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Unreal Tournament 2004

Exion Umod


When I first saw this, I expected a mutator or a total conversion. I was puzzled when it was basically a bunch of new maps. So I loaded up UT2004, not expecting it to work. I chose the ONS game type
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and opened one of the Exion maps. The maps are remakes of original UT2004 maps, but with some massive changes. The ones that have the ONS-Exion prefix have destructable buildings. While this is nothing like what one would see in Red Faction, it is still fun to hop in a tank and blast the hell out of a wall instead of going around. The destructableness is pre-programmed, so it isn\'t as pretty as I expected. I thought, from what the readme said, that it was fully destructable buildings. Most of us, in ONS games, use the link gun to help speed up the building of nodes in those times of dire need. Well, there is no link gun in this. That upset me greatly. The weapons system is somewhat different, you start with the shield gun and the regular assault rifle, but when you hit up a weapon locker, you get all the guns available. When you switch to your assault rifle again, you drop the original assault and get the Exion Assault Rifle (or whatever it is called). Which is basically the same thing with what seems to be a huge boost in power on the damage side. You also get a Exion Assault Rifle Pro (don\'t quote me on the weapon names). This gun is the assault rifle, but with no grenades, a scope, extra power, and huge amounts of recoil. The order of the weapons is changed for no apparent reason and any weapon that is energy based is gone. So no Shock Rifle, no Link Gun, no Ion Painter, etc. I don\'t know if it was just me, but it seemed that the assault rifles were MUCH better to use than the other weapons. Ah, now on to the bugs. I am no beta tester that can find a tiny 2 pixel tear in the map, but these were bugs that litterally bugged the crap out of me. (I gotta clean my pants after this review.) The assault rifles shouldn\'t be as powerful as they are. With the pro rifle (or whatever the new one is called), I can tear through a power node with a full clip and still have some ammo to kill about 10 guys. Since it takes only 2-3 shots to kill someone with it. When you have the scope enabled on that pro assault rifle, there is no recoil, when you don\'t have it scoped, don\'t expect to hit much. The way the buildings break is terrible, I can shoot it with a rocket or an AVRIL and it doesn\'t break apart. Shoot it with the assault rifle for a few secs and it breaks nicely. The only thing that broke them easily is the tank. Another thing, I don\'t know where the maker of this mod lives, but I have never seen a tree the size of a tank bend like the trees in these maps do. All in all, I wish I could have the maps with all their break-up action and not have the crappy re-work of the weapons. I enjoy blowing up buildings and hiding behind crates and boxes that I can push around (I am just so strong). But the weapons modifications are gonna scare me away from these maps. Seriously, no link gun on Onslaught? What the hell can you be drinking that will make you do that? So download this mod if you can deal with what I consider terrible weapon modifications. PS. If there are typos or spelling errors. I don\'t care, it is 12:07 AM and I was bored so I felt like writing a review for this since my mom is a *bleep*-ing *bleep* that sucks on *bleep* and decided to take away my internet when she isn\'t around.

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