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Aliens vs Predator 2

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4,285 downloads

Uploaded:22/04/2003

BW Jungle Hunt

dm_bw_jungle_hunt.zip | 875.55 KB

on you. As a pred I recommend taking to the trees and trying to drop down onto the enemy with melee. The trees get in the way for bugs, so you may have to destroy a few to set up a good ambush spot. Very good map. It's a DAT file so you'll need to place it in maps/dm

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3,262 downloads

Uploaded:06/05/2005

=ARC= Hadley's Hope

hh.zip | 3.45 MB

recreation of the original LV 426 colony, atmospherically lit, featuring Med lab, Operations and all your favorite scenes from the Aliens movie. There’s movement all over the place..

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3,226 downloads

Uploaded:08/06/2005

=ARC= Predator

arcpredator.zip | 22.39 MB

the background music file which you can play seperately to your map. Welcome to the Jungle...... __________________________________________________________________________ _____________________________Hints+Tips:____________________________________ Humans will have to hunt for weapons which are scattered throughout the level. Try to use as much cover as possible to avoid those predators in the trees. The camp hides a number of weapons and pickups, if you can get there.... Predators will find their weapons in the trees and are best spotted in predvision. Stay high and take out the humans from above; the ground is dangerous and you are at risk from miniguns and bouncing grenades. Aliens have lots of cover and can use the trees to navigate the level quickly and safely. Beware of predator and human tracking weapons and dont sit still for too long, or you will become the one thats hunted...

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2,933 downloads

Uploaded:20/04/2003

Acid Reflux

dm_acidreflux.zip | 2.06 MB


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2,203 downloads

Uploaded:19/01/2005

Jungle2

jungle2_v1.zip | 13.72 MB

should make the FPS easier. Arguably the map is still a beta, but unless theres anything drastically wrong with it that I have missed, then its going to be the final release. There ARE a couple of bugs that I am aware of but these are mainly just the odd texture issues inherent with gouroud shading. Its not a flat out DM map, terrain is not the easiest to negotiate and pools of water are uncloaking \'traps\' for preds. It also takes a skillful pred to climb the trees but to help counteract that, in the day time version, the marines do not have a motion tracker.... Tracking weapons are also either sparse, or non existant - expect this to be a proper fight gentleman. The map is the latest installement of the =ARC= mappack, due for release later this year.[/quote]

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2,161 downloads

Uploaded:10/07/2002

Triple Collision

dm_triplecollision.zip | 1.88 MB

:) Pros: |- Enjoyable level design; great lighting and colors |- Multiple breakable items; destructing the roof is damn fun, especially when there are opponents above it! Cons: |- n/a -Bluehair

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1,877 downloads

Uploaded:20/04/2003

DM_AlienControl

dm_alien_control.zip | 4.85 MB


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1,753 downloads

Uploaded:05/12/2006

Razorback Point Whaling Station:

razorback.rar | 8.53 MB

(1900) whaling station that has been abandoned for over 100 years. Predators have been coming back to the station from time to time to conduct their ritual right of passage to being a blooded warrior. The station is very old with howling wind, swirling snowfall, and cold weather as it is set on a small island \"Bouvetoya\"in Antarctica. Visibility is very limted due to the poor weather conditions. Some of the stations lighting systems can been restored but you would do well to bring plenty of flares and flashlights. It has been said that there may be a large complex under the surface of the island but it has never been found. I am sure at some later date that will be found...but for now your mission is to secure the old whaling station and make sure it\'s safe.

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1,648 downloads

Uploaded:21/08/2005

OPP1 - Of Gods & Monsters - Version 1.2

avp2mapopp1_v12.zip | 6.05 MB

as a map for AvP2. If you are interested in participating in the OPP or your are just curious and want more information regarding its progress, then please visit visit: http://home.comcast.net/~redclaws/index2.html You can also visit the Editing Forum at: planetavp.com or email me: windebieste@planetavp.com Your involvement in this project is welcome. Thank you. Revision History: ----------------- Version 1.2 * Third playable Version 1.2, Released August, 2005. * Added: Single Player Predator Skirmish with all map features updated to V1.2. * Added: Miscelllaneous Props including: Pred statues, Alien statues and wall trophies. * Added: Brush work for extra Geometry details, both visible and hidden. * Added: Marine Pick-Ups: Health, Armour, Shotgun, Flamer, SADAR, Smartgun and Minigun - plus Ammo to suit all Marine weapons present. (SADAR and Smartgun are only accessible during alternate door cyclings.) * Added: Some skeleton Props with Combisticks stuck in/near them. (Can\'t have too many Combisticks in a map.) * Fixed: Marines/Merc Players can now join the game without being isolated in a poison gas trap. * Fixed: Narrowed gaps between the collapsed bridges so humans can make (risky) jumps across the abyss. * Fixed: A couple of leaks have been plugged. * Modified: Ambient sounds are now different. * Modified: Doors are now timed to cycle every 3 minutes instead of 10 minutes. * Modified: Reset Ambient Lighting (Now 12 12 12). Now easier to see without constant dependence on vision modes. * Modified: Predator Vision Modes to be more AvP movie accurate. * Modified: Minor changes to point lighting. * Removed: The Marines/Mercs poison gas trap and pit area have been removed, deemed now to be obsolete. * Removed: \"Callout.dtx\" removed from texture set. * Plus many other small tweaks and improvements, too small and numerous to list. Version 1.1 * Second playable Version 1.1, Released June, 2005. * Modified lighting. Map is now darker. * Added \"Callout.dtx\" texture advertising for help with the Open Pyramid Project. * Minor tweaking of Brushwork. * This version Should unzip properly without any CRC errors. Version 1.0: * First playable Version 1.0, Released June, 2005

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1,631 downloads

Uploaded:17/01/2006

Avp2 world

avp2world.zip | 706.75 KB


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1,554 downloads

Uploaded:20/04/2003

Broken Dream

dm_brokendream.zip | 3.52 MB

completely honest I've always wanted to be able to pounce out of a lesser fate and into leadworks.

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1,387 downloads

Uploaded:08/12/2004

DM_OO_PredatorTemple

predator_temple.zip | 633.37 KB

even climb to the pyramid's peak upon any of its four sides. Unfortunately, the interior of the pyramid is restricted to a few short brief passages, rather than the complex and intricate labyrinth you would like to see inside and below its surface.[/quote] Note: if have downloaded [url="http://aliensvspredator2.filefront.com/file.info?ID=33826"]TALON Map Pack v2[/url], then you already have this map. The only thing it adds to it is an audio setting. A skirmish version as well as a more detailed DM's is expected to happen soon.

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1,344 downloads

Uploaded:01/01/2005

DM_AlienControl FX

_dm_aliencontrol_4_fx_no_water.zip | 2.27 MB

scenario taking place inside! Its main problem actually lies in the low FPS. Lighting is a bit dark too, though uplifting the monitor's gamma easily fixes the problem. -Bluehair [quote]- alien control 4 fx has switchable lights on and off, switch for queen, switch for loader - hackable AI - 1 teleport - earth quake like in industry map; map is also evac - 1 big spider, cameras, etc all the stuff has been added in for fun and amusement enjoy.[/quote]

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1,342 downloads

Uploaded:22/04/2003

TI HQ

dm_ti_hq.zip | 1.56 MB

are almost completely invunerable. The author could have stood to put more ammo in it as well : / one more thing.. if you're a marine don't kill the ai marines or the game ends. Heh, good luck taking one of those things down. I emptied a whole sniper rifle, 3 ap clips, 2 tank shots, and around a quarter of a minigun clip into one before the guy went down. GREAT map. Fantastic for a first try!

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1,317 downloads

Uploaded:22/04/2003

BW Mayhem II

dm_bw_mayhem2.zip | 1.27 MB


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1,220 downloads

Uploaded:01/03/2003

Killfest

killfest.zip | 848.15 KB

shoadwriath

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1,148 downloads

Uploaded:27/06/2005

DnD Quarantine

dnd_quarantine.zip | 1.35 MB

bottom 3. they are re triggerable, flip the switch in the fuse box... 4. there is a delay of 9 seconds b4 u can turn power back on and a delay of 5 seconds b4 u can turn it off again, so u cnt spam the lights and mess it up... 5. also its a well balanced map with advatages to all species, lol, even facehuggers, there is a special ventalation system for em, and also for chest bursters, u can easly navigate the entire map, and sneak up on ppl ! anyway enjoy the map. :)

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1,116 downloads

Uploaded:22/04/2003

Bw_Dome

dm_bw_dome.zip | 407.15 KB


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1,108 downloads

Uploaded:21/04/2003

Murder Ball

dm_murderball.zip | 446.14 KB


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928 downloads

Uploaded:12/06/2006

Celtic Battle V2 and Celtic-Ritesofpassages

celtic_battle_v2.zip | 15.58 MB

this map was creates in 3 days. Author: Le Celticant ____________________________________________________________________________ Innovations: new maps! (2 maps: celtic-battle_v2 in multi-player and celtic-ritesofpassages in single-player) new textures by redclaw and Aztec map new SPLASH new CUSTOM BACK

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879 downloads

Uploaded:12/02/2005

Hadleys Hope

dm_hadleys_hope.zip | 3.09 MB

:( (but it is a little challenge to obtain it involves hacking and the welding torch) altho the map rains it wil not uncloak preds which is a good thing (i fort it would be unfair on them if it did) the map isnt 100% accurate but is close enuf, i missed out some of the stuff outside the north entrance because of the process time was getting to long this is my first map and doesn't lack quality i spent alot of time making it the map also extends inside a bit this map works with game modes dm team dm and survivor enjoy the map!! :D

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854 downloads

Uploaded:11/01/2006

Dm_overwatch

dm_overwatch.rar | 1.44 MB


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847 downloads

Uploaded:18/10/2006

Alien vs Predator Community Gallery

avp2mapcommunitygallery_v11.zip | 18.55 MB

Gallery. All of the exhibits in the gallery are depictions and interpretations of characters and situations inspired by Alien and Predator movies created by AvP fans throughout the World. Inside the gallery you will find the work of 161 Artists. No less than 310 images are on display on the walls and on the floor mounted display boards. An additional set of 6 \'sculptures\' also graces the gallery floor. These statue models each display a skin based on characters from either an Alien or Predator movie. No Single Player version is included in this release. If, however, you want to inspect and enjoy the gallery exhibits without interruption from other Players, then load the Multiplayer map and playing it solo is recommended. Please respect the work of our Community Artists and refrain from climbing on or shooting their artwork. You can\'t actually break any of the exhibits if you do choose to shoot at them, but that\'s not the point. Thank you. For more information about the gallery exhibits, see the Featurelist.txt included in the download. AvP Community Gallery Feature List. ----------------------------------- I located close to 2000 examples of Alien and Predator artwork on the internet for possible inclusion in this map. Most of the images appearing in the map were downloaded from the planetavp.com Fan Art section. A small selection of other work comes from a variety of other fan sites. 161 Artists appear in the AvP Community gallery with a total of 316 items on display. Ideally, I would have liked to contact all of these artists individually and request/announce my intention to use their work in this map. As such a notification is prohibitive and would greatly hinder the progress of the creation of this map, it is taken on good faith that their artwork appears in this map as a gesture of respect and appreciation of their creative efforts. While the best efforts were made to maintain correct spelling and identities of all the Artists, no doubt some descrepencies and errors may have occurred. Please report any such errors to help improve any further release of the AvP Community Gallery map. Thank you to all of the Fan Artists whose work appears in this map. It wouldn\'t exist without your efforts. Fan Artists appearing in the AvP Community Gallery: --------------------------------------------------- Ace of Space AJ Farmer Alessandro Briglia Alexander Quick Alien Alien DWA Alien Slof Anastasios Gionis Andrew Andrew Minniear Anna Anna Pennlund Annabelle Ane_Ne-01 Antares Antony Connell Antony Hughes Arctic Fox Arran Lee Smith Arta La Vista - (See footnote 1) Ashley Jordan AvP 220 Rio AvP Fan Bailey Brothaz Batwing Beanspan Beau Obremski Ben Ben Boston Ben Hull Billy D Bod Rusty Nails Brad Brandon Foster Brian Brian Irving Brain J Early Brianna Bringer of Death Brownhurst Call of Spirit Capt Rico Sakura Carl Cosgriff Cesar Camera Martin Chipsy Chris Beaver Clint Wager Cody Zaiser Conny Larson Conqueror Cyclone Jack Czerw Czky Norbert Dallas Staheli Dariom Dark Cloak Dark Nautilus Dark Wulf Dave Larson Deck Officer Diego Berlanga Eddie Faria Elysha Berube Enos Evil Homer Ezequiel Feed Rosie Fera Fire Redhead Flippy War Bear Frank Merante Fuzzy Modem Gasar Kuatto GC Giga Shadow Gorax Mog Guyver 47 Hardwear Hari Hippy Chick Icarion James Taylor Jamison Madson Jean Jedi Nautilus Jesco Jesse Jesse Gilbertson Joel Warren John Milas John Stewart Joshua Forman Julio Estrada Karina Riddle Kaylon Katharina Kathy La Follett Kenny Farmer Kevin Favier King Kenny - (See footnote 2) Kleeng Seirot Klown Tepes - (See footnote 2) Kristo Vaher Kwei Yautja Kyle Chenko Lacuna Leandro Leo Lewd Machiko Maciej Stanasiuk Majin Vegeta Mark Kelly Mark Taylor Marshall Karasz Max Kim Mel Hawey Michael Longlands Micki Mike Curry Mike Majewski Morgan King Nathan Berger Nazal Newbee Ney Jour Nic Brennan Nick Valenza Nicolas Nicolas Linde Thompen Nie Ngo Osias Pablo Andrade Phelim Piti Psionic Ragnarok Raptor Raptor Red - (See footnote 2) Roberto Huerto Rogue Roy Emmen Rusty Nails Sam Wakeman Scythewraith Sketch Turner Steve Goad Steve Mileham Taso - (See footnote 2) The Greatest Shaggy Tobias Tom Kennedy Tony Hollet Victor Murillo Whippy 2000 Windebieste Xeno Fox X-Mike - (See footnote 2) Xenomorph Ryan Yeyinde - (See footnote 2) Zachary Robertson Zippo 31 --- (1) - The only solicited piece of artwork that appears in the map is not an exhibit in the gallery itself. The Skybox textures were generously supplied by Arta La vista. Thanks, Man! These textures look fabulous and help to place the map in an inner urban environment where it belongs. (2) - I have also used some Player Character Models as statues throughout the map. The statues use character skins created by these Artists. . . .

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837 downloads

Uploaded:28/12/2004

Area52

area52.zip | 1.71 MB

VegaOni, and credit for some optimization and weapon placement goes to Ctellis156.[/quote] Pros: - The weapons featured suit well its layout - Good FPS for such a large map Cons: - Lighting ain\'t that great; your weapon is always in the shade just as some ladders are hardly visible. And yet, it would be wrong to say that this map looks dark! - Its setup makes it a bit clumsy to find one\'s way within You will either like or dislike this map which obviously gives priority to gameplay over eye candy. -Bluehair

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835 downloads

Uploaded:30/01/2005

=ARC= HQ

hq.zip | 7.37 MB

me, and learning me [i]Dedit[/i], and not allowing me to quit. The map was first build the normal way. Because of alot of problems, and processing would have taken over 8 hours, [b]Hevoc[/b] and the [b]Flying Scotsman[/b], convinced me to make it nosnap. This was the fourth time I started all over. (One of the times thanks to partition magic, whats magic about screwing up a windows install ?) This time though I was on the right track, the final full optimization took only 9 minutes, with the slider almost completly to the right. The map should support all gametypes. This map will also be [u]in the coming =ARC= mappack.[/u]

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824 downloads

Uploaded:23/02/2005

AVP

dm_avp_map.zip | 841.54 KB

water for a swim I made this map for small or medium servers and the map has very low polie count so it runs Good. PS,,better than my last few maps. INFO: processed the map at 725% polies final count %95.32 and %94.50 for mappers info. processing Time less than a minute. Give it a try enjoy HHO

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778 downloads

Uploaded:16/03/2005

=SC=ColdWar

sccoldwar.zip | 1.03 MB


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771 downloads

Uploaded:18/10/2006

Winter\'s Vendetta

wv.rar | 2.95 MB

now. The last communication to arrive from the station weeks ago was garbled and disjoined at best but did give the impression of some sort of hostile alien life form present. All 55 personal are assumed to be lost. An advanced tactical assault group has been sent to investigate, recover as much information as possible, and restore communications with homeworld.

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769 downloads

Uploaded:16/03/2005

=SC=BulletTime

scbullettime.zip | 565.68 KB


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760 downloads

Uploaded:19/01/2005

Jungle

j1_1.zip | 28.9 MB

waterfalls with a wooden footbridge and lots of trees for the aliens and predators to move about in. But fear not, a marine with a smart gun is a tough opponent in open areas for the two monster species to come out and reveal themselves. Small hills and the open area trees themselves will provide cover for the human, aliens will enjoy the tree's nice spacing for tree to tree leaping. Predators may adapt to both terrains equally. A great sound track is included with some great sounds to make you stop and listen. After some testing I was very pleased with the overall work. The only downside to the map..well I was expecting the jungle to be a bit more dense, thinking this was the type "Dutch" and his squad met the Predator in the original movie. The trees used in the map are the standards from the SP game, maybe a few custom made ones would have been nice to see to change up the scenary. Det Pak --------------- This map has a large look, but it is deceiveing. That largeness is gotten by the thick fog and four level trees, in actureality is no bigger then the "lesser's". All weapons are here, all pred weapons are uptop. There is a torch hidden on the grounds which can be used to make three bunkers with autoguns. The autoguns can be switched control of for marine and corp, anyone sneaky enough can switch the control with it fireing (hint preds). The readme states you can't hear preds due to waterfall, that is not ture..it is if your standing near it. Word of warning, the Sadar can see the full length even tho everything else wont see past the fog (and for you cheaters it's not on the fog table). by Shadowraith

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714 downloads

Uploaded:05/12/2004

Xenocortex

xenocortex.zip | 1.39 MB

indoor designs better than him. pair of losers.[/quote]

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671 downloads

Uploaded:30/10/2006

AvP Extinction

avpe_update.rar | 1.72 MB

ground was metal (3)The Hive CooCoon marine Soldiers were missing some WorldModels Also i messed up on the way to get the map to show. I put the files in wrong. So i made it right this time. ------ INSTALL ------ Take the AvPE Folder and stick it in your avp2 directory then start up avp2. In ther rez feild type in -rez AvPE and enjoy the Real Version of the AvpE Map.

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662 downloads

Uploaded:19/01/2005

Ghost Ship

ghost_ship.zip | 2.14 MB

(mainly the top floor).

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658 downloads

Uploaded:10/11/2006

Dropship Refueling Station

dsrs17.rar | 2.38 MB

Weyland yutani with the intent of smuggling out stage 1 xenomorph specimens. Now it is a battle ground where three of the most deadly species will fight to the death over and over and over again

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649 downloads

Uploaded:04/08/2005

AvP2 Hell\'s Gate

avp2maphellsgate_v10.zip | 17.31 MB

the cave they find ruined structures left over from a long departed and forgotten civilisation. Excited at the remarkable discovery, they set up camp and prepare to catalogue and record the findings discovered therein. Having established their base of operations and commencing their meticulous analysis of the excavation site, the archeologists decide to explore further into the depths of the caverness unknown. Their progress is halted deep underground where they discover a large, reinforced gate that was sealed shut aeons ago. The gate has never been opened and. The archeologists deduce that the entire ruined structure that they have discovered is actually an abandoned guard-post for a secure and secret underground Keep. They also deduce that the Keep is not only constructed to prevent the entry of intruders but Its reversed layout suggests that it\'s greater purpose is to hold something unknown securely within. A pair of menacing statues flanking the ancient gate, provide further testimony to the theory that something unearthly and hostile is buried deeply within, behind the barred entrance. Feeling apprehensive and uncomfortable about this new disquieting discovery of an ancient warning; and expressing doubts about their safety, the archeological team holds quick discussions at their ground-level base of operations. At the cave entrance the decision is made and the situation is regarded to be outside of their professional experience and capacity to deal with such a potential threat. Hastily the team abandons the site, leaving behind much of their equipment. Wisely, they have left the ancient gate untouched. ...and unopened. The Archeaological team has since safely left the excavation site and indeed the gate remains unopened - but unfortunately - not forgotten. Word of the discovery leaks to various Authorities and beuraucratic meetings are held. Official papers are signed; and the Military is despatched to the abandoned dig site to deal with the possible threat that exists in the bowels of the recently discovered cave. What they will find within has the potential to change the world forever. Can the Marines - with their hi-tech firepower and training - successfully sterilise the dire threat to all of Humanity that hides behind Hell\'s Gate; or will the Marines unwittingly unleash a menace upon the Earth from which there can be no saviour...?

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643 downloads

Uploaded:04/03/2005

Blood Rail

dm_blood_rail.zip | 2.24 MB

workers left in such a hurry they forgot to shut off the railway system. Maybe that\'s because the planet has an inhospitable atmosphere and a history of volcanic activity. Maybe not. DM_Blood_Rail is large enough for a full load of players, though the right shape for even one on one. Don\'t forget your lucky golf ball.

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625 downloads

Uploaded:06/05/2005

Malice Lake

malicelake.rar | 3.46 MB

personal. The Xenomorph inhabiting the hive become more active due to the raising tempatures of summer. Enter at your own risk!

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610 downloads

Uploaded:15/02/2007

Jungle's Vendetta

jv.rar | 9.3 MB

buildings and only a few things still work. Once the site of an advanced Xenomorph research facility, questions of ethics and change in government policies caused this place be quickly vacated. That is at least what they would have you believe. Explore the old complex and draw your own conclusions as to what really happened here. Be careful as many things are old and dilapidated. Also, that region of the planet is volcanic and somewhat unstable.

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561 downloads

Uploaded:04/09/2006

DM Lost Cargo

dm_lost_cargo.zip | 1.53 MB

Deathmatch ------------------------------------------------------------------------------ INSTALLATION: 1. Extract the lostcargo.rez file to your Aliens Vs. Predator 2 folder. 2. Start AvP2, and on the splash screen with the picture of the Queen on it, go into Advanced Options and type in the command-line: rez lostcargo.rez 3. Now you\'ll be able to select the map from the map list within the in-game multiplayer menu options.

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548 downloads

Uploaded:28/08/2005

Opp2 - Trapped

opp2_trapped_v1.1.zip | 2.47 MB

marines - minigun (Hidden in the secret area) - Predator - disk and pistol (also hidden in a different are of the map) - Inlcudes MY AvP Green sprites for the aliens... in pred vision modes - Vision modes have been Updated (more purple for heat vision & blue for Electrvision) - Added Spawn Points For Corps - Sorted Aliens getting to upper levels by addind a ceiling vent in the hive and also buy adding a ramp going up a level - Ladder Problem fixed... - Updated lighting... got rid of the tourches in favour of \"Light Shafts\" - The number of traps has been updated from 2 to 9... - Doors cycle every 2 mins - Added more shifting doors due to the level increasing in size - there are 4 levels for you to wander around on, updated from 2 - Traps have been disguessed into the floors good lukc finsing em and watch ure step :P You will find ammo dotted around the map, all the weapons are located at the individual spawn points, 2 for marine 2 for pred 2 for alien and none for corps they just spawn randomly lol There are a 9 traps around watch where u step :P Also just beacuse uve passed a certian area it doesnt mean there isnt a trap there, they are set up to not always trigger, soo watch ure step also the map will shift every 2 minutes to make the map feel not as boring so to speak :) Enjoy :) Final polie count was 3298, Old polie count 1900 Final process 0.45 minuets Old process time 0.18

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541 downloads

Uploaded:07/12/2004

DM_Orion

dm_orion.zip | 1.08 MB

design; obviously, its author is very skilled. Actually, my only complaint goes toward its lighting: I had to raise significantly my monitor\'s gamma to make it at my liking. If you have enjoyed FEAR, then be aware that this map comes from the same author. -Bluehair

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539 downloads

Uploaded:06/08/2006

Stronghold of Tranquility

sotrc.rar | 2.62 MB

former inhabitants had to leave this world in a hurry leaving machines and other valuable equipment behind. Explore this dark world for treasures but with care. Others might be trying to claim this planet for their own and may use any means necessary to do so. This is a must have map for people who like being a sniper or playing a xenomorph. Tall buildings and dark shadows make for great ambush spots no matter what your race is. This map also features enhanced vision mods for Predators.

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531 downloads

Uploaded:07/08/2005

AvP2 Forge of honour

avp2mapforgeofhonour_v10.zip | 1.43 MB

grudges amongst themselves. WARNING! Other Species joining this map are isolated and placed inside a secure cage and broilled alive above a pit of lava.

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517 downloads

Uploaded:15/12/2006

Satanic Sanctuary

sswm2.zip | 13.7 MB

god Baphomet and Cthulhu, mother of abominations, has made it his domain, and everyone who now dare approaching usually subish the most abominable of death. The spirits of the feeble ones are transported inside the temple and forced by its evil power to fight eachothers to death for eternity and consume into the continuous flow of blood in the underground. Torture and cruelty are of common sense in that dark place and the rare curious who fortunately comes and succes in entering the well garded temple will mostly loose their sanity and their life, unable to get out now prisoners of the black entity. Its been said that from time to time, satanic cultists travel to the temple as a pilgrimage to receive the favor of their gods, but that none of them has resurfaced from the deep abyss... Only one exeption : The heavy trained members of the Clan War Machine has been able to get out safe, but their sanity is now questionable. You, unfortunate, has been captured by the evil gods, you know what is waiting for you : horrible feelings of fear, pain and eternal death. A contingency of corporates has made their way inside and tried to find the secrets of the temple, followed a team of marines coming to rescue the corporates, the predators located them and went down to hunt, the warriors runned into the darkness and never came back, in a cold cavern nerby, an alien hive was sleeping but has been awakened and now the drones are being transported from nowhere inside Bathelhu\'s domain to join the fray... Overall, a nice playground...

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508 downloads

Uploaded:10/01/2008

Dm City

dm_city.zip | 9.61 MB

are 11 \'enterable\' houses, 17 garages and 1 secret lab. I suggest you turn alien life cycle to off cause some aliens start in houses, all doors are closed and facehuggers could have trouble to get out.

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503 downloads

Uploaded:26/11/2005

ADARKKERFATE

adf.zip | 2.74 MB

surprises and a expanded playing field. This map has new things for all of the characters such as new pred visions, a much darker playing environment which will send chills up your spine or make you crap your pants every time you get bush-whacked by an alien you never saw coming, lots new places for humans to hide and snipe characters from, and a few new buildings. And yes it even has several secret hiding places filled with weapons and ammo. Now you can enjoy that Bar, Storage, and Communications areas that were previously closed to you. In addition you also now have the option of having up to 2 exo-suits in the game. There is an Easter egg (If you can find it) in this map but I don\'t suggest you fudge with it! So the bar is open, why not come on in!

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495 downloads

Uploaded:23/08/2005

DM Black Forest

dm_black_forest.zip | 1.53 MB

can barely see 10 feet. What's worse? There are creatures stalking you and the only thing between them and you is your trusty pulse rifle... Or maybe you're just here to do a bit of hunting... Or to protect your mother...and to feed Whatever the case, this deep dark forest is sure to be exciting and extremely terrifying.

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494 downloads

Uploaded:25/10/2006

Avp Extinction

avpe.zip | 2.04 MB

when some people would make a map of it but i never saw anybody make any maps that is just like the game or some wat close enough like it. So i took the time to get to know Nosnap first and get the right texures for the map and day after day i was working on this map. It took me 4 to 5 days to finish and im finnaly done now. You will find the predator,Marine and alien base confortable. I wasent able to add to much detail in the predator base but i was able to give them 2 new visions and for the marines i was able to give them a new skin while they play So i kinda help my map out a bit. Anyway Its a fantastic map.

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484 downloads

Uploaded:13/07/2007

[DnD] Devastation

dnd_devastation_v.2.zip | 8.52 MB

it is a larger map and took about the same time to create as the original version.

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479 downloads

Uploaded:02/01/2007

BackAlley

backalley.zip | 1.72 MB

small groups of colonists are held up in the APC service bay. Sadly, with all the blast windows and gate doors locked unprotected duct systems was the demise of the unarmed colonists.

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469 downloads

Uploaded:02/01/2005

TPB_LE_CAMP_COMPOUND

tpb_le_camp_compound_v2.rar | 10.54 MB

also features a couple of climbable watchtowers, trenches and a tank inside which you can easily make out free kills, but I suspect it won't be that much of a safe place in practice... Obviously, this map offers a whole lot of freedom - and hence strategies - to the players :) Visually-wise, it looks damn good! We really seem being in a camp, notably thanks to well-matched textures and lots of details scattered here and there. In particular, the "moving" trees on the outskirts of the camp added to the disturbed sky make it feel "living". It is unlikely that you have ever played this map as it was released two days ago. Its author is still mapping for AvP2 and I can already tell you that AvP2Files will feature other of his maps in the near future. He indeed kindly gave us permission :) -Bluehair

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457 downloads

Uploaded:26/02/2006

[TALON] DM_Mine_RC

talonmine_v1_5.rar | 2.33 MB

computer screen), miners at \"Weyland Yutani’s Mine 692\" were unlucky enough to drill into a xenomorph hive. Shortly after they drilled into what they thought was just an underground cave, the xenomorphs attacked. With very little in the way of weapons, the miners barely managed to fight back as they retreated from the lower level of the mine and tried to get to the surface. Most of them simply ran for their lives without even considering engaging the monsters. Not surprisingly the miners and security personnel were quickly overwhelmed, some being killed where they stood while others were taken alive, screaming as they were dragged into the depths of the hive. The elevator was taken by the first that got to it, leaving the rest to find other ways to the surface. However the aliens attacked the elevator, damaging it in the process so that it dropped like a stone to the bottom of the elevator shaft. Very few survivors made it to the surface and the ones that did decided to hide in a ventilation shaft, but it didn\'t take long for the aliens to find them. One alien was killed in this last stand and it’s acid burned a hole into the hive below. Weyland Yutani had a small mercenary unit nearby that was first on site after contact was lost with the mine. An automated distress call was picked up by the USCM who decided to send a small force to assist the mercenaries. Upon arrival, the corporates split into 2 squads, one dropped a ladder into the hive from the ventilation shaft near the landing pad, and the other went into the mine looking for a life sign that had been picked up on preliminary scans. Shortly after the marines landed, Command monitored an unidentified object traveling at extremely high speeds heading towards the mine area. It showed no signs of slowing down before it disappeared from the scanners and was therefore thought to have been a meteorite. [/quote]

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453 downloads

Uploaded:13/06/2006

Avp JungleMaze

mp_avpjunglemaze.rar | 2.41 MB

this map and a few littile friends also to keep the preds and aliens players busy and im not talking about facehuggers...As for humans\' your going to be spending alot of time in the so called HellPit somewhere away from AvpJungleMaze.Dont worry..your going to like wat i did for you guys.Anyway i made sure the map was able to hold 16 players so it wont lag at all unless you have a slow computer system.

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448 downloads

Uploaded:05/08/2005

[DnD] Ally

dnd_ally.zip | 1.2 MB

the hell of it :) lol, the map is also nicely detailed :) 3. Design and layout similar to the original ally, contain a fortified window room, etc drop ship pad sewers... 4. Areas of the map are dark easly be able to sneak up on people using the ventalation system 5. AvP movie vision modes, red for heat vision and green for alien vision, 6. Advatages to all species again, humans have there window room, alien have there dark vents and preds have there high places, on the scafold type thing lol

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446 downloads

Uploaded:25/08/2003

DM_BW_Airbase

dm_bw_airbase.zip | 3.45 MB

:( -Bluehair ---- NB: There was no readme in the ZIP; I have added two pics inside it to show you how to install the map (it is left in DAT format).

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441 downloads

Uploaded:28/03/2005

Weyland

dm_weyland_and_bonus_eds_final.zip | 5.31 MB

a walk through, you can copy and paste models and prefabs into your own maps. Save you a lot of build time. Its already done you just need to tweak to your liking. And I included a few other beta EDs from other mappers well known maps you can get there maps and see the info in the read me in mappack 4. PS: I take no credit for these maps only the ones listed above of mine and the converted UT models. More ed the better,,.keeping avp2 alive. Enjoy the map!

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433 downloads

Uploaded:09/09/2005

Dante\'s Inferno - \"Upper Hell\"

di.zip | 6.32 MB

traps, secret rooms, demons, Easter eggs, unique Predator vision modes, eye candy, food for aliens, teleports, and much more. This map was designed to torment your weary soul if you are not careful. The map was designed for great battles between Aliens and Humans. Humans will be challenged right off the bat to stay alive because of the dark nature of the map and other visual distractions. It offers many great hiding places to ambush your prey no matter what species you choose to play. Dark gothic structures and hanging catwalks will offer you many chances to gain the advantage over your prey. To the careful explorer, this map has a great deal of hidden items and surprises to be found. Most traditional pickup items such as health packs and body armor have been put in ammo boxes. \"Beware the evil monkey, he will bode no foolishness\". Note to servers admins: This map is also tunable \"in-game\"...if you are running a slower server or noticing lag because of a graphics issue (non network stuff) then you can turn the steam and/or fire on/off by as set of secret switches located next to a skull on the floor in the corner of the map near the round tower. You will have to look hard for them (by intent) and they will look like little rectangles. It is recommended for maximum fun to leave both these setting to \"ON\".

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425 downloads

Uploaded:18/02/2005

NightWorks

nightworks.zip | 695.47 KB

lighting make the map much darker than the original. some steam effects added. extra props such as acid barrels, a bunch of tires. changes to the lead pool in the upstairs section. and also some of the brushes (walls and such) have been removed.

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407 downloads

Uploaded:06/09/2007

[DnD] Hive MP

mpdnd_hive.zip | 2.31 MB

added details such as more sentry guns, acid holes etc. Most of the Singleplayer elements have been removed from the Multiplayer version although some things still remain such as, people on the walls can be activated, well most of them... Some alien eggs still hatch, I\'ve made them not hatch as quickly to give you more of a chance to get away, sentry guns are still in there with an additional one. Sentry guns can be destroyed though so guard them well :D

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391 downloads

Uploaded:27/11/2004

Osgiliath

osgiliath.zip | 26.32 MB

may turn it into a singleplayer mission. This project is my first attempt at creating a custom sky. It\'s a little rough around the edges, but I feel I nailed the basic formula for making more convincing skies in the future. I imagine the species that will have the most fun with this map are predators. There is pleny of ledges to pick prey off of, and being in the dark will improve upon the cloak.[/quote] This map takes place inside of a city in ruins immersed into thin haze. Looking at its file size, you could be asking yourself what does make it so large. Well, I still wonder myself! Visually, it is pretty dull: similar textures across all its wideness and the use of fog does that it performs not so good from a performance standpoint. Besides, it has very few items to pick up which is somewhat surprising for such a large map. Actually, its layout seems to be especially thought for a predator as you can jump quite easily from one wall to an other. -Bluehair

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389 downloads

Uploaded:28/09/2006

ElectroTurd

avp2mapelectroturd_v10.zip | 1.82 MB

happen when you approach it. Play with caution! Map is available in both multiplay and singleplay.

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384 downloads

Uploaded:14/02/2005

Pool Day

tpb_fy_pool_day_avp2.zip | 8.53 MB


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381 downloads

Uploaded:15/08/2005

Dm Hellpit

hellpit.rar | 902.01 KB

they become food for the starving aliens -----------------------------------------------------------

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378 downloads

Uploaded:16/02/2005

Terraform

dm_terraform.zip | 2.39 MB

overrun versions would not work properly in DM mode (for example, there is only one spawn point that works in DM). In addition, the pickups are not distributed properly for a good deathmatch level. This version of the map has the same layout as the evac/overrun maps. The only difference is the spawn points have been changed to DM mode and spread throughout the map and the pickups have been redistributed (the marine ammo stations have been eliminated). I\'ve attempted to place the spawn points in a mannor which will minimize \"spawn killing\" by placing them where it is not easy to see the spawning entity (unless you camp there). In addition, I\'ve re-distributed the pickups to better fit a DM game.

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372 downloads

Uploaded:18/11/2006

Dm Fiorina

dm_fiorina.zip | 14.19 MB

1.0 Release Date : 13.11.06 Type : Multiplayer: DM, TDM, Survivor Construction: Editor Used : DEdit, Talon Version Base : Base build plus prefabs Number of Brushes: 1127 Number od polies: 7646 Number of Points: 10578 Construction Time : 90h (4months) Processing Time : 24.23 (with Fast Aprox)

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368 downloads

Uploaded:05/08/2005

DM island + Swim 09 beta patch

swim09beta.zip | 4.74 MB

(RunBack for Predators, different anims for Aliens) -Increased swim speed for all Multiplayer characters -Map included: dm_island

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358 downloads

Uploaded:21/03/2005

Infested

dm_infested.zip | 2.05 MB

chestburster come out of some of em :) This map is mainly outdoors, but here are some indoor places like a communications room the bar, from my old map, a vent system and a system of corridors. It is kinda a mix between colony and ally so if u liked those then u shud like this... Took me a while to make but not to long, all weapons are included....etc About half the map is hived nd the other half is pretty much normal except for a few hanging bodies... etc Modes: team dm, dm, survivor I may make an evac version in the future Any comments post em or e-mail me.... Enjoy the map :D

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357 downloads

Uploaded:17/05/2006

DM Ratz

dm_ratz_v1.zip | 4.72 MB


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356 downloads

Uploaded:21/02/2005

Acid Dream

dm_acid_dream.zip | 1.21 MB


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349 downloads

Uploaded:21/10/2008

One Step Closer

onestepcloser.zip | 7.19 MB

lot. There are a lot of ventilation shafts and other holes. Aliens are going to like it here. There's also a secret that you can only reach as a Predator. Known bugs: the teleporter could lag a little bit. Have fun!

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347 downloads

Uploaded:02/03/2007

Isle of Chateau D'If

icd.rar | 7.06 MB

to time to make business transactions. Nobody really goes there anymore as there has been rumors of dark and terrible things now living in the catacombs of the Island. Yes, there are lots of interesting places to explore on the island. This pack comes with both a day and night version of this map to explore. Each map has some subtle differences and offers different advantages and disadvantages. I will give you a hint...there is a secret way to open the cell doors from the inside...see if you can find it. I think that people will find the island offers all the races many cool advantages to take advantage of. The night version by far is very creepy because of it's dark nature.

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340 downloads

Uploaded:21/05/2007

Saving Private Redclaw

sprc_main.rar | 4.6 MB

battle environment never before seen in AVP2. I have developed two new combat maps for your enjoyment. MP Objective Map: It is an objective based map where the \"Corporate\" Soldiers get to play \"King of the Hill\" in heavily fortified bunkers. The Marines have just landed on the beach and have the unenviable task of charging up the steep mine infested hills and make there way to the Communications center where they need to blow up the mine field via a detonator. The Corporate’s job is simple...keep the Marines from achieving this objective and they win the day. If the Marines detonate the minefield seven times before the time expires in the level then it is a clear Marine victory and they have won the day. This map many very realistic battle effects that match what veterans faced on D-day... Are you brave enough to face the challenge? Aliens and Preds get to sit this battle out and take a hot porridge bath under the closer supervision of my pet Monkey \"Jester\". Trust me...he is a real ball buster. So if you plan to do battle in this map you better bring some fresh undies...you will need them SP Skirmish Objective Map: You have just landed on the beach and your \"Higgins\" landing boat has been blown to hell. Your mission is to make you way off the beach and up the hill. Once you have found the Communications Center you need to blow up the minefield with the detonator to achieve victory. You will come under all sorts of fire as you try to reach your goal. This is not an easy mission map and you will need to be very strategic in finding you way among the rocks, tank blockers, and razorwire. Sometimes you might have to come back down the hill to re-supply or rest before moving on again. Good luck soldier!

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329 downloads

Uploaded:01/06/2005

Gasolination

gasolination.zip | 3.95 MB


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320 downloads

Uploaded:01/07/2008

Dm WY Complex

dm_wy_complex.zip | 1.39 MB

love the map, they will start in a trapped spawnpoint. Why? Because the map is designed for aliens vs human games. This is mostly a luminous map even if there are some dark areas such as corridors or apc garage. As usual a spreaded vents system allows alien (or humans) to set ambush or travel faster than the easier path. Campers will not like the map too. There are always at least 2 ways to reach an area, some are unexpected ;). I suggest a small amount of players (max 6-8). All standard game modes are supported (DM,TDM,Hunt and survivor). Pickups are available for marines / corporates.

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319 downloads

Uploaded:17/12/2004

Battlecruiser

battlecruiser_v2.rar | 34.04 MB


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313 downloads

Uploaded:07/07/2005

OPP1 - Of Gods & Monsters - Version 1.1

avp2mapopp1ofgods_monsters_v11.zip | 3.71 MB

opp1.rez - Game data. OPP1_OfGods&Monsters.ed - Uncompiled map. You are welcome to use this file as a prefab resource for any pyramid based maps made for AvP2. Release Date : June, 2005 Type : Multiplayer: DM & TDM for Aliens and Predators only

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310 downloads

Uploaded:16/02/2005

Deck 16

dm_ffps_avp_vs_ut_deck16v2_wh.zip | 12.64 MB


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307 downloads

Uploaded:23/02/2005

Dome Colony

dm_domecolony.zip | 3.01 MB

*** There is a bug with the elevator. Before you play I suggest you take a drone and climb up to the 5th floor, and walk up to the elevator. Then it should be fixed. I don\'t know why this is, as I didn\'t make the elevator. It is a prefab (Coty6floorelevator).

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305 downloads

Uploaded:08/06/2005

Bouvetoya

bouvetoya.zip | 2.25 MB

nivel426 DOTcom - Juan Carlos Guerrero - Site Director

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304 downloads

Uploaded:29/11/2004

Dm Depot 2

dm_depot2.zip | 1.8 MB


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298 downloads

Uploaded:28/04/2008

Ic_jungle

lc_jungle.zip | 4.92 MB

make my own jungle map. There is 3 distinct location: -the bridge with the lake -Up level where is the general jungle and forest -Upper level, where there is only landscape or some tree good for observation I think most of fight will be on the bridge where is the lake.

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298 downloads

Uploaded:25/07/2006

Dm Oblivion

dm_oblivion.zip | 16.6 MB

dat dm_oblivion.ED ----working file

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296 downloads

Uploaded:29/06/2005

in Space no one can hear you scream

dm_inspacenoonecanhearyouscream.zip | 5.4 MB

- 72min full opt - on AMD64 3400+ Visit: http://MonkeysMaps.tk http://www.Avp2Mods.com This is my 8th map - 3rd released In progress: SPF2 - 30% BAD SCIENCE - 90% THE BOG - 50% MOREA - 60% White vs Blue - 80% Trials - 50% THE MAP: An idea i had while working on another map. \"The vacume\" was simply a prefab i made which turned into a map SETUP: Best with class weapons off. INSTALLING CUSTOM MAPS (DAT files only) 1. On your computer go here C:\\Program Files\\Fox\\Aliens vs. Predator 2 2. Do you see a maps folder? If not create one w/ these sub folders: Maps\\worlds\\multi\\DM 3. When your done open the DM folder: You should be here then: C:\\Program Files\\Fox\\Aliens vs. Predator 2\\Maps\\worlds\\multi\\DM 4. MOVE the .DAT file from the \"level\" folder you downloaded to the DM folder you just made\\have. 5. Start AVP2 - When the pop up window opens (with the queen on it) click OPTIONS 6. CHECK the command line box. On your command line put this: --------------- -rez maps --------------- Be sure to space it correctly - there are 2 spaces if a space = S then: S-rezSmaps ------------------------------------------------------- *To install more DAT files simply move them in the DM folder. *If you have a map pack installed: Put this map in the DM folder. Thanks To Testers - The_One - KillZ

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293 downloads

Uploaded:02/01/2007

The Water Station

waterstation.zip | 2.25 MB

most of the power, sewer, and life support of the facility. This is one of my personal favorites and I think will be a great multi map.

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293 downloads

Uploaded:12/11/2006

A Lesser Fate Primal Hunt

alesserfate_ph.zip | 2.04 MB

near the ramp that is to the north of the smaller tower on the map(see screenshot TurretPickup.jpg). You can find the Energy Flechette in middle of the two towers on the map(see screenshot EnergyFlechette.jpg) This zip file also contains the .ed file, so the map can be freely modified. This map was created using the sample_dm file that comes with the AVP2 Editing Toolkit. All credit for the map goes to Monolith, i done no other modifications than adding the pickups. Note for mappers: Add deployable sentry guns to your map with the CTurretSpawner entity, not with PickupObject!

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285 downloads

Uploaded:13/12/2004

DM_TheEnd

the_end.zip | 2.47 MB

Ambience inspired from John Carpenter\'s movie \"The Thing\" Cons: |- Lighting is a bit low |- The small part of the building you are granted to go in is a real maze! -Bluehair

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284 downloads

Uploaded:01/06/2008

Dm Lobby

dm_lobby.zip | 458.28 KB

level.. but it can become a deadly trap if aliens know you are in there. I wanted to create a really basic map to avoid the lag issue i met on my previous maps. I suggest a small amount of players (max 6-8). All standard game modes are supported (DM,TDM,Hunt and survivor).

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283 downloads

Uploaded:15/12/2008

HL2 DM Lockdown

hl2_dm_lockdown.zip | 35.9 MB

HL2_DM_Lockdown into the directory fox\aliens vs. predator2\Custom folder put all your Rez files here. If you have no custom folder make one.. AVP2 mod manager: I recommend use the avp2 mod manager you can find on avp2maps or avp2files website. OR standard command line -rez custom\hl2_dm_lockdown.rez THE ED FILE IS FOR THE AVP2 COMMUNITY! YOUR ALLOWED TO USE ANY PREFAB OR SECTION OF THE LEVEL YOU SEE FOR YOUR OWN. IF YOU LIKE IT PLEASE USE IT! YOU MIGHT HAVE TO RETEXTURE WALLS, FLOORS ETC Enjoy HHO

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282 downloads

Uploaded:23/11/2008

LC OPP Celtic - Temple

lc_opp_celtictemple.zip | 9.59 MB


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280 downloads

Uploaded:02/03/2008

Dm Space pods

dm_spacepods.zip | 8.77 MB

ceiling, light which you can switch off if you destroy the generator, etc. This map is very dark and scary, designed for Alien Vs Marine. There is just few ammo box, armor and health pack but not a lot. The map is very small, i recommand to you to play it maximum with 10 players (6 - 7 marines and 4 - 3 aliens).

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278 downloads

Uploaded:14/05/2007

Dm Trollfort

tf.rar | 22.41 MB

hypnotise you and turn you against your own kind. Birds are singing and in the fortress, guns are making their music. The king is awaiting you in the underground, go find him!!

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278 downloads

Uploaded:25/07/2005

[TDS] Training

tds_training.zip | 1.19 MB

team deathmatch or get ready for sk frenzy), joined by a main "arena". At the start of the game all doors to the main arena (apart from the marine doors) are closed. The only way to get them open is via the control room, hidden somewhere in the level and only accessible with use of other hidden items. The whereabouts of these items are only disclosed to a very few clan members, so this level should probably only be used in TDS clan servers. Once a member is in the control room, they have access to a large array of controls, ranging from opening and closing the species doors, to releasing ai and *AHEM* some other stuff ;) So let battle commence :D

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275 downloads

Uploaded:26/01/2008

Dm Celtic Weyland

dm_celtic_weyland.zip | 2.2 MB

easily defend an area if they work in team, they got a bunker in the warehouse. There are pickups for pred & humans species. Most of the weapons are presents from flamethrower to sadar. It\'s stay a little map, i recommend 2-8 players.It may be interesting to play in with hunt or survivor gametypes.

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268 downloads

Uploaded:02/01/2007

Korari Compound

koraricompound.zip | 1.05 MB

section of one of the M4P maps I converted to multi.

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265 downloads

Uploaded:13/06/2005

=ARC= Zeppelin

zeppelin.zip | 1.69 MB

=ARC=Zeppelin is part of the Team=ARC= mappack which is due for release mid 2005. Visit www.teamarc.org for more information. This map takes on, on a spaceship called zeppelin, with moody corridors and a small hangar. A xenomorph got out, and now the whole crew is missing, so dont expect this ship to be 100% fit for fight.!

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264 downloads

Uploaded:01/02/2005

Requiem

dm_requiem.zip | 957.43 KB

could, and couldn\'t, be done with Dedit. It seems i didnt do half of what i could have, but i will incorporate the new things i have learned into my next map.

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263 downloads

Uploaded:04/09/2007

Dm Alien Ship

dm_alienship_v1.zip | 4.1 MB

class weapons off. Only 8 players are supported. Higher numbers of players may result in players being stuck inside each other (there are only 8 spawn points).

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262 downloads

Uploaded:09/02/2005

Morbias

dm_ffps_avp_vs_ut_morbias_wh.zip | 2.85 MB

Max Players: 16 |- Max Queens: 16 |- Exoskeleton: 1 |- Bonus: new skin for the zoom of the Sniper Rifle WY 102 |- Weapons/Ammo Constraints: Smartgun-M56, SADAR M-6B, Grenade Launcher M92, Minigun M-90, Predator's Disc ^^^ These are weapons that we believe are for n00bs; therefore, we are used to playing without them, but sometimes we like using them for fun.

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262 downloads

Uploaded:26/03/2005

Weyland

dm_weyland_and_bonus_eds.zip | 4.74 MB

APC lockable door needs torch to open and weld 2/. Added working dropship; can be activated 4 times 3/. Few AIs and my big spider and a ceti 4/. Meeting room for clans, with models. The only way in you need the torch or break through door damage rate is high; before a clan meeting you can light the torches each and shut door from front stand 5/. Map can be played as evac, the evac point is on roof by drop ship.. 6/. All working doors, and can be destroyed. Some are timed 7/. Small duct system excellent for huggers, -0---, buthumans and pred can also fit into these ,,,lol 8/. Access through vents in top of roof large vent can be broken through 9/. One standing APC with door with torching lock 10/. Deployable turret guns they can be picked up and carried and put in the green areas in map. They target all so be careful what guns is used depends where they are placed.

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256 downloads

Uploaded:09/06/2006

DM KillBox

dm_killbox.zip | 878.52 KB

those Aliens pounce, lol. This only took about 3 hours to put together and, for those that are unfamiliar to HL Killbox, yes, I know I\'ve only used 3 textures and, yes, it is bland looking BUT IT\'S FUN!!!! :)

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252 downloads

Uploaded:09/08/2005

OPP2 Trapped

opp2trapped.zip | 1.31 MB

it works well, Humans can run as normal pred have to crouch and Aliens can just dash around :), i didnt include all of the weapons due to the width/size of the map, for example if i put the disk in, it would be unfair, Weapons include Marine: Pistol Shotgun FlameThrower and Smartgun, Pred : Comb stick, net gun, speargun and remote bombs, u will find ammo dotted around the map, all the weapons are located at the individual spawn points, 2 for marine 2 for pred 2 for alien and none for corps they just spawn randomly lol there are afew traps around watch where u step :P also just beacuse uve passed a certian area it doesnt mean there isnt a trap there, they are set up to not always trigger, soo watch ure step and also the map will shift every 2 minutes to make the map feel not as boring so to speak :) Enjoy :)

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245 downloads

Uploaded:28/02/2007

dm_farm

dm_farm_beta.zip | 4.83 MB

double click on the compressed file &move the .rez file to your avp2 directory,once its installed startup avp2 & when the screen with the queen pops up click on options & make shure that (command-line parameters) is enable then type this in the emtpy spot under the words command-line -rez dm_farm.rez & enjoy :) ===================================================================== License ===================================================================== owner of this map RedNeck Gamer. you cant use anything in or from this map unless you ask my permission to. you can not edit,change,or rename any of the files that came with the & includeing the .zip,& .exe file without my permission. you may however upload my map through an electronic network as long as none of the files are changed & as long as you follow the above of this license. This MAP is not made by or supported by Monolith Productions,neither is any of its affiliates & subsidiaries. if your wanting to comment me about my map,or wanting to ask me something email me at redsmods2@hotmail.com =========================================================

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245 downloads

Uploaded:02/05/2006

Neon Station

neon_station.zip | 1.07 MB

folder If you don\'t have one create it like this: On your AVP2 directory create a series of folders named maps-> worlds -> multi -> DM 2) start AVP2.exe (do not click on \"play\") 3) On the option menu add this line: -rez maps 4) make sure you check the box where it\'s written \"allways specify these command-line parameters\" 5) Run the game JP54 jp AT getaway16.com

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243 downloads

Uploaded:01/12/2004

CS_Assault

cs_assault.zip | 1.2 MB

better not play it with a human player as they aren\'t any items for him to pick up; I even found a way to stuck myself within (sixth screenshot)! -Bluehair

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240 downloads

Uploaded:09/03/2005

Loky Station

dm_loki_station.zip | 6.67 MB

another.

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233 downloads

Uploaded:21/01/2005

Pressure

dm_tpb_avp2_vs_ut_pressure_wh.rar | 2.26 MB

green water; I have been unable to get out of it!

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232 downloads

Uploaded:10/12/2004

DM_Shafts

dm_shafts.zip | 781.67 KB

here. just solid multiplayer arse busting carnage - the way it shuold be.[/quote]

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231 downloads

Uploaded:25/07/2006

Dm Hyperblast

dm_hyperblast.zip | 12.99 MB

manager. get it at www.avp2files.com NOT USEING A MOD MANAGER??? add to the command line -rez custom\\dm_dm_hyperblast.rez put the dm_hyperblast.rez in the custom maps folder after you unzipped it

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228 downloads

Uploaded:12/11/2007

Dm Slaughter House

dm_slaughter_house.rar | 2.61 MB

pick-ups. The entire map is meant for MARINE and or CORPORATES, and ALIENS. NO PREDATOR weapons were added, nor ammo. The map is based on an idea I had a long time ago, from playing a game called Red Faction. There are two areas horizontal from each other great for sniper wars. Or just to serve as a base of operations for each team. Vents were also added below so that you could sneak from one side to the other to get the jump on your enemy. The vents are not large, and is a great place to set up a last line of defense in survivor. This map will be run on the 100+ server, and a EVAC version will be released shortly after. As requested by the ALPHA clan.

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226 downloads

Uploaded:26/03/2006

Trinity of Secrets RC

trinity_v1_5.rar | 3.38 MB

unfortunately a lot of my work was lost when my computer crashed. I really wish I could have finished this map but I just can't do everything all over again. Oh well. It is a large site with many places to explore. It is also very interactive as well. Make sure to push all the buttons and open everything up. I am sorry if this map lags a little as I never got to finish kicking that stuff out either. But it still should be a really fun map. BACKGROUND STORY: The Trinity Complex was a bio weapons research facility that focused on Xenomorphic and Synthetic life forms study. As with anything else when you try to play god, there are consequences. The Aliens eventually broke free and have taken over parts of the complex. Your mission is to explore the facility for any signs of life and terminate any non human life forms.

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226 downloads

Uploaded:29/11/2005

Glass Death

glassdeath.rar | 159.46 KB

ah well) Glass Death is expected to be a no holds barred map, meaning that there should be no rules, just play it, spam, camp, whatever just have fun playing it :D No serious work was put into this map, its just for fun! :D Thanks Nightmare and Nazgul for testing Also Thanks to the css maps created with this theme.

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226 downloads

Uploaded:02/01/2007

Processing Station 18

processingstation18.zip | 487.46 KB

holdouts. This is one of my quicker builds. (approx 3-4 hour build time)

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225 downloads

Uploaded:21/02/2005

Stalwartxl

dm_ffps_avp_vs_ut_stalwartxl_wh.zip | 3.8 MB


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217 downloads

Uploaded:11/07/2005

[DnD] Devastation

dnd_devastation.zip | 1.37 MB

sytem, 3. dark map easy to sneak up no ppl, not many light sorces, also some lights are destrucable to make the level more dark :D lol 4. AvP movie vision modes, red for heat vision and green for alien vision, 5. there are many other things to mess around with on this map, it is of medium size etc...

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216 downloads

Uploaded:17/02/2005

Remix Industry

remix_industry.zip | 3.44 MB

few count of players. [i](NB: .ED files included!)[/i]

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215 downloads

Uploaded:01/12/2004

DM_AlienControl

dm_aliencontrol_v4.zip | 4.9 MB

stuff yourself. - 1 teleport 1 way - APC with door and 1 weapons room with door - Most all the glass is breakable but the damage rate is high so it takes more bullets to break it - Several players wanted a darker version so i made it this way[/quote]

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214 downloads

Uploaded:30/03/2005

Infestation (Infested v2)

dm_infestation.zip | 2.62 MB

level will run alot smoother. Here are the updates: - there are now 2 more shutters in the bar - i got rid of the horrible jumping thing - 2 new areas: a hive and an elavator loby - working evavator (activate as many times as u want) - some things taken from marine sp mission - more details have been added including more bodies on walls in the hive also a few eggs which will hatch.... etc - tearable vent entrances... - darker areas for aliens to hide... Note: If the switchs at the top and bottom of the lift dont call the lift up/down just press it a 2nd time and the lift wil come down/up to you Any problems with the lift contact me and ill try and fix it Any Map maker who wants to use the lift for multiplayer feel free to contact me... i got it from the marine sp level... but u have to make some drastic changes to adapt it for multiplayer, it took me hours and about 30 tests lol, so any one who wants it contact me and i wil send it u, i dont want you lot to go threw wat i did, converting it.... Thanks.

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212 downloads

Uploaded:04/01/2005

UT_Serpentine

ut2003_serpentine.zip | 3.1 MB

probably tougher as the lighting at ground level, that is, inside the maze is nearly inexistant. -Bluehair

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210 downloads

Uploaded:25/02/2005

Oblivion

dm_ffps_avp_vs_ut_oblivion_wh.zip | 3.79 MB

faithful to the original. It features lots of bay windows; and to make it a little more appealing, I gave it a low lighting mood, blue-tinted.

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209 downloads

Uploaded:21/01/2005

Scrotumhenge

scrotumhenge_v1.zip | 5.53 MB

the ruins of Stonehenge with a large scrotal sack pulsating overhead; with Aliens spewing out of the top of the scrotum and pouring onto alla those below. Rod Serling, presenter of the old Twilight Zone television series drifted in and out amongst the stone pillars along with a number of other unstable images. The sounds of American Punk Band, The Dead Kennedys, singing endlessly in the background completed the unsolicited hallucinatory experience. To get the full effect of this map, play it for 18 hours straight with 2-4 players under the influence of an unpleasant viral head infection. Aren\'t you lucky I was thinking of you that day?

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208 downloads

Uploaded:14/03/2008

Dm Klitter

klitter.zip | 325.54 KB

decimated the base that once stood there, it pushed sand and boulders from other areas into the once placid cove. You notice ammo and weapons scattered around, Predators have a big disadvantage in this map, WATER. Predators will prefer to camp here. Predators can get around the map but only really good preds can handle it. 4 exosuits, 16 start points, all weapons Helicopter stops working after 30 times of use. Runs out of gas. Sniper spot on the cliffs... watch out! Aliens have a small disadvantage, they move slow in the water, use prouce to move around like usual. Humans will have a couple of vehicles and a lot of fire power here. Predators took helicopter flying classes anyway though.

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203 downloads

Uploaded:24/10/2006

DM Station 23

dm_station23.zip | 3.89 MB

map) by Herr Alien. This version has many new changes and has full support for all species. SUPPORTED GAME MODES: Deathmatch and Team Deathmatch INSTALLATION: 1. Extract the station23.rez file to your Aliens Vs. Predator 2 folder. 2. Start AvP2, and on the splash screen with the picture of the Queen on it, go into Advanced Options and type in the command-line: rez lostcargo.rez 3. Now you\'ll be able to select the map from the map list within the in-game multiplayer menu options.

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202 downloads

Uploaded:30/01/2008

Dm AVP Squad

avp_squad_map_2008.zip | 1.89 MB

was lost...........................

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201 downloads

Uploaded:13/02/2005

Liandri

dm_ffps_avp_vs_ut_liandri_wh.zip | 8.17 MB

than the original so that the action is focused over there. The other rooms that connect it are only implemented for "supplying" purposes. The two teleporting points are not present but will be reworked upon the release of our upcoming map pack which will be titled "FFPS_MP_AVU_WH_V4". About the weapons/ammo. We avoid playing with some weapons that we believe are for n00bs (even though we like playing with them sometimes, just for the sake of having fun). Those weapons/ammo are listed below. Misc. Info: |- Max Players: 16 |- Max Queens: 16 |- Exoskeleton: 1 |- Bonus: new skin for the zoom of the Sniper Rifle WY 102 |- Weapons/Ammo Constraints: Smartgun-M56, SADAR M-6B, Grenade Launcher M92, Minigun M-90, Predator's Disc [i](Released on February 1st, 2005)[/i]

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199 downloads

Uploaded:30/10/2006

Dark Surprise

dark_surprise.rar | 1.84 MB

base is empty and has been thrown away from the marines minds as they left to go look for better grounds to build a stronger base. luckly electricity is still on and the base looks alive still. ------ About The Map ------ Ok i just took off most of the items and things that will caused this level to crash or lag so it will be free for alot of players to roam and fight. Some things from the single player mission surprised will still be there and some will not\' You will see :). Anyway i change the sky and put ammo\\weapon boxes near marine and pred start points except for 2 start points thats in 2 diffrent far away areas that you will later find. When you do find them just quickly go to the next closes start point and collect the pred or marine weapons and ammo. They are not far from each other so dont get lazy. ------

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197 downloads

Uploaded:31/10/2006

Celtic-Yautjan

dm_cy.zip | 4.43 MB

talon mod use: geometry mod design by: Le Celticant time build: 2 week texture by: Alien vs predator 2: Primal Hunt _________________________________________________ Instalation: extract the rez file in your folder alien vs predator 2 (C:\\..\\fox\\alien vs predator 2) launch the game run option chek the box \"always specified this parameters...\" command: -rez DM_cy.rez _________________________________________________ Thanks: Tutonic Monkey for his video introduce the geometry mod My clan!! HHo for his ultimate ed. file _________________________________________________ copyright permission (c) 2006 by Le Celticant

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195 downloads

Uploaded:19/12/2006

Station 3

station_3.zip | 3.02 MB

can join, but the Predators will have the disadvantage of having no pickups. The story: -------------------------------------------- Weyland-Yutani Debriefing, Station 3 Events. Appendix B - Internal Report No 23606. -------------------------------------------- This document is classified as secret. All copies have to be registered. Copy #003 On June 31, 2231, one of UCM Nevada\'s probes put in orbit around LV 734 spotted the surface structure we call now \'Station 3\'. Initial reports showed up Station 3 as a Weyland-Yutani build installation. A squad of marines was left to garrison the facility, as ordered by WY board. When their replacements arrived 21 days later, they have found only one survivor (HA). The mental condition of HA was that bad, he actually opened fire, in an attempt to kill the replacements. At this point, HA is in medical care. An investigation was launched, to find what happened to the rest of the squad. As all Weyland-Yutani records show (including the records of the Weapons Division), no facility was ever build on LV 734. Some details regarding Station 3 (please bare in mind that the name was given after an inscription found on one of it\'s inner walls) are striking: - the facility seems to be in full operation. However, we couldn\'t find, so far, the purpose of the installation. - the facility has no means of access. No doors, no gates, no landing pad. The squad of marines was inserted while the dropship was hovering the facility. - the red fog found on site is highly caustic and faintly radioactive. It dissolves flesh and will quickly kill any living creature, regardless of armor or other protection. The interviews conducted with HA didn\'t reveal much. The subject constantly mentioned that \"the devil is down there\" and that the entire facility is just \"one of the battlefields of Arena Eternal\". When asked about the fate of the squad, HA\'s response was: \"They are still there. They are still fighting each other.\". He mentioned that immediately after one of them was killed, it was \"restored to life and immediately thrust back into the battle\". At this point, investigators\' opinion is centered on the scenario in which HA managed to kill all his squad mates and dispose of the bodies in the fog found in the central pit of the installation. Taking into account on one hand that the facility seems autonomous and to avoid further losses on the other hand, I recommend further on-site investigation and sample gathering to be carried out by synthetics.

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191 downloads

Uploaded:21/09/2005

The \"Bugged Out\"

buggedout.zip | 2.96 MB

Too bad for you if your\'e a human, great if your\'e an alien. Between the dark green colors, the objects in your path, and the steam everywhere, you may have a hard time playing as any of the human characters. Give it a shot, and what the hey, if it\'s too hard take the easy way out and play as a pred. \"Bugmidden\" Map: A midden, a place where insects discard their waste. If you are not careful you could become just that....waste. The preds were the ones that set this place up actually. Meant as a training ground for recruits (please note that one failed trainee ended up in a cage). The aliens are left here to breed and feed on the carrion left for them, but they are always eager for a warmer meal. By the way, all the really good pick-ups are jealously guarded underground by near indestructable face huggers. Good luck.

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189 downloads

Uploaded:14/09/2008

lc_depot

lc_depot.zip | 21.81 MB


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189 downloads

Uploaded:29/06/2006

Sacher-Masoch Cavern

dm_smcavern.zip | 6.26 MB

but will probably never finish, lol. Originaly had Velvet Underground as the background music but removed it to keep the size down. Aaaaaaaaaaah...........Shiny, Shiny... Shiny boots of leather... :)

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188 downloads

Uploaded:02/01/2007

Saving Private Frosty

savingpvtfrosty.zip | 1.86 MB

able to loop the msg string. While I made the command string work I felt the need to keep all brushes "as is" cuz logos are fun!!! I did add new textures, rules, a nub pit, turret, balanced weapons, fog adj., new GSP locations. This is an AVP2 MINI GAME TDM (Marine vs. Corp) Objective based

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187 downloads

Uploaded:25/12/2007

Water Facility

waterfacility.zip | 3.45 MB

though). There is also one little secret ingame, only available if the water somewhere is down by a switch. So if you\'re having an Alien vs. Alien battle... No secret, because Aliens can\'t activate things. =============================

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177 downloads

Uploaded:24/07/2009

Dm outpost 54

outpost54.zip | 2.64 MB


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176 downloads

Uploaded:28/11/2007

Dm Adytum

dm_adytum.rar | 56.57 KB

found. Map has 16 spawn points. This map is intended to be used along with Ultimate Map Pack 2. So for the best results install Ultimate Map Pack 2 to the latest version, which is currently verison 3 www.avp2maps.com has all the updates for Ultimate map pack 2 in the Downloads section of the website. Changes: Brushes were deleted to fix some bugs but, it had little effect. :thumbsup:

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174 downloads

Uploaded:24/06/2005

Osiris_Warehouse

_warehouse_v1.zip | 1.82 MB

v predator 2 Next move the Warehouse.rez file to the newly created custom folder. Close Windows Explorer and start avp2 On the launcher Click Options In the options menu type (or copy and paste) the following into the Command Line parameters field: -rez custom\\warehouse.rez Once this is done check the box that says Always Specify These Command-line Parameters Close the options window and launch the game. Warehouse should now be in you maps List! Other files have been included in the pack: The .ed file for use with Dedit and the .dat file for an alternative installation of warehouse. Download Dedit from… http://www.fileplanet.com/section.aspx?s=31045&v=0 Get help With mapping From….. http://www.planetavp.com/modmaker/ Contact: Osiris_athotmaildotcom Feel Free to pass this map on to all your avp2 buddies

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173 downloads

Uploaded:24/02/2008

Jovian satellite

jovian_satellite.rar | 565.87 KB

and much of the electronic systems are failing as the satellite is pulled towards it\'s crash site. Much of the satellite has been taken back to earth for being used again in a future mission and of course for the museums. Now a bunch of predators aliens evil corporations and marines decided to tango on this doomed machine

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172 downloads

Uploaded:25/12/2007

Can U Make it

canumakeit_v2.0.zip | 4.72 MB

simple AI: Facehuggers, Drones... It also has an arena with movie posters. Just watch out for traps. So I ask you: Can You Make It? =============================

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167 downloads

Uploaded:13/03/2007

Dm_glasspalace

dm_glasspalace.zip | 2.61 MB

it with Marine vs. Corps and Classweapons off but all species are allowed. I suggest you to use the melee mod, this is funnier (Knife, pistol, shotgun and pulse rifle only). The glasses are breakable but respawn every 5 seconds. There are lots of other secrets in the map.

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166 downloads

Uploaded:17/06/2005

Survivor Tower

survivor_tower.zip | 1.33 MB

on human swat team action.... Bugs are fun too! There will be a centerpiece in my next map.... Hope you enjoy as much as my family did. :D Thanks to Cryogenic[9thCMD] for the sign textures and help along the way.... Thanks to HHO for the prefabs... Great work!

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162 downloads

Uploaded:18/12/2006

DM Champ 666

dm_champ666.rar | 1.04 MB

So STAY OUT!!! --------- Installation: extract the map file to: ------------- AvP2\\Maps\\Worlds\\Multi\\DM\\dm_champ-666.dat Add -rez maps to your Launcher Options Command Line. Select map from Multiplayer Menu.

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161 downloads

Uploaded:31/07/2008

Dm Celtic dropship

dm_celtic_dropship_2.0.zip | 978.03 KB

complex ventilation system designed to allow aliens to surprise their opponents. There are pickups for humans and predators. It's a medium sized map map, i recommend 2-10 players.It may be interesting to play in with hunt or survivor gametypes.

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157 downloads

Uploaded:07/01/2005

TPB_AWP_MAP

tpb_awp_map_final_v2.zip | 2.59 MB

you! While looking simplistic, it is well designed. In particular, the fog in which it is partially immersed is interesting from a strategic point of view. -Bluehair

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155 downloads

Uploaded:10/10/2005

Dm Cylinder

dm_cylinder.zip | 314.62 KB


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151 downloads

Uploaded:25/07/2005

[TDS] Pods

tds_pods.zip | 2.83 MB

have any gunz. likewise the pred weapons are down the bottom round the "attacker" spawns. evac mode: the evacuees start down the bottom of the pod, and have to try and get up to the top and into the elevator (in real life it would probably be the other way around, but it would be too easy for the evacuees, they could just jump straight into the evac lol). the attackers start at the top, near the lift. pred weapons are up top and rine down bottom. also, one of the panels on the 3rd level controls the opening/shutting of the lift. try and get a teammate to open/close it at the right time. also, when an anyone goes into the lift, it will auto-shut. only an alien or pred may escape (via the openable roof, so pred only if its closed), unless the doors are opened again by the switch. of course, if you are evacing, this will (hopefully) help you to survive, just keep an eye on the roof... ;);) evac and overrun mode: another of the switches controls the opening and closing of alternate sets of ladders. to aid the defenders in overrun, or the attackers in evac, these may be shut off to help stop the enemy advance. however, if someone manages to get up to this point (via a semi-secret route i built), then they may open some of the ladders to let their friends through. ALL MODES: the final switch is the same as it is in sp mode, it triggers the crate-carrying arm. if a teammate climbs onto the crate from the bottom or lower level, then by hitting this switch the arm takes them straight up to the lift, so watch out defenders(over)/attackers(evac)/or anyone up there lol final note: because, partially because of my clans rules, and partially because of how i feel about them, you will find no disk, smartgun, pred pistol or tracking rockets in this level.

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146 downloads

Uploaded:27/05/2005

SW_Bespin

sw_bespin.zip | 17.62 MB

[url=\"http://www.forumplanet.com/planetavp/topic.asp?fid=1873&tid=1655206\"]or skirmish map from it.[/url] Youre allowed but just change the name of map if you do ..

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146 downloads

Uploaded:19/10/2007

Dm Pump station

pump_station.zip | 1.88 MB


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145 downloads

Uploaded:10/03/2008

Dm celtic dropship

dm_celtic_dropship.zip | 1.95 MB

allow aliens to surprise their opponents. There are pickups for humans species only. I haven\'t done any pickups for predators because the map is mostly designed for Aliens vs Humans. It\'s a medium sized map map, i recommend 2-10 players.It may be interesting to play in with hunt or survivor gametypes. There are 16 spawnpoints, 4 specifically for aliens, 4 for humans. Others are mixed (predator, corporate , marine or alien can spawn there).

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138 downloads

Uploaded:17/07/2007

DM Kapitalisme

dm_kapitalisme.rar | 208.18 KB

found on the level. No glitches have been found so far. Map has 16 spawn points. This map is intended to be used along with Ultimate Map Pack 2. So for the best visuals install Ultimate Map Pack 2 to the latest version.

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137 downloads

Uploaded:09/10/2006

Felicity

dm_ihc_pd_felecity.zip | 3.4 MB

system.

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133 downloads

Uploaded:03/09/2007

Dm [TKTN] Factory

dm_tktnfactory.zip | 508.28 KB

second because predator haven\'t any pickup object or ammobox. The map is Dark, perfect for hiding with alien on the top of the map with wallwalk capacity. Please if you found any lag report me at this e-mail: celticantdieux(AT)msn.com i diffuse an other version of this map in my new mappack which is out in late 2007. i recommand to you playing this map on survivor type, marine vs alien. -------------------------------

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131 downloads

Uploaded:03/08/2007

Dm begravelsesplads

dm_begravelsesplads.rar | 584.64 KB

level. All weapons for marine and predator can be found on the level. There is a secret in this map. There are also coffins that can be opened and marine or predator ammo can be found inside. No glitches have been found so far. Map has 16 spawn points. This map is intended to be used along with Ultimate Map Pack 2. So for the best visuals install Ultimate Map Pack 2 to the latest version.

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129 downloads

Uploaded:31/07/2005

DM one on duel

dm_1on_duel.zip | 122.7 KB


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122 downloads

Uploaded:24/02/2008

Dm Malachor V

malachorvkotor_2.zip | 20.45 MB

map design is basic, there is 3 bridges and 3 caverns in the landscape. At the middle of the map, there is the arena where are the mains Fights. There is two differents versions of this map which are: -{Nephilim}Kotor_2_Malachor_V_all: This map is a classical DM map with amo box, different spawner ... -{Nephilim}Kotor_2_Malachor_V_avp: This map is only for Alien Versus Predator. Aliens Begin in the cavern and Predator on the center arena. There is no pickup munition, amo and amobox. Malachor V is a very dark map designed for scary and frustrated funny game.

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121 downloads

Uploaded:25/09/2005

dm scrambleomega

dm_scrambleomega.zip | 657.09 KB


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118 downloads

Uploaded:26/09/2008

lk vertigo station

lk_vertigo_station_2.zip | 4.79 MB

Type : Multiplayer: DM & TDM MAP Author : Pat "Longknives" Borden Email Address : thelongknives@aim.com Construction ------------ Editor Used : DEdit. Talon Version Base : Ground-up with preexisting dedit textures Construction Time : Two weeks Processing Time : Approx. 1 minute Known Bugs : Please report any undocumented bugs. New Sounds : no. New Textures : no. Installation ------------ Make sure AvP2 is updated to the latest version, which is currently: 1.0.9.6 Open AVP2 file in the main AVP2 directory. Open Worlds and place Vertigo_Station2.DAT inside file. Revision History: ----------------- This map was created two years ago and Beta tested by two close friends, Redclaw and Black Angel (now called Pagan Saint). The map had several flaws originally and made players physically ill (from vertigo), thus the name. I want to thank these people: ------------------------------- Redclaw (I know your'e out there man, even if you left us for half life) Pagan Saint (Quit camping and shooting straight)

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112 downloads

Uploaded:08/06/2005

Circle of Death - Char Grilled Edition

circleofdeathchargrillededitionversion1.0.rar | 2.98 MB

opportunity to lay some smack down on ever spawning Aliens. ...or go head to head with your Combistick and Netgun against a Predator opponent in Multiplayer 1 on 1 Deathmatch. ... Or load up the Imp Co-Op mod and knock the socks off of the AI Aliens with a friend. Enjoy.

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112 downloads

Uploaded:04/12/2007

Dm Battlechamber

bc.zip | 915.63 KB

humans and predators can be found. There are few traps in the map. Oh and.. this is my first non-test.

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109 downloads

Uploaded:15/05/2005

Battlecruiser 2.0 Add-on Pack

battlecruiseraddon.zip | 5.5 MB

on lag considerably, making it possible to play with a less-than-great connection. Technically, it\'s not smaller; I just cut out some non-essential details. You\'ll notice that most of the escort (outside) is missing. Also, you cannot go outside as alien. I doubt anyone would\'ve figured out how to do that anyway.

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106 downloads

Uploaded:28/08/2007

Sanctum

sanctumv2.rar | 192.3 KB

the level. Map is designed as an arena. Map intended for duels and small battles but not limited to just this. Map has 16 spawn points. This map is intended to be used along with Ultimate Map Pack 2. So for the best visuals install Ultimate Map Pack 2 to the latest version, which is currently verison 3 Changes: I fixed a lot of bugs that were present in the first verison. This map make dm_sanctum obsolete. I fixed the starlight views. I changed some textures. I moved munitions around. I also made teleports bigger so they\'re easier to find. I made the map smaller. The stairs shouldn\'t be too much of a problem for marines now, just make a full jump and you should make it.

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103 downloads

Uploaded:28/04/2011

Dm commcentre beta

lw_dm_commcentre_beta.zip | 3.9 MB

several asteroid belts. On one typically boring day, the local workers of the Communications Centre on LV-102 found themselves surrounded by xenomorphs, and they sent a distress signal. Queue the marines. The Marines arrived amid the fighting. The Corporate forces below were still actively engaging the xenomorph forces, and the battle had reached a stalemate. Roughly 1 hour before the marines arrived, the corporates found themselves picking up a signature unknown of what they had ever seen. Disregarding it as false telemetry, they continued the battle with the xenomorphs. The Marine arrived on the top floor, and unknown to them, the Predators were quite literally, just above them. Chaos ensued, and you\'re left to fill the shoes of whatever race you choose.

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102 downloads

Uploaded:22/11/2007

Dm_Abattoir

dm_abattoir.rar | 65.7 KB

found. Map has 16 spawn points. This map is intended to be used along with Ultimate Map Pack 2. So for the best results install Ultimate Map Pack 2 to the latest version, which is currently verison 3 www.avp2maps.com has all the updates for Ultimate map pack 2 in the Downloads section of the website. Changes: One problem brush was fixed. Heights were augmented so large characters are more flexible.

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99 downloads

Uploaded:13/06/2005

Forge of Adversity (Night Version)

forge_nite.zip | 10.57 MB

places for all manner of creature. It also has many functional items such as elevators, switches, exploding barrels, and a tram. All vision modes have been enhanced to allow for greater targeting at distance.

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97 downloads

Uploaded:05/03/2008

DM_Faction

dm_faction1.1.zip | 1.09 MB


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96 downloads

Uploaded:05/02/2008

Dm Frag Feast

dm_frag_feast.zip | 3.28 MB

folder ump2/worlds/multi/dm or maps/worlds/multi/dm shadow_man jan 08 enjoy

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92 downloads

Uploaded:05/01/2008

Dm Up There

upthere_1on1.zip | 1.79 MB

no ammo boxes. This map is not about the looks but it's a simple map for a quick match against one player. It only took me a couple of hours to make it, hehe! Have fun!

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92 downloads

Uploaded:08/06/2005

Circle of Death

circle_of_death_fv.zip | 2.34 MB

is it intended to be SO no BiTchInG YA nOOb :-D Predator Dual/ SKIRMISH/FUN SETUP: Best with class weapons off. ------------------------------------------------------------ MINI GAME IDEAS: by: TutonicMonkey After Testing the map a bit we found a few fun ways to play. 1)Normal Pred Duals- Non fighters watch from the top island and moderate 2)Skirmish - One Pred runs the switches why others fight aliens - (I recomend not having more than 3 aliens on screen at a time for lag reasons) 3)Prove Yourself - From left to right turn the switches on one at a time then off again - Defeat (1 Runner),(1 Drone),(1 Predalien), (2 Preatorans),(3 Hard Drones),(1 Facehugger) \"WITHOUT HEALING\" as PREDATOR ~Melee only~ Combstick Award = Expert Pred Wrist Award = Elder Pred 4) Net Tag From the 2 outter islands try to net each other off (without leaving your island) 5) King of the Hill Using nets only try to maintain postion of the highest Island

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91 downloads

Uploaded:28/06/2005

DM_Harbourhall

dm_harbourhall.zip | 3.08 MB


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88 downloads

Uploaded:16/04/2005

Killfest_FX

killfest_fx.zip | 511.32 KB

command-line type: -rez maps INFO: Im not gonna say whats in map but look around enough you will find lots of surprises have fun with it! keeping avp2 alive map processed at 720 polies in 30 secconds at full optomization final count 95.95---95.31 www.avp2maps.com hudson hicks ontario HHO

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82 downloads

Uploaded:19/06/2008

dm_Macdaddy

dm_macdaddy.zip | 8.57 MB

custom/dm_macdaddy.rez in your command line enjoy have fun freak out (at least a little) or else -Randall_Boggs_Rocks

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81 downloads

Uploaded:10/06/2006

Sphere

dm_sphere.zip | 1.6 MB


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79 downloads

Uploaded:20/04/2005

Crystal Crash

crystal_crash.zip | 811.7 KB

destroy the opposing teams Crystal and be the first to reach 3 points (there is a scoreboard for checking in each base). Once you destroy the Crystal a few messages will appear including \"Round Restarting\" You\'ll be killed as the round restart, now now don\'t bitch, its to return each team to there own base. It would be a short game if you could stand and wait for the next crystal to spawn. You\'ll need good team work and cover if you decide to brave no mans land or maybe you\'ll take the covert way with the caves and cliffs?

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62 downloads

Uploaded:19/08/2009

DM Defense

defense.zip | 2.78 MB

or pit against your friends in the Defense_DM with different species. PS. Aliens may burst through doors and windows. =)

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61 downloads

Uploaded:01/07/2008

Up There

upthere11.zip | 3.28 MB

map for a one-on-one match. Of course you can fight with more people, but it's created for small matches. The only light in this map is that of the lava and there isn't much of that, so you'll have to rely on vision modes. There are also no ammo boxes. Have fun! 1-on-1 deathmatch is not an AVP2 gametype so you'll have to run a deathmatch/team deathmatch server.

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58 downloads

Uploaded:03/08/2009

Zelfmoordmissie

zelfmoordmissie.zip | 3.9 MB

map, but some are harder to reach. I advise you to run an Anti-Spawnkill mod because respawning players can get killed pretty quickly by the AI. I've also included my first AVP2 map I made a long time ago: Can U Make It. It's a very buggy map full of AI. And it's very ugly, so don't expect much of it. It's just a bonus. In case you're wondering what Zelfmoordmissie means, it's Dutch for: Suicide Mission

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48 downloads

Uploaded:26/11/2004

DM_Osiris

dm_osiris.zip | 730.75 KB

areas where there are explosive barrels that you can use against them. All in all, this is good map. I only find its lighting could have been better: even though it looks lighted, the player always seems to be in the shade. In addtion, its audio setting is not that appropriate to its context: to hear it, you'd almost think you are in a jungle! -Bluehair

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28 downloads

Uploaded:08/06/2005

The Frag Box

the_frag_box.zip | 612.42 KB

1st map made with -nosnapnocsg. THE MAP: Everyone dies.... free for all SETUP: Best with class weapons off. INSTALLING CUSTOM MAPS (DAT files only) 1. On your computer go here C:\\Program Files\\Fox\\Aliens vs. Predator 2 2. Do you see a maps folder? If not create one w/ these sub folders: Maps\\worlds\\multi\\DM 3. When your done open the DM folder: You should be here then: C:\\Program Files\\Fox\\Aliens vs. Predator 2\\Maps\\worlds\\multi\\DM 4. MOVE the .DAT file from the \"level\" folder you downloaded to the DM folder you just made\\have. 5. Start AVP2 - When the pop up window opens (with the queen on it) click OPTIONS 6. CHECK the command line box. On your command line put this: --------------- -rez maps --------------- Be sure to space it correctly - there are 2 spaces if a space = S then: S-rezSmaps ------------------------------------------------------- *To install more DAT files simply move them in the DM folder. *If you have a map pack installed: Put this map in the DM folder.