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Sniper Zone and F-Zero Beta Maps

Description:

Nathan has made a pretty good name for himself among mappers, with has mammoth success his two Matrix Reloaded maps. Here we see him branching out from the Matrix. ;) In this pack comes three maps,
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two of them are beta maps based on the Team Fortress Classic Sniper maps, and are also going to be used in his upcoming Disruption mod. The other map included is a beta of a map made for Jedi Knight Racing, which is modeled after a map found in the game F-Zero. The Sniper Wars maps are clearly meant for just that: sniping. Both of the maps are styled similarly, with 2 large, dimly lit buildings on either side and no means of getting to the other side, alive. The only difference between the maps is the coloring, and the second of the map has an area that juts out further than anywhere else. There is plenty of Disruptors and ammo lying about for sniping. The idea is solid, but I would like to be able to use a little more of the map to snipe, rather than just having to camp near the outside to get clear shots of the other. With a little work the mod that you are working on will be awesome! Again, the other map is a Jedi Knight Racing map, modeled after a map in F-Zero. Having never played F-Zero myself, this track seems rather basic, and the swoops included are untextured. The track does have a neat shader, which makes it light up every few seconds. It is certainly nice to see Nathan working on new projects! :D A recurring problem I noticed in all of the maps included here is that they are all quite dark. Also the swoops are untextured in the JKR map. I understand this is all beta, and bugs are yet to be worked out. The sniping maps are a good idea, and it\'s nice to see JKR being further expanded upon! Keep it up, Nathan! :) Screenshots 1-3: F-Zero Screenshots 4-5: Sniper Map 1 Screenshots 6-7: Sniper Map 2 ~Lord Griever~ [b]New Textures - Yes Bot Support - No New Music - No[/b]

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File Name:
sniperzone_and_fzero_beta_maps.zip
File Size:
6.04 MB
Date Added:
27/11/2003
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