it. Each starting place contains 2 infinate moons. Also spread thourghout the map are temperoral gates*, to also signify the crossing of dimensions. the five center planets on the map also contain some special objects. The Borg planet has debris, a working Locutus Cube, a working Nexus, and a Not working Starfleet command. the other four planets have either working enterprise Es, working Enterprise ds, or both. Two of the planets have two working Starfleet Commands. One of the two SC Earths has two Enterprise ds. *: You can enter the temporal gates, but I put them on the map at random. So don\'t expect to land near the enemy base. Don\'t worry about if there are not an even number of them, I went through the map twice and counted 24.[/quote]
compatible with Armada II, you\'ll have to find that out for yourselves. Anyhow, if your bored of the boring stock maps that you\'ve got, downlaod this, and enjoy ;) - Ash
with Sona BAttleships. The area outside of the little maze is only accesable with a Borg Transwarp gAte as there are no wormholes to the outside. Each base has two standard moons and one inf-moon. There are also standard moons spread thourghout the maze. The center contains two inf-moons and of course BAku.
think) Wins. There are metaphasic nebulas spread thourghout the map with the most dense ones with some speacial nebulas (shiped with the game that is, no modifications). Each base has an inf-moon. The rest of the map is dotted with regular moons. [/quote]
explore, I plan to make 4 maps with this title, the final map \"explore4\" will be a war map with several derelict ships stations and will be an 8 player map, the rest in the series are to be 6 player maps. [/quote] Download :).
side of the map is a wormhole surrounded by radioactive nebulas that leads to the center. The map is dotted with rAdioactive nebulas each with an Omega Particle. Also with the radioactive nebulas are metron nebulas.
player on your size this time as well as the 2 on ther other size.[/quote]
defunct Starfleet Marine Corp (SFM) clan in which I was a member of the command council. While these maps have been played on Armada to a limited degree, they weren\'t released outside of the clan as a map pack before. The three maps are: joinsfm, sfm1 and sfmmap2. Both sfm1 and sfmmap2 have derelict ships available in them for boarding. If you\'re underimpressed by the maps please bear in mind that they were my first Armada maps.[/quote]
by a perimeter of radioactive nebulae. The combat from this will be hectic, chaotic and downright brilliant as players will be boarding stations and ships left, right and center - meaning phasers, torpedoes and kitchen sinks will be flung around such a tight space. Not really a Haven, but a cage for destruction Very nice work, definitely check it out if you still play Armada 1 :rock: - [b]IKS[/b]
will meet the "challenge" set forth in the previous version. Apparently this map is unbeatable on hard when stock ships only are used. The modified techtree allows the usage of the full gamut of Federation weaponry, standard and special alike. My guess would be that you're going to need every trick in the book to get this one beat. Once again, definitely worth a download for the A1 players out there. :cool:
takes a lot more work to see these campaign mission re-writes through to a finished product, but be advised that there are some bugs in the way this re-write has been processed which may cause some of you frustration if you're not aware of them before you try to use the mod. This is what "readme" file contents are for, after all. Worth a download if you're up to the challenge. :cool:
and report back on the subject. There aren't any installation instructions either, which is unfortunate. Hopefully this will result in a fully tested finalized version somewhere down the line, but unleashing untested mods (especially missions, which the game is so fickle about seeing changed) isn't usual practice here.... :cool:
aplogize if you find it subpar, they were on my comp half done for a long time. If not i thank you and hope you continue to enjoy. This does contain a Readme and Stock missions in case of problems.
change just a few more enemies and a few less allies. Again stock mission files are included. ~Extract all files to the BZN folder of your armada's main directory~ That should be it. Enjoy !
Always a good thing to get new mods from new modders, and FallenGraces certainly has taken an ambitious subject in hand here. Whether or not it works for you will depend on how you install things. FallenGraces points out, "I actually was not able to beat this mission on hard so I had to go to medium (might just be me)". I think it's only fair someone takes up the challenge and sees what can be done here. A fine first mod, and a worthy download for all you A1 players. :cool: