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New Tech Mod

Description:

New Units: [b]U.S. Units[/b] Battleship Weapons 6 Artillery Cannons Range Extreme Armour High Speed Low Built in War Factory Cost
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$10,000 Upgrades: Improved Armour, Autorepair Hovercraft Weapons None (can transport 9 troops, or 3 vehicles) Range N/A Armour Medium Speed Medium Built in War Factory Cost $1,000 Upgrades: Improved Armour, Autorepair Combat Chinook Weapons 1 Light Machine gun (can transport 8 troops) Range Low Armour High Speed Slow Built in Air Field Cost $1,200 A10 Thunderbolt Weapons 1 Vulcan Cannon (reloads at Air Field) & 2 Tank-Killer missiles (reloads in air) Range High Armour High Speed Low Built in Air Field Cost $1,500 Aurora Mk II Weapons 1 High Yield Warhead Range Medium Armour Low Speed Fast Built in Air Field Cost $4,000 Command Vehicle Weapons Calls in Carpet Bombers (can transport 8 troops) Range N/A Armour Medium Speed Medium Built in War Factory Cost $3,000 [b]Chinese Units[/b] Battleship Weapons 6 Inferno Cannons Range Extreme Armour High Speed Low Built in War Factory Cost $10,000 Upgrades: Improved Armour, Autorepair Hovercraft Weapons None (can transport 9 troops, or 3 vehicles) Range N/A Armour Medium Speed Medium Built in War Factory Cost $1,000 Upgrades: Improved Armour, Autorepair Spy (Stealth unit) Weapons Knife (Stealthed during attack) & Hacker Attack (Visible during action) Range Short Armour Low Speed Medium Built in Barracks Cost $1,000 Nuke Truck Weapons Nuke Range Short Armour Low Speed Medium Built in War Factory Cost $1,800 Command & Control (building) Weapons Calls in Napalm Strikes (can hold 8 troops) Range N/A Armour Medium Speed Structure Built by Dozer Cost $3,000 (note the Black Napalm and the Gattling Cannon upgrades are now located in the Propaganda center) [b]GLA Units[/b] PT Boat Weapons Heavy Machine Gun & Multi-Launching Missile Launcher Range High Armour Medium Speed Medium Built in Arms dealer Cost $1,800 Hovercraft Weapons None (can transport 9 troops, or 3 vehicles) Range N/A Armour Medium Speed Medium Built in Arms dealer Cost $1,000 Upgrades: Improved Armour, Junk-repair Toxin Trooper Weapons Toxin Spray Range Medium Armour Low Speed Medium Built in Barracks Cost $300 GLA Plane (note based on the idea by Evil Jedi) Weapons Toxin Spray and Suicide attack Range Short Armour Low Speed Medium Built in Air field Cost $500 Air Field Weapons N/A (can hold 9 troops and 1 plane) Range N/A Armour Low Speed Structure Built by Dozer Cost $500 Palace Weapons Calls in a Black Market Nuke (can hold 6 troops) Range N/A Armour High Speed Structure Built by Dozer Cost $4,000 (note the Scorpion Missile and Arm the Mob upgrades are now located in the Black market) Look at the readme for a list of more changes to the game.

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File Name:
new_tech_mod_r3.zip
File Size:
1.71 MB
Date Added:
14/04/2003
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