mike has not done. The Astral Queen, the Gemenon Trans container ship, and the Olympic Carriers passenger liner.
ship comes with a little yacht, and the mod includes everything you need. They don't come much better than this. Download it right now. :cool:
by the Zero Hour team (the readme for this set indicates they\'re ALSO formerly of ZH lineage), and while the saucers aren\'t quite as rounded, the ships themselves are every bit as nice. This also includes Milkshape files, admiral\'s log pics, wireframes, build buttons, and pretty standard .ODF files. Nothing flashy here, really. But also nothing that really sets them apart from the aforementioned ZH set. It\'s strange to see two sets of these ships within six months of each other when we\'re just screaming for new content here. I mean, we always need new models for both those with high-end anti-aliasing juggernaut computers as well as barely-running-stock low-end computers. I just really hope that people start turning in new ships (even kitbashes) soon. It\'s all we can hope for, really. :cool:
the newbie staff completely outdid himself in muffing the original review.) All your favourite details of the Excelsior class are here, and it's nice to see the "elder statesman" of Starfleet so nicely represented. Speaking of details, a brief note: Jetfreak went so far as to include two textures --one a "standard configuration" Excelsior and the other a "Dominion War Refit". You may think this means two .SODs, one for the Excelsior / Repulse style of Excelsior, and another for the Enterprise-B / Lakota style of Excelsior refit. This is not the case. The only evidence of a 'refit' comes in the form of some slight colour differences in the warp nacelle. If there were a difference present in the form of the .ODF then it might be justifiably so, but the difference in texture took me the better part of ten minutes to find. I could've found Waldo in that time, faster. (He's on deck 12, hydroponics bay.) :p It's on the nacelles, however, that the .SOD lets these textures down. Hugely. Notably glaring are the intercooler 'fins' on the Excelsior's warp nacelles (they're right on the back)--- they stick OUT of the warp grille!! The blue strip on the Dominion War Refit makes this particularly pronounced. Not Jetfreak's fault, of course. There's only so much you can do with a .SOD that old. But it stands out. Which, really, is where I'd have to ask Jetfreak: we've all seen your PotDs and the high caliber of graphics to which you've modded your A2, and we're all super-impressed. But surely there must be a higher-quality Excelsior model out there SOMEWHERE that'd be more deserving of such a beautiful refit. The octagonal not-quite-rounded low-poly saucer section is probably even more obvious on higher end computers than mine.... I realize Excelsiors are largely cannon-fodder by the DS9/VOY, so a low-poly well-textured Excelsior model is a welcome sight. Maybe a corrected .SOD to match Jetfreak's awesome textures is the next step. Worthy of a look, especially if you're still using 9of9's Excelsior. The original textures have NOT aged well, and Jetfreak's work here gives an old .SOD new lease on life. :cool: - the Kid
this version and Cylon's, but the designs to seem slightly different, so I'm guessing it's just a popular class name chosen. Anyhow, this ship sports some rather nice textures which I believe to be better than the Atlantis/Pegasus version, but that is open for debate. Regardless, they are nice and do make it look good, the armour effect in particular. It does however lack that of a buildbutton, wireframe and admiral's pic, which I do take to be a shame as it's those nice little touches which really give a mod it's fullness. Still, a dreadnaught is a dreadnaught and except this to "kick some serious ass". Failing that, it just does look good to stare at for a bit. Download now any Stargate fans!
it remencent of an Armada 1 model. On the good side, the model is balanced, and there are reccomendations for better weapon loadouts, probablly origionally done for Armada 2.5.
textures(compliment Lt_Commander). A nice ship for your fleet. Download now. Adml\'slog: YES Wireframe/ Buildbutton: Yes Installer: NO Alpha textures: NO Borg textures: Yes
Jetfreak released a second ship re-texture pack that included P81's Galaxy. The model was undoubtedly incredible, but it had one little nitpick of a texture bug on a nacelle pylon. Several months ago, the Starbase 34 Compliation Mod debuted on Armada II Filefront. Two of the hero ships were the USS Galaxy and the USS Venture. The Galaxy herself used a model that did not have the little texture bug, and the model mesh itself was a bit more detailed. The Venture model was a slightly modified version of the Galaxy's model, with phaser banks on the nacelles. Thanks to generous help from various members at MSFC, I now present the second release of my Galaxy-Class pack. I've taken a leaf out of Jetfreak's book in terms of organization of content and installation instructions. Hope you don't mind too much JF :D Features and Updates: - Revision of some minor texture issues - Seperate SOD's for each variant - Includes production Galaxy without registries - Hero Picard USS Enterprise-D version is included as well, with custom registries - Also features a Galaxy-Venture refit - ISS Enterprise-D is also included, featuring new, more menacing-looking darkened textures - Various Bonus Content added - Unfortunately, buildbuttons and admirals log pics aren't included, since I don't have enough skill to make them. I might get around to doing it in the not-too-distant future if I get the right help. Stay tuned.... - Ships have been balanced to stock A2 - Thanks to help from Jetfreak and TheStarfleetKid, I've been able to hex-edit the models so that there are now seperate SODs for each variant included in this pack - As another bonus, I have included a hero version of the pathfinder, the USS Galaxy herself, and a set of alternate textures for the Enterprise-D. These alternate textures for both the Galaxy and the Enterprise are 1024x1024, as opposed to the standard files, which are 512x512. Use these only if your computer can handle it; I don't want to hear complaints of computer lag because of the textures. That's why I included the low-res ones in the first place.
taken part in its production. Anyhow, if your looking for a quick fighter that fits in nicely between the Peregrine & Defiant, then this little fighter is for you ;) - Ash [/quote] This is a fix for the Gryphon fighter that should prevent any forms of crashes on it. On a personal level, whilst I do like this fighter, I prefer the Valkyrie fighter as it just seems a bit more full (even though the two designs differ only slightly). That being said, this is a very well done mod which compliments any of the Federation capitals well. Not only that, but it has all the files for a full mod (build button, wireframe, etc.) and gets a thumbs up there. Definitely a worthy download. [i]There is now a downloadable fix for this file which can be downloaded [url="http://armada2.filefront.com/file/Gryphon_Fighter_Fix;79993"]here[/url].[/i]
converting and hardpointing and such for those that actually want to use it thought. - Ash
in the tv show. Additionally, this pack is coming with Borg textures and a new "Admiral's Log" icon. Must-have for all NX class fans! :rock: [b]- TParis[/b] [u][b]Note:[/b][/u] You need the [file="4250"]Enterprise NX-01 by Deemon[/file] to use these textures.
Cruiser. She does make for a nice addition into any Klingon Fleet, let me tell you ;) - Ash *[b]Note: [/b]Once Downloaded, you'll need to go into the .odf file, and at the top where it currently has [b]#include ".odf"[/b] you'll need to edit that slightly, so it reads [b]#include "cruise1.odf"[/b]. A little something I forgot when putting the package together, but it shouldn't take two minutes, and is easy enough to do :)
of green that they are, maybe a bit darker, or left white, or a mix of both, but i was never a fan of green. Overall, a great looking assimilated Titan class and one for the collection.
Log pics. Worth a download for those of you that wanted Armada 2.5 or a new futuristic fed ship.
port" from Bridge Commander. That is to say, the conversion from BC happened without any attempt at poly reduction. The model is over 10,000 poly-- for a small-scale fast-attack vessel, that's murder for some computers. Although if your computer can handle that many, she's a thing of beauty. You might want to consider making this the "hero ship" equivalent and using the lesser-poly models of the Courageous available as the standard build-and-kill model in your game. Either way, everything is included --the buildbuttons, wireframes and so forth-- so if you can get a single model which has more poly than most stock races do in their entire set of ships and stations combined.... it's definitely worth it. :cool:
Romulan Advanced Shipyards. But if you have some basic to moderate modding experience, you make it build whatever you want. [/quote] Nice little ship. A good download.
anyway). The Farragut variant is the same as the one, used as the fspecial. The Phoenix variant has the sensorpod. The Bonchune variant was used in the Dominion war. Use all 4, or only the ones you like. I lost count of all the sites and images, I've studied. One website I'd like to mention: "ex-astris-scientia.org/starship_database". And above all, the people behind our own Armada 2 site. Without their efforts, all this wouldn't be possible. Important Note: Make a backup of your existing files, because most files in this folder will overwrite the stock files! Credits: As allways, thanks to Wrath of Achilles for his Texture Tutorial and Major A Payne for his SodTutorial. All meshes, textures, etc are by me. Federation Ship Names by by Captain Maxwell Please note: I cannot be hold responsible for any damage or problems otherwise regarding this model. You may use this ship in your mod, just give credit where its do. Thank you for downloading.
nice ship worth a download.
one: [img]http://www.gamingfiles.com/screenshots/16/files_extra/sabre_upclose.JPG[/img] DOWNLOAD NOW! Additional Credits: Sod & Lightmaps by Redragon & APCM Texture by TheForce
vessel also. What is also good about this one, is that it has been polly reduced, a great start ;) - SSA
model, as usual :). I highly recomend a download, although you do have to make your own odf.
\"mod\", if you will, in the Star Fleet Technical Manual, gave us variants like the Surya and the Federation class. When the Phase II designs were turned down, modders then witnessed, in the Motion Picture era, both a major refit to the Constitution, and had a variant handed to them, the equally ubiquitous Miranda class. With TNG came the Constellation class, and by then, other designs like the Akyazi, Akula, Abbe, the Ark Royal, and other such designs had become widely known. Even some of the \"frankenships\" of Wolf 359 had Constitution parts. In fact, by DS9, the torch for the Constitution class --er, that is to say, the warp nacelles-- continued to be carried in such designs as the Curry / Shelley class and the implausibly hideous Elkins variant. Not content to stop there, the mod community assumed that the United Federation of Planets, despite considerable evidence to the contrary, would maintain the very same passion for this design as we do. The results have been given to us in the form of the USS Shaandra elsewhere, and here, in this refit \"24th Century\" version, from VenerableDread. Considering this is one of VenerableDread\'s first released models, the efforts he\'s gone to in order to bring another new lease on life to the Constitution class are greatly appreciated. Fans of the original --and to many, best-- starship that Star Trek has ever had will want to call this model their own. Others may simply download this one because, hey, it\'s a new ship. Bottom line: download this one today. - the Kid :cool:
medafusion. Should be placed in High Poly Models scetion (9000+ polys).[/quote]From long glance at this vessel, you can tell she is a kitbash from Queballs' well known Premonition Model. This is the Luna Class Exploration Vessel - What many may know as the USS Titan (Rikers Ship). Though there have been many sceptics about the class of the Titan, there have also been many designs. I'm sure many people know of infamous Dreadnought-sized Titan Class - It has been incorporated into various MOD's here on A2Files, personally, I had the Titan down as an Akira Class, however we were all wrong. This design (though not 100% accurate) is what the now named Luna Class is. - This is an official design, and recognised by Paramount. The only problem with this model is (yes, you've already read it) the 9000+ polly count. - It still amazes me how people submit stuff like this knowing that they won’t be able to get the full enjoyment out of it, but still. If anyone feels like having a crack to polly reduce this, then feel free. Additionally, if someone does think to do that, may I advise an attempt with Major Payne’s Premonition model before hand - could save you a lot of work. - SSA
some interesting gaming.
more than a simple removal of the conflicting files from this download. I\'ve said it before, I\'ll say it again. \"No wireframes, no buildbuttons, but admiral\'s log pics and new weapons\". There, now I feel better. Worth a download, if you didn\'t have it already. :cool:
quality alternative for those who think the original was just mildy lacking and and can run it. This does seem slightly closer though to the more canon Stargate design. The "base" type thing on top of the ship fits in with the BC-304 line (or the Deadalus Class) and the added radar and spike things give it more of an individiual feel. I say this as it seems to stand out more than on the original version. That is something else particularly interesting about this version, in that it still fits in with the rest of the Tau'ri space fleet, yet is it's own ship, with it's own devastating array of weaponry and funky extra parts. As with the older design, be sure that this will kick some serious ass and to give other Stargate ships a run for their money, bar maybe the Ori ships. Well, regardless, now you have a chance to try it out! Fantastic work and a job well done. Stargate fans, this is simply a must have for your collection.
its own as a concept until the Galaxy class was seen in action during "Encounter at Farpoint". The Galaxy EVO mod was one of those developments that came out of the events of "Generations" and the debut of the Prometheus class design. Suddenly people realized that having the civilian-filled saucer section limping away at impulse probably wasn't going to guarantee anyone's survival. And LC Amaral designed the Galaxy EVO in order to have warp in both sections of the ship, making the whole concept a little more easy to live with. Dan1025 has done a remarkably good job with the original Bridge Commander model, porting it and reducing the poly count significantly while not taking anything away from the overall design. However, this mod requires the FleetOps patch version 1.2.5, which means that if you have any intentions of using this straight into stock, you'll have to figure out a few work-arounds. Moreover, despite the Titan class' eventual change in design to a ship more reminiscent of the Akira class than the Galaxy class (and its re-naming as the Luna class), this ship is referred to as the Titan class in the .ODF files. Simple enough to switch, if you care one way or another. Everything you could want --a full set of build and weapons buttons, textures with and without registry, wireframes and admirals' log pics-- it's all here. Dan1025 has shown the importance of paying attention to the little details with this mod. The final product demonstrates that sort of quality through and through. Although I'm not a fan of the design, I do appreciate the work that went into this mod, and hopefully, a download will mean that you will, too. :cool:
it. There are some reference shots of the wraith cruiser from Atlantis included for anybody wanting a go at completing this.
a good effort, and a nice ship ;) -SSA
be no windows on this magnificent vessel. - Ash
While it is still possible to build multiple stardrive sections, this at least limits it by the number of crew you have. A nice alternative to Gonwee\'s.
she can use her Romulan stealth to sneak up on one, deliver her payload then disable the target. Still, the design does not vary too much from the original Bird of Prey (Romulans) which keeps this in touch with what it is supposed to be. The textures have been darkened a little bit and Romulan-green added, making it a very stylish TMP Romulan cruiser. As she's TMP era, don't expect her to be going toe-to-toe with a Sovereign class anytime soon, unless you decide she should get a "refit". Still, the ships are powerful and they can easily take out other cruisers equivalent of other races so expect these to leave debris in space. Romulan fans, I recommend this a lot, download now.
found[url="http://bridgecommander.filefront.com/file/Olympic_Class;2074"]here[/url]. Standing at roughly 2500 polys it is a quality vessel. The model itself, being from Bridge Commander looks well in Armada 2 and the retextures done by [b]Tycoon[/b] are of decent quality, similar to the quality you see in his Zero Hour models which is quite crisp and sleak. Personally I am not a fan of the Olympic Class but the ship does look good alongside your fleet in game. Features that will provide useful ingame is a complement of Federation Repair Crew which makes this a vital ship on the field. A solid mod - good quality - and plays well in game. ;) - [b]IKS[/b]
Build button, wireframe and Admirals Log pic are all included. Worth a look. :cool:
fleet. He includes detailed installation instructions.
there\'s a lot to be said for the approach taken by Wrath of Achilles. This guy turns out truly ASTOUNDING quality models. And he does \'em one at a time. Don\'t believe me? Go check the single ship releases he\'s done for the Cardassians. He\'s done more for them than Enabran Tain himself! ....wait, what? What d\'you mean, Achilles is working on a total conversion too??? *sigh!* It\'s so BORING waiting for new files to come in. Surely y\'all can send SOMETHING for me to upload? A ship! A station! A piece of space debris! A great bleedin\' asteroid in space! Picard\'s head! SOMETHING! You must understand how underutilized I feel as a moderator right now. It\'s not very good for self-esteem. Why, I believe I hear Freyr just sobbing away from here--- and I just KNOW it\'s not because he feels sorry for the people who tried to beat him in multiplayer! My emotional needs aside.... this little (and I emphasize LITTLE, as in \"not a total conversion\", as in \"something at LAST, thank the GODS I can do something\") ---- ---as I was saying, this little project of Achilles\', reproducing an old design of Deemon\'s from A1\'s venerable Millennium Project, give the Klingons a new toy to play with. The Bat\'leth class (not to be confused with the Sword of Kahless class) battlecruiser is a formidable weapon for the Empire. There is a lot in the plus column, to be sure, but there are a few drawbacks. No wireframe or Admiral\'s Log pic are included. Sure, it takes the average modder no time to do such things.... the same could be said to the author of the file. Further, a few on the forums have mentioned that they\'re not exactly keen on the two neck design. I don\'t know, I\'m really more taken aback by the giant symbol of the Klingon Empire on the underside. Perhaps this is why the ship is not armed with a cloaking device, hmm? The power requirements to hide a symbol that big would make the engines useless! ;) Still, with a few tweaks and bits here and there, this ship\'s sure to give a few nightmares to the enemies of the Empire, and bring further glory and honour to all warriors who use her guns to conquer. Honour the Wrath of Achilles.... with a download. :cool:
build borg spheres and contstruction vessels, the shields have also been suped up along with special energy and recharge rates, also I have disabled all lifesupport hitpoints (think about it the borg dont use life support as we know it). My overall hope was to create a borg cube that matched the ones seen in TNG and VOY, the kind that scared the federation and cant be destroyed by a 16 pink bunnies !!!!!!![/quote]
also includes an array of great new weapons, but wait, there's still more! [other announcer]Now Johnny, we can't give this stuff away! [announcer]Yes we can Ben, and we do! It includes [b]three[/b] fighters of origional design, but wait, there's still more! [other announcer]Johnny, don't say it or I'll have to leave. [announcer]Don't be silly Ben! It includes a batch file that will install the wireframes and thectree files without writing over other mods. [other announcer] That's it Johnny, I have to leave now. The deal's just too good for me. Bye. [announcer]Ben, where'd you go? Oh well. We're offering this great file for the low low price of a little download time. Download now. Ben?
However, I suppose that he's simply assumed that by now everyone has the finer details of the Federation (build button, wireframe, admiral's log pic) because not only does this lack for those, but the readme has no sprite / techtree entries to show you how if you don't know. If you didn't know, you better find somebody who does. And fast. Nice ship. Nice textures. No details. I've come to believe that we at A2Files have a right to expect it ALL to be done right. And that's really the only fault I can find. Download this one as soon as you can. :cool:
the Federation a real kick with one of these in the fleet; think of it as a more agile and slightly toned down Sovereign and that's basically what this is. History aside, I've got to say that personally the Ronin is a great looking ship that doesn't go against the Federation philosophy whilst still having weapons. With that in mind that, I can confidently say that Aad has faithfully re-created the ship for spangley A2 use. And a use from it thou shall recieveth. You get the choice of two pretty well balanced ships to put in; the powerful explorer type vessel (stronger than the stock Sovereign and Galaxy) or the more powerful battleship version, which boasts a couple of extra weapons. Either way, you're looking at something that is pretty powerful and not to be underestimated. Balance is as expected with Aad, as is the quality of model and textures which from the screenshots is pretty easy to see as being high quality. As expected again, the mod package is complete, with build buttons and Borg textures to mention just some of the stuff looked for in a single file. There isn't really much else to say about this one. Generally very high quality, will fit snuggly in in-game, both as a powerhouse and a looker and will certainly quench any thirst you had of needing a new ship to defend the Federation.
allways, thanks to Wrath of Achilles for his Texture Tutorial and Major A Payne for his SodTutorial. All meshes, etc are by me. In some textures I used, stockmaterial, that was edited by me. The ODF files are edited stock files. Please note: I cannot be hold responsible for any damage or problems otherwise regarding this model. You may use this ship in your mod, just give credit where its do. THIS MATERIAL IS NOT MADE OR SUPPORTED BY ACTIVISION. Thank you for downloading.
I am a strong beleiver of the saying that a picture speaks a thousand words so take a look at the pictures that are attached.
e-mail. We spoke recently and their web site is included in the readme. If you want, you should be able to contact them no problem.[/quote]And with that, going by the screenshots, this is a very neat addition to Armada II. As with all \"main\" Tholian vessels, they share the same shape (I know two I am using for ZH use the same shape) though as you can see, the textures make all the difference. I am however curious as to the Tholians using Torpedoes? - Maybe I didn\'t pay enough attention to the Ent-Mirror Universe :p Nevertheless, a lovely ship here, and for any Enterprise or Tholian fan, this is (without question) a MUST! ;) - However, the \"only\" fault with this is the polly size which stands at a whooping 2000 (for the role of the ship) this is slightly high, however one can learn to cope. Good going Slider ;) - SSA
wireframe, weapon ODFs, texes and sound FX and much more! I even wrote a Point Defense Laser special weapon so it could fire on torpedos like in the movie. As Wiley Coyotes textures were made for a highly detailed ship, I had to draw one or two things myself using paint. If you examine each TGA you might find some details I left out, but in general it should be to everybodys satisfaction. The screenshots were made by Jetfreak, except the first five, as Jet\'s version differs a little from my final model. Anyway, the important thing is: If you like the ship: DOWNLOAD! And fly around with it, marveling at its beauty. If you dislike the ship: DOWNLOAD! And BLOW IT UP!!! Let your anger run free! Have fun! ;) Merough
are spectacular. This design is a community favourite and the results in this version of it speak for themselves. Honestly, there were so many fantastic entries in this year's modding contest it was hard to choose only one. With work of this quality, we're hoping that maybe next year will be Icewolf's turn to win it. Check this one out even if you have the original. :cool:
and look much smoother. This mod is worth the download for any Romulan fan!
spectacular. [quote]The Constitution is an old design, having served the Federation well from as early as 2245. Those vessels still in service are commonly used for convoy or escort duty, as due to their age, they aren't known to fare all that well in fleet combat.[/quote] Some more nice Zero Hour 'rejects' work.
vessel was known as the Serenity, back when a science fiction called Firefly was still on the air. Nowadays that show is widely available for cheap on DVD, as is the follow-up film "Serenity". The sudden, unnecessary death of this show, and its treatment by FOX during its run, compose one of the cruelest stories in the history of science fiction on television. Produced and created by Joss Whedon, the man behind Buffy the Vampire Slayer and its universe, Firefly married together two genres --the western, essentially, in space-- with spectacular and greatly underrated results. Star Trek promised us "Gunsmoke in Space". Firefly took it to the next step. And with an ensemble cast of talented actors and a solid premise, this was one show that was taken from us too soon, with a legacy worthy of legend. Now you can bring that Firefly-class transport into the Armada universe AT LAST. And this one's a worthy model. It even includes the "crybaby" noise beacon that was used in the pilot episode. And it comes with all the bells and whistles --buildbutton, wireframe, admiral's log pic-- but that's where the appreciable contribution ends. For some reason, the .ODF has Serenity equipped with limited armaments, something the ship never had ---after all, why keep Jayne around otherwise? :D Also unfortunate is the lack of the ability to launch the shuttles (the vessel has two such shuttles) nor any .SOD for the tiny craft. It's too bad because really that's all that's missing. Oh, and the possibility for improvement also would include sound files compatible just with this ship, taken from the show. (One other thing-- the vessel's a bit more..... brown? than I remember. I seem to recall Serenity being a tin and silver colour, not the brown of this vessel. But far be it from me to complain at the sight of a brown coat of paint. Get it-- brown coat?) :lol: And no "ragtag Colonial Fleet" is complete without this vessel-- the SFX guys on the new Battlestar Galactica also worked on Serenity, and they included at least one Firefly-class transport in the miniseries! (They also included a Constitution class starship that may or may not be named Enterprise....) So, if you're a fan of Firefly, get this now. If you're not a fan of Firefly, get the DVDs and you will be downloading this little gem of a ship in no time. If only it came with a readme file..... [i] The Readme has since been provided by the author. - Freyr [/edit][/i] :cool: - the Kid
ships, saves putting them in the \"Others\" category. - SSA
point though that this game doesn't only support Star Trek play, but more on this later. What we have is a ship of the Imperial, from the hit-game Battlefleet Gothic, a spawn from the table-top game Warhammer 40K. The Imperial (of men) is one of the many races vying for planetary conquest along with the expansion of their empire in the futuristic universe. Call this a sample then of the game. It's a powerful one at that. Don't be deceived however by the large amount of weapons that this ship has and believe me, it has a lot, however they've been fire-arc'd meaning wherever you attack this beast, it will fire 'something' at you at the very least (which, for note, I recommend attacking from the back, it's not quite as painful). The brilliance is, it's not all beams and cannons in one direction. The devastating forward rails will grill you if you wonder in front, whilst the barrage of pulses from the sides will get at your fleet. In short, this is a fleet buster. The ship it self does look really quite good, especially for a first attempt. Whilst not being fully in-the-know of BFG, I DO know this is pretty damn close to the original design, so a particular well done for that (as well as using advanced techniques with the weapons). Complete with wireframe and build button, this is a download for all your curious people out there and anybody else who likes to dabble a bit in the 40K universe. Sufficed to say, I recommend it.
damagetextures. This file contains 3 versions: the oiginal Galaxy with the possibility of saucer and stardrive section sepeation, the Venture . The Galaxy Class Venture variant is an upgrade of the original class. Starfleet needed a stronger battleship in the Dominion war. These ships performed very well and played a major role in combat. the Galaxy refit The Galaxy Class, outdated by the new Sovereign class, needed an upgrade and was therefore refitted extensively. Armament and defense systems were upgraded and the class was equipped with a third nacelle allowing higher warp speeds. Armed with new devastating plasmacannons, this class can fight off any enemy ship." ************************************************************************************************************** Important Note: You need to install the Star Trek Armada II Patch Project 1.2.5 first, otherwise the special weapons won't work. Make a backup of your existing files, because files in this folder will overwrite the stock files! Credits: As allways, thanks to Wrath of Achilles for his Texture Tutorial and Major A Payne for his SodTutorial. I lost count of all the sites and images, I've studied. One website I'd like to mention: "ex-astris-scientia.org/starship_database". And above all, the people behind our own Armada 2 site. Without their efforts, all this wouldn't be possible. All meshes, textures, etc are by me. Federation Ship Names by by Captain Maxwell Original Saucer seperation/fusion ODF files by icewolf132. The weapon files are edited stock files. Please note: I cannot be hold responsible for any damage or problems otherwise regarding this model. You may use this ship in your mod, just give credit where its do. Thank you for downloading.
this looks fantastic! Look at the pictures for a mo, just look at them. The basic version is not what I'd call the Venator, but a new class, but that's by the by. It looks very nice and sports all that is needed for the Romulan battleship. In terms of balance, it fits completely in, replacing the old Venator class from stock and will have no adverse effect on gaming. It's the Vulture you have to watch out for. Being a variant, you expect it to have a bit of a difference and it certainly does. The Romulan-tweaked Poleron cannon (from the Vor'Cha in stock) has been given to the Vulture (as visible by the red hangar on the lower side of the ship) which acts the same but also does a lot of damage to the enemy, making it very useful when out-matched by a larger foe, or for taking down larger installations in fewer hits. Of course, the subtle differences in cost mean that it's still kept balanced. Contained within though are build-buttons, wireframes and admiral pics for both along with further instructions for installation. Heck, it also comes with Borg textures! Altogether, this is a very good pair of warbirds, definitely for the collection.
stock cubes, and this texture is a nice addition. ;) - SSA
who has been very busy this week! At 2800 poly it\'s not a bad size for a flagship, although the texture sizes might be a problem for some. While this model might be a bit more underwhelming at first glance, due to its apparent lack of lighting and/or glows, at least it gives the community something new. Download this one today! :cool: - the Kid
mod. (I realize it doesn't *say* it's from the Project ACOM team, but trust me, it is.) - the Kid :cool:
longer neck but built up main hull make it a dominating sight in-game, where you should put this very quickly. This ship has lot's of nice points and I can see few, if any, flaws to it. Obviously, the long neck will be a weakness but it's a Klingon ship, it's bound to be able to make up for this with it's sheer amount of weapons! At a low-ish poly count, you can expect to have quite a few of these TOS ships on screen, recommended for guarding your poorly armed mining ships or resource stations as these ship's look as if they could hold out long enough for your big'uns to arrive and thwart the enemy, Klingon style. The aft section, as mentioned above, has quite a bit of style to it and particularly from behind, it doesn't look like your traditional Klingon ship, however it's nothing bad, so enjoy it. An old, but very nice design. Kudo's to you Terradhyne...download now!
rather than build it. Nicely done, but a bit too weird for me...
computer can\'t convert Halo files I tried didn\'t work, As for the Textures I made them myself in Fireworks and converted them with Photoshop. It does not feature ad copyright breaches that resulted in Ultimate_Dragon\'s mod been removed. In fact I have given evidence inside relating to the textures which were apparent the reason UD\'s mod was removed. Assuming this get\'s though all that copyright stuff, It should be mentioned it is just a Sod and Textures, no ODF, but it does have HP maps for modders. It should be placed in armada2/ships/others All credit is given in the readme If This Violates, Any Copyright\'s Tell Me Because As Far As I Know This Is Legal, Otherwise I Understand[/quote]There we have it, this is (or at least, should be) a genuine model, with no strings attached ;) - SSA
worth having in game.The P\'Vash is designated as a versatile, mid-range attack ship designed to support the larger warbirds. Often used for escort missions and border patrol. The S\'Vash Class Heavy Cruiser is a refit of the standard P\'Vash, with improved shielding and additional weaponry. This well armed vessel is an ideal cheap alternative to the larger warbirds, and packs almost as much firepower. Both are practically the same except the \"neck\" module connecting the bridge or head of the ship to the main hull is different. The aft or main hull of both ships is pretty class to be honest. The shape and design is definitely Romulan, the only odd looking part beging the platform on the topside of the aft which is not seen on many Romulan ships but then again there is a first for everything. This topside platform looks well and definitely adds to the feel and look of the vessels. Flanking this module is two blank hull areas with what could be two shuttle bay doors, although there appears to be one main door at the very back of the ship. The two differentiating hulls are not too disimilar. The P\'Vash has a neck that is similar to the Griffin Class, while the S\'vash\'s counterpart does not contain the twin \"necks\" design.. All in all, a great set of ships.. Get these now -[b] IKS[/b]
points rather than the standerd one.
on the Griffin too. This is a worthy file to replace that ugly stock set of textures for this cruiser. The only thing missing is the location of the \'new\' textures. It would be ideal to say whos\' they are, and where they came from, though as I\'ve already said, I\'m guessing Neons Warbird model. - Something to include in the Dogs of War ReadMe perhalps? - SSA
in the fleet (slower only to the Prometheus) being able to hold its own in conflict (\"she\'s no Galaxy\" but she held out against the Borg) and to house all of its crew comfortably (yes, even Neelix). Even though she\'s a bright design and a loved ship, we only have had two versions of it on the site (Deemon\'s and P81\'s)...until now! Think of this as the mid-way version. It\'s generally better quality than Deemon\'s but not as high as P81\'s. Its poly count is in between the two. It can run on mid-range PC\'s, but it\'s more than just \'the middle\'. Do we like it though? Well, I think the model is great and so to are the textures, but I can\'t help but think that there\'s just that \'something\' off with them. They\'re off a high standard, especially for a conversion, but something doesn\'t sit well with me about them. This doesn\'t mean to say though that I don\'t like it, as I do, definitely. However, when does my opinion out-do all of yours? I\'m sure many people will love this and they\'ll say to me \"how can this NOT be your favourite?\" but, to each their own. Included are low and high resolution textures allowing you to pick for your computer accordingly and necessary files to run it. Other than the model and textures, an odf is included to account for all hard-point changes, but it\'s the same Intrepid, stats wise, that you\'ve been using since the game came out. A recommended download and worthy replacement (and new option) for the bright Intrepid class. Definitely worthy.
so there is no additional need for any graphical parts (build button, wireframe etc.) although you may want to upgrade your admiral's pic to match the new-ness. In terms of game play, there are absolutely no changes. Whilst these are higher in polygons and textures then a few of the things already available, they do undoubtedly look stunning, such is the way of BC models and shouldn't cause any problems to computers that surpass the recommended requirements by some bit. Even those struggling on minimum or recommended should be able to use these though. So, if you want to spruce up your Cardassian side with some funky new model's and textures, this is certainly what you'll want to download...and if my words don't do enough for you, just take a gander of the pics below!
must be pretty proud of thunderfoot006 today, 'cause there is one hell of a warbird available for the Romulans in this file. thunderfoot006 has not only taken the original (a lovely SFC3 port by Sherman2) and made it shine, he included the original .zip for reference! And while it has all the shiny stuff you'd want in a single ship mod (balanced to stock game, Borg textures, build button, wireframe, Admiral's Log pic), it ALSO has modified .AIP files for both Instant Action games AND the single-player missions! How sweet it is! Now, if you like your techtree the way it is (and who doesn't?) you'll probably want to mod this one in manually-- but you can add this to a stock A2 build and boom! Instant glory for Romulus! In the readme, thunderfoot006 also mentions that "....credit is given to Sherman2, ChileTrek, and kel333. Without them, there would be no Hawk 1.1. ....they put a lot of time and effort into helping me out. I insist they are acknowledged." Maybe so, but let me acknowledge this-- if you have any intentions, now or ever, of uploading a file to A2Files, I strongly recommend you take a look at the organization and overall thoughtfulness demonstrated in this little .zip by thunderfoot006, because no matter how much you love (or love to blow up) this ship, the zip itself is simply beyond fault --it's awesome. And yeah, the ship itself is awesome, too. Very awesome. Scary awesome. Download it now! :cool: - the Kid
Due to their age however, these ships are no longer at their best, and have such been reduced to more casual vessels, complimenting the fleet.[/quote] Nice work from Ash and his Zero Hour crew. :cool:
tutorial which Gavin has made full use of. There are some very nice glows for the engines (both impulse and warp) along with some good textures which admittedly are based off the tutorial, but still hold up well, that make the ship look good. The ship also comes with an array of weaponry as well as some customised weapon textures to match which is always a nice addition, however I believe the ship might have TOO many weapons for the class it is (I can\'t see it being much more than a heavy cruiser at best). The mod itself does stand up well though, including a wireframe, a buildbutton, the customised textures as I said above and an admiral\'s pic, so really a full house. The textures are good but they are very close to the tutorial\'s version which I would see as my true issue with this mod. I\'m thinking next time, make the model a bit less generic (ie, from a tutorial) but keep the textures, or vice versa, just to make it stand out a little more. Regardless, it IS a good mod and really good to look at, providing you like Cardassian ships. Download now.
(IIRC). Best Regards R5D5
they just look better! [quote]This zip file contains a construction ship a heavy construction ship and a worker bee, a High res textures with alpha channel.[/quote]
match the power of the Voodieh / Negh'Var. Still, no doubt she would make an excellent Cruiser, and would fulfil her roles too. - Ash ---- This shiny new Klingon toy is what I think really is representative of the Klingon ship building philosophy, "build it big and build it with as many weapons on it as possible"! Obviously, that's fitting to my taste already, but it does simply look quite cool. The textures are nice and sharp (and could be upped in resolution easily, further increasing the quality) whilst the model it self is, pretty much, flawless. One should particularly note the obvious link to the Vor'Cha, as the model is basically a build up of that and the nice weapon points for you to fire your Klingony spirit at the enemy...this of course being disruptors and torpedoes. It plays nicely too. Fits right in as a heavy cruiser, so just underneath the battleships (including the Qeh'Ral) but easily replaces the Vor'Cha as the third most powerful ship in the armada based on stock to which this is nicely balanced to. Its additional weaponry doesn't come at a cost; it's hull, although strong, isn't as high as the battleships whilst it also takes a long time to build and costs a fair bit in resources. Brilliantly, it comes with Borg textures along with your build button, wireframe and admiral's pic. All in all, it's a nice package and a cool Klingon ship. - Joelteon7
seen in "Hope and Fear" (VOY). Technically not a Federation starship, but rather an elaborate ruse perpetrated by the alien named Arturis, the Dauntless design apparently so impressed Starfleet that they rushed a non-slipstreaming version into immediate production. Whether or not you believe the story, you won't believe the quality of this mesh. Dan poly-reduced this one considerably, but it still sits at well over 4000 poly. That's less than half of the original mesh, and it makes this little ship look fantastic. As always, the included details --build button, wireframe, Admirals Log pic, even new torpedoes based on stock-- are exemplary. You won't be disappointed with this one. Download it today. :cool:
And by "Starfleet's", I mean "your". Best of all, this one comes fully loaded. Wireframe, buildbutton, Admiral's Log, and a new pulse phaser (not a new texture, just a new weapon) as well! Download this one right now.
Peregrine class fighters. To that point, fighter combat in Trek was conjectural, but sources all over the Trek community figured that the Federation would eventually have to work its way up to carriers of some kind. It made sense-- naval combat here on Earth went from ships ramming and boarding each other, to ships gunning for each other, to ships shelling each other, to ships launching smaller craft to drop bombs and torpedoes and things against each other. Why not the same thing in Starfleet? The Peregrine fighter design you see here is a wonderful example of that design. With its twin-boom tail and distinctive diamond shape, the Peregrine is reminiscent of WWII-era fighters like the P-38 Lighting and P-61 Black Widow. This mod by Dan1025 (one of many this week from that incredible modder) includes everything you need to add the Peregrine to your game, right down to the weapons and wireframe, the buildbutton and the Borg textures. (Actually, the Borg version looks particularly menacing, although why or how the Collective would assimilate a simple fighter when they could grab a whole carrier is a good question.) Definitely worthy of a download. :cool:
Till the End of Time' mod for Armada 1. Ye, maybe it's just me but i must say that this blue baby just looks damn cool :cool: and it will definitely catch your eye on the battlefield. It does a nice job in skirmish and seems well balanced for its high costs and build time. Armed with some strong dual pulse weapons & torpedos at the front it can take out most stock ships in a few seconds. Additionally it got some kind of 'uber phaser', the Creation Canon which does a lot of damage to a single ship or station; the ships itself can take a whole bunch of it :mepimp: . New weapon textures, wireframe and build button are included and be sure to check the readme for some interesting background information. Worth downloading! :rock: - TParis
a totally complete mod that leaves nothing to chance. Download this one today! :cool:
always seemed like the Ferengi got them first, so I added this to the ship.[/quote] Interesting idea, but mabye some Borg textures would be in order for a future revision? The title is a tad misleading...
rotated hardpoints; new weapons and multiple languages for the .ODFs; wireframes, build buttons and admiral's log pics. The ships included are a TOS-era Miranda class, something like the Surya class, as well as an early Shanks class. There's also a truly splendid Antares-type shipyard, available in not one but two colours! They don't make mods much better than this, and FahreS has ensured this one will leave you asking for more. Awesome work, FahreS. Download this one today! - the Kid :cool:
27th century Federation. The download also includes borg and damage textures. Worth taking a look! :) [b]- TParis[/b]
torpedo and heavy disruptor. Other then that, no other noticeable changes. Essentially, this change makes it the most powerful type 1 cruiser in game now. They\'re Klingons though, so it makes sense. You can\'t exactly have one with few weapons, can you now? The other two work on some designs seen by the developer. The following two variants have new textures and different \"head\" modules. Vor\'Cha variant No.2 - This carries an ECM generator, capable of disrupting the enemies sensors making them have to get in closer to better target your ships. This is idea is quite a sound one, allowing the fleet, presumably at that time, of Bird of Prey\'s to swing in for the kill and deliver a lethal dose to the enemy. I can see this being quite useful later on in the game too. Perhaps on a base assualt. Vor\'Cha variant No.3 - This enables the Vor\'Cha to carry a wing of Nuq\'Duj fighters at the enemy, similar to the Cardassians weapon of allowing small attack drones to be launched from the ship and be used as additional fire support against the enemy. Whilst not being useful in fleet action, I believe this would be good for that particular Vor\'Cha if it were engaged with a larger capital ship or a stationary target, such as a mining station. Together, the three would likely be a lethal force and I feel as if this mod has been executed very well. The two new variants come with buildbuttons, wireframes and admiral pics, making this a complete mod. This is a very worthy addition to a Klingon commander and the empire. Download now.
the download is up to you.
use an extra construction ship. I did it this way to make it simple for first time modders, and so they would catch on quickly how it works. I have alread tested this mod on armada 2 version 1.1 and it works fine.anyway i have more ideas coming to all the time just want some feed back from the community ??? any mods i post anyone wishing to update or give a better idea please feel free to change modify any file i post thanks. engage! if you have any questions or input please write to (firstname.lastname@example.org) thanks! Disclaimer: As always use these files at your own risk! \"THIS MATERIAL IS NOT MADE OR SUPPORTED BY ACTIVISION.\" ALL CREDIT GOES TO ACTIVISION for ARMADA 2 FILES, i only take credit for the re-write of certain files noted. THIS MODEL IS TO BE DISTRIBUTED AT ARMADA2FILES ***ONLY*** AND REMEMBER TO BACKUP YOUR FILES FIRST IN CASE YOU WANT TO REMOVE THE MOD! AND IAM NOT RESPONSIBLE FOR ANY DAMAGE USE AT YOUR OWN RISK.[/quote]
quality. It's intended to replace the stock model in game, and it's only, oh, a hundred times better. Download this one right now-- glory and honour await! :cool:
strange at certain angles, but that might just be me. Good work.
get stuff from modders who don't frequently submit stuff and come out with absolute wonders. Needless to say from that, this is definitely the latter. Contained within are no less then 6 completely new (and one revised) non-canon ships...they all look great. Ranging from your fighters and shuttles to your large test-bed's and heavy cruisers, this pack almost looks as if it's segments within Starfleet. By this, I refer to the insignia's and designs, almost as if they belong to a group (think of Red Squadron and Valiant). Whilst this immediately caught my eye, I realised that it does make a lot of sense. Don't think that these craft are the pleasantries of the Galaxy and Excelsior, these are the Defiant's and Sovereign's of Starfleet and once again, they look great. Obviously it'd take a long time to individually review 8 ships, but there are general things that definitely should be pointed out. From what I've noticed, they do seem to be relatively balanced with stock. To the degree that the shuttle would get destroyed by a Bird of Prey in no time, whilst the largest craft would handle wtih severeal BoP's at once. Content is all there too. Build button's and wireframes for every craft and admirals pic's (very actiony, you'll see what I mean when you download this, which you will) which is a nice feature and displayed, the poly counts are not very high whatsoever, as in they stick well within stock counts. What does this mean? Well it means that you could, if you wanted to, build hundreds of fighters and shuttles with no loss of quality of gaming, likewise if you wanted fleets of the big cruisers, that'd be no problem. No stone has been left unturned. In fact the only thing I've noticed wrong with this pack is the fact that there isn't a lovely shipyard to go with these, which I think would be utterly appropriate. To focus on a few of the ships, my personal favourites are the Metropolitan class, labelled as something of a stepping stone before the Ambassador whilst looking very cool and maintaining the fact of being before the better Ambassador class, the Starchaser class is big and bulky and still looks utterly awesome, whilst the Stormrider, the nifty fighter, looks to fit the bill well. Heck, they all look good, no faults with any. This pack also contains instructions as to how to create small variants (eg. carriers) and some new textures for weapons. This is an absolutely brilliant pack and without a doubt worthy of your download. Excellent work on this one.
details about armament, windows etc. are left to the imagination. I read somewhere, the Norway is about the same size as the Intrepid class. Therefor I made details, as phaserarrays and windows, of the same size as with this class. The Norway is classified as a medium cruiser. Important Note: Make a backup of your existing files, just to be on the safe side! Credits: As allways, thanks to Wrath of Achilles for his Texture Tutorial and Major A Payne for his SodTutorial. All meshes, textures, etc are by me. Federation Ship Names by Captain Maxwell Please note: I cannot be hold responsible for any damage or problems otherwise regarding this model. You may use this ship in your mod, just give credit where its do. Thank you for downloading.
community shouldn't have a problem with it. Enjoy - SSA
seem to be a little too far extruded from the main hull but I'm sure you can learn to live with that. The actual model though does seem pretty sound and screams for some fighters to be screeching out of its hangars but alas that cannot be done at the moment. In the mean time, she'll make up for it with her combat skills and size to weed it's way through the smaller ships. Best assigned as a dreadnaught for the Federation so you can limit its build amount yet keep it on field. Anyhow, like all high poly models, ones such as this done to a high standard, they're best used for special screenshots or re-enactments, so if somebody wanted to do a big space battle, such as any from Atlantis or SG-1 they'd be able to plop it in from the map editor. More importantly though, this is the developer's first mesh and with such a good job done, I can only hope we see ever better material in the future. Definite thumbs up from me. [b]Warning, this is a high poly model[/b]
as many of you will already know, this is the "MVAM" Intrepid. I've never myself been able to work out why all these moving parts (the Intrepid nacelles, the Bird of Prey wings) etc are thought of as MVAM, but still. This is a darn good idea, though the ship poly count lets it down (as it is quite high) so for a hero ship. The only other problem I can think of, would be having this in fleets (for those with powerful PC's). Loads of ships, and having to get them all to change may get annoying. - SSA
Ultimate Dragon. A wonderful piece of work this is ;) - Ash
himself). And I must say, they do look quite impressive, they certianly don\'t look stock anyway ;) - SSA
stuff we've received since we got back in April. The 2009 film version of Star Trek gave us the new, revamped take on the Enterprise. It's looked okay before, a little too shiny (better to reflect the lens flares off of, don'tcha know), but in-game in A2, it looks spectacular. Beginner / Amateur has always given us top-grade stuff before. This is an exception-- it's even better than usual. Download this right now. :cool:
Class And a three nacelled ship from the film. Also includes new weapon effects and two backgrounds intended for usage by mappers. There are no maps in this pack.
in my textures, as it was hard to make out where the torpedolaunchers were placed. In her normal mode, the ship has 4 tt, all in the gamma section. In assault mode, the alpha unit activates 2 forward tubes, the same as on the beta unit. All 3 sections in assault mode have now 8 tubes. KNOWN ISSUE There could be a problem when using the seperation weapon. The game might chrash. I hope somebody can find what is wrong. If so, please contact me at: email@example.com The fusion weapon works fine. Make a backup of your existing files, just to be on the safe side! *************************************** Important Note: You need to install the Star Trek Armada II Patch Project 1.2.5 first, otherwise the special weapons won\'t work. The Fleet Ops Patch Project 1.2.X patch is required for MVAM support. Credits: MVAM special weapons ODF by Icewolf132. Federation Ship Names by by Captain Maxwell. As allways, thanks to Wrath of Achilles for his Texture Tutorial and Major A Payne for his SodTutorial. All meshes, textures, etc are by me. The weapon files are edited stock files. Please note: I cannot be hold responsible for any damage or problems otherwise regarding this model. You may use this ship in your mod, just give credit where its do. Thank you for downloading.
for Starfleet Command. It can be found on the Staryards Mod site which includes a 3d mesh, also I do believe this ship is also in Future Tense. However [b]Tycoon[/b] has brought it here and that is the important thing! In comparison to versions of the K'ron from other games I would say this does stand it's own and looks to me like one of the better versions of the Kron. The Kron is basically a streamlined but bigger version of a Vor'cha with elements of the Negh'Var's aft module while the wing modules do look similar to the Federation Courageous Class. Most of the time it is denoted as a destroyer but some denote it as a battlecruiser, which I would say is an accurate class of the ship. It is no means a kitbash but a variant. Tycoon's texture job means it looks sleak and fits right in with the Klingons of Armada 2 This is a must for all Soldiers of the Empire to download! - [b]IKS[/b]
role as a long range explorer and in time of need, a powerful battlecruiser. The design does resemble the Intrepid class as well as the Prometheus class, but is significant larger with an overal length of 522 meters. The ships of this class are outfitted with the weapons, shields and ablative armour of the latest technology. Important Note: Make a backup of your existing files, to be on the safe side! Credits: As allways, thanks to Wrath of Achilles for his Texture Tutorial and Major A Payne for his SodTutorial. All meshes, textures, etc are by me. Federation Ship Names by by Captain Maxwell. Please note: THIS MATERIAL IS NOT MADE OR SUPPORTED BY ACTIVISION. I cannot be hold responsible for any damage or problems otherwise regarding this model. You may use this ship in your mod, just give credit where its do. Thank you for downloading.
it? ;) Its not an end of the world challenge and all the files that you will need are included, and the ship itself does look excelent. Download now!
\"KOTR II The Sith Lords\" but it is aptly named. KOTR was set around four thousand years before the Star Wars films, so this ship should probably be a little weaker than that Imperial Class Star Destroyer :) This ship class served, at a minimum during the Mandolorian invasion, and again during the \"Jedi civil war\" (or more accurately the Republic & Jedi vs Sith war) It was still in use some years afterwards, when a fleet managed to hold off the Jedi vessel Ravenger that was salvaged from the orbit of Malachor V by a sith Lord. While the Hammerheads were unable to damage the Ravanger they did buy enough time for the famous Jedi \"Player\" to board and lay several proton bombs that destroyed the ship.
their showing in the PotDs. Also can't wait to see more from Zero Hour-- if these are what they left out, they must have some seriously awesome stuff left for that mod (if it's ever released-- it's been in development longer than I've been modding!!!). Definitely worth a download. :cool:
ship, originally made for Zero Hour, but couldn't be used anymore. All ships are new models, textures, buildbuttons and wireframes. Again I'd like to mention: "ex-astris-scientia.org/starship_database". And above all, the people behind our own Armada 2 site. Without their efforts, all this wouldn't be possible. Important Note: Make a backup of your existing files, because most files in this folder will overwrite the stock files! Credits: Original design of the P'vor by Raven. As allways, thanks to Wrath of Achilles for his Texture Tutorial and Major A Payne for his SodTutorial. All meshes, textures, etc are by me. The odf files are edited stock files. Please note: I cannot be hold responsible for any damage or problems otherwise regarding this model. You may use this ship in your mod, just give credit where its do. Thank you for downloading.
advised: the Victory class is a BC conversion so be aware that the poly count is at about 3600. - the Kid :cool:
this. includes galaxy saucer, scout, defiant, two 84762 ships and a few others
This is a spectacular bit of work and definitely worth a download. :cool:
dish in front, a pair of quad torpedo launchers on the underside of the saucer, and a sort of graceful design which actually used its low-poly saucer as a design feature. R5D5's mod pack proved that low-poly and brand-new designs can be the same thing, and can look good doing it. This new variant of the Starchaser goes in an altogether different direction. It carries a "hangar-pod" on the back of its engineering-hull and can build a scout-probe and four variants of fighters/scouts. Some of these birds were part of the original ship pack. Others are brand new and look the part. New work from R5D5 is always a welcome thing. It might take a little time to get used to, since it looks awkward (it's not a through-deck carrier, for instance), but it works fairly well in stock A2 and just might be what your A2 mod has been looking for. :cool:
BoP). - SSA
Both Worlds' Part 2. You could see 3 of them for few seconds while the Borg Cube was passing Mars (but the big boy took care of the missiles very quickly :D ). Additionally you are getting a new armed production structure for the missiles. Both models have a high poly count. - TParis
reduced in terms of files for textures (10 down to 3) and re-map to fit the new amount. Still looks good if you ask me. The other version uses slightly different model parts and mix-and-match textures to povide a more "armoured Akira", which I think looks better. Remember, to get these to work, you need to convert them to SOD format and presumably add hp's. Otherwise, a very nice job.
effects, and all the other stuff you'd expect. It's already been ported to other games, and now it's finally available for A2. It seems that the Planck class starship is the bridesmaid of this A2 modding contest, and it's unfortunate. Indeed, if we had models of this quality for every starship in the game, think of how fantastic this game would look. Ultimately, and unfortunately, it was the judges' decision not to award either of the prizes to the Planck. That doesn't mean she's been overlooked, however. Far to the contrary-- this is quality work and fully deserving of praise. :cool:
now there\'s this. Same drill as earlier this week: If you love the Connie, get this one today. If not, you\'ll want it anyway, because she\'s never looked better. Well, unless you really liked the look of her in one of the movies. Then I dunno what you\'re going to do. Download this file, perhaps. Whatever you choose to do, there\'s no disputing the quality of the Constitution class, or of this model. - the Kid :cool:
and come with new models, alpha channels, Borg textures and meshes. If you want something new, or are a big Romulan fan these ships will not disappoint! – K7A
Vor'cha. One thing I missed in the ReadMe were the lightmaps which I added. - SSA
http://armada2.filefront.com/file/TMP_Federation_Ship_Pack;57596 The Textures: http://armada2.filefront.com/file/TMP_Federation_Ship_Pack_Missing_Textures;57751
Defiant & BoP Class vessels) this is a pretty nice MOD, and with a nice idea. The modified textures on the two vessels also look pretty nice for that they are being used for. - SSA
and a wireframe and build button. Kitbashing P81's Excelsior and Miranda class models in order to do it, Pizza shows us, once again, just because the design is ugly doesn't mean the ship in the mod can't be well done. Download this one today. :cool:
Express Ship The DOOP Flagship \"Nimbus\" Omacronian Mothership with missle\'s \"Big Brain\" Brain Spawn Nibalonian Ship Lord NIbbler\'s Ship Nibalonian Command Ship If that doesn\'t cover your Futurama shipping need\'s, then I can only say this to you, \"Bit my shiny, metal, ass!\" Download immediately soldier!
ship itself is a fairly nice one, good textures are used, and the model appears to be fairly smooth. This one would probably serve as the 'middle' of the three ships, being the medium strength. Again, I may be wrong, that is just my take on it. :) - Ash One of Three: [file="80784"]http://armada2.filefront.com/file/Sunna_Class;80784[/file] Three of Three: [file="80786"]http://armada2.filefront.com/file/Woden_Class;80786[/file]
are not replacement but are an alternative for the Borg to have additional ships in their fleet (sphere and cube variant). Models were renamed and are the original bcruise1 and bbattle1 in Armada2. Both of them were retextured and rescaled.
the Sabre is a bare-bones design meant to simply get in the way, to my mind the Steamrunner has a sort of cavalry-unit fast-attack feel to it. Why they made THIS ship the artillery bucket for the stock Feds is beyond me. But this model by K7A for the upcoming Dogs of War mod (\'upcoming\' as it\'s been for some time now) looks truly spectacular. Now maybe everyone else will see what I see in the Steamrunner: grace, speed and power. Either that or you\'ll use it to replace your stock artillery bucket and that\'ll be the end of that. - the Kid :cool:
insidious glare problem and includes some additional features. Thank Thunderfoot for doing most of this work as my originals where lost in a HD crash.[/quote] Definitely worth a download. You know you want the ship-- either as a means by which to conquer the galaxy, or because a target that big is just asking to be shot at and brought down. :cool:
- The \"catamaran\" holders that connect the aft and saucer hulls along with the nacelle pylons and the aft platform module are the same as the Akira. The nacelles themselves are a cool oval shape and the saucer is a nicely designed hull design. I like the way the saucer is divided into little sections, reminds me of the Antithesis Fleet, as it gives it the impression of heavy armour. The saucer also has the Sovereign\'s escape pods (the small gold hexagons on the hull). The one nitpick I have is the textures. I think they are good but I think a darker hull would suit the vessel better, a hull colour-scheme similar to the canon Sabre or canon Steamrunner Classes or even just some hi-res textures. This mod contains two variations of this vessel, the Forerunner and a replacement for the Akira. If you intend to keep the Akira that you already have ingame then just add the Forerunner Class, if you wish to replace the Akira with this vessel then add the files in the \"fbattle2\" folder. I thoroughly give this ship a :thumbsup:. It\'s great to see new ships especially ones that are brand new designs ;) [b]- IKS -[/b]
thanks for making it game worthy, and gets the credit as file author. Seems he has done a fairly good job at sorting it out too. :) I\'ll let you guys rate it and such. - Ash
fixes, carrier battles are now part of the game. Note that there are some requirements and points of interest you'll need to consult the readme in order to figure out. Be sure to do so. Worth a look. :cool:
with a "significant quantity" of duranium alloy. Despite the vessels larger size, it was crewed with an operating complement of eighty-six.(Memory Alpha) This ship was tested in Stock Armada 2. It's a higher poly model with 1024px textures so it "may" slow down older computers. Special Features are: [list] [*]Borg textures [*]Buildbuttons [*]AdmiralsLog picture [*]Wireframe [*]Phaser textures [*]Phaser flares [/list]
K'Tinga - K'Tinga TNG - Vor'Cha - Negh'Var - Negh'Var Future (version from Star Trek Voyager - Endgame) - Negh'Var Voodieh (from DS9 Mirror universe) The models and textures of the B'rel, K'Tinga and Vor'Cha were created using models of the company AMT as templates. The models are available for public use, but please be fair and give proper credits in your readme. Have fun!
configured to be built for the Cardassians. - SSA
model is a fairly low poly one. The shape could do with a little work (seems a bit off to me) but other than that, a good attempt ;) - Ash Note:[quote]This is a model replacement for the winged Rebel MC80 Star Cruiser. Place this file in your SOD folder and let it overwrite the existing file.[/quote]This is a replacement for SWvST MOD, that comes with no .ODF. For those of you that wish to use it with other stuff, you'll have to improvise.
designs available, with an interesting setup bearing a more-than-passing similarity to that mighty class of vessel. Dan1025 has put some time and effort into this conversion, and does it ever show. The level of quality of the textures is matched (as always) by the thorough details: admirals' log pic, build button and wireframe along with separate .ODF entries for the weapons. In short, as Federation battleships go, you couldn't ask for much better than the Victory class. Download this one right now. :cool:
download, thus I shan\'t complain ;) - Ash
into service in approximately 2360. This vessel is the second most advanced ship ever fielded by the Klingon Empire. It boasts a dynamic shielding system, a J6e Cloaking array, advanced reactive armor plating, and organic power and information transfer systems. Furthermore, her weaponry is far superior to the Negh’var.[/quote] This is a full mod, and a most impressive design for the Klingon Empire. Honour and glory are assured. Download this one today! :cool:
need a counter for your NX-01, this would prove to be it, being the Klingons equivalent ship. Whilst technically for the [i]Ent[/i] era, the three ships contained within are fit in to stock very snuggly. The three ships include the standard issue destroyer/cruiser, which boasts moderate weapons for its size and looks very stylish. Corresponding to that is the freighter variant, like the Bird of Prey mining variant seen on 'Enterprise', is the same basic shape as the main version, but boasts a bit of bulk in the neck for storing resources (Klingon ship-necks always did look a little weak anyhow). To finish off the trio, you get a refit version which takes its place as a definite cruiser, but looks the part of a more TOS style ship. As mentioned, all are perfectly balanced to stock, so take no harm in thinking they'll fall apart on sight of a single torpedo. In terms of content, it is pretty lack lustre, with just the bare minimum to get going. As a tech tree recommendation, the basic version would fit in upon completion of the first yard, whilst the refit with the first research station and the freighter as soon as you have a station up. So, whilst the actual content is certainly lacking, the quality definitely isn't, as both the models and textures look fantastic, especially for only the second mesh built from scratch for K7A. Besides, even if you don't personally like the model, anything to help bolster the slim Klingon forces on this site is definitely welcome. Klingon fans, this one is for you. For everyone else, your prey has just got a bit tougher.
Technology, which allows it to look like any enemy ship targeted. Like cloaking, it can not attack while masked, but it cannot be detected as an enemy ship by the Tachyon Detection Grid. The only way it is possible to tell it apart from a normal ship is that it will not obey to commands. The Computer cannot tell the differance.[/quote] Well that sums it up! If you want to build an Incursion class, download this ship.
modders in the A2 community. This work demonstrates all of the quality you'd ever want in a Klingon starship mod. [quote]This folder contains the kfrigate and k'tinga. Both models come with admiral pic, build button and wireframe. The kfrigate is part of my project to recreate the klingon combat ships. The k'tinga is just for fun. I've studied lot of sites and images. Special thanks to: "ex-astris-scientia.org/starship_database" and http://www.cygnus-x1.net/links/lcars/star-trek-unnamed.php for their vital schematics. And above all, the people behind our own Armada 2 site. Without their efforts, all this wouldn't be possible.[/quote] :cool:
been hard to please these two sections of the community..... but today Aad Moerman gives us his latest design, the Nimrod, which promises to have something for both. Combining no less than a full quartet of Sovereign nacelles into a modified Akira frame intended to hold 'em, and with a little story to explain the situation, the Nimrod class looks and plays with the combination of beauty and power that one expects of any good Starfleet vessel. She's a proper lioness in that she's got teeth as well, including new weapons .ODFs based on stock and included by Aad Moerman for your modding enjoyment. There's also a full set of in-game details to suit. The Nimrod class gives a new meaning to the term "best of both worlds" and commends itself to be downloaded, by you, as soon as possible. :cool:
destroy half the galaxy!!!
cruisers are usually mobilized to work in close combat support with the Dominion Scarab, commonly in raiding operations and deep strike assaults on enemy outposts and facilities.[/quote] Some really nice work here-- hail the conquering Dominion. :cool:
you need to install. Check the readme file for installation instructions. Also: Welcome to the A2 modding community [b]wildeyeddevil[/b]! Due to bugs the file's author will be added later. [b]- TParis[/b]
seen (having only appeared once due to a loss of the CGI model). [quote]Designed as an alternative to the Achilles Class. The Norway is specifically used for quick assault runs, and whilst not as heavily armoured, nor as durable as the Achilles, the Norway is considerably cheaper to build, requiring less resources and production time.[/quote] Whether you're looking for a replacement for an older Norway, or just something else to add to the canon ranks, your wishbone has come true. Download this one right now. :cool:
originated. And it's a fine looking fighter. It's clearly not Starbuck's pristine bird of the Season Four variety, not to give too much away..... Note that the poly count on this and the other BSG fighters might be a little bit high for some users. And sadly they don't handle quite like they do on TV. Not like that's going to keep you from downloading these, right? :cool:
between should look like, whenever it came into the scene. However, the Apollo class --in addition to the appropriate sensor dome, or weapons pod, depending on your version of the ship-- really suits an already beautiful design, the Ambassador class. Dan1025 gives us a really gorgeous version of the Apollo class, by way of Zero Hour. This one comes complete with all the necessaries-- a wireframe, a buildbutton, an admiral's log pic and really nice Borg textures. This one's worth a download simply because of the pedigree-- between Ash and Dan, I don't know who's the better modder, I just know they're both among the best we've ever had in this community. And to know they BOTH contributed to this mod is more than enough for me to say 'thanks'. Download this one right away. :cool:
full of metallic bits and sinewy controls. As seen in the episodes featuring Colonial pilot Starbuck trapped on a red moon orbiting a gas giant, the Cylon raider is a hybridized synthetic/organic construction, and as seen in just about every other episode, these boys are more than capable of causing hideous amounts of destruction. This is a beautiful model and it's really nice to see it in A2, at long last. :cool:
decided that the time has finally come to revisit that original Klingon work of his, and has he EVER beefed it up. This is a truly awesome bit of work, as always from Aad, and it comes with everything you'd expect. Note that this download WILL OVERWRITE STOCK, and as such, you'll need to be a little careful (or know what you're doing and manually install the mod to your download). Definitely worth a download. :cool:
package comes with everything you need, including new weapons, Borg textures and the original mesh in ms3d format. – K7A
enterprise, that of the NASA space shuttle. Not only is this a complete model it also uses the MVAM features of the unofficial 1.2 patch to jettison the boosters and tank. I think this is possibly one of the best uses of the unoffical 1.2 patch so far. The author does state in the readme he might do an ISS in the future, so keep your eyes peeled for it! Complete with: buildButtons Wireframe SpecialWeapon button Lightmaps Strobe Lights Exhaust fumes
which, in this case, was quite a challenge. In this folder you find 2 sod files. One is the fcruise2 and for those who'd like to use the Steamrunner as a cruiser, there is a special sod file. Also 2 ODF files are included. Important Note: Make a backup of your existing files, because the files in this folder will overwrite the stock files! Credits: As allways, thanks to Wrath of Achilles for his Texture Tutorial and Major A Payne for his SodTutorial. All meshes, textures, etc are by me. The Odf files are edited stock files. Please note: I cannot be hold responsible for any damage or problems otherwise regarding this model. You may use this ship in your mod, just give credit where its do. Thank you for downloading. P.S. You can find all my models at: http://armada2.filefront.com/developer/Aad_Moerman
turned out to have a high polycount, so this file could be to big for old computers. Important Note: Make a backup of your existing files, because most files in this folder will overwrite the stock files! Credits: As allways, thanks to Wrath of Achilles for his Texture Tutorial and Major A Payne for his SodTutorial. All meshes, textures, etc are by me. Please note: I cannot be hold responsible for any damage or problems otherwise regarding this model. You may use this ship in your mod, just give credit where its do. THIS MATERIAL IS NOT MADE OR SUPPORTED BY ACTIVISION. Thank you for downloading.
good news is that this mod contains everything you'd hope for-- build button, wireframe and admirals' log pic --but the overall quality of the textures isn't as good as you'd probably hope, althouh the .SOD reduction puts this one around 1500 poly. Hopefully some of these kinks will be worked out in the 2.0 version, as the original (from Bridge Commander) is truly awesome and an equally detailed port (with alpha channel) will follow. Worth a look for all you future-Federation lovers. :cool:
section rather fiercely shredded and blown out in the trailer. However, the very fact that it's been seen and mentioned means that someone is going to try to build her. That someone is Sin87, whom you may remember from the recent version of the USS Enterprise released here, intended rather audaciously to match the new design, based solely on the scant visual evidence we've received to date. These models use stock Legacy textures, and perhaps it's to the author's credit that those textures be used since they look pretty nice. Not only that, but this justifies the inclusion of the Proxima class, converted by Sin87 from Legacy into Armada II because he got tired of waiting. When you want something done.... do it yourself. Either way, the benefits are all ours. Download these beauties today. :cool:
installer, wireframe, buildbutton, admirals log pic, and techtree mods, making this a full one-ship mod, done once again by Porty. A reccomended download for any fan of the federation.
this, is that a destroyer should have 1700 polies, with a 1024x1024 texture set, but I\'m sure that wont be a problem on these modern computers. - Ash
scaling is right where it should be, and the design itself doesn't look quite so awkward. Also, there's no longer an issue with this ship replacing others, which is nice. Worth a look for the ENT fans who want a little more power from their nacelles. :cool:
based on a beam, i had to use the cardassian missle to get the right effect for now. its very good and very powerful, had to slow production down for balance. enjoy! since this is a scaverger\'s ship feel free to modify as you like credit to activision and to all who made this game.[/quote]Well, it has all the effort of a neat little MOD, however does lack with the stock models and weapons texture. The idea however is well on it\'s way ;) - It\'s a shame you can\'t actually destory planets in Armada II, if you could, this would be a dime :p
B'rel Class, entered service, it soon became clear, that her wings could not be moved as the wings of the B'rel. They had to remain in one postion. The Klingon High Command then decided to add extra space to the hull. The Chuq'Beh Class was used as a torpedobomber. The tri-cobalt technology was given by the Federation. Important Note: Make a backup of your existing files, because most files in this folder will overwrite the stock files! Credits: As allways, thanks to Wrath of Achilles for his Texture Tutorial and Major A Payne for his SodTutorial. All meshes, textures, etc are by me. Please note: I cannot be hold responsible for any damage or problems otherwise regarding this model. You may use these ships in your mod, just give credit where its do. Thank you for downloading.
of the class include T'Kumbra and Sutherland [*] [b]Bonchune[/b]: Similar to the Nebula design with minor alterations. Similar versions of this ship appeared prominently in the latter stages of DS9 and while it actually appeared in "Message in a Bottle" [*] [b]Phoenix[/b]: in this pack as [i]fnebulasr[/i] this appeared in TNG: The Wounded. It's main features are the rounded AWACs Pod. [*] [b]Melbourne[/b]: This is the famous Wolf 359 Nebula Class, it has two smaller nacelles mounted aft above the saucer. [*] [b]Prototype II[/b]: The "original" Melbourne Class, this has the two minor nacelles protracted away from the main hull at aft while it's main nacelles are connected to a nacelle-holder that is basically the Galaxy nacelle-holder upside down. [*] [b]Prototype III[/b]: This is a variation on the Prototype I (which is not here in this pack) but has elements of the original Nebula and Bonchune variants, basically the same AWACs Pod. As Shadow stated it appears in Sisko's office but was built as a predecessor to the Melbourne model for BoBW [/list] This mod really is the essential Nebula pack for Armada 2, granted it's missing the Nebula Prototype I and the DS9 model which took part in the Battle to retake Chin'toka (Changing face of Evil). The quality is really good, almost perfect. Standing between 2280-2840 polys the models with their excellent but higher Res (512 x 512)textures might be too much for some but if you have a good PC then these are a definite download. Great work! :thumbsup:
SPECTACULAR. The enhanced details and fine little improvements may only be detectable to the eyes of Dawnstar fans (like me), but they make all the difference and they're well worth a download. Note that you'll require the original Dawnstar model, not the recently refurbished version with new nacelles. Definitely something you'll want to add to your fleet, Dawnstar fans. :cool:
Dominion war. The difference is in the textures and in armament and shields strength. Important Note: Make a backup of your existing files, because files in this folder will overwrite stock files! ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Credits: As allways, thanks to Wrath of Achilles for his Texture Tutorial and Major A Payne for his SodTutorial. All meshes, textures, etc are by me. Federation Ship Names by Captain Maxwell. The ODF files are edited stock files. ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Please note: I cannot be hold responsible for any damage or problems otherwise regarding this model. ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ You may use this ship in your mod, just give credit where its due. THIS MATERIAL IS NOT MADE OR SUPPORTED BY ACTIVISION. Thank you for downloading.
lives, and those that do, are struck in awe at its beauty and size, and not to mention the payload it carries. Most, if not all, Retributions are millennia old, if not more. The battleships of the Gothic sector fleet are thought to be from the earliest days of the Imperium. Armed with torpedoes, broadsides of 12 cannons, lances, and smaller weaponry dotted about the extremely thick hull and encased in it's strong Void Shields, the Retribution battleship is not a foe to be taken lightly, and in Trek terms, it should take a fleet or two to take down at least.[/quote] A full mod here -- with a full set of details. Make the Immortal Emperor proud and download this one right now. :cool:
he ISN'T happy with, it kind of makes you wonder what'd happen if he was on his game and put together a Constellation class starship..... like, how could it be better? Nice lightmaps, detailed build button and wireframe, and best of all, a canon Federation starship that looks better than ever. Note that you'll need to follow the instructions in the readme very carefully because there's some sprite entries you'll want to be sure you enter, otherwise you'll be crashing the game instead of playing it. Download this one today! :cool:
mod includes ALL mod files (build button, wireframe etc, it's all there) except the tech tree, gui_global and shipyard lines, which are in the readme for ease to install. I would say more, but this is essentially my own file, so I'll have to let you guys rate it all. Though, there are enough pictures to help you. Also, in case you do have AXIN's fighter in-game, this will NOT overwrite it, so you can have both alongside each other if you wish. Enjoy and serve the Star Empire well! AXIN's original Romulan Fighter can be found [url="http://armada2.filefront.com/file/Romulan_Fighter;30117"]here.[/url]
scratch, at least, the model has, the textures have just been edited slightly. - Ash [/quote] This adds the Borg nodes and textures when assimilated over the revised Negh\'Var (already made more powerful than stock with its additional weaponry). If you had the previous version, you may want this alone to get the additional Borgified stuff. Nice work.
have seen better Akira textures, to be honest ;) . It's also important to know that this ship has been balanced to the stock game. So, if you still have the stock Akira class in your fleet: this is a much better replacement. :) [b]- TParis[/b]
looks incredibly promising for a future of modding. What we have here is three Queh'Ral's and a fighter. The first Queh'Ral is simply a model and texture upgrade which makes it look truly brilliant. They're both clean cut and look very Klingony. The second variant is the hero ship in the Klingon campaign and the third is a carrier variant that enables the launch of the lightly-armed Dagger class fighter. What does this do for game-play? Well, it does nothing but add. The first two versions are statistically the same as the stock two, but it's the third that is the icing on the cake. The carrier variant, Bird of Victory, is more resource heavy and not likely to put in as much of a punch as the standard version, but the launch-able fighters allow it to grind some teeth with the bigger guns and make it wholly worthwhile while at the same time maintaining the fine line of balance. Along with such goodies as admiral pic's, wireframes and build buttons, this is a neat little pack with some great quality. Klingon supporters will definitely want this.
Bajorans something in A2, to strike back at those arrogant Spoonheads with.
Awareness Month Pizza the Hutt[/quote]
\"fyard\" buildItem2 = \"fsensor\" buildItem3 = \"fturret\" buildItem4 = \"fmining\" buildItem5 = \"fresear\" buildItem6 = \"fresear2\" buildItem7 = \"fyard2\" buildItem8 = \"AS_0005D\" buildItem9 = \"fsuperbl\" buildItem10 = \"forbital\" buildItem11 = \"ftrading\" buildItem12 = \"fupgrade\" buildItem13 = \"fbase2\" buildItem14 = \"jup\" buildItem15 = \"doomsday\" buildItem16 = \"defsat\" cause this implies that you just wont be able to build the items if you don\'t have the same computer as the maker of the mod - needs a little more work to be done on it.
can turn a TFC or well defended base to space dust. Have fun. ;)
designed my own and simplified it. Project Arcturus power source project \"Trinity episode\"info: http://www.gateworld.net/atlantis/s2/206.shtml The arturus is inspired from the ancient aurora class, and is supposed to be a dreadnaught class. With a power source equal to 25 Zero point modules that are create exotic matter. The durando cannons \"the zenith of ancient particle weapon technology\" are mounted on the top and belly of the ship and are mounted on the containment chamber of the power source for maximum efficiently.
truly awesome looking vessels --some canon, some speculative, all well done. They also come with their very own repair yard, from which you can build them and send them forth. Download today and get this latest addition to the ranks of Delta Quadrant races available for A2! :cool:
can go faster or they can open up for combat. The missiles are made by draconis_sharp and I have his premission to use them. Quote: \"These things are fast and powerful, but unlike my previous models they are also low poly, I had 400 of them at once on my 1.47 ghz computer with 256 mb RAM, and since they are a fast strike aircraft you only reallly need a dozen of them.\"[/quote] - Ash
Though the model also looks nice, the poly count (bearing in mind that a BoP is usually built early in-game) is around 2700. I\'ve been assured that the poly count in ships within Dogs of War are going to be computer-friendly, yet, if this is anything to go by (and I hope it isn\'t) I don\'t see how \"computer friendly\" was the right set of words to use. Unless this is beta-like release, and is going to undergo a significant reduction where the poly count is concered, I fail to see how the DoW BoP\'s are going to be \"friendly\". Nevertheless, the model is a nice one, and for those of you that can handle it, you may wish to download. I wouldn\'t reccomend downloading unless you have a fairly good computer though. - SSA
weapons and has a physics file forcing him to move in circles. The Draft Dodger special weapon will allow you to move the ship around with relatrive ease if you do not like that special feature. I mean no offense to the President, and in fact at least 2 people who collaborated on this were Bush supporters. He is our legitimate leader, but we can still poke a little fun at him. Enjoy!
build --if it isn't a Bird of Prey, and even then, depending on WHICH BoP you mean-- is bigger than anything else out there. The Bekta class puts a lot of other designs we've seen lately in the shade. A medium cruiser, instead of trying to out Negh'var the Negh'var, it nicely bridges the gap between the Vor'cha and Voodieh designs. While some parts of the design seem a little strange (TEN impulse engines? am I seeing things right?), the overall shape and weapons complement makes it more than suitable for the defense of the Empire. Once again, Cyberash delivers a quality model worthy of downloading, but neglects to include build buttons, wireframes or admiral's log pics with his mods. While it might not seem like a big deal with something like his recently-released and really awesome New Orleans class design, one would think that, given how good this design is, Ash wouldn't hesitate to include the little things, too. What IS included, however, is the Milkshape file on this battlecruiser. So you can see for yourself how Ash made the Chancellor proud with this design. This one is truly an honour to download. Blood wine sold separately. :cool:
file. Note that one of the texture sets contains a pair of 16MB textures! Most users won't be able to run the game with textures THAT excessively big! But since ISS refers to them as the 'creme de la creme' of this mod, they're included. Worth a look. :cool:
but still a worthy addition to the site this ship is. - SSA Added Credits (Author forgot to add them) tut-tut:[quote]- Original concept/design by Rick "Hobbes" Snider. Original high poly model and textures by Hobbes. - Recreation for Bridge Commander as done by Anduril.[/quote]
that was sent a real long time ago to the center of the universe, where the origin of the big bang singularity was(?)to look for intelligent life. Destiny is powered by the star\'s plasma. I hope you enjoy. If anymore problems exist with this mod pls let me know and I will try and fix it. Feel free also to use the mesh file and maybe someone with more skill than I can make a decent set of textures for it
is something I rather like. What makes this different to the other version is that this is now in SOD format, meaning it can go straight into game. Whilst the textures are stock (which might cause a pain to some of you but I personally don\'t mind as the Galaxy class textures were some of the best from the stock game), the model is definitely refreshing and most certainly worthy of adding to your many Federation shipyards, or perhaps even to the graveyard scene in a Wolf 359 map? Whatever, the options with this ship are varied, so make good use of it!
handful of this model along with all the additional units the game offers).[/b]
the obsolete Akula class warships. The Araxes carried considerably more firepower than destroyers had done to date, thanks to new heavy photon tubes and a new class of phaser. In fact, when they were introduced if one of these ships were to engage a Heavy Cruiser in single combat it would almost certainly defeat it decisively. This ship is balanced to Miranda's personal mod so it might need some ODF editing to fit into your installation.
so back up your files before installing this.
destroyer and the Loknar class frigate.These ships have been kitbashed by Pizza the Hutt from the AR Miranda(SciFiFan) and the AR Constitution (Beginner/Amateur).
modified version. What do you think? Decide for yourself with a download. [quote]Created specifically to fill the void between the Ambassador and Galaxy. Incorporating aspects from both ships, the Dawnstar was considered a technological advancement, though few of her kind were ever created due to the more common Galaxy seemingly serving the required purpose.[/quote] One of the finest, most distinctive fan designs in all of A2 --not just for the Federation-- the Dawnstar is a long-time favourite and this new version only enhances the wonderful beauty of the design. :cool:
time and effort (from what I can see) to rename the ship, and add the correct registry to her. A nice special weapon has also been added that being a Defelector Dish Weapon (probably the one attempted in BoBW by the Enterprise-D). However, a fine ship, with some fine detail ;) - SSA
like a Fish (don't they all)? - Ash
up there with fan favourites the Galaxy, the Prometheus, and the Akira). And there's no abundance of reasons why, although the most prominent reason is the USS Enterprise NCC-1701-E, along with her sister ship USS Sovereign, as seen in Bridge Commander. It was the look of the original NCC-1701-E model in-game that got me into modding Armada II in the first place. The fact that the texture was clearly identical, with the registry stamped on in MSPaint, truly irked me. After all, the Sovereign class Enterprise has such a sweeping impression to its registry, both above and below the saucer, and those kinds of details screamed for me to do something, or look for some way to make the ship work better. It's why Admirals Sovereign was the first mod I downloaded, and one I still use (albeit with retextures) to this day. These models are replacements for the stock Sovereign, re-done (and nicely!) by Aad Moerman, who always does top-rate stuff. The .ODF content is duplicated from there, as are (one can assume) the hardpoints. The models themselves look really nice, but my one issue, as you can see in a screencap, is the same one that brought me here in the first place. Fortunately the registry doesn't look as awful as the stock -E once did.... but it's not quite right, is it. Still, that's hardly something to complain about with such wondrous and truly awesome Sov models to work with here. It might be time to reconsider my use of Admirals' Sovereign.... Download this one today. You can never have enough Sovs. :cool:
was still a commander, before Farscape and Firefly and all those other lovely, gritty, "dark" science fiction dramas, there was a show. It was awesome. It was set in the near future aboard a bad-ass battleship of the stars named the Saratoga. And it was called Space: Above and Beyond. Now, for those of you young'uns who have never heard of this series before, your appreciation of this model of the SA-43 Hammerhead fighter used by the Marine pilots in that series is probably going to be limited. It is the strongest recommendation that you had best go and find out what this bad bird is all about by watching S:AAB from start to finish. For those of you who remember S:AAB, you'll no doubt get quite a kick out of seeing the Hammerhead in action in your A2 build just as soon as you can press the "download now!" button. Once again, it is the strongest recommendation that you had best do that. Right now. Seriously awesome work from mikemckeon007 here. Hopefully some Chig fighters and maybe the Saratoga herself might follow? :cool:
Pizza the Hut said in the e-mail and I\'m finding it very difficult to argue with it. It mops the floor entirely with the stock repair ship which although good, this one is just far superior. It also fits in with the idea that the useful TMP era ships remained in service into the TNG era (Excelsior, albeit with refits), Miranda (same principle) and of course the Oberth from which this is based. It is generally very good and for a kitbash very nice but my only gripe, could be yours too, is the third nacelle, or what looks like one. Regardless of this, a very nice piece of work and definitely a worthy replacement. If you don\'t have a good replacement already, this is definitely the one for you.
cool feature of a retractable sensor... thing. If you liked the last version this is worth the download.
some of my earlier models, so I replace them with better textures. I've added an extra hardpoint, located at the front underneath the hangadeck.[/quote] Some really nice changes to an already amazing version of this starship. Get it now. :cool:
who perhaps would rather do one install at once. Anyhow, like the Vor'Cha, 3 variants coming up. Variant 1 - Your standard Negh'Var which has additional weapons and an upgraded odf. She also uses some un-used textures stock from the game and from what I can see, an enhanced model. I'm focusing on the weapons though, for a Klingon ship with more weapons is the best kind of Klingon ship. Variant 2 (Voodieh = "All Good Things") - Maybe not so good, but now you can have the variant the future Enterprise D absolutely pummelled...I guess this would be ideal for getting your revenge back, if the assault phaser lets you. Variant 3 (Negh'Var = "Endgame") - This upgraded Negh'Var as represented in the Voyager finale will most likely benefit from additional weapons and such to represent it in the future. This version also sports the un-used textures and also benefits from the model enhancement. The bonus variants come with build buttons and wireframes, which is also good and the "new" textures, SOD's and Borg textures are included, amongst the ODF's. All in all, a nice download for Klingon lovers and those who really dig the Negh'Var class, which, as a huge ship with weapons on it everywhere, should be ideal for a Klingon fan. Download now.
moddable). - SSA
in Star Trek and the Makur Battlecruiser is a lofty addition to this highly militarized society's armada. Looking at the Makur it certainly ticks all the correct boxes to be a genuine Cardassian design. It has roughly the same frontal hull as the Janissary but is much larger in size and has some extra hull components on it's ventral side. It certainly fits the design lineage of the Sartan, Rasiliak, Vasad and Brinok that appear in Armada 2 so it gets a thumbs up for incorporating the generic Cardassian design. [b]Background/Concept[/b] The Makur class Battlecruiser is an advanced heavy cruiser, built towards the end of the Dominion war to serve as a frontline command ship. It is slightly larger than the Galor class warship, with equally powerful weapon systems, and improved armour and sheilding. The Makur Refit, was built with newly acquired armour technology from the Dominion, and features further upgraded shielding and plasma weaponry. Overall it's not as imposing as the Hutet but it's still a cracking vessel that should be downloaded to bulk up the Union's Fleet... Now only if [i]Kentar[/i] had this at his disposal.......:) - [b]IKS[/b] CREDIT UPDATE: Original mesh concept and design creator: RavenNight
[url="http://armada2.filefront.com/file/Gryphon_Fighter;77796x#1225828"]1.1 Gryphon[/url] to get this file to be useful. Further details about the craft can be seen there, but to get this mod to entirely work, you'll need to edit the following lines in the ship odf, "physicsFile = "fscoutphys.odf" trekPhysicsFile = "fscoutphys.odf"" You'll need to replace that which is within the speech marks with a file you do have, which will likely want to be [i]sscoutphys.odf[/i] and [i]trek_sscoutphys.odf[/i] (from stock).
the TOS one), though with a deflector dish, and the pod at the back raised. Again, this is a nice little ship that fits in quite well. The only two problems I can see with these are as follows: Firstly their poly count (not that its up in the 5000), but 1500(ish) for a ship of this type and era may cause some issues. Additionally, they both read “NX-01 – Enterprise” – something that shouldn’t take two minutes to correct, though is there anyway. Nevertheless, a very nice looking Ent-era ship for our collection!
and a new scout which looks one hell of a lot better than your stock Venture class. One of the unfortunate oversights in this mod was a question of reference to the unofficial 1.2.5 patch available for download and whether or not it's required in order to use this mod. Given that there's a reference to "a total of 12 fighters", it might seem confusing. However, the carrier builds the fighters, and it's suggested that you only build twelve of them maximum. Using the honour system never really works in a war but in this case, you'll just have to make an exception. But the good news is that you do NOT require anything but stock A2 in order to use this ship and its fighters. The new version of the Venture scout is particularly well-done, upgraded to a crew of nine and more in keeping with the scouts of other races in stock. And the fighter looks pretty awesome, too. It looks like a baby Defiant, just waiting to grow up and kick some serious butt. Note that this model includes absolutely everything you need to work-- build buttons, wireframes, admirals' log pics, and nice textures-- for all three of the ships included. This looks like the kind of mod we've all been looking forward to: a true carrier available without relying on the 1.2.5 content. Definitely download worthy. :cool:
wich does look a little strange, i would like to have seen that been a dark blue maybe, or just slightly lighter, it seams to stand out, however it does look pretty cool with this new colour and the overall mod is pretty neat.
really, quite amazing. Even with some refinement, I think there is still something a little \"iffy\" about the neck and head section, but this is easily overlooked, especially with the rest of the texture which is very Romulan-esque and is guaranteed to fit in with any Romulan fleet. Better yet, the design of the ship will also seamlessly blend in within any Romulan Armada. Designed to be the Romulans equivalent to the Federation Akira, her stats are similar and she is of a similar size. What is good in particular is that she comes with a very nice admiral\'s pic and a well done build button. Unfortunately, no wireframe, but I did always find them pretty difficult to make and there\'s always time for future releases to make some. All in all, a very good mod, exceptional for that of essentially a \"beginner\".
in the screenshots below.
Legacy model. Personally I think it looks like a cross between the "Hunter" and "Swarm" Classes from Legacy. I also think it could fit as a Federation ship from the Ent Era if refitted with Federation Textures. It is good to see Legacy inspiring mods for Armada 2, theres a lot of good material in Legacy that can be implemented in Armada 2 which can only improve this game! The mesh is built from scratch by K7A, and is his first attempt at doing so which makes this mod surprising given it's really good quality. It doesn't have build buttons or admirals log picture so some may feel it's not the complete package. For those of who out there who like the pointed-eared ones, this is a mod you must get! PS: [i]According to K7A, it's unaffiliated with Dogs of War pending a decision by K7 to put it into DoW![/i] :thumbsup: [b]- IKS[/b]
the shielding power of a starbase) there is the case to be made that this is an outright replacement for the Negh'Var, rather than the Vorcha. I do think that as a replacement for the Vor'cha it's a little powerful. Still, it's a good looking ship and while it is a powerful ships, it's also balanced by cost. Versus the stock ships, it's the most expensive Klingon ship at 600 Dilithium and 650 Metal. My recollection from my gaming days is that the Vorc'ha cost 180 Dilithium and 50 Metal and the Negh'var itself only cost around 400D and 100M. That being the case, it's possibly a little to expensive, even if it can stand up to a Negh'var.
second construction ship, but will also upgrade both of your Federation defense turrets as well as give you a third one, the shockwave turret. This mod also contains modified textures for the worker bee's which, instead of yellow, will now give you the standard white hull distinction common with that of all Starfleet hull designs.[/quote] Worth a look. Download this one today! :cool:
personal liking, and I\'ve a feeling this is high poly, but for those of you that want it, downlaod. - Ash
finest traditions of the Empire... and soon afterwards desperately trying to run away while cloaked for some badly needed repairs after the Yamato blew through your shields like holograms and left your Dreadnought (Dread-being-in-front-of-the-Yamato more accurately, perhaps?) a crippled wreck. I once described this ship to a friend as a StarBase on thrusters, which I think was a reasonably accurate description. One of these ships is certainly capable of trashing a squadron of heavy cruisers. In her era. (ie, TMP) However, if you are deploying her in the TNG era then after a hundred years of weapons development she is no longer the rampaging monster that she once was. Armed with her original weapons, she\'ll still easily see off Destroyers in some numbers. She might survive against a couple of cruisers simply by blowing one apart with assault phasers and then pounding it out with the second, but that\'s about it. She certainly doesn\'t want to be taking on a 24th century battleship. While she might manage to use her assault phasers to even things out enough to pound things out the odds of her winning aren\'t something most people would give you odds on, and if she did survive it then she\'s likely to need rather more than cosmetic attention by a shipyard afterwards.
them in combat. But Picard and Data used this as their means of escaping from the Scimitar during that film. Unfortunately, that you can\'t do right away. A good conversion by FahreS from SFC3, put together by mishkaco for your enjoyment. Worth a download. :cool:
there are some changes to weapon sprites. While mikemckeon007 tells us that "the weapons sprite has the tholians, dominion ultimate, frengi(normal and scavengers), star wars races, babylon5, remans, and vulcans in it plus most of the weapons from the site so odds are it wont make anything inoperable", you'll probably want to double-check anyway just to be sure you're not either duplicating weapons sprites or removing old ones. Something new for A2 from the Battlestar Galactica universe. Worth a look. :cool:
deathstar for Twich to make, so we\'ll just have to see what else he has up his sleeve.
Four Years War the Klingon battleship Bat’leth was heavily damaged in a fierce fight with Federation starships. By the time it managed to disengage and escape its command boom was so badly shot up as to be unsalvageable. The House that owned it tried to get another B-1 boom as a replacement, but none were available due to the strains of the war on the Klingon economy. Its owner, not wanting to lose the power and prestige that came with its only capital ship, subsequently refitted it with a D-6 command boom and sent it back into the fray. This had two immediate effects. First, it made the Bat’leth the most easily recognizable ship in the whole of the Klingon fleet at the time. Second, its “pocket battleship” configuration would go on to inspire two new Klingon starship classes, the massive C-series dreadnoughts and this one. The D-8C is a modernized version of the old Bat’leth configuration fitted with the latest in Klingon starship technology. Although its appearance is similar to that of its unique predecessor, it is in fact made up entirely of D-8 K’t’inga class battlecruiser technology. It still suffers the same warp field deficiencies as its Jul’kar predecssor, limiting its top potential speed; however, the Klingons have found an interesting way to make up for this deficiency. The centerline engine of a D-8C is normally not used for propulsion except in emergency situations. Instead, its main purpose appears to be to keep the D-8C’s shields at full power so it will remain protected while on attack. This makes the D-8C an extremely dangerous opponent for all but the most powerful of Star Fleet’s current starships. Bat’leth class command cruisers normally serve as the lead ship in a standard three-ship Klingon “wolf pack” squadron configuration. In these cases it is almost always accompanied by two K’t’inga class battlecruisers. On at least one occasion, however, one of the wing ships turned out to be an uprated D-7V carrier and on another a Bat’leth was accompanied by two D-6D drone cruisers. Rarely will a Bat’leth be encountered by itself due to the value placed on these “pocket battleships” by the lesser Houses.\" [b]User submitted review from Terradyhne[/b]
hasn\'t powerful shields or phasers and only two front torpedo launchers. The developers found out that the defelctor is able to fire a beam which destroys strong ships and stations. Of course it needs some time to reload, but it helped some fleets of battleship to stay alive. Because everyone felt very enthusiastic when they talked about that beam, they decided to call it Thor\'s Hammer. The File The file features with the Monygham: 1. New Specialweapon with button 2. Lightmaps 3. Rotated HardPoints 4. Wireframe, Build Button, Admirals Pic 5. New Weapons: Photon Torpedo 6. 3D-Borg-Textures 7. 2D-Borg-Textures And at least thanks to Alien and Nostromo.
Enif station and tore round into a tight loop towards the subspace event indicated on my sensors. Narrowly missing an ariel on Enif Station I glimpsed the warship my wingman had mentioned. Massive was somewhat of an understatement, as the [i]thing[/i] slowly emerging from subspace dwarfed the ships bombarding the station, the station and probably the entire GTVA fleet in the system as well. Hold until relieved. hah, no way was I going to stop THAT in a puny little interceptor... Just as I was starting to contemplate exactly what I should be doing I heard GTVA command on the comm \"IFF Status is friendly, meet the Colossus the largest space faring warship ever created\" Its on my side? [i]This is the GTVA Colossus, fighters stand clear of hostile warships. All batteries fire at will![/i] Large sections of the behemoth in front of me started glowing, and there was a sound of something immensely powerful spinning up ready to fire. My hands slammed the afterburners and my ship corkscrewed out of the line of fire just in time to avoid the half dozen massive beam cannons fired on the one remaining ship. Rapidly turning around to see the results of the barrage I was in time to see the powerful cannons burning holes strait through the ship and emerging from the other side. KABOOOMMMMM! Wreckage floated away from the kilometer long ship that our squadron had been scratching the paintwork on the entire mission. [i]Alpha squadron, you stand releived...[/i] I headed home. You can see the wonderful introduction to the Colossus that I saw simply by clicking here:- http://www.youtube.com/watch?v=DX6bzq3M4M4
program is already underway with more Constitution Class star ships completed and under construction. We are now working on a production of a general purpose medium cruiser. It will be light enough to act as a quick response cruiser, armed well enough to act as a destroyer if needed, and versatile enough to transport supplies and personnel to the front lines, study and research points of interests, and go on extended exploration missions. It is my pleasure to introduce you to the Miranda class. It is our expectation that this versatility will allow this ship to surpass the lifespan of star ships with more limited roles. -End Transmission-
rollbar has been replaced by one that is more elegant and so have so pylons that connect the nacelles to the rest of the ship. The torpedo launchers were scaled down, because I found them to be out of proportion. The textures of the back part have been changed to be more crisp and clear and the shuttle bay in the back is now clearly visible. The greatest change was removing the engineering section. I think this makes the ship more look like its precedessor, the Miranda Class. I decided to put the deflecor dish into the pod on the rollbar, first because I didn't want to get rid of it, second because I had scaled down the torpedo launchers and the pod looked too small, and third because I saw other ships of similar designs. I also added three more strobelights.The wireframe now has a transparent background. There are lightmaps and the borg textures have also been improved. Also corrected a typo in the readme file.[/quote] Definitely worth a download if you have a previous version, or even if you're just discovering this one for the first time. :cool:
the classic nebula fight between two of these craft and the Enterprise E, one was destroyed and another critically damaged after a nifty manouver by the Enterprise and its chief engineer. Whilst their actual power is unknown, the two of them did give a good run of the Enterprise's money so it's logical to presume that in their own right, they do have a fair amount of power, though, not as much as the Federation's big-guns (anything above an Akira I'd say). Still, she looks good and as a port from BC, it is done very well with textures and a still good looking mesh, befitting of said textures. For those who want it in-game though, you'll have to convert it and most likely add hardpoints to it. Still, the file comes with textures and mesh, so you could edit it, make it have 32 wings or whatever you want, just remember to credit the author ;) [quote]"This model is just that, a model. It HAS NOT been configured for Game use, thus in the Mesh Section of the Site. Before people start complaining, please remember that I have a project to do (mainly for you and the rest of the Armada II community). This ship has been sent in and uploaded for your use, hopefully there are those out there that will complete the job. When that happens, you will have a fully working Son'a Battleship. In addition, though it has not yet been said. Upon completion of my Zero Hour project, each and every ship I've uploaded (as a stand alone Mesh) because I've not included it in the project will be reworked, and made playable in-game."[/quote]
really cool and the execution is very good too. When all cubes..err sorry Spheres :) are fused together they look like those molecule models you have in chemistry class... It looks odd but it also looks intimidating.. The only thing I can be a nit-picky little so and so on is the textures.. Not the stock sphere hull textures but the fused texture of the centre (fusing) sphere uses the fusing texture which to me takes away from the appearance of the ship. Other than that it\'s a great concept! I would definitely recommend it! - [b]IKS[/b]
underestimated his abilities. This is the X-Jet, or Blackbird, seen in the three X-Men films. While the films themselves were of variable quality, this model is top-notch conversion work. Please note that any credit issues or other matters should be brought to the attention of mikemckeon007 or this site's admins as soon as possible, although it is the opinion of this staff member that sufficient credit and respect to the original modelmaker has been given. Worth a download even if you're not an X-Men fan. Actual X-Men not included. :cool:
there's an equal need for a "workhorse" design, beyond the tried-and-true Miranda class and the more advanced "mustang" ships such as the Akira class. In other words, the New Orleans class fills a gap that, for some reason, the DS9 producers preferred to give to the Miranda class. (Which actually makes sense if you think about it-- concentrated wings of exclusively New Orleans class ships would probably have made these 'tough little ships' prime targets for the Dominion.) At any rate, our very own Cyberash has put together a very well done model of the New Orleans class starship for your use in Armada II. While some details (such as the forward-facing-only torpedo launchers) aren't echoed in other models, others (like the lighting, especially on the lower saucer-- some fine work there) actually give this class a more stately bearing and a finer appearance than one might think it worth. However, if you want the "continuing mission", the price is eternal vigilance. And Ash's New Orleans class model looks more than capable in that regard. The only disappointment to be had here is that the .ODF and .SOD files, along with the textures, are all that's included. It's unfortunate that, in a ship with so many of the fine details included, the mod doesn't follow suit. You'll need to find your own build button, wireframe and admiral's log pic for this one, unfortunately. Of course, the other side of it is that you've probably already got this ship in your game (I know I do-- lots of fun to use in attack walls), but if you don't, you have some digging into other mods to do in order to find those important components. Love this class or hate it..... but download this model of it and enjoy. :cool:
all the three coloured versions seen in the series. It also come with a completely new model of the Nova Bomb I made a long time ago and it is also included a model of the drone weapon seen every now and then. This mod comes with the models, odfs, new sounds, new weapon sprites, build-buttons, wireframes, Admiral\'s Log Pics and special weapons. I hope you\'ll all enjoy it.
It seems like they needed to include some new and nifty design just to appeal to the fans who weren't going to buy the game anyway-- a new Federation starship!? GOTTA HAVE THIS GAME! Yeah, well, seven years on, the Aegian has aged terribly in stock, and even attempts at retexturing have only reinforced the silliness of this design. Dan1025 gives us what's probably the best Aegian attempt we've seen to date --and as usual, it's sophisticated in how it improves the original while including everything you could possibly want. While the design hasn't improved any, that's hardly Dan's fault. This takes making the best of a bad situation to a new level of quality. Download this one today. :cool:
Still, a nice little ship we have here, if not a little dark (though that may just be the game situation). - SSA
Cardassian union, and is placed some time before the Galor, so maybe equal to that of the Excelsior or Ambassador? - SSA
making the existing shape work. Aad has modified and enlarged the saucer section, changed the look of the vessel, and just generally done the best that can be done with the sad little design. Perhaps best of all, the crew complement has increased to 200, since as Aad points out, there's no reason a frigate has a crew complement on par with a destroyer. It's gotta have more crew or it doesn't make sense. This is a nice alternative design for the Aegian class, and hopefully you'll like it WAAAY better than the original. Download it today! :cool:
Armada, however I stand corrected in that assumption. This is something different. - SSA
Starfinder class. The nacelle configuration is different, yes, but not really significantly. It even has similar weaponry. However, it's not my place to detract from a fine looking ship. If anything, this version is closer to the "Pathfiner" design seen on USSMiranda than the Starfinder (if that was the intention) and I think she generally looks a little better than the Starfinder. She sports mesh and textures from SSA's recent Akira mesh upload, which gives it a real kick and is nice to see they're being made use of. In addition, she comes with the new "Quantum Chain Reaction Pulsar", though unfortunately, this comes without a button. All in all, she's a decent download, but perhaps next time, it would be nice to see a slightly different design with seemingly more than just a nacelle change.
than some purpose built models I believe. The sheer amount of pics sent to us really emphasise the beauty of the ship and achieved in a seemingly low poly count, it is bordering on the fantastically excellent side of ship making. As an F.Y.I, this ship, as you may be able to tell, is a sort of "future" envision of the ever dependable Miranda class, a popular design among many as I'm aware. The high's? Well, it uses P81's Sovereign (included in this pack as poly reduced, just to add) to full extent and pulls off a beautifully done design. Whilst I struggle to see the "slightly flawed wireframe", everything is there including concise installation instructions and an admiral's log picture. The low's? You've got to download it before you get it! So, what are you waiting for....get it!!
assault, weapons, AND sensor variant pods all mounted on a single starship frame. New Cardassian content around here has been in abundance lately and it's always good to see. Especially when it's five ships in one. Definitely worth a download. :cool:
works fine, but the button doesn't show. If someone can figure it out, pleas let me know. Important Note: Make a backup of your existing files, because the files in this folder will overwrite the stock files! Credits: As allways, thanks to Wrath of Achilles for his Texture Tutorial and Major A Payne for his SodTutorial. All meshes, textures, etc are by me. The Odf files are edited stock files. Thanks to Dan Ocean for letting me use his Javelin ODF file. Please note: I cannot be hold responsible for any damage or problems otherwise regarding this model. You may use this ship in your mod, just give credit where its do. Thank you for downloading.
not borne out by the registry, about which the author unfortunately claims to "have absolutely no flapping idea who made it". Looks like Deemon's to me. And the mod itself doesn't include MVAM capabilities. It appears to be a straight-up .ODF modification, with a new .SOD to match. The actual speculation surrounding which ship would become the Enterprise-F after the decommissioning / destruction of Enterprise-E has been one of my pet peeves in the Trek modding universe. After all, nobody asked after Enterprise-B and its class until the advent of The Next Generation. It seems kind of presumptuous to assume that a certain class of starship recommends itself as the Enterprise. The speculators' best guesses seem to indicate that Enterprise-A's decommissioning led directly to the construction of Enterprise-B, which had a lengthy, if comparatively undistinguished, career before Enterprise-C was launched, then destroyed at Narendra III some time into its first mission. Enterprise-D was purpose-built from the keel up as an Enterprise, as it appears the Enterprise-C was so intended. And Enterprise-E was probably renamed after Enterprise-D's unfortunate loss at the hands of the Duras sisters. Each Enterprise has represented a major leap in the available technology aboard, more powerful than its predecessor. The unfortunate choice in the series Star Trek: Enterprise, to both tack on a predecessor (NX-01) and an eventual descendant (1701-J) bearing the name Enterprise, simply bears out that tendency. But that, so far as we know, is where the tendency comes to an end. Unless Picard's good ship is lost imminently after Nemesis, it seems unlikely that the Prometheus class starship would ever carry a ship named Enterprise. What's more, traditionally Starfleet has honoured the "typical" setup-- two nacelles, an underslung stardrive and a connected saucer. Despite the undisputed improvements in tactical and power systems, the Prometheus remains an unlikely choice for 1701-F even if the Enterprise-E were destroyed the day after the events of Nemesis. Community tradition holds either the Century or the Soulwolf designs to be the likely bearers of the name into the next "next generation". This particular mod gives the Prometheus better phasers, a cloaking device, and three plasma weapons. And the shields absorb all the damage the vessel takes. Seems like overkill on an already powerful vessel, but since this is the Enterprise-F, or supposed to be, that seems to justify it. As a first mod, it seems to be pretty well done. As an Enterprise, though? Your mileage may vary. Worth a look. :cool:
This comes in an auto-install, which will overwrite your stuff and generally make a mess of your install if you don't know what you're doing. Worth a look for you Star Empire fans. :cool:
opinion that the best Tholian models around at present, are those in YesterYears (and a fine job they've done with them).[/quote] - Ash
like to play as Borg. If you've already gotten it, upgrade to this new model right now. :cool:
and it does look very nice. The only problem I can think of actually with this is that the colour of the textures don\'t exactly match the rest of the Klingons either in stock or on the site for download but either that can be changed or you can just put up with it because it\'s hardly an eye-sore. What you get in this pack is the new odf, model and textures along with a re-done admiral\'s pic. You\'ll be using the old build button and wireframe for this, though I hardly doubt that\'ll be a problem. Simply pop this into the game folder, overwrite and you are actually good to go. She\'s been given a little extra defence but other than that, this is the same as stock in terms of gameplay. For those worried about the fact the model comes from SFC3 and likewise its textures, I do not believe this will hinder performance in any way. Anyhow, it\'s a nice conversion and definitely worthy of a replacement of the stock model. Download now.
a secondary kitbash version of the same model as well. Keep in mind there may be certain .ODF-related crash events depending on how many of the recent BSG models you've downloaded and whether or not they're set up as programmed. If you get crashes, check that first. Either way, this one's worth a download. :cool:
\"electro distributional\" shielding and all! What does the Federation need with all the other ships in the fleet when they\'ve got this!? Well, to be honest, you\'re going to want everything else. Because this one needs a lot of work just to get it functional. Most obvious of the errors (which haven\'t yet corrected in the .zip but which I or one of the other mods here might correct for HMS_Frontier to save a second \"corrected\" upload) is the multiple spellings of \"millennium\" in the various files. Also needing attention ---less as an error and more of a \"wtf?\" moment--- are the textures. I\'m not positive that these textures are entirely fitting to this vessel. You\'re going to want to use the \"noregistry\" textures included-- the ship\'s ventral registry is some other ship\'s, reversed, while the dorsal registry looks like it\'s done in block letters rather than standard Starfleet-style scripting. This isn\'t HMS_Frontier\'s first mod, and his progress, and his potential, as a modder is certainly evident. Like many of his other projects, it looks like it\'ll need a couple rounds of beta-testing (something that should\'ve been done with the MOD prior to its being sent to A2Files anyway) in order to fully flesh out everything that could go wrong. The workmanship put into this mod is good, but not quite worthy of being called \"great\". Even the smallest detail out of place with Armada II --as we\'ve all learned the hard way from time to time-- means the difference between an awesome Star Trek gaming experience and a frustrating evening of black-screen-of-death error hunting. (And I\'m not saying this to be cruel to you, HMS_Frontier. You\'re trying-- that counts for one hell of a lot with me. Don\'t stop modding on my account or anyone else\'s. She could be one truly awesome ship. I want to see it happen as much as you do. And I hope you can make it so.) Worth a download if you\'re willing to help HMS_Frontier turn a good single-ship MOD into a great one. :cool: - the Kid
from one of Aad Moerman's models. If your using the stock ship in your game this is defiantly worth replacing it with, i'm certainly going to. - Freyr Extra info from Aad;- The Qeh'Ral Class has always been on of my favourites. In the past I created a model of the ship. I thought it could do better, so here is what I came up with. This file contains a complete new model with new textures. Important Note: Make a backup of your existing files, because most files in this folder will overwrite the stock files! I edited the ODF files and changed the armament somewhat. I have also added 2 extra hardpoints: hardpoint "hp32" is placed at the front, just below the lower bridge structure. hardpoint "hp33" is placed at the rear, on top of the main hull at the small hangardoor. Credits: As allways, thanks to Wrath of Achilles for his Texture Tutorial and Major A Payne for his SodTutorial. All meshes, textures, etc are by me. The ODF files are edited stock files. Please note: I cannot be hold responsible for any damage or problems otherwise regarding this model. You may use this ship in your mod, just give credit where its do. Thank you for downloading.
would certainly fit the bill as early TOS Klingon textures but the vessel's appearance doesn't look like a Klingon vessel of this era. Why? because it has almost the same shape and size as the B'rel class, thus I wouldn't describe it as an early TOS Bop from it's overall appearance . However it is part of DoW and maybe there is a reason why it appears like a B'rel. Negating the early TOS era, this vessel does look cool and the stealthly armour-type textures do give this ship an "edge" when you play with it in game. It is a bit different from your normal run of the mill Klingon vessel and is definately worth trying out. ;) - IKS
manueverable. This made it ideal for almost any combat scenario. The D-7 would see duty for a long period of time including a future refit to the K\'tinga class. This includes all of the usual goodies such as build button, wireframe and damage. Enjoy!
rendition of that ship. [Edit] I took a closer look at this ship, and you have to make your own ODF file...
biomatter, 0 crew, 0 dilithium, 0 metal, 0 latinum and 1 pilot. She can\'t return to repair bay to decomission or repairs.[/quote]
of the stock content, the years and the onward progress of A2 modding have not been overly kind to it. What makes this mod unique is that Dan1025 didn't do this as a rebuild just because the Brinok class obviously needed to be given a substantial upgrade to the point of being a formidable design once again. No, Dan chose to do this one because it was one of the previewed designs that were supposed to be available in the long-awaited Dogs of War mod, being put together by K7A. For a number of months last year, DoW screenshots were a constant reminder of content the rest of us didn't have yet, but would as soon as K7A released his mod.The Brinok was one of several Cardassian re-builds that were going to be featured, and we were all excited. Here we are a year later, and Dan has finally given us a Brinok that not only looks better than the old pics in the forum which K7A offered us, it's also lower poly and (most importantly) available to you at last for download. This ship is intended as a replacement for stock, so the contents are balanced to stock and the build buttons and wireframes will need to come from there as well. I think Dan1025 deserves a big hand for giving something amazing to the community that was promised from a mod we'll probably never see. :cool:
of engineering talent, kept Scotty alive for the better part of a century in mid-transport. And now, she's available for A2 --Starfleet engineers of bygone eras not included. Definitely worth a download. :cool:
between the Vor'cha and the K'tinga. [quote]The Klingons realised, when they learned of the new classes of Federations starships, such as the Ronin, they had to come up with a new design of warship. The Negh'Var Class was powerful, but the construction costs were huge and therefore the K'vargh Class was designed. The ships of the K'vargh Class, although having less armour than the battleships, can rely on speed, heavy armament and strong shields.[/quote] This mod WILL overwrite stock files, so be advised that backups will be in order. A glorious addition to the Imperial Fleet. :cool:
nice ship overall :)
go to the sprites folder. open your gui_global file and put the following lines into it @reference=64 b_saratoga gbsaratoga 0 0 64 64 b_sa43fighter gbsa43fighter 0 0 64 64 scroll down to the wireframes and insert the following @reference=512 saratogaw1 wfsaratoga 320 0 160 160 saratogaw2 wfsaratoga 0 160 160 160 saratogaw3 wfsaratoga 160 160 160 160 saratogaw4 wfsaratoga 160 0 160 160 saratogaw5 wfsaratoga 0 0 160 160 after you have done that go to the techtree folder. put the following into your tech1 and fulltech files saratoga.odf 0 sa43fighter.odf 0 and add this to whatever shipyard you want to build it from buildItemxx = "saratoga" Add the following line to weapons sprite directly under federation pulse phaser or just use the one i included # Rail rail wpulse2 0 64 128 32 then add then next lines into the same file @reference=128 @tmaterial=additive bssalvo bpulse11 0 64 128 32 whelt Whelt 0 0 32 32 @anim=tex4x4 make sure to install the sa-43 hammerhead which i have included so this will work properly. my email is firstname.lastname@example.org ========================================================================== This material is not made or supported by Activision or MAD DOC Software. This material is freeware and may not be use for commercial purposes! By installing this addon, you (the user) agree to and assume all risks of said addon. As a result, I take no responsibility for any damages that may occur to your game, mod or hardware. Star Trek and related marks are trademarks of Paramount Pictures. Activision is a registered trademark of Activision, Inc. All right reserved. All other trademarks and trade names are the properties of their respective owners.
follows: Phoenix Variant (this being the USS Phoenix from TNG). Bonchune / Farragut / Sutherland Variant (this being the "General Nebula") - such as those seen in DS9 & Message In A Bottle. Melbourne Variant (though not the official name, this is often what it is refurred to as). Anyway, with the addition of an extra Variant created by EO himself, the other two have been seen and are to make a nice addition to the game. This also comes with a handy auto-installer. - SSA *Note: Some screenshots borrowed from Forum Images due to better quality. Hope you don't mind EO ;)
intended for Zero Hour project, which was cancelled. For these items the following conditions apply: ------------------------- Usage Policy ------------------------- These files are sanctioned for reuse in other Armada II Modifications through free distribution. Such the distributor need not contact me directly, though they will at all times, without excuse include this complete ReadMe in such a re-released file / completion project. Unless specifically stated, these files are solely for Armada II use, and will not be converted to any other game, or for any other use without express permission. Conversion of these files is authorised only after acknowledgement by me. Unless otherwise stated, these files are exclusive to FileFront, and should not be hosted elsewhere. - Contact: email@example.com ################################################## Important Note: Make a backup of your existing files, because files in this folder will overwrite stock files! ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Credits: As allways, thanks to Wrath of Achilles for his Texture Tutorial and Major A Payne for his SodTutorial. Special thanks to apoclaydon/blade for his advice on the miningstation lighteffects. All meshes, textures, etc are by me. Constructionship animatian, texture and ODF edited by apoclaydon/blade. The ODF files are edited stock files. ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Please note: I cannot be hold responsible for any damage or problems otherwise regarding this model. ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ You may use this ship in your mod, just give credit where its due. THIS MATERIAL IS NOT MADE OR SUPPORTED BY ACTIVISION. Thank you for downloading.
two files within one) save on the upload. If you downloaded (and liked) the other (and higher polied) version) of the Exsaber Class, then you\'ll be wanting to download this too. :) - Ash
steamrunner, iwo jima, sabre, constuction ship and ventures for scouting ahead). Its equipped with strong phasers and a corbomite reflector witch makes this ship godlike. (sorry if my english is bad)
the Fleet. While the poly count may be a little high for a fighter, at least for some of you, there couldn't be a more worthwhile download for you BSG fans. We've wanted this one around here for quite some time. Download this one today! :cool:
in my opinion. It\'s majestic design yet brutal yield make\'s it a prominent destroyer, easily capable of destroying bigger ships, providing they work in a similar style to the Galor \"wolf-packs\" of three ships. Of course, this power does not make it a God ship for it has many draw-backs: it\'s built out of the first shipyard (providing you don\'t edit it) as part of some late research, it has a weak hull and moderate shielding. But as mentioned above, it\'s yield of four photon torpedoes and a cruiser phaser array, coupled with the swooping movements of it\'s fast speed\'s and cloaking device will make it a force to be reckoned-with. As mentioned in the readme, the Jagged-Edge class ship was born from the success of the Defiant project, which we all know worked to a great success. In fact, my only gripe with this ship is that it need\'s it\'s Crimson Fleet sisters to make it whole, otherwise it stands out, but let your enemy worry about that as they will have to contend with it, not you! Finally, as a ship to add to your masses of Federation shipyards, I say so. It has somthing that unfortuenately, quite a few designs (including canon ones) lack, and that is originality. However, one must get formal. These changes were made to the file after I recieved it from Capt_Syf: -After being instructed to test it by Syf and not finding the problem, Kel took it and had a look, giving back to me the mod in folders, so you can now extract-and-play with little hassle. This means the gui_global entry in the readme is incorrect, but I shall leave this as it is as the gui_global with the entries is already in there, along with the fyard and some tech tree files. -I added an Admiral\'s Pic while testing it myself, so that has also been included for your use. -Please note, the material\'s included are otherwise all Syf\'s, so please take this into account. If you want to gain permission for this, go to him, this work was done as extra.
lazy, I finished the repainting. The Pack also contains the ships docked to my Fed ship depot and - as a bonus - a few new ones and a yard to build them from. Best regards and have fun, R5D5 [b]Downloading this file? Then pick up the missing textures here: [url]http://armada2.filefront.com/file/Missing_textures_for_R5D5s_Ship_Pack_2;117626[/url][/b]
in "A Time To Stand" (DS9), the ship consisted of a mostly-Excelsior design (I've referred to it in the past as "an Excelsior with its head up its butt") sporting a pair of Miranda/Constitution style nacelles on the side. Things weren't helped any by a second addition of this ship, in a subsequent scene, with the nacelles in a different position, and a third appearance with the hull re-positioned to be "tucked in" a little better. I've seen this ship, in Armada II, at least, being put to a series of uses that make it clear that nobody knows precisely what the heck this thing is for. Its long-body design, perhaps due to its reminiscence of a Great Lakes freighter, has seen it used as a cargo ship. Still others have used it as an assault transport. Also I've seen it employed as an artillery ship, apparently its overall redesign intended to mount some tricobalt or other long-range launchers. But the most prevalent idea for this ship's employment is as a through-deck carrier of the simple, kitbash variety. Something along the lines of an escort carrier, in modern naval terms. Pizza the Hutt has done some really intensive thinking about the issue (if the readme is any indication) and given us ALL THREE variants of the vessel. That's right-- three different kitbashes in a single package deal. One of these ships, the USS Shelley ---how appropriate that one of many "Frankenstein ships" out there is named for that novel's author-- is designed as a carrier, and Pizza the Hutt supplies an old Hornet fighter from SFC days for its exclusive use. There's also the unfortunately named USS Raging Queen (its name derived from a Saturday Night Live skit that, like so much of SNL, is otherwise long forgotten), which launches Type 4 shuttlecraft (a kitbash of Pizza the Hutt's own design) and serves as an assault transport. The USS Curry that's included, well, it just fits the bill. As with the rest of Pizza the Hutt's work, there's no lightmaps, but there are build buttons, wireframes, and other important details. This is a nice little package, and for the Starfleet completist who needs every canon or semi-canon or should-be-canon vessel out there in the mod community ---such as myself--- this mod is a must-have. Worth a look. :cool:
This is my take on that starship. I've done my best to try make it playable for all through LOD's and also provided 2 distinct texture sets.
about Species 8472, and of course, Klingons always get the best dreadnoughts. And wow, does Pepperman ever prove that last one correct: [quote]The Divine Right Class is the latest design to come from the shipyards at Qo'noS. This Imperial Klingon Starship is one of most heavily armed battleships within the fleet. Type-3 disruptor cannon and photo torpedoes are standard for this class vessel but she can also be outfitted with a plasma cannon. To Sto-vo-kor. Today is a good day to die.[/quote] Now, I know this one's been around, as most of Pepperman's work tends to be an A2 interpretation of a long-time well-known Trek modelling community vessel. And nobody does them like Pepperman, that's for sure. Take a look at the pure awesomeness of this design and the detail that's been put into it. And hopefully you won't be caught on the battlefield with your jaw hanging down, 'cause this thing looks like it has Sovs for breakfast. Definitely worth the download. :cool:
the ability to launch TIE fighters from Star Destroyers, including Darth Vader, in his special X1. He can transfer from any ISD2 to another, giving you the option of switching which vessel Darth Vader is commanding. The Dark Lord of the Sith has 3 force powers (special weapons) and the ability to board enemy ships/stations. :cool:
seems more like an Excelsior III. This ship (the Excelsior II) is just what I'd expect to see from Starfleet, should they ever decide to work on the Excelsior Class oncemore. I'll admit, the model and textures alike could do with some work, but the idea is certiantly there, and I can only hope for an updated release of this. With a few changes here and there, I'd even go as far as to say I'd use it over my other two Excelsiors' in Zero Hour :p But yeah, this is a wonderful design, makes good use of herself, and is resonable on the poly count. You can see the standard Excelsior design in her, along with a 24th century feel. ;) - Ash
a repair ship\'s survivability, tactical usefulness and overall importance when launching Fleet Movements against enemy positions. This variant is armed with a Type X Phaser (from the Sovereign) and is retrofitted with the Aegian Fleet Defence weapon, the Shield Emitter which aids in the replenishment of shields quicker. Looks like you won\'t have to build the Aegian Class Defence Frigate anymore if you have some of these little miracle workers buzzing around in your fleet. Nice work :) [b] - IKS[/b]
it) may be going in Zero Hour ;) Nice little package here, and if anyone fancies taking some BoP\'s to these Oberth\'s feel free ;) - Download - SSA
and details for installing it. The good news is that you can use it to replace the NPC marauder / scavenger, and just stick with the stock stuff for that. Otherwise, if you intend to use this as a playable unit, you'll need a buildbutton. And a copy of the Rules of Acquisition. ;) Either way, download and enjoy. :cool:
pod. The texturing job on it could have been better. There\'s always room for improvment, right?
2500 polies and uses 3 high res textures so I doubt it will a drain to anyones system, I should be following it up with a Dominion super dreadnought soon. [/quote] Notqa'Jev translates to Storm of Crows class. Although it could just as easily mean "fat lady". :cool:
mikemckeon's conversion of the ship for A2, and it looks pretty good. Definitely worth a look. :cool:
look like the perfect strike cruiser but that one is up to you to decide. No mesh changes over the other Monarch subtypes but as the name suggests, it\'s the refit and the third in the line of the ships (note that, the J version is the standard Monarch class with some upgrades). Just be forewarned, this has a large build time. Part of the Monarch set, the \"Monarch Class\", \"Enterprise J\" and \"Monarch Refit\", all three ships can be in your game at the same time (though you might want to change the odf for the J to include the line about it being a hero, so it stands out a little more) which I think allows for more versatile gameplay. In terms of the performance of the three craft though, all are very powerful and this would, on a pinch, be the most powerful. It can easily defeat the standard Monarch with it\'s extra torpedo and increased hit points but would find a match in the J. That fight I strongly believe would go down to the \"first hit rule\", meaning that whoever gets the first shot will win, but not but just. The disadvantage this has over the J is the lower hit points for systems, which I can see as being the only way this would lose to the sister version. Up to you though, I suggest all three to be in your game.
as if an Akira class starship mated with a Fek\'lhr class starship.... and maaaaan, this baby\'s UGLY. The design actually reminds me a fair bit of the Terran Dominion / Confederacy Behemoth-class battlecruiser from Blizzard\'s StarCraft. But other\'n that, if you want one, now\'s your chance. - the Kid :cool:
article revolving around it. From what I know, this is also known as the Excelsior four-nacelled prototype model. It was suppose to have been a kitbash for the Wolf 359 battle. Also, the class name isn't quite what it may appear. If it had two d's, then I'd be at a loss for words ;) The ship itself is a fairly nice one, good textures are used, and the model appears to be fairly smooth. This one would probably serve as the 'most advanced' of the three ships, being the most powerful. Once again, I may be wrong, that is just my take on it. :) - Ash One of Three: [file="80784"]http://armada2.filefront.com/file/Sunna_Class;80784[/file] Two of Three: [file="80785"]http://armada2.filefront.com/file/Columbia_Class;80785[/file]
stock? Nevertheless, it is a neat ltitle MOD that (as you can see) adds the Defiant as a Hero Ship. - Along with this it appears to be the first of many, so I look foward to the rest. - SSA
the psychonic blast or the holo-emitter. And then there's the phase cloak, which means that you can't even see it. And as far as benevolent special weapons go, the special energy shield emitter is pretty much the best there is short of the Federation Nebula's repair team. Dan1025 has turned his attention to this Romulan starship, using the base of the departed K7A's model and giving it a revised, darker texture more in keeping with recent Romulan mods. The detail is greater and the colour matched perfectly to the other Romulan ships available. And as always, the details in the mod are all there, as are the comprehensive installation instruction we've come to expect from Dan's mods. Definitely worth a download. :cool:
thrash your opponent without any problems whatsoever, this one is for you. It can Intersept anything, distroy over 91 Tactical Fusion cubes, withstand the firepower of over 91 Tactical Fusion cubes, make borg run and hide.and it can NOT be captured or assimilated. Quite impressive. The borg queen isnt going to know what hit her :p [i]Screenshots comming soon[/i]
ships as they are a orange/yellow. Still, this is different and its a good idea to expand species 8472\'s fleet slightly, even if they do already have more armour on their ships (in 1.1) than anybody else!
custom sounds from the soon-to-be-released Shivan Full Race mod. The Deathblade is a very powerful ship, and features both personalized a2files staff special weaponry and bumper sticker. Do not use around small children. Restrictions may apply, results may vary.[/quote]Yes, this was meant for the Birthday Event, though was delayed. However, it is here now, and a fine vessel it should make. - Ash
your Klingon fleet. Something of a rarity to get a Klingon ship on here but this quality seem's pretty sound and I would welcome it into my fleet at any point. The size and escort title suggest it would be best used in pack's, similar to the D7 pack's of three commonly seen in TOS and "The Motion Picture" film at the beginning with the futile battle against the V'ger cloud. I must admit though, the design does seem to be a little bit "off" for a Klingon ship however you can still clearly see it was based off the basic Klingon design's. The bridge module look's good and the impulse drive does look quite effective. If used in battles, I suggest you use it, as an escort, by forming the bulk of your fleet or using it for reconaissance missions against your enemy. All in all, good job.
anything new, the Hollywood and television producers are either throwing their cameras' attention at completely terrible subjects ('reality' TV, anyone?) or taking the stuff that we knew as kids, and giving us an allegedly improved version now that we're all just that little bit older. It truly sucks. One of the few bright spots has been the JJ Abrams "Star Trek" film released earlier this year. Whether or not you liked the film, you gotta admit that it's nice to see Star Trek actually getting attention again --and new fans, too! We've all expressed our feelings on Ryan Church's design over the past couple months, maybe not in the forums or in a comment, but somewhere. Love it or hate it, unless they make another re-do of the Enterprise in the next movie (and there'll be at least two more), we're going to have to see that version of "the Big E" on screen again. Jetfreak, however, has applied a rather novel thinking to the entire debate between classic vs old-movies vs new-movie 1701. He's created a unique "AR-Prime" hybrid that uses the frame of the alternate reality created in the 2009 film with a new set of textures largely inspired by the original 1966 "prime" Constitution class. As proof of concept.... it works. As a beautiful ship in its own right.... it sure is. You're going to want to download this one right now. But after a couple of rather hostile events recently on this very subject, consider this a warning to anyone who comments: discuss Jet's work ONLY in the comments below. Anything else gets edited or deleted in short order. :cool:
(That shouldn't be hard.) ;) Anyway, this Voodieh class model is distinctively different from the recently-released Negh'var model, and both are 2.0 versions upgrading the original designs by Aad. Note that in both cases, the poly count goes up quite a bit, and while these ships are very similar, it'd be hard to make the argument that the Klingons don't deserve both these beauties. Build button and wireframe are included. The "kvood" model will not replace anything in stock, but it complements the existing Negh'var REALLY nicely. Download this one-- for glory and honour! :cool:
work, and she looks fantastic. This is one of the best new Starfleet designs I've seen in a while. Definitely worth a download. :cool:
Cube. [quote]The Borg have assimilated a race of advanced beings which were masters of trans-dimensional portal technology. The Borg adapted this technology into the collective and have outfitted this tactical cube with an experimental trans-dimensional portal generator. This vessel has been specifically designed with an internal spherical dome which serves as a lens to focus the massive amount of energy created by the generator. Once the proper amount of energy is obtained and the desired frequency reached, the cube fires a focused beam enabling a trans-dimensional portal to be opened. A deadly alien ship emerges from the portal. Beware of the Shadows![/quote] :cool:
game but it's definitely a agressive and nice lookin' design :cool: . Earlier one of the weaker ships of the Romulan fleet this version is armed with stronger weapons and shields. The ZIP archive also includes a replacement for the stock pulse disruptors to make them better lookin' . A nice remake of a cool ship, worth downloading! :rock: - TParis
been a hard act to follow in the fandom. For one thing, it's so big. And they only ever appear in fleets of identical warbirds, all either armed differently or something. So the concept of a smaller Romulan ship, for a while, was hard to imagine. The Romulan scout ship and science vessel seen in TNG, and the shuttle in DS9, implied that more than once, these vessels would have to go to war with escorts. In their designs for the stock A2, the designers gave us some splendid designs (like the Shadow and Draconarius), others that were boring (the Shrike and Phoenix), and others that simply made us cringe (the Venator).... but the Griffin was a design that both looks and acts the part of a Romulan vessel in-game. Psionic special weapons and myotronic stupidities aside, the Romulans are probably one of the most poorly put-together races in stock A2. But the Griffin suits the needs of the Star Empire. Ash's latest release, as seen here, takes the Griffin in directions we've all wanted it to be taken: stylistically, the texture and the model earn this Griffin release some major respect. And best of all, even though Ash doesn't include buildbuttons or wireframes, all you're doing is overwriting a stock model, so it's no big deal, relatively speaking. Download this one today. - the Kid :cool:
feel strange when playing it in Armada 2 and actually could pass as a Species 8472 ship.. maybe Gomtuu was a distant cousin ;). What I really like about this mod is the energy wave which Gomtuu had in TNG, although this weapon won\'t repel enemies a few billion kilometers through space (remember the episode?). This energy wave is based on the Klingon Repulsion Wave that is fitted on the Fek\'Lhr Class (it propels a ship in a direction, damaging it and disabling its engines) so in a way this weapon is much like the one that Gomtuu appears to have in the Tin Man episode. As for the ship\'s model detail and texturing, I really couldn\'t fault it, it looks just like Gomtuu (maybe a bit light on the colouring side) However, to wrap it up nicely I will give this a [b]thumbsup[/b]. It\'s not every day you get a rare ship like this which is implemented very well. Nice work [b]slider17[/b]. :cool: [b]- IKS -[/b]
will be lost once you get there, what you wish you'd left behind.... but the whole idea of the Colonial Movers vessel implies that people are moving house from one PLANET to another (assuming they're not cargo transports like tractor-trailers, or trains). Still, it would've been a good day to be using Colonial Movers' services when the Cylons attacked. Then you'd get to keep all your stuff! Unfortunately it'd probably be requisitioned to furnish some Marine captain's headquarters on Galactica.... but hey, at least you know where to find it. This model by mikemckeon007 is everything you could ask for in a cargo ship. Be sure to download it. :cool:
onto the Raptor Class, or the D-7 Battlecruisers that they acquired from their alliance with the Klingons..or even attempting to steal a next-generation Federation fleetbuster - the Prometheus Class. Well those pesky Romulan are at it again, with the help of [b]Adam_Atlantian[/b], they now have the Peragon Class. The Peragon Class is an odd ship that looks pretty hard to take down. A kitbash of a Warbird, Negh\'var and Sovereign, it certainly has got a menacing presence to it. When I first saw it, I thought the textures are akin to A1 and yep, they are. These are from Achilles\' Alliances Mod for A1. The model looks good for a Kitbash although at times it\'s difficult to make out what\'s what and where\'s where when using it, but then again who cares once it does it\'s job. I think it has great potential. A bit more around the wings and a sleak retexture come pay dividends for this model..Still very cool work! :thumbsup: - [b]IKS[/b]
work: http://armada2.filefront.com/file/Nu_Lites_Running_Lights_Mod_and_Addon;97031#Download However, it's a really spectacular bit of work from mikemckeon007. Just be advised of the warning about the weapons in the .ODF as listed below before you install. :cool:
magnificent ship for the role. This design already existed in the Trek modelling community, being derived from the old FASA fleets.... back when "my fleet" referred to blister packs full of pewter and detailed information taken from rule books, rather than textures and meshes working from source code. Fireball_IV does not disappoint here. I've been watching the development of this ship in the forums, and now that I can see the final product, my verdict is simple applause. The glowing lightmaps, the detailed textures (although the shuttlebay looks slightly wonky), the brand new canon-based weapons with textures and sounds---- simply put, if this is the sort of quality work we can look forward to in Fireball_IV's upcoming Dawn of War total conversion, then anything else set in the TOS/TMP era will simply be put to shame. I've had no less than three occasions this month where I've been totally astounded at the work we're seeing in this community-- first Aad Moerman's Defiant, then FahreS' Intrepid, now the Ticonderoga. It's times like these when being able to watch the continued work being done with the admittedly unworthy Armada II engine makes me very, very proud to be an active member in a community many years removed from first release of this product. The fact that we're still getting stuff like this, regularly, is proof enough that we're not going anywhere for a long, long time. I highly recommend you download this one. :cool:
believe it's a minor vessel, the level of detail in this mod will surely persuade you otherwise. Some awesome effort and a whole, complete mod make this one a sure download. Get this one today. :cool:
looks very tough and combat-orientated given the fact that the ship doesn\'t appear to have any vulnerable features [i]such as the D7 and BoP\'s elongated neck![/i], although from it\'s design I wouldn\'t have classed it as a destroyer rather a cruiser but thats just personal taste. The one slightly mute point for this ship in my opinion is the stock-type textures but some may see that as bonus as it does fit in perfectly with the stock Klingon fleet. The Nin\'toq\'s original blueprint schematics, ship-subsytem specs and general information can be found here - [url=\"http://www.cygnus-x1.net/links/lcars/klingon-nintoq-class-tactical-assault-ship.php\"]Nin\'toq Class Specs[/url] [b]Starship background[/b]: The Nin\'toq Class ship first began operating within Planetary Assault Groups of the Klingon Imperial Defense Force in 2368. Capable of routine planetary landings and equipped with both assault shuttlecraft and rapid scanning, high-volume pattern-buffer transporter systems, these vessels are designed to directly insert both assault troops and elite special forces into specific, localized target areas under a number of combat scenarios. A very unique Klingon vessel, a worthy download :D [b]- IKS[/b]
itself is a fairly nice one, good textures are used, and the model appears to be fairly smooth. This one would probably serve as the 'earlier' of the three ships, being the weakest in strength. I may be wrong, that is just my take on it. :) - Ash Two of Three: [file="80785"]http://armada2.filefront.com/file/Columbia_Class;80785[/file] Three of Three: [file="80786"]http://armada2.filefront.com/file/Woden_Class;80786[/file]
awesomeness continues. The Hideki is the spoonheads' answer to the Peregrine, or the Bird of Prey, and the screencap clearly shows just how well they work in that role. As of late, Dan's begun adding wireframe and build button replacements --and they fit really well! Fortunately everything can be installed to replace the stock version using the detailed install instructions listed below, and as always, Dan's outdone himself in his readme. Download this one and add it to your collection. :cool:
not what you\'d expect from the Klingons, but she makes a nice little destroyer. Buildbutton only. No wireframe, no admiral\'s log pic, and no new weapons --which, in a Klingon ship, is really too bad. She\'s well armed, though, well suited to the destroyer\'s role. And she should bring glory to the Empire. Always good to see new stuff from Terradyhne. :cool: - the Kid
goodies you could want. Another plus to this model is that it stays under the 400 mark for poly count, so all those out there with dated pc’s should have no problem with this mesh. Overall, its nice to see some Romulan additions to the site. :) –K7A
original mod, some ugly errors were present in the models, so now that I have some more experience with milkshape I was able to correct them. The original mod is necessary for this mod to work ingame. There is no need for new ODFs or texture files, they use the same ones that the original mod I don\'t like patches, but i fell that my models are coller now, and more friendly for low-power PCs bacause they have less polygons. Bacuase of the LODs, I erased the one that made my ships look bad and the polycount reduced vastly. The ships will not look bad bacause of this, they look better now. I hope you like these improved models.[/quote]And from looking at the screenshots provided, you can see the significant changes (which in my opinion) make the release worthy ;) - SSA
original readme. A hardpoint map is included for the SOD with the rotated points. Just one of those little detail works that can do alot. ;)
add-on has except a wireframe.[/quote]Well, I can't say I know much about Star Fox, but the ship itself looks pretty nice (nice and spiky that is). It also comes in a complete package, Build Button & Admirals Log picture, though, as it says in the description, there is no Wireframe. Two Final notes. If there is a problem of any sort (regarding legal terms of this file) PM myself, Joel or Freyr. DO NOT Post within the Comments Section. Secondly, it is said in the ReadMe not to ask / mention about the Halo Modification, so please stick to that. Those that feel they need to break this request will find their comments deleted. Other than that, it seems to be a fairly decent addition. - Ash
beauty: [img]http://www.gamingfiles.com/screenshots/16/files_extra/FmohawkM.jpg[/img] [b]DOWNLOAD![/b]
freighters. Freighters can now warp and gather quicker - even with a full load of latinum. The new Nexum Mark Three is handy in single player missions, especially Borg mission 10, set in Fluidic Space. Now you mine in environments that don\'t have any moons, planets or latinum nebuale.
he built for it is this one, the Ganean construction ship. It was going to build the stations of a race special to the mod, but now FahreS has put it together as a construction ship to use however you'd like. The ship is animated and works when stations are being built. Worker bees are included, and all of it glows nicely. This is FahreS' entry for the competition, and so far, it's the one to beat. This is a beautiful model and as construction ships go, it's everything you'd want. :cool:
copyright breach of the previous version. As said in the previous review, it'd be nice to see some original content from CanadianBorg that wasn't a ported model. Still, as ports go, these aren't bad. And most of the comprehensive modding required to get them to fully work in-game --with new weapons sprites and buildbuttons (but no wireframes). :cool:
Gotta respect CanadianBorg for his relentless energy and implacable determination. Thankfully, being a Canadian, he's polite and asks you very nicely if you'd care to be assimilated, then apologizes for his tubules in your neck. Which makes me wonder what kind of hockey team the Canadian Borg would have.... and if they assimilated Don Cherry would they all come out in natty checkered suit jackets? Now THERE'S a terrifying adversary for Starfleet. Canuck banter notwithstanding, tihs mod's worth a look. Download it now. :cool:
also uses animated bussard collector textures. The vessel includes TOS weaponry in the form of twin phasers and photon torpedoes all with new sounds and textures. Wireframes and a build button is also included.
can have both. This retexture of SSA's impeccable Norexan class is true to form and true to colour, too! I've added this variant as the Tal Shi'ar Warbird in my game, so now when they come in their fancy new 'birds, I can clip their wings in many colours. Totally worth a download. A great addition from FahreS and mishkaco. - the Kid :cool:
Contact, this is bound to be a worthy addition. - SSA
allow you to still use the older models of Constitution class starship with no problem. :cool:
Worth a look. :cool:
Federation Construction Vessel that can build all the stock Nebula\'s. Pretty Neat ;) - SSA
just about every episode of the new Battlestar Galactica. The ship is set up to fulfill the role of a colony ship, but if you use it in that regard it'll mean the President's ship is stuck on some planet somewhere. Unfortunately A2 only allows for a limited number of playable events from the series, but there are always workarounds. This one's definitely worth a download. :cool:
stock vessel, and as such, she'll require build buttons and wireframes from stock. I think I actually like this one better than the Brinok released earlier today. No, who am I kidding-- I love 'em both! Download this one today! :cool:
p\'tagH! Drink blood wine and sing songs of Sto\'Vo\'Kor!\" Ok, so there might not be too much space for drinking on board this re-szied, but nicely done, Klingon bee-gone-shuttle, but it\'s Klingon, so without a doubt it\'s likely to get annoying and smelly. Failing that, build a sqaudron of them and you\'ll likely find yourself with a profficient attack force early on in-game, similar to the Romulan shuttle. I like the shape, something you can\'t really see in the bee, it captures a nice agile ship with elements of power, so complementary to mad doc for getting this one right and now CDP making it better. Whilst it won\'t necessarily \"bulk up\" your Klingon armada, it will likely be helpful and simply refusing it would send dishonour amongst the ranks of the empire, something I\'m sure you don\'t want, so download now!
weaponary from the Scimatar program. Multiple pulse disruptor cannons and photon torpedo launchers make her quite formable in battle.
models for BSA, and other for myself) and after watching Aad Moerman began making replacement models for the stock races, I decided to do the same and to restart modding Species 8472, by giving them new models and textures. This first zip pack contains the first two models: the Battleship and Frigate. They come together as they are needed for the Bio-Pulse Conduit special weapon and as they are canon units. All necessary files are included: Models with better scaling (sod and ms3d), textures, wireframes, build-buttons, new sounds and Admiral Log's pics. More ships will come soon.
as he hasn't had the time to make a good job of it due to other commitments.
and ignore that seemingly minor "blemish" when playing with this scaled down ship. Comparable to the D'Deridex, she is a support ship that will replace the Venator in-game (unless you edit it so). It comes without a buildbutton, wireframe or admiral's pic, but if you are in need, using the D'Deridex Warbird material would likely be quite effecting. Don't expect this ship to take on a small squadron of cruisers however. She may be a Romulan Warbird, but she's by no means a cunning predator. As has been said, only the textures really let her down and I do not believe it would take a long time for someone to edit or to remake them to better suit the ship. As it goes, I like the way the head of it comes out in the shape, which for the entire ship is quite an interesting design, seemingly intergrating that of the Warbird and of a smaller ship, such as the Griffin. Anyhow, for Romulan fans, you'll be wanting this ex-Zero Hour mod candidate and if you're a Klingon fan, you'll want this in-game as a target for your B'rels. All's fair in Klingon war eh?
Thunderbirds, or if you just wish to blow them up (or assimilate them) - a fine mod, that does also come with Borg Textures. - SSA
;) - Ash
count's not bad considering this is a battleship, either. Maybe a hardpoint map would be nice if we're only going to release the basics in future? At least that way it's easier to mod in with no problems. - the Kid :cool:
the original Tie Fighter and up to the somewhat disappointing game play in todays games I have seen a lot of different ships come and go, but this is my all time favorite. Stationed on the GTD Galatea in the Great War I was somewhat taken aback when my flight requested reinforcements the Galatea turned up and engaged in capital ship vs capital ship combat. Oh, it was puny plasma cannons compared to FS2 but it fought! It did what no other capital ship in a flight sim before or since had done (excluding FS2). [i]It fought[/i] The GTA obviously didn\'t build their capital ships for the sole reason of having them be used as targets by little fighter squads. And occasionally they died. The Galatea was disabled and met the SD Lucifer. A few beam cannon shots and the Galatea was no more. :( More than anything else in FreeSpace that made me worry about taking the Lucifer on! The survivors were transfered to the GTD Bastion, another Orion class Destroyer. The Bastion did survive the great war. In FS2 the Orion returned. Having had a few refits in the previous 32 years the Orions were still being phased out in favor of the newer GTD Hecate design. I just looked at the Hecate, looked at the Orion and wondered what had happened to the Hecate\'s design. I [i]liked[/i] the Orion, especially in dark lighting the ship looks good. The Hecate really didn\'t ever measure up. Of course, There were still plenty of Orions around to play their part in FS2 sporting their new Flak guns and beam cannons. While they might have been useful before they were now downright dangerous. Oh, apart from the Bastion. My old command ship, and head of its fleet was converted to be a 2KM long collection of the largest bombs ever devised in the history of explosives in one of the last missions. The plan was to shove it down a jump node and then blow it up, taking the jump node with it. Oh, it worked but I have very rarely actually been regretful at losing a ship while playing a game. Especially when my mission objective was to make sure it made it to the node to blow up! In fact, due to youtube you can even watch it :) http://www.youtube.com/watch?v=9CkjNhXn770
(this version has pulse phasers, so I\'m saying its a TNG upgrade of the old canon shuttle.[/quote] I myself like it. Good job :)
version is the one that will be featured in Dawn of War, and Fireball_IV has spared no detail-- even new plasma and damage emitters! Download this one right now. It looks good and plays even better. :cool:
Pegasus galaxy, while the lanteans were fighting the wraith. They appeared on stargate Atlantis on the episode \"The lost Tribe\" More info can be found here: http://stargate.wikia.com/wiki/Vanir
slight mesh changes), there has been an edit on the lighting effects on the craft, so it will react to different lighting now rather than not doing so beforehand. Part of the Monarch set, the "Monarch Class", "Enterprise J" and "Monarch Refit", all three ships can be in your game at the same time (though you might want to change the odf for the J to include the line about it being a hero, so it stands out a little more) which I think allows for more versatile gameplay. In terms of the performance of the three craft though, all are very powerful but this is the least powerful of the lot. For note, she has two stock Sovereign phasers and her quantum torpedo. She also has a strong hull, lots of crew but makes up for this in the balance department with its build time and resources required.
with it, nor released it, at least, not until now. Therefore, I present you with a new Aegean model for use as that little frigate, that always gets destroyed ;) Quite easy on the poly count too, I\'d suggest a download for all fans. - Ash
the credits, and it doesn't look all that bad. With little to no familiarity with this ship, it's hard to say if things are where they should be. However, it looks nice, even if the textures are a little basic. Build button is included, wireframe is not. Something different from a universe we haven't seen yet. :cool:
of many such designs first seen in the Delta Quadrant. Dan1025 has done a wonderful job bringing this ship over from Bridge Commander, in poly-reduced and fully detailed form. This mod includes all the usuals, including Borg textures, a new phaser texture, and the buildbuttons, wireframes, and admirals' log pic. Just one more essential for the serious A2 modder brought to you by Dan1025. Definitely download worthy. :cool:
impressed with this mod
Pizza the Hutt has brought it into the game wonderfully. This is a really well done design and it fits perfectly in that TOS fleet we all have kicking around somewhere. Note that this uses FahreS' parts in a kitbash configuration, so you don't have to worry about whether or not it matches FahreS' Constitution class starship. Take a look at the predecessors of one of the future's most long-serving starships. :cool:
are 3 fighters flying in unison. Well, that\'s because this mod as the Sparrow Class\' fighting as a squad. Pretty cool, huh? Whilst obviously one gets picked off rather easily, the three of them together can put in a little bit more of a punch before being toasted, which, they will. There\'s also a good bit of balance here as well. If you take a look at the ship odf then you\'ll see you could build an unlimited amount of them, due to the non-existent officer count. Don\'t fear though. They\'re relatively expensive for what they\'re worth and truly will only be powerful against ships, especially in swarms. With a damage base of 2 (in scale, a Sovereign stock has roughly 90) you\'re only going to be doing damage in a group, whilst being picked off by larger capital\'s. It\'s a nice set too. All content is there and looking clean and refined whilst the textures make the very low poly ships look pretty nice. Don\'t expect them to look fantastic at zoomed-in angle\'s, but they get the job done and do that well. All in all, a pretty nifty little set. My only irk is that a Sparrow Class wasn\'t available to use separately, meaning you have to use the combined 3, but it\'s hardly a big problem. At least this way, you won\'t lose your small fighters in a pitched battle. I\'d say these were best used early on when ships are weak and later on as cannon fodder against defended installations, allowing you to take out defences providing a much easier (and safer) job for your capital\'s to sort out.
Legate a new reason to be worthy of your attention. New to this particular mod is Dan's inclusion of both a build button and a wireframe, rather than simply relying on stock. This means that the mod you're about to download has absolutely everything you'd expect in a quality one-ship mod-- detailed readme, good new stuff, .ODF entries for the ship with properly labeled hardpoints, Admirals' Log pic, build button and wireframe. Dan's efforts to rebuild the entire Cardassian fleet have been shown before to be of only the highest quality, and this one promises not to disappoint, either. Download this one today. :cool:
(possibly with screenshots)?
their function (see readme). This is a really nice ship, and it fits the Lost Era perfectly. If there's any era we need new Starfleet ships for (and there aren't many, are there?) it's the Lost Era. Beautiful port from Thermal Nuclear Chicken. :cool:
from one of all too few great Voyager episodes. Thankfully, Dan1025, who's converted Queball's model from Bridge Commander, has included everything you could want for this particular model, including Borg textures, weapons, a wireframe and build button, and an admirals' log pic. Wonderful work from Dan1025, as always. Definitely worth a download. :cool:
that out a lot!!. This is the 8472 Battlecruiser, it is a kitbash between the Battleship and Cruiser - makes sense to call it the Battlecruiser then I guess :). Personally this thing kinda freaks me out, which is good. Why? well the front of the ship looks like 4 large arachnid\'s fangs..as if the battlecruiser is gonna eat your ships :). Seriously, the model is pretty good. It does incorporate the better parts of both the Cruiser and Battleship although it is more akin to the Cruiser than the Battleship.. It is not as big or as intimidating as the Battleship but it\'s got enough bite to do a lot of damage. A very nice ship thats worth downloading. - [b]IKS[/b]
like. Usually it's because the model is poorly done, but in this case, I can't fault that. It's a very well done model of a very poorly considered design. This three-nacelled Excelsior variant is another one of those speculative designs. It is sometimes listed as Trident class and sometimes as Medusa class. It was at first unclear what was the top and what was the bottom of the ship. Pizza the Hutt used Ex Astris Scientia as a reference for this model. Needless to say, the accuracy speaks for itself. But so does the overall appearance of this ship. "Medusa" indeed. Where exactly they put the warp core is open to interpretation, to say the least. That's implying, of course, that thought went into the design. More than likely it was a case of "hang some warp nacelles on it and throw it on screen" kitbashing. Download this one if you can bear the sight of it. Pizza the Hutt made a really pretty model of a really silly vessel. Can't fault him for doing his bit as a modder, to give us all those canon Starfleet vessels. :cool:
This one includes all the fixings you'd expect (build button, wireframe, stock weapons, admirals' log) and a pretty little model to go along with it. Worth a look. :cool:
a modest recreation of it, but it lacks fine tuning. Good job, but with a little tweaking, this could look excellent! ***ATTENTION***ATTENTION***ATTENTION*** In order for this mod to work tyou must move two files. After extracting the .exe, lok for the two files inside Armada 2/odf/weapons, and place them inside the Phasers folder. Thanks to Steven Hale for the tip :)
:) - SSA
awesome style. And it plays great, too. Same Dreadnought effect in the end, but now they look so much nicer en route to target. Download this one today. :cool:
up while laughing at them). Following on this week's highly successful Brinok and Gul Vystan class mods, the Rasilak is just another wonderful improvement to your stock spoonheads. Once again, this ship is intended as a stock replacement, rather than a complete mod, so you will be using stock wireframes and buildbuttons. While it's always preferred to see a complete new set of build buttons and wireframes.... well, at least the Admiral's Log pic is new. Either way, the ship itself is definitely worth a look. Dan1025-- your one-stop modder for all your Cardassian needs. :cool:
and while perhaps I would prefer a darker hull for the bit more of the sly and dark Romulans, it\'s a very nice texture with plenty of details to which the (high poly) model is certainly befitting. Hey, it even comes with a shiny build button, admiral\'s pic and wireframe! It fits into your early Romulan ships before your first research. She\'s packed full of weapons, but do not expect her to last for long. Perhaps being a remnant of the TMP era has decreased its durability? Regardless, she\'ll be good for hunting packs, to cloak, run over to a small installation, decloak and blind the enemies, unload a salvo or two on the intended target and cloak away and retreat. She won\'t last in sustained combat either and her building resources certainly balance out the large amount of power. What you can count on this ship for would be a heavy scout patrol early on before the higher cruisers and battleships come out. All in all, a very nice and balanced craft that looks the part and fights it. Certainly a recommendable download for Romulan spy\'s.
the Enterprise-era (the Challenger) overall, that isn’t a problem, just a small nitpick. If the nacelles on this little beauty were flipped to be on the under hull, she could almost pass as an Ent-era Miranda variant. The only two problems I can see with these are as follows: Firstly their poly count (not that its up in the 5000), but 1500(ish) for a ship of this type and era may cause some issues. Additionally, they both read “NX-01 – Enterprise” – something that shouldn’t take two minutes to correct, though is there anyway. Nevertheless, a very nice looking Ent-era ship for our collection!
Well, you can have it in Armada II as a replacement to your freighter. I highly reccomend a download. It\'s much better than stock and can fit well in an alomst stock and a highly modified game. As for the screenshot, It\'s a recreation of the first conquest mission I did for the Borg (Minus unity starbase)
Download if you like :) - SSA
lately with Dan's name on it. It's not just in name alone that you can tell it's his: everything Dan makes for A2 has a special awesomeness in terms of quality. Case in point: this Galor class starship model, complete with Borg textures and all the things you'd want (wireframe, build button and Admirals Log pic are all included). But what makes this arguably Dan's best work to date on a Cardassian ship is the poly count. This vessel comes in at just under 750 poly. Now, keep in mind that it's typical for a heavy cruiser such as would usually match a Galor in firepower to have well over 1500 poly, if not more. In fact, certain cruisers out there have as many poly as three of these Galor class warships. And that's the beauty of what Dan's been doing: none of these Cardie vessels are for the high-performance top-end computer types. They're usable in-game by any given A2 modder. Now that's some awesome quality. Download this one today and see for yourself. :cool:
modding has been done over the past couple days by Dan1025 and I think it's only fair to thank him on behalf of the A2 modding community for some really wonderful bits of the Delta Quadrant canon. As always, no detail is spared and no modder will be disappointed, as the buildbutton, wireframes, weapons, and Borg textures are all here. Download this one and add to your collection of Delta Quadrant vessels. :cool:
at the Ent-J seen in ENT reminds me of such. - Ash
shipfile and 2 weaponfiles. I've given the Griffin more weapons and stronger shields, as the stock ship is very weak. Important Note: Make a backup of your existing files, because the files in this folder will overwrite the stock files! Credits: As allways, thanks to Wrath of Achilles for his Texture Tutorial and Major A Payne for his SodTutorial. All meshes, textures, etc are by me. The Odf files are edited stock files. Please note: I cannot be hold responsible for any damage or problems otherwise regarding this model. You may use this ship in your mod, just give credit where its do. Thank you for downloading.
up and coming ELITE Encounters mod, a total conversion for A2 based on ELITE
However, it also looks less like the Sovereign class USS Enterprise as a result than the lighter version, which may be the intended effect. Both models are equally based upon the P81 Sov model which is a well known model, but Ash has poly-reduced her by about a thousand poly. Please be advised that there are instructions in the readme about the method of installation used. Each of these ships are intended to be installed as the 'fbattle' replacement; there are no buildbuttons or wireframes as a result. Also, if you try to install one, it will override the other, as they will need a little modding finesse in order to appear together as they do in the screenshots. A very nice contribution to your A2 build. :cool:
installed since the Breen feature pretty prominently into the Dominion / Cardassian forces and they make a good fit. However, some modding experience will be required to get this one working in stock A2. Worth a look. :cool:
with the missing textures included, Jetfreak approached me and offered me some better textures that he had made. So, this is basically the same ship as Version 2.0, but with cleaner and crisper textures made by Jetfreak.
saving a huge amount of resources on your graphics card and letting you have a far greater number of high detail ships onscreen than would otherwise be possible. - Freyr
details, please look at that link.
Technology and development, the Talim Class design was designed to push the envelope of modern Cardassian ships at the time, with a new hull design and a new compact propulsion system. This version is zipped.
three Cardassian cruisers for your consideration. They're every bit as nice and quite worth a look. They come with just about everything you need, including build buttons and wireframes, and Admirals Log pics. Note that the readme instructions should probably read as follows for the wireframes, rather than as listed: [quote]ccruise1w1 wfccruise1 0 0 128 128 ccruise2w1 wfccruise2 0 0 128 128 ccruise3w1 wfccruise3 0 0 128 128[/quote] Other than that, this is a mod that's definitely worth the download. Get it now! :cool:
Eagle class from vt1032[/url], this one\'s a beauty. From Ex Astris Scientia, from which this class design originates: \"Most of the Eagle-class ships are currently equipped with a combined photon torpedo and long-range sensor pod. The original operation area was mainly well inside Federation space. During the Dominion War, almost all ships of the fast but moderately armed class were ordered to the Tholian and Talarian borders, where they successfully prevented incursions, largely without the support of other ships. Considering the recently necessary rearmament of Starfleet, it is expected that Akira-class starships will be the preferred design in the future, although Eagle-class starships fulfill all requirements.\" Only downfall for this one is that it has no wireframe. Atlantis also points out that he \"just took the ODF from the stock Sabre class and beefed it up a bit, to about 200% (give or take) for everything.\" So a little work to get it just right in the balance will be required. Unless you wanna make it a godship. But then most of us who play the game have no time for you anyway. Godships. Bah. :r Download this lovely new design today and make Starfleet proud. :cool: - the Kid
hardpoints are named according to their function (see readme). This is a really nice ship, and it fits the Lost Era perfectly. If there's any era we need new Starfleet ships for (and there aren't many, are there?) it's the Lost Era. Beautiful port from Thermal Nuclear Chicken. cool
started from scratch. While doing this I liked to give this class something extra so I came up with the Bird of Victory class, a hybrid between battleship and carrier This file contains 2 models,the Bird of Victory and a fighter, the Dagger class. All meshes, textures etc. are by me. Thanks to Wrath of Achilles for his Texture Tutorial and Major A Payne for his Milkshape 3d Tutorial Special thanks to AdmarilRyan, Pepperman for additional advice. (Hope I didn't forget anyone. Hope to return the favor, some day..) Make a backup of your files, just to be on the safe side. Please note: I cannot be hold responsible for any damage or problems otherwise regarding this model. You may use this ship in your mod, just give credit where its do. Thank you for downloading.
kudos to Twitch!
latest mod from Pepperman proves exactly why. This mod makes the USS Enterprise-E mod from trekmods available to the A2 community. The ship has been equipped with multiple phaser arrays, photon and quantum torpedoes. In addition, she has been armed with a compliment of Transphasic torpedoes to aide in the fight against the Borg. The Transphasic torpedoes has been setup to only be effective against the Borg and their technology remains in TOP SECRET channels. Please note that this mod has not undergone extensive testing so some minor tweaking to the torpedoes may be required (i.e., side of the torpedo and the strength of the Transphasic torpedoes in particular may need to be adjusted). This mod also uses the stock Enterprise-E wireframe and Admiral's pictures so no changes are required there. Still, this one is an absolute must-download. :cool:
because of the Big Friggin' Gun mounted on the ventral side (underneath) of the vessel. This gun, of course, has a purpose in the game, as it's used to incinerate the populace of planets and draw through Species 8472 battleships as cannon fodder. Dan1025 has continued his work on the Cardassian stock remodelling he's been up to later, and this one is pleasantly well done, everything you'd want in a Kulinor, and then some. New build button, wireframe, and Admirals Log pic included, plus the usual awesome textures --of both Cardassian and Borg sorts. My only complaint is.... well.... the gun. Is it smaller on this version, or is it just me? Download this one right now. :cool:
Scout,Light Cruiser and Heavy cruiser models are made by me, i used the SFB models as a base for the designs
kitbash from pizza, and I\'m sure we can look foward to many more to come ;) - SSA
cruiser, there is a sod file, the Raptor strikecruiser. Also 2 ODF files are included. Important Note: Make a backup of your existing files, because the files in this folder will overwrite the stock files! Credits: As allways, thanks to Wrath of Achilles for his Texture Tutorial and Major A Payne for his SodTutorial. All meshes, textures, etc are by me. The Odf files are edited stock files. Please note: I cannot be hold responsible for any damage or problems otherwise regarding this model. You may use this ship in your mod, just give credit where its do. Thank you for downloading. P.S. You can find all my models at: http://armada2.filefront.com/developer/Aad_Moerman
rebuild to the site. The Sartan class starship is one of those horrid kitbashes that began life as "just another spoonhead warship" in the Cardassian stock race. However, Dan has really given the ship a presence and a role all its own. The 618 poly vessel you see here is a vast improvement over the stock one, although it'll use the stock build button and wireframe. If you've got all the others, you've gotta get this one. :cool:
intended for Zero Hour.For these items the following conditions apply: ------------------------- Usage Policy ------------------------- These files are sanctioned for reuse in other Armada II Modifications through free distribution. Such the distributor need not contact me directly, though they will at all times, without excuse include this complete ReadMe in such a re-released file / completion project. Unless specifically stated, these files are solely for Armada II use, and will not be converted to any other game, or for any other use without express permission. Conversion of these files is authorised only after acknowledgement by me. Unless otherwise stated, these files are exclusive to FileFront, and should not be hosted elsewhere. - Contact: firstname.lastname@example.org ################################################## Important Note: Make a backup of your existing files, because files in this folder will overwrite stock files! ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Credits: As allways, thanks to Wrath of Achilles for his Texture Tutorial and Major A Payne for his SodTutorial. Special thanks to Apoclaydon/blade for his tutorial on animation. All meshes, textures, etc are by me. The ODF files are edited stock files. Images of the original design of the cfreight and ccargo, I received from Aerilon. ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Please note: I cannot be hold responsible for any damage or problems otherwise regarding this model. ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ You may use this ship in your mod, just give credit where its due. THIS MATERIAL IS NOT MADE OR SUPPORTED BY ACTIVISION. Thank you for downloading. ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
stock ones. [quote]This folder contains the ksuper and kspecial. With these ships, the list of the Klingon ships, I set out to replace with my own models, is complete.[/quote] He also mentions: [quote]I changed the armament of the kspecial to give her some more firepower. The stock model was very weak in my view[/quote] ....but I mean, c'mon. Used effectively, the Fek'lhr is probably the game's second-best 'special' ship (right after the Diamond). Her special weapons are hideously powerful when wielded the right way. With additional firepower that ship becomes incredibly potent, and much to be feared. To say nothing of the Jach'Eng, which is a nightmare both to use and to defend against. Regardless, these ships are good, and it's nice to see the complete Klingon experience has been totally refurbished by such a talented modder. :cool:
downloaded here. As noted before, this *is* a port of a ship from BC, but hopefully the experience will give mikemckeon the experience he needs to make whatever ship he wants, whether by porting or by designing his own. Nice contribution and good effort from a new modder on the scene. - the Kid :cool:
which would neatly slot into this missing part of history. This is one such example and a fine one at that. The Vor'reel is the Romulan’s answer to both the Federation Ambassador class and the newly constructed Klingon Vor'Cha class, but as is displayed in the readme, whilst the Vor'reel 'did the job' at the time, it was growing more apparent that something else was needed to bolster the Romulan imperial navy; enter the D'Deridex. As instructed, this ship would not be as powerful as the D'Deridex but would be likely on terms and perhaps more powerful than the Vor'Cha and Ambassador, meaning it still has quite a realm of power, as reflected in the odf's. Given two disruptors and a heavy plasma torpedo (watch out bases!) along with a re-enforced hull, the ship will be quite a knock-down, but she does take a long time to build. Nevertheless, she packs a punch. Players of 'Legacy' may find the design reminiscent of the Romulan TMP battleship in it, but I believe this wasn't the intended case. It does indeed look very nice and fits in with the era well and complements to the well-incorporated Borg textures which many mods lack. Complete with build button and wireframe, the only thing missing is indeed an admiral's pic, but that doesn't take too long to do and you can make your own one (I always find that to be fun anyhow). All in all a very decent ship that should play well for a race that doesn't have too many ships going for it (well, compared to the Federation at least). I'd recommend using it for strikes en masse, but don't rely on it to hold its own in a prolonged fire-fight. It's very powerful torpedo will give it an edge entering combat, but its reload time will harm you. The ship also comes with optional high resolution textures to make the ship look even better making this advisable to download.
and faithful to the original model :)
scientific armaments, allowing it to unleash waves of destruction on opposing forces. ------------------------- From the original build of Aad\'s Fek\'lhr, the nacelles were remodelled as per a request made by me. I wasn\'t a fan of the original ones. I asked Aad if he\'d redo the nacelles, and to tweak the model a little bit. This was the result. This file uses the stock Build Button and Wireframe. This presents itself as a complete rebuild of the stock Fek\'lhr Class provided by Mad Doc and Activision.
hardpoints are named according to their function (see readme for more details). Looks like a predecessor to the Akira class, and handles very nicely in-game. Definitely worth a look. :cool:
Premonition class, although no longer capable of timetravel, now has a new special weapon: a Temporal Stasis Field generator that can be used on a starship. Important Note: Make a backup of your existing files, because files in this folder will overwrite stock files!
before (see: http://armada2.filefront.com/file/Arcadia_Class;105721) though with updated hardpoints. The ship should now fire her phasers from the correct points, along with those points on her nacelles struts.[/quote] If you liked the original, you'll really appreciate this upgrade. If you missed downloading the original.... now's your chance. Get it now. :cool:
and that will \"upgrade\" to the Pulsar X Class. Admirals log pics, buildbuttons and simple wireframes included. This upgrade system is a preview of what\'s to come in STA2: Beyond the Horizon.[/quote]I swear this ship looks a lot like the Luna every time I look at it, but it isn\'t quite \"there\". Nevertheless, three advancements (well, actually two, as one is the orignal) of the Pulsar Class. Download, Upgrade & Enjoy ;) - SSA
spaceship! ========================= \"Originally buildt by the Esthar Space Agency as a shuttle to Lunaside starbase, three of them were used to launch in orbit Adele\'s Junction Prison. After being attacked by Propagators, the original ship was abandoned. Will be later found by the SeeD Squall Leonhart and used against Lunatic Pandora\'s final attack\"
be built from the advanced shipyard. This defiant will be like the original prototype on DS9, designed as a military heavy destroyer with plenty of durability and power. Due to the new textures, I have eliminated the antimatter mine weapon, because it wasnt working (I probably need to import the A1 version), although it has sovreign quantum torps and a cloaking device. I also added a improved sovreingn odf and the old Enterprise textures from A1. For some reason both of these models look better to me than the A2 versions.[/quote] Sounds good!
original design and added some details. I lost count of all the sites and images, I've studied. One website I'd like to mention: "ex-astris-scientia.org/starship_database". And above all, the people behind our own Armada 2 site. Without their efforts, all this wouldn't be possible. Important Note: Make a backup of your existing files, because most files in this folder will overwrite the stock files!
for much in a cargo ship, obviously, but this mod's fully inclusive and you'll obviously want it to complete the Cardie scene that Dan's been working on for so long now. :cool:
there are several improved phaser sprites included in this pack. Now I list another model pack, the Constitution pack, as a requierment for this pack. Due to problems with the upload system that pack is not currently up on the sight. However I will include a link in the comments section for you until the system is fixed. Assuming the download problem will still remain a link for the Excelsior pack will also be in the commentsection untill the system is fixed. I\'ll get both links up as quickly as I can but there may be a small period of time between the staff posting the page and my getting back to put up the links so please be patient.
the side? After some time, and a few battles in the Dominion War, nobody asked that question anymore, and the Keldon became an appreciated part of the Cardassian armada. (Mostly because people were thankful they didn't pull that Bird of Prey nonsense again and just use differently sized versions of the same ship on random, disjointed occasions!) Dan1025 has captured everything that makes a Keldon menacing here with this mod, and it looks spectacular. Zorg's old Cardie textures are put to good use once again here. As always, Dan's included everything you'll need for this mod, as well as a detailed readme. We've been very lucky that Dan's been willing to put in the work to give the Cardassians their much-needed facelift after all this time, and it'll be a good long time before we see better, if ever. Download this one today. :cool:
promises: an exclusive focus on the time period around the original series. These ships were designed by Jason Colbert, at the Starfleet Museum site. They\'re... odd by TOS standards, but they fit. The Avenger class destroyer and Predator class destroyer are here in awesome quality. And since it\'s from dinosaurJR, you know it\'s going to be good-- and complete, too. Admirals\' log pics, build buttons, wireframes, and quality textures on a decent-poly .SOD file for its type. Get these original-series beauties today. :cool:
this:- http://www.youtube.com/watch?v=_qiWAgQeAVY&mode=related&search= Exactly why you worry about the Sathanas in a couple of easy steps. Or, read my previous review on the Sathanas:- DIVE DIVE DIVE, HIT YOUR BURNER\'S PILOT! Ahem, most of you won\'t get that. frown Best start to a level ever. For those who have not been fortunate enough to play FreeSpace2 then FreeSpace2 is the sequel to FreeSpace. FreeSpace is a flight sim in the classic Wing Commander Mold set in the 23rd Century. FreeSpace 1 starts fourteen years into a war between the Terrans and the Vasudans. The war has been dragging on for years, with little gain on either side. You start the game as a fighter pilot with the Galactic Terran Alliance (GTA) stationed on the GTD Galatea. Things are fairly basic at first, you don\'t have shields and your only armed with moderately dangerous laser cannons. The GTD Galatea is an Orion Class Destroyer, the capital ship class of the GTA. Its a trifile over 2km long, which certainly feels quite big when your a 20m long fighter. After fighting several battles with the Vasudans another race appears who are dubbed the Shivans. As the Shivans have fighters and bombers with shields and big painful weapons they quickly decimate several outlying systems and start working inwards towards the home systems of both sides. Realising they face destruction the Terrans and the Vasudans sign a peace treaty and an alliance against the Shivans. Eventually the alliance gets some comparable technology (by stealing it from the Shivans) and eventually fights off the Shivans with rather hideous losses. 14 years later the Shivans are detected in a recently discovered Nebula, and the Alliance actually does quite a good job of taking the system, actually making ground against the Shivans. This until one of these ships turns up. It is barely stopped before it is destroys an inhabited planet. The Alliance re-enters the nebula and soon discover that the Shivans didn\'t appreciate the destruction of their Juggernaught and that it wasen\'t one of a kind. They find another hundred of these Juggernaughts bearing down on them. In context the size of the alliance fleet is probably under fifty Destroyers, which these things eat for lunch. The alliance evacuates the system with only fighters and light ships fighting them, these ships all cluster around the Star, which they turn into a nice SuperNova. Game Over. Coming to Armada these ships should still be quite scary. The beam lasers in FS2 ignore shields and melt through heavy armor that is designed to withstand multi gigaton explosions like butter. As we all know, star trek ships rely near totally on shields in combat so the effect of a beam like this on the bare hull is likely to have the same sort of effect the torp in ST6 had on the enterprise saucer. Oh, and the Sathanas has four of them. If balanced precisely as they are in FS2 then they will be slow and shieldless (capital ship weapon pierce shields, and 20m fighters don\'t do much damage to a 6km behemoth) with a huge amount of armor. They should be somewhat vulnerable to attacks on the stern, as the majority of heavy armament is at the front of the ship. Don\'t get in front of a Sathanas.
stock game, it fits in exactly the same place and does look incredibly similar (although between the two, I\'d be safer in this one). The contents include an admiral\'s pic, build button and some new pulse textures (which look very nice) but peculiarly, no wire-frame, but not to worry as you can simply use the stock one which will fit with this mod perfectly. The big thing about this mod though has to be the weapons load-out, which although won\'t change initial damage too much, will change it to look a lot more like the Defiant firing. Add to that the save-fire added which makes the pulses fire off in larger salvo\'s, a group of these on first sight of a battleship could take it down rapidly, at least more so than before. In such a case, perhaps this fits in better with a Tal-Shiar division, possibly suggested by the pics. Anyhow, this is a fantastic looking ship and definitely worthy to any Romulan fan.
original-series era designs to be first seen in recent years. The NX influence is clear, as is the similarities in hybrid saucer/stardrive designs to pre-existing descendants (and THAT only makes sense in Star Trek) like the Akira and Norway. Worth a download. :cool:
a pretty awesome job with this mod. Here's how it works out: [quote]This mod will allow you to build the Varro habitat pods from a shipyard. Build 8 of these pods and you can merge them to form a larger transport ship. Get 3 transport ships together, and you can create the large Generational ship.[/quote] No idea if the ship itself will break apart and everyone goes their own separate ways, or what. Only one way to find out. Worth a look! :cool:
cost of the ship is very low it would appear that this ship class is designed for suicide attacks on larger ships and stations. Given the power of the self destruct versus how many of these you can build for the cost of a single destroyer I would imagine that this could be quite painful to anybody on the receiving end of a suicide charge. I am not quite sure if this really suits the federation though, this seems more like a Klingon weapon (and even then I would have expected SOME weapons onboard apart from a bit bomb)
than relying on the distinctive "shovel with a scorpion tail" design. There's something about the Vasad that looks a little funny for a Cardassian design, but that's hardly Dan's fault. Faithfully reproducing a silly design doesn't say anything about the quality of the mod, after all. About the quality of this mod: There was once a time, not long ago, when receiving a quality Cardassian ship or station mod was a thing that happened once in a rare while. Dan's made it a practice to add a new one almost twice a week on average for the past month. This, to say the least, is a considerable feat. And the consistent awesomeness of these mods gives the Cardassian Union a much-needed boost in terms of their overall numbers of available mods and ships available. Download this one today. :cool:
allows you to install as map units the two principal opponents faced by Kirk s Enterprise in TOS. The Klingon D-7 battlecruiser and the Romulan Warbird. They are complete with everything needed to install them fully into your A2 game. This is one of the few times I have done ships and is the first time I have ever ported something over from another game format to A2. After some serious file-trawling, I feel the orginal Bridge Commander mods these are based on represent the best examples of the D-7 Battlecruiser and the Vas-Hatham class. The orginal creators of both mods captured the spirit of these ships perfectly. StarFox1701 s TOS weapons enhance these vessels spectacularly and allows for the most accurate re creation of both ships available for Armada 2 to date. :cool:
intensified by the addition of the Point-defense beams mentioned in the Game Manual and a towing beam. I always liked the concept so I made it basing it closely to the stock version, but adding many more details and also fixed the issue that the ship was not simetrical like the Battleship, so I made the forward tendrils and wings to be simetrical this time, giving the model an even better look.
dependent upon the stock borg cube.It also has it\'s own wireframes,build buttons,armor engage/disengage buttons.It uses one SOD for both engaged/disengaged modes.It also sports a completely new texture set that fits the cube\'s look in engaged or disengaged mode.(Which are two different textures, one for engaged - one for disengaged.The ship icons alternate when switching between the two modes of armored or non-armored,as well as the actual armor engage/disengage button.[/quote]
whether by assimilating the planet or by landing some people on it and letting them embark upon the establishment of cities and structures and so forth. What's never been exactly clear is why the Federation or Romulans would see fit to do this by sending apparently active-duty servicemen or civilians smack into the centre of a war zone in order to establish said colonies. Perhaps more stupid than this, they also commit them to land on a planet via a ship.... and then provide no apparent means of defense for these ships beyond a defensive shield! And this is standard practice even for Klingons and the Borg! Baffling as their inclusion into the game might seem, Dan1025 refused to stop at the simple re-make of all the stock combat vessels, even the recently released Dreadnought class. What we have here is a beautiful re-dress of the Cardassian colony vessel. While not much can be said for its abilities in-game (hey, look, it lands on planets just like the old one), the poly count is nice and low, and the textures are quality. Of course, this'll replace the stock colony ship, but it comes with a new buildbutton, wireframe, and Admirals Log pic, so it's got that going for it.... which is nice. Hey, Cardassian civilians --don't leave home without it. :cool:
Excelsior had minor tweaking to the nacelles.
only ones of their kind of such high quality available for A2. Now Avon's gone a little further into the seldom-seen ships of Voyager's journey, and provided us with the Nygean prison ship. You may remember that a ship of this kind, carrying brain-damaged passengers convicted of crimes and sentenced for execution, was featured in one episode, while another ship from this race was among Voyager's allies in the Void. All the details you'd expect in this kind of mod (which, as Avon points out, is clearly just a Vidiian ship reversed with a new engine) are here, and it looks great. Download this one and continue your Delta Quadrant collection. :cool:
nacelle field grille that is more in line with the ships of that period. It can be seen on screen shots of DS9 episodes. Important Note: Make a backup of your existing files, just in case! ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Credits: As allways, thanks to Wrath of Achilles for his Texture Tutorial and Major A Payne for his SodTutorial. All meshes, textures, etc are by me. Federation Ship Names by Captain Maxwell. ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Please note: I cannot be hold responsible for any damage or problems otherwise regarding this model. ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ You may use this ship in your mod, just give credit where its due. THIS MATERIAL IS NOT MADE OR SUPPORTED BY ACTIVISION. Thank you for downloading.
the Sovereign design. Some might say too true to the original, but I think it stands apart just fine. Your mileage may vary. New ships from Aad are quality mods every time. This is no exception. :cool:
attention to details. Important Note: Make a backup of your existing files, because files in this folder will overwrite the stock files!
rotating centre section, which sadly is not present here. But the detail sure is, and this unarmed vessel makes a welcome addition to the cast of Colonial ships available for your A2. Download this one right now. :cool:
replacment. Important Note: Make a backup of your existing files, because the files in this folder will overwrite the stock files! Credits: As allways, thanks to Wrath of Achilles for his Texture Tutorial and Major A Payne for his SodTutorial. All meshes, textures, etc are by me. The Odf files are edited stock files. Please note: I cannot be hold responsible for any damage or problems otherwise regarding this model. You may use this ship in your mod, just give credit where its do. Thank you for downloading.
Empire' for the last time.... :D :cool: - the Kid
Janissary class assault ship which gets the special treatment. One of few ships actually too ugly to be believably part of the Cardassian armada, Dan's done a really nice job of dressing her up nice with the Zorg textures that have seen so much use to date. Best of all, this ship comes as a fully contained mod, complete with Borg textures, wireframes, build buttons, and Admirals Log pic. One of the screen caps shows the Borg textures.... they look fantastic. More great work from Dan. Download it today. :cool:
model looks great and it's fantastic to see some A2 content in the Battlestar Galactica department. Download this one right now. :cool:
(unless your the klingons, have stolen the design, and plan a mass-suicide run) :p Still, it is a nice little thing to have. Brings a piece of Trek History to the game. :) - Ash
it's missing is a model of Galactica (is that all?).... Get this one right now. :cool:
(and why wouldn't you be? chunky saucers and white-grey hull colours not your thing?). It also comes with a complete collection of detail bits-- new weapons, a buildbutton and wireframe, and an admiral's log pic. Terradyhne really adds to the effect with the available ship names. I'm particularly fond of the USS Vercingetorix. The guy doesn't get enough attention nowadays-- seriously, look 'im up. :D Download this one today. :cool:
the review, a collection of ships from Space Odyssey (well, two ships). - Thats pretty much it... - SSA
runabout. This has working light maps, Admiral\'s log pic, and build button. [b]User submitted review by Thermal_Nuclear_Chicken[/b]
they belonged in the Star Trek canon. The Federation design was bad, the Klingon and Romulan designs worse, but the Cardassian design had that sheer "wtf?" factor that made it especially silly, especially in combat. Nevertheless, you can always count on Dan1025 to solve any problems in a top-notch mod, and this one's definitely worth the effort of replacing your stock ship with it. :cool:
but I decided to change the design of the Scout a little and made it more closer to the Frigate's design. I think the change works well as the ship now has a little bit more of an imposing look. This pack also includes alternate version of the texture files (textures, wireframes and build buttons), the alternate version will give the bioships the same color of the Battleship (with some small changes). These will make the bioships look more accurate with the canon 8472 but it may be confusing with so many types of bioships in big fleet actions, that is the reason that the textures by default in this pack are recoloured like the stock versions (Blue-ish for the Destroyer and red for the Scout).
hope you like them. Important Note: Make a backup of your existing files, because files in this folder will overwrite stock files! ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Credits: As allways, thanks to Wrath of Achilles for his Texture Tutorial and Major A Payne for his SodTutorial. All meshes, textures, etc are by me. Except the Bcolony. I used the stock SOD-file and added some details. Constructionship animatian and ODF edited by apoclaydon/blade. I used some edited stock textures. The ODF files are edited stock files. ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Please note: I cannot be hold responsible for any damage or problems otherwise regarding this model. ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ You may use this ship in your mod, just give credit where its due. THIS MATERIAL IS NOT MADE OR SUPPORTED BY ACTIVISION. Thank you for downloading.
the original, the one that started it all. LOD's, damage and even a Captain Kirk voiceover are included. This version has alternate, more detailed textures along with spot lights. * Please note that this version includes all the files necessary to get the Enterprise in game, you do not need to download both the original USS Enterprise and then the alternate pack to get the alternate textures or vice versa. *
utterly overdone by the canon, and by modders in like spirit, that we have the Assimilators and Diamonds, Probes and Spheres in the canon, along with unimatrix structures and massive hub complexes. Modders have taken the concept of the "polygons of DOOM" into such truly bizarre directions as the Cylinder, the Tactical Pyramid, and back over into highly specialized attack vessels such as the Dominator-- to say nothing of the stock game's inclusion of the Borg Wedge (which I've always taken a peculiar delight in pronouncing "Borg Wedgie"), Harmonic Defender, and the truly unlikely shape and designation of the Harbinger class. Anyone else remember when all it took was one cube to terrify the entire Federation? Either way, the purpose of this mammoth Borg structure is to do what the stock Technology Assimilator does, disassembling ships and using its own holding beams and docking bay to pull ships apart for processing. Whether it succeeds or fails in this regard is obviously a matter of some play-testing and seeing what you, the modders of the community, think of the idea. Worth a look. :cool:
episode "Distant Origin.". But with all we know about Species 8472, is it hard to come with designs for them. But some time ago, when Star Trek Online appeared, they showed new design of bioships, there was one that I liked very much and made a version of that one as a replacement for the Cruiser, and I think it plays very well in Armada2. The Launcher keeps most of it's basic shape, but I made the texture similar to that of the new Cruiser and I added a cannon to the ship, so we now can see where the artillery torpedoes come from :) .
your complete surprise, is shaped a lot like a big pointy arrow. However, the ship is very well put together and Thermal Nuclear Chicken has done a great job porting and hardpointing it for A2. Worth a look. :cool:
Dominion attack ship. She's surely a lot more ugly than the standard Starfleet design, but not nearly as ugly as the "bug". She's fairly well armed and won't let you down, but is probably best used either in numbers or in a support role. This is a collaborative effort between apoclaydon and Jetfreak, re-texturing and fixing some areas of the mesh from the original Copernicus, with new emitters, build button, wireframe, and just about everything you could ask for in a new ship. Some of you who already use this ship in-game will be happy to see the update. For those of you who don't, it's certainly an interesting concept, and well worth a look. Download this one today. :cool:
starship, as seen in the film. It's pretty much a complete re-do, and the results are better than expected. Let's just hope the film promises the same.... If you've got the previous releases of this mod, you're going to want to get this one as well. Definitely worth a download. :cool:
BSG ships are a welcome addition to Armada II modding. We'd love to see more from the same series. :cool:
re-textured by Dan; the other is a new design to A2. Both look fantastic, quintessentially Romulan. And of course, both of them are just waiting for the chance to make an appearance in your A2 build. After all, you've already got Dan's Cardassian fighters, and Dan's Javelin fighter for Starfleet, don't you? As usual, all the fine details (build buttons, wireframes etc) are present and accounted for, the installation instructions are thorough, and Dan's work on these is of his usual excellent quality. Download this one today. :cool:
feel about it and is well presented in this mod. Download if you like.
in his pursuit of honour to stay all stocked up on blood wine and this month\'s issue of PlayQa\'Pla! Part of mishkaco\'s ongoing mission to bring us all those lesser-recognized canon designs. Worth a download. :cool: