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Marko's Map Pack

Description:

Note: This mappack contains 2 outdated maps, the updated and FINAL versions of the 2 maps in this map pack can be found through the links below: [url="/file.info?ID=1465"]Silo Base
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(Final)[/url] [url="/file.info?ID=1466"]Carnage Canyon (Final)[/url] This mappack containt 2 very nice maps: Carnage canyon and Silo base. [b]Silo Base:[/b] Allies Objectives: - Destroy the Axis Silo Control equipment - Destroy the Axis Radio transmission equipment in the back room of the axis base Axis Objectives: - Stop the Allies invasion - Silo base entrance and the equipment "Allies start in a sorage area which leads to the axis Silo Base. They have 2 objectives to destroy and the map is quite narrow which means it might be a hard task and maybe a bit unfair for Allies. I hope it all turns out well...." [b]Carnage canyon:[/b] Allies Objectives: - Breach the Sea Wall - Destroy the Axis underground facility entrance door - Destroy the Axis Radio transmission equipment in the Axis Back bunker Axis Objectives: - Stop the Allies invasion - Protect the underground facility entrance and the radio equipment "Allies arrive on the Axis beach of Carnage Canyon and have to break through the Axis defence and fight their way up to the underground facility which gives access to the 2 beach bunkers in order to destroy the communication equipment." Note: This mappack contains 2 outdated maps, the updated and FINAL versions of the 2 maps in this map pack can be found through the links below: [url="/file.info?ID=1465"]Silo Base (Final)[/url] [url="/file.info?ID=1466"]Carnage Canyon (Final)[/url] Now for the reviews on both maps. [b]Silo base[/b] Map Review By HotShot Objectives-There's 2 objectives (See screenshots) for the Allies. 1. Destroy the Silo Controls [img]http://www.gamingfiles.com/screenshots/13/files_extra/1422_silobase2.jpg[/img] 2. Destroy the Axis Radio Transmission Center. [img]http://www.gamingfiles.com/screenshots/13/files_extra/1422_silobase1.jpg[/img] Overall- This is a decent map. The Allies start of in a room with bunkers, and the Axis start of inside the base. the layout of this map is nice. Outside of the bunker room the Allies will have to blow up the tunnel walls with grenades to get towards the main base.The outside area of the map is fairly big so theres plenty of room to get about :). Also Marko has placed some signs around the map so the Allies can find there way to there objectives. So you have no excuse for getting lost. The plus sign for the Axis is that there is on or two gun placements that can be accessed easily and one of them is in a good place to defend the silo controls :). Theres plenty of crates for you to get cover and there is also some truck trailers for you to hide in. The textures in this map are mainly from the game but they look ok. The good thing about the texturing is that Marko hasn't used all the same textures for buildings or tunnels etc.. This map will prove to be fun with alot of players as its fairly big. Its nicely balanced so there aint much advantage for each side. I would recommend this map especially if you like playing it with alot of people because that will be its strong point. Note: This mappack contains 2 outdated maps, the updated and FINAL versions of the 2 maps in this map pack can be found through the links below: [url="/file.info?ID=1465"]Silo Base (Final)[/url] [url="/file.info?ID=1466"]Carnage Canyon (Final)[/url] [b]Carnage canyon[/b] Map Review By HotShot Objectives-There is a total of 3 objectives (see screenshots) for the Allies to complete. 1. Breach the sea wall. [img]http://www.gamingfiles.com/screenshots/13/files_extra/1422_carnage2.jpg[/img] 2. Destroy the Axis underground facility entrance door. [img]http://www.gamingfiles.com/screenshots/13/files_extra/1422_carnage3.jpg[/img] 3. Destroy the radio transmitter in the Axis back Bunker. [img]http://www.gamingfiles.com/screenshots/13/files_extra/1422_carnage1.jpg[/img] Overall-This map has 3 simple objectives which can only be done in the right oreder :). Each objective leads to another so it wont be to confusing. There is a slight error with the 3rd objective. The error is that the dynamite symbol does not show up when you are near the transmitter. Instead it just says you are near the Bunker Transmitter Center. But that is a minor flaw because the bunker is small enough for you to place your dynamite anywhere inside it and it will still blow up the radio transmitter.One more minor error is that a couple of textures appear blurry but you wont have much time to be bothered about this :) As for the rest of the map the outside areas are quite large and there is rocks on the floor which means u can go various ways. Inside the base there is a few different corridors leading to the back bunker which will make things that little easier for the Allies :). Also for the Axis they have acces to the sea wall so if your quick and good enogh you may stop the allies from breaching it. But personaly i would stay and defend the facility door. Three of my favourite parts of this map are the beach (where the allies start of) and the button that launches mortars. The 3rd is the bunkers which will allow all those who love sniping to strutt there stuff :) Overall apart from one or two minor errors this is a great map and should be lots of fun with a fairly large amount of players. [b]Indevidual scores[/b] [i]Silo base:[/i] Tech 6 Balance 8 Quality 7 FunFactor 7 Stability 9 Creativity 7 Size vs. Usefullness 8 Installiation Instructions 10 [i]Carnage canyon[/i] Tech 7 Balance 7 Quality 8 FunFactor 9 Stability 8 Creativity 9 Size vs. Usefullness 9 Installiation Instructions 10 Note: This mappack contains 2 outdated maps, the updated and FINAL versions of the 2 maps in this map pack can be found through the links below: [url="/file.info?ID=1465"]Silo Base (Final)[/url] [url="/file.info?ID=1466"]Carnage Canyon (Final)[/url]

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File Name:
marko_maps1.zip
File Size:
2.79 MB
Date Added:
11/07/2002
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